Slashdot Mirror


Sony Delays PSP To 2005

An anonymous reader writes "CNN Money's Game Over column is reporting that Sony has delayed the launch of the PSP handheld gaming system in the U.S. until it has a 'reasonable amount' of titles to launch with the system. This will push the PSP to 2005 in the States, giving Nintendo free reign in the holiday season - as well as a possible headstart for the Nintendo DS." Some earlier reports had indicated the PSP was due to launch worldwide in November 2004.

78 of 255 comments (clear)

  1. Great by crumbz · · Score: 4, Funny

    I wonder if this pushes back the PS9 to 2034. I mean, c'mon, I saw the commercials for that over a year and a half ago.

    1. Re:Great by Caeda · · Score: 2, Funny

      That was the playstation 10...

      --
      ~~ Please keep your arms, legs, and outright stupidity inside the ride at all times. Thank You ~~
    2. Re:Great by JeanBaptiste · · Score: 5, Funny

      I dont know about that, but the PS5 is still slated for 2016

      clicky clicky

  2. PSP? by Dark+Lord+Seth · · Score: 4, Funny

    When did Sony buy out Jasc software and aquire Paint Shop pro? ... Oh! Playstation... Erm... ... Is this the way out?

  3. PS3 by Space+cowboy · · Score: 4, Insightful

    Let's just hope this doesn't fortell a delay in the PS3 then :-(

    Simon

    --
    Physicists get Hadrons!
    1. Re:PS3 by aliens · · Score: 5, Interesting

      I hope so, maybe by the time PS3 comes out I can afford a HDTV that will actually make getting a PS3 worth while.

      --
      -- taking over the world, we are.
    2. Re:PS3 by Thedalek · · Score: 2, Interesting

      Actually, I suspect it means that the PS3 has been bumped up in the schedule, and may be unveiled earlier now.

      --
      Happiness is relative, Based upon the way we live.
    3. Re:PS3 by Trejkaz · · Score: 4, Funny

      Why buy a PS3 when only a few years later, PS4 will be released?

      --
      Karma: It's all a bunch of tree-huggin' hippy crap!
    4. Re:PS3 by Quarters · · Score: 4, Insightful
      Why would it be so bad if the PS3 was delayed? Is there some *huge* need for it to be relased now? The PS2 is selling like gangbusters and it has a huge (and growing) library of outstanding games. Games that are the 3rd, 4th, even 5th generation PS2 games from some devs. Those devs have a HUGE knowledge base about how to milk every last bit of performance out of the PS2 to make the most interesting and graphically complex games they can.

      Remember the games available when the PS2 first hit? How about, "Fantavision", anyone? 1st gen console titles are for suck most times. They devs are still using the half finished and lack luster vendor supplied libraries, they're pressed for time because they want their game to be available at launch--since that usually guarantees a sale, and they don't have any institutional knowledge on the hardware. Ergo they cut corners and drop features just to get the game done.

      Consoles are always better after they've been out for a couple of years.

    5. Re:PS3 by Woody77 · · Score: 2, Insightful

      Projector, the only way to go. Full screen? how about full wall.

  4. If it's portable... by SharpFang · · Score: 5, Interesting

    can we really call it a PlayStation???

    --
    45 5F E1 04 22 CA 29 C4 93 3F 95 05 2B 79 2A B2
    1. Re:If it's portable... by Anonymous Coward · · Score: 2, Funny

      why not PlayMobile?

      Oh ya, taken :)

    2. Re:If it's portable... by shepd · · Score: 5, Funny

      Take a page from Nintendo's book...

      Call it a PlayBoy. :-)

      --
      If you could be told what you can see or read, then it follows that you could be told what to say or think - BoC
  5. Actually... by josh+glaser · · Score: 2, Insightful

    ...I doubt we'll see a 2004 release date for Nintendo's DS, either. Nintendo is infamous for delaying it's release dates (remember when they repeatedly clamed, even towards late 2000, that the Gamecube would see a simultaneous worldwide launch by the holidays? It was released late 2001.) And, I don't think Nintendo ever said that the DS would see a 2004 launch (though I could be wrong) to begin with...

    1. Re:Actually... by MysteriousMystery · · Score: 4, Informative

      I work in the games industry, Nintendo NEVER claimed that. The Dolphin as it was called at the time (based on the ATI "flipper" chip was always planned for a release around 2001. The system was first shown off at Spaceworld 2000 and before that had a tenative release date of 2001.

    2. Re:Actually... by MysteriousMystery · · Score: 4, Informative

      IGN jumped the gun in guessing the release time, Nintendo was just giving tenatives dates and lots of large publications made guesses based on that. If I remember correctly the Nihon Shizbun (sp) a large Japanese newspaper incorrectly stated that Nintendo was planning a late 2000 Japanese release and the story got carried over to other media outsides.

      Also, it's worth noting that by late 2000 (as you mentioned in your original post) The Game Cube was scheduled for a 2001 release (as officially announced at SpaceWorld 2000 held in August 2000).

      Anyway, I've been working on the media end of the gaming industry for around 5 years, I don't actually work for a publisher or developer though.

  6. DS not meant as competition to the PSP? by funny-jack · · Score: 4, Interesting

    If I'm not mistaken, didn't Nintendo say that the DS was not meant to be vying for the same market as the PSP, but rather there would be a new Gameboy to do that?

    --
    You probably shouldn't click this.
    1. Re:DS not meant as competition to the PSP? by bonch · · Score: 4, Interesting

      Here's hoping the next Gameboy is a handheld Gamecube-based system with a cartridge slot for older Gameboy games...seriously, that'd be the ultimate Gameboy for me.

    2. Re:DS not meant as competition to the PSP? by MysteriousMystery · · Score: 4, Insightful

      The DS is a companion product to the GameCube and Gameboy lines and isn't the "next generation" gameboy. Nintendo will probably wait out the GBA a bit longer before releasing a new system. The thing a lot of people here seem to be forgetting about how Nintendo became so domainant to begin with in handhelds is that the Gameboy has backward compatibility. The GameBoy Advance SP can play games I bought 15 years ago for the original Gameboy in most cases without a hitch (yes, a few games have bugs when running on GBAs).

    3. Re:DS not meant as competition to the PSP? by freeweed · · Score: 3, Insightful

      The thing a lot of people here seem to be forgetting about how Nintendo became so domainant to begin with in handhelds is that the Gameboy has backward compatibility.

      Nintendo had cemented their ownership of the handheld market many, many years before "backwards compatibility" was even thought up. By the time the Gameboy Color came out (let alone the GBA), Nintendo had been the only serious player for ... well, forever in the gaming industry. 9 years spans 2 or 3 generations of consoles.

      Backwards compatibility may have helped GBA sales somewhat, but don't kid yourself. Nintendo would still own the handheld market even if you couldn't play your 15 year old games on it.

      --
      Endless arguments over trivial contradictions in books written by ignorant savages to explain thunder in the dark.
  7. Re:Bye Bye Gameboy... by Zygote-IC- · · Score: 5, Insightful

    You're right! What we need are games with full FMV at every plot twist turn and a focus on graphics rather than gameplay and actually having fun!

    Some of the simplest games, i.e. Tetris, are some of the most enjoyable. Tetris sold the original black and white GB back in the day.

    Nintendo's most inventive games, Pikmin, Animal Crossing, have more to do with being innovative and groundbreaking than graphical wizardy.

    There's more to life than pretty pictures.

  8. I think it's due to the DS by pudge_lightyear · · Score: 5, Insightful

    Nintendo clearly was launching the DS when they were to take the attention away from the PSP... even if the DS doesn't succeed, the PSP would not have gotten all of the news (or attention). It was simply a marketing strategy designed to steal the PSP's initial thunder.

    I think that the reason they are delaying is that by the new release date, the DS will be out for a couple of months... therefore, the DS will quiet down enough for Sony to get the media coverage they desire again.

    I wouldn't be surprised if Nintendo delays the DS launch as a result.

  9. Re:Bye Bye Gameboy... by swat_r2 · · Score: 2, Interesting

    That's what I thought too, but after adjusting to the old school graphics I'm starting to play it a bit more than all my other consoles/PC etc. Final Fantasy Tactics and the beauty that is Metroid Zero Mission suck you in.

    It all comes down to gameplay, and of course being cheap and with a massive library helps a lot. I'm still jonesing for a PSP, but the GBA will hold me off until then I'm sure.

  10. hopefully they'll revise the cost figures too.... by smd4985 · · Score: 5, Informative

    one good thing is that the price of the PSP at launch probably goes down as the launch date is delayed. i really hope sony doesn't try to throw the kitchen sink into the PSP - it should be a videogame system and nothing else. there is no need for an N-Gage 2.

    --
    smd4985
  11. You're right.. by demonic-halo · · Score: 4, Funny

    A Station would imply it's STATIONary.

    Why don't we called it a PlayMobile.

    1. Re:You're right.. by SoTuA · · Score: 5, Funny
      Why don't we called it a PlayMobile.

      Because, for a allegedly kick-ass portable game console, getting sued by a bunch of silly plastic people from last century would be soooo embarrasing.

    2. Re:You're right.. by dswensen · · Score: 4, Funny

      "Mom! Mom! Can I have a Playmobile for Christmas?"

      "Sure you can honey."

      And then some kid ends up feeling profoundly ripped off...

    3. Re:You're right.. by Patik · · Score: 4, Funny
      getting sued by a bunch of silly plastic people from last century
      Hey, I'm from last century you insensitive clod!
  12. Re:too bad... by ackthpt · · Score: 5, Funny
    but delaying the system hopefully means a better selection of games at launch and a chance to tweak the system even further.

    Maybe you'll be able to play Duke Nukem Forever on it, too :-)

    --

    A feeling of having made the same mistake before: Deja Foobar
  13. Marketing hype? by bc90021 · · Score: 4, Interesting

    Sony: Oh, yeah, it won't be ready until 2005...

    Customers: Groan...

    Fast Forward to Deceber 5, 2004

    Sony: Oh, btw, the PSP is for sale now, at $20 more than we thought...

    Customers: Quick! Run to the stores!

    Since this is supposed to be the "Walkman of the 21st Century", and will have USB, memory stick technology, etc., it seems unlikely that "waiting for games" is a valid reason not to release it when they said they would. They may be having problems, or may be trying to stir up demand. I'm guessing the latter.

    1. Re:Marketing hype? by Adam9 · · Score: 2, Funny

      Yeah, and cities were supposed to be designed around the Segway.

  14. Has to be better than... by Chris_Stankowitz · · Score: 4, Insightful

    Has to be better than releasing it and having to listen to hordes of fans say, "yea, its aight, but aint' got no games". We have all seen lack of games or even lack of good games hurt gaming systems in the past. Want a nice protable gaming system, wait a few years when the price of palm-tops drop. I'll be playing Drug Wars in color baby! heh

  15. Haven't been paying much attention by stratjakt · · Score: 3, Interesting

    I thought the PSP as a portable PSX, and played PSX titles.. Guess not, that would have been cool.

    I guess it's another cartridge based handheld for GameBoy to lay waste to. I seriously doubt it will succeed where Lynx, GameGear, Nomad, TGXpress, NeoGeo Pocket, Game.com, and now NGage have failed.

    But I would have bought a handheld PSX. Maybe PSX hardware is just too easy to hack?

    --
    I don't need no instructions to know how to rock!!!!
  16. Re:Bye Bye Gameboy... by PhoenixFlare · · Score: 4, Interesting

    Because the PS1 is almost 10 years old at this point, and the PS2 can play every PS1 game ever made.

    Assuming they can afford one, and there's at least some PS2 games that someone likes, why would they be buying a PS1 when they could get a PS2 and have the best of both worlds? And even then, i've heard of plenty of people that use their PS2's largely for playing old PS1 games.

    Use your head, instead of trying to sound superior.

  17. Re:Japanese developers allergic to worldwide launc by ackthpt · · Score: 3, Insightful
    It seems that many japanese companies like to tease us Americans for a while while they have the latest gadgetry....

    There are two ways of looking at this:

    1. They perfect it on the home market before releasing it to the rest of the world.
    2. They despise the rest of the world and only release it to it, eventually, to fund the next really cool thing in Japan.

    --

    A feeling of having made the same mistake before: Deja Foobar
  18. Re:Bye Bye Gameboy... by grungebox · · Score: 4, Informative
    The GBA was never intended to be a GCN in your hands. It's between a SNES and PS1 in terms of graphics power, and it does that just fine. If you judge handhelds as their own market, the GBA has fantastic graphics.

    That being said, I also wouldn't rush to crown Sony just yet. Nintendo has had the handheld market for years, first because of Mario and then because of Pokemon. Now, it has the added bonus of GCN connectivity, an unfortunate necessity in games like Final Fantasy: Crystal Chronicles but a pleasant side bonus for other games such as Zelda, Metroid Prime, Splinter Cell, etc...

    Remember the Game Gear? Or its innovative yet poorly received cousin the Nomad? Sega had a brand name (Sonic) at the time, something Sony doesn't really have to the same degree. I think the PSP will target your market, people who want high-end portable graphics, but there are lots of kids who like Pokemon and Mario just fine in 2D form.

    I have a hunch the PSP will be almost as big a flop as the N-Gage, but that's largely a guess then educated prognosticating.

  19. "PSP" is rather cumbersome... by josh+glaser · · Score: 2, Insightful

    ...but they've already made a PocketStation...

  20. Problem with waiting though... by fireduck · · Score: 5, Insightful

    The problem with holding out to release the PSP months after the DS is that they risk losing big time. Consider the current console situation. PS2 makes it to market months before the other 2 systems and completely solidifies itself as the #1. microsoft and nintendo don't even come close.

    This situation is kinda the flipside. Nintendo dominates the handheld market. When they release the DS they will have a huge number of developers lined up to release titles, because they already have a huge number of developers working on the GBA. DS comes out first, people jump all over it (as this is nintendo's #1 specialty), and who's going to want to buy a PSP a few months down the line after you've already invested in several games for your DS? granted, there's always be the cutting edge geeks who have money to burn, but parent's aren't going to want to shell out money for another system when little johnny just got a DS just 3 months ago.

    1. Re:Problem with waiting though... by grungebox · · Score: 4, Interesting

      The PS2 had over 13 months (well, 13 months and a day) lead time over its competitors. That's a long time to build a user base. Also, the PS2 was a big technological leap from the PS1, while the DS seems more gimmicky than anything else. It doesn't/probably won't have the same momentum going for it as the PS2 did entering its launch date. You make a good point, but I'm not inclined to agree with you.

    2. Re:Problem with waiting though... by blackmonday · · Score: 2, Insightful

      I have one word for you: Dreamcast.

      Lead time alone does not a succesful console make.

    3. Re:Problem with waiting though... by dogbowl · · Score: 2, Informative

      Not so fast there, bucko... the Atari 2600 wasn't first to market. It was superceded by another cartridge based system, the Fairchild Channel F, by about a year.

      Further still, Sega's Saturn was released months before the Playstation.

      If you asked me, its all about a combination of voodoo, karma, and luck when releaseing a new console.

      --

      These pretzels are making me thirsty.
    4. Re:Problem with waiting though... by freeweed · · Score: 2, Informative

      the Sega Master System had 3 or 4 months on the NES

      Why do people keep repeating this on Slashdot?

      Nintendo took a very famous gamble releasing the NES in North America. At the time, the home console market had been almost dead for a couple of years, and most people were of the opinion that the videogame "fad" was over. When the NES was initially released, everyone thought Nintendo was crazy. Only once the NES had shown that home videogames could once again be profitable did Sega release their system. This was a year or more after the NES was on store shelves, depending on where you were.

      As for the Saturn/PS1, you're right - in some areas the Saturn did come out a few months before. Sega dropped the ball (especially after the SegaCD+32X fiasco) and failed to grab any sort of decent market share. Sony had easy pickings, because the only real competition to the PS1 was the SNES, a distinctly non-3D unit, for one thing. A similar thing happened with the Dreamcast, except it was Sony's fanbase and marketing that stopped the Dreamcast from reaching a critical mass.

      Lesson: get in the game early, grab a substantial chunk of the market, and you will dominate for years. Failing this, hope like hell that your competitors who beat you are really, really poor at the game. It's worked for Sony twice now :)

      --
      Endless arguments over trivial contradictions in books written by ignorant savages to explain thunder in the dark.
  21. Re:Bye Bye Gameboy... by SphericalCrusher · · Score: 5, Interesting

    The graphics are only awful if you compare them to modern games.

    The GBA's graphics is only getting better over time... as I've seen lately by playing Harvest Moon: Friends of Mineral Town... they are starting to actually stand atop the original 16-bit games in the SNES and Genesis.

    I for one am a hardcore gamer so graphics do not matter. Nonetheless, for what it's worth, the GBA's graphics are AWESOME! Compared to XBOX though? Of course not... but don't be a fanboy.

    --
    "Instant gratification takes too long." - Carrie Fisher
  22. Re:Bye Bye Gameboy... by grungebox · · Score: 2, Insightful

    Wow...what great analysis. Mods? Where are you? Mod this guy +1 Insightful! The PS1 is an old system that no longer has games made for it, dude. That's also a poor analogy, since the N-Gage has better graphics than the GBA yet the latter is far more popular. Maybe games and name brands are important too?

  23. DS2? DS3!! by hoggoth · · Score: 3, Funny
    SONY can easily counter Nintendo's DS2 with their own DS3. See, it's got one more. It's better.



    (seriously the DS2 is the lamest idea I've heard in a long time)

    --
    - For the complete works of Shakespeare: cat /dev/random (may take some time)
  24. Not cartridge based by ArekRashan · · Score: 3, Insightful

    The PSP uses new special discs (I believe they are the same size as GCN discs and mini-cd's) that can only be read on the PSP.

    What does this mean?

    PSP is not just a video game system, it's an opportunity to sell music and movies on yet another physical media format. Way to go, Sony.

    And the battery life will be teh short.

    The delay to 2005 doesn't faze me at all, as I probably won't own one of these bad boys until 2006 at the earliest, unless Sony is planning on a much, much lower price point than I am expecting.

    Much Love,
    Arek

  25. If you can't wait ... by rholliday · · Score: 3, Interesting

    There's already a Playstation Portable. Homemade.

    He also makes all sorts of other portables. Check it out.

    --
    Xbox reviews.. We think they're funny.
  26. They all do this by Zed2K · · Score: 2, Interesting

    Bah, this is nothing new. Every console gives this excuse. It doesn't really mean they'll have more launch titles. I bet it still only launches with 10 or so games.

  27. Planned obsolescence of game consoles by tepples · · Score: 2, Informative

    Could it be because Sony Computer Entertainment refuses to issue licenses to produce new titles for the PS1 console?

  28. It has to be said. by knarfling · · Score: 3, Funny
    It is only a matter of time before someone says it.

    • Train Station - a place where trains stop.
    • Bus Station - a place where buses stop.
    • Work Station - a place where work stops??
    • Play Station - a place where play stops??
    --
    Great civilizations have lived and died on false theories. Don't mess up mine with a few facts.
  29. "All generalisations are wrong." by josh+glaser · · Score: 2, Funny

    ...I really hope that was a pun. :-|

  30. Nintendo is staying on top. by SphericalCrusher · · Score: 3, Insightful

    Personally, I think the Nintendo DS will out perform the PSP even if the two were released at the same date (or even if the PSP was released a few months before). Nonetheless, the Nintendo DS won't have to get delayed because of a lack of games, because Nintendo is all about it's gaming lineup.

    While Sony is wondering "Damn. How the hell are we going to get GTA3 on this handheld...??" Nintendo is off laughing at them while far in the lead.

    The reason main Nintendo is doing as good as they are is because of the games -- not the system specs of their consoles. Catch them if you can Sony, Nintendo can only release more games, downshift, and take off. They have been doing this for years and will continue to do it.

    --
    "Instant gratification takes too long." - Carrie Fisher
    1. Re:Nintendo is staying on top. by drinkypoo · · Score: 4, Informative
      On the other hand, the GBA SP is basically equivalent to a really high speed super nintendo. Its graphics capabilities are even similar. I can only imagine that developers of the really complicated titles must be insanely competent programmers to wring much performance out of that little thing, but it is sufficient to implement pretty much anything that will work on its low-resolution display except complicated three dimensional graphics. (I imagine though that you could make voxels look pretty nice.)

      Meanwhile the PSP has two processors based on an R4000 core, each at 333MHz. Compare this to a Sony Playstation with a single R3000 at 33.8688 MHz (30 MIPS, bus bandwidth 132 Mb/sec), Sega Saturn with two Hitachi SuperH (SH-2) at 28.6 MHz (each 25 MIPS Plus 22.6MHz Yamaha FH1 24-bit DSP and a couple of video processor chips, and just for giggles, Playstation 2 which is harder to quantify from specifications but its Emotion Engine based around a 2-issue 128 bit MIPS design with 3.2GB/sec bandwidth to main memory, not to mention the couple of vector coprocessors more powerful (though less general-purpose) than the core. Oh yeah, and the same R3000 core (or something programatically the same) as the Playstation is tucked in there too. But, I digress. The PSP is slightly like a baby PS2. It has only one vector unit, but it still has one. The clock rate is basically the same (slightly higher, but not really worth mentioning) as a PS2. It should be a powerhouse of a system. My only regret is that it will probably be locked down pretty tight and I hate to support that kind of thing.

      Nonetheless the PSP is a kind of revolution that puts it dramatically beyond today's handhelds, as today's handhelds are ahead of, well, some of the old handhelds. (You would have a hard time convincing me that a GBA is really that much better than a Turbo Express, for example, or even a Lynx, except for form factor.) Of course GBA is not a speed demon, but it wasn't trying to be. However the fact that the GBA SP is so wildly successful in spite of its lack of power does not show that there is not a market for a more expensive device that does it all. After all, Gamecube and Playstation 2 are both still doing quite well.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
  31. Quote from Reuters... by Metroid72 · · Score: 3, Informative

    According to: http://www.reuters.com/newsArticle.jhtml?type=tech nologyNews&storyID=4438857

    "Analysts have seen the PSP as a potential rival to Nintendo Co. Ltd.'s dominant Game Boy handheld player, Nokia's N-Gage wireless gaming device and Apple Computer Inc.'s iPod and iTunes music download service."

    Let me seee... the PSP is supposed to compete in:
    1. The portable videogame market (mass price point $99, that requires a solid library of games, and a device that can potentially be used by people from all ages without breaking).
    2. The not-so-popular market of cell phone + videogame device. (
    3. The Portable Music player (that currently is led by a company that not only has improved the online music business (through a store that supposedly can barely break even), but considers these devices as an entry level computer to entice potential costumers into their other product lines.

    PEOPLE.... Just looking at how segmented each market is, I think that If Sony can launch this utopic product at a reasonable price point (which seems to be $199) consumers WILL benefit.

    HOWEVER, a more realistic approach will be to release a videogame device (as a core), with the potential to have phone modules (don't ask me) or mass storage for MP3's, movies, etc (Memory sticks??, PSP-Disks???).

    Otherwise I rather keep my GBA (or GBA2) rather than buy an overpriced device, that is neither a good phone, neither nor a good MP3 player and that because of this, doesn't have a decent games library.

    Any ideas?

  32. Wise move by Dark+Paladin · · Score: 4, Insightful

    Right now, the Gameboy Advance system has a huge advantage: library of titles. From turn based strategy games to action, role playing and "quirky" like "WarioWare Megagames Inc", the GBA has just about any toe to toe battle locked up. It's cheap (under $100), batteries last a long time, and a huge library.

    Sony has to realize this after seeing the #1 reason why the PS2 kicked the pants off the Xbox: library. Is the later a more powerful system? For the most part, sure - it's hard to argue otherwise. But when you're a gamer looking at 200+ titles including all the PSOne games and built in DVD play as opposed to less titles (and a lower number of prime choice - I'd say 5-10 on the Xbox I'd want to have opposed to 20-40 on the PS2), you've won the battle.

    So for Sony to delay the PSP in the US is a good idea. Let the Japanese market "beta test" it, shake out the issues, then go the big market with guns ablazing. By then enough Japanese developers can make their games and have the additional 6 months to pick and choose the good ones to port to the North American market.

    Otherwise, they'll just be another N-Gage - an expensive toy that doesn't justify the high cost.

    1. Re:Wise move by drinkypoo · · Score: 4, Interesting
      The NGage isn't flopping because of a lack of titles, although that's a contributing factor. The NGage is flopping because it's a crappy handheld and an even crappier phone. That's not even a fusion, it's a mixture. Let's see, we'll have a handheld whose battery you have to remove to change games, and it'll be a cellphone too, so you can even lose your cell connection every time you want to change a game! The thing looks ok I guess but it doesn't feel very good. In general, it sucks. And holding that fucking thing up to my head? No thanks. I'd rather have one of those old ass motorolas that were about the size of a cheap sci-fi hardcover cut in half. They gave you brain cancer but at least they had range. The little suppository-shaped siemens (h0 h0) phone I have now has none to speak of.

      If the N-Gage did everything Sony's PSP does including looking like something that I wouldn't be embarrassed to carry around, it would be a steal at twice the price given that it's a tri-band phone. However it doesn't, so it isn't. Hell, it's not worth what it costs now. Maybe in a few years someone will hack them and get them to communicate phone to phone without cell sites (is that even possible? I could make up a bullshit argument for yea or nay I think, but I don't really know how flexible their hardware is) and then they'll be fun toys but right now I would be a lot more excited by a GBA SP with a headphone jack.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
  33. Re:Bye Bye Gameboy... by mod_parent_down · · Score: 2, Informative
    To say that "Games should be simple in order to be fun." is missing the more general "Games should have intuitive gameplay in order to be fun." It's what so many game developers miss that leads people to think that games aren't fun anymore because they're too complex.

    I get your point about Tetris vs FMV, but there were plenty of versions that didn't focus on Gameplay but managed to be alright fun because the game was so simple. Only one version got everything right: Spectrum Holobyte's Tetris Classic was the only version with controls well-crafted enough to allow an expert Tetris player to play at a speed that was limited by the brain and not the fingers. AND it had scoring to encourage Tetrises.

  34. Cool bundle deal by 77Punker · · Score: 5, Funny

    Looks like it'll come bundled with its own version of Duke Nukem Forever!

  35. Re:Bye Bye Gameboy... by PhoenixFlare · · Score: 2, Insightful

    Sorry, I missed 15 Japanese-only games that 90% of past, present, or future US PS1/PS2 owners probably don't even know exist.

    And since this story deals with the US market...Unless you're a rabid importer of Japanese titles, that does absolutely nothing to invalidate the points raised in my original post. Nice job nit-picking, though, I guess i'm not perfect after all.

  36. Hold on a second... more games available?? by Psykechan · · Score: 4, Insightful

    If the PSP was supposed to be able to run (with slight modification) the original Playstation games, why do they need to wait for more titles. Why can't the just bring it to market with a several dozens or so of the best PS games and a handful of new ones? It worked for the GBA.

    I think the delay is due to it's cost. Sony still has to find a way to cut down the price. The delay won't help the numbskull customers at the local game store who have been insisting that the PSP is out in Japan though. This just gives Sony more mindless hype time.

  37. New Gameboy system by bonch · · Score: 2, Interesting

    I hope Nintendo's next Gameboy is simply a handheld Gamecube with a cartridge slot for backwards-compatibility. Think about it--the Gamecube discs are already small enough. And then Nintendo would already have a product line as well as developers familiar with the system.

    I'd love to go from Metroid Zero Mission to Metroid Prime on one handheld Gameboy...

  38. Hope Nintendo Monopoly dies by superpulpsicle · · Score: 2, Insightful

    I cannot wait until Nintendo get some real competition. Gameboy has had too long a monopoly on the handheld gaming industry.

    It took them god knows how many years before they released the GB advanced. With a push from Sony PSP, consumers can leapfrog straight to PS1 quality games and force Nintendo to be the "low end" of the market.

    1. Re:Hope Nintendo Monopoly dies by MMaestro · · Score: 4, Insightful
      I cannot wait until Nintendo get some real competition. Gameboy has had too long a monopoly on the handheld gaming industry.

      Some of the Gameboy's biggest competitors in handheld gaming history :

      Game Gear. Produced by Sega. Had a COLOR SCREEN back when the Gameboy was still in black and white. Blew away, burned, and then buried the Gameboy in terms of graphics. Currently discontinued.

      The Wonderswan Color. Recieved Final Fantasy remakes. Nuff said. Was never released outside of Japan. End of story.

      The NeoGeo Pocket. Produced by SNK. Had back-lit screen, a little joystick instead of a D-pad (FINALLY), and shipped with wonderful games like Metal Slug. Currently discontinued but you can still buy them in special packages at local video game stores.

      I'm sorry, real competition? They went up against Sega (gotta love that historic rivalry) and SNK. Now they're going up against Sony. Wtf do you wanna see Nintendo go up against? A Microsoft handheld?

  39. Hmm by 88NoSoup4U88 · · Score: 5, Interesting
    Afaik, aren't most of the games on the PSP going to be ported PS1 games ?
    Ifso, the statement 'until it has a 'reasonable amount' of titles to launch with the system' does not make too much sense imo : Or the porting itself is having problems : In which case the delay can have hardware problems as the cause.

    Not seeing any conspiracies here, just seems a bit odd to me : Looking forward to this handheld beats though :)

    1. Re:Hmm by cgenman · · Score: 2, Informative

      Different processors, different architecture. They probably will be seeing lots of ports of PS1 and PS2 games, but none of that translation will be mechanical. One contains a 33 MHz R3000A, while the other contains a pair of R4000s at 333 MHz. One has a math co-proc capable of 66 MIPS, the other a whopping 2.6 Gigaflops. The PSP's graphics card is theoretically 100 times as powerful as the Ps1's (not counting screen size differences), and there is 3x the available memory.

      Honestly, this thing beats the pants off of the old PS1, and isn't that far behind the PS2. The point, however, is that if someone were to translate an existing game for this new architecture, it would be a fully involved porting process... The kind you would see porting a game from the PS2 to the XBox. The process always takes longer than expected, and requires a lot of work.

      Personally, I can't wait for a PSP version of Karaoke Revolution. The people on the Subway will love that one.

  40. Re:If you build it, they will come by gilrain · · Score: 2, Informative

    Is that really a motto? Well, they don't always come. GameSpy had an interesting article, "The Top Ten Handhelds That Never Made It", which both Sony and Nintendo decision-makers may want to look over.

  41. Re:Japanese developers allergic to worldwide launc by NanoGator · · Score: 5, Interesting

    "It seems that many japanese companies like to tease us Americans for a while while they have the latest gadgetry...."

    I read in a magazine somewhere that part of that delay is that it takes like 6 months to FCC approve a game system, Japan doesn't have that sort of wait.

    I would, of course, appreciate details on this. This is the same magazine that said the N64 was going to run at a 'zippy 500mhz'. They didn't understand that it was just the memory bus.

    --
    "Derp de derp."
  42. What really happened by Paladine97 · · Score: 5, Funny

    Dear Sony,

    Hi. We like the PSP. But to coincide with your request that we port all our classics to the PSP so that you can actually sell one, we're going to need a bit more time.

    Love,

    Square Enix

  43. Actually.. by GaimeGuy · · Score: 4, Informative

    The reason the original Game Boy was a hit was not because of Mario, but more because Nintendo bundled a copy of Tetris in with the purchase of a game boy unit. Bam, twenty million Game Boy's sold, almost immediately. The concept of having a portable version of Tetris went over with EVERYBODY, and it was so successful at launch, that in Japan, it actually caused a national crisis and Yen shortage, due to the overwhelming demand.

  44. Re:hopefully they'll revise the cost figures too.. by drinkypoo · · Score: 2, Informative

    Adding mp3 capabilities to a gamming system does. It fits the needs of the target demographics, and all the hardware to do so is already there - memory sticks, audio chipset, headphone jack.

    Well, that's okay for platforms with a headphone jack...

    --
    "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
  45. This jibes with by code+shady · · Score: 3, Informative

    a little rumour piece I read in game informer magazine (http://www.gameinformer.com).
    It mentioned that several developers did not find the system easy to work with and thus there would not be that many titles available for launch.

    On an unrelated note, GI is a pretty cool mag. I got it for free with that stupid EB card discount thingie, and it is usually full of good stuff. Its the only "game" magazine that i acutally enjoy reading.

    --
    Look out honey cause I'm usin' technology
    Ain't got time to make no apologies
  46. Re:Mkay. by MysteriousMystery · · Score: 2, Informative

    IGN and Gamespot make mistakes, or their sources make mistakes. That happens quite a bit, a lot of the publications I've worked for or provided content for have made mistakes, and much to my dismay we've failed to correct it due to embarssment.

    Anyway, Nintendo never had an official date for the Dolphin but the plan was always to release it after Sony (basically to have better technology available to them). They didn't announce an official time frame until Spaceworld 2000 which was in August 2000.

    Anyway, a lot of other things that got picked up by large organizations with regard to Nintendo for example were that the Game Cube's discs were mini-DVDs (they are actually matsushita optical discs using an optical lens). A number of LEGITIMATE publications continue to call them mini-DVDs due to a few sources misinformation that started it all. A lot of times it can be hard to get urban legends out of the legitimate information system.

  47. Re:Japanese developers allergic to worldwide launc by randyest · · Score: 2, Insightful

    ...and the mark-up. Japanese consumers generally tolerate much higher markups (it's for the good of the country, after all) than Americans and Europeans. One particularly relevant example from the many I've seen in Japan is the Sony PS2 -- it debuted in Japan for Yen49,500, about US$500 at the time. It wouldn't fly well in the US at that price point, and for those that money is no obstacle for, they can import one themselves. If you can get one -- they were out of stock everywhere even at $500 when I considered getting one in Akihabara.

    --
    everything in moderation
  48. Ahem by cgenman · · Score: 4, Insightful

    I'd like to point out that people's main complaints about the Lynx and Game Gear was not a lack of good games (GG Sonic was a great ride), but about the quickly eaten battery life. After just 2 hours of play, your 5 dollar pack of AA batteries was gone, and you had little recourse but to buy more. A Game Boy could go for 10 hours on those same batteries... And would ensure that you spent more money on games than on Duracells. The second largest complaint was the cost of the systems. The Nomad was an awesome machine with the Genesis' entire library as a weapon, but at a hair over 200 dollars it was too much for the schoolchildren market to support.

    Really, Nintendo's portables are in the place they are because Nintendo understands the market. They know that portable systems are sold to people who don't drive, don't work, and don't pay attention in class. They know that they need to keep costs down as much as possible, while still providing a comparatively passable gaming experience. Ruggedness beats elegance, satisfaction must be instant.

    If it really was "all about" Nintendo's gaming lineup, the '64 and the 'Cube would have a much larger marketshare. Nintendo follows fundamentally the same strategy with all of their consoles. But their positioning of the GB, GBP, GBC, and the GBA in the market is truly exceptional, and a lesson that no other system manufacturer has yet to learn.

    Sony is truly venturing into unmarked territory here with a $200 system for the 20+ crowd. GTA3 on that thing would be a AAA seller, and don't delude yourself into thinking Pokemon Chartreuse will stop that. Obviously it won't be competing to get under the desks of kids saving up their lunch money for a gaming fix, but not because Nintendo has better games.

  49. Re:GBA future by edwdig · · Score: 2, Informative

    The GBA can run Quake I, but at an absolutely terrible framerate. The GBA CPU does not have a divide instruction, or floating point support, which really limits the amount of 3D you can do.

    Also, ever play Doom or Duke 3D for GBA ? Doom has such a low framerate its nauseating. Duke 3D is so low resolution you can barely make anything out. Wolf3D is about the limits of the 3D the GBA can do comfortably.

  50. Or, rather, furthermore by mcc · · Score: 2, Insightful

    It's yet another last-ditch, desperate attempt for Sony to try to make the MiniDisc technology and patent pool relevant.

  51. 3D on the small screen? by doubleyewdee · · Score: 4, Interesting

    Something I've noticed is that these discussions of the PSP (which inevitably lead to discussions about the PSP vs. the GB(A/SP)) leave out the issue of how well complex 3D games are even going to play on a small screen at a low resolution. Games like Doom and Wolfenstein 3D played really well at 320x240, but moving into the realm of stuff like Quake the minimum reasonable resolution was really 640x480. Nowadays people want to play their games at 1024x768 or higher. Even NTSC television has a higher resolution than the PSP. So to the heart of it: are 3D games even going to be very playable at a lower resolution on a tiny screen?

    As it is I definitely have to sit closer to the TV playing current-generation 3D games. With complicated (and smalll!) menus and instructional text, not to mention tiny objects which are not all that noticeable even on a regular television I can't imagine the frustration of playing these kinds of games with a handheld, in potentially bad lighting, with hordes of surrounding visual distractions (if I play a portable, it's in a car/bus/train, or somewhere else in public).

    So, that being said.. if the PSP comes out with a big library of 3D games ported from the PS/PS2, I think it may suffer a nasty fate. Nintendo has a huge 2D library, Sony has/licenses enough 2D games to maybe take two hands to count. 2D games to me seem much easier to play (in general) than 3D games in a visually restrictive environment, and I'm not going to buy a PSP if/until I find it playable and it has a good library. One or both of those things might not even occur. I think people without unlimited pockets will hold out for good titles at least, things which make sense to play in limited time frames. Sony may fall victim to the industry shift to "nothing but 3D," and "let's make games more complicated." It will be an interesting event, if nothing else.

    --


    you can take the road that takes you to the stars...
    1. Re:3D on the small screen? by rsmith-mac · · Score: 2, Informative

      That's definitely something we're going to have to keep in mind. Even if you take a look at the GBA ports of SNES games(say the Mario series), you'll notice that they had to make changes to compensate for the smaller screen size. HUDs are the primary problem, since they need to be text readable, so as a result, games like Super Mario Bros. 3 for the GBA shipped with a HUD that was both relatively larger, and had some things cut.

      The net effect of this is that you're losing more screen real estate on top of the already smaller screen, since things drawn under the HUD can't really be played. Precision is also going to be a PITA, since with such little real estate as far as pixels go, you flat out don't have a lot of pixels to draw things with, and that will cost image definition in the end, something you can only cut so far.

      This isn't to say that it's impossible to get a 3D game working on such a small space, but I have to agree with the parent here that Sony is going to face some fundamental spatial issues here that might not bode too well for them.