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Duke Nukem Versus Take Two?

TimeTrip writes "There's a new column at CNN which offers a great overview of the ongoing problems with the Duke Nukem franchise. The publisher (Take Two) has serious issues with the developer (3D Realms), and vice versa. There's also some good quotes in there, including: 'George Broussard, co-owner of 3D Realms, fired back later that day on the message boards of Shacknews, one of the larger gaming community and news sites, suggesting 'Take Two needs to STFU imo.'"

64 comments

  1. Hype by DavidLeblond · · Score: 4, Funny

    I like the part where the 3D-Realms guy says "We don't want hype."

    If you don't want hype, don't announce a game and then wait like a decade to release the thing!

    1. Re:Hype by DS-1107 · · Score: 1

      Varpoware galore - I was waiting for that game for so long, and even after (took years mind you) I got tired of waiting it remains in "production". No Take2 (horrible publisher) got the right to bitch about it.

    2. Re:Hype by termos · · Score: 1

      I don't think they knew about the problems that would come later on at that stage. But still, then they should not announce it until they were sure that it would be released :)

      --
      Note to self: get smarter troll to guard door.
    3. Re:Hype by Anonymous Coward · · Score: 0

      "No Take2 (horrible publisher) got the right to bitch about it." I guess they reason why the Grand Theft Auto, Max Payne, Midnight Club, and rest of Take2/Rockstar/Gathering games didn't sell well is because Take2 was a horrible publisher. One of the jobs that a video game publisher has to do is marketing. You see Take2 published games advertise on TV, magazine, web, and every where.

    4. Re:Hype by Anonymous Coward · · Score: 0

      I'm the the same Anonymous Coward who first replied to this message. If you read the article or Shacknews' message board, Duke Nukem Forever's funds comes from 3DRealms unlike many other developers who get their funding from the publisher. Take2 should not have been bitching about a project that they are only publishing.

    5. Re:Hype by DS-1107 · · Score: 1

      well Take2 have some good developers, but they are not treating their developers well (besides from the cashcows) - thus the horrible status. oh and I'm sure they are doing their marketing right. yet again they have ripped off more devs then many.

    6. Re:Hype by DS-1107 · · Score: 1

      and they are trying to do PR, and they need cash - and besides we all have the right to bitch the question is if it is worth it, and even more so - if it is the best thing to do.

    7. Re:Hype by Zathrus · · Score: 3, Insightful

      Take2 has done marketing for DNF already though, based on statements from 3DRealms and DNF's availability. Any corporation also has to project revenues, and major releases like DNF are certainly going to figure into those revenues.

      Take2 was forced to write off $5.5M because DNF is still nowhere, and they couldn't even show anything at E3 (and I'd bet a good bit of the writeoff is due to that). A statement from Take2's CEO that they just "hope to have something" is a bit harsh, but you write off $5.5M and tell me you don't get pissy.

      George's response to this was completely out of line, and frankly shows far more about 3DRealm's lack of professionality than anything else to date -- including the 5 year+ development cycle.

  2. You go, George! by Tim_F · · Score: 1, Insightful

    Telling your publisher to "stfu imo" is a good way of impressing your fans with your business acumen and knowhow. Idiot.

    1. Re:You go, George! by shaitand · · Score: 1

      they make games, who the hell cares if they have "professional" attitudes?

  3. Bah, who cares anymore? by Ummagumma · · Score: 3, Insightful

    This 'game' (I use that term lightly - nothing has been seen of it since 2001, and even then it was just screenshots and a cheesy movie) is so over-hyped, over-due, and the expectations are so high, that 3DRealms cannot possible live up to the expectations. They'd do best to write it off, and start on thier next project. I, for one, am no longer looking forward to this game.

    --
    "The natural progress of things is for liberty to yield and government to gain ground." - Thomas Jefferson
    1. Re:Bah, who cares anymore? by analog_line · · Score: 1

      ...and the expectations are so high, that 3DRealms cannot possible live up to the expectations.

      I don't know anyone who expect it to do anything but be completely horrible. I'm sure it will live up to that expectation, assuming this isn't the final death rasp of 3D Realms right here.

    2. Re:Bah, who cares anymore? by Pvt_Waldo · · Score: 2, Interesting

      This reminds me of the posts people made about HL2 before it got shown to the public.

    3. Re:Bah, who cares anymore? by Anonymous Coward · · Score: 0

      Valve never released ANYTHING about HL2. There were only rumours that could never be sustantiated. 3DR (like the dumbasses that they are) have an Official Duke Nuken FAQ. Say what you want about it, but that retard GB was updating it or at least approved the info going into it.

    4. Re:Bah, who cares anymore? by tycage · · Score: 2, Insightful

      The difference there, to me at least, is that Valve kept it's mouth shut about HL2 until it was ready to show to the public. Duke Nukem has been hyped for several years now with no actual product in sight. HL2 is due out later this year. Sure it might slip and end up being in the same boat, but it doesn't seem likely.

      According to the article 3dRealms has been at it for 5 years at this point. I'd think they should have something that was ready to show by now if it was likely they had anything.

    5. Re:Bah, who cares anymore? by Babbster · · Score: 2, Insightful

      The only reason Valve has kept Half-Life 2 quiet is because they learned their lesson with Team Fortress 2. They offered a feature list and showed screenshots of Team Fortress 2 right after they scooped up the Team Fortress team and nothing has happened since, causing many salivating TF fans like myself a lot of angst. Of course, I'd still buy a TF2 game in a heartbeat, where DNF doesn't interest me much at all (and never has).

    6. Re:Bah, who cares anymore? by Zathrus · · Score: 1

      Yes, but there's still a huge difference -- there are still people occasionally asking about TF2, but Valve doesn't respond. They went off and essentially sequestered themselves and didn't put forth any commentary until showing HL2 at E3.

      3DRealms, on the other hand, keeps trumpting about DNF, and how it'll be done when it's done, and it'll be what the fans wanted, and so on and so forth. Meanwhile they're either writing an engine from scratch (making it their 3rd or 4th, depending on how you count) or using an engine that's hopelessly outdated now (Unreal -- not even UT2k3 or U2).

      DNF doesn't interest me much... if it ever does come out it's probably going to have a Daikatana effect going on. But I didn't care for HL much either, and I'm very much looking forward to HL2 now, so who knows.

    7. Re:Bah, who cares anymore? by Anonymous Coward · · Score: 0

      this is exactly my opinion of the Matrix franchise

    8. Re:Bah, who cares anymore? by CheeseMonkey · · Score: 1
      They'd do best to write it off, and start on thier next project. I, for one, am no longer looking forward to this game.
      Hm. After a decade of wasted time, god only knows how much wasted money, and a serisouly pissed off publisher, I'm not so sure 3D Realms would get another chance to make a game if they pulled the plug at this point. Perhaps this is why they haven't?
      --
      Nothing to see here.
    9. Re:Bah, who cares anymore? by amuro98 · · Score: 1

      Has it really only been 5 years?

      I could have sworn I started hearing about this game back around '95 or so... Of course, back then, it was more of a re-release of the DukeNukem 3D with bugfixes and enhancements...

    10. Re:Bah, who cares anymore? by Cruciform · · Score: 1

      Could it be that TF2 will be integrated as multiplayer into HL2? That would be a very pleasant surprise :)

  4. At this point by Otter · · Score: 2
    At this point, Duke Nukem Forever has succeeded in establishing itself as the epitome of delayed software -- what Microsoft Bob is to pointlessness or Daikatana is to unjustified hype.

    Any actual game could only take a back seat to its status as vaporware.

    1. Re:At this point by Lazyhound · · Score: 1

      No, you're thinking of Battlecruiser 3000AD.

    2. Re:At this point by Anonymous Coward · · Score: 0

      No, I think DNF has BC3000AD beat too.

    3. Re:At this point by amuro98 · · Score: 2, Interesting

      Not yet...

      BC3k took what, over 10 years to be developed, and caused the death of an innocent Coke vending machine.

      Most impressive of all, though, was during this whole time, the developer maintained(!) multiple flamewars on usenet - even AFTER the first game was released by...Take Two.

      As many commented, the flamewars provided far more entertainment than the eventual game ever did...

    4. Re:At this point by kulmala · · Score: 1
      No, no, you just wait!


      George Broussard is about to make you his bitch!


      Suck it down!

      ;-P

      --
      Luke, I am your signature. Search your feelings, you know it to be true...
  5. I think... by Anonymous Coward · · Score: 2, Interesting

    George Broussard is the one who needs to STFU.

    It has been about 5 years, and he is the one who can't shut up about the game they have been hyping all these years.

    Seriously, I do not read their forums but I sware it seems that the only he has been doing is posting to every known message board and defending himself/his company/game/etc. Someone needs to spend more time running a company and working on this vaporware game then spending most of their time posting PR stuff on gaming sites.

    Then there is the fact that after so much hype and having nothing to prove they decieded to now shut up about it or at least keep it to themselfs. I have not heard anything, I use to look at their plan files, but most of them talked something other then DNF. I remember one of the talking about their online rpg character, which gave and confimred my feeling that they were not doing any DNF work at all.

    I didn't even know untill now about their claims that DNF was a "(insert year) title." Even though I have not seen their forums, I am willing to bet it is the same thing, all of them talking about nothing as if it actully existed and they were really working on it.

    IMHO, all this PR crap is doing is pissing off more people, a lot of them have already given up on DNF and have had it with 3DR's attitude.

    Sad part is that if it ever is released DNF probably will sell so well that 3DR will not get the lession in consumer relations that they deserved.

    1. Re:I think... by Torgo's+Pizza · · Score: 1
      You talk like 3DR owes you something. Well, guess what? We only have ourselves to blame. We all bought into the hype that the next great game was coming down the pipeline. We bitch, we moan, we complain - but what are we complaining about really?

      That a company decided to end the endless hype and speculation that was actually making things worse? Instead of overpromising and telling us more release dates, they just said "When it's done" and we crucify them? I don't get it. I'm glad that 3DR decided to stay quiet. I'm already sick of the hype behind Half-Life 2 and Doom 3. Most of it is coming from fanboys who have nothing better to do this summer. Broussard isn't hyping jack. Give me a recent quote where he mentioned either features, plotline, design or a specific release date. You can't because he hasn't.

      Fact is, you decide to anonymously post about forum messages that you haven't read! You know nothing about what their development schedule or workload is like and make an assumption based on old .plan files. Whoever said that a developer has to give us a constant update on what they are doing. For that matter, when was the last time a .plan file actually mentioned what a developer was actually doing? (Only Carmack still uses it really.) The gamers only need look in the mirror to blame themselves for getting to excited about a title.

    2. Re:I think... by Matrix272 · · Score: 1

      Do you have a job? I would guess not, but if so, do you have to DO anything in that job? In my job, if I tell the people that pay my salary that I'm going to do XYZ, and if I don't do it, I no longer have a job. 3D Realms hasn't released ONE SINGLE GAME since Shadow Warrior in 1996 (I think it was 96), and EVEN THEN, they had someone else do most of the development.

      We're all pissed off at 3DR because you're exactly right! They haven't said anything in years! I have no problem if they say the game will be done "when it's done", but don't tell me that that time will be 1997, 1998, 1999, 2000, 2001, or 2002 unless you're sure you can guess within a year or so. It's been S-E-V-E-N years since Duke Nukem 3D. Half-Life wasn't out then... the 3D Acceleration revolution hadn't happened... your computer was probably about 100mhz, and your video card might have had 512kb of ram on it, if it had any at all.

      And before you say anything, no, I don't think 3D Realms OWES me anything. I think they owe Take Two something, specifically Duke Nukem Forever. Take Two has been hyping this game and releasing marketing materials based off information they got from 3D Realms... now they're pissed because they've been spending so much money on marketing a product that now has the longest development schedule in the long, sad history of overdue video games. Daikatana didn't even take 7 years!

      --
      "It's better to have a gun and not need it than need a gun and not have it." ~ Christian Slater, True Romance
    3. Re:I think... by Torgo's+Pizza · · Score: 1
      You're missing the point. For one thing, Take Two screwed themselves by not making a better deal with Take Two. Because 3DR is self-financing the project, they are not beholden to milestone payments. Take Two owns the publishing rights and nothing more. It's the fault of Take Two for putting themselves in this position.

      It just seems like a waste of time to even give a second thought to DNF. It's not out, so why worry about it. There hasn't been a sequel to Citizen Kane yet. It took George Lucas years to get Episode One to theaters.

      Sure DNF is in development hell. Even if it does become vaporware, I'm not putting my life on hold or wasting my time complaining about it. I've got too many other games to play.

    4. Re:I think... by Matrix272 · · Score: 1

      Yeah, but when was the sequel to Citizen Kane announced? I haven't heard of it... and to my knowledge, George Lucas only announced Episode I the year before it was released... not in 1992.

      --
      "It's better to have a gun and not need it than need a gun and not have it." ~ Christian Slater, True Romance
  6. That's my point by Tim_F · · Score: 2, Insightful

    They don't make games. What has 3D Realms done since Shadow Warrior? Gotten rich off of Duke licenses, released the source for a few older games, and switched the engine that DNF will use from Quake 2 to Unreal Tournament. This game has been "in production" forever. 3D Realms no longer makes games.

  7. Artists vs Busniess men by DS-1107 · · Score: 1

    Now of course 3drealms can do what they are doing, if anything they got the cash to do so. The problem being that they are tied with Take2 - so at the sametime they can't (as they need to publish it through take2 unless something happens) ...and as for Take2 loosing money on DNF - well that would be in not incoming cash they are expecting for it, and for PR. PR I'm not seeing... it will get done when it's done - so the question is rather if thats not too late?

  8. web boards? by vitaflo · · Score: 2, Insightful

    IMO, 3D Realms should probably be spending a little less time trolling message boards and more time working on the game. At this point, the game is the laughing stock of the industry. They really just keep embarassing themselves.

  9. Who Was Responsible For The Hype? by Babbster · · Score: 2, Insightful
    I ask because I've read that most developers [HAVE to] leave all the marketing to their publisher. Many of them cannot even release a screenshot without clearing it through the publisher's marketing department. It therefore makes me wonder if Take Two was the origin for the early hype factory of DNF and therefore should take responsibility now for whatever bad feelings are out there in the public about the game.

    Of course, the aforementioned public has to take responsibility, too. All it takes is an announcement of a game and one or two screenshots for some geeks to immediately declare that "This will be the best game ever!" followed immediately by putting up fan sites full of speculative information. I've seen people complaing about not seeing any game info for a LONG time, but of course if they got any they would complain once again: "Only three screenshots?? We need more than that!"

    3DRealms, since going through all the DNF turmoil, has for the most part done the responsible thing: They've shut up about the game. When asked about a release date, they now say "When it's done" and they don't answer any more specific questions than that. If gamers would just let it lie, they might just end up with a pleasant surprise when the game comes out. And, if it doesn't, then maybe the stories about this game will end...which would be a very good thing, indeed.

    1. Re:Who Was Responsible For The Hype? by anon*127.0.0.1 · · Score: 1

      But if Take Two was hyping the game because 3DR told them it was going to be a 1999 release, then whose fault is it? It's the publishers job to hype and promote a new game, and to do that properly then need a reasonably accurate forecast of when the game will be done. If TT was told that the game was going to be a Christmas 1999 release, and they cranked up the hype machine based on that date, then I don't think they're to blame the timing.

      3DR has kept quiet about the whole DNF thing for the last couple of years, which is probably the right approach to take. I really don't understand why gamers are so worked-up about the game anyway. The original wes pretty good, but I'm not going to worry about the sequel. When it comes out I'll check the reviews and the demo if there is one and buy it if it's good. If it sucks... well, I won't be shedding a tear for wasted youth, or anything.

      At this point, the gaming community feels so strongly about DNF that I don't think 3DR can say anything about the game without being raked over the coals. Certainly they can't make any kind of prediction about it's completion. Probably the next news we'll hear out of 3DR relating to DNF is that it has gone gold, and will be in the stores in two weeks.

      --
      I am NOT a man!
      I am a free number!
  10. More delay... by SpotBug · · Score: 2, Funny


    I think they're probably gonna wait to switch over to the Doom III or HL2 engine.

    And then, a while later, the Doom IX or HL8 engine...

    --
    cygnuhchur
  11. This just in.... by zoobaby · · Score: 2, Informative

    Duke Nukem Forever will go down in gaming lore as the best game that never was.

    What kind of business people take their fight into the open public? If the publisher or the developer is that bad, word gets around the industry and no one wants to work with them.

    By having this war of words in public forums, it really makes both sides look like morons and probably have just committed their companies to death.

    Just kill DNF and move on. Try to save your companies and reputation.

  12. Duke Nukem meets Battlecruiser by engineerdude · · Score: 1

    I bet this game will be postponed indefinitely and then released as freeware with multiple patches over the next 10 years...not a SMART way to make money eh?

    1. Re:Duke Nukem meets Battlecruiser by dark_inchworm · · Score: 1

      Heh, nice Smart pun. George is about as cocky and arrogant as Derek, too... it's bothersome.

  13. Who cares about them? by Stonan · · Score: 1

    Both parties should just STFU and finish the f*cking game. Most don't really care about their petty, infantile jabs at each other. I know I certainly don't.

    I've played Duke since the 1st one was brought out by Apogee (there's a name out of the past, Commander Keen all the way!). The way things are going I might play the first 3 & 3D again just to prove to myself that they existed.

    --
    The GEEK shall inherit the earth...
  14. DNF v HL by superultra · · Score: 3, Insightful

    The press approach of 3drealms is obviously an attempt at swinging the pendulum from their (former) contempory Ion Storm/Romero. The thing is though is that all they've done, what with the press release of Half Life 2, is contrast themselves with Valve. Valve never really said anything in regards to Half Life 2, and any kind of hope for a sequel was only hinted at by rumormongers.

    The biggest problem facing DNF is that 3d games have advanced so damn much since Duke Nukem debuted, and I don't mean merely graphically. Obviously Half Life 2 will push that even further. Let's examine Medal of Honor. It's a fun, solid FPS and yet in implementation it doesn't really do anything we'd consider "new" (ala Tron 2.0, or Deus Ex). Still, MoH has so much more in it than anything Duke Nukem that anything even resembling the original DN will be nothing less than outdated. Unreal II, another example of everything done right but not great, showed us that good just isn't "good enough."

    Basically, this: Duke Nukem is so fundamentally one dimensioned as a game structure that 3drealms has completely missed the viability of selling their game. I played the crap out of the original DN, but I can't see myself playing DNF with the same character and similar storyline when I have stuff like HL2 and Deus Ex 2 sitting around.

    1. Re:DNF v HL by Matrix272 · · Score: 1

      I'm not so sure about that... technically, Enter the Matrix isn't so hot. There's nothing in it that hasn't been done before, but it still sells. It's got a world-wide recognizable franchise behind it, and enough hype to go to Saturn and back. It's still a one-dimensional game... you're a good guy with guns and you shoot the bad guys with guns, or you pummel them into submission.

      Duke Nukem Forever could be a good game when/if it comes out, and still make money. Or, it could be an absolutely fantastic display of modern technology with a great cast, excellent story, and exemplory gameplay and become a fan-favorite that makes tons of money on its release, and only gets more as time goes on. I'm betting on the former...

      --
      "It's better to have a gun and not need it than need a gun and not have it." ~ Christian Slater, True Romance
    2. Re:DNF v HL by superultra · · Score: 1

      True, but ETM also had a multiple-console release. The PC market isn't nearly as forgiving as ETM, as demonstrated by recent sales charts. ETM has held a very solid lead on every console but on the PC dropped below Vice City and the ever-present Sims games only a week after entering the charts.

      Obviously, your point stands. But HL2 and DoomIII being released is like upping the ante on 3drealms more than they can pay.

  15. Weird revelation by Anonymous Coward · · Score: 0

    Duke Nukem Forever = "DNF"
    Did Not Finish = "DNF"

    Anyone else seeing the creepy parallel?

  16. Old news - Good news by Torgo's+Pizza · · Score: 2, Informative
    This article really doesn't tread any new ground on the subject of the issues between Take Two and 3DRealms. Heck, for that matter who doesn't have issues with Take Two? I remember when TT was just a publisher of budget titles. They've made strides though to be better.

    Back to the subject at hand, I really wouldn't worry about DNF too much. I talk to the guys over at 3DRealms at least twice a week, (Well, okay, I email them.) and while I make it a point not to bring up DNF, I've gotten good vibes from them recently. I honestly think that we'll see something by Christmas in the form of some announcement and a release early next year. That's just my crazy talk there. Call me goofy (see next post I'm sure) but I wouldn't count out DNF just yet.

  17. It's been longer than 5 years. by Anonymous Coward · · Score: 2, Informative

    CNN article: "Take Two believes that a five-year development cycle is more than enough time to complete a game." Five years?!? Actually, it's been more like seven years. 3D Realms first bought a Quake 2 engine license to build the game on, and development began before Half Life came out. A recent Gamespy article summed up the situation best: "The now-legendary Quake and Unreal series hadn't even been launched when the Duke 3D shareware first came out. The 3D hardware acceleration boom hadn't even begun yet! Is there any legitimate reason 3DRealms hasn't been able to develop a single game since Duke 3D?"

  18. Parallels to Ion Storm by ColonBlow · · Score: 2, Interesting

    this sounds like the same drifting, unfocused development methodology that IS had for Daikatana. They may not be living like rockstars, so they can make the money last a little longer, but with aparently no risk management, I'm sure the feature creeep and reworking for the game has been a total nightmare.
    They have been wise to keep themselves out of the media. I think they learned something about the meteoric cratering of Ion Storm by letting the media see what a mess the internal workings had become.
    I'm more interested in the postmortem of this game than the game itself :)

    --
    free online diet tracking.
  19. 3DR/Brass is probally thinking... by Anonymous Coward · · Score: 1, Interesting

    He's probably thinking as he sits in his crappy office (I have seen it) that he's right and everyone else is wrong. I got ten bucks he commits suicide within 2 weeks of release (in 04) when he finds out that the majority of his 'fans' have bailed from the verbal abuse on the boards, that the press ignores the game given the abuse and crap they put up with, and the suits start rolling in the lawyers to eat his legal and financial ass alive. Take Two does have alot invested in this... if I were them I would write it off and retain the rights but cancel it like what was done to the Bab5 game. Piss on 3DR... half the employees are so sick of him they want out, and he's never been staffed correctly for the development of such an important title.

    1. Re:3DR/Brass is probally thinking... by FailingRorschach · · Score: 1

      He's popular on the shack. He never dishes abuse to anyone except TT. Not only that, but people are still rabid about DNF. Consider those ten bucks gone.

  20. Message board insults by Iammadmak · · Score: 1

    Didn't Ion storm do the same thing with snide comments about Daikatana. They should be working instead of "STFU u loser" like posts though the point has been stated many times

  21. I thought it was cool... by Blasto.Net · · Score: 1
    When this game was running on the Quake engine. They should just release the content they had back then for free, to hold us over until the real version never comes out.

    Yeah...

    --
    -- Goto Blasto.Net for GOOD, FREE E-Mail, with many names to choose! Really! GO!
  22. Don't Worry, Guys. by Anonymous Coward · · Score: 0

    The money that's gone into DNF isn't coming from anyone but 3d Realms, so there probably won't be a repeat of John Romero's gotterdammerung nearly taking down Ion Storm. Frankly, if Brossard wants to take forever, risking obsolescence, he's free to do so.

    I don't think we can fault Brossard for hype, while we're complaining about things infrequent status reports and few "release dates." He seems to be keeping mum about this for the most part, so this recent flare-up is pretty atypical.

    So why are people getting so upset? It's not because of anything Broussard or 3d Realms has done. It's because gamers out there work themselves up into a fever pitch about some upcoming Cool Thing, and if they don't get it _right now_-- if they can't wait for a demo, the port to their platform, or whatever-- they get huffy.

    My attitude is this. I liked the Duke Nukem games. If an article appears announcing a release date, or some cool screenshots, or whatnot, I'll read it, and maybe get expectant, but it's not as though it'll affect my life to such a great degree that I should be angry when it doesn't appear. (It's not like I'm camping at the game store, after all.)

    If this new one comes out, I'll have a look, and if it looks like fun, I'll buy it. But if it doesn't come out, it is _no skin from my nose_. It hasn't hurt me in any way. I wish Broussard would release it... but I wish for a lot of things, and I can deal with them not coming true.

  23. public domain by retto · · Score: 1

    If DNF isn't finished in the next year, I wish 3D Realms would just release the character in the public domain and let fans make a DN mod for something. I bet a decent DN game could have come for each engine by now.

  24. I'm waiting, I'm waiting, for you... by verbatim · · Score: 1

    http://www.shackspace.com/~verbatim@shackmail.com/ dnf.jpg

    On a semi-related note, I'm no longer interested in FPS action games. The genre is oversaturated and there is nothing new, interesting, or even enjoyable anymore. Sorry, but that's what happens when you get everyone and his mother making, basically, the same game with different graphics. Oooh. Ahh.

    Id pushes technology.
    VALVe pushes Counter-Strike.
    Epic fights with Id and produces crap like Unreal 2 (or was that Legend? I don't care anyway).
    and 3dRealms pushes... other companies games. I always thought of 3DRealms as more of a publisher than a developer.

    That's my nickel and two dimes.

    --
    Price, Quality, Time. Pick none. What, you thought you had a choice?
    1. Re:I'm waiting, I'm waiting, for you... by KU_Fletch · · Score: 1

      ...followed closely by Microsoft acquires all.

      --
      It's not stupid. It's advanced.
  25. One of the best quotes... by Anonymous Coward · · Score: 0

    "we'd find a new publisher so easily it isn't even funny."

  26. Pop Quiz by AvantLegion · · Score: 1
    Q: Name every large commercial game that has ever been in production for over 5 years and still managed to "deliver" in the end.

    A: One (1) - Falcon 4.0. And even that had a number of bugs that had to be worked out post-release. But at least the GAME delivered.

  27. snaf by Brock+Suter · · Score: 1

    I'm surprised that no one has commented on the age old Army definition of the acronym SNAFU...

    which isn't S.hut T.he F.uck U.p

    It is S.ituation N.ormal, A.ll F.ucked U.p

    Which most defiantly applies here to the whole situation.

    George's comment should have been 'Don't worry kids, SNAFU at 3DRelms...business as usual!'.

    brockout.

  28. Battle Cruiser 3000? by Dumbush · · Score: 1

    and the whole Derek Smart smack talk? =)

    7 years of development time, 1 vapor ware, and one cocky bastard