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3D File Manager on Linux Wins NSF Prize

MadFarmAnimalz writes "Science Magazine's reporting on the results of the NSF's Science and Engineering Visualisation Challenge and the first prize in the Illustrations category has been claimed by the Innolab 3D File Manager, which was developed on linux. Apparently this involves arranging data in a ferris wheel type structure." The data is arranged by its relationship with its content, rather than by its physical position on a hard drive or its file system.

283 comments

  1. ls -R / by SHEENmaster · · Score: 3, Insightful

    /: bin boot cdrom dev devs etc floppy home initrd lib lost+found media mnt music opt proc root sbin tmp usr var vmdebian vmlinux vmlinux26 /bin: arch bash cat chgrp chmod chown cp cpio csh date dd df dir dmesg dnsdomainname echo ed egrepe-- false fgconsole fgrep fuser grep gunzip gzexe gzip hostname kill ksh ln loadkeys login ls lspci mkdir mknod mktemp more mount mt mt-gnu mv nc netcat netstat pidof ping ps pwd rbash readlink rm rmdir run-parts rzsh sed setserial sh sleep stty su sync tar tcsh tempfile touch true umount uname uncompress vdir zcat zcmp zdiff zegrep zfgrep zforce zgrep zless zmore znew zsh zsh4

    And the list goes on. One HELL of a ferris wheel.

    --
    You can't judge a book by the way it wears its hair.
    1. Re:ls -R / by nutshell42 · · Score: 4, Interesting
      Well, if you look at the image in the article, it *is* one hell of a ferris wheel and while I can't say how effective it is without trying it, it really doesn't look less cluttered than a normal file-list but it could be useful in distinct parts of a file system where a maximum of *visual* organisation is necessary (in a cvs-tree perhaps, to see what files influence which others if you change them, just an idea)

      And just to get my daily flamebait rating: Who modded the parent offtopic? It's a valid questioning of the usefulness of the program mentioned in the article

      --
      Don't think of it as a flame---it's more like an argument that does 3d6 fire damage
    2. Re:ls -R / by jester · · Score: 1

      Had things like this many years ago on SGI's. It wasn't as complez but was way down that direction and so radically different from traditional file managers that people had trouble accustoming themselves to its use, but once they did they really benefitted.

    3. Re:ls -R / by EnderWiggnz · · Score: 1

      the real question here is, why are we still using a hierarchical file structure?

      --
      ... hi bingo ...
    4. Re:ls -R / by M1FCJ · · Score: 3, Insightful

      because it works, fast and beats everything else?

    5. Re:ls -R / by Zeinfeld · · Score: 4, Insightful

      Since when did *any* O/S show files based on their physical location. Letssee I'll just go to cylinder 34, track 32, block 23 and pull up my pr0n...

      --
      Looking for an Information Security student project suggestion?
      Try http://dotcrimeManifesto.com/
    6. Re:ls -R / by hpavc · · Score: 1

      i remember a rubics cube type application document launcher and a lazy susan type wheel that resuembled the OSX dock.

      what was this one called?

      --
      members are seeing something, your seeing an ad
    7. Re:ls -R / by squiggleslash · · Score: 1
      But you have to admit it's better than arranging it...
      by its physical position on a hard drive
      I am so fed up with having to type in block numbers to access my files ;-)

      (I was trying to think of a mainstream or semi-mainstream system based on accessing files by their physical positions on a hard drive. The only case I can think of are the exceptionally stripped down, hitting the hardware directly, FORTH distributions of the sort Charles Moore is so enamoured with.)

      --
      You are not alone. This is not normal. None of this is normal.
    8. Re:ls -R / by Anonymous Coward · · Score: 0

      Why, that can't be so! That would make too much sense. I thought the MAN was trying to keep objects and databases out of the filesystem.

    9. Re:ls -R / by fm6 · · Score: 1

      MFA was probably thinking of the order of the files in a directory, before they get sorted by some file manager or lister. Which has nothing to do with the actual physical location of the file (or its fragments). But perhaps MFA doesn't know this. I'm sure most computer users have no idea how a file system works.

    10. Re:ls -R / by rtaylor · · Score: 1

      Like any OS actually knows about the physical location anymore.

      cylinder 34, track 32, block 23 is simply what the harddrive uses for the interface, but the data is probably elsewhere.

      --
      Rod Taylor
    11. Re:ls -R / by darqchild · · Score: 1

      Yeah.. i remember that...
      they used it in the the first jurrasic park movie..

      looked cool, but i would imagine that it would be difficult to use

      --
      What? Me? Worry?
  2. ferris wheel type structure by bathmatt · · Score: 5, Funny
    Apparently this involves arranging data in a ferris wheel type structure.

    Does this mean that you have to wait for your files to get back down to the bottom to be able to read them???

    1. Re:ferris wheel type structure by natefanaro · · Score: 5, Funny

      But that shouldn't be a problem with a 7200rpm drive!

    2. Re:ferris wheel type structure by KillerHamster · · Score: 4, Funny

      And when you're stuck at the top when the thing breaks, can you see everyone else's files for miles around?

    3. Re:ferris wheel type structure by Anonymous Coward · · Score: 4, Funny

      I wonder if my files will make-out on it...

    4. Re:ferris wheel type structure by weatherdrew · · Score: 4, Funny

      LOL. Only after they chmod themselves for some privacy. -AJO

    5. Re:ferris wheel type structure by IM6100 · · Score: 1

      When I get to the bottom I go back to the top of the slide Where I stop and I turn and I go for a ride
      Till I get to the bottom and I see you again.

      Sorry. You just reminded me of that.
      --
      A Good Intro to NetBS
    6. Re:ferris wheel type structure by steffl · · Score: 1

      another question is how tall you have to be for that ride...

      erik

      --
      ...all excited, don't know why...
    7. Re:ferris wheel type structure by jrockway · · Score: 1

      Maybe they'll strip(1), mount(8), and fsck(8) too?

      --
      My other car is first.
    8. Re:ferris wheel type structure by PD · · Score: 2, Funny

      "I can see my /home from here!"

  3. OT: 3d file manager by ArmorFiend · · Score: 5, Interesting

    No, I didn't RTFA, and I'm sure I'll get modded Offtopic, but the thought occurs to me:

    Why are we, the free software community, busting ass to integrate pseudo-3d technologies to the desktop (AA-fonts, SVG-icons, real alpha blending), while it seems obvious that the next step is going to be a fully 3d-enabled desktop, with 3d icons placed in the current 2d-metaphor? Already new computers with new accellerators can push so many polys that the overhead is not measurable by users.

    1. Re:OT: 3d file manager by dollargonzo · · Score: 2, Insightful

      i disagree. 3d is only a natural progression from 1d and then 2d. i guess you could consider the command line 1d, but that isn't a way of representing anything at all. so, why is 3d the natural next thing? data still isn't organized any better than it was before. in fact, since the amount of ways to arrange stuff in a 3d desktop is *so* much higher, it is much easier to lose stuff, just like in the real world. arguably, the desktop metaphor has problems, but going 3d won't really solve that.

      plus, antialiasing has nothing to do with 3d. it is a pseudo-analog (vs. digital) not psuedo 3d technology; furthermore, alpha blending is just eye candy.

      --
      BSD is for people who love UNIX. Linux is for those who hate Microsoft.
    2. Re:OT: 3d file manager by Dashing+Leech · · Score: 4, Funny
      At my work, anybody who asks these types of questions has automatically volunteered to lead the solution.

      So I expect you to have this 3D desktop on my ... umm ... desktop by tomorrow morning.

    3. Re:OT: 3d file manager by Netsnipe · · Score: 3, Funny
      Do you want to keep putting on your 3D goggles everytime you want to browse your filesystem and having to take them off after you launch an application?

      We'd need an interactive hologram system before we can really have a truly 3D desktop.

      --
      -- "I can't tell the future, I just work there." -- The Doctor
    4. Re:OT: 3d file manager by gilesjuk · · Score: 2, Insightful

      Probably because most people see the open source desktop as being some kind of cheap Windows rip off?

      Personally I don't think 3D will be of much use until the input method is figured out. I certainly don't want to stick on gloves and wave my arms around to use a computer, far too much effort.

      Anyway, we still write letters on flat paper, books are still 2D. What good will a 3D text file be? there are many limitations on what 3D applications will work. I think we'll just end up with a 3D desktop management system and nothing much else.

      I would much rather have a desk where the whole surface is a screen, that's the sort of computer I can see being rather useful, especially do those working in a drawing office.

    5. Re:OT: 3d file manager by Anonymous Coward · · Score: 0

      because you have a CPU on your graphics card more powerful than a lot of computers have in total for their main processor that for the most of its life sits there idling, you think 256mb ram highly optimised graphics cards are needed for surfing the web or typing a letter ? so why not use it for the desktop instead of just games and make some use of it
      makes sense really

    6. Re:OT: 3d file manager by Trigun · · Score: 2, Insightful

      The biggest problem with a 3D desktop is that our input devices are still stuck in 2D.
      Maybe it would take a 3D desktop to foster innovation in pointing devices, but most likely it will take both, at the same time. I'm waiting for the Minority Report style interface, with virtual keyboards, multiple desktops, and overexaggerated gestures. Add some weighted wristbands to the mix, and just maybe I'll get a good cardio workout while trolling Slashdot as well.

    7. Re:OT: 3d file manager by ArmorFiend · · Score: 1

      I'm not thinking about logically arranging data in 3d, I'm thinking about drawing the desktop using a 3d api instead of a 2d api with various hacks/patches that ultimately utilize the 3d hardware in an ad-hoc way.

      This is why I think of AA-fonts and transparent menus as a fundamentally 3d job -- they're best done by the video accellerator, not the cpu.

      Similarly, SVG rendering seems to be just a special case of OpenGL rendering with a flat orthographic projection. Since OpenGL can render a superset of what SVG can render, and since both should offload to the video accellerator, with no appreciable speed difference, why not just go for the extra flexibility of OpenGL?

    8. Re:OT: 3d file manager by ArmorFiend · · Score: 1

      I think I'm a borderline case. I'm certainly not envolved with the core technologies, but I have written a decent free game (copter-commander), and I do publish the odd HOWTO and whatnot.

    9. Re:OT: 3d file manager by Anonymous Coward · · Score: 0

      already done: gtkglext should support 3d rendering in every widget, also toolbars.

    10. Re:OT: 3d file manager by los+furtive · · Score: 1

      Kid, I like you moxy.

      --

      I'm a writer, a poet, a genius, I know it. I don't buy software, I grow it.

    11. Re:OT: 3d file manager by Nooface · · Score: 3, Interesting

      This article in Reuters describes the Heliodisplay, a device that creates a two-dimensional image which appears to hover in mid-air and can be seen from several angles. Similar to the Fog Screen, the Heliodisplay projects the image into a cloud of "benign" particles that it sprays into the air. The developer states that he was directly influenced by the hologram communicator shown in the "Star Wars" movies. Here is a set of video clips demonstrating the device in action, and there is more detail about the design on p. 14 of Emerging Display Review (PDF).

      --

      Nooface
      In Search of the Post-PC Interface
    12. Re:OT: 3d file manager by digidave · · Score: 4, Insightful

      Have you ever used a 3D desktop? Maybe all the 3D desktops on Windows (try shellcity.net for a few links) are just bad implementations, but they are a lot more cumbersome to use. Remember that it's better to be able to launch apps quickly than it is to fit a million icons on a screen.

      One Windows 3D desktop I remember was like Quake. You'd walk around this map and launch apps on the wall. To focus an app, you walk up to the wall and hit an action button. Cool, but not practical.

      Another was a sort of empty 3D area with floating icons and a ground as a reference point so you don't get lost. The floating icons were just cubes with the 2D icon textured on each side, but it was functional. The trouble was that you either ended up organizing all these 3D icons within your field of vision as if it was a 2D desktop or you wasted half your time turning around and flying towards whichever icon you wanted to click on.

      Any 3D desktop that works will have to be extraordinarily revolutionary just to be useable.

      --
      The global economy is a great thing until you feel it locally.
    13. Re:OT: 3d file manager by Anonymous Coward · · Score: 0
      Good question.

      2D is plenty good enough for 99% of what I do. Get a good Matrox card and you will have very beautiful 2D graphics.

      Maybe it is like books. Adults want their pages in 2D. The kids go for the 3D "pop-up" books.

    14. Re:OT: 3d file manager by Pope+Raymond+Lama · · Score: 2, Interesting

      I would agree with you!

      Actually rather than fully poligonal icons and windows, I'd like to see texturing and lightning effects going realtime on current X' windows. I mean.., actual lightning effects, not pre-rendeered stuff. And of course, nice 3D transformation effects on the oppening and closing of windows.

      Maybe this could be achieved with a couple more people working on the transluxent project, and making it go beyond the extremely outdated alpha effects. For Heavens..it had been cool to show off a desktop running WindowMaker and half a dozen Eterms open, but we need to leave taht behind.

      Maybe an extension to X to use OpenGL, and a quick hack on KDE to animate -and post render - windows as they open/close go in/out of focus is feasible without that much manpower. A K3D could then raise. (Not to be mistaken with the existing K3B cd recorder, or K2D drawing tool)

      --
      -><- no .sig is good sig.
    15. Re:OT: 3d file manager by ArmorFiend · · Score: 1

      My original post was misleading. What I'm interested in is why we're using 3d-accelleratable technologies like SVG, AA-fonts, and translucent menus in an ad-hoc way, when a unified, OpenGL-based approach would seem more, well, unified.

      I was still imagining the basically Mac System 1 2d interface, just rendered with all the power of a modern video card.

    16. Re:OT: 3d file manager by typobox43 · · Score: 3, Insightful

      Why do you have to write code and documentation to be a member of the free software community? A few people willing to do some "tech support" (i.e. answering questions) on a free software project's mailing list or message board can be invaluable to the general public's satisfaction with the project. It allows the developers to focus their energies on development, while still providing some modicum of help to those who need it. Many people are citizens of the United States. A lot of them don't vote in elections. Does that make them not be a citizen? How about those who don't work in politics? Are they not citizens?

    17. Re:OT: 3d file manager by mniskin · · Score: 1

      The parent hit the nail on the head, I think. It's hard for me to see the benefit of 3-d here. They have basically redisplayed the flat tree in this ring structure, but you get the same information if you flatten the "ferris wheel" out into a standard 2-d tree shape. And it's a very tall order to create something that will be much better than the find/grep/sed/awk combination that we have already without making changes to the actual filesystem (like reiser4's metadata in the filesystem).

    18. Re:OT: 3d file manager by Timmmm · · Score: 1

      I knew what you meant :)
      I think mac os X renders the desktop with opengl, allowing truely transparent windows and stuff.

      I dont think the windows are actually 3d (ie they are all in the same plane).

      If you had it so controls are actually slightly thick, then you could do cool effects (no need to bevel etc)...

    19. Re:OT: 3d file manager by amblin · · Score: 2, Informative

      People are trying, see Fresco and E17's Evas

    20. Re:OT: 3d file manager by saden1 · · Score: 2, Funny

      If we could get all the geeks to wear gloves and wave their hands we would have less overweight geeks. Just think of the possibilities! They'd be able to get jobs at the FBI, the IT guy won't be huffing and puffing and all out of breath before he arrives at my desk, etc...

      I'm all for the glove...you should be able to burn 800 calories on an 8 hour work day.

      --

      -----
      One is born into aristocracy, but mediocrity can only be achieved through hard work.
    21. Re:OT: 3d file manager by AndyElf · · Score: 1

      Still, what is the point? Eye candy? What good is 20 layers of documnts, notes, editor panes, file manager windows and icons on a narrow (gasp) 21" monitor? The one that represents how much of your true field of vision? Why would pseudo 3D make it any easier, if most of the metaphors that would be dragged into it are crippled?

      --

      --AP
    22. Re:OT: 3d file manager by xanadu-xtroot.com · · Score: 2, Informative

      while it seems obvious that the next step is going to be a fully 3d-enabled desktop

      What, kinda like 3dwm?

      --
      I'm not a prophet or a stone-age man,
      I'm just a mortal with potential of a super man.
    23. Re:OT: 3d file manager by Flammon · · Score: 1

      Yes, eye candy. That's why I paid $200 for my video card, for eye candy. It's all about pleasing the senses and eye candy is just one of them.

    24. Re:OT: 3d file manager by russellh · · Score: 1
      plus, antialiasing has nothing to do with 3d. it is a pseudo-analog (vs. digital) not psuedo 3d technology; furthermore, alpha blending is just eye candy.

      anti-aliasing is not pseudo analog, it increases the effective resolution. And good eye candy isn't just any old eye candy. Alpha blending during a drag and drop operation is unquestionably good, whereas translucent xterms, well who knows. So there.

      --
      must... stay... awake...
    25. Re:OT: 3d file manager by Pig+Hogger · · Score: 2, Funny
      I disagree. 3d is only a natural progression from 1d and then 2d.
      I protest. Never underestimate the power of 0d!!!
    26. Re:OT: 3d file manager by gilesjuk · · Score: 1

      What if you have no arms?

    27. Re:OT: 3d file manager by antiMStroll · · Score: 1
      How do "AA-fonts, SVG-icons, real alpha blending" have anything to do with 3D visualization? They're all 2D optimizations, so it's not obvious anyone is busting ass on 3D desktop tech.

      I agree with another poster's reply, 3D file and desktop management are on hold pending true 3D display technology. Even then it's not immediately apparent that current computer data structures are better served by 3D visualization, or that humans would be more efficient using them. More dimensions are not automatically better simply for being more.

    28. Re:OT: 3d file manager by Moloch666 · · Score: 1

      Use whatever limb that you use to control the mouse with.

      --
      Understanding is a three-edged sword. -- Kosh Naranek
    29. Re:OT: 3d file manager by ArmorFiend · · Score: 1
      How do "AA-fonts, SVG-icons, real alpha blending" have anything to do with 3D visualization? They're all 2D optimizations, so it's not obvious anyone is busting ass on 3D desktop tech.

      Simple: they're all accellerated by a 3d graphics card.
    30. Re:OT: 3d file manager by ArmorFiend · · Score: 2, Insightful

      The Open source guys are targeting 1 ghz machines with a TNT video card, not a 2 ghz machine with a Geforce video card. That's okay, that's what the rest of the industry is doing to. It simply suprises me that they're not taking the opportunity to leapfrog a generation and go straight for something recently-produced computers are easily capable of.

      Your above post is no less true if you replace "pseudo 3D" with "SVG". Which is my point really.

      All these little "quality of life" improvements bought with so much developer time, seem just to be special cases of the ancient OpenGL 1.2 API. OpenGL uses the graphics hardware to its fullest. All these litte ad-hoc improvements we're making aren't necessarily doing that. When the general solution is (1) more efficient, (2) more general, and (3) will age better, I think it should be adopted!

    31. Re:OT: 3d file manager by dollargonzo · · Score: 4, Insightful

      anti-aliasing is not pseudo analog, it increases the effective resolution.

      that is pseudo analog. analog would be infinite resolution!

      --
      BSD is for people who love UNIX. Linux is for those who hate Microsoft.
    32. Re:OT: 3d file manager by gilesjuk · · Score: 1

      What if you're blind?

      3D works well for people without disabilities, if you have a disability it makes using a computer even harder.

    33. Re:OT: 3d file manager by MrRay · · Score: 0

      What a 3D-desktop needs to be _really_ useful is a 3D-interface. Gloves and goggles instead of monitor and mouse. If you have every played around in a VR-lab, you know what I'm talking about ;-)

      --

      so long ...
      Ray ;-)

    34. Re:OT: 3d file manager by antiMStroll · · Score: 1

      True, but the results aren't 3D representations. It's harnessing the power of 3D hardware to provide faster, cleaner 2D.

    35. Re:OT: 3d file manager by bobbyjack · · Score: 1

      "Here is a set of video clips [io2technology.com] demonstrating the device in action"

      Irony, thy most apt example is this quote. ;-)

    36. Re:OT: 3d file manager by bobthemonkey13 · · Score: 1
      anti-aliasing is not pseudo analog, it increases the effective resolution.

      This is only really true when you're talking about subpixel antialiasing, which is generally only usable on LCDs and relies on the red, green, and blue subpixels being in a specific order. Plain old antialiasing just surrounds diagonal lines with grey to make them less jagged. You could essentially think of it as an intelligent blur. I think that the parent poster was referring to this as pseudo-analog because when you draw a diagonal line in a non-raster (aka "analog") context, and then try to rasterize it, you will have pixels that are only partially darkened. Normally, these pixels are just left unfilled. (Non-subpixel) antialiasing uses levels of grey (or whatever is appropriate for the combination of foreground and background) to simulate this analog effect a bit better.

    37. Re:OT: 3d file manager by Overly+Critical+Guy · · Score: 1

      Fine then, let's sit in the dust and keep using crappy window managers on top of pseudo-desktop hacks, as Microsoft's next version of Windows, Longhorn, comes out with its fully DirectX-accelerated desktop.

      Why are so many Linux users afraid of change? Let's progress forward, please.

      --
      "Sufferin' succotash."
    38. Re:OT: 3d file manager by swillden · · Score: 1

      Let's progress forward, please.

      Get on it.

      When do you expect to release an alpha? I'll be happy to test it.

      --
      Note to ACs: I usually delete AC replies without reading them. If you want to talk to me, log in.
    39. Re:OT: 3d file manager by Jah-Wren+Ryel · · Score: 1

      You are right, and Microsoft is beating us to it. The next generation MS Windows desktop will be fully 3D -- as in all objects are 3D objects and the text, or images or video will be "rendered" on to the object's surfaces using the video card's 3D engine, even if most objects are effectively 2D.

      This move to all 3D all the time is partially implemented today in their latest API for doing video, called something along the lines of VMR9 (video mixing render 9 I think) that obsoletes the idea of a video overlay and instead uses the texture units of the 3D engine to render and scale the video on screen on one or more 3D surfaces. VMR9 let Nvidia catch up with and maybe even surpass ATI in terms of video rendering quality - their overlay implementation was always subpar, but their texturing is top notch.

      --
      When information is power, privacy is freedom.
    40. Re:OT: 3d file manager by Anonymous Coward · · Score: 0

      Your trolling is sounding desperate.

      Fuck off at once.

    41. Re:OT: 3d file manager by Lumpy · · Score: 1

      most of your trouble is that you are using the wrong equipment.

      you need a 3d mouse with force feedback and analog style input....

      I absolutely loved the one made at sun microsystems... when the secure files jumped away from you was cool while the system files quiver.

      it's really easy to do file operations in a 3d file manager if you have the right tools, and nobody with a toy-home computer has the right tools.

      3d environments require a redesign of the input/output interfaces to make them useable.

      --
      Do not look at laser with remaining good eye.
    42. Re:OT: 3d file manager by rabidcow · · Score: 5, Funny

      Never underestimate the power of 0d!!!

      You have a point there.

    43. Re:OT: 3d file manager by Haeleth · · Score: 1

      > What good will a 3D text file be?

      You'll have the answer to that as soon as the Befunge0x standard is finalised.

    44. Re:OT: 3d file manager by grmoc · · Score: 1

      I agree wholeheartedly.

      Furthermore, the simplicity garnered in such an approach at a -driver- level would likely spur more interesting application development.

      Now, if the 3D hardware guys would finally create a consumer level card with order-independent transparency implemented -effeciently- in hardware, life would be good!

    45. Re:OT: 3d file manager by grmoc · · Score: 1

      Which is precisely the point...

      But, beyond that, using a orthographic projection, and actualy giving REAL depth to the windows (i.e. if a window would obscure another window, it must be closer to you) is a more appropriate analogy for what you are trying to do..

      I.e. Our so-called 2D desktops ARE really 3d desktops with an orthographic projection.

      If we use the 3D hardware directly, then the code to do just about everything should get less complex.

    46. Re:OT: 3d file manager by Hatta · · Score: 1

      I don't see how that's an obvious next step at all. How will a 3d desktop increase productivity?

      --
      Give me Classic Slashdot or give me death!
    47. Re:OT: 3d file manager by Lord_Dweomer · · Score: 1
      This looks like an EXTREMELY cool and revolutionary invention, solving both the display AND input problem in one fell swoop. However, before people start to think I'm some PR person, I would like to ask a couple critical questions which I can't find anywhere, perhaps someone knows the answers.

      Would it need to be filled up?
      How expensive would this unit be?
      Would I have to do anything special to 'refill' the display, and if so, how much would it cost and how long would it last?

      --
      Buy Steampunk Clothing Online!
    48. Re:OT: 3d file manager by Lord_Dweomer · · Score: 2, Insightful
      "Any 3D desktop that works will have to be extraordinarily revolutionary just to be useable."

      Which makes me wonder.....do we even need a 3D desktop at this point? Why not let there be a 2D desktop projected into 3D space, and still enable the machine to display other apps in full 3D when necessary.

      Just because a display has the ability to display true 3D objects (or simulated I guess) doesn't mean it should display EVERYTHING in 3D. A 2D desktop might be the most efficient design of a desktop, and maybe we should just leave it at that.

      --
      Buy Steampunk Clothing Online!
    49. Re:OT: 3d file manager by Overly+Critical+Guy · · Score: 1

      Get on it.

      When do you expect to release an alpha? I'll be happy to test it.


      I'm not programming a single thing.

      I'm not a programmer.

      --
      "Sufferin' succotash."
    50. Re:OT: 3d file manager by ArmorFiend · · Score: 1

      Productivity? Since when has that driven computer development? 3Dization will drive hardware sales, and hardware sales will drive 3Dization. Just as we finally have the compute power to do SVG icons, suddenly they are a must-have feature, which both KDE and Gnome go chasing. Lots of people complain that we don't need this, but they get ignored in the rush for eye-candy. : )

    51. Re:OT: 3d file manager by IM6100 · · Score: 1

      Cite me an example of a 1d desktop.

      Then, please tell me, if it's a 'natural progression' what a 4d and 5d desktop will look like?

      --
      A Good Intro to NetBS
    52. Re:OT: 3d file manager by IM6100 · · Score: 1

      You worded that 'Let's progress forward, please' like it involved you doing part of the work. Sorry, my mistake. You'll do damned well as a 'team leader' with that attitude, though. Working on your MBA?

      --
      A Good Intro to NetBS
    53. Re:OT: 3d file manager by Li0n · · Score: 1

      if you're blind you probably won't be in any better shape than you are right now. Blind people can't see 2D desktops.

      --

      ~
      ~
      :wq
    54. Re:OT: 3d file manager by Anonymous Coward · · Score: 0

      The next step is 4-D file system - which let you go backwards as well as forward in time - sort of like a revision control + crystal ball...

    55. Re:OT: 3d file manager by forgotmypassword · · Score: 1

      The biggest problem with a 3D desktop is that our input devices are still stuck in 2D.

      My input device has 3 degrees of freedom

      2 from the track ball and 1 from the scroll wheel

    56. Re:OT: 3d file manager by swillden · · Score: 1

      I'm not a programmer.

      I had guessed that, actually.

      Suggestion: You shouldn't cop an attitude when you're groveling for free stuff.

      If you want to offer a suggestion, or describe something you think would be cool, you're welcome to. Good ideas are useful. Aggressive, derisive criticism from a non-contributor is not.

      --
      Note to ACs: I usually delete AC replies without reading them. If you want to talk to me, log in.
    57. Re:OT: 3d file manager by Anonymous Coward · · Score: 0

      Analog would actually have a finit resolution. The resolution could never be made of parts smaller than a single photon.

    58. Re:OT: 3d file manager by danila · · Score: 1

      I disagree. What is needed is a basic 3D-enable flat desktop. Basically a capable engine where you can do something as simple as place 3D objects (icons, but 3D) on a flat surface. Add to that the ability to move windows back and forth (add depth). Now you have something which is as functional as traditional desktop, but (if you add enough effects) looks extremely cool.

      When you make this functional solution available, people can start experimenting with it. Soon working solutions that are more 3D will evolve. We don't know exactly what should be done, that's why we should proceed in small steps.

      Another impotant thing is controls. Mouse is simply not good enough, unless you create an intelligent cursor and the desktop itself that would provide for extremely context-sensitive actions.

      --
      Future Wiki -- If you don't think about the future, you cannot have one.
    59. Re:OT: 3d file manager by Anonymous Coward · · Score: 1, Insightful

      The biggest problem with a 3D desktop is that our input devices are still stuck in 2D.

      I've yet to see anything better than a plain old keyboard and mouse for navigating 3D worlds expertly.
      There's a reason you don't see people playing quake with powergloves.

    60. Re:OT: 3d file manager by dvdeug · · Score: 1

      it seems obvious that the next step is going to be a fully 3d-enabled desktop, with 3d icons placed in the current 2d-metaphor?

      I'm sure it seemed obvious in the 1950's and 60's that the next step was going to be full 3d-movies. One problem is, humans don't see 3d; they see at best pseudo-3d, so we aren't uncomfortable working in 2d like we would be in 1d. Also, look at your book shelves and file cabinents. They aren't usually 3d organizational systems; in many ways they are 1d organizational systems folded to be fit more compactly in a 3d world.

    61. Re:OT: 3d file manager by Timmeh · · Score: 1

      Overrated moderation? Just because you're a calligraphy major doesn't mean you have to take it out on us geeks ;)

    62. Re:OT: 3d file manager by lifebouy · · Score: 1

      I remember seeing an article somewhere (maybe here) about a guy who used a webcam and a colored stick, and had the computer watching where he moved the stick to play a lightsaber duel game. As far as I can see, the input issue is a non-issue.

      3 or more webcams could track a light-emitting pen/glove/whatever and plot its position within a specific space quite easily, and with cameras placed correctly, one could "sculpt" thin air, or a holographically projected image. Differences in light frequency could indicate mouse clicks, for the no-wires approach.

      I could get into driving a phantom car, or actually playing an air guitar. for fine control, if you couldn't get it with the cameras, (I bet you can, though.) you could use a tablet. Or, hey, a keyboard.

      I can see a room-sized version of this, with cameras to track your movement, and holographic projections. The Holodeck. Mmmm.
      Imagine learning a language by walking through holographic worlds and touching objects performing an action to hear the word in that language.

      Quake3D. Unreal Tournament could then truly claim that title. People would pay a couple hundred bucks to play that for an hour or two. And whoever pulls it off will be famous, at least for a week.

      --
      Drop me a line at:
      Key ID: 0x54D1D809
    63. Re:OT: 3d file manager by ocelotbob · · Score: 1

      Uh, you knew that there is already an accelerated framework for Linux windowing systems, right. Go goodle for Xrender sometime, and see that your precious longhorn is playing catchup for something that's been available on Linux for years. By the time Longhorn's released, Linux will have hardware 3d acceleration on the desktop for a half decade.

      --

      Marxism is the opiate of dumbasses

    64. Re:OT: 3d file manager by ocelotbob · · Score: 1
      Cite me an example of a 1d desktop.
      DOS 1.0. No directory structure. Thus, everything is in one straight line, hence a 1d desktop.

      A 4d desktop would be a collection of 3d desktops -- for example, application Z is a 640x480 window, on the seventh layer of desktop B. Yeah, the usages of a 4d desktop are limited, but that's mostly because you get above 3 dimensions, and the human mind struggles to find analogs for it. We didn't start out with a 3d desktop because the computing power just wasn't there, so we had to slowly build up to a 3d desktop environment as computers got faster and more powerful.

      --

      Marxism is the opiate of dumbasses

    65. Re:OT: 3d file manager by russellh · · Score: 1
      that is pseudo analog. analog would be infinite resolution!

      it's an approximation at a higher res than 1 bit per pixel! ie, 8,16,24,32 etc bits per pixel! More bits per pixel = closer approximation. Not pseudo, for if this is pseudo analog, then everything digital is pseudo analog. (Which would be ok with me.)

      --
      must... stay... awake...
    66. Re:OT: 3d file manager by FooBarWidget · · Score: 1

      They don't do that because people will flame them down, screaming "BLOAT!!! BLOAT!!! OMFG OPEN SOURCE SUCKSS!!!!!". Heck, people with 400 Mhz 64 MB RAM machines still complain about GNOME and KDE being slow instead of blaming themselves for not upgrading their hardware.

    67. Re:OT: 3d file manager by ArmorFiend · · Score: 1

      I think microsoft has successfully reeducated people to the point where they expect to buy a new computer every 3 years. The people that are complaining about bloat are the more educated ones, that know it can be different. Thus they can also select the desktop environment that works for them.

      Anywho, just a few 3d icons and special effects won't slow down that 400mhz/64mb machine, if it has a 2nd generation video card like a nvidia tnt, and the hardware accelleration is enabled. That's hardware that's unutilized.

    68. Re:OT: 3d file manager by erth · · Score: 1

      Zero Day ?

  4. pr0n ? by Krunch · · Score: 4, Funny

    Browsing your pr0n collection will never be what it used to be again.

    --
    No GNU has been Hurd during the making of this comment.
  5. Can it be downloaded and taken for a test drive? by Proudrooster · · Score: 3, Interesting

    This looks really cool. Anyone know if it can be downloaded so we can take it for a test drive? Please post a download link if you have one. The article doesn't provide any links except to a static image of how the program visually organizes the files.

  6. This is strange by rkz · · Score: 4, Interesting

    Rather than having a software layer which groups files by content rather than tree structure, why not impliment a SQL type of system to access ReiserFS after all it is a database underneeth.

    Doing this through the filesystem strikes me as alot more efficient than a quick hack of a filemanager.

    Even Microsoft are working on a file system based

    1. Re:This is strange by Anonymous Coward · · Score: 0
    2. Re:This is strange by nutshell42 · · Score: 1
      There is a number of different projects to make a filesystem more database-like.

      WinFS is one of them, Storage another,reiser4 has a number of interesting concepts (such as a file being at the same time a directory containing the attributes of the file) which could be used in a similar way

      --
      Don't think of it as a flame---it's more like an argument that does 3d6 fire damage
    3. Re:This is strange by uberdave · · Score: 2, Insightful

      The philosophy of linux and unix-like OSs is to have small programs that do single tasks well, and link them together to do complex tasks. Changing how a program at the beginning of the chain can have profound implications to the rest of the chain, whereas changes to the end of a chain have little impact at all. Writing a file manager/browser application doesn't interfere with any other software. It is an application running on top of the OS. The filesystem, however is a fundamental part of the operating system. Writing a filesystem has the potential to break hundreds of programs, or even render the machine unusable.

    4. Re:This is strange by Anonymous Coward · · Score: 1, Interesting

      Oracle's Internet File System does it since years ago; it maps entire filesystems on a database, allowing SQL operations on data.
      It's slow like hell though: nothing that I'd use on my system without being forced to.

    5. Re:This is strange by Tony-A · · Score: 1

      The philosophy of linux and unix-like OSs is to have small programs that do single tasks well, and link them together to do complex tasks. ... The filesystem, however is a fundamental part of the operating system.

      The point is well made. However.
      Try solving simultaneous equations one at at time.
      Not all programs can be small.

      Methinks that accessing /bin/ls and accessing the latest budget have nothing in common other than in some sense being files on some computer. Having the latest budget in a database that can present itself as as filesystem seems advantageous. Having /bin/ls dependent on anything more than the bare essentials seems like an invitation to disaster.

  7. I don't buy it by Nurgled · · Score: 3, Insightful

    I'd have enough trouble interpreting that render (in the article) if it were made of real objects floating in front of me, but a 2D projection of it would just be hell.

    It seems to me that the claim they make about the relationships not being displayable in 2D is false; the parent/child relationships are easy, and we've already got that sorted. The "related by some arbitrary, unspecified characteristic" (grey and yellow folders) can be represented by another pane in the 2D browser for "Things that are related to this elsewhere", which Windows XP already does for lots of its "special folders" as a substitute for actually putting them in a sensible heirarchy in the first place.

  8. 3D GUIs? by immel · · Score: 2, Interesting

    Some people have wondered in the past "What happened to the 3-D GUIs that were promised to us in the past from movies like 'Jurassic Park'?" Well, here it is. But really, what are the advantages of this system that cannot be offered by a 2-D GUI? It's really cool and all, but don't you think this would be a slight waste of CPU or GPU power?

    --

    10 Bits= $.25
    100 Bits= $.50
    110 Bits= $.75
    1000 Bits= 1 byte
    1. Re:3D GUIs? by Moth7 · · Score: 1

      But really, what are the advantages of this system that cannot be offered by a 2-D GUI? It's really cool and all, but don't you think this would be a slight waste of CPU or GPU power?

      Hey, we will always have the nice little no-frills console. God helps us when they find a way to make that 3d o.0

    2. Re:3D GUIs? by slug359 · · Score: 5, Informative
      The Jurassic Park Park GUI is actually a real filemanager for IRIX called FSN.

      3D File System Navigator for IRIX 4.0.1+

    3. Re:3D GUIs? by Anonymous Coward · · Score: 0

      Oops s/(Park) Park/\1/.

    4. Re:3D GUIs? by Moth7 · · Score: 1

      It looks like a bit of a waste of time to me. Whats the point in all that 3d rendering when you know the "cd" and "ls" commands? o.0

    5. Re:3D GUIs? by Glock27 · · Score: 3, Insightful
      It's really cool and all, but don't you think this would be a slight waste of CPU or GPU power?

      For an interactive system (the only place a file browser matters) the GPU is always completely available to service what you're looking at. It has no other function.

      If you're not using it, it's just sitting there being a waste of space. The one valid point here, though, is that power consumption might be higher if you're using every bell and whistle.

      --
      Galileo: "The Earth revolves around the Sun!"
      Score: -1 100% Flamebait
    6. Re:3D GUIs? by jpc · · Score: 0

      Most of 2D GUIs are a waste of space. What use is a folder full of little icons (actually, usually quite big icons) compared to a nice list. The advantages are usually for quicly selecting common objects (ie things you keep on the desktop/toolbar) so you can just go click, and for browsing pictures or other graphical objects, but anyone who does serious work with these has too many - my directories either have 10 or so things in or several thousand. Putting either on a ferris wheel is pointless, as is putting them in a 2D interface. And no file manager I have met can cope with displaying thumnails of 1500 3MB images.

      Thats not to say that 3D couldnt be useful, its just that it is a potential tool, but making something that really works as a user interface is the hard problem. And the answer may be closer to the command line than to the ferris wheel.

    7. Re:3D GUIs? by wjsteele · · Score: 2, Insightful

      It's really cool and all, but don't you think this would be a slight waste of CPU or GPU power?

      That's got to be the stupidest comment I've ever heard. Why the hell do you people think that we could possibly "waste" CPU or GPU power??? What the hell did we put such powerful processors in these computers if we don't write software to use them?

      In my opinion, it's about time someone writes some software that looks good and uses the full capabilites of the hardware we're running it on, all the while making the meaning of the data stored on them more coherent.

      Bill

      --
      It's my Sig and you can't have it. Mine! All Mine!
    8. Re:3D GUIs? by BigFootApe · · Score: 1

      I think you are wrong. I quite distinctly remember the little girl saying that it was UNIX.

    9. Re:3D GUIs? by Anonymous Coward · · Score: 0

      Here's one for Linux, too: FSV

    10. Re:3D GUIs? by rushiferu · · Score: 1

      "It's really cool and all, but don't you think this would be a slight waste of CPU or GPU power?"

      Remember that the next time people are bitching on slashdot about how the next AMD/Pentium super 2.7 zillion teraherz processors are a waste becuase nobody really *needs* that much power.

    11. Re:3D GUIs? by Anonymous Coward · · Score: 0

      She said 'it's a UNIX system', which IRIX is, troll.

    12. Re:3D GUIs? by jon787 · · Score: 2, Informative

      SGI's FSN it only works on IRIX machines though.

      A buggy Linux variant: FSV

      --
      X(7): A program for managing terminal windows. See also screen(1).
    13. Re:3D GUIs? by hamster+foo · · Score: 1

      I hope you're not referencing the file manager pictured as being more coherent. Unless they picked a REALLY bad illustration of what this thing looks like and how it organizes files, I think I'd stab myself while trying to use it. It looks like a big freakin mess, an interesting mess, but a mess all the same.

      --
      - b
    14. Re:3D GUIs? by tijnbraun · · Score: 1

      huh? IRIX != UNIX?

    15. Re:3D GUIs? by Anonymous Coward · · Score: 0

      news flash fucktard! IRIX is UNIX compatible for the most part!

    16. Re:3D GUIs? by Anonymous Coward · · Score: 0

      >What the hell did we put such powerful processors in these computers
      >if we don't write software to use them?
      >
      >
      Because of ASSHOLES LIKE YOU WHO RUN AROUND SCREAMING "I've got to have a new CPU,GRAPHICS AND OR SOUND CARD EVERY SIX WEEKS"......

    17. Re:3D GUIs? by Anonymous Coward · · Score: 0

      Which ofcourse makes you ask: what did the little girl do to get such a harsh punishment as having to spend actual time in UNIX?

    18. Re:3D GUIs? by Wateshay · · Score: 1

      Some of us like to use those extra CPU cycles for other things, and don't like them to be hijacked by our file manager.

      --

      "If English was good enough for Jesus, it's good enough for everyone else."

    19. Re:3D GUIs? by Anonymous Coward · · Score: 0

      Uh, yeah.. because we all know that what movie scripts say about computers are 100% accurate.

    20. Re:3D GUIs? by BigFootApe · · Score: 1

      ... [rimshot]

    21. Re:3D GUIs? by wjsteele · · Score: 1

      Actually... I only use a 400mhz Celeron (256meg) as my daily machine. It only has the built in sound card, but no speakers, a built in 8meg video card and since the OS is only set to 1024x768 at 16m, I don't even use all the capabilites of it!

      So... I am not an Asshole who runs around screaming such nonsense... and I did nothing to deserve such a response.

      You, sir, are truly an idiot.

      Bill

      --
      It's my Sig and you can't have it. Mine! All Mine!
    22. Re:3D GUIs? by wjsteele · · Score: 1

      Perhaps you misunderstood. Extra CPU cycles are EXTRA... They are Idle... Nothing needs them. So, why not use them??? Ther're free! :-)

      Bill

      --
      It's my Sig and you can't have it. Mine! All Mine!
    23. Re:3D GUIs? by wjsteele · · Score: 1

      No... I was not referrring the aforementioned application... just the idea. It would be real nice to see an OS that efficiently used the platform it was running on... for instance, using 100% of the CPU. There's no reason why there should be idle cpu cycles... when those cycles can be used for other tasks... like making the GUI smarter and more intuitive or performing security checks, system integrety checks, etc.

      I hope I'm making sense. It's analogous to using our brain... there's a lot of emtpy space (at least in mine) that could be used for other things... and if we already own it, why not use it?

      Bill

      --
      It's my Sig and you can't have it. Mine! All Mine!
    24. Re:3D GUIs? by Minna+Kirai · · Score: 1

      Didn't you enjoy The Matrix?
      3-d textscreen interface, reading overlapping streams of characters from the back or sideways, texturing them across polygonal humanoid models...

  9. Where is it? by Anonymous Coward · · Score: 0

    Kewl...it won the prize.
    No use to post till you see it.

  10. Not New... by Swannie · · Score: 3, Funny

    ...They use 3D file system technology like this to run big theme parks. I know for a fact they use something similar to this over at Jurassic Park. :)

    --
    :q!
    1. Re:Not New... by goatbar · · Score: 2, Interesting
      No kidding... not too different than what Fourth Planet was selling with their nScope product. Did that about 1997/1998 or so. Also saw a number of programs like this in the Stanford Computer Graphics labs back in 95/96 in Levoy and Hanrahans' classes. Ah... the joys of watching network traffic with etherman (??) on IRIX 4.x. Also very similiar to the winner.

      Okay, okay... I entered and didn't win with xcore. Not quite as flashy, but I thought I'd have a good chance.

      Congrats to all the winners. Those finalist projects are pretty amazing.

  11. 3D Directories for OS X by afflatus_com · · Score: 4, Interesting

    If you are on OS X and would like to sample 3D navigation of disk drive content, there is a nice free project that does this, aptly named 3DOSX.

    It uses Open GL to make the file system into 3D rotatable platters, and the platters are linked together. Can swim around the platters looking at the different documents.

    Some screenshots are here:
    3DOSX Screenshots

    The project homepage is here:
    3DOSX Homepage

    It is an interesting look into alternative ways of doing things.

    --

    -----
    Cast a Cold Eye
    On Life, on Death
    Horseman, pass by
    --W.B. Yeats' gravestone
    1. Re:3D Directories for OS X by mblase · · Score: 1

      This looks like the sort of user interface you'd find in one of those Hollywood movies. It doesn't lend itself well to the OS as a whole, since it certainly doesn't conform to Apple's Human Interface Guidelines.

      Still, looks like a great idea stylishly, if not practically, well-implemented.

  12. Another Linux 3D file manager by Krunch · · Score: 5, Informative
    I just found another 3D File manager for Linux. From the page:
    Quake style controls enable the user to navigate their file system.
    Yeah I can now frag my /mnt/windows directory.
    --
    No GNU has been Hurd during the making of this comment.
    1. Re:Another Linux 3D file manager by broeman · · Score: 1

      This is another one again: FSV

      --

      (yes this can be compared with sex)
    2. Re:Another Linux 3D file manager by Krunch · · Score: 1

      There is also some kind of 3D Desktop but in fact it just switch virtual desktops like if they were 3D. See the gif animation to see what I mean. Still nice though.

      --
      No GNU has been Hurd during the making of this comment.
    3. Re:Another Linux 3D file manager by Nooface · · Score: 5, Informative

      My site has been collecting 3D UIs for some time.

      Here are links to some of the 3DUIs that are available today:

      - FSN (pronounced "fusion") produces a cyberspace rendering of a file system. This was the original 3D file system navigator shown in Jurassic Park ("Hey, this is UNIX. I know this!").
      [Screenshot] | [Download] (IRIX)

      - FSV is modelled after FSN, but runs on Linux. FSV lays out files and directories in 3D, geometrically representing the file system hierarchy to allow visual overview and analysis.
      [Screenshot] | [Download] (Linux)

      - Xcruise lets you fly through a filesystem in 3D as if it were interplanetary space. Directories are represented as galaxies, files are represented as planets (whose mass is determined by the file size), and symbolic links are represented as wormholes.
      [Screenshot] | [Download] (Linux)

      - TDFSB is a 3D filesystem browser for Linux. Take a walk through your filesystem!
      [Screenshot] | [Download] (Linux)

      - Visual File System is a 3D file system visualizer for Windows. The tool scans a drive selected by the user, and then models the contents of the drive in 3D, based on the directories that are selected in a tree browser on the side of the display.
      [Screenshot] | [Download] (Windows)

      - 3Dtop is an extension for Windows that represents desktop icons in 3D, letting you to fly around your desktop. You can create coloured spotlights, background and floor textures, "paintings" (bitmaps), clocks, and "flags" that represent shortcuts.
      [Screenshot] | [Download] (Windows)

      - ROOMS turns a Windows desktop into a 3D world. You can see the world either through a first person perspective or with a map view, and you can populate the world with sounds, animated images, and 3D icons.
      [Screenshot] | [Download] (Windows)

      - CubicEye organizes windows into a navigable cube. Cubes can be arranged by thematic or functional subject matter, and can be explored either individually or collectively as part of a more comprehensive structure of multiple cubes representing various areas of interest.
      [Screenshot] | [Download] (Windows)

      - Vizible WorldViewer distributes windows across the exterior and interior surfaces of spheres, providing the means to visualize and navigate large numbers of web pages and data sources simultaneously.
      [

      --

      Nooface
      In Search of the Post-PC Interface
    4. Re:Another Linux 3D file manager by Anonymous Coward · · Score: 0

      Just visited your site in Konqueror and the links appear blue on black (can hardly see them). Mozilla shows them as lime green. I think the cause is this line:

      BODY BGCOLOR="#000000" TEXT="#FFFFFF" LINK="#7cf00" VLINK="#228b22"

      Notice that link doesn't have a valid colour (5 characters, instead of 6).

    5. Re:Another Linux 3D file manager by antiMStroll · · Score: 1
      For any Gentoo users who want to play Jurrassic Park at home, FSV is a small masked package (~400kb) with no heavy dependencies:

      emerge /usr/portage/x11-misc/fsv/fsv-0.9.ebuild

      Note that it first scans the directory in which it starts, so don't use the one that happens to have a 120 NFS partition mounted. ;D

    6. Re:Another Linux 3D file manager by millette · · Score: 1

      well, since you can already use Doom to kill processes, I don't see anything wrong with a quake interface to your filesystem :)

    7. Re:Another Linux 3D file manager by Krunch · · Score: 1

      OMG, that must be the geekest FPS ever. I'm going to try it as root right now !

      --
      No GNU has been Hurd during the making of this comment.
    8. Re:Another Linux 3D file manager by c0dedude · · Score: 1

      From someone who has used both FSN and FSV, let me explain the difference. FSN is a joy to use and FSV is a buggy toy. I loved IRIX.

      --
      Since when has this country used intellectual elite as a pejorative term?
    9. Re:Another Linux 3D file manager by Zebbers · · Score: 1

      i tried to install fsv but got this:
      configure: error: Cannot find gtkglarea

      any ideas? google was dry. :-/

    10. Re:Another Linux 3D file manager by Zebbers · · Score: 1

      ftp://wolfpack.twu.net/users/wolfpack/gtkglarea-1. 2.2.tgz

  13. Link here... by watzinaneihm · · Score: 4, Informative

    When it is an opensource product , it is bad manners not to give a bittorent link with a story posting. while Ican't do that either , here is an actual download page ... Kinda slow

    --
    .ACMD setaloiv siht gnidaeR
    1. Re:Link here... by Anonymous Coward · · Score: 0

      I'll reply to myself anonymously. Remove the last usermanula.pdf from the url for more info

    2. Re:Link here... by broeman · · Score: 3, Informative

      Just tried it (as he said later, remove the pdf in the link, and download 3dfm, configure, make, make install). It is quite nice done, pretty fast and a nice overview. It looks like most of the features already are done, and there is also preferences ... Since it compiled that easy, I will propose it to Gentoo.

      --

      (yes this can be compared with sex)
  14. Pretty-printing by ewn · · Score: 5, Interesting

    This is more pretty-printing than real innovation. They claim to arrange data by relation but the thing still knows active folders, parent folders and subfolders. And the color scheme (subfolders are blue) focuses on the hierarchical structure of the folders and not the relation of the data. So they took one way of organizing and presenting files that works for most people most of the time but has a few big shortcomings, pretty-printed it in a somewhat confusing way and added relational sugar that can only add to the confusion.

    Pretty, but not impressive.

    1. Re:Pretty-printing by AchilleTalon · · Score: 1
      Absolutely, that's pure graphics using some kind of data (filesystems, filetree, directories) to generates it.

      It will be really valuable when 3D graphics will be used to convey meaning for the user.

      A poster is having a web page about 3D UI and filesystems. I have not yet review all of them, however, for know, that's only nice pictures, nices interfaces, but nothing really useful.

      The purpose of scientific graphics is to exploit graphics to ease data interpretation and extract meaning from it. I am still amazed this project has won the first prize...

      --
      Achille Talon
      Hop!
  15. No screen shots? by Awptimus+Prime · · Score: 2, Insightful


    Wait a minute.. Where are screenshots? How about a link to the project? I remember reading about 3D interfaces, getting excited, then seeing them and thinking 'oh crud'. I'd like to see the 'award winning' one, please.

    1. Re:No screen shots? by Zakabog · · Score: 1

      Uhh read the article (click results) their's a small screen shot right their.

    2. Re:No screen shots? by Awptimus+Prime · · Score: 2, Informative

      Thanks. I went straight to the 'results' site expecting a screen shot there.

      For others who didn't find it the first time, here's a decent shot:

      http://www.sciencemag.org/cgi/content/full/301/5 63 9/1476/F1

      Doesn't look very practical, but I'm always negative.

  16. Re:3D Directories for OS X (link update) by Anonymous Coward · · Score: 2, Informative

    Screenshots for above project are here:

    Updated screenshots link

  17. That structure looks unwieldly by jea6 · · Score: 4, Interesting

    One problem with this type of arrangement is that it requires thoughtful meta-description of all content (which scientists do but PHBs don't). What you have an interesting way of representing "degrees of separation", not a "triumph of Linux on the Desktop." The challenge ( http://www.nsf.gov/od/lpa/events/sevc/overview.htm ) was:

    "This new international contest is designed to recognize outstanding achievements by scientists and engineers in the use of visual media to promote understanding of research results."

    So for the visual representation of linked data structure, sure this looks great. As a GUI, heck no. "File Manager" seems like a misnomer here.

    --

    sarchasm: The gulf between the author of sarcastic wit and the person who doesn't get it.
    1. Re:That structure looks unwieldly by Krunch · · Score: 3, Informative

      I must admit I still have to see a 3D file manager that is easier/faster to use than a "normal" one.

      --
      No GNU has been Hurd during the making of this comment.
  18. Obligatory FSN/"Jurassic Park" reference and link by Anonymous Coward · · Score: 1, Informative

    Check out FSN, an old 3D file navigator for IRIX.
    (As paraphrased from "Jurassic Park": "I know this! This is a Unix system!".)

    http://www.sgi.com/fun/freeware/3d_navigator.html

  19. When can we download it? by Majin+Viper · · Score: 2, Interesting

    i want to give this a go, can i download it , no links to official site or anything

  20. Dock by igabe · · Score: 5, Insightful

    In Mac OS X you can set the dock to magnify the programs your mouse is over.

    This is how I am guessing this new 3D navigation works, by magnifying as you move around.

    I turned my dock's magnification off. :-) The fact that list view has been here for so long should say something. People like lists where everything looks the same. Having things pop up from unreadable sizes out of nowhere seems a little unnatural.

    I am inclined to say that the revolutionary idea that will change how we look at our computer desktop has not yet come.

    --
    tilTrue.info contechtext.info prettypowerful.info twitter.com/frets fb.com/prosody
    1. Re:Dock by justsomebody · · Score: 1

      Magnification

      Still stupid!

      I just imagine my self running like crazy over icons to find the right one.

      Best approach is still 2D

      I am inclined to say that the revolutionary idea that will change how we look at our computer desktop has not yet come.

      Yep, if this one was the best, I agree this year missed the point

      --
      Signature Pro version 1.13.2-3 release 83.5 beta3try7 after-breakfast edition
    2. Re:Dock by BenjyD · · Score: 3, Insightful

      I think the magnification is meant to help by:

      1) Providing reinforcement - "if you click now, you'll do this thing here, the one that's all magnified and obvious now"
      2) Fitt's law - the button you're trying to click on gets bigger when you get near it, so it's easier to hit.

    3. Re:Dock by justsomebody · · Score: 2, Interesting

      Sorry, my bad.

      After reading my post again I realised where the trouble is.

      What I ment was:
      With or without magnification this approach to file system is still stupid. I just can't imagine troubles people would have with 3D fs layout, when there's a lot of users that have problems with 2D, which is far more simpler to imagine than 3D.

      This representation is feasssible in some movie to produce high tech feeling, but in real life is unusable

      --
      Signature Pro version 1.13.2-3 release 83.5 beta3try7 after-breakfast edition
    4. Re:Dock by Minna+Kirai · · Score: 3, Interesting

      1) Providing reinforcement
      Yes, it gives reinforcement. But there are other ways to do that- color change, make it bounce or vibrate, etc. But any change which alters the size of their area sensitive to mouse-clicks should be a big no-no.

      2) Fitt's law - the button you're trying to click on gets bigger when you get near it, so it's easier to hit.

      That doesn't really work... it's circular reasoning. After all, the computer doesn't know which button you want to hit. Some button gets bigger and easier, but not necessarily the right one. If it knew which button you wanted, it could be large all the time.

      Changing the size or position of GUI elements in response to mouse motion should generally be avoided (unless you've moved to a whole other paradigm than the regular "windows, buttons, and scrollbars" layout. OSX has made no drastic transition like that. Besides the Dock and Apple menu, it's all the same).

      The user should feel assured that moving the mouse doesn't do anything- only clicking (or drilling) it has an effect. The GUI should partially emulate a consistent, physical world- predictable cause/effect, etc.

    5. Re:Dock by Nurgled · · Score: 2, Insightful

      If it knew which button you wanted.... you wouldn't have to click it!

    6. Re: Dock by gidds · · Score: 1
      The Mac OS X column view is a good balance, I think. Individual folders get shown as a nice traditional list, but it's quick and easy to navigate through the file system, and there's enough spatial positioning and dynamism to give you a 'feel' for where things are.

      And although from what I've seen no 3D file managers are as usable as traditional 2D ones - yet - that doesn't mean that further research won't yield something startlingly intuitive. Maybe the problem is that they're not radical enough?

      --

      Ceterum censeo subscriptionem esse delendam.

  21. WTF? by spoonist · · Score: 3, Insightful

    How is this easier to use than this?

    I'm already storing data by topic. I use a concept commonly called "directories". For example, all my pr0n is held in the ~/pr0n directory all my tunes are held in the ~/Tunes directory and all my pictures are held in the ~/Pictures directory.

    I haven't looked at data based on physical location in eons. I used to read data sector by sector off floppy drives. Yeah, that did suck. Data wasn't necessarily organized by topic. But since the advent of filesystems, I've been able to organize by topic through use of these so-called "directories".

    1. Re:WTF? by Krunch · · Score: 1

      As previous post explained, this is not really a file manager.

      --
      No GNU has been Hurd during the making of this comment.
    2. Re:WTF? by Anonymous Coward · · Score: 0

      "Tunes" and "Pictures" arent topics, they are types of media. Would a picture of an album cover go in Pictures, or would it go in Tunes with the album?

      Sure, "Tunes" or "Music" make sense in parallel to things like "Work", "School" etc, but a directory called "Pictures", where the pictures could depict anything, is broken.

    3. Re:WTF? by spoonist · · Score: 1

      Yeah, good point. My bad.

      Anyway, this sort of data representation has been done for years.

      I found this list of tools.

    4. Re:WTF? by Ragica · · Score: 1
      Both examples are pretty sad, in my opinion... in that you can't actually read even the full filename in either ... let alone any actual useful info one may want to sort or select by.

      (Perhaps this is forgivable in the interface that seemed clearly show hundreds and hundreds of files represented on one screen; but on an interface with just ten or half a dozen files and loads of space... and you can't even read a full filename... that's just sad.)

    5. Re:WTF? by Cyno · · Score: 1

      Yep.

      Some people call them "folders" too.

    6. Re:WTF? by Anonymous Coward · · Score: 0

      >Sure, "Tunes" or "Music" make sense in parallel to things like "Work",
      >"School" etc, but a directory called "Pictures", where the pictures
      >could depict anything, is broken.
      >
      >
      Bullshit. A picture in a picture directory is a picture. It really doesn't matter what of. _

    7. Re:WTF? by Minna+Kirai · · Score: 2, Interesting

      How is this easier to use than this?

      The picture you reference (the white and yellow boxes in a big circle) is a classic example of a computer algorithm mistake: naive connectivity graph generation.

      What happens is a programmer notices that some set of data has relationships between the elements, so he decides to draw them onscreen for the user as boxes connected by lines.

      But it turns out it can be quite tricky to construct a graph layout that'll be easy for a human to understand. You'd want to minimize both the length of connecting lines, and the times they cross each other, which is a tough problem. So programmers tend to skip working on it and just space the boxes around the edge of a circle, completely ignoring linkage for purposes of placement.

      Here is another bad example of this lazy graph-layout in action. At least using a circle is better than putting the nodes on a 2d grid!

    8. Re:WTF? by dvdeug · · Score: 1

      But it turns out it can be quite tricky to construct a graph layout that'll be easy for a human to understand.

      The problem is, if you have a fairly arbitrary graph, it's not merely tricky, it's computationally hard--I belive there's exponential or factoral big O's involved. I've played around with giving graphs to VCG and Graphviz. VCG returns a sucky graph instantly, but Graphviz returns a good graph - if there's only a dozen nodes and connections. Get much above that, and it doesn't return in the minutes I've been willing to wait. If you want real-time, you can't do serious graph optimization.

    9. Re:WTF? by Coryoth · · Score: 1

      What you need to look at is the FADE algorithm for large graphs - it approximates the effects of distant points by averaging them to a single node, allowing much fatser (makes the big Os more manageable for very large graphs) calculation.

      Jedidiah

    10. Re:WTF? by Minna+Kirai · · Score: 1

      it's not merely tricky, it's computationally hard--I belive there's exponential or factoral big O's involved

      Yes, although in the one example I gave (the etherape screenshot), there's only 24 nodes and 13 links. A brute force approach could sort them into a neat, nonintersecting strand. Even if the runtime is exponential, geometric, or worse- with N=24, the work is tractable.

      If you want real-time, you can't do serious graph optimization.

      One important note is that optimizing real-time can actually degrade the user's experience, depending on the application (where the data comes from and how fast it changes). If you had a magical way to re-optimize the graph in 1 millisecond, that might cause the image to jump around. One new link could tilt a balance and move nodes all over the screen.

      A human viewer reading information from the graph will prefer that the node positioning be relatively static, unless there have been big changes so that the current layout is signifcantly more tangled than another.

  22. Secret of Mana Anyone? by Mister+G · · Score: 5, Interesting

    Does this look like a souped up ring interface from the classic Secret of Mana published by Square-Enix (nee Square)?

    It does to me...

    1. Re:Secret of Mana Anyone? by Hatta · · Score: 1

      Yeah, what it doesn't show is that you travel from directory to directory via cannon.

      --
      Give me Classic Slashdot or give me death!
  23. Good by Amonynous+Coward · · Score: 0

    It looks neat, doesn't it? Unfortunately it looks unusable too. Big deal.

  24. uh, why the excitement? by jpr1nd · · Score: 5, Insightful

    i don't see the big hubbub... this is an illustration prize. no one said this is a useful or even remotely useable filemanager. The screen snapshot the team submitted from the program is "visually striking," says panel of judges member Boyce Rensberger. the judging was on how their screenshot looked as far as i can tell. the runners up were a watercolor painting of a macrophage and the cover of a book. whoopee, a pretty filemanager.

    1. Re:uh, why the excitement? by Anonymous Coward · · Score: 0

      If I were to judge on asthetics, the runner-up would have got the price in preference to a poorly-rendered, bad quality rendering of a graph.

      The watercolor painting looks really nice!

  25. it's still overhead by SHEENmaster · · Score: 2, Insightful

    I run OpenBox to avoid the overhead of KDE or GNOME, as well as for its better interface.

    If a 3d interface is begun, it won't be an openbox/blackbox style system in which one can quickly and easily do what's needed after learning the controls. It will be a feature-barren, "dumbed down" interface like KDE or GNOME that for all intents an purposes is designed to look like winshit.

    I have nothing against KDE and GNOME, they show how beautiful X can be and help entice new users. We already have 3d in the sense of virtual desktops, and 3d graphics are irrelevant in comparison.

    --
    You can't judge a book by the way it wears its hair.
    1. Re:it's still overhead by ArmorFiend · · Score: 5, Funny
      I run OpenBox to avoid the overhead of KDE or GNOME, as well as for its better interface.
      You use graphics and windows? Ugh, the bloat! The overhead! I used to only program using the linux console. No pesky bloated bitmapped graphics there, no sir-e-bob! But then I realized I was wasting countless processor cycles redrawing a 2d grid of characters. That's when I stepped up to a truly responsive system - the line editor! Its the shit, man! I can get 1,400,000 frames per second on my Pentium4/3200mhz with Geforce4 Pro Titanium Ultra. It is RESPONSIVE!!!
    2. Re:it's still overhead by Sunnan · · Score: 1

      Actually, yeah. If, and only if, you get the same usability for less resources, why shouldn't you run that? I like line editors but I do use a GUI program for drawing (Sodipodi), and I sometimes use Blender and other GUI modellers.

      I'm quite puzzled to why Gnome has to be so slooooow on my iBook 500/66.

    3. Re:it's still overhead by SCHecklerX · · Score: 1
      He never mentioned bloat or overhead. What he was getting at is how terribly inefficient an unintuitive that stuff is. Maybe the initial learning curve is smaller (wow, God forbid somebody takes the, what, 1/2 hour it takes to read through something like the ROX manual), but the end result is an painfully inefficient, inconsistent, disorganized MESS of an interface.

      Linux uses files for everything. The GUI should reflect that. ROX does a very nice job (application folders, for example). ROX does have bad points, too, however (mimicking the ghey 'send-to' windoze thing instead of doing the right thing with mime types).

    4. Re:it's still overhead by grmoc · · Score: 1

      ... but the console is still bitmapped... it uses bitmapped fonts...!!!

    5. Re:it's still overhead by Dave2+Wickham · · Score: 1

      I run OpenBox to avoid the overhead of KDE or GNOME, as well as for its better interface.

      I think that counts as a mention of overhead...

  26. They forgot something.... by twoslice · · Score: 0, Offtopic

    The trash bin.

    --

    From excellent karma to terible karma with a single +5 funny post...
    1. Re:They forgot something.... by rusty0101 · · Score: 1

      They tried to include on, but everyone kept trying to throw away the interface using the trash bin so they had to take it out.

      it's a joke, laugh.

      --
      You never know...
  27. Don't forget 3Dwm by axxackall · · Score: 2, Interesting

    3Dwm is the most promising to really alterate our human-computer interaction.

    --

    Less is more !
    1. Re:Don't forget 3Dwm by Fourier · · Score: 1

      3Dwm is the most promising to really alterate our human-computer interaction.

      "You keep saying that word. I do not think it means what you think it means." - Inigo Montoya, The Princess Bride

      Your choice of signature is apt.

    2. Re:Don't forget 3Dwm by Anonymous Coward · · Score: 0

      heh... "alterate"?

    3. Re:Don't forget 3Dwm by G-funk · · Score: 1

      It's a perfectly cromulant word!

      --
      Send lawyers, guns, and money!
  28. Practical 3D Operating System Apps by tony1c · · Score: 3, Funny

    Very interesting. But I think that 3D OS management apps peaked with that mod where you could kill your processes by shooting them in Doom. Nothing since has even close...

    1. Re:Practical 3D Operating System Apps by Anonymous Coward · · Score: 0

      Now we need a link =(

    2. Re:Practical 3D Operating System Apps by Poor+College+Student · · Score: 1

      http://www.cs.unm.edu/~dlchao/flake/doom/ I haven't gotten it to compile on my system though, YMMV.

  29. One word: by Atario · · Score: 2, Funny

    Rolodex.

    --
    "A great democracy must be progressive or it will soon cease to be a great democracy." --Theodore Roosevelt
  30. see it here by tek_hed · · Score: 1

    http://www.sciencemag.org/cgi/content/full/301/563 9/1476

    M.

  31. Memory Palace of Simonides by handy_vandal · · Score: 2, Interesting
    Summary of the competition principles, from the NSF web site:
    "Photographs, pictorial and diagrammatic illustrations, computer graphics, and animations are now an essential aspect of communicating research findings. These new avenues prompt discussion of different techniques, and encourage innovative approaches to visual communication. This competition was created to reward these new techniques and ways of communicating."
    It's interesting that the ancients were well aquainted with and made extensive use of similar principles of communication, in the form of mnemonic metaphors used by orators:
    "In the ancient Greek arts of rhetoric, memory was a science. The science has an origin in what is surely myth. The poet Simonides of Ceos was hired by the noble Scopas to attend a formal banquet as a paid performer, singing a poem of praise of his host. As was the custom, Simonides began by first praising a pair of gods. After the performance, Scopas informed the poet that he would only get half of the agreed-upon fee, the other half he should get from the gods who had stolen the limelight.

    "At that point, a messenger came in and told Simonides that a couple of athletic men on horseback were outside waiting for him. Simonides went outside, but nobody was there. But, while he was outside, the gods destroyed the banquet hall to teach Scopas a few lessons about respect. (The lessons being pay the poet; don't mess with the gods; and, memory palaces are a gift from above.)

    "The banquet hall was so badly destroyed that none of the diners could be recognized. Simonides was able to remember the exact location of every guest at the banquet, using the principles of the Method of Loci, the science of memory. Later, Cicero (106-43 B.C.) wrote a few pages on the science in his classic work, De Oratore. [See De Oratore, II. lxxxvi. 350- 353]. The definitive treatment in Greek literature, however, is the work of an unknown author previously attributed to Cicero in the classic work Ad Herennium.

    "The principles of the science are fairly simple, at least using our modern hindsight. A person who wished to memorize a large work, say an address after dinner or the closing argument of a legal proceeding, would begin by constructing a memory palace. While novices constructed a palace by going to a real one and memorizing the rooms, the memory palace could just as easily be any structure that can be imagined."

    Source: Mappa Mundi
    --
    -kgj
  32. What I would like to know ... by Gyorg_Lavode · · Score: 1

    is what is a realistic expectation for when this could be usefully integrated with Mad Hatter from Sun (or croquet) and with a database filesystem (which I think is something Reiser is working on). I would LOVE to test to test out a 3D filesystem and 3D desktop environment and it sounds as if the pieces required are starting to reach usable development positions. If someone were to get them integrated together, we truely would have an instance of Linux leapfrogging MS in the Desktop environment.

    --
    I do security
  33. Re:Can it be downloaded and taken for a test drive by Anime_Fan · · Score: 5, Informative

    It seemed to draw massive CPU, but here it is. Note that the reason it wasn't so responsive was because I was compiling openoffice-ximian in the background. And I was running the XFree nvidia driver, instead of their proprietary... Maybe you'll have better luck.

    http://gd.tuwien.ac.at/opsys/linux/sf/subcat/in/ in nolab/3dfm-1.0.tar.gz

    Credits to: http://slashdot.org/comments.pl?sid=78355&cid=6951 573

  34. Is this obtainable? by blueworm · · Score: 1

    Can you get binaries or source code for this? Does anyone know?

    1. Re:Is this obtainable? by Roguelazer · · Score: 1

      Yup. I installed it. It's as slow as heck. Takes about 5 minutes to display the contents of /usr/local/bin, which has about 10 files in it.

  35. "I know this, it's UNIX" by Kynde · · Score: 1


    Anyone remember the 7 year old kid grabbing the joystick looking at some 3D file manager like thingy in Jurassic Park I. Made me laugh and weap at the same time.

    --
    1 Earth is warming, 2 It's us, 3 it's royally bad, 4 we need to take action NOW
    1. Re:"I know this, it's UNIX" by Anonymous Coward · · Score: 0

      "I know this, it's UNIX" ...and she was RIGHT!

      You can even download that 3d file manager from SGI's website. It only runs on IRIX, though...

    2. Re:"I know this, it's UNIX" by Gothmolly · · Score: 1

      Except that it was a teenage girl, she grabbed a mouse, and said 'It's a UNIX system!'.

      Geesh, get it right.

      --
      I want to delete my account but Slashdot doesn't allow it.
    3. Re:"I know this, it's UNIX" by WWWWolf · · Score: 1

      Even crazier: I actually used the program once, a few years ago... =) It's here. (And there's also a reasonable clone of it for non-IRIX users.)

  36. Re:Obligatory FSN/"Jurassic Park" reference and li by goatbar · · Score: 1
    Too bad it's been about 5 years since I've had an SGI with IRIX 5.3 or lower so I could run coff binaries. Never did get around to trying this.

    But, hey, there is always buttonfly :) !!

  37. Homeworld Hack by sniggly · · Score: 1

    I think you can actually rotate the structure, zoom in & zoom out. Homeworld the space sim has a similar interface that works very intuitively after a few tries. While each eye doesnt get the same picture the rendering of the picture follows the rules of 3d space.

    --
    Of those to whom much is given, much is required.
  38. Duh-man strikes again by Manic+Ken · · Score: 2, Funny

    Yes....

    The data is arranged by its relationship with its content, rather than by its physical position on a hard drive or its file system.

    Well...
    *****DUH!!*****

    Please, dont mod this up..ppl get so aggravated

    1. Re:Duh-man strikes again by Anonymous Coward · · Score: 1, Funny

      Hey! Where is that ogg-file?

      Somewhere close to inode 23441234...

  39. Other 3d filemanagers by Roguelazer · · Score: 1

    http://fsv.sourceforge.net/ Or,try tdfsb http://www.hgb-leipzig.de/~leander/TDFSB/ Now, just set the default directory to your home directory and order the files there by content. Presto!

  40. Some 3d file browsers by Anonymous Coward · · Score: 1, Informative

    http://www.hgb-leipzig.de/~leander/TDFSB/
    http:// orbis.sourceforge.net/

  41. the 3d interface you love by sniggly · · Score: 2, Interesting
    Lessons learned from gaming?

    One of the few 3d interfaces I love to use is the Homeworld / Homeworld2 interface for rotating and zooming in space.

    The build & research manager in Homeworld is 2d though.

    For most types of data representations the 2d tree interface is ideal. Maybe we are far too used to it; we don't now really see what we can do with a 3d interface that we can't do just as efficiently as in 2d. Even in a lot of movies 3d is just an enhanced use of 2d displays.

    What we do most is deal with text. Text is very typically a 2d thing because its on paper or a representation of paper (slashdot textarea box). Text in 3d space... doesnt make sense. We'd have to learn a language of 3d space to understand references. Once we learn such a language it might be extremely efficient though, I guess time will tell.

    --
    Of those to whom much is given, much is required.
  42. DOWNLOAD-LINK by hhg · · Score: 1

    It's beautiful!
    3dfm

    1. Re:DOWNLOAD-LINK by Roguelazer · · Score: 1

      Noooooooooooooooooooooooooooooo.... That server is very slow and incapable! Now it's slashdotted!

  43. Do it yourself... by Anonymous Coward · · Score: 0

    "Written by students at a German university, this manual outlines the structure of the Linux kernel, file system, device drivers, networks, modules, and memory model. The CD-ROM contains the Linux kernel 2.4.4. Originally published in German, the second English edition was titled Linux kernel internals. The third edition applies to version 2.4 of Linux.Book News, Inc.(R), Portland, OR " - Amazon

    --
    Your Friendly Neighborhood Product Placement Troll
  44. Its not an original idea. ITS OLD. by Anonymous Coward · · Score: 0

    This won because its apparently something new? hardly. I've been seeing 3D environments just like this for the last 15 years.
    Even apples HotSauce did this which not only worked for File systems but also following how websites are interconnected through their links.
    Maybe it just got noticed because its new, but theres nothing original about it.

  45. Hee hee hee... by 8tim8 · · Score: 2, Funny

    Hee hee hee, they're playing right into my hands. Now to contact my lawyers and have them finish my patent for filesystems based on carnival rides. I just need to figure out how to initiate the shutdown process using less than ten balls...

  46. could be 2d representations? by Pflipp · · Score: 1

    I'm not sure about the "ferris wheel", but a lot of "3d" representations could be done in 2d, e.g. showing lines between folders and scaling according to focus or size of folders/ files...

    --
    "We can confirm that Debian does *not* ship the version with the trojan horse. Our version predates it." [CA-2002-28]
  47. Re:Obligatory FSN/"Jurassic Park" reference and li by Roguelazer · · Score: 2, Interesting

    fsv.sourceforge.net Almost identical program, but open-source and for Linux. Now if only there was a way to run apps with it...

  48. Re:Actions Speak Louder Than Words by Anonymous Coward · · Score: 0

    Check the header, it says you posted with Internet Explorer.

  49. Evolution's VFolders -- for file systems by Spoing · · Score: 4, Informative
    If you smiled, you probably get it and can skip the next paragraph.

    Data has to first be organized in a meaningful way; how it is displayed -- 3D, 2D, a list, ... -- is output not content. Get angry; In 0.21 seconds Google! can find just about anything on the planet, yet the local network or the computer in front of you may take hours of effort and asking people to pull out the one important detail you need at the moment. Personally, I've spent months attempting to get basic documentation on systems I'm working on...not because it doesn't exist, but because nobody knows where it is!

    Here are five ways to organize and retrieve data using computers;

    1. Manual; you put the data in one place and the computer holds it for you till you need it next.
    2. Search; you organize the data and run a query on a specific subset of all the data.
    3. Virtual; you run a query and save the specific query off as if it were the real thing (like Evolution's VFolder).
    4. Ad-hoc query; Do not spend much time to organize the data but spend more time on the query (like a search engine or Google!'s appliance).
    5. Automatic: Do not spend any time organizing or searching; specific data is already organized.

    Right now, file systems are handled by manual and basic search tools. (Minor frustration: Why doesn't Windows by default have something like the unix-style 'find -amin or -cmin'? Is it the tools or the file system?)

    The next step should be system-wide VFolders and unlimited Ad-hoc queries. To be truely valuable, the results should show up as real and potentially persistant objects not as fake tool-specific or GUI-only results.

    Unfortunately, in the name of 'ease of use' the Automatic structure that is tool-specific will probably become dominate in both Windows and MacOS...leading to more data being ignored and eventually lost.

    Gnome and KDE developers are moving in the right direction with virtual file systems (VFS, ioslave) though the device concept is specific to the UI or the supporting libraries and has no reality at the file or device level.

    --
    A firewall can not protect you from yourself. Turn off what you do not need. Do not use the firewall to do your work.
    1. Re:Evolution's VFolders -- for file systems by digitalhermit · · Score: 2, Interesting

      Really interesting stuff there. I remember reading about the GNU "Storage" filesystem and something like that would be quite useful.

      What I'd like is something like a CVS based filesystem; i.e., one that can automatically track changes to my documents/files/etc.. If I perform some upgrade and everything breaks, I could then retrieve a 'tagged' version of the OS. The same would apply to individual files; per-document versioning systems would be obsolete as the filesystem itself would take care of everything.

      One of my biggest data problems is that I have about a dozen systems throughout my house. All of them have different data in different states. Yes, I use a file server and CVS to track, but it's still unwieldy, especially since there are some large files on each system that would quickly fill up about 150G.

      It's funny, but some sort of P2P file sharing system -- something that's being tarred as a piracy tool -- would actually be very useful for my situation. I could run the p2p server on each machine and the client could transparently query each one for the file I require. Yup, more useful technology that may get banned.

    2. Re:Evolution's VFolders -- for file systems by lux55 · · Score: 1

      I believe this is one of the ultimate goals of the ReiserFS project, however it doesn't seem like something on their immediate plate. Building such functionality directly into the filesystem (ie. as a plugin) does seem to be the best way, since it means all applications inherit the functionality and also consistency of the new system, and if done right then theoretically it should also be faster too.

      What I'd also like to see is an improvement on the search/find/browse/whatever UI methods for finding data in a more faceted model such as the one from the article, or VFS, or the Storage project. One technique I'm particularly fond of is used by a project called FacetMap, an example of which is available at http://facetmap.com/browse.jsp.

    3. Re:Evolution's VFolders -- for file systems by kaeru · · Score: 1
      "Virtual; you run a query and save the specific query off as if it were the real thing (like Evolution's VFolder)."


      BeOS with BFS had this, and I wished that it was possible to have on an OSS system.


      I would create query folders which would use BFS metatypes and indexes to quickly give me a dynamic folder of matching items.


      One example would be MP3 ID3 genre's. I would have various folders with artist, genre etc. Other examples would be documents,emails etc. related to certain projects.

  50. Forget Ferris Wheels! I want *real* rides! by weston · · Score: 2, Funny

    The "amusement park" interface metaphor could really be taken places if you start expaning your thinking! Why not a "log flume" like interface? Or themed versions, like "Pirates of the Carribean"? Or for true filesystem navigation thrills, roller-coaster interfaces: the Revolution! Shockwave! The Viper! Superman Ultimate Flight!

  51. Re:Mommy mommy, can I have a pony?!???!?? by Anonymous Coward · · Score: 0

    You can have a black stallion.

  52. Re:Can it be downloaded and taken for a test drive by Proudrooster · · Score: 1

    You have a typo in the link, (extra space between in and nolab). Thanks for the link, I am going to try it now.

    Here is a link without the extra space http://gd.tuwien.ac.at/opsys/linux/sf/subcat/in/in nolab/3dfm-1.0.tar.gz Thanks again!

  53. relationship modeling by capsteve · · Score: 1

    it's a little off topic, but i remember watching something on cable about how interpol was using a computer program to map out the relationship within organized crime. what was interesting was that the map was a similar ferris wheel shape, and seemingly unrelated crime activities recorded a in conventional paper trail was shown to have strong ties when mapped in a ferris wheel chart.

    --
    three can keep a secret, if two are dead - benjamin franklin
  54. Don't They Mean POSIX? by Anonymous Coward · · Score: 0

    I don't see what this has to do with Linux,
    exactly. I'm betting that this file manager
    compiles and runs on BSD, Solaris, AIX, and
    HP-UX. Maybe I missed someting.

  55. Re:Can it be downloaded and taken for a test drive by Anonymous Coward · · Score: 0

    Slashcode turns links without the anchor tag into broken links by inserting extra whitespace...

  56. blah by mantera · · Score: 1

    I really fail to see the usefulness of 3D file managers or 3D desktops or whatever.

    None of those I tried were ever useful, but again, maybe this one will be different, though that snapshot put me off immediately.

    I guess they look cool, untill you actually use them, and having used similar things, that snapshot was a no no for me.

  57. But why 3D? by Kashif+Shaikh · · Score: 1

    Until 3D gives substantial usability improvements why 3D? In the real world, we use a "3D area" for spatial organization and co-location of like things. For example, we don't go grab a kitchen knife from the garage, but rather keep a knife at most 3 seconds from the cutter board. Also when we perform a task like fixing the leak in the washroom, we don't run to the garage for every tool we need, but bring along a 'tool box'.

    I'm rambling now, but I guess what I'm trying to get at is that common tasks needs tools that are co-located, but at the same time you need a higher level organization for desperate unrelated tasks that you don't need to think twice before using.

    So tying this back to computers, 3D was only a means of spatial organization. Mostly, things in a house are organized according to rooms, cabinets, drawers, shelves, etc. Now when you enter the computer land, the highest level organization we have is "Folders" organized in a tree-like fashion. And this tree is very complex as it contains all the items no one(i.e. tool-oriented person) gives a fuck about like OS directories, Program directories, configuration directories, etc. ALONG with the stuff that matters to us - OUR STUFF.

    This is why content-based relationships in documents is the Next Big Thing, which is why Windows longhorn and Gnome experimental projects like Dashboard and its new database filesystem are being developed as we speak.

    Actually I consider *NIX OSes the innovating the use of a "home" directory for each user as it was a common location for all of a users stuff. Windows didn't have such a directory for common folks until Windows XP(well there was My Documents in Windows 9x but it was global for all users). But its lacking now as many unix apps don't take co-location to a next level and build relationships between different documents and applications.

  58. It's an old fashioned Rolodex! by Anonymous Coward · · Score: 0

    Am I the only person who looked at that screenshot and thought it looked like the old style Rolodex card holders?

  59. These are all useless on a 2D display by dr_db · · Score: 1

    A 2D interface is just fine as long as we are simply projecting it onto a 2D surface. Until interfaces become truly 3D, where we can see clearly the relationships, and likely input devices change as well, There won't be a really usable 3D interface.

  60. 3d is new wheel concept is not by ffallen · · Score: 1

    Xerox had a spoke like concept several years ago. Can't remember what its called but I'm sure someone can find it.

  61. Ferris wheel like file managers by mAineAc · · Score: 1

    I seem to remember one in the news quite a while back that had a wheel effect like this but I could never find it afterward. It was pretty cool. When you clicked on a directory it would spin open and you could choose from files in it. It was like a layered wheel within a wheel sort of idea. Anytone know here this could be found?

  62. Why Filemanagers, local search engines are the way by Anonymous Coward · · Score: 0

    I never use file-managers. Recently I installed Namazu (www.namazu.org), a local search engine for my harddisk. Now I can google around in my own files. It gets updated every day.

    That's the fastest way for me to find important (and not so important) things.

    Since I am not so well organized and I am just too lazy to sort all data before saving, a search engine is optimal. So the computer can do what it is designed for (dull searching jobs) and I save tons of time.

    EW

  63. Is it me or almost all links are actually broken ? by Anonymous Coward · · Score: 0

    Duh

  64. As always, Xerox was here first... by ninejaguar · · Score: 1
    I remember a 3D file/document-manager from Xerox called Visual Recall. Here's a description of it:

    "PARC develops a unique approach to the visualization of information that uses people's perceptual and cognitive capacities to help them deal with large amounts of information. The approach is used in 3-D Rooms and is an integral technique used in the Xerox product Visual Recall. It results in the invention of the hyperbolic browser and other focus-plus-context visualization techniques that give the user three-dimensional views of text databases. These visualization techniques offer a revolutionary way for people to access information on the Internet and will later result in the formation of a PARC spin out, Inxight Software, Inc."

    And, another description:

    "Xerox spins out Microlytics to commercialize PARC's early compression technology research by bringing artificial intelligence spell-checking software, linguistic and data compression technologies to market. Based on an understanding of the deep structure and mathematical properties of language, linguistic compression technology is used for visual recall, intelligent retrieval and data compression. This work has a major impact on the automatic processing of language structures and is one of the key research areas underpinning Xerox's multilingual suite of products."

    You can find the history here.

    Here's a brochure

    = 9J =

  65. this file manager should be great ... by porky_pig_jr · · Score: 0

    to search through my pr0n collection ...

  66. Sometimes 2.5D is enough by stefpub · · Score: 2, Interesting
    The best new idea about data organization I've seen so far comes from Jeff Raskin's Humane Interface. The user zooms in or out on an infinite 2D plane where information is stored in groups, the more general the bigger, the more detailed the tinier.

    Here's a demo.

  67. Seasick by spectrokid · · Score: 1

    Jesus fscking Christ. Now I suffer from eyestrain when working, in a couple of years I'll be seasick.

    --

    10 ?"Hello World" life was simple then

  68. 3d by cubiceye · · Score: 1

    CubicEye dogg.

  69. tab-completion 3d visual paradigms by demo9orgon · · Score: 2, Insightful

    As my cthonic(yet loving) wife often tells me, "Hey, -widgetx- is in the null-space accessed through a shimmering rift next to the Nth pan-dimensional eddy across from the lobed nodulus of Quron."

    I should be used to such amphormous replies but even with those concise instructions I'm as visually imparied by the wonderous layering of semi-solid and even obdurite objects in a visual world as any meat-monkey. Worse yet, unless there's some squirt of delicious abject horror from the object once I've cast my withering stare upon it, how am I going to pick it out of the mess? How would visualizing my otherwise concise access to stupid digital objects make my life easier? Intuitively I know the answer, it won't. Most computer users look at the whole visual 3d-paradigm file-system as the close cousin to "AI" that it is. I applaud such wise beings.

    Why anyone would want to visit some visual strucutre cluttered with the noise of everything including their target when they're looking for something like a script, "userthwack.pl", that's easily found by typing

    userth[TAB]

    in the appropriate folder at the command-line eludes me. Even the seething greed masters of Microsoft have begun their quest to sieze the glory of tab completion. What the image in the article reminds me of is an interface in some filthy Microsoft development package that presented circular tree diagrams that you could grab and sworl around. It was fun, but ultimately useless.

    Humanity is just smart enough to know when something works and stupid enough to think they need to twist that into something "visual" when it shouldn't be. The command-line requires the user to bring something to the table, namely a brain and some knowledge on how to use the available tools. We need to appreciate and value the knowledge we have as users and we should rail against anyone or anything determined to make us nothing more than button-monkeys. Yes, most of userspace is populated by eye-cattle button-monkeys, but that doesn't mean I want to be treated like that.

    When the machines are sophisticated enough to perform complex bio-electro-chemical analysis combined with adaptive filters that genetically shape their responses to the user in some kind of B.F.Skinner "wet-dream" of a causal negative-feedback loop associativity so that as a user approaches the machine the computer can seamlesly deliver exactly what the user wants (Porn, online-store, report a thought-criminal,share something) to do then a visual file-system is exactly what we should have.

    Until that day, the intelligent computer user will enjoy the command-line and fall-back to a GUI when it's the only offered means, and the veal will let their corporate masters mold and shape them into the banner-add pop-up eye-cattle button-monkeys they deserve to be.

    --
    Every new form of media has it's own Requirimento
  70. What would have been better... by pr0ntab · · Score: 1

    Is a combined technique.

    1) Directories are arranged in rings (with files "further" away from the selector closer together and smaller, which coalese to "..." at the extreme opposite end)

    2) Opening a directory pushes it's parent to the background and rotates it off to the side. The new folder appears as a new, centered ring on the screen. Parent folders are recursively behind it, and fade to black near the back end (fog).

    3) If you pushd, the ring changes color, becomes more transparent, and locks into place. Then you can navigate away from it, and still see it. Perahps the camera angle changes to give you a better view of all pushd'd dirs. Popd brings that old ring into focus.

    4) files that are linked from multiple directories are "locked", that is if both directories are visible (because of stack traversal, or a "sticky" navigation mode), they rearrange their positions until the file itself is superimposed in the Z direction. If you rotate a directory and get another file like that, the other rings rotate to accomodate it. In a directory where files are linked to from multiple places (think /etc/X11 and /usr/X11R6/etc), both rings would rotate in opposite directions. :-)

    5) Use a gamepad to navigate. Like Seiken Densetsu 2. (SoM).

    6) Have attribute navigation modes, where the Z-index lockups are not inode linkages from the directories that contain them, but some other relationship, like document files sharing the same author or UserID. The motion of the rings in the background would provide visual feedback of how "important" that attribute is with respect to other collection of files. Perhaps all the matching entries "glow", and the background rings all try to center the concentration of matching entries along the Z axis.

    The point is, a hub-and-spoke connection model needs to be exploited to provide visual information a user using a 2-d browser can't pick up otherwise. By having multiple layers that fade into the background, using background hilighting and motion to provide relationship information with objects being examined in the current directory is clearly an untackled angle.

    I would personally love to see a file browser that worked like that. First things first: getting ext2 exteneded attributes supported by common Linux distros out of the box Otherwise that sort of browser is practically useless.

    --
    Fuck Beta. Fuck Dice
  71. It's the integration, stupid! by Anonymous Coward · · Score: 0

    It's not the 3D representation that's important. The program shows relationships between the content of the files. It's a file manager that looks on the content of the files. So it's a file manager at a higher integration level.

    It's not important, if future desktops will use 3D representation. The integration of the data matters. Dashboard might be a glimpse from the future. It gives you additional information to your current working task. E.g. when you are chatting it show you information associated to yout chatting partner.

    This kind of integration between applications might be a key feature of future dektops.

  72. E17? Not before Hurd! by axxackall · · Score: 2, Funny

    Don't bring E17 here - it won't be finished before Hurd is done.

    --

    Less is more !
  73. lets have some links then by jago25_98 · · Score: 1

    screenshots and demo / get?

  74. efficiency of *navigation* by Hatta · · Score: 1

    it's not feature bloat that's the problem. It's clutzy interfaces. Why have a graphical pager when you can easily scroll virtual desktops with the mouse wheel? Icons are just crap, I spend way more time looking for the right icon on a two dimensional desktop than in a nice hierarchical menu. It would be even worse if I had to locate things in 3 dimensions instead of just 2.

    --
    Give me Classic Slashdot or give me death!
  75. If we were four-dimensional beings... by PurpleBob · · Score: 2, Insightful

    then we could use a three-dimensional interface.

    The point of 2D is that you can see all of your viewing area at once, without stuff getting in the way, and you can interact with anything in your view, again without stuff getting in the way.

    There's a reason we play two-dimensional board games, and things like 3D Chess end up being simply awkward novelties.

    As 3D beings, we would have less control over a 3D system than we do over a 2D one.

    And then we come to this piece of crap interface which is getting an award for some reason. They could have put lists of "related files" (not like those are going to be useful; who ever navigated by the "What's Related" menu in Netscape anyway?) in a 2D list, and it would have been more functional than this big huge ferris wheel displayed on a 2D screen where most of the things end up being so far away that they're a couple of pixels in area.

    An interface in the physical meaning (the surface that divides two regions of space with different properties) can't possibly be 3D. An interface in the computer meaning, one between human space and information space, shouldn't be 3D either.

    --
    Win dain a lotica, en vai tu ri silota
  76. mod him up by ArmorFiend · · Score: 1

    mod parent up please

  77. source available at sourceforge by Anonymous Coward · · Score: 0

    the project is apparently hosted at http://sourceforge.net/projects/innolab

  78. Looks like more of a PITA than anything by afidel · · Score: 1

    I prefer something that uses my filesystems native tree format liky Inxight's Hyperbolic tree viewer. This gives many of the advantages of a 3D viewer without totally changing the relationship between files.

    p.s. for some reason the demo wouldn't run under Mozilla despite the fact that I know I have the Sun JRE installed correctly. Worked fine under IE6 =( Even worse I know it used to run under Mozilla or else I never would have found it.

    --
    There are 4 boxes to use in the defense of liberty: soap, ballot, jury, ammo. Use in that order. Starting now.
  79. Pointless... for now. by Bones3D_mac · · Score: 1

    Until we have fully 3-dimensional, floating holographic projectors instead of 2-dimensional displays, I fail to see how this really is any better than current methods. Hell, it'd be more intuitive to do this from a 2-dimensional, top-down rendering.

    If you're drooling over this because you saw Hackers or Jurassic Park, you can stop now. Because just like the movies, a 3D interface to any file system is only eye candy.

    Once we have the technology to accomodate 3D holographic projection on the level of a Star Trek holodeck, then maybe... and I mean maybe... a 3D interface for a file system might be more useful than our current methods. But until then, there is no need for it.

    --


    8==8 Bones 8==8
  80. I completely agree by mabu · · Score: 1

    This reminds me of a story a few years back.

    I was at SIGGRAPH and I came upon this rack of computing equipment, along with a miniature rope bridge. Users were stapped on a VR helmet and they were standing on this minature rope-suspension bridge that was about six inches off the ground.

    I approached the booth, noting the obvious millions of dollars in grant money that probably went towards this project and the computing equipment and power.

    I asked, "What is this for?"

    The guy replies that it's a VR simulator for people who have a fear of heights. They put the helmet on and step on this fake bridge and the VR simulates them standing on a bridge over a deep chasm.

    So I tried the device and the graphics and response were so lame all it did was make me queasy. The developers proudly announced they had another version for people who have a fear of elevators and pointed to a small step-type platform. I told the guy, "I have a fear of being gang-raped by a bus full of gorgeous female college cheerleaders. Do you have anything for me?" He shrugged.

    I inquired how they actually thought this would make money given the huge disparity between the cost of the project and the market it addressed.

    Sometimes research is just public-funded masturbation.

  81. 3dfm download and corrections for the source code by erlkonig · · Score: 2, Informative

    You can download the source code from http://gd.tuwien.ac.at/opsys/linux/sf/subcat/in/in nolab/3dfm-1.0.tar.gz

    Be aware that there are some library checks left out of the configure.ac that will prevent ./configure from finding all the library dependencies. To fix this, add the following lines in configure.ac in the library check section, to wit:

    # Checks for libraries.
    AC_CHECK_LIB([Xi], [XOpenDevice])
    AC_CHECK_LIB([Xmu], [XmuLookupStandardColormap])
    AC_CHECK_LIB([GL], [glVertex3f])
    AC_CHECK_LIB([GLU], [gluOrtho2D])
    AC_CHECK_LIB([glut], [glutBitmapCharacter])
    AC_CHECK_LIB([m], [cos])

    Then run "autoconf" to update the ./configure, and proceed as usual.

  82. LMAO by ImpTech · · Score: 1

    Hahaha!! This is hilarious! I saw this being developed! It was done by a group of undergrad seniors in Boston University's ECE department as their Senior Design project. I actually worked at the bench across from them. It won the "best project" award in senior design this past spring.

    Anyway, I never liked it. Firstly because it doesn't do anything. Unless they've done some major work since graduation, it doesn't allow you to actually manipulate files in any way whatsoever. Its strictly read-only. Second I couldn't see how it would possibly improve efficiency. I mean, the only advantage it would seem to have over 2D is that you can see more of the tree, but nothing's labelled (and its not practical to label all those folders, the screen would be covered with text), so you really can't get any useful information out of it. Additionally, they don't show it in the picture, but when names do come up they're at the bottom of the screen (if I remember right) and pretty dissociated from the folder they're supposed to represent. In short, while its kinda neat looking, and the group worked their asses off on it (its a lot of code), I don't think the program is viable in concept or implementation.

    Its cool that they got on the /. front page though!

    1. Re:LMAO by praxis · · Score: 1

      Hahahaha!! This is hilarious! I developed this.

      Most of the comments above *are* true. It's read only, doesn't allow manipulations. But, labels do work, in multiple fonts and orientations to their folders (no one I saw had a problem associating folders with their labels). The poster above must have seen an earlier version while we were coding. You can select how many levels deep to label, and when you mouse over any folder the name appears in the status bar. Navigation was never difficult, and based on our usibility studies 70% of the participants (all prospective freshman to the College of Engineering, technical knowledge workers being are target audience) found it as easy or easier to navigate huge complicated trees. As for replacing file manangers, no. As for we were told "write a 3-D file mananger to graduate" I think we did pretty well.

      www.sf.net/projects/innolab for more.

  83. Relationship ? Yeah right by Anonymous Coward · · Score: 0

    It just so happens that I know the guys that developed this program. It doesn't do anything relational at all. It just displays the folders in a 3D web. You can see from the picture on the awards page that there aren't any files anywhere to be seen, it's just folders. Files don't even show up until you click on a folder, then it's just a list of them.

    Worst of all, you can't launch a program or open a file, it's strickly for visualization purposes.

    I don't know about you, but I don't plan to spend a lot of time "looking" at my file structure just for the heck of it.

  84. 1d desktop by nounderscores · · Score: 1

    A 1d desktop is to have all your files and apps arranged linearly. You can do it by clearing you desktop and putting everything in your start menu. (no folders allowed. just scrolling)

    A 4d or higher desktop could be as simple as a 2d desktop which allows you to rotate your view in more ways than 2... like ted nelson's zipperlists

  85. SCSI dumb terminal by SHEENmaster · · Score: 1

    Let a second processor take care of the rendering. (Firewire being too slow. If you can only read at 50 billion letters a second, feel free to use such antiquated technology.)

    --
    You can't judge a book by the way it wears its hair.
  86. Noun-verb agreement Nazi by Anonymous Coward · · Score: 0
    The data is arranged
    Datum is...
    Data are...

    Damn it, man!
  87. Neat idea, but not practical...yet. by LinuxMan · · Score: 1

    When we have full VR environments, an interface like that would be very cool and useful, but it seems to me, when we try to break out of the windowed paradigm, things begin to get more complicated than useful. Of course, at the point when we have VR, I am not sure a ferris wheel style would be quite as useful as a concept of rooms, or something of that sort.

    Tricks of the 3D Game Programming Gurus

  88. Where can I download the thing ? by Taco+Cowboy · · Score: 1



    Tried to search the innolab 3D file manager thingy, but couldn't find it.

    Where can I download the thing to try it out ?

    Anyone knows ?

    Thanks !

    --
    Muchas Gracias, Señor Edward Snowden !
  89. Re:3D Directories for OS X (link update) by onomatomania · · Score: 1

    jesus christ, that's about the most piddleshit gayest thing I've ever seen. Let me know when you want to actually get anything DONE with your computer. What a waste of time.

  90. Re:Can it be downloaded and taken for a test drive by Anonymous Coward · · Score: 0

    Yes you can at:
    http://sourceforge.net/projects/innolab/

  91. Official link available by Anonymous Coward · · Score: 0

    http://sourceforge.net/projects/innolab/

  92. Magnification by Anonymous Coward · · Score: 0

    There was a text input system that worked in a similar fashion.