Learning Autonomic Robots
Daath writes "The 27th of March, Professor Noel Sharkey et al starts a colony of living robots. 15 predators and 6 prey. It's an experiment in artificial evolution out of the Creative Robotics Unit at Magna. Here's a quote: 'The Living Robots have one goal, to obtain enough energy to survive and breed. The prey find their food from light sensors within the arena, while the predators feed off prey by stalking and chasing them before sucking away their power.'
Magna has two articles, 'Predator and Prey Robots set up home at Magna' and 'Ground breaking Robotics experiment previewed'. "
Isn't this a little generous? One of the properties exclusive to living things is reproducing on their own. I doubt the robots are able to do this, but perhaps with AI advances, etc. in the future, who knows?
I wonder how many Matrix comments this article will receive.
By definition, a government has no conscience. Sometimes it has a policy, but nothing more. - Albert Camus
Wouldn't you need more prey than predators to obtain a viable population? This would be much cooler as well if both predators and prey could mate with their own species, i.e exchange randomization factors for their strategies. Then the best would survive, and the dead (drained) could be recycled as offspring.
doh. Bad time for the prey I'd say. Doesn't this ratio somewhat make the experiment sound rather non-darwinistic ?
When will I end this grieving ? When will my future begin ?
Apparently the prey and predators will be known affectionately as "dot.coms" and "venture capitalists" respectively.
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(if you're still looking for the point, it was back there, in the post. </sig>)
Isn't this the wrong way around? In nature you have far more pray animals than predators hence
you get the pyramid of life. What will doing it their way prove other than the fact that its still
impossible to emulate nature in the real world (as opposed to enviroment emulation is software).
The real problem is that, after the first week:
The Living Robots have one goal, to obtain enough energy to survive and breed. Sounds like two goals to me. Why must everyone have but one goal nowadays?
I Heart Sorting Networks
There appears to be no physical evolution going on. I would think the prey species would pretty quickly select for a differently shaped power socket if physical evolution occurred.
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E_NOSIG
So we're teaching robots to teach themselves the best and most effective ways to kill things. Man, that's a great idea. Thanks, scientists!
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Today's Top Deals
so basically this is just an incredibly remedial version of DaisyWorld. No news here.
The fact that they're adding a whole "stage show" where they're periodically removing and re-introducing the robots to their environment says to me there's essentially zero scientific usefulness to this project. It would be like trying to study the predator-prey dynamics of Lions and Gezelles at your local zoo.
I've encountered about a half-dozen scientists in my time who seem to be more interested in public acclaim than actually doing useful work. They appear in Discover, Omni, etc., get spots on national news during slow weeks, and millions of people go "wow! what cool stuff these scientists are doing!". Problem is their work is never used by other scientists, and doesn't help to advance the field on iota.
Some men spend their entire lives trying to kill themselves for having been born. --Ross MacDonald
Quote: "Guests will witness the robots in their natural environment, fighting for survival, learning and evolving as time goes on."
What is a robot's "Natural" environment? And how do they mate and reproduce? (and do the guests get to watch this in the "natural environment" or do they have some privacy?)
The experiment sounds cool, though it does seem to favor they predators...
My sig hates me. That's ok, I never cared for it much anyway.
If you want to know more about artificial living creatures (either robots, within computers or art, ...), visit Artificial Life Online.
--- Sigmentation Fault - Comments Dumped
...and at 2am they acheived consciousness.
You know, the project in which strains of program code had to survive, mutate and grow in an artificial world. The project seems to have been canceled, but a search on google still reveals a lot of its details.
The programs had to battle for cpu cycles in order to survive. Interestingly, when the project became distributed (ie, ran on the net) the programs seemed to move to the computers that were mostly idle.
no sig error.
I don't think these guys took 7th grade Biology. There's supposed to be this "cycle" where everything dies and is used by the lowest members of the food chain.
But what really confuses me is that there are SO few predators. In nature, there are MUCH fewer predators than prey.
They should probably rename the "predators" to "parasites".
If you patch a mess, you get a patched mess.
They've hard-coded too many rules already.
one simple example from the first linked doc:
"All prey send out the same infra-red light, different to the predators, and the audience will see that the prey robots have no instinct to run from each other but are happy to graze side-by-side under the light sources. "
If there was real evolution, one of the prey could learn that it could become dominant by preying off other prey. They'd be trusted, and would have a massive advantage.
I think what they're demonstrating is clever detection and manipulation, but not in any way intelligence (AI) or evolution.
THL.
Keeping
When MIT's AI lab was getting started (around the 1960's I think), they got really interested in robotics. Now, this isn't obvious to me. What does intelligence have to do with robotics? Doesn't a Turing Test (which by its nature involves bits, rather than physical world) more accurately reflect the nature of intelligence? Well, the thinking at the AI lab was that robots were faced with a much more realistic picture of what humans had to navigate. That robotics by its nature involves dealing with uncertainty, with unpredictability, and so building a virtual intelligence wouldn't really illuminate the real problems of intelligence.
I think we should enact restrictive legislation against the development of robots before it gets out of hand. If science fiction has taught us anything it is that robots will either...
1. Be incredibly useless
2. Provide comic relief
or, the one I'm concerned about...
3. Turn on humans, hunting us down one by one with unrelenting persistence.
I Heart Sorting Networks
Are they giant robots?
Do they fly on super-rockets?
Where can I enroll?
On a gallery overlooking the feeding pit ^H^H^H^H^H experiment lab...
TechA: "Aren't there meant to be 15 predators down there? I can only see 14"
TechB counts...
TechB: "Yeah, shit!", produces mobile, "I'll give Sharkey a ring..."
TechB, looking at mobile: "Batterys are dead. That's funny, I only charged them this morning..."
Insert dramatic exchange of glances and pause, followed by
AAAAAAAAAGHHHHHHHHH!!!!! Chomp! Chomp!
TechA in feeble voice "Agh! Number fifteen really is a bagbiter
TechB: It's, erm, sucking away my power dude!
etc etc...
Tales from behind the Lagom Curtain
This is not evolution, it is individual learning. At least at the robot-individual level, there are no random mutations and there is no death - both vital aspects of evolution.
This chap was on "The Big Breakfast" this morning (uk) and I'm sure he said that there was actually 20 or so "prey" and about 10 "predators"....
Quite interesting (ignoring the presenters inane comments)....but at one point the predator was "zapped" by the infrared from the camaraman's equipment.....
After actually visiting the Magna site, I've found that this "scientific" experiment is actually a modified "Robot Wars" meets Vegas.
They talk more about the "dramatic music and lighting" than the design of the supposed experiment. Furthermore, who builds a custom arena to run a true AI experiment? This is just a publicity/TV ratings ploy.
If you patch a mess, you get a patched mess.
"...spectacular 30 minute live action show - complete with atmospheric lights, smoke and music."
"Each show will begin in darkness. Dramatic music will flood into the arena as guests prepare themselves for the spectacular light, sound and science show."
Maybe I'm just a little jaded right now, but this sounds more like a circus show instead of a serious scientific experiment. I'm sure these are very complex robots, and the underlying idea is very interesting, but the whole BattleBots spin on it seems to trivialize the work. Now of course if he signs up Carmen Electra.......
I posted to
It's called battle bots. cheezy reference to stupid show=-1 over-rated.
Ok, so they are learning autonomous systems eh?
Great, how bout we let them learn something other than death and destruction?
Johnny-5 must hate hearing this news.=cheezy reference to stupid 80's show=+5 priceless
Sent from your iPad.
Yeah, like none of them has written a simulator showing what the robots could/will do until the year 4000AD.
If the prey could learn on its own how to "fight back", it would be an amazing acheivement in A.I, and you wouldn't need little robots runnnig around to demonstrate it.
How's about we start gearing them up to kill or co-exist with something biological, maybe robots using horseshit as fuel, that'd be a natural environment.
I find the light interesting because it's something available in our natural environment, it'd be cool if the robots could use more of our natural environment to survive.
Survivalist robots! Let them loose in the woods and six years later they are talking about toppling the fedral government. Give them a Leatherman and in six generations they'd build a city.
e4 e5
Sigh! This is outrageous. Cognitive Science as opposed to Good Old Fashioned AI was I think one of the most sensible currents in recent day CS research. And now just to discredit whatever sensible, realistic research occurs in these fields within the academic community here is Yet Another Crazy AI project grabbing front page visibility at
Prof..you give CS a bad name !
**
Hm, I'm wondering how the people in charge intend to maintain the sum of energy within the arena/universe. What happens if a spectator gets a little too attached to the prey and brings a high-powered flashlight?
:)
This kind of resource balancing/world resource design scenario can get tricky... They ought to have called in Sid Meier
Blearf. Blearf, I say.
They 'reproduce' by taking the programs evolved by the more successful robots and combining them - pretty standard GP stuff, really. Those new programs are then fed back into the environment and allowed to evolve some more.
++ Say to Elrond "Hello.".
Elrond says "No.". Elrond gives you some lunch.
Sounds like this dude took these bots and just modded a few to feed off the others. I encourage anyone who has an interest in robotics, even just a passing fancy, to check out that link. They are incredible fun.
Were'd this autonomic crap come from? Gee, for the last 4 years I'd thought I'd been working on autonomous robots, going to conference with autonomous robots, etc. and know I find out they were autonomic. Oh well, I guess this means no Ph.D. for me. Anyone know how to break into the fast food biz?
I don't even think the Discovery channel could get away with airing that kind of orgy.
I really hate Dan Patrick.
The article in this month's IEEE Spectrum magazine, experimentation with modular robotics, seems more worthy of the label "ground-breaking."
Think of it like the team who found the Titanic. Roughly zero scientific learning, but the public interest in it brought in enough money to fund development of the remote vehicles. Once the cameras point to something else, they're left with some expensive new toys to use to do some real work.
Nope, no sig
Wow, they've really messed up the predator/prey ratio. Usually prey outnumber the predators by quite a bit.
Plus, the hype seems a bit Barnum-esque.
...if we combine this technology with that of the Meat-Eating Robot. :)
"Ask not what your country can do for you." --John F. Kennedy
Perhaps someone that works on this kind of thing can answer this question for me:
I can see that this might be a fun public spectacle and all but what, if any, are the advantages of building actual physical robots over doing simulations?
I am confused by the presentation of this as an experiment. I expect an experiment to be designed to potentially falsify an hypothesis. Is this designed to investigate predator/prey ecologies? If so, would it not be cheaper and more effective to write simulations or use some branch of discrete mathematics to model interactions with different starting values of parameters?
The only practical thing that I can see coming out of this is physical experience building robots, which is cool but is not what the aim of this "experiment" seems to be.
...as long as they don't build some that could make electricity from ingesting (and digesting) organic matter. That would make me feel uneasy...
"In the course of the last blackout, several people have been found dead after being attacked and half-devoured by their vaccuum cleaners..."
Reminder: find a new sig
I didn't read over this too carefully... BUT
I have have major objection to this. If they are trying to model natural systems, why do they have 6 prey and 15 predators??? In the real world a large prey population is needed to feed a smaller predator population. And while sometimes predator populations may get too big to support themselves, I highly doubt they will ever grow to over twice the prey population. Are they trying to model a system after a famine or disease wiped out the prey?
My prediction: The massive amount of predators quickly "kill" the prey and then if they can adapt quick enough, kill each other until one is left that eventually dies because it can't eat...
Object oriented design is perfect for this sort of thing. I did a simple experiment in Java, where predators, prey and food pellets were objects. Each object could have many different characteristics which chould be set when each object was spawned, which kind of mimics evolution. Also, if the logic in an object needs an upgrade (ie: The preditors are not too bright) it is easier to make modifications to the program instead of rebuilding a real robot.
I guess anything with real robots has a certain coolness to it, but any serious research in AI is better done in software simulations (not that I did any serious research, I was just learning Java and OO design).
I've seen about 20 posts now saying "duuuh, not enough prey, too many predators."
;P
Just like in real life, this is a FOOD chain. On a food chain, there are some animals that are prey AND predator.
Example: My cat eats mice. It is a predator in that regard. A fox would eat my cat. In that case, my cat would be prey.
The robots in this called "prey" are ones that can ONLY feed off the light trees. Some predators feed on them. Other predators feed off those predators, and so on.
Bunch of freakin' rocket scientists!
Fighting Robots? Manga? ... oh.. Magna.. =(
Just wondering a little here,
What if as the 'experiment' progresses, starvation
conditions are slowly created.
It would be kinda cool if the prey-bots (if provided with the ability) started hunting their own to survive, rather than seeking out those light food sources. And perhaps more interesting would they develop techinques to save energy.
The ability to change one's food source would through something interesting into mix.
It would be neat to see these robots in action after they had several months of experience pitted against each other...
Calling this an "experiment" or "science" is complete BS. This has no value. Anything you could learn from a robotic simulation of that nature, you could learn far more efficiently from a pure software simulation. This is clearly entertainment masquerading as science. Now, that doesn't mean it wouldn't be interesting to watch, but, for crying out loud, don't call it science!
World-first Living Robots show set to open at Magna in March 2002
ARTIFICIAL intelligence machines, cyborgs, androids or replicants, call them what you will. But free-thinking, independently acting machines have captured the imagination of authors, film-makers, artists, the military and governments for a long time.
From 27 March 2002, a colony of Living Robots, divided into 15 predators and 6 prey, will be will be on show at the Magna Science Adventure Centre, Rotherham's £46m Millennium Commission Lottery funded attraction.
'Living Robots' is a world-first experiment into artificial evolution - a culmination of eighteen months of research by world expert and Robot Wars judge, Professor Noel Sharkey and his dedicated team at the Creative Robotics Unit at Magna (CRUM)
The Living Robots have one goal, to obtain enough energy to survive and breed. The prey find their food from light sensors within the arena, while the predators feed off prey by stalking and chasing them before sucking away their power.
This groundbreaking experiment is being transformed into a spectacular public show at Magna. The amazing exhibition will take place in a purpose built arena, designed to hold 500 people at any one time.
In place of lectures and diagrams, the groundbreaking technology used in the robots will be demonstrated to Magna visitors in spectacular 30 minute live action show - complete with atmospheric lights, smoke and music. Guests will witness the robots in their natural environment, fighting for survival, learning and evolving as time goes on.
Each show will begin in darkness. Dramatic music will flood into the arena as guests prepare themselves for the spectacular light, sound and science show. Firstly, a 'prey' robot will be introduced - a good guy.
These smaller robots are powered by light and will automatically search the arena for special light spots to refuel. It is not remote controlled, but is full of computer chips controlled by an 'artificial neuron network' - a brain - and when it moves, it is because his brain tells it to.
Secondly another prey robot is introduced and the narrator will demonstrate how the prey can recognise friend or foe. This is done by an infra-red 'sniffing'. All prey send out the same infra-red light, different to the predators, and the audience will see that the prey robots have no instinct to run from each other but are happy to graze side-by-side under the light sources.
The one prey is then sent back to its pen. As the light dims a predator will enter stage. This is higher up the food chain than the prey, and survives by feeding from their power - the bad guy. The audience will be given a demonstration as to how the predators use its long tusks to entrap the prey and the sucking the power from the prey's battery. This is instinct - not remote control.
When the demonstrations are over, the show begins. All the predators and prey are released and from this point on, there is no control. Will they fight back, will they run and hide? No-one knows, with each day, the robots change and evolve, and their actions will alter. Audience participation is encouraged, the audience is asked to each pick a favourite, a pet to cheer for throughout the show, while the narrators are on hand to answer any questions.
The show will run throughout the day, times may vary. The show is included in the Magna ticket.
Acts@core.mailboks.com Acrux@core.mailboks.com Adam@core.mailboks.com Adar@core.mailboks.com Ada@core.mailboks.com
According to Robert Bakker (sp?) - the bearded guy with the cowboy hat you see on every dinosaur show on the Discovery Channel - a balanced environment will have only 2% of the animals as predators.
Dude, somebody's 'Overrated' button is sticking again. (like EVERY friggin comment is modded -1: overrated)
Apparently, scientists are hoping to train a "breed" of robots capable of taking on the Battlebots. All of this got started when the scientists noted that the Battlebots TV show consistently beat out Science Digest in the ratings war. Never tick off a room full of PhD's...
The Living Robots have one goal, to obtain enough energy to survive and breed.
Sounds a lot like my own life.
Gotta get some more of that breeding, though.
with no real scientific significance. The methodology is way off.
Most obviously, you need far more prey than predator in the "ecological" system they propose.
Secondly, there needs to be far more of both types of robots in the system, and they need to have some minimal learning abilty. For instance... take over a whole building, placing feeder stations in random locations at a level where the prey can get to them. Make the prey different in design from the predators as well, so that they can find refuge in certain locations where predators cannot go. Make the prey somwhat competitive or territorial as well, so that they all don't end up packing into proteted area's.
Both predator and prey should breed (sharing their learned AI behavior and passing it down to their progeny), with new robots being introduced upon successful completion of the breeding cycle.
Make the feeder stations for the prey have finite resources... meaning that it can only put out so much food (power) each day.
Program two entirely different base sets of "instincts". Prey animals look for food and safe area's, congregate together in packs for protection, and seek refuge area's. Give them a docile pack mentality so they form bands and don't accept outsiders (other than breed "babies").
For the predators, make them solitary and aggressive (canibalistic)to other predators except when they need to mate (arbitrary cycle of time).
Make the prey have a minor defense from predators from the front only (as a programmed behavior). When attacked from the front by predators, the predator is stunned and looses some energy and has to learn to attack from the rear.
Give both a power management scheme as their central programming that hooks into their behaviors. They learn through this as part of tehir AI since their goal is twofold to breed and survive by acquiring energy.
I am sure there is more... it just seems that the experiment is really more of a press deal than anything else. Give us real science.
I am pretty sure that building these robots with complicated behaviors (as listed above) is technically not feasable just yet on a minor budget and due to programming an size constraints. However, the results would be interesting to see.
Another roboticist, Mark Tilden(http://www.wired.com/wired/archive/2.09/til den.ht), actually builds robots that have no CPU's. He fashions them after insects by having just a simple circuit board, after an action proves unsuccessful it gets changed slightly and like this the robots learns. I heard about one experiment where he took a number of solar powered robots (built out of things like walki-talki parts) that were programmed (I'm not sure of all the details) to find light and set them in a room with a few light sources. He observed behavior that some of the larger ones broke smaller robots and ended up using their parts to form a barrier around the light source.
I stole this Sig
For those who don't know, Noel Sharkey judges the UK Robot Wars. I wonder if he's borrowed any of the house robots for the predators :)
In the spoon, there is no Soviet Russia!
No way! Noel Sharkey was my professor at Sheffield University! He also judges the UK Robot Wars. And that's all the useless information I have for you today.
;-) Blatant Karma Whoring (suckey, suckey?)
Wahey, I feel famous.
Noel Sharkey
Homepage
Google Cache
I think the Comp Sci web server is down so you should probably check the cache first cause you don't want to slashdot it.
Pinky: "What are we going to do tomorrow night Brain?"
Brain: "I would tell you Pinky but this 120 char limi
the RESULT depends on the goals you DEFINE:
'The Living Robots have one goal, to obtain enough energy
to survive and breed.'
thus, it is not like evolution at all, but comes with
a built-in BIAS that DEFINES their evolution.
"Think again before postulating the drive to self preservation
as the cardinal drive in an organic being. A living thing desires
above all to vent its strength - life as such is the
will to power - self preservation is only one of the indirect
and most frequent consequences of it". (Freidrich Nietzsche)
Both articles are /.ed, so if I repeat, I apologise in advance.
But, the first I recall reading about predator/prey robots in this exact configuration was done by Mark Tilden, pioneer of Analog Robots.
Sure, it's been done, but so what? All scientific breakthroughs require repeated reproduction of results, otherwise, it's just some crackpot in a basement.
They ignore the fundamental rule in predator/prey relationships: there's more prey than predator ...
It's that triangle theory we all learned in high school biology.
When prey is outnumbered by predator, prey disappears, and then eventually predator disappears.
in order to miss where the selection ocurred. Only the surviving bots reproduce. They were selected in that they survived. Survival rate as a measure for fitness is not too crude, and this can be deduced by the fact that survival rate is the only measure of fitness. Well, that and ability to reproduce. But what you're doubtless thinking is that there are other fitness carachtaristics - like size, copmlexity, intelligence etc. These are survival charachtaristics only when they are means for survival, which they sometimes aren't. The only thing that an animal always wants is to survive. Evolution is not unilineal.
now every surviving bot has the same amount of fitness (offspring). That seems to be some binary kind of selection which I at least have never come across in real life
On the contrary, that's exactly what happens in real life. Indiviuals which survive either Reproduce, or Do Not Reproduce. And in a lot of animals, like, oh, say, humans - the number of offspring per reproduction is quite binary - 1 or 0. The fact that a human can produce more than one offspring in a lifetime is based on its multiple reproductions. Which, by the way, the robots also have.
PUBLIC SPLIT ON WHETHER BUSH IS A DIVIDER -CNN scrolling banner, 10/15/2004
'The Living Robots have one goal, to obtain enough energy to survive and breed. The prey find their food from light sensors within the arena, while the predators feed off prey by stalking and chasing them before sucking away their power.'
ugg...must feed from flourescent lighting....
must not let pointy-haired boss get me....
this doesn't seem like evolution to me.
So their programming changes, but their bodies don't? It's probably much, much easier, for a given environment, to have a physical change than an increase in intelligence to survive.
Temp drops, say, what's easier - grow a thicker coat, or evolve the brains to harness fire?
Still, if they evolve any interesting behaviors, I guess it might be cool in the end...
Predator & Prey. Great title.
Professor Sharkey The well-meaning, but ill-fated scientist.
Guests will witness the robots in their natural environment. The bored, idle rich audience. The bored, idle rich, unsuspecting audience.
locked in an arms race that must end in stability or extinction. The dramatic situation.
The Predators have to capture the prey, immobilise them, and then extract their battery power with an energy-sucking fang that is stuck deep into the middle of the Prey. Vampires. Mutant Robot Vampires.
The experiment goes awry, with the robots turning on the audience, then being unleashed on the world. Uber-hacker Ariana Richards (or maybe Sandra Bullock) has to interface with the robots ("Oh, I know this, this is UNIX!") and distract them while Keanu has uses the robots one weakness in a race against time to save the planet. Paul Reiser gets killed try to capture one of the Mutant Vampire Robots for the defense industry.
We are evil, because I just sold my soul to santa!
'Drivelling Slashdotters' is a world-first experiment into artificial evolution - a culmination of four and a half years research by CmdrTaco and his team. The colony is divided into two species: Moderators and Posters. The Posters have one goal: to obtain enough karma to sound off about anything without being moderated into obscurity. Moderators feed off Posters by stalking down trolls, first posts, and anything vaguely factual, and sucking off score points.
In place of erudite discourse, the groundbreaking technology used in slashdot.org will be demonstrated to guests in a spectacular live-action show - complete with more-heat-than-light, flames, and random musings. Guests will witness Slashdotters in their natural environment, fighting for survival, learning and evolving as time goes on. Or not.
Each show will begin in darkness, and remain in darkness. Initially, a 'First Post' will appear. This simple creature is controlled by an 'artificial moron network', and it posts for no apparent reason.
Then a Moderator will appear. This is higher up the food chain than the Poster, and survives by feeding its ego off the Posters. The Moderator will immediately mod down the Poster. This is instinct, not reason.
And so the show goes on... and on...
(No offence intended...)
For those who are interested, check out the book "Artificial Life". It's not heavy on the tech, but is interesting, and is good on the history of artificial life type stuff. I forget who the author is.
Audience participation is encouraged, the audience is asked to each pick a favourite, a pet to cheer for throughout the show, while the narrators are on hand to answer any questions.
/Buzzword> when is isn't is getting pretty annoying.
/Buzzword>. It's < Buzzword> audience participation < /Buzzword >. My bad.
Attempting to lable everything < Buzzword> interactive <
Oh, wait, I'm sorry. They never actually said < Buzzword> interactive <
-
- - You can't take something off the Internet! That's like trying to take pee out of a swimming pool.
This is a "ground breaking" experiment? Hello? Stefano Nolfi and Dario Floreano have already done essentially the same thing with a couple of Khepera robots. The only real substantial difference that I see is that this experiment is on display for the public.
References:
Floreano D. and Mondada F. (1996) Evolution of homing navigation in a real mobile robot. IEEE Transactions on Systems, Man, and Cybernetics---Part B: Cybernetics, 26(3):396--407
Nolfi S. and Floreano D. (1999) Co-evolving predator and prey robots: Do "arms races" arise in artificial evolution?, Artificial Life 4 (4):331--335
Well, not strictly an example of the type you ask for, but only if you remember that it is the genes that are pushing for survival, not the individuals that carry them.
If there is hope, it lies in the trolls.
The plural of "CD" is "CDs". The possessive is "CD's". Figured you might want to know that..
I am looking into doing something involving genetic algorithms as a research project. One idea that was proposed that, the more I think about it, the more intriguing it becomes, is the concept of geography. That is, having distinct sub-populations that rarely cross-breed. I'm thinking about implementing a simulation of this, perhaps with an environment that is similar to one that these real robots work in. It would be interesting to see if several subpopulations that rarely leak across would introduce severly new and effective tactics.
Creatures, a book on the making of an alife game, was reviewed on /. a while back. I gave it a read, and started daydreaming about some cool applications.
Ant farms are fun - a screen saver that shows alife creatures of one sort or another going about their lives would be fun too.
Watching colony members battle it out and evolve over generations would be tres cool.
Making the application distributed in some way, so that there is migration of your alife to someone elses pc/colony would be cooler still.
Publishing an api so that users could code their own alife would be the coolest yet. Imagine coding your own creature, spawning a few copies of it, and releasing it into the great, wide net. It could battle for supremacy on the screens of other users, and someday, one of its ancestors could wander its way back onto your screen, perhaps evolved in a way you'd scarcely recognize.
Quick, someone go code it - i'd buy it.