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Video Games Boost Visual Skills

cmburns69 writes "A new study published in Nature Magazine (MSNBC summary) suggests that playing action games improves visual skills. Among other things, young adults who played action games such as Grand Theft Auto and Medal of Honor regularly could track up to five objects at a time - 30% more than non-players. Apparently, the game type is important, as ten hours of the block-rotating game Tetris failed to improve test scores."

78 of 355 comments (clear)

  1. nothing but pratfalls by sweeney37 · · Score: 5, Funny

    I've been playing video games my entire life, and yet I've had 5 automobile accidents, countless number of knife mishaps and I am probably up for "most likely to be on 'America's Funniest Home Videos'".

    so we all know what this means, I need to play even MORE video games, or less Grand Theft Auto.

    Mike

    1. Re:nothing but pratfalls by ackthpt · · Score: 5, Interesting
      I've been playing video games my entire life, and yet I've had 5 automobile accidents, countless number of knife mishaps and I am probably up for "most likely to be on 'America's Funniest Home Videos'".

      I had lots of accidents when I was younger, but many of them because I was an aggressive driver. One potential problem (note: this is anecdotal) is games may have reinforced a very competitive personality. I.e. those things within my control I'll push to the limit to win, those outside my control I'll just swear at. Solution to the aggressive driving thing, get a vehicle with little pep and decent gas mileage. Patience is a virtue, especially as it keeps you out of many accidents and lowers the points on your record.

      so we all know what this means, I need to play even MORE video games, or less Grand Theft Auto.

      Delving into the actual study may reveal it's games which encourage good on-the-fly plan developing and limited time spent on it and a good diet (the study center only fed the subjects healthy food.) I know when I was seriously hooked on games I'd skip food until my bloodsugar made me twitchy.

      --

      A feeling of having made the same mistake before: Deja Foobar
    2. Re:nothing but pratfalls by Cynikal · · Score: 3, Insightful

      the article said "playing action games improves visual skills." it said nothing about enhancing reasoning skills... if you cant drive: dont.. and dont play with knives no more

    3. Re:nothing but pratfalls by deadsaijinx* · · Score: 3, Funny

      just make sure you remember to switch hands occasionally to develop them both ;)

      --
      YOU SUCK BALLS!
    4. Re:nothing but pratfalls by drinkypoo · · Score: 4, Insightful
      I haven't had an accident in some time, at least not one related to aggression (I hydroplaned and spun in petaluma going north on 101, sigh) and I'm still an aggressive driver. The trick is to learn both how to read other drivers, and to learn when not to be aggressive.

      I tried driving defensively for a while, but I just got shat upon. Now I still zoom up alongside people who don't appear to be paying adequate attention, I just assume they're going to fuck up and I watch for it. I don't get myself into situations I can't brake or accelerate (or otherwise manouver) out of.

      As for the food, though, you're spot on. Eating properly helps a lot. Getting enough rest does just as much for you. Your body needs fuel and sleep, and not giving it enough of both will ruin your productivity, or at least your consistency.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    5. Re:nothing but pratfalls by Lord_Dweomer · · Score: 2, Insightful
      "One potential problem (note: this is anecdotal) is games may have reinforced a very competitive personality. I.e. those things within my control I'll push to the limit to win, those outside my control I'll just swear at."

      The other major thing they have reinforced, and that I have noticed has affected both my driving habits and the driving habits of my friends who play games (like GTA3 and GT3) is that while the game reinforces the fact that if you hit things, bad shit happens (ie. you spin out of control and the car bursts into flames.....now if that ain't incentive not to hit things i don't know what is) but also, that your perception of how close is too close goes WAAAAY down. I've noticed myself thinking that "as long as I don't HIT the person crossing the street, it's ok to drive very close by them at my present speed".

      How's that for a double-edged sword.

      --
      Buy Steampunk Clothing Online!
    6. Re:nothing but pratfalls by Savatte · · Score: 3, Funny

      Oh at least your aim. I can now hit a target from like 3 feet away. No wonder my wife started wearing glasses. Just as well, as I was getting tired of hearing "ow my eye, you jerk!"

    7. Re:nothing but pratfalls by Doobian+Coedifier · · Score: 3, Informative

      Exactly. The trick is to assume that everyone on the road will do the stupidest thing possible, because they probably will.

  2. I knew it... by banzai75 · · Score: 3, Funny

    I knew Virtual Valerie had to be good for me.

  3. Games are not just entertainment by Kethinov · · Score: 5, Insightful

    Several friends of mine credit their above average vocabularies and problem solving abilities to RPGs among other games. There's a reason why most nerdy smart people play video games!

    --
    You're right, I wouldn't steal a car. But if it were possible, I sure as hell would download one!
    1. Re:Games are not just entertainment by RyatNrrd · · Score: 5, Insightful

      A pity then even nerdy smart people can seldom recognise the fact that correlation does not tell you the direction of causation. Do RPGs make you smarter, or do smart people like just RPGs?

    2. Re:Games are not just entertainment by Dimensio · · Score: 4, Funny

      Odd. The dialogue in many of the console RPGs that I have played would, IMO, lead to a decrease in verbal skills. What kind of spoony friends do you have?

    3. Re:Games are not just entertainment by juuri · · Score: 4, Funny

      Personally I blame, er praise, RPGs for my full backpack. Thanks to needing every random item known to mankind to beat the evil boss and save the world my day to day backpack has way too much shit in it.

      Do I really need my laptop when I go out today? What about sunglasses? Extra memeory for the digital camera? Wait, do I even need the camera. OF COURSE I DO!@#!@# WHO KNOWS WHAT'S GOING TO HAPPEN!@#$!R

      I really do believe RPGs can help one home problem solving skills, something that seems to be pretty lacking in our society these days. Of course I don't have any proof for this but it seems that everyone I know who likes and is good at RPGs are pretty good at solving problems but not all of these people are what would normally be considered smart.

      --
      --- I do not moderate.
    4. Re:Games are not just entertainment by anonymous+loser · · Score: 4, Funny
      Personally I blame, er praise, RPGs for my full backpack.

      I never leave the house without my towel.

    5. Re:Games are not just entertainment by Minna+Kirai · · Score: 3, Insightful

      I assume by "RPG" you mean the pre-computerized, pen & paper variety. (Too many people today think of Final Fantasy VII when "RPG" is mentioned)

      I can really believe that reading books like the 1st editions of TSR's AD&D (the Gygax DMG especially) and White Wolf's WOD series could help your vocabulary. Those things are chock full of gratuitously esoteric 10-dollar words ("Lycanthropy?" "Protean!").

      The later versions of those game books seemed to aim at progressively wider audiences (the influence of publishers wanting sales and editors wanting readability), so the word choice became more accessible and pedestrian.

  4. Take that Mom! by tomakaan · · Score: 5, Funny

    And Mom always said Video Games would kill all of my brain cells!

    1. Re:Take that Mom! by Stigmata669 · · Score: 2, Funny

      And the best part is, I just sent this article to my mom. I told her science was on my side!

      --
      Yawn.
  5. stop by waspleg · · Score: 2, Funny

    suck1ng y0u n00b, y0u n33d m4d CS sk1llz t0 b3 l1k3 n30...

    (CAUTION: preceding is sarcasm; post-disclaimer for the retarded)

  6. They would have mentioned Counter Strike.... by rune2 · · Score: 5, Funny

    But everybody was cheating so it didn't matter anyway.

  7. Another possibility... by Peter+S.+Housel · · Score: 5, Insightful

    ... is that people who can't track that many objects at once are turned off by games and don't play them. The article doesn't say whether they tried to account for this factor or not.

    1. Re:Another possibility... by The+Only+Druid · · Score: 4, Insightful

      This is unfortunately a flaw of this type of scientific experiment. While it seems to fit the formula for a proper experiment at first (make a prediction, test it with an experimental group while not testing it on a control group, compare results with your prediction, analyze), its flawed in that it doesn't make it clear whether its a causal connection or merely coincidence (i.e. the two traits - game playing and better visual acuity - may be connected not because they affect each other, but because of some third locus), and moreover if its causal it doesn't determine which causes which.

      The way to test this, of course, is to test the groups' visual abilities first at the onset of the experiment, then have them play the games extensively for a lengthy period of time (several weeks, months, or years depending on how long such neurological structures take to emerge), then test those abilities again.

      --
      "Stumble before you crawl"
    2. Re:Another possibility... by snarkh · · Score: 4, Insightful
      They did the some experiments training people as well to play computer games. Sure enough, performance improved.

      I don't see this result as anything particularly surprising. If you work out, you become stronger. If you have to track multiple objects on screen, your tracking ability improves.

    3. Re:Another possibility... by MoTec · · Score: 4, Insightful

      The article's references do mention that they compared "habitual" game players with non game players and (no suprise) they scored higher. It makes sense that a lot of that would have to do with what you mentioned.

      It also mentions, however: In a fifth experiment, non-players trained on an action video game show marked improvement from their pre-training abilities, thereby establishing the role of playing in this effect.

      So, even tho the habitual gamers outscored non-videogame players there is apparently some "training" possible.

    4. Re:Another possibility... by koreth · · Score: 3, Informative

      Salon's version of the story says they did account for that (by testing a group of non-gamers along with the gamers). The non-gamers didn't benefit from Tetris but did benefit from the fast-action games.

    5. Re:Another possibility... by TheWickedKingJeremy · · Score: 3, Insightful

      I don't see this result as anything particularly surprising.

      You may not be surprised, but remember that we are talking about video games here. Think about what the average parent or teacher thinks about the hobby of playing video games. Remember that bashing video games as a waste of time and a cause of anti-social disorders and/or depression is a frequent past-time of the press. Remember that the fact that the Columbine kids played Doom was often mentioned when talking about the murders.

      When a study comes out that proves that there are real-world, physical benefits to playing GTA3 -- this would definitely surprise a lot of people. Gamers often already know about these benefits. I, for instance, have noticed that my positioning and directional skills seem to be better than most peoples. For example, if we are driving in an area which we are not familiar with - making a lot of turns, etc - I notice that I am able to keep my bearings on the cardinal directions (i.e. which way is north, etc) much better than most people. These skills have been tuned playing first-person shooters for many years, as in those games it is a strategic advantage to "make sense" of the map as a whole, despite the fact that they can only see a little bit of it at any given time. Whenever you make a turn, you mentally map your position and bearings on a top-down mental image of sorts. At any given time, you know the direction of all the previous rooms you have been to - even on a large map. Not everyone can do this well without practice.

      --

      my religion lies somewhere between buddhism and super monkey ball - pamphlet?
    6. Re:Another possibility... by MrDingusMcGee · · Score: 2, Informative
      The way to test this, of course, is to test the groups' visual abilities first at the onset of the experiment, then have them play the games extensively for a lengthy period of time (several weeks, months, or years depending on how long such neurological structures take to emerge), then test those abilities again.

      They did do this, if you go read the full text of the article (linked off their lab webpage here) you can see exactly what the experiments were and what their claims are.

      For those of you who don't want to read a scientific journal article, basically what they did was to have non-gamers play MOHAA for 10 days straight, an hour a day, and they then re-tested the non-gamers using the same tests and they did remarkably better.

      "They just did better because they had already done it" you say? Another control group of non-gamers played tetris (not very demanding) for the same period, one hour a day, and they got NO better when they performed the experiments again.

      I don't fault you for not knowing this because there was no way to read the full text article unless you paid Nature, or live with the experimenter and have access to the paper and know where the PDF resides. (It helps that the main researcher is my roomate and i was a subject in the study)

      side note: the experimenters did not claim that this leads to better driving, they claim that it shows that people who play FPPOV games can better focus on multiple objects in their field of view, especially items in your periphery...and yes, this SHOULD then logically mean they are better able to process quickly moving and changing objects in their field of view, objects that are very common while driving a car.

      --
      My Sig is Sauer.
    7. Re:Another possibility... by maxpublic · · Score: 2, Insightful

      Still, he noted that an increased capacity for visual attention was helpful in tasks as diverse as flying, driving, radiology and airport screening.

      And yet he provides *no evidence whatsoever* that the test he administers actually translates into increased ability with these real-world skills. His comments are merely supposition without any basis in fact.

      Science requires hard evidence, not guesswork. Until Wolfe shows, empirically, that there's a direct connection between his tests and these skills, there's nothing to support his claim.

      But I suppose if you were a video game fanatic you might be invested in 'proving' that your waste of time was actually of some value beyond that provided by the entertainment itself. And therefore find my demand for some actual science to be a 'troll'.

      Max

      --
      My god carries a hammer. Your god died nailed to a tree. Any questions?
  8. "Game type is important" by twoallbeefpatties · · Score: 5, Funny

    Makes sense to me.

    Grand Theft Auto: "Shat! That cop's gonna catch me! I gotta pay attention!"

    Medal of Honor: "Shat! That nazi's gonna catch me! I gotta pay attention!"

    Tetris: "Shat! That block's gonna... fall... somewhere... Ehn, no big loss."

    --
    Libertarians somehow believe that private businesses should be stronger than governments but weaker than individuals.
    1. Re:"Game type is important" by drinkypoo · · Score: 4, Insightful

      Tetris will help you develop different skills than, say, a flight simulator. Tetris helps you identify shapes rapidly, and identify relationships between shapes (the dropping piece, and the holes in the playfield.)

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
  9. well... by edrugtrader · · Score: 2, Funny

    masturbating 3 times a day got rid of my carpal tunnel...

    --
    MARIJUANA, SHROOMS, X: ONLINE?! - E
    1. Re:well... by zakezuke · · Score: 2, Funny

      Are you genitals ergonomic?

      --
      There is no sanctuary. There is no sanctuary. SHUT UP! There is no shut up. There is no shut up.
  10. In other news by Dachannien · · Score: 4, Funny

    ...test subjects forced to play ten straight hours of Tetris exhibited twelve times the rate of violent activity seen in the control group.

  11. Did anyone read the fine print.? by mrklin · · Score: 5, Funny
    It is very very small, white-on-white, 4pt text all the way down on page 76:

    University of Rochester would like to thank the following sponsors of the study: Sony, Microsoft, Nintendo, Rockstar Games and Electronic Art.

    (Please make check payable to Thomas H. Jackson, President, University of Rochester.)

  12. Hand Eye Coordination... by Cyno01 · · Score: 4, Interesting

    I've been working on improving my hand eye coordination(it has many advantages beyond gaming). This probably sounds stupid, but i've been slowly increasing the gamespeed on Unreal Tournament. Once my stats go back up to what was my average level on 100% gamespeed i bump it up a few more percentages. I'm in the 150%s now, its crazy fast, but not as hard as you'd think.

    --
    "Sic Semper Tyrannosaurus Rex."
    1. Re:Hand Eye Coordination... by Lu+Xun · · Score: 2, Funny

      You may not think so when your mouse hand is still twitching in your sleep...

      --
      That's not a soda... it's a caffeine delivery device!
  13. What about mech games! by Buzz_Litebeer · · Score: 4, Insightful

    I had to track radar, what weapon i was on, ammo amounts, and what direction my top toros was facing!

    what did they say about mech games!

    oh man, I feel so left out.

    But on a more serious note. I think these games do increase twitch re-actions for people, to be even remotely good you have to be able to identify a things distance, and even slight variations on where it exists in space to determine if you are going to fire at it.

    Just taking medal of honor for example, many times on servers which force the skin type, it can be very hard to determine if someone is behind a wall because of the lack of contrast between default uniforms and the background.

    The ability to know how thick an object is can really help determine how abnormal its shape is versus what it should be.

    Anyone thats played these games a while, and has become familiar with where things are on there maps can almost run them backward. I used to play on a map called canalzone (the original for qwtf) that was "huge" and I could run it backward, or looking straight at the ground, as long as i knew where my start positon was. You need a good feel for how large the 3d space is relative to your character in the game to be able to do these kinds of things.

    Now on games where weapons have travel time in space, knowledge of 3d space is even more important, games such as mechwarrior 4, coupled with some lag, require to know the movement speed in space so you can lead the target. If you dont have any idea how they are going to change relative shape vs distance in space, you are much less likely to hit your target.

    so the hypothesis that games can affect how you determine things in 3d space seems completely plausible to me, because having "trained" people to play many 3d games myself (planetfortress.com/canalzone) (www.themfb.com search on wayback machine or google) I can tell you that the ability to have a good twitch instinct and judgment factors about objects in 3d space can really help.

    --
    If you don't vote, you don't matter, so don't waste your time telling me your opinion
  14. How true.. by phreaknb · · Score: 2, Interesting

    I had been playing quake3 for well over a year and my rail skills were pretty good. I went to camp for a month and took an elective called shooting sports. I got to shoot a shotgun for the first time in my life. My first time to ever shoot at moving targets. I was in a class with people who shot lots of guns, and I did the best :P

  15. In Other News... by Teckla · · Score: 5, Funny

    Teenage males that use the Internet regularly can identify pr0n actresses with 70% greater accuracy than teenage males that don't use the Internet regularly.

    -Teckla

  16. 3.5 objects?! by isa-kuruption · · Score: 4, Funny

    regularly could track up to five objects at a time - 30% more than non-players.

    That's 3.5 objects for a non-player... hrmmm... I'd like to see that guy who only tracked half an object.

    1. Re:3.5 objects?! by Cynikal · · Score: 2, Funny

      there it is! i see it! ..oh.. where'd it go?
      Thwap!

  17. And in other news ... by DogIsMyCoprocessor · · Score: 4, Interesting

    talking to real people improves social skills, and getting outside for a bike ride improves physical skills.

    --

    "And this is my boy, Sherman. Speak, Sherman." "Hello." "Good boy."

    1. Re:And in other news ... by AceM2 · · Score: 2, Insightful

      Oh really? No kidding? =P
      One thing I always wonder about on /. is why so many people see a gaming article and then instantly want to talk about how evil game playing is and how all of us gamers should go outside, get a girlfriend, etc..
      Why not accept that playing games can be fun? I mean you know, moderation and variation are the keys here.. I get out every day (have to for work/school anyway), I also (as you suggested) right my bike as well as a lot of other outdoor and indoor sports.. At the same time though.. My girlfriend and I both play multiplayer games at least an hour a day.. Why? Because they're fun.. Enjoy yourself instead of criticizing the world..

  18. how about loss of vision? by brer_rabbit · · Score: 4, Insightful

    Sitting in front of a CRT all day playing games does wonders for your eyes. Those l33t visual skills aren't going to help when you can't see more than 10 feet in front of you. You're better off playing with yourself, at least going blind that way is an urban legend.

    1. Re:how about loss of vision? by sweeney37 · · Score: 4, Informative

      from https://msds.open.ac.uk:

      Eyes and eyesight
      There's no evidence that working with display screen equipment is harmful to the eyes, nor that it makes visual problems worse, although a few people who have difficulties with their sight may become more aware of them. But working at a screen for a long time without a break can have effects similar to reading or writing uninterruptedly, and may make your eyes feel 'tired' or sore. You might find that it helps to look away from the screen from time to time and focus your eyes on a distant object.

    2. Re:how about loss of vision? by Goldsmith · · Score: 2, Funny

      You fail to mention the part where it's well known that reading or writing uninterruptedly for long periods of time can result in vision problems.

  19. Re:I wish someone would've told my mother that by qortra · · Score: 2, Insightful

    I think the ability to program is far more valuable than the marginal hand-eye coordination/spacial orientation that playing video games offers. You should feel fortunate that you childhood was spent in more valuable ways; I pissed mine away with nintendo, and sometimes I regret it.

  20. I've experienced a similar thing by FearUncertaintyDoubt · · Score: 3, Interesting
    I've been juggling since I was about 12. I'm not an expert, but I've been working on juggling 5 balls for the last few years, and can do it reasonably well. 5 is much harder than 3, and takes very good rythm, vision, and reflexes -- you're tracking all those balls and trying to keep them moving in a very precise pattern.

    Because of this, my vision and reflexes are kind of sharp -- at least in a specific way. I've had many moments that remind me of the scene in Crouching Tiger, Hidden Dragon, where the older lady knocks over the cup to test the young girl's reflexes. She snatches the cup without thinking. I'm always catching things while they are being knocked over or grabbing things out of midair, just out of conditioning.

    However, I suck at a lot of other physical things, most sports, and am a bit of a klutz at times. It's kind of like working on your bicep over and over, but neglecting other things. You've got this unnaturally strong bicep but the rest is much weaker. And I don't juggle, thinking of how this is going to pay off in all these other ways. I just like to juggle.

    I'm pretty much just speculating, but I would suspect that playing a lot of video games gives you good visual skills that probably don't translate into a lot of other real-world stuff simply because the abilities that are developed are so narrow.

    Compare to a football quarterback (you see, Marge, there are jocks, and nerds. Being a jock...oh, sorry, I digress). As a QB, you have to track several receivers, the pass rushers, keep an eye on the game clock, and keep your wits under the very real-world threat of being flattened by some steroid-raging linebacker. Plus all the physical skills, and the playbook knowledge (no, it ain't the same as programming C++, but you don't have 300-lb Bubba bearing down on you while you are coding either). There's a much wider range of skill development there, that encompasses both the physical and mental. Not to say that there are not other ways to develop those things, but let's just say that if you gain any skills out of playing Quake 12 hours a day, be thankful.

  21. I have experienced the opposite by CrazyJim0 · · Score: 5, Interesting

    I learned two things from video games:

    Strategy and reflexes, both help my driving.

    Aside from one incident where I almost rammed someone's car after playing too much destruction derby, I am a wicked driver.

    I've physically dodged some wild accidents, and once I powerslided to dodge an accident... Since my car is shorter perpendicular to the road as opposed to straight on it, I avoided an accident by a few inches... People who don't use their turn signal are asking for it.

    Mainly I avoid accidents by putting a ton of car lengths ahead of me... Sure aggressive drivers can juke in, but those fuckers are just as likely to juke out too. All that dodging is not a sign of a good driver, just a retard.

  22. Without games you probably wouldn't have survived by AHumbleOpinion · · Score: 4, Funny

    Without games you probably wouldn't have survived this long. Imagine all the additional auto accidents and knife mishaps you would have suffered without all the training. ;-)

  23. ...that is great news... by Berserker76 · · Score: 2, Funny

    ...but at what cost. You have the loss of social skills, not to mention they lower sexual skills. Does not seem like a fair trade off to me.

  24. it also improves surgical skills by frankmu · · Score: 3, Funny

    i tell my wife that's the reason for me buying games. helps keep my laparoscopic surgury skills honed.

    --
    Supreme executive power derives from a mandate from the masses, not from some farcical aquatic ceremony.
    1. Re:it also improves surgical skills by boredMDer · · Score: 4, Funny

      i tell my wife that's the reason for me buying games. helps keep my laparoscopic surgury skills honed.

      However good your skills may be, I don't know how many people are going to want to be operated on by a doctor who spells the word 'surgury'.

  25. Old old OLD news, I'm afraid. by privacyt · · Score: 2, Informative

    Friends, ever heard of hand-eye coordination? It's just another way of saying "visual skills." Hand-eye coordination was first hyped in the 80s as a benefit of videogaming. Here is a USA Today article that makes mention of that "benefit." (BTW, I'm putting the word in quotation marks because I'm wondering how important it is to have good visual skills/hand-eye coordination. Does that benefit truly outweigh all the damn time we hard-core gamers waste?)

  26. Surprising? by recordalator · · Score: 5, Funny

    So, um, those who spend more time training their perceptual systems to track and identify objects are better at tracking and identifying objects? Next thing you know, they'll start telling us that spending more time reading makes people better at reading...

  27. More benifits than that by Cynikal · · Score: 5, Funny

    "young adults who played action games such as Grand Theft Auto [...] regularly could track up to five objects at a time"

    not only that, but these young adults were also 22% more successful at car jacking, 46% had better aim with lethal weapons, and 27% could on average outrun law enforcement officers.

    yay everybody wins

  28. It helped me by msuzio · · Score: 4, Interesting

    I know video games helped me. I was born with pretty bad eyes... astigmatism, near-sightedness, and a strong tendency to be cross-eyed. I was in glasses by the time I was three, and I had to wear *hideous* glasses in pre-school and 1st grade, with tape on the lenses to block my eyes from crossing inwards. I went for vision therapy for several years.
    The biggest thing they wanted was for me to get hand-eye coordination. I basically had none. The biggest exercise was a tennis ball on a tether. When they took it and swung it like a pendulum at my head, I literally could not bat it away before it bounced off me (sounds mean, but it was more like a game ). No change after three years of this.

    So my parents bought me an Atari 2600 somewhere around age 7. By the end of that summer, I had quite good hand-eye coordination (and had flipped the score on Defender a few times ). My mom was more than glad to let me play games endlessly after that :-). (*)

    (*) of course, I think 20 years later now, looking at a CRT screen all the time has probably degraded my vision back a bit too :-)

  29. If we're not in the Army or visually-impaired... by privacyt · · Score: 2, Interesting
    then what is the benefit to having better visual skills? I'm not trying to be a troll, since I myself have wasted many years of my life playing video games and computer games. But let's look at it this way. Do a cost-benefit analysis of video games.

    Benefits:
    - Boost in visual skills
    - Games teach problem-solving abilities, perseverance, pattern recognition, hypothesis testing, estimating skills, inductive skills, resource management, logistics, mapping, memory, quick thinking, and reasoned judgements. (Click here for the source of that info.)
    - Games boost self-esteem. (Here again is the source for that.)

    Drawbacks:
    - Massive amount of time spent playing. I can't count how many times I've at my computer from 6 PM to 8 AM playing Civilization III. (The time spent playing could have been better spent studying, reading, exercising, getting to enjoy the world, travelling, etc.)
    - The solitariness of most games. There seems to be a self-perpetuating cycle in which a socially-isolated person plays games in order to avoid having to be around other people. But then the act of being alone playing games makes you even more socially isolated. I wasted most of my childhood with Nintendo when I should have been outside playing. My college years were similarly wasted with computer games.

    I guess the main point about games is, don't the drawbacks outweigh the benefits? (BTW, I'm on week number 3 of overcoming my computer game addiction. I had to go cold turkey. Good luck to others if you're in the same boat.)

  30. Nice visual skills... by Gandhian_Rage · · Score: 2, Funny

    You must play videogames.

  31. Troll. Mod this down. by Lux · · Score: 2, Interesting

    I have access to the full text through a site license as a student at a major research university, and not only can I not find that text, the article starts on page 534.

    On page 537: "Competing interests statement: The authors decleare that they have no competing financial interests."

    Mod this libelous garbage back to where it belongs.

  32. oh so true so true by Derg · · Score: 4, Interesting
    no I didnt rtfa, but I can attest to what I have gained from years of game playing. Playing quake and other fps's really tweaked my audio acuity many times over since I read somewhere soon after first getting quake 1, that a truely masterful player can tell where everything is in a room, just by listening. so I did that for a while, about 2 months, I would just listen and try to play through levels. It got very easy, and eventually I was able to beat it on normal skill without turning on my monitor. Nowadays, I can tell what someone is doing behind me or in the other room just from the sounds they generate.

    I hope I am not the only one who can attest to years of mudding having increased typing speeds and accuracy. when its a matter of life or death, you learn speedily to type accurately. when I started mudding back in the 7th grade, I was typing at like 15-20wpm /10 errors, now after nearly a decade of mudding, I type ~100wpm /2 errors. I will admit though, that some terms from my mudding days have seeped into my daily vocabulary; more than once I have said things like "let me check my eq" when I meant to imply "let me see if I have that" ... it gets scary...

    let us not forget the hours and hours that we gamers have wasted on mini-puzzles and macro-puzzles that are tossed into games so frequently these days. I know for a fact that those skills have come in handy for me in the form of increased logical problem identification speeds.

    I think I should shut up know, I have a feeling I am going to be modded into oblivion...

    --
    I'm a little tea pot.
  33. Popular press missing the point? by BlightThePower · · Score: 2, Interesting

    IIACP: Having read a few comments I'd just like to clarify a few things. I haven't read the paper itself, but from the summaries I've tried to work out what the findings are. In a way the main thrust of the paper seems to be being missed because of the headline grabbing video games element. Basically, from what I've read, the authors are claiming that game players (either from self-report or through training) perform better on tests of *visual selective attention*. Please note, this is not the same as saying "can see better" or "are more intelligent". Instead, this refers to the efficiency with which visual items can be selected and processed. The more important finding here is not really that "computer games are good for you" but that there is transfer of perceptual learning across domains. Now, it is no secret that training improves performance on visual attention tasks; I myself was invovled in a study where people did a simple keep-the-cursor-on-the-target task for *20 days*. This may surprise you, but they never reached asymptote ("maxxed out") performance. They just got better. And better. And better. But normally, practice effects are restricted to specific domains; if you practice tracking targets, you improve only on tracking targets. Another test of visual attention, say detecting letters amongst a stream of rapidly presented numbers, wouldn't benefit. Thus what makes this paper Nature worthy (I'm sure many biochemists etc. are were wondering) is that training on video games benefits a number of domains of visual attention. Now, this said, a simple hypothesis comes to mind which is that, of course, video games like Medal of Honour or whatever contained a variety of elements; spatial 3D (navigating around), spatial 2D (reading gauges, checking health), an element of reaction time/twitch responding etc. Thus it is perhaps not entirely surprsing that there is transfer of perceptual learning from a modern FPS to a range of attentional tasks. By contrast, we would not expect Tetris to generalise so widely because it is very specific in what it requires players to do. It is purely 2D, motion is one direction only etc. A counterpoint to that argument is to suppose that visual attention isnt a grab-bag of individual elements as I argue above, but rather a unified ability that somehow a modern FPS can uniquely tap (this appears to be what some of the commentators are saying, its hard to tell though). I'd say this is fairly controversial. Finally, it is important to note that the paper simply does not speak to arguments about personality and character and social behavior: whether games "make you clever/dumb/violent/passive/etc." Its really addressing a more technical issue.

    --
    Plays violent online games as: Nerfherder76
    1. Re:Popular press missing the point? by SuiteSisterMary · · Score: 2, Interesting

      In other words, guess what? People who actively practice keeping track of multiple moving targets get better at keeping track of multiple moving targets.

      Guess what? Video games of a certain type often involve keeping track of multiple moving targets.

      I remember reading about a WW1 pilot who'd take a pencil, make a small mark on a large, otherwise blank wall, then read a book for a while. Then, suddenly, he'd turn, and try to find the dot on the wall as quickly as possible.

      As I recall, he had a very good kill record.

      --
      Vintage computer games and RPG books available. Email me if you're interested.
  34. Tracking multiple inputs by imhotep1 · · Score: 3, Interesting
    Apparently, the game type is important, as ten hours of the block-rotating game Tetris failed to improve test scores

    Tetris only has one important object on the screen at a time, I wonder how much visual object tracking would improve someone made a version of Tetris where you had to control two or more falling bricks at a time.

    This reminds me of when I began to study music theory, and started to listen to multiple instruments at the same time. Most people who listen to classical music, or any highly arranged music, can pick out and track multiple melodies, including subtle ones whose only purpose is to enhance the piece. Contrast that to most rock (or any popular music,) where there is one main melody, a bass line that hardly varies from the melody, and no complex vocal harmony.

    Most of my friends cannot listen to and enjoy complex music (other than as relaxing background noise.) The human mind adjusts too in environment, and if exposed to complex auditory stimuli, we learn to understand it quicker, and follow it with greater detail. If exposed to complex visual stimuli, we learn to parse it faster. This probably applies to all senses.

    The real question is, as games improve in areas such as 3d audio, will other senses besides visual spacial object tracking improve?

    1. Re:Tracking multiple inputs by Renraku · · Score: 2, Funny

      Dance Dance Revolution taught me how to pick up beats really quickly. Classical music let me pick out 'strings' of sound, even if it were people in big groups I could pick out one voice to listen to. Games that throw a lot at you at once like those shoot-em-ups let me track a bunch of different velocities/trajectories/objects at once. Games like Thief and Thief 2 with really good positional audio taught me to pick out where a sound is coming from with very good accuracy. However, that new Wario Ware game for the Gameboy Advance teaches you ADD.

      --
      Job? I don't have time to get a job! Who will sit around and bitch about being broke and unemployed then?
  35. true by SugoiMonkey · · Score: 2, Interesting

    This is true. As a kid I spent hours and hours even days and weeks in a hospital due to a heart condition. What do you think I did while I was laying in that bed? I played games, tons of games, sometimes even with one hand when they had the IVs running through me. It was not until I was 12 or so that I actually was able to run for more than five minutes and I was amazed when I found out how good my basketball skills were. I have a great feeling that games helped this out, as I have a great ability to track random crap and am pretty good at marksmenship as well. I may never know if this is what helped me out, but I sure believe it did.

  36. Re:I wish someone would've told my mother that by zakezuke · · Score: 2, Interesting

    One feature I found remarkable on the TI-99/4A that I couldn't really exploit at that age was the speed of the tape drive. it was 1200 baud if i'm remembering correctly, rather then the more typical 110 / 300 baud of typical tape drives. It was most useful for exchanging programs via leaving them on friend's answering machines. While this is jack squat by today's standards, this was circa 1982 when your typical 300 baud modem was, I don't know cause my only resource for hardware at the time was "Best", some out of business consumer electronics shop, who were selling 300 baud modems for $300, or rather not selling one 300 baud modem for $300.

    It's usefulness didn't extend much beyond that, as it sorta required that the reciever had access to a TI, while you could do this on other systems, the TI offered blinding high speed in contrast.

    Games like hunt the Wumpus had a sorta magical quality to them. They were entertaining and offered some form of logic skill development. There were others too, but essentally TI tried to hit the educational market, something that apple was far more sucessful at, for better or for worse.

    --
    There is no sanctuary. There is no sanctuary. SHUT UP! There is no shut up. There is no shut up.
  37. My anecdotal experience with games & coordinat by rc5-ray · · Score: 3, Interesting

    I've been playing video games since I bought my first Nintendo at age 12 (or so). I played Doom through college and Half-Life through medical school (I studied a little too ;-)

    As a resident, I'm learning to do endoscopic procedures, such as colonoscopy, upper GI endoscopy, and a few other procedures ending with -oscopy. Manual dexterity and coordination play a significant role in performing these procedures well. You can read the entire endoscope manual about which wheel looks left, right, up or down, and which button takes a picture. But, you've gotta get your hands on the scope and start driving to gain any proficiency.

    After my first day of endoscopy, I called my mom to tell her that all those hours spent in front of the Nintendo were now benefitting my career. She scoffed and said it was probably because I could play the piano. But, I remain convinced.

    Just my $0.02!

  38. Heh by Faust7 · · Score: 2, Funny

    (*) of course, I think 20 years later now, looking at a CRT screen all the time has probably degraded my vision back a bit too :-)

    Indeed. My eyesight is now only called that out of habit. A normal person wearing my glasses can see through time.

  39. Re:Or to complicate matters more... by TheCyko1 · · Score: 3, Interesting

    My theory is this. The reason it seems that more smart people play RPGs is due to Darwinism, survival of the fittest. A person with below average reasoning skills would most likely become frustrated with the in game puzzles provideed by RPG's and quit playing when they can't figure out how to do something. A smart person would grab a stratigy guide and learn to enjoy the game by reaping the knowldege provided by people who have played the game more times than they ever will.

    --
    This message was brought to you by the death of 30 brain cells.
  40. ATARI ASTEROIDS is vindicated by vandelais · · Score: 4, Funny

    I can track lots of objects at once.
    The main drawback is that my ears only respond to two alternating pitches.

    Duh-duh
    Duh-duh
    Duh-duh
    Duh-duh
    Duh-duh
    Duh -duh
    Duh-duh ....

    --
    Game: Player 'Donald J Trump' now has AI skill level 'experimental'.
  41. In other news by forkboy · · Score: 2, Funny

    Researchers discover that television improves valuable looking skills.

    --
    This message brought to you by the Council of People Who Are Sick of Seeing More People.
  42. Where you can most use the boost in visual skills by SuperKendall · · Score: 2, Interesting

    Driving is number one on my list. If you can track everything going on on all four sides of you by watching all mirrors and peripheral vision at once, you are going to be a lot safer... over the years I've avoided several rear-endings by other cars because I knew when I had to stop with any degree of quickness they would be right on top of me and got out of their way while they slid halfway through where my car would have been if I hadn't been paying attention.

    So not only tracking multiple objects, but understanding the "thinking" behind those objects (all of which you are doing in most video games) can keep you safe while driving. I find a lot of drivers are like a very badly written AI that telegraphs future behavior by every means except through the cars indicators!

    --
    "There is more worth loving than we have strength to love." - Brian Jay Stanley
  43. Re:Without games you probably wouldn't have surviv by spamtastic · · Score: 2, Funny

    I used to get run over by tanks everyday, but after play GTA it doesn't happen so much.

  44. Just five objects? by Sven+Tuerpe · · Score: 2, Informative

    Learn tracking even more objects with juggling.org.

    --
    http://erichsieht.wordpress.com/category/english/
  45. Books are good too by Jonner · · Score: 3, Interesting

    I credit my vocabulary, grammar, and spelling to reading good old fashioned books, which I've been reading since I was about six. Of course, one hazard of learning vocabulary from novels is that it may take a while to learn how to pronounce the words. It took me years to realize that the "b" is silent in subtle.

  46. This is the key to driving today by default+luser · · Score: 3, Interesting

    1. Buy yourself a car with anti-lock brakes. No, I'm not kidding, you're a fucking fool if you pass up this wonder of technology. Uneven streets, potholes, oily spots, sheets of water, steel plates...ALL of the above and more can cause you to lose traction when you brake. Streets suck, and they're only getting worse.

    2. Assume everyone around you is a complete idiot. On multi-laned highways, never sit in a driver's blind spot, either give a half a car length or pass him. Even more, be aware of other drivers and their intentions. Watch them, you will notice distinct patterns, such that you can anticipate a driver's intent even when the asshole doesn't use a signal. BE CAREFUL OF ANY ERRATIC DRIVERS, these are the worst because you cannot possibly predict their intent. Give them plenty of ground and sneak past only if it's safe.

    --

    Man is the animal that laughs.
    And occasionally whores for Karma.

    1. Re:This is the key to driving today by Reziac · · Score: 2, Interesting

      Or as I put it, drive like everyone else is out to get you. And your best defense is staying the hell out of their reach!! (Just like DOOM :)

      A long-standing oddity: apparently idiots do cue their actions in ways the brain doesn't consciously notice, thus: Sometimes I get the urge to call some driver an idiot, frex I'll find myself saying, "Don't you dare pull out in front of me, you asshole" and every bloody time, the car that got my attention does something stupid or potentially deadly.

      Dunno about antilock brakes, but stiff-sidewall tires make a huge difference in preventing skids. Frex put 6ply tires on a midsize car. The ride will be rougher than with standard 4-ply tires, but it'll also resist sideslipping and will be much more stable on turns. Also, get a set with all-weather tread, not regular highway tread. All-weather wear better and are WAY more stable on wet pavement.

      And personally, I love my old Ford pickup's twin I-beam suspension. It's surefooted with great response in bad conditions (makes standard suspension feel like you're driving in mush). Doesn't rocket-jump worth a damn, tho ;)

      --
      ~REZ~ #43301. Who'd fake being me anyway?
  47. Re:yeah yeah yeah by Planesdragon · · Score: 2, Interesting

    The three axis of abnormal psychology illustrate what happens when attitudes towards such things as escapism become a reflex to any and all contact with others

    You haven't played a real RPG, then.

    The game was based on contact with others; it's a fundamental aspect of finding people, getting together on a regular basis, and "working" towards a common goal.

    I don't give two bits about how "unpleasant" your life may be, or what you consider the proper judge of "unpleasant" to be. (Christ Allmighty, I used "unpleasant", not "hard", "difficult", or any other substantial complaint! Leave my language alone!)

    The point is, excerising any skill makes humans better at it. FPS games give better visual acuity and electronic response. Chess improves forethought. Baseball improves speed and athletic ability. And real RPGs improve social skills, basic math skills, and creativity / inspiration.