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Flashback NES

Gamespot has a piece in their Flashback series up, looking at the significance of the NES, Nintendo's original console offering in the United States. Last year the console celebrated its 20th year. Gamespot has a talk with Nintendo and reflects on the games that made the system great. From the article: "There was no denying that the NES was a phenomenon. By the 1990's one in every three American homes had an NES and video games had become a billion-dollar industry. Nintendo had taken over Saturday morning cartoons, cereal boxes, and the surface of commercial merchandise the world over. Through several different iterations, from the Japanese-exclusive Famicom Disk System to the 90's released top-loading NES, the NES dominated video game sales for nearly a decade."

197 comments

  1. Memories by bilbravo · · Score: 1

    I still remember when my parents bought my NES. Super Mario Bros. and Jackal. Great games! I would spend countless hours in front of the TV playing those games, and others that followed.

    Not much differnet from today, when I spend hours in front of a computer at work and a TV at home, playing games!

    1. Re:Memories by SeeMyNuts! · · Score: 2, Funny


      Santa brought me the Rob the Robot bundle instead of the SMB bundle. Santa is such a jerk.

    2. Re:Memories by Alchemar · · Score: 1

      Your home or your mom's?

    3. Re:Memories by Impy+the+Impiuos+Imp · · Score: 1

      Nostalgia is "the veneration of that which formed us."

      Of course the Nintendo is a big deal -- for you young punks. Clearly the Atari (not called the 2600 at the time) was the far superior impact on society. Heck, by the time Nintendo came out, Saturday morning cartoons were half dead -- because kids were playing their Ataris instead.

      Remembering Nintendo fondly? Imagine 20 years from now people harken back to World of Warcraft -- the MMORPG that started it all! Ahh, the nostalgia...

      --
      (-1: Post disagrees with my already-settled worldview) is not a valid mod option.
    4. Re:Memories by SeeMyNuts! · · Score: 1

      Actually, I'm old enough to have enjoyed the Atari 2600, too, but for me the NES had a bigger impact. The NES generation of consoles finally had games with real and complex story lines, rather than the comparatively simple (but still good!) action games on the Atari.

  2. competition with PC games, then and now by Anonymous Coward · · Score: 1, Interesting

    Back in the day, it seemed like everyone who was really serious about gaming was playing on PCs, typically Amigas or Ataris since they were far ahead of x86s through the 80s and early 90s, but also on x86 PCs once they pulled ahead in the 90's. At the time, PC tech was just quite far ahead of game consoles. Kids gamed on consoles, and adults gamed on home computers.

    Now, it seems like consoles have finally reached technological parity with PCs (never mind ease of use). The only remaining problem is input methods for some types of complex games.

    1. Re:competition with PC games, then and now by aichpvee · · Score: 2, Informative

      Why do people keep propogating this myth? Consoles have reached or exceeded "parity" with PCs at just about every generation (maybe all of them, but I'm too lazy to look up sources to back that claim up), only to be surpassed as the PC platform upgrades and moves on and the consoles settle in to their far longer life cycle.

      This isn't something new. And neither is claiming that consoles have "finally reach technological parity with PCs." So can we really hang this one up, at least until the next "Next Generation" of consoles?

      --
      The Farewell Tour II
    2. Re:competition with PC games, then and now by scenestar · · Score: 0, Flamebait

      everyone who was really serious about gaming was playing on PCs, typically Amigas or Ataris

      God you are such a newb. atari & Amiga != pc.

      Pc's were the ibm clones, mostly used for office applications.

      get your fsckn facts straight.

      --
      perpetually dwelling in the -1 pits
    3. Re:competition with PC games, then and now by peterfa · · Score: 2, Interesting

      Actually, PCs are far more technically advanced still. While consoles are as fast or faster, with prettier graphics and whatnot, a PC has many more components than just CPU/memory. A PC has a more complicated archetecture because it has to deal with more devices. There are harddrives of types, USB, Firewire, serial, parrallel, PCI, IDE and then there are the internet protocols and all sorts. A PC is expected to run an operating system and a bunch of programs. It's expected to have an environment that a user can interact with. A console runs one program at a time. This program uses up as much of the CPU and memory as it can to be as fast and pretty as possible. There is much more that goes into PCs so that a PC can function as it's expected to, than goes into a console. PCs are only slower because harddrives and other busses are slower. The archetecture and complexity of a computer is what makes it slower. After buying all those components, the CPU and memory look expensive. A top of the line computer goes for way more than a console, and is faster. A computer at the same cost is very slow, but has much more functionality.

    4. Re:competition with PC games, then and now by Anonymous Coward · · Score: 0

      > Consoles have reached or exceeded "parity" with PCs at just about every generation

      Bull.

      The classic NES had what, a 2 MHz 8 bit processor, 2 Kb of RAM, with 52 colors at 256x240? This would have been around 1986. There's just no way to shoehorn then-modern games into a system like that. PCs of the day had far better hardware, with 16/32 bit processors, typically 256 or 512 Kb of RAM, some up to 1+ Mb, and higher res, higher palette graphics with much more bandwidth to move the graphics around.

      You could run a complex flight sim or strategy game or RPG on the PCs of the day, but no such things existed for the consoles - they didn't have the processing power for it. OK, there were simplistic RPGs, but nothing remotely on the level you saw for PCs. They just didn't *fit* in the original NES, which is why all the best games were PC games.

      Granted, SNES improved things, but PCs were quite clearly ahead for gaming for most of the 80s and early to mid 90's. It's only recently that consoles have caught up.

    5. Re:competition with PC games, then and now by FuzzyBad-Mofo · · Score: 1

      Careful, "PC" stands for Personal Computer, not IBM-Compatible Personal Computer. (Although people do tend to make that assumption)

      Åre you making the claim that the Atari ST and Amiga were not "Personal Computers"?

    6. Re:competition with PC games, then and now by Anonymous Coward · · Score: 0

      > God you are such a newb. atari & Amiga != pc.

      Newb? Dude, I'm 44, and I was playing computer games before most slashdotters were *born*. I am a lot of things, but a "newb" ain't one of them.

      PC = Personal Computer. We called them personal computers, and we called C64's and Apple IIs and TRS-80s personal computers before that. We did not call 11/780's or PDP-10's personal computers. We used the term personal computer before x86 machines even existed. Ataris and Amigas were personal computers. I don't subscribe to 'doze x86 boxes being the only thing it's acceptable to call a PC.

      If one of the two of us is a newb, I really don't think it's me. :)

    7. Re:competition with PC games, then and now by Anonymous Coward · · Score: 0

      perpetually dwelling in the -1 pits

      Have you tried...not being a dick?

    8. Re:competition with PC games, then and now by hyfe · · Score: 1

      The two have been synonymious throught modern computer-history, even in the 286' days people were referring to IBM Compatible Personal Computeres as PC's, and the others with their respective brand names. Just because you're too young to remember doesn't mean others aren't :)

      --
      "" How about taking the safety labels off everything, and let the stupidity-problem solve itself? """
    9. Re:competition with PC games, then and now by TrappedByMyself · · Score: 1

      Kids gamed on consoles, and adults gamed on home computers.
       
      nerd ego

      --

      Help me take back Slashdot. When did 'News for Nerds' become 'FUD and Conspiracy Theories for Extremist Nutjobs'?
    10. Re:competition with PC games, then and now by Anonymous Coward · · Score: 1, Interesting

      This might be generally true of the 90s, but not the 80s. Even then, you have to consider the role of cost in the reason why adults had computers and kids had consoles.

      In the 80s I had a C64, which was an agressively priced home computer. I had boxes full of games for it, but I prefered the NES due to the superior graphics and lack of load times. In the early 90s, I wanted an Amiga, but there was no way my parents were going to buy me one, so I had an SNES. By the mid/late 90s I switched to PC, because I was old enough to work and buy things for myself (and because the graphics of the original playstation looked like total crap compared what the original 3dfx Voodoo could produce). Now I've come full circle and I'm back to consoles, but that's another story.

    11. Re:competition with PC games, then and now by Anonymous Coward · · Score: 1, Informative

      > The two have been synonymious throught modern computer-history

      Only to the x86 weenies who think "modern computer history" started with the IBM-PC. :D

      The term PC was in use as far back as '76, and possibly even in '72, which predates x86 machines. Here's what wikipedia says about it, which roughly matches my memory of the time (emphasis mine):

      "The phrase "personal computer" was common currency before 1981, and was used as early as 1972 to characterize Xerox PARC's Alto. However, due to the success of the IBM PC, what had been a generic term came to mean specifically a microcomputer compatible with IBM's specification."

      I do agree that the term *eventually* came to imply IBM compatible PCs, to the exlusion of other types of personal computers, and that is now the predominant usage. So there are many folks who grew up thinking PC == IBM compatible. But many of us were using the term long before there were IBM compatibles to call PCs. Even wikipedia lists Amigas and Ataris and C64s under "other types of PCs".

    12. Re:competition with PC games, then and now by Ucklak · · Score: 1

      Even Apple Computers were called PC's before Jobs wanted the term dropped as of Lisa and the first Macintosh.

      --
      if you steal from one source, that is plagiarism, if you steal from many, well, that's just research.
    13. Re:competition with PC games, then and now by dapho · · Score: 0

      I think it's the opposite of that...

    14. Re:competition with PC games, then and now by hyfe · · Score: 1
      Only to the x86 weenies who think "modern computer history" started with the IBM-PC.

      Hmm. I remember owning a BBC. The other machines I knew existed at that time where Atari, Amiga, Tiki, some brand I forgot and I think maybe Mac? I wasn't very old :)

      Either way, I know none of those were referred to as PC's in common speach atleast, and this was before the 286 become a major hit, and the all-conquering 386 came. Anyways, I'm Norwegian and thus not a native English speaker, so that might be the cause of the difference.

      --
      "" How about taking the safety labels off everything, and let the stupidity-problem solve itself? """
    15. Re:competition with PC games, then and now by foreverdisillusioned · · Score: 1

      Errr, technologically speaking I don't think consoles have ever kept up with PCs. The Xbox has what, 64 megs of RAM? The 360 has 512, whereas most gamers today have at least a gig. The 360's video card is also quite pathetic compared to today's latest gaming cards. The 360 doesn't even come standard with a hard drive, which means slow loading times from the optical drive, no huge save game files or mods, etc. etc.

      But specs really aren't that important, it's all about the games, right? I will agree that consoles continue to rule when it comes to fun and casual "hotseat" multiplayer games (a la Super Smash Brothers), and they still lead the way with platformers, though there are a few notable titles on the PC (Tomb Raider series, Alice.) However, despite the impact Halo had, the FPS scene is still very much the PC's dominion. RTS's are virtually non-existent on consoles--same goes for turn-based strategy (like the Civilization series.)

      Finally, consoles still refuse to support modding. This is not a trivial complaint. I'm not talking about Harry Potter mods or Star Wars mods (although those do exist, and can be fun to play on occasion.) You can play Morrowind on a PC and it is not the game it was when it first came out. Popular (and easy to install) plug-ins and mods make the graphics positively gorgeous--character models in particular have gone from butt-ugly to rather nice looking. Fans have added all kinds of gameplay options that did not exist before--hirelings, pack animals, familiars and pets, romance mods, house mods, graphic mods, new quests, new weapons, new clothes (pointy wizard hats!), new races, new classes, new powers... There's one very simple mod in particular that makes cliff racers "neutral" so that they don't attack you on sight. Let me tell you, that simple tweak makes the game a LOT better, as you can now explore the world at a low level without constantly trying to fight them off. It doesn't completely remove the danger of traveling--far from it, there are still many dangerous creatures to encounter--but cliff racers in particular were numerous and could pursue you tirelessly over any terrain and in general made the game far more frustrating than it should have been.

      But on the Xbox, they're still stuck with the crappy character graphics and magic items that look like they're made out of plastic and the neverending supply of cliff racers. When they reach a high level and want to "settle down", they can't download one of the many beautiful player-made houses complete with glass showcases and archery targets and sparring dummies. They can't download player-made patches that fix numerous minor (and a couple fairly major) bugs--heck, for that matter they can't even download the official patches. When they've finished with all the major quests, they can't download fan-made quests. And if there's anything they really wish Morrowind had, something small that's always bugged them, like a complete lack of children in town, or overly repetitive dialog, or that cheesy permanent underwear, in all probability someone out there has made a mod that fixes it--but they can't use it, because they're on an Xbox.

      Oblivion, the 360's sequel to Morrowind, will have the same restriction. I would not for a moment entertain the notion of buying a copy of Oblivion for the 360. I can upgrade my video card for far less than it would cost to buy a 360 and have graphics that will far surpass the 360's. And within a couple months, I will have access to thousands mods. I will have a game custom tailored to my own tastes.

    16. Re:competition with PC games, then and now by FriedTurkey · · Score: 1

      Huh?? I had a 286 and I was jealous of my friends with a NES. They could see more than my 4 colors my CGA monitor was displaying.

    17. Re:competition with PC games, then and now by Anonymous Coward · · Score: 0
      Ok, here's a free lesson in taking quotes out of context. Make sure that you have actually removed all parts that conflict with your argument.

      Consoles have reached or exceeded "parity" with PCs at just about every generation

      Which if NES is your ONLY example is more than accurate.

      And you're way off the mark, SNES blew away the PCs of the day when it was released. PSX (even Saturn), N64, Dreamcast, PS2, XBox, GameCube. EVERY SINGLE ONE of these at worst met the top of the line on PCs and in most (if not all, I didn't pay attention for years around some of those launches) beat by solid margins anything no PC.

      People make these wild claims about how consoles are "finally" catching up every time theirs a new generation of dedicated game machines. But the fact is that they've always been right there on graphics, which really is the only thing anyone is ever comparing when they say crap like that.

      Hopefully we'll be seeing that insanity disappear though, since graphics are way over blown and consoles still have a ways to go in other areas to match what a PC can deliver. But it won't really matter since windows gaming is just about dead.

    18. Re:competition with PC games, then and now by Anonymous Coward · · Score: 0

      The only remaining problem is input methods for some types of complex games.

      Yeah... I'm also waiting for that Revolution Controller to hit the shelves.

      I would love it if I could use it for my PC, too. Maybe with LIRC?

    19. Re:competition with PC games, then and now by Impy+the+Impiuos+Imp · · Score: 1

      I'll forever be a PC player ever since the Colecovision went out of style. Had "Max Payne 2" for X-Box or PS2, forget which (we have both) for the kid, but I could not get into it. Bought it later for PC, magnificent. Keyboarding is where it's at for games like that. Dual thumbsticks just ain't gonna cut it. I need a mouse to turn and aim, sorry.

      I heard one or the other or both can accept USB mouse and/or keyboard, but I never looked into it to confirm. One would also need to be able to re-configure the keyboard so you could set up your own modified "Thresh" layout rather than the clumsy layouts offered as standard installs. The backspace to back up with your thumb is the proper way -- one direction for each finger/thumb, no wasting time switching one finger from one button to the other...

      --
      (-1: Post disagrees with my already-settled worldview) is not a valid mod option.
    20. Re:competition with PC games, then and now by Impy+the+Impiuos+Imp · · Score: 1

      It's true. All desktop sub-workstation class computers were called "PCs" back then. Even a Mac could be referred to such in the very early days. And PCs (I.e. IBM and clones) weren't generally referred to by a generic "PC". No, you had an XT, or even the super-duper AT if you were lucky. Heck, the final text-based version of Word Perfect ran on the pre-AT XT a guy I knew had well into the early-mid '90's.

      Nah, IBM adopting the name "PC" exclusively for its own design was prescient of Microsoft's later glom of "Windows" to describe it's window-based operating system. Mercifully a judge denied Microsoft when they attempted to copyright or trademark "Windows", I forget which, to the level where they could prevent computer science from discussing "windowing systems". Bzzzt, sorry, it's a well-established term, that's why your business people attempting to steal^H^H^H^H^H glom onto it.

      --
      (-1: Post disagrees with my already-settled worldview) is not a valid mod option.
    21. Re:competition with PC games, then and now by poot_rootbeer · · Score: 1

      And PCs (I.e. IBM and clones) weren't generally referred to by a generic "PC". No, you had an XT

      The XT was IBM's second personal computer model; the first was indeed named "PC" (accompanied by, as is IBM's nature, some inscrutable 4-digit model number).

      I believe the XT differed from the PC in that it used an 8088 CPU instead of the fully-16-bit 8086, and it was with the XT that the Color Graphics Adapter was introduced.

    22. Re:competition with PC games, then and now by Anonymous Coward · · Score: 0

      I always found computer games crap in the old days, and now that I'm an old fogey of 33 I find PC's more fun and consoles crap (total fluff, no fun).

  3. I hope the Revolution is successful by Overly+Critical+Guy · · Score: 4, Insightful

    I hope Nintendo's Revolution system is successful in their goals of providing a universally accessible, cheap gaming machine, the way the NES was 21 years ago. Each year, gaming has become more and more targeted toward the "hardcore" gamers, so that you need more buttons, longer FMVs, more licensed rap songs, and much more expensive consoles. All that so you can ooh and awe over seeing glistening sweat shaders on the polygons of a basketball player. It's pretty sad.

    I remember my dad playing Super Mario Bros. with me. Rad Racer and a few others, too. There's no way he'd pick up Halo or Final Fantasy today. Not only do these games require an extended commitment (which means only hardcore gamers with lives can truly enjoy them instead of the pick-up-and-play nature of older games), they've abandoned their simplicity and uniqueness in exchange for more shaders and polys.

    Immersion is supposed to draw you in, yes; but when you're immersed, the game should be fun to play. A good example is Legend of Zelda, which still remains reasonably simple to play, though Windwaker did add some complexities. But perhaps the greatest example of a "modern" game that was as simple as the old games yet had the depth people demand today is Super Mario 64. Controlling that game is such a piece of cake, and I think Nintendo wants all their games to be that easy to control through their new controller (which an EA rep leaked will have touch sensitivity as well!).

    --
    "Sufferin' succotash."
    1. Re:I hope the Revolution is successful by sonixtwo · · Score: 1

      The touch sensitivity was not actually confirmed, just speculation. Here is some info on it. Reading some forums today, many people now believe that a built in microphone is the last big surpirse Nintendo has up their sleeve.

    2. Re:I hope the Revolution is successful by Anonymous Coward · · Score: 0

      For your flashback fix, you can get one of these. Or, if your old cartridges are lying around, try a Generation NEX.

      There's also rumors of a "virtual console" in the Revolution, which would allow play of NES (and other Nintendo console) games via download (subscription or per-title fee expected).

    3. Re:I hope the Revolution is successful by Siffy · · Score: 0

      They really weren't that much cheaper than systems are today (for just the base system). Once you correct for inflation since 1985, their value new today would be $177.

      http://www.westegg.com/inflation/

      "What cost $100 in 1985 would cost $177.47 in 2005."

      And that included 2 controllers, maybe a gun, and a game your average buyer would actually want to play. Plus that controller was more functional than the Atari 2600's. IMO, it's still more funtional than the N64 or XBox controller. Obviously those have more buttons, but I find them cumbersome and make the game annoying to play... to the point I quit trying to get used to it.

      My final pro for the NES is that it came with everything you needed to get started. You didn't have to buy a memory card, or a hard drive, or a fancy $30+ wireless controller, or a stand to set it vertically. Today you could end up spending $500 on a console and all the crap that goes with it before ever playing even 1 game, while a bottom of the line PC might only cost you half that. And maybe the cartridge losing connection was a feature to force kids to take a break from gaming a see some sunshine... Today's version of that is your monthly subscription to a game running out.

    4. Re:I hope the Revolution is successful by Eideewt · · Score: 1

      I have high hopes for Nintendo's new controller. It's apparent to anyone who's spent time playing NES games (and many PC games too) that you can make a great game without making it complex to control. Some of the most beloved games of all time were operated with a D-pad and two buttons. I've got no beef with complex games either -- Mechwarrior games are some of my favorites -- but for most types of games, less is more. I really like the expandable controller idea: use it like an NES controller for simpler games, but add thumbsticks and stuff for others.

    5. Re:I hope the Revolution is successful by lubricated · · Score: 1

      you had me going till you said super mario 64. Controlling that game was never a piece of cake, the awefull camera in it sure didn't help, and neither did the awkward controller that forced your wrists at different angles. If you want to find modern games that are as simple as the old ones you could do much better than that example.

      --
      It has been statistically shown that helmets increase the risk of head injury.
    6. Re:I hope the Revolution is successful by Anonymous Coward · · Score: 0

      I HATE the kind of game you love, that's why i love modern games.

      I love the complexity of a Morrowind, Planescape Torment, Fallout, i love to play hours and hours to get some stuff in Diablo, i love getting my ass raped by gosu at Warcraft 3. I love the world of Nomad Soul, errors of conception included.

      I love to see the level of skill required to play a game like Quake 3 today. I'll never understand how someone in 2006 can like any of the nintendo games, they are just boring.
      Oblivion is coming on PC and xbox 360, and THAT'S what a RPG should be. Not zelda crap. So many people think Final Fantasy and Zelda are RPG.. Ever played daggerfall and fallout ? that's that, a RPG. Nothing else.

    7. Re:I hope the Revolution is successful by pembo13 · · Score: 1

      Hence why Nintendo didn't include HD. The know that of the few of the population that has HD, people like you make up most of it. I, on the other hand, have been gaming with SNES, N64 and Gamecube, but have no HD and intend to get the Revolution.

      --
      "Thanks for all the money you paid to us. We've used it to buy off ISO among other things" -Microsoft
    8. Re:I hope the Revolution is successful by Overly+Critical+Guy · · Score: 1

      $177 versus $400 is a pretty big jump in price. I consider that much cheaper. Even $177 versus $300.

      --
      "Sufferin' succotash."
    9. Re:I hope the Revolution is successful by Overly+Critical+Guy · · Score: 1

      I play all those games you mentioned. There should always be a place for them. My argument, though, is that the almost the entire industry now focuses solely on hardcore gamers like you, ignoring everyone else. Not everybody wants to sit down and play a 15 hour RPG or a sugar-induced twitchfest like Quake 3 deathmatch. Maybe I just want to explore new worlds and collect coins and throw turtle shells at stuff.

      Oblivion is coming on PC and xbox 360, and THAT'S what a RPG should be. Not zelda crap. So many people think Final Fantasy and Zelda are RPG.. Ever played daggerfall and fallout ? that's that, a RPG. Nothing else.

      Who's saying Zelda is an RPG? What is crap about Zelda? XBox 360 is a failed venture...even the Gamecube sold more units last quarter.

      --
      "Sufferin' succotash."
    10. Re:I hope the Revolution is successful by Anonymous Coward · · Score: 0

      Are you the guy in the white dress-shirt that came by my house the other day? I still don't need to be saved, thank you.

    11. Re:I hope the Revolution is successful by Anonymous Coward · · Score: 0

      Who's saying Zelda is an RPG?

      Not you, but that's what we are all earing when a gamer that like more consoles than PC's tell us the gospel. Zelda, FF, Dragonquest, and other star oceans and xenogears, or oldies of the SNES, nothing that comes near a true RPG.
      Boring as Hell.

      I play all those games you mentioned. There should always be a place for them. My argument, though, is that the almost the entire industry now focuses solely on hardcore gamers like you, ignoring everyone else. Not everybody wants to sit down and play a 15 hour RPG or a sugar-induced twitchfest like Quake 3 deathmatch. Maybe I just want to explore new worlds and collect coins and throw turtle shells at stuff.

      Partly true. Yes, a game like morrowind is really, really time consuming. I can't play it except in the week ends, because just 30 min. of morrowind isn't enough to do anything.
      But some great RPG are less time consuming ( but less free to do whatever you mind in the virtual world), like Planescape Torment. Torment is more like a book where you are the hero, than a RPG with too much fights and levelling.
      For the FPS, Q3 is time consuming, but some are more accessible, like Onslaught mode of UT2K4, a good way to learn how to play in the FPS before you go through the hardcore side of deathmatch. When you learnt how to play, Quake 3 isn't too much time consuming. The learning curve can be long, can be short, that's really personal. When you learnt, you don't HAVE to play all the night.

      I don't think the xbox360 is a failure. Right now, the linup of games isn't really exciting (for me) but with games like Oblivion it will bring the PC world to it. And remember that there isn't much xbox 360 to buy also, in europe.
      I live in france and they all go out of stock. How can you say that's a failure when you simply CAN'T buy it ? there isn't enough units to meet the market. (Just like the launch of the Playstation 2)
      What it really needs is a Keyboard/Mouse, i don't really like the pad, especially for the FPS.

    12. Re:I hope the Revolution is successful by Andrew+Kismet · · Score: 1

      Awful camera? You do know what the C-buttons were for, right? :P

    13. Re:I hope the Revolution is successful by Anonymous Coward · · Score: 0

      I don't see your point. I love complexity in games but i really don't fucking care of HD. I'm a hardcore gamer for some points, but not in the "Graphics" category. I don't care what a game looks, i care about what's inside it.

      I, in 2006, can play an old game like Daggerfall without getting my eyes bleed. I love to play and play, and play games like torment and fallout.

      The guys that care about graphics and HD are the same that play the solo Doom 3 or sports game, car games..
      I play Quake 3, before there isn't anything new on quake 4 except graphics. So i don't care about quake 4.
      I care about Enemy Territory Quake Wars, because there will be a new gameplay.

    14. Re:I hope the Revolution is successful by NutscrapeSucks · · Score: 1

      Except NES didn't cost $100 in 1985, it cost $200 for the "core" version, which is $354 in 2005 dollars.

      --
      Whenever I hear the word 'Innovation', I reach for my pistol.
    15. Re:I hope the Revolution is successful by Osty · · Score: 1

      XBox 360 is a failed venture...even the Gamecube sold more units last quarter.

      Nice baseless attack. Would you like to qualify it with anything, like "in Japan"? And which quarter? Q2 FY06, which is Q4 calendar year 05, when the Xbox 360 was only out for the last month? Q3 FY06, which doesn't end until March, and so numbers haven't been released yet? Maybe you could provide a link with your data? Here's mine, that shows you're correct so long as you add "in Japan" and only talk about the week ending February 12, 2006. Problem is, while you might make a case for extrapolating that data from one week to an entire quarter, you can't assume it represents non-Japan sales in any way.

    16. Re:I hope the Revolution is successful by Anonymous Coward · · Score: 0

      Uh, no, it didn't cost $200 for the "core" version.

    17. Re:I hope the Revolution is successful by lubricated · · Score: 1

      most modern games don't require you to fuck with the camera, it just works.

      --
      It has been statistically shown that helmets increase the risk of head injury.
    18. Re:I hope the Revolution is successful by Anonymous Coward · · Score: 0

      The Final Fantasy games are RPGs, they're just console style. If you want to get picky about it, none of the games on PCs called RPGs are really RPGs, either. You need Pen and Paper for that. Or, if you're going to be really picky, you need something like the White Wolf Storyteller games.

      And I've never heard anyone call Zelda an RPG. Not saying that there aren't some people who do, but it's not common in my experience. Zelda is an adventure game. Which, come to think of it, may be part of the confusion, since the adventure genre has been pretty much dead on the PC for quite a while. I wonder if Sierra is even still around? I think I'll go check...

  4. NES for the 21st Century by DoninIN · · Score: 3, Insightful

    That's what the gaming world needs. What made the NES such a hit? To me it was the wide variety of games, the availability of sports games (Double Dribble was awesome) and the actually interesting gameplay. The secret to Nintendo's success over the years was that even though their games were often too "cutesy" for the "hardcore" gamer the gameplay was fun, immediately accessable and intuitive. The new controller might be the ticket, but I also think they need a way to attract the puzzle gaming crowd to the new system and they'd have another round of amazing success. (Disclaimer, I hate puzzle games, I only have the patience for FPS games and RTS if it doesn't take too long to grasp and build, do all my "grinding" in real life)

    1. Re:NES for the 21st Century by Siffy · · Score: 0

      Which of their successful games would you call "cutesy"?

    2. Re:NES for the 21st Century by IntlHarvester · · Score: 1

      Pretty much all of them? Before the NES showed up, the videogame world was dominated by "Kill The Aliens, Save The Earth" type stuff. NES games were mostly colorful and cartoony and looked very different from Atari-style games.

      --
      Business. Numbers. Money. People. Computer World.
    3. Re:NES for the 21st Century by Siffy · · Score: 0

      "All of them". Um ok, great specific example of a game "I might have played.". So instead of aliens Nintendo wanted its customers to kill koopas and dragons. I never felt Mario and Luigi were cutesy. Metroid? Oh, wait, those are aliens, so it passes. Zelda? Hero saves the princess by defeating a wizard pig. Jaws? Megaman? Iron Sword? Hogan's Alley? Tetris maybe. Teenage Mutant Ninja Turtles maybe... but still... They're mutated! :) and that's gotta count for something. One game I'd consider "cute" that I spent hours playing as a child (with my mom even, she loved it more than I did) is Bubble Bobble.

      I guess you'd consider anything with an animal in it as cute. That'd even rule out the alien game I listen since the metroids were basically jellyfish inspired.

      Nonetheless, I listed just a few "successful" titles that I still own that brought a company likely close to a billion dollars in revenue when combined (also including the cost to purchase the NES).

      My point is, Nintendo released many titles that didn't fall under the cute category and sold them to masses, but kudos to them for also paying attention to the sector of buyers that wanted the "cutesy" games.

    4. Re:NES for the 21st Century by IntlHarvester · · Score: 1

      I would categorize all the games you listed as cartoony/cutesy except possibly Iron Sword. At least compared to Galaga etc on the Atari systems. Not that there's anything wrong with that.

      --
      Business. Numbers. Money. People. Computer World.
    5. Re:NES for the 21st Century by DoninIN · · Score: 1

      The entire Mario catalog, like another poster mentions below, before the NES, most of the Atari games were war oriented, most of the classic video games were violence oriented, Space War, Space Invaders, Asteroids, BattleZone, Red Baron, Tempest, Robotron while cutesy in appearance was about complete carnage with screaming family members crushed by giant green robots. Mario goes "boing" when he jumps Link is a cartoon (Zelda I) teenage mutant ninja turtles was somewhat cutesy, I was thinking of Mario Kart, but that's an SNES game, but to my ancient memory there seem to have been more cutesy NES games I've forgotten.

    6. Re:NES for the 21st Century by geminidomino · · Score: 1

      You're totally right, and that's why I can't seem to get myself hyped up over the Revolution's "download and play" system. As I've heard it, the offerings are going to be pretty much limited to Nintendo and Rare offerings. While SMB3 and Wizards and Warriors were bad ass, the NES just isn't the NES without Castlevania, Megaman, and the slew of third party titles that probably won't appear. Sure, for every Golgo 13:Top Secret Episode or Legacy of the Wizard, you got about a dozen Arkista's Rings. But there were a LOT of good games back then that I doubt will make an appearance.

    7. Re:NES for the 21st Century by DoninIN · · Score: 1

      It's not just that there are people that *WANT* the cutesy titles it's that there are those people, plus another larger segment of people who will gladly play a game that's cutesy, if it's fun.

    8. Re:NES for the 21st Century by laffer1 · · Score: 1

      Super Mario Bros. was violent.. hell you jumped and crushed goombas and kicked turles to hell down cliffs... and lets not forget the falling dragons (or whatever bouser was).

      With zelda, you stabbed things with a sword!

      Similarly, TMNT was all about killing shit.

      Most of the racing games allowed you to push people off the side of the road, Nintendo's ice hockey had fights I think? Ok I think Nintendo pinball was safe, jeopardy and chessmaster. Duckhunt involved shooting things... damn dog wouldn't die. And world class track meet was very violent.. why? I hurt myself using that damn pad and fighting over my friends in "two player" where i'd push his ass on the floor and he'd trip me.

    9. Re:NES for the 21st Century by Anonymous Coward · · Score: 0

      Would you STOP posting the exact same thing in EVERY FUCKING NINTENDO ARTICLE??!?

    10. Re:NES for the 21st Century by geminidomino · · Score: 1

      Only when people stop making it out to be more than it is. At the moment, the Rev is the only one of the new systems that has a chance in hell of me buying it, so I'm not just Nintendo-bashing, but as long as it won't download Ultima: Quest of the Avatar, emulation will live on on my PC and GP2X (if a decent NES emu actually gets ported to it).

      Of course, I may continue to do it after that too, since I know now how much it pisses off an anonymous pussy^Wcoward.

  5. Hooray by Mancat · · Score: 3, Funny

    20 years of broken cartridge loader springs, flashing power lights, blowing into cartridges, games wigging out while you're playing, and...

    JUSTIN BAILEY
    ------ ------

    --
    hello dear sirs my name is jamesh i are india (bihar) can u guide me install red had linux 9?
    1. Re:Hooray by Anonymous Coward · · Score: 0

      Apparently the mods were too clueless to get the "Justin Bailey" reference. Shame.

    2. Re:Hooray by pembo13 · · Score: 1

      Hmm, i have catridges older than my little brothers that stil work. Can you say the same for optical disks?

      --
      "Thanks for all the money you paid to us. We've used it to buy off ISO among other things" -Microsoft
    3. Re:Hooray by beast6228 · · Score: 1

      Definitely not off topic you dumb fuck who modded this off topic.

      I had several nintendos over the years and never experienced any problems with cartridge loader springs, but I sure did have alot of problems with the consoles cartridge pins becoming corroded, which in turn caused all of us NES fans to blow or fog up the cartridges with our breath. (I always used my breath to make them work, blowing never worked for me)

      Long live Justin Bailey, the first kid who beat Metroid on the NES (if you enter in justin bailey in metroid, it takes you to the last level)

      Those were the good old days, let me tell ya!

      I wonder where Justin is now.....

      --
      ~Later~
    4. Re:Hooray by Anonymous Coward · · Score: 0

      (if you enter in justin bailey in metroid, it takes you to the last level)

      That's simply not true... dumbass. If you'd've used it much , you'd know that.

    5. Re:Hooray by crimson30 · · Score: 1

      Yeah... you know, either I got lucky, or you just needed to take care of your NES. Mine worked fine for several years (from shortly after it's release up until 1994 when I left home) and likely still works fine. I did have some second-hand cartridges that required voodoo tricks to get working (blowing on the contacts, not putting the cartridge in all the way back, etc), but I always figured the rampant problems were due to neglect, since I noticed that certain kids I knew had cartridges that were all screwy, jacked up consoles and nearly dead gamepads (from throwing them around the room). Same thing goes for Atari joysticks... I must have been the only kid not trying to break the thing in half.

      Back in the day, consoles were definitely not toys for kids who couldn't take care of their things.

      Although, I did have a cleaner cartridge for my NES and I actually used it. That and not throwing gamepads around probably helped a lot.

    6. Re:Hooray by beast6228 · · Score: 1

      Actually dumbass (yes, that's you trollboy), using justin bailey for the password gave you everything you needed to beat the mother brain. No, it didn't take you to the very last level, but it was close. It was considered the ultimate password.

      There is also another password you can use that will give you infinite life and missles NARPAS SWORD0 000000 000000

      --
      ~Later~
    7. Re:Hooray by Dark_Lord_Prime · · Score: 1

      "Justin Bailey" is not a person. It doesn't actually refer to anything at all.

      Read all about it here and/or here

    8. Re:Hooray by Mancat · · Score: 1

      It happens when you've owned the thing since the late '80s, shipped it across the country a few times, and never stopped using it the whole time.

      --
      hello dear sirs my name is jamesh i are india (bihar) can u guide me install red had linux 9?
    9. Re:Hooray by Impy+the+Impiuos+Imp · · Score: 1

      "Justin Bailey" script kiddies. I love it!

      A shade of Justin, you guys are not! =D

      --
      (-1: Post disagrees with my already-settled worldview) is not a valid mod option.
    10. Re:Hooray by poot_rootbeer · · Score: 1

      Actually dumbass (yes, that's you trollboy), using justin bailey for the password gave you everything you needed to beat the mother brain.

      Okay, but it wasn't named after "the first kid who beat Metroid on the NES" as you claimed.

  6. I never understood gaming... by Zweideutig · · Score: 2, Interesting

    I am old enough to remember the NES, Genesis, and SNES, but I even as a child I never understood the desire to sit in front of a television playing a video game or watching a show. For me, the Apple II was more revolutionary. The ability to spend hours of time making your own hardware, writing little programs in BASIC (before I started with C on an old 386) has much more entertainment value for me. If you look at today's video gaming consoles, you will see that a lot of items that were originally in laptop and desktop-form factor computers have been adopted by video game consoles. Originally, the media games were stored had a lot of overhead. There was no ROM on the NES, it was all in the game. IIRC, even RAM could be found on the expansion cards. These days, the media only stores the game itself, and is much less complex (more affordable to the game manufacturers). Just like floppy disks in the first IBM mainframes. Even today, I don't really care for gaming (gaming doesn't really satisfy my interests), but modern video consoles are so similar to desktop and laptop form factor computers, that they can even run the same operating systems (Linux and NetBSD run on a Playstation 2, just like they run on my ibook and powerbook).

    --
    Powered by caffeine and sugar; BSD
    1. Re:I never understood gaming... by pimpimpim · · Score: 1

      Yeah, I was a bit sad not being able to play mario like my friend who had a nes, but then I had a commodore 64 and could do much more than just play games. I remember adjusting the track picture of a pac-man-like game, making an extra exit to the other side :) Retrospectively, I would say I've drawn the better straw there, with this kind of 'programming' experience since I was 11 :)

      --
      molmod.com - computing tips from a molecular modeling
    2. Re:I never understood gaming... by noidentity · · Score: 3, Insightful

      "I am old enough to remember the NES, Genesis, and SNES, but I even as a child I never understood the desire to sit in front of a television playing a video game or watching a show."

      It wasn't a desire to sit in front of a TV, it was a desire to explore other worlds and find hidden things, be challenged with puzzles and challenging maneuvers, improve skill through practice, and (sometimes) play against friends in multiplayer games. It would be hard to desire this if you'd never experienced it, so perhaps it was just a matter of who was exposed to video games enough to get a glimpse of what it was.

      That said, now I spend most of my time working on Nintendo emulation, rather than playing video games.

    3. Re:I never understood gaming... by HalAtWork · · Score: 1

      It's fun to see someone's technical expertise in action. If it weren't for video games, I would have never gotten interested in programming. Video games were fun because it allowed you control over something that was otherwise non-interactive... a bunch of shapes on a TV. As a kid, radio controlled things were interesting because you could control something that could perform actions you wouldn't do, such as fly, or ride along on the dusty ground and over jumps, etc. You can make a character on a TV perform a bunch of tasks as an extension of you as well. You test your reactions and reflexes, while being stimulated by fun music and graphics. You can hum along to it, you can draw the characters. Video games are a bevy of entertainment and wonder for kids, and as you improve your skills, they allow you to challenge yourself in many ways. Plus video games are great socially.

    4. Re:I never understood gaming... by OmegaBlac · · Score: 1
      but I even as a child I never understood the desire to sit in front of a television playing a video game or watching a show.
      Yet here you are sitting in front of a tv like device (monitor) posting on Slashdot?
    5. Re:I never understood gaming... by Zweideutig · · Score: 1

      I seldom post on Slashdot. Usually I just read through the article summaries. I am posting from an ibook, which is not a TV-like device. It is a laptop. It has a 12" LCD. It is running Debian 3.1 (Sarge) PPC. I normally use it for computer programming (Xlib stuff in C/C++), word processing in OOo, finding information. Unlike watching a show on a television, it is very interactive. Watching television shows is a numbing experience (with the exception of Nova). Most of the video games, while interactive, don't really give you much control. You are subject to the constraints put in place by the programmers, which doesn't allow you to do anything truely self-satisfying (like writing a useful program, fixing a broken laptop, learning a foreign language, or reading about chemistry).

      --
      Powered by caffeine and sugar; BSD
    6. Re:I never understood gaming... by Anonymous Coward · · Score: 0

      Is there a purpose to your comment? Do you feel superior because you "never understood the desire"?

      You needed to go out of your way to post on a topic that you don't care about, except to pass judgement.

      Really, I think you need to rethink posting useless comments which serve only to belittle other people's fond memories.

      Congratulations, you are much more interesting than anyone else.

    7. Re:I never understood gaming... by TrekCycling · · Score: 1

      You like to do work in your free time. Great for you. Now back to my graphic novels, games and skateboard.

    8. Re:I never understood gaming... by TrekCycling · · Score: 1

      I think that was his point. He's better because he spent his childhood working, being a savant and all that good stuff. Meanwhile I played T-Ball, Nintendo and had fun. Stupid me.

    9. Re:I never understood gaming... by Dark_Lord_Prime · · Score: 1

      Where, exactly, did he "pass judgement," or insinuate that he's somehow "better" than either of you?

      All I saw was him stating that he, personally, never had the desire to sit and play video games, and that he'd rather write them.

      The only person(s) I see acting "high and mighty" here are the two people who responded to him.

      Why are you so defensive and sensitive about your hobby that you feel persecuted or personally attacked by his comments? A little insecure?

      He actually constributed more to the conversation than either of you. His post had something to do with the discussion, where yours were nothing but meaningless, petty attacks and vitriol.

    10. Re:I never understood gaming... by Anonymous Coward · · Score: 0

      You are missing something that most people possess, and that is what makes gaming and TV-watching unuseful to you. What you are missing is the ability to appreciate the aesthetics of messages. Games and shows mainly communicate messages, but they do it in a very roundabout fashion.

      The advantage of this is that you can focus on being productive. The disadvantage is that you're isolated from culture. Culture is all about the message, and people love to talk, to exchange messages, so it follows that cultural products are valued. It fulfills a need that is not strictly economic.

    11. Re:I never understood gaming... by vertinox · · Score: 1

      All I saw was him stating that he, personally, never had the desire to sit and play video games, and that he'd rather write them.

      I think that is a problem with the industry actually. This has nothing to do with the grandparent or the great grandparent post, but a gripe I've got with modern developers. I've played many games in which I thought to myself "My god. Did the guys who made this even sit down and play their own game? For that matter do they play any games at all? I know 20 other games that get this right."

      Seriously, I think most MMOGs could learn from each other. When I played EQ for the first time I was appalled about how many mistakes that I had seen in Ultima Online, but the UO devs fixed. Later I read about how Brad Mcquaid (lead dev of EQ) had played UO for a week and then decided not to play anymore.

      I mean if you don't like to play games, then how will you know if other people will like the ones you make.

      I think it takes a game player to know what games are worth playing.

      --
      "I am the king of the Romans, and am superior to rules of grammar!"
      -Sigismund, Holy Roman Emperor (1368-1437)
    12. Re:I never understood gaming... by Anonymous Coward · · Score: 0

      If you can't read between the lines, then you are kidding yourself.

      He contributed NOTHING to the conversation. This is a thread which is in the GAMES section referring to a particular GAME system.

      He went through the trouble of coming in to make a comment about how he "never understood the desire to sit in front of a television playing a video game or watching a show".

      So he doesn't like to watch television OR play video games, but would like to point out the things that he does which he thinks are better?

      I don't think his intention was to produce flamebait, but really .... ahhh why am I bothering. (I'm just as bad apparantly)

    13. Re:I never understood gaming... by Dark_Lord_Prime · · Score: 1

      "He contributed NOTHING to the conversation. This is a thread which is in the GAMES section referring to a particular GAME system.

      He went through the trouble of coming in to make a comment about how he "never understood the desire to sit in front of a television playing a video game or watching a show".

      So he doesn't like to watch television OR play video games, but would like to point out the things that he does which he thinks are better?
      "

      True, but he did not make a post that actually insulted anybody for the fact that they like to sit and play games or watch TV. He just expressed his non-understanding of it (explicitly), and wanted someone to explain it to him (implied, or so it seems to me).

      A proper conversation/discussion requires 2 or more viewpoints, otherwise, it's just a group of like-minded people stroking each other's egos and accomplishing little or nothing.

      Now, if he'd come in here, trumpeting about how "you're all stupid for wanting to sit in front of a TV and play video games, 'cause games are shit and you should be ashamed of yourselves for enjoying 'em," or something similar, then I'd be right there behind those who've posted only to attack him for it. As it is, he did nothing but offer a dissenting opinion.

      *shrug*

  7. SEGA by iogan · · Score: 2, Interesting

    What are you talking about, Nintendo was nothing, SEGA was the bomb!!!11

    No but really, the sega master system was a good console, and never really got the recognition it deserved. Sort of like how the Atari ST was actually better than the Amiga. Ah, the memories...

    1. Re:SEGA by kesuki · · Score: 1

      nah, the system that didn't get the credit it deserved was the Turbograffix-16 and it's CD-rom system. it was the first console to have Cd-rom support, it had multiple processing cores, the game cards were compatable with both the home system and the portable. the portable had such a good screen it could be used as a TV! when 'nintendo' was still releasing portables with 4-shades of green.

    2. Re:SEGA by OmegaBlac · · Score: 1

      Unfortunately their game catalog paled in comparision to the NES and Sega systems let alone not being as much fun to play as those two other consoles.

    3. Re:SEGA by kesuki · · Score: 1

      they did pretty good in japan, and even though sega's cd drive systems faltered there were developers who knew what cd-rom media could be used for, which likely helped sony's playstation suceed.

    4. Re:SEGA by cursorx · · Score: 1

      No but really, the sega master system was a good console, and never really got the recognition it deserved.

      Good console, but seriously lacking in the software department. Except for Phantasy Star, I can't remember the names of any of the games I've played on the Master System. Genesis, on the other hand, would deliver on so many levels...

    5. Re:SEGA by jbplou · · Score: 1

      The point isn't that the NES was technically better than the Sega Mastersystem it just never made an indent in the market. Remember the Turbo Graphic 16 it was as good as the Sega Genisis, but only 6 people bought it so it died.

    6. Re:SEGA by Anonymous Coward · · Score: 0

      eheheh, the genesis. Wonderboy, Sonic, Street of Rage, Mortal Kombat..

    7. Re:SEGA by Firehed · · Score: 1

      Well the Game Gear had color who knows how long before the Game Boy Color was released (and only just fairly recently with a backlight making it actually visible with the GBA SP), but it was a miserable failure compared to the Game Boy (or maybe the GB Pocket by that time). And let's face it - Sonic pwns Mario: your moustached plumber certainly couldn't do a spin-dash last I checked.

      --
      How are sites slashdotted when nobody reads TFAs?
    8. Re:SEGA by LeftOfCentre · · Score: 1

      What was better with the Atari ST exactly? I vaguely recall it having a MIDI interface or something, but other than that the operating system and graphics hardware was way below what the Amiga 500 could accomplish (especially after an upgrade to AmigaOS 2.x or 3.x). The Atari lacked multitasking and had a crappy DOS-like file system.

    9. Re:SEGA by Abcd1234 · · Score: 1

      Good console, but seriously lacking in the software department.

      Oh, come on! Sure, the SMS had a smaller library than the NES, but it had some great games: R-Type, Quartet, Fantasy Zone, Wonderboy in Monsterland, Alex Kidd in Miracle World, Double Dragon, Time Soldier, Shinobi, Penguin Land... the list goes on. And, while the NES library is vast, the amount of sheer *crap* is equally vast. :)

    10. Re:SEGA by cursorx · · Score: 1

      Alex Kidd and R-Type, well remembered! Those two games and Phantasy Star are probably the only Master System titles I think are really worth playing. You have a point about a lot of crap on the NES, but ah, the good stuff (and there's lots of it!) more than makes up for that.

    11. Re:SEGA by honkycat · · Score: 1

      Yess... because the SMS had PHANTASY STAR. That was the most enjoyable RPG I've ever played, possibly the most enjoyable game. The sound effects and music were great, and the suspense at times was incredible. I'm sitting here trying to list the awesome moments and there are just too many. The worlds were just so well put together, it really felt like you were there. Final Fantasy had a similar feel, but to me it was just a bit less visceral. It also seemed a lot easier and less complicated.

      Plus Myau was the greatest character ever.

    12. Re:SEGA by Lord+Kano · · Score: 1

      I have a couple of old atari's in my garage. Looking to buy one?

      LK

      --
      "Hi. This is my friend, Jack Shit, and you don't know him." - Lord Kano
    13. Re:SEGA by VJ42 · · Score: 1

      Well the Game Gear had color who knows how long before the Game Boy Color was released (and only just fairly recently with a backlight making it actually visible with the GBA SP)

      My Atari Lynx had backlit colour even before the Game Gear, I still have it somwhere. It was a great system, and had it had better marketing, could have done for the handheld market what the NES did for the console market. Unfortunatly, it didn't, and the next hand held I ended up buying was the GBA SP. This weekend I finally bought a DS, it's screen is now about the right size to be able to port Lynx games over. I hope somone does.

      --
      If I have nothing to hide, you have no reason to search me
    14. Re:SEGA by Anonymous Coward · · Score: 0

      "Sort of like how the Atari ST was actually better than the Amiga. Ah, the memories..."

      Filthy, disgusting lies. The Amiga was the one true gaming system.

    15. Re:SEGA by Abcd1234 · · Score: 1

      'course, the beauty of emulation, today, is that all this is really moot. Just grab the emulators and, err, acquire the games, and you're set! Even better, get yourself a Dreamcast or hacked XBox, and have your retrogaming fun right in your living room. Not like back in the day when, once you got one of the systems, you were probably locked in (unless you had more money than my family did)... which, as you can probably guess, meant that I grew up an SMS fanboy. :)

    16. Re:SEGA by Anonymous Coward · · Score: 0

      It also had "Shining Force" and "Shining Force 2". Those were loads of fun, if I remember correctly.

    17. Re:SEGA by honkycat · · Score: 1

      Never played either. It had a whole slew of fun but now obscure games.

  8. Re:Irresponsible parents by Anonymous Coward · · Score: 0

    You sound like a very good imitation of Jack Thompson talking out of his ass.

  9. Re:Irresponsible parents by PitaBred · · Score: 2, Funny

    Because you never read for enjoyment, or play silly games like chess or scrabble or whatever, right? All you do ever is work and masturbate?

  10. The memories... by __aaclcg7560 · · Score: 1

    I remember the NES quite well. Not because I played it when it first came out. When I was at Accolade/Infogrames/Atari (1998-2004), I was something of an "old timer" (one of a handful graybeards in the QA department) because I played Pong in the basement of the Sears store near downtown San Jose (now called "Midtown" with a Safeway and a McDonald) and the Atari 2600 when they both first came out. The reaction of the younger testers was usually, "You mean there were video games before the NES? Wow! You are old!"

    1. Re:The memories... by theurge14 · · Score: 1

      I'm 28 and I grew up playing the Intellivision II before the NES came out. No gray hairs naturally yet, but watching what MTV has become today gives me a few.

  11. NES marketing by Anonymous Coward · · Score: 3, Interesting

    Nintendo had taken over Saturday morning cartoons, cereal boxes, and the surface of commercial merchandise the world over.

    If anybody is interested, there are numerous examples of this at Nintendo: The Good, the Bad, and the Ugly

    Personally, I think that the Super Mario Bros. ceiling fan best shows the complete grasp Nintendo had on many people's lives.

    1. Re:NES marketing by Anonymous Coward · · Score: 0

      quit spamming rog

    2. Re:NES marketing by Anonymous Coward · · Score: 0

      [/quote]that is not rog it is a newb he doesnt even have a name haha am i right guys[/img]

      BAPE

  12. Re:Irresponsible parents by soupforare · · Score: 1

    I'm the same way except that I'm even more productive, I skip out on working altogether!

    --
    --- Do you believe in the day?
  13. Are we remembering the same 1986? by AllenChristopher · · Score: 3, Insightful

    In the 1986 I remember, PCs had more memory than consoles but pathetic video hardware with no accelerated blitting or pageflipping, making them unsuitable for any gaming that didn't involve a mostly static screen or vector graphics. Sure, the Amiga and the IIgs could do more, but a PC? Never.

    At that time, hardware specifically designed for *gaming* allowed a number of gametypes that simply could not be done on the PC. When the original Commander Keen came out, in 1990, people were stunned that you could do a Mario-type full screen scroller on the PC.

    Even the hardware details you're quoting are iffy. IBM PCs certainly didn't have 32 bit processors in 1986.

    "1986: September - IBM announces the IBM PC-XT Model 286, with 640KB RAM, 1.2MB floppy drive, 20MB hard drive, serial/parallel ports, and keyboard for US$4000."

    Action gaming on a 286 compared to an NES? No contest. NES wins. Particularly with that $4000 price tag on the 286. Yes, there were deeper and more complex games on the PC, but mostly because of the keyboard and mouse. Just like today. Not so much the mouse on the 286, but it was starting to pick up.

    The balance shifted around Doom... The general purpose nature of PCs meant they could handle 3-D decently, where the SNES and Genesis hadn't been designed for this kind of thing and their lack of pure horsepower held them back. By Quake, PCs started to have hardware acceleration for gaming, and so the consoles couldn't pull that trick any more.

    Don't get me wrong, I liked PC gaming back then a lot, but I also programmed games starting around 1994. Even with hand-coded ASM I could see I was never going to keep up with an SNES in 2-D, which was a three-year old system. Compare Jill of the Jungle or the later Keens, which ran on 1991 PCs, to Earthworm Jim. The disparity is ridiculous, even with the legendary Carmack writing the engine on Keen.

    1. Re:Are we remembering the same 1986? by Anonymous Coward · · Score: 4, Insightful

      I agree with everything you say *if* you think PC == x86 DOS box. Those sucked for gaming in '86, true enough.

      OTOH, to me PC == personal computer, so I count Amigas in that category. They had 68000s, which were a hybrid 16/32 bit architecture (later pure 32 bit with the 68020). They had excellent hardware for video games (hardware accelerated blits, the ability to change palettes in mid frame), digital sound, most had 512 Mb with some at 1 or even 2 Mb, and could even run 3D games (although very primitive ones by today's standards - no texture mapping).

      The NES was quite primitive compared to the Amiga, so Amiga (and Atari) games were just much more sophisticated. The x86 machines were primitive also, but as you say, they surpassed everything else around the time of Doom, in the early texture-mapped 3D days.

    2. Re:Are we remembering the same 1986? by Anonymous Coward · · Score: 0

      > 512 Mb with some at 1 or even 2 Mb

      Gah, I meant "512 Kb" :)

      Strange world these days, of Gb memory and Tb disk space...

      > It's been 37 minutes since you last successfully posted a comment

      Jeez... Wuzzup with that?

    3. Re:Are we remembering the same 1986? by Mprx · · Score: 2, Interesting

      Jazz Jackrabbit was released in 1994, and it had near SNES quality graphics. 60fps smooth scrolling at higher than SNES resolution. It was only worse in being limited to 256 colors and lacking the SNES's transparency effects.

    4. Re:Are we remembering the same 1986? by Lord+Kano · · Score: 1

      My Mac Plus had an 8Mhz 68000 processor, one megabyte of ram, and a 9 inch one bit display and I learned to love one of my all time favorite games on it.

      Carrier Command.

      LK

      --
      "Hi. This is my friend, Jack Shit, and you don't know him." - Lord Kano
    5. Re:Are we remembering the same 1986? by Anonymous Coward · · Score: 1, Informative

      Carrier Command was successfully converted to the ZX Spectrum. An 8-bit. A marvelous achievement by any standard...

    6. Re:Are we remembering the same 1986? by Impy+the+Impiuos+Imp · · Score: 1

      Never heard of it.

      However, I did send my Mac Plus back to the "Computer Kickoff" at U-Mich because it wouldn't play "Megaroids", which everyone else's new computer would. All their RAM and other test programs passed it with flying colors, but Megaroids crashed. So they gave me a new one out of their general supply for the University.

      Yeah, the number of hours I wasted on "Lode Runner" was phenomenal back then. Digitized sound, something general IBM PCs didn't have yet, and even though it was black and white, the fine-grain pixels made the graphics look very nice and not pixellated -- jaggies were so small to be non-existent.

      Back then, there was no "warez" -- no, you copied your floppies the hard way, with a (copy) of Copy2Mac.

      --
      (-1: Post disagrees with my already-settled worldview) is not a valid mod option.
  14. Am I the only one feeling old? by ShyGuy91284 · · Score: 2, Funny

    When I realizeed the Zelda series (and NES) was 20 years old, I was shocked realizing how quickly time has gone by.........

    --
    In undeveloped countries, the consumer controls the market. In capitalist America, the market controls you.
    1. Re:Am I the only one feeling old? by fafalone · · Score: 1

      I downloaded Zelda Classic (http://www.zeldaclassic.com/ after reading this article and the 20 years of nintendo article. After not having played for some 15 years, I still remembered which parts of walls to bomb, which bushes to burn, where most things were, how to beat the bosses, etc. I was surprised, and then disappointed when I beat the first quest in 12 hours and how it took me weeks (if not months) the first time I played; and then really depressed because having such a good memory of the game (which I was completely obsessed with as a kid) made the time seem like it flew by and it was just yesterday I was blowing into that gold cartridge and throwing fits about lost saved games. It really made me feel old and seriously depressed about aging, and I'm only 22 now. But I was never the kid who wanted to grow up.

  15. The Nes . . . by Snoobs · · Score: 1

    In my opinion, the NES was the best system ever made. It had games with better play control than what they make now, and it was just pure fun.

    Don't forget about the NES.

    1. Re:The Nes . . . by Monkeys!!! · · Score: 1

      "It had games with better play control than what they make now"

      Kinda.

      With the NES the games were alot more limited in terms of movement. Just compare Mario Bros. to Mario 64. Mario Bros. limited you to jumping around two dimensions. Mario 64 was in 3D and the player movements were quite varied.

      The NES did have better play control but only becasue it was dealing with less possible movemets then current games. Because of this games could be easily polished to work with the controller.

      P.S I also agree with not forgetting the NES, it was part of the golden era of games.

    2. Re:The Nes . . . by Scarletdown · · Score: 1
      Just compare Mario Bros. to Mario 64. Mario Bros. limited you to jumping around two dimensions. Mario 64 was in 3D and the player movements were quite varied.


      And to top it off, Mario Brothers took place on only a single screen with no scrolling, unlike Super Mario Brothers.

      http://en.wikipedia.org/wiki/Mario_Brothers

      --
      This space unintentionally left blank.
  16. Last year? by ninja_assault_kitten · · Score: 1

    NES hit 20 on Feb 21, 2006.

    1. Re:Last year? by CompGeek01 · · Score: 1

      I guess I shouldn't be 21 then (being born in 1985 and all). I'm glad we don't all have your math skills.

      1985 + 20 = 2005?

      When in doubt, use your toes to count too.

    2. Re:Last year? by ninja_assault_kitten · · Score: 1

      I was basing it this link from last week, not the math. FYI: A closer look at the 1up article states that the aniversary was in October though.

  17. I laughed when I saw this story posted... by Danga · · Score: 1

    Because last night I got the sudden urge to play some original Zelda so I got out my dreamcast and also my NES emulation disc with like 1,000 games and played Zelda all night long. Those old games are still a lot of fun today and bring me back to when I was 7-8 and would play all night long with my friends trying to beat games. Good times!

    --
    Hey, there is only one Return and it's not of the King, it's of the Jedi.
    1. Re:I laughed when I saw this story posted... by Anonymous Coward · · Score: 0

      "I got out my dreamcast"
      I cannot seem to find one of these ANYWHERE [other than ebay]... sad how fast the industry moves on, eh?

  18. Re:Irresponsible parents by Siffy · · Score: 0

    Actually there have been recent studies showing giving children video games wasn't all that irresponsible. Students who have "learned" how to play video games are more capable of performing multiple tasks at once and are also better at blocking out distractions while trying to concentrate on a singular task, like say a test at school.

    Blah, I can't find any articles to this study. "video games concentration" just simply spits out too many results for the game concentration and adding in "study" to the search easily comes up with an old study from 2002 stating the opposite., but the one I'd seen on TV news is only 1-2 months old.

  19. Still the best console ever IMO by christoscamaro · · Score: 1

    I remember getting my NES. Got the gun AND R.O.B. in fact. (Although I found playing Gyromyte with my feet much easier than using ROB)

    I spent nearly every day playing on that thing. Or over at a friends house playing a 2-player simo game. There were a ton of great titles on that system.

    Hey anyone remember that article in Nintendo Power? The one which said something like "Some games might slow down and flicker. This is because the game is SO powerful!!!"

    Man talk about a biased magazine. I mean it is Nintendo who owns it after all. At the time though I ate it all up with gusto! Plus by subscribing during a promotion: I got a copy of Dragon Warrior.

    1. Re:Still the best console ever IMO by Army+of+1+in+10 · · Score: 1

      Man talk about a biased magazine. I mean it is Nintendo who owns it after all. At the time though I ate it all up with gusto! Plus by subscribing during a promotion: I got a copy of Dragon Warrior.


      Heh, I remember that promotion; it's when I got my subscription to Nintendo Power too. I was fifteen at the time, and I was upset when my first issue arrived, but no Dragon Warrior. A call to customer service revealed that my subscription had been processed as a non-promotional subscription, but they sent me the game via priority mail to fix things.

      Once the game arrived, I spent an entire week in my room playing that damn game until the wee hours of the morning to finish it. Then Final Fantasy came out -- I swear my parents must have forgotten what I looked like during my RPG craze.

      I have several years' worth of Nintendo Power magazines in storage; the newest issue must be close to a decade old by now.

      At the time, all I had for a television that I could call my own was a small 13" b&w one with poor reception. Then I noticed something: the RCA cables that came with my NES (and later SNES) worked with my Apple //e monitor -- the graphics were amazingly good on that monitor... there just wasn't any sound. At least until I realized that I could plug the third connector into my radio's input jack.

      --
      I am an Army of 1 in 10
    2. Re:Still the best console ever IMO by Anonymous Coward · · Score: 0

      i think i started that magazine during the same promotion...was your first issue #19 and about 4 player games?

      -siliguous

  20. still going by Down8 · · Score: 1

    Last night my firend had a house-warming party. After the BBQ, many of the attending 20-somethings hit the living room for some NES/Mario Bros/Duck Hunt action.

    -bZj

    --
    .sig
  21. 20 years! by bagawk · · Score: 1

    I just beat Super Mario Bros 3 two days ago, this makes me feel great to know it took me 20 years!

    1. Re:20 years! by Army+of+1+in+10 · · Score: 1

      I just beat Super Mario Bros 3 two days ago, this makes me feel great to know it took me 20 years!


      That's got to be one of the greatest games ever.

      I first learned of its existence when I stopped in the arcade at the Tacoma Mall in '89 (either late '89 or very early '90) and there was an SMB3 machine. My jaw dropped, and I promptly spent half of my allowance on it. I would've spent my entire allowance, but I left to tell my friend the news. He refused to believe me and it took a lot of coaxing to convince him to go to the mall with me to show him. Then we both proceeded to spend all the money we had on it. :)

      Once the game was released for the NES and I got a copy of it, it took me a couple of weeks to beat it. I'm not as much a hardcore gamer today as I was then, but I still enjoy playing SMB3.

      Of course, after twenty years, I still haven't managed to make it into the minus worlds in SMB.

      --
      I am an Army of 1 in 10
    2. Re:20 years! by bombadillo · · Score: 1

      SMB3 didn't come out till 88-89....

      SMB1 would be 20 years old with the NES. Either way it's pretty sad that it took you that long to beat SMB3.

    3. Re:20 years! by CastrTroy · · Score: 1

      I can't say I ever really beat it. I warped through it (from world 2 to world 8) and flew over most of world 8 with p-wings. I wouldn't really consider that beating it. I'm sure that's how most other people beat it too. Mario 2 I could beat without warping and using any character the entire way. But then again, I owed mario 2. I only played mario 3 when I borrowed it from a friend.

      --

      Anthropic principle: We see the universe the way it is because if it were different we would not be here to see it.
  22. Nightmare and Crime Simulations? by 6e7a · · Score: 5, Insightful

    Is it just me, or is Nintendo the only company that doesn't cater only to mature audiences? Does Gen Y (or Z or whatever) really demand such over-the-top nightmarish games? Am I so old that only us NES veterans enjoy games that even my young kids can play?

    I went to the toy store to buy my son a birthday present. While I was there, I walked down the aisle, taking note of the rough percentage of games for each platform were rated anything below teen or mature. I noticed that only Nintendo had any games I'd want my kids to play.

    I don't mind a little violence, but why does every game have to simulate a nightmare or a crime to be worth playing? I just don't understand. I'd appreciate it if someone explained it to me.

    1. Re:Nightmare and Crime Simulations? by Siffy · · Score: 1, Insightful

      Because it's easier on the programmers to just go over the top of what the last person did to get the latest and greatest "shock value" out of the buyer instead of actually being creative and innovative. But yeah, unfortunately it seems you get the choices of violent content, sexual content or kiddie content with hardly any middle ground. It may lead to off-topicness, but some of the hardcore gamers on here might have suggestions for you if you have an age range. I found more expensive (more money wasteful) hobbies than video games years ago... first Jeeps, then saltwater aquariums.

    2. Re:Nightmare and Crime Simulations? by Anonymous Coward · · Score: 0

      Before the ESRB created the E10+ rating a year ago, many games were rated Teen that really shouldn't have been. Super Smash Brothers Melee for example. Because nobody is bothering to have their games rerated, there are a lot of kid friendly games out there that are inappropriately rated Teen.

    3. Re:Nightmare and Crime Simulations? by Too+many+errors,+bai · · Score: 1

      It's hard to get a teen to exhilaration without resorting to violent and/or scary stuff. Do you think something like Animal Crossing will generate any excitement in most people?

    4. Re:Nightmare and Crime Simulations? by ross.w · · Score: 1

      If you want a truly great kid's game that is available for most systems (at least X-Box, PS2, PC and Gameboy Advance), check out Lego Starwars. It's a third person action/3dplatform game following the plot of Starwars Episodes 1-3, but using Lego characters and scenery. My 7yo thoroughly enjoyed it.

      --
      If my call is important, why am I talking to a recording?
    5. Re:Nightmare and Crime Simulations? by jftitan · · Score: 1

      YES!!!!111oneoneOne!!

      When I built my second floor on my house, I was estatic! Every time I find gold burried I flip, because I can finally make a payment on my morgage. When new animals move into town, I explode with annoyance to force them to move out.

      Ok, with that said, I dont play Animal Crossing anymore, because it got boring after the 3 month period playing it against my roommate.

      PS: When I kept finding those fossel fish... oh HELL YEAH! Pay day!

      --
      "Don't Forget to Salt the Fries"
    6. Re:Nightmare and Crime Simulations? by CastrTroy · · Score: 1

      I played Animal Crossing every day for 3 months from the day I got it. Same goes for my GF. It's an amazing game. Just because it doesn't have blood and guts and sex doesn't mean that it isnt' a fun game.

      --

      Anthropic principle: We see the universe the way it is because if it were different we would not be here to see it.
    7. Re:Nightmare and Crime Simulations? by 6e7a · · Score: 1

      All we had when I was a teenager was an Atari, with blocky dragons that looked like seahorses. I probably would have been ecstatic with animal crossing. Why is it that violent, scary, or criminal subject matter in video games exhilarates teens today? Do they feel like doing another Columbine and need relief?

    8. Re:Nightmare and Crime Simulations? by 6e7a · · Score: 1

      Thanks for the tip! Mod parent up (say the kids) :-)

    9. Re:Nightmare and Crime Simulations? by Lord+Kano · · Score: 1

      I don't mind a little violence, but why does every game have to simulate a nightmare or a crime to be worth playing? I just don't understand. I'd appreciate it if someone explained it to me.

      Simply, people want to do something different in their game lives. Hell, even in The Sims my people have lives that are different than mine. As different as possible.

      Violence just helps to blow off steam. When some asshole cuts you off in traffic, you can relieve yourself by blowing the head off of a digital asshole on your screen.

      LK

      --
      "Hi. This is my friend, Jack Shit, and you don't know him." - Lord Kano
    10. Re:Nightmare and Crime Simulations? by rabbot · · Score: 1

      It does seem like only us NES veterans can enjoy games that are rated for everyone these days. I do think that once generation Y or Z grow up a bit they won't be so afraid of kids making fun of them at the bus stop and they will start playing all the great games they missed as a kid because the game was too "kiddie". How ironic huh.

    11. Re:Nightmare and Crime Simulations? by 6e7a · · Score: 1

      You have a point. My older kids tended to tease my youngest about the (appropriately) childish shows he watched until I put a stop to it.

    12. Re:Nightmare and Crime Simulations? by elrous0 · · Score: 1
      My older kids tended to tease my youngest about the (appropriately) childish shows he watched until I put a stop to it.

      Well I'm sorry, Dad. But seriously...TELETUBBIES!?!?

      -Eric

      --
      SJW: Someone who has run out of real oppression, and has to fake it.
    13. Re:Nightmare and Crime Simulations? by 6e7a · · Score: 1

      No, *I* would have teased him about *that* show! :-) Time for tele bye bye! :-P

    14. Re:Nightmare and Crime Simulations? by Slime-dogg · · Score: 1

      Back when Nintendo and Sega were the big names, video games were primarily marketed towards children, as a toy. As the kids grew up, Nintendo was the only name that survived, for the most part. The other names (Sony, MS) have to capitalize on the now-grown people, that were kids back when Nintendo was in its heyday. Sony and MS will have more mature games, while I still think that Nintendo still markets towards kids.

      I've noticed that Nintendo is what I gravitate to, when it comes to consoles. I have a PS/2, and love my Final Fantasy... but Nintendo is the king of the party game. Monkeyball, anyone?

      --
      You need to restart your computer. Hold down the Power button for several seconds or press the Restart button.
    15. Re:Nightmare and Crime Simulations? by bugg · · Score: 1
      Violence just helps to blow off steam. When some asshole cuts you off in traffic, you can relieve yourself by blowing the head off of a digital asshole on your screen.

      Or you could just ride a bike and take the trail to work. Maybe people wouldn't need such ridiculous escapes if they didn't put themselves in such terrible lifestyles to begin with?

      Don't get me wrong, I'm not down on gamers- personally, I'm a sucker for starcraft (and chess).

      --
      -bugg
    16. Re:Nightmare and Crime Simulations? by Lord+Kano · · Score: 1

      Or you could just ride a bike and take the trail to work.

      I'm a 30 year old smoker. That's out of the question.

      Maybe people wouldn't need such ridiculous escapes if they didn't put themselves in such terrible lifestyles to begin with?

      That's an unfortunate reality in today's world.

      Don't get me wrong, I'm not down on gamers- personally, I'm a sucker for starcraft (and chess).

      I can dig the chess thing. I play online and with my PDA. But sometimes I want something else.

      LK

      --
      "Hi. This is my friend, Jack Shit, and you don't know him." - Lord Kano
  23. There are still games for gamers low on time by 5n3ak3rp1mp · · Score: 1

    Older gamers (such as myself, 33) have other demands on their time yet still want to get a quick game in now and then.

    I've gotten hooked on Desert Combat, a mod for Battlefield 1942. (I'm aware of Battlefield 2, but I'm on a Mac so this is what I get, I console myself with reports that Battlefield 2 gameplay is not so great hehe) I can hop in, play a map or 2, a couple rounds, and be out in 20-30 minutes. Extremely fun gaming for the time investment, and it naturally ends after each round, during which you have about 2 minutes during level-load/respawn time to reality-check yourself and quit, instead of playing another round.

    I do love roleplaying games too (my faves ever are Angband, Fallout 2, Neverwinter and WoW) but I stay away from them lately, as you fire up an RPG and suddenly it's 15 hours later, and I can't afford to have that much time taken away from other stuff.

    FPS's are easy-in, easy-out.

    1. Re:There are still games for gamers low on time by Anonymous Coward · · Score: 0
      I console myself with reports that Battlefield 2 gameplay is not so great hehe

      Lies. Sorry.
    2. Re:There are still games for gamers low on time by kuzb · · Score: 1

      I console myself with reports that Battlefield 2 gameplay is not so great hehe

      Whoever is telling you this is on smack. Go find a friend who has a decently endowed PC and BF2. Not to kick 1942 (great game, excellently playable) but BF2 on the right hardware makes it look like last year's potato chip.

      --
      BeauHD. Worst editor since kdawson.
    3. Re:There are still games for gamers low on time by Impy+the+Impiuos+Imp · · Score: 1

      > Older gamers (such as myself, 33
      >
      > ...
      > I've gotten hooked on Desert Combat

      I remember late-nite cable getting hooked on Desert Hearts. Good god, watching a middle aged woman's awakening and the collapse of her social resistence was a nice thing...

      No, we didn't have no steenkeeng pr0n to download. No, you stayed up late and prayed your parents went to bed early so you could watch mainstream movies on ON TV. Boy, Tess d'Ubervilles was boring 99% of the time, but man that Natassja Kinski, whoo hoo!

      --
      (-1: Post disagrees with my already-settled worldview) is not a valid mod option.
    4. Re:There are still games for gamers low on time by 5n3ak3rp1mp · · Score: 1

      I almost exclusively play the Desert Combat Final mod for BF1942 and the people on those servers are constantly bitching about how bad BF2 is compared to the gameplay in this mod. This is what I'm basing this on. If you haven't tried the DC mod, which is what inspired BF2 in the first place, you don't really have a say.

    5. Re:There are still games for gamers low on time by kuzb · · Score: 1

      Actually, i've played DC. It's not hard to come by. I've played all of the battlefield series, and many of the modifications. Thanks for asking.

      --
      BeauHD. Worst editor since kdawson.
  24. Re:Man, who cares by 6e7a · · Score: 1

    Why does a game have to simulate a nightmare or a crime for you to like it?

  25. R.O.B. by Anonymous Coward · · Score: 0

    I saw the Nintendo R.O.B. downtown saying "need input" over and over again the other day.

  26. That's absolutely true by Anonymous Coward · · Score: 0

    Jazz also ran choppy on all but the fastest hardware, and as you say, it was limited to 256 colours without transparency.

    The SNES had been out for three years and PC action games were only beginning to approach SNES performance. That's pretty bad.

  27. Intellivsion by KE4SFQ · · Score: 1

    20 years old!! I can't belive it, It seems like less than 10 years ago I had my Intellivision and Coleco Vision going!

  28. I don't think we are. by Inoshiro · · Score: 1

    In my 1986, the 80386 processor was available for use in PCs.

    --
    --
    Internet Explorer (n): Another bug -- that is, a feature that can't be turned off -- in Windows.
  29. The 386 was 32-bit by dsanfte · · Score: 1

    The 386 was a 32-bit processor and was out in 1986 if memory serves. The SX version had a 16-bit bus connection but was still 32-bits internally.

    --
    occultae nullus est respectus musicae - originally a Greek proverb
    1. Re:The 386 was 32-bit by poot_rootbeer · · Score: 1

      The 386 was a 32-bit processor and was out in 1986 if memory serves.

      Intel had started selling 'em, but IBM hadn't started buying 'em yet. Perhaps Compaq or some of the other clone OEMs had started selling 32-bit systems in 1986, but as is the situation with 64-bit Windows systems today it's unlikely that there was much software being released to take advantage of the new hardware.

  30. Say it with me now... by Josh+teh+Jenius · · Score: 1

    Fuck the haters. Say it with me now: up-up-down-down-left-right-left-right-B-A-B-A-sele ct-start How many times can you and your buddy (or modified ROB) blow up em dem aliens? Hurry up man! Reagan is counting on you, you brave Contra warriors! Ya know, looking back, sometimes I'm amazed I'm not more insane than I am.

    --
    Math is math. Regular expression is regular expression. The tools are there. The future is now.
    1. Re:Say it with me now... by Senzei · · Score: 1
      Ya know, looking back, sometimes I'm amazed I'm not more insane than I am.

      How do you know you are not just more insane than you think?

      --
      Slashdot: Where anecdotes and generalizations can be freely substituted for facts, logic, or intelligence
  31. Re:Irresponsible parents by Travelsonic · · Score: 1
    Because you never read for enjoyment, or play silly games like chess or scrabble or whatever, right? All you do ever is work and masturbate?

    No, I read, play scrabble, chess, work, AND masterbate... how dfo you like them apples?


    /end semi serious humor


    On a serious note though, I do get exercise, AND play video games... its called working with a fitness trainer, and playing DDR. ^_^

    --
    If you believe in privacy, and believe you have "nothing to hide" at the same time, you're a goddammed idiot
  32. Re:Irresponsible parents by 808140 · · Score: 1

    I agree. Video games suck. I have no problems with other people playing them, and I'll admit that as a kid I desperately wanted an NES because the neighbor kid had one and it seemed like so much fun, but now, looking back, it's one of those decisions that I admit was the right one. My parents didn't let me watch commercial television, either, and that's another draconian restriction that I hated at the time but that has left me far less psychologically manipulated by marketers and their ilk.

    I'm tempted, from time to time, to play a video game, but I never seem to be able to do it for more than a minute or two without getting bored. I much prefer writing games than playing them.

    It seems to me that most "nerds" these days (especially on Slashdot) are also "gamers". That's cool and all, but I'm glad there are others (like me) who just don't get the gamer thing.

    Of course, you might just be a troll, in which case IHBT, HAND.

  33. NES set the standard for the computer RPG? by magpi3 · · Score: 2

    Dragon Warrior and Final Fantasy certainly did not set the standard for computer role-playing games. I am not sure which came first, but the credit for that achievement would have to go to either Ultima or Wizardry (which was my personal fave back in the day).

    1. Re:NES set the standard for the computer RPG? by crimson30 · · Score: 1

      Ultima or Wizardry

      Bah. You know what else is 20 years old?

      Wasteland!

      That RPG left all others in the dust.

    2. Re:NES set the standard for the computer RPG? by Anonymous Coward · · Score: 0

      You are right, and i might add that console RPG and PC's RPG are really not the same meaning.
      With the pc's you can do so many things.. just see what's inside Daggerfall, Morrowind and other Fallout in our modern days, compared to the crappy final fantasy and other dragonquest. NO game on a console deserve to be named a "rpg".

  34. Nintendo, the greatest thing...ever. by beast6228 · · Score: 2, Interesting

    My fist Atari was awsome, I thought it was the bomb when it first came out. But back in 1985 there was a new kid on the block, The Nintendo Entertainment system. Which I believe retailed for around $199.99 when they first hit the shelves. The first systems came with R.O.B. the robot, The lightgun and two games. (Super Mario brothers/duckhunt and Gyromite.) Then a couple years later they eliminated the robot and sold the system with a lightgun and the Super Mario brothers and Duckhunt game pack. Needless to say, by then everyone and their brother had one. (This was around 1987.) People were hooked, god help you if wanted to buy your kid one for Christmas. Around 1988 games were being released left and right, which were typically being sold for around $39.99 for a new release game. Zelda, Metroid, Mike Tysons Punchout, Contra, Double Dragon and Super Mario Bros. 2 were just a few of the Big time titles of between 87 and 89, then you had even bigger hits like Ninja Gaiden and Super Mario Bros. 3...which were hard to find when they first hit the stores. I remember one kid offering me 100 bucks for my Super Mario Bros. 3 cartridge.
    If you were part of that era, I'm sure you remember how crazy it was, it came to a point where kids started writing their names on the games to avoid having their game stolen or lost. I lost track of how many times my mom would have to call other kids parents to find games I had let them borrow, most of the time the kids would trade those games off to some other kid and you would have to track them down...or borrow one from the same kid and never return it. (had to break even somehow)

    I will admit something though, and this is very low of me, but I was so hooked on NES at the time, I started renting games and swapped out the board inside with my games. I had made a special tool to do this, after many "swaps" I finally got caught and had to pay for the game. $39.99 (MegaMan 2)

    As I went into the 1990's, I started to get more involved in newer system, my first 16 bit system was a turbo-grafx 16 (I couldn't afford a Genesis) but eventually I made it there and bought one. Next up was the Super-Nes, I was the first kid in my county to buy one, in fact I got it before the release date (thanks to a toys r' us worker) Mode 7 and Scaling was awsome. :>

    Oh well, each system has their own story, which I could ramble on for hours and hours. But I will say one more thing, The NES was the best and most fun I ever had. Mainly because I had friends, who enjoyed the same thing....NES

    up,up,down,down,left,right,left,right a,b,a,b select,start (30 guys on contra)

    --
    ~Later~
    1. Re:Nintendo, the greatest thing...ever. by Anonymous Coward · · Score: 0

      up,up,down,down,left,right,left,right a,b,a,b select,start (30 guys on contra)

      its b a b a not a b a b and

    2. Re:Nintendo, the greatest thing...ever. by noidentity · · Score: 1

      "I will admit something though, and this is very low of me, but I was so hooked on NES at the time, I started renting games and swapped out the board inside with my games. I had made a special tool to do this, after many "swaps" I finally got caught and had to pay for the game."

      Bwahahahaha! We did that once with F-Zero X (N64), swapping the Japanese import board with the English version we rented.

      "As I went into the 1990's, I started to get more involved in newer system, my first 16 bit system was a turbo-grafx 16 (I couldn't afford a Genesis) [...]"

      The Turbo-Grafx used an 8-bit CPU (6520 I believe, similar to the 6502 used in the NES). Gotta love marketing lies.

      Thanks for the stories.

    3. Re:Nintendo, the greatest thing...ever. by amiak · · Score: 1

      Indeed. Thanks for reminding me about Gyromite... I feel much better now!

      --
      accurately define good according to a criteria and seek it out.
    4. Re:Nintendo, the greatest thing...ever. by Anonymous Coward · · Score: 0

      actually if you every played any konami game you would know that it is neither a,b,a,b, OR b,a,b,a.

      But actually just a single b,a combination.

      up,up,down,down,left,right,left,right,b,a,(select) ,start.

      please leave your geek card at the door.

  35. There are some on every system... by JayBlalock · · Score: 1

    I mean, Katamari Damacy is one of the best family-friendly games ever created, and it's a PS2 exclusive. (due to its controls, although one COULD port it to GC if one really wanted) I would go so far to say, in fact, I think the NUMBER of innovative / creative games on each platform is about the same. The difference is that the GC has a much higher ratio of these games due to less of the really violent ones coming out for it.

    --
    Bush: He's Liberal in all the wrong ways.
  36. Re:Irresponsible parents by sloths · · Score: 0

    I'm not a troll. My last few serious comments have been modded as flamebait/troll though. I wish my parents didn't let me watch television, I know I won't let my children do that. I don't even watch television, so I won't miss anything. I don't understand why "nerds" are so into video games nowadays either...

    --
    really 867993
    Karma schkarma
  37. If you don't understand gaming, why post? by Anonymous Coward · · Score: 0

    Even today, I don't really care for you. Whatever you like sucks.

  38. Memory only sort of serves by Anonymous Coward · · Score: 0

    Although the 386 itself was out, it was not in PCs. There were plenty of 32 bit processors. They just weren't being used widely because of cost. It was a different market than we have now. The newest technology took a long time to be widely sold.

    On that same front, one could talk about the actual release of the NES in Japan, which was earlier.

  39. How much did a PC with that cost? by AllenChristopher · · Score: 1

    Motherboards for the 386 were as dear as dragon's teeth in 1986. It had only just been released.

    I talked about a 286 selling for $4,000. Adjusted for inflation, this is something like $7,000. A 386 would have been significantly more. Let's say $8,000 of today's dollars. That's conservative.

    Obviously if you're willing to spend that much money on what is essentially development hardware you're going to get more power than is in a mass-market console worth a couple of hundred bucks. That's not a reasonable comparison. Twenty years from now will you talk about quad-processor Opteron systems with 8 gigabytes of RAM and whatever nVidia spits out by Christmas, and say that was the condition of the PC gaming market in 2006?

    I do think this is a big part of the issue at hand. Some of the people in 1986 were lucky enough to have many thousands of dollars available to spend on this, or parents who had the money. These people were, as far as the rest of the world is concerned, tasting the future. The 1986 Amiga was in many ways a little slice of everyone else's 1993.

    What's important to note is that the content was not being written for these bleeding edge systems. There were a few games, but mostly not. It's probably instructive to look at something like Space Quest 3, a big PC seller in 1989, but with graphics that certainly didn't compare on an aesthetic basis to Super Mario 2 or 3. That was the state of the PC gaming market in the late 80s. Blurry, unreliable graphics written for EGA long after VGA had come out. Even if you had the newest hardware, IRQ conflicts and DOS memory limitations meant you probably couldn't write for it and game companies sure weren't going to bet on it. Don't forget how long it took for sound cards to be widely available. I knew people who didn't have them even in 1992.

    If you want to define PC gaming in a restricted way, I'm there too. I had a IIgs. I was enveloped in the beautiful strains of Ancient Land of Ys coming out of my custom Ensoniq DSP chip while high-resolution graphics whizzed by. The version of Wolfenstein for my IIgs was nicer than the one for PCs, even though the PCs it was running on were five years newer. I just don't think my $9,000 setup defined the market. I wish it had.

    1. Re:How much did a PC with that cost? by Impy+the+Impiuos+Imp · · Score: 1

      We bought 2 add-in cards to put in a PC that cost $8000.00 each for a government (naturally) project. These were 20 MHz 68030 cards that we bought to run Gold Hill's gigantic expert system as fast as possible, with an astounding 8 meg of RAM on them. I was in charge of getting the Gold Hill system installed and up and running. They had a massive 3.5" floppy disk package with something on the order of 30 floppies to install, one after the other. I couldn't believe how fast "dir"'s listing of files flew by on the screen on that machine (which was also a 386.)

      To put the cost in perspective, my development machine was a "Bentley", a 286 with a "turbo" button that doubled the clock speed. And I was the biggest stud in the office except for these government-bound supermachines. I had a rolly cart for it to sit on, and on a few occasions we pushed it out to the secretary's desk so she could print some graphics using the then-popular graphics program (forget the name), which built it all in RAM then piped it to the laser printer. I still remember the slow crawl of the . . . across the screen for over half an hour.

      It wouldn't be for several years that I'd get my own 386, 20 MHz, and on that I played Wolf 3D. Headache be damned. No, I wasn't a lucky person who had the original Sound Blaster, but I knew a guy who did. "Mein leiben!", or some such, later immortalized by Beavis as "My liver!"

      --
      (-1: Post disagrees with my already-settled worldview) is not a valid mod option.
    2. Re:How much did a PC with that cost? by Impy+the+Impiuos+Imp · · Score: 1

      It occurs to me I still have my "Gold Hill" coffee cup after all these years -- my wife has it at work currently as her cup.

      --
      (-1: Post disagrees with my already-settled worldview) is not a valid mod option.
    3. Re:How much did a PC with that cost? by Impy+the+Impiuos+Imp · · Score: 1

      Er, they were 386 cards -- confusing Mac and PC, I was a Mac-o-phile at the time. Yeah, when my later IIci, creaking and wheezing with its 68040 accelerator card, couldn't keep up with the new phenomenon of the Internet (it could open full-screen pr0n .jpegs in 8-10 seconds instead of lame 30+ seconds like comparable PCs) I broke down and got a Pentium Pro. Stunned my buds as I was the local Mac advocate. But a PC surfed just as well, ran Word and Excel just as well, and played a hell of a lot more games, and was cheaper. And I was skilled with fighting with it, being a programmer who used one at work. The choice was obvious.

      --
      (-1: Post disagrees with my already-settled worldview) is not a valid mod option.
    4. Re:How much did a PC with that cost? by Impy+the+Impiuos+Imp · · Score: 1

      I remember going to a Mac Expo type thing in the Detroit area somewhere, and we got to go see the new "Mac IIfx" 68040 prototype, as long as we signed an NDA. People from the Detroit News were the only others there, and they loaded up a gigantic color Postscript layout (or whatever professional graphics package was in use back then) file from some front page they had recently done, to see how fast they could manipulate it.

      This was the machine advertised as "wicked fast". I assume the NDA has expired.

      --
      (-1: Post disagrees with my already-settled worldview) is not a valid mod option.
  40. When gaming *really* went mainstream... by Zantetsuken · · Score: 1

    I love my PS2, but the PS2 and XBox did nothing to make gaming mainstream compared to what the Atari and NES did, considering that most any gaming was done on kit ordered PCs

  41. Re:Irresponsible parents by lidocaineus · · Score: 1

    You can't make a blanket statement like 'video games suck' or 'tv sucks' without being just as ignorant as those that were allowed unabashed access to them. It's like everything else - all things should be enjoyed responsibly and in moderation. That's what my parents did and I'm no 'slave to advertisers'. In fact, my parents constantly told (and showed, much more important) the importance of seeing all sides of a picture and making a decision based on all the facts presented.

  42. Panzer Dragoon Saga by Anonymous Coward · · Score: 0

    Sorry, but the NES was crap. Sure, it had some great games like Life Force and a few others, but the first party titles sucked. Sega is the ONLY company who knows how to make good first party titles - I mean, just look at Panzer Dragoon Saga for the Sega Saturn. My god, it's easily the best RPG in existence, and is precisely how all RPGs should be; it amazes me to this day that the battle engine and gameplay mechanics of PDS have not been copied by other developers...they're either stupid, or just too ignorant. Sega is, and always will be, the only ones who know how to make great games (though I wish they would pull their head out of their ass as of late and show off their true potential again like they did in the past. I want Panzer Dragoon Saga 2, damnit!)

  43. I lost interest after the PS1 by jimjamjoh · · Score: 1

    I had an NES, a Genesis, and then bought a PS1 when they first came out in 1995. These systems were excellent in their own right, and you could chart a real progression in the gaming experience with each new generation (Sonic at 16-bit really *was* better than 8-bit Mario, and the Madden/FIFA games on PS1 finally developed the sort of realism that you really need for a sports game and that the Genesis/SNES couldn't provide).

    But something happened after PS1...the game companies stopped innovating, and the games stopped getting better, they just got more detailed, and more complicated. And I lost interest (and from this thread, I can tell I'm not the only one)...part of the allure of gaming for me was as an escape, but who wants to escape to a world more impossible to control than the one you're escaping from?

    I finally broke down a bought a GBA SP two weeks ago, but only so I could go back and play all those great gameboy games from the early 90s that were just *fun*, not maddening, to play.

  44. Nes by Frozen+Void · · Score: 1

    Nes is 'still a hit' Thanks to ROMS and emulation software.There alot of them
    on the interwebs(or BT)
    Its much more fun then crappy flash games
      and modern 3d crap.When i want entertainment i can always take a rom and play right away from my 25GB rom collection.I prefer Genesis games though
      for the polished look,but Nes is where the gameplay is(and where your know to play on the first game).