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Today's Fastest Retail LCD

An anonymous reader writes "ViewSonic has recently released a very exciting product, a nineteen inch LCD display with a 3ms response time. This is the fastest LCD panel currently available to consumers, and it is clearly aimed at gamers and movie watchers. Dubbed the VX924, the display is part of ViewSonic's X series which tries to comnbine performance with style. The word on the street is that Samsung will have a 4ms display available this year, but this may be the only 3ms."

251 comments

  1. What? by blackmonday · · Score: 2, Insightful

    This is not an article.

    1. Re:What? by Anonymous Coward · · Score: 0

      ROGER THAT!! GET OUTTA THERE ITS GONNA BLOW!

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      Try to reply to other people's comments instead of starting new threads.
      Read other people's messages before posting your own to avoid simply duplicating what has already been said.
      Use a clear subject that describes what your message is about.
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    2. Re:What? by theantipop · · Score: 2, Informative

      Am I missing something? The link seems to go to a review article.

    3. Re:What? by Anonymous Coward · · Score: 0

      This is a pronoun, not an article.

    4. Re:What? by WesG · · Score: 1

      Typo in headline - comnbine should be combine.

    5. Re:What? by Anonymous Coward · · Score: 0

      That's no article, that's a space station!

    6. Re:What? by devilsclaw · · Score: 1

      WTF this is old news and also i bought a VX924 a long time ago from newegg.com and it was only 4ms and 5ms on color.. i dont think they would make the same model version and slap on a 3ms with out changing the model number and i just did a search at there site for VX924 and it still says 4ms

    7. Re:What? by devilsclaw · · Score: 1

      NM they did do it.. same model number with no revision number and it is 3ms.. they have in the search of there site 4ms but when you click the link it says 3.. this is going to cause some confusion..

    8. Re:What? by Anonymous Coward · · Score: 0

      Why bother changing the model number when all they changed was the lies about its performance? Bet the boxes just have stickers covering up the 4 with a 3!

    9. Re:What? by ottothecow · · Score: 1
      Viewsonic unfortunately does this all of the time. They release different panels in the same case (thus completely different monitors).

      the vp191b is like this. The newest revision is a great panel but the one before it (often seen on unheard of tech sites for sale with a strangely low price) is nowhere near it in specifications. They really need to start doing revision numbers.

      --
      Bottles.
  2. Is it 6 bit, or full 8 bit color? by Anonymous Coward · · Score: 5, Interesting

    Most of the super fast LCD's are 6-bit, which kind of sucks.

    1. Re:Is it 6 bit, or full 8 bit color? by schon · · Score: 1

      Most of the super fast LCD's are 6-bit, which kind of sucks.

      Hey, don't knock 6-bit! Man, I *so* want one! I can't wait to play Leisure Suit Larry in all its 64-color glory!

      In the immortal words of Bill Gates, 6 bits ought to be enough for anybody.

      (note to the humor impaired: yes, I know what '6-bit' refers to. Please don't post a correction unless you enjoy being mocked. :o)

    2. Re:Is it 6 bit, or full 8 bit color? by venomkid · · Score: 2, Informative

      I was thinking the same thing. Viewsonic's site conspicuously doesn't say. I'm guessing it's 6 bit, which is not such a bad thing, seeing as it's aimed at gamers. Still a shame, though.

      --
      vk.
    3. Re:Is it 6 bit, or full 8 bit color? by Some+Random+Username · · Score: 2, Informative

      Yeah, because we all know nobody would want to both play games and use photoshop.

    4. Re:Is it 6 bit, or full 8 bit color? by venomkid · · Score: 1

      Yeah, because we all know nobody would want to both play games and use photoshop.

      Do you have some sort of mental block against recognizing niche products?

      If you wanted to play games (seriously) and use photoshop (seriously), you wouldn't get this monitor.

      --
      vk.
    5. Re:Is it 6 bit, or full 8 bit color? by Anonymous Coward · · Score: 0

      Bill Gates never said the 640k thing you're talking about. Don't you feel stupid.

    6. Re:Is it 6 bit, or full 8 bit color? by Anonymous Coward · · Score: 0

      I don't know where the 640k quote came from, but I have Godon Letwin's book "Inside OS/2" from 1988 (ISBN 1-55615-117-9, look it up yourself) with a foreward by Bill himself that states something equally stupid on the very first line. And I quote: "OS/2 is destined to be a very important piece of software."

      Which only goes to show, Bill Gates is a great businessman but has always been a lousy engineer. That's why even though we don't know where the 640k quote comes from, I believe it wholeheartedly.

    7. Re:Is it 6 bit, or full 8 bit color? by Guspaz · · Score: 2, Interesting

      It depends. As I understand it, LCDs with 6-bits-per-channel (18-bit color) simulate 24-bit colour by alternating pixels between values so the user sees the intended colour. (Think of it as dithering across time rather than space) It would be interesting to see some sort of quantitative measurement of how good a job this does of simulating a 24-bit panel.

      Another interesting question is if a 3ms LCD (Or 5ms, or whatever this is) that has an 18-bit panel is any better at this simulation than the first 18-bit panels (at 16ms or 20ms or something) were. The lower latency panels will switch between the colours more sharply, whereas the higher latency panels will change more smoothly. Does this create a better or worse accuracy in the simulation?

    8. Re:Is it 6 bit, or full 8 bit color? by AnyoneEB · · Score: 2, Interesting
      As I understand it, LCDs with 6-bits-per-channel (18-bit color) simulate 24-bit colour by alternating pixels between values so the user sees the intended colour.
      Wait a minute there: as I see it, one of the main advantages of LCDs is they do not flicker like CRTs.
      --
      Centralization breaks the internet.
    9. Re:Is it 6 bit, or full 8 bit color? by bleckywelcky · · Score: 2, Interesting

      Good point. Anyone have any idea what sorts of frequencies this time-dithering technique uses? I know I would be extremely annoyed if I picked up a nice LCD and suddenly started noticing the flicker or experiencing headaches because of it.

    10. Re:Is it 6 bit, or full 8 bit color? by schon · · Score: 1

      Bill Gates never said the 640k thing you're talking about.

      Hmm, I don't recall mentioning anything about a "640k" thing. Let me double-check...

      Nope, I think you have me confused with someone else.

      Don't you feel stupid.

      Nope. But I bet you do for (a) missing the joke, and (b) ignoring my note to you.

    11. Re:Is it 6 bit, or full 8 bit color? by Bloater · · Score: 1
      There are a couple of monitor line-ups at http://www.firingsquad.com/hardware/budget_lcd_rou ndup_0405/ and http://www.firingsquad.com/hardware/19_lcd_roundup _0605/

      The quoted response time is not necessarily interesting.

      While hunting for an LCD screen that I'll be happy with, I've come across the NEC 1770 with claims of being TN-film, and also with claims of being S-IPS. Does anybody know if there are two variations of that model?

    12. Re:Is it 6 bit, or full 8 bit color? by severoon · · Score: 1

      yea, it seems like this dithering-in-time could only be useful on displays that could switch faster than the eye could perceive. In other words, way faster than 25ms displays. Then again, this article is about a 3ms display. So I guess it's possible. I just don't know if it is what's going on.

      --
      but have you considered the following argument: shut up.
    13. Re:Is it 6 bit, or full 8 bit color? by Some+Random+Username · · Score: 1

      Do you have some sort of mental block against recognizing english?

    14. Re:Is it 6 bit, or full 8 bit color? by Elrond,+Duke+of+URL · · Score: 1

      I've got an 19" LG Flatron (L1980U). It's a 6-bit panel with, I think, a 16ms response time. So far, I've been exceptionally happy with it. My previous monitor was a 19" Sun Trinitron monitor which was also very nice, but the panel is so much better.

      As for the flickering, I can say that I've seen none at all. One thing to keep in mind is that a lot of these comparisons are *very* relative. That is, what one person finds unbearable is fine to a second person. For myself, I see no flickering and I also play a fair number of games and have had no issues with ghosting. Another user may find faults.

      I find the best solution is to shop around online and pick a few models you like. Then try to find them, or something very close, in an actual store. Hopefully said store will have them properly hooked up (i.e. native resolution, digital input) so you can adaquately judge them. When I did my comparisons, I found that the screens at the local Best Buy were all using the analog input and the larger screens were running at 1024x768 instead of 1280x1024. Making any sort of comparison there was useless.

      --
      Elrond, Duke of URL
      "This is the most fun I've had without being drenched in the blood of my enemies!"-Sam&Max
    15. Re:Is it 6 bit, or full 8 bit color? by StikyPad · · Score: 1

      Amazon doesn't say either, but interestingly they list the response time as 4ms, not 3. Additionally, the native resolution is only 1280x1024.

    16. Re:Is it 6 bit, or full 8 bit color? by Guspaz · · Score: 1

      I looked it up, this is indeed what is going on, but I got a bit more info. Apparently it does this between the two closest values it can display. So if it wants to display a brightness of 129, the closest values to that in 6-bit land are something like 32 and 33 (Going from 0-255 to 0-64). So the display would alternate between 32 and 33 rapidly, presumable spending a bit more time on 32 since the exact value it wants is closer to 37.4.

      So the 3ms time is gray-to-gray. IIRC that is changing from 50% to 0% back to 50%, a total change of %100 brightness. Here we want only to go from 32 to 33 and back, a total change of 3%. Because this is such a small change, the LCD should be able to make the change in much less than 3ms. So in theory according to my possibly flawed logic the LCD should be capable of alternating between the two colours in something like 0.1ms.

      This is 10000hz, and flicker-free is considered 72hz, so I think we're pretty safe from flicker. Regardless if my math is correct or not it is stated on Tom's that the LCD screen alternates much faster than the response time between the two closest colours.

      Even at the old 16ms displays they would have been more than fast enough to do this.

    17. Re:Is it 6 bit, or full 8 bit color? by Anonymous Coward · · Score: 0
      YO FUCKTARD I was just browsing these comments, and ran across your retarded fucking comment. Thank you for letting the entire fucking world know how much of an idiot your are, not only can you not understand simple English, you have to rub it into the speakers face that you are too fucking stupid to understand English. I can see you at the Gas Station: Attendant - "Would you like a candy bar with that?" Dumbfuck you - "What the fuck is that accent. You idiot I am too stupid to understand anything but spoonfed English what the fuck did you say? Could you have someone interpret for me?"

      IDIOT FUCKTARD

  3. An anonymous reader writes by dtfinch · · Score: 3, Insightful

    "Hey, check out this exciting new product!!!"

    1. Re:An anonymous reader writes by Yahweh+Doesn't+Exist · · Score: 1, Interesting

      another AC heard to reply "hey, isn't that the really good product I've heard so much about? I'm definitely buying one! And another for my friend!"

      this brings back memories of when I worked in a supermarket and watched a couple of guerilla-advertising whores (it's only counts as "acting" if you can act) pretending to really like ice cream and buying lots of it. then doing it again. the pathetic thing is that they were acting in the most over the top stereotypical "American-TV" way (think Ally McBeal) in the middle of a UK supermarket.

    2. Re:An anonymous reader writes by Fiver- · · Score: 2, Interesting

      Two weekends ago I met a guy who works part-time for Cingular. All he does is walk around downtown Chicago for six hours pretending to talk on a cellphone and throwing in an occasional pro-Cingular phrase, like "Oh it's okay, I've got unlimited minutes through Cingular", or "Man, even in an elevator I get great reception with Cingular", etc.

      THEN, last week US Cellular hired people to paint their faces blue and do pretty much the same thing. Just people in business attire with blue faces riding the subway and talking up US Cellular. And probably plotting how to take back Scotland from Edward the Longshanks...

    3. Re:An anonymous reader writes by godEcho · · Score: 1

      i think the word you're looking for is, "shill"

  4. Response Measurment by Bios_Hakr · · Score: 5, Insightful

    I seem to recall some controversy about how response is measured. Some numbers are reported as the time it takes to go from black to white and back to black. Some are reporting just from black to white or white to black. And some are reporting the time it takes to go from one gradient of gray to another gradient.

    Buyer beware.

    --
    I'd rather you do it wrong, than for me to have to do it at all.
    1. Re:Response Measurment by interiot · · Score: 2, Informative

      Most of the measurements are fudged. Sometimes there are different end-user monitors that use the same LCD part from another company, but the two LCD's quote different specs. (eg. the Dell and Apple 20" widescreen). That's why a lot of people try to figure out who made the LCD panel itself, so they can find the published specs for that, as it's potentially less fudged.

    2. Re:Response Measurment by dsginter · · Score: 5, Insightful

      I seem to recall some controversy about how response is measured.

      There's really no need for the controversy when the stinking refresh rate is well above the pixel response time. Everyone is babbling about how they have great pixel response but then they go and run the monitor at 75Hz (=13ms). When I can run a 3ms monitor at 300Hz, then I will be impressed.

      --
      More
    3. Re:Response Measurment by OctoberSky · · Score: 2, Interesting

      I thought the Refresh Rate (Hertz) didn't apply to LCDs because the pixel on a CRT has to be constantly refreshed, where as with a LCD its only refreshes when it needs to, needs to change that is.

      But I am sure someone will correct me if I am wrong.

    4. Re:Response Measurment by dsginter · · Score: 5, Informative

      The refresh rate still applies to LCDs and any other display. Basically, instead of "refresh rate", think "frame rate". The best LCDs of today will only refresh at 60 to 75 times per second. For a monitor that runs at 75Hz, this means that the monitor can only display "75 frames per second".

      It is all marketing and people are eating it up.

      --
      More
    5. Re:Response Measurment by ploss · · Score: 5, Informative

      FTFA, the specs for this monitor are:

      LCD Panel: 19" color TFT Active Matrix SXGA LCD
      Contrast Ratio: 550:1 (typical)
      Viewing Angle: 160 horizontal, 160 vertical
      Response Time: 3ms gray-to-gray (avg.); 5ms white-black-white (typical)
      Brightness: 270 cd/m2 (typical)
      Native Resolution: 1280x1024
      Inputs: RGB analog, DVI-D
      Dimensions: 17.0" x 18.4" x 7.9" (with stand)
      Weight: 14.8lbs (6.7kg) (with stand)
      Warranty: Three-year limited warranty on LCD, parts and labor
      VESA: 100mm compliant

      --
      What are the odds that some idiot will name his mutex ether-rot-mutex!
    6. Re:Response Measurment by bcattwoo · · Score: 2, Interesting

      While this is true, I think just about any technology to get the image data to the monitor relies on some sort of "frame rate". You aren't going to notice any difference between a 16ms LCD and a 3ms LCD if you are playing some FPS and getting only 30 frames per second out of your graphics card because the pixels won't need to change more than once every 33ms.

    7. Re:Response Measurment by Anonymous Coward · · Score: 4, Informative

      Yes, they will. :)

      The refresh rate also dictates how quickly the graphics card is outputting pixels to the monitor. If you have your card set to a 75 Hz vertical refresh rate, it'll transmit the contents of the framebuffer every 1/75 of a second. Of course, video games can render at higher than 75 fps, but that's just to the framebuffer. You don't actually get more frames than that going down the wires to the monitor. You can only drive up to a certain point because there's only so much bandwidth there, and all current monitor connection standards require sending the full frame every time.

      What LCDs eliminate is flicker. Since LCDs don't use phosphors that fade between refreshes, the image is rock solid. CRTs used higher and higher refresh rates to minimize perceptible flicker.

    8. Re:Response Measurment by Nahor · · Score: 2

      here's really no need for the controversy when the stinking refresh rate is well above the pixel response time.

      Except that the response time shown is the best response time. For other gradient of colors, the response time is worse, a lot worse (like 20ms or more).
      That's also why this "reponse time" indicator is pure marketing shit.

    9. Re:Response Measurment by earnest+murderer · · Score: 5, Informative

      You missunderstand the relationship.

      With this new display the spec is intended to convey* that even under demanding circumstances a display driven at 75Hz the pixel will be the correct color at least 76 percent of the time. This would be a huge improvement over what is the current situation, which has the same flaws in your example...

      at 300Hz with an ideal black to white time of 3ms by the time your pixel arives at the correct value, the value of that pixel has changed (similar to modern panels in the 10-13ms range at 75Hz. That is, your theoretical display never displays the correct color before the color changes (assuming black to white). At 300Hz you would only see a medium gray color, and it's likely that at that fast a refresh rate on a perfect panel the flickering between the two would be fast enough to appear to be a medium gray anyway. If you could comprehend changes at that rate, you would see the same problems with colors "smearing" and "ghosting" that we have on modern panels.

      *It's all marketing lies. The truth is this is an improvement, but nowhere near as good as they are trying to convince you it is. I'm sure one of our favorite tech sites will have the real facts soon enough.

      --
      Platform advocacy is like choosing a favorite severely developmentally disabled child.
    10. Re:Response Measurment by Anonymous Coward · · Score: 0

      Yes, I love it when games sync up their frame rate to the monitors frame rate, it makes things oh so silky smooth and pretty. I think this is one area where console games all shine, they all match their frame rates to the TV frame rate to get them most possible from that format.

    11. Re:Response Measurment by pla · · Score: 4, Informative

      I thought the Refresh Rate (Hertz) didn't apply to LCDs because the pixel on a CRT has to be constantly refreshed, where as with a LCD its only refreshes when it needs to, needs to change that is.

      You have two different concepts here called the same thing.

      With a CRT, the "refresh rate" means, literally, the rate at which the electron beam can scan and "refresh" all the pixels in one full screen.

      The signal going into the display has its own rate, perhaps best described as the "pixel clock". If you divide the pixel clock by the resolution (plus the padding around it to allow the electron beam to move to the next line or do a vertical retrace), you get a different sort of refresh rate, also in terms of full screens per second.

      With a CRT, those two different "refresh rates" almost always match or have a 2:1 ratio (in the case of an interlaced signal). You can't really avoid that tight lock, since the video signal actually acts to directly tell the electron beam what to do "now".

      With an LCD, though, each pixel has a distinct value, which can update almost arbitrarily often (much faster than any video card can tell it to change, anyway). The response time of the pixel measures how long it takes to change the visiblestate of the pixel itself (think of that like a fluorescent light bulb... You can flip the light switch far faster than the light can turn on and off).


      So, what does this mean in relation to the GP post?

      What your video card thinks of as the "refresh rate" matters in that no individual pixel will update faster than that, whether or not they can. So, while a 3ms response time means you could change the state of a pixel 333 times per second, it will only actually change at the video card's refresh rate (rarely over 85Hz).



      But I am sure someone will correct me if I am wrong.

      Not so much wrong, as just (understandably) confusing a "rose" for a "rose".

    12. Re:Response Measurment by Jeff+DeMaagd · · Score: 1

      I'd say it's probably still significant because if the screen takes half a scan to completely settle in the new frame color then there's still room for improvement, the image of an object in motion can still get sharper.

    13. Re:Response Measurment by theantipop · · Score: 1

      While you are 100% correct on this point, it is worth noting that monitor manufacturers are getting a lot better at specifiying the method of measurement they use to give their spec, as is pointed out in a reply to your post above. This still won't help in determining accurately how the monitor will behave in all conditions nor will it tell you if you are likely to notice streaking or ghosting since this is (obviously) subjective.

    14. Re:Response Measurment by gfody · · Score: 1

      even though the pixels don't need to change but once every 33ms, that doesn't change the fact that a slow panel takes 20ms for the pixel to change. Your eyes can tell the difference when a pixel goes from white to black in 3ms vs 20ms, you perceive it as ghosting, tracers, motion blur, etc.

      --

      bite my glorious golden ass.
    15. Re:Response Measurment by gfody · · Score: 1

      I have 3 vx924's I run them all at 91.7KHz Horizontal, 86.1Hz Vertical (pixel clock 154.79MHz)

      The standard windows driver would only allow 75 or 80, but I used powerstrip to squeeze it up to 86

      --

      bite my glorious golden ass.
    16. Re:Response Measurment by HunterZ · · Score: 1

      I've seen plenty of XBox and PS2 games that don't perform vertical retrace synchronization on TVs and result in horrible tearing artifacts. In addition TVs are limited to 60Hz (NTSC, or 50Hz on PAL). On my PC, however, I can set my video drivers to force every game to use VSync for a smooth 75Hz (or any other arbitrary refresh rate that I want to force) refresh.

      --
      Arguing about vi versus Emacs is like arguing whether it's better to make fire by rubbing sticks or banging rocks.
    17. Re:Response Measurment by Anonymous Coward · · Score: 0

      I thought that some LCD monitors support direct updates from the DVI plug- so the signal didn't go through a scan converter. There is no gun firing in a LCD monitor, so it makes no sense to scan at a certain frequency. An article I read long ago suggested that DVI inputs that were truly digital bypassed the scan converter and interfaced directly with the LCD's mapper.

    18. Re:Response Measurment by stienman · · Score: 1

      There's really no need for the controversy when the stinking refresh rate is well above the pixel response time. Everyone is babbling about how they have great pixel response but then they go and run the monitor at 75Hz (=13ms). When I can run a 3ms monitor at 300Hz, then I will be impressed.

      The reason the fast response is important is for latency.

      There is a time lag between the user's brain commanding the fingers to move the joystick. There's a lag between moving the joystick and the computer getting a new value. There's a lag while the computer computes the effects of that change on the game environment. There's a lag as the computer gives the video card that information. There's a lag as the video card proceses the new scene. There's a lag as the scene waits for the next frame to start. There's a lag as the video is transmitted to the monitor. There's a lag as the LCD processor processes the data.

      Then there's the lag as the pixel changes value.

      If you can shave 5-10mS off the last lag, then you've made a difference which an experienced gamer could not quantify, but could notice.

      -Adam

    19. Re:Response Measurment by Anonymous Coward · · Score: 0

      Only crappy games don't allow vsynch.
        I always play with vsynch, like a flight sim in which the prop looks really horrible without it (which is to be expected, no vsynch = borked image).
        The nVidia drivers allow forcing vsynch, and I guess ATI and others do the same, so all pc games allow vsynching at a higher framerate than console games.

    20. Re:Response Measurment by Mprx · · Score: 4, Insightful

      A lot of people say very small changes in lag don't make a difference, but I think they are confusing it with reaction time. It's true that you're not physically able to react to visual stimulus in less than about 150ms (reaction to sound is slightly faster, reaction to touch faster still), but we are certainly capable of detecting differences in response times at much finer granularity than that.

      This is something I have actually tested. I set up a white square on a black background, moveable using the arrow keys. It was shown on a CRT running at 60Hz, synced to vertical refresh so each frame was exactly 1/60s. I implemented an ABX test, with one of control methods A and B being lagged by 1 frame, and the other not lagged (chosen at random). X randomly matched either A or B, and I could switch between them at will so long as the square was not moving. I tested myself with 15 trials, with no feedback on score until all the trials were complete.

      It turned out to be exceedingly difficult to tell the difference, but it was possible. I successfully matched 12 of the 15 trials, and as guessing would produce 50% success we can use the binomial theorem to calculate the probability that I was just lucky.

      p = (15 nCr 12) * 0.5^12 * 0.5^3
      = 0.014

      A statistically significant (p>0.05) result, so it is overwhelmingly likely that 16.7ms change in latency is perceptible. It's subtle, but the "feel" is noticeably different. However, I think the oldness and softness of my keyboard made things much harder, and I'm certain I would not have been able to tell the difference after drinking even a small amount of alcohol. Room for further testing here!

    21. Re:Response Measurment by randyest · · Score: 1

      I was with you right up to the end:

      p = (15 nCr 12) * 0.5^12 * 0.5^3
      = 0.014

      A statistically significant (p>0.05) result, so . .


      p = 0.014
      p > 0.05
      0.014 > 0.05 ?

      --
      everything in moderation
    22. Re:Response Measurment by Mprx · · Score: 1

      Dumb typo. Should have been 0.05

    23. Re:Response Measurment by bleckywelcky · · Score: 1

      Wait, what's the difference between a "rose" and a "rose"? Never heard that phrase before. Or, are you just saying rose, as in a plant, and rose, as is the past tense of the rise verb?

    24. Re:Response Measurment by paropaco · · Score: 1

      p = (15 nCr 12) * 0.5^12 * 0.5^3
      = 0.014

      Isn't that the probability of obtaining *exactly* 12 among 15?
      And shouldn't you consider the probability of obtaining *at least*
      12 among 15 correct guesses if you wanted to be sure not to
      incorrectly infer that your result can not be obtained by chance?

      It is wrong to consider the probability of obtaining exactly the same
      number of correct answers as you obtained. It becomes more and more
      improbable (and therefore falsely appears significant) as the number
      of tries increases (imagine you had made 1500 tries instead of 15).

    25. Re:Response Measurment by IKnwThePiecesFt · · Score: 2, Informative

      Which, if you read a lot of reviews for this monitor will tell you means absolutely nothing. Viewsonic uses a system referred to as overdrive in order to achieve these response times. What they do is when the pixel is say going from black to 50%, they just put 100% power into it for about the first milisecond (thus getting the pixel to respond much quicker, as higher voltages improve response times for the LCD) and then try to narrow it to the correct brightness. This however often causes the pixel to actually overshoot and become brighter than it's supposed to until it stabilizes. The numbers quoted there are how long it takes the pixel to first get to the correct state, but not stabilize there. Don't believe me? http://graphics.tomshardware.com/display/20050526/ viewsonic-07.html

    26. Re:Response Measurment by SparafucileMan · · Score: 1

      exactly. 12ms is about as good as you're going to get for the time being. and unless you're a speed freeak, i doubt you'd notice 12ms as being "laggy".

    27. Re:Response Measurment by Mprx · · Score: 1

      Yes, it is that probability of getting 12 correct answers in 15 trials. This is what I got, and this is the correct statistic to consider, as the binomial probability is calculated from the number of successs *and* number of failures. No, it would be extremely significant if I got 12 out of 1500 trials correct, as it would mean not only could I highly reliably tell the difference, but I was also subconsciously swapping "matched" with "unmatched". It would be a very weird and interesting result.

    28. Re:Response Measurment by paropaco · · Score: 1

      > this is the correct statistic to consider,

      No, it's not. If you used the same reasoning
      with 15000 tries and 7672 correct answers, you would
      also conclude that there is some statistical significance
      in your results.

      Your reasoning would amount to saying "it's extremely
      unlikely to obtain exactly 7672 correct answers,
      therefore this can not be the result of chance".
      The reasoning is wrong (but I'm not saying that
      12 correct among 15 is not significant, I am
      only challenging the reasoning).

      Read http://en.wikipedia.org/wiki/Prosecutor's_fallacy
      and substitute "results due to chance" to "innocence",
      and "significant results" to "guilt".

    29. Re:Response Measurment by Mprx · · Score: 1

      Ah, you are correct. Probability of 12 or more sucesses is required, and as only presence of difference was tested two-tailed significance is needed here, so probability of 3 or less needs to be added also. Thanks for the correction.

      Correct significance (probability of Type I error, falsely rejecting the null hypothesis that it is impossible to tell the difference between 0 and 1 frames of added control latency) is 0.035, which is still considered statistically significant.

    30. Re:Response Measurment by FredMenace · · Score: 1

      Yes, Tom's Hardware reviewed this very model back in June:

      http://graphics.tomshardware.com/display/20050602/ viewsonic-05.html

  5. A little old by Raynach · · Score: 4, Informative
    This monitor has been out for at least a month. I know because I bought it about a month ago.

    However, besides that, it's a top-notch monitor that I haven't had any problems with.

    --
    - A
    1. Re:A little old by cwtrex · · Score: 0

      How's the side to side and up and down viewing of it? My Samsung 19" is great except for the noticeable difference in how I sit in my chair. It is dark at the top if I slouch and dark at the bottom if I sit too high. :(

    2. Re:A little old by Jim_Maryland · · Score: 1

      We just deployed 14 dual headed workstations from HP that use the VX924 displays. The performance is decent but I miss the 1600x1200 resolution on my old dual head setup. I'll "suffer" through this though for the extra desktop space. We've had these systems for several months now so I'm not sure why this is news now.

  6. Seriously by HolyCrapSCOsux · · Score: 4, Insightful

    I have a 19" LCD that I use everyday. Is it THAT noticeable if I have 7-10 ms instead of 3?

    --
    0xB315AA8D852DCD3F3DCA578FD2E0BF88
    1. Re:Seriously by Anonymous Coward · · Score: 3, Insightful

      If you're gaming on it, yea. Try playing a FPS and whipping your view around 180. LCDs with poor response time will make it seem like the world is constantly a split second behind where your head is. It makes lots of people sick, actually.

    2. Re:Seriously by Anonymous Coward · · Score: 0

      Interestingly, FPS gamers make a lot of people sick.

    3. Re:Seriously by pla · · Score: 5, Insightful

      I have a 19" LCD that I use everyday. Is it THAT noticeable if I have 7-10 ms instead of 3?

      No, with the condition that the stated time actually measures the real response time (ie, the worst case from any state to any other state). Humans cannot resolve different colors or brightnesses that change faster than roughly 15ms (most people don't even notice changes under 25-30ms, but for some reason, geeks as a group tend to notice flicker far more than the general population).

      As my main display, I currently use a 19in DVI panel with a "mere" 12ms response time (note that the "DVI" part of that makes a HUGE difference - Most of the artifacts people blame on poor response time actually come from doing an unnecessary D2A2D conversion). And it looks simply beautiful, even for action movies... No muddiness or ghosting whatsoever.

      That said, I don't think any manufacturers measure their response time as a worst-case. So currently, the only real test of how well it will look playing movies or games - Try one out. Go into Best Buy or CC or even Wallyworld, pick out a few models you like based on appearance, then go home and buy your favorite for half the price online.

    4. Re:Seriously by tom8658 · · Score: 3, Insightful

      Not unless you either:

      • Have really good eyes
      • Play alot of graphic intensive games with alot of frames per second (the 180 degree spin trick mentioned above is the easiest way to see if this is a problem)
      • Watch alot of high quality video

      I'm sure theres an application I'm leaving out, but in general, for office use, 25ms is fine as long as the contrast and colors are good. I game occasionally on a 12ms display, and I honestly don't notice the difference between it and a CRT. Except for the bad colors. Ghosting is only an issue where there are alot of frames per second (i.e. FPS > refresh rate in hz). It makes sense intuitively, if you're getting 75fps on a 75hz display, you're getting one frame per cycle. Ghosting would occur if the response time is not high enough to switch the colours of the pixels in less than one cycle. In the case of this theoretical display, the response time must be better than 13.333ms (1sec / 75hz * 1000ms/sec = 13.3333ms), because otherwise the colored pixels will "stick" for the next frame (so a 25ms display will ghost every other frame at 75fps and 75hz). As I said, this makes sense to me, but I could be totally wrong.

    5. Re:Seriously by Metrathon · · Score: 1

      Is flicker really a problem with LCD monitors, I thought that was mainly a problem for CRT:s? Update speed would be an issue but unless the way this is measured boosts the numbers by a factor several I think most would be hard pressed to see a difference beyond 10 ms (and maybe even longer than that.)

    6. Re:Seriously by pla · · Score: 1

      Is flicker really a problem with LCD monitors

      Check out my other post on this topic for a more detailed answer, but...

      I didn't mean flicker in the sense of "the pixel gets lit, fades, gets lit again, I can detect the different brightness levels". More along the lines of the human eye's "refresh rate".

      If your eyes update 30 times per second, then you will gain absolutely nothing by having a display capable of more than 60fps (yes, the Nyquist limit applies here). For me, I find that I can still just barely make out flicker at 70-75hz, with 80hz safely above (2x) my limit to distinguish separate states.

      I find this easiest to describe as "flicker", but with an LCD, you mostly notice it as mud - For example, scrolling contrasty text rapidly will cause it to momentarily look "dim" on a too-slow LCD, since it takes two (or more) human visual updates for the pixel itself to fully change.

    7. Re:Seriously by Buzz_Litebeer · · Score: 1

      You have hit the reason, it is because of the ghosting on the edges of objects that gamers want the better response times. Take a game like medal of honor were a character may blend partially into the background, with a sharp monitor at a high refresh rate the person can be seen far away (very few pixels) but not well on an LCD, this can mean the difference between being killed or being alive when on-line, and some people are quite willing to pay the extra to have the ability to see some game character a long way away while moving quickly.

      --
      If you don't vote, you don't matter, so don't waste your time telling me your opinion
    8. Re:Seriously by coolGuyZak · · Score: 1

      Actually, you don't even need great eyes to see ghosting on an LCD. I have a 4ms response (grey-grey) monitor at home. I love it dearly, but there is noticable ghosting when one drags Firefox across the screen. I barely see it in videogames though. (Only one I have seen it in so far is EVE, and even then only when warping). Of course, I tend to like bright windows on a dark background, and that just amplfies the problem ;)

    9. Re:Seriously by Anonymous Coward · · Score: 0

      Just in case anyone thinks their eyes are "uber" because they notice flicker even at high refresh settings, I'm sorry to say that it just means you have old eyes and the image fades off the retina faster than it does in young eyes. Geeks in general have very old eyes I guess.

    10. Re:Seriously by Geoffreyerffoeg · · Score: 1

      (note that the "DVI" part of that makes a HUGE difference - Most of the artifacts people blame on poor response time actually come from doing an unnecessary D2A2D conversion)

      Yeah, I always get higher quality by printing the DVI file directly instead of running dvipdf and printing that.

  7. Great but.... by graemecoates · · Score: 4, Interesting

    ...when will manufacturers manage to produce LCD screens with more accurate colour renditioning?

    If you're into digital photography in any kind of non-serious way and actually want to preview pictures the way they'll look when they print, then I believe that a CRT is still the best method of doing this.

    A shame really, as I'd save a load of deskspace with an LCD screen...

    .
    1. Re:Great but.... by Surt · · Score: 4, Insightful

      Unfortunately for you and me, that will be long after they finish fixing the response time issue, because there are a lot more gamers out there than digital photography buffs. Gaming should be fixed at 2ms response times, so they are getting close now. When every LCD maker is pumping out 2ms panels, then we can expect to see them start competing mainly on brightness, then color depth and finally color rendition.

      --
      "Who is the Journal of Quantum Physics going to believe?" --Stephen Hawking
    2. Re:Great but.... by Ark42 · · Score: 2, Insightful

      Honestly, I have a ViewSonic P95f+ 19" CRT and a Samsung 912T 19" LCD cloned right now, and I was really surprised by how much whiter white is on the LCD and how much blacker black is on the LCD. I didn't think it was possible (this being my first LCD purchase ever) but the color reproduction, contrast, brightness, and sharpness are truely much better on this particular LCD. The *only* downside I can tell is that the LCD is only rated at 25ms, and I do notice slight blurring in games such as Dungeon Siege II. I don't really know how the 6-bit panels are with color and view angles, but the 8-bit panels like mine are really outstanding. I've been a firm believer in CRTs for a long time. That ViewSonic CRT is only 1 year old, but I don't think I'll ever go back now. I just wish 8-bit PVA panels where available at 8ms or better for a decent price ($300 range, not $600 range like I think they are now).

    3. Re:Great but.... by Anonymous Coward · · Score: 0

      a variety of 8-bit panels can produce very accurate results. At least accurate enough to be virtually indistingishable from today's CRTs. Of course, you need to buy and regularly use a calibration device...

    4. Re:Great but.... by Threni · · Score: 2, Interesting

      > If you're into digital photography in any kind of non-serious way and actually
      > want to preview pictures the way they'll look when they print, then I believe that
      > a CRT is still the best method of doing this.

      ("non-serious" I'm thinking you mean "serious"...)

      Sadly, LCD displays are `good enough for most people`, just like MP3 format files, digital cameras themselves and indeed all hardware! Get used to new, inferior versions of perfectly good old stuff.

      Besides, manufacturers long ago realised that there's absolutely no need to build stuff that'll last for 30 years when people expect to have to fix/replace kit after a couple. Really, they don't need to add n pixels to cameras, feature X to a washing machine or whatever any more; using old stuff - were it to last long enough to become old - is unfashionable.

    5. Re:Great but.... by Overly+Critical+Guy · · Score: 1

      As usual, "gamers" force the industry to misprioritize.

      --
      "Sufferin' succotash."
    6. Re:Great but.... by Anonymous Coward · · Score: 0

      AFAIK the response time problem was fixed when they started shipping 21.3" panels with 8ms response time (e.g. Samsung 214T). Is there anyone who can tell the difference between 8ms and 3ms? Because at 8ms there is no visable ghosting in games.

    7. Re:Great but.... by graemecoates · · Score: 1

      ("non-serious" I'm thinking you mean "serious"...)


      Yeah - that's the one ;)

      LaCie and NEC will be happy to hook you up... For a price. The LaCie 319 and 321 are both LCDs with amazing colour (for an LCD) http://www.lacie.com/products/range.htm?id=10016 [lacie.com] if you are interested. They are damn expensive though, and it's their still image that's good, not their moving one. You can also look at NEC as LaCie doesn't actually make them, NEC just makes them to LaCie's specs so you can get the same screens from NEC in a different package.


      Yup - very nice indeed. Unfortunately, my wallet's not that serious/non-serious about digital photography... :(

    8. Re:Great but.... by Kierthos · · Score: 1

      From your point of view, yes. But they're going where the money is, so it will enable them to eventually produce LCDs that work the way you want. If they filled the smaller market's demands first, sure, they might be the only ones out there who have photo production quality (or whatever you want to call it) with all the other companies focused on the gamer market, but they'd sell a lot less of them. I mean, you only have to look at the number of subscribers of games like World of Warcraft to see why.

      Kierthos

      --
      Mr. Hu is not a ninja.
    9. Re:Great but.... by Eric+Giguere · · Score: 1

      Everyone knows it's not gamers that set the priorities.

      Eric
      See your HTTP headers

    10. Re:Great but.... by cbreaker · · Score: 1

      In who's eyes? I like fast response time LCD's. And the color accuracy on my HP L2335 is really great.

      At lease the game players actually buy the stuff, unlike some demographics that just sit and whine about how it's not perfect.

      --
      - It's not the Macs I hate. It's Digg users. -
    11. Re:Great but.... by Moofie · · Score: 1

      Somebody call the WAAAAAAAHmbulance.

      --
      Why yes, I AM a rocket scientist!
    12. Re:Great but.... by Surt · · Score: 1

      The ghosting is a symptom of frame latency. And yes, virtually any gamer will be able to tell the difference using a panel that can deliver frames with 5ms less latency. That's about 5% of the typical human reaction time (100ms).

      --
      "Who is the Journal of Quantum Physics going to believe?" --Stephen Hawking
    13. Re:Great but.... by Anonymous Coward · · Score: 0

      There was an HDR monitor being demo'd at SIGGRAPH this year with some absurdly high contrast ratio. It apparently needs to be seen to be believed. Imagine if you could actually see all the highs and lows in an HDR image, without washout... do some Google searches for HDR monitors, there's only like one real one. It's going to end up costing more than your computer, though.

    14. Re:Great but.... by Surt · · Score: 1

      I don't think it's fair to call a legitimate desire from the largest subgroup of your customers a misprioritization. They are focusing on satisfying the greatest number of customers first. When they are fully satisfied, then attention will naturally turn to the smaller fringes.

      --
      "Who is the Journal of Quantum Physics going to believe?" --Stephen Hawking
    15. Re:Great but.... by Surt · · Score: 1

      I've read about that before, and I think it will be great to see that technology trickle down ... the >$10k price tag is out of reach for me for now.

      --
      "Who is the Journal of Quantum Physics going to believe?" --Stephen Hawking
    16. Re:Great but.... by cavemanf16 · · Score: 1

      I have a ViewSonic P95f+ 19" CRT as well, primarily for digital photography editing, webpage graphic design, and gaming and I know that the little button for switching to 3x and 4x brightness can make a significant difference in contrast ratio and how white the white is and how black the black is. I wonder if you are currently on the 3x setting (which indicates it's the best for graphics/gaming whenever you switch to that mode), or if you're just using the standard view to compare to the LCD? I know the "normal" brightness setting can keep things a little dark on the P95f+. (But having it on the "normal" setting is easier on the eyeballs when viewing a Word, Excel, or other business type of document with lots of white background to it.)

      BTW, my ViewSonic P95f+ 19" CRT has been a real pleasure for gaming and graphics stuff. I think I'd have a hard time adapting to an LCD monitor now because of how nice this monitor is.

    17. Re:Great but.... by MobyDisk · · Score: 1

      Am I the only gamer who likes slow response times? If I am playing a game with a 30-60fps frame rate, I don't mind a 16-33ms "fade" between frames. It makes the image seem smoother without actually losing a frame. I wonder if it is better on the eyes too. Most things in the physical world don't pop around at any frame rate - they move.

    18. Re:Great but.... by Ark42 · · Score: 1


      I'm using the "normal" setting because the 3x and 4x brighness just blurs the hell out of any text on the screen. You might be able to get a brighter white with those settings but not a blacker black, which is the bigger surprise. Comparing the two monitors with the power off shows the LCD is significantly blacker to start with. The viewsonic CRT looks like a dark grey compared to the LCD. Same with a pure black box on screen with the power on.

      I do mostly programming, and basic text is world of difference on the LCD compared to the CRT. You don't even need to add in the cleartype fonts to see how much better text looks on the LCD, but that helps too. The only thing I think the CRT is good for now is games. I showed my friend, who does art stuff with photoshop mostly, the two displays side by side, and he would definately go for the LCD with his next purchase now.

      It's really just games that make me want a CRT still.

    19. Re:Great but.... by TheRealMindChild · · Score: 1

      I think it is more likely that OLED technology will take over by then

      --

      "When life gives you lemons, don't make lemonade. Make life take the lemons back!" -- Cave Johnson
    20. Re:Great but.... by makomk · · Score: 1

      The thing about LCDs is that, on all the ones I've seen, the "black" isn't as dark as the screen being totally off, due to the backlight bleeding through slightly. (This is most noticable in darkened surroundings, for some reason.) Have they fixed this yet?

    21. Re:Great but.... by stuartkahler · · Score: 1

      Since gamers upgrade their machines every 1-2 years instead of 3-5 like everyone else, it makes sense for the industry to focus tech advances on them. Gamers tend to spend 2-3 times as much on their machines, making room for the manufacturers to actually turn a profit (rather than buying the cheapest PC with 512MB ram). Lastly, gamers are almost the only ones still buying large CRTs, so it makes sense for LCD makers to specialize a product for the holdouts.

    22. Re:Great but.... by cavemanf16 · · Score: 1

      I'm using the "normal" setting because the 3x and 4x brighness just blurs the hell out of any text on the screen.

      Totally agree... 3x and 4x are basically unusable for programming, web browsing, or text editing tasks, etc. For gaming and graphics 3x is very nice though since it does bring out the colors and white levels of digital images and graphics in my experience. Personally I find that the 3x setting gives better color gradients than an LCD monitor, and an LCD also limits the resolution you can view an image by to it's default setting (typically 1024x768 for a 17" LCD or 1280x1024 for a 19" LCD) which can be somewhat limiting to the graphical artist.

      Yes, the CRT has a lighter black hue, but I haven't found that to be a problem for graphics or images. But for programming, again, I can see why you would prefer the LCD screen. (blacker letters that stand out better) Personal preference matters most, so whatever works for you is fine by me!

    23. Re:Great but.... by be-fan · · Score: 1

      Yes. The fact that CRT's are headache inducing heat machines has nothing to do with it...

      --
      A deep unwavering belief is a sure sign you're missing something...
    24. Re:Great but.... by be-fan · · Score: 1

      On some LCDs, yes they have. On my 2405FPW (which uses an S-PVA panel), the black around the edges of a Slashdot page (like around the add) is blacker than the LCD on my laptop turned off. Indeed, the limiting factor appears to be the slight reflection from the ambient lighting.

      --
      A deep unwavering belief is a sure sign you're missing something...
    25. Re:Great but.... by thebdj · · Score: 1

      As a sibling said there are a great many inherent problems with CRTs. If you fail to recognize the refresh rate flicker then the headache you get from it surely will tell you, not to mention the far worse eye strain (though this may just be me).

      The idea is to make technology smaller and faster. LCDs have actually caught up to CRTs in many respects and the ability to avoid the rare, but still existent burn-in is an advantage. Contrast is the biggest "color" related problem LCDs have faced and that is by and large because liquid crystals block light and do not emit light. I think this is part of the reason for pushing OLED technology slowly towards a viable replacement for LCD. It is less power hungry (no backlight to fuel), it is electroluminescent (it gives off light in case you don't know "big" words), and it allows you to make smaller/thinner displays (mostly because it is EL and requires no backlight).

      Now I cannot attest for how much better the color representation is on an OLED to an LCD or to a CRT, but I believe in the end they are considerably close and perfectly fine for 99.99% of the population. The 0.01% who say they can see flicker at 85Hz and who will continue to claim big problems with LCDs are not a majority and never will be.

      You mention other hardware which is gradually catching up with current technology. With MP3 formats you will have people say they can tell the difference between CD (and WAV) and MP3, but of course you have your audio-nuts who still like their analog since anything digital has some degree of sampling it isn't "perfect."

      Digital cameras are beginning to catch "analog" cameras because they are getting to the point where they contain even more pixels. Most the image loss in prints comes from poor print equipment of users then poor camera quality anymore and surely a few professionals might be tricked by a nice high end digital cam and photo printer. Even professional photographers are beginning to adopt Digital Photography into their lives.

      Trust me, most hardware is driven at a market that only casually uses the devices sold and only the professionals are the ones who require the higher quality to avoid seeing/hearing the imperfections they claim.

      I don't get your fashionability statement either. At the speed which technology changes people would be buying new TVs and new Computers and new cameras and new everything on a 6month to 2 year rotating cycle. This just does not happen. People still buy things expecting them to last an expected amount of time to their predecessors. Most televisions are considered long living if they last 10 years and the same is true for computer monitors and the like. I mean within 10 years the standard for computer monitors was 15" and smaller. Now I see 17" and 19" becoming the most common and 15" are rare. The problem isn't always a fashionability as it is a marketing perspective of why make object X for as much when we can make object Y for just as much and sell it for a bit more.

      I like my technology, and will admit my computer is on a two year rotating replacement cycle. The only thing in my PC to be upgraded since it was built was the hard drives and my space needs changed twice. I expect my current PC to work just fine for several years to come and possibly still be in some strange use in 10 or 15 years. The same goes for my HDTV. I expect when I decide to purchase a new TV (hoping for a day of available and cheap OLED TVs) that my current one will still be working and used as a TV in my bedroom, or kids room...or rec rom. Trust me people expect things to last and have for some time, it is actually rare for many things to last 30 years, including appliances, which most people will tell you are 10 to 15 year cycles.

      --
      "Some days you just can't get rid of a bomb."
    26. Re:Great but.... by Threni · · Score: 1

      > not to mention the far worse eye strain (though this may just be me).

      Eye strain is usually the muscles of the eye being stuck in the same position all the time. That's why the advice is to frequently look at objects which are different distances from you - like a combination of objects inside your room, trees, clouds, planes etc outside, every now and again. Also, make sure the room you're in is not too dry - leave a window open all the time. I can't see how a CRT affects any of that in a way that an LCD doesn't.

    27. Re:Great but.... by PhunkySchtuff · · Score: 1

      They already do...
      Go and have a look at the offerings from companies like Quato.
      They have monitors with inbuilt hardware calibration - this means that the monitor itself linearises itself, rather than changing the gamma curves in the video card. This means that you get the full gamut that the video card is capable of producing - whenever you modify the LUT in a video card, you're reducing it's gamut. If the calibration is performed by the monitor, then the video card is running with it's maximum gamut, to a monitor that can display all the colours, and display them accurately.

    28. Re:Great but.... by Ziviyr · · Score: 1

      I don't feel the need for 500 FPS refresh rates. After 200 FPS, if they still neglect everything else for refresh rate then they're severely misprioritizing display attributes.

      --

      Someone set us up the bomb, so shine we are!
    29. Re:Great but.... by Surt · · Score: 1

      Keep in mind that the display measurement being given at 2ms is a half measurement, the worst case of a 2ms refresh is 4ms, or 250 fps. A 3ms measurement is a worst case of 6ms, or 166fps.

      So if you want 200fps+, you need them to reach beyond 3ms panels to 2ms panels (or at least 2.5ms panels, but somehow I doubt if we'll see half millisecond ratings).

      --
      "Who is the Journal of Quantum Physics going to believe?" --Stephen Hawking
    30. Re:Great but.... by FredMenace · · Score: 1

      Might want to check out this review:

      http://graphics.tomshardware.com/display/20051028/ index.html

      "LumiLED has a lofty goal: solving all the problems inherent in static displays on LCD monitors. In other words, the goal is not to improve responsiveness, but to work on color rendering and the richness of hues."

  8. Not a true 3ms display... by zoobaby · · Score: 4, Informative

    Saw another article on this display. They drive the pixel hard, causing it to "ring," it really doesn't settle until ~8ms, iirc. The 3 ms is also gray to gray, the new standard that gives faster response times than the older black to white to black measurement.

    1. Re:Not a true 3ms display... by geobeck · · Score: 1

      "We've dropped the Geography requirement. The kids weren't testing well." -Superintendent Chalmers This is just like the nutritional information labels on food packaging. "Only ten calories per serving!! (Serving size: half a cookie)"

      --
      Find environmentally and socially responsible products on http://buy-right.net
    2. Re:Not a true 3ms display... by bdcrazy · · Score: 1

      On package of Soft Batch Cookies from vending machine:

      Less than 1g of fat per serving!

      Serving Size 1 Cookie
      Servings Per Container 4

      --
      Tonights forecast: Dark. Continued dark throughout most of the evening, with some widely-scattered light towards morning
    3. Re:Not a true 3ms display... by ottffssent · · Score: 2, Informative

      Actually, gray-to-gray times are typically much longer than black-to-white times. The reason is that a sharp black-to-white (or white-to-black) transition involves a relatively large voltage change, which causes a quick change in the LCD. Changing from one gray to another involves a proportionally lesser voltage change, which causes a slower transition.

      These faster displays deliberately overshoot the mark, at least in terms of the voltages they supply. The point is to get the fastest possible transition by banging the pixel hard in the direction it's supposed to go, and then back the voltage off to the correct level approximately when the pixel has managed to change to its final opacity. It's analogous to giving a big crate a hard shove to get it moving in the direction you want. The underlying pixel chemistry isn't that much better, but this fancier driver circuitry can compensate.

    4. Re:Not a true 3ms display... by bleckywelcky · · Score: 1

      My favorite, from a 20 oz pop ... Serving Per Container: 2

      Right, because I want someone else slobbering all over my 20 oz.

  9. Pure Commercialism by xaosflux · · Score: 4, Insightful

    Nothing to see here, not even an A to FR!

    Could we at least get a coupon?

  10. LCD ms numbers are a lie by AEton · · Score: 5, Informative

    I learned from this old Slashdot comment that LCD timings are highly misleading. The '3ms' number means something quite different from what you think it means. In short, see this article, or this forum topic. I've reposted the contents of the latter below.
    -------
    "Quoted response times by manufacturers are largely meaningless and misleading. .....because it measures the time it takes for full white to black or full black to white pixel transitions. So unless you have your monitor set to maximum brightness & contrast (so that the picture is so bright it burns your eyeballs out) and only use your monitor for flipping blank screens from white to black, and back again, whether the monitor has a 8ms response time or 100ms response time, it doesn't mean an awful lot.

    It's the same reason why monitors based on the 20ms Hydis panel outperform the 12ms Samsung panel, the 16ms AU Optronics panel, the 16ms LG/Phillips panel.......

    In real world use, the vast majority of monitors (over 95% of them) don't perform anywhere near the quoted response times. That's why you see streaking on the 12ms Samsung panel - its performing at 25-30ms.

    Let me try and explain further.

    Look at the response times for the so called 'fast' Samsung 172X which is based on a '12ms' panel:-

    http://www.xbitlabs.com/images/other/samsung-2/gr2 -2.gif

    Since most people have their monitors set to medium brightness (about 80-180 on the grey level scale on the graph) and many applications - particularly games use grey to grey pixel transitions (or one colour to another colour) - the typical response time is somewhere between 25-30ms. Not quite 12ms is it?

    Now look at the same response time graph for the Acer AL1721 - a mid level TFT with claimed 16ms response time:-

    http://www.xbitlabs.com/images/other/response-6/a2 1-grey.gif

    The graph is much flatter, so across brightness and contrast levels, you're going to get consistent response times. At most common user settings, the "slower" 16ms is actually faster than the "quicker" 12ms panel.

    Not quite as straightforward as the manufacturers would like you to think. The problem is, by that time, most people have parted with their money. When I was first looking to buy a TFT monitor, I thought that Kustom PCs were a bit mad to stock the Acer monitors in preference to others. However, it's only on further examination that you discover they perform very very well in games - for example, the AL1731M is based on the Hydis panel - and will in fact, outperform the so called 'faster' TFT panels.

    From Toms Hardware Guide:-

    "For games, the Hydis 20ms panel is still the one to beat. It's not yet perfect, but we know of no other that is faster (based on our tests, of course, and not manufacturers' specifications). Once again, we must insist strongly that the manufacturers' specifications are not to be trusted. "
    http://graphics.tomshardware.com/display/20040326/ lcd-08.html

    "The response times suppliers associate with their panels vary, anywhere from 16 ms to 25 ms. The only problem is that these figures mean nothing. Or at least, not a lot. An article published in 2001 that can be viewed at Xtremtech explains the situation pretty well, and we have summarized it for you in the section entitled "RT between colors". But this isn't the only problem..."
    http://graphics.tomshardware.com/display/20031105

    --
    We recently had heard in the office over one of the Yellow Machine that's made by Anthology Solutions.
    1. Re:LCD ms numbers are a lie by pe1chl · · Score: 3, Interesting

      Also, remember that a fast response time does not mean you will see smooth moving images.

      There will still be smearing because the LCD has a sample-and-hold characteristic and shows each image the full time between refreshes.

      To solve this, a strobing backlight that flashes shortly during each frame is required.

    2. Re:LCD ms numbers are a lie by addaon · · Score: 1

      Isn't brightness implemented by changing the duty cycle of the backlight, rather than restricting the contrast range of the pixels?

      --

      I've had this sig for three days.
    3. Re:LCD ms numbers are a lie by cbreaker · · Score: 1

      It depends. My LCD TV does both. Most computer LCD's don't adjust the backlight at all.

      --
      - It's not the Macs I hate. It's Digg users. -
  11. Really doesn't matter... by Anonymous Coward · · Score: 0

    First off - all claims at a 7ms monitor have basically been shown to be fairly exaggerated by the manufacturer, and dependent on enviromental and display factors. Response time is important, but so are things such as colour accuracy, viewing angle and contrast.

    I have two 17" VP171b monitors by Viewsonic which are rated at 7ms and I have never noticed any ghosting at all, even in Doom 3. Why would you need faster? Seems like the MHz race to me at this point. Read reviews on Tomshardware.com and Customer opinnions (that are well written) on Newegg.com - that's what I did an I am very pleased.

  12. WHy by denisbergeron · · Score: 2, Interesting

    19" LCD have only 1280x1024 resolution like the 17" why not a 1920 x 1200 ?

    --
    Ceci n'est pas une Signature !
    1. Re:WHy by OzPeter · · Score: 2

      Dunno why,

      But then again I have a Dell 2405FPW 24" in front of me running at 1920 x 1200 so I am happy :-)

      --
      I am Slashdot. Are you Slashdot as well?
    2. Re:WHy by toddestan · · Score: 1

      19" LCD have only 1280x1024 resolution like the 17" why not a 1920 x 1200 ?

      They're good for people with not the best eyesight. Otherwise, a 19" display really doesn't offer much more than the 17" display (but doesn't really cost a whole lot more either).

      What I really would like is desktop versions of screens found in laptops nowadays. A 15" 1600x1200 LCD panel would be awesome.

  13. Viewsonic by distantbody · · Score: 1

    from what i know, Viewsonic ("sonic"...WTF?)is budget, very budget. That said, there are many ways an lcd manufacturer can throttle response time, but at the expense of picture quality and the like.

    1. Re:Viewsonic by theJML · · Score: 1

      Viewsonic monitors used to be the cream of the crop back in the day... of course that was before anything larger than 17" was huge and before LCD panels were available outside of laptops. I have not stacked them up recently, since at this point my 10 year old 17" flat-screen Trinitron is still the best monitor I've seen in it's size (and I've seen A LOT of monitors) so I guess I don't really care much until that one starts to fritz.

      --
      -=JML=-
    2. Re:Viewsonic by spadefoot · · Score: 1

      I'd have to disagree with you. Traditionally (meaning in the CRT days), Viewsonic had a very good reputation for their professional-series monitors. I would have ranked them right up there with Sony, NEC and Mitsubishi for top-notch CRT displays. My experience with their LCD units has been somewhat limited, but I know that they don't PRICE as particularly budget-oriented.

    3. Re:Viewsonic by LurkerXXX · · Score: 2, Insightful

      Viewsonic has an entire range of products, from their budget line to the professional line. The professional line CRTs are great, and I'd stack them up against just about anybody elses. The budget line are... budget equipment, just as you'd expect. If all your experience with Viewsonic is what you are seeing at CompUSA, etc, you are probably just looking at thier budget line products.

    4. Re:Viewsonic by value_added · · Score: 1

      The professional line CRTs are great, and I'd stack them up against just about anybody elses. The budget line are... budget equipment, just as you'd expect.

      Generally true, but I own 3 PF795s and a few models like the E90f, and all of them have trouble with geometry. When run at the highest supported resolution and refresh rate (what else would one use?), it's next to impossible to get straight lines at the edges after compensating for pincushion-type problems in the center. By contrast, I've seen run of the mill Dell monitors with less geometry issues.

      Viewsonic is great, but there are several other manufactures out there who also make top notch monitors.

    5. Re:Viewsonic by TeknoHog · · Score: 1
      Viewsonic ("sonic"...WTF?)

      My Viewsonic has a pair of speakers built in. I'm not sure if this applies to all models. Besides these speakers are utter crap, but techically they are 'sonic'.

      --
      Escher was the first MC and Giger invented the HR department.
    6. Re:Viewsonic by Nrlll9 · · Score: 1

      no
      they suck
      for a long time, they were the only monitors with a maximum refresh rate of 75Hz
      it strains the eye really badly

  14. Top notch monitor? by Anonymous Coward · · Score: 0

    Its native resolution is 1280x1024!

    In my experience, for 4:3 aspect, 1600x1200 is the minimum to work with.

    I am very surprised that Sony would "sacrifice" resolution for response time. I guess this product is geared toward a different market.

    1. Re:Top notch monitor? by lolocaust · · Score: 2, Insightful

      1600x1200 is 4:3, but 1280x1024 is 5:4. Seems like an odd choice for an aspect ratio.

      --
      Why does my post history abruptly stop? I want to laugh at the stupid things I posted as a kid.
  15. If anyone cares... by nmb3000 · · Score: 1, Informative

    The cheapest I found it was on PCNation for $355 with free FedEx shipping. More here.

    --
    "What do you despise? By this are you truly known." --Princess Irulan, Manual of Muad'Dib
    /)
  16. Sigh. by MaXiMiUS · · Score: 0

    More advertisements. Who in their right mind can even notice the difference between 3ms and 7~ms anyways? robots? .. well.. I might notice a difference considering mine's so old it takes 1-3 seconds, not milliseconds, but I think I'll live.

    --
    It's never just a game when you're winning. - George Carlin
  17. 6-bit or 8-bit? by Anonymous Coward · · Score: 3, Insightful

    From LCD monitors I've looked at, the color of the 6-bit LCDs is not as good as the 8-bit LCDs. Some LCD monitor makers recently switched to 6-bit in order to get lower response times. There was nothing in the review about this. Shabby work.

    1. Re:6-bit or 8-bit? by eagl · · Score: 1

      I agree. It's a sloppy review. I could get most of the info in that review from viewsonic's site or from just reading the specs on the box. How about some real detail... Pull the case off and look at the display hardware. What other monitors use the same panel and guts? What are the specs advertised by other manufacturers using the same panel? What is the color depth? What kind of digital image manipulation is going on behind the scenes? What is the quality of the interpolated colors?

      They give as a plus "accurate color", but for a 6bpp monitor, you may as well say "nice crisp color banding".

  18. it's a tradeoff by igotmybfg · · Score: 4, Informative

    This monitor only supports 6 bpp, unlike your CRT and other LCDs that use the full 8. This means that the monitor cannot display 16.7m colors at one time. If you open up Photoshop or some other app that can display color gradients, you'll notice banding of the colors.

    1. Re:it's a tradeoff by Chairboy · · Score: 4, Insightful

      No, I counted them, they're all there.

      -- pause for laughter --

      BTW, the square root of 16,777,217 is 4,096. What does that tell you about screen resolutions needed to see all 16m colors at once?

      Best regards,

      7th grade math.

    2. Re:it's a tradeoff by Fweeky · · Score: 1

      Not necessarily. 6bpp TFT's quote 16.2 million colours because they employ temporal dithering -- switching pixels between shades rapidly so you perceive the value in between. If it's done well you'd probably be hard pressed to tell the difference.

    3. Re:it's a tradeoff by zootm · · Score: 1

      ...unless you were an imaging professional or similar, yes. But on the other hand, TFTs aren't really suitable (yet) for these people anyway.

    4. Re:it's a tradeoff by tonywong · · Score: 3, Insightful

      Um, screen resolution has nothing to do with it. It's about the display's ability to show what colour the video controller has input to the display.

      Let me change the 6-bit display to a 4-bit example:
      If you have a display that is only capable of 4 bits (per channel) then each pixel can only show one of 2^4 available shades, or 16 shade (or Red, Green and Blue) = 4096 colour display. Even if it was a 4096 x 4096 sized screen, yielding 16.78 million pixels, each pixel could only display one of the 4096 colours. The issue here is that the display cannot choose 16 shades arbitrarily, they are in a fixed gradation from the factory.

      This is why banding or dithering will still occur on images on a 6-bit display, as each colour can only be represented by 2^6=64 shades (262k colours), and (most) human eyes can perceive 256 shades, or 2^8, equivalent to an 8-bit display (combinations of RGB being 24.7 million colours, or 24-bit colour).

    5. Re:it's a tradeoff by Peldor · · Score: 1
      Who modded the reply +5 insightful? Turn in your karma at the desk.

      We're talking about a 6-bit panel.
      It can only display 262,144 colors ((2^6)^3), you only need 512x512 pixels to see them all. So yes, it is a real issue for 6-bit panels vs 8-bit.

    6. Re:it's a tradeoff by Anonymous Coward · · Score: 0

      And what happens when you display a gradient comprised of 100 hundred colours of the same hue across 1600 pixels?

      Best regards,
      7th grade logic.

      Dumb arse. I can't believe you were under the impression that you were onto something.

    7. Re:it's a tradeoff by Gordo_1 · · Score: 1

      Theoretically, this is correct. But you've forgotten that most (if not all) the 6-bit displays actually use a special circuit that simulates the extra two bits by wavering between two neighboring colors very quickly. I'm not saying it is quite as good as a true 8-bit display, but you don't see any of the obvious banding as you might expect. That's how some monitor manufacturers (like Hitachi) who use the 6-bit AU Optronics panel in their 19" monitor can claim 16M colors from a 6-bit display.

    8. Re:it's a tradeoff by shadow303 · · Score: 1

      I hadn't notice that the color depth sucked. My first thought was that it probably had crappy resolution, and after looking at the specs, it turned out I was right (1280x1024). Why is it that the standalone LCDs have such bad resolution compared to the laptop screens? I have a 15.5 inch widescreen on my laptop (which I bought over a year and a half ago) that does 1920x1200, but this "high-end" 19 inch screen only does 1280x1024. 1280x1024 isn't even the right aspect ratio for a 4:3 screen (1280x1024 would be 5:4). It sounds like the only thing that is actually good about this screen is the response time.

      --
      I've got a mind like a steel trap - it's got an animal's foot stuck in it.
    9. Re:it's a tradeoff by igotmybfg · · Score: 1

      Good point, I had wondered about that myself. I remember reading on Wikipedia that DVI is bandwidth limited, i.e. the refresh rate is inversely related to the number of pixels on the screen. I guess if you built one of those laptop panels to 19" it would have too many pixels to be able to refresh fast enough. I'm probably wrong on that but maybe someone else knows?

    10. Re:it's a tradeoff by harryk · · Score: 1

      actually .... the square root of 16,777,217 is 4096.0001220703106810106506642501

      The square root of 16,777,216 is 4096. ;)

      harryk

      --
      think before you write, it'll save me moderator points.
    11. Re:it's a tradeoff by Anonymous Coward · · Score: 0
      the square root of 16,777,217 is 4,096.

      No, it's not. That last 7 should be a clue. First grade math.

      16,777,217 = 97 * 257 * 673 It has no simple root.
  19. I got you beat by OblongPlatypus · · Score: 4, Informative

    I bought it more than two months ago. This just isn't news at all.

    Especially when the same company announced a 2ms-display just a couple of days ago.

    --
    -- If no truths are spoken then no lies can hide --
    1. Re:I got you beat by BushCheney08 · · Score: 1

      2 meters per second? Damn that's a fast monitor!

      --
      Be a real patriot: Question authority. Think for yourself. Formulate your own conclusions.
    2. Re:I got you beat by stupidfoo · · Score: 1

      Actually, that would be 2 meter-seconds, not meters per second, which would be m/s.

  20. Product Announcements Section by grondak · · Score: 5, Insightful

    All the best product announcements come out on /. Man, if I want to know about a nerdly phone or an LCD monitor that /matters,/ I'm going to be sure to click through to the cool product announcements.

    Can we please create a Product Announcements Section and let me turn it off?

    That would be the nerdliest way to deal with this stuff: organize it right out of my existance.

    --
    [Error 407: No signature found]
    1. Re:Product Announcements Section by bluelip · · Score: 1

      I second that motion.

      An additional category would help get rid of some of the clutter that's been appearing more often.

      Great idea!!

      --

      Yep, I never spell check.
      More incorrect spellings can be found he
  21. 3ms for what? by harlows_monkeys · · Score: 0, Redundant
    What is the 3ms for? Black to white? White to black? Gray to gray?

    These can all be different for a given panel technology, and the manufacturer often picks the smallest. For some technologies, black to white and white to black are actually faster than gray to gray, but gray to gray is the most important for typical gaming or video use.

    1. Re:3ms for what? by fishybell · · Score: 2, Interesting
      What is the 3ms for? Black to white? White to black? Gray to gray?
      ~6ms for black to white.

      the 3ms is for gray to gray

      <rant>
      Honestly, I would never buy an lcd (or just about anything else) without first reading a Tom's Hardware review since they actually review the item.

      For me personally, it'd be cheaper to get another fat crt and get a deeper desk than to replace my existing crt with a smaller, thinner lcd that has usable. resolution and color reproduction. If I was looking for something comperable, I'd have to buy one that was 21", 8bpp color (not 6bpp), non-existent The only advantage I can see is the fact that an lcd base takes 4" on the desk, while a crt takes 14"+. As long as I'm not stuck in a cubicle (an all too harrowing memory) I will most likely never switch to lcd because of their price versus performance. At work it's easier to ask for a new desk than to ask for an expensive lcd. At home it's easier to swallow the price for a desk than an expensive lcd.
      </rant>

      --
      ><));>
    2. Re:3ms for what? by doublejoon · · Score: 1

      As long as you can watch movies and play games on it with quality, what difference does it make about 3ms, 5ms...etc

  22. Color depth? by eagl · · Score: 5, Insightful

    What's the color depth? 6 or 8 bit? I don't care how fast an LCD is... If it shows even a HINT of color banding then it's worthless to me, worse than the crappy used packard bell 15" monitor I have hanging off of my server.

    Unfortunately, not many manufacturers are listing color depth in the specs, focusing instead on non-standard claims of response time. There ought to be at least 4 standard measurements - overall brightness, color depth, resolution, and black-white-black response time. Instead, we get resolution, *maybe* a claim of supporting x million colors which could mean anything since they all interpolate to improve image quality anyhow, and a bogus response time number.

    The worst part is that so-called enthusiast and gamer hardware review sites let them get away with this. If the color depth isn't printed on the box, the review sites don't even bother to get and report the number. So they're comparing 6 and 8 bit LCDs against each other and not reporting an important difference between the two, or giving great review ratings on monitors without bothering to mention that the monitor only supports a 6 bit color depth so you're guaranteed to get color banding in many situations.

    Ok, we admit it... They're ALL fast now. So how about some info on actual image quality?

    1. Re:Color depth? by FishandChips · · Score: 1

      From the spec sheet on Viewsonic's site:

      Colour Depth 16.2M colours (6-bit+2-bit FRC)

      I don't think the "review" mentions the colour depth, but then I guess it is not addressing a readership for whom this is a priority. It would be for me. I'm not sure whether LCD-makers have yet cracked it so that an LCD can be both fast enough to avoid ghosting and show a full gamut of 16.7 million, 8-bit colours or whatever.

      --
      Las qué passoun
      tournoun pas maï
    2. Re:Color depth? by Fweeky · · Score: 1
  23. apple vs. viewsonic by CDPatten · · Score: 1

    I have a 30in apple lcd, and very happy with it. does anyone knows who makes apple's? How does it hold up in comparison to this viewsonic.

    The reason I ask, I have a 20in viewsonic as well, and it blows. I can't get many shades of white/grey to even register (using the same video card/ os). is this one going to be fast, but have similar problems?

    1. Re:apple vs. viewsonic by Anonymous Coward · · Score: 0

      I think LG makes them

  24. Another review site... by Rectal+Prolapse · · Score: 1
    A great review of the VX924 can be found on this very nice site, which goes into a little more detail on the performance side (ie. colorimetry) can be found here:

    http://www.behardware.com/articles/572-13/comparat if-lcd-19-4-6-8-ms-tn-ips-va.html

    1. Re:Another review site... by Rectal+Prolapse · · Score: 3, Informative
      More recent reviews from behardware.com can be found here:

      http://www.behardware.com/articles/588-1/lcd-19-be linea-10-19-20-and-benq-fp91v.html

      I like the new LCD tests they use - and with screenshots illustrating the pixel responses! Very nice.

  25. Huh. Going to Hell for this one. by Flower · · Score: 0, Offtopic

    I could have sworn I hit my /. but I seem to have gotten onto Digg. BBL. Gotta check my DNS server...

    --
    I don't want knowledge. I want certainty. - Law, David Bowie
  26. General question about ghosting by antifoidulus · · Score: 1

    Does the color of what I am watching affect the amount of ghosting?
    Example: on my old iBook, I would get a ton of bluryness while watching Simpsons/Family guy DVDs(esp. Simpsons ones), however even when watching fast motion on anime dvds(they tend to use different tones) I wouldn't really notice it at all. Can someone smarter than me explain this?

    1. Re:General question about ghosting by Beardo+the+Bearded · · Score: 1

      YES!

      The time it takes to change depends on what the change is. On some monitors, it will take longer to go from white to black than blank to white. The manufacturer will run a gamut of tests and determine which one was fastest and print that as the spec. I don't know what this monitor's specific colour change is. It could be black to white, it could be blue to red, it could be dark grey to light black.

      Response speed is not the predominant factor, but it's one that the manufacturers sell because it's easy to quantify. It's easiest for the folks at Best Buy to say, "Uh, 3ms is faster than 13ms, so the 3ms is better." It's garbage, it's rubbish, it's bunk. Buy the monitor that looks the best to you.

      --

      ---
      ECHELON is a government program to find words like bomb, jihad, plutonium, assassinate, and anarchy.
    2. Re:General question about ghosting by Anonymous Coward · · Score: 0

      I thought anime tended to be drawn at 12 frames per second? Certainly the older ones are. That's probably why you can't see any ghosting compared to 25 fps Simpsons.

  27. How much are you willing to spend? by Sycraft-fu · · Score: 1

    LaCie and NEC will be happy to hook you up... For a price. The LaCie 319 and 321 are both LCDs with amazing colour (for an LCD) http://www.lacie.com/products/range.htm?id=10016 if you are interested. They are damn expensive though, and it's their still image that's good, not their moving one. You can also look at NEC as LaCie doesn't actually make them, NEC just makes them to LaCie's specs so you can get the same screens from NEC in a different package.

    So if you want good LCD colour, you can get it, but it will cost you. All in all a CRT is still the best choice, since it still had better colour and since CRTs handle motion fine, but if you want something that's small and good for graphics, these will do what you want.

  28. Fudged Response times. by wgaryhas · · Score: 4, Informative

    According to the product info on Newegg, the 3ms response time is grey to grey. It has a 6ms response time for white to black to white.

    --
    "For every complex problem, there is a solution that is simple, neat, and wrong." - H.L. Mencken
  29. It's not a matter of seeing them all at once by Sycraft-fu · · Score: 4, Informative

    It's a matter of seeing them at all. The problem with lower colour depths is that you miss midtones. You still have to go from the darkest to the brightest, there's just less steps to do it in, so you get less precise colour.

    I mean sure, in theory, you need only 786k colours to have a different colour for every pixel on a 1024x768 display. That means that 20-bit would be more than enough. However what you'd have to do is have that as a palette, a lookup table, that continously changed as the old 8-bit VGA stuff did. In reality, it's terribly impractical.

    For monitors it doesn't work at all, when you are talking about the bit size it's the number of levels per colour channel it can display and it's fixed. So with 6 bits per channel that 64 different levels which produces some nasty banding.

    In fact, 24-bit (8-bits per channel) really isn't enough actually. 16 million colours sounds like a lot and is, but you discover that humans and percieve more than 256 shades of gray. If you draw a gray gradient in 24-bit mode on a good monitor, you will be able to see some banding. You need more like 30-bit, that's 10 per channel or 1024 grays, before it becomes totally seemless.

    1. Re:It's not a matter of seeing them all at once by jamesots · · Score: 1

      You need more like 30-bit, that's 10 per channel or 1024 grays, before it becomes totally seemless.

      It's seamless, not seemless. Seemless isn't a word, but if it was it would probably have the opposite meaning from what you wanted. Or did you mean 'totally unseemly'?

      --
      Ho hum for the life of a bear
  30. fast LCDs by digidave · · Score: 3, Funny

    "Today's Fastest Retail LCD"

    I tried to buy one last night, but I couldn't catch it!

    --
    The global economy is a great thing until you feel it locally.
  31. Black to black, rumored white to white also by Overzeetop · · Score: 4, Funny

    Actually, they've measured black to black as fast as 0ms in the lab, but convinced that marketing folks that nobody would believe that they could achive those numbers. Next year, they're going to release the same panels at 2ms, with 1ms in 2Q2007, then again with a 250ns spec in 2H2008. By quoting a higher-than-actual response they hope to reduce user complaints of spec-fixing, as well as provide a path to better the specs each year without any additional research expenditures.

    Rumor has it they have also tested the panel at 0ms white to white, but they're not releasing any data on "lit" pixel response until the 3Q2006 panels are ready to go into the distribution chain.

    --
    Is it just my observation, or are there way too many stupid people in the world?
  32. what does it matter? by frankcow · · Score: 1

    I would be interested to know two things: 1. can the human eye even detect the difference of 4 MS? 2. how much of a price drop will result in older, 'slower' LCDs

  33. Thank you by Anonymous Coward · · Score: 0

    But my brain synapses fire at slightly faster than 2ms and you need to add another couple of inches...

  34. 3ms? I can't wait that long! by Anonymous Coward · · Score: 0

    I'm growing a long gray beard over here, waiting a whole 3ms!!!

    Where's my LQD (Liquid Quantum Display)?

    I want to see the images -9 ms before they are produced...

  35. looks great on my desk by qwertphobia · · Score: 1

    Yep, they're real nice, but not all that new.

    I've had 2 of them side-by-side on my desk since the beginning of August!

    --
    Never ask for directions from a two-headed tourist! -Big Bird
  36. Ancient! by brokenarmsgordon · · Score: 0, Redundant

    How freaking old is this article? The date on it is only Oct 21, so obviously it and the poster are completely misinformed. Both the ViewSonic VX924 AND the 4ms 19" Samsung 930BF have been out for months. I have a Samsung and it's great. As for the ViewSonic's 3ms response time... it's a marketing gimmick that exploits the fact that there's no standard measurement for grey-to-grey response time (ie - which shades of grey are used). It's really no faster than Samsung's model, which suffice it to say, is shockingly fast. I thought my 16ms Hitachi was great, but Samsung's 4ms panel blew me away.

    1. Re:Ancient! by Anonymous Coward · · Score: 0

      why is this user moderated redundant? i don't see a reference to the 930bf anywhere else

  37. xtremesystems.org 's lcd buyer's guide. by Anonymous Coward · · Score: 1, Informative

    http://www.xtremesystems.org/forums/showthread.php ?t=71226&highlight=lcd+monitor+guide

    Check out the latency measurment comparision, only one panel holds it's latency throughout the range. Last I checked, 19" monitors with those panels go for around $350.

  38. none of this matters... by Paralizer · · Score: 2, Insightful

    If you have dead pixels on your display. There is nothing more annoying than playing a game or watching a video, with (at least) one bright green pixel right in the middle of your screen that just won't go away. In such a case you'll be too distracted to even notice any ghosting your display may have.

    Until someone manages to figure out a way to mass produce LCD displays with a smaller percentage of defects, LCD's still don't compare to CRT's. Unless of course they are for office use, where size is a driving factor.

    1. Re:none of this matters... by Anonymous Coward · · Score: 0

      You know, Samsung has a policy of replacing your screen with a 'perfect' one if the old screen has even 1 dead/stuck pixel.

      Of course, I bought my Samsung LCD just a week before the policy was introduced. -_- Luckily, I have only one stuck red pixel, and I don't notice it unless I'm really bored :)

    2. Re:none of this matters... by Ankou · · Score: 1

      What you are talking about is a "stuck" pixel from what I understood. It is not broken, it still "works" albeit stuck in one color. I had similar problems with laptops. But have you tried this? Run it all night and or localize a small box version of it right on the "stuck" pixel. You got nothing to loose trying it really, and I have it work at least 10 times (laptops, psp's, projection lcd tv's). This movie is a derivative of the dvd tool they give to Best Buy and Circuit City Technicians for fixing those big screen projection LCD HDTVs. I was pointed to this by some other slashdot user, thanks to him whoever he was, saved me a bundle ;)

    3. Re:none of this matters... by BushCheney08 · · Score: 1

      Haven't tried this myself, as the only LCD I have is in my laptop, and it works fine, so YMMV. PixelPhoenix may be able to "unstick" stuck pixels by rapidly cycling through the 3 color elements and working the subpixels. You supposedly need to run it for 6-12 hours for it to have any effect, if there will be any at all. I've seen mention that it does work for some people. *shrug* At the very least, it's worth a try...

      --
      Be a real patriot: Question authority. Think for yourself. Formulate your own conclusions.
    4. Re:none of this matters... by Mihai+Cartoaje · · Score: 1

      Is there a store which sells LCDs with dead pixels cheaper than those with no defects?

    5. Re:none of this matters... by MrDoh1 · · Score: 1

      There's a big difference between "stuck" and "dead" pixels. Stuck pixels at least have the potential to become "unstuck" with the video that was linked above. "Dead" pixels are just that, dead. There is no way to fix them that I am aware. The video certainly won't.

      --
      I am Homer of Borg. Resistance is Fut.. Mmmmmmmm, Donuts!
    6. Re:none of this matters... by Reziac · · Score: 1

      Is there a way to permanently turn off a stuck pixel?

      Don't know enough about 'em to know if I'm making stuff up, but presumably the pixels are mapped; could this be sync'd with a tool that would let the user turn off individual pixels? (or turn them back on, if they picked the wrong one)

      --
      ~REZ~ #43301. Who'd fake being me anyway?
  39. Re:apple vs. viewsonic: Probably LG. by cbreaker · · Score: 1

    The 23" Apple Cinema Display uses an LG panel - at least it did several months ago when I was looking at it.

    I decided to go with the HP L2335, which has a slightly upgraded version of the same LG panel at the Apple 23", but also has an adjustable arm that allows the screen to run in landscape, DVI *and* VGA, Component, S-Video, and Composite inputs. It's an awesome display, the response time is killer, and it's a full 8-bit panel.

    It's been able to display every single signal I've sent at it, including oddball 1080p signals.

    I'm sure this Viewsonic panel is nice, but in this day and age everyone should really be pushing widescreens. They're so much more fun for games.

    --
    - It's not the Macs I hate. It's Digg users. -
  40. Limited Adjustment by ScottAuth · · Score: 4, Informative

    I own this monitor and it's actually very nice. I needed more desk space and my old ViewSonic 17" CRT was killing that. For gaming reasons, I opted for this monitor. I've played a bit of Counter Strike: Source, but mostly Battlefield 2 and it's performance is quite exceptional. I really do not notice any "ghosting." My only complaint w/ the monitor is that you cannot adjust its height. You can tilt it back and forth, minimally at that. This is pretty annoying as it sits relatively high on its bevel. I'm used to it now, but the first few weeks really cramped my neck.

    1. Re:Limited Adjustment by EvilMonkeySlayer · · Score: 1

      Ditto, I bought this monitor too in August. (funnily enough to replace a 17" monitor too, although that was a Belinea 103040)

      The response time is excellent, you can only notice the ghosting if you're looking for it and have a sharp eye.
      As to its height, i've not had any problems.. I guess it could be the height of the desk that it's on or something.

      The picture (I use DVI with it) is incredibly sharp with very nice colour accuracy indeed.
      As to the 6bit dac, i've only noticed it differ is when smoke grenades are used in Counter-Strike. You can see a bit of dithering, again.. if you're looking for it and have a sharp eye.

  41. the significance of 6/8 bits per channel by Rozzin · · Score: 1

    And 2^6 is only 64, which means that one gets 64 levels of red, 64 levels of green, 64 levels of blue, and 64 levels of grey.

    8 bits per colour yields 256 levels in each case above.

    Even with 255 steps between black and white, `smooth' gradients sometimes still appear banded; with only 63, it's significantly worse.

    Though, the colour-separation is probably much less noticable in anything that's in motion, with the colours shifting around like they do in most movies and video-games ;)

    This actually seems like a somewhat silly debate to be having now, since we've already been through most of the `only 6 bits/channel' experience back when the graphics cards had the same limitation--some of them were even limited to 5 bits per channel (or less!) and that was in the 1990s.

    --
    -rozzin.
  42. More monitor news: by Futurepower(R) · · Score: 1

    More monitor news:

    As many people have commented above, LCD monitor response times are like printer page print times. Manufacturers lie, and lie, and lie. Since all online and print magazines (that I know about) are corrupted by taking money for sneaky ads that are presented as reviews, it is difficult to know the truth.

    Samsung is shipping new monitors: SAMSUNG Provides Computer Users With Feature-Rich 21" And 24" Large-Screen LCD Monitors. Samsung claims "The SyncMaster 214T sports an eight-millisecond response time and the SyncMaster 244T offers a 10-milliseond response time."

    Samsung's public relations agency has more info: Samsung Monitor Pressroom.

    Samsung is reputed to be the manufacturer of the LCD panel used in making the Dell 2405FPW, which is now on sale at Dell with a coupon for $784, if I remember correctly. Supposedly, the 2405FPW is put together by BenQ in Hong Kong. I'm using a 2405FPW as I type this, and it is the best monitor I've seen.

    Dell seems to be undergoing a social breakdown. I would think very carefully before I bought something from them that they had a hand in manufacturing. See this comment: Dell has tricky prices.

    My understanding is that Samsung has built a new factory to manufacture new technology in LCD monitors. People often report that the 2405FPW has no dead pixels. I haven't seen any dead pixels on mine.

    (I don't have any involvement with any companies mentioned above, other than as customer.)

    1. Re:More monitor news: by Anonymous Coward · · Score: 0

      I have the same monitor and mine had none too.

      I've heard that the panel is from LG Electronics/Benq, who apparently makes almost all 16:9 monitors (compared to Samsung, who makes nearly all 4:3)

  43. Viewsonic products and the intangables by Anonymous Coward · · Score: 0

    Thats nice that Viewsonic has a new product out. However I have bought two diffeerent items from view sonic and had problems with both of them. Not only did I have problems with thier products, thier customer service is typical of many companies today - nonexistent. It took three emails to find out that the only 'certified' repair center near me is about 95 miles away from where I live. Oh yeah, I have to drive through Los Angeles traffic to get there. This is because viewsonic products are actually considered imports and the people who repair them near me won't touch viewsonic products - even if they are under warrenty. Why? Well as one guy told me, "they're cheap and I end up losing mony on the deal. It just isn't worth my time to work on viewsonic products unless the customer is paying up front." This hasn't helped my as my product is still under warrenty and I have to use a certified repair center. Do yourself a favor and don't buy anything from viewsonic as along with your new purchase you will get a crappy product, especially if it is a first generation model, crappy service and lots of wasted time trying to get in touch with comapny representatives that can help you.

  44. Lemme get this straight... by ZachPruckowski · · Score: 1

    This monitor can handle 3-4 ms, but the resolution settings or whatever are maxing at like 8-10 ms? Making this pointless, right? Not to mention, we can't even see the difference, because we can't detect that quick of a change? Does this strike anyone as driving a Porsche in rush-hour traffic? I mean, if you have a Porsche or a Toyota Camry in bumper-to-bumper traffic, it'll still take just as long to get home.

    1. Re:Lemme get this straight... by theantipop · · Score: 1

      You're missing the point. The 3ms is best case scanario. Not all pixel transitions will occur at this speed. Even on a "3ms" panel, you will more than likely have some color/brightness changes that take longer than 10ms. It's akin to saying my Porsche is really fast on roadways, but very slow traveling on a muddy path.

    2. Re:Lemme get this straight... by ZachPruckowski · · Score: 1

      Ah. but then wouldn't the better goal be to reduce the amount of transitions above 10 ms, or whatever the human noticeability threshold is? I mean, if it is 4ms or 3ms or 2ms optimally, but all three of those have "failure" rates of 10%, then why pay more for a 3ms over a 4ms? So then this becomes SUV > Porsche in terms of speed, because I can always get a decent speed, as opposed to a high speed I can never use, and crappy speeds half the time.

    3. Re:Lemme get this straight... by Plaid+Phantom · · Score: 1

      Ah, but this is aimed at the folks on the racetrack. You don't want a Camry when racing.

      --
      All comments are properties and trademarks of the voices in my head. Not like I'm gonna claim them.
    4. Re:Lemme get this straight... by theantipop · · Score: 1

      Well that would be the right solution, but as I understand it the physical properties of the liquid crystals will always display this property. I don't know if you've ever seen a chart of color vs. reponse time, but you will notice a sort square root function going on. You will always have some colors that switch faster than others. So really a 3ms panel would generally be better than a 10ms panel because it's curve starts lower. It's some tricky stuff that goes on so it's not always black and white.

  45. From the specifications by juancn · · Score: 1

    Response Time: 3ms gray-to-gray (avg.); 5ms white-black-white (typical)

    Seems pretty fast.

  46. The real question is... by Shads · · Score: 1

    ... is this a GTG (grey-to-grey) latency measurement or a true latency measurement from black and white?

    Nothing like a 8ms lcd performing a true b/w switch turning up to be 20ms.

    --
    Shadus
  47. Breaking News! by Tumbleweed · · Score: 1

    There IS no spoon.

    We now return you to your regularly-scheduled programming...

    1. Re:Breaking News! by wed128 · · Score: 1

      That sig is awesome!

  48. A Request by TheZorch · · Score: 0

    All of you fellow Geeks out there who have LCD monitors, could you please let me know what is a decent LCD display for my PC. My nVidia GeForce FX 5600 w/256MB DDR-RAM has a DVI connector right next to the S-Video and standard VGA connectors. I'm a hard-core gamer (despite the fact that I have a vision handicap), A+ Certified Tech, web designer, and a writer (Anime fan fiction for now but I'm getting into writing for teens professionally). I need a good display to replace my aging, yet still working, Envision 19" monitor. Its not that I don't like my monitor its that its so BIG and my desk is so SMALL. The display has to work well with games and DVD video and has to be at least 19" or bigger in size because of my limited vision. It also has be affordable. I can't spend over $1,000 or even $500. Please point me to a good brand and model. Email me. - Michael "TheZorch" Haney thezorch@gmail.com

    --
    Michael "TheZorch" Haney
    thezorch@gmail.com
    http://thezorch.googlepages.com/home
  49. Not 30 bits like that. by Grendel+Drago · · Score: 2, Informative

    Actually, you can get a really decent high dynamic range image by extending only the luminance channel. We distinguish between bright and dark a lot more precisely than between colors; do a CMYK separation on a JPEG image and compare the Y and K channels if you don't believe me. The Radiance HDR format uses this trick; the only extended channel is an 8-bit luminance exponent; aside from that, it uses regular 24-bit RGB.

    --
    Laws do not persuade just because they threaten. --Seneca
  50. WTF is that even notable? by Anonymous Coward · · Score: 0

    Im not eye expert, but I'm pretty sure there is a limit as to how much of a difference the human eye can detect. I am pretty sure that anything below 20ms cannot be distiguished by the human eye. In other words, what is the big deal with having such a quick refresh rate? Does anyone ever bother to find out the limitations of the human body and make things designed around those? Just because it is technically faster, does not mean it is going to make a lick of difference for you. In other words, who cares? (Besides the people that think they know something about technology that don't)

  51. Apple screens? by yabos · · Score: 1

    What about the LCDs that Apple sells? They must think that they are at least really close otherwise they wouldn't be moving to all LCDs. Has anyone compared it side by side with a CRT, LCD and printed photo?

  52. Eh, wake me up when... by Grendel+Drago · · Score: 1

    ... when they have 200 to 300dpi displays. I want my vector desktop looking nice.

    (Do we have a vector desktop yet? I know the newest GTK uses Cairo...)

    --
    Laws do not persuade just because they threaten. --Seneca
  53. It's in the comments by phorm · · Score: 1

    Yeah, but while I wouldn't buy a product based on a slashdot headline, I might *not* buy a product based on the comments. You'll notice a lot of people above pointing out why the listed stats are bunk and where the screen falls short. It gives me more I can check with in regards to the product mentioned, and other similar products.

  54. Another "3ms" LCD by MANYplaces84 · · Score: 2, Interesting

    The ASUS PM17TU Monitor will also offer 3ms response time. More specifically this is gray to gray (Just like the Viewsonic). But the I don't think the viewsonic nor the ASUS is anything "revolutionary". Besides the contrast ratio's aren't that good... The Asus is 600:1 and the Viewsonic is 550:1 There are more important things than just response time. I do though like thier zero dead pixel policy, I'm glad to see more manufacturers offering this as a standard.

  55. If colour is a concern try this one... by eelke_klein · · Score: 1

    This EIZO has very accurate colour rendition. What I like about EIZO is that they not try to cheat their customers with the latency specs. They give the average latency not the ISO latency which would have been considerable better. Unfortunatly its a bit expensive

    While you are at tomshardware page, you might find this latency graph of the viewsonic VX924 interesting.

  56. How to tell depth by 0xABADC0DA · · Score: 2, Interesting

    Start gimp, create a 1024x1024 image.
    Select gradient tool, disable dithering/sampling
    Draw black->white gradient top to bottom of image
    Zoom in a bunch.

    You should see a band every 4 "gimp pixels" since 1024 / (2^8) == 4.
    If you only have 6-bit color you'll get a band every 1024 / (2^6) == 16 pixels.

    Anybody know it that's correct or not? Is it that 6 bits of the color settle in 8ms/3ms/whatever and the other 2 bits settle later, or is it just 6bits per color no matter what?

  57. Yeah but by flimflam · · Score: 1

    what's going to your (computer) monitor is RGB not some form of YUV.

    --
    -- It only takes 20 minutes for a liberal to become a conservative thanks to our new outpatient surgical procedure!
  58. Not Impressive by serith · · Score: 1

    It's still only using a 550:1 contrast ratio, and that's how you get black, well... shades of grey. CRT's still have a hudge edge over the LCD world. At least DLP technology is steadily changing that. I'm sorry, but I can't sit down and watch Episode III on this monitor and lie to myself the entire time, trying to convince myself that space really is just a shade of grey.

  59. LPI by Anonymous Coward · · Score: 0

    What I really want is a 17" LCD that will do 1600x1200. Who cares about response time? I need a monitor that will give me the most desktop space for the least desktop space.

  60. This one goes to 11. by wcrowe · · Score: 1

    Is it even possible for a human to perceive the difference between, say, 3ms and 6ms?

    --
    Proverbs 21:19
    1. Re:This one goes to 11. by lordicarus · · Score: 1

      Apparently they can...

      Check out Test 2 and Test 3... http://www.100fps.com/how_many_frames_can_humans_s ee.htm

      Test 3 is actually quite intriguing in that apparently Air Force pilots were actually able to not only sense a difference in light, but could identify a picture of a plane that was only flashed for 1/220th of a second. Now recognizing a picture at 1/220th would imply that recognizing a difference in light would be possible at much shorter intervals. Regardless though, I am certainly not an optometrist with a real answer.... that site should be helpful though.

  61. something new to lie about by Anonymous Coward · · Score: 5, Insightful

    In the days of CRT monitors the only thing that mattered was the size ... and so manufacturers lied about it, and eventually there were lawsuits, and now we have the crazy "19 inch (17.5 inch viewable)" way to describe how big the screen is on a CRT. Thankfully this didn't infect LCD advertizing copy-writers, so when they say "19 inch", it really is that big.

    But they have to fudge something. There's no storage in a monitor, so they can't fall back on the old and trusted "100 GB" which is based on 10^9 bytes in a gigabyte, and is the pre-formatted size. Only a few LCD monitors have built-in speakers, so usually they don't have the option to use TMPO watts @ 1KHz rather than RMS across 20Hz-20Khz. So being creative types, they've found that "contrast ratio", and "response time" aren't specified very well, giving plenty of room to put impressive numbers in big type next to the picture in the ad.

  62. Hrm... by Duncan3 · · Score: 2, Interesting

    -1 blatant advert
    -1 lies on specs
    -256 6bit color, that's crap.

    Keeping my CRT thanks very much :)

    --
    - Adam L. Beberg - The Cosm Project - http://www.mithral.com/
    1. Re:Hrm... by CaptainFork · · Score: 0
      -256 6bit color, that's crap.

      ITYM -32, with 6 bits you can't represent anything smaller (assuming 2's complement)

    2. Re:Hrm... by Duncan3 · · Score: 1

      Nope, I have 8 bits now, and I'm not giving them up.

      --
      - Adam L. Beberg - The Cosm Project - http://www.mithral.com/
  63. Gaming LCD? by parasonic · · Score: 2, Interesting

    If this is such a gaming LCD, why doesn't it support a higher resolution? Granted, with LCD's, either you get resolution or a nicer "refresh rate," but AFAIK, most game enthusiasts who go out and get the blazing hot, fast LCD's don't want the be bottlenecked by a fixed native resolution of 1280x1024 or the hindrance of ghosting.

    Until gamers can get both "3ms" and higher resolutions, I don't see the market for gaming LCD's going too, too far. I've been looking at these things for weeks as a serious purchase (and have been watching them over the years), and I like Dell's 2001FP, but I just don't know about how it will match up to my five year old Sony E400 19" CRT that can do the same resolution at a crisp 75Hz. Plus, if my CRT evar goes bad, I can replace it with a better one at about a tenth of the cost of a "decent" LCD.

  64. samsung by Anonymous Coward · · Score: 0

    I have a samsung 930 b monitor that has a max refressh rate of 75 and a response time of 8ms

    I dont see any ghosting or any problems with it while playing games. Serious sam 2 atleast.

    Why would i want another lcd lol

  65. Five months old display is "news" ? by Anonymous Coward · · Score: 0

    Wow... never seen this old "news" on slashdot...

    TomsHardware even had a review (not the best of grades either) about this display in June, and it has been available from retailers all through the summer, even in a backwater country such as Sweden.

  66. Monitors don't work like that by Sycraft-fu · · Score: 1

    They only have colour channels. In the case of a digital LCD the graphics card simply specifies the value of red, blue, and green, each with an 8-bit number. I am aware of no monitor that has an internal YPrPb conversion, which wouldn't make much sense since the actual elements are RGB anyhow.

    Maybe in the future we get monitors developed that work in a Luma/Chroma colourspace, but for now they work in RGB.

    Actually, more likely we'll just increase the resolution in the future. Today's 3d card can process internally at 16 or 32-bits per colour channel, and they do that FP. So probably what will happen it output will just become 16-bit fixed per channel. The display will then make use of as much of that detail as it can. It'll be overkill but why not? Works nice n' easy that way.

  67. Movies? by slysithesuperspy · · Score: 1

    To increase the response rate they sacrafice other things like the view angles and the colour depth (6bit with dithering). So isn't this purely for games and not really for watching movies (esp. as its not widescreen).

  68. yeah but motion blur gves someplp nausea by Anonymous Coward · · Score: 0

    last night i was playing quake4 with a friend and we only managed from about 6pm to ~8:50 .. when he clearly said "you know this means we've got to stay up all night until we finish this thing". and his stated reason was that he was feeling dizzy. we were playing on a lcd, running at a normally acceptible 60hz. (thats all it can do at native res)

    my theory is that somepeople release too much seritonin(to inhibit the intense brain activity resulting from over stimulation) when exposed to smooth motion, and i think blur also accentuates the release. leading eventually to nausea and motion sickness, be it from being in a car or watching a LCD.

  69. So many things to comment on by default+luser · · Score: 2, Informative

    I've been reading through the discussion, and I've been thinking of responses, but it's all a muddied mess out there. so, I've decided to lay out the basic discussion points and my thoughts as one post.

    First of all, why do we need faster-response LCD screens, when we already have 4ms?

    There are a few key reasons for this. For starters, the 4ms number doesn't mean much. It is the time the panel takes to turn a pixel from black to white, then back to black. In a traditional panel, this is usually the fastest transition possible...and all other tranitions (Grey to Grey) are MUCH slower. Sometimes GTG transitions can be as much as 3x slower than the Black-White-Black number.

    The industry has concocted a possible solution to this called Overdrive.

    Overdrive takes advantage of the fast transition in Black-White-Black. Every time an input pixel changes color, the pixel on-screen is bootsted up to white, and allowd to fall back down to the new color.

    This is slightly slower than the Black-White-Black transition time, but it's much faster than going Grey-to-Grey.

    Unfortunately, Overdrive has a drawback that is DIRECTLY tied to the response time. Every time a pixel changes, it is overdriven WHITE for a fraction of a second, until it settles down to the target color. In darker scenes, or in cases where where colors are almost uniform, as pixels change these white pixels are painfully obvious. Better response times are the only thing that can remove this annoying artifacting.

    Read about these artifacts at Tom's, who did the first review ever on Overdrive panels in May.

    This link to Tom's also addresses the other issue discussed in this thread:

    What's wrong with 18-bit color?

    The dithering algorithms used by panels to simulate 24-bit color are not all that bad, but they have a serious drawback:

    Dithering yields poor quality in scenes which require high contrast. Foggy, smoky or dark scenes, which tend to have subtlte color transitions, look like crap on an 18-bit panel. The panel is constantly changing pixels that are VERY close to each other in color, resulting in a muddy image. Unfortunately, the only way to avoid such artifacts it to buy an MVA panel with true 24-bit color (and sacrifice response time).

    --

    Man is the animal that laughs.
    And occasionally whores for Karma.

  70. So what am I missing? by ikejam · · Score: 3, Informative

    http://www.engadget.com/entry/1234000483064834/ [Viewsonic announces 2ms 19" lcd.]

  71. Pixelsaurus by Inv8r+Zim · · Score: 1

    I purchased a VX924 last month ($440 shipped from Newegg). I was happy with its performance, but one thing I overlooked was pixel size. The pixels on this and most 19 LCD's are .294mm, which makes for very blocky images and text. So bit mappy that I couldn't live with it. I returned it and got a Dell 2005FPWS 20" widescreen with a pixel size of .258mm for the same price ($445 shipped). Dell was having a "sale." It makes a huge difference. I couldn't be happier with the smaller pixels, the picture is much sharper, and for gaming I see no difference in performance. Plus the wide aspect makes it great for audio editing and DVD playback as opposed to the "giant square" effect you get with the VX924. -not a Dell salesman

  72. All you ever wanted to know about LCDs by petergun · · Score: 1

    You can learn from behardware.com/

    I just recomend it to anyone, and *no*, I have no affiliation.

    Example of a great article is the "Mura effect":http://www.behardware.com/articles/589-1/p anels-a-carte-mura-components-dead-pixels.html

  73. All you ever wanted to know about LCDs by petergun · · Score: 1

    You can learn from http://behardware.com/ I just recomend it to anyone, and *no*, I have no affiliation. Example of a great article is the "Mura effect "http://www.behardware.com/articles/589-1/panels-a -carte-mura-components-dead-pixels.html

  74. An Israeli computer shopping site says it's 6-bit by MojoStan · · Score: 1
    A site called Access Technologies sells the VX924 and their spec page gives more information than Viewsonic's spec page. Here's some important info from that page:
    • Response Time: 3ms (grey-to-grey), 4.8ms (off-on-off)
    • Colour Depth: 16.2M colours (6-bit+2-bit FRC)
    • Brightness: 270cd/m
    --
    TO START
    PRESS ANY KEY

    Where's the 'ANY' key? I see Esk, Kitarl, and Pig-Up...

  75. Scrolling text by An+Ominous+Cow+Erred · · Score: 1

    As has been noticed by another poster, typical slow-response LCDs have HUGE problems with high-contrast scrolling text.

    Try this. Open up a textmode display (just black and white text) and open up your favorite console text editor. Make a file that has a solid line of big letters (capital Ms work well) every other line. Then scroll so that you're alternating between odd and even rows having the line of characters.

    If you want, write a program to do this for you.

    What you wind up with is a STROBE effect.

    Theoretically the screen should only be putting out the same amount of light per frame. The number of white pixels onscreen is exactly the same every frame. ...but what's happening is that for a split second when the screen is updating, the pixels are turning a dull shade of gray, and the total light output of the monitor is lower. You can test this by not even looking at the screen, and just aiming the monitor at the floor or something and looking at the total reflected light. It will strobe. The faster the response time of your monitor, the shorter the "dark" periods will be, and the strobing effect will lessen.

    CRTs do this too, but the phosphors continue to glow during the refresh, and this glow time is carefully tuned to match typical refresh rates. This is why televisions seem to flicker less at 60Hz interlaced compared to monitors -- the phosphors are tuned for slower response.

    Anyway, that's an example of where a faster response time helps on an LCD display. It's not just gaming, folks. It's any case where you have to read a lot of scrolling text. I get headaches from scrolling text on slow-response LCDs.

  76. Word on the street by Anonymous Coward · · Score: 0

    "the word on the street is that Samsung will have a 4ms display available this year"

    I just saw a Samsung LCD at Best Buy ratd at 4 ms, so I guess the word on the street is a little slow.

    See: http://www.bestbuy.com/site/olspage.jsp?skuId=7440 726&type=product&productCategoryId=cat01011&id=112 4432188195

  77. LCD purchasing advice by Forkenhoppen · · Score: 1

    Stats can be faked. There's really only one way to check whether or not an LCD is good enough for you; scroll down a few webpages.

    I have a friend whose monitor can't handle scrolling slashdot. When you scroll down the page, all the dark green boxes become a bluish light green temporarily. It's very distracting.

    Oh yeah.. and if you're going to be playing games on it too, make sure and give one or two of them a spin. Especially if it's something really murky like Doom III; you want to know for sure that the monitor can handle those really low grey levels, even when it's tossing out a good 6 bits on ya for some dithering algorithm..

  78. What about the 2ms? by Morinaga · · Score: 1
    There's a great razor blade analogy here as well. You know, where life imitates The Onion. Six! yes, that's it SIX BLADES! Just substitute your favorite flavor of ms' below. Marketing for teh win!

    Hitchhiker: You heard of this thing, the 8-Minute Abs?
    Ted: Yeah, sure, 8-Minute Abs. Yeah, the excercise video.
    Hitchhiker: Yeah, this is going to blow that right out of the water. Listen to this: 7... Minute... Abs.
    Ted: Right. Yes. OK, alright. I see where you're going.
    Hitchhiker: Think about it. You walk into a video store, you see 8-Minute Abs sittin' there, there's 7-Minute Abs right beside it. Which one are you gonna pick, man?
    Ted: I would go for the 7.
    Hitchhiker: Bingo, man, bingo. 7-Minute Abs. And we guarantee just as good a workout as the 8-minute folk.
    Ted: You guarantee it? That's - how do you do that?
    Hitchhiker: If you're not happy with the first 7 minutes, we're gonna send you the extra minute free. You see? That's it. That's our motto. That's where we're comin' from. That's from "A" to "B".
    Ted: That's right. That's - that's good. That's good. Unless, of course, somebody comes up with 6-Minute Abs. Then you're in trouble, huh?
    [Hitchhiker convulses]
    Hitchhiker: No! No, no, not 6! I said 7. Nobody's comin' up with 6. Who works out in 6 minutes? You won't even get your heart goin, not even a mouse on a wheel.
    Ted: That - good point.
    Hitchhiker: 7's the key number here. Think about it. 7-Elevens. 7 doors. 7, man, that's the number. 7 chipmunks twirlin' on a branch, eatin' lots of sunflowers on my uncle's ranch. You know that old children's tale from the sea. It's like you're dreamin' about Gorgonzola cheese when it's clearly Brie time, baby. Step into my office.
    Ted: Why?
    Hitchhiker: 'Cause you're fuckin' fired!

  79. Oblig. Response to Response by Propaganda13 · · Score: 1

    You keep using that word. I do not think it means what you think it means.
    -Inigo Montoya

  80. MOD PARENT UP by _Shorty-dammit · · Score: 1

    this is exactly what I was going to respond with, gray to gray is much slower than black to white, etc

  81. 333 fps by Khashishi · · Score: 1

    333.3_ fps. Isn't that overkill?

    Before you answer, I am aware that there is some stretching of the truth which occurs in marketing the response time. Mathematically, 16ms should be sufficient for running 60fps, which is faster than most people can see anyways. But the 16ms only applies to a specific intensity of white and black under certain circumstances, and it's worse than that for colors so you get ghosting. But surely 3ms is overkill, no?

    1. Re:333 fps by Doppler00 · · Score: 1

      Don't forget the limitations of the DVI interface itself. I highley doubt you could push that much data to the LCD without problems. I know that the new monitor I'm getting is rated at 1920x1200 at 60Hz maximum. There would be no way for me to see anything greater than 60fps. Actually that's not entirely true. If you are not using vsync, then it may draw half of the next frame on the bottom of the screen. However, I'm not sure if DVI refreshes like that or not.

  82. What's the point in a 19" 1280 x 1024 display? by dazzla_2000 · · Score: 1

    17" is more than big enough for that resolution. I would like a 19" 1600 x 1200 display but alas I have to buy a CRT for that, or 20.1" LCD for $600 or more.

    I do wish I could buy a desktop LCD made of the same stuff my $1,000 15.4" 1920 x 1200 laptop is made off.

    Anyone know why I can't?

  83. 'Word on the street' by OnanTheBarbarian · · Score: 1

    Yo, yo, word.

    Aside from being a blatant ad (as many other posters have pointed out), the thing I really love about this sort of article lead-in is the use of phrases like 'word on the street' to describe things of interest to cubicle- and parents'-basement-dwellers everywhere. Like hoi polloi are hanging out in back alleys swapping vital info on monitor refresh times...

    I suppose it sounds a lot better than 'some nerd said so in the Inquirer forum'.

  84. Aha! by StikyPad · · Score: 1

    the display is part of ViewSonic's X series which tries to comnbine performance with style.

    Me: I thought you guys said you had performance and style?!?
    ViewSonic: We never said that.. we said the comnbine them. Comnbine is a word we invented which most closely means "eliminate."

  85. TCO by randyest · · Score: 1

    You might want to factor in the power cost, especially if you run the monitor 8 hours per day or more. My 21" CRT pulled 350W+. My 30" LCD is rated at 100W max. A 21" LCD can get down around 50W. That means, at $0.15/kWH, the 21" CRT cost $0.0525/hour to run while the LCD costs $0.0075/hour.

    At 8 hours/day 5 days/week for 52 weeks that's $109.20 for the CRT versus $15.60 for the LCD. It doesn't take too many years at a savings of $93/year for the LCD to pay for the additional up-front cost.

    --
    everything in moderation
  86. Mouse lag vs Tearing by slysithesuperspy · · Score: 1

    On my 2405 fps's either have a laggy mouse with vsync on, or the screen tears with vsync off. Is there any work around/fix for this?

  87. Whats the big deal? by lordicarus · · Score: 1

    Personally I don't see the big deal of having 3ms refresh rates. 10 ms is good enough for me, I don't understand why a pixel needs to be able to refresh 333 times per second. I respect the advance in technology, but I would rather see advances in screen resolution. The thing I truly don't understand is how laptop LCD's can have a screen resolution of 1920x1200 on a 17" screen(such as the Dell Inspiron XPS I am using) yet the biggest resolution on a 17" desktop display that I have seen so far is 1280x1024. Why is that? I would really like someone to explain this to me. At any rate, 3ms is ridiculous and if the resolution ever improves, I will be making a purchse on one of those puppies for all of my gaming goodness!

  88. Highly recommended! A++++ by Anonymous Coward · · Score: 0

    This product or service is exceptionally good. I got one and it was superb value for money and very high quality. The customer service was also excellent. Plus I have got laid a lot more since I got it. I would recommend it to everyone!

  89. How to verify that? by Futurepower(R) · · Score: 1

    Interesting. How to verify that?