Slashdot Mirror


The U.S. Arcade is Dead?

Via GameSetWatch, an article by one of the editors of GamePro positing that the U.S. arcade is now a dead thing. By positing, I really mean ranting. From the article: "Americans play videogames for one reason and for one reason only, to kick ass. It doesn't matter if you're crushing skulls in the fighting arena or on the football field. Being a virtual DJ, riding a horse (not into battle), and playing other violence-free games is not enough to draw people into arcades. Gaming isn't about having family-friendly fun it's about indulging in man's carnal desires. And then Konami drove the nail through the heart of coin operated gaming... The abomination of videogaming known as DDR served as an outlet for wannabe Travoltas to flail around wildly and quickly made the house of tank simulators and street fighting a haven for lamos. "

107 comments

  1. Wait... what?! by LordPhantom · · Score: 4, Insightful

    So, umm, all arcades are havens for Horse Riding(tm) and DDR?
    Someone never played Mortal Combat or any number of the racing games in most arcades. "Lame-o" games didn't kill arcades, the cost of playing at an arcade did (when you can play it at home with people around the world).

    1. Re:Wait... what?! by heavy+snowfall · · Score: 4, Insightful

      It's like going to an internet cafe when you have broadband..

    2. Re:Wait... what?! by Anonymous Coward · · Score: 0
      "the cost of playing at an arcade did"

      I was at an arcade the other night for the first time in years. That paticular day of the week they offered unlimited gaming for a flat fee of $10. Not a bad deal. Maybe more arcades should adopt this policy.

    3. Re:Wait... what?! by heavy+snowfall · · Score: 1

      Tux racer? Seriously? Crazy... Anyway, I wasn't refering to going to a cybercafe/lan to play CS, but simply browsing the web, which would be lame. I love CS lan games.. easier to cheat that way... :P

  2. Personal Computing Became Affordable by thegrassyknowl · · Score: 4, Insightful

    The arcade died the day powerful personal computers became affordable for the masses. Why go down to the arcade to stand in front of a machine and shovel money when you can just pass disks/carts/CDs around your friends and play all the latest games?

    The trend continued and now "LANNING" is the new norm. Why go out when the Interdoodle has all the game servers you could ever need and your connection is plenty fast enough to use them?

    --
    I drink to make other people interesting!
    1. Re:Personal Computing Became Affordable by Anonymous Coward · · Score: 0

      yay for the Interdoodle!

    2. Re:Personal Computing Became Affordable by Chemical · · Score: 1
      That's not entirely true. For instance, AFIAK arcade gaming is still very popular in Japan, despite access to equally powered machines at home. I think it's because arcade games offer gameplay that isn't available on home machines, at least not without purchasing expensive and space consuming accessories. Also I believe arcades can be a social outlet. Why play with a stranger you can't see or hear over the internet when you can play with a stranger standing right next to you :)

      I think TFA's assumption is correct. American gamers aren't interesting in dancing or playing drums or sticking fingers in people's butts (real game!). They just wanna kick some ass, and they can do that at home.

    3. Re:Personal Computing Became Affordable by Shadarr · · Score: 2, Insightful

      Not only did PCs and consoles become more affordable, they also got better. It used to be that the games you could play at home on your Apple II or NES didn't look as good as the ones in the arcade. Now it's the other way around.

    4. Re:Personal Computing Became Affordable by Irish_Samurai · · Score: 2, Insightful

      You are correct in a sense. Arcades that require you to pay quarters for gameplay are done. Yet, there are planty of Dave and Buster type places that still make a mint.

      They offer peripheral perks that enhance the male driven game market of America like alcohol and the posibility of hooking up with a girl.

      I offer that the real reason arcades in America died is due to the gaming mechanics we enjoyed and the real world manifestations of those games. Fighting games ruled at the arcade I used to frequent. There were multiple machines lined up offering the same titles. Marvel vs. Capcom and Soul Caliber were flooded with aggresive males that wanted to own people.

      The problem arose when some skilled player could play for $0.50 all day as long as the competition lined up. Once the herd caught on to the fadt that they were going to loose if they played, they attempted to wait out the leading player by having him play the AI. Since the player could wax the AI at will, you usually just stood around while the player beat the game.

      That's not alot of fun, especially when you could have been playing Tekken 3 at home while getting drunk with your buds.

      American game culture is not about entertainment, it is about winning. Waiting to win is not fun.

    5. Re:Personal Computing Became Affordable by Meagermanx · · Score: 1

      And, I'd like to point out, learning (discovering) the moves for today's fighting games could cost hundreds of dollars (considering today's prices) before you can start competing with the skilled players. Who wants that?

    6. Re:Personal Computing Became Affordable by Anonymous Coward · · Score: 0

      Exactly, as all arcades still have games made no later than 1996, and still have games from the Pac-Man era. Also, don't forget most arcades don't have the true mature games. Sure they have Mortal Kombat, but they will never have shit like BMX XXX, Grand Theft Auto, or any other true mature game, but usually prefer the family fun shit. If they were to deviate, they could get sued by the morals police in Washington AKA the republican party, christian coalition, and the offshoot of the moral majority.

    7. Re:Personal Computing Became Affordable by G-funk · · Score: 1

      PCs and lanning killed the arcade??? I think you misspelled "playstation" my friend.

      --
      Send lawyers, guns, and money!
    8. Re:Personal Computing Became Affordable by thegrassyknowl · · Score: 1

      Nope didn't misspell playstation. Playstation is yet another form of "Personal Computer". Just becasue it's a games box and not a general purpose machine doesn't mean that it's not a PC. The term PC has been usurped by BillyG to mean "intel-compatible grey box running Windows".

      --
      I drink to make other people interesting!
  3. Actually... by CashCarSTAR · · Score: 1

    It was the massive inflation in arcade game prices that is at the cause of the problem. Nobody's going to play a quarter muncher when they're throwing in a loonie every 4 minutes.

    1. Re:Actually... by Gojira+Shipi-Taro · · Score: 1

      Canadian slang for Canadian Currency aside, your post presents an interesting visual image :)

      --
      "Oh my God. This is terrible. This is the end of my Presidency. I'm fucked."; ~ Donald J. Trump
    2. Re:Actually... by G-funk · · Score: 2, Funny

      English motherfucker, do you speak it?

      --
      Send lawyers, guns, and money!
    3. Re:Actually... by Anonymous Coward · · Score: 0

      English motherfucker, do you speak it?
      Your right to walk the streets unmolested by the police outweighs my right not to get blown up.


      Dear Fuckwit,

      Blow me.

      Sincerely,
      Your Mother.

  4. DDR was a good game by AsiNisiMasa · · Score: 3, Funny

    This guy probably only hates DDR because he's no good at it.

    That being said, the arcade is dead because nobody wants to spend a dollar for one fight against their friends in a game they already have at home.

    --
    Help a student gain some exp. http://www.halovariants.com/touchup/index.php
    1. Re:DDR was a good game by Gojira+Shipi-Taro · · Score: 1

      Well were it me, I'd have to admit that I wouldn't be any good at it, but I'd hate it more because I don't care for the kind of music DDR uses (or that you would dance to for that matter). I'm in the minority in this, as DDR was wildly popular.
      People don't tend to play games that force them to experience activities or sensations that they despise.

      I was more disappointed that the entire rant was short enough to fit in the summary. While I don't disagree with everything he said, he did a poor job of supporting his statements.

      A better case might be that oversaturation of those sorts of games homogenized the arcade and made it generally boring. Even chocoholics can only eat so much chocolate. And when much of it winds up being carob or some other kind of mock-chocolate... well the experience becomes diluted.

      Meanwhile those that don't like chocolate have no choice left to them at all.

      --
      "Oh my God. This is terrible. This is the end of my Presidency. I'm fucked."; ~ Donald J. Trump
    2. Re:DDR was a good game by Chemical · · Score: 1
      You know the problem with playing DDR or any other music/rhythm based game at an arcade is? It's so frigging loud at the arcade that you can't hear the game, making it very difficult to get a feel for the rhythm.

      That's my excuse anyway :)

    3. Re:DDR was a good game by Travelsonic · · Score: 1

      I disagree, having my body up to the speakers while selecting the song (not sexually, I mean), and having the bass from Burning Heat (3 Option Mix) really noticible before selecting the song... I just stand and let the bass flow through, the feeling, the sound... it is amazing. Then I select the song, almost finish it on heavy, fail, and almost pass out on the pad. j/k

      --
      If you believe in privacy, and believe you have "nothing to hide" at the same time, you're a goddammed idiot
    4. Re:DDR was a good game by Anonymous Coward · · Score: 0

      I'd hate it more because I don't care for the kind of music DDR uses (or that you would dance to for that matter).

      EXACTLY!

      Much more enjoyanble, I've just learned, is the large amount of Classic Rock in "Guitar Hero" (PS2).
      Very little sucky music here.

      Yes, I own "Guitar Hero." Why do you think I'm posting anonymously?

    5. Re:DDR was a good game by frankgod · · Score: 1

      Yeah, DDR rules! This guy probably has no rhythm and failed on beginner mode or something. However, I play at home; I once tried an arcade and the machine was in poor shape. If you can afford to buy and maintain (not very tough) a decent pad at home then there is no reason to go out to an arcade and either put up with a crappy machine or wait in line for a decent one.

      As far as cost comparisons, even after you get past the quarters, there is maintenance and operating costs. That has to have exploded as the complexity of the games and labor costs both increase continually. If you have unsupervised kids breaking things regularly, it's gotta be tough to make any money, and unfortunately that's the classical US arcade clientelle.

  5. DDR? by Xaroth · · Score: 4, Insightful

    It's interesting that he should pick DDR as signaling the death of arcades, when, in fact, DDR was the beginning of a (albeit temporary) revival of arcades. The death of arcades started many years before DDR's release in the States, beginning with the rise of home gaming.

    Specifically, the main draw of arcades for most goers wasn't the "competition" factor. It was that the technology available in arcade games was leagues above what was available at home. Anyone else remember the Genesis and SNES ports of Mortal Kombat 2? People were willing to pay for play at arcades because the games there were simply BETTER than what was available at home.

    As commodity computing became a reality, and the technology required to run arcade-quality games became widespread, the draw of going to an arcade to play dampened significantly. It got to a point (around '99 or '00, plus or minus a bit depending on locale) where arcade machines were no longer able to outperform home computers and consoles. As a result, people were no longer willing to drop $50 a month at an arcade because they can spend that same $50 at home and get a BETTER gaming experience.

    The reason why DDR did so well in the arcades was because of the speciality of the controllers. The game itself was well-designed, has an easy learning curve, and is attractive to players of both genders. This, coupled with the fact that good dance pads simply weren't feasible to purchse for one's home, meant that a central location (read: an arcade) was an ideal arrangement.

    This, too, however, has been superceded by the level of tech available for home use. Now that reasonable dance pads are available for purchase affordably, the interest in DDR at the arcades has waned. So much so that Konami is no longer producing new machines, and has turned their focus primarily (and in the US, exclusively) to home releases.

    If another thing comes along that substantially improves the gaming experience in a way that simply isn't economical to do in one's home, then the arcade will make a resurgence. No amount of "competitive" gaming draw will cause the same effect. (As an example, I'll point to the rise and fall of LAN-gaming shops.)

    1. Re:DDR? by thegrassyknowl · · Score: 1

      As commodity computing became a reality, and the technology required to run arcade-quality games became widespread, the draw of going to an arcade to play dampened significantly. It got to a point (around '99 or '00, plus or minus a bit depending on locale) where arcade machines were no longer able to outperform home computers and consoles. As a result, people were no longer willing to drop $50 a month at an arcade because they can spend that same $50 at home and get a BETTER gaming experience.

      This was my point as well. After I made my previous post I stopped and thought about it a bit. I remember receiving a copy of Daytona on three floppy disks and installing it on my PC toward the end of the 90s. I was impressed by the fact that the game was almost identical to the arcade version, but without the $$$ figure associated. Of course, it was missing the controllers that I so loved about the arcade version. For all intents and purposes the PC version was fine for what I wanted to do; this was just racing around the track and having a bit of fun for an hour or so. Why spend an hour on the bus and then shovel money in for another hour when you can make better use of your time?

      Video games/gamers have never really been social creatures. The arcade brings people together. A lot of the time (in my experience) friends and wellwishers tagged along as well, creating the social scene on the sidelines. Internet gaming has become so popular becasue you can play against real people from the comfort of your own home and you don't actually have to deal with real people while you're doing it. Real people play better than machines because machines can only play the way they've been programmed. Real people learn from their mistakes and are able to improve/become more challenging as you play them. The collection of real people in game servers is also vastly more diverse than any programmer could possibly code into game elements. To draw on my Daytona story again: In the arcade, when you ran someone off the road the guy on the screen next to you would yell and scream at you. At home, you don't have to deal with that crap and can go on and play after you clobber someone.

      DDR was used as an example here, but I think it's a crappy game. I watched the few people that ever used it at my local arcade recently and they were always pathetic losers trying to impress girls they'd brought out on a date. That's not to say everyone who plays it is a pathetic loser, but from what I saw they were. Oh, if you were wondering, I spent a lot of time at the local arcade playing air hockey because a full-sized table is just infeasible to fit in my house.

      The arcade will likely never die (*note to self, get to Funworld while I'm in the US this year) but gaming has fundamentally changed of late too. Games have become larger, more complex and require massive investments of time just to learn. Then, the game carries on for weeks or months until you complete it. To be paying an arcade owner for all the time you're there would become a very expensive prospect. Arcade gaming works on relatively short, easily completed games where you can pay by the life, or per turn.

      --
      I drink to make other people interesting!
    2. Re:DDR? by Kelson · · Score: 3, Interesting

      I have friends who have successfully used DDR as a workout regimen. If you get the home edition and the dance pads, you can play as long as you want, and it's exercise. If you have friends or roommates who like to play, it's competitive. And if you actually like the game, it's a heck of a lot more fun than riding a stationary bike, or running on a treadmill, or whatever else you might do at the gym.

      Seriously, I've never heard someone say, "Hey, let's go to the gym and work out!" But "Hey, let's go play DDR" works mentally like "Hey, let's go shoot some hoops" and gets you more physical activity than, say, World of Warcraft.

    3. Re:DDR? by DerekLyons · · Score: 1
      It's interesting that he should pick DDR as signaling the death of arcades, when, in fact, DDR was the beginning of a (albeit temporary) revival of arcades. The death of arcades started many years before DDR's release in the States, beginning with the rise of home gaming.
      The rise of home gaming was only one factor - the second was the gradual loss of diversity in arcade games. By the mid 90's, all that could frequently be found in arcades were Mortal Kombat clones and Time Pilot (top scrolling shoot-em-ups) ripoffs, along with a scattering of 'kiddie' games here and there.

      [MODE=geezer]
      The best time to hang around arcades was the early to mid 1980's. A new and innovative video game seemingly every week (modulo the endless stream of Pac-Man and Donkey Kong sequels), and some really ramped up pinball games as the manufacturers tried to stem their descent into darkness.

      You. Were. Merely. Amusing. Space Cadet.
      [/MODE]
  6. Oh, really? by Tina+Russell · · Score: 2, Interesting

    When I read that article, I was sort of expecting it to continue past the complaining about DDR, you know, and provide a little depth or backup. You know, explain why he hates DDR so much. Why would you consider DDR to be the death of arcades rather than its financial savior? How could you hate it when it keeps the money coming for venues that will also house Your Favorite Hardcore Fighting Game Doubleplus XP20? And why, you arrogant bastard, do you seem to have the impression that you and you alone can determine what people's tastes should be in electronic amusement machines?

    Slashdot Games has run some great articles, and some unfathomably weak articles. This article, due to its unexplained ranting, general lack of facts, and unfathomable sparseness of content for its three-paragraph length, is the weakest article I've ever seen on Slashdot Games. That's not the writer's fault, though, it was just an off-the-cuff entry for his blog. It's Slashdot Games that ought to be ashamed for wasting our time by running an enraged fluff piece as a legitimate piece of gaming commentary.

    1. Re:Oh, really? by Anonymous Coward · · Score: 0

      Nah, that was the entire blog article, not a snippet according to the links in the /. snippet.

  7. Couple of reasons by Rac3r5 · · Score: 1

    Here in Canada, we had an arcade called Playdium.. it was a pretty cool place and lots of fun.. however after going there a couple of times, you come to realize it is a lot cheaper to play games at home... on your console and not be bugged by those stupid continue messages. Another issue was that they didn't change their games that often.. a lot of those games were ancient... and in the end.. the whole experience became boring... I stopped going there.. and I think a lot of other ppl stopped goign there for the same reason.. in the end .. the place closed down...

    1. Re:Couple of reasons by incubusnb · · Score: 1

      I still had $20 in credits on my gamer card damn it!

      --
      /. is overrun by bed-wetting elitist nerds
      let it be known, for anything other than servers, a *nix OS sucks
    2. Re:Couple of reasons by Sigma+7 · · Score: 1
      However after going there a couple of times, you come to realize it is a lot cheaper to play games at home... on your console and not be bugged by those stupid continue messages.


      The console versions usually give 0/2/4 "continues", before you have to start over from scratch.

      The continue messages may be annoying, but you at least get to finish the game.
    3. Re:Couple of reasons by Anonymous Coward · · Score: 0

      The Playdium in Toronto closed. Sadly, the one in Mississauga won't go away.

  8. Exactly... by Danse · · Score: 2, Insightful

    "Lame-o" games didn't kill arcades, the cost of playing at an arcade did (when you can play it at home with people around the world).

    Aside from the fact that arcade game variety had dwindled, it was the fact that it had begun to cost a dollar a game or more that really put me off arcades. I used to spend a lot of time and money in them too. But the fact was that we could play more interesting games as much as we wanted at home for less money overall. So really, consoles and the Internet killed the arcade.

    --
    It's not enough to bash in heads, you've got to bash in minds. - Captain Hammer
    1. Re:Exactly... by Danse · · Score: 1

      Sorry to reply to myself, but I forgot one other thing. Time-limited games. I fucking HATE time-limited games. Oops, your time is up, please deposit another $1.50 to continue. Screw that.

      --
      It's not enough to bash in heads, you've got to bash in minds. - Captain Hammer
    2. Re:Exactly... by RyuuzakiTetsuya · · Score: 1

      I own a Sega Astro City cabinet that came from one of Sega's several arcade locations. I'm pretty sure it had a NeoGeo board in it or some other sort of older board.

      cost to play?

      100yen.

      It's been like that in Japan for YEARS. It's not the unwillingness to pay. It's the fact that there aren't ANY GOOD GAMES out in the states anymore. The Japanese market's dying too, but that's because the economy there is STILL crap.

      --
      Non impediti ratione cogitationus.
    3. Re:Exactly... by LordPhantom · · Score: 1

      I disagree - most of the games out now cost... $50 USD or less whcih I could EASILY spend on the same game time in an arcade. In the US, at least, it has nothing to do with game -quality- so much as you can get games of at least the same quality on your home system. I'm not saying that in comparison to the stuff on the street over there it's -better- (I couldn't say "for sure") but for gameplay and comparitave cost, most consumers are not connoisseurs and the bottom line is that Soul Caliber 3 looks pretty damn good any way you look at it. Especially when you can sit on your Laz-y boy and play it versus at a dollar a game arcade. I can play a lot of games at home for the cost of a PS2 and game (say $200).... I'm -sure- it's more than 200 fights.

    4. Re:Exactly... by RyuuzakiTetsuya · · Score: 1

      Yah, but being able to play competatively with other people with no lag is quite worth it with arcade quality sticks is worth it to me.

      People still play marvel vs capcom2, capcom vs snk2, KOFXI, etc. in the arcade. When I play games like those mentioned, Initial D or DDR, I don't think about the cost over the long term, I think about differences in home and arcade game play.

      --
      Non impediti ratione cogitationus.
    5. Re:Exactly... by HTH+NE1 · · Score: 1

      The price per game and time-limited games were two reasons I stopped playing video games in arcades. Another big reason is those damn fighting games where you pay 50 cents for two fights and you're done. It breeds jerks who will interrupt your story-mode play and bump you off the machine just because they can.

      There was also the realization that some games would ramp up the difficulty so fast it wasn't possible to win anymore. I had a chance to play a racing game called Ironman Ivan Stewart's Super Off-Road where the coin mech would register credits just for jiggling the coin door. Even with enough buy-ins for a vehicle maxed out on all stats it quickly became impossible to win even when expertly using up 99 nitrous to practically fly around the whole track. You couldn't earn that much nitrous between races normally; you'd have to buy-in to get them. The grey computer pickup just could not be beaten and would even steal record times.

      It got to the point where I'd only play puzzle games and pinball because the dominant money-making violent games were too much of a wallet-suck. I can't even find decent games in bars anymore; they're all sports-themed games like football or golf, another genre I hate.

      I did manage to roll over the score (at 9999 points) on a Teenage Mutant Ninja Turtles game. It has exploitable behaviors. (That game also taught me not to play at arcades where the standard 8-way joysticks were replaced with 4-way joysticks.)

      The only arcades around here now are in movie theaters where you need to pay for a movie to get in.

      --
      Oh, say does that Star-Spangled Banner entwine / The myrtle of Venus with Bacchus's vine?
  9. Soul Calibur by BigDork1001 · · Score: 2, Informative
    I loved Soul Calibur when it was in the arcade. I spent A LOTE of money playing Soul Calibur. Then one day I realized I'd save money by buying a Dreamcast and Soul Calibur. I saved a lot of money and got to play SC whenever I wanted.

    Arcades are expensive. And I can't remember the last time I saw a game at an arcade I had to play. Maybe the Star Wars arcade game. That was pretty fun. But still, one game. Big deal. I get better gaming experiences hanging out with friends at someone's home playing HALO or Smash Bros. or something like that. Or I'll go online and do that. Arcades were great back in the day but they're being replaced. It happens.

    --
    "Armed forces abroad are of little value unless there is prudent counsel at home" - Cicero
  10. Arcade? by mugnyte · · Score: 0


    The term arcade was abused by the time machines entered the fray.

    That said, why pay money to play a game that's nowhere near as fun as a lan party or coffeehouse?

    Like many thing, you spend money, you want to *own* something. Not rent it, not borrow it. Having stuff is perhaps another argument, but paying a few quarters to wiggle a joystick is a death long overdue.

    DDR is fun though in my book. The songs, eh.

    1. Re:Arcade? by Bob+Cat+-+NYMPHS · · Score: 1

      The term arcade was abused by the time machines entered the fray.

      Poor grammar aside, where was this term arcade and why did the time machines abuse them?

  11. They have to offer different elements now... by MagicDude · · Score: 5, Insightful

    I think arcades can be saved once they realize that they need to have content that can't be reproduced at home. Why would I want to spend money at the arcade to play Teken or Mortal Kombat when it's available on my home console. The advantage arcades used to have was they could offer games that needed more powerful hardware than what was available on computer or on home consoles. I remember having Teenage Mutant Ninja Turtles II for Nintendo, but I would still play TMNT at the arcade because the quality was so much better. Now with MAME, we see that PCs have more than enough processing and graphics capability to play arcade games. Couple that with unlimited quarters on the emulator and the draw for traditional arcade games goes way down. Arcades can still draw people though. These days, when I go to an arcade, it isn't to play regular games. I play skiball, because I don't have a skiball machine at home. I play pinball because I don't have a pinnball machine at home. I play gun games like Police 911 because that game uses hardware that I wouldn't have at home. That's where an arcade's strength lies, offering access to hardware and games that aren't practical for people to personally own. Just because the era of the arcade's dominance in computing ability is over, doesn't mean it doesn't have other elements to it.

    1. Re:They have to offer different elements now... by Ghost429 · · Score: 1

      I completely agree. Arcades still beat out the home in unusual hardware. Most people cant put a skiball machine, or an airhockey table, or a Light gun game in their home. It's just not feasable. These odd games still draw crowds. I still go to the arcade to play DDR becuase the arcade pads are infinitely better than anything I can get at home for under $100, and even the higher end pad's dont have the same feel to them... Arcades need to capitalize on their floor space advantage over houses. There are some massive games (like horse racing and mech simulators) that can only be housed in an arcade. Put them at a decent price and keep them in good condition, and people will play 'em.

      --
      I already know i'm going to hell, now i'm just trying to get cable down there.
    2. Re:They have to offer different elements now... by servognome · · Score: 3, Interesting

      I think arcades can be saved once they realize that they need to have content that can't be reproduced at home.

      They have for a long time. Yu Suzuki described in an interview how when he designs games for the arcade, he specifically looks at integrating unique hardware to add to the experience. Originally this philosophy created games that could charge a premium (eg 75cents to play "Afterburner" in the moving cockpit). Now with consoles and computers being so powerful, that's pretty much all you see in arcades.
      The problem is that games in themselves are not enough to attract an audience. You can drive 20 minutes to go to the arcade to play a game that costs $1 or just play something that may not be quite as entertaining at home free. Where you do see arcades still thrive is at Dave & Busters or Gameworks type places where you get food, get beer, and play some motorcycle racers. The games aren't necessarily the money makers, but they provide entertainment to keep people in the bar buying liquor which is.

      --
      D6 63 0D 70 89 81 BB 8E 7B 7C 5F 5D 54 EA AB 73
    3. Re:They have to offer different elements now... by Rancidlunchmeat · · Score: 1

      Have you been to an arcade lately? It appears by your post that you have, so what is your complaint? Arcades did make the transition from normal standup boxes to more interactive setups years ago. DDR is only one example. How many racing games are there that are in standup boxes anymore? None. They are all in big car shaped contraptions that shake and move, etc. There's motorcycle games where you get on "a motorcycle" in order to play, ski'ing games where you have to pretend to ski, jetski games, and it goes on and on.

      The fact is that it's THOSE things that have killed the arcades. First, they take up too much space. So you get less games per square foot in the arcade, which means less revenue is generated. Second, they are too expensive compared to the old standup boxes. The combination of both of those things leads these games to cost upwards of $1 to play, and last time I checked, you were lucky if you could play a game for only a $1. More like $2 or $3.

      It used to be that those games cost money, but they took a long time to play, they were very "forgiving" in their game mechanics. There used to be extremely few of them, they were used as the center piece to bring customers in. But arcades never made money off of those games, they made money off the other "basic" games that people played after watching the idiot who spent $3 for 5 minutes of pretending to drive a dunebuggy around.

    4. Re:They have to offer different elements now... by PhakeDC · · Score: 0

      Yeah I recognised Police 911 it's a nice game if a bit strained my muscles :P But it CAN be done with an EyeToy and a compatible lightgun game. Of course lightgun games on consoles are a dying genre themselves, but it's possible to create unique gameplay experiences with hardware you can buy for cheap or stuff you already own (in this case a PS2 + EyeToy + Lightgun peripheral)

  12. Narcissism by jazman_777 · · Score: 0, Troll

    Most of the gaming is pure Narcissism.

    --
    Slashdot: Failed Car Analogies. Amateur Lawyering. Anecdote Battles.
  13. Until there are real VR arcades, why bother? by garylian · · Score: 4, Insightful

    When VR equipment is at a stage where it is too expensive for the average person to have at home, but is cutting edge enough for arcades to buy it and "rent" it by the hour or so, then we will see arcades make a comeback.

    Just about everyone here in the U.S. has access to a PC. You can play games that are somewhat compatable with the arcade games of the 80's for free on Yahoo Games and similar sites.

    Even plucking some game from the 9.99 bargain rack at BestBuy will get you a game that is better done than pretty much any arcade game worth anything. And that 9.99 will get you a lot farther in that game than it will in an arcade.

    It's a simple Cost vs Reward scenario. High cost, low satisfaction reward.

    The only money I would spend in an arcade is on an old fashion pinball game. Those can still be a lot of fun, when the mood strikes me.

    Even American kinds aren't so dumb as to not figure this out.

  14. It's been dead for a long time... by Thrymm · · Score: 1

    I havent seen a true "arcade" since the late 90s. I used to love them as a child of the late 70s and 80s. Spent many hours, and many more quarters there! Fun times. But now, the reasons are clear, most PCs equipped with a halfway decent graphics card, or the consoles have better graphics, and longer game/replay value. Just at the local theater alone, all the games are fighting games, or driving and that's fine... yet at $1 or more a pop to play 30 seconds isnt worth the effort. I dont see these games even being played 9 times out of ten.

    It was a fun part of my childhood, but if I had access to all these fantastic toys we have now back then, I wouldnt be in the arcade then either.

    1. Re:It's been dead for a long time... by thegrassyknowl · · Score: 1

      Just at the local theater alone,

      The theatre is next on the list to die. What, with my insane sound system, my 200" HD projected screen and my collection of DVDs I can be at the theatre with my girl in seconds, and it's so much more comfy... Not to mention the unthinkables that we don't get in trouble for at home ;)

      Cool thing is all of these bits that I love so much are affordable except the GF. They require regular (shiny) maintainence.

      --
      I drink to make other people interesting!
  15. Going Retro by Toloran · · Score: 2, Interesting

    There is a great arcade in Portland, OR called "Ground Zero." Its an arcade made up of entirely classics. Pong, Pac Man, Space Invaders, etc. All the great old arcade games in near mint condition. They also have pinball machines (I think).

    Arcades aren't dead, just in a recession which the game industry has know many.

    Arcades initially were for people who wanted to play video games but couldn't afford to buy an arcade machine. They still went strong, although slightly weaker, when home game consoles started to hit it big. Now game consoles are everywhere so arcades are in a decline. Once VR starts to become realistic (cost wise), the first people who are going to afford it are arcades. They'll get people interested and will serve people well until VR becomes cheaper.

    --
    Speaking is NOT communication
    1. Re:Going Retro by fatius · · Score: 1

      Not to be picky, but it's "Ground Kontrol." The do have pinball too. I used to live near there. Now I live in Brooklyn, I've heard talk of a place called "Barcade," I look forward to going there soon.

    2. Re:Going Retro by hal2814 · · Score: 1

      From reading the RGVAC newsgroup, I was under the understanding that the word "Ground" was in the title because it is also a coffee shop. I was also under the understanding that if that arcade relied only on its arcade revenue, it would fail. Arcades ARE dead. Make no mistake. As much as it brings a tear to my eye to say it, arcades are value adding gimmicks at best in today's world.

    3. Re:Going Retro by E10Reads · · Score: 1

      Excellent selection (beer and classic games), although they don't have double dragon or spyhunter. They really need some pinball too. Union bet. Powers and Ainslie. Try the 6-Points beers, they're great.

    4. Re:Going Retro by Sir+Toby · · Score: 1

      Somebody already mentioned it, but I believe you are talking about Ground Kontrol. As I live in Portland, it is a favorite hangout for myself and a few of my friends. They do indeed have pinball, to the tune of 19 (yes, nineteen) pinball machines. Ground Kontrol is also a regular hangout for the Portland Pinball League, which I am a part of. If you live in Portland and like pinball, or arcade games in general, I'd suggest checking it out.

  16. Re:I loved Donkey Kong by Anonymous Coward · · Score: 0

    ORLY?

  17. Did this guy even try DDR before bashing it? by Travelsonic · · Score: 2, Funny
    And then Konami drove the nail through the heart of coin operated gaming... The abomination of videogaming known as DDR served as an outlet for wannabe Travoltas to flail around wildly and quickly made the house of tank simulators and street fighting a haven for lamos. .

    Oh what's wrong, somebody bitching because they couldn't AAA Sakura on Heavy reversed with stelth mod at 8x original speed?

    --
    If you believe in privacy, and believe you have "nothing to hide" at the same time, you're a goddammed idiot
    1. Re:Did this guy even try DDR before bashing it? by Anonymous Coward · · Score: 0

      No, they're sick of people who talk exactly like you. I love music games, but going to a competative DDR meet is not an experience I want to repeat, waaaaaaay too many odd people who were jsut a little bit too obsessed with anime, the game itself, or something else.

    2. Re:Did this guy even try DDR before bashing it? by Travelsonic · · Score: 1
      No, they're sick of people who talk exactly like you.

      Looks like somebodys sarcasm meter is broken... I can barely pass Sakura on heavy. ^.^


      --
      If you believe in privacy, and believe you have "nothing to hide" at the same time, you're a goddammed idiot
    3. Re:Did this guy even try DDR before bashing it? by cous_2000 · · Score: 1

      No, no, no.. He couldn't get anything more than a D on Butterfly Beginner.. :)

      --
      Please send comments to Helen Wait
    4. Re:Did this guy even try DDR before bashing it? by gameboyguy13 · · Score: 1

      Hahaha. Vids plz. Although there's no point in stealth reverse, is there? If you're going to hide the arrows completely, it doesn't matter which way they "scroll".

    5. Re:Did this guy even try DDR before bashing it? by Travelsonic · · Score: 1

      Defiinatly no point to reversing except of course to memorize a whole new pattern. ^_^ I myself am trying to learn Burning Heat (3 Option Mix) in a way wjere I can play it reversed to the screen.

      --
      If you believe in privacy, and believe you have "nothing to hide" at the same time, you're a goddammed idiot
  18. I still go to arcades... by Saint+Jimmy · · Score: 2, Interesting

    Here in San Diego we have this great arcade called Nickel City. It's owned by Capcom, thus all the games are great, older Capcom games. And instead of paying a dollar to play a game, it costs you a few nickels. We also have a Tilt in one of our malls, which is cool. The only game I play there is Guilty Gear XX, even though I own it. What really draws me to arcades is the chance to own some 25 year old guy who thinks he can play GGXX better than a 19 year old girl. I always get the last laugh...

    --
    To alcohol and cigarettes and Mary-Jane to keep me insane doing someone else's cocaine
    1. Re:I still go to arcades... by Anonymous Coward · · Score: 0

      I actually work at a Tilt arcade. We don't have a GGXX machine, unfortunately. On the other hand, we DID get a KOF XI machine. I think it balances out in the end.

    2. Re:I still go to arcades... by Anonymous Coward · · Score: 0

      I'm in San Diego also. Just saw Tilt last week. Not bad. I'll go to Nickle City when I have a chance.

    3. Re:I still go to arcades... by Saffaya · · Score: 1

      Uh-uh ... Call me wise or anything, but I wouldn't underestimate any girl playing GGXX, whatever her age.
      If she plays a GG game, she most probably knows what she's doing :P

      What's your most proficient character in GGXX ?

    4. Re:I still go to arcades... by Saint+Jimmy · · Score: 1

      Good move. ^--^ My best character depends on the mode I'm playing. If I am playing in EX mode on a PS2, I am best with Ky. If I am playing without anything unlocked (like at the arcade), I am best with Sol. If I am playing on a Dreamcast, I am best with Baiken. What is your best character?

      --
      To alcohol and cigarettes and Mary-Jane to keep me insane doing someone else's cocaine
    5. Re:I still go to arcades... by Saffaya · · Score: 1

      Ky and Sol ? You are cheap, milady he he ^^
      Baiken on the DC ? mmmh .. that surely would be very interesting to watch.

      As for myself, well, looks always prevails on power concerning my choices so I usually play with Jam.
      I like her fast moves and the way she feels. Even if her attacks get preempted a lot by the big guns of the game (yeah Sol, I'm looking at you ..)
      I like to take Dizzy for a walk also. She is a slow char and makes a good change from Jam.

      Have you tried GG Isuka ? Simultaneous 3 and 4 char fights are insane, very cool.
      Takes a bit to get used to the ground planes, but really worth it.(think Fatal Fury Special)

    6. Re:I still go to arcades... by Saint+Jimmy · · Score: 1

      Haha. Yes I am cheap. But come on, Dizzy? In GGX, she was the most rediculously overpowered character. She was the boss for God's sake. But only overpowered if you can use her correctly. I too go for looks, that's why I started with Sol and Ky. I love their character designs. For Anime Expo 2002, I cosplayed as Sol (kind of funny, a short, skinny girl as Sol Badguy...), my ex-boyfriend was Ky, our buddy Zak was Chipp, Greg was Axl, and JoJo was Faust. It was awsome. I haven't played Isuka yet because none of the video game stores ever have it in stock (damn you GameStop, damn you...) And something terrible happened. The arcade by my house SOLD GGXX!! Those motherfuckers... Now how am I supposed to own all those n00b boys who think they can kick my ass?

      --
      To alcohol and cigarettes and Mary-Jane to keep me insane doing someone else's cocaine
    7. Re:I still go to arcades... by Saffaya · · Score: 1

      Dizzy overpowered ? Well .. The CPU has no problem with doing the complex moves needed to lash out the specials, even on the move. I am not that proficient he he.
      Moreover, if you observe Dizzy's power up bar when fighting her (as the CPU), you eyes will pop out looking at how blazing fast it fills up ! That explains how she can blast you so often, but of course it doesn't fill as quickly when you are playing her.

      Wow .. you cosplayed GG with friends ? Aww .. Pics Puhleaaaaaase !! ^_^

      I recommend Isuka to any GG-loving player. You HAVE to try it out.
      Order it online if you have to.
      My copy of GGXX #Reload is gathering dust because of it.

      Your arcade sold GGXX ? o.O aww that sucks ... Sorry to hear =.=

      -- Okawari wa Ikaga ? -- Jam Kuradoberi

    8. Re:I still go to arcades... by Saint+Jimmy · · Score: 1

      Well, the only person I know who plays as Dizzy is my ex-boyfriend and he is rediculously good. He's the only person I've met who can beat me.

      As for the cosplay, my ex lost the photos -_- But yeah, it was sweet. I still have my costume somewhere.

      --
      To alcohol and cigarettes and Mary-Jane to keep me insane doing someone else's cocaine
  19. It's the evolution of the medium by SalaciousPucker · · Score: 3, Insightful

    When I was a kid, back around the days of Pac Man (like '82), there still existed the singluar arcade - aimed at kids/teens. It was a place that I wasn't allowed and always reaked of weak 70's weed. Adults didn't play games then, cause they didn't grow up playing games.

    Kids today don't need that. It's cheaper to own a XBOX or PS2 and it takes alot less effort than actually commuting to wherever.

    Gaming at home is better for adults too - we all have computers much more powerful than TI-994a's at home, at work and built into our cell phones (we have cell phones). We have entertainment centers more impressive than those old theaters too, and that's why the kids are the only ones that go to theaters now - to get away from us.

    The only really viable market is for the family or for games that just cannot be repeated at home. The arcade is in the Dave & Buster era. Shallow, materialistic, lots of machine guns and gaudy plastic appendages....it's the material excess that comes from reaching maturity, making money, and going corporate. That's where arcade gaming is.

    Eventually gaming will reach the zen state, and the level of Shuffleboarding. I can see it now. I'll be retired, on a park bench in Florida, pwning some 80 yr old noob over a global-supe-dupe-fi connection in Doom XI (sponsored by Efferdent Denture Cream).

    1. Re:It's the evolution of the medium by LoRdTAW · · Score: 2, Interesting

      Its problems like that which drove a local arcade out of business. Rowdy kids ruined the whole thing. My brother's friend had a birthday party there and it ended with a brawl when a gang of 12 kids started with one of the partygoers. And I mean 14 and 15 year olds not 17-20 something's. The 17-20 something's hung outside drinking and smoking weed harassing everyone who entered the building. The best part about the place was the indoor laser tag arena. Worst part was when I herd that a fight broke out and some kid got his head bashed in with the laser tag gun. They did have security but they didn't deter the kids who just didn't give a shit. That arcade lasted about a year.

    2. Re:It's the evolution of the medium by Rancidlunchmeat · · Score: 1

      Wow. Laser Tag?

      By the time Laser Tag came out, arcades were already in a steep decline.

  20. carnal desires? by kendoka · · Score: 1

    Umm, carnal desires are more sexual than physically violent. Unless you're explicitly referring to all the T&A in videogames or how violently you spank the monkey, animal or basic or just plain violent desires might be a better choice.

  21. Tsunami at Chuck E. Cheese by assassinator42 · · Score: 3, Informative

    One of the actually good things they have at Chuck E Cheese is this bubble thing that moves around. They have some Microsoft games on it, Mech Warrior and Crimson Skies. Those games are actually fun. And they'd be even more fun if there was more than one machine linked together.

  22. Re:Ownership by Anonymous Coward · · Score: 0

    To be fair, people rent films. Many people rent games! Arcades died because of a: cost, and b: not being any better gaming-wise than staying at home*. It's that simple.

    *Hell, right now, I'd say that portables are pretty close to the arcade. WiLAN MK:DS is bloody good.

  23. Quality GamePro reporting by cgenman · · Score: 3, Informative

    The abomination of videogaming known as DDR served as an outlet for wannabe Travoltas to flail around wildly and quickly made the house of tank simulators and street fighting a haven for lamos.

    On the weekends, do the people at GamePro pretend that they work for a good magazine, like Edge?

    Hmm... non-violent fun... like Mario Kart DS? Animal Crossing? Guitar Hero, Katamari Damacy, SSX, Amplitude, Marble Madness, Puzzle Pirates, Devil Dice, Super Puzzle Fighter, The Sims, Uplink... Yup. No fun games out there that don't involve 'shootin and boobies.

    BTW, I don't care if they do look like Danny Bonaduce, don't make fun of the expert DDR players. Trust me on this: they can kick your ass several dozen times per second. They may look like someone from Riverdance while doing it, but you will just have gotten your ass kicked by someone from Riverdance, which is even worse.

    1. Re:Quality GamePro reporting by Anonymous Coward · · Score: 0

      You sir, rock.

      Images of the people of riverdance kicking the butts of over stimulated game jocks/elitests has given me quite the chuckle. Hell I'll probably still be laughing in casual remembrance in a few hours.

      +1 Funny to you.

  24. Nickel City by CurtDogg · · Score: 2, Informative

    Funny that this story was posted today. I just got back from an extremely well put-together arcade called Nickel City. You pay $2 to get it, and every machine is nickel operated. they cost anywhere from 5-50(DDR's the only one that costs 50) cents. And there's even lots of machines that are on Free Play, including Tetris, Ninja Turtles, Frogger, (Ms.) Pac-Man, Asteroids, and a lot more. You can spend hours there by only spending $5. The one I went to is in San Jose, and the website says there's one in Illinois. www.nickelcitygames.com

  25. Hi! by shoptroll · · Score: 1

    Without RTFA (flame me if you will)

    Welcome to five years ago!

    Seriously, this has been said several times in the last few years.

    --
    Insert Sig Here
  26. It is dead, but by Apreche · · Score: 1

    The arcade IS dead. It's sad really. You should see some of the incredibly awesome arcacde games they get in Japan. It's just not fair. But the way he puts down DDR shows just how much of a nut this guy is. DDR was the last chance to SAVE the US arcade, not the final nail in the coffin.

    What I wouldn't give to bring the arcade back to life...

    --
    The GeekNights podcast is going strong. Listen!
  27. That's not the reason by oahazmatt · · Score: 1

    US Arcades are dying because of outrages prices per session that over an hour (for a novice player) could add up easily to the cost of the game. If I'm a DDR fanatic, I can buy any edition of the game plus a third-party pad for $100 more or less, why would I endlessly shell out money for it?

    And as I glance through arcades, I see... FPS, FPS, FPS, and old NLF Blitz game, rarely do I see a pinball machine, and when I do, it's either Playboy or Terminator 2, and a bunch of Chuck E. Cheese toys that do nothing but dispense tickets for worthless prizes.

    If I go into an arcade and drop $1 in tokens for a racing game that I've never played, and I suck at it (either due to my own lack of skills, an alread-damaged steerng wheel, or any other reason) I will not be easily tempted to drop another $1 to come in last place in a race that lasted thirty-seconds because I didn't pass a checkpoint.

    The death of the US Arcade is coming about because of overpricing and lack of originality. Some arcades combat the pricing issue by offering time cards, where you pay a flat fee for one hour of gaming. But when there's no games worth playing, no one will buy the cards either. (You had to buy a separate card at a higher cost to play DDR, by the way.)

    --
    Those who believe the Internet is private,
    find their privates are on the Internet.
    1. Re:That's not the reason by Rancidlunchmeat · · Score: 1

      I keep hearing 'lack of originality' over and over again. It's the reason PC gaming has died, even though it hasn't. It's the reason that nobody is buying the X360, even though they are. Now it's the reason for the death of arcades?

      It's actually the opposite in the arcade's case. All those "original" games come with huge contraptions that take up too much space that then require people to plunk down dollars to play for seconds in order to recover their investment.

      And perhaps that's the real problem here. Not the games, not the influx of console or PC gaming, and not the quality differences (or lack thereof). Maybe the problem with arcades is the business model. Maybe games should be easier so you can play longer and feel like you did something for your $3. Or games should be cheaper so you'll be more willing to "try again".

      There's no point in having a $3 per play machine sitting empty half of the day because the rest of the time people are deciding to play three other games with that $3 instead.

    2. Re:That's not the reason by Anonymous Coward · · Score: 0

      Just a point: Most arcade games have difficulty settings. The ancient ones handled this via some switches on the logic board, more modern ones often have this in the BIOS. The difficulty issue is most often able to be squarely placed on the heads of the owners, who either leave the difficulty at default, or a few who just turn it up to max figuring their audience is h4rdc0r3 1337 kids who won't be challenged by anything less. In a way this makes sense since they get more plays per hour, and thus more cash coming into the machine assuming it is constantly played.

      They just can't seem to figure out why nobody's playing it.

  28. Where's the ARTICLE? by mh101 · · Score: 1

    After reading the first intro page, I went looking for the "next page" button to get into the meat of the article...

    ...only to find out that the "intro" was the article in its entirety.

    Seriously, why does Slashdot link to "articles" like this?

    --
    Duct tape is like the Force. It has a light side, a dark side, and it holds the universe together.
  29. Arcades are NOT dead...yet by crazydumbek · · Score: 2, Insightful

    So the writer of the article is pissed because arcades these days do not cater to his tastes. Tough! Had the writer cared about the type of games in the arcade, then he should have supported it by not buying a gaming rig and play video games on the cheap. Then the arcade would not have lost money, and not have to look elsewhere for revenue like (gasp!) casual gamers.

    But of course that would be silly. The writer did what he had to do to get his gaming fix, and the arcade did what it had to do to stay alive.

    Arcades are not dead. They just evolved. They still serve the purpose of amusing people, but the people they amuse and the means of doing so changed. The video games that the writer rants against are what's keeping the modern arcades afloat. Arcades cannot just cater to the typical console gamer, since those folks hardly show up. The games these days have to be fun, easy to pick up, and something that you can't experience at home.

    I remember playing his paddle boat game with a friend a while back. It had a control mechanism that simulated a real paddle boat. We were going through some prehistoric river. Near the end of the game we were chased by a T-Rex so we began paddling like mad. Our arms were getting tired, but our friends who were watching urged us on and cheered when we escaped. Try simulating that at a home system.

    For the record, I've owned a console since the 2600, and I suck at DDR. However, I do like going to Dave and Busters every now and then with my friends. You know why? Because I like looking at my opponents' faces when I win (or lose) and most of my friends can't even spell 'LAN Party'.

  30. Pinball Died by Chunko-Deluxo · · Score: 1

    The reason I went to the arcade was to play pinball. With the death of Williams a few years ago there have been very few new pinball games I have liked from Sterns. I think the slow death of pinball had an effect on the american arcades as well. Also if anyone ever played it, Big Bang Bar is the best pinball game of all time! It never made it into production but there were about 12 prototypes made and a few of them were in Chicago area arcades a long time ago.

  31. DDR and In The Groove by Headcase88 · · Score: 1

    This guy's an idiot. DDR and In The Groove represent a genre that is one of the purest gaming experiences possible. There isn't any randomness at all, vital for making a game based on pure skill. You have to destroy all the arrows as they reach the zone at the top, but you more points for hitting them with accurate timing. Lots of rhythm games like Frequency (and Amplitude) are fun too, but dance games have the added challenge of making you move around and hit all the step patterns that appear on the screen. You have to learn advanced moves like crossovers and gallops and such, or you can try to freestyle a bit more on easier difficulties. It's really a very intense and fun genre.

    If you're embarrased to play it, your loss. Smaller lines for me (yes, there are lines).

    --
    "When the atomic bomb goes off there's devastation...but when the atomic bong goes off there's celebraaaaation!"
  32. Mod parent funny by KDR_11k · · Score: 1

    He called BMX XXX a "true mature game". I didn't know "mature" meant "pubescent".

    --
    Justice is the sheep getting arrested while an impartial judge declares the vote void.
  33. If you don't like DDR, there's a simple solution by Temporal · · Score: 1

    Don't play it.

    Seriously, what's this guy's problem?

    "Wannabe Travoltas?" I play DDR for two reasons: (1) it's fun, and (2) it's excersize. I actually hate real dancing.

    So because I have fun doing something that this guy doesn't find fun, I'm lame?

  34. Pinball by Araxen · · Score: 0

    Pinball could and will become a fad again....at least I'm praying it does. I miss Pinball soo much and it's something you can't replicate at home unless you actually buy a pinball machine. The ports to console systems rarely ever work to capture the feel of a pinball game.

    1. Re:Pinball by Mprx · · Score: 3, Insightful

      Pinball beats almost every other arcade game because it's not perfect. You're dealing with real mechanical components, so you can't predict everything. You'll occasionally get a lucky shot that sends the ball flying through the air some place it was never intended to, and you can nudge the table to do seemingly impossible shots. And like scrolling shooters, pinball is a game where you can get into "the zone", where everything flows smoothly and you rack up crazy scores almost unconsciously. Unfortunately tables are rare now, and too many of them are poorly maintained.

  35. But The Soul Still Burns! by Supurcell · · Score: 1

    Not to mention that Soul Calibur for the DC was(and dare I say 'still is') one of the most amazing looking fighters of all time! When I first loaded up my copy of SC, it hit me, the arcade was dead to me. I no longer felt the need to wait in line for the inferior arcade version. And I didn't have to play with any of those cheap-one-button-pressing-Nightmare-or-Lizardman-
    players-who-always-seemed-to-win guys, well except for Philip.

  36. Don't nickel and dime by Scarblac · · Score: 1

    I never go to arcades, but I might if I there was a fixed entrance fee, with all the games inside being free to play. Having to pay for each short game is no fun.

    --
    I believe posters are recognized by their sig. So I made one.
  37. Gamepro is dead? by Bluetick · · Score: 1

    Greatest comment from that article-

    Well, if the arcades are dying, then the editor of Gamepro would certainly be able to tell us. That magazine should know all the signs of going from relevency to being totally worthless very well.
    Posted on: Jan 06 2006 - 10:11 by Zeb.

  38. VR by fwitness · · Score: 2

    A lot of comments of VR, so I'll add mine. To me, this is one of the biggest mis-steps of the arcade industry. I remember when VR had it's first outing. It was a minumum of $5 to play, the graphics were primitive at best, at playing was charged by the minute. Yet still, it was something I could not get at home and I spent a good chunk of cash there. It's *still* something I can't get at home. However, you can't use the same arcade game for 5 years, and you can't use the same VR setup that long either. It's time to up the ante.

    I've looked at the pricing on some enterprise-level VR companies. Even for extremely good setups, they are not that bad for any reasonable business to afford.

    Arcade Owner:Don't buy 5 more craptastic games, buy one VR setup. Graphics power these days could make some extremely visual and exciting VR games.

    Arcade Developer:Spend some time, do some research, the potential is there, huge, and untapped.

    --
    -- I have fans? Wow.
  39. I was recently in NYC by Anonymous Coward · · Score: 0

    And went to an arcade on canal st.

    It was filled with neogeo cabinets and other older racing games (a few of those motorcycle games where you actually get on a motorcycle)...

    The place was packed. Nearly every machine was in use, and several had crowds of people around them watching.

    It was a cocaphany of gaming pleasure...

    Arcades are only dead when utopias like that die.

  40. Dont Forget by Anonymous Coward · · Score: 0

    that companies are now bypassing arcades and go directly into home market.
      So while Soul Calibur II was hugely popular, Soul Calibur III went directly into home release. (dont buy it,it sucks)

  41. Dave and Busters by Taulin · · Score: 1

    Here in Austin, there is this place called Dave and Busters. Their selection of games concentrate on prop games, like shooting and driving, that are fun to play in groups. The best part is you can have a beer while playing the games. The overall experience is much more fun than sitting at home in front of your TV. People seem to become more and more introverted these days.

  42. Arcade at Island of Adventure in Florida by igorthefiend · · Score: 1

    I have to wonder whether a better pricing model might not be the one employed by Disney in Florida, where you pay a set entrance fee and then have several floors of arcade machines of all which are set to free play. I admit that I went at a quiet time of the year(shortly after Labor Day) but it seemed like a decent deal.

    1. Re:Arcade at Island of Adventure in Florida by WebGangsta · · Score: 1
      Your subject line says "Arcade at Island of Adventure".

      Your description is of DisneyQuest, located at Downtown Disney at Walt Disney World.

    2. Re:Arcade at Island of Adventure in Florida by igorthefiend · · Score: 1

      You're quite right. My comment on the pricing model still stands. :)

  43. It's a BLOG! by mwvdlee · · Score: 1

    This isn't an article, it's some blog, similar to the readers' letters section in your newspaper and not to be taken seriously.

    The guy just doesn't like the new types of games that most other people prefer and he's being a bitch about it; that's because it's his blog, the place where he can be a bitch and the rest of us can ignore him being a bitch.

    I wish Slashdot would stop refering to idiots' blogs as if they were newsworthy articles by knowledgable people.

    --
    Slashdot social media options: AIM, ICQ, Yahoo, Jabber and Mobile Text. Why no MySpace?