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Driver's-Seat Driving Game Controller

RichardX writes "The folks at Real Virtual Car have taken an old car, hooked up a projector to the windscreen, USB on the steering and pedals, connected it all up to a PC and ended up with what may be the single greatest homemade games controller ever." Even a force-feedback steering wheel!

233 comments

  1. Heh by CypherXero · · Score: 3, Insightful

    Screw that, drive a REAL car. There's nothing like a cool, crisp day, with the wind blowing in your hair, as you shift to 5th gear, going over 70 MPH.

    1. Re:Heh by IsaacW · · Score: 5, Funny

      Any real car should be able to do 70 MPH in 2nd gear...

    2. Re:Heh by rainman_bc · · Score: 3, Funny

      lol just put a fan on the hood for effect haha...

      --
      09 F9 11 02 9D 74 E3 5B D8 41 56 C5 63 56 88 C0
    3. Re:Heh by D3 · · Score: 1

      Screw that, drive a REAL car
      Yeah, like I did recently. http://www.onelapofamerica.com/

      Car #56, 1st in class SSGT2 SB.

      --
      Do really dense people warp space more than others?
    4. Re:Heh by blane.bramble · · Score: 0, Troll

      as you shift to 5th gear, going over 70 MPH.

      Let me guess, you're American?

    5. Re:Heh by jersey_emt · · Score: 1

      My car only gets up to 45mph in 2nd gear. But then again it's a 6-speed with a 4.10 rear.

      --
      My spoon is too big.
    6. Re:Heh by Anonymous Coward · · Score: 0

      Cool, you have an s2000 too?

    7. Re:Heh by Bradee-oh! · · Score: 4, Interesting

      Let me guess, you're American?

      Being a non-average Amercian, I'll narrow your suspicion and say he's an American who barely got his license and just is nieve, or he's an American who is... just kinda clueless.

      I'll append his statement to what it should be -

      There's nothing like driving on a cool, dry day, double apexing a large, sweeping turn listening to the engine approach redline in 4th gear as you approach a set of compounds, blip the throttle with a perfect downshift to 3rd while straight line breaking, turning in and going over the birm on the inside, throttle steer into the tight right, and flooring it as you fly out to the left.

      I get to do that about 3 times a year at high performance driving schools and racing schools. But it's very expensive and hard on my car. Enter the newest breed of racing games that are becoming more and more "driving simulators". I applaud the folks at real virtual car for trying to make the video gaming experience as immersive as possible for those of us who can't afford to make racing their career.

      --
      "This is Zombo Com, and welcome to you who have come to Zombo Com" - www.zombo.com
    8. Re:Heh by temojen · · Score: 2, Insightful

      Real cars don't reset after a crash. Going 200km/h in a game is no problem; going 150km/h on a real road makes me nervous.

    9. Re:Heh by ScottyUK · · Score: 1

      Other countries use MPH as well you know...the UK for a start, and Eire until recently.

      --
      Nice weather for penguins...
    10. Re:Heh by Ced_Ex · · Score: 2, Funny

      Pipe in some exhaust fumes from your lawn mower and you've got full sensory experience.

      --
      Live forever, or die trying.
    11. Re:Heh by AviLazar · · Score: 1

      And the whirring sound of a siren as you realize Smokey busted you for doing 70 in a 35....

      You could always connect a space heater (for heat) and a fan to make it feel like a hot day.

      --

      I mod down so you can mod up. Your welcome.
    12. Re:Heh by gatzke · · Score: 1

      You need a real car with six speeds (plus one for reverse). Usually they are geared lower so that you probably cannot go 70 in second, but you get more torque on the low end. But I can go 100 in fourth with two more gears to go...

    13. Re:Heh by sznupi · · Score: 1, Insightful

      The parent is joking, but seriously, the concept from news story is trash. Apparently the authors of this "controller" don't realize that the only thing you can "simulate" about driving this way are the irrelevant surface details - because the true experience comes from the physical sensations of high-speed cornering and battling with the protesting steering wheel and the frisson of genuine life-threatening danger. i personally like when authors of game/controller abandone the idea of technically "accurate" realism straight off. Instead give me a videogame that knows it's a videogame, and is proud of the fact - like for examle ridge racer or wipeout. With that conceptual hurdle out of the way, RR's designers have been free to go to town creating a work of sheer unadulterated gameplay, released from the constrictions of reality and hence - ironically - able to create a game so tense and fast and rewarding and flat-out exciting that it's a lot closer to the experience of racing a real car than any statistic-obsessed trainspottery "simulator" could ever dream of. I like to keep real life and videogames separate. After all, if you want a precise and detailed experience of what it's like to drive a real car, why don't you just go out and drive a damn car?

      --
      One that hath name thou can not otter
    14. Re:Heh by Conare · · Score: 1
      Screw that, drive a REAL car.
      The only problem with this is that soon, if you want to drive a REAL car you will have to have a REAL ID
      --
      Stop Continental Drift! Reunite Gondwanaland!
    15. Re:Heh by Turn-X+Alphonse · · Score: 1

      Other then some twat who pulls out infront of you and almost smashs your car up.

      Or the school time rush.

      Or some gimp in a lorry trying to overtake another lorry going the same speed.

      Or some cunt going 90 behind you trying to make you go faster.

      Or, Or, Or, Or..

      Driving on the road is fun 70% of the time, the other 30% is a drone or some wanker trying to put you in an ambulance.

      --
      I like muppets.
    16. Re:Heh by Anonymous Coward · · Score: 0

      Well at least you've mastered the lingo.

    17. Re:Heh by Ryan+Amos · · Score: 2, Insightful

      Why not go out and drive a real car? Because most of us can't afford cars that are fun to drive fast, nor do we know how to drive them safely at high speeds. As a graduating college student, I don't have the dough for a Ferarri Enzo, but I can drive a simulated one in a video game. For most of us, a video game is the closest we'll ever get to driving the supercar of our dreams. I can also wreck my Ferarri at 180 mph in a video game and come out unscathed, both physically and financially.

    18. Re:Heh by markwalling · · Score: 1

      whats that in english

      --
      ...For the beast had been reborn with its strength renewed, and the followers of Mammon cowered in horror.
    19. Re:Heh by temojen · · Score: 1

      ~93MPH.

    20. Re:Heh by sznupi · · Score: 0, Troll

      Don't jump on my most minor point. But if you inssist: not fast & dangerous != not fun. As for the rest - then DON'T use so called "reallistic" games. As i pointed out in parent, RR is more realistic, in the sense that more closely resembles real experience, in parts that can be resembled at all. PS I'm a student too, moreover without my own car at all (never had, won't have in some time). So please don't tell me I'm biased or something. I simply know what is fun.

      --
      One that hath name thou can not otter
    21. Re:Heh by compwizrd · · Score: 1

      hell, my old neon would do 60mph in _first_ gear. second was good to only 85mph though. topped out at 118mph. weird gearing.

    22. Re:Heh by Anonymous Coward · · Score: 0

      I doubt I could ever shift my car into 5th gear at 70MPH.

      Just about when I hit 60MPH in 4th gear would roughly correspond to the same time that the transmission drops out of my car and the engine explodes.

      But i get great gas mileage...

    23. Re:Heh by korbin_dallas · · Score: 1

      Balls to that, cars suk.

      Try this:
      http://www.sportrider.com/features/wall-kaw-002-3. jpg

      --
      They Live, We Sleep
    24. Re:Heh by legojenn · · Score: 1

      one hundred fifty kilometres per hour and two-hundred kilometres per hour

      --
      I make a reasonable middle-class wage by going to work and not spamming blogs with scams.
    25. Re:Heh by Skye16 · · Score: 1

      93mph isn't all that fast, though. I don't start getting nervous until I'm around 110mph. Of course, this depends on zero traffic and zero rainfall. Then I drive like an old grandma.

      I figure if I wreck going that fast, that's my fault and I'll pay for it. Big deal. But I'm not going to take someone else with me :|

    26. Re:Heh by Migraineman · · Score: 2, Informative

      I believe you meant "1st gear". Here's a link to some SCCA Sports 2000s. They're wonderful to work on and drive. Hell, even the older Formula Fords have a first gear that'll do 70+.

      Seriously, if you want to "go fast" and not worry about breaking the law, come play with the SCCA folks. If you're limited on funds, try autocrossing. It's very affordable and there's probably an SCCA group running an evnet near you (presuming you're in the US.)

    27. Re:Heh by Superfarstucker · · Score: 1

      the more powerful your motor is (in respect to your car's weight) the taller your gearing has to be so actually the converse of what your saying is true to an extent. A lot of commuters have tall gearing for fuel efficiency so I guess comparing a commuter that has like 60hp/ton vs. a race car that has 60hp/ton the gearing is definitely going to have higher ratios but say a race car with 120 hp/ton is going to have as tall or even taller gearing than a commuter. Otherwise the power is wasted because you don't have enough tread to put the power to the ground.

    28. Re:Heh by Anonymous Coward · · Score: 0

      Do that in a school zone and get your realID revoked

    29. Re:Heh by Tore+S+B · · Score: 1

      Easy for you to say, you have a license. I'm 17. Besides, driving a fake car burns less gas. And it's cheaper. And you can drive 200 virtual MPH if you want to. Or the car can fly, etc etc. Wind blowing in your hair can be simulated. :P

      --
      toresbe
    30. Re:Heh by monkeyserver.com · · Score: 2

      eh... try it on a bike :) it's much more exciting when you don't have that metal frame protecting you. Scraping your knee on the ground as you hug the corner, sooooo nice.

      --
      http://monkeyserver.com --- weeeeee
    31. Re:Heh by everettpf3 · · Score: 0

      man, you have fun 70% of the time while driving? i congratulate you, usually as soon as i start to have fun while driving i also start to get nervous and stop whatever fun thing i was doing.
      my car's kindof a piece of crap anyway, a '90 Legacy AWD.

    32. Re:Heh by sznupi · · Score: 1

      Sure, mod down without arguments (I'd really be glad glad to hear arguments that prove I'm wrong). Or perhaps someone dosn't believe something I say about me...that believe...almost anything on /. (oh, and one disclaimer I forgot about: by "fun" I don't mean the same as "interesting/entertaining for selected few individuals")

      --
      One that hath name thou can not otter
    33. Re:Heh by Moofie · · Score: 2, Insightful

      I suggest you get an inexpensive car that's fun to drive not-so-fast, and thereby learn to drive safely at high speeds.

      Go get a used Miata and take it to the autocross. I don't know where you are in Texas, but there are SCCA chapters all over the place.

      You might be one of those people that think Miatas are girl cars. Those people haven't driven one on a tight race track before.

      --
      Why yes, I AM a rocket scientist!
    34. Re:Heh by blane.bramble · · Score: 1

      Yes, but 70mph is not considered fast on this side of the pond...

    35. Re:Heh by Lihtan · · Score: 1

      You don't need a lot of money to get started in motorsports. Start with a $500 shitbox hatchback, and take it autocrossing. You'd be surprised how competive a car like a Geo Metro can be against so called "sports cars" in the right environment. Once you're hooked on the cars, you'll find it more rewarding to invest in your car than your computer. I still use a P3, because I prefer to throw my money under the hood of my car. Upgrading your car doesn't have to cost much money either. Ignore all the "sport compact"/"tuner" crap. You can go to a junkyard and grab parts from higher end models. You can make a cold air intake from dry ducting from Home Depot. There are people that have assembled entire turbo kits all from junkyard and self-fabricated parts, all at little cost.

      As much as love driving, I can't really get into racing/driving simulators, so much of the driving experience is missing when it gets delivered as a simulation. A computer will never replicate the cold sweat when you're thrown sideways as your car is cornering on the edge of traction, nor give the same rush as you're pushed against your seat during accelleration.

      --
      Divide by zero hurts my brain.
    36. Re:Heh by EEBaum · · Score: 1

      Gear?
      /drives a hybrid Civic.

      --
      -- I prefer the term "karma escort."
    37. Re:Heh by Repton · · Score: 1

      Screw that, get a bike. There's nothing like flying down a channel less than a metre wide at 40km/h, while the commuters on either side inch forwards, never getting out of first gear...

      --
      Repton.
      They say that only an experienced wizard can do the tengu shuffle.
    38. Re:Heh by AgNO3 · · Score: 1

      over 70? umm thats the normal speed on the highways around here. How about over 90. Better yet how about over 120. Oh wait that might not be to safe uhh good use of a car simulator maybe?

      --
      OMG Ponies!!! with Glitter!!!! I miss Pink :-(
    39. Re:Heh by Bitsy+Boffin · · Score: 1

      Another vote for a used Miata (AKA Mazda MX5, Eunos Roadster depending on where you are), best bang for your buck bar nothing. Close to the ground, top down on a sunny day winding round the hills at speed...mmmmmmmm /me looks out window

      People dismiss them as girly or gay cars, they'd change thier mind if they drove one :)

      --
      NZ Electronics Enthusiasts: Check out my Trade Me Listings
    40. Re:Heh by Thing+1 · · Score: 1

      "Hey bud-dy, how can-I-get-this car ... out - of - se-cond - gear?!?!"

      --
      I feel fantastic, and I'm still alive.
    41. Re:Heh by Bradee-oh! · · Score: 1

      LOL. This is true. And believe me, I'd love to try it on a bike if I had the balls, and I have great respect for those who do it.

      But, please also don't downplay the balls you need to do it in a car either... Over my 10 years of HPDE (high performance drivers education) I've totalled my car twice. Once from an overzealous Corvette driver on a flat track who basically "p.i.t."ed me from behind before locking fenders with me and taking us both to the wall.

      The second time was at Willow Springs in SoCal. That time it was an over-CAUTIOUS bmw driver who absolutely panicked at something and lay on his brakes entering the turn to face the bleachers at the top of the hill.

      He was lucky and the force of my ass-bumping him pushed him into a relatively benign infield. Unfortunately... I got to ride the hill all the way down to the hot pits tumbling end-over-end.

      Thank god the administrators at those events will put their full weight behind me in your insurance claims and, esp with the braking BMW, the driver admitted full responsibility.

      My bowels will never quite be the same...

      --
      "This is Zombo Com, and welcome to you who have come to Zombo Com" - www.zombo.com
    42. Re:Heh by Anonymous Coward · · Score: 0

      I'm no driving expert, but is it not a bad idea to downshift when you're at the redline?

    43. Re:Heh by Bradee-oh! · · Score: 1

      I'm no driving expert, but is it not a bad idea to downshift when you're at the redline?

      Actual quote - "...blip the throttle with a perfect downshift to 3rd while straight line breaking..."

      Straight line braking implies you are shaving off speed (and therefore revs) very quickly. In this case using a technique called heel-toe where you use your right foot on both the brake and gas pedal simultaneously to shave off speed and blip the throttle simultaneously. And back to the original story of this thread, if the controls they hooked up in the car were done properly, you could heel-toe into a slower turn with your foot instead of pressing some contortionist buttom combination on a handheld controller. That fact and other intricacies of driving at speed are why a "controller" like this is very valuable. And alot more fun!

      --
      "This is Zombo Com, and welcome to you who have come to Zombo Com" - www.zombo.com
    44. Re:Heh by fafaforza · · Score: 1

      Heh. Funny that.

  2. Neat, but... by Reignking · · Score: 2, Insightful

    They probably could've purchased any arcade racing game for cheaper...

    --
    One man's Funny is another man's Offtopic.
    1. Re:Neat, but... by Skye16 · · Score: 5, Insightful

      So? Don't you ever just want to MAKE something with your own two hands? That's what drives people like this. The whole "do it yourself" thing. It doesn't matter how much it costs. What matters is that you're enjoying doing it.

    2. Re:Neat, but... by kin_korn_karn · · Score: 1

      I thought the ideal around here was to live one's life in a way that John Maynard Keynes himself would approve of. As such, why work when you can buy pre-made?

      Not that I agree, but it seems like everyone here makes their decisions according to the laws of microeconomics rather than what they really want to do.

    3. Re:Neat, but... by NanoGator · · Score: 4, Insightful

      "They probably could've purchased any arcade racing game for cheaper..."

      He also could have just read a book instead. There, I was insightful to those who are disturbingly practical in life, mod me up.

      --
      "Derp de derp."
    4. Re:Neat, but... by Anonymous Coward · · Score: 0

      I would have thought Keynes better known for his work in macroeconomics rather than microeconomics and I don't think he would urge people to buy rather than make in principle or vice versa. He'd seek to take advantage of propensity to buy or to make in order to even out the trade cycle. Or something.

    5. Re:Neat, but... by Anonymous Coward · · Score: 0

      Don't you ever just want to MAKE something with your own two hands? That's what drives people like this. The whole "do it yourself" thing.

      I think most slashdotters "do it yourself" to MAKE with their own two hands out of necessity.

      That's what drives people like this.
      Nice pun ;)

    6. Re:Neat, but... by AviLazar · · Score: 1

      Not that I agree, but it seems like everyone here makes their decisions according to the laws of microeconomics rather than what they really want to do.

      I want to work as little as possible, make as much money as possible. I am pretty sure that most of the people here are of like mind. If they aren't then they are going against the natural order of things (which to the atomic level everything wants to be at rest).

      --

      I mod down so you can mod up. Your welcome.
    7. Re:Neat, but... by MarkGriz · · Score: 4, Funny

      Not that I agree, but it seems like everyone here makes their decisions according to the laws of microeconomics rather than what they really want to do.

      Not only that, but it seems everyone generalizes on the behavior of everyone else who posts here.

      --
      Beauty is in the eye of the beerholder.
    8. Re:Neat, but... by JasontheMason · · Score: 1
      They probably could've purchased any arcade racing game for cheaper...

      Yeah, maybe, but that's not the point. I (and a lot of other poeple) happen to think it's a lot more fun to build stuff yourself, even if it is a little more expensive/labor intensive in the long run. Computers, lamps, whatever. Things in general. Not only do you (usually) get something useful in the end, but you can learn a lot in the process as well. And it's a good excercise in creativity, problem solving, yada yada etc. (Ok, so some of us do actuall have more fun building things than actually using them....)

      More important, however, is that by building something like this you can make it do what you want it to. If you would rather just buy a premade solution, go ahead - it's fine with me. However, I would to bet that these guys will get a lot more mileage out of their creation than the average person would if they just forked over the cash for the exact same thing, prebuilt.

      And besides, I would venture to guess that this thing has the potential to be more realistic than an arcade game. And it's impressive. Drat, now I'm feeling inferior.

      --
      "Ad infinitem et ultra!" - Buzz Lightyear
    9. Re:Neat, but... by kfg · · Score: 1

      Many of us "hardcore" sim racers actually scratch build chassis using real car parts and construction techniques.

      And it turns out a Lotus 49 or Surtees T7 with the engine and wheels off fits very nicely in a corner of the living room. They be tiny little things. The tin top people have it a bit rougher with the space issue and usually fake it.

      The biggest problem is that it can be so much fun building them that it distracts you from your driving time. :)

      KFG

    10. Re:Neat, but... by alecks · · Score: 1

      Mod parent up!!! Personally, I was very impressed by these guys who pieced all this toghether and I'm sadened by all you who think this is lame and only see 'just another simulator' with flaws. You fail to see the coolness behind taking things appart and putting them toghether in a new and fun way.

      The point isn't that if you want to drive, drive a real car... the point is that they hooked up a car's steering wheel, breaks, all gauges, etc... to a pc and got it working in a game... i'm damned impressed... expecially with the electronic gauges...

    11. Re:Neat, but... by kin_korn_karn · · Score: 1

      It has nothing to do with generalized individual behavior. There is a herd mentality here. It's the same shit that makes an entire pack of hyenas all decide at once that they'd rather eat this zebra than the one they were chasing. In terms of values and more's, herds, such as slashdot, are one organism.

      Inevitably someone like you pipes up at this point and claims that 'not everyone here is a slashbot' and then half a dozen other people join you. Nobody is exempt from the laws of human nature.

    12. Re:Neat, but... by Anonymous Coward · · Score: 0

      Nobody is exempt from the laws of human nature.

      So everyone here must feel the same way as you do.

    13. Re:Neat, but... by Eccles · · Score: 1

      Seems like there might be a small specialty market, making automotive or airplane gauges with a USB interface.

      --
      Ooh, a sarcasm detector. Oh, that's a real useful invention.
    14. Re:Neat, but... by NanoGator · · Score: 1

      Oh boy. I hope my comment was modded 'insightful' because my sarcasm was picked up.

      --
      "Derp de derp."
  3. You mean driving isn't game enough? by Anonymous Coward · · Score: 4, Funny

    "Look, a cyclist! 30 points!"

    "No, over there! On crutches! 100 points!"

    1. Re:You mean driving isn't game enough? by GrassMunk · · Score: 1

      I thought for a second you were talking about Carmageddon. Then i thought, what an AWESOME idea. Finally i get to drive around in a car with my buddy and smash people.

    2. Re:You mean driving isn't game enough? by Anonymous Coward · · Score: 0

      I thought for a second you were talking about Carmageddon.

      Nah, this ideas has been around long before Carmageddon. We used to call it "Pedestrian Bingo".

    3. Re:You mean driving isn't game enough? by dr_dank · · Score: 2, Interesting

      Carmageddon would be fun to play on this.

      --
      Where does the school board find them and why do they keep sending them to ME?
    4. Re:You mean driving isn't game enough? by eric76 · · Score: 0

      A Mercedes owner was driving down the road when he saw a man walking down the road. Being as he was in a remarkedly good mood, he decided to offer the man a ride.

      The man was kind of hesitant at first, but climbed in. Within a mile or so, the man was asking all kinds of questions. It was clear that he had never ridden in a modern car.

      At one point the man asked about the hood ornament. The driver decided to have some fun and told him, "That's part of a game us Mercedes owners play. That's used to aim at pedestrians and other obstacles. We get points depending on what we hit. For example, a little old lady crossing the road with a walker is only 10 points but an alert jogger is 100 points."

      A few minutes later, the passenger saw a couple of nuns ahead and asked "How much for a nun?"

      The driver responded "50 points each. Those two up there would be 100 points total."

      He then decided to really tease the passenger and pretended to aim at the nuns. At the last moment, he scooted over a bit out of the way to avoid them, but his heart sank when he heard a thud and the car shook slightly.

      "I thought I was going to miss them!" the driver said.

      "I thought you were going to miss them, too" said the passenger. "But I saved the day for you when I caught them with the door."

    5. Re:You mean driving isn't game enough? by CrayzyJ · · Score: 1

      "No, over there! On crutches! 100 points!"

      You only get 30 points if the crutches don't break. Otherwise, it is the standard five points.

      It's like the lady and dog, more points if the dog lives.

      --
      Holy s-, it's Jesus!
  4. Windscreen? by Anonymous Coward · · Score: 0, Funny

    A windshield might be more realistic, and safer to boot!

    1. Re:Windscreen? by Anonymous Coward · · Score: 0

      RichardX is obviously a limey bastard.

    2. Re:Windscreen? by Enigma_Man · · Score: 1

      Ever watched any automobile-based dirt racing (usually american style, not rally)? Often times, they'll replace the windshield with an actual screen (sometimes reinforced with fence material) to keep out the bigger rocks. Dirt and stuff is expected to get inside anyway, so why bother with it.

      -Jesse

      --
      Nothing says "unprofessional job" like wrinkles in your duct tape.
    3. Re:Windscreen? by cvd6262 · · Score: 5, Funny

      I drive a '71 SIIA 88" Land Rover. Not only do I have a cracked windscreen, but I also have a tyre on my bonnet.

      --

      I'd rather have someone respond than be modded up.

    4. Re:Windscreen? by VAXcat · · Score: 3, Interesting

      Let's see...did that year have a "carburettor"? I know it had sparking plugs. Always remember to toot the hooter when you run your tyres over the kerb. The tools were in the boot, I'm thinking. Only thing funnier than "English" English in car and motorcycle manuals is "Japanese" English...Japanese motorcycle manuals from the 60s were a scream...

      --
      There is no God, and Dirac is his prophet.
    5. Re:Windscreen? by Anonymous Coward · · Score: 0

      Way to be UScentric.

    6. Re:Windscreen? by DeepCerulean · · Score: 0

      *sigh* while it's obvious you're trying to be funny it would be nice if it wasn't at the expense of the poor brits (hell make fun of us americans...we probably deserve it more, there are after all more stupid people in this country than there are PEOPLE in the UK [red states anyone?])

    7. Re:Windscreen? by temojen · · Score: 1

      Windscreen is a good word for it in this case as that's where the display screen is.

    8. Re:Windscreen? by radish · · Score: 1

      That's "spark plugs" and "horn", FWIW.

      --

      ---- Den ene knappen er powerknapp, den andre er Bender voice knapp "Bite My Shiny Metal Ass"

    9. Re:Windscreen? by JasontheMason · · Score: 1
      A windshield might be more realistic, and safer to boot!

      Depends - my windscreens crash a lot when I boot windows on them, but they usually run fine under linux - Proof that Linux has a better windowing environment.

      But jokes aside, didn't they actually have a Windsheet? Strikes me as being rather practical, actually - it's removable, replaceable, washable, cheap, and is guaranteed not to shatter! It's just harder to see through. Maybe they should have tried a towel...

      JtM

      --
      "Ad infinitem et ultra!" - Buzz Lightyear
    10. Re:Windscreen? by VAXcat · · Score: 1

      Oh yeah, and I forgot the revolution counter!

      --
      There is no God, and Dirac is his prophet.
    11. Re:Windscreen? by dmccarty · · Score: 1

      Oh, the humanity!

      --
      Have fun: Join D.N.A. (National Dyslexics Association)
    12. Re:Windscreen? by Dougy · · Score: 1

      okay now you're just making stuff up ;)

    13. Re:Windscreen? by laemas · · Score: 1

      That usually sits near the velocimeter....

    14. Re:Windscreen? by Some+Bitch · · Score: 1

      What did you think "rev counter" was short for?

    15. Re:Windscreen? by temojen · · Score: 3, Funny

      Which always rises a bit when in France.

    16. Re:Windscreen? by Anonymous Coward · · Score: 0

      I think the term is tachometer or tacho

      and i think most of the land cruisers were diesel so they didnt have spark plugs (yes there are petrol ones about)

    17. Re:Windscreen? by UrlorJkron · · Score: 1

      I drive in a cheap (current car was $1000 after getting race ready) racing division at a local speedway. My first car just had a steel grate as a "wildshiled," "windscreen," "wind redirectional device," or what have you. My new one has a Lexan windshield, so I can wear an open face helmet. (Full face helmets are awfully stuffy.)

      --
      The public will believe anything, so long as it is not founded on truth. --Edith Sitwell
    18. Re:Windscreen? by Anonymous Coward · · Score: 0

      Yank prick. May your nation rot beneath burning Bush.

    19. Re:Windscreen? by elrous0 · · Score: 1
      I drive a '71 SIIA 88" Land Rover. Not only do I have a cracked windscreen, but I also have a tyre on my bonnet.

      But what colour is it?

      -Eric

      --
      SJW: Someone who has run out of real oppression, and has to fake it.
  5. Windscreen? by nizo · · Score: 4, Funny

    Windshield sounds so much better, like it is some kind of protective device that makes you invincible, allowing you to run over pedestrians with gleeful abandon. Windscreen on the other hand sounds like something that could barely keep flies out of your automobile.

  6. looks like by Sv-Manowar · · Score: 2, Informative

    Seems like they took the idea from the Namco idea in London, UK. Where a few years ago they had a real mazda MX5 hooked up to a Ridge Racer game.

    The concept seems fun, but it's kind of taking realism half way. Also seems like the images are down on that website already

    1. Re:looks like by Anonymous Coward · · Score: 0

      What you really mean is that it looks like this http://www.system16.com/namco/hrdw_medium.html#rrf s

  7. Get there tomorrow by JLSigman · · Score: 1

    Pictures are already Slashdotted and gone. ;-)

    --
    -jls
    Techno-pagan
    1. Re:Get there tomorrow by whitehatlurker · · Score: 1
      Pictures are already Slashdotted and gone

      Time to slashdot: ~2 minutes ... not bad.

      --
      .. paranoid crackpot leftover from the days of Amiga.
    2. Re:Get there tomorrow by Anonymous Coward · · Score: 0

      The videos are "Slashdotted" not the pictures, and the videos weren't really Slashdotted, they exceeded their bandwidth long before the story went live, I don't know why they even bother...

    3. Re:Get there tomorrow by robslimo · · Score: 1

      If anyone who managed to get one or more videos could set up a tracker and post a torrent, I'd gladly leave my BT client up for a couple of days.

    4. Re:Get there tomorrow by Anonymous Coward · · Score: 0

      tures are already Slashdotted and gone. ;-)
      That wasn't a slashdotting you saw but a simulation of a road /. /. /. - - - - - -

    5. Re:Get there tomorrow by Anonymous Coward · · Score: 0

      The bandwidth for the videos was already used up long before it got posted to Slashdot...

  8. Another idea: by Anonymous Coward · · Score: 0

    This'd be GREAT for playing...say, Carmageddon? Turn on the windshield wipers and smear the blood!

  9. Bandwidth exceeded by Anonymous Coward · · Score: 3, Informative

    already?

    http://realvirtualcar.blogspot.com/

    Have a nice day =)

  10. Delay Problems by bunburyist · · Score: 2, Interesting

    Back in university, we had a similar project except for aircraft simulation and they needed computer engineers to co-ordinate the output of MS flight sim to the various controls/acelerometers and actuators but a significant problem that was encountered was the delay of the actuators and controls to the output on the screen. When you're in such an immersive environment, even slight delays will make you crazily sick after a very short amount of time. Hopefully they have some sort of system to ensure the delay isn't excessive.

    1. Re:Delay Problems by glesga_kiss · · Score: 1
      a significant problem that was encountered was the delay of the actuators and controls to the output on the screen.

      Saw the site earlier linked elsewhere, before it got slashdotted. For the controls, they had the steering column linked to a IIRC logitech steering wheel where the universal joint would have been, so there were no gears. Apparently the force feedback on it still works as well. If you could get the existing steering column to move fairly freely, it should work rather well.

  11. Want one? by zappepcs · · Score: 1

    For a mere $750, I've got a Mercury Mystique that is suitable for this type of modification. I take paypal, money order, and gold bullion.

  12. hmm interesting by Anonymous Coward · · Score: 0

    I wonder if this technology is going to replace staring out from a real windscreen sometime in the distant future.

    -SJ53

  13. The pics aren't loading, so... by FuckTheModerators · · Score: 3, Informative

    Here's the networkmirror of it.

  14. Sound options by _Hiro_ · · Score: 3, Insightful

    With an entire chassis, why did they opt for just one speaker behind the driver?

    There are small, decent sounding, and (relative to the cost of the car shell) inexpensive 5.1 setups. And you'd be able to mount most of the speakers in the existing speaker mounts.

    --
    -Pope Peter Porker, S.O.W., K.M.K.R., U.G.O.A., F.S.G.S.D.
    1. Re:Sound options by _Hiro_ · · Score: 0

      Ach, misread. Behind the screen.

      Same point could be made, though.

      --
      -Pope Peter Porker, S.O.W., K.M.K.R., U.G.O.A., F.S.G.S.D.
    2. Re:Sound options by notbob · · Score: 0

      My DTT3500 from Cambridge aka Sound Blaster has normal speaker wire output :) Without all the road noise to deal with you could use the built in car speakers just fine or build in a real car audio setup.

  15. Chicks dig hot cars by GillBates0 · · Score: 3, Funny
    Hopefully this contraption will help one of them get laid.

    If that "5V/12V variable pulse speed gauge" doesn't cut it, I don't know what will.

    --
    An Indian-American Hindu committed to non-violent thought/speech/action alarmed by the global explosion of radical Islam
    1. Re:Chicks dig hot cars by Anonymous Coward · · Score: 0

      getting laid is overrated, messy and then *way* too much crap you have to put up with before and after

    2. Re:Chicks dig hot cars by alecks · · Score: 2, Insightful

      Why, is dissing other people's creative work getting YOU laid?

    3. Re:Chicks dig hot cars by caston · · Score: 0

      That's why you don't stick around after mate.

      --
      Beings aspergers AND pulling chicks... I enjoy the challenge!
  16. I'm gonna need a bigger house! by PenguinBoyDave · · Score: 3, Funny

    If my kids hear about this, I'm screwed!

    --
    I'm not a troll, but I play one on Slashdot.
    1. Re:I'm gonna need a bigger house! by MarkGriz · · Score: 1

      "If my kids hear about this, I'm screwed!"

      On the plus side, you won't need buy them a real car (or worry about where they took it)

      --
      Beauty is in the eye of the beerholder.
  17. Closer... by sznupi · · Score: 0, Redundant

    They're getting closer and closer to the real thing...maybe some day they'll have an idea to simply use normal card, start the engine and drive...

    --
    One that hath name thou can not otter
  18. Something similar by slapout · · Score: 4, Informative

    If you live near one of these
    http://www.smsonline.com/centers/index.html
    you can ride a close to life size Nascar car that moves a little. About 10 are networked together and you race against each other. The race is projected onto a screen in front of you.

    --
    Coder's Stone: The programming language quick ref for iPad
    1. Re:Something similar by charon_1 · · Score: 0

      Gameworks has the same thing. There are about 10 or so moving (side to side tilting) Nascars linked together with force feedback in the steeering wheel. Pretty cool.
      They have many locations.

    2. Re:Something similar by justinmikehunt · · Score: 0

      There's something just like that... the Nascar Cyber Speedway, at the Sahara casino in vegas... I just rode it on Monday... quite a waste of $10. I'd rather do the arcade games which aren't quite full sized, but much more fun, and less than half the cost.

  19. And they say... by CarlJagt · · Score: 1

    ...the surest sign of shoddy engineering is wrinkles in the duct tape, uh, I mean, windscreen projector blanket screen.

  20. And one more thing by sznupi · · Score: 1

    This has been done SEVERAL times where I live for promotional purposes (Subaru Impreza + some rally game). I'd guess in other places too. Why bother reporting?

    --
    One that hath name thou can not otter
    1. Re:And one more thing by iBran · · Score: 1

      That has already been posted SEVERAL times. Why bother posting?

  21. Bah! I'm not going to be impressed... by anactofgod · · Score: 2, Funny

    ...until they capture the *real* essence of driving.

    Sucking exhaust fumes from a sight-blocking SUV. *That* is what I'm talking about.

    --

    ---anactofgod---

    "Equal opportunity swindling - *that* is the true test of a sustainable democracy."
  22. Obligatory... by JasontheMason · · Score: 2, Funny

    Gentlemen, you may now start the jokes about crashing a car that doesn't even run.

    --
    "Ad infinitem et ultra!" - Buzz Lightyear
  23. Future of driving by Anonymous Coward · · Score: 2, Interesting

    Personally, I think this is an awesome idea and can be expanded to have huge potential in our automotive society today.

    Just think, now student drivers can get into a virtual car for the first time and learn the basics of driving without actually putting anyone or anything at risk. Of course more features would have to be added such as pressure controll and methods to allow the car to move up and down as it would on a real road when it encounters pot holes and such. Eventually the student would have to practice on a real car, but by that point they should be a good driver, sufficient enough to avoid accidents.

    In addition, you would be able to change the view so that you could see what a drunk or someone what is high would see when they drive. Granted this wouldnt solve all drunken driving, but it might help veer some people away from it, thus potentially saving lives.

    The applications besides this go on and on, I would like to see some more work done in this area.

    1. Re:Future of driving by YrWrstNtmr · · Score: 1

      Now? Driving simulators have been around for years. Granted, the tech is getting better and better, but this is not a new idea.

    2. Re:Future of driving by Irish_Samurai · · Score: 1

      They already have a drunk driving simulator. You can read about it here.

      Also, I know that Georgia just passed legislation that would allocate more money to public schools for these driving simulators.

      What I would really like to see these guys do is incorporate some hydrolics for when they pit, so they could feel the car lift and drop when the tires get changed.

    3. Re:Future of driving by cthulhubob · · Score: 1

      Ah, spoken like somebody who's never been drunk or high. To be that young again.

      What you see isn't affected very much by alcohol or marijuana, only how you percieve it (except for in extremely drunk people who get a little "tunnel vision", but you'd need head-tracking software and a virtual car interior to duplicate that).

      It's pretty hard to make a program that would realistically show the effects of paying more attention to your spedometer than to the road, for instance (a common problem, since you don't want to get pulled for speeding while drunk, do you?)

      --

      In post-9/11 America, the CIA interrogates YOU!
    4. Re:Future of driving by Anonymous Coward · · Score: 0

      In addition, you would be able to change the view so that you could see what a drunk or someone what is high would see when they drive.

      Wouldn't it be easier to have the program remain normal, and instead actually make the driver drunk/high? :)

    5. Re:Future of driving by mpathetiq · · Score: 1

      Dammit. I actually laughed out loud at a Slashdot comment. Thanks!

  24. Wrap a car around this... by John+Napkintosh · · Score: 4, Interesting
    --

    Long signatures suck.
    1. Re:Wrap a car around this... by Anonymous Coward · · Score: 0

      Damn!
      That is cool. Looks like the dood almost crapped his pants too.

    2. Re:Wrap a car around this... by modecx · · Score: 1

      Hah, that's pretty cool. Those are some pretty quick hydraulics. If you notice when he crashes, the whole machine moves itself several inches--pretty violent.

      I want one!

      --
      Constitutional rights may be respected, repealed, or modified; but they must never be ignored.
    3. Re:Wrap a car around this... by baker_tony · · Score: 1

      sweet video, cheers for posting!

  25. Seen it by Geoffd1 · · Score: 1

    I saw this in a Nissan lab 10 years ago.

    Took an SGI to run it, back then...

    1. Re:Seen it by Anonymous Coward · · Score: 0

      Yeah, you're right, what an uncool unoriginal fuck. Didn't those dumbshits know that Nissan did this already? For Fuck's sake.

  26. Seen something similiar before by ScottyUK · · Score: 2, Informative

    Commendable DIY effort, but I've used a system like this at my local "Holiday Hypermarket" before, based on some model of Cadillac. I have no idea what it was doing in a travel agents in East Kilbride, UK, but it was running a funky driver training program and token-operated.

    BSM (UK group of driving schools) brought a mobile version based on a Vauxhall (Opel/GM) Corsa to my school a few months back as well.

    --
    Nice weather for penguins...
    1. Re:Seen something similiar before by GotenXiao · · Score: 1

      The BSM thing? It sucks. Baaaaaaadly.
      What they SHOULD have done is taken a cheap car, cut it in half (kept the front half), pulled almost all the gubbins out and fitted a PC. What they DID was slap a fat CRT that looked like it came from the Apollo era on a shoddy US-made simulator.

      Matter of fact... All the software was US. Strange, given that BSM should be teaching about the UK roadsigns, since they're testing would-be drivers who want to be driving in... the UK. Hm.

      --
      Goten Xiao
    2. Re:Seen something similiar before by jonwil · · Score: 1

      I seem to remember an arcade machine based on the Ridge Racer arcade game with a full size sports car of some kind.

    3. Re:Seen something similiar before by ScottyUK · · Score: 1

      I didn't get to try the BSM thing - they only wanted to allow older "driving age" students to use it at the time - what is the point in that? General concensus did seem to be that it wasn't up to much however. The real thing is more fun anyways :)

      --
      Nice weather for penguins...
    4. Re:Seen something similiar before by Anonymous Coward · · Score: 0

      I seen the ridge racer one in blackpool

  27. Why not.. by ebilhoax · · Score: 1

    Why not use VR Goggles?

  28. Reminds of the what Disney version... by __aaclcg7560 · · Score: 3, Funny

    I saw Disney movie when I was a kid where there was a kid from the day he was born had nothing on his mind but cars. They had this one scene where he's behind the wheel of a vehicle desk in a classroom learning how to drive while watching a driving movie (the kid managed to crash his vehicle desk -- don't ask me how). I thought that was the coolest thing ever (this was long before computers became available for the home).

    So when I got to high school, I was expecting the same thing. Instead, they handed me a booklet to study and told me that my parents would teach me how to drive. WTF! My Dad had a one-ton truck and he would not teach how to drive that. So I never did learn how to drive as a teenager. I was so bitter...

    1. Re:Reminds of the what Disney version... by BaudKarma · · Score: 1

      You didn't miss much. My high school drivers ed class had those driving simulators. This was back in '75. The football coach put a bad movie on, and we'd sit there and pretend to drive. Trouble is, it didn't work very well. No feedback on anything, so when it was turning time we'd just spin the wheel as fast as it would go. Some of the gauges worked, so we'd see if we could get the speedo to read 90 when we hit a school zone.

      All in all, I learned more about safe driving from watching "Dukes of Hazard".

      --
      It's the land of the brave, and the home of the free
      Where the less you know, the better off you'll be.
    2. Re:Reminds of the what Disney version... by utexaspunk · · Score: 1

      oh! we had those! It was really ghetto- They called it the "simulator" - it was in a temporary shack beside the school. A screen at one end, an aisle down the middle, and on either side a row of car seats with little fake dashboards in front of them, complete with steering wheels, pedals, and column mounted turn signals and shifters. They projected these really shitty movies from the 70's (this was in 1996) on the screen, and you could basically do what you wanted with the wheel/brakes/whatever, because they didn't do anything. Talk about a waste of time...

    3. Re:Reminds of the what Disney version... by __aaclcg7560 · · Score: 1

      You didn't miss much.

      Yeah, but I really wanted to crash the vehicle desk like the kid in the movie. I guess kids these days have to be content writing scripts to crash the computer/network.

      All in all, I learned more about safe driving from watching "Dukes of Hazard".

      True. But getting those nitro boosters to work was always a pain.

    4. Re:Reminds of the what Disney version... by __aaclcg7560 · · Score: 1

      They projected these really shitty movies from the 70's (this was in 1996) on the screen, and you could basically do what you wanted with the wheel/brakes/whatever, because they didn't do anything.

      When I was in the third grade in the early 1970s, they showed us this movie about someone driving recklessly who crashed into fully loaded school bus, and the remainder of the movie was watching all these bloody kids being pulled out the bus. I had no idea what the adults were thinking when they showed us that, but most of the kids had nightmares and half of them refused to ride on the yellow buses for a few weeks. It was that bad.

    5. Re:Reminds of the what Disney version... by utexaspunk · · Score: 1

      awesome... some of the films we watched had stories about that kind of stuff, but none of them showed it. certainly would have made driver's ed a lot more interesting, if only out of morbid curiosity...

    6. Re:Reminds of the what Disney version... by spitzak · · Score: 1

      I remember seeing that film on TV. Definately a Disney thing.

      In that scene everybody was at desks with steering wheels, and watching a film on the screen in the front showing a view while driving, while the film narrator talked about what you were and should be doing. The instructions kept getting sillier, at one point you got stopped behind a bank getaway car, where the robbers jumped in with bags of loot and sped off, and the narrator said "did you remember to get the license plate number of the getaway car? Good."

      I think then what happened is the film projector started speeding up and going real fast, then the film broke. Then it cut back to the kid and his desk was all wrecked from a crash.

    7. Re:Reminds of the what Disney version... by elrous0 · · Score: 1
      My school didn't even have a driver's ed course. If you wanted it, you had to pay for a private course. And the private course was boring. No gruesome films OR simulators.

      Makes me wish I'd grown up in a real state instead of Tennessee.

      -Eric

      --
      SJW: Someone who has run out of real oppression, and has to fake it.
  29. from the past? by tont0r · · Score: 1

    its awesome that they took the time to do it themselves.. but yeah. this has been done. arcade games? driving simulators? etc? still cool they did it... but yeah. its been done.

  30. reminds me of by Anonymous Coward · · Score: 0

    Force Dynamicshttp://www.force-dynamics.com/
    but this has more then force feedback

  31. Re:Holy crap by Anonymous Coward · · Score: 0
    Bandwidth Limit Exceeded

    The server is temporarily unable to service your request due to the site owner reaching his/her bandwidth limit. Please try again later.

    Apache/1.3.33 Server at www.tallal.org Port 80

    I think some of it did...

  32. This is fairly old news tbh by Anonymous Coward · · Score: 0

    Its interesting to see a hobbyist doing it but most universities have similar setups, usually in Elec/Mech Engineering and sometimes in Psych. Guess its news to the CS types round here, so fair enough.

  33. BBC: Cars safe from computer viruses by Anonymous Coward · · Score: 0

    Phew what a good job the BBC have just announced that Cars safe from computer viruses, meaning this is now a safe project! As for a sec I was scared about the idea of "forced feedback".

  34. Yeah, but... by Thud457 · · Score: 1

    is it up on blocks in his front yard?

    --

    the preceding comment is my own and in no way reflects the opinion of the Joint Chiefs of Staff

    1. Re:Yeah, but... by Short+Circuit · · Score: 1

      They oughta put it on hydraulic pistons. That's what these guys do. Problem is, it's $8 for 10 minutes.

  35. Nice... by Anonymous Coward · · Score: 0

    ... But PACMAN is really, really hard to play.

  36. My car has game controllers already... by IronChefMorimoto · · Score: 5, Funny

    All cars have game controllers -- they're called steering wheels, brakes, and accelerators. With the appropriate combination of l33t combo moves, you can pretty much win the following games on your morning commute (in Atlanta):

    - Gran Turismo: I-285 Edition
    - Need For Speed: GA400 Gridlock
    - Project Middle Finger Racing
    - Grand Theft Auto: Midtown Street Parking Edition

    In Ohio, you have a car game unavailable in most parts of the country (although LA just introduced it, from what I hear):

    - Freeway Sniper Spy Hunter

    IronChefMorimoto

    1. Re:My car has game controllers already... by notbob · · Score: 0

      Being from Ohio I take great offense to this... you forgot several Cincinnati, Oh specific cultural games that I have personal experience with:

      - Break Test 2k5
      - SWAT: Road Rage, special weapons & tactics - including: Playing Chicken with a Mercedes, Outrunning Large Black Females with Butcher Knives & McDonalds sandwhich launchers
      - Police Line Survival
      - Car Jacking: Run the Honkey over with his car
      - Dodge the Construction Barrel
      - 10 Points for Blacks, Women & Jews ;)

  37. Still only a video game.. by dustinbarbour · · Score: 1

    I've never liked force feedback stering wheels. Tried playing Gran Tourismo 2 with one and it was a pile of shite. Video games have other problems. No peripheral vision is my biggest problem with them. Add to that the lack of motion, the lack of FEEL, and I'd rather hop into my real car and race the unsuspecting dickweed in the Porsche downtown.

    1. Re:Still only a video game.. by realmolo · · Score: 1

      I agree. The real problem is with driving games that try to be driving "simulators". The "virtual" car in the game has all the correct physical responses to it's environment, but, as the driver, all you have is sight, or crappy force feedback. Which basically means you oversteer/understeer the whole time, until you learn how to visually gauge what the car is doing.

      Flight sims have the same problem, but to a much lesser degree, since much of flying is done with instruments anyway. The "feel" isn't as necessary as it is for driving.

      Me, I like Burnout 3. No real physics to worry about, you just need good reflexes.

    2. Re:Still only a video game.. by FuturePastNow · · Score: 1

      I agree. Force-feedback steering wheel? What he really needs is a couple of friends to rock it back and forth. And another friend to randomly call his cellphone.

      --
      Give a man fire, and you warm him for the night. Set a man on fire, and you warm him for the rest of his life.
  38. "Real Virtual" by c0l0 · · Score: 2, Funny

    ... sounds almost as much as an oxymoron to me as "Microsoft Works" does.

    --
    :%s/Open Source/Free Software/g

    YTARY!
    1. Re:"Real Virtual" by game+kid · · Score: 1

      I use Works Database to store my virtual car lap times you insensitive clod! ...uh, oh yeah, nice vi[m] sig by the way.

      --
      You can hold down the "B" button for continuous firing.
  39. I want the GTA version by BaudKarma · · Score: 2

    Comes with an toy uzi for drive bys.

    And an inflatable doll for parking.

    --
    It's the land of the brave, and the home of the free
    Where the less you know, the better off you'll be.
  40. Driving Simulator as a teaching aid by RobertB-DC · · Score: 3, Insightful

    Wouldn't your Driver's Ed teacher (aka the basketball coach) be much happier if he could verify your skills in one of these, rather than from the passenger seat with nothing but a second brake pedal between him and being pwnx0rd by a bridge abutment?

    It's not such a crazy idea... check out the Truck Driver Simulation Mobile Classroom. It's a full-sized full-motion multi-screen 18-wheeler simulator, designed to help train professional truck drivers. The unit -- which itself is housed in an 18-wheeler trailer -- claims to be "unlike any in the world," although the folks in the UK are trying to catch up.

    Myself, I'd like to see what it's really like to climb in the cab and say ... so we crashed the gate doing ninety-eight, I says let them truckers roll, 10-4, 'cause we got a mighty Convoy rockin' through the night...

    --
    Stressed? Me? Of course not. Stress is what a rubber band feels before it breaks, silly.
    1. Re:Driving Simulator as a teaching aid by YrWrstNtmr · · Score: 1

      Verify and assist in teaching, but just as with flight simulators, there is no real substitute for performing the actual task.

    2. Re:Driving Simulator as a teaching aid by drew · · Score: 1

      Wouldn't your Driver's Ed teacher (aka the basketball coach) be much happier if he could verify your skills in one of these, rather than from the passenger seat with nothing but a second brake pedal between him and being pwnx0rd by a bridge abutment?

      The driver's ed teacher at my high school didn't even have a second brake pedal- he used an ordinary car. I can't imagine the balls it must have taken to do that. Fortunately, I took driver's ed elsewhere.

      --
      If I don't put anything here, will anyone recognize me anymore?
    3. Re:Driving Simulator as a teaching aid by yipyow · · Score: 1

      Clemson University's Psychology Department has a driving simulator that they use for transportation psychology studies. I did an interview with Dr. Fred Switzer who put it all together and manages the lab, it includes some pictures and my review of the project. The best part about the whole thing is that it runs Linux. In fact, I have been asked to join a research team as the "tech guy" next semester, meaning I get to work on the machines and play with the simulator. It should be fun...

  41. Your subject... by Anonymous Coward · · Score: 0

    Obligatory what? Obligatory Microsoft reference?

  42. Re:Heh - stop and go by acomj · · Score: 1

    Nothing like stoping and going 40 then stopping then going 40 mph then stoping (for no apparent reason), then coughing up 30$ to fill up. Then breithing diesel.

    Sounds like fun but.. I'd rather walk.

  43. What about the winners circle? by Tenebrious1 · · Score: 1

    And how about those beautiful babes that shower you with champagne and pose with you for pictures in the winners circle? Have they figured out how to emulate them?

    --
    -- If god wanted me to have a sig, he'd have given me a sense of humor.
    1. Re:What about the winners circle? by Locke2005 · · Score: 1
      --
      I've abandoned my search for truth; now I'm just looking for some useful delusions.
  44. Re:looks like...this! by SlowDancing · · Score: 2, Interesting

    Funny you should mention that... I just noticed not one but two of these things offered a week or two back at one of the classified ad sites for that sort of thing. They are both in the UK.

  45. This reminds me of... by debiansid · · Score: 1

    this college that had hosted a real Pacman game with 4 guys running around the block in colored ghost capes trying to catch a guy wearing a yellow Pacman face. I saw it on a gaming TV show, so I can't share any link to back me up on this one.

    But inspite of the *real life* experience, I doubt if anyone would really want to *buy* this car game (probably not their intention in the first place). It probably could become a big hit in arcades and malls.

    1. Re:This reminds me of... by Skater · · Score: 1

      They already had it - the game was Hard Drivin', and it was about as close as you could come to actually being in a car while in an arcade (think of the limitations: space in the arcades, cost to transport, etc). The sit-down version of Hard Drivin' was pretty good, too, but the game was really just driving around on a course as fast as possible - I don't think the CPU power was there to have other cars and scenery.

    2. Re:This reminds me of... by cr0sh · · Score: 1
      The sit-down version of Hard Drivin' was pretty good, too, but the game was really just driving around on a course as fast as possible - I don't think the CPU power was there to have other cars and scenery.

      Actually, I remember there being "other cars" - but not ones you raced (I don't think) - instead, they were on the "opposite side" of the road, coming at you (head on collisions, yay!) - also, I remember there being a mountain with a cow on the edge that you could "run over", and when you did that, it would "moooo"...

      --
      Reason is the Path to God - Anon
    3. Re:This reminds me of... by Skater · · Score: 1

      I don't remember the oncoming cars, but how could I have forgotten about the cow? :)

      http://www.klov.com/game_detail.php?letter=H&game_ id=8072

  46. Re:Bah! I'm not going to be impressed... by serutan · · Score: 1

    I'll be impressed when they can make a virtual rock jump up and crack the windshield.

    p.s. SUV bashing is old and busted. (Sight-blocking, exhaust-pumping vehicles used to be called "vans").

  47. The newest part of doing this... by Mikito · · Score: 2, Insightful

    ...is using actual car to surround you. I used to have a ColecoVision game system (early '80s) which had a steering wheel attachment and accelerator pedal. You would snap the joystick into a slot on the steering wheel console to use as a gearshift.

    True, the steering wheel didn't have force-feedback, but there are a number of real cars that don't give adequate feedback through the steering wheel, to my taste.

    --
    Anakin Simpson: If you're not with me, then you're my enemy--ooh, donuts!
  48. FreeSt PEEst by Anonymous Coward · · Score: 0

    FRRRREEST PEEEST BEOTCH

  49. Re: Damn Right!!! by tetsu96 · · Score: 1

    Once he fires GTA3 on there, he'll be able to pull up next to virtual hookers and have some virtual good times... and then probably run 'em over from not being satisfied.

  50. greatest ever? by belmolis · · Score: 1

    So, why is a car the greatest ever controller for a a flight simulator? Sheesh.

  51. Why bother.... I have a girlfriend for this.... by Anonymous Coward · · Score: 1, Funny

    I drive and she plays with my joystick.

  52. Missing feature by huge+colin · · Score: 2, Insightful

    All this, and it still can't simulate the feeling of accelerative forces which is the best part of driving.

  53. Comment removed by account_deleted · · Score: 1

    Comment removed based on user account deletion

  54. Too bad force feedback is usually done wrong. by Anonymous Coward · · Score: 0

    Seriously, I have only seen 2 or 3 driving games that actually did force-feedback correctly. Too often force feedback only means that the controller shakes when you hit something.

    Now, on flight-sims its another matter, almost every flight sim out there gets it right, whys it so hard for driving games to do correctly?

    My guess is that the driving-game market is geared heavily towards the console-world these days, where the "shakes when you hit something" is the only type of force-feedback available, theres no real reason to implement real force-feedback when you port to the PC, people will buy the game anyway, & most wont notice that there isnt really any force-feedback.

  55. Sounds like a poor man's NADS by Iowa_Hawkeye_Fan · · Score: 2, Informative

    NADS = National Advanced Driving Simulator
    www.nads-sc.uiowa.edu

    1. Re:Sounds like a poor man's NADS by Anonymous Coward · · Score: 0

      Go NADS! Go NADS!

    2. Re:Sounds like a poor man's NADS by Shag · · Score: 1

      That's exactly what I thought! I remember back in 1993-94 when my wife was at UIowa, hanging out at the IDS (Iowa Driving Simulator, as it was then called, back before it turned into NADS and got shiny new digs a few years later), watching her drive a Taurus around a simulated Iowa City (generated by an Evans and Sutherland CT-6) and crash into a simulated Quick Trip convenience store. The big current facility looks even more fun.

      --
      Village idiot in some extremely smart villages.
  56. Vauxhall Touring Cars had one first by rivenage · · Score: 1

    The vauxhall team in the british touring cars hooked one of their cars up so you could sit in it and use the wheel, peddals, and shift paddels to control a touring car game that was on a very large plasma screen suspended just above the front window screen. Don't think it was force feedback, but they have had it quite a while I think.

  57. FYI by hurfy · · Score: 1

    Some of those converted cars come from interactiveracing.com i think that was correct spelling.

    I was dreaming of them when i bought a controller from them. Hehe i have $1500 stearing wheel/pedals/ racing seat for my computer :) Even that level is an absolute blast!

    I imagine a full-blown do-it-yourself version would be a vast savings, i actually thought about using one of my old Opels in the garage. Commercial conversions run $10's of thousands :(

  58. interesting by bmajik · · Score: 1

    i've never been drunk or high (and its not due to youth ;) but i've spent a reasonable amount of time on race tracks in the triple digit club.

    My 'vision' is effected by being tired or upset. Yeah, my eyes still see the same "stuff" but my "vision" is definitely a lot worse.

    Driving safely requires looking ahead and "through" the objects ahead of you.. as you continue to go faster your gaze must continue to go further ahead of you, and your mind and body instinctively know how to interpret data in your foreground without you spending any processing power on them.

    However, when i am tired i have a lot of trouble focusing down the road and instead am looking 40 feet infront of me. Same thing for being upset or on a phone - my concentration is not down the road where it should be.

    I'd suspect that being drunk or high affect you at least as badly as being tired, with respect to your ability to focus and "parse" information sufficiently ahead of the car for proper safety.

    What are your thoughts ?

    --
    My opinions are my own, and do not necessarily represent those of my employer.
    1. Re:interesting by Anonymous Coward · · Score: 0

      sigh ... smoking pot does not necessarily cause physical impairment. Just ask cab drivers. Some people actually drive better when high.

      This is simply bullshit propaganda that was largely created by the corporations and repeated extensively during the "War On Drugs" campaign.

    2. Re:interesting by Anonymous Coward · · Score: 0

      "My 'vision' is effected by being tired or upset."

      That says your vision is put in to effect by being tired or upset. Affected would mean it is influenced by being tired or upset.

    3. Re:interesting by Anonymous Coward · · Score: 0

      My psych professor did experiments on driving while excessively tired compared to drunk drivers. Results? While drunk drivers would serve like crazy when a "child" (cardboard cut outs) popped up in the road, and usually fail to avoid it, people who were tired simply asked "What was that noise?" after they hit it.

    4. Re:interesting by cthulhubob · · Score: 1

      Yeah, it's pretty much the same thing - actually, being diabetic, I'd have to say that when my blood sugar is out of whack I'm much more likely to make mistakes doing whatever I'm doing than I would be after two or three beers (haven't tested driving immediately after three beers, but riding bicycles is pretty similar).

      But yeah, being drunk is a lot like being really tired. You can concentrate on one thing ok if you really need to, but multitasking is out of the question, and driving is all about multitasking. I can't think of a way to simulate that at all.

      --

      In post-9/11 America, the CIA interrogates YOU!
  59. Still not as fun as driving a real car by WillAffleckUW · · Score: 1

    Back when I was seven, my dad used to let me drive mom's old MG around our 42 acre tree farm in PA.

    He never did teach me to shift out of first, though, and most of our roads had 6 inch to 18 inch high ruts, so it wasn't that risky.

    But, for those stuck inside a box ... um, apartment/house ... this is probably a cool thing.

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    -- Tigger warning: This post may contain tiggers! --
    1. Re:Still not as fun as driving a real car by ShortSpecialBus · · Score: 1

      That MG must have had a bit more ground clearance than the ones I've seen.

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      //FIXME: Bad .sig
    2. Re:Still not as fun as driving a real car by WillAffleckUW · · Score: 1

      That MG must have had a bit more ground clearance than the ones I've seen.

      Not really, the ruts were on the outside of the road mostly. The wheel-to-wheel height from rut to between wheel base was at most 6 inches. It was the road itself that was in a rut, per se.

      --
      -- Tigger warning: This post may contain tiggers! --
    3. Re:Still not as fun as driving a real car by ShortSpecialBus · · Score: 1

      Ah, I had read it as wheel ruts, similar to those you find on tractor trails usually. Would be interesting to see a MG with 2 foot clearance, haha.

      --
      //FIXME: Bad .sig
    4. Re:Still not as fun as driving a real car by WillAffleckUW · · Score: 1

      Would be interesting to see a MG with 2 foot clearance, haha

      I seem to recall it didn't have a lot of clearance, but this was years ago. Kind of like those SUVs I see trying to drive fast in windstorms and flipping over - the whole point of an MG is to be close to the ground.

      --
      -- Tigger warning: This post may contain tiggers! --
  60. My fantasy... by solomonrex · · Score: 1

    I've wanted to put a Austin MINI in my basement for years- just for this. Alas, I'm poor and American.

    Did anyone catch how many cupholders they have? ;)

  61. Re:greatest ever? a car for a flight sim? by WillAffleckUW · · Score: 1

    So, why is a car the greatest ever controller for a a flight simulator? Sheesh.

    C'mon, haven't you ever watch Flubber, Son of Flubber, Chitty Chitty Bang Bang, or any of the tons of other movies (and cartoons) about flying cars?

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    -- Tigger warning: This post may contain tiggers! --
  62. Re:What about the winners circle? Emulation 101 by WillAffleckUW · · Score: 1

    And how about those beautiful babes that shower you with champagne and pose with you for pictures in the winners circle? Have they figured out how to emulate them?

    Emulate them? You want to be like those babes? Um, ok, kind of kinky, but just go buy a skimpy swimsuit and a banner and carry a large magnum of champagne.

    I think you might have meant simulate. Simulations are way more fun than Emulations. Although hero worship is something one can aspire to ...

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    -- Tigger warning: This post may contain tiggers! --
  63. I've thought about doing this by Krystlih · · Score: 1

    I've thought about attempting something like this in the past. My biggest gripe is that I'm not aware of any simulator that would allow multiple screens with multiple points of view. If I did something like this I would want to put a screen on each window so it felt like it surrounded me. To me just doing the front windshield with a display is no better than an arcade machine. I understand its just really neat to build this on your own, but I'd want a little more out of it than what I could get by playing in an arcade.

  64. A better toy by Anonymous Coward · · Score: 0

    This seems to be better. You can put it in your living room :0)
    http://www.force-dynamics.com/video.shtml

  65. Not bad! by SkarTisu · · Score: 1

    This is a lot cooler though.

    --
    rm -fr /bin/laden
  66. Re:Where the points come from... by UCFFool · · Score: 5, Informative

    Many people tell this joke, but unfortuantely most people have no idea where it came from.

    Death Race 2000 (1975) was a movie where killing people with your car was a national sport. You got different points for the different ages, races, etc.

    Most metropolitan areas have the DVD in one of the multiple video stores, and it's an interesting movie... especially with Sly Stallone getting second billing to David Carradine. Learn your history, the fun way. Next week: Q-Tips!

    --
    "The more pity, that fools may not speak wisely what wise men do foolishly" - Touchstone,Shakespeare's "As You Like It"
  67. Re:Something Same by Anonymous Coward · · Score: 0

    Nascar inspired amusements have been around for ages, they're called merry-go-rounds....

  68. Props on Convoy by Loualbano2 · · Score: 1

    I broke out the old Sun KB and hit the props button for ya.

    Although the joke is probably lost on most folks. Hell even people old enough to remember don't, probably for a reason.

    -ft

  69. From the builders - What a surprise by zvika+netter · · Score: 2, Informative

    We just started this project few weeks ago We're surprised it got this exposure. We are having lot's of FUN (and bleeding cuts) working on this project and we hope you'll enjoy checking it out. Come back again to our blog in the future - we hope we can find a better place to host the videos (so you can HEAR it also) Zvika

  70. Convert my cars into one! by rice_burners_suck · · Score: 2, Interesting
    In my shop (I fix cars for a living), I have two of my own cars with the engine dismantled, just sitting on jackstands and waiting to be fixed. I'll probably never get around to it; by the time I finish working on other peoples' cars at the end of the day, the last thing I want to do is fix my own cars.

    Incidentally, one car was there first, so when I realized it was going to be a while before I fix it, I bought a second car (used). After driving that for some 25,000 miles, it broke, too. When I finished dismantling it and realized that it would be a while, I bought a third car. This is getting ridiculous.

    The point of the above is this: Instead of reassembling these cars, maybe what I ought to do is sell the motor, trans, and anything else that will fetch some dough, and then convert them into a video game! That would be so freaking down!

    In fact, I could set it up like a race, so you've got two people in two separate cars playing against each other!

  71. Who needs a driving game, when you have real life by chriswaclawik · · Score: 0
    Cheesetor: Elftor, have you ever played grand theft auto?
    Elftor:No, what's that?
    Cheesetor: The best game in the world! You get to run over civilians, cops, and prostitutes!
    Elftor: Wow, that sounds awesome!
    (Elftor begins to run over civilians, cops, and prostitutes in his car)
    Elftor: You were right Cheesetor, this game is awesome!
    Cheestor: What game? You just killed like 15 people!
    Elftor: No silly Cheesetor, I was playing Grand Theft Auto.
    Cheesetor: Elftor, GTA is a video game. You play it on a playstation.
    Elftor: Really?
    (Elftor runs over some more people) Elftor: Well my way's better.

    elftor.com

    --
    A guy walks into a bar... well, I forgot the joke, but the punchline is that he's an alcoholic.
  72. Erm, because... by spoco2 · · Score: 1

    Because they aren't finished yet... the point they're up to now is just 'Hey, it works!'... there's a lot more to do before they finish.

  73. That is probably the most exhilarating drive... by TheLittleJetson · · Score: 1

    ...anyone has ever had in a Renault. :-P

    1. Re:That is probably the most exhilarating drive... by Anonymous Coward · · Score: 0

      Three words:
      Renault, rallies, 80s.

  74. been done before by McQualude · · Score: 1

    As cool as it is, it's been done before, with a retired NASCAR and Dayton USA arcade game: force feedback in the steering wheel and seat, but with an arcade monitor mounted where the windshield would be.

  75. Re:Bah! I'm not going to be impressed... by Datafage · · Score: 1

    But there are a lot MORE SUVs than there were vans. And what, did you think people's complaints about SUVs would only be temporary? They're as valid as they ever were and will continue.

    --

    Nicotine free Amish .sig.

  76. Hmm... by cr0sh · · Score: 1

    I might be confusing Hard Drivin' with Race Drivin' - which may have had the cow and oncoming cars...

    --
    Reason is the Path to God - Anon
  77. Dumb troll by Anonymous Coward · · Score: 0

    Stupid troll, it's troll tuesday, not troll thursday. Go back to your troll pack and leave the rest of us alone.

  78. Re:This makes the front page by Whqra+Enhf · · Score: 1
    *sigh*
    Of course; you'll notice these gentlemen are Jews, and Timothy is a co-kike.
  79. What's the hype? by frazzlenz · · Score: 1

    I don't get this "may be the single greatest games controller ever" hype. People have been doing this stuff for *years* with flight simulators. http://users.senet.com.au/~dunkleyj/flight.htm is a page I first saw 5 years ago; it shows a 747 simulator made out of an old car. Last year I was lucky enough to 'fly' a 767, complete with full console, 2 actual 767 pilot seats, and all the rest. What's the big deal about this car simulator?

  80. Yes, I know it's offtopic! by greenpanda · · Score: 1

    I've just read your last few posts and...

    Are you a joke?

    Either way, behave yourself!

    nuff said.

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