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2nd Multi-Format 128kbps Public Listening Test

technology is sexy writes "Roberto Amorim has launched his latest public listening test evaluating the performance of different audio codecs at 128kbps, among them Apple's AAC implementation (used in iTunes), LAME, Ogg Vorbis fork auTuV, WMA, Musepack and even Sony's Atrac3 format, which is soon to be used in their own music store. Read more on Hydrogenaudio and check out the results of prior tests. As opposed to most evaluations of audio codecs, this is a scientific test adhering to ITU-R BS.1116-1 as much as possible while still allowing everybody to participate."

316 comments

  1. Listening test? by Anonymous Coward · · Score: 5, Funny

    Never heard of it.

  2. Ogg! by gekkotron · · Score: 4, Funny

    Ogg, ogg ogg. Ogg oggity ogg ogg!

    Now that that's out of the way, let the insightful comments begin.

    1. Re:Ogg! by Anonymous Coward · · Score: 0

      Now that that's out of the way, let the insightful comments begin.

      You are new here, aren't you?

    2. Re:Ogg! by Anonymous Coward · · Score: 0

      Now that that's out of the way, let the insightful comments begin

      not gonna happen buddy

    3. Re:Ogg! by MikeXpop · · Score: 4, Informative

      Here's insightful. Ogg is a wrapper. It has nothing to do with the quality of the sound. You should be chanting Vorbis.

      --
      Etiquette is etiquette. He kills his mother but he can't wear grey trousers.
    4. Re:Ogg! by gekkotron · · Score: 4, Funny

      Vorbis vorbis vorbis!

      Nope, it just doesn't have the same ring to it.
      Plus, vorbisty just doesn't work.

    5. Re:Ogg! by Anonymous Coward · · Score: 0

      I'll wrap my ass around your format!

    6. Re:Ogg! by Anonymous Coward · · Score: 5, Insightful

      I wish there was a filter that scored any post with the words "You're new here, aren't you?" -5 stupid joke.

    7. Re:Ogg! by Neil+Blender · · Score: 5, Funny

      I wish there was a filter that scored any post with the words "You're new here, aren't you?" -5 stupid joke.

      I, for one, would welcome our new filter overlords.

    8. Re:Ogg! by Jugalator · · Score: 3, Funny

      Badger badger badger!

      Now that has a ring to it!

      --
      Beware: In C++, your friends can see your privates!
    9. Re:Ogg! by morcheeba · · Score: 4, Funny

      You're not doing it right. Try this:

      Vorb-Vorb Vorbbity Vorb Vorb.
      Bissy Bis... ba bis bis bis.
      Vorbbity Vorbbity va va vorb. bissity bis.

    10. Re:Ogg! by Anonymous Coward · · Score: 0

      Slashcode is open source so why not write one yourself?

    11. Re:Ogg! by Anonymous Coward · · Score: 0

      :) I was trying to fit that line into my grandparent post but i felt that I was asking for too much in one post.

    12. Re:Ogg! by L.+VeGas · · Score: 1

      " Ogg, ogg ogg. Ogg oggity ogg ogg!"

      Jeopardy question:

      What is Hellen Keller's favorite animal?

    13. Re:Ogg! by Anonymous Coward · · Score: 0

      Slashcode is open source so why not write one yourself?

      One thing though, be sure to get some open sauce to go with the spaghetti code that is Slashdot.

    14. Re:Ogg! by Anonymous Coward · · Score: 0
      Ogg is a wrapper.

      Snoop Oggy Doggy?

    15. Re:Ogg! by dasmegabyte · · Score: 1

      Just be happy slashdot has entered its postmodern phase and is therefore no longer ironic. Next up is the punk revolution! Slashdot posters doin' it low tech just for the sake of the POST.

      --
      Hey freaks: now you're ju
    16. Re:Ogg! by SEWilco · · Score: 1
      I was trying to fit that line into my grandparent post but i felt that I was asking for too much in one post.

      I, for one, welcome the calming influence of our grandfather posts.

    17. Re:Ogg! by Fweeky · · Score: 1

      This is hydrogenaudio; it's MusePack all the way, and with good(ish) reason :)

      Not really at this low bitrate though.. 128kbps, ugh!

    18. Re:Ogg! by Anonymous Coward · · Score: 0

      The problem with 'vorbisity':
      It has too much verbosity.
      "Ogg, ogg" has more felicity
      In theora and practicity...

    19. Re:Ogg! by Anonymous Coward · · Score: 0

      I wish there was a filter that scored any post with the words "You're new here, aren't you?" -5 stupid joke.

      Incidentally, you do realise that such a filter would have modded your post down too?

      It's like I always say - in Soviet Russia, old jokes mod down YOU!

    20. Re:Ogg! by Singletoned · · Score: 1

      Post-modernism IS the ironic phase.

      Slashdot has entered post-post-modernism, or retro-modernism which is a return to modernist values without the arch self-referential overtones.

  3. A nice idea by Anonymous Coward · · Score: 0
    But really, are there enough controlled variables?

    Do we trust participants who say they are running "good gear"? How will they discount the votes of those with "codec agendas" so to speak?

    1. Re:A nice idea by JebusIsLord · · Score: 2, Insightful

      it's double-blind, so you don't know what you're testing. Good gear has practically no bearing on identifying compression artifacts - that you need good equipment to hear slight imperfections is a myth.

      --
      Jeremy
    2. Re:A nice idea by The+Clockwork+Troll · · Score: 1

      I find it hard to believe that someone familiar with the algorithms could not detect their characteristic signatures and thus determine that one of the sample .WAV files was actually encoded with, say, Ogg vs LAME.

      --

      There are no karma whores, only moderation johns
    3. Re:A nice idea by JebusIsLord · · Score: 1

      So you're saying that someone could hear the flaws in Vorbis, say "oooh those are the beautiful sounds of Vorbis fucking up this recording!" and then vote for Vorbis even though it totally broke down on it (and identified itself)?

      Well, I suppose someone could be that irrational :)

      --
      Jeremy
    4. Re:A nice idea by Anonymous Coward · · Score: 0

      Who could be that irrational... They'd have to be someone willing to use a technology with little corporate backing, no mainstream supporters, and not built into any native OS distributions... is there anyone that crazy?

      Oh wait... Ogg supporters... nevermind.

  4. Objective audio analysis by 7Ghent · · Score: 2, Informative

    I know you can do frequency analysis on the output of these various codecs. Just compare that to the average human auditory capacity and you can get an objective measurement of the merits of these various compression methods.

    So uh, why is this necessary, exactly?

    1. Re:Objective audio analysis by trentblase · · Score: 5, Interesting

      Because "human auditory capacity" is not fully understood. Sure we can give standard frequency response graph, but most of these codecs take advantage of psycho-accoustic hearing models -- where certain frequencies mask other frequencies in our perception. Since this is a developing field, objective listening tests could really help determine what's working and what's not.

    2. Re:Objective audio analysis by 7Ghent · · Score: 1

      Well, then do those tests in a controlled environment independent of crap like unreliable test environments and codec bias.

    3. Re:Objective audio analysis by The+Clockwork+Troll · · Score: 5, Insightful
      That is a great idea in theory, however there is much debate on how psychoacoustics work, i.e. what information really "needs" to be there in music in order to be perceived.

      For example, conventional wisdom says that the human ear cannot detect sounds above roughly 20kHz, yet there is at least some anecdotal evidence that higher order harmonics shape what we hear.

      If "normal" human auditory capacity was a completely decoded topic, there wouldn't be nearly as much a need for different approaches to music compression (it would be a much simpler problem with fewer possible solutions)

      --

      There are no karma whores, only moderation johns
    4. Re:Objective audio analysis by n8willis · · Score: 1

      Or better yet, they could learn once and for all that asking people for opinions on how good something sounds to them does not result in quantifiable data, and go home early.

      No matter how you encode it, an opinion is an opinion, nothing more.

      --
      -- Watch the REAL Jon Katz.
    5. Re:Objective audio analysis by j3ll0 · · Score: 4, Insightful


      Well I could be wrong, and forgive me if I've misinterpreted your post...but

      Don't all of these compression algorithms rely on psychacoustic modeling to remove 'extraneous' information from the bitstream?

      If that is correct, and the algorithms are implemented correctly, then really what we are looking for is the best perceived result.

      Just because the output meets the algorithm input->output specs, justn't mean it's the best output as perceived by humans.

      Maybe think of it as optimizing sort routines? Yep, bubble-sort or b-tree still output a sorted list, but the perceived value is that the b-tree is better because it performs it's function more quickly.

      This isn't an exercise in getting the frequencies algorithmically correct - the end result has to be listenable.

      Humans are analog devices...

    6. Re:Objective audio analysis by trentblase · · Score: 2, Insightful

      They do that with small groups, but the point of making this study public is to get a larger sample size without having to plunk down serious cash to set up a "reliable test environment" for thousands of listeners. Also what kind of codec bias could you possibly be referring to?

    7. Re:Objective audio analysis by Woogiemonger · · Score: 4, Interesting

      Because "human auditory capacity" is not fully understood. Sure we can give standard frequency response graph, but most of these codecs take advantage of psycho-accoustic hearing models -- where certain frequencies mask other frequencies in our perception. Since this is a developing field, objective listening tests could really help determine what's working and what's not.

      From my understanding of MP3 compression and others, the compression protocols take advantage of this frequency masking, so if humans can't hear it, it removes it. It also obviously takes into account frequency ranges of hearing. As a side note, I think it might be neat to be able to compress 30-50% better based on your personal hearing characteristics, but it'd stink if you got old and had to not only wear a hearing aid, but also start collecting MP3's all over again.

    8. Re:Objective audio analysis by Anonymous Coward · · Score: 5, Informative
      The purpose of a "perceptual" encoder such as MP3 is to remove the frequencies one cannot perceive. The frequency graph therefore need not be the same as the original and yet the encoded version may not be distiguishable from the original.

      Also, a frequency plot tells us nothing about the phase or frequency distribution at certain times in the signal. I can make a sine sweep that would match exactly the spectrum of a pop song, but obviously would sound nothing like it.

      There are ways of objectively measuring the performance of perceptual encoders, but frequency analysis isn't really one of them.

    9. Re:Objective audio analysis by tashanna · · Score: 4, Informative

      Frequency analysis only gets you part way there. For those who didn't look around at the articles (I'm not refering to you, of course; just some hypothetical /. reader), there are time domain audio effects that are not visible on FFT plots. An example of this is pre-echo. With pre-echo you get a n echo of an upcoming sound (like a drum beat) before the actual sound happens. This can happen when linear-phase FIR filters are used, but is also an artifact of some frequency domain encoder/decoder systems. The FFT is only part of the story.

    10. Re:Objective audio analysis by k-zed · · Score: 2, Funny

      ..because your hearing doesn't work like that. the sound quality perceived can't be easily told from frequency graphs and so on (ever heard of the PWB effect?)

      --
      we discovered a new way to think.
    11. Re:Objective audio analysis by dewdrops · · Score: 3, Informative

      The different formats don't simply limit the frequencies stored. A given compression format will change the sound in different ways depending on what input soundfile is. Some codecs perform well with some types of sounds, but poorly with others (for example, the compression your cell phone uses is good at speech but lousy at music).

      Also, all frequencies aren't of equal importance to a our ears. Our hearing is best in the middle range (near where the important elements of speech are), and taper off above and below. And, if there are multiple sounds occuring at the same time (a loud guitar and soft violin), our ears don't hear the softer sounds as well.

      You can't simply do a FFT of all of input and output files and simple add up the differences, as all the differences aren't created equally.

    12. Re:Objective audio analysis by jonastullus · · Score: 2, Insightful

      So uh, why is this necessary, exactly?

      hmm, the whole point of the "lossy" compression algorithms is to filter out information the human ear/brain is unable/unwilling to hear (psychoacoustics, ...). therefore just comparing the decoded signal with the original won't do, because the "subjectively" heard difference is what matters.

      and adhering to a certain norm and "scientific method" when comparing those codecs can't be bad...

      so what is it exactly that you find unneccesary??

    13. Re:Objective audio analysis by JTek · · Score: 2, Funny

      I don't know about you, but I don't listen to my music on a spectrum analyser.

    14. Re:Objective audio analysis by JebusIsLord · · Score: 1

      A good psychoacoustic encoder will generate spectral graphs that look nothing like the source, because they threw all sorts of inaudible stuff away. The tuning of audio based on visual information is flawed, yet strangely prevelant (like in the LAME --r3mix setting). We don't look at music, man! We hear it!

      --
      Jeremy
    15. Re:Objective audio analysis by Anonymous Coward · · Score: 0

      Mods - Drop this retard's score, pls.

    16. Re:Objective audio analysis by Jeremy+Erwin · · Score: 1

      From my understanding of MP3 compression and others, the compression protocols take advantage of this frequency masking, so if humans can't hear it, it removes it.

      Ideally, yes, But codecs aren't perfect. Thus the need for testing.

      Ah well, in a few years, bandwidth, space, and proccesing power will be such that lossless compression will be the norm. Then, we can can argue over whether the recording engineers are competent, whether 16bit/44.1KHz is really enough to capture the subtleties, and if you really can hear the tram cars outside the concert hall.

    17. Re:Objective audio analysis by Jim+Starx · · Score: 1

      Because human hearing doesn't work that way. Most people think their mp3's sound fine, but mp3's take huge chucks out of the spectrum. The codecs use phycoacousitcal method to basically trick you into thinking it sounds good when it, from a pure spectral analysis standpoint, isn't even close to good.

      --
      The darkness... controls the music. The music... controls the soul.
    18. Re:Objective audio analysis by Anonymous Coward · · Score: 0

      Please mod this moron down.

    19. Re:Objective audio analysis by badasscat · · Score: 3, Interesting

      Also what kind of codec bias could you possibly be referring to?

      Apparently he doesn't realize that this is a double-blind test - meaning neither the listener nor the tester knows what codec is being presented at any given time.

      I'm taking the test now (well, not right now, taking a break) and it's about as scientific as I think you could make a public test taken in the home. Yes, the samples get compressed and then put in easily accessible folders with proper file name extensions, but you never know what you're actually listening to when you're running the testing program. All you have is a source file for comparison, then two buttons marked "1" and "2", one of which is the source again, the other a randomized codec. You never know which of the two buttons is the uncompressed source and you also never know which codec you're hearing. The results are also encrypted, so it's not as if you can just go into the results files and look at what codecs you favor.

      I suppose someone who's truly got the Ear of the Gods could listen to the samples outside of the testing program, pick various identifiable traits out of each, then listen for those traits in the testing program and vote up or down whatever codecs he or she chose, but that would be exceedingly difficult and more than a little time-consuming. I can't see how it would be worth it, especially as no single test result is going to skew the overall results to any significant degree.

      This is the first time I've ever taken a test like this and I am honestly pretty shocked at how good all of these codecs sound. I am having a really hard time even deciding which is the compressed track most of the time, and I consider myself something of an audiophile. I'm even listening in a fairly controlled environment with a good pair of headphones, at a volume loud enough to hear any background noise clearly but below any clipping whatsoever. I will be surprised if any codec really does significantly better than the others consistently when we see the final test results.

    20. Re:Objective audio analysis by Anonymous Coward · · Score: 0

      The reason these tests are-- is simple. Some of us work regularly in the recording field and have Trained Ears. As I spent more time comparing Digital and Analog recordings it was clear that the differences are very noticeable BUT most people do not have the ears to know. I recently loaded four different sample rates of the same song onto an iPod and was curiosly surprised at the results. WAV/AIFF was best but MP3 wasn't bad for everday car use. Sure,I have world-class gear but I can't drag it around-- and most people can't afford it--so, I just enjoy what I can.

    21. Re:Objective audio analysis by u38cg · · Score: 1

      It isn't anecdotal at all - it's pretty simple physics. You know (of course) that when two slightly out of tune sounds are played together, they 'beat', producing a wah-wah-wah sound. When you do this with ultrasound, the wah-wah-wahs happen at an audible frequency. Voila, sound, from unheard sound. Such is the miracle that is physics.

      --
      [FUCK BETA]
    22. Re:Objective audio analysis by jandrese · · Score: 1
      Ah well, in a few years, bandwidth, space, and proccesing power will be such that lossless compression will be the norm.
      Yeah, and all images will be (multi-megabyte) PNGs because JPEG throws away too much information to be acceptable. I know audiophiles like to cry about the loss you get from encoding music in these formats, but the vast majority of the people care more about the 25MB it saves than the slight differences in the song they can't even hear. 25MB may seem small when you have a 10TB HDD, but it's not unusual to have thousands of songs on a computer, and that much overhead is going to add up.
      --

      I read the internet for the articles.
    23. Re:Objective audio analysis by Jeremy+Erwin · · Score: 1

      Some years back, I remember watching Jurassic Park II on DVD. At one point, the TRex invades a video store. I watched that scene pretty intently, not because it was a beautiful scene, but because I was intent on seeing if Speilberg lampooned his own film oevre.

      Had I been watching a DiVX rip of the same scene, some of that extra information would have been lost.

      The advantage of a lossless codec is that if a listener wants to, he can pick out interesting details. He has the option of listening, somewhat distracted to background music, or of fully enjoying the music.

      Now, if one is coding up some algorithm while listening to music, odds are strong that the music is emanating from unspectacular desktop speakers. But that's okay, because the listener presumably is concentrating on some other matter.

      But if the listener chooses to enjoy his music in some other space, he can also choose to admire that fantastic decay... the sudden three dimensionality of the soundstage, the shear expertise of the guitarist...

      True, that listener can choose to open up his CD collection. But it's a lot more convenient to use that centralized music server with the 10TB HB.

      My iTunes folder is 5GB. I have an 80 GB drive, which means that 6% of my available space is devoted to storing about a thousand songs. Reasonable, no?

      6% of 10 TB is 625 GB. You can store nearly 10,000 uncompressed songs in that allocation.

    24. Re:Objective audio analysis by Anonymous Coward · · Score: 0
      The Clockwork Troll wrote: conventional wisdom says that the human ear cannot detect sounds above roughly 20kHz

      Conventional wisdom is wrong. I personally can hear higher tunes. How do I know? As a co-op student, I wrote some software to calibrate accelerometers for Pratt & Whitney. These little piezoelectric devices get bolted to the head of a "shaker table" that has a second accelerometer bolted to it's underside. This second accelerometer is periodically sent to NIST to be calibrated so it has a known frequency response profile. You then run the shaker table through a variety of frequency regimes from 100 Hz to 50 kHz and measure the response of the unit under test.

      The shaker table "sings" when the frequency is in the auditory regime.

      While this was used for typical geeky fun (we programed it to play Christmas carols, for example), I was able to hear the table "sing" past the 20 kHz regime. I can't say how far past 20 kHz I can hear, because the shaker table had a falloff in amplitude (i.e. volume) at the higher frequency regimes, so I don't know if it just got too quiet for me to hear, or if I stopped hearing the noise.

      I have anectodal evidence that my older brother can hear past "audible" frequency ranges as well. Both he and I can hear the cheap security monitors used in mall department stores. There are some stores that we would not enter as teenagers becuase the noise was too uncomfortable.

    25. Re:Objective audio analysis by Anonymous Coward · · Score: 0

      Nothing unusual.. PAL/NTSC CRTs are running at 15.75 KHz. Most people who can hear it got used to it, I guess. As a kid it really bothered me.

    26. Re:Objective audio analysis by harlows_monkeys · · Score: 1
      I know you can do frequency analysis on the output of these various codecs. Just compare that to the average human auditory capacity and you can get an objective measurement of the merits of these various compression method

      Uhm...no you can't. All that gives you is an objective measurement of the frequency response of the various codecs. Since there are plenty of ways to screw up sound besides losing high frequencies, that will be pretty worthless.

  5. No matter *what* by puargsss · · Score: 2, Insightful

    128kbps doesn't cut it. It's an absolute lossy, disgusting bitrate, no matter what it's in. They should test similar file sizes instead of by bitrate, to determine whether something is good or not- this gives a better impression of quality vs size, instead of a purely comparison based test.

    1. Re:No matter *what* by trentblase · · Score: 2, Insightful
      They should test similar file sizes instead of by bitrate

      Uhh, if they are comparing the same sample at the same bitrate, the files will be the same size. I'm not even going to respond to the other assertions... how is this possibly insightful?

    2. Re:No matter *what* by Giant+Panda · · Score: 1

      The parent has a good point. While there still are people on 56k dial-up, the vast majority of people that use Internet connected multi-media have some form of high-speed, either cable or DSL that probibly renders this moot. On the other hand, I'm not technically up on this stuff, if it does a good job at 128, will it do better at higher rates? Or does it not work that way?

    3. Re:No matter *what* by mrgreen4242 · · Score: 4, Insightful
      128kbps doesn't cut it. It's an absolute lossy, disgusting bitrate, no matter what it's in. They should test similar file sizes instead of by bitrate, to determine whether something is good or not- this gives a better impression of quality vs size, instead of a purely comparison based test.

      Uh, if the sample is the same length, and the but rate is the same, won't the file size be the same as well? A 10 second sample at 128 Kb Per Second should be 1280Kb regardless of the format, no?

      And, just FYI, MOST people, something like 95% of listeners cannot tell the difference between 128kbps sample and the original. I generally can't, even with decent headphones on.

      I think that all you compression elitist snobs work for HD manufacturers, trying to get me to buy a 250GB drive to store the same amount of music as my 60GB will hold!

    4. Re:No matter *what* by Anonymous Coward · · Score: 0

      agreed - I don't pay for lossy music.

    5. Re:No matter *what* by moosesocks · · Score: 1

      Most of the codecs are 'optimized' for 128kbps. I remember reading somewhere that the WMA codec sucks above 128kbps. In addition, it's one of the most popular formats for distributing music (iTMS, etc...), and is the default setting on most encoders. Apple reccomends that all AAC files be encoded at 128kbps (although users are allowed to select any bitrate they wish with a few clicks of the mouse)

      --
      -- If you try to fail and succeed, which have you done? - Uli's moose
    6. Re:No matter *what* by puargsss · · Score: 1

      I don't know how you could possibly say that 128kbps sounds good on any encoding format. If you buy headphones that are more than $20, or a sound system that's worthwhile, you can certainly tell that 128 sounds muffled and tinny. If you can't tell.. you're deaf.

    7. Re:No matter *what* by Jugalator · · Score: 4, Insightful

      No matter *what*?

      Not even if it's about average quality speakers?
      Not even if it's about some rather cheap speakers?

      I can't say I hear much of a difference with modern codecs, and I own some average speakers. Maybe 128 kbps mp3 can sound bad (although that depends a lot on the kind of music), but that's an aging codec anyway. I think encoded files in the 192 - 256 kbps range is the best, and 128 kbps ogg's often acceptable, especially with the DFX plugin (or similar) for Winamp to compensate for shortcomings in compressed formats.

      I'd definitely not call 128 kbps in modern codecs "disgusting". In ogg's I've found it to be roughly as 160-192 kbps mp3's and that's perfectfly fine for my ears.

      --
      Beware: In C++, your friends can see your privates!
    8. Re:No matter *what* by Gumber · · Score: 3, Informative

      Different codecs and implementations of those codecs may be optimized for different bitrates, so its important to test codecs at various target bitrates.

    9. Re:No matter *what* by trentblase · · Score: 1

      It depends on the audio characteristics of what you are listening to and the original encoding method. For instance, human speech does pretty damn well with 128kbps. You could even do non-lossy 128kbps compression of speech decently -- the phone system only uses 64kbps of non-lossy, non-compressed encoding.

    10. Re:No matter *what* by Gumber · · Score: 1

      And, the bitrate isn't a moot point. Download speed is only one consideration. Bitrate also directly impacts filesize so if you are storage constrained, like say a solid state digital media player, lower bitrate performance is important.

    11. Re:No matter *what* by puargsss · · Score: 1

      Hmm... I suppose you're right, speech is ok, but with any instrumentation that is "smooth", such as a brass or a wind with a steady note, it becomes steadily apparent that there's a need for a better encode.

    12. Re:No matter *what* by Gumber · · Score: 4, Insightful

      And how do you know what you are asserting? Have you done properly controlled listening tests with 128kbps encoding using a variety of codecs?

      The fact is that for a lot of people, knowing the best codec at 128kbps is worth knowing because:

      1) They are using portable devices where they are space constrained
      2) They are using portable devices that may not have the perfect fidelity of a high-end sound system, but can go anywhere with them.
      3) They are using their portable device in a somewhat noisy environment that overshadows any sound quality issues caused by a lower bitrate.

    13. Re:No matter *what* by sysopd · · Score: 2, Insightful
      I guess you don't buy any CDs and only buy vinyl since quantization is inherantly lossy, and the sampling rate can only pick up the frequency range of 0 - (fs / 2). Ie, for a CD something like 0 - 22.05KHz.

      And if you're only buying 'lossless' music, when listening its most likely being reproduced with higher noise than something 'lossy' like a CD or DAT. Unless of course you have a laser-pickup on your turntable, high SNL, low THD, vacuum-tube amplifiers (to get more natural sounding sub-harmonics) and insanely high impedence circumaural headphones to block outside noise. If thats the case, by all means continue to buy 'lossless music'.

    14. Re:No matter *what* by moonbender · · Score: 3, Informative

      I must be deaf, I just did the test on a the kraftwerk sample file, and it took me a lot of relistening to finally pick out 3 out of 6 encoded files (although the first one - whatever it was - was fairly easy). The other 3 sounded exactly like the reference sample to me. This is using Sennheiser HD500 headphones and an Audigy ZX2 sound card.

      Try doing the test, you might be surprised, or conversely if you're not surprised, you might contribute valuable information to the project.

      --
      Switch back to Slashdot's D1 system.
    15. Re:No matter *what* by cygnus · · Score: 1
      128kbps doesn't cut it. It's an absolute lossy, disgusting bitrate, no matter what it's in. They should test similar file sizes instead of by bitrate, to determine whether something is good or not
      perhaps you'd like to try my new lossy codec, then. it throws away all the music save for the first note, but then that gets encoded at 3 Meg/sec.
      --
      Just raise the taxes on crack.
    16. Re:No matter *what* by JebusIsLord · · Score: 1

      sort of - a simple sine wave can be reproduced perfectly (ie no loss at all) at any frequency less than 1/2 the sampling rate. Its only when you start messing with complex waveforms that quantization noise comes into play.

      --
      Jeremy
    17. Re:No matter *what* by Rageon · · Score: 1

      I wouldn't exactly say "no matter what." I fully admit to being a sound-quality-elitist, but I certainly feel that 128 has its uses. At home, I listen to mostly hard rock, blues, and classical...and I listen using speakers and electronics of amazing quality. In this situation, I CAN hear the difference between 128/192/lossless quite easlily. As a result, I rip my classical at 250+ (or in FLAC), blues at ~224, and rock somewhere above 192, depending on the artist. In the car, I don't usually cruise around jamming to Mozart. I listen to a lot of punk, and some hip-hop in the car. On top of this, I'm still on my factory speakers. In this situation, 128 is just fine. The type of music doesn't sound any better at higher bitrates, and even if it did, I wouldn't really hear the difference on those speakers anyways. So why waste file size? And while we're on the use of different codecs, I think each has its uses at well, so I do care about which sounds best at each level of compression. When I'm not living in the law school, I DJ on occassion. The best DJ software (PCDJ) is not compatible with ogg vorbis, but some of the less-functional software is (TPLayer). I'm working with limited hard drive space, and in public 128 quality of virtually anything is just fine. I use TPlayer quite often, so knowing that ogg sounds better than mp3 at the same file size, OR that it will sound the same at lower file size is useful to me. Bottom line, ogg/mp3/others each have their uses, as do different compression rates. The more a concernded user knows about each of them, the better.

    18. Re:No matter *what* by evilviper · · Score: 1
      something like 95% of listeners cannot tell the difference between 128kbps sample and the original.

      Amen.

      I think that all you compression elitist snobs work for HD manufacturers, trying to get me to buy a 250GB drive to store the same amount of music as my 60GB will hold!

      No, I personally think that most of them (not all of course) are just experiencing the placebo effect...
      --
      Slashdot gets worse every day... Pipedot: News for nerds, without the corporate slant
    19. Re:No matter *what* by cozziewozzie · · Score: 1

      In this case, it probably has a lot to do with the genre. Electronic music is generally easy for codecs to shrink because they are not as acoustically rich. Try encoding some brass band, jazz or really distorted guitars and the difference becomes quite apparent.

      I didn't use to notice the differences much until I burnt some of my mp3s to audio CDs and listened to them on my stereo system at loud volume. I could definitely hear the difference between the mp3s encoded at 128 kbs and original CDs from my collection.

    20. Re:No matter *what* by afidel · · Score: 1

      something like 95% of listeners cannot tell the difference between 128kbps sample and the original

      From what orifice did you grab that stat? I think that you are seeing more and more 192kbps and even a large minority of 256kbps mp3's on file sharing networks is at odds with the statement. In fact there isn't a codec out there that performs better than 'decent' at 128kbps. To get true transparency most lossy algorithms need somewhere north of 200kbps VBR. LAME and Vorbis both do extremely well at those rates, though depending on the sample the each have some shortcomings. My test setup is a SB Audigy going into a $300 bookshelf stereo acting as an amp for my $75 Sennheiser HD 495's. This is above average equipment but by no means expensive or elite. I can generally pick out Vorbis on about 1/20 tracks and LAME on about 1/30 vs each other and the source material in a double blind automated testing I conducted on myself. I have above average hearing (as a near perfect score on an isolation booth test for my recent pre-job physical showed) but not superhuman or anything. I listen to a wide swath of music (classical, jazz, rock, folk, metal, blues, etc) and so my potential to find the shortcomings in a codec are obviously greater than the person who only listens to overproduced pop which is compressed and squeezed to sound good on crappy equipment.

      --
      There are 4 boxes to use in the defense of liberty: soap, ballot, jury, ammo. Use in that order. Starting now.
    21. Re:No matter *what* by sysopd · · Score: 2, Informative
      That is incorrect.

      While the sine wave's frequency is known exactly (within the resolution of your sampling frequency) the amplitude is not- you always have loss due to quantization noise. You may be thinking of the fact that the fourier transform will have only one harmonic and thus the quantization noise doesn't come into play.

      Consider the signal to quantization noise rate (SQNR):

      SQNR (dB) = 20log(Vsignal/Vquantization_noise)

      With linear quantization, your quantization is evenly spaced and the noise is 0.5, with a range of -2^(n-1) to +2^(n-1) and a single bit gives roughly 6dB of resolution.

    22. Re:No matter *what* by mindstormpt · · Score: 1

      You, my friend, do not deserve those Senns!

    23. Re:No matter *what* by gl4ss · · Score: 1

      huh? you do understand that bitrate==filesize? or don't then.

      like, kb-per-second. you multiply that with the time(of the song) and you'll end up with a plain kb value that *simpsalapimpsa* is the filesize. so in effect they *were* testing what you wanted, in what format will a certain size(128kbps * songtime) provide the result that sounds best.

      insightful my ass... please, if you don't understand something please don't go on commenting it. besides, 128kbs is enough for most purposes on some of the formats.

      --
      world was created 5 seconds before this post as it is.
    24. Re:No matter *what* by Green+Light · · Score: 1
      something like 95% of listeners cannot tell the difference between 128kbps sample and the original

      From what orifice did you grab that stat?
      Don't you know? 87.2% of statistics are made up on the spot!
      --
      "Send an Instant Karma to me" - Yes
    25. Re:No matter *what* by Hao+Wu · · Score: 1
      0??? doesn't cut it. It's an absolute lossy, disgusting bitrate, no matter what it's in. They should test similar file sizes instead of by bitrate, to determine whether something is good or not- this gives a better impression of quality vs size, instead of a purely comparison based test.

      You are definitely on to something that is a good point, however your conclusion is wrong.

      You do want to test these songs in a slighly "bad" quality so one can say for certain which version is the LEAST bad. For this, sound quality (bit rate) is made a limiting factor. To illustrate- imagine if every format were tested in an extremely HIGH bit rate (ie, good quality). There would be nothing to compare then, because they would all seem nearly-perfect to listen to.

      --
      I suggest you read Slashdot
    26. Re:No matter *what* by Jardine · · Score: 1

      In fact there isn't a codec out there that performs better than 'decent' at 128kbps.

      What about mp3pro? My hearing may not be the best but I can tell the difference between a 128kbps mp3 and a 192kbps mp3. I can't, however, tell the difference between a 192kbps mp3 and a 96kbps mp3pro.

    27. Re:No matter *what* by antiMStroll · · Score: 1
      Maybe 128 kbps mp3 can sound bad (although that depends a lot on the kind of music), but that's an aging codec anyway.

      Possibly, but plenty here claimed the encoding process was inaudible when these ancient codecs walked the earth too. How do you know that five or ten years down the road these contemporary, super-duper codecs won'T be held in the same disregard? Listening is a learning process too.

    28. Re:No matter *what* by Anonymous Coward · · Score: 0

      with vbr, that doesn't work.

      and if you're smart, you use lame --alt-preset standard anyway, which is vbr, so that doesn't work once again.

    29. Re:No matter *what* by Anonymous Coward · · Score: 0

      "And, just FYI, MOST people, something like 95% of listeners cannot tell the difference between 128kbps sample and the original. I generally can't, even with decent headphones on."

      Just because you're deaf and listening on headphones doesn't mean other people are deaf and listening to music purely on headphones. Why attack people who have better hearing? You can use any of the mentioned compression yourself. If you want to save space, it's your right to compress your mono 11025Hz music in 32kbps.

      Where did you get 95% from? Out of your ass? There is a clear distinction between 128kbps and 320kbps, not to mention originals, on regular computer speakers. But wait, you're deaf and listening to music on headphones at your desktop, and you're complaining about elitists with better hearing?

    30. Re:No matter *what* by moonbender · · Score: 1

      Do keep in mind that this test does not only involve MP3. I imagine the one I could (fairly) easily pick out as being somewhat off is the sample encoded by LAME or some other MP3 codec. The other schemes are more modern, and may be more difficult to distinguish from the source. Looking at previous results from that guy's listening tests, the other codecs routinely scored between 4 and 5 points - that is, between "Perceptible, but not annoying" and "Imperceptible". Lame and another MP3 codec (I think) didn't get grades quite that good.

      --
      Switch back to Slashdot's D1 system.
    31. Re:No matter *what* by TeknoHog · · Score: 1
      How do you know that five or ten years down the road these contemporary, super-duper codecs won'T be held in the same disregard? Listening is a learning process too.

      Moreover, we should remember that the raw 16-bit 44.1 kHz audio is also a lossy encoding of the original analogue sound.

      --
      Escher was the first MC and Giger invented the HR department.
    32. Re:No matter *what* by EllisDees · · Score: 1

      Are you taking this test? Since you have such an amazing set of ears, you should be.

      --
      -- Give me ambiguity or give me something else!
    33. Re:No matter *what* by Geoff-with-a-G · · Score: 1

      I agree that 128kbps isn't great. I personally use VBR at top-quality setting and I'd love to see tests of this quality. But I have to admit, I'm in the minority here. The vast majority of people listening to MP3, AAC, and WMA files are encoding them at 128k. So a test which differentiates the best codec for that bitrate is much more useful than one which differentiates the best one at really high quality levels.

      If you're a real audiophile, either use a lossless codec or do your own tests. In the meantime, there's millions of people out there who just use the 128k files, who might want to know which flavor will sound best.

    34. Re:No matter *what* by Jugalator · · Score: 1

      Listening is a learning process too.

      Yes, within the well-defined limits of your hearing of course!

      How do you know that five or ten years down the road these contemporary, super-duper codecs won'T be held in the same disregard?

      I don't know, and never claimed so either. I just claim that I can't hear a difference between modern codecs and a CD unless I'm using high quality headphones.

      128 kbps mp3's were once seen as great because when it had its breakthrough, there was almost no competition in the compressed audio field. I'm sure people could still hear differences with good hardware then too, but it was still an awesome piece of technology. Now we've moved on further and the question is no longer if the technology allows for near CD quality or not (all of them do), but if the difference is audible or not. I claim they're almost there today with e.g. 128 kbps, possibly 160, Ogg's, with the exception of when you use some good headphones or have other above average equipment.

      --
      Beware: In C++, your friends can see your privates!
    35. Re:No matter *what* by gl4ss · · Score: 1

      it does.

      you just need to calculate the average bitrate and use that..

      --
      world was created 5 seconds before this post as it is.
    36. Re:No matter *what* by Brian_Warner · · Score: 1

      In my experience, the difference between different codecs/bitrates are pretty clear... I'm using slightly pricer gear than most (M-Audio Revolution soundcard, Yamaha AX-396, JBL LX-2004 floorstanders/Sennheiser HD 497s), but the difference is pretty big. In blind testing, i picked even vorbis at 320kb/s as worse than FLAC or Monkey lossless. the nuances of a good recording make life more enjoyable, so why get rid of them? But, each to their own

    37. Re:No matter *what* by blowdart · · Score: 1
      Well if you're aiming at portable devices, then, due to lack of the more exotic codecs on the common players, what the heck is the point in looking at an Ogg branch, or anything other than AAC, MP3 and WMA?

      It's all very nice saying "This codec is best", but if I can't use that codec in a portable player, a commonly available, reasonably priced portably player, then why should I care?

      IMO comparisons like this are auditory masturbation, nothing more.

  6. Yes, but..... by Anonymous Coward · · Score: 0, Redundant

    What about bitrates people actually use? I know every codec should be transparent for casual listeners if the bitrate is high enough, but I'd like to know what people with good equipment and golden ears think.

    1. Re:Yes, but..... by trentblase · · Score: 1

      The people with "golden ears" have been doing these studies for years. Google away. I think the main point of this is to get a large scale response from "average" people in a decently controlled manner. Even if they can't standardize the variables, they can record the conditions (audio hardware, drivers, etc)

    2. Re:Yes, but..... by Anonymous Coward · · Score: 0

      im sitting right now in a studio in london in front of 250+ grands worth of gear, and on the Genelecs flat 320kbps sounds pretty good actually, 192 is like FM radio but without the compression, 128 sounds like shit, nasty transients on anything 7-10k+

      but describing sound usually means shit, try describing the colour blue to a blind person

    3. Re:Yes, but..... by jonastullus · · Score: 1

      I'd like to know what people with good equipment and golden ears think.

      you mean the people who will have a generator in the basement and a large array of batteries in order to get a more constant current?
      you mean people who buy audio cable for hundreds of dollars per meter, who put their hifi-rack on spikes in order to eliminate some of the speaker induced vibrations of the cd player.
      who are buying cds only from certain companies famous for their great recordings, because the audio equipment is so perfect that it is actually becoming the quality bottleneck.
      people who have no problem whatsoever with paying 5 to 6 figure prices for hifi equipment that (to the layman) sounds exactly the same as from a hifi set for $1000?

      well, i haven't asked any lately, but if you ask me they might not be so happy with lossy compression in general, least of all at any realistic bitrate *gg*

    4. Re:Yes, but..... by JebusIsLord · · Score: 1, Insightful

      most encoders reach perceptual transparency at around 160 (MPC) to 190 (MP3) kbps. At these bitrates even the most trained listeners can't tell the damn difference on 99.999% of samples. Of course, audiophiles are the most succeptible group of people in the world to placebo, so they probably "think" they can hear it.

      --
      Jeremy
    5. Re:Yes, but..... by Anonymous Coward · · Score: 0

      wow, i got moderated -1 for stating something backed up by several scientifically supported listening tests available on the linked-to page. How about that? Enjoy metamoderation!

  7. Re:Honesty of responders by Per+Wigren · · Score: 5, Insightful

    Great, now all the ____ fanboys are going to forge results to make their codec look good. Talk about useless tests.

    Not possible. All you will get is a bunch of WAV-files, you have no way to tell which file belong to which codec.

    That said, I don't care which codec wins the test because Vorbis is still the only one free from patents and the margins are so incredibly small.
    Vorbis will win for me even in the unlikely scenario that it comes out last.

    --
    My other account has a 3-digit UID.
  8. Speakers by yuckymucky · · Score: 3, Insightful

    How do you bas a listening test on the web? People with crappy speakers are going to say that all of them sound bad yet the people that have the better speakers are going to have the better responses. This should be something that is done in a controled environment so that the hardware that is playing back the audio is standard.

    1. Re:Speakers by vxvxvxvx · · Score: 2, Insightful

      So what? Sure, the people (majority) with crappy speakers will give the same rating to everything, and if they were the only ones the test would tell you that. However, as the results aren't all the same obviously some people are taking the test who have better speakers. In the end, I'd much rather have the test done on a wide range of speakers to rule out the speakers favoring a certain codec.

    2. Re:Speakers by lovemayo · · Score: 1

      You're very wrong. You rate a sample against an original reference file. If you have crappy speakers(use headphones) you will not hear the difference between the compressed file, and the reference file, so you will rate it as "transparent". The better your equipment is, and the better your ears are, the 'better' result you will get. You're right that the absolutely best way to do this kind of tests are in a controlled environment, but these web based tests are also good. development of lame's alt-preset standard was done using this kind of ABX testing, with input from various people around the world

    3. Re:Speakers by fr0dicus · · Score: 1
      Agreed, crappier speakers will probably favour midrange and treble frequencies, so anything that's incorrectly replaying these will produce inaccurate results.

      Add to the fact that it's just been posted on slashdot, so 10,000 geeks will pick ogg as soon as they can, regardless of whether it's better or not.

    4. Re:Speakers by Geoff-with-a-G · · Score: 1

      Add to the fact that it's just been posted on slashdot, so 10,000 geeks will pick ogg as soon as they can, regardless of whether it's better or not.

      That would be a legitimate concern, but I saw the phrase "double blind" on his page. I assume (having not actually taken the test myself, since I'm at work with no speakers) that you're given a reference file, then a file or files which aren't labeled based on their codec. You send your ratings back to this guy, and he or his machine matches them back up with which codec they were.


    5. Re:Speakers by fr0dicus · · Score: 1

      Yep, I noticed as soon as I'd clicked submit :(

  9. Performance is only one more factor by rnbc · · Score: 4, Insightful

    Yes... certainly this kind of listening test is important to access the capabilities of each codec.

    But in the real world other factors may be more important to chose a coded, like for example general acceptance, freely available code and specs, and a large content base available.

    You see: performance will increase allways in all codecs with time... so this kind of testing is only a minute factor amongst others.

    --
    You cannot proceed from the informal to formal by formal means
    1. Re:Performance is only one more factor by D-Cypell · · Score: 1

      But in the real world other factors may be more important to chose a coded, like for example general acceptance, freely available code and specs, and a large content base available. ...whether or not the worlds largest operating system vendor embraces said format, extends said format and includes said format in its media player which comes as standard on its 95% personal computer market share...

    2. Re:Performance is only one more factor by jonastullus · · Score: 1

      But in the real world other factors may be more important to chose a coded, like for example general acceptance, freely available code and specs, and a large content base available.

      well, maybe "humanity" should have a say which codec is to be widely accepted in the future, based on merit and not lazyness. and a large content base only really matters when considering decoding hardware, but with our superfast multipurpose computers, playing mixed codecs is a negligible problem!

      you can't seriously be saying that we should go on using what we've "always" (i.e. for the last 5 years) have been using, can you ;-?

      You see: performance will increase allways in all codecs with time... so this kind of testing is only a minute factor amongst others.

      actually i don't see! why should the audio quality of a codec increase all the time all by itself and if it were so, wouldn't the best codec than stay the best? why use a mediocre solution when there are better ones at hand?

    3. Re:Performance is only one more factor by evilviper · · Score: 1
      But in the real world other factors may be more important to chose a coded, like for example general acceptance, freely available code and specs, and a large content base available.

      Large content base depends upon acceptance. Acceptance often depends mainly upon the quality of the codec (at particular bitrates).

      performance will increase allways in all codecs with time... so this kind of testing is only a minute factor amongst others.

      People don't care what codec will be decent 2 years from now, people want to know what is best right now. If I'm ripping a CD, I don't want one that will be pretty good eventually...

      Or more significantly, if I'm deciding which audio codecs should go into the next-generation DVD standard, I want to know what sound the best to the majority of people, at lower bitrates.
      --
      Slashdot gets worse every day... Pipedot: News for nerds, without the corporate slant
  10. Take The Test by aosgood · · Score: 1

    http://pessoal.onda.com.br/rjamorim/abc-hr_bin.zip

    http://audio.ciara.us/test/abc-hr_bin.zip

  11. The best 128kbps audio format by Rosco+P.+Coltrane · · Score: 0

    is .wav

    wav files just don't last as long as mp3s ...

    --
    "A door is what a dog is perpetually on the wrong side of" - Ogden Nash
    1. Re:The best 128kbps audio format by Anonymous Coward · · Score: 1, Informative

      umm, no. "128kbps" = 128 kilo bits per second. .wav's sound the best, bitrate not restricted, but if you could make a wav 128kbps it would sound like utter .. crap

    2. Re:The best 128kbps audio format by Carnildo · · Score: 2, Informative

      A .wav file at 128kbps is going to sound absolutely awful. At 8 bits per sample (which sounds pretty bad no matter what), 128kbps gives you a sample rate of only 16khz, so any frequencies above 8khz will be lost. If you up the sample quality to 16 bit (CD quality), the sample rate goes down to 8khz (4khz frequencies).

      And this is for monaural sound. If you want stereo, cut the sampling rate in half -- this might cut it for voice, but it won't work for anything else.

      --
      "They redundantly repeated themselves over and over again incessantly without end ad infinitum" -- ibid.
    3. Re:The best 128kbps audio format by Prof.Phreak · · Score: 1

      A .wav file at 128kbps is going to sound absolutely awful. At 8 bits per sample (which sounds pretty bad no matter what), 128kbps gives you a sample rate of only 16khz, so any frequencies above 8khz will be lost. If you up the sample quality to 16 bit (CD quality), the sample rate goes down to 8khz (4khz frequencies).

      In other words, you'll get slightly-better-than `telephone' quality sound.

      --

      "If anything can go wrong, it will." - Murphy

    4. Re:The best 128kbps audio format by neurojab · · Score: 1

      >The best 128kbps audio format is .wav
      >wav files just don't last as long as mp3s ...

      and the music plays "dum, dum, dum, dum, dum"

      "ps" in "kbps" means PER SECOND.

    5. Re:The best 128kbps audio format by kevinadi · · Score: 1

      Hold on I'm a little lost here.

      wav file full bandwidth mono is 705.6 kbps, it's 16 bits per sample. 8 bits per sample will mean half of that number. The sampling rate in all cases is constantly 44.1 khz. A 128 kbps bitrate is about 1.4 bits per sample, no matter what the format.

      Where did you get the 16 khz sampling rate from? Although you are correct that if the sampling rate is 16 khz, the maximum frequency attainable is 8 khz (assuming the signal is properly lowpassed to avoid aliasing, otherwise it'll sound weird)

      Also, upping the bits per sample to 16 (assuming from the previous bandlimited signal of 8 khz) does not actually decrease the quality because that data is lost already in the first place. If 16 is from the original signal, then you don't actually change anything.

      FYI, for stereo, you don't half the sampling rate. Sampling rate is calculated per frame, or number of channels. So a 44.1 khz stereo signal does not make a 22.05 khz mono signal. It's still 44.1.

    6. Re:The best 128kbps audio format by Stackster · · Score: 1

      Hold on I'm a little lost here.

      Indeed you are.

      wav file full bandwidth mono is 705.6 kbps,
      ...
      Where did you get the 16 khz sampling rate from?


      A WAV file of CD quality (16 bits, 44.1KHz, 2 channels), yes. In general, WAV files can have different sample rates, bits/sample or number of channels.

      FYI, for stereo, you don't half the sampling rate. Sampling rate is calculated per frame, or number of channels. So a 44.1 khz stereo signal does not make a 22.05 khz mono signal. It's still 44.1.

      In order to fit twice as many channels into a certain bitrate, you have to halve the sample rate or the number of bits per sample. In 128kbps, you can only fit a rather crappy WAV data stream in mono, and if you want stereo in the same bitrate, you have to halve the quality of each channel (double the crapness).

      --

      There are 010 kinds of people. Those who understand octal, those who don't, and 06 other kinds of morons.
  12. Re:There's hardly a point... by skiflyer · · Score: 1

    But most people encode at 128Kbps, and most stores sell them encoded at 128Kbps, it's basically been decided by public opinion that it's an acceptable size for a song.

    Unless you can get a 64Kbps recording to have the same quality as a 128Kbps recording, there's no market justifiable reason to really care.

  13. How about: by rsidd · · Score: 2, Informative
    FLAC! Flac-a-flac-a-flac!

    Of course, if that turns out to be inferior to any of the other formats, it would prove that something's wrong with the tests.

    1. Re:How about: by Carnildo · · Score: 4, Funny

      FLAC! Flac-a-flac-a-flac!

      Aflac? What does a silly duck have to do with sound compression?

      --
      "They redundantly repeated themselves over and over again incessantly without end ad infinitum" -- ibid.
    2. Re:How about: by iabervon · · Score: 2, Funny

      Actually, a 128kbps FLAC file will probably be inferior, since it is likely to have a low sample rate or few bits per sample.

    3. Re:How about: by pracz · · Score: 1

      And what weighs the same as a duck, is made of wood...

    4. Re:How about: by djtripp · · Score: 2, Funny

      aac aac AAC AAC AAC
      Sorry... i can't translate the Martian tongue... but i don't think it's Indian Love Call by Slim Whitman... encoding that in AAC would cause your computer to blow up, if the actual playing of it hadn't already.

      --
      "This is you left and that's your left. This is your right and that's your right. You're gonna die!
    5. Re:How about: by Per+Wigren · · Score: 1

      Still better than "WMA WMA WMA" :)

      --
      My other account has a 3-digit UID.
  14. What's the point of 128kbps? by jfroot · · Score: 3, Insightful

    Why does anyone still use 128kbps? I hate it when I download music (legal ;) and the only bitrate available for the song i want is 128. With 200GB+ hard disks being so affordable these days and everyone having high speed, I think everyone should encode their (mp3||ogg||aac) at 192 or 256.

    1. Re:What's the point of 128kbps? by Anonymous Coward · · Score: 0

      Streaming.

    2. Re:What's the point of 128kbps? by trentblase · · Score: 1

      Aside from streaming over a low-bandwidth connection, I wholeheartedly agree. In fact, if I'm PAYING for the music, I don't even want to download lossy audio at all.

    3. Re:What's the point of 128kbps? by ll1234 · · Score: 2, Interesting

      Any encoder sounds great if you throw enough bits at it; the trick is sounding good when the bit reservoir is shallow.

      Same deal for MPEG-2 encoders, they all look great at 7 Mbit+/sec but the real test is 3-4 Mbit/sec.

    4. Re:What's the point of 128kbps? by sploo22 · · Score: 1

      ...and everyone having high speed

      Speak for yourself. I'm lucky to have a 256k ADSL line, and even that fluctuates a lot in terms of actual throughput. Not everybody enjoys the same cheap, accessible broadband access that you seem to.

      --
      Karma: Segmentation fault (tried to dereference a null post)
    5. Re:What's the point of 128kbps? by Gumber · · Score: 1

      Because when you are dealing with portable digital audio, storage still costs.

    6. Re:What's the point of 128kbps? by NineNine · · Score: 1

      Not everyone runs out to buy shiny new drives the second they're released, only to pay triple what they're worth in 2 weeks. I generally use 5-10 gig hard drives, so I stick with 128. Besides, 128 sounds just fine to me. If you don't like 128, go ahead and rip and share at 192 or 256 and see how many people are interested.

    7. Re:What's the point of 128kbps? by Anonymous Coward · · Score: 1, Informative

      There are music stores that sell music in 192kbps..For ex Real's music store..FOr anyone jumping out with a gun to announce the dismal performence of real audio, hold on...it uses AAC..Here is the info from Real's music store:

      RealPlayer Music Store tracks are encoded in secure RealAudio 10 (.rax) format with Advanced Audio Coding (AAC) at 192Kbps. With AAC, RealPlayer Music Store offers the best-quality music downloads on the Web.

      AAC is widely accepted as one of the highest quality audio formats for distributing digital music on the Internet. When compared to the popular MP3 format, AAC offers higher quality audio reproduction at lower bit rates.

      -----------

      And for all the posts that are going to trash Realplayer for adware, quit whining and start downloading RealPlayer 10 with all stupid features removed..

    8. Re:What's the point of 128kbps? by eean · · Score: 2, Informative

      That was my first reaction, who uses 128. What I want is a blind test with experts and thousand dollar audio systems to find at what point the experts are no longer able to tell the difference between the compressed and uncompressed audio.

      I use `lame --preset standard`, which ends up being VBR in with a max of 110-290, hovering mostly around 190-210 range. It's one of the reasons I don't use OGG, it doesn't have any preset's so I'm supposed to just decide on a good level myself. I'd rather use something that it appears someone has put some thought into.

    9. Re:What's the point of 128kbps? by Anonymous Coward · · Score: 0

      This test is supposed to be open to everybody, not just those who have thousands of dollars to spend on stereo equipment and the ears to tell the difference.

    10. Re:What's the point of 128kbps? by 42forty-two42 · · Score: 1

      The vorbis encoder lets you pick a VBR quality level between 1 and 9, with 3 being default. Or you can specify ABR or CBR with a bitrate, though this generally is less efficient. Why not try -q5 or -q3 and see if it sounds all right?

    11. Re:What's the point of 128kbps? by Naffer · · Score: 1

      And you're absolutly right. I see compression artifacts ALL the times in my DVDs (areas of near solid color, like skies) and it drives me nuts.

    12. Re:What's the point of 128kbps? by oddfox · · Score: 1

      When I encode my albums in OGG it's -q7 all the way. ;)



      Probably not necessary yet since I still have to upgrade my audio from a SoundBlaster Live! Value. Eying an Audigy 2 or Terratec 7.1 Space card, and then some nice headphones. Got some Sony MDR-V300 headphones right now, wanna upgrade those, too.

      --
      "We invented personal computing." - Bill Gates
    13. Re:What's the point of 128kbps? by pmhudepo · · Score: 2, Interesting

      I think that's not the case for many people. Not everybody has high speed internet, many people still have dial-up. Many people want their computers to last a bit longer and a 500 MHz PC with, say, 128 MB RAM en 20 GB disk, is still useful for a lot of things, if only for playing music, writing stuff and using the internet. And besides, portable players are not (easily) available in 200+ GB capacities.

      But I admit: when speed and storage are not issues, by all means go for quality. Currently, I use 192 kbps AAC and all my music stores just fine on my iPod. But both my iPod and G5 are very recent purchases and I want them to last for quite a while yet!

    14. Re:What's the point of 128kbps? by eean · · Score: 1

      Because I'd rather not bother and continue to use lame. And I don't really have the hardware to see what sounds all right - I plan on keeping these files for a while and I might get better speakers in the future.

      Another problem I have with OGG is that all the comparisions I've seen for it have been for lower bit-rates.

    15. Re:What's the point of 128kbps? by ambrosine10 · · Score: 1

      The answer to this is that listening tests above 128k rarely produce good results, because most people can't tell the different past that stage - the difference between the codecs becomes almost negligible. By keeping the bitrates low there is still a high probability that listeners will be able to tell the files apart.

  15. DON'T FOLLOW THE LINK by Anonymous Coward · · Score: 0

    MOD PARENT DOWN!

  16. Uh, file size *is* bitrate... by rsidd · · Score: 4, Insightful
    a given audio stream, at a given bitrate, for a given length of time, always has the same filesize. What else do you think bitrate measures?

    BTW, I think the difference between MP3 and Vorbis at 128 kb/s is perfectly noticeable. MP3 sounds rather bad, vorbis sounds pretty good. And the point is precisely to tell which format sounds best, so you don't want to do 512 kb/s bitrate where all formats sound close to CD quality.

    1. Re:Uh, file size *is* bitrate... by puargsss · · Score: 1

      LOL, ok, I admit that sounded pretty stupid. I only meant to say that comparing OGG's 128 with WMA or MP3's 128 is pretty retarded, as they both sound pretty bad compared to a higher file size/bitrate anyway. Seriously, what's the point of an *extremely* lossy format like that, when bandwidth can handle something much better than that in the first place?

    2. Re:Uh, file size *is* bitrate... by TheRealMindChild · · Score: 2, Insightful

      That kind of reasoning will be your downfall my friend. Should I have my webpages 100k a piece with 30k images all over the place, just because the majority of people have broadband? Should I insert obscene amounts of worthless features into my application, requiring it to have a 2000+ rated processor and buttload of ram, just because this is what the average home user has?

      When you go above 128kbps, most formats become indistiguishable from the uncompressed sample. I mean hell, most people CAN NOT hear the difference between a 128kbps mp3 and the unmangled sample it came from. For this test to work, it has to be within the threshhold of the subjects to HEAR where the compression scheme lacks.

      --

      "When life gives you lemons, don't make lemonade. Make life take the lemons back!" -- Cave Johnson
    3. Re:Uh, file size *is* bitrate... by modecx · · Score: 1

      I could encode all of my music at 500kbps Vorbis... But that would be STUPID.... For the simple fact that I like to listen to my music on my portable player.

      500kbps is almost four times the amount of data to shuffle around vs. 128kbps. That means that the players boffer is emptying almost four times as fast, and that my players disk is spinning up almost four times as often, meaning that ultimately my battery life just got divided in four.

      Add to this the fact that my player's capacity for reproducing audio isn't probably as good as it could be, that my headphones aren't that good, that I'm usually in a noisy environment, and that my hearing isn't like it once was, it would be an extremely bone-headed thing to try to bring along acurately reproduced symphony on my side--the costs outweigh the benefits.

      That said, I encode everything at -q 6 (about 192Kbps)--for the purpose of playing on my stereo system. Sometimes vorbis encodes at up to 220Kbps on more complicated music. Oftentimes, it's around 160-170Kbps. The difference isn't appreciable between 192 or 320 or even 500, im my experience.

      --
      Constitutional rights may be respected, repealed, or modified; but they must never be ignored.
    4. Re:Uh, file size *is* bitrate... by gad_zuki! · · Score: 1

      > a given audio stream, at a given bitrate, for a given length of time, always has the same filesize.

      Actually, for the test the MS codec is a VBR at 128 so the file size will not be the same.

    5. Re:Uh, file size *is* bitrate... by JebusIsLord · · Score: 1

      They chose a 128kbps test because it's easier for untrained ears to hear the differences. As it is, the results will probably not be statistically valid. Hydrogen Audio has compared LAME --alt-preset standard with MPC --standard et al, and the differences are so hard to tell that even trained listeners have trouble.

      --
      Jeremy
    6. Re:Uh, file size *is* bitrate... by abischof · · Score: 1

      That said, I encode everything at -q 6 (about 192Kbps)--for the purpose of playing on my stereo system. Sometimes vorbis encodes at up to 220Kbps on more complicated music. Oftentimes, it's around 160-170Kbps. The difference isn't appreciable between 192 or 320 or even 500, im my experience.

      I'd like to hear more about how you decided on -q 6 for Oggs. I'm an audiophile and I'm considering digitizing my CD collection (over 200) for use with a portable player (which I've yet to buy). Would you say that -q 6 is imperceptible from Redbook audio in most situations?

      PS I sure wish that someone would create a portable Ogg player with OSX support :-/.

      --

      Alex Bischoff
      HTML/CSS coder for hire

    7. Re:Uh, file size *is* bitrate... by Anonymous Coward · · Score: 0

      VBR is different but it has an average bitrate. Most likely the average bitrate for a 128kB VBR file isn't 128kB.

    8. Re:Uh, file size *is* bitrate... by nolife · · Score: 1

      I'd like to hear more about how you decided on -q 6 for Oggs, I'm an audiophile

      Although input from others is a great start, if you are truely looking for something to encode with that you would be happy listening too, it would save you time and hassles in the long run testing it yourself with your own ears on equipment you are familiar with.

      --
      Bad boys rape our young girls but Violet gives willingly.
    9. Re:Uh, file size *is* bitrate... by Gumber · · Score: 1

      While true that at 128kbps the differences will be more obvious to untrained ears, I wouldn't want people to think that the results of this this test will says anything about the relative performance of a given codec at a higher or lower bitrate.

      A given codecs performance relative to other codecs at a given bitrate doesn't necessarily predict the performance of the same codec at another bitrate. For example, the codec implementation may be optimized for 128 kbps (something people suspect of the Apple AAC codec, for example).

      The guy arranging the listening test at Hydrogen audio is well aware of this fact, so I think its rather likely that 128kbps wasn't chosen simply because its easier for untrained ears to hear the difference.

      I think it was chosen because it is "disputed territory" where audio quality is acceptable to most users under causual listening conditions at a reasonably low bitrate.

    10. Re:Uh, file size *is* bitrate... by afidel · · Score: 2, Interesting

      q6 is imperceptible from redbook in 19/20 samples for me, LAME --alt preset extreme (200-220 kbps VBR for most samples) is better at about 29/30 samples. This was from a double blind computer generated arangement using the same equipment and one listener with good hearing.

      --
      There are 4 boxes to use in the defense of liberty: soap, ballot, jury, ammo. Use in that order. Starting now.
    11. Re:Uh, file size *is* bitrate... by abischof · · Score: 1

      q6 is imperceptible from redbook in 19/20 samples for me, LAME --alt preset extreme (200-220 kbps VBR for most samples) is better at about 29/30 samples.

      So, have you discovered an Ogg setting which gets you the quality level of LAME -- alt preset extreme?

      --

      Alex Bischoff
      HTML/CSS coder for hire

    12. Re:Uh, file size *is* bitrate... by Anonymous Coward · · Score: 0

      I could encode all of my music at 500kbps Vorbis... But that would be STUPID.... For the simple fact that I like to listen to my music on my portable player.

      Not as stupid as you may think. You can drop the bitrate with vorbis without having to reencode. If you encode at too low of a bitrate, you have to dig out the original again and throw some CPU time at it.

    13. Re:Uh, file size *is* bitrate... by JamesTRexx · · Score: 1

      When I first started testing listening to compressed music I compared LAME mp3 with Ogg Vorbis. I tested with Roger Water's Amused To Death specifically and found that -q7 ogg sounded better than mp3 in comparison. All the phase effects in the music were there.
      Also, quite often a complete album was smaller in size, so that was an extra.
      But the only thing that can be said is, try it yourself with your favorite music, and with different settings. It might take a while, but then you'll only feel better for knowing that you used what sounded best to you.

      --
      home
    14. Re:Uh, file size *is* bitrate... by modecx · · Score: 1

      You ask about ogg players and OSX, I'll address this one first. I'm using the ihp-120, from iRiver, it's a nice player, with features geeks can appreciate. Price is the same as an iPod (got mine for $344 from newegg, free shipping)

      It's about as supported on OSX as it is on Linux or Windows, the one exception being that there is a Windows only tool to create a database of all your mp3's ID3 tags, allowing you to play based on genre, etc... I believe there is an OSS project to do this for unix-y systems, haven't tried it. Haven't even tried the program iRiver supplies either--mostly due to the fact that it dosent work (at the moment, anyway) with oggs.

      I knew this when I got the player, so I'm not dissappointed. It was a non issue. Despite some of the problems the player has (most of which I believe could be resolved in firmware), I'm still quite happy with it.

      So, otherwise, all you do is copy your files over from anything that can mount fat32 (OSX works fine, in my experience). I personally use a shell script with a single rsync command to sync my player and Linux machine. It's about as brainless as one could hope for (aside form the obvious iPod/iTunes combo.) Dunno if OSX comes with rsync by default (might have to get it via fink?), but it would work just as well on a Mac.

      The one thing that the iRiver dosen't support (currently) that I would appreciate is gapless playback. It's playback gap is short (maybe ~500-700ms, guessing), but nonetheless, it's slightly annoying, especially for techno, or a few rock albums that were layed out that way. The hat switch is a little annoying, too. Not as cool as the iPod, and a bit slipperty--some vinyl and adhesive took care of that. The one thing that's super cool about it is the optical out. Hooks up to my receiver beautifully. Supposedly, it's DAC is superior to iPod's, too. Doubt I could hear a difference, though.
      *****End Advert :D --I just think this little gadget is the coolest, and that it's worth supporting a company that managed to come up with a usable ogg player. FWIW, I'm not affiliated with newegg or iRiver.

      Okay, with that out of the way, onto my experience with vorbis/mp3.

      With mp3, even LAME (128Kbps, mind you--320 LAME is indistinguishable from CD to me) I can almost always hear cymbals waffling, and distortions in lower freqencies, especially 100hz, which is enough to put me in a bad mood/give me a headache. I'm not exactly sure what the cause is.

      This wasn't so much an issue with my headphones (honestly, I'm not sure that they have any response 50hz), but it was very apparent on my theatre system (sub is good to 30hz). Vorbis at q 6 dosen't seem to do this to me, and cymbals and other noisy things (like snare drums, though they're not heard outside of classical often) seem to be rendered well... Compared to MP3.

      Brass instruments sound great with vorbis. I used to play trumpet and trombone, so I'm sort of sensitive to their sounds. French horns (which always seemed to sound flat in MP3 sound great, too.) Unless I was listening very hard, I don't think I could tell the difference between the q6 ogg and the CDDA on even very complex classic music...

      Vorbis seems to bump the bitrate up on music like that, as I said before, by default it's VBR, and seems to be pretty intelligent. Simple stuff like techno can go as low as 140kbps in my experience, and still sound exactly the same. Vocals sound good, too.

      For mixed home/portable listening, I think q 6 vorbis is a sweet spot (between storage space, battery life*, and quality), but I'm not exactly an audiophile--some people either gotta have lossless digital, or vinyl, tubes and $10,000 solid silver cables, so there's just no pleasing some people--but I do like my music, and I like to listen to it comfortably--when cymbals sound mushy and bass that's not there creeps in, something is bady wrong.

      I'd recommend you do some testing of your favorite CDs, as nolife previously recommended... I

      --
      Constitutional rights may be respected, repealed, or modified; but they must never be ignored.
    15. Re:Uh, file size *is* bitrate... by modecx · · Score: 1

      Yeah. There is supposedly this feature.

      Is there a tool to do this reliably at this point?

      Last I heard this did not work nicely (if at all).

      --
      Constitutional rights may be respected, repealed, or modified; but they must never be ignored.
    16. Re:Uh, file size *is* bitrate... by derF024 · · Score: 1

      PS I sure wish that someone would create a portable Ogg player with OSX support :-/.

      Wish no more

      The Karma works equally well under OS X, Linux, or any other OS that has ethernet and Java support. There's a native windows client, but every feature of the device is available under just about every OS. It plays oggs, flacs, wmas and mp3s. I've had mine for about 6 months, and I've got nothing but good things to say about it.

    17. Re:Uh, file size *is* bitrate... by abischof · · Score: 1

      It's about as supported on OSX as it is on Linux or Windows, the one exception being that there is a Windows only tool to create a database of all your mp3's ID3 tags, allowing you to play based on genre, etc... I believe there is an OSS project to do this for unix-y systems, haven't tried it. Haven't even tried the program iRiver supplies either--mostly due to the fact that it dosent work (at the moment, anyway) with oggs.

      Isn't the database needed to enable searching? And, iRipDB is the Unix-y tool of which you speak, but there's no OSX port so far :(.

      --

      Alex Bischoff
      HTML/CSS coder for hire

    18. Re:Uh, file size *is* bitrate... by modecx · · Score: 1

      Yes. Searching is database driven, and compared to the iPod, the iRiver is ages behind in that regard to begin with. iPods' Smart playlists and all are pretty nifty, best you can do with the iRiver is play by genre. The database seems to be more of a hack to me at this stage, which is unfortunate.

      However, It's not that big of a deal if you're willing to organize your songs by folder--which is mostly done whilst ripping anyhow. I find that a directory structure of artist=>album=>song with a file name of (artist)-(track number)-(track name) is pretty easy to find specific songs with.

      If they ever get the database function to work correctly, and with all supported formats, it'll be the player to beat, I think. I'll be estatic anyhow. I'll still probably use shuffle, though. Gotta love shuffle. I also like to listen to albums as a whole, so the search thing isn't much of an issue to me.

      The only other bugger is that it dosen't take m3u playlists generated by most unix programs (\ versus /). Guess a simple script would take care of that, still a pain, though.

      --
      Constitutional rights may be respected, repealed, or modified; but they must never be ignored.
    19. Re:Uh, file size *is* bitrate... by harlows_monkeys · · Score: 1
      You ask about ogg players and OSX, I'll address this one first. I'm using the ihp-120, from iRiver, it's a nice player, with features geeks can appreciate. Price is the same as an iPod (got mine for $344 from newegg, free shipping)

      The iRivers look nice...and Ogg Vorbis support is a big plus, but what I don't understand is why they don't support DRM'ed WMA. There are occasional times where I like a song from a band, but not enough of their other songs to buy and rip the whole album, so I'd like the option of buying the single from an online music store. iRiver supports this in their non-HD players.

  17. Do not click on this LINK !! by lespiff · · Score: 0, Troll

    A moron with too much on his hand..

  18. What ever happened to r3mix.net? Any replacement? by LintMan · · Score: 2

    There used to be a great site called r3mix.net, which, IIRC, did some spectral analysis on some of the assorted compression algorithms (trying various different options for them). It was focused on the LAME mp3 encoder, but also looked at a few others.

    They also had some great forums for info on music ripping/preferred encoding methods/CD burning/etc.

    Now, that URL goes to some lame "sponsored mp3 links" site.

    Anyone know why r3mix.net died and if there's any new site that makes a good replacement?

  19. Re:A previous test - DON'T CLICK LINK by sploo22 · · Score: 1

    Wow, some people must really have nothing do do. (And yes, I am new here. Don't start with that.)

    I've started mousing over all these links before I click on them - you never know when somebody will pull something like this.

    --
    Karma: Segmentation fault (tried to dereference a null post)
  20. get the torrent by dubbreak · · Score: 1
    --
    "If you are going through hell, keep going." - Winston Churchill
  21. Sound quality is in the speakers by Anonymous Coward · · Score: 5, Insightful

    When you listen to compressed audio over inexpensive speakers / headphones, you can't hear the difference. With my Sony Studio Monitor headphones, I lost the difference at about 250k with mp3, so I started using 320K as that was the best at the time. Then I bought $2000 Martin Logan Mosaic Speakers, and the original CD was clearly better than even the 320K bitrate. So now I only do lossless compression. That's fine at home, but in any other environment, there's usually so much noise and distractions that even if you had excellent headphones or speakers, you wouldn't appreciate that little difference lossless brings over 256K or even 128K.

    1. Re:Sound quality is in the speakers by JebusIsLord · · Score: 1

      Myth.

      Compression artifacts are more audible on headphones, but neigh any set will do just fine provided a quiet listening environment.

      You my friend are a victim of placebo. Go to Hydrogen Audio and perform some double-blind analysis on yourself. You'll find that anything over LAME --preset standard (roughly 192kbps VBR) sounds exactly the same on any equipment.

      --
      Jeremy
    2. Re:Sound quality is in the speakers by Prof.Phreak · · Score: 1

      You know... If you use Sake soaked Wooden Speakers it would sound even better... (and probably cost at least 3x as much)

      --

      "If anything can go wrong, it will." - Murphy

    3. Re:Sound quality is in the speakers by Sad+Loser · · Score: 1


      If I may politely disagree with both of you..... I think it may be your soundcards

      I recently bought electrostatic headphones, (stax) complete with valve amplifier which are pretty much the headphone ultimate reference.
      I rip to flac and then use dbpower to go to LAME --preset standard.

      The thing which I did which made a BIG difference was to buy a high quality second hand DAC (D to A converter) for $100 made by Meridian. Because hi-fi people are sad and lonely and spend all their money on new stuff, these DACs can be picked up dirt cheap - and you just pipe your SPDIF straight in.

      When I was listening on crappy soundcards, I did find there was a big difference between flac and a well encoded mp3, so either a decent DAC makes a difference (or my hearing has become shite)

      --
      Humorous signatures are over-rated.
    4. Re:Sound quality is in the speakers by JebusIsLord · · Score: 1

      If this were Hydrogen Audio, you'd either have to back that up with statistically significant ABX results or this thread would be closed :)

      --
      Jeremy
    5. Re:Sound quality is in the speakers by HuguesT · · Score: 1
      You should work for Deutche Gramophon, not post on Slashdot, see nice famous article from C't article on that topic; summary:


      In plain language, this means that our musically trained test listeners could reliably distinguish the poorer quality MP3s at 128 kbps quite accurately from either of the other higher-quality samples. But when deciding between 256 kbps encoded MP3s and the original CD, no difference could be determined, on average, for all the pieces. The testers took the 256 kbps samples for the CD just as often as they took the original CD samples themselves.
    6. Re:Sound quality is in the speakers by Anonymous Coward · · Score: 0

      WHAT?

      I will not qualify what you said, but while the speakers (or headphones) do count in the overall sound quality, what counts even more is upstream. As long as your speakers are not absolute crap (sadly, it *is* the case in the majority of stuff sold in big stores) you can make them sing and do things you thought they could not do with proper speaker cables, amplification and source.

      Even just chaning the cables from electrical cords to inexpensive bulk Monster cables and getting your speakers from under the cat's litter box and the coffee table, decoupling them from the floor and placing them correctly in your living room *can* make a very noticeable difference. And that's just the start.

      When someone lent me a pair of Monster M1.5's a few years ago, my speakers were digging way deeper in the low frequencies that I thought they could and became way more detailed. Changing the speaker stands to better ones and also tightened up the sound (less boomy). Just that litterally qualified as a speaker upgrade. (I actually swapped cables and speaker stands instead buying better speakers that year. Which was better, less $$$.)

      And that's just the start. Improve the electronics (up to the source -- CD or LP) and you'll definitively hear an improvement in soundstaging, resolution and the rest. I thought all of that "audiophile jargon" was just meaningless drivel until a friend got hired at a local audio boutique and we spent quite a few afternoons testing and swapping gear to see if it could make our favorite LPs and CDs sound better. It did, it still does. And ofter, without even swapping the speakers.

      The best proof that all audio gear does not sound the same, that the speakers are not *the* thing that defines sound quality, is that each time I upgraded a component in the hi-fi rig, the wife would notice even when in another room. She'd then come in the living room, sit down on the couch, listen for 2 minutes and said "what did you change? It sounds better!". She *was not* and audiophile. Not at all. She was an engineer, which should tell you something.

      But, of course, if one does not *listen* to his/her music, of course one might not notice any difference.

      BTW, to what your Martin Logans were/are mated to?

    7. Re:Sound quality is in the speakers by ryanvm · · Score: 1

      I'm am so glad I am not cursed with aural snobbery. What an expensive disease.

  22. Re:Okay... by sploo22 · · Score: 5, Informative

    DON'T CLICK THE LINK!

    The sad thing is that somebody went to the trouble of putting together a perfectly reasonable, logical post just to throw in a porn link. *sigh*

    --
    Karma: Segmentation fault (tried to dereference a null post)
  23. MOD PARENT UP, makes valid point by Anonymous Coward · · Score: 1, Informative

    Just because you don't have a use for 64k audio, doesn't mean the results are meaningless. Lots of people have small-capacity players, and some codecs can tolerate that bitrate for very casual listening (such as in the car). Lots of streaming audio sources are at this bitrate or lower. Satellite radio is at 64k or lower. Also, it's not a good idea to try to extend these results to other bitrates. MPC for example, isn't even worth considering at 64kbps, but at bitrates over about 140kbps, it will beat the pants off of anything else.

  24. Re:Honesty of responders by notsoclever · · Score: 2, Interesting
    There is no proof that Vorbis is patent-free. "We didn't consult any implementation documents for patented algorithms" is not the same thing as "none of our algorithms are covered by a patent."

    Of course, proving the patent-freeness of Vorbis requires searching every single patent with a fine-toothed comb, further indicating how messed-up the whole patent system is at this point.

    I just have to wonder how many companies are waiting to pounce on the first major commercial user of Vorbis with a patent suit. (Yes, I know there are commercial users of Vorbis, but none are really big enough to attract patent litigation, especially since none of them are wedded enough to vorbis that they wouldn't be able to just drop it for mp3 support with its well-known and, IMO fairly-reasonable, license fees.)

    --
    There are 10 kinds of people: ones who understand ternary, ones who don't, and ones who think this joke is about binary
  25. Too bad they didn't challenge Apple by Gumber · · Score: 2, Insightful

    I'd read the thread when they were discussing which version of Apple's ACC codec to use for the test, and concluded based on a few samples that the new version was subpar.

    If they'd included both versions of iTunes/QuickTime in this test, perhaps they could have helped shame Apple into fixing what they broke.

    1. Re:Too bad they didn't challenge Apple by mrchaotica · · Score: 1

      On the other hand, Apple did just come out with a lossless format, which could help make up for it...

      (not that it will redeem anything until they start using it for ITMS (if they ever do))

      --

      "[Regarding the 'cloud,'] ownership was what made America different than Russia." -- Woz

  26. what link? by Anonymous Coward · · Score: 0

    Could you supply the link so I don't click on it?

  27. MOD PARENT DOWN by MachDelta · · Score: 1

    Check the link, its a redirect:
    http://pediatrics.about.com/gi/dynamic/offsite.htm ?site=http://www.peoplesprimary.com/?n=lutz

  28. Mod Parent -1: Dumbass by Anonymous Coward · · Score: 0

    You dumbass...

  29. Typo in the first post by Anonymous Coward · · Score: 0

    The chosen Vorbis fork is aoTuV, not auTuV.

  30. Re:But... by Anonymous Coward · · Score: 0

    Check the link before you click, it is a redirect.

  31. Re:There's hardly a point... by Atmchicago · · Score: 1

    However, there is a difference in file size. Apparently, it takes ~200kbps (I may be off) for Ogg to get a better quality-to-size ratio compared to mp3 (Lame encoding, I believe).

    --

    You can lead a horse to water, but you can't make it dissolve.

  32. Re:Honesty of responders by Tribbin · · Score: 2, Insightful

    That is not lamer-proof.

    One could just send in forms with the same ratings to manipulate the test arbitrary.

    --
    If you mod this up, your slashdot background will turn into a beautiful sunset!
  33. Re:What ever happened to r3mix.net? Any replacemen by DeeKayWon · · Score: 4, Insightful
    r3mix.net died because people actually did objective analysis of his recommended LAME settings and found they were crap. IIRC, the main guy behind it wasn't very accepting of criticism. Plus, he was a message board spammer.

    The best replacement for r3mix.net in my opinion is HydrogenAudio . The forums are frequented by a lot of professionals, as well as developers of LAME, FLAC, Nero AAC, Musepack, Wavpack, and other codecs.

  34. There is no satisfying audiophiles by Tailhook · · Score: 1, Interesting

    There may be some merit in attempting to quantify codec properties. Don't think these tests will provide any useful answers. Whatever value the results have will be squandered by the incessant blather of countless audiophiles. They will prattle on with their subjective claims and anecdotes until any credible results fade into the noise. Left with nothing credible on which to base decisions, those who use codecs to publish sound will consider cost/profit and little else.

    The purpose of being an audiophile is to discover/invent/imagine minute differences in noise. There is no "best" speaker, codec, bit rate, circuit or recording method. Live performances are flawed because the auditorium will not have been built 2 days prior based on the latest theories of sound propagation and is, therefore, obsolete. No combination of equipment or technology will ever satisfy even the most tolerant audiophile.

    I clearly remember the awe we once had for the phenomenal quality of 128Kbps CD quality recordings. It was called "near perfect" and "almost live." Today, 128Kbps is considered laughable crap suitable only for fools that don't know better.

    The whole thing is a pseudoscience wannabe filled to the brim with vendors lauding useless gear before gullible fools. I will not participate.

    --
    Maw! Fire up the karma burner!
    1. Re:There is no satisfying audiophiles by Anonymous Coward · · Score: 0
      I clearly remember the awe we once had for the phenomenal quality of 128Kbps CD quality recordings.

      Phenomenal quality my ass. I reason I remember MP3s were so great is because you could get good quality for the size given, meaning you could download a song at 3MB and have decent quality as opposed to the 30MB-50MB raw. That was a bigger issue back when MP3 was blossoming due to a much greater lack of broadband.

      "True audiophiles" have, will, and still go on about vynil. I see no mentions of vynil anywhere, so they won't even bother with the test, thus not poisoning the results as you are suggesting. What's the problem here?
    2. Re:There is no satisfying audiophiles by nbanman · · Score: 1
      I agree what you say about most audiophiles, but this is in no way invalidates the kind of testing going on here. Most "Stereophile" reading audiophiles wouldn't know an ABX comparison if it bit them in the ass. This test is most emphatically not pseudoscience, and the results should be viewed as a rock to withstand the gales of "incessant audiophile blather," rather than part of the blather itself.

      True, the last 128kb test came out as a four-way tie, indicating that most codecs are just about the same. But I participated in a 64kb test a while back that was pretty interesting.

      As an aside, when I first started using MP3s in 1996, I certainly wasn't in awe of 128Kbps recordings. They sounded like crap to me. Don't get me wrong, I thought it was a freakin' miracle that they could get listenable music files that small, but I could often tell a glaring difference between an MP3 and its source. In the intervening years, codecs have gotten much better and my ears have gotten slightly worse, so that now I'm almost always satisfied with 128Kbps MP3s.

    3. Re:There is no satisfying audiophiles by CaptainSuperBoy · · Score: 1

      If 128kbps were really considered "laughable crap", do you think HA would be having this listening test? Obviously there's some merit to the claims that good 128kbps codecs are indistinguishable from the original. Also how in the world could you call this scientific test pseudoscience? This test is the opposite of pseudoscience. These tests are designed to shut up the audiophiles who you're complaining about.

    4. Re:There is no satisfying audiophiles by Jeff+DeMaagd · · Score: 1

      These tests are designed to shut up the audiophiles who you're complaining about.

      If that is the objective, then I don't see how they will ever succeed in shutting up the kind of audiophiles that stick to pseudoscience rather than repeatable, peer-reviewed tests. Much in the same vein, there is no way to shut up the people that believe in psychic powers. "True believers" never let the facts get in the way of a good argument.

      What it might help is prevent more people from getting sucked into believing in such arguments.

    5. Re:There is no satisfying audiophiles by Anonymous Coward · · Score: 0

      So well said! One of the best posts I've seen on slashdot in a long time.

    6. Re:There is no satisfying audiophiles by Gumber · · Score: 2, Insightful

      It is really refreshing to see someone so willing to demonstrate their wrongheaded ignorance. Saves us all a lot of trouble.

      I've found most of the people on Hydrogenaudio to be incredibly pragmatic. Perfection isn't the only parameter of importance. If it were, they'd not be wasting time testing codecs at 128kbps, except to demonstrate their unsuitability compaired to losless formats. They'd not be wasting time letting phillistines with their waxy untrimmed ears particpate in listening tests with their $20 sony earbuds.

      As for the vendors lauding useless gear, um, what vendors lauding useless gear?

      But hell, why let any of that get in the place of a perfectly good piece of ranting rhetoric. Still, it would be better if you'd unloaded at a deserving target. There are certainly enough of them out there.

    7. Re:There is no satisfying audiophiles by antiMStroll · · Score: 1
      Live performances are flawed because the auditorium will not have been built 2 days prior based on the latest theories of sound propagation and is, therefore, obsolete.

      Audiophiles in general prefer the acoustics of the classical oblong-box performance spaces of the 19th century over modern venues, but please don't let that knowledge colour your uniformed stance. It wouldn't be a Slashdot anti-audiophile rant any other way.

    8. Re:There is no satisfying audiophiles by Anonymous Coward · · Score: 0

      Let me guess, you got suckered into buying $2000 headphones and you can also really actually tell the difference between them and my $50 ones?

      There's a sucker born every minute.

    9. Re:There is no satisfying audiophiles by Anonymous Coward · · Score: 0

      Ha! Indeed. It's just too funny sometimes listening to audiophiles prattle on about the fidelity of their home stereo system, which they use to faithfully reproduce the sound of their schlockily recorded amateur alt rock, etc.

      Robert Johnson the audiophile... It's the music, not the bitrate, stupid.

    10. Re:There is no satisfying audiophiles by Gumber · · Score: 1

      Ummmmmmmmm, you are talking to me? Or a strawman?

    11. Re:There is no satisfying audiophiles by Anonymous Coward · · Score: 0

      It's worse that that. Mr. would-be-nerd with nick-at-night glasses also thinks Barry Manilow is a musician.

    12. Re:There is no satisfying audiophiles by TheoMurpse · · Score: 1

      phillistines with their waxy untrimmed ears

      I am a Philistine, and I am offended...now where did Goliath go?

    13. Re:There is no satisfying audiophiles by k8to · · Score: 1

      I was with you on the audiophile rant, but you seem pretty uninformed about technology. Redbook audio (what you get on audio CDs) is not 128Kbps. It is 44.1 * 2 * 16 or 1411.2 Kbps, approximately, plus overhead.

      That is, 44.1k samples per second, at 16 bits per sample, in stereo. 128Kbps audio is an over ten fold reduction in datasize, which is why MP3 was such a miracle (over ten times data reduction for 'similar' quality) when it passed into general usage.

      When mp3 initially came into usage, it was of _obvious_ inferior quality, but for many it was good enough. mp3, and similar technologies, have advanced a great deal in their methods, and now the differences are not so extreme. If anything, 128Kbps is more acceptable now than ever before, from a quality perspective. Obviously hard drive sizes and internet speeds have affected pragmatic issues.

      --
      -josh
  35. Re:Honesty of responders by wfberg · · Score: 3, Interesting

    Not possible. All you will get is a bunch of WAV-files, you have no way to tell which file belong to which codec.

    Check the contents of the sampleXX.zip files; you actually get an mp3, an .ogg vorbis, an mp4 and 3 flacs. If you want to be biased either for or against mp3/oggvorbis/quicktime itunes AAC, you can.

    --
    SCO employee? Check out the bounty
  36. you have no clue ... by porky_pig_jr · · Score: 2, Informative

    You are 100% clueless, pardon my french.

    The bit rate of .wav file is about 1.5Mbps.

    1. Re:you have no clue ... by lacheur · · Score: 1

      You can easily convert a 1.5Mbs wav to a 128Kbps .wav.

      All you have to do is limit the length of the song to .083 seconds!

    2. Re:you have no clue ... by neurojab · · Score: 2, Funny

      >You can easily convert a 1.5Mbs wav to a 128Kbps .wav.

      >All you have to do is limit the length of the song to .083 seconds!

      good lord. There's TWO of them.

    3. Re:you have no clue ... by 42forty-two42 · · Score: 1

      Incorrect. You'd have a 124.5 kilobit .wav at a bitrate of 1.5Mbps. The bitrate of the codec is determined by total size divided by time - if you just truncate it the bitrate won't change. You can downsample of course, but 16kHz mono with 8-bit samples sounds even worse than 128kbit MP3 (or any other lossy codec)

    4. Re:you have no clue ... by Stackster · · Score: 1

      You can easily convert a 1.5Mbs wav to a 128Kbps .wav.

      All you have to do is limit the length of the song to .083 seconds!


      Yes, that, and stretch time so that it lasts 12 times as long.

      --

      There are 010 kinds of people. Those who understand octal, those who don't, and 06 other kinds of morons.
    5. Re:you have no clue ... by Anonymous Coward · · Score: 0

      I would use my mod points on that sucker, but there is no -1 Stupid or -1 Misleading.

  37. Re:you have no clue as well... by Anonymous Coward · · Score: 0

    You are clueless as well. The wav file rate of ~1.5Mbps, more specifically 1411 or 1408 or something like that is only for stereo sound sampled at 44.1khz. Change the sampling rate or change it to mono and your wav file bitrate changes...

  38. Re:Honesty of responders by Digital11 · · Score: 1

    Yes, but had you actually taken the test you would have seen that you have no clue which one you're listening to at the time of taking the test. I would wager that 99.9% of the people that take the test will find no perceptible difference in quality. I consider myself to have a fairly good ear and I was rather shocked at how little I was able to identify identical samples in the ABX test by doing more than just guessing.

    --
    I am a leaf on the wind. Watch how I soar.
  39. huh? by twitter · · Score: 1
    [It] may be more important to chose a coded, like for example general acceptance, freely available code and specs, and a large content base available.

    Sure, we'd never want what's subjectively best but should accept what's generally available. I opt that you listen to music through the telephone for the rest of your life.

    I'll set up the juke box in the sky you seem to crave. I'll rig a little server up that will answer the phone with voice recognition. Any song you ask for will be searched for, downloaded and played to you for nothing more than the cost of your long distance bill. Because you don't care about quality but only want quantity, I'll use all the codecs even WMF to insure you get multiple crappy coppies of what you want. You can listen anywhere with your cell phone and the RIAA won't have to worry about piracy because no one else in the world would ever want to listen to such junk. I promise the service will always improve, honestly I do, so trust me.

    --

    Friends don't help friends install M$ junk.

  40. VBR? by twitter · · Score: 2, Informative
    With 200GB+ hard disks being so affordable these days and everyone having high speed, I think everyone should encode their (mp3||ogg||aac) at 192 or 256.

    Vorbis does variable bit rate and you set the quality you want. That way you don't waste lots of bits where they are not needed. My 4MB ogg file sounds as good or better than my little brother's 6MB mp3. The difference is more songs on my 256MB compact flash card. Yes, it's easy to play that music on my Zaurus, which cost about as much or less than DRM gimped portable music players.

    I hate it when I download music (legal ;) and the only bitrate available for the song i want is 128.

    Cry me a river.

    --

    Friends don't help friends install M$ junk.

    1. Re:VBR? by Geoff-with-a-G · · Score: 1

      MP3, AAC, and WMA do VBR as well. I'm not really sure why anyone would choose 256k CBR over VBR, but most people choose 128k CBR 'cause that's what's common, it's usually default, it's what they're used to, and it's fairly small. File size shouldn't matter to people playing off their 100 gig hard drives, but for people with 128MB flash players it matters, and for places like iTunes Music Store, doubling file size means paying a whole lot more for bandwidth.

  41. Bananaphone! by antdude · · Score: 0, Offtopic
    --
    Ant(Dude) @ Quality Foraged Links (AQFL.net) & The Ant Farm (antfarm.ma.cx / antfarm.home.dhs.org).
    1. Re:Bananaphone! by dgmartin98 · · Score: 1

      It moved. Here's the new site:
      Ring, ring, ring, ... bananaphone!

      This is absolutely hilarious, folks. If you haven't seen it before, it's well worth your time.

      --
      FPGA, Wireless, ASIC, Verilog, VHDL, HW, 10yr exp, Team Lead, Ottawa (More? Email above. slashdotusername=dgmartin98 )
    2. Re:Bananaphone! by JAgostoni · · Score: 1

      I don't get it...

  42. Let's not forget FM radio by vlad_petric · · Score: 1
    The SNR of it is ... 50db.

    And yet, there were times when it was not only acceptable, it was the hot new thing, which much better quality than AM.

    --

    The Raven

  43. Re:What ever happened to r3mix.net? Any replacemen by JebusIsLord · · Score: 4, Informative

    The r3mix tuning (--r3mix), while a small step forward, was inherently flawed because of his insistance on tuning based on pictures instead of acual listening tests. As a result, the --dm-presets were invented and improved by Dibrom (the HydrogenAudio founder) along with a multitude of testers. eventually those were included in LAME as the --alt-presets (and in the latest version they just replace the normal --presets). In short, Hydrogen Audio is THE place to go for this stuff now.

    --
    Jeremy
  44. Premise of test is somwhat flawed by goombah99 · · Score: 3, Insightful
    So the whole goal is to find the system that compresses music the best in the smallest number of bits.

    After a while, once you have weeded out bad ways, one is going to reach the following situation. Each algorithm will perform very well for a large set of music and poorly for some small set of music. Barring pathologies, The poor set will be assymtotically fixable by increacing the bit rate. By the way this is not just my opinion. Theres theorems that say this is true of any compression scheme when applied to all problems.

    what does this mean? it means that the end user is never going to work at the truly low end of the bit rate specrrum because they want something that virtually always works. Plus they want a wee bit more just in case they have to transcode it. So if the recommended rate is 128 people will encode at 160.

    So these comparisons need to be done not at the bitter edge where music flaws are easy to spot because NO ONE WILL ACTUALLY MAKE THAT THE OPERATING POINT THEY USE. That is to say everyone knows vorbis sounds so-so at 64KB while MP3 sound much worse. But no one wants So-So they want darn good. So they are going to recors their Mp3 at 160 and at 160 Ogg and Mp3 sound so close that the size of the test you'd have to do to pick up the difference is silly.

    the proper way to do this is the following. Pick the gold standard format, say MP3 and its standard excellent operating point, say 160. now test all the others at lower bit rates than 160, and see which one has the lowest bit rate that scores as good as the Mp3 at 160.

    comparing all methods at a constant bit rate, esepciall a low one, is stupid

    --
    Some drink at the fountain of knowledge. Others just gargle.
    1. Re:Premise of test is somwhat flawed by Anonymous Coward · · Score: 0

      News flash: 128 is not "the bitter edge." That's probably 96 or even 64 these days.

    2. Re:Premise of test is somwhat flawed by Anonymous Coward · · Score: 0

      I am partly deaf and cant carry a tune but its easy for me to hear the that an MP3 at 128 doesn't sparkle. If you think 96 is where you start to hear the difference you need a hearing aid.

  45. 128Kbps? by Keruo · · Score: 1

    Why would anyone bother to encode at that rate? Not for storage purposes I hope.
    Storage space is cheap, so why not just encode at 192-320kbps and get the good quality audio for listening.
    Most of the time when you are listening at home by the computer, which probably is hooked to your $5000 high-end stereo set you can enjoy the crystal clear sound of the high-bitrate files.
    For the road where storage space is limited, you won't be able to carry those 7.1 speaker systems with you naturally. You can easily re-encode those files with lower bitrate so it'll take less space.
    I use simple perl script I found with google and with little tuning it now creates perfect 31Mb or 63Mb copy of the album I choose from my music library to fit in my portable players internal memory or the smartmedia card.
    Perfect for home, perfect for the road.
    Works for me atleast.

    --
    There are no atheists when recovering from tape backup.
    1. Re:128Kbps? by Anonymous Coward · · Score: 0

      I use simple perl script I found with google and with little tuning it now creates perfect 31Mb or 63Mb copy of the album

      Sounds handy - gotta URL?

  46. Re:What ever happened to r3mix.net? Any replacemen by shaitand · · Score: 1

    Are these the same professionals who claim that one form of digital connection is superior to another?

    When working at Sony I discovered that Audio professionals were still caught in the analog days, and would for instance insist on say, fiber optic, over another purely digital data link between connections claiming something was lost in the sound and they could "hear" it.

    Of course that's ridiculous, once converted to digital either all the ones and zero's get from one piece of equiptment to the next or not.

    Using visual graphing and statistics makes a HELL of alot more sense than having people listen, people imagine what they here, they don't imagine digital analysis. The Audiophile who argues with the computer is wrong everytime.

  47. Re:Okay... by Anonymous Coward · · Score: 0

    heh, i think the guy was writing a valid post and just had a porn site in his clipboard.. not sure why he'd go AC then though..

  48. Interesting coincidence by haxor.dk · · Score: 1

    I did a listening test for the danish Mac news source macnyt.dk a week ago.

    My conclusion is that for (iTunes encoded) MP3 and AAC, you dont need anything above 128 kbps. Casual users may even make do with 96 kbps AAC.

    I simply couldn't tell the difference between 128 and 160 in any of the formats.

    With apologies to ogg fans =)

    1. Re:Interesting coincidence by ZackSchil · · Score: 1

      Look, I'm not some puissant little audiophile that pretends there is a difference in "warmth" amongst optical cables, but if you can't her the difference between 128kbps and 160kbps (and on up), you are either using a terrible testing environment, poor equipment (sub $50 headphones), simply do not have the capacity to compare two sounds well, or any combination of the three. Also, 96kbps is unacceptable for anything other than speech, it sounds like a keychain full of keys is constantly jingling in front of the speaker.

    2. Re:Interesting coincidence by technology+is+sexy · · Score: 1

      How about giving some more information about your testing method?
      Was your test double blind (ABC/HR or ABX)? How many samples did you use? How many people did participate?

    3. Re:Interesting coincidence by haxor.dk · · Score: 1

      Not double blind, 8 vraiationsin samples, no other participants.

    4. Re:Interesting coincidence by haxor.dk · · Score: 1

      "Look, I'm not some puissant little audiophile that pretends there is a difference in "warmth" amongst optical cables, but if you can't her the difference between 128kbps and 160kbps (and on up), you are either using a terrible testing environment, poor equipment (sub $50 headphones), simply do not have the capacity to compare two sounds well, or any combination of the three. Also, 96kbps is unacceptable for anything other than speech, it sounds like a keychain full of keys is constantly jingling in front of the speaker."

      That is clearly incorrect. I dont know what codec you used, but it is clearly inferior or outdated.

      My test is publicly avaiable at macnyt.dk, look in articles around 8th of May.

      And FYI I used equipment including headphones with a value of almost 2000 US$.

    5. Re:Interesting coincidence by technology+is+sexy · · Score: 1

      Any non-blind listening test is just laughable. It's embarassing that people still think they can judge audio quality by just listening to the files in Winamp.

    6. Re:Interesting coincidence by Anonymous Coward · · Score: 0

      I wouldn't call myself an audiophile but out of curiosity tried some of the tracks using Amorim's (& co) software. The signal path is from PC to a Yamaha AV receiver using toslink and I'm listening with decent headphones (AKG K340).

      To be quite honest, I have to say that I can't tell apart ANY of the compressed tracks from original(!).

  49. Paul Oakenfield? Triumph says hi. by Anonymous Coward · · Score: 0

    And, "You atonal ass, you're not immune, write a song with a fucking tune!"

  50. Gilbert says,... by Anonymous Coward · · Score: 0
  51. Re:Honesty of responders by lovemayo · · Score: 1

    mpc is opensource and is presumably patentfree too(the old patents covering its technology has expired). MPC also won the last 128kbs test (or was one of the winners)

  52. Re:There's hardly a point... by Anonymous Coward · · Score: 0

    128kbps stereo = 2 64kbps mono channels

  53. Ogg Vorbis fork? by gumpish · · Score: 1

    Why was Vorbis forked?

    And more importantly, why didn't they take advantage of the chance to give it a better name than Vorbis? "aoTuV"? WTF?

    1. Re:Ogg Vorbis fork? by Anonymous Coward · · Score: 1, Informative
    2. Re:Ogg Vorbis fork? by Anonymous Coward · · Score: 0

      I forked your mother

    3. Re:Ogg Vorbis fork? by rjamorim · · Score: 1

      Well, that's one of the points of being open source, isn't it? People can grab the sources and adapt them to suit their needs :)

      Anyway, some people started forking Vorbis (there are 3 or 4 popular forks ATM) out of frustration at Xiph's slow development schedule. Xiph has been too busy working on hardware players implementation and video encoding, so enthusiasts took into their hands the job of tuning and improving Vorbis.

      It's worth mentioning that, even though aoTuV is a fork, it's 100% compatible with standard Vorbis decoders.

      BTW: aoTuV means aoyumi Tuned Vorbis. Aoyumi is the developer.

    4. Re:Ogg Vorbis fork? by WWWWolf · · Score: 1
      Why was Vorbis forked?

      Perhaps because the only good implementations out there right now are Vorbis reference implementations - especially on encoder side. It's interesting to see if anyone can come up with even better encoder. All that matters to me is that the files are compatible.

      And more importantly, why didn't they take advantage of the chance to give it a better name than Vorbis? "aoTuV"? WTF?

      Never question the Japanese, for they shall forevermore be shrouded in mystery and strangeness, and the other world simply cannot understand them at all times. =) Not that it's needed. They have strange naming ideas but good tech and software, and that's what matters.

    5. Re:Ogg Vorbis fork? by QuantumKnot · · Score: 1

      Yes, that is the most important thing about our tunings. They are all 100% fully compatible with standard Vorbis decoders. We only tweak tuning numbers (much like tuning a guitar or piano), but you still play it exactly the same way (no extra strings or keys) ;)

  54. Re:What ever happened to r3mix.net? Any replacemen by waaka! · · Score: 1

    Actually, no, these aren't those people.

    These are people who do double-blind testing and who recognize that other so-called audiophiles are being silly when they buy ridiculously expensive power cables.

    (On an unrelated side note, if any HA regulars are reading this, it was pretty much my fault that the previous test wasn't attributed to Roberto. I apologized to him as soon as I realized my error, but I'll apologize here once more just to be sure.)

  55. PEOPLE"SPRIMARY info by hot_Karls_bad_cavern · · Score: 1

    Here's what i have them: PeoplesPrimary.com

    Buncha stupid cunts..

  56. Bzzzzt... by Ayanami+Rei · · Score: 1

    You may or may not know, but that site is being hosted on one of those (originally) free web hosting packages offered by 1and1.net. The server itself is actually a user-mode linux box hosting a ton of other sites using virtual hosts. If you attack that box, you will be breaking into a node in 1and1's web cluster. And undoing the damage is as simple as restarting the image (web data is hosted on a SAN)

    They'll probably send the FBI after you. They're not idiots.

    Let's not abuse what is otherwise a nice service (I have an account, it's great)

    --
    THIS THING CAN TURN ON A DIME, MACROSSZERO STYLE ALSO FUCK BETA, ~NYORON
    1. Re:Bzzzzt... by hot_Karls_bad_cavern · · Score: 1

      Whoa! Easy there, tiger. i didn't explicitly say anything about attacking it (and yes, there is most certainly a difference). i am merely posting information.

      Anyway, i do thank you very much for the information...interesting for sure. Frustrating that so many people wandering about with IE are going to be hitting that link (from Slashdot) and getting in deep shit at work. People that do things like that should really be beaten.

    2. Re:Bzzzzt... by Anonymous Coward · · Score: 0

      Heh, IE? I hit it not too long ago from work, running Moz 1.5, and it nailed me too. With the popup blocker on.

      Think I stuck around long enough to use my "image manager" to ban the images?

      The guy in the next office laughed for like ten minutes straight. :)

      Lucky I work at a laid-back office, or that would have been bad news... that's what I get for reading a slashdot story about music compression formats on the clock!

    3. Re:Bzzzzt... by Anonymous Coward · · Score: 0

      If your job revolves around browsing slashdot and clicking on links to -1 moderated comments, then I don't see why looking at gay porno isn't that much of an issue. Otherwise, what the fuck are you doing browsing slashdot at -1 on work time?

  57. MOD PARENT SIDEWAYS by Anonymous Coward · · Score: 1, Funny

    Come on, why not?

    Sigh, that's what I get for showing up late, all the other directions were taken.

  58. Re:Okay... by Anonymous Coward · · Score: 0

    it's probably a copy/paste from another post, with the link changed. that's not a porn site anyone would be willingly looking at (except for the person writing the script that handles it).

  59. But objectively better sound isn't really the goal by Sycraft-fu · · Score: 1

    It's subjectively better sound. The idea is that you want it to sound, to a human, as close to the source as possible. Now I said sound close, not be close. If the resulting wave looks nothing like the source, it doesn't matter so long as it sounds like the source. These are end compression schemes, intended to be done only on the final product. If you need to do more processing, you should pick another format that is built for objective accuracy (like a lossless format).

    Objective tests of lossy compression is interesting, and can help in optimising, but it ultimately doesn't matter. Listeners don't care that something is or is not the same as the source, they care that it sounds the same, and does so in a small amount of space.

  60. From an audio recording point of view... by NickRipley · · Score: 1

    As someone that works with tons of analog gear, I know that the second you have to dump your 24 tracks of 2" tape to that 16 or 20 bit DAT deck, that's when the tears come rolling down. (Ask Steve Albini!) THAT is when you start to hear "artifacts" the most. If you do some tests with these files against the original CD's, you would definitely hear a lot of the same artifacts... the compression just makes it a little more noticeable. Bring back the cassette!

    --Nick

    --
    http://cassettefetish.com
    1. Re:From an audio recording point of view... by pato+perez · · Score: 1

      YessIsagree.sI'vesalwayssthoughtsthatsanalogs
      has sacertainswarmthsand,sforslacksofsasbetter
      sword, satmospheresthatsdigitalsrecordingslacks.

    2. Re:From an audio recording point of view... by NickRipley · · Score: 1

      Ugh. I pity you. Some people like to record with digial... good for those people ... in Nashville.

      --
      http://cassettefetish.com
    3. Re:From an audio recording point of view... by nutsy · · Score: 1

      Yes! Bring back the cassette! Bring back tape hiss! Bring back gradual degradation on playback! Bring back wow and flutter!

      (And if you're about to say that proper treatment can minimise those problems, well, so can proper treatment minimise digital quantisation problems. And if you're about to say that the above problems are preferable to digital quantisation outright, that thought is just plain wrong. Every medium has its benefits and its drawbacks, from vinyl to CD to reel-to-reel.)

  61. review & proposition by nicodietrich · · Score: 1


    dear roberto,

    i'm quite impressed by the tool you created! when i saw the slashdot post, i thought that's gonna be lots of fun.
    i tried it out immediately, figured out what codecs, thought - hmm creating ogg files with the default ogg-lib instead of the optimized one you mentioned in the readme - that's a pitty... is that same preconditions for all...? well, in fact, different preconditions are okay, since the sound reality is also different everywhere. having started a bit with bartok, debussy and chan chan remix, which i all found quite annoying for the middle of the night, i soon realized that it's not easy to hear a difference between the original and encoded files. thinking how to increase the quality, i remember that i use oss on my new debian box since my soundcard is broken in alsa in unstable. shit, where do i get an old package without building from source... or is even jack worse a try for a listening test, or doesn't that affect the playback...?

    listening tests are really fun (and interesting by the way), but it would be much cooler to hear good, chilly music while doing that. therefore i propose to create an enduring test out of it! my idea is to create a database which is permanently fed with inputs from users, sometimes new samples, mostly listening reports. a web application collects this inputs, creates the ecf etc. files out of the uploaded flac-file and creates current results in a cron job. your application could be bound in a java-applet (though, do we have permissions from there to write or read on the hard drive...?), or even written as a mozilla application (say an extension...) using xul & co. that would be really cool. the web service on server side could be done in zope, perfectly.

    hm... it would be really cool to do a listening test with sigur ros, radiohead idioteque, tryo or pink floyd - with music i really like to spend my time with!

    what do you think?

    greetings from sweden,
    nico


    p.s. is copyright a problem if we always only take a part (half / 10 % / 30 s) of the song? if so, we can always ask the band (or the music company...) - that's also sort of promoting for them. they could even submit us the album cover, so we can display it in the mozilla application... let's try to change the existing music business structure - promoting is done via listening tests today...

  62. It's good enough for most people by Sycraft-fu · · Score: 1

    On low end speakers and headphones, which many people have, 128k from a new format like OGG or WMA is more or less CD quality. They honestly can't hear the difference between the compressed and uncompressed file. So, why not save some space and just go with it? That and it has become the "gold standard". It's what people have been told they should use, so they do.

  63. "Operational System" by base_chakra · · Score: 1

    Thanks to schnofler, any person using an Operational System with Java can participate.

    'Operational System'... that's cute. :)

    1. Re:"Operational System" by rjamorim · · Score: 1

      Direct translation from Brazilian Portuguese (Sistema Operacional) :-P Sorry for that. Already fixed.

  64. Some known facts by kevinadi · · Score: 2, Informative

    People are constantly comparing audio coding standards, but realize that most of the stuff you hear is marketing speak. Many companies have lots of IP in this area and they obviously want to make their solution the standard.

    What makes one codec sound different than others is the psychoacoustic measures implemented, quantization method, and the windowing scheme implemented before MDCT is performed. Note that all of the coders tested there do not use the same windowing method, but all of them use MDCT in a way.

    MP3 is a subband coding, it slices the audio into sub bands before transforming them. AAC, OTOH, is not. AAC uses straight MDCT and does the filtering there. The criteria for filtering is still the same old, tho. That is part of the reason why AAC at 128 kbps way outperform MP3.

    Psychoacoustic is not new, it's been described extensively in a book "Psychoacoustic" by Fastl. The catch is, audio coders have to take into account the complexity of performing the full model. MP3 uses a very simplified version of it, and it taxes the highest spec of its day. That is also the reason why AAC-LC (low complexity) is more popular than AAC-Main profile nowadays.

    Vorbis can sound better because with new hardware, a more mathematical heavy version of psychoacoustic can be implemented today. Plus, they discard the notion of constant bitrate and use quantization quality instead. This is also evident in FAAC.

    128 kbps stereo is practically the limit of almost-transparent quality audio now. 64 kbps mp3pro is just bull, it doesn't perform anywhere close to modern mp3 at 128 kbps. There is a limit on compression, and that is governed by the entropy (information content) of a signal. You go lower than entropy, you lose information, simple as that. Having said that, the only way to reduce entropy is using psychoacoustic models, and that also have a limit.

    Note also that Dolby-AC3 that is used in DVD and movie theatre compresses 5.1 channels into 384 kbps, or roughly 150-ish kbps stereo. Again, the same lower limit is evident. They do compression by combining the high frequencies > 15 khz and ignore the phase information in that high frequencies. As you can probably tell, AC-3 sounds pretty good.

    If you're interested in this area, I suggest the MPEG-4 book by Ebrahimi, Psychoacoustic by Fastl, Multimedia Compression by Gibson and DSP First by I forgot who :) Those books can provide a good basis of how all the coders tested works.

  65. How much is the codec and how much the user? by mdarksbane · · Score: 1

    I downloaded all the files for these tests, and to be honest, on my admittably very average set of computer speakers, I could hear no discernible difference between ANY of the codecs and the source.

    I find this very strange, since I *know* that I have heard significant differences between 128kbps and source with downloaded mp3's. This begs the question; how much of mp3's general crappiness is due not to the codec itself, but to the incompetence of the person making the original encoding?

    Or maybe I'm just going deaf. It still bothers me, though, that I honestly heard no difference in the samples, and I've worked as a sound technician before!

    1. Re:How much is the codec and how much the user? by xanderwilson · · Score: 1

      Maybe they gave you a placebo batch--all the same--to see if you think you hear any difference.

      Alex.

    2. Re:How much is the codec and how much the user? by Otto · · Score: 1

      This begs the question; how much of mp3's general crappiness is due not to the codec itself, but to the incompetence of the person making the original encoding?

      Nearly all of it. Downloaded MP3's usually sound like crap because the encoder used was very sub-par.

      Most encoders out there are either based on very old versions of LAME, Fraunhofer's encoder, or (egads!) the old Xing encoder. All three of these are known to suck, and to suck hard. There are very few rippers with built in encoding that use the code from a recent version of LAME, which produces very high quality sound indeed.

      I mean, I think the most used ripper/encoder in the Windows world is MusicMatch Jukebox for crying out loud. Most people just don't know about EAC/LAME and such.

      --
      - Give a man a fire and he's warm for a day, but set him on fire and he's warm for the rest of his life.
    3. Re:How much is the codec and how much the user? by Brian_Warner · · Score: 1

      "Or maybe I'm just going deaf. It still bothers me, though, that I honestly heard no difference in the samples, and I've worked as a sound technician before!" This only confirms what I think of sound techies in general... In any concert, the most cloth-eared person in the room is the man at the sound board :(

  66. what about TOMPG? by modpod · · Score: 1

    My personal favorite encoder is Xing's TOMPG, v3.0 circa 1998... it's fast as blazes, does a pretty damn good job, supports bitrates up to 160kbps... although nobody seems to remember that it even exists.

  67. Re:Honesty of responders by technology+is+sexy · · Score: 1

    Not true. ABC/HR encrypts the results and only encrypted results are accepted by Roberto.

  68. I'd rather only good speakers by tentimestwenty · · Score: 1

    On the best speakers you will almost always hear the differences. Naturally the system has to be up to the task as well but the difference between 128 and original is as wide as hearing a real instrument vs. a recording of the same instrument. It's true, on most speakers you will never hear the difference but that doesn't mean it's not there. And it doesn't take a "golden ear" to hear the difference. You can tell as soon as the music starts that something isn't right. Headphones are even worse because they lack any sense of realistic scale. Most of what humans are good at hearing is "action" which is more the feeling of the nuances of the music, not whether all the frequencies are completely correct. Codecs usually get the frequencies right, they just completely kill the "touch" or "action" of the music. For a nice description of these nuances (short of listening to a great stereo yourself), this is a good review:

    "action" defined

    1. Re:I'd rather only good speakers by tentimestwenty · · Score: 1

      Sorry, wrong link:

      "action" take 2

    2. Re:I'd rather only good speakers by vxvxvxvx · · Score: 1

      I agree, you can definetly hear a difference on good speakers, but so what?

      People with crappy speakers will not hear a difference.

      Therefore, any difference in the results must have come from those with good speakers.

      It's not like crappy speakered individuals are going to skew it by claiming sample A is better than sample B when that's not true. They couldn't tell a difference! They'd report sample A is equal to sample B. They don't hurt anything.

      On the other hand, by maintaining strict control on the hardware, you ignore a LOT of very good speakers because it's impossible to have every single set of speakers in the world.

      Finally, not all speakers being identical, it is entirely feasible that one particular sample on one particular speaker set will favor one particular codec when overall that sample favors a different codec on a different set of speakers. Way to trash your results! Nope, I think the system is far better as is.

  69. Right, and you should be thankful by tentimestwenty · · Score: 1

    Not having the equipment or the desire to hear details doesn't mean there isn't a difference. The point of doing the 128kbps test is to systematically document the advancing quality of low bit rate audio codecs. Nothing will ever convince all the audiophiles 128 is the way to go because most of them don't need compression. You should be thankful that they push the market to improve low quality codecs so that the rest of the world gets to hear better music. Remember a few years ago when 128kbps MP3 had splashy effects in it? If the few gave in to the majority nothing would ever improve.

  70. does'nt the averaging system matter? by tentimestwenty · · Score: 1

    I'm not sure how the averaging works in the final results but if it's weighted and you have 100,000 people with bad speakers and 10 with good speakers any meaningful difference in the results will be negated. Most likely as time goes on the larger sampling population will bring results that are all very close to 5 regardless of codec.

  71. It's rigged. by Anonymous Coward · · Score: 0

    It's rigged.

  72. The real scoop on HA by Anonymous Coward · · Score: 0
    .

    Not THE place, but a place. And there aren't many. Not that HA is bad, but it's not that good, either. It's the same people talking about the same stuff, over and over and over again. Wait, that describes /. (too).

    .

  73. We don't need no stinkin' opinions around here by Anonymous Coward · · Score: 0

    We don't need no stinkin' opinions around here so keep it to yourself, flamebaiter.

  74. why aoTuV?! by DaCool42 · · Score: 1

    From visiting their web page, it doesn't look much like it is a serious project. It's hosted on geocities.jp for crying out loud! The only information on their page is this extremely descriptive bit: "Tuning was improved in all bit rate regions."

    --

    ----
    All of whose base are belong to the what-now?
    1. Re:why aoTuV?! by rjamorim · · Score: 1

      Hello. I'm the test conducer.

      In this thread, the reasons why aoTuV was chosen over standard Vorbis are explained:
      http://www.hydrogenaudio.org/index.php?showtopic=2 0389&

      BTW: Please don't judge a project by it's web page or it's host ;)

    2. Re:why aoTuV?! by QuantumKnot · · Score: 1

      It is pretty clear from those results that the official Xiph.Org Vorbis encoder is the worst on average.

  75. Artifact training by Anonymous Coward · · Score: 0

    hmmm. I'm surprised no one mentioned this. You migh want to head on over to ff123's artifact training page and listen to the examples there if you aren't familiar with the kinds of artifacts that can occur with lossy compression of audio.

    1. Re:Artifact training by rjamorim · · Score: 1

      That link is mentioned at the readme, inside the abc-hr_bin.zip package.

  76. Re:Honesty of responders by rjamorim · · Score: 1

    > Great, now all the ____ fanboys are going to forge results to make their codec look good.
    > Talk about useless tests.

    Results can hardly be forged. Both the config files and the result files are encrypted. Even though it's not unbreakable (Blowfish + ElGamal, but there are theoretical circumventions), it's enough to keep the vast majority of participants from forging results.

    Needless to say, I will only accept encrypted results. Plain text results would go straight to the thrash bin.

  77. *cough* 128 sure seems to be enough for these... by Anonymous Coward · · Score: 0

    have you actually tried THESE particular samples? now i don't usually listen to most of the music that is covered by the samples (metal, electronica usually requires higher bitrates) but these are fookin' hard to "ABX"

  78. Re:There's hardly a point... by QuantumKnot · · Score: 1

    According to the last 128 kbps listening test (http://www.rjamorim.com/test/128extension/results .html), Ogg Vorbis beat Lame convincingly (ie. about the same file size, better quality).

  79. Anything is better than mp3 by robnauta · · Score: 1
    Don't forget that mp3 is a standard that's approx. 10 years old, mpeg-1 layer 3.

    I'm surprised that people still make claims like '128 kbit will always sound like crap' etc. while those too-broad claims apply only to mp3.

    Superior encodings like ogg, wma, aac will encode at 64 kbit/s with the same results as 128 kbit/s mp3, FM radio quality. It's not cd quality and nobody will expect that.

    At 128 kbit/s they will encode to almost-cd quality and you'd have to be an audiophile (if you're giving a real opinion based on facts) or a slashdotter (just making claims out of thin air to boast or to support your hidden agenda favourite 'cool' product) to claim otherwise.

    1. Re:Anything is better than mp3 by hypnagogue · · Score: 1
      Not trying to troll here: but my experience with "audiophiles" indicates that they are not -- as a group -- generally known for giving real opinion based on facts.

      Things I've seen posted in all seriousness on audiophile lists:
      - Small conical weight positioned on the amplifier improves sound
      - The best bang for the buck in an audiophile system is an upgrade to the gauge of the power cord
      - Digital audio played from a firewire drive sounds better than ATA or SCSI
      - The biggest difference between the fidelity of different digital audio workstations is in the summing operation. (Yes, summing means what you think it means: a+b=c. Now even arithmetic is open to interpretation...)

      Whenever I propose a controlled A/B test to verify these claims I'm immediately routed as a jerk with "bad ears". As a result, "audiophile" has acquired a new definition for me: "Irrational behavior coupled with deep pockets." and has spawned a law that I now see in operation in all areas of human endeavor:
      Spending Induced Lobotomy: the act of spending large amounts of money on an endeavor permanently cripples the spender's ability to think rationally about the endeavor.
      --
      Liberty you never use is liberty you lose.
  80. iTunes 4.2? by mbbac · · Score: 1

    Why are they using iTunes 4.2 as the encoder? Apple made improvements to their AAC encoder in the 4.5 release a few weeks ago.

    --

    mbbac

    1. Re:iTunes 4.2? by DeeKayWon · · Score: 1

      Because in the opinions of many at HydrogenAudio, they were regressions rather than improvements.

    2. Re:iTunes 4.2? by mbbac · · Score: 1

      They should test both then, to prove the case.

      --

      mbbac

    3. Re:iTunes 4.2? by Otto · · Score: 1

      While there is merit in your argument about testing them both, the results of small scale listening tests on both have shown, fairly consistently, that 4.5 made the sound quality worse.

      They have different tests for different things, is what I'm saying. The purpose of this test is to determine among the best of several types of codecs. Including two different forms of AAC would be a bit pointless when you're looking for the best type of codec instead of the best codec for each type.

      Now, a test to determine the best AAC codec could be useful. You could stick in iTunes 4.2, iTunes 4.5, FAAD, Nero 6, etc, etc. Figure out what works best for AAC.

      --
      - Give a man a fire and he's warm for a day, but set him on fire and he's warm for the rest of his life.
  81. You're forgetting that it uses multiple samples... by Otto · · Score: 1

    Essentially, you're comparing different formats using multiple types of samples.

    If I have sample A and sample B and encode them both in, say, AAC and MP3, then I have something more useful, even with crappy speakers.

    If someone says they can't tell the difference, then great.

    If someone says that they can tell a difference, then I'm able to see whether they are *consistent* about it or not. If they say AAC is better in one sample but MP3 is better in another sample or if they can't tell the difference reliably between WAV and any compressed sample, then this will show that.

    The testing is blind. So it might play the AAC twice and you'd never know. Unless your results are internally consistent, they're kinda useless. So you can use this sort of thing to eliminate bad data from the testing.

    But someone who can consistently and accuracy tell the difference between the sounds, well, they obviously have a good setup or a good ear or something on their side. If they consistently rate the AAC compressed version as better than the MP3 compressed one, for example, then they likely can hear a difference. That sort of thing.

    With enough testing, you can weed out the crap and get the real differences.

    --
    - Give a man a fire and he's warm for a day, but set him on fire and he's warm for the rest of his life.
  82. Re:What ever happened to r3mix.net? Any replacemen by Otto · · Score: 1

    Are these the same professionals who claim that one form of digital connection is superior to another?

    No, because those people are idiots. :)

    I read HydrogenAudio a lot. It's good stuff, which often goes over my head in some of the forums... In any case, these are not "audiophiles", these are people who actually know WTF they are talking about and tend to flame those who only think they know what they're talking about.

    Using visual graphing and statistics makes a HELL of alot more sense than having people listen, people imagine what they here, they don't imagine digital analysis. The Audiophile who argues with the computer is wrong everytime.

    Well.. yes, and no. A digital analysis will help someone see that their algorithims are doing what they are supposed to be doing. But you still cannot replace or discount the human side of things.

    See, it's easy to analyse your algorithims and tweak them by using digital analysis of the results. But the listening tests show whether or not your algorithims are the correct ones to be using in the first place. If you use a new type of filter, and it looks good digitally, but introduces a weird high frequency harmonic, then it'll sound like crap. But a harmonic won't show up on those digital pictures of your audio, because it's not in the frequency range you're analysing to begin with, it's a combination of several frequencies that you're hearing. The listening tests are crucial to determine whether any given algorithim is wise to use or not, as well as to determine comparitive results between multiple algorithims/formats.

    --
    - Give a man a fire and he's warm for a day, but set him on fire and he's warm for the rest of his life.
  83. More testing would probably reduce difference by tentimestwenty · · Score: 1

    I don't think that consistency plays any factor in the test. Again, I don't know how the results are tabulated, but certain scenarios could totally skew the results. For example, if everyone chose the original as sounding worse than the codec because they thought they heard a difference on their crappy speakers, the results for that codec would be really screwed up. Even if you had a few people who always could tell the difference, their vote would be lost in the sea of other votes. Even worse, if everyone in the test was using crappy speakers, there would appear to be little absolute difference between the codecs. Likely they'd all be close to 5. This gives you no insight into the absolute difference between the codecs, even if they were all less than the original.

    1. Re:More testing would probably reduce difference by Otto · · Score: 1

      I don't think that consistency plays any factor in the test.

      Of course it does. That's the whole point of ABX testing, to determine whether the difference you perceive is real or not. If you really can perceive the difference, you'd be able to do it consistently.

      If it's just a matter of "which sounds better to you" then big deal. You can figure that out on your own. But things happen in your mind that way, and you might think one is better when in reality it's only because you happen to think one is better. If you can consistently say "A is better than B" without knowing which is which, then you are really hearing it, sort of thing.

      And yes, certain scenarios could skew the results, which is why inconsistent results have to be eliminated. If someone runs the test and says A is better than B and then that B is better than A, then obviously that result is worthless. They didn't really hear the difference. If someone said the original is worse than the compressed version, then obviously they're deluded. That sort of thing.

      If you don't eliminate the inconsistent ones, your results mean nothing, because the signal gets lost in the noise. Only consistent results get factored into the final tally, I'm sure. Otherwise, why do a double blind test in the first place?

      --
      - Give a man a fire and he's warm for a day, but set him on fire and he's warm for the rest of his life.
  84. why make waves? by Anonymous Coward · · Score: 0

    why do they have us decode the files after we get them into wav?
    couldn't they just create them as a bunch of wav files so i don't have to install all these codecs i never use.

    never heard of mpc, mp4, m4a, ape
    i'm sure they are all fine codecs, but i'm on debian, and i don't seem to have packages available to install those from, and i don't feel like installing 3 unknown software packages from strange places on my machine just to convert them from .* to .wav for the java program to play.

    just zip up the .wav file outputs of the formats and send those out. it would be bigger, but probably easier for some/many people.

  85. have you taken the test? by tentimestwenty · · Score: 1

    I took it and it was certainly possible that more than one of the 6 test files were duplicates, otherwise you wouldn't be testing every codec (since there are 6). Also, you only submit the results once. Only in the ABX "practice" mode can you do the same sample (but randomly reversed) over and over. So it seems to me that there's a lot of room for error.

    1. Re:have you taken the test? by ff123 · · Score: 1

      For each of the 18 music samples, each of the 6 codecs are tested once. That's why there are 6 pairs of sliders. There are no hidden duplicates and no tricks (like having two references to compare against).

      The sensitivity of Roberto's previous tests have been quite satisfying. That is, usually they identified significant differences between codecs to a high confidence, without getting too much statistical noise. I think this test will be just as sensitive.

      ff123

    2. Re:have you taken the test? by Otto · · Score: 1

      Yes, I did, but what I meant was that in those 18 samples, if you consistenly tag AAC as better than MP3, across most of the samples, then that has some meaning. If you tag MP3 as better than AAC half the time and AAC as better than MP3 half the time, it has less meaning. Get my drift? You don't have to have repeats, but consistency across different samples is what it wants to see in that respect.

      --
      - Give a man a fire and he's warm for a day, but set him on fire and he's warm for the rest of his life.
  86. Re:Honesty of responders by QuantumKnot · · Score: 1

    IIRC, Xiph.Org got some people to do a limited patent search and I believe AOL performed their own patent search as well. The doubt only exists because Xiph.Org has not publicly released the results of their patent search (due to lawyers' advice I think).

  87. updated aac by gumbi+west · · Score: 1

    did apple update AAC recently or am i just loosing my mind? If they did, is iTunes 4.2 the right version to be using?

  88. Never say never by Genkobar · · Score: 1

    I disagree in saying that 128kbps is a hopeless bitrate no matter what, didn't you ever learn to never say never?

    What all the people developing codecs over the years have been doing is create better algorithms to squeeze more quality into those 128kbps - sure, 128kbps sounds very badly in the typical, ancient mp3 compression, but that doesn't mean it sounds bad in all other codecs.

    Besides, 'testing samples that are all 128kbps' and 'finding the best sounding samples first and then seeing what bitrate it was' are two sides of the same coin - you're just wasting time and work in coding everything in so many different bitrates and then trying out the quality of each.

    Though it would of course be interesting to see how the codecs would fare in 64kbps or 80 persay.
    I wouldn't bother with the higher bitrates, because as we go into them they all begin to sound about the same, and approach the sizes that the lossless codecs are getting to in their highest compression settings - besides, I think it's relatively safe to say that those considering lossy formats at all are trying the most to save space (and thus venturing towards the lower spectrum of bitrates).