IETF Mulls Standard For Multimedia Messaging
ennuiner writes: "NetworkWorld is running a story this week about the IETF's efforts to help create a universal standard for multimedia messaging. According to the article, a new protocol is needed because the volume of mp3 traffic on AOL could reach the point "to either swamp out the rest of the Internet or to require major engineering.""
Text.
That's yesterday's news. I mean, didn't AOL pioneer HTML email? (You know, the crap that non-AOL and non-Outlook clients can't read)
Put someone elses screen name (i.e. "admin") in the dropdown list for AOL by default. 99% of users won't be able to figure out how to change it so they can use their own screen name. And the ones that do, are smart enough not to download thousands of MP3's via a 56k AOL connection :)
I am !amused.
How about an advanced cache system, a master cache or multimedia files as they get sent, files matching the same name/size/crc value get sent down to smaller cache hubs. Larger isps could host these cache hubs, the incentive for them would be less bandwidth external to the network.
Everyone downloads this King fu flash video...
User A goes to download it, and he is the first ISP-X user to download it, it now resides in ISP-X's multimedia cache. When User B goes to grab it, he is redirected to the cached.
similar to a DNS system, where changes filter down.
Now for the privacy concern, could this be limited to multimedia, how secure would these caches be? Can someone browse them?
By Carolyn Duffy Marsan
Network World, 01/14/02
The Internet engineering community has run into a significant technical hurdle in the development of an industry standard to support instant messages with multimedia attachments, such as audio or video clips.
If leading instant messaging service providers such as AOL and Microsoft offer multimedia instant messaging services to their millions of users, Internet communications could ground to a halt. Service providers now support only text-based instant messages.
The Internet Engineering Task Force (IETF), which identified the multimedia instant messaging problem, is soliciting potential fixes from its participants and plans to debate these fixes at its meeting in March.
IETF leaders say protocols being developed to support text-based instant messaging won't handle multimedia instant messaging attachments. They say a new communications protocol is needed to transport those files. This new protocol must provide congestion-control mechanisms to prevent instant messaging users from overwhelming the Internet's backbone with MP3 music files, photos or voice clips.
"There would be a potential for an AOL usage [of multimedia instant messaging] to either swamp out the rest of the Internet or to require major engineering to stop what we call a congestion collapse, where you cannot send new traffic into the network," says Allison Mankin, co-chair of the IETF's transport area. "This is a big enough problem to need urgent attention."
Demand for multimedia instant messaging is expected to be strong. Text-based instant messaging is popular on the Internet and private, corporate intranets. With multimedia instant messaging, users could send attachments along with chat sessions.
"Our researchers would love to have voice chat integrated with instant messaging, mainly to kill the international long-distance calls," says Ross McKenzie, director of IS at Johns Hopkins University. "Our dean has a research center in Nepal. I know that if I offered that service, he'd be on it tomorrow."
Johns Hopkins began offering regular instant messaging services to 4,000 faculty and staff members in August. Today, instant messaging is the most popular application on the university's Web portal, with more than 1,500 users racking up 60,000 minutes of instant messaging messages per month.
"If we offered [instant messaging] attachments, our faculty would be exchanging chapters out of books. But what they'd really like is voice," McKenzie says. "Our researchers want ad hoc, integrated voice and chat. They want it in Katmandu, at home, at Starbucks or wherever."
Today's instant messaging services use what's called a paging mode, where the signaling information that initiates the chat session is carried along with the text of the chat session using a single protocol.
After four years of effort, the IETF is finalizing a protocol dubbed SIMPLE (SIP for Instant Messaging and Presence Leveraging Extensions) that will let the paging mode work across different instant messaging service providers' offerings. Once deployed, SIMPLE will let AOL users exchange text-based instant messages with users of rival instant messaging services from Microsoft, Yahoo and others. Both AOL and Microsoft have vowed to support SIMPLE.
SIMPLE uses Session Initiation Protocol (SIP) to initiate an instant message and to transport it on a hop-by-hop basis across the Internet. While SIMPLE can handle short, text-based messages of up to 1,000 characters, IETF participants have discovered that it cannot carry attachments to instant messaging sessions. This is because of an inherent problem in SIP, which runs on TCP or User Datagram Protocol (UDP). While TCP features built-in congestion controls, UDP does not.
So UDP should not be used for sending large files. And SIP can't be adjusted to eliminate the possibility that large files would be sent over UDP. That scenario would be catastrophic, Mankin says. "Imagine the after-school surge, with millions of teenagers online and sending MP3s to each other," she says. "We're talking about volumes of traffic that may be half of the backbone."
Mankin says even if AOL were to offer multimedia instant messaging attachments only to its own users, that could still cause congestion problems across the Internet if this issue isn't resolved.
"We can't tell AOL what to do, but they use all the major backbone providers," she says. "If UDP could be used by their [multimedia instant messaging] service, that would be a serious problem."
The IETF is working on a solution that will use SIMPLE to initiate multimedia instant messaging sessions but will rely on a different protocol with built-in congestion control to transport attachments. So far, the IETF has identified several options for that transport protocol, which will use what's called a session mode rather than a paging mode.
The co-chairs of the IETF's SIMPLE working group are asking participants to submit additional proposals for the session-mode transport protocol this month. The group hopes to select one of the proposals by June.
Jon Peterson, co-chair of the SIMPLE working group and a senior technical industry liaison with NeuStar, says the new transport protocol will scale better to carry large volumes of instant messages and multimedia attachments.
"If the No. 1 and No. 2 [instant messaging] providers were going to interconnect, this would be really useful to handle the high volumes of messages," he says.
Meanwhile, government regulators could prevent AOL - the largest instant messaging service provider - from offering multimedia instant messaging services until this technical glitch is resolved. To get approval for its merger with Time Warner, AOL agreed to delay the release of multimedia instant messaging services until it opens its instant messaging system to rival services.
AOL failed to return multiple calls seeking clarification of its multimedia instant messaging plans. But AOL vowed last summer to use SIMPLE to provide interoperability with other instant messaging service providers.
The rest of the instant messaging industry is expected to adopt SIMPLE too, with Microsoft already shipping SIP support in the latest release of its MSN Messenger software.
In related news, the SIMPLE working group. plans to submit documents that detail how the paging mode works to the IETF leadership for approval in the next few weeks. A draft standard could be approved by March.
The multimedia instant messaging hurdle "is not a show stopper" for SIMPLE, says Robert Sparks, co-chair of the IETF's SIMPLE working group and a senior software architect with Dynamicsoft. "It's new functionality that a lot of people really, really want. But the [SIMPLE] method is sufficient to replicate the [instant messaging] services we have right now."
--
What exactly possesses these kiddies to believe that their little friend Suzie needs this MP3 right now as opposed to a minute or three from now? Why the hell can't they just send Suzie an email with an attachment? Call me old-fashioned, but this strikes me as a problem that would just go away if AOL took the "attach big old binary stuff" button off of their IM client.
Cantankerous old coot since 1957.
Get rid of AOL and it will force people to learn how to use the computer. It will help get rid of spam since a lot of it seems to be directed to AOLers who dont know what it is. I say no more aol. Set everyone up with a nice linux box connected to MyLinuxISP.
Why not just get some more Foundry switches and handle the load?
My question is, since AOL uses unique screen names instead of ID numbers, how will they handle screen name overlaps between the instant messenger databases?
Nicotine free Amish .sig.
Then I guess all those high-paid type people that sit on standards comittees would have to find something else just as worthless to fill the big gap in their schedule.
From the article:
"Both AOL and Microsoft have vowed to support SIMPLE."
Wouldn't that be a surprise?
Enough with the sarcasm. Am I wrong in the understanding that when I instant message (IM) with someone, that our IM clients have knowledge of each other's IP addresses once they are resolved for the first time? What's so bad about sending files broken out as packets to another IP address?
My sigs always suck.
Why would having voice chat be a big problem? Shouldn't we be worried that Cisco and everyone else is rolling out IP phones?
Free cell phone tracking
The article seems to make some claim that mp3's, video clips, photos, etc are different from file attachments. I've been able to attach files to ICQ for years, but you have to send direct. Maybe they mean the ability to send through ICQ's server. Or maybe AOL is going to add an "attach mp3" to replace "attach file" in the ICQ client and the usage will go way up.
They want a new protocol that will specifically include congestion control.
So they are going to try and market products with "we know it doesn't transfer mp3s as fast as our competitors but it's more community friendly"
Whilst congestion friendly protocols - like how real drops packets if you cant stream fast enough - are great for some purposes they just aren't going to cut it here.
Who's going to use an instant messenger product that sacrafices performance for the greater good.
Napster was the killer app for broadband users, it's just a shame that it also killed broadband networks - not that the users cared.
Everybody will want THEIR standard to be THE standard
Along that route, why clog up everyone's email servers with MP3's, when you can just upload it to a FTP server you and your friend have common access to?
Besides, lots of email systems are already set up to filter out large attachments.
After all, when transferring files, it only seems logical to use the File Transfer Protocol.
First of all, AIM, and I would imagine other instant messengers already support the transfer of video or audio clips, not to mention images or damn near anything else you'd want to send. Its called FILE TRANSFER people. It happens all the time. Its rather naive to say that they only support text. Someone isn't doing their research.
Worried about overwhealming the backbone with mp3s?? How exactly is this going to happen? Napster at the height of its craze caused some college campus network admins to wring their hands a bit, but the internet backbone didn't seem to have any serious problems as a result.
The article sounds like the technologies they're discussing are things that will hit in the future, when they've already been pretty prominant for the last few years.
Want to integrate voice chat? Don't netmeeting and other similar programs provide this capability already? Yet for some reason, the backbone is still intact.
The way the authors of that article sound, they seem to imply that everyone has broadband service and the backbone is this one single connection that will "run out" if we don't cut back on all this multimedia trading!!!!
If the transfer rates increase, then the upstream providers will increase to compensate. The backbone won't crash as a result of this. They will expand as needed. And if the kids start trading mp3's in such enormous volume that it would grind the backbone to a halt, the individual
ISP's who rely on overbooking their bandwidth to keep costs low will have no choice but to raise the rates to their more bandwidth heavy customers.. thereby solving the problem.
Don't worry people. Its not the end of the world.
-Restil
Play with my webcams and lights here
Can't anyone read anymore?
- Adam L. Beberg - The Cosm Project - http://www.mithral.com/
I still prefer pine for email, trn for usenet, gnut for gnutella, and ncftp for ftp. I get annoyed when people email me attachements -- I'd prefer a URL.
The thought of everyone and their dog wisking voice and video at me kinda bugs me. Whatever happened to the "talk" command?
I'm only 29 and I'm starting to feel like that "condescending unix computer user" in Dilbert. :)
Method of processing duck feet
If you read the article they mention that any voice and video or other data transfer mechansim integrated into instant messaging *must* support congestion control. Funny they mention that because TCP has congestion control, and works just fine (TCP traffic will not collapse the net)
/dcc for IM clients)
Later on you read about various existing technologies that use UDP, and this is what the IETF is concerned about. Traditionally voice and real time video require low latency transmission where order and reliability is not as critical as latency. These applications use UDP specifically for this purpose, and this is why the IETF is concerned.
They are deathly afraid that AOL or MSN or some other giant will release a chat client that supports voice or video using a UDP transport, without congestion control, and that all these millions of users spewing UDP packets into the net will cause a congestion meltdown.
The probability of this happening is about zero. Any network programmer worth half a grain of salt would know about the problems inherent in using UDP, and for general MP3 file sharing, etc, they would integrate a TCP based transport (AIMster already does this, as do many others. Think
So this article is really much ado about nothing. No one is going to use UDP to transfer mp3's, and no one is going to integrate reltime voice/video into an IM application without working out the congestion control details.
I think this is more of a publicity stunt than anything else...
Doesn't IPv6 take care of all of this, it is the "Next Gen protocol". Why doesn't AOL impliment it?
Gotta woman over in Columbus., OH.
....
Wanna go downtown...
To see my gal....
Wanna sing her a song...
and show her my
Currently we have MBone a high bandwith network built for multicasting. In my opinion it would make sense for instant messenger service providers to work with ISP's to create a similar network dedicated to isntant messaging. It needent even run a form of IP, instead it could run some kind of protocol 100% designed for instant messaging
And while you're at it, why not just put it up on a good old WebDAV server that you both have access to, and it will appear magically (via Web Folders) in Windows Explorer (or the DAV file system on Linux or Mac OSX).
It's hard to imagine anything easier and more transparent than that.
I imagine that there are already some well designed applications and protocols for streaming video, and audio over UDP with congestion control; if there is not, then we need them. What we do not need, is 'in band' transfer of blobs over IM networks. What IM networks should be doing, is using the solutions to these problems that are already available. For example, how about a standard interface and process for negotiating an audio or video session via an out of band system? (for example, set up a multicast group, bring up an audio/video encoder and stream UDP over mbone. Another example, if you want to transfer a blob, have the receiver open up a socket and dump the file to the socket, or open one up yourself and have them connect to you. If you need to send a file to someone who is offline, send it as an email attatchment or upload it to a web/ftp server and pass the other user a URL to it. Using in band transfer for blobs is not a good thing; it puts load on servers, re-invents congestion control and error correction mechanisms that we already have, increases protocol overhead, and isn't P2P neccessarily (as some IM networks transfer via IM server [jabber,ICQ]). All we need is an agreed upon method for negotating out of band transfers, and a set of best of breed applications for particular tasks.
Why do it any other way?
ichBIN mit diesem Pfosten einverstanden
:P Cute!
means "I Agree With This Post", which happens to be the posters name
Yes, email is definitely not the way to do this, you're 100% correct about that, except you have to provide a couple of things for your alternative to work: an FTP server. And an ftp server with rights assigned to individual users who are not admin on that system. So whoever is admin of the system and owns the box is subject to the wrath of the RIAA/ MPAA along with the users. Well that's not going to attract a lot of ISPs in to providing this facility for their customers.
DCC makes more sense. Consumers of ISPs have pretty much been all told not to run publicly accessible FTP servers, and ISPs setting up this service for monthly subscribers to upload the MP3 directories is not going to happen so what's left is peer to peer client-client connections a la IRC mp3 channels. This is pretty much how tranfers between AIM chat clients work now I bet.
The relevant issue is more proabably: how to accelerate transfer by cacheing - without becoming legally liable.
If/when the receiver wants the message, they would download it, but only if/when they wanted it.
Spam would be less of an issue, at least it wouldn't take up your hard drive space. (unless you were fooled into clicking on it)
Another benefit would be perfect receipts, the sender could determine who actually downloaded the message.
Maybe a new mail protocol that could mix in some P2P technology. It could help for multiple recipients of the same content, once they successfully downloaded the content, they too can serve portions of it to the other potential receivers.
- Online chat in it's various forms is popular.
- Folks are starting to use chat clients to send files to eachother.
- Chat is moving from text to audio or audio/video.
All of these features have been around for quite awhile, integrated and not. However they're now getting rolled into all-in-one applications that are popular. Also a critical number of folks have fast connections and are now comfortable going to the computer to send/recieve/interact.Big news? No. Entirely forseeable evolution is more like it.
Things like IRC already enables a lot a lot of these features, and so do the various video-whackoff online applications and big-scale internet telephony has been the promised for a few years now. But those are all small potatos compared to the market penetration of AOL IM / ICQ / MS Communicator / Yahoo Messenger. With these now offering these feature traffic is going up, up in a big way.
No need to download a specialized program, install it, and figure out which of your friends has the same or compatible ones. The big IM programs are pretty much ubiquitious in the mass market, heck they come pre-installed on many new computers. Co-workers, classmates, relatives, friends across the street or in distant parts of the world are going to be likely to have the software, all installed automagically as they upgrade their tried-'n-true chat programs.
So we're now back to the issue of cross-communication: How to get the AOLians to talk to the MSNers with the ICQites with the Yahoolies. A solution has been promised for text messages but now after all these years it's arriving just in time to be irrelevant, perhaps simply being the building block for a more versitile system.
So what are the big technical hurdles? Again, three:
- Directory Services: How to find and connect to folks.
- Interoperability: How to negotiate settings & protocols between various clients.
- Traffic Management: What to do with all of these packets streaming from the previously almost-all downloading users who now want to send streams of highspeed data upstream, LOTS of it (think teenagers on the phone!.)
So why is this an issue for NetworkWorld and not Teenbeat? Because directory services means some sort of servers, interoperability means protocols and that surging volume of low-latency traffic going upstream is going to upset the pricing and service model most broadband is built on.Again, none of this is new, it's just the matter of scale. Currently in most environments the 5% of folks who are considered "Top Talkers" account for over 50% of all traffic. What happens when half of the users become "Top Talkers"?
If you're selling webcams and mikes and soundcards and sticky applications that folks spend hours on and want lots of services from then it's all golden. However if you're an exec in the already shaky ISP market this is like seeing the first few seconds of an avalanche and knowing those that the avalanch has effectively started...
I don't read ACs: If a post isn't worth so much as a nom de plume to its author then I wont bother either.
see D. J. Bernsteins modest proposal for reducing mail traffic
files as they get sent, files matching the same name/size/crc value
get sent down to smaller cache hubs. Larger isps could host these
cache hubs, the incentive for them would be less bandwidth external to
the network.
>Congratulations, you've just invented USENET!
The original poster, wo1verin3, also mentioned a need for privacy, so
for the complete solution, he would probably have to invent
Freenet.
Let me elaborate. There are basically two kinds of content that
people might want to throw around the net using IM's. The first is
original content from that user, like voice phone data or the MPEG of
the family get-together. (Or for the pr0n industry, people who are
acting in a way that might cause a family, getting together.) The
second kind of content is copied content that likely has a wider
audience than just the people on one person's IM buddy list.
For pretty much everyone, the amount of original content that they
create is an order of magnitude less than the amount of content that
they are interested in viewing. However, to accomodate the
person-to-person phone calls and such, whatever weird schemes the IETF
puts together regarding avoiding UDP packets and what not will be
required. But such content will not be the major part of the traffic
load, and if you read the article carefully, it's not the part of the
traffic load that any of the people actually from the IETF are quoted
in the article as worrying about.
The real problem is content that is intended for a general audience,
but efficient distribution of such information in an anonymous manner
is readily available by simply sending references into Freenet rather
than the actual content data itself. The sending IM peer can verify
that the data is available in Freenet, upload it if necessary, and
then send the Freenet ID text to the receiving IM peer, which can
download the data through a path that has been minimized to the extent
that people "close" to the receiver have previously downloaded that
data. (cf. freenetproject.org)
Now, I'm not exactly on the IETF suggestion-in-box-list, but to me
it's strange that all of these bright people, many likely employess of
AOL-TimeWarner and other large computer and media firms, haven't
figured that Freenet or Freenet-style distribution is a simple
solution to the problem... Of course, I'm being sarcastic, as we
shouldn't be surprised if organizations with the obvious corrolorated
political agendas are reluctant to note that extensive promotion,
product integration, and use of Freenet will help to resolve this
difficulty.
Three Rings for the Elven-kings under the sky,
Seven for the Dwarf-lords in their halls of stone,
Fifty for the contest winners on their couches with remotes...
I will never understand the IETF, I must say. They cannot even agree on a standard for Instant Messaging, NEVER MIND Multimedia messaging..
How is ANY standard they are going to put forth going to be worth a DIME if they cannot even agree on a solution for basic TEXT messaging?
-- I'm the root of all that's evil, but you can call me cookie..
I'm not going to type up a large dissertation about the this topic; I simply want bring this question to the forefront of your mind. Why is it necessary to wrap up so many different protocols with different goals into a single, all-encompassing protocol? What is the benefit of such an endeavor? What is wrong with simply passing URI's, which are text-encodeable, between IM's to start up separate connection processes?
Or if one must really have a generic way of specifying things, use a generic protocol designator:
The response might look something like:
Why must we encapsulate everything? It's starting to sound like such a protocol would rendure existing firewall QOS and traffic management strategies useless. If you can encapsulate all of your traffic through one IM client, you effectively have a firewall/router-piercing tool.
I really don't see other advantages to this that are practicle or prudent.
assert(expired(knowledge));
I think perhaps many posters are missing the point here. TCP is an obvious choice for traffic with congestion control built in. But with the increasingly firewalled nature of the Internet, most of us have noticed how much of a pain it can be for services to automate file transfers. I think what these engineers want to do is figure out a good way of automating file transfers that doesn't have so many problems with firewalls, or will automatically work given the particular network configuration if the text-sending messaging protocol can get through.
Could someone please explain how a new IM protocol could POSSIBLY help? Isn't this a problem with the routers? Fix the routers, and you'd never have a problem with bandwidth hogs ever again.
--Roy
while all of them were oggling Napster, I looked at it, and asked "this is better than irc how?"
Maybe you were born knowing everything about IRC, but the rest of us had to learn it, and it was a pain at times.
With Napster, you load an app, type in the name of the song you want to hear, and download away! You don't have to invest time in finding a pirate mp3 channel and learning how to deal with all the different variants of file-serving bots. You don't have to suck up to 14 year old w4r3z d00dz to get what you want. You don't have to deal with the playground politics of the IRCops and the script-kiddie users.
Face it, using the big IRC networks has become like trying to hold a conversation in the middle of a grade school king-of-the-hill match. Trading mp3s is like trying to conduct a drug deal in the middle of the same melee. It can be done, but it's a pain, and napster offered an easier way.
I dont know about the whole "swamping the internet" part of the articale, but as far as AOL users go, i work tech support for a company (think big "Q") and sooo many times these AOL ppl call up because there "mic" dosent work, and you have to explain that voice is going over the "i n t e r n e t" on a 56K modem, and there just talking to ppl that live across town. *sigh* alexander graham bell where are you now?
The More Knowledge you have the Luckier you Get- J.R. Ewing
NOTE TO SLASHDOT ADMINS:
-1 Offtopic
-1 Redundant
-1 Whatever
Improperly addressed e-mail sent to a valid domain is sometimes set to be delivered to a default mail account. The current anti-spam measures only redirect spam to the default address, and it doesn't bounce.
Thank you for your time.
On the border routers of the major backbone...
Cisco[config]> int ser0/0
Cisco[config]> shutdown
Replace ser0/0 with whatever type of link AOL might have to the router should it not be some type of serial link.
Boom, no more bandwidth problems.
Brielle
How is sending mp3's over IM threatening to bring the internet to it's knees? If people didn't send them over IM they'd get them other ways, do IM protocals differ that much from standard web browsing and ftping that more bandwidth is used or something? Besides the plurity of aol users use aol's network, not the internet.
I can fix that problem right now.
*runs over to the AOL internet uplink*
******SNIP*****
Problem solved.
It's not like AOLers contribute anything useful to the internet anyways
kinda offtopic, but when the hell is aohell gonna make it so thrid party aim clients can read peoples' away messages without pissing them off by iming them when they are gone? adium beats the pants off of the official client except for this
I'd be surprised if this article has any factual basis concerning IETF at all.
SIP is for signalling only. Media info is included as SDP, which is independant of SIP.
Just because the signalling takes place via UDP has nothing to do with how the media is transferred. Perhaps new media types need to be added to SDP which would have the flow control mechanism.
SIP is still the way to go for the signalling part.
"There would be a potential for an AOL usage [of multimedia instant messaging] to either swamp out the rest of the Internet or to require major engineering to stop what we call a congestion collapse, where you cannot send new traffic into the network," says Allison Mankin, co-chair of the IETF's transport area. "This is a big enough problem to need urgent attention."
Then the IETF should definitely not get involved.
Edith Keeler Must Die
Comment removed based on user account deletion
The "desktop" idea has already been yelled and screamed at as a bad idea. And simply, a FTP server is going to be way too hard to use.
OK, I have it easy. I mount my web site as a folder on my local machine, and to "upload" a file I just "Save as ..." in the GIMP and POW! It's published on my web site within seconds. But even that is a little bit difficult
So if you think people, AOL users even, are going to be using FTP ... na, forget it.
FTP daemons are as buggy as hell. Read Bugtraq - all the FTP daemons you can write to have exploits, and the only secure one I know has no upload facility.
Windows XP has the right idea with clicking "publish to the web" or whatever nonsense they've built into the folders. But it is still too difficult.
Netmeeting uses standard protocols, and is easy enough to use, and integrated into Messenger (MSN Messenger was origionally developed by the Netmeeting team at MS)...
it's already there
Just disconnect AOL from the rest of the internet. We won't miss them, and I doubt 1 in 100, stellar AOL customers would even notice the difference.
errr....umm...*whooosh* *whoosh* Is this thing on ?
How come nobody seems to be getting it. The problem isn't DCC sends between clients. The problem is high bandwidth data payloads using a signaling protocol rather than a regular transfer protocol. This stems from the oversight in the SIP protocol saying it can carry any sort of data over either TCP or UDP. So if you've got a ton of users all logging on at the same time sending UDP SIP packets over your network (MP3s and Divx movies for instance) it is going to fuck you up hardcore. Same if IM clients add stuff like voice and video as attachments sent over said SIP protocol. All it takes it one jackass to make an IM client that does all of its data transfer through the SIP protocol to make everyone have a bad day. It isn't just AOLs problem since they're using the same network infrastructure everybody else is using for everything else they use it for. So now the IETF is trying to get a better data transfer protocol to go along with SIP so some jackass doesn't take down a MAE because a bunch of people behind it sent a terabyte of UDP packets.
I'm a loner Dottie, a Rebel.
Put some minimal effort into making your posting legible (hint: shift key) and then maybe someone else will invest their time in responding to its content.
I don't read ACs: If a post isn't worth so much as a nom de plume to its author then I wont bother either.
I know this may be looked at as a flamebait, but if used correctly, UDP will do much better than TCP for file transfers applications (when you are intereseted not in getting packets in order as soon as possible but in getting all the packets as soon as possible) effectivly, a variant of TCP with a dynamic window size of exactly the file size (plus metadata, etc.), can and should be implemented over UDP, and that can lower traffic and reduce latency (although I am saying this without looking at specs that don't really remember).
http://www.gnu.org/philosophy/words-to-avoid.html
The scary bit is not that the Internet will grind to a halt. The apps that are being discussed are the kind of thing that rely on bandwidth...if everybody uses everybody loses - if there was a netwide go slow any new craze for some new app based of streaming audio/video would plateau. The result may be that the load is slightly higher than before(after a period of teething) but that's not such a big deal.
The big deal is when the net does go slow ignorant bandwidth chewers start to demand it go faster despite the fact that they(en masse) are largely the cause, via popular but inefficient apps mentioned above.
Note the word 'demand', where there is demand there is Bill Gates et. al. "We have the net you demand". It's all new, all fast, custom designed for you and your ignorant buddies... oh and it's all proprietary (all monitored and all pure evil too). And it'll be faster(at first)...largely because to begin with there'll be no one on it.
You begin by offering a competing network using protocols designed for specific(proprietary) apps that can keep up with streaming media and you get the majority of people off 'the' Internet as we know it... you charge more, funding vaporizes for the 'old' internet and the new internet grinds back down to the previous slow just now it only works for MS Certified apps and costs 5 times as much.
Please tell me I'm an ignorant fool and this could never happen cause I don't like the idea.
What I haven't seen anyone say is that when you want to do an application like realtime voice streaming (AKA online telephone chat) you don't care if you miss a few packets here or there.
Congestion becomes a problem when all of these users attempt to do realtime voice chat at the same time. If the protocols don't support congestion managment and don't back off their transmission rates then lots of packets get droped at the bottleneck routers and regular traffic gets bogged down as well.
route add -net `nslookup www.aol.com`/16 gw 0.0.0.0
Is that realy that "major" ?
... is that there are so many of them. We've all heard this before.
Sure, IETF can create a standard, but it won't stop AOL or Microsoft from doing what they think is best for their user groups. Hackers will have their own AES-encrpted IRC VPNs. The smarter implementations will figure out how to use caching and flow control to reduce bandwidth demands. The ones with more money will have servers to support and scale these networks. The cheaper ones will rely upon more peer-to-peer.
Does anyone miss BITNET RELAY? I sure do.
- ez
Ok, so the IETF comes up with a standard for multimedia messaging. Then some wanker comes along, thinks he knows better, picks arbitrary port numbers out of the blue and then writes a fork'd up messaging protocol and application (ICQ being a good example here). Now you have an ugly network application that becomes popular and has security holes. IMO, this is the issue that needs to be addressed first...