Freeciv-1.13.0 Stable
Martin Willemoes Hansen writes "Freeciv-1.13.0 has been released upon the world! There has been almost
a whole year of dedicated hacking. A big thanks goes to the
people,
who made it all come true. Remember to read about the exciting
news and hurry up and get it here."
negroez
-- insomniac --
I reluctantly claim this first post for CLIT.
...is the horse stable, with all the other shit.
Let's hear it for duplicated work! While the rest of the world marches on, it is inspiring to see that at least a few are still toiling away to make software look like it did 5 years ago.
Friends don't let friends use multiple inheritance.
This game looks really shitty. They spent a year doing THAT? I'll keep using CivIII on OS X.
What's this? Another open source project that has replicated existing software, and totally ballsed it up with shoddy graphics and shit sound? Gosh! What a surprise!
Worst. Game. Ever.
-FTM
Freeciv was the first lnux game I ever tried out, it was still very young then, and it was almost as slow as the Amiga version of Civilisation I knew.
I still spent many a night trying to get to build the SETI program, ever losing to Ghandi...
Thank you, freeciv developers.
my
Slashdot is an evil corporate monster determined to prevent people from realizing the wonderful things that freedom has to offer. While pretending to care under such guises as "Your Rights Online" (YRO) Slashdot is in reality a loosely knit organization dominated by extremists of all sorts. For instance, Slashdot contributors have been known to be sympathetic to the following: Osama Bin Laden's Al Qaeda and other anti-American terror organizations; the Columbine killers (archetypical Fifth Columnist types); proponents of the Balkanization of America (Noam Chomsky, Howard Zinn, et al); among other unsavory groups/individuals. Furthermore, Slashdot spreads FUD (Fear, Uncertainty, Doubt) about the United States' rightful place as the world's overlord. As a result of this, I'm asking all thoes appalled at these acts of treachery to join in the fight to crapflood Slashdot into obvlion. I thank you for your time spent reading this and trust you as the reader to make the corect decision.
Hurry over and get it /. the FreeCiv site 'til you can't.
Yep, and
Netcraft has confirmed: Taco-snotting is dying.
Yet another crippling bombshell hit the beleaguered Taco-snotting community when recently IDC confirmed that Taco-snotting accounts for less than a fraction of 1 percent of all homosexual acts. Coming on the heels of the latest Netcraft survey which plainly states that Taco-snotting has lost more fag practitioners, this news serves to reinforce what weve known all along. Taco-snotting faggots are collapsing in complete disarray, as further exemplified by failing dead last in the recent Faggot World comprehensive snotting test.
You dont need to be a Katz to predict Taco-snottings future. The handwriting is on the wall: Taco-snotting faces a bleak future. In fact there wont be any future at all for Taco-snotting because Taco-snotting is dying. Things are looking very bad for Taco-snotting. As many of us are already aware, Taco-snotting continues to lose faggotshare. White ink flows like a river of bubbly, thick jizz. The circle-snot is the most endangered of them all, having lost 93% of its core snotters.
Lets keep to the facts and look at the numbers.
Circle-snotting leader Jeff Homos Masterbates states that there are 7000 snotters of the circle-snot. How many users of anal snot are there? Lets see. The number of circle-snotting versus anal snot posts on Usenet is roughly in ratio of 5 to 1. Therefore there are about 7000/5 = 1400 anal snot users. SnotOS posts on Usenet are about half of the volume of anal snot posts. Therefore there are about 700 users of SnotOS. A recent article put the circle-snot at about 80 percent of the Taco-snotting market. Therefore there are (7000+1400+700)*4 = 36400 circle-snot users. This is consistent with the number of circle-snot Usenet posts.
Due to the troubles of CowboiKneels walnuts, abysmal sales and so on, the circle-snot went out of business and was taken over by SNOTi who sell another troubled Taco-snot. Now SNOTi is also dead, its corpse turned over to yet another gay whorehouse.
All major surveys show that Taco-snotting has steadily declined in faggotshare. Taco-snotting is very sick and its long term survival prospects are very dim. If Taco-snotting is to survive at all it will be among heterosexual hobbyist dabblers. Taco-snotting continues to decay. Nothing short of a jizz-soaked miracle could save it at this point in time. For all practical purposes, Taco-snotting is dead.
Fact: Taco-snotting is dead.
- poopbot: providing truth in a deceitful world
...this is about as impressive as a Pong remake.
Use google images to get some screen shots:
Screen shots"
Live web cams
Me being a long time Slashdot reader with a VERY low user id, I've got to post this anonymously to avoid the infamous bitchslap. This post helped me to realize that I've been mindlessly contributing to the secretive socialist goals espoused by the Slashdot loyalists. If more people would just open their minds, they'd realize that socialism is the tool being used to undermine personal freedom and turn us all into clones that are indistinguishable from each other.
Me too. This thread is quickly becoming ripe for 0 positive comments. I understand that the game is historically interesting, but it's slightly entertaining at best, and that was four years ago. Bah.
The most important question is whether or not native FreeBSD binaries are available.
Isn't it fun telling people what they enjoy creating and giving away for free is worthless and without merit! :) You're right, why don't they do something else I might find more worthwhile? Kernel hacking is cool, their free game sucks, therefore they should do what I say! Fuck their personal coding enjoyment, what I want is paramount. And I want it NOW! Hey... you want it? Go code it yourself. Be glad someone created and gave away something, even if you find it of no use. Because someone else out there DOES like it. Me, for example.
Can someone explain why this was done?
Another mere mortal who felt the so call "Slashdot Effect" ...
muuuuaaaahhhhhh muuuaaahhhh
This sig can be distributed under the LGPL license
Freeciv is a fantastic port of civ2, care to tell me what win->linux port has been better? After more hours than I will admit to, I still think freeciv beats the shorts out of civ3. I must admit that someone should make a freealphacenturi. While civ3 has some polished graphics, freeciv still has better gameplay. mkay.
Anyone with an irc client an a little bit of sense has been able to download this for free for nearly a decade.
Sure, the game lacks a lot of nice features, like context clicking, and queue lists(yes, it does have queues, but not lists I can use instead of manually adding all the stuff I want), but I'm sure they'll come one day, and certainly the graphics are better than Civ2 had...and it's probably not as resource intensive as Civ3 is, though I've not played it to know.
When are people here going to understand that hacking is to software engineering as masturbation is to great lovemaking?
Honestly, it's not a badge of honor to say you hacked on a program all night to add features and then just threw it out onto the net for others to test. It's the purest sign possible that a programmer is nothing more than a self-indulgent hobbyist and not a trustworthy professional.
I don't know why you say "make software look like it did 5 years ago", can't you see past the graphics?
If they had better artists working on it, it would look just as "hip" and "new" as any other game. It's just some simple image files....
Besides, the fact that it has oodles of fans shows once again that there are actually people out there who play a game for it's gameplay and not the overkill of openGL graphics (Which is a big issue in the gaming industry today: most games just look good, but they suck in gameplay and have a replayabilty of 0.001%.)
The only games I still play are StarCraft and totalAnnihilation (old RTS games) and Lemmings for windows... and yes they also look "old" but atleast I enjoy the game cos it's fun, not cos it blasts a trillion polygons per seconds at my retinas...
People should return to the old philosophy: games should be fun, not perse pretty
"The majority is always sane, Louis." -- Nessus
http://slashdot.jp
A few tips if you want to play on your own...
Start the server, start the client, click join on the client.
from the server console,
)create youraiplayernamehere -- adds easy ai player
)set endyear yyyy - sets the year the game will end. Worth bumping this up the first few times you play.
)start
+++ UGUCAUCGUAUUUCU
Watching you worthless trolls waste away your precious life writing derogatory and meaningless comments day after day while others create good and useful things for betterment of humanity and themselves. Someday you might even realize this truth and change your life for the better. And then where would I find my daily dose of schadenfreude? :(
I'd forgotten about this project. Really, its been a long long long time since I've played Civ...I'm sure I'll enjoy this. Like a throw-back to the old days when there was Prince of Persia.
;-).
Well, I'm off to suck really really bad at FreeCiv
social sciences can never use experience to verify their statemen
dialog and supports loading and saving from the client.
correspond with what they mean.
including the players' flags.
instead you can use the --info option to set the metaserver
announcement text to whatever you like. The -a option when given
to the client skips the connection dialog entirely.
defenders get only 1 firepower.
have their firepower reduced to 1 against fighter units.
been changed to 1, while it has been changed to 2 for the Civ2
ruleset.
partially invisible just like subs. Also, stealth bombers have
increased their attack strength from 14 to 18.
New ways to calculate technology costs. Better documentation.
Rulesets can specify starting techs. You can have more than one
bonus tech. Split settler abilities. Buildings ruleset syntax
has been significantly extended, but effects do not work yet.
"separatepoles" allow continents connected to the poles
"notradesize" and "fulltradesize" regulate the trade generated
by smaller cities.
randomly chosen city. This behaviour can be turned off with the
server option "savepalace".
"rulesetdir" command.
Freeciv has been removed.
This lists only the most obvious bugs. If you find a bug in the latest version of Freeciv and it is not listed here, please look for it in our bug tracking system JitterBug. If it is a new bug, you can use JitterBug to report it. JitterBug also conatains information regarding previously fixed bugs. For more information about Jitterbug, read JitterBug.txt
Some lines containing special characters will show up blank if your locale is set to "C". As a workaround set your locale to something else, like "en_US".
Your CMA settings are only sent to the server when you press turn done, and therefore changes you make to CMA in the same turn as you save a game will be lost.
If you use the CMA the resulting savegame isn't endian and 64 bit safe. So you can't use the savegame on a computer with a different architecture.
The easy AI is not easy enough for novice players. If the AI is beating you up early in the game, try setting the "generator" server option to 2 or 3. That is, in the server, before starting a game, type: set generator 2 or: set generator 3
The hard AI is not hard enough for very experienced players, and still does some stupid things. E.g., it prefers leaving cities in revolt rather than letting them starve/shrink.
Sometimes there may be too many advances in the "goal" menu of the science report, such that the menu goes off the bottom of the screen and you cannot select some items.
You may sometimes get the messages {ss} player for sample not found {ss} player for sample not found when using the esound sound driver. This is nothing to worry about.
Some effects of wonders and research first take effect the turn after. Fx when building the lighthouse some triremes will only get the movement bonus the next turn.
The XAW client can only display 25 citizens in the city dialog.
The autoattack generally doesn't work very well.
When planning a goto in the server, fx for an autosettler or an airplane, the server will use knowledge not available to the player.
The science dialog is not updated when you gain a tech. You need to close and open it.
In the gtk client, sometimes the area near the minimap contains garbage.
Automate routines like auto explore don't handle triremes very well.
LOG_DEBUG doesn't work with non-GCC compilers.
The color markup in the gtk message window is lost if the dialog is closed and then reopened.
When setting server variables, the server in many cases doesn't check the values as well as it could.
Bad things happen when you manipulate multiple global worklists simultaneously.
Even in singleplayer the AI will get a chance to move both before and after the human player each turn. This will sometimes give the impression that the AI moves twice.
The xaw client does not work well with the KDE window manager. Try using the gtk client or another window manager.
Version 1.13.0 will not work with version 1.12.0 or any previous versions. Note that the client will fail a bit more hard by just printing a message to stdout and exiting afterwards.
If we don't fight for ourselves no one will.
Just a couple of mirrors from the MIRRORS file on the FTP.
i v.org/
ftp.netc.pt/pub/freeciv/
ftp.freeciv.org, webaccess also provided http://www.freeciv.de
ftp://ftp.doc.cs.univ-paris8.fr/mirrors/ftp.freec
I'm anispeptic, frasmotic, even compunctuous to have caused you such pericombobulation.
it DESERVED to be modded down. The guy contributed nothing to the discussion and only whined about how much he didn't enjoy using something someone else gave him for free. Then he suggested the coders should just give up and write something he found to be of use rather than what they enjoyed writing. Gee, that's a way to make friends and influence coders...
No one is forcing you to play freeciv. You don't even have to waste your time either playing the game or writing worthless comments about how much the game sucks. So, what's your problem?
I don't care what you others think, all I know the more "Civ" goodness I can get.... THE BETTER !!!
:(
Civilisation addicted me to the turn based "civ like" genre, something which I am thankful for... except when I missed a uni exam coz I was playing Colonization 8 hours straight and forgot the time
To you "people" who complain that FreeCiv is "too old" and "out of date", close you damn mouths - you don't have pay for the game and you are certainly not forced to download and play it which means you have no right to criticize the hard work of the developers. If you want to criticize, make it constructive and useful instead of the usual "negative trolling flamebait" comments.
- HeXa
Probably your ass.
Don't know about you, but to me graphics enhance the gaming experience. This is probably the simple reason to why I prefer Diablo II over Nethack in ASCII mode anytime. I've found several Nethack games a blast and in a perfect world, someone would preserve Nethack's replayability and gameplay while adding a state of the art 3D (or at least 2D - and I'm not talking about the lousy tilesets out there) engine.
...
A game designer should IMNSHO *never* be truly satisfied with either:
1. A game with graphics, with game play coming in fourth hand.
or
2. A game with focus on game play, with graphics coming in fourth hand.
May sound harsh, but I think it's these things that can change an audience from "just" a group of true fans to a much broader range of fans and perhaps even the casual gamer. Of course I can easily see past the graphics, but I can just as easily see the obstacles to gameplay bad graphics create. And please don't see this as a complaint about the Freeciv gfx that has improved a *lot* since the last version I checked out, but as a comment to your post instead.
Beware: In C++, your friends can see your privates!
I d on like this Free e C i v , cause it's kind of like t he thing I m a d e. He y , wasn ' t Alphecen t u r i a p iece of shi t ? So was Antieta m! I' m is re ally s t a r t i ng to suck. I lik e to pu st m y nam r in front of th i n gs.
Hey Rob! How bout Si de Meier's Slas h d o t?
While reading this shiit. Man, that felt good
If you want a nice linux game check out Plane Shift. It's a MMORPGH done using crystal space. Very cool too. Finally something to challenge evercrack.
that you think a game's graphics are outdated non-constructive, I honestly think that the freeciv graphics suck nuts. Sure it's strategy, and I realize that OSS has a tough time in this area, but they really do suck.
Photos.
Really, [no text].
deus does not exist but if he does
Mirrors, anyone? The freeciv server is quite /.ed.
Everything is -1!
Is censorware.org's very own Michael Simms nearby?
All these screenshots show either the old rectangular view or the old (ugly) HiRes tileset. While both of these are still available, Freeciv now ships by default with isotrident -- the trident images (old overhead default) in an isometric arrangement. Two other new isometric tilesets (Lexxy and Cevo) are also available. There are screenshots on freeciv's site (or will be once the slashdotting ends), but google doesn't have any of them.
Sig:Why copyright isn't a fundamental human right
I Agree With This Post.
I'm taking one right now......
Oh yeah.....
That felt good.
Did they ever get a stable windows version out yet?
Remember to read about the exciting news and hurry up and get it here.
This was also headline news on the tv in countries like IRAQ, SYRIA, AFGHANISTAN and other terrorist hosting countries. Each country released its own version to allow them many hours of ruling the world.
In the real world, this game didnt as much make it past slashdots headline news. While more important stories end up on real news websites like news.com (which slashdot mirrors often).
Until then, Remember to read about the exciting news and hurry up and get it here!!!!!!!!!!!
I Dream of Jeanie with a light brown hair....
The windows port is reasonably stable, and protocol-compatible with the *nix version. It's client features are somewhat out of date, but it's playable. (And no, it doesn't require X)
Sig:Why copyright isn't a fundamental human right
And bcrowell spoketh:
I thought you said you played the original Civ a lot, so you of all people should know: In the beginning, the world was without form, and void...
-"Zow"
Of course. Both with and without GTK+. Sites slashdotted but the download page in googles cache will give you the pointers...
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Friends don't let friends enable ecmascript.
I first met Freeciv back in version 1.11.4. I loved for its superior user interface, and wasn't really bothered by the inferior (compared to Civ II) graphics.
But the one thing that REALLY annoyed me about Civ 1/2 was the SHORT city lists for each nation. What did I do? I took the time to do a really long list of cities for my favorite nation (you guess which one it was) and submitted it. Now my 200-names list is PART of the game. I extended/made better some other nation's city lists, and now they're part of the game. Then I created a map of my favorite country in the world, and was incorporated, too.
I can proudly say that even though I have NEVER touched one line of Freeciv source code, I can call myself a developer of the game. And I love it.
"Trust me - I know what I'm doing."
- Sledge Hammer
An interesting development has occurred. You see Slash-Dot is attempting to censor all those that disagree with them.
I have never crap flooded, tricked people into going to goatse.cx, done page widening or tried to break slash-code. But i now have terrible karma (no, not bad TERRIBLE) because i don't agree with everyone else and have a handle that contains both Microsoft and CLIT (cabal of logged in trolls).
I am a model Slash-Dot citizen because I have used Linux for years and now use Debian. However the hypocrite moderators complain about their rights being destroyed while at the same time not allowing alterintive views. However I was happy to post at -1.
However my precious liberty has now been stolen from me. I am no longer able to voice my opinion. I have been silenced.
Just as in communist china i am forced to use proxies to have my voice heard. Let us end this Dictatorship of Editors.
microsoft.CLIT
No, it's not a port of civ2. It's a very different game really, inspired by civ2, but it's very different. It's a much better game for network play, really optimised for that, and (last I checked at least) not really built for solo play at all. It's more like Civ3s more social cousin...
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Friends don't let friends enable ecmascript.
fuck slashdot.org post
FUCK SLASHDOT.ORG!
So, last Saturday morning, I'm in bed with my new gf. Whatever, blah blah blah, anyway my hormones begin to rage and I have to bang her. Without going into perverted details...wait a minute, what am I, in church? Of course I'll go into perverted details, thanks for asking, ToutSuite. She's asleep but stirring, laying facedown. So I go for the ass. I make like it's peanut butter and I'm a Cocker Spaniel. Enough of that, and it's flip 'em, lick em and stick 'em. Since this is only turning me on, I'll get to the point. I'm banging away, and then I think I hear a voice. Neighbor, I think. Then, louder, in her apartment. I don't hear the words, just the voice, masculine, and just like her dad's. Suddenly I'm 17 again, busted fooling around in my girlfriend's bedroom when we're supposed to be doing our Spanish homework instead of each other. The regression was quick, unexpected, and total. I roll off her in surprise (she thought it was her dad, too). Add to this I'm pretty sure her dad saw us banging in his jacuzzi a few weeks ago. His neighbor saw my friends banging in their car in front of her dad's house that same night, he probably didn't figure the two of us were playing Penochle between Bible verse recitals in the backyard. Anyway, I roll off her. Which situates me facing the bedroom door, open, the hallway a short hop to the front door. And there's my erect cock, however big or small it might be, it's still angry, pointing at the door as if to say Jesus man he'll be RIGHT THERE any second! Do something! I do something. I roll in a backwards somersault off the bed. Her bed: a California King about 4 feet from the top to the ground. I go head first. I hit head first. THUD. Well, at least Pops will see my just feet in the air, not my slimy erect dingus quivering right next to his Little Precious Daisy. Plus, the terror knocks me limp quicker than if Jason from Friday the 13th jumped out of the closet with a handful of gardening tools. So now I'm just naked. I'm trying to forget she JUST had an orgasm, he heard it for sure. Yeah, but it's just the motherfucking maintenance retard. Jackass. He knew he was all interruptus our coitus, and he just stood there in the hall, bellowing. Cock-blocker. Listen, it's no secret my hormones haven't calmed a whit since puberty. Getting me worked up and leaving me high and dry is bordering on psychotic. AAAAAHHH I run into the bathroom, my cock gets hard just thinking about my gf, I whack it and calm down. I still wanted to beat this guy with his wife's freshly-aborted fetus. His my-dog-ate-it excuse? Last Wednesday (the third of July) my gf told the office some of her outlets didn't work, could they fix them? She, a Pediatric resident, was on call the fourth (lucky her), so she wouldn't be home until Friday afternoon and the guy can just come on in. She forgets the holiday, but still, this fruit figures the order is still standing Saturday. Actually, he might have knocked, rang the doorbell, broken out a window to get our attention for all I know. I'd've probably ignored him even then, if he hadn't sounded exactly like her dad. Ha ha, that'a good one, God. HSW
What exactly does that mean? Anyone know?
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Friends don't let friends enable ecmascript.
Here is a summary of the changes, pluss a request:
NEW FEATURES
- You can now automate workers and specialists in cities
- We have sound support and ship a new, improved insometric tileset
- A new and much improved city dialog in the GTK client
- Windows and GTK 2.0 versions of the client
- Lots of other changes, see the NEWS file for more
RULE CHANGES
- Leftover research bulbs will carry over to next advance
- Trade routes are more effective
- You can build city walls even though you have Great Wall wonder
- Unit food cost under Communism has been reduced to 1
- If you lose your palace, you get a new for free in random city
- Units attacking ships in cities double their firepower, while defenders get only 1 firepower.
- Helicopters defending against air units get 50% penalty, and have their firepower reduced to 1 against fighter units.
- Stealth fighters and bombers are partially invisible like subs, and stealth bombers have increased attack strength from 14 to 18
A REQUEST
We are in great need of more sound effects and better graphics. If you have some talent in either direction, please considering giving us a hand.
Fuck Sid Meier and his stupid shit. I want to see Microprose release a new BloodNet game!
Surprised by Unicide! (fuck this shit)
I'm running mandrake 8.2 and trying to install the latest version of freeciv... having a problem though
./configure I get this at the very end "configure: error: could not guess which client to compile"
When I
My question is how to I tell it which version (gtk or X11) to install?
Thanks
Troll I can understand, but off-topic? Puh-lease.
It is not ideas that crush ideals. Only ignorance and indifference do that, and apathy.
Comment removed based on user account deletion
La la la dee da
--
This is an operation of Project Waste Modpoints. Our network of operatives around the world works hard to make sure that as many modpoints as possible are wasted on modding our messages down.
I bought Loki's (bless those guys) port of Call To Power after ditching windows and CivII along with it. I've never played FreeCiv beyond starting it up and thinking, "cool. I'll have to try this someday." How do these two games compare?
You don't need a brain to karma whore you "small step for a whore".
Please mod this post only if you think others should/n't read this. I have enough ego^H^H^Hkarma. Thanks!
If it were a commercially-released game, that would be considered something that would be a product of the content designers, who are developers.
Funny how it changes in this context...?
"Sucks" is vague, indeed, but it doesn't mean it's non-constructive. It usually indicates a general lack of quality that, if no further clarification is given, can only be solved by replacing the source of the problem altogether.
For example:
- "This movie sucks" would, indeed, be non-constructive for the movie, but it could be constructive for the movie-going experience of the viewer who can go and watch a movie that "does not suck".
- "The acting in this movie sucks" would indicate that the suckness of the movie has its source in the acting. The movie would probably not suck if the actors were removed, therefore this is a constructive argument for the movie. By replacing the actors, the suckness of the movie is decreased.
That said, "FreeCiv's graphics suck" is clearly a constructive argument, if it is correct. By replacing the graphics altogether, the suckness would be removed more efficiently than by attempting to fix that which sucks too much to be fixed.
I say if it is correct because I am not aware of the current suckness level of FreeCiv's graphics. I know that at some point, they sucked majestically.
It was still my favorite Linux game, but the graphics sucked at life. Replacing them was such an obviously good idea that there seemed to exist many different efforts on doing precisely that.
Freedom is the freedom to say 2+2=4, everything else follows...
I really like that game, though I can't play it on any PC I have around now, it's similar enough to Civ, that it wouldn't be too much of a chore, I would think.
Maybe I should check the freeciv mailing lists.
You can use googles cache, for instance http://216.239.35.100/search?q=cache:MhRKUQN18GsC: www.freeciv.org/download.phtml+freebsd+site:www.fr eeciv.org&hl=en&ie=UTF-8 for the cached version of the downloads page - I think most or all of the links there are offsite and so still might be working. Also several ftp mirrors that might help: i v.org/
ftp.netc.pt/pub/freeciv/
http://www.freeciv.de
ftp://ftp.doc.cs.univ-paris8.fr/mirrors/ftp.freec
Just remember that slashdot likes to put random spaces in URLs (why? don't ask me) so you may have to play with the URLs a little after copying.
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Friends don't let friends enable ecmascript.
The Great Wall wonder expires. City walls don't.
[insert witty comment here]
Now try to find a good Civ version that plays good on the internet... with more then 15 people for example.
The network play is worth the man hours alone.
Too bad none of the download links work.
Its a piece of shit.
Well, since you brought up Prince of Persia...
How do you get past the evil copy of yourself in the last few levels? You kill him, then you die. You drive him off the ledge, he splats, you die. Is the point really to just get on the other side of him and pass him by?
Comment removed based on user account deletion
Your evil copy walks opposite the way you do -- everything mirror image. So you manipulate it so that he will fall off the ledge.
social sciences can never use experience to verify their statemen
FreecivAC is an ongoing project to add an Alpha Centauri mode to Freeciv (which already has "native Freeciv", Civ2, and Civ1 modes). It still has a long long way to go, however...
The trick is that he is just a copy - not really evil. He only fights if you do. All you have to do is putting down your sword and stop fighting. Btw, this did cost me a lot of lifes to figure out, i mean who thinks of peace in a fighter game?
The point isn't that all these people are dumping their time & effort to produce a game that is years behind in graphics & technology, etc., to make money or be better than the top-of-the-line stuff coming down the road to an EB near you... Most of them see and play a game that they love, and if they see anything they want to change or improve, they can do it themselves. I'm convinced a lot of it stems from the fact that so many of (us) want to do development of some sorts, but most of us don't have the opportunity to do _real_ development in our jobs, that so many times turns to maintenance, red-tape untangling, and what-not.
I can relate - many of us play the game Stars!, which has been out for ages....it's obviously at the end of it's life cycle, but I would KILL to have the game made open-source so that we could all add the enhancements that we are all begging for - enhancements that will never happen as long as it's shelved by the current developers.
In short - I think it's more of a hobby for many open-source contributors/developers.
System Architect ..... :
...and please...don't take it as a flamebait, that's far from being my intention.
Programmer / Analyst
Web Architect
Software Engineer
It's not all the same. It as if you were saying
Plane Pilot
Bus Driver
Cab Driver
Automobilist. All are Ego stroked titles for the same job : Drivers!!
As in any industry, there are severals variants of a job. Each variants having more or less tasks involved than another.
I'd be insulted if I was a Software Engineer and that someone would call me a Programmer.
The Software Engineer thinks about all the design, the high-level thinking required to have all the pieces of a software tie together.
If I was a programmer, I'd actually be writing the code according to the design & schematics thatthe software engineer guy made.
Of course, LOTS of programmer have the bad habit of boosting their own jobs just to look more "powerful".
I can still remember what my old teacher used to tell me : A square is a rectangle but a rectangle isn't a square.
So.... A software engineer is a programmer but a programmer isn't a software engineer.
Anyway, not that it really matters and its really really off-topic but I felt like throwing my 0.02 cents
Eniac
Programmer
If you look like your passport photo, you're too ill to travel. - Will Kommen
"A very different game?!" It's almost an exact clone. I'm not criticizing; I really like freeciv. But to say it's very different is ridiculous. The set of units is almost exactly the same, except for no elephants in freeciv. The identical units all have the identical move, attack, and defend numbers. The improvements are identical, the wonders all have the same names but a few of them behave differently. (Leonardo's workshop, for example.) How is that "very different?"