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Tom's Hardware Reviews Multi-Display Gaming

MikShapi writes "Most gamers out there today own a dual-head graphics card (most of us completely neglecting the second port), and games such as X2 are offering support for this already (at least on nVidia cards, due to the "span" driver feature). Tom's Hardware did a nice rundown on the technology, complete with screenshots and benchmarks."

78 of 273 comments (clear)

  1. Hornet.....1989 by BWJones · · Score: 5, Informative

    Meh, Seriously..... People are saying how cool this is but multidisplay gaming was being done on my Mac Quadra 840av back in 1989 or 1990 with an application galled Hornet by Graphic Simulations. We had three displays hooked up that could dynamically display front and side views as you moved the plane throughout its axis making virtual air combat much easier. Hornet was apparently written for the Mac natively, but later, when Graphsim decided they were going to write for Windows first and then port the Mac version, we lost the ability to do multidisplays even though the Macintosh had been supporting multiple displays since 1987.

    Granted, at the time, a Quadra 840av with three fast NUBUS video cards and three displays were decidedly not cheap, but my point is simply that this is nothing new and when the original Graphsim creators of Hornet included this feature, they knew this was the right way to do it just like the more sophisticated simulators that pilots use for their training.

    --
    Visit Jonesblog and say hello.
    1. Re:Hornet.....1989 by Acidic_Diarrhea · · Score: 4, Insightful
      "People are saying how cool this is but multidisplay gaming was being done on my Mac Quadra 840av back in 1989 or 1990 with an application galled Hornet by Graphic Simulations."
      So your point is that because it has been done before, it's no longer cool?

      I don't think the articles point is that this is some major innovation that's never been thought of before. Games that take advantage of multiple displays are few and far between. We can go make through the history of games on the PC and Mac and pick out a handful of them and show how knowledgeable we all are [as you seem to have chosen to do] but what purpose does that serve? The article isn't saying this is a new thing - it's saying it is an underused thing. Furthermore, it's a chicken before the egg situation because developers aren't going to support it until they know people are using multiple displays and people aren't going to use multiple displays until games take advantage of them. So yes, you were able to cite a game from the past that took advantage of this. Congratulations.

      --
      I hate liberals. If you are a liberal, do not reply.
    2. Re:Hornet.....1989 by siberian · · Score: 2, Insightful

      I remember that game! While it was a blast, I agree, the 12 fps left a lot to be desired...

      But nothing like having 3 monitors. It supported up to 9 I think, I bet it would have blazed at 5fps with all 9 hooked up.

      That was always a problem with my quadra, the potential always showed through the reality.

  2. Cool. Now to get some money... by ObviousGuy · · Score: 5, Insightful

    I'm sure that having a second monitor to provide extra game info is probably way cool, especially with games like flight sims and driving sims. But how many people really have two monitors?

    My desk is not that big and because I care about resolution and sharpness I run a large 19" CRT. There simply isn't room on the desk for a second CRT.

    Not to mention that extra monitors are quite pricey. I love games and gaming, but I can't see myself forking over several hundred dollars for the purpose of playing a game. At least if I were a graphic designer I could make money with the second screen, but gaming is only a money pit.

    No second screen for me, I guess, no matter how cool it would be. :-(

    --
    I have been pwned because my /. password was too easy to guess.
  3. Yeah but, by pheared · · Score: 5, Interesting

    You can't beat the "3-headed" Doom play if you had three networked machines. That was fun.

  4. Re:I never understand why... by Rotting · · Score: 3, Insightful

    Now that monitors are dirt cheap perhaps it will start to catch on more.

  5. Why? by clifgriffin · · Score: 5, Insightful

    My experience with dual monitors has showed me its use for multitasking, but I can't think of anything more horrid than trying to span a game across it.

    Even my multitasking ends up dividing entertainment from work... My GAIM windows and media players go in monitor 2 while my real work stays in number one.

    I just don't see how that would be any fun.

    1. Re:Why? by gerddie · · Score: 2, Informative

      Since I got a second monitor at work, I run the programming environment (Anjuta or XEmacs) on the first screen, and the help browsers (like DevHelp, or Galeon with the apropriate web pages) on the other window.
      Mail, Media player (for some music) and normal internet browsing go to virtual desktops.

  6. You know who'd love this??? by Howard+Beale · · Score: 5, Funny

    Zaphod Beeblebrox!

    1. Re:You know who'd love this??? by neelm · · Score: 3, Funny

      I found it pretty damn funny, funny enough to stop looking at my digital watch....

  7. Re:Cool. Now to get some money... by thelasttemptation · · Score: 2, Interesting

    I run duel monitors, one 19" crt and one 15" lcd, and it's great, but not for games, for the desktop. I have movie/tv/whatever running on the 15" and web browsing/chattin/programming/whatever on the 19"

    it's sooo wonderful, I want to get another vid card and do a third on the left :P

  8. 3 head would be better by Zog+The+Undeniable · · Score: 3, Insightful

    Left, centre, right. Ideal for flight simulators etc. Where do you look with dual head? I can see the practical problems with fitting 3 VGA outputs on the back of an AGP card though, as well as desk space issues.

    --
    When I am king, you will be first against the wall.
    1. Re:3 head would be better by Hollinger · · Score: 4, Informative

      I think you would be wanting one of the Parhelia cards from Matrox Graphics. I'm sure some /. readers remember them. They're the company that refuses to die in the face of Nvidia and ATi, because they also sell other stuff in other markets.

      Google for "Matrix Parhelia" to read the reviews.

    2. Re:3 head would be better by aonaran · · Score: 2, Informative

      Not to mention for video editing Matrox cards are preferred over ATI/NVidia right now because Matrox has decided to cater to that market while ATI/Nvidia fight it out over the gamer market.

      If you look in any DV film-making magazine you'll find all kinds of ads for systems built for editing based around Matrox video cards.

  9. Yawn.... by Anonymous Coward · · Score: 4, Informative

    I had multi-display gaming on my Mac ten years ago. Chuck Yeager's Air Combat. I set the second monitor to always show the rear view, so if any MiGs or Messerschmitts started tailing me, I'd see it immediately. IIRC, the game would let you put a different view on as many monitors as you had.

    Hell, one of my friends managed to get DOOM working with three displays on his PC back then, too, though it took him a day or two to figure it out-- mine was just (as you'd expect on a Mac) plug and play.

  10. Touch screens by vasqzr · · Score: 5, Interesting

    This would work great for a game if you had a touch screen on one of the monitors.

    Think MMORPG

    One screen is first person view

    The other is your inventory and chat screen

    It's too hard to actively use 2 screens with one mouse.

    1. Re:Touch screens by TonyZahn · · Score: 3, Interesting

      This isn't too far from what Nintento and Square have done with Final Fantasy: Crystal Chronicals. Multiplayer is done via multiple Game Boys hooked up to the Gamecube. This way each person can access their own speciall menus without pausing the game or sucking up screen space.

      My brother just got this game and even if you only play single-player, you can hook a GBA up to the second controller port to view a special map on the GBA screen.

      --
      - sig? who is this sig of which you speak?
    2. Re:Touch screens by SpinyManiac · · Score: 2, Informative

      I've had four mice on one PC, just to see it happen. It's not much use since they all use the same pointer.

      Windows 98 and higher supports this. 95 may.
      I haven't bothered to try Linux.

      My laptop also has three pointing devices. Touchpad, trackstick, mouse. I can use any of them, and click with the wrong buttons. Just as well, as I prefer the trackstick buttons with the touchpad when the mouse isn't plugged in.

      --
      It's never too late to have a happy childhood.
  11. Sore muscles by kneecarrot · · Score: 4, Informative
    I had the opportunity to use a multi-display gaming rig for a few days and I can honestly say that there was one big showstopper of a problem that would keep me doing so again.

    I found that continually turning my head right to left to view both screens put a real strain on my neck.

    I tried moving back from the screens but I really couldn't find a "sweet spot" and eventally gave up.

    --

    I always save my last mod point to mod up a good troll. You people are too serious.

    1. Re:Sore muscles by fafaforza · · Score: 4, Insightful

      Maybe multiple displays aren't designed for the game you were playing.

      The best fit that I can think of for this would be racing sims like Grand Prox Legends. A 3-headed display would give you lots of peripheral vision to see cars that got along side of you, but you wouldn't have to turn your head to see the car in detail; the mere glimpse of a car's presence and position would be enough.

  12. Second monitor becomes unusable by fatwreckfan · · Score: 5, Interesting

    I've always hated how my second monitor becomes unusable during gameplay. I'd like nothing more than to be able to throw my TV app up on the second monitor so I could watch TV while waiting to respawn in Wolf: ET.

    1. Re:Second monitor becomes unusable by TrekkieGod · · Score: 4, Informative
      I've always hated how my second monitor becomes unusable during gameplay. I'd like nothing more than to be able to throw my TV app up on the second monitor so I could watch TV while waiting to respawn in Wolf

      I do exactly that with my GeForce FX 5700. As long as you don't need to interact with what's on the second monitor (most games grab the mice, so you can't move it to the other monitor), it works just fine.

      What I would really like to do is to be able to chat on the other monitor while waiting to respawn, etc. on the game. Alt-tabbing minimizes all games in full screen mode, though.

      --

      Warning: Opinions known to be heavily biased.

  13. Desert Combat mock-up by southpolesammy · · Score: 5, Interesting

    I like the idea he presents in the article, but I'd rather have FPS games have the action in a middle window and have auxilliary information on the sides. Of course, the problem there is that two screens would divide the picture and three screens get you head swiveling even more than the original layout.

    Multi-display gaming will require a lot of these kinds of ergonomic decisions if they are to succeed.

    --
    Rule #1 -- Politics always trumps technology.
  14. heh by big_groo · · Score: 4, Funny

    cross your eyes...it's cheaper.

  15. BF1942 and Desert Combat Need this by swb · · Score: 2, Informative

    I got kind of excited when I saw the DC mockup showing extra info on the additional monitor, and disappointed when I saw it wasn't possible (I have an Nividia dual-head setup so I pretty much knew that).

    But BF1942/DC could really use this, as could any FPS that involves a lot of secondary display info (maps, sensors, multiplayer chat, etc). I think that'd be a great step forward.

    A triple screen where you actually get a broader field of view would be amazing, although I won't hold my breath. Plus the desk space is a pain -- I have a custom-built desk I made specifically to hold 2-3 21" displays and it still feels cramped. Unfortunately the money for 3 x 21" LCDs just isn't there.

  16. FYI, moderators... by Anonymous Coward · · Score: 2, Informative

    Zaphod had 2 heads.

  17. Little known thing... by dwaggie · · Score: 5, Informative

    With the nVidia drivers allowing you to span, games like EverQuest already support multi-monitor. I play EQ in 2560x1024x32 and it works out pretty well, letting me split the character information across the screens. And, honestly, you never really look directly in front of you that often, heh, so the screen split isn't that bad.

  18. From the DOOM FAQ by vasqzr · · Score: 5, Informative


    doom -devparm -net 3 -left
    doom -devparm -net 3
    doom -devparm -net 3 -right

    Done this a few times, works best if you have 19" monitors, roomate got seasick playing it. But he couldn't play Descent without getting nauseas either.

    1. Re:From the DOOM FAQ by GizmoToy · · Score: 2, Funny

      Oh man, Descent was the worst! I played that a few times, and every time I felt sick, so I had to give up. Imagine if there was a 3 monitor Descent! Talk about feeling sick...

  19. Edges of screens by Sentosus · · Score: 5, Interesting

    My biggest issues with this is that I need a monitor that allows me to place 2 more monitors on the left and right seemlessly. Such as, I want to extend the screen forward in the form of a lens and then slide the left and right monitors behind it hiding the plastic along the edge of the glass display. I can't have the 2 inches of break in my display when playing FPS games. Put it on both sides and it is twice as annoying. Remove the frame of the monitor and we have this working for games. Otherwise this is going to only slow me down. My desk has a 19 inch CRT, 14 Inch CRT, 17 inch CRT, and 2 laptops. Nothing new, but technology just isn't right.

    1. Re:Edges of screens by fredrikj · · Score: 2, Funny

      Pretend that the edges are power loader (or other arbitrary vehicle or techy outfit, whatever suits the game) support beams.

      You'll get an extra kick out of the realistic bumpmapping.

    2. Re:Edges of screens by phillymjs · · Score: 4, Informative

      In arcade games they addressed that issue by putting one flat-screen CRT in place normally, and putting the other so the screen surface was on a horizontal plane showing a reversed image, and putting a mirror right up to the edge of the other CRT for the reversed image to reflect from so the image was as close to seamless as possible. It worked pretty well.

      It was done in larger multi-player games like (IIRC) the 6-player version of "X-Men"

      ~Philly

  20. In the early 90's by BassKnight · · Score: 5, Informative

    Atari tried to put this technology into arcades, with Race Drivin' Panorama. There were 3 and 5 screen versions, but only prototypes existed. Check some nice photos and specs here and here

  21. Cool for some by Gr8Apes · · Score: 5, Interesting

    Some games I think a dual monitor setup would be awesome. Think any RTS game where the play field is shrunk because of the "instrumentation" or the like, with dual monitors, a lot of this could go to the second monitor. I think it'd be even cooler if you could decide what components went over to the second screen, and only keep those items most important to you on the play field screen. Or, have both the current and a completely non-instrumented view in the second.

    I don't think that just spanning the entire screen shot across 2 monitors would be helpful in any way though. Even with LCDs, the break caused by the frames would be somewhat irritating, to me at least. Then again, even the mesh lines on Trinitron monitors are annoying to me, so I may be just a bit more sensitive to those types of things.

    As for dual monitors in general, initially I thought why have duals? Just get one bigger better monitor. Now having worked with duals for about 2 years, I love this setup, and would rather have 2 slightly less capable monitors instead of one slightly bigger monitor. Being able to see a full web page and do something else in another screen related to it is way more helpful than switching between two window frames. There are many other instances where dual monitors are useful as well, and I even span both sometimes, although the application I use when doing that is amenable to doing that (eclipse).

    --
    The cesspool just got a check and balance.
  22. My Favorite Line by jwilhelm · · Score: 4, Insightful
    "During our tests, we literally fried an NVIDIA FX 5950 Ultra. One moment, the card was running just fine, the next there was a loud bang and it smelled as if something had burned. We will investigate this phenomenon further to rule out the possibility of this being a coincidence."

    Yeah, we *may* have fried a $450 video card, but don't worry about that... on with the review!

    1. Re:My Favorite Line by Tx · · Score: 2, Insightful

      Soon to be 2x $450 cards - because I can only think of one way of proving it wasn't coincidence.

      --
      Oh no... it's the future.
    2. Re:My Favorite Line by jwilhelm · · Score: 2, Funny

      Good point. Must be nice to just have free hardware thrown at you... "Yeah, I'm going to need a few more of these GeForce FX 9999 Super Ultra Plus ++'s for some, uh, tests..."

    3. Re:My Favorite Line by Anonymous+Brave+Guy · · Score: 2, Funny
      "Yeah, I'm going to need a few more of these GeForce FX 9999 Super Ultra Plus ++'s for some, uh, tests..."

      You think that's bad? The producer of the last Bond movie allegedly had to ring up his contact at Aston Martin, which had lent them several DB7s to play with, and explain that they'd just accidentally crashed a car with a six-figure price tag into an iceberg.

      --
      If you disagree, post your argument. (-1, Overrated) isn't your personal censorship tool for views you don't like.
  23. parhelia by robnauta · · Score: 2, Informative

    I believe Tom's Hardware itself showed a photo of someone playing Quake 3 on three screens when he reviewed the Matrox Parhelia card (which can drive 3 monitors). This was in 2002. Here is the relevant page. and Here is another one

  24. Re:I never understand why... by Garg · · Score: 4, Funny

    I never understand why twin display never caught on.

    Simple, it's a lot easier to hide the fact that you bought a kick-ass graphics card from your wife, than it is an extra monitor sitting on your desk.

    Garg

    --
    Garg
    Alumnus, Xavier's School for Gifted Youngsters
  25. Awesome! by lacrymology.com · · Score: 5, Funny

    You mean when I play Pong, I can have one paddle on one screen, and the other on another! That is dope!

    -m

    --

    #
    # Modus Ponens
    #
  26. Re:Cool. Now to get some money... by sYn+pHrEAk · · Score: 5, Funny

    but I can't see myself forking over several hundred dollars for the purpose of playing a game.

    Then you're definitely no gamer.

    "WOW! GEFORCE 5000! MOMMY CAN I HAVE $750 FOR A COMPUTER PART?!?! ALL THE OTHER KIDS MIGHT GET IT FIRST IF YOU DON'T HURRY!"

    "No, Jimmy. Now take your medicine, go to your room and lie down. You know how your blood pressure gets when you're excited ever since you turned 40."

  27. Dude. Take 2 steps back. by csoto · · Score: 3, Insightful

    Seriously. If you're turning your neck to see 2 or 3 displays right up against each other, YOU'RE SITTING TOO CLOSE TO THEM! Move back a bit and use your eyes to scan, glasshoppah!

    --
    There exists no way of exchanging information without making judgments. --Bene Gesserit Axiom
  28. Re:Cool. Now to get some money... by blixel · · Score: 5, Informative

    I'm sure that having a second monitor to provide extra game info is probably way cool, especially with games like flight sims and driving sims. But how many people really have two monitors?

    I bought 3 Hitachi 17" Flat Panel displays just for that purpose. I powered them with a Matrox Parhelia. (Screenshots here, here, and here.

    For Flight Sim'ing, the experience is just OK (at best). And that's only if you turn down the settings quite a bit. The video card simply can't handle 3840x1024 resolutions with all the settings maxed out and still manage 60+ frames per second. (Though in flight siming, since the graphics don't change nearly as much as they do in a first person shooter, you only need 25-30 to get a smooth playback.)

    I noticed that in first person shooters the extra monitors didn't actually add to the emersion like I thought it would. You still focus all of your attention on the middle monitor. The side monitors ARE good for camping/sniping though. You have a wider field of view so it's harder for someone to surprise you from the side. But when you are running around constantly, the side monitors can almost be more distracting than useful. But it makes for a great demo for friends. Everyone you show it to will want it.

    The real problem with triple head gaming right now is lack of graphic processing power. Don't buy the Matrox card for this purpose. You definitely WILL NOT be happy with the results. I most certainly wasn't. And I bought it knowing that for first person shooters it was going to suck, but I wanted it mainly for Flight Simulators. But even in that case it just doesn't have enough power.

    Maybe when PCI Express is available I'll be able to buy 3 NVidia/ATI based graphic cards that actually have the kind of power needed for this intense of a workout.

    What Tom's Hardware is proposing in this article is a much more practicle use for a second (or third) monitor. Having the second monitor display map data, chat information, statistics, and so on. The second display wouldn't even have to be accelerated in that case. A spare PCI VGA card with 8MB or 16MB of RAM should be sufficient.

  29. Mach L 3.8 etc.. by Alucard454 · · Score: 5, Informative

    anybody remember these guys?
    http://www.go-l.com/monitors/index.htm
    last i recall, they had fraud rumors flying left and right, but then they showed up to some convention or other with an actual setup and made everyone eat their words. i still think a lot of their desktop descriptions sound like complete hogwash, but whatever. that grand canyon display still looks pretty badass.

    --
    education
    That which discloses to the wise and disguises from the foolish their lack of understanding.
    ~a.bierce
    1. Re:Mach L 3.8 etc.. by srmalloy · · Score: 2, Funny
      anybody remember these guys? http://www.go-l.com/monitors/index.htm last i recall, they had fraud rumors flying left and right, but then they showed up to some convention or other with an actual setup and made everyone eat their words. i still think a lot of their desktop descriptions sound like complete hogwash, but whatever. that grand canyon display still looks pretty badass.
      Or, for a wider range of multi-monitor styles, you could check out 9X Media. Their expandable multimonitor units run up to 32 displays; their 3-over-3 six-monitor configuration would be almost ideal for a flight simulator, particularly an air-combat sim -- the front three and front-up three views visible all at once would improve your SA in a dogfight situation immensely.

      Of course, with a setup like that, you're limited in your choice of video cards; only the Colorgraphics Xentera video card is available in an eight-head model, and that's only available for PCI, and only supports eight displays in analog mode (4 DVI outputs); if you were willing to sack the up/front/right and up/front/left views, though, you could get 9X Media's 1-over-3 monitor configuration and the Xentera GT-4 quad-head card, which supports 4 DVI displays and is available for AGP. Of course, the video card is pricey, but when you're ponying up $7,400 for the four-monitor display unit, what's a $600 video card? Besides, $8,000 for a multiple-monitor gaming configuration that none of your games support is the ne plus ultra of excessive technology -- the mark of the true uber-geek.
  30. Two Cameras by glenrm · · Score: 4, Interesting

    What I want is two camera views one for each monitor. I would like to have an overhead camera and a front view camera when playing NeverWinter Nights. This way I can see the excellent fights and creatures and still have a tactical overview of the situation.

  31. Trimonitor easier than stated in article? by EnglishDude · · Score: 2, Interesting

    I'm quite surprised to read that trimonitor/trihead is difficult because I find it's actually quite easy - I've got a dualhead Matrox G550 card, and a TNT2 PCI card with 3 monitors and am able to have 3 desktops, and even tried a 3rd TNT2 card to get 4 screens, but the computer kept crashing which I suspect due to the excessive power usage of the 3 graphic cards.

    I used to have a Geforce 3 and 2 TNT2 cards but as I said, the computer kept crashing after 5 to 15 mins of trimonitor usage.

    Talking about 3 monitors - I can't really find anywhere how to set up games such as Quake 3 et al on trimonitors - I've seen pictures of Quake3 being played on 3 montiors - but how?

    Though I do realise the TNT2 card is woefully inadequate for decent 3D gaming - though it is possible to get fairly decent PCI graphics cards and use that for the 2 side monitors, and the good graphics card for the middle monitor. But of course, that needs a wedge of cash to do so.

  32. Rehashed again and again by aliens · · Score: 2, Insightful

    Every few years multi-headed gaming rears its head (haha).

    It's not going to catch on any time soon.

    Matrox Did it right with their latest 3d card. Offering the use of 3 monitors. Several games supported this natively but the comparitively poor 3D speed led few to pick it up.

    Until it is the defacto standard to have 2 or 3 LCD's on a desk you're not going to see gamers using this over one large high resolution monitor.

    --
    -- taking over the world, we are.
  33. I always wanted too. by FictionPimp · · Score: 2, Interesting

    I've been eyeing this 3 panel LCD display for a while. I would buy it, but i'm a gamer at heart and I just can't give up my 9800 pro just to have 3 monitors. I'm hoping that when PCI-express comes out that matrox will step up the the plate and put out a good quality 3d card that handles dx9 and opengl. Then I wont want more then 2 seconds to place that order for the 3 panel lcd.

  34. The home of multiple monitors... by Tryfen · · Score: 2, Interesting

    ...is here
    When I was a developer I used to use 3.
    Left was API / Help
    Centre was IDE
    Right was Output (+ Winamp, trillian etc)

    Nowadays I keep my email on my secod monitor and my work on my main.

    A second PCI video card can be had for nothing - and you can pick up small CRTs for beer money. For cost effective multitasking, go multimonitor.

    --
    If a square is really a rhombus, why aren't all triangles purple?
  35. Re:seriously by Patrik_AKA_RedX · · Score: 2, Interesting
    half the world hasn't even made a phone call and many are dying of starvation - do you really need an extra screen to play games?
    Oh right I forgot. If I don't buy that extra monitor/cell phone/car/whatever all the world's problems will be solved.
    Let me ask you one thing: What did you do to help the rest of the world? (Donating your change or complaining on others doesn't count)
  36. Re:I never understand why... by tehcyder · · Score: 5, Funny
    Plus it takes longer to hide 2 screens of pr0n from her when she sneaks into the room behind you...oh, just me then.

    --
    To have a right to do a thing is not at all the same as to be right in doing it
  37. Re:Cool. Now to get some money... by asdfghjklqwertyuiop · · Score: 4, Interesting

    Not to mention that extra monitors are quite pricey.

    Actually, they're quite cheap, if you had the space.

    I have a triple-display setup at home. Three 17" CRTs. CRT monitors aren't very expensive these days. As for the video cards, I have one AGP Geforce2 on the center monitor, and I have two PCI Matrox Millenium II cards on the side displays. The Millenium IIs are $20/each on Ebay.

    Now of course, given the hardware on the side displays they aren't very useful for running games, however this setup is incredibly useful for many other things (programming, web stuff). Also, I can have a game running fullscreen/accelerated on the center GeForce2 and have IRC or AIM or a web page or something running on the side displays.

  38. The grass is always greener by Anonymous Coward · · Score: 3, Interesting
    I spent considerable time and energy acquiring the hardware and configuring a multi-headed system specifically for FPS. I ended up with three 17" monitors with a screen resoloution of 3084X768. After a couple weeks of screwing with xinerama & propritary drivers I got everything working the way it should.

    I was suprised to find that Multiple monitors actually distracted from gameplay. As a previous poster mentioned, The time spent turning your head & refocusing on another screen was often long enough for your oponent to get a shot off. More significant, by adjusting the view to match the realestate of the display, I lost considerable vertical field of view. Leaving me prone to attacks from above & below. I used the Multi-heads for a month, making adjustments. But eventually reverted back to a single monitor and saw my frags increase imeadiatly.

  39. Re:Cool. Now to get some money... by blixel · · Score: 2, Interesting

    And a couple of more quick points.

    The Matrox Parhelia SUCKS if you are a Linux user. For the last several months I've been using Linux 100% of the time but I guess technically I am a dual booter. (There are a couple of games in Windows that I enjoy enough to keep Windows around.) Anyway - the Linux drivers that are available for the Parhelia are non accelerated. (There is a note on the website that says you can e-mail them and request some kind of accelerated development only driver. I requested them and never got them though.)

    The drivers also address your Desktop as one big Desktop (not Xinerama). So when you maximize a window, it maximizes across all 3 monitors. (It's the same in Windows actually but in Windows there is a Matrox service that runs in the background that will make it so Windows will maximize only within the pixel border of it's respective monitor.)

    And finally, the drivers come in the form of an RPM for RedHat 9 only. (No source RPM or tar.gz is available of course.) I was able to make them work with Fedora Core 1 ... but I could not get them to work with SuSE or Mandrake (which are, of course, also RPM based distros.) YMMV. And the Linux drivers ONLY work with the analog VGA out signal, no DVI. That alone is reason enough NOT to buy it (if you're a Linux user). And on that same note, if you are a Windows user and you are using triple head, the 2nd and 3rd display are analog only. You can't get DVI on all 3 displays.

    I ended up selling the Parhelia card due to it's overall suckyness and lack of Linux greatness (since I use Linux for everything but a couple of games) and replaced it with an ATI Radeon 9800 Pro. Though now I'm starting to thing I should sell that (the ATI card that is) and buy an NVidia card since NVidia seems to have better Linux support.

  40. Ask Slashdot: Multiple Monitor Fun by vasqzr · · Score: 2, Informative

    Link

    Ask Slashdot: Multiple Monitor Fun

    Posted by Cliff on Tue Nov 03, '98 07:09 AM
    from the more-monitors-are-good-than-one dept.
    A whole bunch of you have written in about multiple monitor (multi-headed) support in Linux. Is it possible? What's involved? Who supports it? These are all interesting questions, and one person made a point of noting that Windows could do it, and couldn't find out how to do it on Linux. There's also a nifty project in the works involving Linux and a "video wall"! Click below for more...

  41. Hmm... by BJH · · Score: 3, Informative

    We hope that multi-display gaming will get a lot easier with the introduction of the PCI-Express interface, as it allows the use of several graphics adapters.

    This is actually incorrect - contrary to most people's assumptions, there is no technical reason why a motherboard cannot provide multiple AGP slots.
    Whether software is built to handle it is another question, of course...

  42. 2 monitors different res by bfkDW · · Score: 4, Interesting

    I currently run 2 monitors not for gaming but for webdesign and programming. One is a 19inch monitor the other is a 15 inch. I run the 19 at 1600x1200 and the 15 at 1024x768. No good for gaming but I can check how well a website works at different resolutions and program on the big screen then check out render on the 15. I'll never go back to a single monitor.

  43. Re:Cool. Now to get some money... by kfg · · Score: 5, Insightful

    How much does a set of graphite shaft golf clubs cost? For that matter have you checked out the price of balls lately? Nevermind greens fees.

    What does a single Orvis or Sage flyrod cost, never mind your reel, line, flies and wading equipment?

    I've got several hundred dollars into just the radio gear of my R/C racing car, and it's another fourty bucks in tires every few times I race it. Not to mention entry fees.

    Computer gaming is actually relatively cheap if one runs a generation or so behind the curve. Used 17" CRTs are about fifty bucks.

    I'm a notorious cheap ass bastard who enjoys squeezing life out of as little money as I can. I'm a luftmensch. But I work to buy things I want and enjoy. A good book. A game. A nice flyrod. A Campy grouppo. Whatever.

    Life is a money pit. I'm going to do what I can to enjoy it and use what little money I have in that pursuit.

    I work to live, not live to work.

    KFG

  44. A lot of laptop users... by blorg · · Score: 5, Informative
    ...have multiple monitors, myself included (e.g. the built-in LCD + an external monitor). I've had a laptop plus a second monitor for years now, and couldn't imagine working without them - I really miss the second monitor when away from my work/home workstation. Although admittedly this is not to play games, it is used in a similar way to that suggested in the article, with secondary applications like Winamp, terminal services into another computer, documentation, etc. on the second monitor. It's also great to be able to code on the main monitor and see the results on the second one.

    My second monitor at home is a 17" LCD and was pretty cheap. Indeed, two smaller monitors will give you more screen real-estate than a single large one, for a much lower price.

    If you do go down the multi-monitor route in Windows, I'd highly recommend Ultramon which adds invaluable features missing in the OS (taskbar on second monitor, maximize to dual-screen, button to flip window from one monitor to another, turn on/off second monitor, multiple profiles, etc.)

  45. Destroying cards by earthloop · · Score: 2, Informative

    RTA. The author appears to have actually destroyed a card due to the demands put on it by dual heading.

  46. Re:VR HMDs by Hast · · Score: 3, Interesting

    Have you tried using HMD? I've tried the Sony iGlass displays and it made my eyes hurt after only a a minute or so. It's like trying to read with your nose pressed into a book (literally).

    Besides HMDs pretty much suck as far as resolution goes. And don't believe the: Like a 50" screen 5 meters away, it's a lie. Maybe if you have a 50" screen running in 320x240 while you are jabbing glowing hot needles in your eyes.

  47. Re:Cool. Now to get some money... by thelasttemptation · · Score: 2, Informative

    They work great in linux, I only use linux, so it was important to me. You can set it up any way you like, so check it out.

  48. Re:Cool. Now to get some money... by Tophorn · · Score: 2, Funny
    , but gaming is only a money pit
    No WAY! Do you realize how much money is actually saved by people who play Counter-Strike? They pay $15-45 U.S. (depending on when they bought the game) for the actual game and then pay for their monthly internet connection (which they arguably would have anyway). Then they don't need to be wasting money on things like dinners at nice restraunts on dates or on movies or any of the other things that "normal" people throw their money away doing. It's the perfect cheap date.
  49. FA-18 Hornet, and any old MAc strategy title by ianscot · · Score: 2, Informative
    FA-18 Hornet, which was a little later, supported this anyway. And yeah, it was way fun. I had a weird combination of monitors -- one color 20" and one Radius "tilt" screen that was B&W. The Radius would be set to landscape mode, and I'd "check six" for people on my tail. (I think it might have worked for Chuck Yeager's Air Combat, too -- that game had bad flight models, but all sorts of 'film' features and extras that were ahead of their time.)

    Those old OS 7.something Macs supported "spanning" at the OS level, so if the game didn't want to fill the screen you didn't need any code to back this up. Colonization was much nicer with all the palettes off to one side and a sprawling, 20" map of the new world on the other screen.

    (Mac users were the design people, is why this feature was always there. When we presented a brochure design or something, the display was one monitor or LCD, and our slide show controls, palettes and whatnot were on the other one.)

    --
    "Fundamentalism" isn't about divine morality. It's about human authority.
  50. Re:Cool. Now to get some money... by mbogosian · · Score: 4, Informative

    Second question, how does linux do with a second monitor?

    Like anything with Linux, the answer is, "it depends on your distro, your [insert hardware model here] and what version of [insert relevant software here] you're running".

    does it take any further customization?

    Heh. Would it be Linux if it didn't? :-)

    Seriously, though, check out this HOWTO. The HOWTO's title is slightly misleading in that it covers dual head configuration in addition to Xinerama (which is lucky for us).

    FYI, the Xinerama extension is what allows XFree86 to support the use of multiple monitors with one desktop (e.g., you can drag your windows from one monitor to another or have them span both, etc.). In the old days, you used to have a separate X session for each monitor. Most modern session managers (GNOME, KDE, etc.) now have good support for Xinerama, but you'll need a relatively new version of XFree86 (if you have a newer version of most distros, you should already have this).

    It will also help if your monitors are relatively new. If they're not, you may have to do some Googling to get the proper modelines (search for "[your monitor model] xfree86 modeline"), but for most newer monitors, this should be an issue.

    Another point of recommendation: if you want hardware 3d acceleration, try and make sure all of your cards support it. Otherwise the contents of your OpenGL app windows will not display on monitors without it. Not a show-stopper, but sometimes a little confusing/annoying when you're running Blender. :-)

  51. Here's why :-) by Anonymous+Brave+Guy · · Score: 2, Informative
    I just don't see how that would be any fun.

    The first example on the article web site is a pretty good case: you don't span the main game view across two windows, you play with a full-size main view on one screen and far more of the supporting information/controls than normal visible on the other. Gives you a larger main display and more convenient access to the extras. Any RTS fan is going to appreciate that...

    --
    If you disagree, post your argument. (-1, Overrated) isn't your personal censorship tool for views you don't like.
  52. Re:Cool. Now to get some money... by Mick+Ohrberg · · Score: 2, Interesting
    For a cool (DIY) flightsim setup, check out this one. It's a wicked one, for sure.

    Oops, did I cause that site to be /.-ed now?

    --

    Quidquid latine dictum sit, altum sonatur.

  53. Re:Cool. Now to get some money... by MMaestro · · Score: 2, Interesting
    I think its becoming a fairly true statement when I say that most people have at least 2 monitors, at least one of which is sitting in a closet/basement/corner unused. However, theres pretty much a 99% chance that you will never have two of the same monitors without specifically ordering them.

    In your case, you're not giving a fair argument. Just by clicking the link to your Hitachi 17" flat panels and looking at the bottom would scare away most users.

    The cheapest price for a Hitachi CML174SXW 17" flat panel? Roughly $450 USD. And you bought THREE of them? Even if you got a discount and rebate, thats over $1000 right there. I could build/buy a budget PC with that kind of money and maybe even get a monitor with it.

  54. Battletech by Shadowhawk · · Score: 2, Interesting

    This reminds me of the expensive Battletech simulator that existed ~10+ years ago in a mall in Chicago. It had multiple monitors (one showing front view and one showing a radar). IIRC, each monitor was hooked up to a different computer, a PC for the front view and an Amiga displaying the radar. That was a cool game. Too bad it cost so much (like $5/per person/session). Eventually, they disappeared, although I saw a similar game in LA about 5 years ago (which has also disappeared since).

    --
    My mind works like lightning. One brilliant flash and it is gone.
  55. multiple monitors are one of the best... by oldwolf13 · · Score: 2, Interesting

    ...things I've ever done with my computer. (Rating up there with buying a cdburner, and then advd burner).

    I have 3 hooked up, and a television, altho I only use the tv when I'm watching a movie or something. Two monitors and a tv are hooked up to a GF4 ti4200, and the other one to an old Voodoo Banshee PCI card.

    I use at least one other monitor during game play for things like game faqs, maps, forums, etc... just displaying information I might need in the game.

    It's much nicer then switching back and forth with one screen, but it does have the downfall of whenever I play a game that is fullscreen (read: most games) it moves the information over to the right for some reason. I just compensate for this by placing the windows further left before starting a game.

    Multiple monitors are also great for other things.... photoshop palettes, directory views, chat windows, downloads... etc... all without blocking out your main window... so say if you're web browsing... a quick glance tells me if what I am downloaded is done, and if someone replied to my message.

    My main monitor is a 19", and the secondaries are 17" and 14" (yes 14). The 14" only does 640x480 so I use it mainly for things like directoy (folder) stuff in explorer or konquerer... depending on which OS I am in.

    --
    If I can't smoke and swear I'm fucked.
  56. Re:BANG! by LucidityZero · · Score: 2, Informative
    who in the world is still buying CRT, please?

    Anyone who cares about a decent resolution, refresh rate and physical screen size?

    Find me an LCD that will do 2048x1536 with a 22" viewable and ~90hz refresh rate. Oh, and make sure it costs about $350, since that is how much this monitor cost me.
    --
    Sig.i>
  57. Multiple Screens, HMDs, and Virtual Presence by cr0sh · · Score: 2, Interesting
    It seems that the better our 3D first person games get, the more push there is for the goal of total immersion. Why it has taken this long, I don't know. The graphics are there, but the means to immerse oneself into them are not. Gamers are finding they want more, but they are also find that to get it, they will have to spend some dough.

    Enter multiple monitors. This is a good solution, but gamers will likely find that the solution may be unwieldy and expensive. Furthermore, it will still lack the depth that they seek to immerse themselves into the game. Lastly, the edges of the monitors will ultimately get in the way, though this is a minor problem compared to the expense and the need for a large desk.

    One thing that is rarely discussed or seen is how to get better depth from a single (or multi) monitor setup. The way to do it, which the simulator industry has done for years, is by using a collimated display. These displays work by taking the light output of a monitor, and forcing it to be more parallel, resulting in an increase of depth and immersion. However, these displays are typically expensive, due to the specialized optics (and niche market, of course). How can a home user do this themselves?

    Enter the fresnel lens - using such a lens (page magnifier), obtained from just about anywhere (or, alternatively, if you are willing to spend the money, buy a good one from Edmund Scientific Optics). Flashback on the "100 inch" TV projector projects (some would say scams), then flashback further to the AcidWarp projector box from DOS days, and even further back to the large fresnel lens TV magnifiers - you start to get the idea. Then, go to this page, and read it. Get immersed!

    Regarding HMDs - for good immersion you will want one with at least 60 degrees horizontal FOV, ideally with a high resolution. Such HMDs exist, but they are expensive, very expensive. Even lower res (ie, 640x480 or 800x600) will set you back some coin, especially if you buy new. If you want to play with HMDs, it is probably best to buy used (every now and then pro-level HMDs appear on Ebay for a fraction of what they cost new - recently, several Virtuality HMDs went up - I have also purchased a CyberEye CE-200M on Ebay before as well, with 3DOF magnetic head tracker, for around $300.00). You can also go the homebrew route - use small TFT LCD TVs mounted to a hardhat headband, with credit-card size fresnel lenses as magnifiers. Likely your first tries will be abject failures, but subsequent modding will yield a reasonable HMD for little monetary outlay (but lots of invested time). Back in the day, PCVR magazine ran lots of articles on this - information on building homebrew HMDs seems to have faded from the collective memory. You won't get the resolution or the FOV of a high-end HMD, but you can easily approach, and in many-ways exceed, that of low to lower-mid level HMDs, if you only try...

    --
    Reason is the Path to God - Anon
  58. Re:Cool. Now to get some money... by mcmonkey · · Score: 2, Funny
    The drivers also address your Desktop as one big Desktop (not Xinerama). So when you maximize a window, it maximizes across all 3 monitors.

    Best. Minesweeper. Ever.

  59. A/V Editing multimonitor goodness by son_of_asdf · · Score: 2, Informative

    I've found that a multimonitor rig is the only way to fly when you're dealing with heavy-duty Audio and Video Editing. In the case of the former, I stick Sound Forge 6's editing window on the main monitor, and the plug-in window on the second, along with a copy of Total Commander for file mangement. Same thing goes for Nuendo: stick your mixer and plugins on the secondary, and your editing window on the first--extreme goodness.

    For video editing and DVD authoring work, this is even more of a lifesaver. I'll stick Final Cut on the main monitor, and then either DVD Studio Pro or Photoshop (or both) on the secondary. Add in a Video Monitor for checks, and it fills up your desktop pretty fast, but the benefits are worth the space used. The extra 300-700 bucks you spend on a second monitor are made back on the first job you do with them, even if only in saved frustration as you no longer have to burrow through the 5 open apps on your monitor to figure out what the hell you need to be looking at.

    ....now if only I can come up with the $$$ for a new cinema display I'll really be ready to kick some multidisplay ass ;-).......

    The same thing goes for my developement environment: Bluefish or XEmacs on the main window and Mozilla on the secondary, along with a couple of terminals for file management and a MySQL monitor. It's the only way to fly.....

    --
    Don't Panic!
  60. Re:Cool. Now to get some money... by blixel · · Score: 3, Interesting

    Great posts. I had been thinking about the Parahelia just for flight sim, now that's pretty well nixed.

    I would definitely advise against it unless you know what to expect and are OK with that.

    So if you swapped out to ATI, what are you doing to drive your third screen?

    Right now I have the 3rd screen on my other computer. I originally planned on buying 2 inexpensive ATI or NVidia PCI cards with DVI out so I could have DVI on all 3 screens. But every configuration I've tried so far under Linux has failed in one way or another. (And perhaps even more frustrating, all the configurations work fine under Windows. sigh.)

    Have you set-up the multiple-computer flight sim set-up? How painful is that?

    Sort of. I set up a 1 node configuration just to see if I could do it. I wasn't happy with the results. There's enough of a delay in the network response time between the machines that it makes for a weird experience. For example, you bank right, and 1/2 second later the Networked machines bank right. I have a 10/100Mb Network so I don't think it should be an issue of latency or not enough network bandwidth. (Could have been the relatively crummy specs of the spare machine though. My primary machine is pretty decked out though.)

    Plus there are issues with the weather and air traffic. Since each machine is running it's own copy of the Flight Simulator ... if you have your weather setup for rainy on your primary machine, the other machines won't just automatically show rain. So your left/right view would be a clear, sunny day while your primary display is raining. Same problems with air traffic. The weather problem can be overcome with a third party software program that keeps the weather in sync between the machines. I'm not sure if it works with air traffic too or not. (I think it's dumb that Microsoft didn't think to make it so that you could setup some "listen" nodes on your network. Sort of a client/server config for multiple displays.)

    Plus there is the custom configuration that has to be done on each machine. You have to edit the cockpit files for *each* plane on *each* networked machine and tell it what viewing angle you want. -15 degrees on the left, +15 degrees on the right (or whatever).

    It's a big pain in the neck in my opinion. You'd have to be a lot more of an enthusiast than I am to want to deal with it.

    I really want a three monitor setup - it's just so much more interesting to flightsim when you can see stuff to the left and right of the plane.

    Yes definitely. It's just too bad computers don't have 3 AGP slots where you could drive each monitor with a dedicated graphics card. I'm thinking PCI Express will be ideal for a 3 monitor setup.

    I'm not terribly excited by flight simming, but it's cheaper to practice instrument approaches in the sim than in the plane. In some respects, I think it's better too. The controls/feedback sucks (Even with a FF joystick) which makes overcontrolling almost unavoidable. But the overcontrolling just forces you to have a really good instrument scan - so it ends up being better for your practice.

    I think you can learn a lot from the Flight Simulator. I prefer yoke and pedals myself. I think it's more realistic than a combat stick.

    But my interest level falls off rapidly due to the tiny field-of-view. I've had a chance to try two views (excellent Dell 20001FP LCDs) and it was great. Now if only I could add that third display....

    My interest waxes and wanes like the phases of the moon. I was really jazzed about it for a while and kind of went "all out" on buying these 3 monitors, the parhelia card, and a yoke and pedals. And it was great fun for a while. But then, it got a little old. I put away my pedals and yoke and haven't touched them in months. My true interest lies in computer technology in general. Networking, playing with Operating Systems, and so on. That never goes away.

  61. Re:Cool. Now to get some money... by glesga_kiss · · Score: 2, Interesting
    If you use two systems at the same desk, there are some good tricks you can do. On an X-windows box, run an app called x2vnc. Then, on your second machine (e.g. windows) run a vncserver. When the mouse hits the end of the screen, it warps over to the other PC. So, you get to use two different PCs as a multiple display setup, using the same inputs. Cut and paste works as well! Highly recommended. I used to do it with a dual head PC to get three displays hooked in.

    If you want both machines running X, you need to use x2x, as vncserver on *nix creates a virtual display.