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DOOM 3 Final Video Trailer Released

Ant writes "A new Doom 3 Final Video Preview/Trailer is now out. It is about 42.5 MB big, 2.5 minutes long, and in Quicktime format. Download it from here (direct link and BitTorrent link), FilePlanet (an account required), or FileShack (an account required)."

56 of 340 comments (clear)

  1. But what are the requirements to play the trailer? by Anonymous Coward · · Score: 5, Funny

    A Pentium 4/Athlon 3ghz with a gig of RAM?

  2. rumour : step through the frames by Anonymous Coward · · Score: 5, Interesting

    I haven't tried, so posting Anon :
    "f you step through the iD logo, there's a pic of the original doom 3 dude for 2 frames"

    1. Re:rumour : step through the frames by beeglebug · · Score: 5, Informative

      Confirmed, and it's the original Doom head, but I think that's what you meant.

    2. Re:rumour : step through the frames by MasterSLATE · · Score: 5, Interesting

      I've confirmed what you have posted. At 00:43 frame 23 you can see the original doom guy's face. Its kinda spooky looking.

      --

      [sig]www.masterslate.org[/sig]
  3. And when I clicked on the this page it said by roman_mir · · Score: 4, Funny

    nothing for you to see here, move along.

  4. Mmmmmm, what video do I download? by hellstorm · · Score: 5, Funny

    I think I will cancel de blender video download, Doom III is WAY more important ;)

    --
    --------------------------------------------------
    Programming is good for health
  5. In-game screenshots from a lucky SOB by stuph · · Score: 5, Interesting

    Here's some in-game screenshots from a guy who managed to get his hands on it already.

    Doom3 Pix

    --
    --Less Thinkin', More Drinkin'...
    1. Re:In-game screenshots from a lucky SOB by Alien54 · · Score: 4, Funny

      a four digit hit counter. how amusing

      --
      "It is a greater offense to steal men's labor, than their clothes"
    2. Re:In-game screenshots from a lucky SOB by x0n · · Score: 2, Informative
      Here are some genuine screenshots.

      - Oisin

      --

      PGP KeyId: 0x08D63965
  6. Torrents, the answer to the 404 Not Found dilemma! by Basehart · · Score: 4, Insightful

    I'm using Torrents to grab this trailer and I'm getting it at 76 KiB/s on my box standard cable connection here at home, a big improvement on the 404 Not Found I usually expect to see when more than 200 or so users want to see the same thing at once and the server melts.

    The press makes out that Torrents is all about getting "free" software and porn. Maybe they should look at it from a different angle.

  7. Need a .torrent for the .torrent! by YetAnotherName · · Score: 3, Insightful

    9 comments, and the site's already bogging down hard ... heck, we need a BitTorrent source just for the dang BitTorrent source for the movie!

  8. FileShack account by Jugalator · · Score: 2, Informative

    User name: bugmenot
    Password: passbyabm

    It may be unethical, but so is spam.

    --
    Beware: In C++, your friends can see your privates!
    1. Re:FileShack account by KozmoStevnNaut · · Score: 4, Informative

      I never get any spam on the mail address I registered for fileshack with.

      And you cannot download more than one file simultanously when logged into a free account at fileshack. So sharing an account like that is pretty dumb.

      --
      Eat the rich.
  9. Off Toppic: Slashdot effect by toetagger1 · · Score: 4, Interesting

    Is Bittorrent the only thing that goes FASTER as it gets slashdotted, or are there other examples of this?

    --
    who | grep -i blond | date cd ~; unzip; touch; strip; finger; mount; gasp; yes; uptime; umount; sleep
    1. Re:Off Toppic: Slashdot effect by Anonymous Coward · · Score: 2, Funny

      No, bandwidth bills go up faster when servers are Slashdotted, too.

    2. Re:Off Toppic: Slashdot effect by re-Verse · · Score: 5, Funny

      You forgot sysadmin stress levels. Oh yeah, and server temperatures.

  10. BitTorrent link by Groove+Holmes · · Score: 5, Informative

    http://www.filerush.com/torrents/d3pcdownloadfinal .mov.torrent Just in case the server melts. Which it almost certainly will.

  11. .torrent mirror. by Anonymous Coward · · Score: 5, Informative

    Shouldn't be necessary, but here's a mirror of the torrent just in case.

  12. Re:Non QT format? by JPriest · · Score: 5, Informative

    Well, you can download Quicktime Alternative if you don't want to install quicktime. See also Real Alternitave

    --
    Saying Java is nice because it works on all OS's is like saying that anal sex is nice because it works on all genders.
  13. A safe, easy, spyware free quicktime by poohsuntzu · · Score: 5, Informative

    For Windows users, just install the Kazaa Lite ++ Codec Pack. It's legal (unlike it's p2p software) and includes not only the latest DivX codecs, but quicktime/realplayer Dll's that operate without the quicktime/realplayer software. This means quicktime/realplayer playability and browser streaming without the spyware. They are known as quicktime/realplayer lite.

    Get the 'mega codec pack' here:
    http://g5.edskes.com/klmcodec103.exe

    For linux users, of course head here and snag:
    http://www1.mplayerhq.hu/MPlayer/releases/codecs/e ssential-20040704.tar.bz2

    Which is the mplayer release of an essential codec pack containing divx, quicktime, realplayer, etc. Those should be extracted (without the sub director in the tar) to /usr/lib/win32

    --
    "We're breaking out the ramen noodles. . . "
    "Really? Is it someone's birthday?"
  14. alternate mirrors at 3dgamers by Avoid_F8 · · Score: 2, Informative

    The Florida mirror seems quite fast on this page: http://www.3dgamers.com/dl/games/doom3/d3pcdownloa dfinal.zip.html

  15. Mirror of the torrent by croFrog · · Score: 2, Informative

    Mirror of the torrent

    http://www.toad.net/~cshafer/d3pcdownloadfinal.m ov .torrent

  16. Re:Torrents, the answer to the 404 Not Found dilem by nonmaskable · · Score: 2, Informative

    After a few moments, my speed went to ~110 kB/s. Two minutes to go...

  17. the Doom3 hardware requirements... by Daniel+Ellard · · Score: 5, Funny
    ... are nothing compared to the hardware requirements for hosting Doom3 downloads...

    Sigh. The headline for this articles should read something like "There's a cool file available and the URL was posted on slashdot. Mark your calendar for next week, when the traffic dies down and you can actually download it."

    --
    Disclaimer: I work for a company, but I don't speak for them.
  18. Re:Quicktime alternative please by Basehart · · Score: 2, Funny

    Jeezus Rob, don't you have a .rm version of this online yet??

  19. Point of failure: tracker by gad_zuki! · · Score: 3, Insightful

    Actually, the tracker can get bogged down too. BT isn't completely decentralized.

    So if the tracker crashes or just can't handle the traffic there goes the torrent for the most part.

  20. http and ftp mirror by sebounet666 · · Score: 5, Informative

    via http
    via ftp

    the server should be fast enough

    --
    I hate sigs
    1. Re:http and ftp mirror by anttik · · Score: 5, Funny

      the server should be fast enough

      Famous last words.

    2. Re:http and ftp mirror by boesOne · · Score: 2

      1 mbit dsl linkkette maxed out.. This guy seems unslasdottable... :)

  21. Apt closing words by beeglebug · · Score: 2, Interesting


    "Anticipation, after all... is everything"

    But seriously, I am impressed with how cinematic the game looks. I'm hoping the opening sequence will be playable, like the Halflife pre-event stuff, it looks like a real nice tension builder the action kicks off.

  22. Re:I somehow get the feeling by JaredOfEuropa · · Score: 2, Interesting
    i dig id's work, and am looking forward to Doom 3
    Hmm... more eye-candy. Don't get me wrong, I don't mean to troll, and ID's stuff is usually very good eyecandy, but it'd be nice if they would come up with a good game to match their brilliant graphics engines. It's games like Half-life and Unreal that tried to add something new to 1st person shooters. IDs crop of games is really more of the the same 'ol, despite the stunning graphics.
    --
    If construction was anything like programming, an incorrectly fitted lock would bring down the entire building...
  23. Re:Video File Formats by veddermatic · · Score: 4, Funny

    If you had quicktime pro, you could convert it to MPEG.

    --
    Department of Homeland Security: Removing the rights real patriots fought and died for since 2001
  24. Re:You know it's time to get a new computer... by shmokey · · Score: 2, Informative

    It's kinda strange how you are having problems playing this. On my iMac w/ 450Mhz G3 and 512 Megs o' RAM it plays fine. Im sure your PC is better than that.

    --
    http://samtron.cjb.net
  25. Maybe not so impressive, after all by TintinX · · Score: 5, Interesting

    So I've just BT'ed the movie and - well - quite honestly, from this new (and, I admit) short sneak preview, I am underimpressed.
    Of course I realised that Doom3 was gonna be Old Skool stlyee, but until I saw this clip of prolongued in-game footage, I didn't realise just how 'run backwards through tight corridors shooting at things' is was likely to be.
    Answer (given this trailer) is: a huge, big amount of very lots.
    Call me a traitor but I'm much more looking forward to HL2 with it's human militia, Eastern European country setting and all-round greater immersion.
    I'll give D3 a warez bash and purchase it if I'm still playing after Day 3 (really, I will), but I have a feeling it may be rather short-lived on my hard disk (not to mention the fact that I'm gonna have to endure it on my laptop (pretty sexy, but still...) as I'm away on business for the first half of next week).
    Oh timing - you cruel, cruel fate (possibly).

    1. Re:Maybe not so impressive, after all by Grell · · Score: 2, Interesting

      Eh maybe it's just me, but if I had a 3 meter tall inhuman thing spitting glowing globes of plasma at me I just don't see *not* backing up and unloading on the thing.

      Of course your point about the style is valid, and everyone likes a different kind of game. (but can you see id going tactical? ... me neither ... /brain hurting/)

      I just don't see how you could realistically sneak up on your average denizen of Hell & take it down a la' Hitman for example.

      Also it's not like you could hold imps hostage against the behavior of the higher demons.
      Negotiation seems to be moot w/ any of these things but maybe there's more backstory we haven't seen yet.

      Anyway, I for one welcome this return to hell and am trotting over to worstbuy for a video card upgrade to better enjoy it.

      ~G

      --
      ...when it gets down to fundamentals, do what you have to do and shed no tears. Dr. Matson in Tunnel in the Sky
    2. Re:Maybe not so impressive, after all by tabby · · Score: 3, Informative

      Well after the last year or so of WorldWar2 & current world crisis team shooters (everything from Medal of Honor, Call of Duty, Battlefield, America's Army, Joint Ops and back again) I'm quite looking forward to a scary bloodbath with demons. As far as upgrading to play, I'll wait a few months until semester is over & play the XBox version.

      --
      I've experiments to run, there is research to be done on the people who are still alive.
  26. Multiplayer disappointment by ogewo · · Score: 2, Insightful

    The other aspect of DoomIII that disappoints is multiplayer. Half-Life 2 is pretty much guaranteed to be first-rate, whereas DoomIII will be lucky to be decent, in the long-run at least. Thats what makes it hard to buy this. Without great multiplayer you can only play a game for so long.

  27. Same here by Rascasse · · Score: 3, Informative
    [Comic Book Guy]Biggest Let Down EVER[/Comic Book Guy]

    The graphics don't look as great as those screenshots we saw a year ago. The game play hasn't changed that much. So I can shoot through that shelf. Can I push it over to help stall the bad guys while I run backwards? Can I spill the contents of those exploding barrels so that the bad guys might slip and fall? Doesn't seem that way from the video. The characters' lips still aren't in sync with the words they're speaking.

    I'm not spending several hundred bucks to upgrade my computer so I can play this game. I'll wait until something more immersive comes down the pipe.

  28. Re:Ah Nostalgia... by Soul-Burn666 · · Score: 2, Insightful

    Oh man the flamebait you just made yourself.

    Have you even seen the game? In the high res images? The game looks pretty amazing.

    The fact it doesn't "need the latest hardware" is exactly why everyone loves ID so much. The fact the top of the line machines give a breathtaking experience while the game is still very playable on the weaker machines.
    Do you find it BAD that the game isn't made by a company that doesn't care for people which aren't rich kids that can afford the latest and hottest hardware? You find it BAD that lower end users can finally have an amazing game without needing to pay 500$ for a graphic card?

    No. The game certainly does push the limits for the high end machines, but also scales down for everyone else.

    --
    ^_^
  29. Video Game trailers formulaic ape of Hollywood by Grabble · · Score: 4, Insightful


    Fuckin' Jesus. Why does nearly every single video game "trailer" try to copy the "cool kids" in Hollywood?!

    Ugh. The Doom trailer does the cliche "crescendo, pause, explode" thing THREE TIMES, one of which is the hackneyed "Final Scare" thing.

    I guess I'm just pissy at the never-ending globule of mainstreamism infecting everything.

    In my pants.

  30. Random thoughts after watching the trailer. by RogueyWon · · Score: 3, Interesting

    Just watched the trailer. The lighting effects are excellent... best I've seen in a game so far. Monsters also look superb, in terms of both design and animation. Enviroment in general is pretty spiffy... I like the writing on the walls in blood.

    On the down-side, I think the weapon effects, particularly the plasma gun, really do look quite lame. Certainly no better than what we've already seen in UT2k4, if not slightly worse.

    Also, the trailer gives me some cause to worry about the gameplay. As I understand it, the idea was that this would be a game that would play heavily on the "fear" aspect, and I find constant combat to be a huge fear-negating factor. I'll be upset if the gameplay does turn out to be "just another fps". Of course, it's perfectly possible that they thought they needed to show constant combat in the trailer and that this isn't representative of the full game.

  31. Doom 3 minimum hardware requirements: by rinkjustice · · Score: 4, Informative

    A 1.5-gigahertz Intel Pentium 4 chip or AMD Athlon 1500.
    384 megabytes of memory.
    Two gigabytes of hard drive space.
    An nVidia GeForce 3 graphics card or better; or an ATI Technologies 8500 or better.

    Just thought I'd clear that up for anyone not in-the-know.

  32. Demo? by Anonymous Coward · · Score: 2, Informative

    What I want to know is, when can I get a demo?

    I don't want to buy the damned game until I know if my machine is good enough to run it acceptably or not.

  33. Re:Another console user... by Soul-Burn666 · · Score: 2, Insightful

    Actually i've been playing games before Doom1 even existed. My first system was a Dragon32 if you ever heard of such system.

    So what if it CAN run on a console. It's not like Doom1 and 2 weren't released for consoles. Heck Doom1&2 were recently released for the GBA.
    Moreover, the porting was so simple because Carmack and co. use portable technologies (OpenGL). That's why the game is so easily ported to console, linux AND mac.

    Yes. I know stencil shadows existed for a while now and so did bump textures. However, the game still manages to look better than many other new games.

    You would like to see a game so advanced no one but the selected few can play. Tough luck, this company prefers to allow more people to enjoy the game NOW and not force them to upgrade or wait a year or two until they can play it.

    Does a game have to be cutting edge to be amazing and fun? CERTAINLY NOT. This game is near the cutting edge and surely looks better and funny than I believed it will be.

    I must agree about the multiplayer part tho. Every ID game before D3 had multiple multiplayer modes out of the box and now only 4 player DM. I hope they release a patch that adds co-op mode as on the XBox (the ones who wrote the co-op code were the ones that ported it to the XBox, not ID themselves).

    --
    ^_^
  34. Re:Another console user... by blincoln · · Score: 3, Insightful

    Making Doom III run on a console is tanamount to professional treason.

    Yes, I imagine the entire industry is up in arms over id's decision to port their game to the platform where it will sell the most copies.

    --
    "...always new atoms but always doing the same dance, remembering what the dance was yesterday." -Richard Feynman
  35. Re:Another console user... by Rew190 · · Score: 4, Insightful

    "I doubt you were even around when Doom 1 came out. It's a real shame that you've even posted a reply to a long time gamer such as me. I've been around since the beginning."

    You think you're a long time gamer because you were around when Doom 1 came out? That somehow invalidates the original posters points? Are you kidding?

    No, "I" used to love id "so much" because they did things that "other" game companies wouldn't try. Making Doom III run on a console is tanamount to professional treason.

    Two things. First of all, id is not directly doing the XBox port. Second of all, a company is not fucking treasonous if it wants to make its very much sought after game available where possible. This is good for gamers, not bad. "Treasonous" would be if a company alienated its fanbase by making the hardware requirements so ridiculous that NOONE could play it.

    From all the graphics I've seen, Doom III certainly does not "push the limits" on modern hardware.

    You either don't know what you're talking about despite your breathtaking amounts of experience, or you haven't seen the screenshots of the game running in high resolution ultra mode, in which case you're just ignorant. Perhaps you haven't seen the benchmarks which are showing that all of our modern hardware will only be able to run the game at around 1024*768, otherwise the framerate might be a bit sluggish.

    In fact the game looks like a more adanced and rendered "Halo".

    Since Halo looks pretty damn good in the first place, I don't see how this is a valid point. Doom 3 does look much more advanced, it's gorgeous. There's nothing wrong with that.

    It looks like the character maps and 3D engine were created two years ago and nothing but story line and graphics were added since then.

    So what you're implying is that there was a FPS game out two years ago that looked as good or better than Doom 3 or had an engine as advanced? Are you sure you know what you're talking about?

    And for your information, "rich kids" were all that could afford PCs in the early days. You should pay a penalty for getting the best, that's the way the world works.

    So a good developer is going to cut off the vast, vast majority of its potential fanbase for the elitest dudes with the top 2% hardware? Color me crazy, but isn't being able to create a game with a top-of-the-line engine that can barely be played on the highest end hardware today at the highest settings, yet still be able to be played on systems half as good PROGRESS?

    If everyone catered to the lowest common denominator we'd end up buying everything at the dollar store.

    Once again, I don't think you know what you're talking about. Go check out the minimum specs on the game then take a look at how fast the average desktop computer is. I wouldn't be mad at id just because you don't understand the concept of having the largest target market possible. id is a business, making a very good business decision that their market wants.

    I would like to see a game so advanced that only the few can play it.

    Then perhaps you very obviously shouldn't be seeking this from a mainstream developer?

    That's the way it worked for Doom 1

    Uh no, most people could play Doom 1, and PC gaming wasn't exactly a huge market at the time anyhow, it was more of a niche market. The times have changed slightly, have you noticed?

    drives the industry, that moves things forward. It gives people something to look forward to. If you don't have any forward vision, then why are you here?

    Remember Macworld, four years ago, when you could practically smell every non-id developer shit their pants? What we saw was the vision that gave us something to look forward to and set a standard for what other developers needed to get at to keep graphically relevant.

    This tripe sounds like the elitest music fan who's pissed off because Linkin Park were so much kewler when they were underground...

  36. Re:Another console user... by KDR_11k · · Score: 2, Insightful

    That's idiotic, why should they limit their engine to run only on top-of-the-line PCs when they can make it scalable enough to both run on low-end machines AND max out hi-end machines, depending on the user's preference? What was suggested was deliberately breaking compatibility, which in my book is a capital sin. Hell, why not make it Windows XP exclusive or demand a 2.6 Kernel? Why not go as far as to only offer 64bit builds? Because there is no POINT in doing that! If they can make it run well on an XBox, why shouldn't they?

    --
    Justice is the sheep getting arrested while an impartial judge declares the vote void.
  37. Re:Another console user... by Glonoinha · · Score: 5, Funny

    My first system was a Dragon32 if you ever heard of such system.

    Oh man, you young kids were spoiled with your fancy 4 voice sound chips, 32K RAM and 16K ROM, Motorola chips running almost a full kilohertz ... when I was a kid the PONG game was about our third upgrade. Not the fancy one with the gun either - just plain pong. And we had to work our way up to that one, after years of Etch-a-Sketch and Lite-Brite. Multi-player combat consisted of fist-fights with my brothers when everybody wanted to play pong at the same time.

    But yea, I'm looking forward to playing Doom III.

    --
    Glonoinha the MebiByte Slayer
  38. Public service message by DragonHawk · · Score: 4, Informative

    To people new to BitTorrent: Leave the BitTorrent program running after your download completes. That lets other people grab fragments of the file from your computer, using your outgoing bandwidth (which is likely mostly idle anyway). I downloaded the file in a couple of minutes, but my cable modem is still pumping out 30 kilobyte/sec to other BT peers.

    (If someone here is actually using your outgoing bandwidth for other things, consider yourself mentioned, and spare the Slashdot reply. :) )

    --

    dragonhawk@iname.microsoft.com
    I do not like Microsoft. Remove them from my email address.
  39. Re:Another console user... by Doogie5526 · · Score: 2, Insightful
    That's the exact same thing Doom1 did for a 486. If you have a better computer, you can use a higher resolution (and have multiple sounds at once). Depending on how astute you are about your graphics, there is a difference between compressed and uncompressed textures. Also, having a card with 512 MB of memory would allow you to play at higher resolutions.

    Adding a raytracer would just be silly. Raytracing is for shadows and/or reflections/refractions; both of those grounds are already covered by better algorithms.

    The reason the technology is 2 years old is because a game programmer today has more layers to work though (not to mention a lot larger engine to manage). If you add something you have to consult with ATI/Nvidia, OpenGL/DirectX (whichever you are using), and then check Mac/PC/Linux. That's a lot more than when Doom1 came out. Your problem is you are watching tech demos of upcoming technology and expecting that in today's games. You're just going to be continually disappointed. The leak of Doom3 (which was 2 years go) was horrible to play, nowhere near ready for release.

    The reason that Halo sucked for PC was because it was originally designed to be an amazing, innovative FPS. When Mircorosoft bought them to use as their flagship game for Xbox, they stripped out most all of the innovation so it would work for Xbox. Then, years later, when porting to the PC, they kept most everything that optimized it for console (the controls, texture size, etc). That is the reason it looked like butt for PC. Halo is a horrible comparison.

  40. Re:Well, duh. by AhBeeDoi · · Score: 2, Informative

    I d/led the QT trailer and it played just fine - fullscreen too. ** psst ** Don't tell Steve Jobs, I used xine.

  41. Re:Ah Nostalgia... by Nataku564 · · Score: 2, Insightful

    You can do that with an XBOX too, just requires a bit more effort to get linux on it. For the price, its a pretty cheap fileserver.

  42. Re:Another console user... by Rew190 · · Score: 3, Insightful

    I'm well past my prime as a gamer.

    That much is certain.

    I've got seniority on your ass

    Which may be the case, but I'm not going to get into a pissing contest about how long I've played COMPUTER GAMES when your logic is so obviously and fundamentally flawed. It's not necessary and proves nothing.

    I'm here to tell you that advanced gaming is disappearing at the same rate as good music

    No, you just need to know where to look. The mainstream is not it, old man.

    The fact that you mention "Linkin Park" and not "Genesis" or "Rush" just shows your age in so many of its adolescent colors!

    Oh, please. I thought it was very apparent I was using an exhaggerated simile. I didn't think I'd have to name two mainstream bands from back-in-the-day to get the basic idea across. Sorry you didn't catch it, I guess.

    I don't want to limit id software's advanced games to 2%. I just wish they would limited it to less than 30 percent of the installed base of machines. That's a big difference. You've definitely got me all wrong here.

    You're implying that a mainstream company's goal should be to limit its potential user base by making system requirements extremely high. My point is that mainstream developers sort of, ya know, want to sell to as many people as possible, and thus would put time and effort into making the game playable on lower level hardware. Businesses like money. id is a business. Where is the confusion?

    And if the game id had showed us at Macworld had actually came out four years ago (or even two years ago), then I would have "shit in my pants".

    You'd have to be able to play it first to do that though. Part of what is going to make Doom 3 so great is it's going to be played by a lot of people while still having bleeding edge graphics. You're looking for something else, but you're simply not going to find it from a mainstream developer. It's quite simple, really. I can understand your desire for absolute no holds barred bleeding edge, but you're speaking badly about a company that is obviously not about that and would prefer to get its product into as many hands as possible. Your dismay seems a bit misguided when you take common business sense into account.

  43. Re:Another console user... by T-Ranger · · Score: 2, Interesting
    Having a 512mb card will allow for higher resolutions? WTF?

    Back in the day before video cards had texture memory, resolution was directly (root-icly?) related to your video memory. So a 640x480x16(bit colour) required 614400bytes of memory - a 1mb card. 1920x1200x32 would require 9216000bytes, or a 9mb card. This is the "frame buffer" - something writes to that buffer, and something else (a DAC) converts it to video. Some video cards had (have?) multiple frame buffers to allow for quickly switching, well, frames. There are other factors limiting resolution, of course - DAC quality, for one. But as most "frame buffer" only cards had upgradable memory, it is the memory that is the practical limit.

    Resolution is, well, fairly down the list of important qualites of a video card. It took me a while to dig around to get that resolution size (the largest that a Quadro FX 4000 will put out). Ever since about the time that AGP came out resolutions stoped being highlighted.

    I dont know how much "frame buffer" memory modern video cards have. I dont even know if it is just a segment of the main memory. Anyway, since a 256mb card has about 28 times the memory then is strictly necessary for driving a 1920x1200 screen, jumping to 512mb wont help at all.

    This is not to say that when 512mb cards come out they wont have higher resolutions. But it wont be because of the memory. Other technologies would also increase. Or, more likely, existing but expensive technologies would be put on these new expensive cards.

  44. Re:Archvile is back! by thrash242 · · Score: 2, Informative

    Uhm, Carmack said it was in Doom3. All the weapons from Doom, in fact.

  45. Re:Archvile is back! by KozmoStevnNaut · · Score: 2, Insightful

    No, that was Tim Willits who said that, and he said that all the weapons from the original Doom, not Doom 2, were in the game.

    --
    Eat the rich.