Inkscape 0.44 - Faster, Bigger, Better
bbyakk writes "After 6 months of development, Inkscape 0.44 is out. This version of the
SVG-based vector graphics editor brings improved performance and tons of new features:
Layers dialog, docked color palette, clipping and masking, native PDF export with
transparency, configurable keyboard (including Xara emulation), Outline mode for
complex drawings, innovative 'node sculpting' and lots more. Check out the full
release notes, enjoy the screenshots, or download your
package for Windows, Linux or Mac OS X."
From www.inkscape.org
Latest stable version: 0.43 Download Now!
They are waiting to "officially" announce the release when the packages are ready. You can download the tarball now, however.
Banner on the site says "Last stable version: 0.43". I'm a little nervous about putting my mission critical doodling on a new release.
I have heard that this is the open source replacement for Adobe Acrobat. How good is the PDF support with this latest version? Can we edit PDF documents reliably now? Export is fine, but import, edit, and export is what I am looking for.
Based on the screenshots, I thought the Inkscape font rendering looked really bad. Turns out, it's only because their screenshots are quite large and Firefox squishes them down to fit on the screen. Firefox ought to use some more sophisticated downsampling algorithm instead of simply discarding rows and columns of pixels, but there you go. If you move your cursor over the pictures and get a magnifying glass, click it to see the real quality of the Inkscape images.
What's the problem with the SVG it produces? Just an issue with verbosity, or what?
DNA just wants to be free...
Be sure to use the link in the article to get the compiled packages, as the official site has not been updated with them yet.
It's not a Microsoft "standard". You've just responded to an astroturfer.
So...why announce the software when you can't even download the binaries for it yet? Somebody jumped the gun. Now, 85% of the /. comments are going to be "why is it just a source tarball? Open Source sucks!!!" ...sigh...
If you want to try it out and you don't like compiling, wait another day for the official binaries, then give it a whirl - this Inkscape release really is that good. Very fast, excellent illustration tool. Congratulations to the dev team.
I find the L-System Effects really intresting, I'll likely install the application just to play with thoose.
Wanna fight ? Bend over, stick your head up your ass, and fight for air.
I've really enjoyed watching the progress of this app, along with Scribus and the GIMP. Inkscape has become one of the tools I use day in and day out (especially in conjunction with Scribus) and even though I can run older versions of CorelDraw and Illustrator on my FC5 box, I've really come to value Inkscape even though it doesn't have the collection of power tools that the Windows vector apps have (in all honesty, some of the "power tools" in those other guys are just imagesetter-chokers and you're better off leaving them be).
Now that Krita supports CMYK tiff files (with color management) the day has pretty much dawned in which I no longer have to jump over to my lone remaining Windows box to do some sort of previously-necessary file format conversion.
They should have thought of that before it got posted to slashdot. Oh well.
It took forever to load the release notes page. The google cache is over here http://google.com/search?q=cache:Zs9PSqgG0yoJ:wiki .inkscape.org/wiki/index.php/ReleaseNotes+inkscape +release+notes
Having used Inkscape a little, it seems to introduce a lot of excess code into its files (although it may do it less now). Residue from deleted objects and stuff. It's also difficult to make sure your shapes have good names, although this is a problem with any GUI editor that auto-names objects. If I were producing SVG that I actually wanted to read, I'd hand code it, or at least give the generated code some frequent reviews to make sure it makes sense. Seeing box1, box2, box3, and group1 doesn't tell me much about what I'm looking at. My rule is: if you want readable code, then you have to write it.
Been using it for the past few days for a hobby project so I thought I'd post this. It shows the new layers and color palettes.
c reen.png (Mind the space in the address)
:(
http://www.friendlyskies.net.nyud.net:8080/inks
Sorry it's in KDE, seeing how Inkscape is GTK...at the moment Skype isn't working in Gnome, so...
A subject of a cross platform open source SVG designer comes up and you reccomend a product that doesn't produce SVG, is proprietary and only runs on windows as an alternative?
Come on now, give the astro turfing a rest.
evil is as evil does
Inkscape encountered an internal error and will close now.
I've never heard an Illustrator user complain that their .ai file "wasn't readable enough".
To be fair, most people never hand-edit AI files. It's more expected for SVG, though.
Inkscape _does_ let you manually reassign ids if you don't like the autogenerated ones, however.
DNA just wants to be free...
Inkscape 0.43 has a nice export to .eps feature. It's still sort of clunky to use, and the fonts don't always come out quite the same, but I like it a lot better than xfig. Not sure what else I can use for this sort of thing. Looking forward to 0.44.
you wrote complex svg drawings in a simple xml editor? got a screen shot of this masterpiece?
you link to an MS app that can't output to SVG in an article about an application that is for greating SVG graphics?
I've been on slashdot for 8 years, and I never truely believed in astroturfing until your post.
"Old man yells at systemd"
http://www.inkscape.org/screenshots/gallery/inksca pe-0.44-outlineview.png thats just purely... simply... insane! I wish I had enought time/patience to do something like that.
So is inkscape finally able to produce a red arrow with a red tip? Up to now it was impossible.
Can someone post a detailed comparison of features between Inkscape and Illustrator.
Which features are still missing (aside from PDF capabilities)?
I can't get the release notes. The page keeps coming up blank. So I have to ask, does this version do anything for stability and memory usage? 0.43 is a beautiful, beautiful piece of Open Source software, but I can make that poor application slow to a crawl by playing with the font size & fill for a large chunk of text. I can send my whole computer into full-on swap frenzy by having Inkscape color-trace a bitmap & then playing with the points of one of the resulting layers.
I love Inkscape. It finally did what Sodipodi couldn't or wouldn't do. But right now it's this pretty, crashy thing-with-lots-of-potential. I'd consider stability, speed, and memory management to be huge potential features at this point. What's happening on that front?
My Greasemonkey scripts for Digg &
This new version features a special "about memory" dialog.
;)
But at my system, the "standard malloc()" memory keeps increasing and increasing, even if I start the application and go to this dialog directly without doing anything. Perhaps since a new string is constantly allocated for displaying the statistic?
Well let's see if it crashes spontaneously when I leave it on
Could Inkscape be used to generate art for a videogame? Are there any libraries to render this stuff?
Religion is a gateway psychosis. -- Dave Foley
Yes. Depends on what and how you're planning to do things. The GNOME games migrated to SVG artwork quite a while back.
Another approach is to create your artwork in SVG and then render to bitmap at different sizes. This mirrors a lot of the workflow used for creating icons.
As far as libraries go, there are librsvg and KSVG for a start. For other gaming needs, one can do some interesting things with SVG and XHTML in a browser with a little JavaScript sprinkled in.
I tried the Inkscape 0.43 version came on Tomahawk Desktop. Files sizes of each of my medium size drawings were nearly 20MBs!!!! My computer grinds to halt if I try a professional grade drawing. Is this issue solved in the new version? If this is solved, I think something can be done with Inkscape although its at very elementary stage.
Nope. I wrote simple svg in an xml editor and previewed it in Batik while writing. Why? Because Inkscape produced rather odd and bloated code that made it hard to understand just by reading the xml. Maybe this new version has better output, I havn't used it for a few months. I'm not expecting perfection, but for simple stuff it's reasonable to expect Inkscape (or anything else) to produce readable output.
I mention a alternative I found better for vector graphics, and even caveated that it doesn't support SVG and that is what sucks about it. It's called "discussion". Feel free to bring your own alternatives and experiences to the table. But because I mention a Microsoft product in good light I must be trolling, right? FYI, Expression was a Creature House product. MS only recently acquired it.
Here's hoping your just being sarcastic.
"Thanks for all the money you paid to us. We've used it to buy off ISO among other things" -Microsoft
Man, and I thought I was perfectionistic. You could have put all that effort into doing a little coding to make inkscape output what you'd like. It probably wouldn't be that bad. The optimizer someone was working on (to remove unused gradients etc) might have made it into .44, I'm not sure.
Seriously, what's up with the summary? It explains what Inkscape is, so you don't have to go and find out, tells you what's happened, gives you information about the new features, has useful links for stuff that is relevant and that you might be interested in as a result.
This is not what I'm used to on slashdot.
Where are the editors?!
Since Xara has been opensourced and is freely available on Linux, the question arises: which is better? Is there really a big difference between them in terms of speed, features etc? Which one do you recommend?
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"innovative 'node sculpting'"
You mean like the way Flash has been handling it for years?
I'll subscribe to Slashdot when I see a month without a dupe, a typo, or an article the "editors" didn't read.
You had a fairly weak case for mentioning EGD in this thread, but you made it even weaker by not giving much information about it except that you for some unspecified reason find it "awesome".
http://0install.net/tests/Inkscape.xml
It uses the RPM, which works on Ubuntu/5.10 and Debian/testing if you have the appropriate libraries installed:
You don't need to be root to install this way. Make sure you tick 'Help test new versions', though, or you'll get the previous 0.43 version.
Not very often you see the words "bigger" and "faster" in the same sentance.
I guess that kills all the OO.o bloat accusations...
We use inkscape for drawing backgrounds for our adventuregame. We postprocess the resulting pictures with the Gimp, since its easier to add details with a raster editor. If you wan't to render SVG's directly there is libsvg, but a more game related library would be libsugar which is capable of rendering SVG's using OpenGL.
;)
http://sourceforge.net/projects/libsugar.
Btw. I want to thank slashdot for telling us about Moho, it rocks our 2d animated world
Really, all those bashers don't know shit. As a professional graphic artist, I use Inkscape on a dauily basis for icon work and illustration. So it may not have all the features that other ilustration solutions have - flash, Illustrator etc. - but it is amazingly fun to use, and the development team is very nice and responsive to requests from the users. The ease of use is amazing. The interface is very polished, the mouse-keyboard combos allow for fast drawing and tweaking of existing art.
and yes, I own copies of Adobe's products, but for some things I simply prefer Inkscape. It's that good.
Can someone tell me how to do a glow effect? Its a gradiant where the core is either not filled or solid of the gradiant start color, then fades to the gradient stop color radially, outwards.
Imagine a physical sign, like on a buildingwith neon behind it. You can't see the neon, but you can see the glow on the wall behind the sign.
This is the one thing I can't figure out how to do. Mostly because of courners. If I peacie it todether, the corners never look even. (Not to mention a huge hassle!)
Slashdot's rate-of-post filter: Preventing you from posting too many great ideas at once.
Get an idea about how much is going on with SVG on http://svg.startpagina.nl/
Since this thread is being read by at least one of the developers, I want to say: thanks guys, you rock!.
:)
I have recently founded a company with a few friends and Inkscape 0.44 came just in time, to address some issues
we were having editing large SVG's in 0.43. We badly needed the optimisations to the rendering engine as well
as outline mode.
We hope to make money on our product in a few months and would like to know if you take donations?.
Giving something in return for your excellent work would be nice, but we could not find the usual donation link on your site.
Anyway great work and thanks a lot
I just wish the Inkscape developers could redesign the UI of GIMP...
GCHQ Quantum Insert installed. If only our tongues were made of glass, how much more careful we would be when we speak
> No way to stroke outside or inside a path instead of centered on a path?
SVG limitation, comments to W3C please
> No way to turn off the visibility of the guff that indicates the current selection so that I can tweak layout easily?
Preferences, Tools, Selector, Per-object selection cue: None
Anything else?
Too bad I dont see any improvements to the printing capabilities in the release notes. Inkscape is really lacking in terms of printing.
Have you tried saving as "Inkscape SVGZ" rather than "Inkscape SVG"? Raw SVG, being an XML dialect, is kinda verbose, so there's only so much we can do about that. SVGZ is gzip-compressed SVG, which is (slightly) more reasonable in filesize.
All that said, 20 MB is unusually large in my experience. What exactly do you have in mind when you say "medium-size"?
DNA just wants to be free...
I think you got funny mods because:
I don't know why the Mozilla/FireFox developers are copying IE. Auto image resizing is stupid. It might not be bad to have a "fit image in window" menu option, but to have it the default is stupid. If they want displaying images to be nice, why don't they add zooming options and the quad arrow scroller widget from GIMP (the thing on the bottom right which allows one to scroll around the thumbnail instead of using the akward scroll bars).
While we're on the subject of stupid things, they also refuse to display an image if there are errors or the download isn't complete!?! WTF? Sometimes I only want to see the top half of the image anyway--especially if it is huge and I'm on dialup. What's wrong with that? Why would they put an idiotic message "this image contains errors" instead of showing the partial image??? Browsers have worked that way for as long as I can remember. It works, why change it? It's like they are trying to look as stupid as microsoft. Then again so many cheer KDE/GNOME, and those are just crappy bloated copies of the horrid Windows 98...
Actually, at the moment SVG doesn't support CMYK. However it is proposed that it will at some point. What you cited there was the proposed draft requirements from over four years ago. I think they might be getting close to finally putting 1.2 out, but even in the last rounds of finalizing SVG 1.1 they dropped things, so one mustn't count one's chickens before they're hatched.
In fact, back in April of 2005 they pulled back their draft 1.2 spec and replaced it with a simple placeholder stating that things were in flux. So we're all now just sitting, waiting with baited breath.
In principle you can specify CYMK in SVG today using an appropriate ICC profile. You just don't get a CYMK-based imaging pipline.
DNA just wants to be free...
Should've used Opera :P (Ctrl+mousewheel zoom)
Does this version have a proper uninstaller on Windows? 0.43 didn't.
Dude, seek professional help. That is not a normal thought sequence.
Moderation: (1, Flamebait)
Just a little lower, we have another (similar) comment:
Banner on the site says "Last stable version: 0.43".
Moderation: (5, Funny).
The wonderful world of /. moderators...
So, can it do multipage documents yet, or at least be able to print documents larger than the viewed page outline without clipping htem off? You know, like corel draw could do in 1991?
By the way, the Gaussian is the most correct choice, since, provably, it's the only convolution kernel that will result in a downsampled image without any aliasing at all.
The Gaussian is not band limited, and hence if you convolve by a Gaussian and then subsample, you will get some amount of aliasing. The kernel that results in a downsampled image without aliasing is the sinc filter.
Really, if you don't understand a subject, please don't pretend to speak with authority on it. There are plenty of textbooks and other references that those who need to implement this sort of code can refer to. But because you write the kind of b.s. you write, other people will now misremember this subject as well, and we'll get even more lousy image processing code.
Hi
t -no-share.png (9.6MB)t -share.png (13.3MB)b ig.png (2.2MB)a re-big.png (2.0MB)
t -share.png (13.3MB) was redesigned on Inkscape 0.44, SVG size increased to 14.2MB. Please note, only the arrows and words were copied from the old SVG.
We also do have a similar issue.
Following images were designed using Inkscape 0.43, here are the sizes of SVG:
1. http://www.tomahawkcomputers.com/images/bittorren
2. http://www.tomahawkcomputers.com/images/bittorren
3. http://www.tomahawkcomputers.com/images/TDS/uses-
4. http://www.tomahawkcomputers.com/images/TDS/softw
The http://www.tomahawkcomputers.com/images/bittorren
If you are a developer of Inkscape and interested to look into this, we could send you the original SVG. Please let us know.
Thank you
Tomahawk Computers
Makers of Tomahawk Desktop
www.tomahawkcomputers.com
Rawr