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Doom on Xbox Live, Jackson Making Halo Game

Microsoft is pulling out all the stops in its X06 Keynote today in Barcelona. The announcements are flying fast and furious: Ensemble studios is making a Halo RTS, and Peter Jackson is making a new Halo game (unrelated to Halo 3 or the RTS). The HD-DVD will be $200 in the U.S. with a release aimed at November of this year. They've got a good deal of 360 exclusive content including the next Splinter Cell and GTA IV Episodes, and (initially) Bioshock. Bioshock will also be on Windows, of course. Windows is also the platform on which Microsoft is announcing a new Massively Multiplayer game from Cryptic Studios, a new super-hero MMOG based on Marvel Comics' IP: Marvel Universe Online.

158 of 206 comments (clear)

  1. Thank God by Mateo_LeFou · · Score: 2, Funny

    I was wondering what I'm going to do with my Windows machine...

    --
    My turnips listen for the soft cry of your love
    1. Re:Thank God by SilentChris · · Score: 4, Funny

      There should be a law that if you have no sense of humor you shouldn't be allowed to make jokes.

    2. Re:Thank God by heinousjay · · Score: 2, Funny

      It's a fun day on Slashdot when a fawning Linux acolyte catches a troll mod.

      --
      Slashdot - where whining about luck is the new way to make the world you want.
    3. Re:Thank God by pjp6259 · · Score: 1

      That's not funny!

      --
      Computers don't make mistakes. What they do, they do on purpose.
  2. ATTN: Peter Jackson ! by LDoggg_ · · Score: 4, Funny

    Please don't work on the Halo thing until after The Hobbit.
    Your actors aren't getting any younger.

    --

    "If they have both, tell them we use Linux. And if they have that, tell them the computers are down." -Dave Chapelle
    1. Re:ATTN: Peter Jackson ! by MustardMan · · Score: 1

      Oh don't worry, with the lack of originality in hollywood, I'd expect a complete remake of the LOTR trilogy within ten years.

    2. Re:ATTN: Peter Jackson ! by packeteer · · Score: 1

      I think the LOTR movie series was proof that it does not matter the age or height of your actors. Computers and makeup can pretty much do anything you want.

      --
      unzip; strip; touch; finger; mount; fsck; more; yes; unmount; sleep
    3. Re:ATTN: Peter Jackson ! by LDoggg_ · · Score: 1

      Probably true, not to mention the characters that are need to be in the Hobbit are really old even in Hobbit anyways.
      Still I was upset PJ even spent time on king kong. If MGM & New Line did indeed get the green light to make The Hobbit, then it should be top priority.

      --

      "If they have both, tell them we use Linux. And if they have that, tell them the computers are down." -Dave Chapelle
    4. Re:ATTN: Peter Jackson ! by Jesterboy · · Score: 1

      I'd much rather see a sequel to Braindead first...

    5. Re:ATTN: Peter Jackson ! by SanityInAnarchy · · Score: 1

      Granted, but it's funny how you use LOTR to take a dig at Hollywood. There's so many movies to pick on (Dude, Where's my Car), but you picked movies this good to fight against?

      --
      Don't thank God, thank a doctor!
    6. Re:ATTN: Peter Jackson ! by MustardMan · · Score: 1

      Did I say I was fighting against LOTR? I simply said hollywood sucks so they will probably try to milk the series by doing a remake sooner rather than later. Way to put words into my mouth.

    7. Re:ATTN: Peter Jackson ! by SanityInAnarchy · · Score: 1

      I did not miss the point, but you seem to have entirely missed the irony. The "remake" point would be just as valid if he picked "Wild Wild West", but the statement wouldn't also immediately remind us of when Hollywood gets it right.

      A shame that this has actually gone this far. Let's drop it, it was offtopic in the first place.

      --
      Don't thank God, thank a doctor!
    8. Re:ATTN: Peter Jackson ! by oc255 · · Score: 1

      It's also interesting that King Kong is coming out on HD-DVD, which MS is releasing the player for. You can almost touch the business deal. Good for him.

  3. backward-compatibility by X_Caffeine · · Score: 1

    What about the promises of backward-compatibility? Or did they forget about that again?

    (yes I'm aware that they didn't specify how much of the library would be backward compatible... but 75% is reasonable, right? or whatever we have now + Psychonauts)

    --
    // I will show you fear in a handful of jellybeans.
    1. Re:backward-compatibility by Rico_Suave · · Score: 1

      They released a big BC update less than a month ago. These things don't happen automagically.

    2. Re:backward-compatibility by abandonment · · Score: 1

      if the system was designed properly it would. xbox does NOT have backwards compatibility whatsoever. Backwards compatibility is me taking that windows 98 program that i've used for 10 years (to use an example) and running it on Xp or Vista without problems. Ie the exact same executable file.

      Xbox backwards compatibility is the equivalent of using a big stick to fit a square peg into a round hole.

    3. Re:backward-compatibility by c_forq · · Score: 1

      In the case of the X-Box it is more like compatiblilty between 64-bit XP and 32-bit XP, or PowerPC Apple and Intel Apple. You have to remember that the 360 is a new arcutecture, so there has to be a software layer for emulation. Just like how almost every driver has to be rewritten for XP64, the software has to be tweaked for each X-Box game.

      --
      Computers allow humans to make mistakes at the fastest speeds known, with the possible exception of tequila and handguns
    4. Re:backward-compatibility by j00r0m4nc3r · · Score: 1

      Why bother with that when they can spend time porting games you have to pay more $$ for, that you have already played like 10,000,000 times back in 1993...

  4. Marvel Universe by LotsOfPhil · · Score: 1

    The MMOG sounds pretty neat. I will never play it (nothing like enough time) but it sounds like it has the potential to do quite well.

    --
    This post climbed Mt. Washington.
    1. Re:Marvel Universe by Durrok · · Score: 1

      ... or you can play City of Heroes

      --
      I keep telling myself I'm not the desperate type.
    2. Re:Marvel Universe by le0p · · Score: 1

      I had serious doubts about this MMO ever coming into existence when rumors were spreading for the last year or so, but now that Cryptic is involved I am quite excited about it. I'm a big fan of CoH/CoV and I know they can make a great quality MMO. If anyone can put out an awesome MMO it's this studio. It should be excited to see what they come up with. Now hopefully, those rumors about DC Comics working with SOE turn out to be false, it's been awhile since I've heard anything so it may have been bogus all along *crosses fingers*.

      --
      "I think that God in creating Man somewhat overestimated his ability."-Oscar Wilde
    3. Re:Marvel Universe by Babbster · · Score: 1

      Amen. I think I'll go out and pick up an Xbox 360 with City of Heroes right now! Or, is that game still only available for Windows PCs?

    4. Re:Marvel Universe by R.D.Olivaw · · Score: 1

      I'm curious to how this will work. I mean the choice of heroes in Comics albeit big is limited. Add to that the fact that most player will want to play the top guns and you will end up with a world of Spideys and Wolverines.

  5. Merchandising, merchandising, merchandising! by The+Mad+Debugger · · Score: 2, Funny

    Halo the toilet paper, Halo the lunchbox, Halo the flamethrower! (The kids love this one).

    Good thing the game industry is such a source original thought and creativity.

    1. Re:Merchandising, merchandising, merchandising! by cubicledrone · · Score: 1

      Good thing the game industry is such a source original thought and creativity.

      hee hee ha ha ho ho har har hee hee

      Thanks.

      --
      Business isn't willing to pay for products, innovation and careers, so we get brands, mortgage commercials and layoffs.
    2. Re:Merchandising, merchandising, merchandising! by iocat · · Score: 1

      What's wrong with expanding from an endless series of shooters into new genres? The Halo world (as fleshed out in the books by Eric Nylund) is an awesome Sci-Fi universe that certainly has a lot more to offer gamewise than just Bungie's stock-in-trade of shooters.

      --

      Dude, I think I can see my house from here.

    3. Re:Merchandising, merchandising, merchandising! by Shacky · · Score: 1, Funny

      I can just hear the Spaceballs theme now... Good stuff.. funny :) - Mod Parent up another!

    4. Re:Merchandising, merchandising, merchandising! by The+Mad+Debugger · · Score: 1

      I dunno.. I guess there's nothing *wrong* with it per se, it's just the same uninspired sort of thing that pushes sequels and remakes out of Hollywood, instead of new stuff. Kinda disappoints me.

      Honestly, my post was more of just a gut reaction to the Slashdot article, and the way it was phrased. It just triggered an association with the Spaceballs scene. Wasn't meant to be a serious scathing indictment.

      I guess it's now even more ironic, since Brooks just announced a Spaceballs TV cartoon sequel series.

    5. Re:Merchandising, merchandising, merchandising! by SA3Steve · · Score: 1

      Save that for the sequel: "Halo X: The Search for More Money"

    6. Re:Merchandising, merchandising, merchandising! by I(rispee_I(reme · · Score: 1

      Translation: "I have never heard of Ringworld or Larry Niven."

    7. Re:Merchandising, merchandising, merchandising! by Blakey+Rat · · Score: 1

      The Halo universe is entirely different than Niven's. Almost completely. Utterly. Have you read the novels? (Don't read the novelization of the game; it stinks. Read the other two.) The Covenant are nothing like the Kzin (if that is the comparison you were going to draw).

      The only thing they have in common whatsoever is that an ancient race build ringworlds in both works. Other than that, I can't think of any similarities at all. If anything, the Covenant "race" is a rip-off of the later Rendevous with Rama books and their Octi-spiders, and they are a lot more important to the story than the setting of the Ringworld.

    8. Re:Merchandising, merchandising, merchandising! by Blakey+Rat · · Score: 1

      Just to add a note: If you want to see a rip-off of Niven's work in a video game, try the Wing Commander series.

    9. Re:Merchandising, merchandising, merchandising! by KDR_11k · · Score: 1

      The only thing they have in common whatsoever is that an ancient race build ringworlds in both works.

      Yeah, well, they could still have replaced that with, say, a discworld.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    10. Re:Merchandising, merchandising, merchandising! by C0rinthian · · Score: 1

      Don't knock the TOZT

  6. What's that I hear? by Lovedumplingx · · Score: 3, Funny

    I think I just heard Sony slit their wrists.

    Really though...these are some big announcements and I haven't heard Sony coming with anything to match them yet.

    1. Re:What's that I hear? by hollismb · · Score: 1

      That's probably because X06 is a Microsoft event only, if I'm not mistaken.

    2. Re:What's that I hear? by w1ll0w · · Score: 1

      Why because Microsoft couldn't deliver the HD-DVD player + 360 for less than the PS3? Maybe they will slit their wrists because of the tech being better in the PS3. Considering that Microsoft isn't going to release another console in a year and a half to better the dated look it will have I don't think Sony should consider Seppuku just yet. But for now Microsoft is definately the king and a force to be reckoned with.

    3. Re:What's that I hear? by Decessus · · Score: 1

      It's important to factor in the other things that come with the $199.00 HD-DVD player also. It comes with an Xbox 360 Universial Media Remote which Best Buy has it listed as $29.99 ( Best Buy ). It also comes with the HD-DVD version of King Kong which Best Buy also has listed as $29.99 ( Best Buy ). So, really you are only paying about $140.00 for the HD-DVD drive itself.

    4. Re:What's that I hear? by w1ll0w · · Score: 1

      Than charge 140 bucks and don't "force" me to buy something I don't want. The fact is Microsoft didn't deliver on what they said they would, I don't fault them for that. Everyone in the next gen has made promises that they didn't keep. I guess I'm just tired of all the rumors on how Sony eats babies and how the PS3 is powered by the souls of the damned.

    5. Re:What's that I hear? by EGSonikku · · Score: 1

      If by "more" you mean "the same"

      And it's not forced on you. If you don't want HD-DVD movies you still get a next-gen console that as far as most developers are concerned, is on equal grounding with the PS3 as far as graphical ability. And unlike Sony who is promising downloadable content, and promising online play, the 360 is already delivering on both, and quite well.

      --
      - "Scientia non habet inimicum nisp ignorantem"
    6. Re:What's that I hear? by ClamIAm · · Score: 1

      these are some big announcements and I haven't heard Sony coming with anything to match them yet.

      It's true that Sony hasn't made an announcement with this many interesting bullet points. However, Halo is really the only ace Microsoft has. And seriously, an above-average FPS is not something I'd bet my entire console business on.

    7. Re:What's that I hear? by maddskillz · · Score: 1

      The value of those things is definetly not $200. I already have a harmony remote which does a great job, and the thought of watching King Kong again caused a rather unplesant reaction

    8. Re:What's that I hear? by justchris · · Score: 1

      Wow, that was totally not where I was expecting you to go with that. I know I, for one, wouldn't pay $200 for the souls of the damned. Guess we all have to stick to our budgets.

      --
      just some guy
    9. Re:What's that I hear? by Decessus · · Score: 1

      I think people like you are in the minority however. I guess most people like package deals because it makes them think they are getting more for their money. I can understand their reasoning for including an HD-DVD movie with their HD-DVD player, as well as including a remote. If you have what is essentially an HD-DVD player, then you'll buy HD-DVD movies and not BluRay movies.

    10. Re:What's that I hear? by IpalindromeI · · Score: 1

      Why would anyone be upset that the PS3 is powered by the souls of the damned? I could see being upset if it was powered by the souls of the innocent, and you think they don't deserve that punishment. Or maybe you think powering the PS3 is too good for the souls of the damned? They don't deserve a vacation like that.

      Playstation 3 draws its power
      During the witching hour
      Everyone's grapes turn sour
      Burma Shave

      --

      --
      Promoting critical thinking since 1994.
    11. Re:What's that I hear? by w1ll0w · · Score: 1

      Very true, but people complain about the inclusion of BlueRay on the PS3. One can easily claim that it's for games only with the amount of space that it holds. But people always end up complaining that they are getting what they don't want. Consoles are going to have a spec that would be the best for the console. I don't think Sony's only motive for the BlueRay was for movie watching, I think that it makes sense to have a large capacity drive that also plays movies, DVD for example. I wouldn't fault Microsoft for a second if they had used HD-DVD drives for the 360. In fact I think it would have been a good move because developers are going to cut content rather than go over the limit of 1 DVD. This is of course unless the pros out weight the cons for a particular title.

    12. Re:What's that I hear? by w1ll0w · · Score: 1

      Hahaha, Sony being in league with satan, would have many damned souls to use. Of course this is what most internet posters believe. I think Sony's only real fault is there arrogance. I think Proverbs 16:18 says it best

      Pride goeth before destruction, and an haughty spirit before a fall.

      I hope this is more of a learning experience than a fall for them. They have a really good system coming out and they've catered more to developers and consumers than before.

    13. Re:What's that I hear? by Decessus · · Score: 1

      To be honest, I kind of prefer Microsoft's approach over Sony's. Granted, I personally will probably buy the HD-DVD player. However, unlike Sony, at least I have the option of paying the cheaper price if all I want is a gaming console ( for the most part anyway, sure it has all the extra stuff, but I think you understand my point ).

      Look at it this way, if all you want is a console that plays games, would it make more sense to spend the $400.00 Xbox 360, or the $600.00 PS3 ( for the sake of argument, pretend Nintendo doesn't exist )? Perhaps you just don't have a desire to own either HD-DVD or BluRay.

  7. Non FPS Halo games? by Thansal · · Score: 1, Interesting

    So for a non-initiate into the cult of Bungie, could some one please explain how they plan on making games that consist of sometihng OTHER then Master Chief running around blowing stuff up?

    I know that Marathon and Halo are suposedly linked some how.
    I know there is supposedly a plot to Halo (I could never actualy sit through one of the games to find out).

    Just how could an RTS be made outta the HALO franchise?
    And wth is Peter Jackson working on for HALO?

    So friken confused.

    --
    Do Or Do Not, There Is No Spoon, There Is Only Zuul. Everything in the above post is probably opinion.
    1. Re:Non FPS Halo games? by aetherspoon · · Score: 1

      Halo was originally a RTS, actually.

      --
      --- Ãther SPOON!
    2. Re:Non FPS Halo games? by le0p · · Score: 2, Funny

      Why do you seem so shocked about the possibility for a HALO RTS when you don't know what the game is about? It's like saying "I've got no idea what this game is about, how could they make it into an RTS??? Preposterous!"

      As for Peter Jackson, see: Petr Jackson talks the Halo Movie

      --
      "I think that God in creating Man somewhat overestimated his ability."-Oscar Wilde
    3. Re:Non FPS Halo games? by 63N1U5 · · Score: 3, Informative

      The original concept for Halo was an RTS along the same lines as an earlier Bungie title - Myth. It wasn't until Microsoft bought Bungie Studios that Halo became a FPS and the Xbox launch title. There is more than just a plot to Halo, there is volumes of backstory and history in the super-secret Halo bible that is locked in the Bungie Studios vault. Google the Halo Library - that site has compiled just about all that is known about the Halo universe based on the games, novels, and other information. It is actually a pretty good sci-fi story IMHO.

      --
      There are alot of people who would like to be me. I just haven't met them yet.
    4. Re:Non FPS Halo games? by general+scruff · · Score: 1

      Just went to halowars.com, and was hoping to see it for PC. I remember the metric tons of fun AOE2 was, and adding halo to the mix I'm sure would make for an amazing LAN party. Has anyone seen/heard of bringing HALO the RTS to PC? I'm still not keen on getting a 360... IE, my wife won't let me get one...

      --
      As a rule, I never trust dark brown ketchup.
    5. Re:Non FPS Halo games? by hollismb · · Score: 1

      I think the answer you're looking for can be found in the trailer. Troops, aliens, weapons, vehicles, spacecraft, battles.. all accounted for.

    6. Re:Non FPS Halo games? by Fallingcow · · Score: 1

      Not for the PC? Are they insane?

      If they manage to make an RTS for a console that doesn't suck, it'll be the first time that that's happened. EVER.

    7. Re:Non FPS Halo games? by PhatBhuda · · Score: 2, Informative
      The original concept for Halo was an RTS along the same lines as an earlier Bungie title - Myth. It wasn't until Microsoft bought Bungie Studios that Halo became a FPS and the Xbox launch title.


      Now, it may be that Halo was originally a RTS game, but it was definitely demoed as an FPS before the Microsoft buyout. It was originally demoed at the 1999 Macworld Expo in NYC.

      It was a sad day when Microsoft bought Bungie in preparation for the Xbox release and postponed the Mac OS and Windows releases of Halo till after the release of the Xbox.

      Linkage:
      http://www.themacobserver.com/perspectives/soare/9 9/july/macworldsummary.html
      or even better wikipedia!

      http://en.wikipedia.org/wiki/Halo:_Combat_Evolved# Development
    8. Re:Non FPS Halo games? by PhatBhuda · · Score: 1

      Okay, after actually reading the wikipedia article:
      1. halo is Myth in scifi (real time strategy)
      2. halo is demoed as 3rd person shooter at macworld
      3. halo is demoed at e3 2000
      4. Microsoft buys bungie
      5. halo is turned in to first person shooter.
      6. remove half of foot from my mouth.

    9. Re:Non FPS Halo games? by zerosix · · Score: 1

      No sence in verbally attacking someone for being funny, for doing so shows us who the real idiot is....

      --
      Only two things are infinite, the universe and human stupidity, and I'm not sure about the former. ~Albert Einstein
    10. Re:Non FPS Halo games? by Saige · · Score: 1

      Well, Ensemble has been researching a console control system for RTS games for a while. Apparently, with a ported version of Age of Empires, they had it to the point that console players were beating PC keyboard/mouse players regularly.

      --
      "You know your god is man-made when he hates all the same people you do."
    11. Re:Non FPS Halo games? by Fallingcow · · Score: 1

      I'm betting that the PC players were casual players like me. I usually learn maybe two or three of the keyboard shortcuts, if that, and rely on the mouse to get me through.

      Even the sort-of-good players use most of the keyboard shortcuts, and can destroy a player like me. I doubt that the console players can beat someone like that, and those kinds of people constitute the a large portion of the online player base (I mostly play single player, I'm a wuss at RTS :) )

      They also probably limited the field of view for the PC players. In many RTS games, you can get a greater field of view by increasing the resolution. This could only be done in a limited sense with a console, as you still need the UI to be huge, and you can only make things *so* small before you can no longer tell what the hell it is from your couch. The PC players probably have their field of view limited to that of the console players.

    12. Re:Non FPS Halo games? by Saige · · Score: 1

      My guess is that it was the Ensemble Studios guys that were doing the playtesting to evaluate the control schemes, and not just casual FPS players.

      --
      "You know your god is man-made when he hates all the same people you do."
    13. Re:Non FPS Halo games? by Fallingcow · · Score: 1

      I'd love to know what they've done that's so great.

      How'd they get around analog sticks being horribly innaccurate as pointing devices? Every game I've seen either left the player to live with twitchy, poor controls, or slowed down the cursor motion a bunch to help aleviate the problem, but neither approach resulted in games that were fun to play.

      That and the screen real-estate issue were always the worst parts of playing RTS on a console. I don't think that the former problem can be solved (it's not a matter of HD or not, it's just that you're usually too far from the screen to be able to make out small text and objects) but if they somehow solved the latter, then the game might at least not suck.

    14. Re:Non FPS Halo games? by Narcogen · · Score: 1

      By doing exactly what they have done. Handing over the franchise to other studios.

      Ensemble is making the RTS.

      Wingnut will make a new Halo series after Halo 3.

      Bungie is finishing Halo 3.

      That means that MS gets what it wants-- a continuation to their sole system-selling franchise.

      Bungie is freed up to make non-Halo games if it chooses.

      http://rampancy.net/blog/narcogen/28092006/the_pas sing_of_the_torch

      Also, for the record, Halo and Marathon are not connected. They take place in separate universes, but cover similar themes, and there are some references in the new game to the old one (namely, the logo for the Pillar of Autumn is the same as the logo for the Marathon colony ship).

    15. Re:Non FPS Halo games? by AbRASiON · · Score: 1

      The plot is quite piss poor to be honest, any time someone raves about the plot it's a bungie-fan who has read the books.

      In my opinion, having to read a book to find the good story in the GAME doesn't make much sense to me.

      I played and completed Halo 1 and enjoyed it, not bad 7/10 maybe - but honestly it's by far the most over-rated game of all time, period -full stop, this is the one -good lord is it over-rated.
      (I started Halo 2, got about 4 hours in and quit, it was not that good at all)

      Now the MP and Co-op that I hear is great, I DON'T CARE ABOUT - I'm a single player gamer and many many FPS's are damned good, Halo isn't bad but it's not the next coming.

      The majority of fans of Halo are either.

      a, new to FPS games (xbox / halo being their first introduction, since they missed goldeneye)
      b, fans of bungie and have read the books, loved marathon etc
      c, online players or lan players of halo who confuse the MP and SP with each other, claming it's an awesome game all round
      or finally
      d, lowest common denominator frat people who are mostly gormless

      So as I said, not a bad game but it's hype is insane, drives me batty hearing about it all the time and having people claim it's the greatest thing ever, quite sad really.

    16. Re:Non FPS Halo games? by mdarksbane · · Score: 1

      According to their press releases at the time, the idea was a team-oriented combat game. Most people compared it to Tribes (and Bungie admitted to being heavily influenced by tribes during the development process).

      The switch to xbox made single player a higher priority. Although they obviously kept quite a bit of multiplayer, the scale and teamwork aspect of the levels was scaled down quite a bit from what they were originally talking about.

      Of course, in some of the first interviews they were still considering a procedure terrain generation algorithm so you could play on almost infinitely large maps. Which I think worked somewhat in theory in their labs, but I can't imagine trying to get that working in multiplayer.

    17. Re:Non FPS Halo games? by twistedsymphony · · Score: 1

      well all Xbox 360 games support at very least 1280x720, and at this point it could support as high as 1920x1080... I would imagine with a wider screen comes an improved FOV... Not to mention most HDTV have fairly large screens, I myself play on an HD projector... Somehow I don't think I'll have any problems seeing what's going on from my couch. Also since the 360 supports a VGA adapter an a number of alternative resolutions many people who own the console and don't have an HDTV have it set next to their PC and play through their PC's monitor.

  8. Misread by Anonymous Coward · · Score: 3, Funny

    Did anyone else read that title and think: "Sweet. Steve Jackson is going to make a Halo game!"

    1. Re:Misread by Shipwack · · Score: 2, Funny

      Steve Jackson Games making the next Halo game sounds all well and good, up until the point where the Feds come in and bust him for making a murder simulator trainer...

    2. Re:Misread by curecollector · · Score: 1

      Nope - the last name "Jackson", appearing alone, still makes me think "Michael". There go my hopes of a Bubbles the Chimp power-up and zapping the baddies to "Smooth Criminal". Ah well.

    3. Re:Misread by curecollector · · Score: 2, Interesting

      What I really misread, however, was that the HD-DVD itself would cost $200 (as opposed to the HD-DVD unit). But that can be attributed to sloppy wording.

    4. Re:Misread by Harin_Teb · · Score: 1

      Thats the first thing I thought as well... I was imagining munchkin combined with halo.

  9. Noooo!! Not my beloved GTA! :( by bmw · · Score: 1

    "They've got a good deal of 360 exclusive content including the next Splinter Cell and GTA IV Episodes, and (initially) Bioshock."

    Ooh this makes me so mad. Curse you, Microsoft! CURSE YOOOUUU!!!! *shakes fist*

  10. Ho Hum by ackthpt · · Score: 1

    Still no MMP M.U.L.E.

    --

    A feeling of having made the same mistake before: Deja Foobar
    1. Re:Ho Hum by ackthpt · · Score: 1

      ARCHON!

      <Homer>Aaaaahhhh, forbidden Archon, aaaaaagggghhhh</Homer>

      Some ideas were just dead right when they came out and the rest of the gaming world is still trying to re-achieve that pinnacle.

      --

      A feeling of having made the same mistake before: Deja Foobar
  11. Halo RTS by DigitalGodBoy · · Score: 1

    Didn't the Halo idea start as an RTS for the Mac eons ago? I've seen a video where the developers were commenting about an RTS which had Halo-based units.

    Talk about coming full circle.

    --
    "liberty and justice for all those who can afford it"
  12. Halogen by 63N1U5 · · Score: 5, Informative

    What we all suspected when Microsoft issued a cease and desist to the modders behind Halogen (the Halo themed Command and Conquer mod) has turned out to be a reality. You have to give props to MS for responding to all of the interest for a Halo RTS by creating their own (albeit based on the Age of Empires engine). The official site has already launched with trailers and screenshots (mostly prerendered) at http://www.halowars.com.

    --
    There are alot of people who would like to be me. I just haven't met them yet.
    1. Re:Halogen by Ford+Prefect · · Score: 1

      The official site has already launched with trailers and screenshots (mostly prerendered) at http://www.halowars.com./

      More importantly, is that Craig Mullins' artwork?

      Talk about Bungie connections - at the very least, it's attempting a similar style...

      --
      Tedious Bloggy Stuff - hooray?
    2. Re:Halogen by Zangief · · Score: 1

      This kind of games are always shut down. Look at Chrono Resurrection, for example.

    3. Re:Halogen by MMaestro · · Score: 1
      Actually, Microsoft is 'justified' in shutting down Halogen because they ARE making a RTS Halo game.

      On the other hand, SquareEnix hasn't made any announcements or even hinted at a Chrono Trigger 2 (or 3 if you count Chrono Cross).

    4. Re:Halogen by Zangief · · Score: 1

      They are in their right to do so. It is their IP after all, and neither Halogen or Chrono Resurrection was protected under fair use.

      I always wonder why those people don't do something original. It is pretty obvious that they have the talent to do so, but yet they prefer to waste efforts in project that are doomed to receive a Cease and Desist sooner than later.

  13. Doom, still going to cost you.a bit. by kinglink · · Score: 4, Insightful

    Doom costs 800 points.. that's 10 dollars for those of us who don't remember the conversion.

    Seriously XBLA used to be a place to get cheap legacy games, and interesting unique games, now with every game coming out at 800 points it's sad. I'm probably going to end up buying doom at some point, but while it was a impulse buy at 400 (1.25 per episode, 4 episodes) I'm going to have to consider it now.

    Any game that's older than 10 years needs to either have significantly new gameplay (not just co-op, time pilot, but you were 400 points so I love you more) for a 10 dollar investment.

    1. Re:Doom, still going to cost you.a bit. by Keeper · · Score: 1

      It doesn't matter what they price it at. Someone like you will always bitch about how it costs too much, and only if they priced it at x instead you would be all over it.

    2. Re:Doom, still going to cost you.a bit. by lowe0 · · Score: 1

      Hell, just go buy the Collector's Edition of Doom 3 for the original Xbox, and get Doom and Doom 2 included.

      And you also get Doom 3, but I get the impression that not everyone sees that as a good thing.

    3. Re:Doom, still going to cost you.a bit. by kinglink · · Score: 1

      I actually got it recently for 20, and the reason I got it was no matter what I wanted doom and doom 2. But even paying the extra 3 bucks (difference) for the collectors edition meant doom 1 cost me 1.5 dollars. 10 dollars seems extreme to me for a 10 year old game. Granted it's the god father of the fps genre, but the fact that I can get in numerous other forms for 1-5 bucks if not free makes me feel someone is trying to cash in on their license.

      Of course all that being said I'll end up buying it. This has the co-op and multiplayer the doom 3 version was lacking (if i remember right)

    4. Re:Doom, still going to cost you.a bit. by Jfarro · · Score: 1

      Um, Doom has online/offline multiplayer, coop, and updated graphics added...I think that will make it worth the extra cash.

      Also, most recent releases have been 400 pts/5 dollars. SFII has been an exception, and for as much as it's played online, I believe my 10 bucks there was well spent

    5. Re:Doom, still going to cost you.a bit. by kinglink · · Score: 1

      There's actually a lot of 10 buck games.

      Astrop Pop, Feeding Frenzy, Wik, Zuma, cloning clyde, bejeweled, and texas hold'em. Hell Bankshot billards was 15 bucks.

      Anything more complex then a simple arcade game (sf2 being the obviosu exception) is 10 bucks. Funny. except for bejeweled everything I bought on Live was 5 bucks. Even stuff like Geometry wars.

    6. Re:Doom, still going to cost you.a bit. by PaganRitual · · Score: 1, Flamebait

      I want to punch everyone that purchases Doom on XBL. It's the original twitch deathmatch shooter, and on a console it's just wrong. Plain, fucking, wrong. It's dirt cheap in the Collector's Edition pack, and there are plenty of mods online that make it look better and run on Windows and give true mouselook etc etc.

      Meanwhile, all these losers will mess around on XBL with it thinking they are playing a part of history, awkwardly strafing around and hopelessly trying to quickly flick and shoot, when they are simply supporting an abomination of a version while I sit there refreshing servers crying that no one wants to play with me.

      Not that I'm bitter. Oh no.

    7. Re:Doom, still going to cost you.a bit. by heinousjay · · Score: 1

      the fact that I can get in numerous other forms for 1-5 bucks if not free makes me feel someone is trying to cash in on their license.

      You mean these companies are trying to make a profit? Good gravy, since when is that allowed?

      --
      Slashdot - where whining about luck is the new way to make the world you want.
  14. First level 60 superhero by cubicledrone · · Score: 3, Funny

    Spider-man.. Spider-man.. does whatever a Spider can...

    THREE UNDEAD ROGUES APPEAR

    Cheap shot! Cheap shot! Ambush crit!

    "OH NOES SPIDEY USE YOUR WEBZ!"

    "HE CAN'T! HE WAS BLINDED/KIDNEY SHOTTED/GOUGED/VANISHED/CHEAP SHOTTED FIFTEEN TIMES!!"

    "EEEEERRRRGGGGGHHHHHHHHZZZZZZZZZZ!!" /laugh /spit /dance /violin /vanish /vanish /vanish

    Can't wait.

    --
    Business isn't willing to pay for products, innovation and careers, so we get brands, mortgage commercials and layoffs.
    1. Re:First level 60 superhero by Keith+Russell · · Score: 1

      Spiderman will be the Task Force contact in Times Square.

      All those Sentinels are gray to me. No XP.
      --
      This sig intentionally left blank.
  15. What about a 360 MMORPG?!? by elrous0 · · Score: 3, Interesting
    Forget about yet another Windows MMORPG (yet another "WoW Killer" no doubt), what about a Xbox 360 MMORPG?!?! Every since Live came online for the original xbox, we've been waiting fore this and so far, zilch. It's the perfect plaform for it to, the built-in speech capabilities would make raiding and teaming-up easy (and no need to find additional software or pay for a teamspeak server, either)

    And, don't give me that "FFXI" bullshit, either. That was just a poor port of the PC version ("Wait, I need a USB keyboard to talk, WTF?!?!?!"). If I wanted to return to the year 2000, I'd buy it. But I want a modern, *REAL* MMORPG.

    -Eric

    --
    SJW: Someone who has run out of real oppression, and has to fake it.
    1. Re:What about a 360 MMORPG?!? by cubicledrone · · Score: 1

      But I want a modern, *REAL* MMORPG

      With or without stunlock?

      --
      Business isn't willing to pay for products, innovation and careers, so we get brands, mortgage commercials and layoffs.
    2. Re:What about a 360 MMORPG?!? by elrous0 · · Score: 2, Insightful
      Yeah, with a "USB Keyboard and Mouse." What's the point? They already have a console with a mouse and keyboard that can play a wide selection of MMORPGS. It's called a "PC".

      Seriously, when are developers going to realize that you don't need a keyboard for chat channels when you can have ACTUAL CHAT. When you're chatting around the water cooler with your friends at work do you need a fucking keyboard?!?! The 360 has built in voice chat--USE IT!!!

      -Eric

      --
      SJW: Someone who has run out of real oppression, and has to fake it.
    3. Re:What about a 360 MMORPG?!? by saboola · · Score: 4, Funny

      When you're chatting around the water cooler with your friends at work do you need a fucking keyboard?!?!

      "Yes"

      -Stephen Hawking

    4. Re:What about a 360 MMORPG?!? by Saige · · Score: 1

      The Slashdot summary forgot to mention that Marvel Universe Online is PC and 360 both.

      Here's a 1up article about it.

      --
      "You know your god is man-made when he hates all the same people you do."
    5. Re:What about a 360 MMORPG?!? by Joe+The+Dragon · · Score: 1

      It would suck to have pay full price for the game , forced to pay for xbox live then after that pay for the game each month.

    6. Re:What about a 360 MMORPG?!? by CaseM · · Score: 1

      Somehow I just can't imagine being in Ironforge when every player's voice is being blasted through my speakers. Actually, I could, but my therapist costs far too much to subject myself to that on a daily basis.

    7. Re:What about a 360 MMORPG?!? by hitmark · · Score: 1

      the issue isnt as much about chat as it is about hotkeys.
      i have seen screenshots of people that have 5+ hotbars, each with 10 or so icons.
      basicly, playing a setup like that is like playing a piano.

      and a rts is similar. the realy skillfull play fast series of hotkey commands.
      in that way the blizzard games are genius as they stack each into a 3x4 grid so that you use the area closest to the tab key to play out commands.

      your avarage console controller just dont have the keys.
      i can think of two console mmorpgs, final fantasy 11 and phantasy star online.
      i have played the latter on gamecube.

      interesting game, but even with a 2x3 hotkey setup i found myself having to toss up the menu to locate that item or spell that i could not fit onto the hotkeys.

      sadly i dont know how ff11 plays out, alltho im guessing its somewhat like a realtime ff10. as in, a list of 4 options that again lead to submenus...

      --
      comment first, facts later. http://chem.tufts.edu/AnswersInScience/RelativityofWrong.htm
    8. Re:What about a 360 MMORPG?!? by badboy_tw2002 · · Score: 1

      The Xbox live pricing policies allow for a silver membership (i.e. free to go online, download stuff, etc) to play MMORPGs online for their individual subscription fee. You don't need gold membership to do so.

    9. Re:What about a 360 MMORPG?!? by justchris · · Score: 1
      Wrong and wrong. I suspect Marvel Universe Online is targetted more at the City of Heroes/Villains crowd than the WoW crowd.

      And if you've ever played FFXI for PC, you would know that it was specifically designed around console controls. So much so that it was painful to play up until the 2nd expansion that allowed you to reassign movement controls.

      --
      just some guy
    10. Re:What about a 360 MMORPG?!? by grumbel · · Score: 1
      Seriously, when are developers going to realize that you don't need a keyboard for chat channels when you can have ACTUAL CHAT. When you're chatting around the water cooler with your friends at work do you need a fucking keyboard?!?! The 360 has built in voice chat--USE IT!!!

      What I am waiting for is a game that combines speech recognition with voice synthesis and thus giving you a voice that actually fits the character and setting. While voice chat alone is already a nice addition, it simply can spoil the athmosphere if what should be an experinced militar commander as the peepy voice of a twelve year old. That said, for most games its not to much of an issue, since there isn't much atmosphere in death-matches to begin with, but some games it might be a very welcome addition.

    11. Re:What about a 360 MMORPG?!? by Psiven · · Score: 1

      In a strange twist of fate, seeing that the CoH developer was sued by Marvel, Marvel Universe Online is actually being developed by the CoH guys. Kinda cute, actually.

  16. 1.1 by l3prador · · Score: 1

    Did anyone else listen to the ilovebees story? A game featuring Janissary James and the other 1.1s could be amazing. Especially if Durga was involved.

  17. Re:That's It? by chrismcdirty · · Score: 3, Informative

    Halo RTS was left to the homebrew crowd until about 3 weeks ago, when they were sent a C&D letter from Microsoft.

    --
    It's like sex, except I'm having it!
  18. There is actually a story to Halo by jchenx · · Score: 3, Insightful

    There is actually quite a bit of story in Halo and Halo 2, and certainly more than your typical FPS. There's enough in the "Halo universe" to spawn a few books as well, not to mention the Halo movie that Peter Jackson is working on.

    I'm not a Bungie cultist myself (although I have a friend that works there), but I think there is definately enough to like in the Halo universe, if you're a general sci-fi fan like I am. And if you don't, there's nothing wrong with avoiding what you don't like.

    As for people yelling at MS to be more original, and to stop milking the franchise for all it's worth, you can easily say the same for Nintendo's games. How many Zelda, Metroid, and Mario games have there been? And how many of them have been good? Plenty. Franchises != the suck.

    --
    -- jchenx
    1. Re:There is actually a story to Halo by Psiven · · Score: 1

      Indeed. In fact, if the spin-off is done well, it adds more value to the franchise. What matters is how enjoyable the game is.

  19. Marvel MMOG by PaulMorel · · Score: 1

    Now that the Marvel MMOG is back on, I'm not quite sure how to feel. I was pretty upset when I heard that it was getting shelved, but then I went out and bought City of Heroes/Villains (which was developed by the people who are making the Marvel MMOG).

    I am a recovering WoW-head who switched to CoH/V for a change in scenery, and I have to say that the change wasn't necessarily pleasant. CoH/V has some great qualities that WoW can't match, but it also fails miserably when you try to compare the gameplay experience. Can anyone else weigh in on this comparison?

    The character creation in CoH is obviously much better. You can fully customize the look of your hero/villain. In terms of looks and ease of use, I have never used a better character creation tool. I could create all the different heroes/villains that I wanted. That was nice, after WoW, where high level characters of each class wear pretty much the same armor (ie every lock in a AQ raid has just enough pieces of the Nemesis set to look vaguely alike).

    The graphics in the games are pretty much a pickem. CoH looks more realistic, but has nowhere near the sense of style that WoW has.

    And the most disappointing thing in CoH is the gameplay. If you WoW players think you know what grinding is, you have no idea. CoH/V redefines grinding. It brings grinding to a whole new level (unfortunately, not literally). And this is where I'm woirried.

    If the Marvel MMOG has the same kind of ridiculously slow and repetitive gameplay, it will be a huge failure. Anyone else feel the same? Think I'm an idiot?

    --
    burrocrisy
    and that would be what? Ruling by jackasses? Never has a slashdot misspelling been more apropos
    1. Re:Marvel MMOG by Thansal · · Score: 2, Informative

      heh, I will step up.

      I happen to love both WoW and CoH/V.

      My keys points on WoW?
      HUGE Community, not that hard to find good poeple to play with, though I admit I am no where near up to raid levels (level 33 priest atm).
      The game is beautiful, nuff said.
      There is high end content.
      The grind is not THAT bad if you are only going for levels. However if you want to actualy be viable you NEED to grind for gear/whatever. That is my first complaint.
      My second one is travel time, I hate WoW travel time. All classes should be given a movement increas spell at level 30 (or possibly even lower, but with speed increasing as you level).
      Also combat can bog down to same 'ol same 'ol really quickly.
      Only so much customization with in class. Generaly there are 2-4 viable builds for a class.
      And ofcourse cookie cutter characters suck. (lvl 60 gnome warriors with that helm look friken stupid)

      On CoH/V?
      Character design rocks over everything.
      Alot of customization of each class between your primary/secondary choces and your power pools. a Bubbler plays 100% differently then an Empath. (this is a BIG plus to me as I am an altaholic).
      I find I like CoH/V Combat alot more then I do WoW. More variation in what you can do, less "well we HAVE to have **** class or we fail it". A group full of Stalkers can be scary, a random mix is deadly, don't have an empath? so what! we have a bubbler, we are not gona be taking dmg anyway! No Defender at all? so what, we have that much more DMG/Mez.
      Travel powers at a nice early level made me happy beyond all reason.
      Cons?
      No one plays any more and is now impossible to find a good group.
      No end game content.
      the last few levels suck for grind.

      All in all?
      I tihnk CoH/V is less grindy, with better combat then WoW (up untill end game).

      However, I pick WoW over CoH/V atm because I want to play with people (the entire point of an MMO in my mind). I want to convince some of my RL friends to lay off WoW for a month or 2 and play some CoH/V with me, but I don't know if I will be able to.

      --
      Do Or Do Not, There Is No Spoon, There Is Only Zuul. Everything in the above post is probably opinion.
    2. Re:Marvel MMOG by snuf23 · · Score: 2, Interesting

      If you think COH/COV is a grind fest try out a Korean designed MMO sometime. Seriously checkout Hero Online, it's free and holy cow is it a grind.

      COH was my first MMO, played it for about a year, got my level 50 and then moved to WoW. Played WoW for about a year then bought CoV.
      I have a love/hate relationship with CoH/CoV, I totally understand what you mean about it being a grind. The game really has almost nothing to it but combat. I think the combat is pretty entertaining but doing mission after mission can be taxing. What I do like about it is that it works well in small doses. I usually play with a friend for an hour or two a night. From logon to mission your are playing in a couple minutes versus the high end of WoW which is very time consuming.
      Lately the server population seems to have dried up, especially at the high level (my villain is 41). So the social aspects of the game have pretty much disappeared. CoH was a much livlier place during the first year with tons of players and much more social activity (player run things like costume contests were common). Without the player base you are just left with the mechanics of the game.
      Normally I think it would be surprising to see the developer building the Marvel MMO seeing as it stands to be in direct competition with CoH/CoV but I see it as a sign that Cryptic is aware of CoH's decline.
      In terms of CoH being slow to level though, you can easily do levels 1-20 in a week which at least gives you a lot of powers and a good idea if you want to keep playing that class. Now once you hit 30 the grind really kicks in and 40-50 is just plain brutal. I think I'm doing about 1 bar of XP every 2 hours at level 41. Just be glad they reduced the debt to less than half of what it used to be. My hero had maxed out debt at lvl 49 - something like a million points.
      At this point I'm just waiting for something new. I don't have any desire to go back to WoW. I think MMO developers are waiting on releases because of the Burning Crusade.

      --
      Sometimes my arms bend back.
    3. Re:Marvel MMOG by justchris · · Score: 1
      CoX is more grindy than WoW, but it is nothing for grind. You never played Everquest, DAoC, or Lineage, did you? Actually, any of the Korean developed MMO's are lousy grindfests, but that's because that's what their target market (Korean players) enjoy.

      I personally prefer CoX to WoW, WoW got boring quick, whereas CoX didn't get boring until around level 45. But even then, it had compensation in the major task forces and Archvillain hunting in the later levels. Nothing gives you more of a sense of accomplishment than taking down a character who normally could two-shot you even at level 50.

      --
      just some guy
    4. Re:Marvel MMOG by Psiven · · Score: 1

      Marvel Universe is being developed by the CoH people, you shall have pleanty of people to play with soon and the gameplay you enjoy to boot.

    5. Re:Marvel MMOG by Sage+Gaspar · · Score: 1

      At this point I'm just waiting for something new. I don't have any desire to go back to WoW. I think MMO developers are waiting on releases because of the Burning Crusade.

      EQ2 has its third expansion coming out in a month. The store box version actually includes the base game and the first two expansions, so it's a nice entry point. It's a pretty fun game that's been attracting a decent amount of new players lately, might be worth giving it a try if you're looking for something, hehe. Free trial version of the first tenish levels in the newbie zone too if you want to check out the graphics engine and the game mechanics.

    6. Re:Marvel MMOG by Sage+Gaspar · · Score: 1

      CoX is actually a pretty quick grind, I just found it missing ... I dunno, something, in the way of substance. I love the idea, I love the character creation, gameplay's not bad, the lore even is pretty good, I just found it hard to get into. Soloing is so accessible that you get the two-edged sword that actual people are hard to interact with sometimes at lower levels. And because of sidekicking and exemping, unless you manage to get into a community, once you break out of the Hollows (newbie grind zone that lots of characters don't make it out of), teaming just dies off very quick.

      Furthermore, there's no real item or levelling motivation. Once I got all the really snazzy powers (sometime around midgame), I don't really feel highly motivated to keep going. There's no awesome items I can really aim for... Hami-os aren't so exciting, especially when you consider all you're going to use them for is to complete the same content you were having no problems doing without them. And especially considering the fun you have on a Hami raid :P

      Basically CoH hands you almost everything you could want from the game early on. Some people dig it, and I do to an extent. It's actually interesting how I find myself wishing for the carrot on a stick. Maybe I've been brainwashed :P

    7. Re:Marvel MMOG by Thansal · · Score: 1

      Yup, I am incredibly exited about this.

      sorta confused, but exited.

      Cryptic will be creating a game in direct competition with another one of their games, and it is not one of those cases where "well, I want both of the racing games!", as most players only play one MMO at a time.

      I am also VERY curious as to what elements of CoH/V will leak into MUO, how they will be handeling signature characters, power design, costume design, etc etc.

      Also, now that the game is MADE by the copyright holders, will we see Wolverine, W0lverine, Wolv3rine, Wolver1ne, Wolverin3 EVERYWHERE? or will we be seeing "GenericSuperHero4893"? /me wanders back to geeking over a new hero MMO

      --
      Do Or Do Not, There Is No Spoon, There Is Only Zuul. Everything in the above post is probably opinion.
  20. Re:"Leak" by Khuffie · · Score: 2, Interesting
    "So, a Halo exclusive license will only limit Xbox sales. People buy the Xbox to play Halo, get it?"

    Erm...you contradict yourself from one sentence to the next.

  21. Re: Jackson Making Halo Game by Ruvim · · Score: 1

    Do you HAVE to be a boy under 12 in order to play it?


    Oups... wrong Jackson.

  22. Re:"Leak" by drzhivago · · Score: 2, Insightful

    Microsoft has a monopoly in the personal computer space. They do not have a monopoly in the home video game console space.

    Exclusive titles did not start with Microsoft - it did not start with Sony, either - and it's nothing to get all atwitter about.

  23. And Sony is too expensive? by powerlord · · Score: 1, Flamebait

    Okay ... so I can spend $400 for an XBox360, and $200 for the HD-DVD player, and I get a game console that uses DVDs, and an HD-DVD player, both of which sit taking up space. ... all for the same price as the 'high-end' PS3.

    Not bad, but it seems like Sony made the right move to integrate the drive into the console so it takes up less space, and can relied on as 'standard' hardware to released games on. It might not be the perfect system today, but it has a lot more room to grow, and will be looking a lot better within the next year or two (pretty early in its life-cycle), while the 360 might start seeming long in the tooth.

    [rant]
    I've read a lot of articles about people complaining about it, and saying it should be optional, but since when is that any different then any other console?

    Complaining about not wanting the PS3 w/BluRay is equivalent to complaining about the PS2 w/DVD, or the DS with a second screen (i.e. "I think the touch screen idea is nice, but I only want to get one with one screen that is a touch screen. They should be able to release it that way and drop the price. Those who WANT the second screen can buy it as an add-on that plugs into the hand-held.")

    If you want a PS3, get it on their terms, the same way as any other Console. If you don't, be happy there are other options, and get a Wii, XBox360, or Coleco-vision if that floats your boat. The PS3 isn't a monopoly like windows, and they have a right to include/exclude anything they want in their system. [/rant]

    --
    This space for rent. All reasonable inquiries will be entertained at proprietors discretion.
    1. Re:And Sony is too expensive? by Control+Group · · Score: 3, Insightful

      Don't think of it as being about Blu-Ray, necessarily. It's not. Really, it's about the price. $600 (or $580, if you count the 20% of production that will be priced at $500) is, to many people too much money. It's really that simple.

      Blu-Ray is something that many people aren't excited about that also drives the price up and the production quantity down - this makes it the obvious target for people who don't want/aren't willing/can't afford to shell out $580 for a game console before purchasing even a single game (much less any of the usual hardware accessories).

      Had the DS been sold at $500, with the only obvious thing that might account for its far-above-the-competition price the second screen, then yes, you would have heard similar complaints about it. If the Wii was priced at $500 because of problems with the Wiimote, then you'd be hearing similar complaints about that.

      Say what you want about how great Blu-Ray is, or how it's actually for games, not for pushing Sony's pet format, or whatever else you want to say about it. But what it comes down to is that, for (seemingly) a lot of people, $580 is just too damn much money. And it doesn't matter how cool Blu-Ray is if the price is more than people are willing to pay.

      --

      Reality has a conservative bias: it conserves mass, energy, momentum...
    2. Re:And Sony is too expensive? by MikeBabcock · · Score: 1

      I've been thinking the same thing ever since they announced HD-DVD as a future add-on. Also consider that the XBox360 is still really noisy. Have you read the releases about the PS3? Its quiet. Very quiet. Quiet, compact, and without a big power brick. Sweet.

      Not to mention BD movies, great games and backward compatibility.

      My PS2 DVD drive is finally giving out after 3 years of brutal use and I'm trying to convince my wife that a PS3 would be a better investment than a new DVD drive since it would play the old games too.

      The only thing I haven't seen yet is a review on Sony's up/downscaling quality.

      That is, how does a 1080i game look at 720p and how do 720p native games look at 1080i?

      --
      - Michael T. Babcock (Yes, I blog)
    3. Re:And Sony is too expensive? by DianeOfTheMoon · · Score: 1

      I think the point the GP is trying to make is that no matter how much the PS3 is, the comparable XBox costs just a bit more.

      --
      Problems are like gifts, it's better to give than to receive
    4. Re:And Sony is too expensive? by powerlord · · Score: 2, Interesting

      The noisy-ness and size of the XBox360 are the main things that kept me from getting it originally (along with my general happiness with the PS2 I got a few years before the XBox's launch).

      I'm thinking of biting the bullet and upgrading to HD-TV this year (between the drop in HD-TV prices and TiVo's new HD unit), and the PS3 is starting to look like the perfect option to handle the "GameConsole/DVD/NextGenMedia" portion and round out my new TV stack. Going for the PS3 is an easier choice than a stand-alone Blu-Ray or HD-DVD player. I KNOW the Blu-Ray format is going to be used for the PS3, wether movies come out for it or not, and I expect it should be a decent DVD player also. If the format takes off, great. If it doesn't, yes, it sucks, but the hardware is still usable as a storage media for games (take a look at UMD, yeah, there aren't many UMD movies being planned, but I don't see UMD games for the PSP being phased out any time soon).

      Granted the whole TV Stack is probably ~$2500-$3000 whereas my current installation is closer to $1000 (TV, VCR, TiVo+DVD Player, CableBox), but I'm actually excited about the quality difference, and analog TV Phase-out is right around the corner. Feb 17th 2009 doesn't seem that far away to me right now, especially since the HDTV acceptance rate has been climbing and is probably primed to really take off this holiday season. Once that rate climbs, there is no reason to assume that consumers won't demand more HD media (including Blu-Ray, HD-DVD, and Consoles supporting HD formats).

      Call me a sheep, but I think the pastures (or at least pictures of them), will be greener. :)

      --
      This space for rent. All reasonable inquiries will be entertained at proprietors discretion.
    5. Re:And Sony is too expensive? by Broken+scope · · Score: 1

      That is only if you care enough to buy a HD-DVD drive. Not everyone is going to do that.

      --
      You mad
    6. Re:And Sony is too expensive? by trdrstv · · Score: 1
      "Have you read the releases about the PS3? Its quiet. Very quiet. Quiet, compact, and without a big power brick."

      Do you have a source? That sounds like someone describing the Wii, not the PS3. Considering the PS3 is larger than the original X-Box I have yet to hear anyone call it 'compact'.

    7. Re:And Sony is too expensive? by Control+Group · · Score: 1

      Which is still missing the point.

      Let's say I agree that the PS3 is a fantastic value, it does things the 360 can't even dream of doing, and does it at a price that is less than I would have to spend to bring a 360 into the same performance ballpark.

      It doesn't matter.

      As an analogy, let's say I'm shopping for a car, because I need to get to work every day. Let's also say someone offers to sell me a new Viper for $40,000. That's a great value, there's no doubt about it. But if I don't care whether my car can get from 0-60 in less than six seconds, or I can't justify spending $40,000, or I flat don't have $40,000, then I'll just go buy a $20,000 Saturn*. And it really doesn't matter that it would cost me more than $20,000 to make the Saturn drive like the Viper.

      That's what we're dealing with.

      Sony hasn't done a good job of convincing people that the acceleration curve of the Viper will do such great things for their daily commute that it's worth the price premium.

      *Ignoring, for the purposes of the analogy, that I could turn around and sell the Viper at a hefty profit. We're talking about buying things for use, here, not as investments.

      --

      Reality has a conservative bias: it conserves mass, energy, momentum...
    8. Re:And Sony is too expensive? by clontzman · · Score: 1

      I've got to ask... what can the PS3 do that the 360 "can't dream of doing"? Real-time weapon change?

    9. Re:And Sony is too expensive? by Control+Group · · Score: 1

      Play games on high-capacity discs.

      Which, as far as I'm concerned, is at best overrated, and at worst completely useless. So, from my point of view, the answer to your question is "nothing." That's why I've got a 360, and I don't plan on getting a PS3.

      My point, though, was that even if your typical Sony fanboi is right that the PS3 is somehow a "better value" than the 360, it really dosn't matter if the price is still too high. Which it is.

      --

      Reality has a conservative bias: it conserves mass, energy, momentum...
    10. Re:And Sony is too expensive? by clontzman · · Score: 1

      Y'know, it's funny. I completely misread the gist of your comment the first time. I actually thought you were arguing for the benefits of commuting to work in a Viper. Reading, as they say, is truly fundamental.

      Sorry if I came off like a tool.

  24. We'll be Back and legal, soon! by Fatalist · · Score: 2, Informative

    I didn't see the original article about the Halogen shutdown on Slashdot until just now, but it doesn't look like anyone pointed out the fact that the sentence "We'll be Back and legal, soon!" appears twice on the page when you highlight the text.

  25. Re:"Leak" by Psychotext · · Score: 4, Funny

    People buy the Xbox to play Halo, get it? Not the other way around.

    I'm glad, "People buy the Halo to play Xbox" wouldn't have made any sense at all...

    --
    People that believe in their opinions don't post AC.
  26. Re:"Leak" by Rob86TA · · Score: 1
    And I don't think Microsoft should have a monopoly, either.

    Seeing as the North American numbers have the Gamecube and Xbox in a near statistical tie, and the PS2 outsells/sold them 10:1. I don't think MS has a monopoly in the console market. Not to mention, if the Xbox sales were doubled as you say due to Halo licensing, I think the opposite of what you claim is true. Exclusive licenses tend to DRIVE sales, not limit them.

  27. Re:How many Halos are we supposed to play at once? by StocDred · · Score: 1
    Judging from sequel- and spinoff- sales, I think most of the world disagrees with you.

    And as long as the games as good, I think most gamers would disagree with you.

  28. Over what? by SuperKendall · · Score: 1

    Sony is ending it all over what exactly?

    You mean having a competitor who included HD playback as an add-on that brings up the full price of the 360 to above the cost of the base PS3?

    Or perhaps you think the expansion of the Halo empire into RTS is reason enough for hari-kari. Or perhaps Bioshock releasing on the 360 whole months before poor PS3 owners ever see it!

    Yes, I'm sure all those things send shivers down Sony spines. Or perhaps not.

    --
    "There is more worth loving than we have strength to love." - Brian Jay Stanley
    1. Re:Over what? by rrdm2k · · Score: 1
      The HD-DVD add-on includes a free remote control and HD-DVD movie (King Kong I think) which sweetens the deal slightly. I have to admit I won't be buying it since I think it's bloody stupid to choose one of two competing media formats before there's a clear winner.

      A Halo RTS is good news for Microsoft because it's being developed by Ensemble (who made Age of Empires) so it promises to be actually good and sell well due to the popularity of Halo.

      I just want to point out that, even with the ambiguous press release, I can't find any definite mention of Bioshock coming to the PS3 at all, let alone "whole months" after it's released on the 360. You also missed out Splinter Cell 5 (conviction or whatever) which will be quite a good exclusive for MS, especially given how well the last three games have sold.

      Sony won't be bothered by X06 mainly because their minds will be on making the PS3 launch a success, but I don't think that many people were expecting X06 to be such a strong showing for the 360.

      --
      "Almost nobody dances sober, unless they happen to be insane." - H.P. Lovecraft
    2. Re:Over what? by SuperKendall · · Score: 1

      I agree the Halo RTS will probably be pretty good, just that it's not really a killer game, at least in the same way Halo itself is - I would say any RTS will always have something of a subset of potential buyers compared to a more accessible FPS game like Halo.

      I have seen hints Bioshock would not be exclusive, unless it's a Microsoft studio itself I would say it's pretty likley it would be elsewhere (that and the fact it's a Windows game which is where I'll be playing it, so already it's not really exclusive).

      It was a pretty good showing have they have some good looking (and possibly playing) games coming out, very true. Definatley a report to brighten a 360 owners heart.

      --
      "There is more worth loving than we have strength to love." - Brian Jay Stanley
  29. Re:Voice chat doesn't work for a MMOG you tards. by elrous0 · · Score: 1
    You think you have enough bandwidth for 50+ incoming voices plus the game?

    There are very simple ways to deal with that. Limit the number of voices heard (outside of one-on-one coversations and team chat) to the nearest 10 or 20 people (I know Xbox can support that, because I've been in plenty of Battlefront II battles where there were at least that many people talking at once). Combine that with private channels for one-on-one and team conversations and it would be little different than it is now, only you wouldn't have to wear your hands out typing.

    12 year old shitknockers screaming about what crap they are selling, or how awesome 50 cent is will be nice?

    Mute them or simply walk away from them, same as you would if they were *typing* trash.

    f having to stick a $20 keyboard into your console is a hardship

    It's not a "hardship," it's just stupid. A console is a console, not a PC. The whole point of the console is to have a simple system that you can kick back on the couch, in bed, or wherever, and play on a gamepad without having to "install" the game (FFXI, I'm looking in your direction) or add on a bunch of additional hardware.

    If you throw in a keyboard and mouse, it's not a console anymore--it's just a shitty PC. If you're going to toss out everything that makes a console so fun and unique, why not just buy a PC in the first place? Even the cheapest PC is going to be more powerful than the console within 2 years after it launches, anyway.

    -Eric

    --
    SJW: Someone who has run out of real oppression, and has to fake it.
  30. Why can't there be Xbox Live M.U.L.E.? by Shipwack · · Score: 1

    Or Archon for that matter? Especially since they're releasing an Xbox live dev kit... I don't do much programming, but I would think that it wouldn't take too much effort to do those games... The game play is simple, the graphics would not have to be complex. The only problem would be finding out who owns the rights... Dani Bunting (creator of M.U.L.E.) has been dead for several years, and she wouldn't have necesarilly had the rights anyway....

  31. The most unnecessary phrase ever by charlesbakerharris · · Score: 1
    "Windows is also the platform on which Microsoft is announcing a <insert anything here>."

    Dude... please take a freshman composition class, or middle school English... anything would help.

    I can do this too. Let's see... "Water is probably what made this <object> wet."

  32. Mod parent up by elrous0 · · Score: 1
    Very funny, wish I had mod points for you.

    -Eric

    --
    SJW: Someone who has run out of real oppression, and has to fake it.
  33. Re:How many Halos are we supposed to play at once? by ultramk · · Score: 1

    Yeah! Spinoffs suck!! Like, say, Starcraft, World of Warcraft (what a blunder!!!), the whole Mario franchise (Donkey Kong spinoff), those are just to name a few of the most egregious "brand dilutions." What morons, eh?

    m-

    --
    You catch enchiladas by picking them up behind the head and holding them underwater until they don't kick anymore -VeGas
  34. HD DVD Attachment by Ultra+Hits+Radio · · Score: 1

    The price for the attachment isnt so bad. I was at my local Circuit City and HD DVD players are costing more than what Microsoft is charging for this attachment. I also talked to the sales person about blue ray DVD's but when i went to the section where they are selling them there were hardly any movies for sale on that platform yet. I have no idea which will take the lead HD DVD or Blueray? Any opionions on this

    --
    .:[ Ultra Hits Radio ]:. [ All of Today's Hit Music ] www.ultrahitsradio.com
    1. Re:HD DVD Attachment by Babbster · · Score: 1

      The price of the HD-DVD add-on is a) "awesome" for people who already have an Xbox 360 and want to play high-definition movies (the ones currently available, of course) and b) "okay" to "not as good" for people looking at buying the whole package ($400+200 HD-DVD 360 = $600 "high-end" PS3 or $500 "low-end" PS3 and a game or two).

      For me, if I was going to buy into either of the HD formats right now, I'd go HD-DVD. There are more movies currently available and more movies with firm releae dates. If I was looking a year or two into the future, I'd freeze and do nothing because there's just no telling which format will be ascendant. The PS3 could do really well or it could tank; movie studios could cut back or eliminate releases on one format or the other; standalone Blu-ray player prices could suddenly drop precipitously to match standalone HD-DVD players; etc. There's just no way to tell. Some might argue that Blu-ray's technical advantages (higher capacity) give it the edge, but HD-DVD is managing 1080p movie releases just fine, making that factor less important.

      There really is no way to tell which format will win. We might have a better idea this time next year, or adoption could still be going so slowly that it will still be up in the air for yet another year.

  35. Please, try Wikipedia by SanityInAnarchy · · Score: 1, Flamebait

    Most popular fiction has a plot summary on Wikipedia. Go look it up. No, I won't give you a link, you lazy bastard.

    --
    Don't thank God, thank a doctor!
  36. Size comparisons (pics) by EComni · · Score: 1

    http://www.gamesradar.com/us/xbox360/game/news/art icle.jsp?articleId=2006081195220737049&sectionId=1 006

    Pics:
    http://www.xbox365.com/news.cgi?id=GGrirdrLru05112 035

    The PS3 may or may not be quiet, but going by EVERYTHING I've read and seen about it, no one can use the size of the PS3 as an advantage over the 360.

    1. Re:Size comparisons (pics) by trdrstv · · Score: 1
      The PS3 only wins the size comparison if you like 'more coushin for the pushin'... :-D

      Another good size comparison pic is here.

  37. Sorry, No RC3 by Petersko · · Score: 1

    EA bought Dice, and Microsoft Game Studios owns the RC series. If there's another RC in the future, it won't be made by Dice.

    I find this particularly sad because I, too, loved the second iteration.

  38. Franchises are big business no matter the industry by jchenx · · Score: 1

    Halo the toilet paper, Halo the lunchbox, Halo the flamethrower! (The kids love this one).

    Good thing the game industry is such a source original thought and creativity.

    Every industry, be in TV or movies or games, takes advantage of good franchises. The most obvious examples (especially for us geeks) are Star Wars and Star Trek. Numerous TV shows have had spinoffs, some made into movies, and vice versa.

    The games industry is definately no stranger to this. Nintendo is arguably the first to do this (or at least do it well). There are Mario Bros. characters in all sorts of genres: platformer, sports, puzzle, RPG, and even rhythm (Mario DDR for the GameCube). You've also got Square-Enix with the very strong Final Fantasy franchise, which has found itself in all sorts of different platforms (mobile, portables, various consoles) and genres (traditional RPG, MMO, and even action).

    Why bother? No, it's not terribly original or creative, but people eat it up (myself included). If you happen to be a fan of that franchise, you often WANT to see more of it. And you'll gladly pay money for it. The exception is when developers and producers start stretching the franchise too thin, or just do a bad job representing it. Star Trek is a great example of this, where lots of fans balked at the recent TV series and numerous bad Star Trek games. We'll see if this is the case with Halo, but obviously it's still too early to tell. (At least play the games first!)

    So, the fact that Halo is becoming the uber first-party franchise for MS is no surprise. It's exactly what they want and needed out of that IP. And, frankly, it's what a lot of fans want. It's hard to argue against that.
    --
    -- jchenx
  39. That explains the recent Cease & Desist by shoptroll · · Score: 1

    This completely explains the cease & desist that was sent to that Halo RTS mod team earlier this month...

    GTA IV Episodes? That also explains why Sony got their act together finally with the online stuff. It'd be a shame for them to completely lose that exclusive.

    --
    Insert Sig Here
  40. The Lovely Bones by westlake · · Score: 1
    He's going to be doing 'The Lovely Bones' next

    How do you make such a fragile fantasy work as a movie?

    The closest example would be Robin Williams and What Dreams May Come.

  41. Re:"Leak" by krunk4ever · · Score: 1

    or "People who play Halo to buy the Xbox" doesn't quite work either.

  42. Re:Please bring out Rallisport Challenge 3!!!! by justchris · · Score: 1

    Better than Archon? I fail to see how any racing game, no matter its qualities, can be better than Archon. Most strategy games aren't better than Archon.

    --
    just some guy
  43. power supply is internal on PS3 by YesIAmAScript · · Score: 2, Informative

    It's external on 360.

    360 + 360 power supply is a lot larger than PS3.

    360 + 360 power supply + HD-DVD drive is about double the size of the PS3. And a lot louder.

    --
    http://lkml.org/lkml/2005/8/20/95
    1. Re:power supply is internal on PS3 by trdrstv · · Score: 1
      It doesn't matter if the 360 is the size of a truck, it doesn't make the PS3 'compact'. The PS3 is still 'Large and in charge'. Whether it's 'quiet' or not, remains to be seen (when the final product hits the customer's hands we'll find out).

      Also Adding the HD-DVD drive to your size comparison doesn't make sense as it assumes every person with a 360 wants/ needs one.

  44. You fail it. by DoctaWatson · · Score: 1
    Because not only can objects be wet by liquids other than water, Microsoft can and does make software for non-Windows platforms.

    Dude.

    1. Re:You fail it. by charlesbakerharris · · Score: 1

      Wow, way not to have a sense of humor. Even if you didn't think it was funny, you could have at least gotten that it was just joking around.

  45. BC will become less and less important ... by jchenx · · Score: 1

    I imagine backwards-compatibility is going to become less and less important as time goes on. IMHO, BC has always been one of those bullet point features for systems, that's rarely utilized by most gamers. Obviously, it's most important when the console first launches, when you've got a number of slightly-older titles that you still want to check out. But as time goes on, many of those slightly-older titles will end up being ones on the next-gen system anyway. And it's rather rare to want to play a REALLY old title.

    Of course, there are exceptions. But in those times, gamers usually have the original system anyway, and can just re-hook it up. Or there's also the emulator-route. And with Xbox Live Arcade and the Wii Virtual Console, lazy gamers can play the really old titles on their new machines anyway (with some potentially added features, like multiplayer and achievement tracking).

    Personally, I would have been fine if Sony/Microsoft/Nintendo didn't focus at all on backwards compatibility, especially if it meant reducing the cost of the system, or adding some other extra feature that I might actually leverage. I know there ARE some people that are big on playing the same X game on every version of a console, but I would imagine that's a pretty small percentage of the total audience.

    --
    -- jchenx
  46. it's quiet by YesIAmAScript · · Score: 1

    The current test units are quiet. Not 'quiet', but quiet. The units have the final design. They're built just like production units, in fact they're basically just the first production units off the line with a different ROM. And additionally, reviewer tests of production units will be available in a few week, significantly before release. So we'll know for certain production units are quiet a while before they hit customers hands.

    Also:
    "Also Adding the HD-DVD drive to your size comparison doesn't make sense as it assumes every person with a 360 wants/ needs one."

    is incorrect.

    Your statement implies that because not every 360 customer wants an HD-DVD drive, my size comparison is invalid. That isn't true. My size comparison including the HD-DVD drive is valid for those who want the HD-DVD drive. The other comparison (which 360 still loses) is valid for those who do not want the HD-DVD drive.

    And for the record, the 360 is not a big truck, it's a series of tubes.

    --
    http://lkml.org/lkml/2005/8/20/95
  47. Re:"Leak" by l33t+gambler · · Score: 1

    Oh, and I already know Sony does the same console-exclusive licensing and attempts to achieve vendor lock-in. But I don't consider Sony a serious monopolist. They may try, but they'll never get to where Microsoft is. And I don't think Microsoft should have a monopoly, either.

    An exclusive title isn't vendor lock-in. When Microsofts Xbox cover 80% of the market and start develop a closed propritary signal transfer standard "HURT-SCAM" exclusive to Xbox only (like a 100hz 1080p over fiberoptics), and subsidice TV manufactorers so we see only displays with that and a low-quality composite video standard on the market.

    Add some DRM into it and it would be illegal to reverse-engieer thanks to DMCA, and you got Internet Explorer all over again.

    --
    Teasing the nobles, and rightfully so!