SoundStorm 2: SoundStorm Strikes Back?
An anonymous reader writes "Phoronix, a popular Linux-based hardware review site, has posted their beliefs on what they feel is the returning of NVIDIA's SoundStorm Technology. Even though sites have said SoundStorm is dead, Phoronix continues to believe otherwise about this long-discussed situation. They contend NVIDIA is currently working on a new generation of APUs for its upcoming Chipsets and they feel one of the audio technologies may be SoundStorm! The article can be read here, but it looks like only time will reveal if new audio features are being brought fourth in the new Chipsets."
"While we have chosen to not include the SoundStorm APU in our current nForce4 MCP, we look forward to including our audio technology in future NVIDIA products."
That's hardly dead, especially when that article if from nearly a year ago. A year is a huge timespan in computing.
The last truly inovative audio chipset was the Aureal au88x0 series, and what happened to them? Creative sucked them up and did nothing with their technology; even their "top end" Audigy 2 doesn't do positional 3D audio.
As far as the consumer is concerned, audio technology is at a plateu and it's good enough for what they're using it for. The only thing that changes in the audio hardware world are the damn hardware programatic interfaces; there are more audio chipsets than modern video cards and NIC's combined.
Soundstorm is freaking sweet though. I've used it under Mandrake and watched many movies with the nForce 2 under Windows and Linux with great results. Creative may have their heads up their asses, but Nvidia does good work on hardware and the software they release just plain works.
Surround sound is easy to setup in Windows and Linux. It's more a matter of plugging the right speakers in the right places. I love the idea that you can use an extra mic input as a center channel or something.
I wouldn't trade it in.
Get your Unix fortune now!
I just bought a new board with an nvidia chipset!!! Buying hardware is worse than trading stocks...
xao
http://TheHillforum.hopto.org
It's a "certification", a label that attest that the hardware follow certain specs and offer certain features (number and type of I/O connections, for example).
SeqBox
And they weren't Linux-based.
I see plenty of decent audio chip solutions on the market, what I don't see is a decent inexpensive speaker set. Logitech and the ilk that I have tried have been horrible. I just want a decent, inexpensive 5 speaker plus woofer setup that doesn't take much space and produces good sound throught the sound spectrum. Too much to ask? I'm sick of cheapo speakers in fancy plastic boxes.
"God fights on the side with the best artillery." - Napoleon, Marshal of France - speaking truth to power
X Mystique, Dolby Digital Live-encoding PCI sound card.
I have three of them. They rock. Best hardware I've purchased in years, since they let me junk shitty Asus boards (AFAIK Asus is the only company that ever fully implemented soundstorm to begin with) for Gigabyte and Soltek hardware that I'm much more comfortable with.
Here's a good summary of my experiences with the first card I got.
-- I wanna decide who lives and who dies - Crow T. Robot, MST3K
I've got an NVIDIA sound chipset on my SNG41VG2 (number may be a little off) - will this sound chipset be used for future Shuttles? So far - I've been quite happy with the NVIDIA chipset.
-- Jay Brewer -- http://www.blogpire.com
Even better! Audio features are being brought third!
Did you ever notice that *nix doesn't even cover Linux?
I love the idea that you can use an extra mic input as a center channel or something.
Does this mean u can place a mic where you sit and it can figure out if you've placed the speakers optimally and/or dynamically adjust the sound outputs from each speaker to make the listening location hear the optimal audio experience (presumably near the mic in most cases)?
One presumes the speakers can emit sounds and the microphone/computer can then figure out what to adjust based on the received sound pattern/interference.
I been looking for a cheap system that does this, and/or a system with a 3D? gui that can show me the optimal speaker placement for my room/apartment (at minimum based on my inputting the apt. size, layout, and obstacles).
in true Roland Piquipaille style. Note the wordy submission, the fact that Hemos accepted it, and the 'click here for more information' link at the end. And Phoronix is a popular Linux site? I've never heard of it.... well, maybe they're trying to be popular by astroturfing.
I want to delete my account but Slashdot doesn't allow it.
There ARE good audio chips available. Sometimes they even make it on to motherboards. Albatron ships a few boards with the sounds-better-than-Creative Via Envy chipset. They even throw in a daughterboard with both types of digital input and output.
Via Envy is the same sound chip on most $50ish sound cards that aren't made by Creative.
If you want computer sound to get better, vote with your wallet and buy something better. Turtle Beach will happily sell you an Envy-based card, or you can get a PCI X-Mystique, which does exactly what Soundstorm used to do.
-- I wanna decide who lives and who dies - Crow T. Robot, MST3K
Sicne he linked to Newegg (a great company BTW) I did a quick Froogle and found it cheaper. Notably, Buy.com has it for ~$87 with free shipping.
"God fights on the side with the best artillery." - Napoleon, Marshal of France - speaking truth to power
There have been a few sound musicians who have been looking at using GPU's for processing audio.
BionicFX Harnesses Power of Graphics Cards for Audio Processing
Programming uses GPU as Audio Effect Processor
BionicFX announced a technology for music production that turns NVIDIA video cards into audio effects processors. Audio Video Exchange (AVEX) converts digital audio into graphics data, and then performs effect calculations using the 3D architecture of the GPU. The latest video cards from NVIDIA are capable of more than 40 gigaflops of processing power compared to less than 6 gigaflops on Intel and AMD CPUs.
BionicReverb, the first effect to use AVEX, will debut at Winter NAMM Conference in January 2005. BionicReverb is an impulse response reverberation effect that runs as a plug-in inside VST compatible multi-track recording software. The audio effect is generated by combining an impulse response file with digital audio. Impulse response files are created by firing a starter pistol inside a location, such as Carnegie Hall, and recording the echoing sound waves. Combining the two files through mathematical convolution is a CPU intensive process that is reduced by moving expensive calculations onto the GPU.
AVEX works by transforming audio streams into the structure and colors of graphics data. The graphics data is processed on the video card by pixel or fragment shaders that run audio effect algorithms, which read and write to textures in video memory. The final calculations are retrieved from off-screen buffers and decoded into audio.
While Nvidia may be happy that these guys are using their hardware, they may be worried that these companies start mangling their own software in order for it to run on a GPU and end up doing things that will only break as graphics technology changes.
Therefore it is much safer for Nvidia to design hardware that processes audio directly.
And besides, why shouldn't audio be treated in the same way as textures? There would be many benefits if an API such as OpenAL could be implemented in hardware. All the sound files in a game could be preloaded into audio memory, along with repeat/random/play once flags, and have the programmer simply set the location of sound sources and of the listener. And this would fit neatly into a scene-graph representation.
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The last truly inovative audio chipset was the Aureal au88x0 series, and what happened to them? Creative sucked them up and did nothing with their technology; even their "top end" Audigy 2 doesn't do positional 3D audio.
As far as the consumer is concerned, audio technology is at a plateu and it's good enough for what they're using it for. The only thing that changes in the audio hardware world are the damn hardware programatic interfaces; there are more audio chipsets than modern video cards and NIC's combined.
The real problem is the disparity between those who call themselves "audiophiles" and normal users. Seriously, if 99% of users can't tell the difference between a $10 card and a $10,000 then the $10 card will always win. If the "audiophile" can tell the difference then let him pay $10,000 for a difference that doesn't mean a thing to me.
Time is what keeps everything from happening all at once.
The soundstorm song from the site made my ears cry. I haven't heard something that horrible since Stock, Aitken and Waterman.
/picz
Every time somebody clicks on the link to the song GOD kills a kitten.
------- Look mum! I have posted another Slashdot comment! --------
I have always wondered where Apple are with real time 3d digital sound encoding. What are the problems with any modern OS and a card with a chip doing real time 3d encoding then digital out to your home theater (5.1 to 7.1) amp? Is it hardware, software, the encoder, the complex flow of cash per unit shipped? Why are users and the computer industry having so many problems with this? Thanks
Domestic spying is now "Benign Information Gathering"
I believe what he meant was that the card manufacturer was cheap and used one physical input for both mic and one of the speaker channels.
Linux is not Windows
My previous PC was based on the Abit NF7-s precisely because it was Soundstorm certified. I loved it, and recommended it to several other people who also ended up getting systems with the same board. I skipped the nForce3 generation because of the poor sound (AC97) and the lack of good cheap audio products, but eventually bit the bullet and got a Shuttle SN25P with nForce4 Ultra and onboard Via Envy 24PT soundchip, not ideal but it does the job. If nVidia released the nForce5 series (presumably for socket M2 and DDR2) with Soundstorm2 I WOULD buy one, and inevitably end up recommending it to others. I love nVidia for the unified drivers under winblows and Linux and can imagine few PC's more sweet than a Silverstone SG01 with a mATX nForce5 board with SS, and a nVidia graphics card with Shader Model 4 (unified shaders). oh, and a PCI-E AGIEA PPU as well for good measure. ;)
i like the idea of the daughter-board as you get less electrical interference from motherboard components.
Dimble
my olde SB!Live!Value! with a hoontech adaptor works pretty well hooked into my Yamaha AX1 home cinema amp using fibre. Oh yeah, the downside is that this card has a fixed 48kHz sampling rate, so playing back mp3's captured off CD means the sound has been through some mangling, but when I record* off digital satellite which is also 48kHz, the sound quality is pretty good.
* I use audiograbber, once commercial, now free, which as well as a no-brainer GUI for ripping CDs, has an excellent line-in timed-recording feature.
I love the idea that you can use an extra mic input as a center channel or something.
Is that supposed to be a great advantage about Soundstorm or what? I think most dirt cheap Realtek on-board sound outputs work that way...
Switch back to Slashdot's D1 system.
The Audigy 4 has recently been surpased by the X-Fi. It's an entirely new architecture, both hardware and software.
Creative's EAX has been doing positional 3D audio with occlusion and reverberation for quite a while now. The Aureal was nice, sure, but Creative has had, and has, tech that accomplishes the same thing.
I am among the many people who are puzzled by nVidia's decision to drop Soundstorm from their IGP chipsets. The original Soundstorm was one of the first, if not THE first, high-quality, 3D-audio, 5.1 chipsets that was integrated on motherboards.
They started the revolution that finally brought high-quality, high-featured audio to nearly all modern integrated motherboard chipsets.
I'm excited to hear they have restarted development.
Kriston
What do you do if you need to use the mic and the center channel at the same time then? :P
Really, the only way for Nvidia to compete is for them to re-engineer everything from the bottom up on their own, a task compounded by the fact that Creative likely already owns the patent on the easy way of doing something. Now is Nvidia capable of this? Yes. But is it going to be worth all their efforts to re-invent 3D audio, then spend a couple of years in court with Creative arguing over patents and accusations of copying the Sensaura stuff Nvidia already saw? For Nvidia, the answer is no. Creative is perfectly willing to play hardball(just look at what they did to John Carmack), and the rewards for Nvidia just don't justify the efforts.
They've been saying that for over a year now. I swear they say it just to hope that the soundstorm fan base will quiet down and die off.
I've heard the Nforce3-Nforce5 will have it. I heard it's going to be an add in card. Hell, I've heard it's going to be integrated in the next video card. So far I've seen nothing tangible and I'll be surprised if I do.
It's pretty much a given if you want to compete in the PC audio market you're dealing with Creative whether you like it or not. They were allowed to buyout all of the competition as well as most of the patents. In fact, the company that nV was geting the soundstorm tech from got bought out by Creative. The only reason Nvidia isn't owned by Creative is that they couldn't possibly buy them out, so they'll sue nV until they say "screw the audio market", which apparently nV did.
I still am holding out for a Nvidia soundstorm for athlon64, (my SN41G2 isn't going anywhere soon) but I doubt it will ever take place. At this point, once Nforce5 hits, I'm probably going to be switching to that regardless of what audio is on board.
In Soviet Russia, Trojan exploits YOU!
I use ac3filter http://ac3filter.sourceforge.net/download/ to do the same thing - great for watching HD p2p downloads when the file is wmv-hd (wmv-hd doesn't use AC3 or DTS, it uses WMA Professional 5.1 for the audio).
Instructions here: http://www.avforums.com/forums/showthread.php?p=19 25770#post1925770
Because audio reproduction is still governed by the same laws of physics as it was 30 years ago.
Yes!
"subwoofer" cabinets on most computer sound systems are the size of my bookshelf speakers.
I think it's funny that people expect 6" speakers on ~30W amps to perform decently on bass frequencies when they are comparing it to the performance of 12" speakers with 150W+ amps.
They give good driver support but they don't give us full features (will the vivo part of my vivo card will work under linux ever? without having to rely on reverse engineering and manually compilling kernel and modules (thx to rivatv anyway))?
And I don't talk about open source support.
So when it comes to chipset i go to VIA, even if they are not always as fast, since they have open source initiatives (cle, unichrome)
And when it come to sound i go to CREATIVE LABS for the same reasons.
The best home stereo setups I've personally heard were all Bose. I had a audiophile room-mate once who dumped a ton of money into supposedly one of the best setups (this was 15 years ago) and it sounded like shit. OTOH, I've been to numerous homes and even one trailer that had simple Bose setups that sounded awesome. How the hell do they get such great sound from such tiny speakers? I've purched four "package" home autio solutiuons over the least decade (Kenwood, Sony ot name two) and I was less that impressed wit hany of them. I did hack together a decent solution with a 20 YO Poineer AMP and Reciever once that I bought at a garage sale. Within the next month I'm moving into a new house I just built and I want decent home entertainment setups. I have three spaces I want to wire: a cathedral ceilinged great room, a large master bedroom and an outside lanai. But $3000 per space is out of the question. So is having a bunch of bigass speaker boxes to trip over.
"God fights on the side with the best artillery." - Napoleon, Marshal of France - speaking truth to power
Creative is perfectly willing to play hardball(just look at what they did to John Carmack)
/. discussion about the evils of software patents]
What was that about? [30 seconds of Googling]. Ah, was that the "We have a patent for 'Carmack's Reverse', so give us cash or include EAX in Doom3" thing?
[Cue yet another
If J.K.R wrote Windows: Puteulanus fenestra mortalis!
Every time somebody clicks on the link to the song GOD kills a kitten.
...... .....
....... *click*..... *click* ...c k**click*c lick*i ck**click*
.......... *click*
.... hmmmmm
..*click*.*click*..*click**click**click**cli
*click**click**click**click*
*click**
*click*
*click**click**click**click*
*cl
MUAHAHAHAAAA!!!!
Please stop stalking me, bro.
People who do work on their computer, and I mean real work, not playing games and recompiling their kernel for the 49th time, don't give two shits if their computer has an audio system that rivals your $14,000 home theater system. It really doesn't matter.
Then again...you buy Monster Cables, right?
Just another "DOJ fascist authoritarian totalitarian bootlicker" -- Zeio
It would make alot of sense that NVIDA is working on a next generation card! If a successes it will be interesting to see how much the individual stock shares willl be affected by these new devices {if they sold well} and what quater would they unviel these new cards in? You must have had to dig deep to get this news story.
Well, odds are you can make more money selling a packaged AGP board retail, than a chipset to a motherboard manufacturer.
The higher the technology, the sharper that two-edged sword.
True about Aureal still being the gold standard bearer. But I should add as a footnote, that creative only sucked them up AFTER they delisted off the nasdaq and became a virtual penny stock while almost declaring chapter 11. Creative was able to suck their IP for next to NOTHING. And they remain the gold standard 5 years AFTER the fact. What's that in inverse moore's?
Therefore it is much safer for Nvidia to design hardware that processes audio directly.
Actually, it doesn't make a fucking bit of difference if they won't give any documentation on the things in the first place.
I looked for WEEKS for an MN31N - note the extra "N" - because I STUPIDLY bought into the hype about the MCP-T chipset. What I got is a computer with the shiitiest sound EVER - even worse than the e-machines we filled the offices of our startup with back in '99. It has a constant "whistle" only about 70db down that drives me up the fucking wall.
Because there are no open source drivers for the sound the "whistle" (due to resampling coefficients in the DSP and an inability to stop it from resampling everything) cannot be got rid of, nor can anyone try to "innovate" new uses or even just make the damn thing work as advertised.
Long story short: at least with intel I know what I am buying. I knew better than to believe the hype in the press and yet I did because I wanted to believe there was a good motherboard integrated sound solution. But whatever merit this chipset may have had has been lost due to the refusal by Nvidia to allow the open source community to make meaningful use of it.
Fuck "Soundstorm" - and fuck Nvidia and all that other crap. My next PC will have an intel chipset, a Matrox or S3 video card, and an M-audio sound card.
This, incidentally, is usually what seperates the $50 Envy24HT boards from the $20 ones: the more expensive boards often use Wolfson DACs on one or more of the analog outs, which results in much better audio quality.
One of the nice things that Soundstorm did was place minimum requirements on things like the signal-to-noise ratio from the analog outs. If you bought a Soundstorm-certified motherboard, you knew the audio quality was going to be fairly good.
Yea, because we all know that monster cables are the biggest scam since Enron?
Please, trying to defend someone who uses monster cables is a pretty ridiculous way to defend against the parent's post. Moster cables are a rip. And they aren't any better than other cheaper brands (such as belkin's pureAV) which are about 1/10th the price.
Your ignorance is infinitely greater than you realize.
Envy has nothing to do with VIA, except that VIA is an integrator so they build the Envy chip into their boards and chipsets. Envy is a sound processor that's used in many prosumer cards such as the M-Audio Delta series, the most famous being the Audiophile 2496. It does sound beautifully clean and quiet on those cards, but I honestly doubt it could perform nearly as well as an integrated component on a mainboard, simply due to the extreme noise on there and often shaky traces and/or marginal tolerances on Via stuff.
Meanwhile I've got the Realtek ALC650 on my NF4 board and for those times when I choose to forego my Audiophile, I have found it to be damned good.
Do keep in mind that I hate Sound Blasters with a passion ever since they came out with the Audigy and it's pathetic imitation of "pro" features. When someone asks me which sound card to get for gaming, I lead them to an M-Audio Revolution 7.1. That's about as good as it gets for $50.
-Billco, Fnarg.com
only that the drivers are obscene, not only to install but they totally overdo it with extras.
you can pare it down to just the drivers and important applets (even then it's a large chunk of drive space) but most users wouldn't even dare click anything but the next button.
that alone isn't enough though. their drivers are buggy as hell and performance in 3d audio is pretty pathetic for it being a dsp-based hw accel. card.
unfortunetly, host-based (read soft/win aka no dsp no hardware accel) sound cards aren't good for gaming. and it wouldn't make sense to get one if you play recent games. they usually only support eax2 or 3 and very poorly compared to creative.
creative is the microsoft or intel of the sound card world but unfortunetly for us, they bought out their competitors and there's little alternative for gaming sound cards. if you do music or other applications then creative never need even enter your vocabulary and you'll be much better off.
Science : Proprietary , Knowledge : Open Source
I got an A7N8X-Deluxe w/ it built into it. It did the job pretty well. I needed it so that I could hook it up to a home theatre receiver that only supported Dolby Digital and Stereo AUX input (Crappy MidiLand S 8200, I ditched it now for a Creative S750). Linux support was kinda iffie..... But seemed to work pretty well even then with the proper settings.
In undeveloped countries, the consumer controls the market. In capitalist America, the market controls you.
i wonder if bionicfx took it under consideration the nvidia over-"optimizes" it's drivers. there's the recent shimmering example of the latest 7800gtx series just to name one example.
i would guess those "optimizations" (read benchmark cheating) might damage the accurate calculations required by such applications.
not that ati is a saint but it hasn't even remotely "optimized" as much as nvidia.
any professionals know if it's a reasonable concern?
Science : Proprietary , Knowledge : Open Source
So you bought a notably badly designed piece of hardware, and you're not ever going to buy NVidia again because of that?
That's the way the free market goes, I guess. I've just known never to rely on onboard sound, since I've never heard one that can touch a decent PCI card - and yes, there are just as crappy PCI solutions as well... Bought a Maddog 5.1 card for FAR and it's crappier than my onboard sound on my A7N8X....
Karnal
My pioneer amp/receiver does this.
2 076_4151_20157532,00.html
http://www.pioneerelectronics.com/pna/article/0,,
Soundstorm Does Not Work Under Linux. What you're getting out is 5.1 analog audio or ac3/dts passthrough. The Windows drivers allow the hardware to do ac3 encoding in realtime, allegedly completely handled by hardware.
At the time this would have worked really well for me - Since I wanted a single long audio run that wasn't affected by ground loops.
But sending an email to support just got a "No, this won't work" response. In my books, NV sucks almost as much as Creative.
If you want computer sound to get better, vote with your wallet and buy something better. Turtle Beach will happily sell you an Envy-based card, or you can get a PCI X-Mystique, which does exactly what Soundstorm used to do.
Thanks for posting, I'd never heard of the X-Mystique before and it sounds like exactly what I need. I have a great DD5.1 tuner(Pioneer TRE-D800) and 5.1 speaker setup, and have been missing soundstorm in the newer nForce boards =(.
My concern is that the X-Mystique only supports EAX 2.0, will this be a problem for compatability future games? Can EAX 3.0 or 4.0 compatability be delivered in future drivers, or is it a hardware issue? I use my PC for music, home theater, and gaming...so I want to find a solution that will do it all for years to come. I don't need extreme quality, just good quality that can do everything well over digital Dolby 5.1 output.
The government has a defect: it's potentially democratic. Corporations have no defect: they're pure tyrannies. -Chomsky
Hmmm...from reading recent announcements of Creative, I have the impression that when it comes to true 3D positional audio they catched up with A3D 1.0 with current (advertised) features of XiFi (plus Creative has enviromental "filters" of course - but while they'll together give similar results to A3D 2.0 in most cases...still, at least theorethically, not as accurate; ironically they'll give you better information where exactly a monster stands behind that wall...but I don't call that accuracy)
One that hath name thou can not otter
Resampling doesn't necessery mean worse sound quality...it's just that Creative soundcards, up to now, had terrible resampling. (notice how, in XiFi, resampling is supposedly finally done right...and it takes up large part of power; btw, I like cards that don't resample, like mine) Under windows there's easy solution when it comes to listening to mp3: foobar has built in resampler of very good quality. Unfortunatelly I don't know what the solution would be for *nix... simply because my soundcard doesn't need it.
One that hath name thou can not otter
Nvidia DESIGNED that badly designed piece of hardware. Nvidia refuses to supply adequate documentation that might allow the open source community to overcome their equally BADLY DESIGNED SOFTWARE.
The motherboard has problems, but Shuttle is not to blame for Nvidia's bad drivers, Nvidia's refusal to provide proper documentation, or Nvidia's silicon.
Not really when you consider that there are 2 mic inputs and two line in connections. Using the ones in the back for outputs make the front two default to inputs only.
It just seemed nice to me considering that it's on-board audio. Usually you don't get 5.1 and SPDIF out with on-board audio.
Get your Unix fortune now!
Why don't you get 5.1 audio with most on-board audio chipsets? Because you got the free 2-channel speakers with the computer that suck.
Get your Unix fortune now!
Good speakers are expensive. It has always been that way, and it will remain that way for the foreseeable future, and as long as the raw materials remain the same and the design process is nontrivial.
It's hard to design a good-sounding loudspeaker system, and it's typically fairly expensive to manufacture, assemble, and ship. A walk (and listen) through any audio store will illustrate this.
But you don't want one good-sounding loudspeaker system: you want FIVE of them, and a subwoofer, too
And you need them all to be small.
And they have to include their own amplification.
Oh. And they've gotta be cheap.
You might not hesitate to spend $300 on a stereo pair of speakers for the living room. In fact, if you were able to find a good-sounding pair of speakers for that price, most folks with a decent ear would probably say you got a great deal.
But you're certainly not going to spend that much on 6 speakers for your $300 Dell, even though you're likely to spend even more time there than in the living room these days...
Why this blatant absurdity seems to be universally true, I don't know.
Whatever the case: Just because you want to use it with a computer, does not mean it suddenly becomes cheap to produce and sell.
Either learn to pony up, set more realistic goals for yourself, or get used to being frustrated. Good speakers will always be more expensive than bad speakers, and 5 speakers will always cost more to make than 2 speakers. It's easy math, and simple estimation will show you just how fucked up your demands are.
Kid-proof tablet..
I'm convinced that part of the reason that ATI or nVidia will never open their drivers is the amount of voodoo that goes on under the hood.
Oh, so audio can't be real work. Back to silent movies and sheet music, then.
creative's EAX and its occlusion and reverberation aren't anywhere near what Aureal/A3D did, sorry to tell you. A3D did very realistic HRTF calculations that actually gave you real 3D positional sound. What creative does is nowhere near the same. Put on some headphones with a good A3D game and you can tell where a sound is coming from along every axis. I remember playing Counter-Strike with my Aureal SuperQuad and the game's A3D 2.0 support and it was just astonishing. You could tell if someone was 160 degrees behind you and up above you on the next level just by how it sounded. If someone was directly below them you could also tell that just from the sound. The HRTF Aureal did, developed with NASA in case you forgot, was just amazing. Creative does NOTHING similar, at all. They've still got a long way to go. They were/are complete morons for not taking the tech they bought and putting it to use in their own sound cards. No matter how good Creative's stuff has been getting over the years, it still doesn't compare to the competitor they destroyed with their bigger marketing budget. kinda OT, but kinda related - Nvidia did the same thing with 3dfx. No matter how good/bad you thought 3dfx's voodoo5 series was, it still does better antialiasing then every single card out today. In fact, it took until now with PCI Express SLI capability and their new SLI AA method to finally get comparable results to the voodoo5' AA quality. But even that only matches the v5's 2x mode, it still had the much better looking 4x mode. But somehow I doubt you'll ever see a motherboard capable of handling four PCI Express video cards to make it possible. Of course, if nvidia didn't have their heads partway up their asses they'd put the 3dfx technology that they bought to good use.
with s/pdif from my SBLV! I can turn the amp up to the point where it'd destroy my speakers and hear practically nothing with my ear next to the speaker, just a slight whisper of noise from the preamp stages! [I love my Yamaha AX1!!!].
If I'd used analogue, I'd probably be able to hear digital hash at normal volumes.
I actually don't see it as unrealistic. Compared to the complexist of a computer, spearkers are trivial. And unlike computers, the need for constant reinvention isn't there. Bose has proven that.
"God fights on the side with the best artillery." - Napoleon, Marshal of France - speaking truth to power
i wonder if bionicfx took it under consideration the nvidia over-"optimizes" it's drivers. there's the recent shimmering example of the latest 7800gtx series just to name one example.
Probably. The shimmering problem only occurs with anisotropic textures ie. textures that are viewed from very nearly side on with MIP-mapping enabled. Then you are trying to look up the texture at normal resolution on one axis, but at a deep MIP map level in another (where each pixel will be an average of a whole strip of the original texture).
For image processing using FFT and IFFT signal process techniques, you will be working with normal resolution textures and only picking the nearest texel with no linear blending or MIP-mapping. So this shimmering problem won't have any affect.
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