Slashdot Mirror


Nintendo Revolution Under Wraps Past E3

The next-generation Nintendo console, codenamed Revolution, may not be shown at this year's E3. Eurogamer reports that the Japanese console maker is going to keep the console under wraps to keep the features of the new system out of the limelight a little while longer. From the article: "Nintendo boss Satoru Iwata is worried about rivals nicking all his best ideas at this early stage. That's how revolutionary the new console is, apparently... and also the exact same line Nintendo used to avoid showing Mario 128 at a previous E3."

118 of 741 comments (clear)

  1. Hmmm... by Nicky+G · · Score: 5, Funny

    Maybe it has.... 3 screens?

    1. Re:Hmmm... by glassjaw+rocks · · Score: 5, Funny

      Maybe they'll call it the Nintendo Mach III. Then Microsoft will probably release the Xbox Quattro, or something to that effect.

      --
      -gjr
    2. Re:Hmmm... by happymedium · · Score: 3, Interesting

      This is a more serious problem than it seems. Nintendo's "innovations" sometimes turn out to be interesting, e.g. Mario 64's control scheme, some turn out pointless, e.g. Virtual Boy. Honestly, I think the DS will fall in the latter category; its "innovative" features don't impress consumers as much as the PSP's, and game designers may or may not come up with any actually interesting uses for them.

      An aside: I recall reading that the Virtual Boy was designed by the same person, Gunpei Yokoi, who designed the Game Boy, and that after the product's failure the company made him personally demonstrate it at the next year's E3...to no one, because no one cared. And this was despite his history as a brilliant innovator. Let's hope "Revolution" doesn't suffer the same fate.

      (Or, maybe the "Revolution" will be that Nintendo decides that online gaming is a pretty good idea, what with Microsoft and that whole "Live" thing. ^_^)

    3. Re:Hmmm... by Txiasaeia · · Score: 2, Interesting

      I'm a nintendo fanboy, but I still consider the DS to be a loss for this sub-generation (not truly a successor to the GBA). But as long as it doesn't turn out to be the end of the gameboy "pure" line (i.e. as long as Nintendo keeps their promises), well, it's no skin off my nose.

      --
      Condemnant quod non intellegunt.
    4. Re:Hmmm... by Anonymous Coward · · Score: 5, Funny

      Man, that joke was Schick.

    5. Re:Hmmm... by Anonymous Coward · · Score: 4, Funny

      Gillette me intervene here...

    6. Re:Hmmm... by hayden · · Score: 4, Funny
      Maybe it has.... 3 screens?
      And one of them touches back!
      --
      Nerd: Derogatory term typically directed at anybody with a lower Slashdot ID than you.
    7. Re:Hmmm... by SetupWeasel · · Score: 5, Insightful

      its "innovative" features don't impress consumers as much as the PSP's

      And that is why it isn't selling as much as the PSP. Oh wait.

      what with Microsoft and that whole "Live" thing.

      And the 8% of XBOX gamers who use it. EIGHT PERCENT! Less than one out of ten.

      God damn it. I'm so fucking tired of the cheap shots at Nintendo. They are the fucking ones that are making money. Q2 of FY 2003 was the only full quarter loss Nintendo reported in 50 years, and everyone predicts their doom. The XBOX has one profitable quarter after eleven straight losses, and everyone calls them a success.

    8. Re:Hmmm... by incom · · Score: 2, Interesting

      Oh, and I am definately not a nintendo fanboy either. I owned a ps1 and not the n64, I own all 3 systems this gen, I own a psp and a DS, and prefer my DS btw, and will be buying the PS3 and am undecided on the revolution, no xbox2 for me though ;p . So if anything I lean towards sony, against MS, and neutral to nintendo, but I feel 10x better about buying my DS than my PSP.

      --
      True genius is grasping a situation like a peice of fruit, and peircing it just right so that it drains dry.
    9. Re:Hmmm... by Osty · · Score: 3, Informative
      Hmm, so people are more impressed by the PSP than the DS, but the DS is the one with higher sales figures?
      The market has spoken, the DS is a success

      Care to provide numbers and sources? What games are driving DS sales? In my opinion, it's too early in the cycle for either handheld to call one or the other a success or failure yet, but if the DS doesn't get better games it's fate is pretty well sealed.

      And about the revolution online comment, nintendo has already confirmed it will be, and it will be FREE, and it that it ISN'T the revolutionary aspect. And Xbox Live is a step backwards over PC online, and it's a pay service, if it weren't for Halo2 it would be a total failure too.

      Whoopee! PS2 online play is also free, but it's not much of a strategy. Compare:

      PS2 online

      • Free
      • Supports narrowband connections, though many games require a broandband connection
      • No voice support unless a game explicitly designs for it
      • Each game (or set of games from a single publisher like EA) is self-contained. Different logins, friends lists, etc.
      • Cheating is rampant
      • No central feedback mechanism
      Xbox Live!
      • Costs less than $5 per month
      • Requires broadband (narrows the potential market, but makes the experience so much better)
      • Universal voice support in all Live! games, for "free" (in the development sense)
      • Every game is interconnected. My sign-on is the same for every game, and I can see when my friends are online, and what they're playing, and send them cross-game invites and messages
      • Cheating happens, but Microsoft does attempt to address it (modified Xboxes are banned from Live!, cheaters are often banned based on feedback, games are patched as necessary)
      • A central feedback mechanism exists, and while the results of the feedback are not public, it is not ignored (read through the Bungie forums sometime, and you'll see Microsoft representatives talking about feedback and what they do with it)
      As I see it, the only positive mark in the PS2 list is price, but for less than $5 a month, you get a cohesive online vision across all games with Xbox Live!. I'd give up a latte a month for that.

      As for Live! only being a success thanks to Halo 2, were you not paying attention last summer when they cracked the 1 million subscriber mark? Halo 2 didn't ship for months after that, and yet Live! was still doing quite well. I'm sure Halo 2 helped Live!, but it wasn't on its deathbed before Halo 2, and if there was no Halo 2 it'd still be alive and kicking. But then, perhaps I measure "total failure" differently than you do.

      Note about "Free"-ness: both PS2 and Xbox allow developers to charge for access to their game above and beyond the subscription price (example: Phantasy Star Online, or Final Fantasy XI). I'm only comparing the basic rates here. As well, Xbox Live! does open up interesting for-pay channels to developers for additional content. Would you rather pay $20 for an add-on disk or expansion (typical PC tactic) to get a few new maps/cars/weapons/wathever, or $5 to download a new set of maps/cars/weapons/whatever?

    10. Re:Hmmm... by SetupWeasel · · Score: 2, Interesting

      Here are some numbers and sources.

      These are Japanese numbers, because they are only numbers you can find on a consistant weekly basis.

      It goes: past week | year to date [total sales]

      Nintendo DS: 30,028 | 558,421 [2,054,017]
      PlayStation Portable: 28,848 | 685,922 [1,168,174]

      This is the 3rd straight week the DS has outsold the PSP.

      If you argue the point any further, I want sources.

    11. Re:Hmmm... by Miaowara_Tomokato · · Score: 3, Funny

      My, aren't we a collection of razor wits...

    12. Re:Hmmm... by Anonymous+Custard · · Score: 3, Funny

      The Quik-E-Mart is really - D'OH!

    13. Re:Hmmm... by arose · · Score: 2, Funny

      Yhw dluow a elbatrop gnimag enihcam deen sdrowkcab ytilibitapmoc?

      --
      Analogies don't equal equalities, they are merely somewhat analogous.
    14. Re:Hmmm... by strider44 · · Score: 2, Funny

      Well I'm feeling awfully sharp today, I don't know about you.

    15. Re:Hmmm... by gameboyhippo · · Score: 5, Insightful
      I'm so ... tired of the cheap shots at Nintendo. They are the ... ones that are making money. Q2 of FY 2003 was the only full quarter loss Nintendo reported in 50 years, and everyone predicts their doom. The XBOX has one profitable quarter after eleven straight losses, and everyone calls them a success.

      I think people take cheap shots at them because they don't want to admit that "kiddy games" such as Zelda: Wind Waker and Mario Sunshine are a lot more fun to play than those hack and slash "grownup" games.

      I'm 23 years old and most of my games are E rated. Some are T rated. None are M rated. M rated games just aren't very fun. My buddies tease me about it, but who isn't having fun playing Mario Kart or Mario Party? Who doesn't like to drop a bomb bug on their enemies pikmin and blow 'em to bits? Who doesn't think the storyline to Windwaker is interesting?

    16. Re:Hmmm... by xgamer04 · · Score: 2, Insightful

      Yeah, I agree. I bought GTA: San Andreas when it came out, and while it was fun for a while, I'm now playing through some old Metroid and Zelda games again. I'd rather play FUN games than worry about my OMG H4RDC0R3 image as uber-gamer or some stupid shit. The funny thing is, when I ask my Xbox-owning friends what their favorite game of ALL TIME is, they seem to say something like Zelda...

      --
      When you look at the state of the world, how can you not become a radical, liberal anarchist?
    17. Re:Hmmm... by Roogna · · Score: 2, Insightful


      I keep seeing people say how much the DS sucks compared to the PSP. But as someone who actually owns -both- I can truthfully say they're just different. They also appeal to different groups. Both ages and interests.

      A recent example I have of this, we spent a week in Disney World with my step daughter. Having both we honestly expected her to take the PSP (mmmlumines) away from my wife and I for the week and leave us with the DS. But no, she was glued to the DS screen the entire week and showed no interest in the PSP at all.

      I see a lot of people endlessly praising the PSP, but in the end it's not so much better, as different. Certainly more flashy, but not always more fun.

    18. Re:Hmmm... by DerelictMan · · Score: 2, Insightful

      That's funny. :) Damn, I wish I had mod points...

    19. Re:Hmmm... by Jearil · · Score: 3, Funny

      ok, just stop.. You're just not cutting it.

      Shave off the rest of these replies, this needs go on no longer.

  2. Boss Satoru Iwata... by iammaxus · · Score: 5, Funny

    ...he is definitley the hardest one to beat. I remember that time I played all night long and I made it up to Boss SI (that's what it says above his life bar cause his name doesn't fit on the screen). I was kickin ass, but then my mom came and pulled the stupid plug.

    1. Re:Boss Satoru Iwata... by 9mm+Censor · · Score: 3, Funny

      Yeah man, I moved out after my mom unplugged my computer while I was downloading this uber 1337 garbage file.

  3. Shhh!! Secrets. by Anonymous Coward · · Score: 2, Funny

    Wow. It's a good thing they kept the GameCube secret, otherwise sony and microsoft might have outcompeted and outsold them.

    1. Re:Shhh!! Secrets. by Anonymous Coward · · Score: 5, Informative

      Uhhh, nice try at sarcasm, but Gamecube outsold Xbox in worldwide totals. Oh, and more importantly, Nintendo MADE MONEY on the Gamecube. Get a clue.

  4. Shy Lies by Anonymous Coward · · Score: 5, Funny

    Because of course Sony and Microsoft only hear about features at conferences like E3. While the rest of us get the inside track at Slashdot!

  5. As they say... by FhnuZoag · · Score: 5, Funny

    The Revolution Will Not Be Televised.

  6. Stupid Nintendo! by bhive01 · · Score: 3, Interesting

    I'm so frustrated with Nintendo. It's like they haven't gotten it since the early 90s with the SNES. CDs? Who needs those? Whatever defines their self-made revolution had better be the end all to games for it to fly. PS3 and 360 are going to appeal to the masses and steal away more of Nintendo's turf. I myself am considering jumping ship as Nintendo has failed to inspire me this last generation as it did with the first two.

    1. Re:Stupid Nintendo! by bartyboy · · Score: 5, Insightful

      Why does everyone blast Nintendo for doing what Apple has been doing for years? Both companies produce a very solid product and don't want their thunder and/or hard work stolen by a bunch of copycats.

      Their goal is not the domination of their particular market; instead, they focus on being profitable companies. I say kudos to them for having the balls to make something that works well, is fun and intuitive to use AND still be able to sell enough of it to make some money. And if it takes some secrecy to bring their products to the market, then I'm all for it.

    2. Re:Stupid Nintendo! by Turn-X+Alphonse · · Score: 5, Funny

      Nintendo have tried to move the games industry on unlike the other two. I suggest you look at the current system names.

      Xbox 360 - It's a "cool" name for the "skaters". It's bullshit, flip an Xbox 360 and you get an Xbox just like before.

      Playstation 3 - All I'm saying is "Yes but these are different, they go all the way up to 11!"

      --
      I like muppets.
    3. Re:Stupid Nintendo! by clontzman · · Score: 2, Interesting

      Okay, I'll bite.

      What about the Gamecube was remotely innovative? It's a good game system in a solid formfactor, but Sony's out there with the EyeToy and the HDD add-on and MS is out there with the Live service and a built-in HDD.

      Nintendo makes some fun games, but how have they tried to "move the games industry on" this generation?

    4. Re:Stupid Nintendo! by Adrilla · · Score: 5, Funny

      If you rotate an XBox 360 degrees, I dare say, you get a full (wait for it) REVOLUTION!!!

      ..i hate myself...

      --

      "Plans are for fools! Oglethorpe, the plutonian (Aqua Teen Hunger Force)
  7. Re:Vapor.... by NanoGator · · Score: 4, Funny

    "I'll believe it when I see it. Until then, spare me the hype."

    So I take it that you won't be paying attention to the XBOX 360 or Playstation 3, either?

    --
    "Derp de derp."
  8. makes no difference to me... by BTWR · · Score: 2, Insightful
    Show it, don't show it, whatever. I know I'm still getting it, and it'll be the only next-gen system I buy.

    I have owned every nintendo system since the NES (haven't picked up a DS yet though), and the video gaming experience from nintendo has never been matched for me by other systems (Genesis might have briefly come close). I grew up on Zelda, Mario and Metroid, and I have loved seeing how these genres and characters have evolved (I swear I have loved 100% of each of these game's evolutions over the last 20+ years - that track record simply can't be beat).

    Nothing against PS2 and XBox, but I have absolutely no interest in following the adventures of "Master Chief," or Ico. I'm sure these games are good, but I won't be playing them.

    1. Re:makes no difference to me... by Malor · · Score: 4, Insightful

      Dude, Ico was awesome. It was... wrenching. Sad and exhilarating, a bit funny in some spots, wistful in others. It evoked emotion better than almost any game I can remember, and it did it almost completely without words. I don't think you can call yourself a gamer if you haven't played Ico. Seriously.

      I found out about it very late, and played it only about a year ago, and even going in with high expectations, I was STILL blown away. A year later, I can close my eyes and summon up exact pictures of several locations, to the point that I could sketch them out and be pretty accurate. That's how intensely it impressed itself into my memory... no small feat, when you consider that I'm nearer 40 than 30, and have played so many games over the years.

      All the consoles have something to offer. Pick one of each up used, for chrissake. Refusing to buy hardware because it's not Nintendo is cutting off your nose to spite your face. All you're hurting is yourself.

      I have all three consoles, and I don't have any real attachment to any of them. I suppose, overall, I like the XBox the most at the moment, because it has had the most interesting games of late, and it may have better 'legs' than the other two. Chronicles of Riddick is really good. Burnout 3 is excellent. Jade Empire is quite good... maybe not as good as Knights of the Old Republic, but good. KOTOR was one of the best RPGs ever done, a true classic. Halo was okay, but tremendously overrated.

      On the PS2, there's the Grand Theft Auto series and Katamari Damacy as can't-miss titles. And Ico. And probably a zillion others I can't think of right now.... I guess if you've never owned a Playstation, you must have missed all the Final Fantasy games? Final Fantasy 7 is probably the second-best RPG ever made, and you could argue that it was better than KOTOR in some areas. (freedom and duration, mostly.)

      Gamecube has Wind Waker, a true masterpiece, though I do feel it was a bit on the short side. Harvest Moon was good, but got old a bit fast. Animal Crossing was a lot of fun for awhile. The Metroids were excellent. Wario Ware is a completely bizarre, but fun, party-type game. I've often gotten the feeling that the console is underused... it really feels like it has more power than what you actually see.

      Nintendo makes great consoles, but cripes, you've missed some unbelievably good games because of your platform-centrism. The platform doesn't MATTER. It's the games that matter. Find the games you want to play, and buy the hardware that plays them best. That's really all there is to it.

      If you don't want to play Ico just because Nintendo didn't make it, then you're willfully blind and ignorant. Go away, or I shall be forced to taunt you again.

  9. Re:Lets just hope it isn't too revolutionary by NanoGator · · Score: 5, Insightful

    "That's how revolutionary the new console is Lets just hope that doesn't mean something like "Lets dare to be different, and use annoying mini-disks instead of the standard DVDs. They provide lower quality, AND they don't meet up to modern-day standards. Its brilliant!"

    This might be insightful if Nintendo wasn't responsible for the standard 4 controller ports, standard analog sticks, standard 'rumble' functions, the huge portable gaming market, yadda yadda yadda.

    --
    "Derp de derp."
  10. Re:Linux Already by compm375 · · Score: 2, Interesting

    The Open Source community has the most to gain if Nintendo releases a console based on Linux.

  11. Re:Linux Already by NanoGator · · Score: 3, Interesting

    "Nintendo has the most to gain by releasing a console based on Linux. In this respect, they could capture some console market and then facilitate for the same apps to be released on Linux."

    There are more people with GameCubes than using Linux today. Why would Linux make the next Nintendo system suddenly capture marketshare when nobody even cared that the PS2 had a Linux kit?

    --
    "Derp de derp."
  12. I love nintendo but... by Sprotch · · Score: 3, Interesting

    They have pulled the exact same trick for the N64 (remember the Ultra64?), Virtual Boy, Game Cube and DS. Meanwhile the consoles that left a significant mark on their generation were the NES and Super NES. What did they have that made a difference? Certainly not the fancy gadgets. Remember that NES robot that was promptly set aside?

    What made them special is that they offered the best games and were the most powerful at the time. Mario and Zelda made the NES. They also made the Super NES, along with Street Fighter II and Mario Kart. We would almost cry at the inovation of the gameplay, quality of the graphics and music, and amazing fun they provided.

    Today it's all about superficially good looking graphics. Gameplay and fun went the way of the dodo. Meanwhile Nintendo thinks it's okay to have consoles with non standard earphone plugs...

    I miss those days spent with the old NES/GB/SNES...

  13. Re:competition by Collision891 · · Score: 3, Informative

    Thats odd, considering the DS has sold more than half a million more units the PSP in Japan, and were released only within a few weeks of each other.

  14. meh by Omkar · · Score: 4, Insightful

    I'll buy it, since I'm a huge Nintendo fan. The casual gamer won't be so accomodating. Nintendo needs to build some hype around the system if they want to actually change the video game industry. Right now, even some hardcore Nintendo fans are skeptical.

    Nintendo - shooting ourselves in the foot since 1990...

    1. Re:meh by adam31 · · Score: 2, Interesting
      I'm not a huge Nintendo fan, and I'll even cut them a break. The fact is they're happy to leave Microsoft alone to get the marketing beat-down from Sony.

      Remember last year when Nintendo released pre-E3 images of the DS as a white and purple toy? Then Sony put out the PSP shots and everyone looked at the two side-by-side. By the time E3 arrived, Nintendo had scrambled to get a shiny-silver and black version out... but people had already made their comparisons.

      Now, Nintendo is in a good spot. They're the overlooked underdog, so they really get to choose their battles. Microsoft has already played their card-- Fall 2005. Sony is the champ with everything to lose, and now Nintendo can afford to bide their time as long as behind the scenes they're getting their 3rd party support in line.

  15. Re:not ready by NanoGator · · Score: 2, Informative

    "no seriously, i think this just means that theyre not ready to show it."

    Or it'd be simple to integrate. The Dual Shock controller came out pretty quickly after the N64 was unveiled.

    --
    "Derp de derp."
  16. Re:Actually by aixou · · Score: 2, Insightful

    Actually, they seem to be pretty neck-and-neck (in Japan at least). Check here for details.

    Nintendo has this obsessive-compulsive desire to be original and I hope it doesn't dig them into an even larger hole this time. Time will tell, but it doesn't look to be on Nintendo's side a.t.m.

  17. Re:Lets just hope it isn't too revolutionary by DanthemaninVA1 · · Score: 5, Insightful

    "They provide lower quality..." AND they reduce piracy, which is excessively rampant for the XBox and the PS2. Go looking for XBox and PS2 game torrents, and you'll find them by the hundreds. You'll be able to count the number of Gamecube torrents on your fingers. Besides...lower quality that's also better than the PS2? Not lower quality, but rather less space.

  18. what are they afraid of? by mincognito · · Score: 3, Interesting

    It's really hard to imagine what these secret features might be. M$ and Sony are about upping the graphics ante, not about incorporating voice recognition, three screens, body sensors or whatever new ideas Nintendo comes up with. Maybe if these features turn out to be a success in the marketplace -- unlikely if the DS is any indicator -- the other console makers would think about incorporating them. I figure Nintendo's secretness is just a way of building hype around the product.

    1. Re:what are they afraid of? by spoonboy42 · · Score: 5, Insightful

      Maybe if these features turn out to be a success in the marketplace -- unlikely if the DS is any indicator...

      If anything, I'd say DS sales bode quite well for Nintendo. It's already past 6 million units, set the all-time record for highest-volume launch sales in the UK, sold 40% past Nintendo's holiday projections... And, Nintendo's production line is up to speed and has thus far prevented any serious DS shortages in any market (say what you will about the limited initial supply of the PS2 or the PSP creating additional product lust, it's still nice to be able to actually buy a console).

      The DS has a lot going for it: the touch screen and microphone enable some very fun interaction that's perfect for short stints of mobile gaming. Plus, it has backwards compatibility with the whole library of GBA titles. Everyone says the PSP has a strong launch lineup... this is somewhat true, although many of the titles are just ports of PS2 games with reduced technical capability (near-PS2 graphics is an exaggeration, the graphics look more like some of the better quality Dreamcast games, but that still ain't bad). The only PSP title that really does it for me right now is Lumines, and that doesn't use the PSP's horsepower anyway.

      Nintendo still knows the portable gaming market very well, and I think the interface features on the DS will continue to do quite well there. The PlayStation Portable is pretty much just that, a shrunken-down version of an ordinary console. Nintendo is trying to enable a new, unique experience on the DS, whereas Sony is trying to deliver a home-console gaming experience that comes along with you. The one thing that the PSP has going over the DS as a portable entertainment device is its multimedia capabilities, but even those are far from polished. If you want to enjoy music and video on the PSP, you have to buy a bigger memory stick (and it has to be the Duo version), and you can't just drag and drop songs and videos from your PC, that'd be way too easy. Instead, you must use special software (definitely not included in the box) to properly convert and obfuscate those files, and you're still limited to the 1GB size of Sony's largest memory stick. Sony has made an effort to make the PSP a multimedia convergence device, but it is, unfortunately, halfhearted. Hopefully they will roll in some improvements in subsequent firmware updates, but I still wish they would have included a little slot on the back that could hold a mini hard-drive option.

      People want a convergence device, but the PSP hasn't made multimedia use easy enough for the average user yet, and I doubt it will do a whole lot to stave off the cell phone's continued drive to assimilate every other peice of portable electronics. This isn't a huge issue for Sony, as they are in that market, too (I have a T610 and I love it, Sony's definitely got that down, don't get me wrong). If you want a portable gaming device, though, the innovation present in the DS, for me and for a whole lot of other gamers, trumps the raw power and the (I'll admit it) oh-so-sexy screen of the PSP.

      Notice, however, that what Nintendo has going on with the DS doesn't necessarily translate to whatever the hell they're planning with revolution. To succeed in the home console space, they need 3rd party developer support (it's becoming clear that, despite continued strong showings from the Mario, Zelda, and Metroid franchises, they just aren't system sellers anymore), and they need to make a decent technical showing against Microsoft and Sony. Now, Microsoft started this generation with a very small selection of games but obvious technical superiority, showcased by their trump title Halo, and gradually built up a solid selection of titles. Sony had backwards compatibility with the vast universe of PS1 games, plus astoundingly great 3rd party support that gave them plenty of system sellers at no development cost to them (Grand Theft Auto, Final Fantasy, Tekken, Soul Calibur... all developed by 3rd parties), and was first to launch by

      --
      Anonymous Luddite: "What do you think of the dehumanizing effects of the Internet?"
      Andy Grove: "Not Much."
  19. Tokyo Game Show? by -kertrats- · · Score: 5, Interesting

    Might they be holding out to unveil it at the Tokyo Game Show, so that they can completely steal the headlines for the entire show instead of sharing space with the other systems at E3?

    --
    The Braying and Neighing of Barnyard Animals Follows.
  20. Usual Nintendo hype by NightWulf · · Score: 2, Insightful
    They're probably simply afraid whatever they do have might be blown away by the PS3 and Xbox Next. I think Nintendo is running out of ideas as the other companies are getting developers who make platform games as well as Nintendo. Sony has it's Square and Rockstar. Microsoft has Rare and Bungie. Nintendo has well...Nintendo. Sure Nintendo has made some amazing games in the past, but they're starting to feel their age. Plus their incessent insistance that "mature" games be not included on their consoles, which are always delayed to the point that the hardware is behind what is currently out.

    The N64, which was originally the Dolphin, then the Ultra 64 was delayed almost two years. The Gamecube was delayed as well. Now we're seeing the possibility of an Xbox release this year, a possible PS3 release in Japan end of this year/early next, and Nintendo hoping to get the console out by end of 2006. If it's not delayed again. Then they release the DS, and now the Gameboy Revolution planned. The DS was a quickly made half-assed portable to beat the PSP to market.

    Don't get me wrong, I used to be a huge Nintendo fan. I always thought they were pioneers, but they're becoming that old dinosaur of the industry that's only still around because the brand name itself has some intrinsic value.

    1. Re:Usual Nintendo hype by Manchot · · Score: 3, Insightful

      I hate to tell you, but Nintendo has never insisted that mature games not be on their console. They just got that reputation over 10 years ago when they made the creators of Mortal Kombat remove the blood. For example, the Resident Evil series has been pretty much exclusive to Gamecube this generation (including the excellent Resident Evil 4).

    2. Re:Usual Nintendo hype by N5 · · Score: 3, Informative

      "The N64, which was originally the Dolphin, then the Ultra 64 was delayed almost two years"

      Actually it was originally called Project Reality, then Ultra64, which was going to be it's launch name until it got delayed.

      "Microsoft has Rare and Bungie"

      you may have something with bungie, but all of rare's talent left years ago. How many killer games has rare made since selling out to microsoft? I was happy to see them leave, their games were over-hyped, often delayed, all the talent had left anyway.

      --
      John 3:16 - The easiest way to a BETTER YOU.
    3. Re:Usual Nintendo hype by tonejava · · Score: 2, Interesting

      "Don't get me wrong, I used to be a huge Nintendo fan. I always thought they were pioneers, but they're becoming that old dinosaur of the industry that's only still around because the brand name itself has some intrinsic value."

      Yes it is interesting how long nintendo has survived being the oldest out of them all.

      It's been what, 23 years since Donkey Kong Game and Watch was a hit?

      Show me another company that has lasted that long in the games market and is still alive today. If a company can pull that off then they have more than just intrinsic value.

  21. Re:Lets just hope it isn't too revolutionary by Anonymous Coward · · Score: 3, Insightful

    annoying mini-disks
    If you're referring to the Gamecube's discs, what the hell are you talking about?

    lower quality
    In what sense?

    don't meet up to modern-day standards
    It's true that they don't have as much capacity as DVDs, but how many multi-disc Gamecube games have there been? In fact, the smaller discs are capable of spinning faster than DVDs, providing faster transfer rates (or so I've heard).

  22. Re:Linux Already by snuf23 · · Score: 4, Funny

    Oh you bring a tear to my eye. Oh how you bring back the memories of Slashdot of years past. You know, Slashdot before the Legion of Jobs showed up and proclaimed that Apple had an answer to everything.
    Yes. Bring me back my old Slashdot. Please, please bring back:

    1. Make it with Linux
    2. ??
    3. Profit!

    Bring back the good old days, when BSD was dead and Red Hat was king.
    (and yes I AM serious)

    --
    Sometimes my arms bend back.
  23. [pulls hair out in frustration] by RyoShin · · Score: 3, Funny

    Great, now I'm bald.

    Damn you, Nintendo. I have been a loyal servant of yours ever since I first played Super Mario Brothers 2 on the NES: I've fought for you time and again in the useless internet debates; I've spent my hard-earned college cash to pay for your no-internet system with lacking 3rd Party support; I even still lug around my N64 because it has games I enjoyed enough in the past that I might want to play them again in the future, but I'm not really sure if I ever will!

    Doesn't that deserve something? If nothing else, show some footage. I don't need to see the actual system or controllers right now; but damned if I don't see any 'eye candy', and I'm not talking those sweet Ssian numbers you put on display... actually, that's more of a Sony thing.

    In any case, I digress. While I can understand wanting to keep industry secrets secret, we're not asking you to reveal every spec of the system. If all you did was hint at what makes this console a 'revolution', and showed a picture of one of the buttons on the controller, that would be enough for many a fanboy.

    So, Nintendo, I ask you this: Please, please, won't you show something? Have we not earned at least that?

  24. Re:These guys defined product delay by WaterBreath · · Score: 4, Funny
    Well, I think it was an attempt at a joke.

    Someone else modded him down while I was looking for the "-1 Belabored" or "-1 Bad Joke" options in the moderation box. =)

    Maybe I should have been looking for "+0.5 Almost Funny"?

  25. Re:Linux Already by hunterx11 · · Score: 3, Insightful

    Consoles have essentially one hardware configuration. A heavyweight OS like Linux would slow it down horribly. If you want a general-purpose machine instead of one only to play games, go buy a PC. In fact, you can play games on those, too.

    --
    English is easier said than done.
  26. Solid marketing Decision by briankoenig · · Score: 5, Insightful
    I don't understand why everybody thinks that this shows that Nintendo is "behind" or "not prepared" to show Revolution to the public. I think the decision makes perfect sense from a marketing standpoint.

    Nintendo can unveil it at E3, and go up against Microsoft and Sony's HUGE marketing budget and hype. Magazines would probably have a triple feature, with sections given to each system and the respective company booths.

    Or, Nintendo can wait a couple of months until the media coverage dies down a little bit, unveil the console, and get the cover of every non-platform-specific major game magazine in the biz. This decision shows not a lack of preparation or a schedule issue, but a smart martketing choice.

    1. Re:Solid marketing Decision by SetupWeasel · · Score: 2, Funny

      You need to take a look back at Nintendo's history of greatly overpromising products and releasing them very, very late. The N64 came out several YEARS late and didn't come close to delivering the visuals Nintendo and SGI had spent years trying to get it to.

      You need more than one data point for a trend.

  27. Damnnit, by binaryspiral · · Score: 2, Funny

    And I just bought my Gamecube in January... guess you bastards are going to force me to upgrade my PackardBell to play doom 3, too?

    GEeez... you buy something new and it gets outdated in just a few years.

  28. Re:Lets just hope it isn't too revolutionary by SchemeHacker · · Score: 2, Informative

    The mini-disks are used because they avoid DVD licensing issues and the constant velocity drive gives better performance (shorter loading times.)

  29. Not a big deal.... by MagicDude · · Score: 2, Insightful

    So what if Nintendo doesn't show their new system at E3? It's not like the system isn't going to be demonstrated months before it's release anyway. Sure internet nerds like us will be disapointed, but I'd wager that a good majority of video gamers don't really care about who does what at E3, but rather will have their interest piqued by what's advertised in the mainstream media. This could even work to Nintendo's advantage. People get saturated by all the stuff that's released at E3, thus diminishing the impact of the information released. By letting the other guys beat at each other for a while, Nintendo can see where the bar is being set and can have their own press release a month later. This gives the gamers a chance to cool down and get hungry for more information after E3, and Nintendo does have a knack for making interesting and engaging presentations.

  30. Not so much as stealing as old by aussie_a · · Score: 3, Informative

    When is the new Nintendo system coming out? Before the next E3? If not, then I'd say they don't want to become old-hat before it does come out. They'll let Microsoft and Sony demonstrate all of their new features that will be seen as "older" when E3 comes around next year when Nintendo announces their new features.

    Nintendo can also concentrate on their Online component (which would be ignored even more if the new system was unveiled).

    The "stealing our ideas" is just PR bullshit.

    Having said that, if the systems are to be released before the next E3, I can see this as being a BIG mistake.

  31. Rare? by Ian+Action · · Score: 5, Informative
    Microsoft has Rare and Bungie.

    When's the last time Rare made a good game?

    --
    Why am I not rapping? I am rapping with you in a way.
  32. Wow! by lowrydr310 · · Score: 2, Insightful
    There sure are a lot of Nintendo fans here on /.

    My personal opinion is that Nintendo lost a ton of respect in the gaming market with the Gamecube. The gamecube is still a lot of fun, but to me it feels more like a little kids toy as opposed to PS2 or Xbox. Given the choice to buy one single console, I would certainly choose a PS2 or Xbox over a gamecube any day. The gamecube just doesn't cut it for my needs. Let's hope this "revolution" truly is a revolution for Nintendo.

    Nintendo got it right with the GBA though. Based on current prices I'd still take that over a DS or PSP.

    1. Re:Wow! by BackInIraq · · Score: 2, Insightful

      I remember Penny Arcade did a strip once upon a time regarding this...I have it on my hard drive, but can't find in anymore online, so no linkage...but the dialogue was something lke this:

      "I'm sick of this kid's game adult's game crap. Just because a game has colors doesn't mean it isn't cool. You want to know how cool your video games are, ask your fscking girlfriend how cool. And if you don't have a girlfriend? That's part of the test."

      Yes, the GameCube was/is a toy. But it's a toy that adults can enjoy as well. And once you get past the shock value (which most 14-23-year-olds never do), Grand Theft Auto isn't anywhere near as fun as many Cube games. Hell, I got more mileage out of Pikmin.

      Then again, that's just my opinion...I could be wrong.

  33. Re:Bad news by Anonymous Coward · · Score: 3, Informative

    Nintendo doesn't need to show off their system to let developers get a feel for it. It is 100% backwards compatible with the Gamecube and uses the same development API.

    Effectively they can run a more fine grained marketing strategy because of this. No need to shout "you should learn how to program like this." Once Nintendo 3rd parties have the devkits in hand they should already know how to program it.

    Remember: This is a TRADE SHOW. You let developers and publishers know what's up. Nintendo has already told them enough to get started. Know your Gamecube and Nintendo DS APIs and you should be good to go for everything Revolution.

  34. The Cjeese Stands Alone by Anonymous Coward · · Score: 3, Insightful

    The thing people don't realize here is that Nintendo is a hugely profitable company. Even though it's console was a distant 3rd in the last race, it makes so much money off of games and eventually hardware (as it becomes cheaper to produce) that they don't really care about losing big time to sony & microsoft (in the US at least).

    Nintendo can really do whatever it wants. No matter what it will make up more then enough in the pure software sales on it's next gen system alone. MS & Sony don't have this advantage. For 1, MS has to buy all second party support, which costs mega $$$, and they don't have many (any?) first party games. Sony has paltry first party games, and the bulk of sales on software is given to third parties (the bulk of software sales being the bulk of profit available from consoles).

    That's the economics of Nintendo, and if you aren't used to it by now, you've been naive.

  35. E3 - bad by Turn-X+Alphonse · · Score: 2, Insightful

    ANyone who shows off new hardware at E3 is a complete idiot when it comes to marketing. When we see a new console or big game it can usually get a good 4-5 page spread in magazines, 2-3 articles on big websites each and so on and so forth. Now if you release E3 week you get 1 mention per website thrown in with the 2 other consoles and general games which "look amazing and will rock the world!" type stuff. If Nintendo really want the hype they will wait 2-3 weeks after E3, let the other consoles hype die down and then show it off in an exclusive event. That way they don't have to compete with anything but "heres what we saw at E3 that you rad about 2-3 weeks ago on every website there is" type articles.

    Plus they would get their own Penny Arcade strip rather than one based on the 3 consoles which may do them alot of favours.

    --
    I like muppets.
  36. Re:Nintendont by TomHandy · · Score: 4, Insightful
    For what it's worth, I don't think Nintendo's been saying that we don't "need" more powerful hardware, better graphics, physics, AI, etc. The general point I've seen in some of their speeches, etc. has been that there needs to be MORE than those things. That is, just having more powerful hardware or more advanced physics isn't necessarily as important as coming up with new game ideas, etc.

    It's not to say you can't do both...... Nintendo isn't saying they're going to go backwards on hardware or something. Just that their philosophy is that a focus should be on fun and enjoyable games, rather than just purely on hardware, etc. used to do more advanced versions of the same basic game types.

    Regarding the second comment...... just because something is a sequel to an existing franchise doesn't mean it can't be something new. And conversely, something can be a "new" brand but still basically be just a rehash of old ideas. For the most part, when you look at some of the recent Zelda and Metroid sequels, for example, you see something where they take elements and brands that have existed before, but do pretty new things with them. I don't think I'd blame them though for doing something in the vein of an existing franchise though, rather than creating a completely new franchise, because it can make it a lot easier for someone to pay attention to a completely new game if it is part of a universe and history that people like.

    -Tom

  37. Re:Lets just hope it isn't too revolutionary by Turn-X+Alphonse · · Score: 4, Insightful

    Shame Nintendo isn't third. The Japanese market laughs at the Xbox and it will the next generation of it. Nintendo aim games at real gamers (I mean old school not Madden 83049234 players), they know their market and what they want. Quirky games which play well, have short load times and are generally fun to replace when you don't know where every monster is and what weapon to shoot it with.

    As long as Nintendo stick to their guns and keep making fun games their fanbase won't stray too far. They may not make them number 1 in the games market but right now it's been flooded with "Average Joes" who just want the latest EA offering, Halo whatever it is now and don't care about anything except pretty graphics.

    --
    I like muppets.
  38. Tinfoil hat Suggestion by NanoGator · · Score: 3, Interesting

    Heh. Well I have a theory. Rumor has it that Nintendo is choosing between two or three systems right now. Assuming that's true, maybe Nintendo's waiting to see what MS and Sony do before making any commitals.

    This may seem a little out-there, but if Nintendo is doing something revolutionary like putting a touch screen into the controllers, it stands to reason that the money put into those will result in not as spiffy of graphical specs. If the difference is that noticable, perhaps they're deciding between a $200 system and a $300 system.

    Anyway, maybe that's just my imagine working over-time. If I were a bettin man, though, I'd say that Nintendo's big revolution isn't in the system itself, but in the controller. It's probably too late for Sony or MS to mess with the system specs a lot, but tossing in a controller feature may not be out of the question yet.

    --
    "Derp de derp."
  39. Re:Bad news by darkain · · Score: 4, Insightful

    Look, the X-Box 360 and Playstation 3 are already designed and getting ready to debut at E3. It's not like they can radically change the design in time for their ship dates by stealing Nintendo's ideas at E3.

    DS was featured at E3 in May of last year, and had several changes made to it before its launch on September 21st. 4 months sure can make a difference.

  40. Am I missing something? by Jandar0 · · Score: 2, Interesting

    Perhaps I am misunderstanding the situation, but I thought that patents existed exactly for individuals and companies who created new and different (revolutionary) technology. If Nintendo invented a new technological innovation for incorporation into their next-generation system, I would have expected them to have filed for a patent on the invention long ago, thus preventing their competition from "stealing" the idea.. or is it not revolutionary enough to be original? Thoughts, explanations?

  41. Re:Lets just hope it isn't too revolutionary by NanoGator · · Score: 2, Insightful

    "As long as Nintendo stick to their guns and keep making fun games their fanbase won't stray too far."

    Nintendo's got themselves an interesting situation here. They do have their fanbase and they can remain successful maintaining it. Despite not being #1, Nintendo's not exactly hurting here. They may not have several 10s of millions of GameCubes out there, but several of their titles have surpassed the million-units-sold mark. Nintendo makes a LOT more money on games than they do on consoles, especially the first-party ones. (That's before even mentioning Nintendo's hand-held monopoly... wow.)

    Nintendo's biggest success here, as you've stated, is in their self-branded games. When those start becoming run-of-the-mill (and yes, there is a serious risk of that happening), then I'd be less inclined to argue with people predicting Nintendo's demise. Man I'm seeing a lot of Apple similarities here.

    --
    "Derp de derp."
  42. Re:Lets just hope it isn't too revolutionary by coopex · · Score: 2, Funny

    You must be new here...

    You see, a vast majority of the people on slashdot, for one reason or another, do not like to pay for information, as information wants to be free and slashdot denizans respect its wishes. So, they naturally migrate towards the PS2 and XBOX, which facilitate the freedom of said information, and Natalie Portman naked and petrified.

    --
    The road to hell is paved with good intentions.
  43. Re:competition by Bullfish · · Score: 4, Insightful

    I think one thing to remember is that the DS is not nintendo's next generation hand held. That is still coming. The DS was something to throw at the psp to slow it down. I don't know if the Revolution will bring back some of niontendo's lost market share, in fact I doubt it will, but nintendo didn't end up with billions in the bank by being stupid.

    That said, I think all of the next consoles are going to have an uphill fight for volume simply because their projected street price brings them awfully close to computers which have more utility and a larger body of games.

  44. Here we go again by mcc · · Score: 5, Informative

    Because slashdot just absolutely has to print every single rumor without ever once actually saying the rumor is offered without basis...

    Nintendo has said multiple times that they will be unveiling the Revolution at E3. They've given warnings along the lines that it may be at an early stage, or that it won't be playable, or that some of the demos may be behind-closed-doors, at E3. But they at least have said they'll be showing it. And this has been said by Nintendo representatives, speaking on the record.

    So, what's the source for this article slashdot links, which is saying it won't be?

    "Reports". From "Japan".

    You'll excuse me if I take repeated statements by official persons speaking for Nintendo more seriously than "reports from Japan".

  45. Re:Lets just hope it isn't too revolutionary by Turn-X+Alphonse · · Score: 2, Insightful

    You've got thepoint exactly. As long as Nintendo starts to take a few more risks and release some more games based on their most popular series (Metroid - Mario - Zelda - Pikmin - Pokemon and Super smash brothers). They can keep a float happily in the console market (Lets not get into DS VS PSP. IMO Theres no choice between the two. I'm still waiting on getting some cahs bakc I'm owed to go pick up a DS). They just need to loop back their revolutionary talk into games. If there is anyone who can beat the "lets make it all from tin foil to impress people!" market it's the old N.

    Ask ANYONE who played Tetris and they'll comfirm this. Even today that game looks and plays as good as ever. Halo 2 VS Tetris and I know which I'll still wan tin 10 years time.

    Hell I still remember the Christmas I got my GB. I remember the batteries dying and all 3 games we got that year. Infact I have a GBA and a bag of 40-50 GB games right next to me.

    A true sign of a good console is that you never want to get rid of it.. I dread to think what I could buy if I put all my consoles on Ebay (Everything from the Nes-master system era right up to the PS2 and Cube), but they are so timeless to me that it's jus tnot worth it.

    SNES games still look fantastic to day, PSX games look unplayable.. work it out from there..

    --
    I like muppets.
  46. I nearly forgot... by PKFC · · Score: 2, Interesting

    Nintendo used to have an annual show just for them: Spaceworld. That's where the GameCube (and the original realistic Zelda demo) was shown in 2000. It's been dead for a few years now, but new system makes the perfect excuse to revive it.

  47. Re:Lets just hope it isn't too revolutionary by NanoGator · · Score: 5, Informative

    Vibrating controllers came to be standard fare when the Rumble Pak came about.

    Not long after the N64 was unveiled, Sony released it's Dual Shock controller (complete with 2!! analog sticks and a built in 'rumble' feature.) to the PS1. Then, the Dreamcast had it's own 'rumble pak'. Then the PS2 came with the Dual Shock Controllers. Then the XBOX came along... etc.

    Personally, that little tidbit about the Dual Shock controller is what's making me wonder about Nintendo's secrecy, here. I personally think that they did something snazzy with the controller, but they're trying to prevent an imitation of the feature from making it into the boxes of the PS3 and XBOX02's.

    --
    "Derp de derp."
  48. ...vapour?! by Aero+Leviathan · · Score: 4, Funny

    You don't believe Nintendo's ever coming out with another console?

    Wow... that's, uh... interesting.

    --
    ~ Aero
  49. Re:Three strikes and you're out... by MilenCent · · Score: 2, Insightful

    I'm not sure gamers want something revolutionary.

    Damn what "gamers" want. I want something revolutionary!

    It won't be at E3, though. I'm really disappointed about that, 'cause I'm actually going this year. Maybe I should just save the plane fare, hmm.

  50. It Doesn't Matter by superpulpsicle · · Score: 3, Informative

    They are diluting themselves in the market. If they launch systems this close, they need to drop support quicker. For example, they should only make only DS and GBA games in 2005.

    ???? Revolution
    2004 DS
    2003 Gameboy Advanced
    2001 Gamecube
    1999 Gameboycolor
    1998 Gameboypocket
    1996 N64
    1995 Virtualboy
    1991 SNES
    1989 Gameboy
    1985 NES

    1. Re:It Doesn't Matter by NanoGator · · Score: 4, Insightful

      " If they launch systems this close, they need to drop support quicker."

      Eh, sort of. Take a closer look at your list here. The Game Boy/Pocket/Color all played the original Game Boy games. The Color had a faster processor and had a few games made specifically for it. The GBA plays all GB games, and the DS plays all GBA games. The NES, SNES, N64, and GameCube are all roughly 5 years apart. The Revolution, in theory, will at least be 4 years apart. The actual support required isn't close enough together to really worry about.

      Anyway, I said 'sort of' because you did bring up a point I'm worried about as well. Will the new GBA be DS compatible? I have trouble imagining that. Granted, we really don't know. Still, though, from everything Nintendo's said, the DS seems to be the runt of the litter.

      --
      "Derp de derp."
    2. Re:It Doesn't Matter by tonsofpcs · · Score: 4, Funny

      Are you trying to say that the VirtualBoy wasn't a major console?

    3. Re:It Doesn't Matter by KaptNKrunchy · · Score: 2, Interesting
      With all the success they've experienced in the portable market with backward compatability you'd think that they would have bbeen a little quicker off the bat to do in thier consoles.

      The market lifetime of the original gameboy was simply remarkable though. 1989-1998, I mean dyaamn. And pocket and color were both just minor upgrades too so you could say even longer. It will be interesting to see how/if the PSP shakes things up though.

    4. Re:It Doesn't Matter by darkain · · Score: 2, Informative

      GBA was 2001, not 2003. in 2003 was the GBA-SP. Also, you noted the GameBoy Pocket on there, which featured no technical features (CPU, RAM, sound/rendering engine) over the GBA. it was merely a slimmed down remodel of an existing system. the SP in 2003 is the same. there was also a remodled version of the NES to be top-loading, remodeled SNES to be smaller (and lacked the RF connector as i recall), and a special release Pikachu N64. Also in japan was the "GameBoy Light", which was a front-lit version of the GameBoy Pocket, and featured a 2-tone case (i think orange and blue?) The revolution will most likely be '06 tho, putting it 5 years after GCN which is 5 years after N64, which is 5 years after SNES, which is 5 years after NES. Nintendo is right on track with their home console systems. The VirtualBoy was an side-line product that only featured 14 games, and doesnt really count twards anything. If this is counted, then what about arcades, Game & Watch, etc? The DS, while being able to play SINGLE PLAYER GBA GAMES does not replace the gameboy line at all.

    5. Re:It Doesn't Matter by GFLPraxis · · Score: 4, Informative

      " So far, it looks like everything Nintendo has tried releasing with 2 screens has been a flop. I seriously doubt the new GBA will be DS compatable, yet alone continued production of DS games."

      What the heck?

      Considering that the DS had the highest launch sales of any console in the UK EVER, and has been outselling the PSP by 2x, I wonder how you are defining "flop".

    6. Re:It Doesn't Matter by kyojin+the+clown · · Score: 2, Informative

      i would have thought it is outselling the as-yet-unreleased-in-the-uk PSP by more than 2x...

    7. Re:It Doesn't Matter by Koiu+Lpoi · · Score: 2, Funny

      It's all relative. That's why I try to keep my mouth shut sometimes. That's why I am now. This post never happened.

    8. Re:It Doesn't Matter by Professor_UNIX · · Score: 3, Funny
      Probably the same way people who consider the Gamecube to be a "flop" even though it has higher worldwide sales than the PS2 or the XBox.

      Selling consoles to children is irrelevent, what they need to concentrate on are adults who want more violence, gore, and nudity. Without those items Nintendo will surely fail. The Gamecube is a flop.

  51. Re:Linux Already by Guppy06 · · Score: 2, Interesting

    "Nintendo has the most to gain by releasing a console based on Linux."

    WTF? If I wanted to play games on something with an operating system, I'd be playing on my PC.

    What would be the point in putting Linux on the console? Increase overhead in order to lessen the performance of the games? Remember how many games used WinCE on the Dreamcast?

  52. Re:Vapor.... by menace3society · · Score: 3, Insightful

    Weren't Sony the ones hyping their system beyond any reasonable expectations of its capabilities? It seems (to me, at least, a compulsieve between-the-lines reader, that) Nintendo is just trying to be wary of not doing the same thing and then getting hosed when the final product fails to meet expectations.

  53. Re:Vapor.... by sloose · · Score: 2, Interesting

    So calling your console "Revolution" does not equal hype?

  54. The Nintendo Expert's Point-of-View by nmaster64 · · Score: 2, Insightful

    One of three things are happening here: ~ Number 1 (and the most likely one), the Revolution has a new, intersting idea that's generally good and will make for a good console. However, it's nothing Sony and Microsoft is going to go out on a limb to steal. So in summary, Iwata is completely paranoid. ~ Number 2 (the one everyone prays for), the 'Revolutionary' concept, really is that big. Like, "redefine all of gaming" big. Or at least, "Dude! This is the rox0rs!" big. ~ Finally, Nintendo is simply playing a hype game. Regardless of how good the system is, the speculation is going to be bigger. Thus, it's a marketing ploy. This seems highly unlikely, as it would work against them as of E3. ----- http://www.nwizard.com/

  55. Re:Bad news by SetupWeasel · · Score: 5, Insightful

    Look at me. I'm bashing my head on the keyboard.

    sfdgferbewfrerszt trewrd fgdswerdesbf

    Do you really think that showing it to the public is the same as showing it to developers?

  56. Re:It's not about the hardware by jasonditz · · Score: 3, Insightful

    Attracting third party developers is not a panacea. Microsoft is certainly losing a lot of money going that route. Nintendo might not compete with Sony for marketshare, but their heavily first party (and thus heavily exclusive) lineup does well at holding on to a core of fiercely loyal customers.

    You shouldn't think of Nintendo as Gateway to Sony's Dell... Nintendo is the Apple of the console business.

    Think about it: Heavy on concept, low on market share, and with a related consumer product (the Gameboy) whose design has managed to totally dominate its market continuously against technically superior competition.

  57. Re:Bad news by metroid+composite · · Score: 2, Interesting

    Let's look at the N64's innovations.

    Analogue stick: copied by Sony within a short period of time.

    Rumble Pack: copied by Sony within a short period of time.

    Four controller slots built into the system: Featured in all big systems that came afterwards (except Sony for god knows what reason).

  58. Copy a Mass Product, In full view of the Public? by TJ_Phazerhacki · · Score: 2, Insightful
    I don't think so. If Nintendo REALLY thinks M$ will not only revise their design, development, production, and Release schedule so they can include Smell-o-Vision, they have been eating their own magic mushrooms for too long. The PS3 will dominate with good titles, good tech, and a wave of "must-have it" word of mouth. MS will sell on huge advertising budgets and no-compromise graphics.

    Really, what is there left to copy? MS is more than likely (according to the GDC) tied into development contracts, and a change at this point would ruin their hoped-for Q4 pre-christmas ship date.

    --
    Physics is nothing like religion. If it was, we'd have an easier time trying to raise money!
  59. Re:Bad news by tepples · · Score: 4, Informative

    And Playstation's features that Nintendo later copied? Optical disk format.

    Who copied it from 3DO, who copied it from Sega (Sega CD) and NEC (PC Engine CD).

  60. It's not true. by GFLPraxis · · Score: 3, Interesting

    Nintendo has said that they're showing it at E3. They EXPLICITLY said they will have it at E3, but are deciding whether to have it playable or not.

    Every big rumor site disagrees about Nintendo not showing at E3 (see Spong). It's only rumors running around that Nintendo won't be there; and there is absolutely NO official sources involved.

    I don't believe it.

  61. Re:Nintendo at E3: A bit of history there... by Anonymous Coward · · Score: 2, Insightful

    Of course an Onyx can bowl over an N64, but proportionally no other SGI system could match N64 at the time! Even VGX couldn't do much texturing and no other desktop SGI system had texture hardware! In fact, the N64 emulator ran on an Onyx.

    Knowing this, was the convention really that far off base from reality? N64 really CAN do a 2D Mario sprite placed in a texture-mapped city street scene easily after all...

  62. Re:Vapor.... by aichpvee · · Score: 2, Funny

    Maybe it's got a built in lazy susan, the obvious next step in the evolution of the paddle controller.

    --
    The Farewell Tour II
  63. Re:Bad news by madmancarman · · Score: 3, Insightful
    I didn't say Sony had that first. I said it was a Playstation feature that Nintendo later used itself, to illustrate the mistake that it was to use cartridges.

    The irony is that Sony had partnered with Nintendo to develop an optical drive for the Super Nintendo, and when Nintendo got cold feet, Sony took what they'd learned and created the Playstation. Microsoft did the same thing, partnering with Nintendo to learn about game system development, but pulled out of the agreement to create their own game system. The main difference is who broke up with whom: Nintendo dumped Sony, causing Sony to create the PS; Microsoft dumped Nintendo, suggesting they went into the relationship with less-than-honest intentions.

    --
    First they ignore you, then they laugh at you, then they fight you, then you win. -- Gandhi
  64. NES on GBA and Nintendo DS by tepples · · Score: 2, Interesting

    The only thing the DS has that got me to buy it was it's backwards compatibility with GBA games.

    Not only that, but with the EFA-Linker (under $100 incl. shipping), you can play a boatload of NES games and many Game Boy games as well. So now the Nintendo DS is compatible with GBA games and unofficially compatible with many NES and GB games, but Sony couldn't be bothered to include a PS1 emulator with the PSP and uses code signing to prevent the free software community from stepping up.

  65. They're losing money on every unit by Aexia · · Score: 4, Funny

    The XBOX has one profitable quarter after eleven straight losses, and everyone calls them a success.

    but they're making up for it in volume!

    1. Re:They're losing money on every unit by jadenite · · Score: 2, Interesting
      Volume doesn't mean shit if you are losing money, for example....

      company A and Company B both have $10M in net worth, Company A sells 10,000 units of their product for a net profit of $1M Company B sells 1,000,000 units of their product for a net loss of $11M.... Who do you think is going to stay in business longer?

      This is NOT a comparison of Nintendo, and Microsoft since I don't have their financial statements available Also, for the nintendo fanboys, microsoft has shown a willingness to lose money for several yars in other markets in the past in order to grow the business to the point where it is profitable, which seems to be what is happening with the Xbox.

  66. Re:Vapor.... by Headcase88 · · Score: 2, Interesting

    "Eh I'm so confused by this. Just 2 days ago I read that Nintendo was going to show clips of the games, but not the actual system. *Rolleyes* In any event, I wouldn't equate that with "we have nothing". Nintendo wouldn't make that bold of risk at the turn of a new generation."

    Better yet, who cares at all? You're not going to buy the console either way until it launches anyway. Yes, I know the situation is more complicated than that, with shareholders and such, but as far as actual sales go, they aren't getting any until launch, and if they don't release the specs by launch, something has gone horribly wrong!

    --
    "When the atomic bomb goes off there's devastation...but when the atomic bong goes off there's celebraaaaation!"
  67. Mass Market? by Staats · · Score: 2, Interesting

    Correct me if I'm wrong, but alot of what I've read on "Revolution" has Nintendo trying to cater to those people that don't play games. I vaguely remember some interview with an exec say something like "Mom will walk by and want to play." Or something.

    Point being, I'm thinking talking about Nintendo catering old school, or not catering to the masses, etc. is missing the point of "Revolution." It doesn't sound like it's going to be simply a natural progression of graphics, a different (but very much standard) controller and added internet support like Microsoft and Sony are planning... it's going to be their best effort to get the people that don't play games and never have to play games.

    This will probably entail two things that they don't want to show off yet... a weird controller (touchpad, tilt controlled, etc.) that has been rumored and games that will disappoint us the old guard of gaming. In fact, if my predictions are true, they'd be better off unveiling on Oprah than at E3.

  68. Facts about Nintendo by robbinjapan · · Score: 2, Insightful

    I find a few statements made by some Slashdot members to be incorrect or misleading. Facts: - Nintendo has USD$10 billion in the bank. In cash. They have more than enough scratch to put on a show at E3. - Nintendo is one of the most innovative (and profitable) companies in existence. During the 1980s, they controlled over 90% of the US market for a time with the NES. The image of Mario is as recognizable worldwide as Mickey Mouse. A few years ago, the company posted their first quarterly loss in history. I would say that if Nintendo doesn't get it right this time and re-assert their previous dominance, they're pretty much done as far as the hardware game is concerned. I'm a long-time Nintendo loyalist; like another posted before me, I also grew up with the Zeldas, Marios, and Donkey Kongs. It's sad to see a company that the industry owes so dearly in this kind of shape. I will always respect Nintendo for sticking to their guns (albeit stubbornly at times) and making great games for kids. My biggest beef with the industry now is how the games are a) boring and b) less risky and finally, c) "interactive DVDs". Nintendo's new CEO mentions these points in the 2005 GDK keynote speech. Perhaps a game that is indicative of this trend is the latest Final Fantasy. What happened to good ole fashioned button-mashing gameplay?

  69. Re:Vapor.... by Wiser87 · · Score: 2, Insightful

    And this is why I respect Nintendo. In today's world of companies making promises that they can't keep, Nintendo continues to remain honest. For example, when they released the information on the GameCube's max number of polygons per second, they gave a number that reflected what you would see in a real-world application, while the specs for the PS2 and the Xbox were pretty much the highest number they could get under extremely specific circumstances.

    If anything, Nintendo underhypes their consoles. While this ensures that people will not be disappointed when they compare what they hear with what they get, people will see the higher (probably lab setting) specs of the other systems and go for them. What really bothers me is that people seem to be choosing games and gaming systems based on graphics alone. Sure the PS2 has a lot more games than the gamecube. Unfortunately, a large percentage of them are (for lack of a better word) crap.

  70. Re:Lets just hope it isn't too revolutionary by BackInIraq · · Score: 2, Insightful

    SNES games still look fantastic to day, PSX games look unplayable.. work it out from there..

    That's got a little more to do with 2D games aging better than 3D games, I'd say, than Nintendo. Example of PSX game that is perfectly playable (even downright pretty) to this day: Castlevania: Symphony of the Night. This is also the reason that GB games age better. Graphics weren't as much of a selling point on a lot of those old 2D games, gameplay was.

    This is actually the reason that the DS makes me somewhat sad. The GBA really was the last great refuge for the 2D gamer.

  71. Lucy in the Sky with Diamonds by Anonymous Coward · · Score: 2, Funny

    Tell me. What does "purple" smell like in _your_ world?

  72. Re:It's all about genres, actually by thebdj · · Score: 2, Interesting

    Important question: By the "real" RPGs are you referring to all the SquareSoft RPGs that flooded the older Ninentdo Systems. (I am sure some of them were good, and others great but I hated RPGs until about four years ago)

    Unless I am mistaken Sony stole Square away from Nintendo by paying them a TON of money to making Playstation and then PS2 only games. In the end Square wound up back with Nintendo and making good RPGs for Gamecube, or so I hear.

    To be honest I still prefer my PC RPGs that I have played. Baulder's Gate, Knights of the Old Republic, Morrowind, and my only MMO, WoW.

    One final thing, I think Nintendo is bound for some for of eventual hardware doom. Similar to Sega. The two companies who were making GREAT consoles before everyone owned a console really didn't/don't have the continual monetary power to compete against MS (who can pump money from a million places to feed XBox and flog a dead horse for as long as they want) or Sony (who can do a similar thing, heck aren't they still making PS1 games). Sadly if you have enough money to throw at crappy console (PS2 has the worst load times and most overrated Graphics EVER) you can keep it afloat until the masses buy into it because of a few good games (ie X-Box and Halo).

    --
    "Some days you just can't get rid of a bomb."
  73. Re:It's all about genres, actually by Moraelin · · Score: 2, Informative

    I'm not sure exactly what deal was there between Sony and Square. All that mattered as a gamer was that suddenly the good games (for my taste) were on the Playstation, whereas the N64 had zero games I was interested in.

    However, I do know that:

    - a lot of other developpers just preferred the Playstation. I don't think Sony paid them all off.

    - Making games for the Playstation was more profitable. Nintendo has a long history of trying to make others foot the bill. E.g., see how once they tried to announce a GameCube price cut to a level barely above what the retailers paid to Nintendo for it. Basically trying via hype to make the retailers take all the price cut, to help sell Nintendo's crap.

    In the case of developpers, developping for Nintendo's cartridge format didn't leave you with much money out of selling those games. That went a long way to convince developpers jump ship to Sony.

    - Nintendo's snotty attitude did not help, either. Nintendo still hadn't gotten past it's SNES times ego trip.

    (You'd think that the anti-monopoly gang on /. wouldn't forget this easily the way Nintendo tried to bully developpers into submission, and tried to enforce contracts that basically said "If you want to make games for our console, you peon, sign here that you're never ever allowed to make games for any other system.")

    Nintendo didn't even try to meet those third party developpers half way, or at least listen. The attitude was "Fuck, you. We're the Big N, you're the peon. You're the one who'll be sorry you left."

    --
    A polar bear is a cartesian bear after a coordinate transform.
  74. Re:It's all about genres, actually by Moraelin · · Score: 2, Insightful

    As for RPGs, well, the PC indeed had some good ones, but they were few and far in between, back in the day of the PSX-vs-N64. Sure, you had some gems like Fallout 1 and 2 or Baldur's Gate or Planescape Torment. (KOTOR and Morrowind came _much_ later.) But that meant something like 1 good RPG per year.

    By contrast, the PSX had a couple dozens per year. You can probably see how even for us PC RPG gamers the Playstation was a very tempting proposition. And how the N64 was just not a contender for that market segment.

    But PC gaming was also always a niche market itself, compared to the larger and more lucrative console market. Don't get me wrong, the PC has some great games, but the cost of hardware to run them well has always been an issue. Back then, even more: a high-end PC used to cost some 2000 dollars, a console was 300 dollars. So more people had a console than a PC.

    So there IMHO was (and still is) a whole market who really just faced the choice "do I get a Nintendo or a Sony", and the PC was a non-factor. And there it boils down to "which of those has games that match my personal preferences."

    Nintendo painted itself into a corner by cattering to just a niche. There were a lot of genres which just were not available at all on a N64. So fans of those genres really had no reason whatsoever to buy a N64 or Nintendo's games.

    (Incidentally, yep, it's very insightful that you mention Sega there. One of the main complaints about the Dreamcast was the same: whole genres were missing. Heck, I was a Sega fanboy, and even I was irked that you couldn't find a good Dreamcast RPG for love or money for the first two years or so.)

    Plus Nintendo's flogging the dead horse that games are only for kids was a bad maneuver. I'm not saying that they shouldn't have made games for kids too. But focusing _only_ on that corporate image drove away the lucrative market of adult gamers. Bad move: even for kids, it's the parents that pay for the console. Sony bet on having games that Mom and Dad too can play, and it paid off.

    Basically I'm saying that it wasn't just a question of pumping money into something. It was a question of making it useful for more people.

    Sure, the PS2 had bad load times and its graphics indeed didn't really live up to the hype. But whatever genre you preferred, you could find one on the PS2. On the other hand, most genres weren't available for love or money on a GameCube.

    Basically it's the difference between "overrated" and "useless". Sure, the PS2 can be filed under "overrated", but for anyone falling outside of Nintendo's target niche the N64 or GameCube fell squarely under "useless". That's what really made the difference, IMHO. If that's the choice, I'd rather buy something overrated than something useless for me.

    --
    A polar bear is a cartesian bear after a coordinate transform.
  75. Re:It's all about genres, actually by gameboyhippo · · Score: 2, Insightful
    I very much prefer a real racing _simulation_, like Gran Turismo.

    If I want to blow things to bits, I load a proper strategy game. E.g., "Rome: Total War".

    When I was a kid. I never understood why grownups stopped watching cartoons. I still think they're a hoot. I never wanted to grow up to be some boring fella who could only find enjoyment in boringness. I don't know, but I'd rather fight the evil Dr. Robotnik than yawn through some ultra-realistic game with super grainy or horribly polygonated graphics. (Not that I'm saying E rated games are not polygonated, I'm saying that if the game is suppose to look realistic, it doesn't).

    Who wants to sneak around with a square head with a "Realistic" face painted on? Who wants to fall asleep while playing a game with a depressing and slow storyline? I sure don't. Kiddy or not, I have fun.

  76. Tides are turning to the big N by rAiNsT0rm · · Score: 2, Insightful

    Having been a long time member of the gaming media, and beginning at the Atari 2600 I generally have a finger on the pulse of the industry and I think things are about to change. This is a bit counter to the common opinion and even though the DS seems a bit flat I personally am starting to become bored with the current state of Sony and MS.

    Videogames were never about wowing hardware specs. and that is all that is pushing Sony and MS into the "Next Gen" consoles. Nintendo is the only company staying out of this arms race and concentrating on innovation. I don't want to be playing Gran Turismo 8 on the PS3 and GTA 7 I want innovation and fresh new ideas. Katamari Damacy proved the success of innovation on PS2, and while it does exist on these two platforms, Nintendo has the track record of fresh new ideas in games and interfaces (even though there are the same parallels to be drawn with Zelda, Mario, etc. they all tend to be new and fresh each time out of the gate)

    Coming from someone who never purchased anything past the SNES and GBA from Nintendo, my feelings are changing quite rapidly toward the Revolution. I think it is finally going to reach a point where gamers are ready for a change, and I think that time is closer than most think. I want Nintendo to succeed, I want gameplay and attention to detail to reign supreme, and it isn't going to happen with the PS3 or Xbox 360 they are just beefed up editions of what is available now playing the same games and the same franchises with little to no advances aside from graphics.

    I'm ready for a revolution after covering Sony for 10+ years.

    --
    http://teasphere.wordpress.com - A little spot of tea