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Fighting the Scourge of Gaming Addiction

speby writes: "With the growing popularity of LAN parties and other such channels to game (which the article at Wired doesn't mention) is it possible that gaming has become a real addiction? How can a person become addicted? And why?"

190 of 614 comments (clear)

  1. No kidding by RedOregon · · Score: 2, Offtopic

    Of course you can become addicted... just as you can become addicted to smokes, or scratching your nose, or giggling in an irritating way. What's the news flash here... I just don't get it.

    --
    Skivvy Niner? Email me!
    HEY! Look left just ONE MORE TIME!
    1. Re:No kidding by plover · · Score: 4, Interesting
      EverCrack is like any other online community. It's a COMMUNITY. A SOCIETY. People interact with other people, they just do it through brightly colored avatars who wave electronic magical wands rather than face to face. And yes, the gameplay is interesting, and it makes for a common framework for friendships to develop between players.

      Everyone who is considered socially healthy spends some time in the company of their peers. People with hobbies tend to spend more time with like-minded people, and develop friendships there. Jeezus freaks spend their time in church. Boy Scouts spend it in camps. Pilots spend it in airport bars. And EverCrackHeads spend it in EverCrack.

      It's just that the ones who dare do it on-line instead of face-to-face are now called addicts, and have to take Zyban? I don't get it.

      They're really no different than car-nuts, airplane-nuts, sports-nuts, gun-nuts or any other person who develops a passion and focuses intently on it. (At least they're interacting with other people which kind of implies that even if they are crazy, they are not completely unstable.)

      I imagine that same person 50 years ago would have found himself spending all his waking hours in a bar or under the hood of his car instead of on-line. It's just a society club by another name. And you don't necessarily have to drink while you play EverCrack.

      John

      --
      John
  2. I am not addicted by Anonymous Coward · · Score: 2, Funny

    I am testing the network bandwidth

  3. I would post a longer response... by night_flyer · · Score: 4, Funny

    but I have to get back to unreal tournament...

    --


    Thanks to file sharing, I purchase more CDs
    Thanks to the RIAA, I buy them used...
    1. Re:I would post a longer response... by Wrexs0ul · · Score: 3, Insightful

      That's exactly what those educators were doing who commented near the end of the wired artice: "No way is gaming addictive". They had to pump something out for the reporter so they could get back to their online world.

      What scares me most is that many are either ignoring the topic - brushing it off as just another step in the technology vs. humans debate -or so completely immersed in the technology that they don't see it themselves.

      I used to have a serious liking to Starcraft, so much that in my youthful ignorance I created a *shudder* starcraft clan. It's not just exhilarating to kick someone's butt in the game, the instant acceptance from thousands of people online is like a hit of ecstacy right after your crack. You rock and everyone loves you :(

      Best fix for this: dump your gaming system for a p300 with windows 98 and office XP. The system can't do anything but work applications now, even solitaire is chunky.

      -Wrexsoul

      --
      --- Need web hosting?
    2. Re:I would post a longer response... by Mr_Matt · · Score: 2, Insightful

      Here's what gets me - how is playing five hours of any worse than watching five hours of television a day? Around my household, I game, and my roommate watches TV. We'll both spend an hour or so per day doing our respective activities, and on a "bad" day, maybe we'll hit that five hour mark (say, an X-Files marathon on FX or really getting into Mechwarrior: Vengeance.)

      What I'm saying is this: it seems like gaming is more a replacement for television around here - but instead of merely watching something happen on TV, you're _making_ something happen in the game. There's people out there that easily watch five hours of TV per day, and nobody's calling them "addicts" (okay, I would, but...) Both activities are somewhat anti-social, and as with all things, moderation is king, but I really don't see that gaming is worse than television, an "addiction" that is probably more of a problem to the populace in general. I mean, what's worse, renting "Tomb Raider" or playing Tomb Raider? :)

      --


      But what does my opinion matter, I just vote here. It's not like I have any money or anything.
  4. why become addicted? by the_2nd_coming · · Score: 2

    because you had a hard day at work and you need to blow off some steam. so you load up HL or Q or URT and start killing people..it is very good at releaving stress.

    the best one though is GTA3....I realy hope that the PC version is multiplayer.

    --



    I am the Alpha and the Omega-3
  5. Psychologists are getting bored by scott1853 · · Score: 3, Insightful

    Before it was called an "addiction" is was called a "hobby".

    1. Re:Psychologists are getting bored by GospelHead821 · · Score: 4, Interesting

      Did you read the article? A hobby does not cause one to fail to attend school for a semester in order to play EverQuest. A hobby does not lead one to play Civilization for seven straight years. Yes, this is an addiction. A hobby is a healthy way of spending one's free time. When it reaches the point where the hobby begins demanding more than than you have free and you gladly feed it that time, then it is an addiction.

      --
      Virtue finds and chooses the mean.
      Aristotle, Ethica Nichomachea
    2. Re:Psychologists are getting bored by Anonymous Coward · · Score: 3, Insightful

      Nonsense. A guy once had a hobby - as a break from his day job as an Oxford professor and world authority on Beowulf, he made up a fantasy world populated by imaginary beings. There's $270 million worth of movies starting about it on December 19th.

      Another guy had a hobby - he wrote a version of a high level computer language for a hobbyist's computer. He's now the number one hate figure around here - not unconnected to his multi-billion fortune.

      A third guy had a hobby: he liked dicking around with a silly tin-pot version of a commercial OS. Now he's got a horde of slavering fanboys, and he's the only serious contender to the guy I mentioned just now.

      The point is this: your hobby can cause you to shut down the rest of your life. It's no bad thing: sometimes your hobby produces something better, longer lasting, more worthwhile than your day job. Day jobs - or being a student - can be soul-crushing, mind-numbing and ultimately unimportant (do we really need another accountant?) It becomes an addiction only when you want to stop and can't - not when it demands more free time than society dictates that you have.

    3. Re:Psychologists are getting bored by Chris+Burke · · Score: 2

      Considering the overall decrease in free time that we have experienced in the last few decades, I'd say that sounds like a bad definition of 'addiction'. After all, there's no way in hell I'd have enough free time to build a detailed model train set.

      --

      The enemies of Democracy are
    4. Re:Psychologists are getting bored by scott1853 · · Score: 2

      I read most of the article.

      I considered programming a hobby at first. I failed a few classes every year throughout high school because I devoted more time to programming that those classes. Now I do it for a living.

      I wouldn't call myself addicted. It's something I like to do. I would do it 24 hours a day if I could, but that damn human need to sleep thing gets in the way. If it burns me out, I'll find something else I like to do.

    5. Re:Psychologists are getting bored by ackthpt · · Score: 4, Informative
      Addiction is where a hobby becomes compulsive, even obsessive.

      Signs of addiction:

      Late, frequently, because one can't pull oneself away from the same activity.

      Broke or deeply in debt, because all one's capital goes into support of the activity.

      Deceptive, distorting truth or outright lying to cover signs others observe and ask questions about.

      Denial, all of the above are evident, but failing to accept that it's a problem.

      It's not an invention of psychologists. It's real and addiction to games, as much as drugs, alcohol, or any of a thousand other interests or passtimes has ruined lives.

      --

      A feeling of having made the same mistake before: Deja Foobar
    6. Re:Psychologists are getting bored by nebby · · Score: 2

      It would be very very interesting to see what would happen if piracy were hypothetically made impossible for all games.

      Would we see not only college dropouts, but starved families of working men spending all their money on games?

      --
      --
    7. Re:Psychologists are getting bored by Tackhead · · Score: 2
      > Late, frequently, because one can't pull oneself away from the same activity.

      Pull myself away from reading Slashdot? I can quit anytime!


      > Broke or deeply in debt, because all one's capital goes into support of the activity. Thank God CmdrTaco doesn't charge for this


      > Deceptive, distorting truth or outright lying to cover signs others observe and ask questions about.

      No, honest, boss, I read it for the articles about new technology!


      > Denial, all of the above are evident, but failing to accept that it's a problem.

      And besides, who are you to get on my back about it. My User# is lower than yours, and I bet I have more Karma, too! Damn Karma cap!

    8. Re:Psychologists are getting bored by Fjord · · Score: 2

      This difference is that your addiction to programming ended up with a useful skill that compensated for the damage it was doing to your life. Contrast this to a person who failed classes because they played StarCraft. Their life is hindered as they will have less choices for schools and unless aliens attack earth there aren't many job options.

      And yes, you may have been addicted. People (myself, even) have gotten addicted to work (so called workaholics) which doesn't destroy the financial life but the social parts of life (in my case my wife and I never saw each other).

      This all being said, I certainly think that people should have the right to make their own choices. If doing something makes them feel good, then they should be allowed to. When the other parts of their life are missing, they'll find them again (even in the case of the StarCraft player, a long lifetime can still yeild a good career).

      --
      -no broken link
    9. Re:Psychologists are getting bored by Eil · · Score: 2


      I don't think so... people who get addicted to games (though I have no actual experience in the matter) seem to almost always choose one or a few games in preference to all others. Being addicted to games doesn't mean you go out hoarding every 3D shooter, RTS, and flight simulator you can find. It just means you spend too much time playing games.

  6. I hope so by Anonymous Coward · · Score: 5, Funny

    As a 'pusher' (game developer), I hope they never find a cure. :)

  7. addiction? what addiction? by MoNsTeR · · Score: 3, Funny

    I only have 5 game consoles, and I only upgrade my computer once every 6 months! I mean, it's not like I have more games than books or anything...

    I'm in control, I can quit whenever I want! Y.. You don't think I have a problem, right?
    ...
    /Right?/

    1. Re:addiction? what addiction? by MoNsTeR · · Score: 2

      I do own 5 consoles (NES, SNES, PSX, N64, DC), but the rest is made up ;)

    2. Re:addiction? what addiction? by onion2k · · Score: 2

      Hmm.. Master System, SNES, MegaDrive, N64, PSX, DC, PS2, and 5 PCs.. Its not that I have an addiction.. just that I'm paid too much.

  8. Umm Hello? by rveno1 · · Score: 2, Insightful

    How about a thread commenting our addiction to slashdot?

  9. It's very simple by tswinzig · · Score: 5, Insightful

    People with 'addictive personalities' can become addicted to ANYTHING.

    Period. End of story.

    --

    "And like that ... he's gone."
    1. Re:It's very simple by jmccay · · Score: 2

      Even people without addictive personalities can get addicted to games. For me the addiction was Moria, Angband, CivII, and I think Star Craft. I ended my addiction by stop playing the games.
      I have hear talk radio shows about this and have heard all types of people call in to complain about their gaming addiction--even cops.
      Now, to figure out a safe withdrawl from my slashdot addiction. :)

      --
      At the next eco-hypocrisy-meeting, count the private jets used to get to the meeting. Should be interesting to see that
    2. Re:It's very simple by hansk · · Score: 2, Insightful

      Like Slashdotters that are constantly adding comments hoping to build up Karma.

    3. Re:It's very simple by Lemmy+Caution · · Score: 2

      Not entirely true. Most anyone will become addicted to cigarettes after some exposure. I know of no one who is addicted to brussel sprouts. Humans are structured in such a way that they have exploitable weaknesses, and games are designed in such a way as to be as obsessing as possible. Some games are structurally more addictive than others - I know a lot more people who play Civilization obsessively than who play Freecell obsessively.

    4. Re:It's very simple by Saige · · Score: 5, Interesting

      THANK YOU.

      It's not the game that's addicting. It's the enjoyment that the person gets out of it that's the addiction, and that can come from ANYTHING - computer games, video games, role playing, M:TG - anything that gives them enjoyment.

      I guess it's that if you find your games the most enjoyable, you get addicted to them. If you find your job the most enjoyable, then you're just being a hard worker. A lawyer that spends 80 hours a week working because she likes it is a good lawyer. A person that spends 40 hours a week gaming because she likes it is "addicted" and has problems. (that's how they try and paint it)

      It could be worse - some people turn to alcohol, drugs, or gambling, all much, much, MUCH more destructive than games or work. (except for maybe M:TG - that can do a number on your bank account that can match many drugs)

      --
      "You know your god is man-made when he hates all the same people you do."
    5. Re:It's very simple by jmccay · · Score: 2

      Not really. I could stop, and did. I almost never play games anymore, and when I do, it is only for a half hour at most.

      --
      At the next eco-hypocrisy-meeting, count the private jets used to get to the meeting. Should be interesting to see that
    6. Re:It's very simple by MindStalker · · Score: 2

      Yes, but certain people are more pron to addiction. For instance I smoke about 3 or 4 cigaretts a day for the last 4 years, never having the desire to smoke anything near a pack a day, and generally can not smoke anything for a week and not even care. But I smoke because I enjoy it, if I cough to much I'll quit for a month or so without much bother. Then start back because I simply enjoy them. Now by ex gf for example started smoking and immediently started smoking a pack a day. And when I got a computer for the apartment we shared she immediantly became addicted to chatting, and would pay no attention to me. I recently broke up over that. And I just don't understand the addiction, but it seems to be certain people, who are most prone. Though I'll admit at one time I was addictecd to minesweeper -grin- seriously.

    7. Re:It's very simple by Night+Goat · · Score: 2, Interesting

      I'm going to go totally off-topic here, but it's nice to see someone else who smokes, but isn't addicted. I tell people that I control when i do and don't smoke. They're always like, "Sure, pal, whatever." But then I don't smoke for a few months, and therefore break what is commonly known as cigarette addiction. Thanks for adding to my theory.

    8. Re:It's very simple by Mad+Marlin · · Score: 3, Interesting
      It could be worse - some people turn to alcohol, drugs, or gambling, all much, much, MUCH more destructive than games or work. (except for maybe M:TG - that can do a number on your bank account that can match many drugs)

      Atually, drugs are a lot cheaper than most people think. A hit of LSD is usually US$3-6, about the same price as a movie ticket. Where a movie usually lasts 90 minutes, your trip will last 6-12 hours, sometimes longer. It's generally a lot more entertaining than the latest crap from Hollywood too. As for video games, they are usually $49.95 plus the cost of a brand new ultra-mega-hyper-voodoo 9000 video card w/10gb of onboard ram, a new Pentium9 666GHz, etc. so the graphics won't suck, making them a lot more expensive than drugs.

    9. Re:It's very simple by Chester+K · · Score: 5, Funny

      Yes, but certain people are more pron to addiction.

      I am not addicted to pron! I can stop looking at it anytime I want!

      ...oh? ... nevermind... nothing to see here...

      --

      NO CARRIER
    10. Re:It's very simple by hearingaid · · Score: 2
      I know of no one who is addicted to brussel sprouts.

      That's because brussel sprouts are unpleasant. People only get addicted to enjoyable things :)

      --

      my old sig used to be funny, but then slashcode ate it and now it's not funny anymore

    11. Re:It's very simple by Saige · · Score: 2

      However, I don't think that dedicating one's life to gaming is the best use of one's life

      While I would agree that dedicating your life to game surely isn't as productive as it could be, plenty of people already do it. Just to games that make them money and entertain people. Basketball, hockey, tennis, chess, all games... yet all have plenty of people that have dedicated their lives to playing and mastering them.

      The only difference as to whether it's "acceptable" or not seems to be whether you can make enough money to live off of by playing the game. (which means that Magic: The Gathering is starting to get close, because of the significant prizes for the Pro Tour, $25,000 for a first place showing at an event.)

      --
      "You know your god is man-made when he hates all the same people you do."
    12. Re:It's very simple by hawk · · Score: 2

      >I found three
      >of the ten rooms I visited inhabited by people playing some computer
      >game, either Half Life or Civ3, by students who SHOULD have been in
      >class.


      ahh, but why weren't *you* in class?


      hmm?


      Inquiring professors want to know . . .


      hawk, reading slashdot while he should be grading . . .

    13. Re:It's very simple by elmegil · · Score: 2

      I paid $50 for my copy of half-life, and I've been playing it for almost 3 years now. Tell me again how that compares to the cost per minute of LSD?

      --
      7 November 2006: The day Americans realized corruption and incompetence weren't addressing 11 September 2001
    14. Re:It's very simple by elmegil · · Score: 2

      I forgot to mention that all my hardware that I'm running Half Life on is probably well under $1000; the system was $375 for a 500MHz PIII, I upgraded the sound and video for another $200 maybe.....

      --
      7 November 2006: The day Americans realized corruption and incompetence weren't addressing 11 September 2001
    15. Re:It's very simple by Mtgman · · Score: 2

      It could be worse - some people turn to alcohol, drugs, or gambling, all much, much, MUCH more destructive than games or work. (except for maybe M:TG - that can do a number on your bank account that can match many drugs)

      Spoken like a true addict. And an even bigger irony is that I'm the one calling you on it :)

      Steven

      --
      -- I have marked myself unwilling to moderate-- I don't have other accounts to artificially inflate the karma of
    16. Re:It's very simple by hearingaid · · Score: 2

      Well, it is - for me. But I've never lit up. (Cigarette smoke gives me headaches, dizziness and nausea.)

      I'm told by quite reliable sources that, for many other people, cigarettes make them feel awfully good indeed.

      Perhaps it has long-term unpleasant effects; I won't argue that. But the hit is there.

      --

      my old sig used to be funny, but then slashcode ate it and now it's not funny anymore

    17. Re:It's very simple by jafac · · Score: 2

      I'm the same as you with cigarettes.

      Unfortunately, the same is not true with the Demon Caffeine. . . :(~~

      --

      These are my friends, See how they glisten. See this one shine, how he smiles in the light.
    18. Re:It's very simple by TGK · · Score: 2

      Reguardless of your findings now (which I won't go into) did you ever question what you were getting in to? As a cancer survivor, I can't imagine someone being willing to take that first puff, try those first few smokes. "What harm can it do, I won't get hooked."

      But what if you do get hooked? What if you're not one of the lucky ones? Are you willing to take the risk? That's what you're doing. You're taking that pack of Cammels and saying "I'm stronger than everyone else. I'm certain right here and now that I'm one of the lucky few who won't get hooked. I'm certain that someday I'll be able to quit. There is not a doubt in my mind"

      If you start with any less than that total confidance than you're playing russian roulette. God help you if you're wrong. There will be some who end up lucky. I know a few. But speaking as someone who's been ther and done that. Someone who's sat in a hospital watching the poisons drip into my body which would supposedly cure this disease inside me, I can't say I'd be willing to take that risk. I've seen friends of mine, 12 year old kids, die in their parrents arms, struck down by a disease which you flirt with every day. I hope to God you know what you're doing.

      Don't get me wrong. I wish you no ill. In a perfect world you'll never experiance a fit of coughing, never suffer a day of illness in your life for your vice (I refrain from "habbit" for obvious reasons). No one deserves the experiance of cancer. Not even those that seem to rush toward it headlong. At the same time, it's a risk you need not take.

      I hope you're right. I really do.

      --
      Killfile(TGK)
      No trees were killed in the creation of this post. However, many electrons were inconvenienced.
    19. Re:It's very simple by spyderbyte23 · · Score: 2
      I'm told by quite reliable sources that, for many other people, cigarettes make them feel awfully good indeed.
      Cigarettes make me feel great. I started smoking when I was 19, and I just took to it like a duck to water. Within a year was smoking two packs of Marlboros a day. Just cutting down from that point over a period of some years was difficult. Now I smoke half a pack of Marlboro Ultra Lights a day, and come this Saturday, it's time to quit again.

      You know what my plan is to help me quit? Buy a new game. I'm thinking the first Baldur's Gate or Planescape: Torment(my computer is kind of old). But I've got to quit smoking -- it already screws with my health in a big way. I cough and wheeze every morning, and if I get a cold, it takes me three weeks to get over it since my lungs are so fucked.

      So we'll just see how potent gaming addiction can be, won't we?

      --
      -- Support Ometz le-Serev.
    20. Re:It's very simple by spyderbyte23 · · Score: 2
      It could be worse - some people turn to alcohol, drugs, or gambling, all much, much, MUCH more destructive than games or work
      I have a very intelligent uncle who is an addiction counselor. He was explaining some of the metabolic triggers behind gaming addiction. One of the frustrating things about them from a treatment standpoint is that they are making their own smack: their addiction is to the adrenaline rush of plunging when they're hot.

      Note that if society decides gaming addiction is a real problem -- I don't think it has yet, but it might be coming -- then gaming addicts will be more or less in the same boat. They are not addicted to any external substance, from which they can be weaned. They're addicted to the "natural" chemicals their bodies produce while gaming.

      --
      -- Support Ometz le-Serev.
    21. Re:It's very simple by Saige · · Score: 2

      I didn't realize how addicting M:TG was until recently. I hadn't played the game in three years - however, suddenly, without warning, I got the urge to play again. I did a little reading, looking around at the new card sets (everything since Urza's Legacy is new to me), and next thing I knew, I had all my cards out (and thats a LOT of cards), and was at a local shop playing and spending $40 to buy packs my first week back. (And realizing again how out of place I feel at first, a 27-yr old girl walking into a shop full of 14-22 yr old boys).

      --
      "You know your god is man-made when he hates all the same people you do."
    22. Re:It's very simple by spankfish · · Score: 2

      I'd like to know why anyone would be bothered to play Civ for "half an hour at the most".

      Oh, shit.

      --

      NO TOUCH MONKEY!
  10. Indirect gaming addiction by quartz · · Score: 5, Funny

    The last game I played was Metal Gear Solid 2. Nice game, but my wife got addicted to watching it because of the stupid long movies. When I finished it, she asked me to play it on a higher difficulty level so she can watch it again. :-/

    1. Re:Indirect gaming addiction by jmccay · · Score: 2

      That is the first time I have heard of that happening. Usually, the girlfriend/wife threatens to leave you over the gaming addiction.

      --
      At the next eco-hypocrisy-meeting, count the private jets used to get to the meeting. Should be interesting to see that
  11. Just like gambling by Quasar1999 · · Score: 2

    I'm a addicted to gambling... and believe me, when you got $100 riding on a Q3 tournament, it's addictive!

    --

    ---
    Programming is like sex... Make one mistake and support it the rest of your life.
  12. Gaming? by tcc · · Score: 2

    The Net alone is a real addiction, Gaming is just one branch of the tree.

    --
    --- Metamoderating abusive downgraders since my 300th post.
  13. Maybe it's indirect. by MulluskO · · Score: 4, Interesting

    Maybe it's not the games at all, but rather some substance or situation commonly encountered by gaming.

    CRT radiation - maybe this is why nobody wants to play games on LCD screens.

    Caffeine - Consumed in great quantities at LAN parties.

    It's also possible that the chemicals in a brain without sleep could be addicting.

    I'm sure Ive left something out (I've only listed three because I need to get back to Civ3) anyone else with some other thoughts?

    --

    Too busy staying alive... ~ R.A.
    1. Re:Maybe it's indirect. by Tackhead · · Score: 2
      > I'd add alcohol to the list - consumed in great quantites at my LAN parties, and very addictive. Oh, and cigarettes. Oh, and X. And various other substances.

      You Know You've Been Gaming Too Long When:

      You think "What, DirectX, or the X Window System?"

  14. Lawsuits by hooded1 · · Score: 2

    Not that i would agree with doing thi, but I wonder if there have ever been any cases of suing a game company for creating an addicting game and ruining the gamer's life. I doubt that anyone could win such a case considering they can't even remotely try to pin 'violent tendencies' on 3D shooter manufacturers

    --
    A rabbit in the hand is worth 4 in the cage
  15. Gaming IS a real addiction by WolfWithoutAClause · · Score: 2

    But the good thing about it is that it is self limiting- you play the game, you reach the top, or you get bored and you stop.

    The bad thing about EQ is that it was deliberately engineered to play slowly- it can take person-months to get to the highest levels- most normal games are about a man-week (30+ hours). I found it boring; too slow to level and arbitrary, but I have a friend who was really into it.

    I think he's kicked his habit more or less now; but many people have had the habit for a year or so. I doubt that the same MMRPG idea will work with these eversmack heads a second time around nearly so well.

    Real drugs don't get people habituated in the same way- people end up using more and more of the drug- with games this isn't so possible, although people may play it very intensively for a while; but eventually it won't be enough and they get bored.

    --

    -WolfWithoutAClause

    "Gravity is only a theory, not a fact!"
    1. Re:Gaming IS a real addiction by abolith · · Score: 2, Interesting

      Your right about EQ, Mt buddy has totaly dropped off the radar becasue of EQ. he has been kicked out of college and is about to loose his job, about he doesn't even know cause he hasn't been out of his house in over four months. now THAT is addiction, baaaaad addiction. hell he won't even stay on the phone for more than 5 minutes, and forget answering the door that would cause him to get up from the comuter. the rest of us are thinking of going over and killing the power at the breaker than beating the crap outta him and taking away his computer. Even forcing him to go back to work and class, maybe we can break his habit.....

      geez in the face of all that I guess I am not all that addicted to gaming afterall.

      --
      if you want "No More Hiroshimas" then I say "You First. No More Pearl Harbors."
  16. My guess is the release of.... by pjdepasq · · Score: 2

    endorphuns (sp?). If you do it and you like it, your brain is likely releasing them. After that, you likely miss them and want more.

    1. Re:My guess is the release of.... by Osty · · Score: 2, Insightful

      You want a real endorphine (correct spelling) rush? Get off your computer/video game console and go out and do something. Ride a bike down a mountain. Take your car to the race track. Pierce your nipples. Have sex. The adrenaline and endorphine rush you get from those kinds of activities FAR outweighs anything you'll get from a video game, no matter how good that game is. I do agree that such a rush is addictive, however. Just not in the amounts you'd get from playing a game.

    2. Re:My guess is the release of.... by kin_korn_karn · · Score: 2

      Your bike would just cause most of us to die. Likewise the race track. Likewise skydiving or any of this other "extreme" shit.

      Being an adrenaline junkie is NOT superior to being a gaming addict.

    3. Re:My guess is the release of.... by kin_korn_karn · · Score: 2

      The hormones/neurotransmitters do make a difference, I'm sure - especially in action games.

      However, maybe most addictive gaming is more of an intellectual addiction. It's like being hooked on success - gaming lets you be good at something, and as a geek there are many days in the real world (not so many now that I'm respected at my job) where I don't feel very successful compared to the rest of the world. I can come home, fire up Civ 3, and at least pretend to conquer the world. Know any overachievers? Chances are they're hooked on praise and a feeling of superiority they get from winning. It's a big crash when they lose.
      Likewise, games.

      Oh, yeah, and I'm not sure I'd call having sex "extreme". Unless you're into kinky stuff, anyway. Not that there's anything wrong with that.
      I know you're joking, but as a geek that got to have sex relatively late, I was totally freaked out the first time I had sex. When you live by your intellect for so many years, going into an animal-like mode where you're acting purely on instinct is a real shock. It's a "didn't know I had it in me" kind of thing.

  17. the point by Bearpaw · · Score: 3, Insightful
    I think the important point was in the last paragraph:

    In the final analysis, almost anything can be called an addiction if it routinely interrupts life's basic components, including school, work and relationships, he said. The important thing is balance.

    I doubt very much that gaming is physically addicting. But I don't doubt at all that -- for some people, in some contexts -- it can be psychologically addicting. That's not unique to gaming, of course, but it's certainly worth being aware of.

  18. Hi my name is Greg, and i'm an addict... by Rev.LoveJoy · · Score: 5, Funny
    It all started a few years ago when my girlfriend started collecting those beenie babies. She would pour over her computer screen for hours and hours surfing America's Garage Sale ^H^H^H^H^H^H^H^H^ E-bay.

    I didn't know what to do with all the time on my hands. So I picked up a copy of Diablo. I don't remember exactly when she left me, but I know I had at least 3 battle.net characters that could fucking own on hell level!

    After I got bored with Diablo, I thought it was over, but things only got worse. My next girlfriend became an ICQ whore. Chatting with all types all over the world until god only knows how early in the morning. I found this great thing called EverQuest and I haven't really seen her, or my shoes, since.

    The downhill slide having begun, I was hooked. My CS skills are feared far and wide at LAN parties and my tollerance is so high that I can stare at a CRT for hours without blinking. Even those old ones with the 72 mHz refresh rates.

    These days, it's just get up, stumble to the fridge in the morning. The whole time I'm thinking about what the proper Civ3 build order is for a city on my cultural boundry. I lay awake at night thinking about optimal artillary placement in Empire Earth.

    If only Betty Ford had a program that suited me ... with phat net access and flat screens.
    -- RLJ

  19. I am Lost by TedCheshireAcad · · Score: 2, Funny

    This "Slashdot" is far from my native land. When I click, no rocket fires. When I push my arrow keys, I do not sidestep.

    Longing to frag, I wait.

  20. Online games by entrox · · Score: 2

    I'd say online games are far more dangerous than singleplayer games. If you're playing Quake for instance, you first play for fun, but once you get 'hooked' and get to know more people, you're beginning competition. For some, being the best becomes everything - It's 16 hours a day training some moves or improving your aim in Quake/UT/CS, collecting items and gaining experience in EQ/Diablo 2 and so on.

    Once you get admired by others, it's just a bigger incentive to train/collect more intensively to become even more popular. Even if you're not popular, trying to become it may develop into some kind of addiction.

    --
    -- The plural of 'anecdote' is not 'data'.
  21. I'd love to post by anacron · · Score: 2, Redundant

    I'd love to offer up my opinion, but I'm too busy playing return to wolf. I plan on taking a break in 10 mins, but I want to get a quick game of tribes 2 in. Maybe sometime tonight after my clan's quake 3 match, although my friend just gave me a copy of Civ 3 and I really wanted to check it out.

    Perhaps tomorrow I'll post after my 16-way Halo LAN. The folks that are coming over said they may want to play a little UT, so perhaps after that I'll offer up my opinion on how rediciulous gaming addiction is.

  22. Sure you can by Gehenna_Gehenna · · Score: 2, Insightful
    become...er.. addicted (for lack of a better term).

    If your gaming causes you to ignore loved ones to the point whe it affects the relationship in a dangerous way, ....
    causes a you to stop doing something that is required (IE go to work, pay bills... etc)....
    or it becomes an excuse for not doing what you KNOW you should be doing (i.e. I should be studying for a exam... but I NEED to show off my l337 counter strike skillz..

    Problem

    Hey, all of us gamers (myself included) go off on a bender every now and then, but when gaming becomes your life rather than just a part of it.. then.. well

    get a life.

    --

  23. Game addiction as a disorder by M_Talon · · Score: 5, Insightful

    When I was in college, I "lost" several of my friends for a few weeks because they discovered a MUD (Multi User Dungeon for the uniformed). They spent every waking hour down in the computer labs, only coming up for food when the delivery boy came. They neglected class, sleep, and basic hygeine, all so they could power up these non-existant characters which they would eventually no longer use years down the road. It was a pretty pathetic scene, and a couple of them actually dropped out of school because of it.

    There's a difference between playing a game all night once in a while and completely cutting off friends and family. In terms of mental disorders, it becomes a problem when you cause distress to yourself and those around you. I learned early on to walk away from the computer once in a while, and I completely avoid MUDs and MMORPGs because of their potential to addict. It's fun to escape once in a while, but when the escape becomes your life you need help.

    --
    Electronic Frontier Foundation for online civil rights information
    1. Re:Game addiction as a disorder by Gogl · · Score: 2

      I'm a long term mudder. I started in the 7th grade, did it a lot 9th-11th, and dropped off more in the 12th. I'm now a college freshman and don't mud at all.

      Here's what I can say. First off, Everquest and all the assorted rip offs just seem to me like muds with a few pretty pictures and a monthly fee. No thanks, I'll keep the text. Secondly, yes muds are extremely addictive. Yes, you can lose your life to them. But it is possible to mud "healthily" so to speak. I probably bordered on unhealthy for a period, but I never neglected my "real life" committments. I did half-ass jobs a lot, but I think I likely would have done that with or without muds.

      Essentially, I don't think muds are the addictive life-killers some people make them out to be. They *are*, but only to some people. As the insightful post up towards the top of this article said, "people with addictive personalities can be addicted to anything". The reason it didn't destroy my life is because I always have a drive to complete things I finish and do all that is required of me. I never miss assignments or exams. I procrastinate to no end and finish them at 4am, but I *finish* them.

      So yes, muds are addictive. But as long as you "mud responsibly", you should be fine.

    2. Re:Game addiction as a disorder by rho · · Score: 2
      MUD (Multi User Dungeon for the uniformed).

      Are you implying that our armed forces are ignorant?!?!

      As a recovering MUDaholic, I have to say "w,n,n,e,s,u", and I should add "pub".

      --
      Potato chips are a by-yourself food.
    3. Re:Game addiction as a disorder by Skyshadow · · Score: 5, Insightful
      Wow, this sounds framiliar. I actually lost friends to MUDs. Actual memorable exchange from my freshman year:

      Me: "Hey, it's Friday and we're going to get a pizza and play some air hockey, wanna come?"
      Him: "No, I've got to attend a towne meeting in Midgar to figure out how to handle this whole issue of that newbie constantly breaking character, and THEN we still have to deal with the Orc invasion."

      I'd always figured that most people who really lived in the MUDs just didn't have the social skills or friends in the real world and were compensating, but that wasn't really so in this guy's case. We'd invite him to go do stuff, while it wasn't mind-blowingly entertaining (movies, bowling, pool -- this was Wisconsin so we needed to stay mostly indoors during the winter), but he just couldn't drag himself away. I guess playing skee-ball with your friends just doesn't compete with slaying dragons in a telnet session.

      I think college really, really aggrivates the whole situation -- you're alone with no supervision for the first time in your life, oftentimes separated from your HS friends and without set responsibilites (you can skip class with no repercussions until the end of the semester, after all). Hell, in some majors, you can skip a majority of your classes and still C- your way though each semester.

      My SuperSenior year I knew a guy who was so addicted to EverQuest that he could not quit. He'd even cancel his account, only to reactivate it at 3 AM some day a week later and play for two days straight -- it was seriously like watching an alcoholic fall off the wagon. So, yeah, while gaming addiction sounds pretty funny at first blush, it actually is a major problem for some people.

      What to do about it? Got me. Hey, a 12-step program might sound bizarely overboard, but I'll bet it'd do some people some real good just to have the support there from people who don't just think it's funny.

      --
      Every year during my review, I just pray the words "slashdot.org" aren't mentioned.
    4. Re:Game addiction as a disorder by Otter · · Score: 2
      When I was in college, I "lost" several of my friends for a few weeks because they discovered a MUD (Multi User Dungeon for the uniformed). They spent every waking hour down in the computer labs, only coming up for food when the delivery boy came. They neglected class, sleep, and basic hygeine...

      I remember guys like that, generally suffering from addiction to either MUDs or Usenet. In the old O'Reilly book on the Internet, the Usenet chapter actually warned you "Stay under control. Do not fail out of school or lose your job because of Usenet!"

      Youngsters today, with their fancy Everquest and browser plugins, would probably laugh if they knew how obsesessed we used to get over ASCII time sinks. (In my case, Angband -- I remember someone pleading with Ben Harrison to add a feature that would limit the amount you could play per day.) Then again, given how absorbed they can get with IM and chat, maybe they wouldn't laugh.

    5. Re:Game addiction as a disorder by hawk · · Score: 2
      > I remember guys like that, generally suffering from addiction to
      > either MUDs or Usenet.


      That's what you get for being a young usenet Newbie. When I was in college, you could read the whole spool in two hours . . .


      hawk

    6. Re:Game addiction as a disorder by Chris+Hiner · · Score: 2

      A mud I used to host, "Timewarp", had a feature that let the admins time-banish people. We had some addicts that'd tell us to use our timeban feature to lock them out for certain lengths of time, so they could get a paper done, or something like that.
      Some of them would show up as Guest before their banishment time ran out, and start begging for their fix: "Just let me back on for a few minutes."

      We had some people that'd play for 36 hours straight, sleep a few, and then repeat. It got scary at times.

  24. Deeper-rooted problems by thesolo · · Score: 5, Insightful

    From the article:
    The "EQ Wids" commiserate over tales of woe (one husband insisted on playing the game in the delivery room while his wife gave birth) and offer each other encouragement and company.

    In my honest opinion, if you can't stop playing a video game to assist/be with your wife during labor, then chances are you have several other problems that are much deeper-rooted than your addiction to video games!! ;)

    Seriously though, as much as I love video games, they don't come before my family, friends, or my health. If you can't pull yourself away from a game for the things that really matter in life, then you do need to get help.

  25. Re:bah what isn't addictive? by nomadic · · Score: 3, Insightful

    No no no. To quote William Blake, "The path of excess leads to the palace of wisdom".

  26. I followed up a link... by Lemmy+Caution · · Score: 5, Insightful
    Looking at the actual Everquest Widows board, I noticed two things: first, that most of the people their blamed their partners for their addictive behaviors, not the game itself (and thus were not calling for anything resembling regulation, just to preempt that thread), and that second and more interestingly, some gamers themselves noted that the game was particularly addicting because it took so long and so much time and effort to actually accomplish anything in Everquest.

    That's what is interesting about this question. Most games have some sort of "payoff" device that is implicit when you play it. When you get that payoff, whether it is the final goal or some sort of intermediary plateau, you take a breather and appreciate your accomplishment. If a game defers that payoff and continues to promise it, it will become more and more of a time-sink. THis fairly much appeals to the natural structure of human motivation - it's *designed* to generate obsessive behavior.

    1. Re:I followed up a link... by Triv · · Score: 2, Insightful

      There's also the mission phenominon.

      Take STarcraft. You fight like hell to accomplish the mission. You do, eventually, but then you're DYING to see what the setup for the NEXT mission is. You think, 'just a few minutes. Let's see what they're throwin' at me.' and it's all over.

      --Triv

    2. Re:I followed up a link... by powerlord · · Score: 2

      it's *designed* to generate obsessive behavior.

      I'll agree that it sounds that way (the last MMORPG played was "The Island of Kesmai" and if anyone out there was a TAG feel free to say "HI!"). I wonder if the fact that it was designed to be addictive (and seems to be), might open it up to a potential lawsuit that games have so far avoided.

      Obviously games aren't designed to cause people to shoot others (ie. the "connection" so many pop psychs try to claim between violent games and violent people), however if a game is designed to be addictive and is, you'd think it should at least come with a warning label :) (not that I really believe that)

      A quick note on this BTW, Master of Orion III is in development, and one of the screenshots that was leaked (not on the official site), had a screen where you can set a timer to go off and remind you to quit after X minutes/hours/days. Very cute design feature :)

      --
      This space for rent. All reasonable inquiries will be entertained at proprietors discretion.
    3. Re:I followed up a link... by schporto · · Score: 3, Interesting

      hurmph. I wonder if it could almost be a good thing. Used as a teaching tool. It used to be there were complaints. OH you get 3 lives. That's not realistic. Well with these MMORPG you get that little payoff but you want more and more. Kinda like real life. Ya want to go to college. Then you want to live off campus. Then your own apartment and a job. And your own car. And well ya saved enough, why not a house. Well that's as far as I've gotten in this curve. But I've seen more 'I want a raise.' 'A better car.' etc. So games are doing this more incrementaly. Kids _may_ realize that they'll never be completely satisfied and there's always something better out there. Ok enough rambling.
      -cpd

    4. Re:I followed up a link... by Lumpish+Scholar · · Score: 5, Insightful
      Most games have some sort of "payoff" device that is implicit when you play it. When you get that payoff, whether it is the final goal or some sort of intermediary plateau, you take a breather and appreciate your accomplishment. If a game defers that payoff and continues to promise it, it will become more and more of a time-sink. This fairly much appeals to the natural structure of human motivation - it's *designed* to generate obsessive behavior.
      Oh, for moderator points; this is so on the money.

      Behaviorism is a sinkhole of controversy (at best), but some of the results tell us a lot about (animal and human) learning: Anything that's rewarded immediately and regularly is reinforced quickly but can fade quickly. Anything that's rewarded infrequently and unreliably is reinforced slowly but is hard to "unlearn".

      There seems to be a family of disorders here. Single player game addiction -- I remember a SimCity session where I stayed up too late to go to bed :-| -- is one thing. Anything involving other people in real time, whether it's MMORPGs, chat rooms, or even online card games, is probably even worse.

      God help us all when Star Wars Galaxies comes out!
      --
      Stupid job ads, weird spam, occasional insight at
    5. Re:I followed up a link... by Happy+Monkey · · Score: 3, Insightful

      That's what is interesting about this question. Most games have some sort of "payoff" device that is implicit when you play it. When you get that payoff, whether it is the final goal or some sort of intermediary plateau, you take a breather and appreciate your accomplishment.

      Many of the more addictive games have several simultaneous and independent payoff devices, so when you complete one goal, you are that close to completing the goal on a different axis. Party based RPGs have this, with each member having a different experience amount. The MOO/Civ type games have events happening all over the map, so you are likely to have several strategies being played out at once.

      --
      __
      Do ya feel happy-go-lucky, punk?
    6. Re:I followed up a link... by denzo · · Score: 2, Interesting
      If a game defers that payoff and continues to promise it, it will become more and more of a time-sink.
      Nice observation. I'll have to say, based upon my own gaming experiences, that this is pretty accurate.

      I've played EverQuest. I spent entire days and nights just trying to "level". Each time I incremented my level, it would become harder to get to the next level, almost on an exponential scale. So the first couple of levels were easy and pretty rewarding. I was able to beat up slightly badder monsters, gain enough money to buy new equipment, and go on quests. Eventually, though, I noticed a drop-off in the rewards. I had to work much harder for a longer time just to attain the next level. After wasting a month doing this, I uninstalled the game and packed it away. I haven't touched it since.

      Before and after I was "addicted" to EverQuest, I mostly played FPS's, with some strategy games here and there. Now I'm back to them. Why? Playing games like Counter-Strike and RTCW only had short-term goals: to get as many frags in the current level/map as possible. Once the map time limit or objective was achieved, the game was over and we start anew. The only long-term goal involved is the motor-skill improvement by practice.

      Sometimes I play into the late hours playing a multiplayer FPS, but that's only because it was fun for me to continue to play, not because I absolutely had to keep playing to achieve something. For the most part, when a map is over and a new map started, I have the choice to leave or stay, and weigh the consequences. In a game like EverQuest, this is much harder to do, because you know that time away from the game is time lost in trying to attain the next level.

  27. Civilization Jonesing by StefanJ · · Score: 4, Interesting
    Game addiction is real and sad. I knew more than a few folks who dropped out of school because of an obsession with olde fashionede Role Playing Games, and have seen good, creative people get sucked into MUDs and never do a damn thing in the real world again.

    I've been pretty successful at keeping a Civilization-like-game addiction under control. When I fall off the wagon (Masters of Orion II, Civilization III) I spend a few weeks playing until 1:00 am and obsessing about the game during the day. Then I get embarassed and ashamed at the time I'm wasting on a persuit that leads nowhere. I'm a writer for cripes sake; I've been published in lots of places and I could produce and sell more if I put my mind to it. The time I spend in front of a computer gaming could be productive as well as enjoyable.

    Stefan

    1. Re:Civilization Jonesing by jayhawk88 · · Score: 3, Insightful

      Then I get embarassed and ashamed at the time I'm wasting on a persuit that leads nowhere.

      So what, you plan to work 24 hours a day now? No wasted time to achieve optimum efficiency?

      As another poster pointed out, gaming can become an addiction, just like anything else can, if you have an addictive personality. But I fail to see why wasting some time playing a computer game is any worse than wasting some time watching television, hanging out at the mall, or any number of other activities that aren't exactly "productive".

    2. Re:Civilization Jonesing by kin_korn_karn · · Score: 2

      Like someone else in the discussion said, it's what you don't have that determines how addictive your personality is. My spare time determines how much into games I get - more spare time, more games. That's what I do instead of staring at TV until bedtime.

      IMO it was much worse before computers became mainstream. Then, not only did you have addictiveness to contend with, but if you didn't want to suffer socially you had to hide your computer interests in the first place.

  28. Address the issues by Ixohoxi · · Score: 2, Interesting

    Of course, there is no problem with letting off steam, as long as nobody is getting hurt. But isn't that the hidden "catch" in most addictions? You aren't hurting anyone else... until the "problem" becomes a problem.

    Someone who plays games here and there, to have fun, is not addicted. But someone who thinks all day about playing their favorite game when they get home from work, school, etc. and then spends the majority of their evening playing that game, has a problem.

    If nothing else, they are locking themselves out of society, because they choose to stay alone or with a select group of people so often. People who have 16 hour gaming binges are not addicts, but when they have them every weekend, and have 8 hour binges throughout the week, those people are addicted to gaming.

    Again, it isn't a big problem for those of us who are not addicted to gaming, but when the number of game-aholics starts increasing, the number of able-minded contributors to society decreases accordingly. Eventually, as with any "popular" addiction (nicotine, alcohol, gambling, sex) once the number of addicts reaches "critical mass" the society as a whole becomes affected.

    --
    What's a second? An hour? A day?
    It has much more to do with
    the Earth's rotation than with cesium.
  29. Re:Addiction by Boone^ · · Score: 2

    I found myself doing stuff like this before big exams too, but in my case I think it was a chance to do something other than the *really*big* thing I had to do. I think it's just procrastination.

  30. Addiction is right! by FreakyGeeky · · Score: 4, Interesting

    I've been running Counter-Strike servers for a couple years now. One thing I've always done is provide nightly player statistics for the previous 30 days. I've seen people hit over 14 solid days of gameplay in a given 30-day period!

    Assuming that these people sleep every once in a while suggests that they're playing CS nearly every waking minute. Currently, the "worst" player on my biggest server has logged seven days in the last thirty.

    One guy's longest single session was 9 hours! Wow.

  31. Seven straight years!??!?!?! by denshi · · Score: 4, Funny
    Did I miss an expansion pack? Where is the 'play for seven years' map in Civilization? What's the time scale on that mission?

    It's like The Sims, only someone is playing you...

  32. Affair with a make-believe husband? by thelenm · · Score: 4, Funny

    "It's really destroyed a lot of marriages," said Tony, whose wife had an affair with her make-believe husband.

    Man, this is a sentence I wouldn't expect to see anywhere but The Onion.

    --
    Use Ctrl-C instead of ESC in Vim!
  33. I don't know about gaming in general... by mystery_bowler · · Score: 2

    ...but I know quite a few people who are addicted to MMORPGs, Everquest and UO in particular.

    Addiction is something that, for the most part, exists on a chemical and/or psychological level. From what I understand, the general opinion amongst people who study these things is that a chemical addiction (lets say, nicotine) is easier to break and eventually beat than a psychological addiction (lets say, your average sexual fetish). In my opinion, gaming as a whole is neither a psychological or chemical addiction because, I believe, for the most part gamers can and do go for extended periods of time without gaming. Be it a holiday away from home, final exams, whatever. I consider myself an avid gamer and, quite frankly, there are times when I simply can't be bothered to game.

    But, I have friends and family that are players of UO and Everquest and I believe they fit the profile of people who are psychologically addicted to the experience. Their personalities change, sometimes drastically when they do not get their fix. The amount of money they are willing to spend, not just in monthly fees but in expansion packs, strategy guides, virtual items on eBay, etc seems almost silly when your realize the money spent goes towards existence in a virtual society. To top it all off, these players are not only often doing very little in the way of "having fun" in the game, they spend a great deal of time downright unhappy with the whole ordeal. I know no less than five Everquest players who have sworn it off out of anger and frustration, only to sit right back down in front of the PC and play some more. If the EQ message boards are any indication, the number of people in the same mindset numbers in the tens of thousands.

    It becomes an addiction when you no longer feel that you want to play, but you need to play.

    --

    My sigs always suck.
  34. Gaming falls on the fine line by uigrad_2000 · · Score: 2

    There's a fine line between an addiction and a hobby. Gaming generally is on the "addiction" side, but if approached correctly, can be found on the other side of the street.

    Of course, classic gaming has been stigmatized, and those who practice such often find themselves in the warez camps. But the intention is pure. Finding a hack to get that old commodore game to run on your AIX box with sound is a modest accomplishment. Also, browsing garage sales and auctions in search of archaic hardware now could be your own personal goldmine 50 years from now, when such stuff is harder to find. Surely being an expert in such matters is admirable.

    And, many games teach you about life. For me, it's roller-coaster tycoon. Others are brought in by the extremely popular civ set. Making quick decisions and taking calculated risks are skills that are marketable in today's type of work force.

    Lastly, there's those people who using gaming to become better at there career. Race-car drivers, Air Force pilots, and the like have more training resources available to them because of the gaming industry. Those of us unlucky enough to not have such careers, can become more well-rounded by using these games to learn.

    Of course, you can find just as many negatives as positives. I'll leave that argument to someone else. I've got to finish my work so I can go home and play my playstation 2.

    --
    Free unix account: freeshell.org
  35. How to tell by JMZero · · Score: 2

    Perhaps the best test as to whether you're addicted to a game is whether you still enjoy it.

    If you honestly enjoy playing a game into the wee hours of the morning, you're doing fine. If you do this 30 days in a row, and you're still having lots of fun (and you still have your job) - you've got yourself a happy life (and what game is this?). I wish I had a hobby like that.

    If you stay up because you feel like you have to level up one more time, you're addicted - quit playing.

    --
    Let's not stir that bag of worms...
  36. My name is SiliconJesus.... by SiliconJesus · · Score: 2

    And I'm addicted to gaming. It's not just me. In the game I play (Asheron's Call) most of the people I play with, play at least 8 hours a day. This is above and beyond the 8 hours of work most of us put in. Add it all up, and that means 8 hours to sleep, eat, be social, and drive to and fro. Do I have a problem ... of course. Do I want to change it? No!

    --
    Clinton made me a Republican. Bush made me a Libertarian. Trump is making me question reality.
  37. Why it happens... by Da+VinMan · · Score: 5, Insightful

    This is all so true. I have found myself regularly addicted to various pursuits since I was a kid. I have found that the games to avoid are the ones with more long-term goals/payoffs. For instance, I'm not really addicted to UT or Q3. On some particular night, I may find it hard to tear myself away from "just one more" deathmatch, but that's it. Eventually I go to bed and I may not play again for 2 months.

    But then there are games where that's not possible. We all know the examples (usually RPGs, quest style, or puzzle games in general).

    Basically, here's what to avoid (I'm not a shrink, but this works!): Any game or activity with a non-determinate payoff pattern. In other words, avoid random (or semi-random) reward systems. UT doesn't fit in this category because I generally know how long a match will play and I usually have a good idea of who's going to school who. Zelda? Forget it. You never know when you're going to find the very next quest item.

    This is basically the same problem as an addiction to gambling. Don't subject yourself to the overall patterns, and you should be ok.

    Oh, and to everyone who thinks this isn't a real problem, good for you. It just means you haven't been bit yet. Good luck ignoring the problem though.

    --
    Please mod this post only if you think others should/n't read this. I have enough ego^H^H^Hkarma. Thanks!
    1. Re:Why it happens... by MulluskO · · Score: 4, Interesting

      That's right, it's called operant conditioning, (let me get my PSY111 notes...) and games like Zelda and hobbies like gambling operate upon the second-most permenant schudule of reward, variable-ratio . That's just Skinner's way of saying the subject doesn't know how many more times it has to perform behavior X, but it knows that a reward will come after an unknown but finite number of tries. Smash Brothers is one of the most addicting games amoung my friends, this is probably due to it's unique knock-out system, which is an almost perfect example of variable ratio , unique in a fighting game.

      Incidentally, the most permanant schedule of reward is variable-interval , the basis of human relationships.

      Other examples of periodic reinforcement schedules...
      fixed-ratio -
      Burger Time, make X burgers get next level reward, the number of brugers that need to be made are known.
      Duck Hunt, shoot X ducks, progress to next level.

      fixed-interval -
      All examples elude me.

      Incidentally, behaviors learned through continuous reward schedules are supposedly more inclined towards extinction than any other, apparently the subject often quits the bahavior after only a few trials without reward. Zoop was frustrating game probably because you always begin with continuous reward, and then recieve no reinforcement, and no second chances, after you lose in the higher levels. A steady stream of reward just gets suddenly cut off. Ouch.

      --

      Too busy staying alive... ~ R.A.
  38. This happened to me by Triv · · Score: 3, Interesting

    Gather round, and let me tell you a tale. I take you way back to the fall of 1999. I was a music major at UMass. I loved the school, hated the department. I scrounged up some cash and picked up a copy of starcraft.

    Whoops. I became so enthralled I would ditch my friends, play till 4am, say, 'well, I might as well stay up all night and then go to class', stay up till dawn, and finally crash just as I should have head out of the dorm. I had no social life (I used to leave parties to play) and was flunking out, but because, I reasoned, no one liked me (probably because I hardly ever left my room, if then only to meet the delivery guy)so I might as well sit and play. It's a catch-22 if ever I heard one.

    This story doesn't have a fairy-tale ending. I lasted 2 semesters and got kicked out, eventually coming enough out of the hole to apply at the New School in New York City and get a job. It's like being an alcoholic. Yes, I still play games, but spend a good portion of the time trying to avoid sitting in front of my computer. Every once in awhile I regress, stay up all night with Deus Ex or what have you, and seriously regret it in the morning.

    I don't have an 'addictive personality,' simply because, as someone said, I don't find everything addictive. Cigarettes and computer games. That's it.

    All I'm saying is, this is real. Take my word for it.

    Triv

    1. Re:This happened to me by caesar-auf-nihil · · Score: 2

      I concur. During college (1990-1994) games such as Wolfenstein 3D, Doom, Dune II, Pirates Gold, and Civilization were renamed "the GPA destroyers". Why wrack your brains over Calc II when you could have fun conquoring imaginary worlds and have fun with your friends?

      Computer games become a very immersive, brain-power/resource comsuming environment, so that when you get up to stretch, you find that way more time than you should have spent playing was spent doing something frivolous. Its similar to sports, where you have to completey concentrate on playing. Except with sports, your body tires out to let you know its time to rest. For computer games, your brain doesn't tire until your body says its time to sleep, which is far longer than the time to play a sport.

      Was that time spent playing frivolous? No I didn't study for that Calc II test and my GPA suffered because of it, but, I did blow off steam, rather than doing the traditional college method of handling stress - going out and getting drunk.

      Why do we play? - because its fun. Why do we play for long hours? - because its fun and it helps us unwind. Compared to how I've seen some people unwind, computer games, while they can result in us ignoring real people, are far better than getting drunk or taking drugs to relive life's pain and stress, and then doing something really stupid under the influence. The worst you'll do under a computer game is ignore someone. The worst you'll do under alcohol influence is put someone six feet under, if not yourself.

      All that being said - I've had to pull myself away from games from time to time to rejoin the world of the living. But I still use it as a way to blow off steam and have fun.

      --
      -When going for broke, go for Ithaca!
  39. Denial... by trcooper · · Score: 2
    The fellow who submitted this must be in denial. "is it possible that gaming has become a real addiction?" Well, yes, and if you read the article it puts it in pretty certain terms.


    In the final analysis, almost anything can be called an addiction if it routinely interrupts life's basic components, including school, work and relationships, he said. The important thing is balance. So align your chakras -- and remember, it's just a game.


    So, I'm guessing the submitter is looking for affirmation from fellow gamers that it's not an addiction, etc. My advice, if you find yourself playing games for hours on end, leaving work or school early to play games (this includes playing them while you work), or spending more time playing a game than interacting with people you probably have some sort of addiction.

    Find something else to do for a couple hours out of the day. Maybe exercise. Maybe read a book. Hell, take up drinking and go to a bar. Leave the game alone a while just to make sure that there's not something else out there you're missing.

    Gaming seems to be a rather unfulfilling addiction. Sure, it doesn't physcially harm you (except for maybe RSI), but there's not the added chemical side-effects of the additiction you get from alcohol, nicotine, or narcotics. If I'm going to sink time and money into an addiction... I had better get a buzz.
  40. Game addiction has been around for AGES! by ian+stevens · · Score: 5, Insightful

    gaming has become a real addiction
    Where have you been for the past fifteen or twenty years? Computer gaming addiction has probably around ever since there were computer games to which one could become addicted. Talk to anyone who played computer games when the best releases were only available in arcades, and I am sure they will regale you with stories of countless wasted hours (and quarters) while hunched over an early-eighties arcade machine.

    While I didn't play on many arcade machines when I was younger, I spent countless hours on my C=64, and then on my XT, playing games. True, my case was mild as I wasn't able to monopolise either the TV or the computer, but I am sure there were others who had problems with severe addiction.

    One of my favourite episodes of News Radio is when a "Stargate Defender" arcade machine is brought in to the office and Dave recalls the time when his SAT scores suffered because he stayed up all night playing that game. It's funny because it's true.

    ian.

    --
    ian
  41. Evolution (not the driving game) by scott1853 · · Score: 3, Interesting

    Some people get bored with everything eventually. I went through a stage where I was "addicted" to sex. About 3 times a day with my girlfriend for several months. The novelty wore off and I moved on to other activities. Once you run out of things you want to do in the real world, then all that's left is fantasy worlds. Games provide that. Or they at least provide us with a safe way to perform tasks that we really wouldn't want to do in real life.

    The article refers to 1000 EQ Widows. Let me rant for a minute about this. They must be spending too much time online themselves in order to find sites like that. Also, I'm so damn sick of every girl thinking that we need to spend every minute together in order to have a relationship. Hell, the poor guys probably got sick of cuddling for hours on end while watching Titanic.

    So why cares about this besides some overprotective soccer mom concerned about how she's going to look in front of her parenting commitees when they find out her kid would rather playing "games" instead of taking part in wholesome activities like football, where the object is to run face first into a member of the opposing team in order to knock him down.

    Why must it be that all 6 billion people are expected to be exactly the same when viewed through the eyes of a psychologist. These are people who make their living by judging others by their own standards instead of any scientifically proven formulas. They're the same ones that will contradict themselves by saying that you have a "syndrome" if you aren't the same as other's in your peer group, but turn around and criticize you for doing whatever your friends do. Fuck em.

    Wow, I need to go let some steam of in a good game of GTA.

    1. Re:Evolution (not the driving game) by The+Cat · · Score: 2

      where the object is to run face first into a member of the opposing team in order to knock him down.

      Ow.

      That would probably be better if it were shoulder pads first, preferably around the shoulder area?

  42. Competition isn't the root reason. by Da+VinMan · · Score: 2

    I maintain that root reason is the fact that random rewards systems in general are the most effective among all reward systems. It was certainly on my psychology test in college.

    Anyway, competition can provide semi-random rewards (assuming that chance plays some part in the game in question), so in a sense, I agree completely with you.

    As far as the competition in the forums, I wouldn't go there. It's called 'trolling' and 'elitist bullshitting'. :)

    --
    Please mod this post only if you think others should/n't read this. I have enough ego^H^H^Hkarma. Thanks!
  43. Dopamine by Malc · · Score: 2, Informative

    We've had this out on Slashdot several times before in the last few years: apparently playing video games dumps a load of dopamine into the brain. This effects men in particular. Dopamine is an extremely addictive drug. A quick search on Google for "dopamine video games" returns lots of links to many reputable web sites.

    I know from own experiences on and off since I was a teenager how bad this addiction can be. It degenerates to the point where you have to have a "quick fix" of a game so that you can get on with other things. Without playing, you completely lose your ability to concentrate on other things. I remember when Quake2 was popular at the office: as the day wore on, the people involved became less and less productive as they waited for 5pm to roll around and the games could begin. Some people were so bad that they couldn't even come to work without first having a game on heat.net (RIP).

  44. Poor analogies by matty · · Score: 5, Interesting

    The 3 analogies you mention just don't work, since they all involve people creating something. The people playing Everquest aren't creating anything, they're just playing a game.

    And just because it's profitable doesn't mean it isn't an addiction. We've all heard the stories of people losing their wives, friends or their minds through an over-zealous commitment to their work.

  45. If gambling can be an addiction, so can gaming. by Nindalf · · Score: 4, Interesting

    ...not that the label helps anything. I mean, there's no really clear line between "addiction" and "bad habit."

    Multiplayer RPGs are the worst in this way. They give you little rewards every once in a while, for staying on longer, and they tend to be open-ended. In that way, they are designed just like gambling machines: designed to give you random rewards that condition you to want to keep playing. Also, hardcore players, rather than being ridiculed, are respected for the in-game power they develop, so there's social pressure to play more, rather than to play moderately.

    I experienced that sort of weirdness when I was developing Beng the Battle Engine, a chat-room RPG battle engine. I thought the sheer repetitiveness of the gameplay (and total lack of graphics, story, or setting) would make it at best a side toy for people to play with when the conversation slowed down, or while waiting for someone they wanted to talk to to show up. Imagine my surprise when a few people basically moved in and spent 8 hours per day or more.

    They'd level up past the point I thought anyone would ever get to in just days. I was disturbed. I mean, I was proud they enjoyed it, but I didn't think that much play was healthy. Of course, they didn't continue like that forever. It's just not that good a game, after a hundred hours or so, you've seen everything you could ever see, and then the novelty of being the toughest guy in a game with only a couple dozen players wears off pretty quickly. Some wandered off, and some picked up the source code and started hacking on it, which gave me a lot better feeling about the whole thing.

    But it makes me worry about better games. If a cheesy IRC-based micro-MUD can suck away hundreds of hours like that, how far off can the name "EverCrack" be? And there's better stuff coming out all the time!

    1. Re:If gambling can be an addiction, so can gaming. by Lumpish+Scholar · · Score: 2
      ... how far off can the name "EverCrack" be?
      That's how my friends refer to their 16-year-old's favorite game. He once told them he had to stay on line for 24 hours to camp in front of an abandoned house.

      On the other hand, the EQ account is in Dad's name and Dad's credit card. The ultimate disciplinary threat is, "No EverCrack for a month!"
      --
      Stupid job ads, weird spam, occasional insight at
    2. Re:If gambling can be an addiction, so can gaming. by Mtgman · · Score: 2

      Also, hardcore players, rather than being ridiculed, are respected for the in-game power they develop, so there's social pressure to play more, rather than to play moderately.

      My god is this true. I'm a relative newbie to Everquest and I'm exploring more than I'm doing pretty much anything else. I've got a bunch of characters around level 10, with my top character at 25, I've been playing since March or so. I've gotten in touch with other players through message boards. When I was expressing dissatisfaction with how slow it is to travel around and the repetition of the mid-levels where it is hard to find a group because many classes can still solo and hard to solo because the monsters gang up on you something awful.

      Eventually our arguement came down to me holding this position, this game isn't very fun because you have huge downtime if you're hurt, transportation around the HUGE world of Norrath is a pain in the ass, corpse runs are painful and there are far too many random high-level aggressive NPCs that will gladly pop out from behind rocks(literally!) and knock your block off. The hardcore players said, "Yea, so?" These players are so addicted that my suggestions about how to make the game more interesting were met with the same kind of scorn you'd get if you asked a lifelong-Marlboro man to smoke Camels. This just isn't healty people.

      Steven

      --
      -- I have marked myself unwilling to moderate-- I don't have other accounts to artificially inflate the karma of
  46. Well... by PinkStainlessTail · · Score: 2, Interesting
    Yes, Civ almost killed me (weeks of no sleep, cans of tuna for the one meal of the day, etc.). But at the time I was also single with a crappy job and a crappy apartment, and very little desire to live my own life (like the guy in the article, I also had to destroy the disk to stop).

    Now I'm married, with a great job, a great apartment, etc. I got Civ3 and I really love it, but it hasn't killed me, ruined my marriage, etc. My point is that the Substance of Choice is usually not the key problem in addictions. The problem is usually something in the abusers character or circumstances.

    --
    "Slashdot is about legos and staplers." -Cmdr. Taco
  47. yeah... by Auckerman · · Score: 2

    This reminds me of an old roommate of mine in college. He had this little portable CP/M like contraption with a 2400 baud modem which he would dial into our basic school account (92 or so) and telnet out from there to MUD. Anyhow, this is what happened.
    He because SO addicted that he would be awake for 20 hours at a time playing (but actually making it to class) then sleep a few hours (6-8). So the time he was awake actually rotated around the clock, which occasional disruptions caused by actually having to make it to class.
    This burned him out in about a year and he went back to where his family lives.

    I had a problem for a few months, but was able to shake it off quickly, but not before racking up a new character to level 50 in 36 hours of straight play on "Silly Mud" (which was the last time I really played on a MUD)

    --

    Burn Hollywood Burn
  48. Lead Story: Candidate addresses gaming habit by Zen+Mastuh · · Score: 4, Funny
    --Austin, TX
    July 1, 2024

    Republican Presidential candidate Jenna Bush finally responded to the controversy surrounding her supposed gaming habit in the early 2000's. Unnamed sources, all claiming to be former college friends, have stated that Ms. Bush was an all-night gamer, playing Quake III, Tribes, and other games popular among the youth at the time. Since then, gaming has become strictly prohibited and all users, manufacturers, and distributors of these games have faced enormous fines and prison sentences.

    While not explicitly confessing to game use during her college years, Bush said "when I was young and irresponsible, I was young and irresponsible".

    Miguel Jesus deNaranja, currently serving a 75-year sentence for game distribution at Microsoft Maximum Security Detention Center near Austin, expressed outrage towards this statement by the President--his former classmate and supposed gaming partner. "I can't believe she is being such a hypocrite about this. She used to frag my brown ass all night long back in the day." Bush denies deNaranja's statements and claims to have never met him.

    --
    --
    "What is the sound of one belly slapping?"
  49. As Noah said to God... by Chelloveck · · Score: 2

    Riiiiggghht!

    And let's help out those poor souls in the stadiums and sports bars obviously addicted to football. Nor should we forget those addicted to model railroading. Oh, and TV, too! And reading certain websites. Yes sir, anything you do on a regular basis is an addiction and you should seek help.

    Now I just have find a way to break this addiction to my job, and I'll be set!

    --
    Chelloveck
    I give up on debugging. From now on, SIGSEGV is a feature.
  50. Same old problem, new medium. . . by Limburgher · · Score: 2, Interesting

    First it was money, then it was power, then it was sex, then it was alcohol, then drugs, then books, then sports, then MST3k, now games. None of these things are necessarily bad in and of themselves, it's just that people are prone to addiction. My parents are both recovering alcoholics, so genetically, i've got loaded dice. I've noticed many addictive tendancies in myself, and tried EXTREMELY hard to moderate them. I'm doing pretty well. It's the people who don't see their own tendancies that are in danger, with ANY of the above. They start, and can't stop, and feel like the rest of the world is against them when really it's that they've gone in too deep to have any real perspective. Gaming is no different, and no worse. There is no reason games can't be used, even heavily, without any major problems. Like with booze, a major binge every now and again within a pattern of responsible use is fine as long as it doesn't screw up your life or the life of anyone you care about. Offtopic. . .MADD==Mothers Agains Dungeons and Dragons. . .

    --

    You are not the customer.

  51. Escapism - The Dark Side by albamuth · · Score: 5, Insightful
    I used to be quite a gamaing addict. And an IRC addict. And a porn addict. And a alchohol addict (hmm, isn't there a special term for that?). All of these things are forms of escapism, duh. Anyone could have told you that. What most people can't tell you is how to break those addictions.

    The truth is, the world is pretty fucked up. And we get into our little inward worlds to try and ignore that. Some of us are workaholics, others watch TV incessantly, etc. Every different thing has it's angle. Video games are addictive especially to the technophile crowd because face it, we geeks like flashy stuff (no rhyme intended). We want feedback, interactivity (another "duh"), eye-candy, excitement, etc. But when it comes down to it, these are just desires that get filled the same way as anyone else fulfills them: abuse. I would argue that 70% of Americans are television addicts.

    The point I'm getting at here is that we are a nation of hedonists because we don't need to worry about the consequences of our consumerism, apathy, etc. (bear with me as I get a bit political) Not to induce a guilt trip here, but I don't think anyone in Somalia has a problem with buying too much crap, watching too much TV, or spending too much time jerking their thumbs in front of CRT's. But they have all their own problems to worry about: AIDS, drug warlords, starvation, etc. What do you do in a situation devoid of all pleasure? It probably would involve heavy, heavy drugs. I, for one, would not be able to sit through 6 hours of Metal Gear Solid while two gangs have a firefight next door.

    My point is, people find outlets for their frustrated desires everywhere. Very seldomly do they have the courage to actually seek out the root causes of those desires. Here in the States, I think most of people's anxieties are caused by:

    - working too much and taking it too seriously (ie. "miserable-ism" as termed by the Situationists)
    - depending on others to make decisions for them ("pathological fascism" as called by Deleuze & Guattari)
    - rampant commercialism driving down our self-esteem (and driving up demand)

    To relieve this we watch: movies/shows about cops, criminals, rich people, sexy people, futuristic people, fantastic people, etc. (I'm talking mainstream, here, not "Clerks"-style stuff). All these movies/shows whatever romanticize these roles that only a few of us get to ever do. Since we're NOT those people, we feel more like a piece of shit, thus leaving us vulnerable to subconsicious suggestions that Diet Coke will instantly bestow us the sex appeal of Victoria Secret models.

    So of course we want to feel like heroes, or drive ultrafast cars, or be the super-killer-soldier with the most frags: video games fulfill those vicarious pleasures because the media industry has successfully planted all those desires in us already!

    So naturally, the best way to break a video game addiction is to withdraw from Hollywood/Viacom/AOLTimeWarner/Disney in every conceivable form. Or at least develop enough of a cynical veneer to be able to look someone in the eye and say, "The Matrix was good...for a Hollywood film."

    --
    [pink beam of light]
    1. Re:Escapism - The Dark Side by kin_korn_karn · · Score: 3, Interesting

      So naturally, the best way to break a video game addiction is to withdraw from Hollywood/Viacom/AOLTimeWarner/Disney in every conceivable form. Or at least develop enough of a cynical veneer to be able to look someone in the eye and say, "The Matrix was good...for a Hollywood film."
      This being our society, explain how not being a part of the society in which we live is better for us in the long run than being a part of it?

      I know that I've been much happier since I decided to break my addiction to rebellion and see just what was so great about all this mass market stuff that people seem to obsess so much about, both fot and against. I discovered that it is actually fun to be part of a group and I felt like I belonged. I began to have things in common with people, which meant that I could actually hold conversations. I could get dates, like all these 'mainstream losers' could.

      Why do I feel better? Is it because I'm brainwashed to think that all this stuff is better? No, because I know it's not. In my private life I'm a total iconoclast. There is a fundamental joy in being part of something. It's Maslow Level 2, Safety and Security. I know that because I can communicate as part of American Consumer Society, that I am someone my neighbors can relate to.

      This sounds chilling. It sounds like Orwell. But it's not just me, either. Nobody in the USA has a higher purpose anymore. It could be argued that they didn't before, but the freedom to choose not to enter the military/go to church/work at menial labor has taken away our exposure to suffering. I grew up in a very poverty-stricken part of the country. I blow the minds of my upper-middle-class-raised coworkers when I tell them about my friends and relatives that didn't have running water or gas heat. I appreciate what I have, which is belonging.

      The intellectual side of me wishes I didn't need this. The emotional side takes whatever it can get.

    2. Re:Escapism - The Dark Side by elefantstn · · Score: 2
      There is a fundamental joy in being part of something. It's Maslow Level 2, Safety and Security.


      That's what sports are for. That's the only social situation I don't feel like a total idiot going to alone. If you go to a bar to drink by yourself, it's pathetic. But you can easily go to a sporting event any time and you have instant friends. Sports fans never judge.
      --
      If it ain't broke, you need more software.
  52. Video games = gamling by SirSlud · · Score: 2

    Slot machine addiction: put money, time in, get reward (money, but you can proove that you'll never win was much as you spend .. casinos wouldn't exist if you could)

    Video game addiction: put time, (maybe money) in, get reward (cool graphics, bragging, whatever)

    You can be addicted to ANYTHING ... social addictions ARE physical addictions .. you simply develop a dependance on the way those chemicals in question fire off in your brain while you are indulging in your addiction. Plain and simple.

    --
    "Old man yells at systemd"
  53. Then you weren't addicted by nahdude812 · · Score: 3, Insightful

    Unless when you stopped playing the game(s), you could think of nothing else for days on end, but the game, and you lost sleep, paced endlessly, and basically had your entire life ruined for weeks, not able to perform normal functions, in a pain that lasted to some degree at least 6 months or more, if not for ever, then you weren't addicted.

    Just because you could stop doesn't mean others can.

    1. Re:Then you weren't addicted by jmccay · · Score: 2

      I wasn't addicted, but I played them a lot for a while.

      --
      At the next eco-hypocrisy-meeting, count the private jets used to get to the meeting. Should be interesting to see that
    2. Re:Then you weren't addicted by Webmonger · · Score: 2

      They say love is related to obsession.
      http://news.bbc.co.uk/hi/english/sci/tech/newsid _4 07000/407125.stm

  54. Get some Willpower by Alpha+State · · Score: 2

    Ever wondered about the difference between the successful guys and your rather pathetic self. Ever wished you could get off your butt and accomplish the things you want to do? I certainly have, and it has occurred to me many times that the difference is willpower.

    I completed a masters degree on my own, mostly at home unsupervised. Now I'm trying to do some work on open source projects but I mainly surf the internet and play Empire Earth when I'm on the computer. I don't really have any less motivation - just less willpower.

    I do need to do those things - you have to relax now and again. The difference is, when I come home from work I start playing and don't stop until I have to go to bed. When I have the willpower, I can just say right, now I'm going to stop and do some real work.

    The trouble is, I don't know what makes the difference - some days I can do it, some I'm a slob. Two things come to mind. Sometimes I'll stop gaming to lie down and relax, meditate a bit, that definately helps. The other thing that helps is Linux. No I'm not talk about how good it is - the simple fact is, once I boot into Linux I can't play those fancy games. And of course, once I get stuck into something useful it's just as "addictive" as the gaming - ever tried to stop coding when you've only got one bug to go?

    1. Re:Get some Willpower by zulux · · Score: 2

      The trouble is, I don't know what makes the difference - some days I can do it, some I'm a slob.

      It just might not be your fault! Get a blood workup done - there's a 10% chance your thyroid gland is not working up to snuff. If you are of European decent, get checked ASAP. It seems that a low thyroid was a good survival trait in the fridgid north, but in modern life it sucks.

      More info at http://www.users.fast.net/~sttaylor/hypothyroid.ht ml

      --

      Moneyed corporations, non-working 'poor' and criminal prisoners are turning productive citizens into tax-slaves.

  55. don't you mean by Stalemate · · Score: 2, Funny

    you're "in a harry" to get back to unreal tournament.

  56. Not Addicted by Null_Packet · · Score: 2

    I'm not addicted... I can quit Diablo2 anytime I want. I just don't want to.

    1. Re:Not Addicted by weave · · Score: 2
      Yeah, what is it about Diablo 2 anyway?

      Necro: lvl 69 hell
      Assasin: lvl 60 hell

      ... and a bunch of chars I just started as mules but I keep finding great things in hell difficulty that would be great for my mule chars, so I give them to them, try them out for a bit, and all four of my mules are up to act 5 normal now. Arrgh...

      I don't get it, and the wife is none to happy either..

      Hell with it. I'm buying a Game Cube and Pikmin. That looks harmless... That should cure me.

  57. Re:Yes by DarkZero · · Score: 2
    That summer, I almost cancelled a week long vacation to Virginia Beach because I wanted to stay at home and play the game.

    Personally, I see that as simply tradition fighting against new forms of enjoyment. I mean, really... in that sentence, what you basically said was that you almost cancelled a vacation because you wanted to relax and have fun (playing a game). People act like being addicted to games, which I suppose is possible, is like being addicted to gambling, smoking, or alchohol. A gaming addiction is an addiction to a non-harmful form of fun. It's like being "addicted" to football by watching it religiously every week, or being "addicted" to playing baseball with your high school team.

  58. They told me the same thing about smoking: by freeweed · · Score: 2
    Oh, and to everyone who thinks this isn't a real problem, good for you. It just means you haven't been bit yet. Good luck ignoring the problem though


    You have to hand it to modern psychologists/psychiatrists and our victim-based society: we sure are convinced that everything else is the problem these days. Not addicted to booze yet? You will be. Never spent your life savings gambling? You will soon. These evils are SO powerful and SO irresistable, that no matter how smart, how responsible, how lucky you are, in the end, they will get you too.


    Or is it the easy transfer of blame factor that works so often in 'addictions'?


    (For the record, this is coming from a 10-year pack-a-day smoker who just quit 5 months ago. I just stopped one day, because I decided that I didn't want to smoke anymore. And in 5 months I reallY haven't wanted to since.)

    --
    Endless arguments over trivial contradictions in books written by ignorant savages to explain thunder in the dark.
    1. Re:They told me the same thing about smoking: by freeweed · · Score: 2
      How old were you when you started regularly smoking?


      About 13, but that was the old 3-4 (if that) cigarettes a day that all teenagers start with. I usually count from 16ish, it was right around 1st year that caffeine and nicotine became my best friends :) I'll stop talking now, before this gets even more offtopic..

      --
      Endless arguments over trivial contradictions in books written by ignorant savages to explain thunder in the dark.
  59. Addiction? Give me a break! by anomaly · · Score: 5, Interesting

    It frustrates me greatly that people try to claim victim status when they are victimized only by their choices.

    According to the listed standard, I think I could be described as sleep addicted, food addicted, air addicted, and for that matter addicted to converstations with my wife and playing with my kids!

    I enjoy computer games. I know what it's like to drag my butt in to the office and lack productvity all day because I was up until the wee hours of the morning playing video games.

    My point is this. We make many choices which reflect a person's values and priorities. When I watch the movie or stay up late playing RTCW, I pay the consequences. As a result, I choose not to do that very often! When I choose to do that, I blame myself, not some psychological condition.

    Choosing to value the wrong things is simply a lack of discipline. Lack of discipline is a character problem, not an addiction over which the person has no control.

    The problem is a lack of will, and the consequences are simply the results of bad choices.

    Take control of your life by taking responsibility for your choices, values and character! Choose to put down the controller, or even to get rid of the console.

    Get involved with people. It's harder, and hurts more, but is far more rewarding than having the perfect score in Pitfall!

    --
    But Herr Heisenberg, how does the electron know when I'm looking?
    1. Re:Addiction? Give me a break! by Skyshadow · · Score: 2
      Truely like someone who has never tried to quit smoking.


      (The way to do it? Move to California -- the only legal place to smoke is under my bed with the lights off)

      --
      Every year during my review, I just pray the words "slashdot.org" aren't mentioned.
    2. Re:Addiction? Give me a break! by Skyshadow · · Score: 2

      Actually, CA pointed out to me that the only time I wanted to smoke is when I'm out drinking (bad habits love company, I guess) -- to this day, even just having a beer can set me off. Since you can't smoke in bars, and since I don't drink at home, it was easy to quit.

      --
      Every year during my review, I just pray the words "slashdot.org" aren't mentioned.
    3. Re:Addiction? Give me a break! by mshomphe · · Score: 2

      There should be no distinction made between chemical addictions (cigarettes, heroin, booze, &c.) and "psychological" addictions (gambling, gaming, &c.). When you get down to brass tacks, all of this involves chemical reactions within your body. The same chemical reactions that drive a person to do more cocaine are the reactions that drive a person to play RtCW despite having other obligations. There are people that have control over their behavior; they just choose not to modify it.

      By saying things like: "Oh, other people have kicked the habit, you must be weak" is an example of the reverse causal fallacy, where you try to disprove a trend that operates over populations by pointing to individual exceptions. People whom are addicted to "x" should all be viewed in the same light. All of them suffer from impaired judgement and make life-choices based on that impaired judgement.

      The definition of an addiction should be something like: "Any repeated behavior that cannot be stopped by the addicit, despite his/her knowledge that it is negatively impacting all other aspects of his/her life." Basically, you focus on ONE thing to the detriment of everything else in your life, deespite knowing that what you continue to do is unhealthy.

      --
      She sat at the window watching the evening invade the avenue.
    4. Re:Addiction? Give me a break! by anomaly · · Score: 2

      LOL!

      Good one

      --
      But Herr Heisenberg, how does the electron know when I'm looking?
    5. Re:Addiction? Give me a break! by anomaly · · Score: 2

      Thanks. You helped make my point with great clarity. I fully understand (intellectually) that chemical addiction can easily be outside the ability of the addict to overcome without outside intervention.

      Non-chemical so-called addiction is merely excuse-making.

      Besides, a tendency toward addictive behaviors is a symptom of other issues. If the other issues can be addressed (and the physical compulsion for the chemical can be overcome) the problem is unlikely to recur.

      It's not that I'm heartless, but it seems disingenuous to claim that choosing to back away from the keyboard is outside the control of the "addict."

      --
      But Herr Heisenberg, how does the electron know when I'm looking?
  60. s/Gaming/Surfing/ by nebby · · Score: 5, Insightful

    Yes, gaming addiction is real. So is information addiction. It's pathetic the amount of time I spent sucking down worthless piles of information on the net.

    Fark, /., k5, Drudge, Shack, .5e, x-e, penny arcade, SA, POTD, Filthy, The Atlantic, TNR, HowStuffWorks, Ars, Onion, Blogdex, CNN, check e-mail, rinse, repeat until dead.

    The 2 hour morning web surf through my first two classes and before the shower is probably the most depressing after its over.

    The only thing worse than having a day go by in front of the computer is having that day go by with the end result being that you got farther in a game or read a bunch of meaningless drivel by some web admin or forum-goers. See, I'm doing it right now!

    The only way I feel like I'm using the computer effectively is when I'm doing homework or coding a personal project. Everything else is worthless, except maybe a regular check of the daily news (since I have no TV.)

    I spend days, hell, weeks sometimes, away from the web and realize how stupid it is and what a waste of time it is. Too bad I never learn.

    Don't even ask about what happened when Quake 3 fit itself into this routine two years ago. I finally got over that one this semester when my cable provider decided to suck. I should be thankful.

    --
    --
  61. Yes, it is possible by WillSeattle · · Score: 2, Interesting

    Usually, game addiction is most prevelent in people who have no previously existing social context in an area other than thru gaming.

    One of the reasons I first became a game developer, in the 80s, was that I had become addicted to gaming (RPGs mostly).

    So we see it pop up more in people who gain socialization thru LAN parties, and especially when they go to a new High School or College where they have few friends who are not in the gaming community.

    However, it's not an addiction that's easy to kick. Usually it can be solved by other more powerful drives (getting into a long-term relationship is one of the best), but in practice you may need to move away and not socialize with other game addicts and take up other interests if you wish to break the cycle.

    My favorite view of it is what happens in The Sims at a LAN party ... burning down the house!

    -

    --
    --- Will in Seattle - What are you doing to fight the War?
  62. Damn. That's me. by recursiv · · Score: 2

    Thankfully I'm not as bad as some people in the article, but I get rather obsessive about games. It was worse a couple of years ago.
    My drug of choice was quake2. I dreamed about it when I was sleeping. I watched and analyzed demos of the masters playing.

    And when I wasn't playing, I was thinking about it. Whenever I had to go outside, for instance, I would look at my immediate surroundings and try to find the quickest/best route through based on quake2 physics and its anomolies. (double jump, bunny hop, etc) It was affecting my life.

    But then, something marvelous happened that cured me of quake2. I got a girlfriend. :) It really pulled me back into the real world. I still played games casually though.

    But my personality makes it easy for me to fall into this sort of thing. For instance about a week ago, I discovered my roommate had brought gotten a copy of Super Mario 64 from somewhere. I just finished getting all 120 stars. For those that aren't familiar with the game, this is a major undertaking in such a short time. And as a result my life over the past week has gotten shittier. I have no clean clothes, there's garbage all over, etc.

    After reading this article and the responses, I have decided that I can't play games casually. Any time I pick up a game, I'm in danger of losing control. I've decided that it's in my best interests to stay away from games for the forseeable future.

    --
    I used to bulls-eye womp-rats in my pants
  63. Re:Denial... is a river in Aegypt and a camp at BM by trcooper · · Score: 2

    Sorry, I didn't mention that because I figured it was out of the question for most /.'rs

  64. No doubt by ArcSecond · · Score: 4, Insightful
    Let's face it: most of us have engaged in self-destructive, obsessive, and generally dumb behaviour. Playing games more than half of the time is all of these things. I myself have issues with Counter-Strike, and there have been more than a few games that I've "played 'til my eyes bled". I have many friends who have become "addicted" to games, recognized it, and recovered. It's not exactly unusual behaviour for geeks.

    But because it's "normal" doesn't mean it's good. Someone else posted that somebody who spends all their time working as a lawyer would be praised as a "hard worker". Well, (disregarding the obvious jokes about the value of lawyering) anything that takes you over and locks you into a specific set of behaviours is bad. The great thing about being alive and human is the potential for doing new things. Doing the same exact thing for hours, days, months, years... that doesn't just make you an addict, it makes you uninteresting.

    Whether you're an alcoholic, a crackhead, an obsessive EQ'er, or Bill Gates, it just isn't healthy to devote every waking moment to something that diminishes your capacity to be an interesting human. Obviously, whatever behaviours these types of people engage in give them some short-lived boost to their self-esteem, but at the expense of their lovability.

    Do you want to be loved? Stop being so damn boring then, and take a fscking walk. Read a book. Hell, write a book... just do something different! Try to find a little balance in your life.

    That goes for you, too, Gates.

    --

    I've got a bad attitude and karma to burn. Go ahead. Mod me down.

  65. What is addiction? by nanojath · · Score: 5, Insightful

    I think the term addiction is being misused in this case. Addiction used to be a meaningful medical term. Some substances are addictive because they build a physiological tolerance, requiring greater use for the same effect, and which, if use is stopped, turns around into physiological withdrawal symptoms. What you're calling an addictive personality is really an obsessive-compulsive personality. The obsession is the inability to get away from the whatever mentally, the compulsion is to engage in the behavior the obsession leads to. It's significant because addiction means bad and it is used to vilify all sorts of things that are really value neutral. Plenty of OCD types clean obsessively but you don't see anyone talking about "Cleaning Addiction" or suggesting that cleaning is intrinsically bad. No functional difference between that behavior and playing Everquest all night.

    --

    It Is the Nature of Information to Transgress Artificial Boundaries

    1. Re:What is addiction? by jafac · · Score: 2

      OCD and having a personality predisposed to obsession (or addiction) are two different things.

      --

      These are my friends, See how they glisten. See this one shine, how he smiles in the light.
    2. Re:What is addiction? by Eil · · Score: 2


      Yes, amazing the lack of psychological knowledge in some of these posts. Addiction, well, most of us can relate to addiction. But OSD is a completely different animal. An OSD person *knows* that they have a problem and *want* to stop it, but feel powerless to do so. Most addictions (discounting physilogical ones for now) can be broken merely if the person has enough willpower to do so.

      My Psych professor told us of a book that lists all the "official" criteria for various psychological disorders. I'm pretty sure addiction would be in there somewhere. Maybe someone here can cite the entry from the book I'm talking about? (Without pointing to goatse.cx or a penis bird)

    3. Re:What is addiction? by Elwood+P+Dowd · · Score: 2

      Yes, the term addiction here is being used too easily. Unfortunately, so is OCD :). People with OCD do not enjoy their obsessive behavior, nor do they describe it as fun. They know that it is irrational and still cannot stop themselves from doing it. You have pinpointed the difference between obsession and addiction. And there is a difference.

      --

      There are no trails. There are no trees out here.
  66. jobs done by staeci · · Score: 2

    I'd imagine that the EQ designers got a raise when it was discovered that it was highly addictive.
    I suspect that this would also hold true for many other 'products' eg. Magic:TG, Pokemon etc.

    It is just the mind-set of out consumer society. Most businesses exist to make money. What's the easiest way to make money?, create a 'drug' and get people addicted to it.

    --
    'Welcome to Rivendell, Mr. Anderson...'
  67. Such an ungenerous soul! by 2nd+Post! · · Score: 2

    Yeah, since you put it that way, all any addiction is the lack of the will and sheer determination. Even alcohol, drugs, etc.

    From personal experience (not as an addict to anything, but just using games as an escape) is that for some people the game becomes a proxy for life. This actually makes it worse in some ways than a drug addiction which 'merely' alters your brain chemistry. The game not only alters your brain chemistry via the reward mechanism, it creates a feedback loop because the more you play, the better you get at triggering the reward mechanism. IE, you get better at the game in question.

    It's easy for you to say it, but can you do something similar? It's not such an extreme analogy for me to propose that the 'Game of Life' in the US is hollow and empty with a materialistic reward and positive feedback system analagous to a game. In such a situation could you just throw it all away and throw yourself into a monastary with little positive feedback, little material gain, and very little encouragement?

    It's easy for me to see how someone stuck in a game might see the real world as emptier and less satisfying because there is less order, less feedback, less reward, less gain than the online world where they have already mastered or can imagine mastering the rules and becoming proficient. You are asking them to become happy; can you be happy if I asked you to throw away your life and live as a monk or hermit?

    1. Re:Such an ungenerous soul! by zmooc · · Score: 2
      Yeah, since you put it that way, all any addiction is the lack of the will and sheer determination. Even alcohol, drugs, etc.

      Well I think with harddrugs and alcohol, starting to use it really is a choice, but not being able to stop is in a way indeed the lack of the will and sheer determination, but also the fact that stopping to use it will make you physically ill. Really ill. So I think considering alcohol and drugs of the same order of magnitude as a gaming addiction (which should in my opinion not be called an addiction anyway; addictions have some sort of physical cause).

      DISCLAIMER: I'm stoned and it took me over 5 minutes to type this.

      --
      0x or or snor perron?!
    2. Re:Such an ungenerous soul! by dvdeug · · Score: 2

      > also the fact that stopping to use it will make you physically ill.

      You make an arbitrary distinction between physical and mental. High levels of emotion can cause physical changes, and physical changes can certainly cause mental changes.

      > addictions have some sort of physical cause

      A gamer and a drug addict have many of the same pleasure neurons firing that give the sensation of enjoyment; the cravings share many of the same neurons also.

  68. Law as an addiction by hawk · · Score: 5, Interesting
    I refer to myself as a "recovering lawyer," and that I've been clean for over seven years (since I last suied someone). However, it's not that far from the truth. Before I left for graduate school, I started asking other lawyers if they'd go back to law school if they had it to do again. My sample is skewed, because most of the lawyers I knew were either sole practitioners or in small firms, but 90% said no. Of the rest, almost all cited money as a reason--they had no other ways to earn a comparable amount.


    I was literally stopped in the middle of the street jaywalking by another lawyer who wanted to tell me I was his hero for finding a way out. They want out; they just can't face the pay cut. Grad school was a 90% cut from what I would have made the next year--and worth every penny. (I also had to give up the 35 hour work week . . .).


    I razzed another lawyer, a litigator, about eating the fish rather than the red meat at our 20 year reunion. He can't *digest* it, it makes him ill due to his stress. So why does he continue? He can't give up the money and lifestyle.


    A great many lawyers are caught in a living hell. They give up everything to stay in--family, health, sanity (yes, I know at least one who just plain cracked). And for what?


    Yes, I am still a lawyer, and have kept my licenses. I'll take antitrust issues and other matters which really want an economist with a law license. But I'll dig ditches before I return to general practice.


    hawk, esq.

    1. Re:Law as an addiction by hawk · · Score: 2
      Yes, it can fit a lot of areas. I think MD's (no, not Doctors. Most physicians have never contributed to the body of knowlege, and thus are *not* doctors) have it worse, as seen by the high suicide rate.


      I always knew that there was a risk that I'd make a mistake and screw up someone's life; that's the nature of the job. Perhaps the last straw, though, was when a kid got kidnapped because I did my job *right* (and no, I didn't see it coming) . . . and pleading a client guilty to a felony sex crime I was reasonably sure he didn't commit, sincethe deal would keep him out of prison and with his family, while the cost of fighting it (and not just my fees) would cost his family everything while facing a 10 year minimum sentence hits you hard . . .


      Near the end, California Lawyer did an article on burnout. I fit the profile, save that I didn't have a substance abuse problem, serious financial problems disciplinary problems, and, most importantly, still had my family. Had I stayed in . . .


      Law is no place for an idealist . . . (yeah, I went into it thinking the system worked . . .)


      hawk, esq.

    2. Re:Law as an addiction by hawk · · Score: 2
      I'm not sure what my wife would say about painting nudes :)


      however, I'm now happily an economics professor, waiting for the antitrust cases to pay for my kids college . . . *much* better, since you just can't stay a grad student forever . . . . this is as close as it comes . . .. (as one older prof I know commented, you get to keep doing the things you did as a student, but now you get paid!)


      hawk

  69. Re:I followed up a goatsex link... by Bi()hazard · · Score: 2, Interesting
  70. Wait a second... by Da+VinMan · · Score: 2

    I never said that you aren't still personally responsible for your behaviour. Even if one can successfully argue that "once Johnny starts playing CivII he won't be able to stop until he's passed out", you've still got to acknowledge that Johnny can make sure he doesn't start playing in the first place.

    Secondly, I never said that *you* (and by definition, everyone) will become addicted someday. My statement meant something more like this: "Good luck hiding from the problem because it's likely that you, or someone you know, will be affected adversely by this in some way". I probably wasn't clear enough on that point.

    You know - maybe we *are* all automatons who ultimately aren't responsible for our actions. From a scientific point of view, that may never be disproven (assuming you can somehow quantify responsibility in a scenario). But a pragmatic viewpoint is that we can not afford to think like that. Ultimately, your own point of view will guide your to an opinion on this much more than external evidence. The hard core atheist science types will see what they want, the religious types will see what they want, and I'll see it my own way. But that's a rant for another day...

    --
    Please mod this post only if you think others should/n't read this. I have enough ego^H^H^Hkarma. Thanks!
  71. she's got company by hawk · · Score: 2
    >When I
    > finished it, she asked me to play it on a higher difficulty level so
    > she can watch it again. :-/


    She's not alone. When I was in student apartments, my daugter (about 6 at the time, I suppose) kept asking me to play the "kitty game"--nethack. She thought being followed around by the cat was really cool (ok, so she's right :)


    hawk

  72. A Confession by ansible · · Score: 2

    (steps up to microphone) Um, hi. My name is James, and I'm a gaming addict.

    True story: On a Saturday afternoon soon after getting Sid Meier's Alpha Centauri, I started a new game. My friend was going to call me to go out to dinner, so I figured I would have just a few hours to play.

    Gradually, the light from the window faded, but I barely noticed. My friend never called, and there were no interruptions, so I kept playing.

    After a while, I stopped for a moment, and realized that: a) I had to go to the bathroom really bad, b) I had a splitting headache, and c) I was ravenously hungry. I look at the clock, and it's 4:30am!

    That's right folks, 14 hours straight, and I didn't realize it until afterwards. But I can't blame anyone besides myself.

    I didn't even win that game, I ran out of time fighting Yang and Sister Miriam, trading planet busters.

  73. News Flash by oliana · · Score: 2, Funny

    Local Woman addicted to Work!!

    "She gets up every weekday and goes to work!" explains neighbor June (last name withheld). "I hear she even bought her car, and choose an apartment close to the office to facilitate her addiction."

    It has come to this. Except days where her office is not open and the occasional vacation, Mary spends eight hours a day, 40 hours a week, sometimes more, at her place of business.

    "I never thought I had a problem. Really, if they didn't pay me, I don't think I'd be here this long."

    Mary has even been known to stay after work to finish "important" things, skip meals, and form relationships with her coworkers. Her marriage was in risk for a while when long time team member John began to show an interest.

    Mary explains, "It was all a joke! We'd pretend to flirt. I was never serious! John KNOWS that." But her husband, Mark, has different feelings.

    "Work just takes all her time, she comes home exhausted. That John fellow was looking at her funny at the office party she dragged me to, " states Mark. "I just hope we can work this out."

    .....

    --
    In Soviet Russia, asses suck this joke.
  74. the cure is simple by Splork · · Score: 2

    get a life. get a {girl,boy}friend. see the sunshine.

    1. Re:the cure is simple by Omerna · · Score: 2

      I think you've missed the point. The idea of addiction is that you CAN'T do that because you spend all your time playing the game.

      --


      No sig for you.
  75. Deja vu? by Pedrito · · Score: 2

    I seem to recall something about this about 20 years ago when Pacman started getting popular. I know some of you probably don't know what Pacman is, but it was this computer game that got popular and lot of people spent a lot of money and time playing it in the arcade and there was concern that this addiction could be serious. It's been about 19 years since I've heard about anyone being a Pacman addict.

    About 20 years ago, there were all these people playing this game called Dungeons and Dragons. There was a lot of concern that they were addicts and spent too much time playing it. It's been about 19 years since I've heard about anyone being a Dungeons and Dragons addict.

    Translation: This too will pass. People get in to cool games. I used to love Asteroids. I used to love Dungeons and Dragons. I used to play this game called RoboSport 'til all hours of the morning with my cousin when I was an undergrad and he was in law school. He now has his own practice and I've been quite successful in my profession.

    I don't buy into this being a particularly bad thing. Each game that causes this kind of thing is a fad, and fads pass. Maybe another will come later, but it comes and goes. If it becomes a problem for some people, trust me, there'd be something else there for them that would be a "problem" if the games weren't there. It's the people with the problems, not the games.

  76. The best thing to do is be careful... by Omerna · · Score: 2, Interesting

    For instance, I once played an online game (Utopia) and was pretty good (well, really good, false modesty is stupid). However, to be *the best* you had to spend an inordinate amount of time on it- it was time based, so the best thing to do was to log in frequently. (It also helped to be able to spend a long time every few days, but that's beside the point.) Because I was (am) a HS student, this was pretty tough. So I'd get up before school, keep the game open all evening.. you know the drill. Anyway, what finally broke my "addiction" was going on vacation. No access to the game for a couple of weeks. (BTW, that is the best way to break an addiction, just don't do it, cold turkey.) I just decided not to play after that. Anyway, when EQ came out I WANTED to buy, looked cool, type of game I'd enjoy, but after hearing a couple stories of addiction (real, honest to go medical addiction) I figured I better not fuck around with it. Long winded way of saying know yourself... if you have a chance (think you do) of getting addicted don't buy the fucking game.

    --


    No sig for you.
    1. Re:The best thing to do is be careful... by astr0boy · · Score: 2, Informative
      no, but it is psychologically addicting. and considering i failed two classes while trying to quit (impossible to concentrate, massive headaches, throwing up, etc) i think there is some merit. i admit it isn't nearly as bad as some addictions, but a hell of a lot bigger deal than being addicted to computer games. i'm sorry but "i can't stop playing computer games because i enjoy playing them" is not as bad as "i threw up blood today and have had a massive headache for two weeks."

      thanks

      --

      -----
      so i says to mable, i says

  77. Everyone should read Hemingway's short story... by rebelcool · · Score: 2
    It's called "The Gambler, The Nun, the Radio". It makes an interesting point. Anything, and everything can be addictive.

    The gambler of course, is addicted to gambling, even though he loses everytime (and is eventually shot)

    The nun is addicted to her religion.

    And the radio is the tool of addiction by a bedridden war veteran.

    Now its not to say that all addictions are bad, as one could argue that breathing air is a necessary one. However, it becomes 'bad' when it negatively affects you and those around you.

    Can gaming be as bad as crack? Sure, if you sacrifice your sleep, your friends, your family and perhaps your own sanity to it. Does it sound hard to believe? About as hard to believe as people willingly ingesting crack cocaine (i've yet to meet a crack addict who truly enjoyed their habit, and yes, i've known several).

    --

    -

  78. Gaming has been an addiction since it was invented by acroyear · · Score: 5, Insightful

    Its just the games that have changed. Everquest is no more addictive than Quake, which is no more addictive than Civilization, which is no more addictive than Nethack, which is nore more addictive than Zork, which is no more addictive than TinyMud, which is no more addictive than pac man, which is no more addictive than space invaders, which is no more addictive than combat, which is no more addictive than pong. Each had their addicts that had the journals, the "Wired"s of their day, all claiming we'd all end up "game-heads" by the end of the century...

    well, the century is over, the games are still around, and so is society. Unfortunately, so is Wired.

    And its not so much a psychological "mystery" as so many have tried to paint it as. If it was, then Psychology Today would still be arguing about it like they did over the Pac Man fascination.

    Yes, a gamer can be in a "zone" where nothing but the game matters during that time, but that "zone" as an ASC is the same kind of zone that anybody gets when concentration on a single topic is at a high (literally and figuratively). Its the same zone that hackers get (see "Peopleware"), its the same zone a musician gets when the music takes over his body and spirit, its the same zone an author gets. Sometimes the zone is productive, sometimes its an escape. But the zone is the same.

    Basically its like this. Reality sucks. Its hard. Its painful. Its a fucking bitch at times. For geek guys, its full of bitches. Games are fun. Games have rules that don't change. Games have NPCs whose behaviour can be relied on.

    So play games 'cause its easier than reality. People suck 'cause they and their expectations are always different from one day to the next. Games don't change. 'til you download a new update. when YOU want to, not when "they" do it.

    And you keep playing games because games stay fun and reality never improves. (now mind you, the fact that you never do anything to change your reality because your always playing games doesn't help, of course, but when you're playing games, you can't see that).

    And they knew this 25 years ago when Pong hit the streets. Hell, you think Thompson and Ritchie would have gone to so much fucking trouble making an O/S for an empty computer to play Space War was done for the "intellectual excercise of it"? Hell no. They were addicts who needed a fix. They just managed to get better and keep up with reality as well, as most of us do. Usually its because you finally get bored with games, and you keep thinking "the new games suck...they aren't nearly as good as the games I used to play".

    Irrellevant Postscript: Back in "the day", I was a moria addict...'til i got a D in English 102. I saved the graveyard scene (you could do that, at least on vax-moria), and modified it so that it said "Rest In Peace : My English Grade" in the tombstone.

    --
    "But remember, most lynch mobs aren't this nice." (H.Simpson)
    -- Joe
  79. Apathy is for losers, and so is TV. by albamuth · · Score: 2
    I mentioned "consumerism" but I should have said "shopaholics" -- those who max out their cards and bounce balances around until declaring Bankruptcy. Your post reads like some "cooler than thou" flame, but I think it sounds more like a plea for help:

    This sounds chilling. It sounds like Orwell. But it's not just me, either. Nobody in the USA has a higher purpose anymore. It could be argued that they didn't before, but the freedom to choose not to enter the military/go to church/work at menial labor has taken away our exposure to suffering.
    You miss my point. You don't have to "suffer" when you live in the US, but you don't have to be materially addicted, either. When I walk out of an artistic movie, I feel vindicated (of the money risk I made in going in, for one thing!) and hopefully educated. I don't feel like my life is not sexy/action-packed/wealthy enough.
    his being our society, explain how not being a part of the society in which we live is better for us in the long run than being a part of it?
    Drop out of society? Bah, do no such thing! (as if you could) Society/culture is a choice you make on a minute-by-minute basis. And I don't know which women you're talking to -- most girls I meet (at least, the ones worth talking to) are glad to hear that I don't watch television more than one hour a week. I can't think of a bigger turn off than someone saying, "Did you see Friends/Buffy/The Simpsons last night?". "No," I answer, "I was writing/playing music/partying/painting/building something/working on my bike/reading/working out/cooking/coding/hanging out with friends/defacing billboards/experimenting with drugs/coaching mentally handicapped kids/at a neighborhood meeting/seeing a play/organizing a strike/cleaning my house/entertaining guests/etc."

    Shit, you simply can't say to some woman: "So, what shows/video games do you like?" Maybe I'm wrong, though. Maybe those are the kinds of people that you're attracted to, but that's fine with me! My point is: what shape society takes is your responsibility. Ted Turner and Michael Eisener don't control it, yet.

    --
    [pink beam of light]
    1. Re:Apathy is for losers, and so is TV. by kin_korn_karn · · Score: 2


      My point is: what shape society takes is your responsibility

      Damn, I wish that was really true. I don't have enough money to buy enough politicians and media outlets to make that happen. Therefore, escapism it is.

  80. Behavioral Game Design by ivar · · Score: 3, Informative

    The psychology that motivates gamers has been thoroughly studied, as basically the more addicitive a game is, the more successful it is. Gamasutra has an a related article on Behavioral Game Design which is a high level overview of how to think in order to effectively lure in your audience.

    I've wasted a good half a year on an old school text based MUD, and as such stay completely away from EverCrack et al. as I just can't afford to devote my time to virtual characters.

  81. Bogus assumption by fleener · · Score: 2
    I do not believe LAN parties are on the rise. When your buddies all have DSL or cable, you meet online. It's so much more difficult to physically gather at a house that:
    1. has enough room for people and equipment
    2. can be occupied by noisy people until 6 a.m. without annoyed wives, children or parents
    3. is a close drive for all attendees
    4. has a willing host to go through the ordeal every month
  82. Medical Crieria for diagnosing "addiction" by DoctorYoshi · · Score: 2, Informative
    According to the DSM-IV (Diagnostic and Statistical Manual of Mental Disorders, Fourth Edition, Text Revision) the following criteria must be met to diagnose substance dependence (the term "addiction" is no longer used, replaced instead by "dependence" and "abuse")

    Substance Dependence (Link)

    A maladaptive pattern of substance use, leading to clinically significant impairment or distress, as manifested by three (or more) of the following, occurring at any time in the same 12-month period:

    (1) tolerance, as defined by either of the following:
    (a) a need for markedly increased amounts of the substance to achieve Intoxication or desired effect (b) markedly diminished effect with continued use of the same amount of the substance

    (2) Withdrawal, as manifested by either of the following:
    (a) the characteristic withdrawal syndrome for the substance (refer to Criteria A and B of the criteria sets for Withdrawal from the specific substances)
    (b) the same (or a closely related) substance is taken to relieve or avoid withdrawal symptoms

    (3) the substance is often taken in larger amounts or over a longer period than was intended

    (4) there is a persistent desire or unsuccessful efforts to cut down or control substance use

    (5) a great deal of time is spent in activities necessary to obtain the substance (e.g., visiting multiple doctors or driving long distances), use the substance (e.g., chain-smoking), or recover from its effects

    (6) important social, occupational, or recreational activities are given up or reduced because of substance use

    (7) the substance use is continued despite knowledge of having a persistent or recurrent physical or psychological problem that is likely to have been caused or exacerbated by the substance (e.g., current cocaine use despite recognition of cocaine-induced depression, or continued drinking despite recognition that an ulcer was made worse by alcohol consumption)

    I'm sure you can all imagine situations where any or all of the above criteria would fit.

  83. Good and bad in online computer games by Weasel+Boy · · Score: 2

    I don't know that I'd call myself an addict of online computer games, but certainly a heavy user. If anything, I'm addicted to online topical discussion forums (fora, for the overeducated) like Slashdot. :-) Still, in the last ten years I've spent more than a few hours at online roleplaying games.

    We all know of the negative consequences of online games, but I haven't seen much discussion of the positive ones.

    First, they motivate players to become better typists. :-) Okay, that one's pretty cheezy. They also can lead players to learn how to min-max and hack the client software. ;-)

    Second, roleplaying helps players to exercise their imagination -- and learn to express it (especially games that allow players to build and decorate their environment). It also can teach players to reflect upon their own personality.

    Third, online RPGs can be very social. In the games I play, I spend as much or more time chatting and cracking jokes with my friends as I do "playing the game". Nearly all of my "real life" friends are people I met first in online games -- and we get together pretty often. I have met over 60 of my 'net gaming friends more than three times.

    Fourth, online games can be broadening. I have gaming friends on five continents, and learn new things all the time about how people live elsewhere. Plus, somebody I know is bound to be online pretty much around the clock. :-)

    Finally, for all that these games can be destructive to real-life marriages, they can also help build them. I know of a (very small) number of real-life marriages that arose out of gaming relationships.

    Online games are what we make of them... in short, society in miniature. For good or for ill.

  84. Blaming the Game... by GreenMarine · · Score: 2, Insightful

    Blaming the game is, to an extent, just as much a mistake as an alcoholic blaming their problems on the alcohol. Ultimately it was a collection of bad decisions that led the person down their path. Certainly in the case of drugs and alcohol there is a biological and psychological element.

    There is a certain psychological element to games like EverQuest as well. The simple, repetitive behaviors of trade skills and combat can be habit forming. Nonetheless, such patterns are much less controlling than a biological addiction instigated by chemicals.

    I recently canceled by own accounts under the observation that my time spent playing them is time better spent programming and studying. After all, I feel that I built myself and my career off of such late night sessions...and without them I wasn't really moving forward.

    Granted, in my career I play a lot of games. But I could play a couple hundred other games in the same time I could get a few levels playing EverQuest. I could also read, program, paint minis, or otherwise diversify my time.

    I suppose I see these games as relatively simple to break out of when compared to biological addiction. I think that people who play them to the exclusion of their families, school and other priorities suffer from a combination of lack of self-awareness as well as a need for escapism. School is hard. Families are hard. And playing a game lacks the same kind of responsibility.

    I have absolutely no interest in trying to interdict on other people's gaming behavior or direct their interests. If someone else wants to burn their life away focusing on a single interest so be it. My own self-realization is, however, that my time is best spent elsewhere. That I enrich myself as a person by diversifying my interests and I enrich myself as a programmer by spending my weekends working on a project instead of camping Guk.

    Even as a gamer, I feel that my time is better spent playing a diverse number of games on different platforms than playing one game to the exclusion of all others. After all, the argument that I'm gaining a unique social perspective or learning a particular kind of design technique sort of falls flat after a month or two of play.

    Brandon Reinhart
    3D Realms Entertainment
    Programmer, Duke Nukem Forever

    --
    Brandon Reinhart
    1. Re:Blaming the Game... by SuiteSisterMary · · Score: 2
      Nonetheless, such patterns are much less controlling than a biological addiction instigated by chemicals.
      I'll point out here that the dopamine and like chemicals released by your body when you do certain things (and apparently video games can fall under the certain things moniker) are quite addictive.
      --
      Vintage computer games and RPG books available. Email me if you're interested.
  85. I find it hard to believe this is genune addiction by spiro_killglance · · Score: 2


    Addiction is something that is compelling and
    you couldn't do without. I know a lot of people
    who play games, but never meet anyone, who wouldn't switch off the computer, for anything genuinely exciting or important. Games just fills in tedious space, which other might fill with
    sport, or television.
    If spooses are having problems with their other
    halfs prefering to play games than spend time
    with them, then it has to be said that they just
    aren't much fun to be around anymore.

  86. That's exactly my point. by rebelcool · · Score: 2

    thank you for clarifying it, perhaps for the lesser of mind.

    --

    -

  87. Let's face it ... by psych031337 · · Score: 2

    ...anything can be addictive. Mineral water, sports, pot, heroin and hookers all alike. (This is actually the first time i use the words pot and heroin in the same sentence).

    And I think it is most weird that this news item actually appeared below the item about the "World Gaming Tournaments"...

    --
    +++ath0
  88. no, no, no by glwtta · · Score: 2, Insightful

    You are missing the entire point! We are not talking about anything precise, this is the hysterical, media propagated idea of addiction that has nothing to do with anything relating to medicine or science.

    It's the "Are your kids addicted to Counter Strike?? It's more likely than you think! Find out at 11." type of addiction.

    I am sure you can plainly see that this way is a lot more fun than your dry and unimaginative "diagnosed dependence" - who is going to be screaming "Please God, won't somebody think of the children??" with your way of looking at things?

    --
    sic transit gloria mundi
  89. Remember This Episode? by Bluesee · · Score: 2

    The Game

    It's the only one I ever watched.

    It seems to me that we strive to create things that, if sucessful, become addictive. I think it's the nature of humans, to seek pleasure. That we can't control it is one of our great, tragic, and sometimes fatal weaknesses.

    --
    SDMI: Finally! Music that won't rip or burn! Brought to you by the fine folks at RIAA.
  90. Re:What is addiction? - addict. person. sillyness by Grue · · Score: 2, Informative

    The book you speak of is most likely the DMS-IV. The Diagnostic and Statistical Manual of Mental Disorders.

    As for OCD and addictive personalities? Well, first the evidence in the literature for an "addictive personality" is very slim. There is no listing for it in the DSM-IV. It's a pop psychology term that early researchers looked in vain for. There is some research that says early childhood hyperactivity may be linked to alcoholism (Hechtman et al., 1984) Same with antisocial personality disorder (Jones, 1968). But not an "addictive personality" type. You're sure to find lots about "addictive personalities" in the self help section though.. lucrative biz that is. Do a search for it and most of the sites you're likely to find are not research sites, but sites selling self help books.

    Like most issues in life, it's a mix between many things. In this case environmental to a large degree and genetic to a smaller degree.

    Josh
    geek w/ a cog. sci. degree. But that shouldn't stop you from doing the research yourself.

    ye old references:

    Hechtman L, Weiss G, Perlman T (1984), Young adult outcome of hyperactive children who received long-term stimulant treatment. J Am Acad Child Psychiatry 23:26 1-269

    Jones, M.C. (1968). Personality correlates and antecedents of drinking patterns in adult males. Journal of Consulting and Clinical Psychology,32 2-12.

  91. Addiction doesn't have to be physical by Yebyen · · Score: 2

    Addiction doesn't always have to stem from something physical - I could become addicted to something as simple as wiping my ass. People get addicted to work, drugs (the kind with no physical addiction), and then of course I'm addicted to air, I don't know about the rest of you.

    --
    Restating the obvious since nineteen aught five.
  92. Re:karma cap, -1 offtopic by nehril · · Score: 2

    karma cap rant: what you're saying is 100% correct, except for the fact that 47 karma is exactly as valuable as 50 karma. once you can post at +1, what is the point?

    The karma cap is a good idea, if only to prevent people from playing slashdot like a video game, trying to "max their score" by any available means.

  93. PLEASE ADVISE!!!!: My Roommate by Anonymous Coward · · Score: 2, Interesting

    My roomate and I have been roommates for 4 months, but friends for 15 years. We are both IT professionals, but have very different lifestyles. We are in our mid twenties and have been working for several years.

    We used to have similar interests when we were 11 and 12 (ie video games), but his never changed...mine did. I like people, sports, nature...all the standard "normal" things people enjoy in life. He is still like a 12 year old...

    He on the other hand divides all waking time after work AND on weekends/holidays split approximately 70:30 between computer gaming and TV. When I'm not around, the apartment is like a dungeon. Lights off, windows and curtains closed. The only light is the endless flickering of the CRT or TV. It is like a high-tech purgatory. We're talking 8 hours per day weekdays, 16 on weekends...

    Garbarge piles up, dishes pile up, instant food wrappers (anything that can go in the oven) pile up, personal hygine and health are given no thought at all..

    Unless I cleaned up we wouldn't be able to get into the house. It stinks because he he is too lazy?/busy gaming? to do laundry or clean up his old food.

    I on the other hand, have an active social life. I date regularily and play on a number of sports teams. I don't try to judge my friends lives, but its hard not to when you live with someone this different.

    This guy hasn't touched a woman in 6 years, has gained 150 pounds and has lost all but vestiges of the social skills he once had. Thus, some serious resentment of my friends and girlfriends has built up...of course he feels like crap when I bring home 2 different woman a month and all he can do is lock himself into his room and pretend that others don't get laid and laugh and enjoy human contact, love and affection...

    Because he is my friend, it tears me up to see the guy waste his time...YES waste his limited time on this planet. He has been power gaming for 15 years and counting..

    Games might be FUN, but he has no friends, terrible health, and a grim, sarcastic outlook on societs. It is twisted; he'll sit there and curse at Everquest for hours on end, more stressed out than work could ever make him, but will continue to play.

    I have tried to invite him out and to get him involved in anything and everything else, but everything seems very threatening...

    His idea of socialization is inviting someone over to watch HIM play games!

    I have buddies over to watch Hockey (which he likes), but he would rather play Return to Castle Wolfenstein because he's "..almost done this level..."..."this level" of course lasts another 4-5 hours. LOL

    He is a very hard person to talk to, and has difficulty dealing with problems head-on...he is very much in denial about the twisted nature of his lifestyle...I have brought it up once and he got super angry and defensive "I thought you were my friend, don't call me a loser and judge me ever again!"

    I DONT KNOW WHAT TO DO. I want to intervene in some way, to help improve his quality of life, (as well as reduce the impact on mine...living in this environment is DEPRESSING! I can't stand to be at home).

    1. Re:PLEASE ADVISE!!!!: My Roommate by Anonymous Coward · · Score: 2, Insightful

      You describe him as an IT pro who is working. Assuming that he is doing all of this in his free time, then maybe it is just that the room mate thing isn't working out. Gaming is what he chooses to do with his free time, for whatever reason. It doesn't seem to mesh with your personality.

  94. Sure, games can be addictive... by DennyK · · Score: 2

    Just like any other activity, hobby, etc., gaming can be addictive, if you have the right personality for it. It's not like a drug, which anyone can get physiologically addicted to, but if you are they type of person who enjoys spending time on your computer, it's certainly possible to become addicted to a game.

    Take me, for instance...I'm obsessive-compulsive. When I "get into" a new game, it ain't pretty...I will spend all my free time, and a lot of time that really isn't free, playing it. For a while. Then, one day, I'll just wake up and won't feel like playing it anymore, or something new will come along and I'll become obsessed with that instead. Once that happens, I can go back and play the old game like *normal* people do, once in a while and for reasonable stretches of time, not obsessively for hours on end every day. Fortunatly (or unfortunatly, depending on how you look at it), I don't have a girlfriend or a social life (yeah, I'm introverted too... ;-D ), so my obsessive tendancies don't hurt others' feelings. I can happily while away the hours playing my game of the month without feeling guilty for avoiding anyone. There ARE advantages to being a loner, ya know... ;)

    Yeah, I could probably get treatment for my various mental disorders, but why? All they'll want to do is load me up with happy pills, and there's no way in heck I'm taking mood-altering drugs. I'd rather be an obsessive-compulsive introvert than a Prozac giggle-zombie, thank you very much. ;)

    DennyK

  95. From "The Tao of Programming" by Levetron · · Score: 2, Interesting

    A master programmer passed a novice programmer one day. The master noted the novice's preoccupation with a hand-held computer game. "Excuse me," he said, "may I examine it?"

    The novice bolted to attention and handed the device to the master. "I see that the device claims to have three levels of play: Easy, Medium and Hard," said the master. "Yet every such device has another level of play, where the device seeks not to conquer the human, nor to be conquered by the human."

    "Pray, great master," implored the novice, "how does one find this mysterious settings?"

    The master dropped the device to the ground and crushed it under foot. And suddenly the novice was enlightened.

    This is exactly what I did after playing Half-Life life non-stop for about 8 hours. I was "master of my domain" and shattered the CD and uninstalled it from my system. Haven't touched a video game since. They just don't go well with my obsessive personality.

  96. Re:Gaming has been an addiction since it was inven by jsse · · Score: 2

    ts just the games that have changed. Everquest is no more addictive than Quake, which is no more addictive than Civilization, which is no more addictive than Nethack, which is nore more addictive than Zork, which is no more addictive than TinyMud, which is no more addictive than pac man, which is no more addictive than space invaders, which is no more addictive than combat, which is no more addictive than pong. Each had their addicts that had the journals, the "Wired"s of their day, all claiming we'd all end up "game-heads" by the end of the century...

    You are absolutely right. In any momemt of time there are people who cast things they don't like/understand as social problems. They didn't realze they are, in fact, part of the social problems. Like this guy:

    "The pop-singers should be responsible for kids' misbehaviors....yes! TV and Internet are responsible too.....hell, why do I need to talk the the kids!"

  97. It's about avoiding pain by r2ravens · · Score: 2

    Addiction: A pathological relationship with any substance, person, event or experience that has life damaging consequences

    Yes, you can be addicted to people, emotions (worry, rumination, etc.), events (gaming, coding, etc), as well as substances. The key is that the relationship with the addictive target is unhealthy (pathological) and that it causes harm in your life. I interpret this quite broadly. If the addictive experience causes me to have an unbalanced life, that's pathological. If the experience causes me to be out of touch with myself and my feelings, that's life damaging.

    In attempting to recover from my addictive processes, I had a simple test. Am I engaging in this activity to avoid some other feeling that I really need to feel and/or resolve? If so, the process has the capacity to be or become and addictive process.

    Addiction is usually about trying to avoid painful or unpleasant feelings (mostly from childhood - anyone identify here?) rather than to experience them, grieve them, release them and move on to a healthier life. It's about trying to find some process that reliably produces a good feeling (food was always reliable for me), unlike real life experiences which have ups and downs.

    Gaming can certainly be a reliable method of avoiding other things. It sure can be an addictive process. I have lost myself in that world many times.

    I guess the ironic part of healing from addiction is that one works toward having a more balanced life and developing and nurturing healthy relationships with other human beings -- things that, stereotypically, are not the strong suit of the computer geek. (No flames please, I said 'stereotypically' :)

    All those admonishments to go out into the big room undernearth the blue ceiling and to get a more balanced life really do have their value.

    I still spend waaayyy too much time in front of this here glowing box, so I'm not trying to put myself above anyone else, but I do try to spend as much time as I can IRL. There really are some good things, people and experiences out in that big scary world. :)

    Nurture and maintain your F2F relationships, experience some variety and come join me, here's your
    permission slip.

    Enjoy yourself, your friends and your life.

    --
    War is Peace. Freedom is Slavery. Ignorance is Strength. - George Orwell or George Bush?
  98. addiction by paxil · · Score: 2, Interesting

    Well, a widely used, and fairly good, operational definition of addiction is something like: continuing a behaviour in spite of consequences .

    The very important issue here is consequences.

    For example, someone may smoke cigarettes every day, and feel very uncomfortable if they can not smoke for some reason. This person is dependent on cigarettes, but as long as they are able to go to work, form meaningfull relationships with other humans, not commit crimes in order to smoke, and otherwise not have their monkey f-up their life, they are not addicted. Doesn't matter if they can stop or not, as long as the rest of their life is working.

    Likewise, if someone plays EQ all the time, but the rest of their life is working, then they are not addicted; even if they find it hard to stop playing. They are dependent, but not necessarily addicted.

    And yes, a person can become addicted to almost anything: games, alcohol, drugs, shopping, even sex or slashdot.

    No matter how enjoyable the activity, if it is disturbing other areas of your life, and despite that you can not stop, then you are an addict.

  99. Re:Definition of addiciton by underpaidISPtech · · Score: 2
    If you play video games to procrastinate, then you're an addict. If you play video games because you love them, you've found something you love.

    Let me play devil's advocate.
    If you inject heroin to procrastinate, then you're an addict. If you inject heroin because you love it, you've found something you love.


    P.S. My ex was a heroin addict, so I've seen it firsthand.

  100. Re:making money off disease. by underpaidISPtech · · Score: 2

    Good points. Too bad you got modded as a Troll :(

    I was born when Ritalin was a big thing for unruly children, although I was too young to take it. I was diagnosed as autistic at age 2, then as hyper-intelligent, then it was determined that I suffered from Hyperactive Disorder©, and put on a special sugar-free diet for a couple of years. By age 8 I was Manic Depressive© and hospitalized and spent most of my late childhood/adolescence on antidepressives. I stopped needing to take meds by my late teens and for a while I was OK, but I don't feel so good or interact that well anymore. The thing is though, no matter what "it" is called and what meds I took, I never did interact well anyway.

    Seems it was all just marketing and hype. Now we have chemical imbalances, ADD and ADHD and other snazzy marketable names to describe a general tendency to become easily distracted and/or frustrated. Personally I think our brains are having a difficult time evolving to our increasingly input-intensive environment, and need to catch-up.

    I think I would feel better about things if I grew up thinking I was just "an asshole" rather than chemically unbalanced.

  101. Sheesh...why didn't that happen to me... by clary · · Score: 2

    ...when I was 14-22. *grin*

    --

    "Rub her feet." -- L.L.

  102. Re:karma cap by DunbarTheInept · · Score: 2
    Two points: I'll get dinged now and then, but it doesn't take long to get back to 50. I really don't worry about it. Who cares if your karma is maxed or not.
    The moderation system seems to care. Case and point - as I post this I'm sitting at 47 (because of the very thing I'm talking about here - the system ignores my previous posative hmods that occurred while I was capped and only counts the recent hits where people said this thread is offtopic.) Right now I can't moderate until someone finds something else of mine worthy of modding up.

    And I don't think the percentage deal would be good. I'll often make quick responses like this one that add to the discussion but I don't really feel deserve any more karma.
    Under the system I proposed, number of posts doesn't enter into the equation - number of MODS does. (So one post with 3 posative mods is the same thing as 3 posts with 1 posative mod each) Posts that get no mods don't affect your score up or down. If you posted 50 posts, and ALL of them had 1 mod each, 40 up and 10 down, your percentage would be 80%. If you posted 100 posts, of which only 50 of them had been modded in any way, 40 of them up, and 10 of them down, the resulting karma would be the same.) This gets rid of the karma whoring problem (since someone who's posted 10 times is just as able to have a 100% karma as is someone who has posted 1000 times.)
    --

    Don't label something "offtopic" unless you know the topic well enough to tell what's on topic.

  103. Re:karma cap by DunbarTheInept · · Score: 2

    Tell that to the people who decided to make moderation dependant on karma score.

    --

    Don't label something "offtopic" unless you know the topic well enough to tell what's on topic.

  104. Re:karma cap by DunbarTheInept · · Score: 2

    Tell that to the people who decided to make moderation dependant on Karma, or who change the initial filter score from 1 to 2 after a certain Karma is reached. *I* wouldn't care about it if the slashcode didn't care.

    --

    Don't label something "offtopic" unless you know the topic well enough to tell what's on topic.

  105. Re:karma cap by Fjord · · Score: 2

    Right now I can't moderate until someone finds something else of mine worthy of modding up.

    Are you saying that if you aren't at 50, you can't be in the moderator pool? This hasn't been my experience (I've been dinged down but still given moderator access), but /. may have changed recently. I couldn't find anything in the FAQ about this, though.

    --
    -no broken link