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Why The X-Box Network Will Fail

angkor wrote to us an article from The Register that looks at what Microsoft is planning for the X-Box Network. The factual information is educating on it's own - and the analysis of why they think it will fail is interesting as well.

144 of 442 comments (clear)

  1. man.... by npietraniec · · Score: 2, Insightful

    We just want the X-box to fail soooo bad, don't we?

    yay slashdot

    1. Re:man.... by LennyDotCom · · Score: 2, Troll

      I don't want it to fail sooooo bad

      I want it to fail super dooper sooooooo bad!!

      --
      http://Lenny.com
    2. Re:man.... by quantaman · · Score: 5, Insightful

      The reason we want it so fail is because we fear it. We fear it is because if it becomes the dominant consol you KNOW Microsoft is going to use it as a lever to force themselves more and more into the home, that's why MS cancelled WebTV, this is a stronger candidate for getting MS into the living room. Also consider that so far Sony and Nintendo have played relatively nicely in the consol market (from a consumer rights point of view), just look at MS's track record and decide wether you want that company controlling the consol industry too.

      --
      I stole this Sig
    3. Re:man.... by dj28 · · Score: 2, Insightful

      Are you on crack or something? Who says you HAVE to purchase their products? Do they "force" themselves on YOUR desktop? Do they prevent you from installing linux/freebsd/whatever on your hardware? How is that any different than the home entertainment area? A lot of people here forget that you don't have to purchase any of their products. Contrary to the prevailing thought here on slashdot, you DO have a choice. And if you "fear" a little plastic box, then you need some serious counseling. I personally don't think the people here "fear" it; you're all alone on that one.

    4. Re:man.... by Manitcor · · Score: 3, Insightful

      Console systems play nice???

      Console gaming is one of the most cutthroat industries out there. If you think Nintendo and Sony play nice then you're kidding yourself. The difference is that Nintendo and Sony and the others have great PR control so you rarely hear about how crazy the market is.

      Honestly MS may be big and bad in the PC market, but I don't think they know thing 1 about the console market. They are also entering a market against competitors that have an entrenched user base and long term publishing agreements. Plus they have very deep pockets as well.

      I don't see Nintendo or Sony giving this market up without a massive battle. They have all the cards and MS is the young upstart and they have to learn the entire industry from scratch. They've already managed to piss off EA, big mistake.

      MS may fly or MS may fall but whatever the outcome I think we are going to see some serious sparks fly.

      --
      "Don't mess with him, he taunts the happy fun ball."
    5. Re:man.... by EnderWiggnz · · Score: 2

      the problem is, Halo is the only decent game on the damn system.

      hope you're happy masturbating over your single game and 100 more polygons per second or whatever.

      --
      ... hi bingo ...
    6. Re:man.... by jcoleman · · Score: 2

      The one thing you can say about the X-Box, and I don't think there's any denying this, is that they did the hardware right. 8 gig hard drive, Dolby Digital sound, HDTV compatibility, broadband network port, DVD and audio jukebox out of the box.

      I'll be the first in line to bash them if they get something wrong with their OS and Office software, but MS can actually do things right. I use MS Office on my Mac and I couldn't be happier with it. It is a wonderful product, leaps and bounds above the PC version.

      MS is actually doing something right this time, so don't lump the X-Box strategy in with their OS strategy and bad-mouth them accordingly. If they can get the online console gaming thing right, they deserve to be in the living room. No one has been able to do it right, so let's hope they can pull it off. If will be masterful if it happens according to plan.

    7. Re:man.... by sheldon · · Score: 2

      Wow, I thought Microsoft canceled WebTV because it totally sucked to use and nobody was buying the damn things.

    8. Re:man.... by AndrewHowe · · Score: 2

      There were no decent games on the PS2 for ages after it came out. I finally bought my PS2 with Gran Turismo 3. It's OK, and Grand Theft Auto 3 is fun for a bit, but I'm still fairly unimpressed by the PS2 range.
      If I had any money right now I would buy a GameCube just for Super Monkey Ball. But I don't (getting married 1st June) and the rest of the GC launch titles are pretty average IMHO. Pikmin looks interesting.
      Anyway... E3 is upon us and there are plenty of nice games for all platforms showing up. All this fanboy squabbling is missing the point. Games games games!!! Woohoo!

    9. Re:man.... by EnderWiggnz · · Score: 2

      egad, i'm getting married June 8th - isnt it totally insane how friggin how much money you spend...

      i feel like i'm walking handing out $100 bills...

      me, personally... i'm waiting for WCIII :-)

      which... right after i get back fromthe honeymoon - i will ignore my lovely wife for months :-)

      --
      ... hi bingo ...
    10. Re:man.... by nomadic · · Score: 2

      So they have a right to manufacture and sell what they want, they have a right to set the price to what they want, they have a right to sell where they want, and they have a right to make any networks, accessories, games, etc. that they want.

      But we DON'T have a right to voice our opinions?

    11. Re:man.... by Error27 · · Score: 2
      >>Who says you HAVE to purchase their products?

      You may as well. You've payed for it already when you buy your hardware.

    12. Re:man.... by damiangerous · · Score: 2
      The one thing you can say about the X-Box, and I don't think there's any denying this, is that they did the hardware right.

      Sure that can be denied, quite easily, because they didn't do the hardware right and it's killing them. They grabbed nearly off the shelf parts and shoved them together to make basically a PC. This is expensive and inefficient. They don't make their own hardware, they have to pay someone else to do it for the, and they can't take advantage of any technological advances.

      Sony, on the other hand, has their own fab plant. They designed custom chips, and they recently miniaturized even more to cut costs. Sony and Nintendo are making money on their hardware, even after cutting prices. Nintendo has a similar arrangement. Microsoft is losing money, and that was before they were forced to cut prices to keep up. The X-Box division is hemorrhaging cash right now with that couple hundred dollar loss per box. Sure, they can afford it for now, but they have to keep evaluating how long it will take them to get entrenched in the console or set-top box market. They have to decide if it's going to happen at all, and if they need to stay in or cut their losses. They're playing a dangerous game, and it could go either way.

    13. Re:man.... by AndrewHowe · · Score: 2

      Yeah, that kind of marriage is every woman's dream...
      Seriously, I'm getting married in Transilvania, not the most expensive place on the planet, and I've already spent more than a thousand of your US "bucks". And it's not even in a church.

    14. Re:man.... by Datafage · · Score: 2

      CBDTPA. You were saying?

      --

      Nicotine free Amish .sig.

    15. Re:man.... by Afrosheen · · Score: 2

      "Do they "force" themselves on YOUR desktop?"

      Well when Gateway, Dell, and nearly everyone else preinstalls windows, the answer is a clear YES.

    16. Re:man.... by jcoleman · · Score: 2

      When I say they got the hardware right, I mean games-wise. DVD allows for more data, and the audio player was really meant as an add-on, for games like Amped. You won't see audio- and videophiles buying X-Boxes for the DVD player and jukebox, but they're nice additions, especially for college students.

      It's awfully nice to use that HDTV and digital surround sound system of mine to play games. Much better than a 17-inch monitor. :)

    17. Re:man.... by DrSkwid · · Score: 2

      We got our chipped and now have maybe 150 games to choose from. Still can't play many of them for more than 30 mins without boredom. Here's the ones I can play and play

      International Superstar Soccer 2 : Amazing
      Burnout : omfg - high speed driving on the busy freeway
      SSX Tricky - owned me for 3 weeks solid
      Gran Tourismo - another omfg

      On the XBOX I tried in a store I played Project Gotham - won the race on my second try. Wasn't overly impressed with the GFX. And besides I wan't playability, playability, playability first, gfx are a bonus.

      When you plonk it on the rumble strip in GT3 you know you hit the kerbs. PG - lame

      --
      There are places where the networks are not touching,and there are places where they are-Boeing's Lori Gunter
  2. lock you in by Jucius+Maximus · · Score: 5, Interesting
    It seems that this is conceptually similar to what they are trying with Windows Product Activation and the .NET subscription.

    They want you to get on the service and pay a fee per month. This way you are subscribed and you don't own the product. You are only "licensed to use it."

    The thing is that this is a proven profitable model. Look at Ultima online. It's pulling in a cool US$million every month with no signs of stopping. And Everquest is delivering on similar dreams of avarice.

    It seems to me like MSFT is trying to cash in in the same manner with using a proven business model.

    1. Re:lock you in by zerocool^ · · Score: 3, Interesting

      It seems that this is conceptually similar to what they are trying with Windows Product Activation and the .NET subscription.

      They want you to get on the service and pay a fee per month. This way you are subscribed and you don't own the product. You are only "licensed to use it."

      While this may be true in this case, you really have to think: There are lots of online gaming arenas that are free (battle.net), but they are completely within their right mind to charge a monthly fee for it. The monthly fee goes to cover the cost of the equipment, which is already sunk, plus the cost of bandwidth, plus probably to subsidize the connection thingie that you have to buy to get it to work.

      As far as I see it, the recurring income isn't a cause for M$ conspiracy theory, the question just remains that if sony can do it for free, how much better does M$'s have to be in order to convince people to pay for it. Plus they're going to have to sell a LOT of subscriptions in order to make money, and the making money will only be down the road (note there's no monthly fee until after the first year). Plus if this does push XBox sales, is that really a good thing? Is the XBox still being sold under cost?

      Now, per the slashdot usual, I have to point out that M$ doesn't NEED the money, blah blah, $40 billion dollars blah blah. Still, I don't see a problem with asking people to pay every month for a quality service that costs them money every month, in addition to having a large sunk cost.

      ~Will

      --
      sig?
    2. Re:lock you in by sheldon · · Score: 5, Insightful

      the question just remains that if sony can do it for free, how much better does M$'s have to be in order to convince people to pay for it

      But Sony isn't going to do it for free. Sony is just not going to do it. That is, all Sony is going to sell you on your PS2 is a modem/network adapter to allow you to connect to your pre-existing ISP.

      From then on, whether you play a game online or not is entirely dependent upon your relationship with the software publisher of the particular game. So in the case of playing Everquest, you will pay $10/month to Sony. If you want to play some other game from Sega, you will pay $10/month to Sega and so forth. Now some games may sell so well that the publisher includes online play in the price of the box, like Blizzard does with Diablo, but I suspect most won't be like that. There will either be a charge to get to the Sega network, or per individual title.

      So the Sony model is actually going to be far more expensive per month in order to get access to the same number of games as the Microsoft model. I think this makes the Microsoft model far more compelling from a consumer aspect.

    3. Re:lock you in by Lord+Ender · · Score: 2

      If Microsoft tries the same things as Everquest that would be truly bad for the U.S.A.. My roommate plays EQ. He just now went to bed (at 11:20am) because he stayed up all night playing the game. It is no problem though, since he already dropped all of his classes and is just living in the dorm room so he can have a faster internet connection for EQ. If Microsoft adopts these types of games, they cam make them mainstream, and that could be really bad for a lot of people.

      --
      A slashdotter who didn't build his own computer is like a Jedi who didn't build his own lightsaber.
    4. Re:lock you in by Kanon · · Score: 2

      You said: "they have not released an expansion pack for years"

      I beg to differ

      http://www.uolbr.com/

    5. Re:lock you in by rseuhs · · Score: 2
      The thing is that this is a proven profitable model. Look at Ultima online. It's pulling in a cool US$million every month with no signs of stopping.

      OK, how many XBoxes are sold? 3 million, 4 million?

      Let's assume that finally sometime there are 10 million sold. (optimistic)

      Let's also assume (also optimisticly) that 10% of XBox owners actually subscribe to the 10$/month XBox service, that would be 1 million subscribers or about 5 times as many as Ultima online has.

      Microsoft said they invest 2 billion in XBox live.

      With 10 million per month, (120 million$ per year) they are profitable by 2017, if we also assume that they don't have any costs.

      Keep in mind that my assumtions are pretty optimistic. There are how many PCs? 1 billion? 600 million? How many are primarily game systems? 200 million, maybe 300?

      From those huge number, only 250000 are subscribed to Ultima Online. That's less than 1%. Maybe if you add Everquest and all other games this number might go up to 2 or 3%, but still nowhere near the 10% I used.

      If I would hold Microsoft stock, I would sell them. Now.

    6. Re:lock you in by KirkH · · Score: 2, Insightful

      Keep in mind that my assumtions are pretty optimistic. There are how many PCs? 1 billion? 600 million? How many are primarily game systems? 200 million, maybe 300?

      Considering that some of the best PC games (The Sims excepted) only sell a few hundred-thousand copies, I think the idea that there are 300 million game PCs out there is amazingly optomistic.

      Halo has sold more than 1.5 million copies with an installed base of less than 4 million Xboxes. How many copies of Quake 3 were sold?

      My point is: console games regularly out-sell PC games, so I would say there are not very many PCs out there that are primarily game machines (i.e. kept up to date enough to play the latest games).

    7. Re:lock you in by CoolVibe · · Score: 2
      Let's turn that argument around: What if their servers turn to shit within the first two weeks they go online, and stay broken because they can't handle the load? It could happen, microsoft underestimated heavy load before (case in point: terraserver, which had BIG problems).

      Would you still want to pay that amount?

      I'll leave this question open...

  3. Potential Reason by briggsb · · Score: 5, Funny
    It could fail if the user base dwindles to 0 because of this accessory.


    Seriously, why are we so fascinated with failure. It's like some gossip rag that's so excited by some movie star getting busted for drugs.

    1. Re:Potential Reason by ahde · · Score: 2

      We like to see Enron fail because its competitors (and the TV networks they own) want you to want it to be destroyed.

  4. Apostrophes count by Anonymous Coward · · Score: 3, Insightful

    The factual information is educating on it's own.

    Sheesh. Would you dorks learn the difference between the contraction it's and the possessive its? "The factual information is educating on it is own" ? Thppft.

    1. Re:Apostrophes count by stang · · Score: 3, Funny
      In fact, this possesive [sic] form was correct until the 19th century.

      Thou art quite Correct; there if No need to change from the Claffic Formf of our Anceftorf. Efpecially when creating ftorief on the Front Page, any fort of grammer Shall be Deemed Appropriate and Valid ufage.

      Beesidez, d00d, if u cant talk the talk how d0 we know if u can walk the wak?!!!?

      --
      "200 Quatloos on the newcomer!" "300 Quatloos against!"
  5. The fate of XBOX Live by dnaumov · · Score: 3, Insightful

    There are just 3 factors that will decide whether the XBOX Live Network will fail or not:

    1) The amount of playable games.
    2) The quality of the service (reliability, speed, etc).
    3) The price.

    XBOX does indeed have a very good amount of games coming, theres no denial for that. Unreal Championship is one, MechWarrior is another and more and more are being announced. However, the 2nd factor is what I think will decide the fate of this Network. If it's avaible to a lot of people, is relatively fast and is reliable, then you can count on a lot of people shelling out quite a lot for it.

    Yet somehow, I wouldn't count on the service actually being as reliable as they claim it to be.

    1. Re:The fate of XBOX Live by (trb001) · · Score: 4, Insightful

      There are just 3 factors that will decide whether the XBOX Live Network will fail or not:

      I disagree, I think there's at least a fourth. The thing about game consoles is, they're immediate. With the old Nintendo you put your cartridge in, hit the power switch and you were playing Mario Bros. in under 5 seconds.
      When the playstation came out, it had that stupid splash screen and took so long to load that you could run and get a beer, hit the bathroom and still make it back in time for the opening credits.

      If people want to play online computers games, they'll play them on the computer. Yes, yes, you'll have a certain percentage of the population that thinks computer games are stupid and only for the geeks. You'll also have the segment that really want to see how Halo does as a multiplayer game. It's kinda like the Star Wars phenomenon...even if every critic said the movie was a waste of time, you'd still have 100 people lined up opening night dressed as Jedis and Stormtroopers because they WANT to.

      Another item to consider is how updateable a game is. With computers, you download an upgrade, install it, you're done. But that's never been the idea behind game consoles. Games on game consoles were practically treated as hardware. They were physical objects that you could manipulate with your hands, making them much easier for non-abstract thinkers to handle. They were also standalone. Your copy of Duck Hunt was the same as his, and hers, and theirs. Now, you'll need to download patches onto the XBox hard drive in order to play games, a concept that was familiar only to PCs in the past and something that, IMHO, console gamers never wanted to deal with.

      Just my thoughts, but I kinda liked the idea of consoles games remaining consoles, disconnected form the world and FAST...Playstation made up for the speed with breakthrough graphics, but XBox is going to have to do one better, methinks.

      --trb

    2. Re:The fate of XBOX Live by Bagheera · · Score: 2

      There are at least two other factors to consider. The first, and probably most important, is "how easy is it to get this kit on-line?" That one factor may be the deciding factor for any console trying to break into the on-line market. If it's a beast to configure, only those willing and able to deal with configuration will do it.

      The second factor is 'redundant functionality.' The point here being that all the on-line services I've seen (excepting Saga's old Dreamcast network) assume some form of broadband connection and the console just being one more piece of kit hanging behind the NAT. The fact is, of course, you already have at least one real computer hanging off that broadband connection already, which seems to make your competition not other consoles - but multi-player PC games.

      I suppose you could get broadband (or an extra phone line for dialup) just to play console games . . . but why? And if I have my computer already, the Xbox game (or any console game, really) will have to be better or I'll just stay at the keyboard.

      --
      Never attribute to malice what can as easily be the result of incompetence...
    3. Re:The fate of XBOX Live by rseuhs · · Score: 2
      XBOX does indeed have a very good amount of games coming, theres no denial for that.

      GTA3 just got cancelled for the XBox, so was Doom3.

      People don't care about games that "are coming" if they get cancelled as when the real platform decision is made.

      Developers are jumping ship, I would be surprised if more than half of the "supposed be released on XBox" games are actually making it to the shelves.

    4. Re:The fate of XBOX Live by BlueJay465 · · Score: 2

      If this argument apples for the XBOX then you must apply the same argument for all the other potential on-line gmaes that have come out for all the platforms. For an example, the Playstation 2 is coming out with Final Fantasy XI, which is an on-line RPG, like Everquest. If XBOX's on-line network is doomed due to the reasons stated above, then the PS2's on-line network must fail for the same reasons.

      Updateability? As it stands right now, the PS2 or the Dreamcast (humor me) do not have internal hard drives and have no way to be able to keep any updates that would be "offered" to fix any problems that may occur. You are correct on this in that a console game is release software. The game must be rock solid otherwise the only choice is to recall it from the open market if it has any serious bugs. You seem to imply, on the other hand, that since the game media carries the name "Micro$oft" on the label, that they cannot release a piece of software that will not ever need to be patched. What about a 3rd party company who is actually producing the game, like Sierra, Infogrames or Interplay? Be careful, your bias is showing.

      Now, take another look at zone.msn.com and how many players are on it at any given time. If MS is going to be running the XBOX on the same network, how exactly will it fail?

    5. Re:The fate of XBOX Live by rseuhs · · Score: 2

      At least all XBox fanboys (yes, all two of them ;-) constantly talked about Doom3 coming to the XBox just like the parent of my post did about other games.

    6. Re:The fate of XBOX Live by cybrthng · · Score: 2

      "Another item to consider is how updateable a game is. With computers, you download an upgrade, install it, you're done. But that's never been the idea behind game consoles. Games on game consoles were practically treated as hardware. They were physical objects that you could manipulate with your hands, making them much easier for non-abstract thinkers to handle. They were also standalone. Your copy of Duck Hunt was the same as his, and hers, and theirs. Now, you'll need to download patches onto the XBox hard drive in order to play games, a concept that was familiar only to PCs in the past and something that, IMHO, console gamers never wanted to deal with.

      The Xbox hard drive is *NOT* for patches, it is *NOT* for drivers and everything else that can go wrong with a PC.

      The XBOX had drive stores saved games, downloaded maps, downloaded characters, downloaded/cached content, it also saves MUSIC that you can play in your games, it saves extended replays, extended moves and tons of other stuff.

      I'm sorry, but the PS2 wants to have a hard drive and everything else the Xbox has.

      Get an xbox and quit spreading FUD.

    7. Re:The fate of XBOX Live by cybrthng · · Score: 2

      Incase you didn't watch E3, microsoft has sold more console and more games then ANY launch *EVER* the dreamcast launch was even better then the PS2 launch.

      Remember the PS2 couldn't ramp up for a while, and it to went through a rather crapy first 6 months of nothing but ugly games or pc ports. Wasn't until a year later that the big titles started coming stateside and now it is selling good.

      As far as software goes, people pay what it is worth.

  6. M$ by Datasage · · Score: 2, Insightful

    The only way M$ will dominate the market is by a pyric victory, they will have to spend so much money it just isnt worth it in the end.

    --
    In America we are imprisoned by our fear of them.
    1. Re:M$ by NoMoreNicksLeft · · Score: 2

      Pyrric victories only apply to war, where winning means losing so many of your workers, loved ones, etc.

      In business, it means you are the only one left standing to charge money for something. So what if you've nearly busted the bank, in 2 years you'll have recovered and own everything.

    2. Re:M$ by the_2nd_coming · · Score: 2, Informative

      hardly. Pyrric victories can be applyed to any part of life. yes, the term comes out of war, but it means that you win at such a great cost that in reality you end up losing.

      you can not apply that term diffrently to diffrent situations. it is what it is.

      --



      I am the Alpha and the Omega-3
    3. Re:M$ by tommck · · Score: 3, Informative
      The only way M$ will dominate the market is by a pyric victory, they will have to spend so much money it just isnt worth it in the end.


      You know.. I congratulate you for using this word, and for using it correctly! But, I think people would be more impressed if you spelled it correctly :-) It is "Pyrrhic", not "pyric".

      Your thoughtful spelling police..

      T

      --
      ---- It puts the lotion on its skin or else it gets the hose again. It does this whenever it's told.
  7. no security? by jglow · · Score: 3, Funny

    Bech said the company was planning a service that he compared to Disneyland for its safe, wholesome environment - in contrast to the 'Coney Island' he said that the open Internet can sometimes become. 'Compare Coney Island to Disneyland,' he said. 'When you're at Disneyland, there's no trash, no violence and you never see security. That's what we have in mind.

    Come on... this is a gaming network, not a theme park.

    Kind of like a Microsoft OS, you never see security...

    --


    There's no "I" in Linux.. err..
    1. Re:no security? by yatest5 · · Score: 2, Informative

      Kind of like a Microsoft OS, you never see security...

      Yawn. Can't we just get some stuff implemented in the slashcode that posts the standard MS joke for each kind of story, so we lusers don't have to waste time with the SAME JOKES TROTTED OUT EVERY FUCKING TIME?

      Jesus, get some imagination.

      --
      • Mod parent up! [a] by Anonymous Coward (Score:5) Thurs, June 31, @13:37
  8. "Sony...has more sense and fewer scruples. " by wiredog · · Score: 5, Funny

    Fewer scruples? Than Microsoft? <Bill_And_Ted>Whoa</Bill_And_Ted>

  9. Register predicts bad things for MS? by jayhawk88 · · Score: 2, Troll

    Wow, really? Because as we all know, The Register has never been anything but impartial and fair when dealing with Microsoft in the past...

  10. XBox Live: Giant Earnings and Marketing Disaster by bryanbrunton · · Score: 2


    What is the MS business plan for XBox Live?

    50 Bucks per user per year. 50 bucks per year isn't enough to cover basic infrastructure much less anything else. They are sinking money in data centers and support. Then they have to give a cut to the game makers.

    Lets say 10% (an overly hopeful figure) of XBox owners sign up. If we come up with another hopeful figure of 6 million total XBox owners in 3 months time.

    600,000 x $50 = 30,000,000 million revenue.

    Heh, that isn't even enough to pay for the yearly bandwidth costs. This is nothing but another giant earnings hole for MS. MS is going to put 2 Billion into developing this?

    Microsoft compares XBox Live to Disneyland? Microsoft is touting games such as counter-strike and halo and in the same breath comparing that bloody fragmire to Disneyland? The real counter-strike players of the world already have their playgrounds. Even though those playgrounds are frequently home to cheating, the advantages of open and player controlled servers far outweigh whatever disneyland-effect that MS is hoping for. That market is taken. And don't even get started on the hopelessness of playing FPS shooter with a console gamepad.

    Could MS have anymore disregard for the concerns of their stockholders? This is a pure financed by the desktop monopoloy blackop against Sony and Nintendo in a last ditch effort to save the XBox (2.5 million sold) which at this point has been outsold by the GameCube (4.2 million sold) nearly 2 to 1.

  11. Re:'Merican mirror by yatest5 · · Score: 2, Informative

    Just in case The Register [register.co.uk] gets slashdotted, there's an american version of the site called The USA Register [theregus.com] with the story here [slashdot.org]

    Or maybe you meant here

    --
    • Mod parent up! [a] by Anonymous Coward (Score:5) Thurs, June 31, @13:37
  12. We don't need no steenkin internet by rot26 · · Score: 5, Interesting

    This looks to me more like an end-run around the internet itself. It will essentially run in a tunnel through the existing infrastructure, but at some point in the future, there's no reason that they couldn't migrate on to something else, say a wireless network that had its own protocols, address scheme, etc. Bill Gates has been kicking himself in the ass for the last 10 years because he didn't discover the internet soon enough to dominate it, and he's got to be salivating at the idea of an essentially private user space that he controls lock stock and barrel. If he pursued this for all it was worth, he could do it with his other $39 billion... I wonder what kind of return on his investment he would eventually get?

    --



    To ensure perfect aim, shoot first and call whatever you hit the target
    1. Re:We don't need no steenkin internet by Shanep · · Score: 2

      I can certainly see MS trying something like this. But as more and more companies move to more open designs, MS continues to keep closed and protect what it does.

      So my question is, if MS does make a new internet protocol, who is going to use it? Will anyone be left who trusts them?

      --
      War crimes, torture, lies, illegal spying... Would someone give Bush a blowjob, already, so he can be impeached?
  13. Re:Big suprise by EvlG · · Score: 4, Insightful

    Except not everyone ones some all-in-one privacy intruding box from MS.

    I have a computer for email and web browsing.

    I have a Gamecub for games.

    I have a TiVo for PVR.

    Each of these devices does a particular task very well. Why do I need to combine these into one box that doesn't do any of the 3 tasks particularly well?

  14. Maybe it will maybe it won't by Aceticon · · Score: 3, Interesting

    It might fail, or it might not...

    Food for thought:
    1) Which is the strongest driving force for Console/Console-Accessories/Console-Games:
    a) Whinning kids.
    b) Grownups buying presents.

    This whole MS approach to selling a "clean" network for kids to play in will appeal to parents but not necessarily to the kids.

    2) Can/Will Microsoft buy legislation forcing ISPs/GameNetworks/etc... to "protect" children?

    If they get there first and then they buy the legislation, they will be first to market with a product designed to fit that legislation (actually it will be the legislation designed to fit the products, but in practice it's the same).

    1. Re:Maybe it will maybe it won't by general_re · · Score: 2
      It might fail, or it might not...

      Whoa there - don't get too far out on that limb, cowboy...

      Sorry, just struck me as funny ;)

      --
      ABSURDITY, n.: A statement or belief manifestly inconsistent with one's own opinion.
  15. Who Wants Disneyland? by aarona · · Score: 2, Interesting

    What are the most popular on line games?

    First person shooters and RPGs.

    Why would anyone want a forum for first person shooters and RPGs to be known as Disney-esque in any way? These games are mainly about killing stuff and in many cases have extreme graphic violence. I think someone got their focus group polls crossed up.

    If the core of on-line gaming was 12 year olds they might have something, but if the core was 12 year olds then Nintendo would be the king of all gaming anyway.

    I'm fairly sure they will be dropping this comparison in the future, or at least trying to explain how it was not taken the way it was intended.

    1. Re:Who Wants Disneyland? by daviddennis · · Score: 2

      ... but you don't need the kind of graphics power you have in an Xbox or PS 2 to play that kind of game. You could play those games on lowest common denominator hardware, no problem.

      So no, I don't think that's the market they're looking for. I agree with the above analysis - this is for first person shooters and the like, and those games do not benefit from a Disney-style environment.

      D

  16. Anything left onthat axe blade? by nbrazil · · Score: 2, Insightful

    The problem with the piece is that John Lettice approaches the subject from an axe grinding position that blinds him to judging anything on its own merits. Microsoft? Ooh, it's just gotta be bad. The Xbox Live approach is thus far the only fully formed end-to-end solution for adding online to the console world in a way that delivers a consistent consumer service, minimizes the infrastructure requirements to developers, and insures a revenue stream to make this a worthwhile thing to do for both the platform company (Microsoft) and small developers who don't want to run a back end operation and the related hassles for billing and customer support. If it doesn't grow the market in a big way online is simply betterleft to the PC realm which is better suited to small but profitable niche markets. The companies like EA that claim MS want to control everything are blowing smoke up the public's collective hinder. What they're really saying is "WE want to control everything and most importantly not share so much as a penny of the revenue with anyone else." Considering that EA has managed to dump over $100 million down their online sinkhole I'm more than a little interested in seeing someone else take on the task. THe Xbox setup doesn't prevent a developer from going their own way on online activity. It would just be very stupid on their part to waste resources duplicating the work and facilities already built by someone who can afford to shoulder the long term risk in pursuit of developing a new market. At the other end of the spectrum it's easy to see why Nintendo is taking the approach of, "Here's the modem and Ethernet if you want to try something but don't expect any deeper involvement from us." Nintendo has been beating their head against the wall of online ventures for consoles since the mid-80's. Although I'm sure their management appreciates that it is an extremely different environment for such things today, especially the broadband aspect, it will be up to others to prove this is a worthwhile business. Even if they have to scramble to catch up later giving it a pass is a better thing to do right now while they have no shortage of opportunities to make massive sales intheir proven markets.

    1. Re:Anything left onthat axe blade? by nbrazil · · Score: 2, Informative

      Aargh! One big paragraph! I forgot to switch to plain text for a long post. My apologies.

  17. Re:Big suprise by mfos.org · · Score: 3, Interesting

    Right, but what the Reg is trying to say is that Microsoft is failing in those attempts. And as for bad mouthing, even Nixon had the Washington Post

    Step 1 - X Box - is costing the company more money than they were willing to spend, and just isn't making the inroads against Sony that the hoped, and Nintendo is managing to hold its own.

    Step 2 - Live - I think the Reg did a good job detailing this. It looks like it'll cost the company even *more* money just to make people pick it up. It seems Microsofts hopes are pinned on a constant, viable, source of revenue. However, in the past these networks have failed, remeber MPlayer?

    Step 3 - Try launching an all in one home media station with two heavy weights in the PVR business, two heavy weights in the game business, and two heavy weights trying to cut off any useful service you want to provide (the MPAA and RIAA). Mix that with a strategy thats already hemoraghing money, and you've got a situation that just doesn't look that great for success.

  18. Christ, are they stupid, or just ignoring what by NoMoreNicksLeft · · Score: 2, Interesting

    they don't want to believe?

    Sure, on technical merits, gameplay, any "quality" issue, I'll grant you that it's probably a flop. But no one seems to understand, maybe they're blinded by love for the gamecube or ps2.

    Microsoft is doing more than just trying to leverage into another hot market... this plan is so much bolder than that. They're out to chop the knees out from under Dell, HPaq, and Gateway.

    Xbox2, most likely, but possibly xbox3 will be the "home computer". It will be marketed as such, a computer that is "so much simpler to use" and never has compatibility problems caused by all sorts of 3rd party drivers. It will be cheaper too, loaded with software and still well under then $700 price mark that consumer pc's are shooting for. This too, will look like a failure

    But it will just be beginning. Next version will be the Xbox Corporrate edition, loaded with the new version of Office XP, cheaper, with no annoying expansion possibilities. Relatively nicer licensing... cheaper, easier for your bonhead MCSE's to administrate, and having the latest office software 6 months before it's released on the PC.

    And linux won't run on it, ever. They'll find some way, even if it means adding chips with no purpose other than to thwart it. And no matter how good at reverse engineering you are, what happens when you recieve the DMCA cease and desist?

    At this point, the Xbox family will be making serious inroads into the desktop PC market, without annoying competitor operating systems. Maybe 40% - 50%, which in an industry with razor thin profit margins, will kill Gateway. Hpaq will hold on, and Dell will license it... the Dellbox will debut. No, I'm not kidding.

    Also, at this point, the price starts to rise on bare mobo's even more, as the taiwanese manufacturers see the advantages of high volume manufacturing evaporate. These are the same people that make mobo's for Dell, and if they aren't making those, the cost slightly rises on *ALL* their products. And as someone that builds your own box, you are further marginalized... people laugh at you for spending that much more on a system that can't run Halo 5.

    Now, M$ starts to really drag ass with the PC versions of Office. Salesmen that arrange licensing with the Fortune 500 starrt pushing the Xbox 5: Professional Edition as the only real choice with a future, Microsoft may not be able to continue the cost of developing M$ Office PC edition, and you don't want to be stuck with 10,000 machines that won't be able to run the latest software.

    Market, better than 70% at this point. All the industry rags coo and blush, telling how M$ cleaned things up when customer service was in the toilet. The PR campaign is heavy duty now. Prices continue to rise, and HPaq gets out of the consumer PC market, content to sell servers and laserjets. Dell is licensing Xbox, but still retaining the PC line... but prices rise due to no serious competition.

    The DOJ initiates an investigation into further illegal monopoly practices, but this will take years, and M$ buys the right politicians. Whenever anyone important and unsilencable bitches, they hold up Dell like ventriloquists hold up the dummy and insist he really is real, and talking.

    The market share of Xbox hits 80%, with %5 for mac zealots (no offense, I have 12 macs myself guys) that only leaves 15% for the do-it-your-selfers and linux zealots (no offense guys, I have 5 linux machines, including Amiga Linux, on a 2k). At this point, Dell does a press release how there really isn't enough market to support selling general purpose PC's. There are lots of little 2nd and 3rd tier vendors... but none that make any inroads into the corporate or even medium sized privately owned businesses. Plus, the cost for general purpose components is now through the roof, and taiwan is bleeding hardware manufacturers left and right.

    I'm thinking Intel will be compelled to go along with it, knowing that they'll have exclusive for the Xbox cpu, and still retaining their server market. Places that need mid-range to high end rackmount servers, if they use x86, have always shrugged off paying $600 for a motherboard, $200 for a nic. They won't notice.

    At about this point, M$ will quit supporting mac, which may be the only viable alternative.

    And you thought it was just an ugly games machine.

    1. Re:Christ, are they stupid, or just ignoring what by TheIrishScion · · Score: 2, Insightful

      Gracious, you are right, I did just think it was an ugly game console. Well, not really.

      You paint an interesting timeline of the future, one that I buy right up to the point where they invade corporate America with the Xbox(n). I rather suspect that M$ fears the content owners/creators ($ony, AOL/TW etc) as they are the companies rising like rancid cream to the top of the profit margin glass.

      Software is becomming a commodity, not Office and Windows, not yet, but they will. There are only so many bells and whistles one can add to the OS and office suite to persuade people to buy it, and only so much money that the M$ tax will bring in on new machines. Sure, corporate america will eventually lease it's software, keeping the revenue flowing on that end, but corporate america is canny with its money and will only part with sufficient to get the job done.

      Joe Q Public on the other hand is still a ripe and untapped market. He has lots of money (gaw bless America) and when he wants to be entertained, He Wants To Be Entertained!.

      As it currently stands, he has paid his one-off M$ tax on his Dell, pirated his copy of office (and if he has to pay for it due to WPA or whatever, he'll use something else, he doesn't write that many essays and office software isn't fun) and now he isn't really paying MS for anything. The people still getting his dollar are $ony, AOL et al because they are providing him with his ongoing entertainment. Why do you think $ony decided to get into music and movies? Because there is a vast pool of money to be slurped from, and M$ wishes, I'm guessing, to insert it's proboscis by hook or by crook into this pool. The Xbox is just the start of this attack, and more power to them I say.

      Don't get me wrong, M$ is somewhat evil, and a very evident evil in my life as a programmer who spends 8 hours a day in front of a Win2K box. They have a monopoly on desktop software and office software. However, the software I write never runs on MS operating systems, never hits MS databases and is interpreted by a non-MS runtime environment. I just use windows as my dev system because that is what my editor runs on, and for that purpose it does it's job.

      However, when I go home and turn on the stereo or the TV, I'm giving vast amounts of money to a multopoly of the most appaling sort.

      I regard $ony in much the same way I regard Exxon and DeBeers, truly evil multinationals who will do anything and everything they can to get to and stay on the top. MS bashing is very valid in the context of IT professionals, however, in the great big scheme of things, their evil mostly pales into insignificance when compared to what goes on elsewhere in the corporate world.

      In that context, if MS want to go out and build the best gaming system they possibly can, from the console to the network, to eventual PVR and other functionality, then go right ahead I say. They have plenty of competition, and frankly I like the competition a lot less. (It is worth noting that when MS actually has some competition, they can produce very good products, subjectively at least. You can have my iPaq when you pry it from my cold dead fingers, ditto my Xbox and my licence for Win2K)

      With that in mind, when they dropped the price on the Xbox, Beloved (who does indeed love me) went straight out and bought me one. It is my considered opinion that I have never had a more pleasurable extended gaming experience than I have over the last couple of days with RalliSport Challenge and Halo. (This is coming from someone who has the stereotypical fire breathing thunderbird/GF3/1GB-RAM box at home (It's like a tiny god) plugged into a cable modem just waiting to play what have you, if you can get the damn thing to run stably and free up enough drive space and sort out that weird conflict with the latest detonator driver and work out why the hell the latest 4in1 doesn't work as well as the last three etc etc ad nauseum). No muss, no fuss, no setup, no wondering how it will play on your machine. No hunting for memory cards. Listen to your own music. Nice big adult controller. Fantabulous graphics and sound (I'd rather TV resolution and predicatbly adequate frame rate, though I suppose I'm in the minority there, and all from a device whose total cost is significantly under half of what I paid for my last god damned video card. Shit, where is that receipt?)

      When the $50 online kit comes out, I'll be happily queueing with the spotty teenagers and early adopters. Frankly, I'm going to enjoy being able to let my 10 year old play online in a 'safe' sandbox appropriate to his age, and I'm going to get a hell of a kick out of UT against matched opponents (so I don't continuously get the crap kicked out of me by people who still have reflexes like I used to) and I'm going to enjoy the heck out of the headset too. I think it is a fabulous idea and I truly hope it all comes together, despite the fact that it will continue to line Bill's pockets. I don't mind lining them when he provides me with what I want. In terms of the future, if and when the product offends my ethics or morals, I'll stop giving him my money, as is my right.

      Damn it all, that was a long rant. I like my xbox a great deal. I dislike MS monopolistic practices. The latter only impacts the former for me in as much as I'm going to encourage MS to engage in business practices that are not monopolistic by supporting those products that are competing. Sony has done little to deserve my money with their current console on a technical level, and frankly I dislike the company enough to boycott it on a moral level.

    2. Re:Christ, are they stupid, or just ignoring what by malakai · · Score: 2, Insightful

      So Apple can produce both it's own Hardware and Software/OS.
      SUN can do the same.
      IBM can do the same.
      But if MS does it, it's Dr. Evil and the fate of the free world is at stake.

      Come on. Give it up.
      Think down the road, in 500 years do you think anyone will even care? This will all pass, and people 500 years from now will not likely know the name of the manufactuer of their central house OS anymore than they know the brand of toliet bowl they use.

    3. Re:Christ, are they stupid, or just ignoring what by Jason+Earl · · Score: 2

      If Microsoft thinks that they can take on Dell in the hardware business they are likely in for a shock. And if they use the fact that they don't have to pay for software to undercut Dell, Hpaq, etc. then they are likely to push the hardware OEMs, who have been their biggest allies, over to the software alternatives.

      The quickest way for Microsoft to get HP, Dell, IBM, and anyone else that makes PCs to jump on the Linux bandwagon in a serious manner is to turn the XBox into a PC replacement. If Dell started marketing and supporting fully pre-loaded Linux boxes with all of the basic software you would need for hundreds less than a comparably equipped Windows machine, the migration would begin.

    4. Re:Christ, are they stupid, or just ignoring what by ahde · · Score: 2

      Actually, the content kings are frightened that content is becoming commoditized. Things like the DMCA and the SSSCAII haven't had any kind of impact on the software industry. Think of the cases that have been brought so far ... eBooks and DeCSS are content protection schemes. Napster is about listening to existing music. Publishers are pushing to outlaw libraries. Copyright has been extended another 20 years. The media corporations are running scared trying to prevent people from finding (or creating) content without their help. And more importantly, without their approval.

      No, you'll always need a network to retrieve content from, hardware to store it and software to view it. But all my favorite music and books and movies are from the past. George Lucas hasn't made any money from me since the first Star Wars boxed set back in 80 something. I've gone through several VCRs and a DVD player since then. Still waiting for the DVDs though--wish I could get them without the new crap he adds on though. I buy all my books second hand (except a few computer manuals.) I spend alot more time on Slashdot than Slate or CNN.com. I don't use MP3s because I haven't got sound working on my Linux box yet, but I don't buy CDs so much because I prefer minidisks. I've bought my personal top 20 records 2 or 3 times each. And the last popular album I bought new was Smashing Pumpkin's Mellon Collie and the Infinite Sadness. There just isn't that much content out there being made available by the media corporations that appeals to me. And they're afraid it's not just me.

  19. Observe the trends by Rupert · · Score: 5, Insightful

    While El Reg does love to bash Microsoft (one of the reasons I read it!) they also have a point here about the various companies different strategies for online gaming.

    MS is building a theme park, and will charge a toll for players and (probably) for game companies too. Sony is staying out of the expensive business of physically connecting game players to game servers, and instead letting the game developers provide the servers. If the history of the Internet so far is any guide, Sony's approach is more likely to succeed.

    --

    --
    E_NOSIG
    1. Re:Observe the trends by alen · · Score: 2

      Difference is Sony's partners are authorized and not hack like the battlenet clone. They will still be payinglicensing fees to sony for the games they sell.

    2. Re:Observe the trends by GrenDel+Fuego · · Score: 2

      and instead letting the game developers provide the servers

      Blizzard is a game developer, so your statement dosen't fit with what Rupert was saying.

    3. Re:Observe the trends by sheldon · · Score: 5, Interesting

      Setting up the online gaming infrastructure can be expensive. In the PC world there have been only a handful of success stories. Quake relied mostly on volunteers setting up servers. Blizzard is relying on sheer popularity of their boxed game sales to cover the cost. But others like UO, Everquest, and dozens of others charge $10/month to play.

      So Sony is leaving it up to the developers. Which means some games may be free to play online, and others will cost money.

      But the way game consoles work, a consumer buys many games and then might wish to play any given game at any time. This means that unless you are entirely committed to one game, you face the possibility of paying $10/month for half a dozen games, which is a signifigant cost. That means you probably only choose one game to play online, sort of a survival of the fittest. Everquest has become this way on the PC, whereas others like Subspace died from lack of subscribers.

      On the other hand Microsoft is taking a different tactic. They'll provide the infrastructure for all games. The developer of the game sells their box, and then turns over the server code to MS to maintain. MS in turn charges one price to the consumer(this might be $50/year, maybe it's $10/month, not sure yet) to access all games online.

      This means that popular games will drive XBox sales and sales of the online subscription. But less popular games will be able to share these infrastructure costs and as a result not disappear totally because they only have say 200 users instead of 200,000.

      I see Microsoft's model as clearly superior from the customer perspective. The only question is how much, if anything, they charge the game producers. If it's little to nothing, MS will clearly be in a better partnership position.

      BTW, Sony's model has been criticized by others a bit more knowledgeable and certainly less biased than the Register:
      http://news.com.com/2100-1040-855039.ht ml

    4. Re:Observe the trends by newbiescum · · Score: 3, Informative
      I keep seeing people post that you only pay a flat rate fee and you get access to all of X-Box's online games. Why is it that in some articles about X-Box Live, there's also a statement like the following:

      "Microsoft has committed to assisting publishers in the hosting, networking, security, and billing for their online games."

      That seems to suggest that there will be the possibility of additional fees for some games. Online RPGs for instance are now expected to be updated regularly with new items, quests, etc., and I imagine that a static world would mean the death of the game. Yes, people would love to not download patches that fixes features that should have been in the game in the first place. However, people also love the dynamics of the game where the weapon you had last week may have been the best, but the new weapon drops on such and such mob is even better.

      Back to the original point, who is going to pay for those updates, as these updates will certainly not be developed for free? That $10 a month will probably cover the bandwidth and matchmaking services, but it's doubtful it will help cover developer expenses, and if it doesn't cover their expenses, why bother making an online game? Sports games are suppose to update their statistics and rosters (injuries) as the real life season progresses for a more "realistic" game, so it's not only RPGs that would require developer maintaince. Let's say MS is generous and gives a portion of that $10 to developers. But what if gamers play more than one online RPG with more than one sports game? Then that $10 is split so many different ways that it becomes insignificant. And if developers have to pay for hosting at MS's datacenters, that is a recurring monthly fee for the developers possibly, and I doubt that the $50 you paid for the initial game can pay not only for the development costs of the game, but also the recurring monthly costs to be hosted by MS. I just don't think people should get their hopes up that this is a $10 flat fee.

    5. Re:Observe the trends by djbentle · · Score: 4, Informative

      All good points. I would add a few other things. One, Blizzard is a good example of why Microsoft's strategy may be more successful. Battle.net may be free, but it is also buggy, overcrowded, laggy, and infested with cheaters. Blizzard lacks either the ability, or the desire to fix these problems. With Microsoft's strategy there is one system to police and maintain. If it works well, all the games on it will work well. With Sony's strategy each game will be a crapshoot. Some companies will get it right, others will be abysmal failures whether they charge or not.

      Battle.net would not be successful on a console. There environment it too hostile for casual gamers. The console market is different from the pc market. PC online gamers are mostly hardcore gamers willing to fiddle with stuff to get it to work. Consoles like the playstation 2 are so successful (>30 million world-wide) precisely because they don't limit themselves to hardcore gamers. Microsoft's system will present one unified, homogenous, well maintained destination for all gaming. On Sony's system you will have to deal with 10 different companies and their separate bills, servers, interfaces, matchmaking systems and quirks. Plus, with the XBox you can find your friends and talk with them anywhere on the network, anytime, no matter what game they are playing.

      p.s. If you like subspace, it is far from dead. It is now called Continuum, but it is the exact same game. Check out www.subspacehq.com. That game ate my life when it was in beta years ago. It is a perfect example of a game that would have succeeded with Microsoft's system because they wouldn't have had to pay for servers. There are many great games that will never be popular enough to pay for the infrastructure investment necessary to make them online. The only way around this is user hosted servers (the common pc model) and this won't work with consoles.

      David

    6. Re:Observe the trends by sheldon · · Score: 2

      Those are some interesting points. I agree that the console world is different from the PC world and having the unified experience will likely cater more towards the intended audience.

      I'm glad to see subspace didn't completely die. I played it a little bit when it was beta and it was kind of fun. I just remember the announcement that the were shutting down their servers.

      It's interesting that someone choose the name Continuum for the ongoing free game. A bit of history... when subspace was first announced, they harassed some netrek maintainers because they were using the name 'subspace' as the name of one of the servers. It didn't seem to matter to them that netrek had more to do with star trek than their game, and the name had been there on the server for quite some time.

      Well anyway, not wishing to fight a legal challenge the server maintainer changed the name of his server to continuum.

      Someone must have a sense of humor.

  20. Re:Big suprise by FatRatBastard · · Score: 3, Insightful

    Except not everyone ones some all-in-one privacy intruding box from MS.

    I'll go you one further: hardly anyone wants these type of boxes.

    Remember, Sony had the same vision for the PS2, which has been pushed back for the PS3. Plus, when it comes to a smart cable boxs you have do deal with cable companies, not the end users.

    How many people use thier Xbox as their only DVD player, CD player, MP3 player, etc? I'd wager not many (and those that do are cheap ass college students.. I know I would).

  21. oh, the irony! by warpSpeed · · Score: 2
    Microsoft's attempts to present itself as the safe, wholesome Disyneyland of software. Sony, we would estimate, has more sense and fewer scruples.

    Fewer scruples then MS? And this is coming from the Register? Those guys really know how to insult Sony.

  22. Re:Big suprise by pubjames · · Score: 4, Insightful

    They don't realize that gaming isn't the only thing MS has planned for the XBox. MS, and many other companies, have always wanted an integrated home media box that does everything from check your email, to help you plan a grocery list, to play video games.

    The XBox is just the first part of the plan. Live is the second. Next, media boxes with interactive television.


    Then Microsoft will learn what many domestic electronics manufacturers learned years ago. That Joe Public does not want domestic electronics products that combine a number of different functions. That's why you don't find many combined TV/DVDs or TV/music systems or whatever. You can bet that, for instance, Sony doesn't think that the fact that the Playstation 2 can play DVDs is much of a threat to its DVD players - most people who want to watch DVDs will buy a player.

    I expect that Sony will have the good sense to concentrate on keeping the Playstation III a great games machine, and watch Microsoft experiment and screw up trying to add lots of other types of functionality to the Xbox II.

    I'm just off to make a cup of tea and some toast with my combined kettle-toaster...

  23. Re:Big suprise by imadork · · Score: 4, Interesting
    Big surpise this article comes from Register who has made it its sole purpose to badmouth MS.

    It seems to me that the Register has a habit of badmouthing everyone more or less equally. Also, looking over from my side of the world, it seems that (with the execption of the UK government) people in Europe seem much more wary of Microsoft than people in the U.S. do. I don't think the Reg goes out of their way to bash Microsoft like we do here on /., but sometimes it just happens.

    They don't realize that gaming isn't the only thing MS has planned for the XBox. MS, and many other companies, have always wanted an integrated home media box that does everything from check your email, to help you plan a grocery list, to play video games.

    On the contrary, if you actually read the article you'd know that they have more planned, even if the Reg doesn't spell out what those plans might be -- they have more server capacity planned for Xbox Live than they currently do for microsoft.com, after all. Quotes from MS Execs indicate that Microsoft wants to serve the PG, sanitized, "Disneyland" version of Media on its network. The Reg's claim is that it's doomed to failure, because in order to do this with any effectiveness, you're going to have to build your own separate, parallel network, and populate it with your own sanitized content, which you then have to police for violations of your sanitization policies. When the inevitable violations occur, and occur frequently, people lose confidence in your sanitized network, and your main differentiating feature is now gone.

    The only people who come close to pulling off a separate network is AOL, who built their "gated community" before the Internet caught on, and permits access to the Internet-at-large, so it isn't really a separate network. AOL can police its own content, but not the Internet-at-large.

    You could debate with the Reg's claim, but it seems legitimate to me.

  24. If the network becomes a commercial success ... by gotan · · Score: 2

    What is to hinder anyone to provide their own network? Note that MS doesn't just want to provide the network to drive sales of games, they're looking for a source of income too (if we accept that MS is actually loosing money on the consoles, and has a hard time making up for it in sold games, let alone making some actual profit).

    But if online networks are profitable, then the software publishers will want their share in that and won't leave it all to microsoft. Microsoft has not yet the leverage to dictate software publishers too rigid conditions, especially if they want said publishers to produce interesting online games for the Xbox, even more so as the puplishers could as well partner with Sony if they don't like MSs conditions.

    So since Microsoft has no leverage to press their contracts on publishers like EA, what is to hinder them to draw up their own gaming network and compete with Microsoft? This could become even funnier if MS then got to be at the recieving end of the "being screwed by badly documented and slightly changed protocols" tactics: it's the publishers and programmers of the game that control its interfaces, and they could just do the very same thing to microsoft, that microsoft did to others with the "standard" for "Word".

    --
    "By the way if anyone here is in advertising or marketing... kill yourself." -- Bill Hicks
  25. Interesting? Hardly... by stubear · · Score: 3, Informative
    The factual information is educating on it's own - and the analysis of why they think it will fail is interesting as well.


    Factul information? Where? Interesting? About as interesting as your commentary Hemos. You should get out more if you thought that article was enlightneing and factual.
  26. microsoft != microsoft by sluggie · · Score: 5, Insightful

    Yes, it's true.
    Just because they developed a kinda unfriendly OS there is no reason to hate the whole company and predict failings and spread bad mood.

    The gaming sector of Microsoft has nothing in common with the part of the company that produces the OS, except the name.
    Take a look at Microsoft hardware, the controllers, the joysticks, the mice. They deliver rock steady quality for a fair price.

    And I think it's the same thing with gaming here. The guys responsible for that DO have the balls and the money to pull this thing off.

    Why do we always have to bitch about EVERYTHING that MS does? Why can't we just be grateful that they give us more freedom in choosing our online/gaming console?

    More drivers just improve the quality of the race.

    So, let's see how they do, and hey, if it's cool don't be ashamed to use it.

    1. Re:microsoft != microsoft by gergi · · Score: 2

      you really don't understand...

      microsoft is a monopolistic giant. by itself, this means nothing and there is nothing wrong with it. the problem with microsoft is that they use the power they have in one area (e.g. OS, office suites) to force customers to use their products in other areas. e..g all those pop-ups and "wizards" that guide you from the OS to use MSN.

      i for one have forsaken all purchases even associated with microsoft because i know that the money i spend on one thing will be used to give them a monopoly in some other field... a field i probably like ms-free.

      to paraphrase you, microsoft == microsoft

      --
      Nosce te Ipsum
    2. Re:microsoft != microsoft by sluggie · · Score: 2

      no, I think you didn't get my point.

      forcing the user to use something else from the company ONLY appears on the software side.
      I never saw a MS Mouse that only works with a MS OS, or vice versa.
      I never saw a MS game that only works with MS controllers, or vice versa.

      So, gaming, hardware, and OS are SEPERATED. This was my point.

    3. Re:microsoft != microsoft by fuckface · · Score: 2, Informative

      When the Intellimouse first came out it had completely broken the PS/2 mouse standard that was ubiquitous in the industry at that point and M$ also refused to give up the specs for "their" protocol. I had many would-be Linux users screaming at me for months that Linux must be shitty because it wouldn't even support their mouse.

      I expect you've never seen their hidden API's either. Does that mean they don't exist?

    4. Re:microsoft != microsoft by david+duncan+scott · · Score: 2
      More drivers just improve the quality of the race.

      Now I'll think of you each time some nitwit jaywalks in front of me :)
      --

      This next song is very sad. Please clap along. -- Robin Zander

    5. Re:microsoft != microsoft by Malcontent · · Score: 2

      Nevertheless it's run by the same ruthless, slimy, evil bastards at the top. No good can come from evil people with evil motives.

      --

      War is necrophilia.

  27. Re:Big suprise by jsse · · Score: 2

    The XBox is just the first part of the plan. Live is the second. Next, media boxes with interactive television.

    Interactive TV? Many US people do not know Microsoft has partner with a Hong Kong telco and lanched iTV years ago.

    Facts:
    1) Microsoft built the whole infrastructure
    2) they've already spent the amount of money they expected to profit in next ten years (~US$0.2 billions)
    3) they lose money for every new client, because they give out ATM+Cabling in low price(just like XBox)
    4) they are still losing money

    Personally I think Register is being too surjective in judging XBox Live, but I won't have much confidence in Microsoft when it comes to interactive TV. I installed it before but it's too slow(although ATM), UI too clumsy and above all - it crashed too often! :(

  28. Strength and Weaknesses by alen · · Score: 4, Interesting
    Microsoft's partners will be LucasArts of course and a bunch of small developing houses that don't want to invest tons of $$$ they don't have into their own datacenters. Since they don't have the cash they will be too happy to let MS handle the server side. Powerhouses like EA know all to well what happens when you give some control to MS and since they have the cash they can build their own datacenters. And most likely they already have some kind of infrastructure in place for PC gaming online. Why cede control to MS when you can write a soccer game and have PC players and X-Box players play on your own network? The downside to the Sony approach is multiple billing. With MS you have one bill for all your gaming needs. With Sony you have to worry about budgeting and if you can afford a fifth subscription. And if you already have subs to some online games will you want to set up more? With MS you have one account you can use for all the games you want.



    As far as kids tehy have their own credit cards these days and will be able to set up their own online accounts. So parents may be out of the picture in some households.

    1. Re:Strength and Weaknesses by Frag-A-Muffin · · Score: 2

      ...With Sony you have to worry about budgeting and if you can afford a fifth subscription...

      You make some good points. But to be honest, if the games that come out for consoles are anything like EverCrack (which apparently FFXI, and Everquest (duh?) will be) then I can pretty much guarantee that I won't be playing more than one game at a time anyways! :) Has anyone here that played EverCrack played *anything* else during their time with this addictive game? No, I didn't think so! :) I could hardly find enough time for the 1 game. On the other hand, if Nintendo jumps in with Online versions of things like Mario Cart, Tennis, Golf, Party etc. Then yes, I see the benefit of having a single billing point for all of these services. But these games are more for jumping in and out of then EverCrack was. Kinda like Quake (I/II/III) or CounterStrike vs EverQuest or Ultima Online. They are different types of games that require different amounts of attention. I think there's room for both. I think I'd like Nintendo to have a server for their Nintendo games (as mentioned above) so I can jump in and out with or without friends and pay them a small monthly fee, AS WELL AS, have bigger servers for the larger more involved games like Phantasy Star Online. Do you think the M$ centres can support both?! I don't know about that. I'd pay for PSO seperately from the Ninendo services, because they are much different. Just my $0.02.

      --

      AirSpeak - http://itunes.com/apps/AirSpeak
  29. Why is everyone missing the point? by donnacha · · Score: 5, Insightful

    I'm amazed that I have yet to read a single article that draws together the most obvious strands of Microsoft's Xbox strategy.

    1. It has nothing to do with the old razors/blades chestnut, whereby companies exclusively focused on gaming subsidized the hardware in order to make money on the software. Most commentators are so dazzled at their own brilliance in understanding that rather simple business strategy that they've failed to notice that the market has moved on, increased it's complexity and now has substantially expanded ambitions.

    2. MS might be saying that their only focus is gaming but you'd have to be retarded to believe it. Their major international investments in cable companies make it obvious that some sort of Personal Video Recorder and possibly also basic decoder capability will work it's way into the next Xbox.

    3. The current iteration of the Xbox is all about establishing it's credibility as a consumer device. They will achieve this because they have to and that sort of acceptance absolutely CAN be bought. I'm not saying that MS would madly throw money at this regardless of eventual profit but you have to realize that the eventual market they're aiming for is FAR larger than gaming.

    4. Apart from PVR, Gaming, DVD and cable TV decoding, there's also the fact that the Xbox will be the hardware incarnation of MSN Messenger and THAT'S the biggest game in town. An often overlooked part of their upcoming online gaming package is the headset communicator that they're bundling with it. Stated purpose of this device: to allow gamers to lambast eachother while playing. Actual purpose: to allow millions of people to chat. THAT's why they're building data-centres with such massive capability. Think about it, they become the world's defacto IM service with no Yahoo or AOL to compete with them.

    Let me just make this clear: the Xbox is going to be the world's telephone/watercooler/flirtation device. Your sister will buy one.

    The proof: MS aren't going to reduce the Xbox's retail price any further but, by Xmas, they WILL add the headset communicator and a years subscription to the bundle. Seriously, this will happen.

    Next, expect to see the introduction of a non-gaming based chat service by next summer.

    5. MS don't have to keep lowering the Xbox price. In fact, a major sales channel that Sony and Nintendo don't have is the cable companies. Expect to see the Xbox offered as a rental item, for about $15 per month along with Xbox Live subscription and stripped-down broadband Internet Connectivity (i.e. Xbox only).

    I'm not for or against MS, I'm just calling it as I see it. Personally, I might buy a GameCube when Pikmin is released. I might also buy an Xbox when it's functionality stretches, as I've predicted, beyond just gaming.

    1. Re:Why is everyone missing the point? by jcoleman · · Score: 2

      Pikmin was released on the same day as the GameCube. What are you waiting for? :)

    2. Re:Why is everyone missing the point? by Capt+Dan · · Score: 2

      Usually I try to stay away from completely dorking out, but...

      Microsoft is building the infrastructure to support the Metaverse. In snow crash it was a cable company, because they had the time and the money.

      But in this case the metaverse is owned and by Microsoft.

      Microsoft writing, owning, and patenting the street protocol scares me.

      And if Microsoft fails, Sony will end up owning and patenting the strret protocol. Which honestly, could be much much much worse.

      --
      Sig:
      Barbeque is a noun. Not a verb.
    3. Re:Why is everyone missing the point? by iainl · · Score: 2

      The above poster probably lives in Europe or Australia, where the Cube has only recently been released, and Pikmin is not yet released.

      Mind you, if thats the case then Super Monkey Ball, Rogue Leader, Waverace, Luigi and ISS2 are already out, so I'd say get one anyway.

      --
      "I Know You Are But What Am I?"
    4. Re:Why is everyone missing the point? by DrXym · · Score: 2
      5. MS don't have to keep lowering the Xbox price. In fact, a major sales channel that Sony and Nintendo don't have is the cable companies. Expect to see the Xbox offered as a rental item, for about $15 per month along with Xbox Live subscription and stripped-down broadband Internet Connectivity (i.e. Xbox only).


      I wouldn't be so sure. Disney and Time Warner would be more than happy to hop into bed with Nintendo or Sony if it were financially worthwhile. There have been repeated murmurings of Sony/AOL tie-ins (i.e. AOL provides an ISP service that works on the PS/2), and Disney & Nintendo sounds like a nice, wholesome match too.


      Thus armed, both Nintendo & Sony would be in a just as good a position to compete as Microsoft - in some ways more so, because AOL has decent parental controls and the bandwidth to deliver a service and much more content besides, and Disney because it has it's own wholesome image which ties in nicely with Nintendo's and also has its own titles and content to tie-in.

    5. Re:Why is everyone missing the point? by ahde · · Score: 2

      You mention microsoft's investment in cable companies -- don't forget Qwest, DSL for half the country (area, not population) *means* MSN.

      But say Microsoft makes a big bid to dominate online gaming and fails. Sony or Nintendo or someone else comes up with a $5 a month scheme, better games and better service and XBox dies young. So? Microsoft still has that investment in the broadband infrastructure for online gaming that the winning consoles need. Sony or Blizzard or Square or whoever gets $5 a month for the game subscription, and Microsoft gets their share of your $50 a month internet bill.

  30. wilds cards ... by funkman · · Score: 2

    If they end up competing with AOL/TW (or another broadband provider) - whose to say they don't fiddle with their broadband service to make MS online gaming "a hassle"?

  31. so much FUD by WildBeast · · Score: 2

    1- XBox Live online with the communicator will cost $50 for the first year and $10/month afterward, for all the online games.
    2- PS2's strategy is to allow publishers like EA to create there own online network and charge a monthly fee per game. Has anyone tried EA's online service yet? We all know how awfull it is.

    Here's a video preview of what XBox Live is all about.

    1. Re:so much FUD by cybrthng · · Score: 2

      isn't this pathetic to see stories like this on frontpage.. childish actually.

      i agree, the xboxlive network is giving us something no one else can. I mean there is *NO* other company in the known universe that can spend 2 BILLION, that is 2,000,000,000 dollars to build a GAMING NETWORK

      unreal!

  32. Re:Sometimes I just don't get it by ScumBiker · · Score: 2

    I'd like to know how my post is a troll, fucking dumbass moderator. I'm speaking directly to the issue at hand, offering an avenue of discussion that hasn't been opened yet. The fact remains, M$ has a gaming network in place already, why are they not exploiting it? I would hazard a guess that the left hand is completely losing touch with the right hand. In my opinion, M$ is setting themselves up to fail in a huge, spectacular way trying to start up a private network for the consoles.

    --
    --- Think of it as evolution in action ---
  33. Today pinky we TAKE OVER THE WORLD!!! by RealisticWeb.com · · Score: 2, Insightful

    Right, and thats when they TAKE OVER THE WORLD!!! MUHAHAHA!!!!

    Sorry man, but I have to take a more positive "it could happen" approach. How 'bout this:

    As soon as their network goes live the Xbox is hacked and is running apache on their OWN datacenters faster and more efficient then IIS. The MSFT lawers realizes the court battle is hopeless and quit and the court smacks down big daddy M$. It is ruled that proprietary protocols are a threat to national security and MSFT is outlawed from public sector use in the US. The PR is so bad for MSFT that there is a social stigma for even using it. The Tonight Show and others are constantly tossing out MSFT jokes (more then they do now) and Apple suddenly gains a significant market share. MSFT decides to totaly drop Apple. No more mac IE or mac Office. That is the final straw for the courts, and MSFT is de-regulated. They are split into a million pieces and FORCED to honor government regulated price caps, and to open up all their API's, document formats, and network protocols. Many of these become international standards, and Linux and Mac are now AMAZINGLY compatable. Meanwhile the Apple XServe has been gaining in popularity. Sun and Apple own the server market and practically drive intel out of business. Apple now totaly owns the market, and for fear of being a monopoly they decide to licence aqua for x86 and give intel and MSFT a subsity to keep them in business. *NIX is hands down the most common operating system in the world and the open source software community receives government funding in the interest of national security.

    The future is what you make of it. I'm not going to give up yet!

    --
    Sigs are out of style, so I'm not going to use one...oh wait..
    1. Re:Today pinky we TAKE OVER THE WORLD!!! by mmacdona86 · · Score: 2

      The parent scenario is much, much more likely. The XBox includes strong encryption designed to insure that only Microsoft software will ever run on it. A hardware hack around the encryption may be possible, but it will break compatibility with all XBox software and will be illegal to market, to boot.

  34. Re:XBox Live: Giant Earnings and Marketing Disaste by dackroyd · · Score: 2

    They are sinking money in data centers and support. Then they have to give a cut to the game makers.

    This is why EA aren't going to be releasing any XBox live games this year. With the PS2 and PC games they can charge the gameplayer a subscription for the months that the player wants to play that particular game. With Xbox live they would only a get a fraction of the cash the player pays, with their own games that get all the cash.

    Lets say 10% (an overly hopeful figure) of XBox owners sign up. If we come up with another hopeful figure of 6 million total XBox owners in 3 months time.

    I'd say that the 10% signup ratio is probably a slightly low estimate for North America. However it's probably too high for Europe where broadband internet access is not very common (i think maybe 10% of homes have it installed).

    Also the sales of XBoxes would have to rise to about ten times current sales to reach 6 million within 6 months, and I don't see any killer games coming this summer for Xbox, whereas the GameCube has a great lineup.

    As for the stockholders, you've got to ask when they're going to rise up and demand that Microsoft gets its act together and start actually innovating and introducing good products rather than bullying there way through business.

    --
    "Free software as in beer, copy protection as in racket" - Telsa Gwynne
  35. Re:Lets be real, what if XboX was XLinuX by Shelled · · Score: 2
    Although it would have better software for core fuctions, it's playablity would suffer from poor graphics, and sad user friendlyness.

    Return to Castle Wolfenstein plays better, with less lag and with a typically 20-25% lower ping online in Mandrake 8.1 than Win 2000 Pro on my computer. Same with Quake and UT. Get some experience before making these claims.

  36. Because the PC Market is not nearly as profitable. by LordZardoz · · Score: 2

    Check the difference between the number of units sold for a high profile console title against a comparable high profile title for the PC. The number of units that a console game will sell is almost always better then what a PC game will sell. I will admit to being wrong if you can name a single PC game that has outperformed a Final Fantasy title.

    When you want to play a console game, you insert the game, and turn on the console. When you want to play a PC game, you have to make sure that your machine can run the game. Then you spend about a half hour installing it. Then you can play it, but you will probably want to update your patches / drivers first. Such problems are unheard of with Consoles.

    The reason that Microsoft is creating a network for a market where they are not dominant is precisely because they are not dominant there. They are hoping that the kinds of games that they will be able to offer will put them ahead of their competition. And while it is likely that they could create a dominant gaming network platform for the PC, the profits involved will be much greater if they can succeed in the Console market.

    END COMMUNICATION

  37. Re:A good choice for MSFT? by WildBeast · · Score: 2

    You know what? I don't want anyone to win the console war. I'm happy the way it is, with the price drops, the competition and the innovations. I have an XBox, yet I'm waiting for Gamecube to drop its price so I can buy one to. It's great to have so much choices.

    Yes, as I said it's a fixed monthly fee to play all online games available on the XBox. With the PS2 its another story, you have to buy an adapter and you have to pay a monthly fee per game.

  38. You've mapped out a failure plan by Perianwyr+Stormcrow · · Score: 2

    The XBox is just the first part of the plan. Live is the second. Next, media boxes with interactive television.

    Interactive television. Another thing folks have been trying, touting, and dumping millions into for nearly 30 years now.

    No one wants it.

    No one has ever wanted it.

    Until there are some seriously fresh ideas going around, no one ever will want it, either.

    Here is a hint: people don't want to interact with NBC or CBS, people don't want to play peanut gallery to the x-files, people don't want to play patty cake with the idiot box. They want to be entertained when they watch TV. Not entertain themselves, *be entertained*. In essence, they want to sit back and get a blowjob, not engage in fabulous, athletic intercourse.

    --

    What we call folk wisdom is often no more than a kind of expedient stupidity.-Edward Abbey

    1. Re:You've mapped out a failure plan by ahde · · Score: 2

      People didn't want their entire computer network dependent on a spreadsheet file format.

      People don't want the homogenized music that the recording industry feeds them these days.

      Sometimes you don't get what you want. And sometimes you get what you don't want.

  39. Re:M$ creates Otherworld by mmacdona86 · · Score: 2

    Gaming bandwidth demands, even with voice interaction, are quite modest since most games are designed to be 56k compatible. MS will probably insure that even new games that appear on its network do not demand too much bandwidth, so that it can maintain a high level of service.

  40. Xbox already lost by evilned · · Score: 2, Interesting

    And its the games that lost it, Sony just locked up GTA till 2004, and EA decided that its online components for its games will only work on PS2 (they had some problems with xbox live), and the FF series is only on ps2 (or pc for 11). Stick a fork in it, its done.

    --

    "My head hurts, My feet stink, and I dont love Jesus." -Jimmy Buffett

    1. Re:Xbox already lost by Glonk · · Score: 2

      And its the games that lost it, Sony just locked up GTA till 2004, and EA decided that its online components for its games will only work on PS2 (they had some problems with xbox live), and the FF series is only on ps2 (or pc for 11). Stick a fork in it, its done.

      And here I was thinking that not everybody had the same taste.

      GTA is still available on the PC.
      EA Online games will still be available on the PC (and probably Xbox next year -- see how much money MS will throw their way to make it worth their while).

      You also conveniently forgot to mention some of the most interesting Xbox exclusives: Halo, Blinx (must read, if you don't know what it is), Ninja Gaiden, Panzer Dragoon Orta, Crazy Taxi 3, etc.

      It's certainly not done, it's just getting started.

  41. All console networks will fail--at first by Junks+Jerzey · · Score: 2

    Yeah, yeah, yeah, this article is taking the Microsoft Domination angle. Sony is going to take the domination route too, of course. Console makers want tight control over everything (Sony, Microsoft, and Nintendo can reject games because they don't like the concept), and naturally that includes networks. But this is ignoring the bigger issue.

    Console gamers have gotten used to lightning fast games with no slowdown. PC users halfway expect bugs and long load times and frame rate stutter--or even frighteningly bad frame rates--from PC games. And so when they deal with the inherent unreliability of playing networked games, with all the joy of lag and dropped connections, they're used to it. But this isn't going to fly well with console gamers. There's no 100% bulletproof way to make a 60fps game play over the internet. No matter what you do, you're either going to get frame rate stutter (because the clients are in-step with the server) or phantom hits and misses (because the client is extrapolating to make things *seem* smoother). And this is goimg to be a mess. As it is, most PC gamers don't have a clue about what lag really is, and they seem to think that it's the fault of the developer. Heck, now the term "lag" is applied to non-networked situations: "Black & White lags on my Pentium II."

    Developers would best steer clear of the whole mess, unless they're going to write low-latency games like The Sims. But that's not what the console market wants or is expecting.

    1. Re:All console networks will fail--at first by ahde · · Score: 2

      "low-latency games like The Sims"

      I've had this nagging familiarity from watching people get addicted to that game that I was sure I'd seen before. And I just realized where it came from. The Sims appeals to exactly the same sort of person as Everquest or Ultima Online. Only they get rid of that completely ridiculous pretense that it is an "action" game. You buy a virtual house where you collect pretend money and stuff. Every once in a while, you walk around and sometimes when they want to get wild, they'll stand next to another character.

      It should have been obvious when the Sims people started begging for a multiplayer version so they can stand around next to "real" people instead of AI.

  42. Re:you figured this out all on your own!? by mmacdona86 · · Score: 2

    Your comment would make sense if computers were free. Most people today don't have computers as powerful as the XBox. To buy a computer powerful enough to play games similar to those available on the XBox would cost at least 3 times as much as the XBox (twice as much if you build it yourself, which is not an option for most people).

  43. Re:Big suprise by liquidsin · · Score: 2

    Somehow, a slashdot post criticizing someone for bashing MS seems like the NRA trying to accuse Texans of being obsessed with guns. Talk about the pot and the kettle...

    --
    do not read this line twice.
  44. Re:you figured this out all on your own!? by alen · · Score: 2

    Geeks may do this, but the average person who only plays games, emails and chats won't. $300 for a game machine, DVD player, PVR, chatting and telephone device is worth it. And they may capture some AOL users at the same time. Why pay AOL when xbox will do it all. People will buy it for games/PVR capability and get all the aol features for free.

  45. Microsoft's strategy by daviddennis · · Score: 2
    I think the big problem this presents is the amount of power it gives Microsoft over the game companies.

    I certainly wouldn't feel comfortable with Microsoft running my game server code for me; as others have mentioned, they probably won't do that good a job. And who will the customers blame? Me.

    Microsoft's strategy is much higher risk than Sony's. Sony says "Let's put this out and see what people do with it." Microsoft says "Let's build an enormous system that hopefully people will use.

    According to an excellent Salon.com article, the Xbox has little in the way of compelling games to differentiate itself from Sony or Nintendo.

    The Register is right about one thing: Salex of the Xbox have been dropping. That makes me give their opinions the benefit of the doubt. Just because they're biased doesn't make them wrong.

    D

    1. Re:Microsoft's strategy by malakai · · Score: 2, Insightful
      I certainly wouldn't feel comfortable with Microsoft running my game server code for me; as others have mentioned, they probably won't do that good a job. And who will the customers blame? Me


      You've got it backwards. If i'm trying to play HALO over the Xbox network, and it's dog slow, who am I mad at (think console gamer mentality)? I'm mad at MS, because this is their console/system. Bungie is nothing more than some label on my DVD case.

      Also, what MS is fixing to do here is coup EA. By offering to essentially run an ASP model with developers, they are allowing the little 20 person shops that sprouted up all over Austin and other places, to compete with the big boys. "Hey guys, give us your servers and we'll handle the hosting for, just write your game to use this common user-tracking API and we'll pay you based on how much your service is used".

      What Sony is going to have, is a fractured network, where only the big boys can afford the have their systems spread out enough to prevent brutal latency issues and bottlenecks.

  46. Re:you figured this out all on your own!? by ivan256 · · Score: 2

    To buy a computer powerful enough to play games similar to those available on the XBox would cost at least 3 times as much as the XBox

    That won't be true in 6 months. The only thing keeping it true right now is the video hardware. You also don't need a machine with Xbox style power to chat.

  47. Re:XBox Live: Giant Earnings and Marketing Disaste by erasmus_ · · Score: 2

    It specifically says that $50 is just a "starter" package, which includes a 1 year subscription. After that, it switches to a monthly fee of $9.95/month, which I think is a reasonable fee if it really covers every single game on the Xbox platform. Right now many people pay that just for one game in the PC gaming world.

    --
    Please subscribe to see the more insightful version of th
  48. Re: A little paranoid, maybe, but mostly right.... by King_TJ · · Score: 2

    I think you've hit on most of the major points. I'm not quite sure I'd go quite so far as to claim MS plans on re-incarnating the telephone with a new X-Box that everyone will buy just to chat with their friends/relatives.

    More likely, they realize X-Box gaming will be one step ahead of everyone else's gaming offerings if the players can yell at each other through a headset and/or type to each other. By merely offering this capability, a 3rd. party will surely come along and say "Hey, I can make this thing work as a voice over IP free telephone device too!" and add that functionality. (Following usual MS trends, they'll wait and see how well it works, and if it's promising - buy it out from whoever developed it.)

    In the end, you'll have just one more tool for communication - but nothing earth-shattering. At the end of the day, the X-Box is really just one more attempt to sell an inexpensive computer to people who might not own one otherwise. Those who already do own computers won't find the X-Box much more attractive than, say, owning another spare computer.

  49. Damn right! by Ender+Ryan · · Score: 2
    Sony, Nintendo, Sega, they've all been in my living room. Personally, I hate (despise!) all three of those companies, but that's par for the course where large companies are concerned. BUT, their products do what they're supposed to, haven't attempted to "spy" on me, haven't tried to force entire industries down paths that leave the consumer and competitors out to dry(D3D?, etc..). Instead of concentrating on creating monopolies, these three companies have concentrated on making a better product than the others, and all three have done that in one way or another time and time again.

    Now we have Microsoft... I *DON'T* want them in my living room, EVER!

    --
    Sticking feathers up your butt does not make you a chicken - Tyler Durden
  50. Killer App by ahde · · Score: 2

    The Voice over IP (if it really works) will be the killer app for the XBox. You'll see people paying $19.95 a month to log in to Everquest or whatever Microsoft's equivalent will be to talk to mom in Bangalore or their online Japanese girlfriend. Expect the voice scrambling to go quickly.

  51. Don't underestimate Microsoft by Tri0de · · Score: 2, Interesting

    They are quite capable of losing millions of dollars, perhaps hundreds of millions of dollars a year for the next five or ten years, or more. All it would be for them is a tax-loss write off. I do not doubt that they would be willing to LOSE as much as Sony has ever made on the Playstation, if it meant that there was a "TV in every house, all running Microsoft Software" in 20 years time.

    Give the devil their due, the Information Superhighway is littered with the corpses of companies and products that were technically superior but underestimated Gates and Co. Who *EVER* thought that Word stood a chance against WordPerfect? How many of us laughed at Runtime Windows 1.0, or 2.0? And of course Novell had a much better product and was earlier to market to boot.

    I'm no real fan of Microsoft, but IMHO nearly everyone is seriously underestimating the amount of money and effort they will put into this; I also bet that they are currently 'playing nice' due to being under a lot of legal scrutiny; once the various attorney generals' attention is elsewhere, the gloves will come off and people who do NOT release for Xbox first, or exclusively will find their "air supply choked off".

    --
    "Everyone is entitled to their own opinion, but not their own facts."
    1. Re:Don't underestimate Microsoft by Chris+Johnson · · Score: 2
      "They are quite capable of losing millions of dollars, perhaps hundreds of millions of dollars a year for the next five or ten years, or more."

      No they are not. Microsoft's valuation is based on their making money, not losing it. Their other properties are not doing amazingly and they're having real, real trouble maintaining their rate of expansion. Since their valuation has Ponzi-like qualities, this is a serious problem. They'll be needing that supposed '40 billion' for stock buy-backs- and legal fees.

    2. Re:Don't underestimate Microsoft by kindbud · · Score: 2

      They are quite capable of losing millions of dollars, perhaps hundreds of millions of dollars a year for the next five or ten years, or more.

      Remind me not to hire you to write my IPO prospectus.

      --
      Edith Keeler Must Die
  52. Re:I don't ... by ahde · · Score: 2

    I don't have anything against XBox, but you do know that it is, in fact, a PC running Windows on commodity hardware with a custom BIOS, right?

  53. I disagree by Brigadier · · Score: 2

    I dissagree, computer games have always been better than console games. Graphics and playability. Every major jenre out was started on computers. real time stratagy, first person shooter. rpg. Test drive on my old amstrad kicked outruns butt. What computer games lacked are 1.) good two player action. one guy joystic one keyboard. 2.) big screen. My computer is in my study, I have a 19" screen. I woudl much rather relax in my living room and play on a 32 inch screen with my friends. what i believe console companies need to not do is charge for provider service. why not just intigrate a tcp/ip protocal and let the game programer handle the rest. This way pc and console games coudl join together. and creat a much bigger user base.

  54. The real reason ... by daviddennis · · Score: 2

    is that a healthy percentage of us hate Microsoft and their products. We especially hate the coercive element - the thought that we are "forced" to use them because all of society does.

    Because of this, any effort made by Microsoft to monopolize yet another market makes us feel nauseous. Thus, our desire to see Microsoft fail.

    D

  55. and what would be the point? by argStyopa · · Score: 2

    ...granted, I agree that M$ would happily lose $100 million next year to monopolize the market (they probably paid at least that to own the Justice Dept after all...oops).

    But it's not for a tax break: they certainly don't need it. YOU probably paid more in taxes than they did last year.
    "a Microsoft spokeswoman would not say whether that firm did or not [pay any taxes]. But its annual report for fiscal 2000, which ended June 30, shows stock option income tax benefits of $5.5 billion, exceeding its $4.85 billion provision for income taxes. (Its actual federal and state tax liability for 2000 was $4.74 billion.)"

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    -Styopa
    1. Re:and what would be the point? by Tri0de · · Score: 2

      That is how they avoid paying taxes, by having 'productive losses'. There is a possibility that the status of stock options might change; companies want to write them off as a loss but not show them as a loss to stockholders (I'm simplifying a bit, point is there is no guarentee that the situation you point out will continue). It is my understanding, however, that losses such as the above is WHY they didn't pay taxes.

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      "Everyone is entitled to their own opinion, but not their own facts."
  56. Re:A good choice for MSFT? by Alsee · · Score: 2

    You know what? I don't want anyone to win the console war.

    Microsoft has a track record of two options when they get involved in something.

    (1) They decide they don't like it, and abandon it. In this scenario everyone who bought XBox gets screwed.

    (2) They decide they like the market so much they want it all. They do everything in their power (legal or not) to kill off competitors. They want to end the console war. In this scenario all gamers get screwed.

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    - - You can't take something off the Internet! That's like trying to take pee out of a swimming pool.
  57. Realization... by KernelHappy · · Score: 2

    Hrm apparently I'm a geek cliche.

    27 years old, getting married June 7th, and its costing more than I'd like to admit.

    I wonder if they're called consoles because they exist to comfort you as you hand out thosands of dollars to strangers that you'll only see for about 6 hours of your life.

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    -- Button up, your ignorance is showing
  58. Why the XBox network WON'T FAIL by rnd() · · Score: 2
    ...because Microsoft has lots of money to sink into it and make it successful.

    Keep in mind, Microsoft may make a few dumb moves occasionally, but they make a lot fewer than most companies. Also, when they settle on a goal they typically acheive it (though maybe a year or two later than originally planned).


    Gates is an entrepreneur -- you've got to respect him for that.

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    Amazing magic tricks

    1. Re:Why the XBox network WON'T FAIL by kindbud · · Score: 2

      ...because Microsoft has lots of money to sink into it and make it successful.

      Just like our missile defense shield.

      Keep in mind, Microsoft may make a few dumb moves occasionally...

      Like forgetting to buy a few congresscritters before exercising illegal monopoly control...

      ...but they make a lot fewer than most companies.

      Oh yeah? Got any facts to back that up? Give me a URL to some studies that back up this claim of yours.

      Also, when they settle on a goal they typically acheive it (though maybe a year or two later than originally planned).

      You got that right. They have managed to stall the anti-trust proceedings to the point of irrelevancy.

      Gates is an entrepreneur -- you've got to respect him for that.

      So is Ron Popeil and the whore on the corner by the streelight. Being an entrepreneur is nothing special and is not particularly praiseworthy. I'd rate being a public school teacher or a firefighter higher on the scale of praiseworthy careers.

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      Edith Keeler Must Die
    2. Re:Why the XBox network WON'T FAIL by rnd() · · Score: 2
      Missile defense has never been taken seriously... if it were, we'd have it. Personally, since it's only effective against long range ICBMs, I'd prefer something more localized, not space-based.

      Microsoft's success is a testament to the relative absence of big mistakes. Of course, there has been a bit of luck too, but the defining moment for the Microsoft of the 21st century was when Gates cancelled a bunch of projects and got most of Microsoft's developers working on internet-related technology. Most companies lack the kind of visionary leadership necessary to abruptly halt and venture off into uncharted territory. That is precisely what I mean when I refer to Gates' entrepreneurial spirit. It is the main reason he's successful.

      If you've ever worked closely with an entrepreneur, you will notice that he/she is much MUCH MUCH different from the kind of career middle-managers that end up making most of the decisions in corporate America. It is night and day. Teachers and fire-fighters definitely get my admiration, but through his vision and risk taking, Gates has made it possible for himself to donate more money (in today's dollars) to help the world than anyone else in the history of the world. Like it or not, capitalism offers mankind the freedom to make an incredible difference in world history. Gates is doing that with his life, and he's nowhere near done. You may not love his software, but you must admit that he is poised to make a dramatic impact upon the fates of millions of the world's poorest people, a feat few teachers or fire-fighters could ever dream of.

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      Amazing magic tricks

    3. Re:Why the XBox network WON'T FAIL by kindbud · · Score: 2

      I think you need to get out and date more. I thought your next sentence was going to express a desire to drive to Redmond and suck Bill's dick.

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      Edith Keeler Must Die
  59. Become a Betas tester by bstadil · · Score: 2

    You can sign up to become a Beta tester for the Xbox Live here

    What I really wanted to say was Sony has decided to release the PS2 Linux kit in Europe. Sign up Linux Play
    Looks like Sony is covering all their based. Look at the deal they just made with IBM about Setbox technology that I am sure will find its way into PS3 related stuff.

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    Help fight continental drift.
  60. Wrongful assumptions made. by Inoshiro · · Score: 2

    "Now, you'll need to download patches onto the XBox hard drive in order to play games, a concept that was familiar only to PCs in the past and something that, IMHO, console gamers never wanted to deal with."

    This assumes two things. First, that patches will be required. Second, that the patches can't be handled in a seamless way which doesn't affect people.

    You're wrong on both counts. I doubt the console will require patches, as it's mostly hard-wired. The ROM stores the base kernel, etc. Second, any potential updates to things like network components will probably be handled the way AOL does it: "updating ART...." and no need to find any files or run or reboot. It's ludicrous to think otherwise.

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    Internet Explorer (n): Another bug -- that is, a feature that can't be turned off -- in Windows.
  61. Re:Big suprise by Inoshiro · · Score: 2

    "How many people use thier Xbox as their only DVD player, CD player, MP3 player, etc? I'd wager not many (and those that do are cheap ass college students.. I know I would)."

    I do. Why? It's easier to have one box in the front room that does that. I have 6 consoles plus VCR hooked up to my receiver. I used to use a PC in the frontroom for DVD/etc. I still use it for etc (in terms of music from my main raid server, and videos that are entirely digital), but it's handy to have the Xbox do DVD with its nice remote. It's also handy to pop a CD in and rip it to the HD of the Xbox because it's much faster to turn on and go than any PC. Plus I don't have to worry about Windows (since I had to use Windows on the PC to get things like the vivo features on my video card working), which has caused trouble on more than a few occasions.

    So, given that the Xbox is reliable, fast to turn on and off, has great games (Jet Set Radio Future!), can rip music for play whenever (which is also a feature some games, like Amped, can use in place of the stock BGM), and can do everything else I want with full 5.1 support, why should I use several things which are less suited to the purpose or more problematic because of maintenance and costs?

    I'd figure you've never actually sat down with an Xbox in your house and used one. Because that's the only way you'd be so dead-set against its handy features.

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    Internet Explorer (n): Another bug -- that is, a feature that can't be turned off -- in Windows.
  62. Re:Big suprise by ahde · · Score: 2

    Representative Hollings would like to help you do you.

  63. Re:What are these guys on? by rseuhs · · Score: 2
    Don't be so sure that Microsoft is going to lose on this one. It may be a bungled product off to a bad start in a static market, but those are exactly the conditions Windows started off on.

    What complete and utter nonsense. May I ask you what YOU are on?

    Windows was the upgrade from DOS, remember? It came from the same company and more importantly, it was COMPATIBLE with DOS. And being bundled with new computers also didn't hurt.

    So if one had DOS programs and was was upgrading their computer, Windows was the logical upgrade path. (Yes, they screwed it up anyway. But this shows only the incompetence of Microsoft, not their geniality.)

    XBox can't be the upgrade from PS(2), because it's not compatible.

    I don't know why so many people here want us to give the XBox "another chance", do you own MSFT stock or something? What is your interest in desperatly denying the undeniable?

    XBox had it's chance, they screwed it up, it is outsold by both PS2 and Gamecube by wide margins, it's dead. Why should Microsoft get a second chance while any other company doesn't?

  64. Re:XBox Live: Giant Earnings and Marketing Disaste by ahde · · Score: 2

    Try not to think of it as an earnings hole. Think of it as a tax writeoff. Last I heard, Microsoft was still profitable. If they can spend part of a tax rebate they wouldn't otherwise have had, they can afford to expand their monopoly, even if it cost $1 million per customer.

  65. F. U. D. by cybrthng · · Score: 2

    I never thought slashdot would become so low.

    Fear, Uncertainty, Doubt used to be what slashdot preached against. Infact the attack of "FUD" as we call it was a major part of slashdots credit in helping get linux to the masses.

    Now it comes up with headlines of how the Xboxlive will fail.

    I'm sorry, but it won't.

    1. Affordable. Seganet costed more, was slower and offered alot less

    2. Feature rich - Gaming is about community and NO ONE or NOTHING can produce the community microsoft announced. Hell, slashdot even asks for money

    3. Interactive - Leagues, Championships, Stats, Scores, player trading, character trading, virtual worlds. Not to mention the voice communicator by default.

    4. Immersive - Add up all of the above and add some great games. NFL, NBA, Baseball games will all be interactive, manage teams, manage players, trade skills. RPG's will have characters that reflect your personality. Worlds where every player is on par and no one is an LPB

    5. Games - I'm sorry, but i don't care for ANOTHER GTA3 or ANOTHER FFX or ANOTHER rehash. I like the new stuff coming out for the xbox for the very same reason i liked Sega and the dreamcast. GAMES, GAMES, GAMES. I mean quality games, beautifull games, and UNIQUE games. This is the same reason i'm not a nintendo fan..i'm marrio'd out. I can't take any more metroid. No matter how purty or how neat i had fun playing those games 10 years ago. not now.

    So please, don't spread fud. This place has gotten rather immature if i must say so. PS2 is nice, linux is nice, but so is the xbox and you or some other website won't change that!

  66. Uhm, No. by cybrthng · · Score: 2

    You own the game, you can sell it to a friend and do with it you wish, as with any PS2, Gamecube or any console game.

    The online strategy is mainly a focal point for gamers to have a centralized community. No product activation, no special codes downloaded to your xbox. Just a place where i can login and kick some unreal championship ass and guess what, everyone will be logged in. No more logging into 50 servers to find a good game as all the servers will be listed centrally. Your friends will be on your buddy list, hack even your enemies.

    Microsof IS creating a virtual world and for this 5 to 10 bucks a is pocket change.

    (NOR IS XBOXLIVE REQUIRED TO PLAY THESE GAMES, THEY DO HAVE GREAT SINGLE PLAYER FUNCTIONALITY)

  67. Re:Big suprise by cybrthng · · Score: 2

    ahem, last time i checked (last night) my xbox didn't do web browsing or emailing, it doesn't do PVR and record my tv shows and it has some kick ass games.

    When connected to the xboxlive network, you will have access to network options such as email, web browsing but that even goes for the GameCube and teh PS/2 when they go online.

    Oh yeah, you guys have to buy an after market modem, an aftermarket network card and possibly an aftermarket storage device as well as pay each 3rd party individually for network services/online game play.

    Lesse, who got screwed now?

    The PVR functionality is the "4d" aspect of the Xbox. The ability of games to offer time as the 4th dimmension. This isn't to record tv shows or movies.

    The internet functionality is needed for any online game community, as i said earlier even your beloved gamecube that only does one thing will have to buy accessories to do another and the xbox just has it built in and the xboxlive network will do gaming but only better because THAT IS THE ONE THING XBOXLIVE is DESIGNED TO DO.

    peace

  68. Re:XBox Live: Giant Earnings and Marketing Disaste by ahde · · Score: 2

    switch to decimal mode.

    Those numbers are real, but there is a huge math error. $30,000,000 buys a lot of bandwidth. Like a whole lot. And a whole lot of hardware. And plenty of developers and admins and tech support.

    With that kind of money you could get:

    60 employees @ $50,000 apiece
    60 fancy datacenter servers @ $50,000 apiece
    60 DS3s (2.7 GB) @ $50,000/year ($4200/month -- overpriced) apiece

    and still have $21 million left over for advertising and Windows Datacenter Server Licenses.

  69. Re:XBox Live: Giant Earnings and Marketing Disaste by ahde · · Score: 2

    1) Microsoft stockholders dont' care about profits: no dividends

    2) Even if they did, they'd rise up just about the time Microsoft's strategy failed to increase their wealth, which it hasn't yet. Innovation is expensive and risky.

  70. Re:XBox, PS2 and GC by JohnG · · Score: 2
    I will bet... just bet... XBox will rule. Not because it is Microsoft, but because it is PC Developers writing the games.

    You mean the same developers who are used to being able to release patches every coupla months to keep the bugs out?