Slashdot Mirror


No Love From Microsoft For Xbox Modders

RandyOo writes: "Only 4 days after news of an XBox port of MAME was posted to Slashdot, Microsoft contacted the admin of mame.net and downloads have now been removed. Knew I should have downloaded it earlier this morning ... Thank goodness for P2P!" And scubacuda writes: "According to The Register, one group of Xbox hackers have decided to halt development on its Xbox mod chip. It will be interesting to see how other developers follow suit."

177 of 557 comments (clear)

  1. I would've had first post.... by Anonymous Coward · · Score: 3, Funny

    .. But Microsoft's lawyers contacted me and asked me not to.

    1. Re:I would've had first post.... by Lord_Slepnir · · Score: 2, Funny
      Signs of the apoclypse:

      1) Slashdot runs story announcing linux is dead
      2) Mozilla 1.0 is released
      3) A message with "First Post" gets modded up.

      REPENT NOW, YE SINNERS!!!!

  2. you expected otherwise? by night_flyer · · Score: 2, Insightful

    Im suprised it didn't happen the day it was announced.

    --


    Thanks to file sharing, I purchase more CDs
    Thanks to the RIAA, I buy them used...
  3. Xbox = a window on Palladium by Alien54 · · Score: 5, Insightful
    And so we see the mentality that brings us Palladium.

    do you think that if they are doing this with X-Box, that they won't do something similar with Palladium?

    It is all that trademark control of the user experience thing happening all over again.

    --
    "It is a greater offense to steal men's labor, than their clothes"
    1. Re:Xbox = a window on Palladium by Chasing+Amy · · Score: 2

      Indeed. I think it's incumbent on PC fans--people who don't want some Palladium-enabled hardware to dominate and affect both performance and what software we're able to run--to lobby especially AMD and VIA, and secondarily Intel and others. I put AMD and VIA first because as long as they push non-Palladium-DRM-scheme components, Intel would weel presure to do so as well.

      We don't want our PCs to become closed Xboxes in the future, do we?

      --

      Chasing Amy
      (We all chase Amy...)
      "The more corrupt the state, the more numerous the laws"-Tacitus
    2. Re:Xbox = a window on Palladium by homer_ca · · Score: 5, Insightful

      This is certainly the direction that Palladium is taking. Hardware that refuses to run unsigned code. However the only way to keep this model secure is for Microsoft to hold all the signing keys. Otherwise people could keep buying low-priced shareware developer keys and leak them to the Internet. There must be some way to accomodate student and hobbyist programmers or else they'll lose most of their developer community.

    3. Re:Xbox = a window on Palladium by grytpype · · Score: 2

      >"The more corrupt the state, the more numerous the laws"-Tacitus

      I love this quote, in its full version it is actually even more interesting. Tacitus (this is from memory) says that during the republican period of Rome, laws began to be made to advance a particular persons private interests rather than the public good, and the more corrupt the republic became, the more of those laws it made. Which is very applicable to the purchase of legislation by the media Goliaths we like so much on Slashdot.

      --

      - Have a picture

    4. Re:Xbox = a window on Palladium by homer_ca · · Score: 2

      The game turns into whack a mole if keys are cheap enough. Revoking a signing key may stop legitimate free software, but it won't stop a front company from secretly leaking a key to a virus or trojan writer. An email worm can do a lot of damage in the days it takes for Microsoft to revoke the key and everyone to do their Windows update.

    5. Re:Xbox = a window on Palladium by BoVLB · · Score: 2, Informative

      Are you referring to this?

      And now bills were passed, not only for national objects but for individual cases, and laws were most numerous when the commonwealth was most corrupt.
    6. Re:Xbox = a window on Palladium by grytpype · · Score: 2

      Bingo. I misremembered the main point of the quote though... in my version, the bills passed for individual cases were more numerous when the commonwealth was most corrupt... in the original, Tacitus lumps bills for national objects in there too.

      --

      - Have a picture

  4. How will MS possible stop this then?! by dmarien · · Score: 2, Funny

    Thank goodness for P2P!

    You can now download Mod chips via P2P?! Sweet!

    --
    dmarien
    1. Re:How will MS possible stop this then?! by T3kno · · Score: 3, Funny

      I was watching Who's line is it anyway? last night and they had Collin play a character named Captian Obvious, I thought he did a pretty good job until now.

      --
      (B) + (D) + (B) + (D) = (K) + (&)
    2. Re:How will MS possible stop this then?! by Anonymous Coward · · Score: 2, Informative

      The mod chip is just a flash rom. You can download the code and then flash it onto a blank chip. You don't even need any special hardware if your motherboard has a flashable bios. Just swap the bios in your computer for a blank chip, flash it with the xbox code, then put the original bios back. Then put the programmed chip into your xbox.

  5. Shock, Amazement by drinkypoo · · Score: 2, Flamebait

    Remember; listening to microsoft too much killed Sega as a Console producer; Now they've been reduced to software. People who buy X-Boxen deserve what they get, IE a kick in the ass.

    Can't shake the devil's hand and say you're only kidding.

    --
    "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    1. Re:Shock, Amazement by Marx_Mrvelous · · Score: 2

      Was that a clever TMBG reference, or am I insane? :)

      --

      Moderation: Put your hand inside the puppet head!
  6. WHAT???? by Unknown+Bovine+Group · · Score: 5, Funny

    Microsoft? Not hacker-friendly? What is this world coming to?

    Next thing you know they'll start mucking around with standards and protocols!

    --
    m00.
    1. Re:WHAT???? by unformed · · Score: 2

      Microsoft? Not hacker-friendly? What is this world coming to?

      I get the impression you're trying to say that Microsoft doesn't work well with hackers; but I beg to differ:

      If it wasn't for Microsoft, we hackers wouldn't have anything to hack.

    2. Re:WHAT???? by gilroy · · Score: 2
      Blockquoth the poster:

      Microsoft? Not hacker-friendly? What is this world coming to?

      Nah, just like always... they're only cracker friedly. :)
  7. Re:Its gonna be a cold day in hell by jgerman · · Score: 5, Insightful

    And you know what else? Fuck them. They chose a poor business model. I don't care if it's standard practice in the console market. If I want to do something with a piece of hardware I purchased then I'll damn well do it. This bullshit has got to stop. I don't owe them a profit, and I'm not going to bottle up my enjoyment of life for the benefit of a corporation.

    --
    I'm the big fish in the big pond bitch.
  8. Genie, get back in the bottle... by Bonker · · Score: 5, Interesting

    "No, Master!"

    Microsoft can kick and whine and scream all they want to, but it's far, far too late. They knew that all the other consoles get chipped. They knew that their hardware was ripe for a Linux/Mame/Etc.. port. They knew that they were going to have to fight this, even if every other console maker has been doing it from the beginning of time.

    Sorry, Bill. Take a good look at Sony, your main source of competition. What have they done? Released a Linux kit... and therefore eventual Mame compatibility.

    --
    The next Slashdot story will be ready soon, but subscribers can beat the rush and slashdot the links early!
    1. Re:Genie, get back in the bottle... by tshak · · Score: 4, Insightful

      Take a good look at Sony, your main source of competition. What have they done? Released a Linux kit... and therefore eventual Mame compatibility.


      Sony may have released a Linux kit, but that is irrelevant because it's not a "hack" but it's an authorized CD. You are kidding yourself if you think that you can use that CD to make and distribute your own Linux distro, or any other software for the PS2. You are also kidding yourself if you think that Sony doesn't fight hard against pirates and the devices they use (eg mod chips).

      --

      There is no longer anything that can be done with computers that is nontrivial and clearly legal. -- Paul Phillips
    2. Re:Genie, get back in the bottle... by Cryptnotic · · Score: 2

      Actually, you can. There is already a Playstation 2 NetBSD port and a RedBoot (eCos) port. RedBoot allows you to load any binary over the network interface.

      Both of these projects require Sony's "boot CD" that is distributed with their $200 "Linux kit".

      --
      My other first post is car post.
  9. Last paragraph by felipeal · · Score: 2

    It will be interesting to see how other developers follow suit.

    or

    It will be interesting to see how the (law) suits will follow the other developers.

    1. Re:Last paragraph by T3kno · · Score: 2

      Why dont the developers sue M$, doesn't this violate their right of ownership or something? Or is the XBox just leased from M$?

      --
      (B) + (D) + (B) + (D) = (K) + (&)
    2. Re:Last paragraph by Random+Feature · · Score: 2

      Does the XBox SDK cost money?

      If not, then this isn't a big deal. You bought a box. You d/l the source. You compile. You do what you want.

      Just don't distribute binaries.

      Anyone who can't figure out how to compile source shouldn't be hacking a console anyway.

      --
      I don't have a solution, but I certainly admire the problem.
  10. The Xtender site is also gone by mocm · · Score: 3, Informative

    The site of another modchip manufacturer at http://www.xtender.info/ is also gone.

    --
    ***Quis custodiet ipsos custodes***
  11. It's only the binaries by Cutriss · · Score: 5, Informative

    They're still posting source code as they update it. Of course, without the Xbox Development Kit (which they used to develop MAME-X), you can't build it, so it's kinda useless.

    Precedent has already been set forth by Sega V. Accolade. One does not need permission from a platform developer to release software for that platform, given sufficient reverse engineering. However, since MAME-X, and all other Xbox software, uses Xbox's (and Windows') APIs, effectively nothing can be released without Microsoft's consent.

    The EULA strikes again.

    --
    "Mod, mod, mod...and another troll bites the dust."
    1. Re:It's only the binaries by Gridle · · Score: 5, Informative

      > The EULA strikes again.

      Not EULA, but Microsoft's property. Apparently binaries compiled with the XDK end up with some part of them still copyrighted by Microsoft, so they clearly have a case here. They did not mention anything about source code, and common sense says that it shouldn't be a problem, so that is still available.

      If somebody invests the time and other resources to do a clean-room reverse-engineering of the Xbox development kit or API, we may see the binaries again. But until then, they are illegal. Move along, nothing to see here (anymore).

    2. Re:It's only the binaries by Cutriss · · Score: 5, Insightful

      Not EULA, but Microsoft's property. Apparently binaries compiled with the XDK end up with some part of them still copyrighted by Microsoft, so they clearly have a case here.

      Virulent licensing indeed. And Microsoft complains about how the GPL contaminates projects. :)

      Well, technically, all of Microsoft's software is Microsoft's property. It's never "given" or "sold" to us, but just licensed. So it is a EULA issue.

      How Microsoft wishes to explain the fault is something different, but it's the same either way. But, at any rate, good luck fighting the fight further (if you plan to).

      --
      "Mod, mod, mod...and another troll bites the dust."
    3. Re:It's only the binaries by Ed+Avis · · Score: 3, Informative

      You could take an XDK-built binary and rip out all the Microsoft-copyright code: by diffing it against some other program. For example you could write a 'Hello, world' program and see all the boilerplate that gets added.

      Then distribute just the 'extra' bits - to reconstruct a working program, combine the downloaded version with code from some other Xbox title.

      Don't know whether this would count as contributory copyright infringement.

      --
      -- Ed Avis ed@membled.com
    4. Re:It's only the binaries by morcheeba · · Score: 2

      For those who are curious, here's the sega ruling. It's good reading.

    5. Re:It's only the binaries by KernelHappy · · Score: 2

      This is what I was looking for. I wasn't sure if it was being compiled by the xbox dev kit or not. So in reality this is more of a temporary set back for the project since undoubtably people will continue to reverse engineer the hardware and build libraries to replace the dev kit.

      I wonder what tatics MS will try once there is a open dev kit for the hardware.

      --
      -- Button up, your ignorance is showing
    6. Re:It's only the binaries by mpe · · Score: 3, Insightful

      Virulent licensing indeed. And Microsoft complains about how the GPL contaminates projects. :)

      They already said that anything put through Hotmail belongs to them. How long before Microsoft claim copyright on anything produced by MS Word?

    7. Re:It's only the binaries by mpe · · Score: 2

      I think that if this was true, than shouldn't people have to pay Microsoft money everytime they put a program they made in Visual Basic/C up for download because it is using Microsoft code/APIs?

      The same kind of "logic" would lead to Microsoft owning the copyright of the contents of every file created by Word, Excel, Powerpoint, Access, Publisher, etc. Some of these formats appear to be stuffed full of what is in effect executable code.

    8. Re:It's only the binaries by naoursla · · Score: 2
      The XBox has no libraries installed on it. All of the libs are statically compiled into the programs. The idea was to prevent the DLL hell that when newer versions come out. It makes sense that MS can stop the unauthorized distribution of their software.

      Anyway, I was told that MS wants to put MAME on the XBox with their online service. They will probably license the games too so that you can play them legally (without owning the actual machine that is).

    9. Re:It's only the binaries by AndrewHowe · · Score: 2

      Hmm, good idea! I can use that to get around the GPL! Sweet!

  12. MS Mods Modders by blowhole · · Score: 2, Funny

    (-1 AYBoxABTU)

    --
    "Ask me about Loom"
  13. This quote from The Reg caught me... by AtariDatacenter · · Score: 5, Funny

    Xbox mod creators, however, claim to have the moral high ground in this discussion ... they focus their efforts on creating chips which can run homebrew software rather than pirated games, such as the Xbox version of MAME (designed to emulate old arcade machines)...

    The irony of that statement, told by The Register with a straight face, is delicious! "Look! We're using this to run homebrew software, like Joust, Centipede, and Wizard of Wor!" ;)

    1. Re:This quote from The Reg caught me... by SirSlud · · Score: 5, Insightful

      If you can find me a publisher and programmer of any of those titles who depends on royalties from those games to live, please contact me.

      Otherwise, who the hell cares. The best part is, the only people that get up in arms are the companies and their lawyers. Ive yet to hear the designer of Astroids complain bitterly that he didn't get repaid for every Asteroids rip off out there.

      Microsoft (and old videogame authors, publishers) can kiss my fucking ass. They'd been paid in spades. Look at the gaming industry right now .. did the fact that PacAMan, Asteroids, etc were copied by thousands upon thousands of clones (freeware, shareware, and commercial) somehow hurt the game industry and prevent its ability to invest in games? Looking at the market these days, I cant really believe they are detremental to the point of requiring vigilent lawyer-based protection. If they dont need it, they cant have it. Sorry.

      Its like a next door neighbour with a house 4,000,000 bigger than mine who's pissed off because I'm blocking the sun to one tiny basement window at the corner of the mansion.

      Yes, there is a smidgen of irony in there, but if these games' royalties are so valuable, they'd be advertising them and selling them in bundles other than "Top 20 Arcade Hits" etc bundles. Even then, thats 'recycled' innovation, not something I want to support monetarily. Anyone that wants to play Joust, Centipede, etc has undoubedly paid their dues at the quarter-eating-boxes, etc years ago.

      Compare this to books: do you really think you should have to buy your favorite books every 10 years, because the paper you read it on becomes obsolete and unavailable every decade?

      --
      "Old man yells at systemd"
    2. Re:This quote from The Reg caught me... by SirSlud · · Score: 2

      Well, thats kinda sticky. When copyright ad inifinitum is in the hands of a coperation, it benifits a few, although the contention is made that by doing so, we encourage investment into new developments. The biggest cultural successes have always come at times when the rights of the author were not very very strong. When it is copyright ad inifitum a la GPL, whos purpose is to force work back into the public commons, I'm far more lenient, because the ideas behind the GPL are pro public, not pro private.

      But yes, that makes me somewhat of a hypocrite. I suppose if people support the drive companies have to exercise total control over thier IP, then I dont think its that hypocritical to simply say, "I suppose ad inifitum when it benifits the commons, but not when it benifits a private entity."

      Personally, I think if Disney et all hadn't successfully fucked up copyright law, Stallman wouldn't have have percieved the need to make the GPL so 'Stallmaneque'. No man is an island, and Stallman is clearly just a fight fire with fire kinda guy, even if it makes him less credible to the crowd that believes that the private sector's love for draconian author rights. Without such a pro-private climate, I highly doubt there would be such a pro-commons camp, because the law would balance everyones interests sufficiently (as it did in the 1700s, and up to the late 1800s).

      Both America and Russia, during the cold war, had each other to thank for their righteousness and unblinking uncompromising positions regarding their social and political stances. The Stallman camp vs the Private camp is the same deal. I just happen to side with Stallman, since it makes no sense to me to defend the rights of the private when so many people who are supposed to be benifiting under that system are not happy with its fruits.

      --
      "Old man yells at systemd"
    3. Re:This quote from The Reg caught me... by SirSlud · · Score: 4, Insightful

      I'm all for short term protection of copyright. 10 years. 15 years TOPS.

      I'm not claiming the moral high ground here (morals are subjective by nature, anyhow) .. I'm expressing my opinion.

      MAME should be left alone and not considered a piracy-enabling machine. Chasing after its users does more harm to the public than the good that comes from protecting the copyright owners of those old, already-been-paid-for games.

      Again, I just stick by my opinion that the grey market has always existed, always will, and has always operated _fairly_ independantly (for the most part) from the economy. I dont know anybody that would outright PAY lots of money for those games, but I sure know that letting people keep playing them for years will immortalize the creators and contributors of the games (nevermind the games themselves); and that is much more significant repayment to society than allowing a company to milk some nostalgic game players for a piddly little revenue stream that goes to one company.

      Isn't anyone afraid we wont have a history and culture 30 years from now, because companies will hold all the copyrights to our childhoods' cultures? ("Yes, son, we used to play this game called Asteroids, but I cant show it to you, because its not profitable for Activision to sell it anymore. I could get it myself, but their lawyers are afraid of letting it into the commons on the off-chance that they decide to release another version of it any year now and our little father/son fun will dillute the value of their brand ... trust me son, its for the good of us all *coughcough*.")

      --
      "Old man yells at systemd"
    4. Re:This quote from The Reg caught me... by fatgraham · · Score: 2, Insightful

      hmm, time to troll...

      "If you can find me a publisher and programmer of any of those titles who depends on royalties from those games to live, please contact me."

      i can live without a car(in fact, i could probably live without a lung), that doesnt mean i dont mind having it taken away from me(car or lung)

    5. Re:This quote from The Reg caught me... by rblancarte · · Score: 2

      Hell yea, the DivX group are an important demographic. I mean, this is going to sell MILLIONS of X-Boxes. I mean remember this Get Ready For Divx On Xbox and this Divx - The Real Xbox Killer App.
      All this talk of MAME etc are lame, this is what it is all about (yea right).

      RonB

      --
      It is human nature to take shortcuts in thinking.
    6. Re:This quote from The Reg caught me... by zangdesign · · Score: 2

      So taking property owned by others, if they are no longer using it, is justified? At what point does this stop?

      "Oh, yeah. This house wasn't being used by the owner, so I just took it over." "Hey, this car's just sitting here. So I borrowed it."

      I fail to see any difference between your rhetoric and the spew of a common criminal.

      --
      To celebrate the occasion of my 1000th post, I will post no more forever on Slashdot. Goodbye.
    7. Re:This quote from The Reg caught me... by SirSlud · · Score: 2

      >So taking property owned by others

      -2 points for abuse of the word 'take'. Remember, I'm copying here, not taking.

      I've written a few songs.

      Lets hold an experiment.

      I'll find somebody to 'borrow' them, illegally (because I'm not going to give them permission to use it) and have them sell it. Next, you take my car, which I am currently not using.

      Then, my friend and you can go to court, and we'll see who gets in trouble.

      I fail to understand why you cant wrap your head around 'borrowing' a physical object, and an idea. I really feel bad for your myopic stance, which no doubt includes some sort of sad notion that we _finally_ figured out that IP and ideas are commodities which must be protected just like physical property or the world will collapse ... sigh. Would it be disrespectful of me to ask your age, and what your job is?

      And the game companies dont seem to mind. The guy who invented Tetris never saw a cent from a game company for the original Tetris game. Companies only push for IP protection when they have it - when somebody else has it, they are all too happy to steal it. And they can, cause they be big, with big lawyers.

      I fail to see the difference between their 'copying' of ideas and mine.

      --
      "Old man yells at systemd"
    8. Re:This quote from The Reg caught me... by Art+Tatum · · Score: 2
      10-15 years is too LONG. The original term was 14 years, and when you consider that they didn't have mass communications and media, that was an extremely short time. One cultural cycle was approximately 50 years long. Now they're 8-10 years.

      Copyright was never intended to provide a "revenue stream for creators". Rather, it was intended to allow publishers to make back some of the cost of their investment. It was understood that artists, authors, and musicians produced their art because they loved it. Publishers, on the other hand, did what they did for the money. Artists would continue to produce art no matter what, but for it to reach an audience, the publishers had to have some guarantee that they could at least make back their investment (presses, paper, ink, labor) without being undercut by competitors.

      Thus, copyright. It's a short term monopoly for the sake of keeping publishers in business. That's good. But the term has probably become far too long.

  14. i have an idea ... by jms258 · · Score: 2, Funny

    from now on, everyone should refer to x-box mod chips as "Replacement Wheels for Chocolate Bicycles" ... this will ensure that MS prying eyes will be kept from our clandestine, x-box hacking activities. Viva La Revolucion! -jms258

    1. Re:i have an idea ... by sv0f · · Score: 2

      from now on, everyone should refer to x-box mod chips as "Replacement Wheels for Chocolate Bicycles" ... this will ensure that MS prying eyes will be kept from our clandestine, x-box hacking activities. Viva La Revolucion!

      Follow your own advice:

      from now on, everyone should refer to x-box mod chips as "Replacement Wheels for Chocolate Bicycles" ... this will ensure that MS prying eyes will be kept from our clandestine, REPLACEMENT WHEELS FOR CHOCOLATE BICYCLES activities. Viva La Revolucion!

  15. People still use X-Box? by ebbomega · · Score: 2

    Honestly... this just adds to the idea: What's the point.

    Microsoft's big happy campaign behind the X-Box was that it would be integrable with a lot of stuff since it was based around a standard computer...

    Well, so far that's proved to be useless, considering the lack of a commercial OS to run off of it, no inter-web games available as of yet, and no use of this would-be harddrive that couldn't be achieved on a PS-2.

    So now they're getting pissed off at Modders. Well what do they expect? They've given us a bunch of resources, and now they're saying "Nope, you can't use them".

    Yeah, M$ doesn't really belong in the gaming industry if you ask me. Playstation seems to be doing a good job and providing the public with everything Microsoft promised.

    --
    Karma: Non-Heinous
    1. Re:People still use X-Box? by DeionXxX · · Score: 5, Insightful

      Mmmm.. no use for Xbox HD, no Inter-Web games?? I believe Morrowind shows what the HD on the Xbox can do. They pre-load the huge levels they have on the Xbox and poof, no more long load times. Add to that unlimited storage for save games and information about the game and poof you've got one of the best reasons to have a HD in your console. As far as internet games, people have been playing multiplayer Halo and other games for months (like a month after the xbox came out). There is quite a large community of players and hackers. Also, MS's plans on internet play are by far the best of the 3 consoles (Nintendo doesn't have a plan really... PS2 is like you'll have to buy these $50 games and then pay $10 to each of the Publishers for the right to play on their network! No thanks to that, 3 games = $150, $10/month * 3 * 12 months = $360/yr, $150 + $360 = $510/yr just to play 3 games on the PS2.)

      I agree that there have been some lackluster games on the Xbox, but it has enough hits that justify for those. The PS2 had NOTHING for 1 year!! They had no good games, and at the end of the year when the Xbox came out, they got GTA3 and FFX etc...

      I'm tired of people bashing the Xbox based on its parent company. Fight MS on the PC side, but let them try to create some competition in the console market. We (the consumers) are the only ones to benefit from this competition. I'm tired of only have Sony or Nintendo as an option, because they don't compete against each other... those that buy Nintendo's products will continue to buy Nintendo products, and those who buy Sony products will continue to buy Sony products. The XBox bring a nice refreshing burst of competition, developers for the PS2 are now having to make their games look much nicer and concentrate on the visual aspects as well as the gameplay elements and Nintendo developers are now creating more mature games.

      So in closing... just stop being ignorant... I'm tired of ignorance on Slashdot, are we a community of well educated tech people or are we a community of ignorant bafoons that have nothing better to do at work then spread FUD.

      -- DeionXxX

    2. Re:People still use X-Box? by ZaMoose · · Score: 3, Informative

      The PS2 had NOTHING for 1 year!! They had no good games, and at the end of the year when the Xbox came out, they got GTA3 and FFX etc...

      *ahem* So Gran Turismo 3, Metal Gear Solid 2, ATV Offroad Fury, SSX, Twisted Metal: Black, Onimusha, NBA Street, Tekken Tag Tournament and Sky Odessy don't count as "good games"? I'd hate to have your standard for "good games", as you are going to be disappointed with just about 99.999% of all games out there.

      Sorry, I know, feeding the trolls and all, but this tired "the PS2 had no good games!" argument ticks me off whenever I see it.

      --
      I wish I had a kryptonite cross, because then you could keep Dracula and Superman away.
    3. Re:People still use X-Box? by ZaMoose · · Score: 2

      You've never set down and actually played those other games, have you?

      Twisted Metal: Black and ATV Offroad Fury are two of the most entertaining 4-player games I've played in recent years.

      SSX did for snowboarding games what Tony Hawk did for skateboarding games.

      Sky Odessy, while a bit under par graphically, is one of the most entertaining single-player games I've laid hands on. It's a tough game, no doubt, but eminently entertaining and rewarding. I suggest you check it out.

      I also forgot Devil May Cry, which is Castlevania reincarnated in glorious 3D. Now why can't Konami do it right?

      --
      I wish I had a kryptonite cross, because then you could keep Dracula and Superman away.
    4. Re:People still use X-Box? by abe+ferlman · · Score: 2

      I'm tired of people bashing the Xbox based on its parent company. Fight MS on the PC side, but let them try to create some competition in the console market.

      Yes, the best way to fight a monopoly is definitely to encourage them to compete in *new* markets, that's got to be good for consumers.

      We may be buffoons, but we are surely not "bafoons".

      --
      microsoftword.mp3 - it doesn't care that they're not words...
    5. Re:People still use X-Box? by nathanh · · Score: 2

      You discredit Tekken and SSX, but you credit Gun Valkyrie? I suppose if you have to ignore reality to support your argument then you're doing a damn fine job.

    6. Re:People still use X-Box? by Guppy06 · · Score: 3, Insightful

      "I'm tired of only have Sony or Nintendo as an option, because they don't compete against each other..."

      I'm sure they'd like to know this...

      "those that buy Nintendo's products will continue to buy Nintendo products, and those who buy Sony products will continue to buy Sony products."

      So... you're saying having a choice between two different philosophies is bad, and being able to choose between three carbon copies is good?

      You may have a point about Nintendo fans being in it for the long haul, but please remember that this is only Sony's second console to date. Just because they're buying PS2s today doesn't mean they'll buy PS3s tomorrow (or even continue to buy PS2s). After all, most of the people that bought PSX today bought Sega yesterday, Nintendo the day before and Atari before that.

      A lot of Nintendo people buy Nintendo stuff because they are God's gift to game developers (a point that has proven itself far too often to bother arguing about). Generally speaking, we don't care if Nintendo's new system will be two tin cans and a rock as long as we get to play Miyamoto's next games on it.

      Sony, on the other hand, has shown a reliance on third-party developers, and their PSX sales were high because of the wide number of third parties that developed for it instead the N64. But even then they lost out to the N64 in many areas (including North America). In short, Sony isn't selling a Sony system, they're selling a non-Nintendo system. And Sony is heading for trouble because the vast majority of third-party games today are hardware agnostic. Even Final Fantasy's next installment will be on all three consoles.

      If you say that Nintendo and Sony don't compete with each other, then by your own definition Microsoft is only aiming to compete with Sony. The majority of the games on both of those systems are aimed at the same audience.

      "and Nintendo developers are now creating more mature games."

      Pet peeve time: Anybody who says something like GTA3 is more mature than something like Zelda: Majora's Mask needs to have their head examined. That, or they're still in high school.

    7. Re:People still use X-Box? by Lethyos · · Score: 2

      are we a community of well educated tech people or are we a community of ignorant bafoons that have nothing better to do at work then spread FUD.

      You sir, have just described the situation in a certain large compound in Redmond, WA.

      Grow up. We're not spreading FUD. Quite the opposite actually. MS have a cruel disposition towards anything that make sense for the consumer. How about supporting us for a change instead of a company that can buy more lawyers than God.

      --
      Why bother.
    8. Re:People still use X-Box? by Wildcat+J · · Score: 3, Informative
      The important fact you're missing is that the games you mention, Everquest and PSO, both require persistent worlds. There are far greater costs to maintain the infrastructure for those games, and a greater dependency on the server for all gameplay. Whereas, a game like Tony Hawk doesn't require any important persistent storage; instead, the developer simply provides a "meeting room", then people play their games against each other. So they can get away with no charge at all.

      So, depending on the game, it's not so simple as you seem to think. How much did you pay to play Quake 3 online? Diablo? These are "games worth playing" with "large user bases".

      Also, as noted in other posts, Microsoft's strategy may not prevent developers from charging additional costs. See PSO for an example.

      Finally, there's this silly little thing known as "conflict of interests." What if Microsoft makes a game that competes against another developer's game (think EA's Madden versus MS's NFL Fever)? Electronic Arts would much rather support their own network independent of MS than depend on a direct competitor. This is not anti-MS rhetoric, this is how business works.

      -J

    9. Re:People still use X-Box? by Wildcat+J · · Score: 3, Informative
      If you mean an article on xbox.ign.com, of course they claim MS is winning, regardless of the situation. Just like Nintendo Power was probably calling the Virtual Boy a success at one point.

      Don't underestimate the power of the installed base. You can't sell games to people that don't own consoles. Not only that, as I recall (ergo, take this with a grain of salt...) there have been more PS2 systems sold in the time since the X-Box was released than X-Boxes. That's not exactly setting the world on fire if you're MS.

      I think Sony knows exactly what they're doing. People keep saying that online play is going to be the next killer app for consoles but it isn't happening yet. The huge broadband rollout has not gone as well as expected, which is a big part of this expected console network boom (hence X-Box has built in Ethernet). If I had to guess, Sony put a plan in place to have the PS2 online but they're really waiting until the next hardware iteration for it to take off. I don't really care if consoles go online soon or not--it's a novelty. At some point it may be huge. But not now.

      -J

    10. Re:People still use X-Box? by Wildcat+J · · Score: 2
      Gunvalkyrie, you say? ; )

      Hey, to each his or her own. However, I strongly disagree with you on the game selection. PS2 definitely started weak (as they all do), but the catalog has been strong for quite some time. The only games that interest me for X-Box are coming from Sega. Damnit, why won't the make Panzer Dragoon for GCN or PS2?

      By the way, yes, the PS2 sucks for DVD playback I think the X-Box sucks for DVD playback too, but noticeably less. Which, actually, makes me think that making the GCN non-DVD wasn't such a bad idea after all.

      -J

    11. Re:People still use X-Box? by Wildcat+J · · Score: 2
      But even then they [Sony] lost out to the N64 in many areas (including North America).
      Huh? I doubt that. I thought that the PSX was the biggest selling console of all time. Hell, I have two.

      -J

    12. Re:People still use X-Box? by Guppy06 · · Score: 2

      "The PSX absolutely buried the N64."

      I'm too lazy right now to dig up the sales numbers for you, but don't you think if the N64 was as "buried" as you claim it was that it would have gone the way of the Dreamcast? Don't you think the N64 would be sitting next to the forlorn Dreamcast shelves with the same clearance price tags? Don't you think it would have vanished long before today, almost seven years after its release?

      "you were the laughing stock because of all of the horrible games"

      All those horrible Nintendo titles that outsold even Squaresoft games? I have both an N64 and PSX and to this day the only game I've had to stand in line for in front of the store is Ocarina of Time. Even though I've bought Final Fantasy games on the day they were launched.

      "and lack of many games."

      Their lack of games came from a lack of third-party software support. But Nintendo was able to not only keep the system afloat but also competitive by relying on their own in-house development teams. I don't believe any other hardware or software company could have pulled that one off.

      "Around here if you had an N64, you were the laughing stock"

      Nintendo still has all their in-house teams developing exclusively for the GameCube while practically all major third-party developers are going hardware agnostic (meaning that the only exclusive games will be first- and second-party developers). We'll see who's still laughing a year from now. Heck, make it six months from now. Metroid Prime is looming on the horizon.

  16. Surprise Surprise. by tshak · · Score: 3, Insightful

    Microsoft, like Nintendo and Sony, spends millions developing anti-piracy technology and now they're mad about the cracks - what a surprise. Remember, consoles also thrive on licensing. If anyone could develop software for a console, it would defeat the purpose of the entire business. Of course, Sony's Linux kit is a bit of an exception, but you can't distribute any software for it.

    --

    There is no longer anything that can be done with computers that is nontrivial and clearly legal. -- Paul Phillips
  17. Read the message at mame.net... by dennism · · Score: 5, Interesting

    It sounds as if Microsoft is pissed because their SDK was used. I don't have an Xbox SDK, but I'd imagine that there is some pretty hefty licensing requirements that disallow posting any code built with it on the net.

    Now, if someone manages to build Xbox binaries with other tools (gcc) and without the libraries and headers that come with Microsofts SDKs, I don't think Microsoft will be able to do anything about that.

    Take a look at the GameBoy Advance scene -- there are at least two non-Nintendo compiler chains that you can use to build GBA binaries. Plenty of people have their own sets of header files available for use (I have a heavily modified set of my own). Nintendo realises that they can't stop them. But, if any of the offical GBA SDK shows up on the net, better believe it that Nintendo's lawyers are working to quickly get it offline.

    So, this doesn't have anything to do with Microsoft's poor business model and everything to do with protecting their intellectual property.

    --
    dennis
    1. Re:Read the message at mame.net... by Patrick · · Score: 2
      if someone manages to build Xbox binaries with other tools (gcc) and without the libraries and headers that come with Microsofts SDKs, I don't think Microsoft will be able to do anything about that.

      Sing it with me! "It's fun to sue with the D-M-C-A!"

      Really. A mod chip is a device specifically intended to circumvent access to the XBox. If Microsoft can argue that the XBox qualifies in some way as a copyrighted work, they can protect it (and sue U.S. mod chip sellers) under the DMCA. If the mod chip lets you play copied discs, boom, it's a circumvention device.

      They could probably actually win that one in court. But even if not, a cease and desist letter will usually suffice.

      --Patrick

    2. Re:Read the message at mame.net... by Cryptnotic · · Score: 2

      The documentation, libraries, and header files included with it are not GPL, however.

      --
      My other first post is car post.
  18. Since people like to compare microsoft and autos by rw2 · · Score: 5, Insightful

    Microsoft: If cars had improved the way software has we'd all be driving a million miles an hour uphill on a shot glass of fuel and the car would cost a dollar.

    New response: If cars were like the xbox, we'd be sued for selling after market parts and only be able to buy gas from approved vendors at a dollar a gallon premium.

  19. Re:When are they going to get a clue? by Kenja · · Score: 2

    But Microsoft, like most console makers, is losing money on the hardware sale. They expect to make money on the sale of software, so a system that lets people run software that wont profit MS means that they lose money overall.

    --

    "Have you ever thought about just turning off the TV, sitting down with your kids, and hitting them?"
  20. What planet are you from? by NanoGator · · Score: 3, Insightful

    "Remember; listening to microsoft too much killed Sega as a Console producer; Now they've been reduced to software."

    WTF?! Where did you hear there? I realize that MS isn't well liked, that doesn't mean that they're responsible for failures that are even semi-linked to them.

    The reason that Sega failed as a console producer dates back to their flooding the market with crap. The Sega CD was was a decent add-on but didn't have very many interesting games (at least compared to the Genesis.) They released the 32x and quickly forgot about it. The Saturn spent all it's time playing catch-up to Sony and failed miserably. When the Dreamcast was released, the PS2 was hot on it's heels.

    If anything, MS helped the Dreamcast by providing them with a CE-based OS for developers to port games to it. Unfortunately, though, Sega couldn't afford to keep producing Dreamcast consoles. They'z expensive. With the competition from PS2, MS, and Nintendo, there was just no way they could keep up. So they made the right decision: Make games for all the consoles, make your competitors earn you money.

    This has nothing to do with Microsoft. Just because MS has their logo on the Dreamcast, doesn't mean they did anything to lead to it's demise. I realize MS is widely hated here, but if everybody on Slashdot does nothing but bash MS, then nobody'll take you seriously when you have a legit complaint about MS.

    --
    "Derp de derp."
    1. Re:What planet are you from? by stripes · · Score: 3, Interesting
      If anything, MS helped the Dreamcast by providing them with a CE-based OS for developers to port games to it. Unfortunately, though, Sega couldn't afford to keep producing Dreamcast consoles. They'z expensive.

      Very very few of the CE games were any good. Rogue Spear may have been the only one. So apparently the developers you get from having WINCE are not so hot. All the good ganes seemed to use the Sega OS. Not that it really matters unless Sega had to pay a lot for the CE licence. If they were smart though there is only a CE payment on the CE using games...of corse MS would want a payment per unit shipped, CE or not.

      I think Sega killed their consoles more or less just because they couldn't design a PS2 level system with the moeny they had left, and in the time needed. I doubt they killed the DC because they were too costly, if so, why did they let the price drop to $100 or so? But, yeah, I don't see how MS had much influence on killing the DC.

    2. Re:What planet are you from? by evilpenguin · · Score: 2

      Okay, I'm metooing just so there is one thing on record saying something positive about MS. This poster is completely correct. Sega died well before anyone was taking the X-box seriously (is anyone taking the X-box seriously?). Sega's death was too many players in a highly competitive market. The Xbox (XBox Ex-Box?) will be around for a while because the parent company can afford to lose money on it for a long, long time. Sega couldn't.

    3. Re:What planet are you from? by _ph1ux_ · · Score: 2

      I love my dreamcast... at least soul caliber anyway. we still play that game a lot - when drinkning we have challenges... that and tennis.

      but I seriously think the downfall of the DC was that they didnt produce any games that were as fun and replayable like soul caliber.

      when I bought the DC when it first came out I spent a total of 400 on it, controller, mem packs and games. I then bought several $50 games over the next while - but there is only two games that I still ever paly on it - soul caliber and tennis.

      the DC was a great console - if only they had put out some good games there would be a totally different situation.

      What I would like to see happen is consoles themselves becoming very cheap - but the games could remain at 60 bux... that way you could get several (like maybe 4 or 5) really good games for your console - but make the console itself for like 99 or 150 at the most. then you subsidize the console through the price of the games. and get a larger market share.

      I just pulled all that out of my ass - and hafta get back to work, so not putting too much thought into it - so tear apart as needed and fix the concept :P

    4. Re:What planet are you from? by MsGeek · · Score: 2
      The reissue of the Atari games for Dreamcast was CE-based and pretty well done. The Atari pack was very well done and CE based.

      Um, waitress? I'd like some of what spyderbite23 is having, please...

      The only good thing about that Atari Anniversary Pak was the Atari sticker that came with it. One of the most plug-ugly games ever made for the DC. Impossible to follow on anything other than a big screen TV. Looked like hell on a 17".

      I've got more to say, but this is not the post to say it in.

      --
      Knowledge is power. Knowledge shared is power multiplied.
    5. Re:What planet are you from? by drinkypoo · · Score: 2
      If anything, MS helped the Dreamcast by providing them with a CE-based OS for developers to port games to it. Unfortunately, though, Sega couldn't afford to keep producing Dreamcast consoles. They'z expensive. With the competition from PS2, MS, and Nintendo, there was just no way they could keep up. So they made the right decision: Make games for all the consoles, make your competitors earn you money.

      You should listen to yourself... Did them a favor by providing them with WinCE? BTW, it's not a wince-based OS, it's just WinCE.

      Now I personally avoided buying a dreamcast because I knew that microsoft would loot their tech and make something better down the road. They just wanted to get into the market. And those wince games didn't help the system much; Most of them sucked ass. Not only that, but they tended to have serious issues if you did something simple like removed a controller or a memory card during play (but not during access... well in the memory card's case anyway.)

      The Saturn was a stupid flop. So was the 32X. That was because they didn't provide any operating system to speak of, and coding for two CPUs is a bitch, especially in assembler. But the DC had an even chance, it was a good system which didn't depend on stupid hardware tricks. Instead they decided it would be good to buddy up to MS and it didn't help them a bit. They would have been far better off on their own. Even linux would have been better.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    6. Re:What planet are you from? by Inoshiro · · Score: 2

      "I think Sega killed their consoles more or less just because they couldn't design a PS2 level system with the moeny they had left, and in the time needed."

      No, they killed it because the DC was expensive to manufacture, and it didn't command the premium that the PS2 would command later on (Sony knows all about selling things with big margins).

      They had taken a loss with the 32X, Sega CD, and Saturn. The losses were because the Sega CD had few titles, the 32X had no 3rd party support (but all the costs associated with developing the hardware, producing it, and trying to sell it), and the Saturn -- when your console is an SMP system which uses a quad-based 3D accel chip, you know you need people who are only the best of the best. Difficult development meant that it went by the wayside like the 32X.

      Given that they'd lost all that money, and that they had to sell the DC at a loss to keep at an acceptable point on their economics curve, is it any wonder that when the numbers started to show doom, they just abandoned their baby and went 3rd party? It makes complete economic sense.

      The Dreamcast is a "PS2 level" system. I call them 5th gen systems (with gen 1 being NES/TG16/SMS). 5th gen systems all used non-CD media, had support for very complex scene rendering (Shenmue), and could do some crazy things if well done. Unfortunately the PS2 is hard to develop for, doesn't have enough RAM, and has the VR0 VR1 problem (IE: their video card is hard to program for, and requires constant texture streaming to keep scenes looking complex). Plus the anti-aliasing that's common on the Dreamcast (due to the Kyro chipset-based rendering culling hidden polygons, it has lots of extra room for smoothing), is not common on the PS2. Thus PS2 games generally have jaggies and look like ass.

      " I doubt they killed the DC because they were too costly, if so, why did they let the price drop to $100 or so?"

      Because they had produced a lot of units. These units were no longer selling at 150$. If you have 100,000 units, and you will sell maybe 10,000 at 150$, maybe it's a good idea to sell 20,000 at 100$ because the area under the curve (total revenue) is much larger. Stepping down all the prices so that Sega could sell off as much as possible at each level (milking the profit margins as best they can) was a good way of ending the run. When they figured they'd reached saturation, they did the last (50$ US) cut so they could clear out the rest, claim a tax write off, and stop having to pay for expensive wharehouse space for their Dreamcast units that remained unsold.

      Are you familiar with economics and business realities at all?

      --
      --
      Internet Explorer (n): Another bug -- that is, a feature that can't be turned off -- in Windows.
  21. MAME for TiVo anyone? by maroberts · · Score: 4, Insightful

    TiVo (the PVR) is more friendly to hackers and actively support them, so I came to the following idea where you can piss Microsoft off a little and add to your TiVo at the same time. As Microsoft plan into making future generations of XBox a Personal Video Recorder, what about killing them stone dead by installing MAME on a TiVo?

    First generation TiVOs may not have enough CPU power to simultaneously play video games and record, but the second generation ones have faster CPUs. They're probably not up to leading edge games but early arcade games should be no problem.

    Demonstrate that being hostile to hackers is not a good thing.

    --

    Donte Alistair Anderson Roberts - hi son!
    Karma: Chameleon

    1. Re:MAME for TiVo anyone? by Typingsux · · Score: 2
      I'm pretty sure this is how the TIVO will feel about it.

      --
      The above post is an editorial, the poster cannot and will not be held responsible for all or in part for it's contents
  22. I'm confused. by EllisDees · · Score: 2

    Exactly what has Mame done than Microsoft can force them to remove binaries from their site? Are they accused of distributing copyrighted works? What?

    --
    -- Give me ambiguity or give me something else!
    1. Re:I'm confused. by Rupert · · Score: 2

      I believe they are accused of violating the EULA of the XBox Developers Kit.

      --

      --
      E_NOSIG
    2. Re:I'm confused. by civilizedINTENSITY · · Score: 2
      http://www.xbox.com/dev/unsigned.htm?det=1 There are three ways to getstarted with Xbox game development. The primary method is to work with a licensed publisher on an approved Xbox title. Developers working on approved titles have access to development tools and support services. The other two methods are designed for "unsigned" developers who are working without a publisher. The followingPrograms are designed specifically for developers who are not yet signed to make Xbox games for a publisher.

      The Xbox Registered Developer Program is designed to allow established developers access to Xbox hardware and support in order to familiarize themselves with the architecture, tailor existing tools and technologies to take advantage of the unique features, and to be able to bid for and secure development projects for the Xbox console. Should your company be accepted into the program, you will be allowed access to development tools and passive technical support in form of the Xbox Central Web site and newsgroups. You may also be invited to participate in various technical sessions and seminars we hold over the course of the year.

      The Xbox Incubator Program enables smaller developers to obtain Xbox development tools and support in advance of signing a publishing deal. Interested developers should be able to self-fund a prototype development effort and to pay for the necessary development tools.

      This program is limited to a relatively small number of developers and is intended to give a leg up to small teams with great ideas and the ability to make them real. The goal is to get great games published - it is not a hobbiest or part-timer program. If your team isn't willing and able to work itself half to death to get a prototype up and running in 6 months, then the Incubator is not for you.

      Applying developers will be required to execute a non-disclosure agreement with Microsoft prior to being considered for the program.

      Applying developers will be required to execute a non-disclosure agreement with Microsoft prior to being considered for the program.

      Incubator Program developers will have six months to either place their product with a publisher, come back to Xbox for re-authorization for additional time, or to exit the program and return all materials with no refund.
  23. Re:Oh, come on... by gilroy · · Score: 5, Interesting
    Blockquoth the poster:

    Microsoft's business model is to lose money on the console and make it up on the games. With this mod chip, people could buy the console, and never purchase a game, costing Microsoft millions of dollars. That is how it is damaging to Microsoft.

    So, once again, the home consumer is being punished for a company choosing a stupid business model... How long until this is written into law?
  24. How is Microsoft doing this? by Sloppy · · Score: 2

    Is this just good old-fashioned bullying by MS, or is there a legal construction that actually allows them to do this?

    I'm speculating that the SDK is only available through some signed contract and that it gives various shutdown capabilities to Microsoft and/or spells out certain types of software that may not be developed using it -- but I'm just speculating. (It would make sense, though.) Anyone got the hard info?

    --
    As copyright owner of this comment, I authorize everyone to defeat any technological measure which limits access to it.
    1. Re:How is Microsoft doing this? by The+Vulture · · Score: 5, Informative

      I don't work for Microsoft, and I don't know their current licensing agreements of their SDK, but here's my understanding based on my prior experience (in working for Sega, in their Developer Technical Support group).

      There are apparently two things that Microsoft is griping about - the sale of Mod Chips, and the distribution of the MAME X-Box binaries.

      Issue 1 (Mod Chips): Microsoft may not have a leg to stand on legally. Until reverse-engineering is completely made illegal in the United States (and other countries where Microsoft could sue people), the Mod Chips are semi-legal. I say "semi-legal" because although they generally allow for the use of pirated games, you can also claim that they let you run other things (like non Microsoft formatted CD-R's/DVD's, etc.), like MAME for the X-Box.

      Issue 2 (X-Box MAME): It is my understanding that the binaries that were distributed were built using the Microsoft X-Box SDK. This is a no-no. At Sega, we would rent (believe it or not, basically, rent) the development hardware (which was a special Dreamcast unit that had a debugging CPU, a hard drive and a GD-ROM drive that would boot from non-retail GD's) for somewhere in the neighborhood of $5,000, and we would include with that a copy of our SDK.

      The hardware and SDK were heavily licensed, to the point that we could take them away from a developer on pretty much our whim (although I had never heard of such a thing happening - usually the developers returned them on their own volition, like when they were finished development for the system). Also, the game concepts had to go through committee decisions, and the companies getting the hardware and software were generally heavily scrutinized. I can say from personal experience that I was ordered to not provide a certain company with support, even though they had our hardware and SDK, because they weren't working on an authorized title.

      So, basically, you weren't allowed to give out the SDK's to anybody, and since you don't have permission to use the SDK, it is illegal to distribute the resulting binaries (kind of like the Quake I for Dreamcast that was floating around - it required WinCE to build, but only licensed Sega developers had legal rights to use the WinCE SDK). On this issue, I completely agree with Microsoft.

      Build it without the X-Box SDK, and you're in the clear. Otherwise, get a good lawyer, because you're committing copyright infringement.

      -- Joe

    2. Re:How is Microsoft doing this? by el_nino · · Score: 2
      So, basically, you weren't allowed to give out the SDK's to anybody, and since you don't have permission to use the SDK, it is illegal to distribute the resulting binaries (kind of like the Quake I for Dreamcast that was floating around - it required WinCE to build, but only licensed Sega developers had legal rights to use the WinCE SDK). On this issue, I completely agree with Microsoft.

      The problem isn't that you haven't got permission to use the SDK, the problem is that the finished binary contains statically linked MS code that you haven't got permission to distribute.

      If I use illegal copies of Microsoft Notepad to write a novel (as if), they can't stop me from distributing that novel. If I use an illegal copy of Adobe Photoshop to create an image, they can't do anything to prevent me from distributing that image either.

      It's only when my work contains any intellectual property I'm not allowed to distribute I can't distribute it, no matter how it was created.

    3. Re:How is Microsoft doing this? by mpe · · Score: 2

      If I use illegal copies of Microsoft Notepad to write a novel (as if), they can't stop me from distributing that novel. If I use an illegal copy of Adobe Photoshop to create an image, they can't do anything to prevent me from distributing that image either.
      It's only when my work contains any intellectual property I'm not allowed to distribute I can't distribute it, no matter how it was created.


      What if you used MS Word? It might well be the case that Microsoft would argue that the .DOC file contains their IP...

    4. Re:How is Microsoft doing this? by el_nino · · Score: 2
      What if you used MS Word? It might well be the case that Microsoft would argue that the .DOC file contains their IP...

      They can't, at least with current versions of the .DOC file format. However, they could add a field in all .DOC files containing a small piece of MS IP, such as a BMP of the Word logo or something, in future versions of the .DOC format. This would make it illegal for OpenOffice and other competitors to create such files, since they'd have to include MS' IP. Of course, I'm not sure if Bush could keep the DoJ at bay if MS would do something that blatantly anti-competitive...

    5. Re:How is Microsoft doing this? by civilizedINTENSITY · · Score: 2

      Ah but if you had to sign a contract in order to get notepad that specified you would only write notes with "approved" titles, and that you would have 6 months to finish your "note" before submitting it for approval to be considered for distribution, else you return notepad w/o a reimbursement (or apply for permission to continue using notepad for another 6 months, on the same title.) THEN it wouldn't MATTER if the work contains IP, its about the allowed use of the product.

  25. Lunix for PS2 smarter than most think. by juuri · · Score: 4, Insightful

    Why waste effort porting or hacking a platform if the vendor tells you it will be "somewhat" open in the future?

    Sony did the right thing by saying they would eventually be releasing everything needed to make your own "custom play" console. They defused the desire and efforts of many who would have done otherwise. Since this strategy of "announce and release somewhere a bazillion years from now" was pretty much created by Microsoft I'm not sure why they just didn't do this now?

    --
    --- I do not moderate.
  26. Sorry MS.. by RailGunner · · Score: 2
    Sorry Microsoft, but what I do with a piece of hardware once I've purchased it is my own damned business. Unlike software, hardware is SOLD. Or is Microsoft selling hardware use licenses when they sell an XBOX? Would that make it illegal to take a sledge hammer to an XBOX when the cheap-ass controllers break on you?

    Here's a scary thought: What if Microsoft *was* selling Hardware Use Licenses..

    "You may not use this pointing device to click on any hyperlink on a non-microsoft approved site."

    As far as home brew games, just change the code a bit and release it for free or sell it or rent it or whatever for the PC. Preferably a PC running Linux, to really flip MS the bird on this one.

    1. Re:Sorry MS.. by mindstrm · · Score: 2

      Yeah. But did MS tell you what to do with your XBOX? No.
      They told someone who used their SDK in violation of the SDK license they agreed to that they would be in shit.

  27. Re:Its gonna be a cold day in hell by SirSlud · · Score: 2

    Funny, and here I thought the immature, ill-educated fanboys only _played_ the consoles .. who knew some of them programmed them too?

    --
    "Old man yells at systemd"
  28. Re:Its gonna be a cold day in hell by tshak · · Score: 2

    This is a very immature attitude that will not allow for a clear understanding of the business.

    I'm not going to bottle up my enjoyment of life for the benefit of a corporation.


    Simply put, you wouldn't have the enjoyment of said product because said product would never exist (or it would exist well outside of most peoples budget) so you wouldn't be able to enjoy it anyway.

    --

    There is no longer anything that can be done with computers that is nontrivial and clearly legal. -- Paul Phillips
  29. Re:Mod chips... *shudder* by tuffy · · Score: 5, Insightful
    Mod chips should be called "Piracy Chips." There is absolutely no legal reason to own a modified console.

    Untrue. If one wants to play legally purchased imported titles on a legally purchased console, the only way to do it is to bypass the technical (not legal) region restriction placed on the console by the manufacturer.

    Granted, many console mods are done for the sole purpose of piracy. But there are most definately reasons to mod a console for reasons other than piracy.

    --

    Ita erat quando hic adveni.

  30. Legal but it is damaging... by sterno · · Score: 2

    Microsoft is hemorraging big time on these consoles under the premise that they can sell software titles to make up for that loss. Furthermore I suspect there is a secondary interest in simply trying to create a nother market they can dominate. But anyhow, the damage is simply that if I can run software that never paid a toll to Microsoft, then Microsoft will lose even more money on the boxes.

    Having said that there shouldn't be any legal reason that makes a mod chip illegal. SHOULDN'T being the key word here. They can likely sue on any number of fronts just as a legal bullying tactic.

    The most obvious attack would be DMCA. By providing a mod chip, then you are possibly circumventing access control measures, etc. Depends on what exactly the mod chip does really. But really it doesn't matter whether they have a solid case or not, as long as it isn't frivolous enough to get thrown out of court on day one, it's gonna cost a lot of resources to fend it off.

    Strange thought: what if Sony released a mod chip for X-box? >:)

    --
    This sig has been temporarily disconnected or is no longer in service
  31. Re:Mod chips... *shudder* by BranMan · · Score: 2
    Huh???

    In one breath you say Mod chips should be called "Piracy Chips." There is absolutely no legal reason to own a modified console.

    Then in the next paragraph, Why do you think Microsoft included an ethernet adapter? It's because when "Xbox Live" goes live, they can see your machine. They could see your saved games, they could see how often you play, and nobody would be the wiser. Why? Because the entire operating system is proprietary, and there's no way to disassemble it. You couldn't even install a piece of software on the Xbox to trap packets coming out of it, because it would have to be approved by Microsoft.

    Do you see now? I don't own an X-Box, but if I did I very well may want a Mod-chip installed, so I can add my own software - maybe ZoneAlarm (? or is it ZoneAlert?). So I can see what my console that I purchased is sending out over the internet connection that I pay for.

    That's why.

  32. Re:Mod chips... *shudder* by SirSlud · · Score: 5, Interesting

    Commencing flame.

    No really, mod chips let me import games (which I purchase) from Japan. Pure and simple.

    What the fuck is the point of globalization and "the international market" if they are selling neutered hardware that wont let you even USE the stuff you can now have access to in other markets?

    It's a fucking joke. Anyone who supports increased global trade, but opposes mod-chips is a total hypocrite. We are not becoming a global community, but a two tiered society - powerful producers and powerless consumers.

    Well, fuck that. Like the Boston Tea Party, sometimes you gotta break the rules when they've been sufficiently and effectively stacked up against you.

    --
    "Old man yells at systemd"
  33. It really was illegal... by Shaheen · · Score: 4, Informative

    So the MAME project uses the Xbox Development Kit to develop MAME for the Xbox. What this means is one of the following:

    - They bought a proper license for the XDK. The ability to buy one requires an approved title.

    OR
    - They illegally pirated a copy of the XDK.

    Since the MAME project had a working version on a devkit box (the clear case Xboxes), I'd be willing to bet that a programmer at a games shop that has an approved Xbox title took it upon himself to port MAME.

    Once MAME was developed, the only thing required to get it running on commercial Xboxes was either pressing a true DVD-9 and getting the code signed as an approved Xbox title, or using a mod-chip and burning the software onto a CD.

    The first option wouldn't happen - MAME is not a title that would show the power of Xbox, nor would it be something the average consumer would want.

    The legal problem with the second option is that the ported MAME software uses Microsoft's intellectual property. When building software for Xbox, your application is linked against several static libraries that provide the base software services (file systems, memory management, etc.)

    Hence, Microsoft really does have the legal right to stop distribution of MAME in this case.

    Don't ask me about the mod chip's legal case - I don't know about it at all.

    --
    You should never take life too seriously - You'll never get out of it alive.
    1. Re:It really was illegal... by Gridle · · Score: 2, Informative

      > So the MAME project uses the Xbox Development Kit to develop MAME for the Xbox.

      The MAME project doesn't use the XDK. The Xbox port does. You repeat this same mistake throughout your comment, but otherwise you've pretty much nailed it.

      There's nothing you can do, short of re-implementing the Xbox API or whatever the Xbox development kit provides that is crucial in getting binaries running on the Xbox.

      The core MAME project was not threatened at any point. The Microsoft legal department was very specific about the Xbox binaries being illegal, and it's easy to accept the simple fact that Microsoft owns the XDK and whatever part of it remains in the binaries compiled with it.

  34. Re:Mod chips... *shudder* by Rand+Race · · Score: 2
    Am I the only one here who actually has opened up his toaster to make sure it works?

    Jeebus, when I was twelve or so I dissasembeled nearly every mechanical and electronic device in my house... plus I taped an album off a guy around then too so I suppose I'm responsible for all the shitty music put out since 1980.

    Oh wait, there was shitty music being put out before that too so I guess not.

    --
    Insanity is the last line of defence for the master diplomat. But you have to lay the groundwork early.
  35. Re:Mod chips... *shudder* by kableh · · Score: 2

    My kingdom for a mod point to bitchslap this troll down! Your last sentence gave it away:

    Look at the music industry - Because of Napster, they've lost hundreds of millions of dollars, and it shows; The music they're putting out is crap, and it's because of music pirates.

    *wipes tear from eye* Too funny =)

    WTF is a "legit user"? Someone who plays by the rules Microsoft sets? Just because their business model is based on the flawed assumption that they can keep hax0rs from hax0ring their boxen, doesnt mean we have to play along. In short, FUCK YOU.

  36. Re:Oh, come on... by Toddarooski · · Score: 4, Interesting
    How can porting MAME to an X-box possibly be either illegal or damaging to Microsoft?

    I'm not entirely convinced Microsoft is doing this because they don't want users to run MAME or because they're worried that people will buy an Xbox, mod it, and just use it to run their own software without ever buying a single officially licensed Xbox game. Quite honestly, that seems like such a small drop in the financial bucket that I doubt Microsoft really cares that much.

    I think Microsoft's main concern is that people will use modded Xboxes to screw with Microsoft's Xbox Live offering. You know, the one they're investing, like, 80 gazillion dollars into? I'm no security expert, and I have no idea what kind of "military grade" security Microsoft has implemented with their Xbox Live infrastructure, but based on this article on Wednesday, it does seem to rely heavily on the fact that they're using a closed, Microsoft-only system.

    What does that mean? Again, I'm not really sure, but I'd wager good money it means the most likely way somebody could f*** up Xbox Live for users is by using compromised Xboxes. That's something Microsoft definitely doesn't want, and I'm guessing that's why they're showing no love for modders.

    --

    "Do you expect me to talk?" "No, Mr. Bond. I expect you to die!"

  37. Smooth Move Microsoft by shepd · · Score: 2

    Instead of people just using the Mame-X binaries, now they have to pirate your Xbox-DK instead.

    Who wants to bet that people who chip consoles won't feel bad about downloading a warezed copy of the Xbox-DK? I thought so...

    --
    If you could be told what you can see or read, then it follows that you could be told what to say or think - BoC
  38. Re:Its gonna be a cold day in hell by Dark+Paladin · · Score: 5, Insightful

    The line of circular reasoning rather silly, don't you think?

    If a company makes a product, I am not obligated to make sure they make money at it - only that the product is useful/enjoyable to myself. That's it. End of my commitment. If I buy War and Peace and use it to beat my groin in a strange masturbatory experience, then Tolstoy shouldn't get all pissed off - he got his money, and I got a bruised crotch.

    The same thing applies here. Microsoft's plans for their product do not override *my* plans for their product. Once I've spent the money, they can try to *entice* me to buy games - but if I want to use the Xbox as a doorstop, there's nothing on earth they can do to stop me. Paperweight? My right as a consumer. Potted plants? Same thing.

    Put in a mod chip to run Linux so I can put Mame/DivX/a SNES emulator? Still my right - all they can try to do is entice me to spend the money *they* want me to. If they decide to pull the product off the market - that's fine. Perhaps someday there will be a vendor who *will* put that kind of product on the market, and then they will be the one to make money.

  39. Re:Its gonna be a cold day in hell by pmz · · Score: 5, Insightful

    You license the hardware, you don't own it.

    Tell that to the secondary market. Hardware is a physical tangible hard-to-copy thing that is owned. If I had an X-Box, I could take little wires and a soldering iron and do anything I want to its innards, risking only voiding the warranty. If I just wanted to use the CPU to keep a little cup of tea warm, I could, and you couldn't stop me.

    If you ever tried that with my gaming console (yes, I'm a developer for a major game company, not MS), I'll send my lawyers after you so fast you'll be in jail getting assfucked by Bubba and his friends.

    Whatever.

  40. Ummm, backups? by shepd · · Score: 2

    Considering many of these consoles end up in the hands of children who generally don't follow the rules on proper CD/DVD handling, a mod chip should be at the top of the list for any parent who doesn't want to re-buy those $80 games everytime the kids step on 'em.

    This is a totally legitimate use of a mod chip, and isn't piracy at all!

    So short-sighted, the "anti-piracy" squad can be.

    --
    If you could be told what you can see or read, then it follows that you could be told what to say or think - BoC
  41. MOD PARENT UP by kwishot · · Score: 2

    Overrated? That seems damn insightful to me.... what are the moderators smoking today?

    1. Re:MOD PARENT UP by oyenstikker · · Score: 3, Insightful

      same thing they're smoking every day.

      --
      The masses are the crack whores of religion.
  42. Re:Oh, come on... by ZaMoose · · Score: 2

    You, sir, should get a +1 - Insightful.

    --
    I wish I had a kryptonite cross, because then you could keep Dracula and Superman away.
  43. My own personal x-box mod by dubiousmike · · Score: 5, Funny

    Step one: Place X-Box on secure platform.

    Step two: Place drink on X-Box

    Step three: Turn on Gamecube and enjoy.

  44. FYI ! by ackthpt · · Score: 2
    This is exactly what Nintendo, Sega and Atari did when other companies attempted to produce games for their platforms, way back in the 80's, so it's nothing new! Y'all just forgot about it.

    Microsoft has indeed learned from their business model. This is in effect a good reason NOT to buy an XBox, but to stick to games for your PC, preserve that market and you'll still have the option to buy games for it in 5 years. You buy games for proprietary game consoles and watch the PC market wither and you'll have been your own worst enemy (and still be pointing the finger at them to blame.)

    --

    A feeling of having made the same mistake before: Deja Foobar
  45. Well... by DigitalHammer · · Score: 5, Interesting

    Sure, research from Enigmah-X, based in China, has been shut down, but we can purhcase these chips. I believe Liksang.com, located in Hong Kong, still sells these chips. If you ever make a trip to the Far East, be sure to check out China and Thailand. A popular Asian philosophy that implies that "knowledge is free" is a reason why local officials drag thier feet to shut down production operations or enforce intellectual property laws. Movies, software, video games, and a long list of other items are considered "knowledge" there, which explains the existence of their large "piracy" market. Mod chip development, which involves research and development, is also considered as something needed to attain what is considered "knowledge", for example video games. (However, China has begun a recent crackdown on software-related piracy in recent months, as it tries its hardest to enter the WTO).

    In Thailand, you can obtain PS2 and Xbox games from 2.50-5 bucks a pop. Ps2 and Xbox mod chips in Hong Kong cost less than 110 of US currency in the local markets and stores, last time I checked. X-box Mod chip development will likely pop up in Asian countries, so be on the lookout if your interested in this subject.

    The Asian mentality which states that "knowledge is free", which is Confucian in origin, is something a so-called "Westerner" may not understand, especially when that person lives in a country full of IP laws. This explains the seemingly endless battle of American companies, such as Microsoft, against the gargantuan "piracy" markets of Asia.

    Also, this quote from a paper of a student of Rutgers University titled "Preliminary Analysis of Intellectual Property Protection and Economic Development in China" describes the situtation of IPR (Intellectual Protperty Rights) in China:

    "Confucius's concept of the transmission of culture and Marx's views on the social nature of language and invention arose from very different ideological foundations. Nonetheless, because each school of thought in its own way saw intellectual creation as fundamentally a product of the larger society from which it emerged, neither elaborated a strong rationale for treating it as establishing private ownership interests.[15] Deeply influenced by these two ideologies, China falls behind all developed countries and many developing countries in the field of intellectual property protection. It is also not difficult to understand why most of Chinese did not know what were IPRs in 1980s."

    As one can see, the IP battle between West and East began with ideas created in the West and East. Microsoft's successful attempt to shut down R&D on the Enigmah-X is part of it.

    As one famous Chinese scholar once wrote:

    "To steal a book is elegance."

    More information on the reasons behind the East-West IP battle can be found in here:

    "Preliminary Analysis of Intellectual Property Protection and Economic Development in China", an essay written by Sheng Ding


    "To Steal A Book is an Elegant Offense: Intellectual Property Law in Chinese Civilization" by William P. Alford

    1. Re:Well... by naoursla · · Score: 2
      No.

      You need a modded XBox to run non-authenticated software on the XBox.

    2. Re:Well... by ewhac · · Score: 2

      "Confucius's concept of the transmission of culture and Marx's views on the social nature of language and invention arose from very different ideological foundations. Nonetheless, because each school of thought in its own way saw intellectual creation as fundamentally a product of the larger society from which it emerged, neither elaborated a strong rationale for treating it as establishing private ownership interests.[15] Deeply influenced by these two ideologies, China falls behind all developed countries and many developing countries in the field of intellectual property protection. It is also not difficult to understand why most of Chinese did not know what were IPRs in 1980s."

      How very pompous. How very arrogant. How very American.

      I would contend that China leads all developed countries in intellectual "property" protection by failing to acknowledge it. Indeed, our very own Thomas Jefferson recognized that ideas and information inherently defy attempts to fence them in. Rather than erect a byzantine legal framework to pretend otherwise, China simply acknowledged this reality and incorporated it into their culture.

      Apologists for intellectual "property" regularly and shrilly proclaim that, without strong protections against unsanctioned copying (incorrectly referred to as "theft"), industries will fall, unemployment will skyrocket, economies will collapse, the seas will rise and civilization will come to an end. And yet, somehow, even under an oppressive Totalitarian Communist regime, China still manages to move along, at its own pace, without any of the IP frameworks we "enjoy" here in the West.

      China's culture is far, far older than the West's. Conservative estimates place it at somewhere around five thousand years. You don't hang around that long without learning a thing or two. And yet, the West is arrogantly demanding that China adopt our IP policies wholesale, even with full knowledge of the fact that, to do so, a central pillar of Chinese culture -- that sharing knowledge is laudable -- would have to be completely destroyed. Because it's not profitable.

      I still say the whole damn intellectual "property" system needs fundamental re-evaluation.

      Schwab

    3. Re:Well... by AME · · Score: 2

      Nothing like hyperbole to make your point, is there?

      --
      "I have a good idea why it's hard to verify programs. They're usually wrong." --Manuel Blum, FOCS 94
  46. Re:Its gonna be a cold day in hell by jgerman · · Score: 2

    Bullshit. Their control ends when I purchase the product. If they choose to sell it at a loss hoping to make money on licensing that's their problem. THEY don't have an understanding of business. What if I buy the machine and never buy any games, am I in the wrong then. Am I morally obligated to make sure their business model works. No. Do they have any right whatsoever to tell me what to do with something I purchased. Fuck no. It is mine, I will do with it what I choose, when I choose, regardless of whatever freedom sapping law corporations buy through the government.

    --
    I'm the big fish in the big pond bitch.
  47. Re:Oh, come on... by Alsee · · Score: 2

    How long until this is written into law?

    What time is it?

    -

    --
    - - You can't take something off the Internet! That's like trying to take pee out of a swimming pool.
  48. Re:Its gonna be a cold day in hell by colmore · · Score: 2

    yes, but that still doesn't explain how microsoft stands to lose any money at all on this.

    actually, MAME is one of the few things that could prompt me to buy an X-BOX. I've been looking to build a MAME console inside this old arcade case a friend of mine has, X BOX + 20 inch TV + arcade pad + MAME = arcade fun without keyboard hassles.

    --
    In Capitalist America, bank robs you!
  49. Re:Its gonna be a cold day in hell by Jason+Earl · · Score: 3, Insightful

    Fah, Nintendo has the cheapest console and they actually make money selling them. Microsoft created a console that is quite a bit more expensive to produce than Sony's or Nintendo's and they sell them at a significant loss because they know that otherwise they wouldn't sell very many. They hope to make back this loss with game royalties and services, but it isn't my responsibility to make sure they do. If Microsoft wants to guarantee that they don't lose money on XBox purchases then they need to raise the price of their goods.

    Sometimes companies just come up with bad business plans. Microsoft is apparently not immune to this trait.

  50. Re:Mod chips... *shudder* by Alsee · · Score: 3, Informative

    &LT There is absolutely no legal reason to own a modified console.

    Untrue. If one wants to play legally purchased imported titles on a legally purchased console


    Right, but also...

    It allows people to write new programs for it. I could write a recipie database, a web server, or GrandTheftSpaceShuttle3000 and sell it or give it away for free.

    -

    --
    - - You can't take something off the Internet! That's like trying to take pee out of a swimming pool.
  51. I'm Installing a Homebrew Mod this Evening... by nherc · · Score: 2, Interesting

    So, even if MS manages to kill of all of the mod. chip makers, you can still do a homebrew mod by flashing a flashrom on your computer mobo with the hacked bios and wiring it up. This puts the power to mod. you XBox in your hands, but unfortunately it looks as if MS is targeting people illegally using their XDK. What we need is an open sdk for the XBox and/or to wait a bit longer for XBox Linux. Anyway, I'm glad I grabbed MAMEX already.

    --
    'He was a dreamer, a thinker, a speculative philosopher... or, as his wife would have it, an idiot.' - Douglas Adams
  52. There's no legal leg to stand on to stop xmodders! by MrJerryNormandinSir · · Score: 2, Interesting

    This is a joke! The hardware does not belong to Microsoft. When you buy the hardware you should be able to do what you want with it. You are not bootlegging software, you are opening the box so that you can run open source code. there is no
    way Microsoft should be able to stop users from doing what they want with the hardware.

    So.. why not boycott the piece of junk and build a
    true opensource product?

  53. Re:Oh, come on... by mark_lybarger · · Score: 2

    that's a major flaw in their business plan.

    there can't be anything stopping a third party to create games to run on their hardware. i like the auto aftermarket parts analogy used in earlier posts. the company needs to sell each item to cover its costs and not worry about other products (licensing for game manufacturers) to pick up the pieces.

  54. Don't Be Cruel by Servo5678 · · Score: 5, Funny
    People who buy X-Boxen deserve what they get, IE a kick in the ass.

    Hey, now wait a minute. A kick in the ass I can understand, but the X-BOX people have to get IE too? Be humane, please!

  55. Re:Just because nobody cares... by SirSlud · · Score: 2

    I agree with you, man! If the endgame here is to improve quality of life (ie, protecting IP to fuel capitalism to raise quality of living), I won't support a system where I'm living an extra 30 years in great conditions unhappily. Its like cutting off the nose to spite the face.

    I never once said it was my right. Its not my right. I'm just going to do it, because I think it _should_ be legal (or fairuse, or ignored, but I prefer to have laws reflect behaviour rather than a smoke and mirrons sytem people are always attempting to work around a la grey market) and I know enough other people to do it not to be putting myself at great legal jeopardy. Judging by other people, they will do it too. At some point, those who desire control will have to lock us all up or give up .. or do the sane thing and have the copyright laws reflect human behaviour and changing social opinion (what a radical concept!)

    --
    "Old man yells at systemd"
  56. MAME to the Masses by Peachy · · Score: 2, Interesting

    Microsoft making a big song and dance about this will surely result in more publicity for MAME. Wonder how long it'll be until there's a MAME that'll work on X-BOX without needing a mod-chip? That'll really hurt MS as lots of people get lots of great games, and MS don't make a dime out of it - heck, they actually lose money because the console itself is a loss-leader (even if they are using slave labor over in China now to make 'em)

  57. Solution... by Wolfier · · Score: 2

    So, what they can do:

    Use the SDK to build gcc.

    Use the resulting gcc to build gcc2

    gcc2 is then MS-free. Now distribute gcc2.

  58. Re:Its gonna be a cold day in hell by sealawyer · · Score: 3, Informative

    It costs Microsoft money the same way refilling ink cartridges costs printer companies money. Microsoft is losing something like $150 on each X-Box it sells. Any X-Box that is used for something other than selling game cartridges cost MS money.

    It's also similar to the situation where people were selling cheap internet appliances expecting to lock people into long, expensive ISP contracts. Anyone who bought one and hacked it to use as a cheap terminal was costing the company money.

    Another similarly ineffective money losing endeaver was the CueCat debacle. Remember their value attempts to prevent people from hacking on hardware that they were giving away at Radio Shack?

    Perhaps the real issue is whether there's any enforceable law that props up a business model that obvious gaping holes in it. Maybe the DMCA is applicable here? Are hackers bypassing any protective measures included by MS?

  59. Re:Mod chips != Piracy Chips by colmore · · Score: 2

    BEGIN SNOBBERY

    I only bring copies of my music CD's to work, does that mean I'm a felon whenever I listen to "3 Doors Down"?

    No, but you should be!!!

    /END SNOBBERY

    --
    In Capitalist America, bank robs you!
  60. Re:Its gonna be a cold day in hell by Archie+Steel · · Score: 2

    I don't want to pirate games (I'm a game designer, so that goes against my principles - I buy all of my games) but I would like to be able to watch VCDs of my student films, or play old arcade favorites using MAME, or watch Hong Kong or Japanese flicks that have yet to make it to region one.

    Despite the fact that people pirate MS software, they remaine one of the most profitable game companies around. Recently, a Sony exec admitted that piracy helped sell the first PlayStation, making it one of the most successful console in gaming history. I don't buy the idea that piracy hurts business, whether it's software, games, CDs or movies. The issue here is control, not profits. They want to retain control on how the box is used, just like they want to control what you'll do with your PC with Palladium. They want us to be consumers, not participants. But they are fighting a losing battle, IMHO.

    --

    Reminder: find a new sig
  61. Re:Mod chips... *shudder* by colmore · · Score: 2

    (Score: -1, praeteritio)

    and for me:

    (Score: -1, erudite humor)

    --
    In Capitalist America, bank robs you!
  62. Re:Its gonna be a cold day in hell by MrResistor · · Score: 2

    No, copyright was enacted origionally as a censorship tool, and is currently used to artificially create scarcity for protected ideas, which then gives those ideas commercial value. Hardware, being a physical thing, is inherently scarce, and on that point your copyright analogy falls in upon itself.

    Anyone who sells hardware for less than it costs to produce is an idiot. If people aren't willing to pay at least the cost of production, then either your product or your process needs to be redesigned.

    Once I have bought a piece of hardware it is mine and I can do with it whatever I want. I can modify it, sell it, rent it out, smash it with a hammer, or use it as a fishtank and there's not a goddamned thing they can do about it. That idea is the basis of our economic system, and it is the reason why I can by parts for my truck that weren't made by Dodge. This is true for all hardware. It does not suddenly become untrue for consoles because Microsoft couldn't handle the basic laws of supply and demand. Sony and Nintendo seem to be doing just fine without such protection.

    Are you honestly saying that you would have no problem with a law that required every console purchaser to also purchase X number of officially produced games for that console? Would you also have no problem with a law that requires you to get your car serviced only by official dealer mechanics using only official dealer parts? Are you honestly foolish enough to believe that such a law would benefit you, the consumer?

    The simple fact is that Microsoft fucked up. They tried to apply a software business model to hardware, and it just won't work. Too fucking bad, I say. It's not my responsibility to bail them out of the hole they dug for themselves. That's what they have $40 billion in the bank for, and if they didn't have that I guess they'd just have to disappear, just like 3DO, TurboGrafix, and SEGA did before them.

    --
    Under capitalism man exploits man. Under communism it's the other way around.
  63. Twin System... by hackwrench · · Score: 2, Insightful

    Why doesn't someone make a system that uses a chip that coincidentally can replace the X-Box chip...and then sell components.

  64. Re:It's all about the binaries by Ed+Avis · · Score: 2

    Hmm... if the final binary has to be byte-for-byte identical with that generated by the development tools, so that the signature keeps working, then it could get tricky. But still I think it is possible to 'bleep out' all portions of MS-copyright code in the binary - replace them with zeroes - and then the user at the other end can combine this censored version with a real Xbox binary to get back the original. A real PITA though.

    Hang on, can you explain this stuff with the signing keys again? Wasn't the MAME port that Microsoft objected to itself a signed binary? If you have access to the development kit, which can generate signed binaries, then you already have Microsoft's encryption keys. Or am I missing something?

    --
    -- Ed Avis ed@membled.com
  65. Re:Parent is trolling for Karma by NanoGator · · Score: 2

    Hardly. I have 50. At this point, I risk losing Karma without gaining any. People could have been offended by my parody.

    --
    "Derp de derp."
  66. Re:Mod chips... *shudder* by NanoGator · · Score: 2

    "...just like no legit person would ever need to open up their toaster "to make sure it works."

    Actually, you would open your toaster if you couldn't toast imported bread because it was shaped so you couldn't fit it in the toaster.

    I think the reason most Slashdotters interested in this topic want a mod chip is simply to run Linux on the XBOX.

    --
    "Derp de derp."
  67. Actually, Palladium == Xbox 2 by Namarrgon · · Score: 5, Insightful
    You do raise a good point, but Xbox was incompletely locked down. The boot decryption code was placed in the MCPX chip, where it could be snooped as it crossed the HyperTransport bus on the way to the CPU to be executed. Still requires a hardware mod to bypass it, but the point is the decryption keys get exposed, and it CAN be bypassed.

    What Palladium is proposing is that the boot decryption keys are embedded in the CPU itself. They need AMD & Intel's cooperation for this, of course, and now they have it. This way, it's all but impossible to modify the boot code or to view the encryption keys, except perhaps by shaving the top off the CPU & examining the ROM mask directly with a (very) high-powered microscope.

    Palladium may not take off (there's going to be a lot of privacy concerns, and it's going to be very difficult to secure comprehensive industry support, or it just won't fly), but they sure as hell can implement it in Xbox 2.

    Even this approach can be defeated by e.g. bugs, human error, social engineering etc etc, but it makes things a lot harder to crack/reverse engineer from the hardware/software aspect. Look for Xbox 2 as a feasibility study of the Palladium concept.

    --
    Why would anyone engrave "Elbereth"?
    1. Re:Actually, Palladium == Xbox 2 by mpe · · Score: 2

      What Palladium is proposing is that the boot decryption keys are embedded in the CPU itself. They need AMD & Intel's cooperation for this, of course, and now they have it. This way, it's all but impossible to modify the boot code or to view the encryption keys, except perhaps by shaving the top off the CPU & examining the ROM mask directly with a (very) high-powered microscope.

      Which apparently means that you need a boot program custom building for each machine. How long before the tools to do this leak?

  68. confused by jovlinger · · Score: 3, Interesting

    It wasn'y clear from any of those links on what gounds microsoft objected. It wasn't a port of one of their games, was it, but rather to their platform?

    How is this different from apple throwing a hissy fit because I've ported galeon to run native on carbon (which I haven't, but for sake of argument)?

    I truly am confused, not just shocked, shocked. Not askign you to justify M$ reasoning, just explain it.

    1. Re:confused by Wavicle · · Score: 3, Informative

      Okay, the information is VERY spartan so I'm mostly reading between the lines and making a guess here...

      Microsoft demanded that the downloads be stopped because the binary was created using Microsoft's Xbox Dev Kit (XDK). Either something distributed in the binary, or the license restrictions on the Dev Kit forbid distributing the binary.

      The source is still legally obtainable. The binary is probably available illegally through LimeWire/Kazaa/IRC.

      --
      Education is a better safeguard of liberty than a standing army.
      Edward Everett (1794 - 1865)
    2. Re:confused by Rick+the+Red · · Score: 3, Informative

      From http://www.xbox.com/dev/regdev.htm: "NO XBOX SOFTWARE PRODUCT(S) MAY BE PUBLISHED, OR DISTRIBUTED TO END USERS, EXCEPT BY A LICENSED PUBLISHER PURSUANT TO AN XBOX DEVELOPMENT KIT AND XBOX PUBLISHER LICENSE AGREEMENT EXECUTED BY MICROSOFT."

      So it sounds like they violated the license on their XDK. Question: How did they get an XDK, and how can the rest of us get one? Or are they also out there on Lime Wire/Kazaa/IRC?

      --
      If all this should have a reason, we would be the last to know.
  69. Re:Intel and AMD don't bitch by mpe · · Score: 2

    Do companies not have the freedom to have different business models?

    But what they don't, or at least shouldn't, have the ability to do is to bully their customers into ensuring their business model works. With a console they are selling a piece of hardware, possibly at loss. If someone works out how to use that piece of hardware in a novel way then tough, the doctorine of first sale should apply.

  70. LOL!! by NanoGator · · Score: 2

    Hahahahha!! My post (parent) got modded down as "redundant"!

    I thought my post would make other posts redundant. I guess I should have posted sooner, they must have made mine redundant.

    --
    "Derp de derp."
  71. Wow, I wonder what they threatened them with? by serutan · · Score: 2

    Or would a more realistic question be what didn't they threaten them with?

  72. Excellent Analogy by dbc001 · · Score: 3, Insightful

    Refillable ink cartridges are an excellent analogy to this XBOX situation - if I remember correctly, the major printer manufacturers are getting sued over the way they handle the pricing of their printer cartridges. The point is that both businesses sell the major hardware so cheap that they lose money on it, assuming that they will make the money back from sales of accessories. From a business standpoint, this approach is flawed because of the changes in the ways consumers approach intellectual property.

    Let's extend your analogy a bit. I'll start a car company, and make cars that require a special type of fuel. I'll price the car competetively against others on the market. How long before someone else starts producing my fuel at a cheaper price? Not long. Who cares if it "costs the company money" when you buy from the cheaper source?

    Now hackers have provided alternative "accessories" for the XBOX, and no one cares about Microsoft's business plan.

    -dbc

  73. so on m$ has the right to make a profit now? by frovingslosh · · Score: 2
    ... but those people who are trying to piggyback on top of MS's sales? Mod your system till your heart is content. Just don't try making a business out of it.

    Giving away copies of Mame is hardly making a profit, but even for those making and selling mod chips, so what? They are not doing anything illegal (afaik). They didn't steal trade secret information, they legitimately reverse engineered the console. For M$ to claim no one can do such things goes contrary to all precedent and logic. If you buy a car you can have a third party company customize it, repaint it, add spoilers, a sunroof, or more, even when the factory offers the same features. I can't think of any industry other than M$ and the console industry where such a concept of not being able to modify a product and use as you see fit is applied to a product that you buy, and that has to include being able to buy the modification parts from someone who legitimately designed and made them.

    If Microsoft grew food they would claim that no one could buy that food and then open their own restaurant.

    --
    I'm an American. I love this country and the freedoms that we used to have.
  74. Waitasec. by TheSHAD0W · · Score: 2

    If the XMAME port isn't signed, then how can it be violating Microsoft's TOS? The mod chip required to run it is definitely a violation, but the software itself obviously is not, since it can't even run on an unmodified console. I think this is grounds for a lawsuit.

  75. Re:Its gonna be a cold day in hell by mpe · · Score: 2

    It costs Microsoft money the same way refilling ink cartridges costs printer companies money. Microsoft is losing something like $150 on each X-Box it sells. Any X-Box that is used for something other than selling game cartridges cost MS money.

    Microsoft isn't some charity they are a commercial enterprise. If their business model does not work then it's up to them to find one which does work. They have huge assets to tide them over whilst they do this. A company which didn't would probably simply go bankrupt.
    The basic idea behind free market capitalism is that both suppliers and customers look out for their own interests.

    It's also similar to the situation where people were selling cheap internet appliances expecting to lock people into long, expensive ISP contracts. Anyone who bought one and hacked it to use as a cheap terminal was costing the company money.

    Ditto, it was up for the people who made the I-Opener to find a business model which worked. IIRC in some places bundling of hardware and service contracts is actually illegal.

    Another similarly ineffective money losing endeaver was the CueCat debacle. Remember their value attempts to prevent people from hacking on hardware that they were giving away at Radio Shack?

    Also mailing these as unsolicited gifts. Attempting to base an entire enterprise around a loss leader is a risky business.

    Perhaps the real issue is whether there's any enforceable law that props up a business model that obvious gaping holes in it.

    There certainly shouldn't be. The right thing for such a business to do in this situation is to either use their reserves/credit or go bankrupt.

  76. MS preventing MAME for XBox is like... by gdyas · · Score: 2

    MS preventing MAME for XBox is like smacking your grandmother so she'll shut up about living through WWII.

    Glad someone's at least TRYING to keep the old games around.

    --

    The only tool you've got against psychosis is experience.

  77. Microsoft's Xbox Nightmare by andr0meda · · Score: 2



    Microsoft isn't very smart in the best sense of the word. They try to act soon on these infringes, yet it only encourages people to go underground with these things, and god knows underground stuff allways runs faster, better and more secure ;)

    Seriously, the reason why the console doesn't sell as good as ps2 is simple: lack of good games, and high component cost. People trying to mod the box are undercutting the one feeble pillar xbox might rely on to survive: selling games. And these games aren't just produced by Microsoft. There are other companies involved that realy have nothing to do with MS, they simply target a dev. platform that happens to be Xbox. Whether that is a smart thing is something else, but they aren't gonna be making much more games if no one brings in some cash to compensate x years of development. MS needs those 3rd party teams to live. Interestingly, those teams do not per se need MS.

    But microsoft makes other mistakes as well. Today it's far easier to get a modded xbox - or even a ps2 devkit - than an xbox development kit. It seems MS is unable to supply developpers on time, jeoppardizing milestones, release dates, .. the works. Why ? Well, they're trying to lure developpers into the "next big thing", being Xbox Live. You can only get devkits (even if you allready paid for it) if you promis to support in some way the whole xbox live thing, and even then, it's months before you see touchable hardware, because they simply can't deliver on time. MS is betting on video on demand and IP services support to get their box launched, they're slowly pushing away game dev teams (well, they got their own offcourse) as their major concern because they're not used to working like that (as Sony clearly is).

    MS is in for a threat. The whole thing is costing them far more than their worst predictions, and their supply lines are drying up. They do have enough cash, but while they may live, the rest of the pack will have crossed over big time, or gone bust. And they can't possibly get the xbox thing going without that crucial 3rd party support be it games or video or IP or whatever. MS is a very very slow learner in this very hot market where the competition is neckbreaking steep, and Sony is your best bet. For now. Xbox will live, no matter what.

    --
    With great power comes great electricity bills.
  78. Re:Its gonna be a cold day in hell by MrResistor · · Score: 2

    Look up the history of copyright in British common law. The origional intent of copyright was to give the crown control over what could be published. Here and here are some decent sites detailing the history of copyright (in the US and UK, respectively). In particular, I'm refering to the Licensing Act of 1662, which granted publishers the monopoly currently refered to as copyright in exchange for censorship of information deemed damaging to the church or government.

    --
    Under capitalism man exploits man. Under communism it's the other way around.
  79. Re:Mod chips... *shudder* by startled · · Score: 2

    "It allows people to write new programs for it. I could write a recipie database, a web server, or GrandTheftSpaceShuttle3000 and sell it or give it away for free."

    That's why I want it. Well, not for GTSS3K, but a different program. I've had lots of fun writing stuff for the GBA, but I'm ready for a more powerful platform now. I'm looking forward to writing a hobbyist game for the XBox.

  80. Re:Ok... by mpe · · Score: 2

    Microsoft is selling X-Box at a loss, they need to make profits by selling software. If some slick hacker buys 10,000 X-Boxen and converts them to PCs, Microsoft makes no money.

    Which is Microsoft's problem. Commercial entities have no "devine right" to make money. Companies not making a profit is part of the normal scheme of things.
    Since Microsoft have extensive cash reserves they will probably stick around long enough for some shareholder lawsuits. For gambling on a risky business model and not having it pay off.

  81. Re:Its gonna be a cold day in hell by Fiver-rah · · Score: 2
    Create/Sell your own GNU/GPL console then.. the best part is that you won't then buy an XBox, and drive up the price of my games with your piracy.

    Um ... hello? This is so illogical it makes my head spin. The only reason people can claim that piracy drives up the cost of games is that if more people were buying games, you could create an economy of scale (or something), thus resulting in lower prices for all. If I choose to pirate a game--and I don't, but that's another story--the impact on the bottom line of the game manufacturer is exactly the same--exactly--as if I had just not purchased it at all. If someone chooses not to buy a game, whether for piracy or because there's a better platform available, it has the same effect on you.

    But you're also assuming that the price of games is being determined by market forces. Sure, and so are CD prices....

    --
    Read Bujold. Free (as in
  82. People PLAY GAMES on the X-Box by Namarrgon · · Score: 3, Interesting
    You really don't know much about what you're talking about, do you?

    MS have never said Xbox would be "integrable" with "other stuff". They never pushed the fact that it was based on standard PC parts. They always pushed it as a killer game console, nothing else.

    There will never be a "commercial OS" to run on the Xbox, if MS have anything to do with it. Repeat after me: It's a game console, not a PC.

    The online service has not been opened yet, but even so you can still play half a dozen games, including Halo, Tony Hawk (2X & 3) and Nascar Heat, over the net. Not quite "no inter-web games available", whatever that means. When Xbox Live opens in a few weeks, there will be dozens of net-based games, as promised.

    And clearly you haven't looked at what uses the hard drive HAS been getting. First off, virtually infinite save games. Second, rip your music & play it from there without the CD, or play it instead of a game's supplied soundtrack (this is really nice). Third, caching game data really does speed up game load times, especially during the game itself. Fourth, it allows you to add content to a game, as DOA3 did with their recent bonus add-on disc.

    Fifth, and most important, games are starting to use the hard disk for LARGE amounts of persistent data. Morrowind is a current example of a huge, really detailed world that is simply not possible without the HD. Project Ego is an even more ambitious RPG that preserves & evolves every last detail of the world - forget doing that on a memory save card!

    And of course they're pissed off at modders. They will oppose anything that gives people a reason to buy the Xbox (which they take a loss on) and not buy games from it, at least until they can break even on the sale of the box. They will (of course) also oppose anything that might promote or allow piracy of games, to protect their publisher partners.

    They haven't "given us a bunch of resources", they're selling a game console, just like Sony et al. And just as with the other consoles, people are seeing the Xbox as a challenge - one with more promise than PS2, DC etc, since it has a built-in HD & ethernet, a faster CPU, more RAM, better gfx & sound and it's a largely familiar architecture.

    You're complaining that the Xbox is "useless" because of its lack of non-gaming support, yet you claim MS doesn't belong in the gaming industry? Make up your mind.

    --
    Why would anyone engrave "Elbereth"?
    1. Re:People PLAY GAMES on the X-Box by civilizedINTENSITY · · Score: 2

      Modularity. I shouldn't have to buy a TV, Stereo, Game Console, and computer. Its offensive to me to differentiate markets to maximize shareholder profits on my dime.

    2. Re:People PLAY GAMES on the X-Box by Namarrgon · · Score: 2
      According to the article there aren't/won't be any loading issues involved with the PS2 version at all. So much for your for harddrive argument.

      Well, duh. An online game like EverQuest shouldn't use a harddrive, it uses the one on the server. And you ignore my other 4 points, not unexpectedly.

      You're obviously a PS2 fan; I'm happy for you. But do try to avoid "arguing" about things that you know little about. We see enough of that around here.

      --
      Why would anyone engrave "Elbereth"?
  83. Re:There's no legal leg to stand on to stop xmodde by Namarrgon · · Score: 2
    True, they can't legally stop you modifying your own box. But they can stop you running code linked with their XDK.

    You could build your own opensource box, sure. People do it every day, it's called a PC. But PCs aren't being subsidised to the tune of $150. You just can't build a better "piece of junk" for that $199.

    --
    Why would anyone engrave "Elbereth"?
  84. Microsoft will have a patent on operating systems by yerricde · · Score: 2

    If you don't like their licensing terms, don't buy their product.

    Try telling that to the power company. Microsoft is a monopoly.

    CBDTPA (or whatever else comes out of those smoke-filled rooms in Hollywood) will require all computers to come with a digital rights management operating system. Microsoft has a patent on digital rights management operating systems. Therefore, Microsoft Palladium will be the only legal operating system for the next 20 years, and I'd bet money that when that term expires, Microsoft will lobby hard for a Cherilyn LaPierre Patent Term Extension Act.

    --
    Will I retire or break 10K?
  85. Did you expect anything else from MS? by MsGeek · · Score: 2
    I can't believe how many shocked folks are posting on this story. I, for one, am not shocked at all.

    There's an old story...a little girl finds a rattler shivering out on a cold rock. "Help me" it feebly croaks.

    The little girl was a naive but nice one, and she knelt down to ask how she could help.

    "Let me nestle in the warmth of your jacket...I'm cold." it whispered pitifully.

    She obliged, and when she did, the snake bit her, sinking its fangs deep into her side. She instantly began to feel faint. She fell down, her head swimming as the poison spread in her body.

    "Why? Why did you do this to me?" she said with her dying breath.

    The rattler laughed. "You knew what I was when you picked me up." It laughed some more and slithered away.

    End of story time.

    Anyone who looks at X-Box with an eye towards modding or indie development or MAME or even "backups" (nudge nudge, wink wink) is kidding themselves. Microsoft put tons and tons of barriers to cracking in the X-Box, but did they realistically think that they would go unmolested? Nah. So they have their plan "B" and are using it.

    Even Sega, who got out of the Dreamcast business a year ago, is still going after DC hackers. Remember what happened with the Lik-Sang programmer cable fiasco? And why was the Broadband Adapter pulled so quickly after it was released? And they are least harsh of all the console manufacturers.

    Sony are bastards and so are Nintendo, but MS has made its bones by being the roughest, toughest, baddest-ass on the block. Yeah, they got medieval on the asses of people who wrote an emulator for X-Box. Did you expect anything else from them? Yeesh.

    --
    Knowledge is power. Knowledge shared is power multiplied.
  86. Re:Oh, come on... by gilroy · · Score: 2
    Blockquoth the poster:

    If you don't like their licensing terms, don't buy their product.

    There are limitations on what a license can legitimately restrict. "Cannot be resold to black people" would probably be struck down in court. One can make the argument -- and make it well -- that when Microsoft sold you the box, the operative "license" is exactly the same as when Sears sells you a screwdriver. There is a common law understanding of what purchasing means, and although corps are trying to obscure that, it remains.
  87. Broadband is NOT cheap by yerricde · · Score: 2

    It only costs the price of the modem and a broadband access to play online (a one time purchase).

    Broadband is not a one-time purchase but rather a recurring monthly expense. DSL or cable would cost $200 per month for me, because the service contracts run for at least a year, and I'm only home three months out of the year. (I'm at school for the other nine months, and they've restricted all gaming and P2P ports to 14.4.) Some of my friends don't even live in an area where cable or DSL is available; your "one-time purchase" would cost upwards of $200,000 to move house. Most gamers would not be willing to pay that much, and this is why most online games (including Q3A engine games) still support dial-up connections, to reach the largest possible market.

    --
    Will I retire or break 10K?
  88. Freenet? by karlm · · Score: 2

    Would some AC be so kind as to post XBox MAME to Freenet and post the key here anonymously?

    --
    Copyright Violation:"theft, piracy"::Anti-Trust Violation:"thermonuclear price terrorism"<-Overly dramatic language.
  89. It seems to me that..... by Newer+Guy · · Score: 2

    Once I own an X Box I should be able to do whatever the hell I want to do woth it..including installing whatever software and hardware I please....

  90. Illegal to rent PC games by yerricde · · Score: 2

    why can't I do what I want with it?

    Because it's illegal to rent PC video games in the United States (17 USC 109(b)) without the copyright holder's permission, and do you think Joe's Video Rental will have the time and money to negotiate contracts with all major PC entertainment software publishers?

    Because you can't rent PC games, it becomes much harder to try them before you buy them because many of the demos distributed over the Internet are either 200 megabytes (bad for users in areas that can't receive broadband) or non-interactive FMVs.

    --
    Will I retire or break 10K?
  91. Re:Unfortunately by be-fan · · Score: 3, Informative

    Actually, the don't have any right to limit what you can do with the hardware you bought. If they sold it to you for a loss, stupid them. The hardware itself is completely yours to do with as you please. What MS is using, and what companies who invoke legal action for hacking systems generally use, is the fact that in some part of the hacked system, MS-developed software is being used. In the case of this, its the code in the XDK. Since software isn't bought in the traditional sense, but instead licensed, they have a hook to stick it to you legally. Companies can use BIOS code in a similar manner. What we need now is somebody to make a clone of the XDK software (maybe using stuff from WINE...) so resulting binaries are "clean." That would stick it to them!

    --
    A deep unwavering belief is a sure sign you're missing something...
  92. heh... by ceejayoz · · Score: 2

    No Love From Microsoft For Xbox Modders (Score:-1, Fucking Obvious)

    Really, you don't think they put all that effort into locking down the X-box just so people could try to crack it, do you?

  93. Re:YAPFTNMT by rice_burners_suck · · Score: 2
    Um yeah... Microsoft puts out software and an asshole puts out shit. Your point being?

    The questioned post attempts to represent the character and qualities of Microsoft and their software as similar in comparison to an asshole and shit, respectively.

  94. Good luck porting Binutils ;-) by yerricde · · Score: 4, Interesting

    Use the SDK to build gcc.

    In practice, a cross-compiling port of the GNU Compiler Collection also requires a port of GNU Binutils, which is strictly not part of the GCC project, but is almost always distributed alongside GCC. Binutils contains the assembler and the linker. The Xbox SDK's linker signs the code with Microsoft's private key, and parties to whom the Xbox SDK is disclosed are contractually restricted from disclosing Microsoft's private key. The unmodded Xbox will not run unsigned software. Therefore, how will you make a linker whose output the Xbox will accept?

    --
    Will I retire or break 10K?
    1. Re:Good luck porting Binutils ;-) by Wolfier · · Score: 2

      Well. If a Xbox with a modchip runs the program, I'll call it a success. Afterall, it's the whole point.

  95. Premium != premium by yerricde · · Score: 3, Insightful

    A dollar a gallon for premium???

    This is what I immediately thought, but the confusion comes from the fact that "premium" appears in both the phrases "pay a premium" (pay more than one would normally pay) and "premium petrol" (petrol with more than 90 percent octane). Grandparent was referring to the former sense, such that if 93% octane petrol normally cost US$1.50 per gallon, Microsoft Gasoline would cost US$2.50 per gallon, a $1.00 premium over the other brands.

    And with the combination of the CBDTPA mandating DRM and Microsoft's patent on DRM, Microsoft may be able to pull it off with the force of U.S. law.

    --
    Will I retire or break 10K?
  96. Re:Since people like to compare microsoft and auto by Cryptnotic · · Score: 2

    Of course, every one of us would also be experiencing crashes and blue screens of death every day. And then there would be the internet email worms that would cause the million car pile-ups.

    Computers have become faster and better. Software, for the most part, has just gotten bigger and more complicated.

    --
    My other first post is car post.
  97. Sega tried that and failed by yerricde · · Score: 2

    However, they could add a field in all .DOC files containing a small piece of MS IP, such as a BMP of the Word logo or something, in future versions of the .DOC format.

    This is exactly how the Nintendo Game Boy and Game Boy Advance "protection" schemes work, by including a small bitmap of the Nintendo logo in the header. But Nintendo can't enforce it in the United States because of the Sega v. Accolade precedent. In addition, the DMCA's circumvention ban makes an explicit exemption for reverse engineering aimed at interoperability 17 USC 1201(f).

    Note that the Supremes are more fair than U.S. district courts.

    --
    Will I retire or break 10K?
  98. Develop for Lbox instead of Xbox by yerricde · · Score: 2

    I've had lots of fun writing stuff for the GBA, but I'm ready for a more powerful platform now. I'm looking forward to writing a hobbyist game for the XBox.

    Don't try developing for the Xbox. Develop for the Lbox instead. An Lbox is a standard PCI-bus PC with an NVIDIA GeForce video card installed, running Linux, X11, SDL, and OpenGL. You'll find the Lbox SDK at many fine software stores, under the name "Red Hat Linux 7.3".

    Developing for the Lbox will be 100% legal unless and until the U.S. Congress passes the CBDTPA.

    --
    Will I retire or break 10K?
  99. Re:Mod Chips and Ebay by kesuki · · Score: 2

    If it was that 'easy' you wouldn't be able to get PS2 modchips so easily. Modchip companies are generally on a good solid legal basis for operation, by providing 'substantianl non infringing uses' and they've got case law (VCR technology) to back them up in court.
    The DMCA doesn't illegalize modchips, because if it had sony would have put all the majors out of buisness in the past few years.
    Chipzone, which has been selling modchips since 1998 is currently offering an X-box modchip here
    It's expensive now, at $70, but it does everything, from de-macrovision, to multi region capabilities (with dongles?), playing DVD-r backups, it will run Mame-X, and apparently the solder points are all 'easy' (but it's nearly 30 of them.)
    No, microsoft will have a much easier time shutting down developers like the mame-x project than the modchip sellers/makers. Remember, sony's laywers spent years in courts trying to shut places like chipzone down. They lost, and so will microsoft.

  100. Ignore EULAs by jmorris42 · · Score: 2

    Don't fall for the BS. When you buy an X-Box you have BOUGHT one. When you buy HALO you also BOUGHT a copy of Halo, you did NOT license it. If there isn't a signed contract it is a SALE.

    This of course does not mean you can do anything you please with that copy of Halo. Your use is governed by the copyright laws in your location. But the publisher cannot impose any additional terms and conditions on your use of the copy so long as you don't expect them to PROVIDE anything above and beyond supplying you with a working copy. I.E. support, upgrades, etc.

    --
    Democrat delenda est
  101. Modchip? Where? by yerricde · · Score: 2

    If a Xbox with a modchip runs the program, I'll call it a success.

    What if Microsoft cracks down hard on Xbox modchip makers and gets USA Government to crack down on countries that don't comply with WIPO, as it has been doing lately? What if an Xbox with a modchip is no longer available, except on eBay for $3,000? Then it becomes pointless to port an app to a $3,000 modded Xbox when the Lbox is available from Wal*Mart for $500.


    Fuck USA Government. Fuck PoizonBOx.
    --
    Will I retire or break 10K?
  102. Re:Its gonna be a cold day in hell by MrResistor · · Score: 2

    This being a primarily US forum, I was referring to US copyright.

    US law is based on British common law, and in it's origins was almost a direct transplant. Discussing the basis of US law while ignoring those roots is like discussing the history of the automobile while denying the existence of the horse and cart.

    The market for XBox software is not a physical thing.

    But we aren't talking about XBox software here, are we? We're talking about the XBox itself, which is physical, and what I can do with it once I've purchased it. What software Microsoft chooses to make available to me above and beyond the purchase of that hardware is totally irrelevant.

    True, but you can't necesarily use the intellectual property contents of said piece of hardware.

    Yes I absolutely can. The only restriction is that I can't sell a product based on any of that IP that is patented, and that is the only restriction placed upon me with regards to hardware which I have purchased.

    I can make all the go-carts I want using Honda 2-cycle engines from motorcycles and lawnmowers. I can modify those engines however I want to increase power, efficiency, cooling, you name it. That is my right as the purchaser of a piece of hardware. The only thing I can't do is build and sell a clone of the V-Twin engine, because Honda owns the patent on that technology.

    Similarly, I can reprogram my XBox to control my sprinkler system if I want to, or I can port Linux to it, or I can write my own games for it. The only thing MS can do to stop me is hide the APIs to make it more difficult for me to do that.

    The tricky point is where you draw the line - does writing code that runs on an XBox require the use of MS intellectual property?

    The line is already drawn. The only point at which MS can control this is through the licensing on the XBox Developers Kit. They can't prevent the source code from being distributed, they can only prevent the distribution of binaries produced using the XDK, and then only because those binaries include code copyrighted by MS. If someone produced a binary that didn't rely on any of their code, there wouldn't be a goddamn thing they could do about it. They know that, and they are relying on the fact that it will require a non-MS XDK to be written from scratch, which will be difficult and time consuming.

    This question could be resolved, as I suggested, by the creation of a legal safe harbour that protects the console market. If it's in the interests of the general public, then a law can reasonably be enacted.

    I don't think you have adequately thought through the consequences of such a law. It is absolutely not in the interest of the general public. What you are proposing is the equivalent of requiring all automobile service to be done using factory parts by dealer mechanics, and making all options, such as upgraded stereo, sporty graffics, spoilers, tinted windows, etc., mandatory at the time of purchase. How would that benefit the consumer? And if it doesn't benefit the consumer, how can you possibly argue that it is in the interest of the general public?

    By refusing MS the right to safely create a low cost of entry console, you're pissing in the pool. Everybody loses, because consoles become too expensive to be a practical business model.

    Bullshit. No one is refusing MS the right to safely create a low cost console, they've failed to do that all by themselves. You are suggesting that their piss-poor design and planning should be subsidized by law, and I am calling that the stupidest idea I've heard in a really long time.

    Sony and Nintendo have both produced consoles which they can sell for less at a profit, and which are more compelling offers in terms of what's available on those platforms. If MS, or any other company, wants to offer a product that costs more, there needs to be a compelling reason for people to pay that price.

    Intel has historically been a prime example of this concept. Historically, you could buy an Intel CPU or you could by a CPU from one of the various clone manufacturers; lets say Cyrix, just for an example. You could buy a Cyrix processor and it would run all your software, or you could buy an Intel and it would run all your software better, faster, and more stable. The Cyrix costs a lot less, but the Intel offers a compelling advantage for the increased price. That's why Intel has been on top of the CPU market, despite being more expensive than others offering the same basic functionality.

    MS has failed to offer compelling functionality for the increased cost, and for that reason they now must sell the hardware at a loss and hope to regain that loss on software royalties when people buy games for it.

    Halo is the only reason I would consider buying an XBox. I am perfectly within my rights to buy an XBox solely for the purpose of playing Halo and never purchasing another game ever again. MS loses money on me and it's their own damn fault.

    Under the current situation, it is on MS and their developers to offer me additional software that I want in order for them to make a profit. Under the law you suggest I would be forced to buy additional software, even though it sucks (and it would suck, since there is no compelling reason for MS to produce anything compelling under that scenario).

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  103. Re:Oh, come on... by Inoshiro · · Score: 2

    Actually, they're not going for 10 games+ a console. They're going for 2-4 games, with network support (10$ a month or so). This is why the ethernet port is standard (it makes it much easier to sell 3rd party people on this feature). This is why such things as the HD for streaming updates (required for MMORPGs -- remember the Phantasty Star Online v1 and v2 releases for the DC?), and such features as the "nickname" that the Xbox remembers (in such games as DOA3) for use in multiplayer?

    Their model isn't stupid. They saw Sony, and the UO people making money hand over fist. They saw the console arena, where people want trouble-free gaming, and also want to try MMORPGs -- money + commitment to gaminf = PROFIT!

    It's a fine position. I just don't agree with their other tactics of trying to lock down the box to stop people from using its online features for other things (media boxes, cheap set-top computers).

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