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Sony, Analysts React To PS3 Launch

cdneng2 writes "Sony may be aware that something is just not right. There's a reshuffling of management occurring within Sony. Kazuo Hirai is set to head their videogame unit, as Ken Kutaragi has been bumped to the Sony board. Jack Tretton, former COO for SCEA, is now the president and CEO of that arm of the company. There's no word on the reasoning behind these position shifts. On the same day, Namco announced that they must sell 500,000 games to begin making profit on PS3 games. A Financial Times article confirms speculation on how hard it will be for Sony to make money, as analysts with UBS predict that 30 games must be sold per PS3 for them to break even." To add insult to injury, EA CEO Larry Probst has said PS3 numbers were lower than expected. Current thinking is that Sony managed to ship roughly half of the 400,000 units they were promising.

247 comments

  1. Alas... by zarthrag · · Score: 3, Funny

    ...and here I am, still unable to buy a nunchuk (not from an ebay scalper) Yes, I am nintendo's b****/fanboy

    --
    Why can't all fpga/microcontroller manufacturers just release free optimizing compilers???
    1. Re:Alas... by Anonymous Coward · · Score: 1, Informative

      I don't know how everyone is talking about a mass shortage of nintendo controllers for the Wii. Every walmart in my area has full racks of Wii nunchucks and Wiimotes as well as the skins and lanyards.

    2. Re:Alas... by kisrael · · Score: 1

      And what area is that, pray tell?

      Boston area is super dry. Then again, it's a youthful town.

      --
      SO YOU'RE GOING TO DIE: The Comic for Dealing with Death
    3. Re:Alas... by trdrstv · · Score: 1
      Every walmart in my area has full racks of Wii nunchucks and Wiimotes as well as the skins and lanyards.

      Need that address. NOW!

    4. Re:Alas... by Juanvaldes · · Score: 1

      Toys-R-us @ Northgate mall in Seattle had controllers this past weekend. Not sure what the general supply is in the area though. The EB in the same mall did not have any accessories on the wall at all. Maybe they were behind the counter.

    5. Re:Alas... by assassinator42 · · Score: 1

      You're complaining about nunchuks? I am still unable to buy a Wii itself.

    6. Re:Alas... by seebs · · Score: 1

      I got really lucky; a local Walmart had two left over after they sold out their Wii systems stock. I'm still one short.

      --
      My blog: http://www.seebs.net/log/ --- My iPhone/iPad app: http://www.seebs.net/seebsfrac/
    7. Re:Alas... by DDLKermit007 · · Score: 1

      You sir...have been trolled by the AC.

    8. Re:Alas... by Anonymous Coward · · Score: 0

      Hahaha, whatever you say, Mr. Kutaragi.

    9. Re:Alas... by kisrael · · Score: 1

      I figured as much, but figured there might be at least one area in the country where supply had out paced demand.

      --
      SO YOU'RE GOING TO DIE: The Comic for Dealing with Death
    10. Re:Alas... by Kehvarl · · Score: 1

      Arizona, or atleast the Phoenix area seems to have a decent supply of Wii accessories. I can't find a Wii itself (though I was recently told Sunday morning there would be some available) but every store I've visited has had Wiimotes and/or Nunchuck as well as skins and the classic controler accessory.

  2. Re:Let's Googlewhack! by abaddononion · · Score: 3, Funny

    Hey, now, to be fair, all they would have to do is drop the price tag down to 200 dollars and the system would be a rousing success.

    I mean, they'd lose more money than M$ lost on the first XBox, and would almost certainly never turn a profit, and it might even be serious enough to damage Sony the company as a whole... but 10 years down the road, people wouldnt be looking back saying "PS3? Man. that was a mistake."

    Of course... that wont happen, so you're probably right. But in my dreams, I own a 200 dollar PS3.

  3. Ouch by SaDan · · Score: 1

    Not that I was going to get one anyways, I was still impressed with how far they were trying to push the envelope. Guess they pushed a bit too hard, and didn't get as far as they had hoped.

    30 games to break even? It's completely doomed.

    1. Re:Ouch by Anonymous Coward · · Score: 0
      30 games to break even? It's completely doomed.

      I guess we have a topic for the next poll then. For any single console (we could probably throw PC in their too), how many games have you purchased or received as a gift?

      (Now I'm not asking how many games you own for all your consoles, just a single console)
      • 0-5
      • 5-10
      • 10-15
      • 15-20
      • 20-29
      • 30-39
      • I have so many games I don't know where to store them

      Personally, the most I've ever purchased/received for a console is somewhere around 20 games. Now if I go off my C64, I think I had about 300 floppies with games/applications but I only recall buying/receiving maybe 5 of those legitimately.

      Jim
    2. Re:Ouch by AKAImBatman · · Score: 2, Interesting
      Now if I go off my C64, I think I had about 300 floppies with games/applications but I only recall buying/receiving maybe 5 of those legitimately.

      That's because C64 games are free these days. Just grab a floppy drive, a few dozen double-density floppies, and have at it.

      Now if you want to talk about Atari 2600, Intellivision, and Coleco cartridges, I probably have over 300. They're a pain in the butt to store, but they're so cheap to get ahold of these days. ;)
    3. Re:Ouch by frederec · · Score: 2, Informative

      Over the life of a system, thirty really isn't that bad. I mean, I recently counted that I have just a tad under one hundred ps2 games (not a single one of them a sports game). That's more than any other console I've owned, though I easily have more than half that number in PS1 games as well as Game Boy Advance games. My DS library is moving up too.

      My point is, thirty games does seem like a hell of a lot when a console first launches, but over the life of a system it's a lot easier to do that than you may think. If the PS3 lasts about as long as the PS2, then this might be fine. Of course, I'm also one of the people that won't even think about buying one at $600, so who knows.

    4. Re:Ouch by LineNoiz · · Score: 1

      No, thirty is a lot.

      You just have a shitload of games.

      --
      "Quotation is a serviceable substitute for wit." --Oscar Wilde
    5. Re:Ouch by jpardey · · Score: 1

      Who says it is going to stay at that price? See the section on history here. And the main point of the PS3, I believe, is to create a market for Blue-Ray discs, and have more studios sign on with Sony.

      --
      I have freaks! I did something right...
    6. Re:Ouch by tilandal · · Score: 1

      The average consumer will only buy 7-9 new games per consol.

    7. Re:Ouch by Knara · · Score: 1

      The "average" consumer who buys a system does not get 30 games. That's 30 games for someone who plays an hour a night MAX. Think about it, the consumer who buys a system cuz it has awesome sports games (let's say they like baseball,hockey, and football) would have to buy every licensed title in those leagues for the next TEN YEARS in order to buy thirty games?

    8. Re:Ouch by amuro98 · · Score: 1

      Even though I've cut down drastically, I'm still buying about 2 games a month.

      Unfortunatly, I can only finish about 1 game a month.

      You can see where this trend is going but on the positive side, it means I can wait for games (and hardware) to get really cheap :-)

    9. Re:Ouch by amuro98 · · Score: 1

      If you average 1 hour a night in gaming, that's easily enough time to "finish" about one game a month.

      At that rate, it shouldn't be hard to average about 10 games a year.

      Of course, that assumes you're also buying NEW titles. Otherwise, it doesn't count as a sale from Sony/Microsoft/Nintendo/EA/etc.'s point of view...

      Unfortunatly, with the higher price of games this time around, I'm probably going to start buying a lot more used titles, or maybe even start renting. $60 is just waaaaay too expensive for a game you know you'll finish in under 20 hours.

    10. Re:Ouch by ravenshrike · · Score: 1

      Except that over time as the cost of production goes down, the average attach rate will go down as well, eventually reaching sayyy, 5 games for the entire span to produce profit. It's like making a car. The less cars made, the more expensive they are, the more common, the cheaper the price.

    11. Re:Ouch by anacron · · Score: 1

      Sony may not be doomed. '30' is a big number for games, but may not be too high for Blu-Ray movies. After all, how many DVDs do you own? 30? 100? You'll probably buy that many Blu-Ray discs in the next few years if you've got a shiny hi-def player in your living room.

      And that's where Sony's real money will be made. .anacron

    12. Re:Ouch by Anonymous Coward · · Score: 0

      The 300 floppies were from the time when the C64 was still an active system. Between my brother, my uncle, my friends, and the BBS, we acquired them back in the early 80s. Unfortunately my brother sold our C64 system on eBay about two years ago and before that it was sitting in the basement. I almost wish that I set it up to let my kids play with the "old" computer.

      Jim

    13. Re:Ouch by AKAImBatman · · Score: 1
      The 300 floppies were from the time when the C64 was still an active system.

      That's a lot of floppies. Especially if some of them were flippies! You must have been spending a heck of a lot of time modem-jockeying back then! ;)

      Unfortunately my brother sold our C64 system on eBay about two years ago and before that it was sitting in the basement. I almost wish that I set it up to let my kids play with the "old" computer.

      You might consider getting another one. The C64 itself doesn't cost much (got mine for about $10), but a 1541 in good condition might run you a few tens of dollars. I don't know if you can see my sig or not, but I recently let my kid have-at a C64 with rather interesting results!
    14. Re:Ouch by Leviance · · Score: 1

      PS2 games also generally retailed $50/game new, whereas PS3 games are $10 more per title. Don't be surprised if people's collections are only 5/6ths the size of their old PS2 haul.

    15. Re:Ouch by aweraw · · Score: 1

      I remember reading sometime ago that PS3 games will be locked to the first console they are played on. The rational for this was that it would quash the re-sale market... has this been debunked yet?

      --
      5468652047616D65
    16. Re:Ouch by shakey_deal · · Score: 1

      Well, if people buy BR-titles from Sony studios maybe. I cant imagine that the they get many cents for each BR disc sold by other studios. Besides it is the money for the hardware license that brings home the bacon. It used to be somewhere around 20 USD for each DVD-player. Not that everyone payed it but still!

    17. Re:Ouch by VRF · · Score: 1

      ...assuming Blue Ray succeeds. It is becoming increasingly likely that it will bomb.

    18. Re:Ouch by anacron · · Score: 1
      We'll probably see devices with dual compatibility soon. With technology such a commodity today, it's much less expensive to provide players that can play any format. It's kind of like music: I usually don't care what format it is (Ogg, Mp3, FLAC, AAC, WMA, etc) because I can just use Winamp. The content is (and should be) much more important than the delivery mechanism.

      .anacron

    19. Re:Ouch by Grave · · Score: 1

      Yes, this was debunked. While Sony, Microsoft, and Nintendo would all love to crush the used game market, they can't afford to lose the money that trade-ins inject back into the market. It's something like $1 billion worth of money being reinvested into more games, systems, and accessories that otherwise almost certainly would not be spent. Even for Sony, that is too much money to ignore. Not to mention the difficulties associated with warranty coverage on systems (ie. your $600 PS3 breaks, you send away for a warranty replacement that arrives two months later, and now none of your games work).

      The next generation of systems will almost certainly have downloadable content as a major distribution method. PC gaming is rapidly shifting towards this (eg. Steam, GameStop.com), and when broadband has finally become available in enough households, the interest in this will take off. However, I still believe that disc-based games will remain the primary distribution method for at least another decade.

    20. Re:Ouch by vega80 · · Score: 1

      It's important to note that it's not 30 games per system for every PS3 system Sony will ever sell - the calculus is for the current production cost, for systems sold now. It's possible for next year, it'll be 20 games, and then 10 games the year after. When the PS3 reaches the peak of its sales, probably sometime in its 4th or 5th year, it'll be much lower.

    21. Re:Ouch by buffer-overflowed · · Score: 1

      I have in my posession, right now, 40 gamecube games, and 70 PS2 games.

      Maybe 10 of those were bought new.

      --
      The key to the enjoyment of pop music is to replace any instance of "love" with "C.H.U.D."
    22. Re:Ouch by Mr.Dippy · · Score: 1

      I've probably owned about 30-40 games for my ps2 over the last 5-6 years. Although it probably is possible for them to reach that number, how long does it take the average joe to buy 30 games? Also, at least half of my library I got used because most games, to me, aren't worth $50 bucks each. This is money that Sony can't recoup and that goes directly to Gamestop/EbGames/Game Crazy's profit margin.

      --


      -Dipster
    23. Re:Ouch by Abcd1234 · · Score: 1

      Over the life of a system, thirty really isn't that bad. I mean, I recently counted that I have just a tad under one hundred ps2 games (not a single one of them a sports game).

      Step number one to becoming a more useful, pleasant member of society: realizing not everyone in the world is like you.

      Guess what: you're abnormal. No, really. I don't know *anyone* with anywhere near 30 PS2 games, let alone *100*.

    24. Re:Ouch by Anonymous Coward · · Score: 0

      Between my relatives and our friends, we managed to get most of the games. Only a small number were actually obtained from the BBS (300 baud modem isn't exactly the best way to transfer files...even if they are small enough for a floppy).

      As for acquiring another C64, I have a feeling it would be me that would play with it more than my kids. They are a bit spoiled by modern PC and console games...albeit in much lower quantities. I'm sure they'd like to change the quantity but now that I'm actually paying for the games (even if copying were an option), they are forced to deal with a small number.

      From your blog: She at least waited until I told her 'it could be an educational computer for the kids' before she start shaking her head in exasperation.

      Definitely agree with you on that. All those programs I typed in from the magazines definitely got me interested in IT development. I'd have to say that the C64 was the most influential system for me (R&D software developer) and my brother (IT manager with a shipping company).

      Jim

    25. Re:Ouch by tbannist · · Score: 1

      I have no concept of what the average person does or does not buy, I only know what people buy from my experience. My experience indicates that most people who buy the PS3 at launch will eventually end up with 30 or more games. You don't line up to buy (or hire others to line up to buy, or spend $$$ on ebay to buy) a console at launch with the intention of only playing Hockey games on it.

      However, if you would like to provide some actual evidence to show why your opinion is more valid than mine or anyone elses, please do. Until then you need to temper your comments, to indicate that you merely think the "average" consomer won't buy 6 games a year for 5 years.

      --
      Fanatically anti-fanatical
    26. Re:Ouch by frederec · · Score: 1

      Sure, I know this is abnormal. I know not everyone is like me. The point is instead that over the life of the PS2, which has been around six or seven years, if you buy about five games a year, you'll have over thirty. Say you've just got a PS2, and buy a little less than a game a month. If you've had a PS2 since launch (a big assumption, I know), you'll have at least sixty games. I know that is still probably well above average. But it's not unreasonable.

      Then again, a number of people in this thread have said that they mostly buy used or bargain games, which screws that up a bit. But it also could allow someone to buy more games in a year.

    27. Re:Ouch by Caffeinate · · Score: 1

      Personally I have over 120 original Xbox games (mostly bought used, but I'm sure 30 of them were purchased new). Yes, I was living in my parent's basement and working. Yes, I do have an HDTV and a surround sound system to go with it. Yes, I have now moved out. No, you can't come over and play.

      --
      Godless heathen.
    28. Re:Ouch by Sj0 · · Score: 1

      I'm not so sure. I just bought Battlefield 2142 over EAs system, and I ended up with so much less hassle, I couldn't imagine wanting to buy a game at a store instead of on-line. The thing is, if what you want is available on-line, then you don't have to deal with ridiculous vendor markups, you don't have to deal with "Oh, we've only got one copy and we sold it a week ago", you don't have to worry about whether your podunk game store even stocks the game, and if they didn't, rather than wait 2-4 weeks for your game to arrive from a vendor who may or may not fuck up, you've got the game in a couple hours after it downloads.

      Of course, I don't usually intend to play a game for more than a couple years, so the increased security is also alright, and if it isn't, I can simply download a cracked version to supplement my legal version.

      --
      It's been a long time.
  4. What is going on here? by moore.dustin · · Score: 5, Insightful

    What are all these posts about how well/bad the PS3 is doing on here? First, we have discussed and read about it twice a day for a week now and second, it is all total BS. We can not and should not be saying anything yet because we dont know anything. It will take months, at the earlier to be able to gage what all three systems are doing in comparison to each other. The 360 is the only system that should have stories like this. This time next year I am all about reading how the PS3 really did bomb and how the Wii sold 60 million units. Right now though, it is retarded.. why? Everything is sold out everywhere the second it gets there. Let the market saturate, supply and demand to even out, give a year of manufacturering costs and shipments numbers to adjust, then we can talk okay?

    1. Re:What is going on here? by Twiceblessedman · · Score: 0, Flamebait

      yup, really we should be seeing a ton of articles about the 360 being a failure since it actually is. But ah well, this is slashdot and a story posted by Zonk of course.

    2. Re:What is going on here? by interiot · · Score: 4, Insightful

      200,000 units worldwide is not a "launch". Almost nobody is talking about the PS3 online because almost nobody has one. 3DO sold 6 million units and is considered a miserable failure. It's taken how many months of manufacturing for Sony to produce 200,000 units... How long do we have to wait for Sony to manufacture 6 million units? 2.5 years?

    3. Re:What is going on here? by PygmySurfer · · Score: 4, Informative

      Why? The PS3's performance effect's Sony's bottom line NOW. We know plenty, like the significant loss Sony is taking on each console sold, the exceptionally low number of units available, and the increasing number of former exclusives dumping Sony and going multi-platform. The linked stories include facts such as Sony having to sell 30 titles per console to make a profit, versus 8 for the PS2, Namco has to sell 500,000 units to break even, etc. There are also educated guesses (not just fanboy guesses but educated guesses by top people at EA, who would know this sort of thing) that Sony has shipped about half of the units they claimed they were going to ship (which was already cut drastically prior to launch). We also have other launches to look at, like the 360 (not so great), Wii (pretty good), and the PS2 (pretty good). Microsoft sold 900,000 units in North America by the end of 2005, another 500,000 in Europe (Can't find much for 2005 in Japan - 62,000 units in the first 3 days, and 103,000 units by April of '06). Sony probably won't even sell as many Worldwide (well, Japan and North America, since they cut out Europe) by the end of '06 as MS did in North America alone in '05.

      Nintendo sold 600,000 Wii's in North America in the first eight days of it's launch, and they're aiming for 4 million worldwide by the end of '06. Obviously, it's been a success for Nintendo. Since they've been on the market for the same amount of time, can we not claim the PS3 launch hasn't been that great, and that Sony is hurting?

    4. Re:What is going on here? by twistedsymphony · · Score: 1

      exactly how do you figure the 360 is a failure?

    5. Re:What is going on here? by NaveNosnave · · Score: 1

      You seem to be reading /.'s slogan as "History For Nerds. Stuff That Mattered."

    6. Re:What is going on here? by Anonymous Coward · · Score: 1, Insightful

      It's sold fewer units in the first year of its life than the Xbox 1 did, which had to compete with the PS2 and Cube. The 360 hasn't even sold that uncontested. That said, I just bought one.

    7. Re:What is going on here? by Anonymous Coward · · Score: 0

      You made all of that up.

    8. Re:What is going on here? by a_nonamiss · · Score: 1
      my sources are telling me Sony will be making a surprising announcement in January. They'll be pulling out, throwing their wieght behind the Wii
      Can I PLEASE PLEASE PLEASE PLEASE have some of whatever you just smoked?

      Not that I don't think it would be worth considering for Sony, but they have too much invested and too many egos would be bruised if they conceded. Now, if you were talking January 2010, you might have something, but not 2007.
      --
      -Arthur
      Cave ne ante ullas catapultas ambules
    9. Re:What is going on here? by paladinwannabe2 · · Score: 1

      Actually, what I've heard suggests that the 360 will actually be profitable for Microsoft, and earn them money for a change. Furthermore, the Xbox 360 (so far) has sold the most units of any next-gen system. You can claim that PS3's will eventually win out over the 360, but if the PS3 continues to have supply issues, that can't happen. Even if the supply issues are fixed, it looks like Microsoft will be turning a profit long before the PS3 ever will.

      Of course, Microsoft could turn more profit than Sony and have less marketshare- just like the Xbox had more marketshare than the gamecube but fewer profits. Sony could pull ahead from 3rd place where it currently is, but that won't happen until at least march of next year, and won't realistically happen until a year from now (if it happens at all). There's just not enough PS3s manufactured.

      To sum up:
      1. Nintendo's making the most money.
      2. Microsoft has the most next-gen marketshare
      And Sony isn't making enough systems to ever hit #1 or #2.

      This isn't a rip on Sony's console, it just doesn't matter how good their system is if they can't sell it.

      --
      You are reading a copy of my copyrighted post.
    10. Re:What is going on here? by Broken+scope · · Score: 1

      If sony goes out it won't be a war anymore. Unless you consider 2 people sitting at a table having a staring contest trying not to laugh hysterically over the huge stacks of money sitting in front of them.

      --
      You mad
    11. Re:What is going on here? by brkello · · Score: 1

      Can you people read? That is what he is saying. We have no idea how much they can produce. We will have a better idea after a few months and a really solid one after a year.

      --
      Support a great indie game: http://www.abaddon360.com
    12. Re:What is going on here? by Anonymous Coward · · Score: 0

      Where on earth did you get those figures? There's no way the 3DO sold 6 million units.

    13. Re:What is going on here? by Guppy06 · · Score: 1

      The thing is, these consoles are put out by corporations and they have to cater to investors as well as customers. And those investors want to know whether the product being put out is good enough to justify an investment. The "wait for the dust to settle" approach will satisfy neither the investors, who want as much meaningful information as possible before deciding to take the plunge, nor the corporation itself, which needs to entice those investors in order to stay afloat. This is why we're getting these articles from financial news sources to begin with.

      "We can not and should not be saying anything yet because we dont know anything."

      Somebody knows something, or, at least, somebody should. That somebody is Sony themselves, and whatever the value of the speculation these financial mags are putting out, Sony is about the only of the three players in the market that are being curiously tight-lipped about how many consoles they've sold, how many are shipped, how many are in the pipe, and what their production capacity looks like.

      "Let the market saturate,"

      The question for investors is what that market saturation will look like (supply is definatley not meeting demand, but what is the raw demand itself?). They want to know, beforehand, whether this will be another PS2 or another NeoGeo, before they give Sony the money Sony needs to continue producing PS3s at a loss (that money has to come from somewhere).

      "give a year of manufacturering costs and shipments numbers to adjust,"

      Again, neither the investors nor Sony are all that interested in relying wholly on this year's numbers to stay afloat (especially when Sony admits the big hit they took in PS3 R&D). In order for Sony to still be around this time next year, there needs to be something to put on paper at the end of this reporting period, something that will convince investors to give them money.

    14. Re:What is going on here? by Knara · · Score: 1

      Pretty sure it also cost more than the XBox 1 (99% sure, but don't have the figures close at hand), which has a lot to do with it. As a former videogame retailer, there's a magic (though vague) number above which parents start thinking a lot harder about buying consoles (and games, for that matter) for their kids' birthdays/x-mas, whatever. All the consoles other than the Wii are well above that console price. The PS2 is well, well below it, and has tons of games. For better or for worse, the 360 competes price-wise with the Ps2 in the minds of many consumers ("it's $129 new! and has thousands of cheap games!"), not the PS3.

    15. Re:What is going on here? by Kris_J · · Score: 1

      I may take months to know anything, but lots of serious decisions in the industry will be made within weeks. When a game publisher needs to sell 2.5 copies per PS3 actually sold just to break even, they have to seriously consider jumping to another platform. Consumers might be able to just wait and see, but companies don't have that luxury.

    16. Re:What is going on here? by Anonymous Coward · · Score: 0
      Why? The PS3's performance effect's Sony's bottom line NOW.
      Really? At it's price point, it wasn't likely to be a big money-maker any time soon. The purpose of the PS3, however, was to out-perform every next-gen console to convince developers that any games currently under development for the PS2 shouldn't be re-thought and future games for the PS3 will be marketable. Sony doesn't need to make money on the PS3 right now, they only need to inspire confidence that they will be the market leader in the gaming space. So long as the playstation line has the most available games, it will eventually make money.

      Why should Sony try to replace their current market dominance (PS2) with their next-gen console if they're not sure that they'd trounce their competition? Sony would only need to worry about the situation if 360s or Wiis started out-selling the PS2. That isn't even close to happening right now. So Sony has the luxury of thinking about winning the battle a year or so from now. They can afford to make the only priority of the PS3 at this point be to continue making truckloads of money in PS2 sales. If you consider this to be the immediate goal of the PS3, shipping 200,000 extremely impressive units seems pretty logical.
    17. Re:What is going on here? by amuro98 · · Score: 2, Interesting

      Sony's launch wasn't very good, but at least give them the credit they're due... They released an estimated 83,000 units in Japan, and 200,000 more in the US.

      Never mind the fact that the 360 outsold the PS3 in Japan in the month of November, and during that same period, roughly 3x as many 360s were sold in the US.

      Considering that the PS3 has been in production (according to Sony) since October, they didn't even manage to ship 300k PS3s during the month of November? Yet Sony is still confident they'll hit 1 million by the end of the year, which would require a 400% increase in production! Even if this miracle occurs, Microsoft is going to sell more than 1 million consoles this holiday season which is only going to increase the lead they already have over Sony.

      Personally, I think Sony will be lucky if they've sold 700k PS3s worldwide by the end of the year.

    18. Re:What is going on here? by Kuvter · · Score: 1

      In a year this won't even be interesting, but right now it is. A year from now I'll already know how this all turned out, but it's fun to predict right now what that might be. You can't predict something is going to happen after it's already happened. So either get into the hype or stop complaining that others are into it and skip by the article.

      --
      "To be is to do." --Socrates
      "To do is to be." -- Aristotle
      "Do-Be-Do-Be-Do..." --Sinatra
    19. Re:What is going on here? by briancnorton · · Score: 1
      You're right in that this is both irrelevant and misleading to consumers due to limited data, but a financial analyst looks at numbers like these and starts selling stock. Prices drop, investors lose confidence, development houses no longer create exclusives, and consumers won't want to drop $800 (system, tax, controller, games, cables, etc) for it.

      You can't get around the cold hard financial reality of what they are doing. Xbox was the first system to take a significant loss on consoles, ($35 dollar loss, 7 new games per unit to break even) and it took them 5 years to break even. Sony isn't Microsoft and they can't afford to wait that long. Probably less than 5% of all PS3 console purchasers will buy more than 30 new games over the life of the system.($1800 +tax)

      The point is, if they can't make money soon or look to be in a long-term financially untenable situation, there is a good chance that Sony will be divided up and sold off.

      --

      People who think they know everything really piss off those of us that actually do.

    20. Re:What is going on here? by Twiceblessedman · · Score: 1

      Of course they have the most marketshare right now, they launched a year earlier. They are still selling poorly compared to the original xbox in the same time period. Just a reminder, the dreamcast had the most next gen marketshare at one point and got trounced by the competition.

    21. Re:What is going on here? by HeavenlyBankAcct · · Score: 1

      I'm not sure how it is in your town, but X360's are flying off the shelves in my neck of the woods. Everywhere I go, I see people buying them, all my friends have started picking them up since the price dropped a bit, and I even heard a short piece on NPR yesterday about how Microsoft's recieved this huge holiday boost because everybody who can't find Wii's and PS3's for Christmas presents have been purchasing 360's instead. Nintendo and Sony may have both "manufactured shortaged" themselves into a bit of a predicament.

    22. Re:What is going on here? by Shadowlore · · Score: 1

      Why? The PS3's performance effect's Sony's bottom line NOW. We know plenty, like the significant loss Sony is taking on each console sold, the exceptionally low number of units available, and the increasing number of former exclusives dumping Sony and going multi-platform. The linked stories include facts such as Sony having to sell 30 titles per console to make a profit, versus 8 for the PS2, Namco has to sell 500,000 units to break even, etc.

      What we don't know is what additional revenue Sony will get for licensing the technology, or for providing a means for Blue-Ray to become the dominant choice in High Density/High Definition DVD. And nobody I've seen has considered this. How much will they get for licensing Blur-Ray to most everyone if and when the abundance of Blue-Ray means it becomes the one every DVD player/burner Manufacturer has to pay licensing fees? How does that affect the bottom line? Consider the licensing of the Cell technology, the cross-licensing financial benefits, etc..

      In a company like Sony, you can't look at a single-use of a multi-use technology, or a product that combines multiple new technology.

      --
      My Suburban burns less gasoline than your Prius.
    23. Re:What is going on here? by CDPatten · · Score: 1

      you write this piece as if Slashdot was "pro" Xbox/MS. That couldn't be further from the truth.

      The fact of the matter we have been reading articles about the 360 for a year now. The reality is for you sony fans is that Sony appearently screwed up with the PS3. hence the management re-org in the conpany game division.

      This IS NEWS, for two reasons. The re-org, and the FT anylysy of break even. Its not like the FT is a MS fanboy...

      Don't be such a poor sport when you guys don't do as well.

  5. 30 Games by MadUndergrad · · Score: 3, Interesting

    30 games per PS3 is really a lot. Not being much of a console gamer myself, I don't know what the average games-per-console is, but that seems pretty high. Of course this figure depends on how much Sony can bring the cost of manufacturing down. Did the analysts assume that they would and factor it in, or did they assume a constant cost/console?

    1. Re:30 Games by _Hiro_ · · Score: 1

      Yes, 30 games per console is a lot. I consider myself to be a moderate gamer, as I currently own a NES, SNES, Sega Genesis/CD, Dreamcast, ColecoVision, Atari 2600, and PS2.

      Out of all of those, the only one that I have 30 or more games for is the Atari 2600. And that was because the local Big Lots had a bin full of 'em for $1-$2 each about 10 years ago.

      --
      -Pope Peter Porker, S.O.W., K.M.K.R., U.G.O.A., F.S.G.S.D.
    2. Re:30 Games by HappySqurriel · · Score: 3, Insightful

      30 games per PS3 is really a lot. Not being much of a console gamer myself, I don't know what the average games-per-console is, but that seems pretty high. Of course this figure depends on how much Sony can bring the cost of manufacturing down. Did the analysts assume that they would and factor it in, or did they assume a constant cost/console?

      Here is a link to a cost analysis of the PS3 ( http://www.isuppli.com/news/default.asp?id=6919 )

      The question I would have is whether Sony can bring the cost of manufacturing down at a rate greater than the rate they're going to be forced to reduce the price of the system?

      Sometime in 2007 Microsoft will reduce the price of the XBox 360 so that the XBox 360 Bundle is $299 (as a guess), at this point in time Sony will be left with the decision to reduce the price of the PS3 or to reduce their loss on the PS3. If Sony allows Microsoft to Bully them into reducing the price of the PS3 it is likely that Sony will not start turning a profit on hardware throughout the entire generation (similar to what happened with the XBox), on the other hand if Sony doesn't reduce the price of the system they will likely bleed marketshare to Microsoft.

      Honestly I hate Microsoft but the more I think about it the more I believe that Sony has lobbed the ball right into Microsofts court and ran off to get a drink while the ball is still in play; if Microsoft converts on this it will be really ugly for Sony.

    3. Re:30 Games by safiel · · Score: 1

      30 does seem like one hell of a lot. I also own quite a few consoles (nes, snes, n64, ps1, ps2, gamecube, gameboy.. and some others). But the only one I have over 30 games for is my gameboy which I have about 60(if you lump together gameboy + color + advance + ds games together), but a gameboy game costs about 1/2 the price of a ps3 game. I love my gameboy (its been my favorite forever and I've had one since I was probably 8) but a big part of the reason I have so many games for it is because of the large number of short fun titles that only cost about $20 (like brain age or cooking mama). I just wouldn't consider buying those kind of games at a higher price.

    4. Re:30 Games by Anonymous Coward · · Score: 0

      I don't know the exact statistics, but I think the average attach rate for a console by the end of it's life cycle is somewhere around 15 games per system give or take about 5 games. So yeah, 30 games per unit is a lot of games to sell. Of course, over the life of the console that number will come down as Sony streamlines their manufacturing process.

    5. Re:30 Games by Andy_R · · Score: 2, Interesting

      I call FUD. 30 is a random number an analyst pulled out of his ass, and should be treated as such, especially as we don't know who paid the analyst to say that.

      Nobody knows how many units Sony will make before they kill off the PS3, nobody knows the component price cuts that will happen before then, nobody knows the unit price drops they will make, and only Sony know the margins, the R&D cost and the deals they have with all games manufacturers. Factor in cross-subsidising of the profit or loss on sales and develpment of Cell and Blu-Ray plus blue-ray movie sales, random numbers for advertising budgets, devkit profits or losses, online service profits or losses and currency fluctuation profits or losses, and you end up with a pretty indefinable number to divide by the analyst's guess at an average profit per game.

      --
      A pizza of radius z and thickness a has a volume of pi z z a
    6. Re:30 Games by thatguywhoiam · · Score: 4, Funny
      Nobody knows how many units Sony will make before they kill off the PS3, nobody knows the component price cuts that will happen before then, nobody knows the unit price drops they will make, and only Sony know the margins, the R&D cost and the deals they have with all games manufacturers. Factor in cross-subsidising of the profit or loss on sales and develpment of Cell and Blu-Ray plus blue-ray movie sales, random numbers for advertising budgets, devkit profits or losses, online service profits or losses and currency fluctuation profits or losses, and you end up with a pretty indefinable number to divide by the analyst's guess at an average profit per game.

      Master,

      Your Flying Wheel Of Reasonable Discourse Technique... is Astonishing.

      Hai!

      --
      If Jesus wants me it knows where to find me.
    7. Re:30 Games by C0rinthian · · Score: 2, Interesting

      Sony dumped a LOT of money into the PS3, and isn't going to make it back anytime soon. This much is obvious. If MS decides to push the release cycle again on the next generation, (and gets away with it) they could put a lot of pressure on Sony.

      It wouldn't be the first time MS used this tactic to knock a competitor out...

    8. Re:30 Games by tilandal · · Score: 1

      $8-$12 in licencing fees per game. $200-300 loss per PS3 sold. +cost of network, SHipping, Service, Support, Advertising. 30 is a very reasonable number. It is unlikey that Sony will be able to lower component costs significantly before they are forced to do a price cut due to current manufacturing difficulties with Blue Lasers and the complexity of the Cell chip. The loss per consol will gradually shrink but it will be years before the PS3 breaks even on manufacturing.

    9. Re:30 Games by Midnight+Thunder · · Score: 1

      30 games per PS3 is really a lot.

      Whether this figure is right or not doesn't really matter, when you consider that Sony still needs to sell a lot more games than Nintendo to make profit. For those not in the know, Nintendo makes money on every console sold, and they have also stated before that there are a good number of people who will buy a console for just one game.

      --
      Jumpstart the tartan drive.
    10. Re:30 Games by choppermcphee · · Score: 1

      It's interesting that no-one ever quotes the glowing praise for the PS3 in this isuppli article. So many folk are in a rush to condemn anything to do with Sony and blather on about how novel and supergreat the Wii is, that they wilfully ignore anything that doesn't fit the thesis. To paraphrase Paul Simon slightly, a man reads what he wants to read and disregards the rest. Here are a few quotes from the article : " Now for the good news: iSuppli Corp.'s dissection reveals the PlayStation 3 is an engineering masterpiece that sets a new high mark for computing price/performance--even when considering it is more expensive than its nearest rival, the Xbox 360 from Microsoft Corp." " While many fret over the high cost and price of the PlayStation 3 compared to the competition, iSuppli believes the console provides more processing power and capability than any consumer electronics device in history. Because of this, the PlayStation 3 is a great bargain, well worth its $599 price and $840.35 cost, iSuppli believes. " Meanwhile, back at the Wii, if people are so convinced that it's all about gameplay and fun and physical activity, then the logical conclusion would be to save a fortune and invest in a bat and ball or a Spacehopper or something.

    11. Re:30 Games by Shados · · Score: 2, Insightful

      Indeed. And i have a feeling Nintendo is calling that move, thus the "cheap, low R&D investment, easy to produce" Wii idea. 10$ Nintendo is -praying- for Microsoft to pull off that move.

    12. Re:30 Games by jonabbey · · Score: 1

      Right, and those are sunk costs, no matter what. It's irrelevant how long it would take Sony to pay back their development costs, really. If Sony doesn't do what is necessary to get their price as competitive as possible, that's Sony's problem. Keeping the price high to try and earn back their investment on the hardware would be folly if it results in no one buying the machines.

    13. Re:30 Games by Chris+Burke · · Score: 4, Interesting

      It's interesting that no-one ever quotes the glowing praise for the PS3 in this isuppli article.

      "While many fret over the high cost and price of the PlayStation 3 compared to the competition, iSuppli believes the console provides more processing power and capability than any consumer electronics device in history. Because of this, the PlayStation 3 is a great bargain, well worth its $599 price and $840.35 cost, iSuppli believes."


      Of course the PS3 is a bargain, as they are selling it for less than it costs to produce. Hard to call that a bad deal.

      Unless you don't have $600. Or the $800-$1000 needed to get one on Ebay if you want a non-hypothetical PS3. "Great deal for what you get" and "way too fucking expensive" are not mutually exclusive!

      Nobody buys a console because its internals are architecturally pleasing (don't get me wrong, the Cell is a sweet chip, but that neither makes a PS3 cheaper nor does it make one appear on the store shelves so I can buy it). They buy it because of the games. And right now PS3 is in the same place Xbox was in. What great games did it have? Halo and... um... Halo.

      So the reason so few quote the praise for the PS3 is because it's pretty much irrelevent. We're talking about a console launch. Few doubt that the PS3 is, hardware-wise, a very nice piece of machinery. I certainly don't doubt it. That doesn't make me want one, that doesn't mean I can afford one if I did want one, that doesn't mean I could find one to buy if I could afford one, and that doesn't make Sony lose any less money on the purchase if I am finally able to complete it.

      It's simple: A console that is very expensive (limiting demand) and is difficult to produce (limiting supply) is headed towards a smaller marketshare, possibly meaning that fewer games are produced for it. As Sony loses a lot of money on each sale and has to sell many games to turn a profit, this means that if it plays out that way not only will PS3 be a failure in the marketshare sense but also in a financial sense. They need to increase the supply and reduce the price before they can attain a marketshare that will keep developers devoted to them, and thus keep consumers devoted.

      Notice how whether or not the PS3 is an engineering masterpiece doesn't enter into it? As an engineer I would really like to live in the universe where whoever has the coolest microarchitectures wins, but sadly it doesn't work that way. A lot of times the coolest microarchitecture is the one that fails the hardest because it is difficult to manufacture and thus too expensive and too hard to supply in volume.

      Now if the PS3 was a crappy piece of hardware, and still cost $600 with short supplies, then PS3 failure would be a forgone conclusion. However I don't think anyone worth mentioning is saying it's crappy hardware, so I'm not sure what "thesis" you think that part of the isuppli article is contradicting.

      --

      The enemies of Democracy are
    14. Re:30 Games by 246o1 · · Score: 1

      So what you're saying is, you aren't convinced that games AREN'T all about fun?

      If I were buying the systems based on what I could re-sell the individual components for, or how high a likelihood there is that I could decode my genome with it, then /naturally/ I would get a PS3, because it's the best deal.

      If, however, I am interested only in fun, and I am convinced that all three systems offer me about, say, $400 worth of fun-utility, then you tell me, which one is the best bargain?

      BTW I am not convinced of that, but I'm just saying, personal utility defines 'bargains.' Someone must have skipped Econ 101.

      --
      Although the moon is smaller than the earth, it is farther away.
    15. Re:30 Games by heli0 · · Score: 3, Interesting

      "random number an analyst pulled out of his ass"

      How can this be modded to +5 when the exact methodology used is described in the article?
      You may not agree with their assumptions, but it is certainly not "random".

      --
      Whenever the offence inspires less horror than the punishment, the rigour of penal law is obliged to give way...
    16. Re:30 Games by C0rinthian · · Score: 1

      the point is that Sony may not be able to front the funds for the next gen console as fast as Microsoft can. IF MS pushes faster than they can match, they could be knocked out of the market.

    17. Re:30 Games by choppermcphee · · Score: 1

      Fun is a major component obviously. But as I attempted to make clear, if it was the only component then why waste £179 on a Wii when you can get a cricket set for the beach from a pound store ? I like Nintendo, we have some of their products in the house. But there's a case for saying that they're selling an outdated console with a novelty controller. In the wake of Sony's Eyetoy, Singstar, Buzz, Guitar Hero and many more. I've got weary pretty quickly of the herd mentality behind the " Sony : BAD !!, Nintendo : PERFECT !!!!!!! " rants that pour forth before hardly anyone has got their hands on any of the new consoles. Led by Zonk, who is being paid to cast the worst possible light on all things Sony at all times, presumably. I'm not sure everyone does just want a box for gaming fun exclusively. I for one would be tempted by a box that does all the entertainment stuff next to the telly, in addition to the gaming thing. If graphics have no part of this, why not just stick with a PS2 or a gamecube ? It's not beyond the realms of possibility that I go the Wii route, with an iTV when that arrives. I'd just like to read a more balanced debate that the rabid anti-Sony vitriol which swills around on here.

    18. Re:30 Games by AcidLacedPenguiN · · Score: 1
      Led by Zonk, who is being paid to cast the worst possible light on all things Sony at all times, presumably.
      As much as Zonk does the anti-sony tirade, I honestly don't think he's getting paid to cast the worst possible light on Sony, it is more like Sony hasn't had anything in the best possible light since the PS2.

      I've looked high and low for positive news items about Sony in local news papers, slashdot, other internets, and foreign news papers, (sure it may have been to refute them once found) but the point is that there is nothing that shows Sony in a positive light in regards to the PS3.
      --
      disclaimer: I've been known to store numbers in my ass for which to dig out when quantities are required.
    19. Re:30 Games by AcidLacedPenguiN · · Score: 1

      oh come on man, refute me with a news article that isn't complete shit. I imagine that this was the weakest article you dug out, but come on, look at it before you link it!
      In his first paragraph he reasons it a winner because it sold its initial supplies.
      His second paragraph, well I guess it's personal opinion but I can't hear my 360 over my PC's ~22dB (about, not minus :) so I have no idea about that ill-mannered roar.
      His third is sound, but I fail to see why he needed to talk about IBM's 16,000 cell supercomputer.
      His fourth is a solid argument but I think it is a little early, considering the fact that even the greatest looking games aren't even filling up a dual layer DVD.
      His fifth is all personal opinion, though I don't think he's seen Gears of War or any of the recent PC games. . .
      I agree with the rest, and I do believe that the PS3 is a good system, But this article hasn't really made the PS3 look any better than many of the other articles I've seen.

      --
      disclaimer: I've been known to store numbers in my ass for which to dig out when quantities are required.
    20. Re:30 Games by 246o1 · · Score: 1

      The reason I have a Wii is because it looks fun, and I don't have any old consoles around (my PS2 is in storage in Japan, gamecube went to a roommate, and NES and SNES also given away). Fun is absolutely the most important thing in a console for me.

      I don't really care if something is HD or not, I don't give a crap about blu ray, and what else is there to recommend buying a PS3? It won't have any new types of gaming (well, maybe the tilt thing) like the Wii does, and your point about a cricket set is stupid.

      Sure, I could buy baseball, golf, tennis, bowling, and boxing equipment for my family, and we could all go to the gym/park/boxing club/bowling alley/country club every time I am in the mood to play. Or, just maybe, I could be slightly realistic and realize that I am not going to have enough people to play a game of baseball, or I may not want to drive an hour to go bowling, or perhaps I don't want to get dressed up and go hang out in 3-degree weather to play golf.

      Maybe you live somewhere where the weather is always perfect, and there are always tons of your friends around who want to play whatever game you want to play. Odds are you don't, and that is how Nintendo will find people to play the Wii. And that's just one game.

      I'm not saying graphics have no part, but I find with each generation, graphics improvements are increasingly unimportant to me. Sure, I don't want everything to look like pong, but I don't find it difficult to go between, say, Mario 64 and Dragon Quest 8. Graphics can add to a good experience, but not make up for a mediocre experience.

      Everyone will have different values attached to graphics/blu ray/etc., but I think most people who play games will agree with me that fun is the most important thing.

      --
      Although the moon is smaller than the earth, it is farther away.
  6. Sony Can Sell Blu-Ray Movies Not Just Games by Johnny_Law · · Score: 4, Insightful

    A Financial Times article confirms speculation on how hard it will be for Sony to make money, as analysts with UBS predict that 30 games must be sold per PS3 for them to break even."

    As much as I would like to poke fun at Sony for this seemingly high mark, they can also make a profit by selling a combination of PS3 games and Blu-Ray movies. It is much more reasonable for someone to have lots of movies than lots of games. Assuming of course the purchase is made at a retail store so Sony gets the profit, rather than a used dealer.

    1. Re:Sony Can Sell Blu-Ray Movies Not Just Games by GreyyGuy · · Score: 1

      True- except that blu-ray movies cost far more then the same DVDs and most objective sources seem to be saying there is no reason to move to either blu-ray or HD-DVD since most people can't see any difference. I don't know anyone who has a blu-ray player or has plans to get one, so I can't imagine that blu-ray is going to make Sony lots of money in the near future.

    2. Re:Sony Can Sell Blu-Ray Movies Not Just Games by ObligatoryUserName · · Score: 3, Insightful

      they can also make a profit by selling a combination of PS3 games and Blu-Ray movies.

      They said the same thing about the PSP and UMD. Lets hope for Sony's sake it works out better this time!

    3. Re:Sony Can Sell Blu-Ray Movies Not Just Games by amuro98 · · Score: 1

      Sony, like many large companies, isn't a singular entity, but is made up of several smaller companies.

      Sony Studios would make money from blu-ray. Sony Computer Entertainment (SCE) makes nothing from Blu-Ray movie sales. They need people to buy PS3 games and PS3 accessories.

      Even if Blu-Ray becomes a runaway success, and PS3s are bought simply because they play Blu-ray movies, that won't help SCE and would actually hurt Sony overall.

    4. Re:Sony Can Sell Blu-Ray Movies Not Just Games by Babbster · · Score: 1

      The "make money on Blu-ray" theory also fails in that Sony makes less money per BD movie than it does per PS3 game. As a special added bonus, Sony doesn't get to take home the entire per-disc licensing. Instead, they get to share those fees with the other 8 "Blu-ray Disc Founder Companies" such as Matsushita (Panasonic), Sharp, Samsung and Pioneer.

    5. Re:Sony Can Sell Blu-Ray Movies Not Just Games by squiggleslash · · Score: 1

      Also it's not a net increase in profit for Sony Studios if the BR disc merely displaces a sale that would have been HD-DVD or even just DVD in the absense of the PS3.

      --
      You are not alone. This is not normal. None of this is normal.
    6. Re:Sony Can Sell Blu-Ray Movies Not Just Games by WhiteWolf666 · · Score: 1

      objective sources seem to be saying there is no reason to move to either blu-ray or HD-DVD since most people can't see any difference.

      I've never met _anyone_ who couldn't see a significant difference between 1080i or 720p and 480i/p.

      The difference isn't just minor; it's striking. Unless you have seriously impaired vision, it's very, very, very easy to see the difference, and it really is a lot better.

      Your full of crap if you think that these objective sources exist; because to make such a claim means that either a)You've never seen decent HDTV, or b) Your trying to be deceptive.

      --
      WhiteWolf666 an exBush supporter. All you new-school,compassionate,save the children Republicans can rot in hell
  7. Crunch by Anonymous Coward · · Score: 0

    How can Sony effectivly sit on its own balls in such a laughable manner?

    Go Nintendo. 3 Zonk

  8. Re:Let's Googlewhack! by MBraynard · · Score: 2, Insightful
    No, lowering the price would cost them money, given that at $600 they sold all that they could get onto store shelves.

    What is particularly mind-boggling about Sony is that they continue to spend money advertising on Television to sell a console you cannot buy and a console that will require no advertising-induced desires to be able to sell any that Sony can manage to get on the shelves.

    Plus, a 30 game attach rate to break even? That is mind-boggling and cannot be possible. Sony could not be that stupid.

  9. PROMOTED??? by KDR_11k · · Score: 5, Insightful

    Ken "nutjob" Kutaragi gets promoted? WTF is wrong with them? This guy is a walking PR desaster spewing comments like "we have created the most beautiful thing in the world" in response to the misaligned PSP button sensor issue or "people will want to get a second job to afford a PS3". Their situation is bad enough without rubbing it into people's faces with arrogant comments that show he doesn't even feel bad for screwing up like that.

    --
    Justice is the sheep getting arrested while an impartial judge declares the vote void.
    1. Re:PROMOTED??? by calbanese · · Score: 1

      He was kicked upstairs, offered a window seat - whatever euphamism you like. Its a promotion in name only. He no longer controls the day-to-day operations of Sony's games unit. Its a loss of prestige and power.

      Japanese executives are rarely fired for their mistakes as (I am told) the shame of it has led to hari-kari. (I am sure someone with more knowledge of Japanese corporate culture than I could affirm or deny that). So the result is a promotion to a position where you can't do any more damage.

    2. Re:PROMOTED??? by Maul · · Score: 2, Interesting

      This is true from what I've come to understand.

      Japanese executives with high visibility are generally not fired, but rather are basically forced into a psuedo-retirement where they sit on an ineffectual board or something similar. From the outside it may look like a promotion, but (as you said) in reality he's been moved to a spot where he won't be doing very much as far as actual job duties.

      --

      "You spoony bard!" -Tellah

    3. Re:PROMOTED??? by C0rinthian · · Score: 1

      Lucky bastard.

      "Here's your corner office, secretary, and 6 figure salary. Just try not to break anything."

    4. Re:PROMOTED??? by CheechWizz · · Score: 2, Interesting

      I've heard about a Japanese businesses promoting failing managers, the theory is that more responsibility will lead to better performance by said manager.

      But I don't think that's the case here, not that I'm a big Sony fan but the guy did start the whole playstation project which undeniably took the video game industry to a new level (which has it's good and bad sides offcourse), so he's not a complete idiot. In the end he did make Sony ALOT of money and at the beginning of Sony's gaming division there were few people at Sony who thought gaming was more than a fad.

      I think Sony promoted him to keep him away from the press, because like you said, the guy is a PR nightmare.
      Alot of people in the industry told me something like this would happen as soon as the launch was over with because the guy simply couldn't keep his mouth shut.

    5. Re:PROMOTED??? by the+Brightside · · Score: 2, Informative

      Hara kiri, actually, is the transliteration, though in Japan you'd say seppuku.

    6. Re:PROMOTED??? by Anonymous Coward · · Score: 0

      Depends. You'd say harakiri if you want to malign the act or imply that it was done for inappropriate reasons (harakiri carries a negative connotation that seppuku does not).

    7. Re:PROMOTED??? by Xest · · Score: 1

      Unfortunately this is how the corporate world all too often works.

      It's hard to just sack people else you risk all sorts of industrial tribunals, unfair dismissal cases and so forth, what's more management jobs really are often quite easy, as an example I've seen first hand we had a guy once who made us £1.5million a year in sales when a management position came up it went to the guy who only made £300,000 a year because the management job really wasn't too tough and why take away someone making you £1.5million was the argument of management. Often it's easier for companies to just promote people out of the way than it is to trial and do what companies should be able to do - sack them for incompetence.

      Personally I think it's a poor idea, if you screw over the most deserving ones their productivity will drop anyway so it's silly to think you can leave them where they are making you money indefinetely without rewarding them with promotion, unfortunately too many management teams simply don't understand this concept.

    8. Re:PROMOTED??? by tuffy · · Score: 1
      "Here's your corner office, secretary, and 6 figure salary. Just try not to break anything."

      The corner office is to ensure he's far away from anything he can break. But you can bet his salary doesn't make the shame any easier to take - or the fact he'll never touch anything Playstation-related again.

      --

      Ita erat quando hic adveni.

    9. Re:PROMOTED??? by YU+Nicks+NE+Way · · Score: 1
      It's really more like:
      Here's your six-figure salary, your secretary, and a telephone. Henceforth, you are to report at 8am, and remain at your desk until 5, with a one-hour break for lunch, and answer that phone whenever it rings. You should notice that the telephone is not plugged in, and that all the passers-by on the street can see you sitting here with an empty desk staring at a phone that they, too, know will never ring. Oh, and your secretary will be keeping track of your hours, so don't think about coming in late or leaving early.

      Have a nice life.
    10. Re:PROMOTED??? by Anonymous Coward · · Score: 0

      He got promoted to "Kaichou". While this roughly translates into "Chairman", in reality its how Japanese companies politely retire their fallen CEOs.

    11. Re:PROMOTED??? by kionel · · Score: 1

      ...and if I were paid six figures to that I'd find plenty of ways to keep myself occupied on company time from 8:00 - 5:00.

      Not only that, but you get to go home the house your six figure income affords.

      Don't forget vacation time.

      Sorry. I ain't feeling bad for this guy.

      --
      "'My Country Right or Wrong'is like saying 'My mother, drunk or sober,'" -- Chesterton
  10. People are too eager to decide. by Rachel+Lucid · · Score: 4, Insightful

    It's simple logic: the console that 'wins' will have the most games made to work on it (and I don't mean just backwards-compatible). People don't want a loser, since it'll mean they have decidedly fewer games for later on.

    Because this generation requires such a huge investment, people want a decision to be made in the console war quickly enough that they can avoid buying a 'losing' console and wasting their money.

    If you can find a way to solve this, let us know.

    1. Re:People are too eager to decide. by brkello · · Score: 1

      Uh, it's simple. Do what the guy said. Wait a year after the console is out and then make a decision. I really think consumers all must be raving morons running out and buying these consoles when they have the most bugs and are at their most expensive.

      --
      Support a great indie game: http://www.abaddon360.com
    2. Re:People are too eager to decide. by AvitarX · · Score: 1

      My Wii costs at most $10.00/month more than one purchased a year from now (more likely $5.00 or $0.00, also it cost 3 hours or so in line).

      It will definitivly be worth it for me when all is said and done (with Rayman, Wii Sports, Zelda, Smash Bros, Chrystal Cronicals, and Virtual Console). I think that if you want a Wii you are stupid to wait a year personally. Of course if it dies just out of warrenty it will cost me $20.00/month extra to have it for a year, and that would be a little high.

      The other two consoles it is probably worth waiting and seeing which gets what exclusives. But we already now that the Wii won't be getting any cutting edge 3rd party exclusives.

      --
      Wow, sent an e-mail as suggested when clicking on "use classic" banner, and got a fast response that addressed my msg
    3. Re:People are too eager to decide. by Daetrin · · Score: 1
      Uh, it's simple. Do what the guy said. Wait a year after the console is out and then make a decision.

      As an individual solution that's great. But note that if _everyone_ took that route then _every_ new console would fail.

      --
      This Space Intentionally Left Blank
    4. Re:People are too eager to decide. by ivan256 · · Score: 1

      Your logic is backwards. It's the console with the most games made for it that wins.

      The console wars are wars to win developers, not to win customers. That's why the vendors are willing to sell the units at a loss at first. If you have developers the customers will come. If you don't want to make a huge investment in the 'loser', wait until the games you want are out, and buy the console they run on. Otherwise, you risk making the wrong choice. That's the solution.

      Sony doesn't care that they won't make a profit until they sell 30 games because that is the price they pay to build a user base that will attract developers. Since the majority of the PS3s the sell won't take nearly as much of a loss (most of them will actually sell at a profit if the console succeeds in the long term), it's not as big a hit as it may seem.

      There is no historical evidence that suggests trash talk of competing consoles will make your console of choice be successful.

    5. Re:People are too eager to decide. by AlephZero · · Score: 0

      Clearly, the solution is to do what Professor Nash would do and ignore the Ps3 then go straight for the Wii.

  11. 30 games per console? by Phoenix666 · · Score: 3, Interesting

    Good lord, just how many new games do they think the average gamer buys? At $50 a pop that's $1500. I have that much disposable income, but I'd certainly not blow it on paying top dollar for games. I'm sure I don't have more than 20 games total for my PS2, and all but 2 of those I fished out of the bargain bin.

    I am so happy I own no Sony stock, and even more optimistic about having bought Nintendo stock.

    --
    Do what you can, with what you have, where you are.
    1. Re:30 games per console? by trdrstv · · Score: 1
      Good lord, just how many new games do they think the average gamer buys? At $50 a pop that's $1500.

      Yup. Also the PS3 games are $60 each so that would be $1800.

    2. Re:30 games per console? by twosmokes · · Score: 1

      Psst...

      You don't have to buy all of them at once.

  12. Check that reality maybe.... by HycoWhit · · Score: 2, Interesting

    Most folks that bought PS/3's bought them to sell on eBay. 100% of the poeple I know bought the PS/3 with the intention of eBaying the console. They did not buy any launch titles--just the PS/3. Another newsflash--the auctions are closing on the PS/3's in the thousands of dollars--but no one is paying for the auctions. One of the folks I know ebaying a PS/3 was estatic when his auction closed for $5,000. ($5K!! Damn--you could have bought a PC in 1981 for that kind of cash!) The win bidder though seems to have dropped off the face of the earth. All the hardcore gamers I know have picked up a Wii and rave about how much fun they have with console. Time will tell the true victor in the console wars. Personally I have 360 now, plan to get a Wii before Christmas, and will wait until until there is amply supply of PS/3's and several top rated titles before spending my cash.

    1. Re:Check that reality maybe.... by Anonymous Coward · · Score: 0

      So they sold them on ebay. Good for them. But guess what? Someone still bought them! I can afford $200 over the top to have something now, so can many others. What matters is whether the console sells in the summer when supplies are up. And let's be realistic, there's bound to be price drops next year.

    2. Re:Check that reality maybe.... by twistedsymphony · · Score: 1

      yeah I had a friend who managed to get his hands on 3 PS3s (2 pre-orders and 1 line wait) and he's on his 3RD round of auctions for all 3 due to dead beat bidders. No intention of keeping the consoles for himself, just re-selling them.

      I'm in the same boat as you, I own a 360 right now, I throughly enjoy it and I recently managed to find myself a reasonable Wii auction... just waiting for delivery.

      For me it's about the games, I don't buy any console until it has at least 3 titles available that I want to play, the Xbox 360 had that in the launch window (PGR3, Condemned, COD2, DOA4) and the Wii has that now (Zelda, Wii Sports, Red Steel, Excite Truck). The price has to be reasonable for the gaming experience too, so while Red Steel and Excite truck aren't as exciting to me as Condemned and PGR3 were on the 360 the price is low enough that it's still worth getting. The PS3 doesn't have any games that interest me yet, and for the price of admission it's definitely not worth it right now. But if they can offer me at least 3 "need to have" games that I can't get elsewhere and the price becomes reasonable for what I expect from those games then I'll get one.

    3. Re:Check that reality maybe.... by GrayCalx · · Score: 1

      Thats great news about your friend. I hope all those ps3 buyers who took them with the uncreative intention of making some bucks from desperate ebay bidders and taking them out of the hands of people who actually wanted them go through a lot of hassle selling theirs.

      I saw an ebay auction the other day that ended at $750 for the 60gig model. Hehe, awesome. That was one disappointed loser I bet.

    4. Re:Check that reality maybe.... by datawhore · · Score: 1

      I seem to remember some article mentioning about 20% of PS3s went to Ebay. I don't remember where it was (dammit I can't karmawhore!). It's definitely a lot, but not 'most'.

    5. Re:Check that reality maybe.... by MemoryDragon · · Score: 1

      You did not get it, most of them were not bought... One of the reasons why die prices of the PS3 dropped very swiftly on ebay to the normal market value set by Sony!

    6. Re:Check that reality maybe.... by twistedsymphony · · Score: 1

      yeah I'm not big on the whole re-selling thing either, I've had a few good chuckles at my friend's expense.

      You've got to figure with everyone selling and no one buying it drives the price right down quick. The Wii is a similar situation but only due to supply catching up to demand, I was able to snag mine on eBay for only $40 over retail.

  13. I hope they crash and burn by turnipsatemybaby · · Score: 4, Insightful

    Given the amount of truely idiotic and genuinely hostile things Sony has done to consumers, they deserve nothing more than utter failure.

    Sadly, way too many people have short memories and don't care that computers were scrambled by willfully malicious sony music CDs.

    Or the fact that they love to sue music cust^H^H^H^Hpirates into submission. "Don't even have a computer? Give us money anyway cause we KNOW you've been pirating!"

    Hell, the last sony laptop I got my hands on, had so much advertising crap on it that it actually *slowed down* the machine significantly, until I uninstalled all of it.

    I'm sure I'm forgetting plenty of examples of Sony's heinous, arrogant behaviour.

  14. Re:Meanwhile In Reality by HappySqurriel · · Score: 0

    Here is where you can submit a story for the Slashdot Editors to peer at it, poke it with a stick, and perhaps post it for all to share and enjoy. It is very important that you write a clear simple subject, and include relevant links in your story. If you wish to be anonymous, feel free to leave the identifying fields blank. Anonymity has no effect on whether we will accept or reject the story.

    Alternatively, you can use Slashdot's bookmark functionality to submit stories. This allows you to use a browser button or bookmark to maintain a list of bookmarked URLs that can be journaled on, or submitted to editors.


    http://slashdot.org/submit.pl

    Please find good news about Sony and submit it ... or not ... but Please (for the love of god) stop bitching

  15. Re:Let's Googlewhack! by ArcherB · · Score: 0, Troll

    Dare I suggest that the PS3 is more deserving of the "miserable failure" moniker than George W. Bush?

    I'd hardly call a product that can't remain on the shelves a failure! Actually, I think Sony should have raised the price! Anytime that a product can not be produced fast enough to meet demand, the price should be raised. The goal is to have the last person willing to pay the price buy the very last unit from the shelves. When more units are produced, they should lower the price to whatever point it needs to be to achieve the same goal.

    Don't flame me, it's economics!

    Speaking of a booming economy... don't bring GWB into this. This is not meant to be a political discussion. Go to Daily KOS or DU or whatever.

    --
    There is no "I disagree" mod for a reason. Flamebait, Troll, and Overrated are not substitutes.
  16. Re:Meanwhile In Reality by Anonymous Coward · · Score: 1, Insightful

    PS3s are snapped up the second they hit stores shelves, eBay prices continue to very high for the system

    The same can be said for Xbox 360's and Wii's, except they shipped 2 and 3 times as many consoles respectively. The fact that you can't find a PS3 anywhere isn't necessarily indicative of the console's success in this case, it's indicative of the fact that Sony is having too many production problems. Meanwhile all that money that would have gone to Sony if they had managed to produce the numbers they promised is instead going elsewhere (likely Nintendo and Microsoft) during the biggest shopping season of the year. The PS3 may well turn out to be a fantastic system, but they failed their launch miserably.

  17. if this is true... by Anonymous Coward · · Score: 0

    sony could very well go belly up. 30 games per system!?!?!?? thats insane. i am a hardcore gamer with no brand loyalty(although, i have to admit sony has been pissing me off since socom3) and have owned every system starting with the NES with the exception of a few(neogeo, jaguar, cd-i). i have never owned any where near 30 games for any one system. and i think i can safely say that this flat-out will not happen....it won't even come close to happening. over the life of the system, i would expect the average attach rate to be about half that and that is a generous estimate. however, i hope that this math is wrong and is not factoring in hardware revisions. after all, as most on this site would agree, nothing good comes from a market monopolized by microsoft. granted, the 360 is the most well thought-out, polished and put together console to date. however i feel that if left the lone HD console on the market, the innovation MS has shown up to this point through system/live updates will come to an end. the more i think about it, the last 2 developments in the industry i would want to see are as follows:

    99. Sony's PS3 "winning" this generation.
    100. Sony failing miserably, leaving microsoft alone at the top.

    as much as i love the thing, the wii does not, can not, and will not compete with the HD systems.

  18. Re:Meanwhile In Reality by jizziknight · · Score: 1, Interesting

    PS3s are snapped up the second they hit stores shelves, eBay prices continue to very high for the systemBecause there are very few of them.
      gamers are raving about these epic 40 player lagfree free online Resistance matchesBecause there are very few people hitting the servers. Wait until there are a whole lot more people. I'd be willing to bet there'd be some lag on 40 player games.
      the reviews of the PS3's BluRay features and playback are absolutely gushing and calling it the best player on the marketGot a link or something to back that one up? I've heard nothing either way.
      none of the massive hardware failures people were claiming would plague the system like the 360 have come to pass.It's only been a couple weeks. Give it a few more months and then we'll talk.
      And Zonk continues his one man crusade against the PS3. What exactly is the point? Because whatever it is it clearly isn't working.And you and all the other Sony fanboys continue your crusade for the PS3. What exactly is the point? Because whatever it is it clearly isn't working.

    --
    Everything I say is a lie. Except that... and that... and that, and that, and that, and that... and that.
  19. Let's see by alcmaeon · · Score: 0, Redundant

    Sony releases new PlayStation model and people stand in lines for a week or so to buy it and it sells out in 10 minutes; the machine plays cutting edge games AND BlueRay movies; sony has lots of game exclusives; and Sony produces lots of movies, so we concluded that it is doomed. Right. Makes sense to me.

    I don't even like sony and I think they are going to spank butt. I'm predicting that Sony will take most of the market, that Nintendo will double it's marketshare, and the Xbox will shrink its marketshare drastically. Check me in three years and see if I am right.

    the Xbox 360 has been out a year and still no Halo 3. The graphics are great, but there are no compelling games and the backwards compatilibty is a kludge as is the HD-DVD compatibility. Now, right before Christmas, the 360 is selling for $100.00 many places. If it is doing well, the price would stay high until after the first of the year.

    1. Re:Let's see by calbanese · · Score: 2, Informative

      Now, right before Christmas, the 360 is selling for $100.00 many places. If it is doing well, the price would stay high until after the first of the year.

      Please tell me where. Microcenter has the "best deal" and that requires $100 rebate, $100 voucher for getting opening a credit card, and a $200 voucher for getting Vonage for 2 years. That's ONE place and its Microcenter, not Microsoft, offering the deal. The best you can do is about $340 from Overstock or Dell, though I think those deals are over now. Amazon had its $100 deal for 1000 Core systems - and Amazon's servers were hosed, along with endless bitching about it being a scam on digg. Amazon's server crashed. That just doesn't happen unless demand is there.

      But please tell me where I can get a $100 Xbox 360. I would bet 75% of slashdot readers would get one at that price as well.

    2. Re:Let's see by Anonymous Coward · · Score: 0

      HD-DVD a kludge? You buy the drive, plug it in, it plays HD-DVD movies. What were you hoping for?

      $100 in many places? Amazon had a few for $100 on Thanksgiving Day, but that's the only time I've seen them that cheap from a legitimate retailer/etailer. I'd like to know where I can get one for $100 because I wouldn't mind having another 360 for my bedroom.

      No Halo 3, ok. There were more people playing Gears of War online on release week then there are PS3s sold two weeks after release.

    3. Re:Let's see by C0rinthian · · Score: 1

      Amazon had a deal thanksgiving day where they sold 1000 Xbox 360
      core systems for $100 each. The demand crashed the site for about 20 minutes.

      Regarding compelling games, Gears of War is the first 360 game that lived up to my expectations of the next gen. It isn't perfect, but it's pretty damn good and is probably enough to sell some more systems. When Halo 3 is released, you can guarantee a spike in 360 sales will accompany.

    4. Re:Let's see by MemoryDragon · · Score: 3, Insightful

      Sony releases a small number of systems. People stand in line, to sell them off at ebay, some crooks start a shooting because of the obvious get rich quick scam going on. The consoles sell out almost no games are bought due to the reselling over bay. No real interest into the consoles, the prices fall very swiftly for the resold consoles and settle down a little bit above the street price. Thats the harsh reality!

    5. Re:Let's see by moexu · · Score: 2, Interesting
      the Xbox 360 has been out a year and still no Halo 3. The graphics are great, but there are no compelling games

      You have some valid points but Gears of War is definitely in the category of compelling games. Personally I would put Oblivion in that category as well but there are people who prefer to play it on PC because of all of the community-added content available.

      I don't like Sony either, but I think their system will be moderately successful after a few years. The current shortages and reported difficulties of developing for the system will hurt them in the short term. After there's more of an install base and developers start taking full advantage of the hardware the PS3's outlook will improve.

      I still see Nintendo as the winner of this generation. I don't know how many hours I spent playing Oblivion on the 360 but I haven't touched it since I got Zelda. The new controllers for the Wii make it incredibly fun to play. If they continue to release good games at a lower price point I think it will be very difficult for both Sony and Microsoft to compete.

      --
      "Seek first to understand." - Socrates
    6. Re:Let's see by rjung2k · · Score: 2, Insightful

      "Sony releases new PlayStation model and people stand in lines for a week or so to buy it and it sells out in 10 minutes"
      That's not hard if you only have one to sell.

      The thing that's really hurting is that, depite all the hype and the astronomical price, it's not substantially different or better than what the XBox 360 is offering. At least the Wii can claim lower price + novel controller; all Sony has is their brand, and the market is showing that there are some $600+ pills it won't swallow.

    7. Re:Let's see by amuro98 · · Score: 1

      Lots of exclusive games? Huh? All but 3 of the PS3's launch library is actually exclusive to the PS3. And of those 3, only one got good/great ratings. The other two got slammed for bad and buggy game play. The rest of the PS3's launch library is also available on the 360 - and even there, the reviews tended to prefer the 360 version due to smoother graphics/gameplay. Heck, the PS3's version of Tony Hawk 8 actually shipped WITHOUT online play - which is a dealbreaker for many right there.

      Backwards compatibility isn't perfect on the PS3 either, as many games have problems, or won't even work at all. It was a big mistake for Sony to totally cut-off any way for people to use their existing DDR pads or Guitar Hero 'guitars' with the PS3.

      And let's not forget that the "True HD" PS3 can't even do HD if the game is at 720p but your older set only supports 1080i. Oops! Hope you enjoy 480p!

      Finally, as I've pointed out before, SCE is not the same as Sony BMG. Even if people buy lots of blu-ray movies for the PS3, it won't do SCE any good.

      Hopefully Sony will address these issues, and we'll start seeing more good exclusive titles for the PS3 in the near future. But for right now, the general consensus amongst reviewers is that the 360 does just about everything the PS3 does, does it better (in some cases) and is cheaper.

    8. Re:Let's see by Renraku · · Score: 1

      Doesn't sound like Sony's problem to me. What if it did?

      "Way to go Sony..I can't even run this game because it wants 1080i or 720p only!"

      --
      Job? I don't have time to get a job! Who will sit around and bitch about being broke and unemployed then?
    9. Re:Let's see by cgenman · · Score: 2, Interesting

      Not to sound like a fanboy or antifanboy, but "cutting edge games AND BlueRay movies" is quite a stretch. Right now, their best game is, Resistance: Fall of Man, which unfortunately won't blow away anyone familiar with normal PC FPS's. The rest of their lineup are either ports from existing 360 games (EA Sports), or minor updates of existing games (Ridge Racer 6 to 6.1... I mean 7).

      Which is not to say that as a launch lineup the PS3 is terrible. All systems launch with a terrible lineup. The 360's best game at launch was Geometry Wars, a 5 dollar download. The PS3 may not seem more powerful than 360's lineup NOW, but in a year once people have learned to harness the hardware and the development tools are more mature, I have no doubt that the PS3 will be stronger. But for now, Gears of War just seems more impressive than resistance.

      Sony was aiming to conclusively knock one out of the park, and they failed to do that in a very big way. The launch lineup has no killer app. Blu-Ray movies are far from a DVD killer. They wanted to be all-pervasive, but only managed to get MAYBE 400,000 units out there, and now it looks like they actually sold 200,000. Their Xbox-live killing online service has basically failed to materialize. The Sixaxis is too laggy to be a primary input, and is no Wii killer. The extra texture space afforded by blu-ray so far appears to have gone to... umm... The renderers seem to all be very low-contrast, and so aliased as to destroy detail. If your nice-but-cheap 1080i or 1080p system won't go down to 720p, the PS3 will render at a low-rez 480. And lots of other growing pains keep the system from being all that was promised.

      Play the system at a friend's house. Or if not, play it at a Best Buy. It's nice, but it's not earthshattering. Certainly, it's not 1,000 dollars-on-ebay great.

      Contrast this with Sony's brash bragging about being so great that people will want to get a second job to afford one, and you see why they are considered "in trouble." The game is definitely not over, but they did not come out nearly as strongly as they have been promoting. They didn't come out anywhere near strongly enough to clinch things, and arguably they have stumbled repeatedly.

    10. Re:Let's see by assassinator42 · · Score: 1

      I wouldn't say all console launch lineups are terrible. At least, some of the best games have been launch games: Super Mario Bros, Super Mario World, Mario 64, Sonic Adventure, Soul Calibur, Halo, and Zelda:TP. Although Soul Calibur and Zelda:TP are ports.

    11. Re:Let's see by Anonymous Coward · · Score: 0

      My roommate and I are seriously considering getting a 360. The problem is, we can't find more than 3 games we really want between us. I want to play Viva Pinata and Enchanted Arms, he wants to play Gears of War. No, Oblivion doesn't count - we already have it for the PC. There are plenty of racing, sports, GTAlike and FPS games on there, but none of those seem to really appeal. If we knew it would play the older XBox games we want to get into, like KOTOR, we'd get it, but backward compatability is spotty and I don't want to pull up a list of compatible games every time I go in to rent something.

    12. Re:Let's see by Anonymous Coward · · Score: 0

      "but in a year once people have learned to harness the hardware and the development tools are more mature, I have no doubt that the PS3 will be stronger."

      Why, is the GeForce 7900 grahpics card going to morph into something more powerful?

      Is someone going to develop AI that requires no branch prediction, which the Cell lacks? I'm sure we'll be reading the story here when they receive their Nobel Prize.

    13. Re:Let's see by LordKronos · · Score: 1

      If we knew it would play the older XBox games we want to get into, like KOTOR, we'd get it, but backward compatability is spotty and I don't want to pull up a list of compatible games every time I go in to rent something.

      Where do you rent your games from? Do you have a Family Video in your area? At my local Family Video (and I'm assuming this is done chainwide) they have a sign saying to look for a specific sticker on xbox games to indicate they are compatible with the xbox 360. In addition, Family Video has some of the best rental prices around.

    14. Re:Let's see by Nalgas+D.+Lemur · · Score: 1

      I wouldn't say all console launch lineups are terrible. At least, some of the best games have been launch games: Super Mario Bros, Super Mario World, Mario 64, Sonic Adventure, Soul Calibur, Halo, and Zelda:TP. Although Soul Calibur and Zelda:TP are ports.

      While Halo wasn't technically a port of something with an already released version like SC, it was originally a PC/Mac game that had a substantial amount of progress made on it before being moved to the Xbox, more like Zelda, but development of the original version wasn't continued like with the GC version of Zelda (although the final version of Halo was then ported back to the PC/Mac later on, which I've always found kind of funny).

    15. Re:Let's see by thatguywhoiam · · Score: 1
      The thing that's really hurting is that, depite all the hype and the astronomical price, it's not substantially different or better than what the XBox 360 is offering. At least the Wii can claim lower price + novel controller; all Sony has is their brand, and the market is showing that there are some $600+ pills it won't swallow.

      Its funny you should say that - I sort of agree - but I think it cuts both ways. For instance I can't help but think that Nintendo could have released the Wiimote for GameCube and saved us all a lot of trouble.

      Also, I think the PS3 will start to look a lot different than the X360 in a year or two once they get a grip on the hardware, but only time will tell really.

      --
      If Jesus wants me it knows where to find me.
    16. Re:Let's see by brkello · · Score: 1

      The sad thing is you are just as biased as the OP. Except your bias is popular here and reinforced by the editors therefor you get modded up.

      Some of what you say is accurate. Sony has too few consoles at launch. Many people wait in line for the consoles just to ebay them to people who will pay a premium. Of course, the people paying a premium are going to buy them to play games on them, so they are going to play games...you just didn't see as many sold at launch date. Some criminals rob people in line because they potentially have a lot of cash on them (there is no scam, no one is being tricked). Ebay sales were crazy at first, people wanting 10k for the console. Many sold for 2k. But with anything that is being constantly produced, of course the price is going to drop because unless you hit that initial rush, more consoles are going to be coming every week. There is plenty of interest in the console. You are a damn fool if you think there isn't. Only a moron would ignore or discount the winner of the previous generation in the first month.

      The opinions stated overwhelmingly and loudly by the fanboys on Slashdot != what people everywhere think. That's the harsh reality.

      --
      Support a great indie game: http://www.abaddon360.com
    17. Re:Let's see by amuro98 · · Score: 1

      Maybe I didn't make it clear what the problem is.

      If your HDTV only supports 1080i, but not 720p (which is true for many older HDTVs), and you want to play a PS3 game that only outputs 720p, the PS3 will not upscale the signal for 1080i. Instead, it will downscale to 480p - which is not HD.

      The 360, on the other hand, WILL upscale a 720p signal to 1080i, so you'll still be able to enjoy the game in HD, whereas on the PS3, you'll have to settle for non-HD at least until Sony releases a fix.

      Sony's initial response to this problem was "Buy a new TV!" - despite the fact that many of the affected models were made by Sony itself. Way to go, guys.

  20. Re:Let's Googlewhack! by C0rinthian · · Score: 2, Funny

    I'd hardly call a product that can't remain on the shelves a failure!
    You're right. Companies strive to produce a product that loses money hand over fist.

    I'm also tempted to link the relevant VG Cats strip, but it's just too obvious.

  21. Why do these pixels cost more by thatguywhoiam · · Score: 2, Insightful
    I don't understand this statement at all:

    Graphics for the high-definition games cost about 1 billion yen ($8.6 million) to create, more than double that for Nintendo Co.'s Wii titles, Takasu said in a Tokyo interview Nov. 28.

    What does this even mean? We have a blu-ray disc that holds lots of data, sure, and accordingly scaled up textures; but in any sort of process like this you are continually downscaling from practically any 'artistic' original source to begin with. Why does this cost more to downscale less than you were originally? Is it just harddrive space? That seems historically low.

    And this doesn't even seem to take into account the idea that some games have different budgets? Why can he not make a game for both the Wii and PS3 that uses basic motion sensing? I think its a good idea if multiplatform games look as uniform as possible, and after all, "its not about the graphics anymore", right? Seriously, I'm asking, if any one can credibly enlighten me as to why Namco would say this? (I am a graphic designer by trade but I do not work in the game sector.)

    --
    If Jesus wants me it knows where to find me.
    1. Re:Why do these pixels cost more by ECMIM · · Score: 1

      Let's see: *Character models would be an order of magnitude more complex--you wouldn't generate a 20k poly model for a Wii game and then scale it down. *The more realisitc the model, the more realistic the required animation, i.e. extensive motion capture. *Physics systems (I assume this would fit under graphics) which will and can be far more complex on PS3. *Team size goes up massively for the aforementioned items (e.g. if you have a team of guys working on models that are 10k/ea. and need 100 of those models, you'll twice that number to do 20k/ea.(yes, gross over-simplification, but you get the point.) Amongst other things...

    2. Re:Why do these pixels cost more by NeutronCowboy · · Score: 3, Informative

      Here's the problem with high-resolution graphics and lots of polygon-pushing: someone has to create the art for it. In Mario's times, you only needed to be able to approximate a plumber using about 200 pixels and 256 colors. Quite frankly, I can do that. In about 1 hour. For $5. Well, okay - I probably would have to get an artistically inclined friend to do it who knows how to handle Paintshop. But the point is that I don't have to worry about shading, proportionality, or anything like that. Compare that with today's creatures: they need to look good while at a resolution of 1920*1080, have proper normal maps, be based on great-looking models made by quality artists (no sucky part-time artist will be able to make stuff that looks good with these requirements). Not only that, but you need lots of art. Far more than for other games that didn't have that space or that processing power. Let's see - 6 million dollars, assuming 50K per artist, that comes to about 50 artists working for 2 years on a game. Sounds about right these days, especially when you're talking big-budget game.

      Can you make low-budget games? Sure can. But expect to get ripped on sucky graphics, just like the Wii Sports series did.

      --
      Those who can, do. Those who can't, sue.
    3. Re:Why do these pixels cost more by Gravaton · · Score: 1

      It's interesting to see this asked, because I had the same questions and reservations as well. Luckly, while I was waiting on line for my Wii, I ended up standing behind someone who had many years experience doing art for console games at a fairly notable studio (Deliberately vague for privacy's sake). I asked him basically the same question and his answer was pretty much thusly (highly paraphrased):

      You'd think that we start out working with huge, realistic textures and downsampling but it really doesn't work that way. While there are certainly preexisting high-res texture libraries out there, most of them suck and are therefore not used. Instead, we do our design based pretty specifically around the destination resolution in order to make sure it looks good in the game. So working on 'next-gen' type textures, we have to deal with much higher-resolution textures and variants to avoid repetition. Then we have to deal with multilayered textures, normal maps, bump maps, whatever other maps are being used. That multiplies the labor/texture ratio a lot more than if the problem were simply 'make it bigger'.

      He seemed credible, and based on my admittedly limited knowledge of graphics programming and how textures work, these statements seem viable. While I'm definitely someone who is saddened by how gameplay has suffered at the hands of flash and vanity, it's definitely true that graphic artists in the gaming industry are having a lot more work in their department than ever before, and raw labor costs are clearly driving creation price up for most of these new, "HD" games.

    4. Re:Why do these pixels cost more by PieSquared · · Score: 1

      Try to take a piece of artwork (a picture of a person) and turn it into a sprite, perhaps 80*80. That took about 10 seconds.

      Now try to turn that same picture into a 3D model with a billion (exaggerated, but getting close) polygons. Unfortunately they are actually adding information to a 2D drawing to make it 3D, detailing thickness and reflection and such. Now add in animations. For the 2D sprite you make a second sprite and switch back and forth between two. For the 3D model...

      Tell me right now that your original X-Box or PS2 or Gamecube games aren't fun to play. Wait what? They are fun to play? Basically a graphics update is nice, but it doesn't really make the game better. Nintendo is focusing on new and innovative ways to play a game, PS3 and X-Box are just a better graphics card. Nobody is going to go back to sprite graphics, but honestly the main benefit of the graphics for the PS3 and 360 are the HD support. If you don't have an HD-TV, then you pretty much paid however much for nothing. And most people don't have an HD-TV.

      Sure, you could make a game for the Wii and the PS3 with motion sensing, but the Wii was built for sensing motion. The PS3 had it thrown on at the last second, but is really still the traditional controller. Also, just the developer kit for the PS3 costs way more then the Wii not to mention the time spent porting the code to a completely different council that most developers claim isn't very easy to write for. With the number of PS3 that may eventually be sold... it just might not be worth writing for the PS3.

      I know that at my college there were people who camped out the PS3. 90% or more did it to make money on EBAY. Most of those used the profit to buy a Wii, before it sold out.

      --
      Does a line appended to your comment give your post meaning in and of itself, or only in relation to those without?
    5. Re:Why do these pixels cost more by Carnildo · · Score: 1
      Nobody is going to go back to sprite graphics


      I wish they would. The later SNES games had some of the best graphics I've seen.
      --
      "They redundantly repeated themselves over and over again incessantly without end ad infinitum" -- ibid.
    6. Re:Why do these pixels cost more by westlake · · Score: 2, Interesting
      In Mario's times, you only needed to be able to approximate a plumber using about 200 pixels and 256 colors. I can do that. In about 1 hour. For $5.

      No you can't.

      Character animation -- the illusion of life -- personality --- distinctive movement --- is what separates the men from the boys.

      Low resolution makes the problem all the more difficult.

    7. Re:Why do these pixels cost more by NeutronCowboy · · Score: 1

      True. Animation separates the men from the boys, and is fiendishly hard to get right. However, if mario's animation is complex, the animation in Splinter Cell: Double Agent is miles beyond that. Again, the problem is the same: approximating something using 5 frames is a lot easier than when you have to make it believable from multiple angles at 60 fps.

      --
      Those who can, do. Those who can't, sue.
    8. Re:Why do these pixels cost more by Knara · · Score: 1

      Um... in 200 pixels there's none of that.

      "What's that?"

      "That's you."

      "What am I?"

      "A flying ostrich"

      "Orly?"

      I mean, comeon, Castlevania I motion is "lifelike"? I guess... if you squint.

      And are drunk...

    9. Re:Why do these pixels cost more by VGPowerlord · · Score: 1

      Some of the sprite based games for the Playstation were great, too. Castlevania: Symphony of the Night in particular, although I supposed Alundra and Blood Omen: Legacy of Kain were fairly good as well.

      --
      GLaDOS for President 2016! "Well here we are again. It's always such a pleasure." -- GLaDOS, 2011
    10. Re:Why do these pixels cost more by Anonymous Coward · · Score: 0

      I think you misunderstand.

      He's saying that developers do this amount of work already for the source art, then downsample them to put into games. Why not take the source art and use it as-is for current games, since they are so detailed to begin with?

      As it is now, developers first create high resolution source art and high-poly models, then downscale them to put into games, because the PS2/GCN/XBox do not have as many resources as the artists' rendering app.

  22. Re:Let's Googlewhack! by Nukenbar2 · · Score: 1, Insightful

    exactly. They are already having massive shortages. They probably should have RAISED the price. If they truly only shipped 200,000 units then they easily could have sold them for over $1,000 a piece. That is still less than the average price on e-bay for the premium units. I know there is more to pricing a console than straight supply and demand, but if you are going to have such a big shortage, at least give yourself a chance to avoid riots in the street. You know the "must have a new system" folks buying on e-bay would have paid it.

  23. Re:Let's Googlewhack! by Anonymous Coward · · Score: 0

    Profit is not everything with the initial console. The majority of console launches the console losses money. Why? because if they sell consoles for 600 dollars and it costs 1000 to make but they make blue ray discs for 40 dollars and sell for 70 eventually their will be a profit. Also when manufactoring costs go down and the system price goes down, more people will buy the system and more people will want to buy games for that system.

  24. Re:Let's Googlewhack! by flooey · · Score: 2, Funny

    Companies strive to produce a product that loses money hand over fist.

    Yeah, but they'll make it up on volume!

    Oh, wait...

  25. Re:Meanwhile In Reality by PygmySurfer · · Score: 1, Troll

    PS3s are snapped up the second they hit stores shelves

    Release low enough numbers of something, and it's bound to sell out

    eBay prices continue to very high for the system

    Directly related to your first point - when you're 10,000 miles away from meeting demand, there's going to be a premium

    gamers are raving about these epic 40 player lagfree free online Resistance matches

    I'm surprised they can even find 40 plays to play with. But, let's see if there's any lag after Sony ships 10 million consoles.

    going nuts over the Motorstorm demo

    So, for a gamer, the compelling reasons for a gamer to buy a PS3 right now are one game, and a demo?

    the reviews of the PS3's BluRay features and playback are absolutely gushing and calling it the best player on the market

    Great, so at least I can buy some Blu-Ray movies at twice the cost of an HD-DVD movie and watch it on my PS3 when I've finished playing the one game worth playing, and the demo for an unreleased game.

    none of the massive hardware failures people were claiming would plague the system like the 360 have come to pass.

    Well, that's good news, though I think it's too early to be claiming there are no massive hardware failures. How long before the optical drives start to fail, in typical Sony fashion?

  26. Ask Colonel O'Neill would say... by Anonymous Coward · · Score: 0

    "Failing upwards, I see."

  27. best Blu-Ray player in the market? What Market? by norminator · · Score: 2, Interesting

    the reviews of the PS3's BluRay features and playback are absolutely gushing and calling it the best player on the market

    If I'm not mistaken, the PS3 is only the 2nd Blu-Ray player on the market... There's the Samsung player, which has been out for a little while now, the PS3, and the Sony one won't be released until just before Christmas, I believe. Pioneer and Philips should have players... eventually... but for now they're getting screwed over by the already short supply of blue lasers going to the PS3. I'm sure the main reason the Sony BD player has been delayed so much is also because of the blue laser shortage.

    Given the fact that the Samsung player is already running into Blu-Ray discs it can't play, and the Sony Blu-Ray player is going to need at least 2 firmware updates to play certain discs and to use the Java interactive features when it does finally launch, I'd say there's not much competition for the PS3 in the current market.

    But then I'd be surprised if a $500/$600 dollar game machine can be a better BD player than a dedicated $1000 machine, too... I'm sure the PS3 will have its share of BD problems.

  28. 30 games to break even on the PS3? by sycomonkey · · Score: 2, Informative

    Damn. I would consider myself a rather big fan of the Gamecube, it is the console I own the most games for, and I own far less than 30. It's more like 18 or so. I only have 6 or 8 PS2 games. I don't know how Sony is going to pull themselves out of this mess, but they better think fast...

    --
    --The universe will not be altered by forum threads, even those which are very wry. --Tycho Brahe (Penny Arcade)
    1. Re:30 games to break even on the PS3? by Frumply · · Score: 1

      Their loss per unit will be dropping, so it's not like each system they sell will have to have 30 game sales associated with it. 500,000 games to make a profit seems a little more painful. Sure, a more average-looking game might cost less than that to produce, but in that case it'll cost less to produce and have a larger market on the PS2 anyway. And if you want to bring last-gen graphics to next-gen hardware while claiming to create innovative games, there's the Wii...

    2. Re:30 games to break even on the PS3? by Shados · · Score: 1

      They're most likely gambling a lot more on Blu Ray working out thanks to the PS3 than on the actual game sales, thats why.

  29. Posting to cancel moderation by arodland · · Score: 1

    Apparently the "experimental threading" stuff includes javascript moderation too, but it bugged out and put in a mod that I didn't want. So here's my unmoderate ;)

  30. Wait a second... by fistfullast33l · · Score: 1

    Let's take a look at where the article is getting this 30 games number:

    By one analyst's calculation, which assumes that Sony makes about $10 in revenues on each game whether produced by itself or a third party, 30 games must be sold per PS3 console - compared with eight for the PlayStation2 - to make up for the losses which Sony will incur over the next few years before the hardware itself achieves break-even.

    That's 30 games not to turn a profit, but to make up for the losses before they turn a profit on the console. The summary is definitely a bit misleading IMO. One more thing -

    They assume that you're going to make $10 per game. Here's the problem, as this article points out - the console is selling for different prices in different regions.

    Recent reports by independent engineers who have stripped the PS3 to its component parts suggest that each unit is currently costing Sony a little over Y90,000 ($763). This in turn causes the company a loss of about Y30,000 every time a PS3 is sold in the US or Japan.

    But based on analysts' assumptions that the high-end PS3 will be sold at retail for about 590euro ($757) in Europe and Britain, Sony will be losing less than Y3,000 per unit when the revenues from those markets are translated back into yen.


    This part is a bit messy. It costs them supposedly $763 per console in the US and Japan, and they're selling for $600. So they lose $163 per console in the US and Japan. In GBP, they're selling for $757, so they're only losing about $6 per console.

    So by UBS's calculations, they need to sell one game for every PS3 sold in Britain and 17 games for every PS3 sold in the US and Japan. The only cost left is R&D, which is hard to quantify and might justify the extra 15 games sold in the US and Japan, but that definitely requires a lot of speculation.

    1. Re:Wait a second... by fistfullast33l · · Score: 1

      Sorry I wrote GBP because I'm working too hard here. I meant Britain/Europe.

    2. Re:Wait a second... by popsan · · Score: 1

      I think we sometimes forget that the $600 on the RETAIL is not what SONY really get per UNIT sold (retailer margin, Handling cost, etc.). And in EU, they pay more tax than in US. So, I am pretty sure that the loss per console sold is not that much different between region.

    3. Re:Wait a second... by edwdig · · Score: 1

      This part is a bit messy. It costs them supposedly $763 per console in the US and Japan, and they're selling for $600. So they lose $163 per console in the US and Japan. In GBP, they're selling for $757, so they're only losing about $6 per console.

      Keep in mind that European retail prices usually include the tax, whereas US prices don't.

    4. Re:Wait a second... by Gimble · · Score: 1

      Keep in mind that European retail prices usually include the tax, whereas US prices don't. By law in the UK, probably the same in the rest of the EU. Goods advertised in the retail market must include VAT (sales tax). Only if the advertisement is directed towards business users, who can reclaim the VAT if registered for it, can the pre-tax price be shown, but even then the tax inclusive price is also shown (usually in a smaller size typeface).
    5. Re:Wait a second... by Anonymous Coward · · Score: 0

      Sorry, but you fail. A large portion of the extra cost of the PS3 in Europe will be the various taxes we all get reamed for by our governments (for example, here in the UK VAT is 17.5%). UK prices are quoted (by law now I believe) *with* VAT included. VAT consists of a full $105 extra of the price leaving $52 unaccounted for. Some of that will be other taxes that we don't ever see and I'm not going to speculate on the portions.

      I might also point out that we won't be able to buy the bleeding thing until March anyway so they've essentially surrendered Christmas to MS and the Wii (out next Friday).

      I bought a shiny new 360 a couple of weeks ago. I couldn't be happier with it.

    6. Re:Wait a second... by default+luser · · Score: 1

      I think we sometimes forget that the $600 on the RETAIL is not what SONY really get per UNIT sold (retailer margin, Handling cost, etc.). And in EU, they pay more tax than in US. So, I am pretty sure that the loss per console sold is not that much different between region.

      Yup. VAT in most regions is part of the advertised price ($599 Euros = 788 USD, as of today). The EU price is high because it has to take in account the HIGHEST VAT in the whole region (%25, you can thank Denmark and Sweden for that). If they charge $788 USD for it in Denmark with VAT, the pre-VAT price is $630 USD, VERY close to the US pre-tax price. The rest is just added to take into account currency fluctuations.

      --

      Man is the animal that laughs.
      And occasionally whores for Karma.

  31. Re:Let's Googlewhack! by Hennell · · Score: 1

    In fact Sony could probably have charged more then $600 for the PS3, still sold out and made more/lost less money. As shown by e-bay people are willing to pay large amounts of money because of the limited supply, so it could have made sense for Sony to make as much as possible on each system.

    Of course such an action would have damaged their reputation badly, Sony are not exactly the first people you think of when it comes to 'value', and look how people reacted to the $600 price tag. Sony seem to be playing a 'long game' trying not to alienate people and make them think that they'll never afford a PS3 so might get another console.

    This long game plan is proabally why they're still advertising, they want people to know its there, you might not be able to get one now, but with the price they'd probably need to save up anyway.

    I suppose the advertising could be just because marketing believeing the numbers of PS3's Sony originally said, which would mean they're would have been more available (assuming they'd have released more before Christmas too).

    As for the '30 game rate to break even' 30 games isn't that many (Should imagine they're are quite a number of people with 30+ ps2 games), and don't forget Sony get money on Blu-ray discs too.

  32. Re:Let's Googlewhack! by trdrstv · · Score: 2, Funny
    That is mind-boggling and cannot be possible. Sony could not be that stupid.

    What? After all the good decisions they made over the past year? I think they could be that stupid, or to say it 'politically correctly' They are "over-confident".

  33. Tried that by SuperKendall · · Score: 1, Insightful

    Sorry, stories about people liking the SixAxis and also positive comments about future games and the system often get passed over. Yes there are negative stories around as well and they are equally good to report - so why don't we see any about the 360? Or about Wii controllers being thrown at screens (more funny than negative anyway).

    It's not like people are not submitting these things.

    --
    "There is more worth loving than we have strength to love." - Brian Jay Stanley
    1. Re:Tried that by AArmadillo · · Score: 1

      If you go back about nine months to a year ago, you'd see plenty of negative stories about the Xbox 360. Consoles being bricked due to overheating, short supply, and abysmal sales in Japan would be the major topics. Except for the abysmal sales in Japan, these problems have been fixed. There is no longer much in the way of negative press about the 360. Similarly, the Wii has had few problems. There was a recent article on Slashdot about how the Wiimote was inaccurate, but the consensus seemed to be that the guy did not calibrate it, or whatever you have to do. There was also a recent article on the Wii update bricking some consoles, which seems to be the worst problem for the Wii since launch. Neither the Wii or the 360 have the number of problems that the PS3 has. It is unreasonable to expect there to be as many negative articles about the Wii and 360 as for the PS3

    2. Re:Tried that by MemoryDragon · · Score: 1

      Actually it is not this site only, a lot of sites have a lot of negative press. I recently checked a highly pro sony sight, and the only reference to the sixaxis I found there, was that it has problems, severe problems of losing the adjustment too often. Also you will not find too many comments on the console itself, since only a few peole have it and even a lot of bay sellers probably still sit on theirs. Sony has done many things right with the PS3 but they ruined their console launch entirely with a price way out of the league of many, and also with technical glitches and a pr desaster second to none.

  34. Re: Wii-ray? by trdrstv · · Score: 1
    So it should be no surprise that my sources are telling me Sony will be making a surprising announcement in January. They'll be pulling out, throwing their wieght behind the Wii,

    Sorry, I stopped right there. My tinfoil hat wouldn't let anything else in.

  35. Mod Parent Down, -1 troll, -1 offtopic by Anonymous Coward · · Score: 0

    As the subject says...

  36. Re: Wii-ray? by Hennell · · Score: 1

    You shouldn't have stopped. He goes on to suggest sony might make a Wii-ray. And that it'll only be about $50 more then a normal wii.

    You know I think this might be the real deal. Who else but someone with connections would make such a stupid comment.

  37. Just how do you win something like this? by ciw42 · · Score: 4, Insightful

    Think I'm just going to wait until someone can decide what the criteria are for judging who wins a contest like this before I try and make my predictions. Some thoughts...

    Microsoft have had a full year selling the Xbox 360, which overall has undeniably been very succesful. It's online service is highly regarded, and we're now starting to get games which are pushing the console. In all those respects, it's a winner. However, they're still losing money on each unit sold, and they're backing one of two Hi-Def standards, and it may be the loser, but at least they've made it optional, so if it fails it's not going to taint the machine as a games console. If I was a serious gamer, I'd already have an Xbox 360. People know exactly what it can do, and whether they want one or not. Very few people will buy an Xbox 360 and be disappointed, it's already relatively mature and lack of novel user interfaces aside, the others are going to be playing catch-up for the next two years.

    No matter what anyone says, Sony have made a phenominal number of mistakes with the PS3. However, many simply boil down to marketing goofs, and a "they'll want what we tell them" attitude which has certainly made them no friends. They're using the console to push other technologies of their own, and that is by far their biggest risk, and also the thing that's likely to keep the component price of the console high for longer. All that said, once the less than stellar launch is forgotten (that'll be around January), there's stock on the shelves, and we start seeing well written games which make use of the phenominally powerful hardware (probably in around a years time), and after whichever price drop brings the high-end console down to around half of its launch price, I'll probably get one. However, I suspect there'll be many people who are disappointed with what the machine achieves within its first 12 months of public life. It's the sort of console that if you owned one you'd want to show it off and shout about. It's a nice looking piece of consumer electronics and there are going to be some impressive looking games, but it's very much like the flash cars you see at shows (you know? The ones that cost more than your house) that you want to just stare at. You'd try and encourage a friend to buy one, so you could go for a spin in it every now and again, but you'd never consider buying it yourself, even if you could afford it.

    I'll openly admit however, that my personal enthusiasm is for Nintendo's Wii. But then I'm not a hardcore gamer, and what excites me may well not excite the next man in line. I think the technology is easily good enough to give me games which are visually stunning, that sound good, are innovative (which is something I've come to appreciate more as I get older) and are fun to play. When I get around to buying a Wii in the New Year, I think it's also very likely I'll start getting Virtual Console games on a regular basis, as I'm of an age that I remember them the first time around, and there are a good handful of full games which I'll be looking to pick up when they launch. Nintendo have a good business plan, which all but ignores the other two players. It's practical, manageable, and it also means that they make money every step of the way, instead of losing a lot now, and trying to claw it back over time. The Wii does not set itself against the competition, simply alongside. It doesn't promise the earth, and then struggle to deliver, because all along Nintendo have played down what the machine is capable of and re-itterated that it's all about the games. Until the DS showed how effective that strategy can be, I doubt anyone believed them.

    What it should really boil down to is which consoles are of interest to us personally, and that will ultimately depend on which game genres and series appeal to us, and how strongly they are represented on each platform. Let's not forget that the PC is now a very strong gaming platform, much more so than when the last generation of consoles launched, and that will divert some

    1. Re:Just how do you win something like this? by Anonymous Coward · · Score: 0

      Just addressing a few points where I think you're off:

      "Microsoft have had a full year selling the Xbox 360, which overall has undeniably been very succesful."

      Well, it's sold fewer units than the original xbox did (counting from their launches), despite being having no competition and being available in more markets.

      It recently exceeded Dreamcast numbers and will probably hit 10 million in a few months - when Halo 3 launches at the latest - so it is a success. I'm just disputing the "very". It hasn't hit Microsoft's projections, nor does it compare well to previous consoles in rate of sales.

      "All that said, once the less than stellar launch is forgotten (that'll be around January), there's stock on the shelves"

      The PS3 doesn't launch in Europe until March, unless it slips even more. Supplies will be tight worldwide until at least then, since Sony will be stockpiling units for Europe rather than let any sit on the shelves elsewhere.

    2. Re:Just how do you win something like this? by datawhore · · Score: 2, Informative

      Just FYI, according to the same iSuppli article, Microsoft is actually making a profit now on each Xbox 360. I believe the # for the premium unit was around $325.
      Microsoft has done an excellent job managing their supply chain and manufacturing risk. They knew what it took early on to make a technically advanced yet low risk and relatively unchallenging platform to program for, and they're reaping the rewards now. They negotiated good contracts w/ IBM and ATI, while Sony went the bleeding edge route with the Cell and in turn a) came out with an inferior and costlier product than what was planned (less powerful, terrible yields), and b) had to come back to Nvidia last minute paying through the nose for the graphics that the Cell couldn't do.

      I'd say most of the goofs are not on the marketing end at Sony - the product basically sells itself given the 110m install base of PS2s. By merely existing it was destined to become #1, but unfortunately it doesn't exist for most people, and even when it does it is out of reach for most previous customers. Marketing played the cards they was dealt from the manufacturing end. Sure they took some risks in hyping things up, but they were following the same basic (successful) strategy as the PS2 (anyone remember the marketing for the emotion engine?)

  38. Sony should have shipped PS3 w Rootkit by WillAffleckUW · · Score: 0, Redundant

    I think the main problem was that Sony failed to ship more than just a DRM-enhanced Sony PS3, they forgot to add that sweetener of the month, the Sony Rootkit, and set it to infect any device it came in contact with.

    Without the rootkit, all anyone wanted to buy the PS3 for was to turn it into a Sony-subsidized Linux graphics server.

    --
    -- Tigger warning: This post may contain tiggers! --
    1. Re:Sony should have shipped PS3 w Rootkit by Anonymous Coward · · Score: 0

      Redundant? Um, really?

  39. Article not saying PS3 a popular failure by tachyon13 · · Score: 1

    You don't even have to read the article. Understand that these are economic analyst, well analyzing the financial situation of the gaming arm of the Sony Corp.

    Sure they may not be taking into account cuts in production costs. But cuts in production usually happens once you are deep into production, and I think the point they are making is that this part of Sony will not make a profit in the foreseeable future because of the cost of production vs retail cost, and the lack of volume in the market. Sure they are flying off the shelves, but the only way to make a profit is to gain market share, which equals game purchases.

    Sony is not doomed, but when will Sony as a company decide that the gaming division is gushing too much money? With the management shuffle, we may soon see.

  40. Re:Let's Googlewhack! by HappySqurriel · · Score: 2, Informative

    ... easily could have sold them for over $1,000 a piece. That is still less than the average price on e-bay for the premium units.

    Maybe I have odd timing but lately when I search eBay for 'PS3' I see that most of the PS3 units with less than 10 minutes remaining on the auction have bids in the $700-$800 range for 20GB model and $800 to $900 for the 60GB model; most of the auctions that have starting bids at $1000 or higher end without a single bid on them. Now, I don't doubt that some systems have sold for more than $1,000 but I think that those are becoming the exception not the rule.

    If Sony set the MSRP at higher than $1,000 it would have been a disaster even if the system sold out initially because for the next 2 to 3 years any advertizement on TV that showed a PS3 game people would think "I don't wat to spend $1000 for that;" even if they reduced the price when supply went up (and advertized it heavily) all people would think is "The PS3 went from $1,000 to $600 in 6 months so it should be down to $300 by next christmas. I can wait for that before I buy the system". I believe it was Iwata who said that it wasn't a good idea to reduce the price of a system too early or too often because customers would begin to anticipate price drops.

  41. Re:Meanwhile In Reality by RichardMarks · · Score: 1

    Fished in!

    That was too easy.

    Thanks.

  42. Re:Meanwhile In Reality by RichardMarks · · Score: 0, Troll

    Go fuck yourself you piece of garbage.

    Scum like you are the shit on the shoe of the gaming world.

  43. Blue Ocean Strategy Works.... by trdrstv · · Score: 1
    Unless you've bought shares in one of these three companies

    Actually I did, and Nintendo has spiked since their E3 showing.

    Nintendo have a good business plan, which all but ignores the other two players. It's practical, manageable, and it also means that they make money every step of the way...

    Which as an investor I REALLY appreciate. However what sold me on the system was talking with my parents. (both ~60, and as Non-gamer as you can get). Both love WiiSports and after playing it over thanksgiving, they want one. As a gamer I was happily amazed. As an investor, I bought more stock. Nintendo is definatley on to something.

    1. Re:Blue Ocean Strategy Works.... by datawhore · · Score: 1

      that's kickass man. I did the same with my parents and got the same reaction. I don't invest in games-related stuff to keep myself nice and neutral on my favorite industry however. Probably a mistake on my part ;)

  44. Interesting by zantolak · · Score: 0
    Current thinking is that Sony managed to ship roughly half of the 400,000 units they were promising.
    I suppose this means there are only about 200,000 people willing to spend $600 on video games. Cool!
  45. A Deep Hole by Telepathetic+Man · · Score: 2, Interesting

    Okay, how many fewer games are being bought because of the low supply/high demand/eBay mark-up trend? The money to purchase games for the console has to come from somewhere, and I'd suspect it is all going towards just getting a PS3 console into a home.

    Should Sony go after eBay resellers for damages? Could they?

    --
    Just because you can, does not mean you should.
  46. Re: Bricked or Semi-Bricked ? by trdrstv · · Score: 2, Insightful
    There was also a recent article on the Wii update bricking some consoles, which seems to be the worst problem for the Wii since launch.

    So far I haven't seen an article that anyone got a fully bricked Wii through the update. All the 'Bricked systems' reported have only affected the online function, but you can still play games until Nintendo Support sends you a new system (since the Firmware according to Nintendo, exposed a hardware problem that needs fixing.) Now I'm not saying it isn't possible, I just haven't seen it. All the 'Bricked' articles I read were still offline functional, if you have a link of a completely bricked system (in all seriousness) I'd be interested in reading it.

    Thanks.

  47. Re:Let's Googlewhack! by LeninZhiv · · Score: 2, Insightful

    > As for the '30 game rate to break even' 30 games isn't that many
    > (Should imagine they're are quite a number of people with 30+ ps2
    > games), and don't forget Sony get money on Blu-ray discs too.

    I don't know... "quite a number" I will grant you. But more than half? More importantly, all things considered, does the mean work out to 30 or more? I would seriously doubt that.

    You have a point on Blu-ray, but it may be a catch-22: Sony intended for the PS3 to rocket Blu-ray to the top as the new standard. If the PS3 fails, though, Blu-ray may not end up meaning much more than UMD.

  48. Re:Let's Googlewhack! by edwdig · · Score: 1

    While I do agree there aren't many people who will buy 30+ games, I would think that a large portion of those people are the people buying a PS3 now. $600 (or more on eBay) for a console is a lot easier to justify if you plan on buying a lot of games for it.

  49. Re: Bricked or Semi-Bricked ? by AArmadillo · · Score: 1

    I was basing that on this slashdot posting: WiiConnect24 Causing Issues for Wii Owners. The linked article uses the term 'breaking systems', which may not mean that they were fully broken, but that was my impression. The article is rather scant on details, so it's hard to say for sure. Comments on the article seem to indicate varying degrees of malfunction, from what you described, to being able to boot to the menu but not being able to play any games. Either way, I understand this is a fairly rare problem, I was citing it as an example of how the little bad press there is about the Wii does actually make it on to slashdot.

  50. Loses? by king-manic · · Score: 1

    The whole notion that they are selling the machines at a massive loss pussles me. The analysts use retail or whole sale values for their estimated prices but Sony produces almost all the parts in house. Wholesale is still 40-100% over the cost of manufacturing and retail is often 200-500% over basic costs. Sony has never said they are selling it at a loss and they have traditionally never done so. The only console confirmed to sell at a loss is the Xbox. All other consoles were either profit or break even propositions. Sony is likely taking a loss initially as some have said they did with the PS2 for the first few months. Since they do the majority of manufacturing in house their cost per unit drop quickly as their yeilds get higher ect... Right now it's still too early to say the PS3 is dead. It had a terrible start and it needs to get some new management (which they sorta did).

    I think it has the potential to lose the #1 spot but may be 2nd fiddle to WII or XBOX360. I'm waiting till 3 mo after their first hardware revision to get one.

    --
    "There are more things in heaven and earth, Horatio, than are dreamt of in your philosophy."
    1. Re:Loses? by seebs · · Score: 1

      Where do you get the idea that they're NOT selling at a loss? Analyst estimates of the cost of making the PS2 were always substantially higher than retail value; I've seen estimates of $300 THIS year.

      Sony gets substantially less than the retail price, too.

      I have no reason to believe that Sony has ever made money selling a console; it's always been game licensing.

      When people say that only the Xbox has been a loss, they mean the WHOLE BUSINESS is a loss -- Microsoft lost money even taking licensing into account. Without licensing income, nearly all consoles are losses.

      --
      My blog: http://www.seebs.net/log/ --- My iPhone/iPad app: http://www.seebs.net/seebsfrac/
    2. Re:Loses? by king-manic · · Score: 2, Insightful

      Where do you get the idea that they're NOT selling at a loss? Analyst estimates of the cost of making the PS2 were always substantially higher than retail value; I've seen estimates of $300 THIS year.

      Sony gets substantially less than the retail price, too.

      I have no reason to believe that Sony has ever made money selling a console; it's always been game licensing.

      When people say that only the Xbox has been a loss, they mean the WHOLE BUSINESS is a loss -- Microsoft lost money even taking licensing into account. Without licensing income, nearly all consoles are losses.
      ... you live in a very special world don't you. Again analysts always predict console X sells at loss Y but there has ever only been 1 that has been confirmed to sell at a lose. Most analyst use retail or wholesale component prices. Those prices were only ever valid for the first exbox all the rest had some large portion of custom gear made in house. The PS2 was said to be sold at a loss for the first 2 years by analysts but sony came out and said, aside fromt he initial few months the PS2 made them money. All nintendo's consoles also make them money as does the 360. The idea of selling at a loss is something business avoid because there is never a garentee that they will "buy enough" of your other product for you to make up for it. The whole business has never sold at a loss. Thats an urban myth.

      --
      "There are more things in heaven and earth, Horatio, than are dreamt of in your philosophy."
    3. Re:Loses? by IKnwThePiecesFt · · Score: 1

      I work at a Best Buy, and what I'm told from up on high is that we purchased the initial run of PS3s for a little over $800 each. That implies (though doesn't prove) that they are sold at a loss.

    4. Re:Loses? by Varsonin · · Score: 1

      I don't necessarily put alot of stock in analysts, but many investors do. When Merril Lynch released a report suggesting the PS3 could cost 800 to manufacture a few months back, Sony's stock dropped something like 3%. What I don't understand is if these analyst reports are wrong, why doesn't sony come out and say so? Nintendo said they're making profit per console sold, and Microsoft freely admitted how much they were losing, so it really doesn't make sense for Sony to sit there saying nothing unless the truth is pretty bad.

    5. Re:Loses? by Anonymous Coward · · Score: 0

      That implies that Best Buy is selling them at a loss, not Sony. There's a big difference.

    6. Re:Loses? by king-manic · · Score: 1

      Your costs are potentially important info for the competition. Most companies play with those cards very tightly to their chests. I work for a telecom. We don't release any infor about the true cost of our modems or our incremental cost per subscriber. Why should sony?

      --
      "There are more things in heaven and earth, Horatio, than are dreamt of in your philosophy."
    7. Re:Loses? by HappySqurriel · · Score: 1

      It is actually not that difficult to come to a reasonable estimate of what it would cost to produce the PS3 because most of the PS3's components are readily available (or are very similar to components that are readily available) to purchase by manufacturers; many of these components will have published prices and will even publish the price scale depending on how many components you're buying ($100 per unit for 1,000 to 5,000 units, $95 per unit from 5,000 to 20,000, etc.) and you can use that to estimate the price Sony can get if they're making 10,000,000 units.

      For components designed in house by Sony (Cell, Blu-Ray drive, etc.) you can estimate the per unit price by taking the estimated cost to build and adding the cost of Research and Development by the number of units they will sell in order to break even (for something like the PS3 you'd probably want to break even in the 10,000,000 to 20,000,000 range).

      Now, most of the losses are not losses in the sense that Sony is physically paying $900 to build a $600 system, but are the Research and Development costs for the platform and the components that have to be paid for in a certain ammount of time.

    8. Re:Loses? by seebs · · Score: 1

      Sony's claim that the PS2 "made money" includes licensing money for games. If you think otherwise, go ahead and show concrete numbers and sources. Everyone has always made money on games, and sold consoles at a loss to sell games, with the arguable exception of Nintendo (whose consoles are often panned for being built on cheap hardware).

      --
      My blog: http://www.seebs.net/log/ --- My iPhone/iPad app: http://www.seebs.net/seebsfrac/
    9. Re:Loses? by king-manic · · Score: 1


      It is actually not that difficult to come to a reasonable estimate of what it would cost to produce the PS3 because most of the PS3's components are readily available (or are very similar to components that are readily available) to purchase by manufacturers; many of these components will have published prices and will even publish the price scale depending on how many components you're buying ($100 per unit for 1,000 to 5,000 units, $95 per unit from 5,000 to 20,000, etc.) and you can use that to estimate the price Sony can get if they're making 10,000,000 units.

      For components designed in house by Sony (Cell, Blu-Ray drive, etc.) you can estimate the per unit price by taking the estimated cost to build and adding the cost of Research and Development by the number of units they will sell in order to break even (for something like the PS3 you'd probably want to break even in the 10,000,000 to 20,000,000 range).

      Now, most of the losses are not losses in the sense that Sony is physically paying $900 to build a $600 system, but are the Research and Development costs for the platform and the components that have to be paid for in a certain ammount of time.


      The first part is exactly the problem with analysts. Using wholesale numbers as manufacturign costs. Wholesale is still mroe then actual costs.

      The second part amoratizes R&D costs into each console which is tricky. R&D is spent money, it's also a one time expense largely. So including it is silly. If Sony gets $5 dollars more then it takes to make the machine(labor + material + shipping) then it's $5 dollars they profit from each machine. Factoring in R&D is meaningless. The 30 game rate to recoup the cost of a machien is not right. Sony is likely losing some small amount on each machien now but by next christmas they';ll make some small amount. The 30 games might be whats required to recoup the R&D bu I doubt the machien really costs them that much to make.

      --
      "There are more things in heaven and earth, Horatio, than are dreamt of in your philosophy."
    10. Re:Loses? by king-manic · · Score: 1

      Sony's claim that the PS2 "made money" includes licensing money for games. If you think otherwise, go ahead and show concrete numbers and sources. Everyone has always made money on games, and sold consoles at a loss to sell games, with the arguable exception of Nintendo (whose consoles are often panned for being built on cheap hardware).

      No they said the machine itself made them money after the first few months. Again the whole "consoles as razors" scenario is a myth and has only been confirmed to have happened once (xbox). The Ps1 Ps2 Dreamcast Xbox360 GC N64 WII have all made profits on each machine soon after launch. Your labourign under a pretty shakey business model and the analysts often lump in R&D costs or use wholesale/retail prices to come up with their "loss scenario". Neither means anything. If a console costs X dollars in labor, materials, and shipping but is sold for Y. Then the profit per machine is Y-X. Analysts often attach R&D costs or use wholesale/retail estimates because if they write about the obvious (Consumer product beign sold at a profit) they do not get any press.

      --
      "There are more things in heaven and earth, Horatio, than are dreamt of in your philosophy."
    11. Re:Loses? by seebs · · Score: 1

      I'm not gonna believe it without actual evidence. Sony are liars; they say all sorts of stuff about how they make money, and I don't have any reason to believe them.

      --
      My blog: http://www.seebs.net/log/ --- My iPhone/iPad app: http://www.seebs.net/seebsfrac/
    12. Re:Loses? by king-manic · · Score: 1

      The only one to ever say a console is sold at a loss over manufacturing costs are analsyst and Microsoft for the first Xbox. Check the numbers the analsysts are using. 100% of the time is "wholesale" and "retail" estimates. Look at any report. Thats all the info they ever use. Now if your wholesalign anythign at X dollars your problably profiting at least 33% of X. So every loss scenario analyst is off by at least 33%. Go ahead try to find one that does nto use wholesale numbers. Sony/Nintendo/intel/Microsoft/ATI/nvidia ect.. never release what it costs them to make a chip.

      --
      "There are more things in heaven and earth, Horatio, than are dreamt of in your philosophy."
    13. Re:Loses? by seebs · · Score: 1

      Sorry, but your argument is pure question-begging. You claim that people are "probably" profiting at whatever the wholesale rate is... Except that the entire question is whether that's true in the case of consoles. You've offered no evidence at all for your claim that, contrary to everything anyone else says about the video game industry, consoles are sold at a profit throughout their life cycle, rather than being sold at a loss or at cost to push game sales.

      That's a pretty amazing claim, and without concrete numbers, it's not believable.

      --
      My blog: http://www.seebs.net/log/ --- My iPhone/iPad app: http://www.seebs.net/seebsfrac/
    14. Re:Loses? by king-manic · · Score: 1

      Lets reverse this. prove to me the PS2, Xbox 360 is sold ata loss or the PS3 is sold at a significant loss? Remember logical fallacies don't mean the person is wrong. Only that they aren't answering your question with a validly structured counter point.

      --
      "There are more things in heaven and earth, Horatio, than are dreamt of in your philosophy."
  51. Analysts and Sony by Anonymous Coward · · Score: 0

    When was the last time an Analyst said something about a Sony product that was actually true? "ZOMG PSP IS GOING TO BE $500" "ZOMG PS3 IS GOING TO BE $1000+"

  52. Re:Let's Googlewhack! by antonyb · · Score: 1

    As for the '30 game rate to break even' 30 games isn't that many (Should imagine they're are quite a number of people with 30+ ps2 games), and don't forget Sony get money on Blu-ray discs too.


    Remember, that '30 game rate to break even' means games sales for which Sony gets some money. Admittedly I'm a pretty casual gamer, but I used to buy a *lot* of my gamecube games either off eBay, or from second-hand stores. If I had a PS3, I think its pretty unlikely I'd buy 30 full price games.

    ant.

  53. Yes - at launch by SuperKendall · · Score: 1

    Sure you'll see a few negatve stories on the 360 - at launch. Did you see a spate of them for about nine months PRIOR to the 360 launch? Because that's what we've seen here. Just a few months for Zonk to fall for the 360 and then it was all downhill from there. Nor will you find many anti-360 stories in all those interviening months.

    --
    "There is more worth loving than we have strength to love." - Brian Jay Stanley
  54. End of Playstation by MaWeiTao · · Score: 1

    If things continue to go badly for Sony I think it's entirely possible the PS3 will be the last console they produce. Maybe they'd then focus strictly on games, perhaps putting the emphasis on PC gaming. Maybe... Just speculating.

    1. Re:End of Playstation by tuffy · · Score: 1

      After the slow-motion PS3 train wreck, Sony's going to discover why staying on top in the console business is very hard. But they know there's a lot of money to be made there, so I expect they'll regroup and try again rather than abandon the business. I predict that'll result in a leaner, cheaper console with a focus on gaming (especially casual gaming, following Nintendo's lead) and not under the tainted Playstation banner.

      As an analogy, if the PS3 is Sony's Saturn - an overdesigned, expensive disappointment - their followup will be a more pleasant Dreamcast.

      --

      Ita erat quando hic adveni.

    2. Re:End of Playstation by Anonymous Coward · · Score: 0

      Well, considering what happened to Sega after the DreamCast, we might seem some of those Sony games on a Nintendo or Microsoft system in about 5 years or so. Maybe fans will be wanting Jax and Daxter in Super Smash Bros Meltdown, or whatever the Nth iteration of the series is.

      Of course, seeing what Sega did to Sonic on the 360... let's hope Secret Rings is a better outing.

    3. Re:End of Playstation by swerk · · Score: 1

      You know, your analogy of PS3 and Saturn gets a lot of mileage...

      + Third home console from the company.
      + Cocky from the success of the predecessor.
      + Geared mainly for the popular graphical style of the day (2D leading up to saturn, 3D leading up to PS3).
      + Controller's basically the previous model, plus a borrowed Nintendo feature (shoulder buttons/motion).
      + High-tech portable companion system nowhere near as popular as Nintendo's low-tech portable.
      + 3rd parties starting to question or drop exclusivity.
      + Shiny and black looks cool even in completely ridiculous shapes, right?

  55. Who are "they"? by nick_davison · · Score: 1

    Sony Music were the ones with the root kit.

    Sony Electronics are the ones who made your Vaio laptop.

    Sony Computer Entertainment are the ones who make the PlayStation and most of their games (ignoring groups like Sony Online Entertainment that're a division of Sony Pictures).

    The odds that the idiot who approved the root kit passed that information up even as high as the head of Sony Music are pretty minimal. That the head of Sony Music told Ken Kutaragi as head of Sony Computer Entertainment and gave Ken the slightest chance to question it are minimal in the extreme. That whoever approved a ton of advertising on your Vaio had absolutely nothing to do with SCE is pretty much guaranteed.

    The truth is, Sony's a huge entity. Some parts do communicate - like the PS3 being as much about trying to win the next gen DVD wars as it is about gaming - but more parts have absolutely nothing to do with each other than do. Even were people to boycot the PS3 as a protest about the root kit, the odds the guy at Sony Music will ever feel the slightest suffering for it are pretty small.

    If it makes you feel better, you can go right ahead and wish venom upon them. At the end of the day, it's about productive as wishing ill upon every last soldier because a rogue few committed an atrocity. More likely than not, those who committed the atrocity won't give a damn that you made life hell for upstanding people they've never met and who likely disagreed just as strongly as you do.

    1. Re:Who are "they"? by buffer-overflowed · · Score: 2, Insightful

      SCE were the guys that shut down Bleem. SCE were the guys that shut down lik sang. SCE registered a patent to prevent used game sales. SCE spouted off numerous incidents of FUD, lies, and sheer arrogance. SCE fucked EQ and SWG... etc. etc. Would you like me to continue on SCE?

      And as to the rest, they're all Sony. If you care enough to have the rootkits and various other sins upset you, you care enough to boycott the company as a whole. Period.

      And yea, I mean, who would blame the average SS rank and file for the holocaust, right?

      --
      The key to the enjoyment of pop music is to replace any instance of "love" with "C.H.U.D."
    2. Re:Who are "they"? by Anonymous Coward · · Score: 0
      SCE were the guys that shut down Bleem. SCE were the guys that shut down lik sang. SCE registered a patent to prevent used game sales. SCE spouted off numerous incidents of FUD, lies, and sheer arrogance. SCE fucked EQ and SWG... etc. etc. Would you like me to continue on SCE?K

      Wrong, wrong, triple-wrong with a twist, subjective, correct. You can be mad at SCE for your goddam wookie. Everything else is Sony LEGAL. But why do I bother, you are nintendo's bitch anyhow.

  56. Re:Let's Googlewhack! by rozz · · Score: 1

    Plus, a 30 game attach rate to break even? That is mind-boggling and cannot be possible. Sony could not be that stupid.

    that 30 games / console figure is such an oversimplification ... few things you forgot there:

    • blue ray disk sales
    • online gaming revenue
    • accessories revenue
    • revenue from selling their devkits
    • (possible) revenue if they connect the console with their online music/video shop(s)
    • all the publicity they get from having a console which ppl want so badly, they pay ~double the price on ebay

    counting all the above, they prolly need only 2-3 games / console ... plus, they do need 30 games / console NOW... as the component prices are goingf down they wont need that much... and i guess the fact that they lose so much money on each console now has quite a lot to do with the small numbers of available units

    --
    "There is nothing more frightful than ignorance in action." Johann Wolfgang von Goethe
  57. The Cell is only $89 by big4ared · · Score: 1

    What's facinating is that all the hype about the strength about the console is based on the Cell. But if you read the article that has the cost breakdown, the Cell is $89, and the RSX is $129. The PS3 isn't expensive because Sony is arrogant, or they tried to make it too powerful. It's expensive because of Blue-ray.

    In terms of the success of the console, it Blue-Ray becomes the standard, then the PS3 is a success. Case closed. If they win that battle, and every High-Def DVD player made over the next 10 years sends $10 Sony's way, then the PS3 is a success, even if it only sells 10 million consoles.

    Then again, if HD-DVD wins, Sony will be in a pretty sticky situation. Sony looks to me like they've put all thier chips on the table and are betting the company on Blue-Ray.

  58. Re:Let's Googlewhack! by LordKronos · · Score: 1

    $600 (or more on eBay) for a console is a lot easier to justify if you plan on buying a lot of games for it.

    I wouldn't be so quick to credit any rational justification process to anyone willing to spend a huge premium on ebay just to get it a few months earlier.

  59. Re:Let's Googlewhack! by ProppaT · · Score: 1

    Take into consideration the 30 attach rate probably includes Blue-Ray DVD's too, which Sony is 100% banking on being a success. IF they aren't, Sony's going to be in deep financial doodoo.

    The advertising isn't mind boggling at all. What better way to keep hype rolling for a product than to tease consumers with constant advertisements for things they can't have.

    Dropping the price isn't a good idea, but not for the reason you site. At $1000 a console, Sony would still sell them out. It would severely hurt the future of the console, though, as they would be priced out of the market. It would clearly work for Sony, because there would be no attach rate to break even (although there would be little chance of actually turning much profit and developers, who care greatly about attach rates, would turn their nose up to sony), but consumers would loose and their wouldn't At $400 a console, Sony would claim a fast and furious victory over MS and Nintendo before the "war" even got started, possibly even if MS countered by dropping the 360 core unit to $200; however, Sony would risk never breaking even on the product at that price point, although the attach rate would certainly be higher (at least at the beginning). At $600 a console, Sony's floating in uncharted territory. They still rely on a (high) attach rate to make profit and even the cheaper version of the console is priced out of "impulse buy" territory. I think that Sony's main problem was providing two different versions of the console at launch. Had sony focused on the Core system, threw in more or less a disc of "tech demo" type mini games (similar to what Nintendo did), and cut the price an extra $50 to $450 ("oh, this is the same price as buying a 360 with a game AND it comes with Blue-Ray out the box...hot damn!"), I believe they would be onto something. As it stands now, even though there is a $500 version of the console available, it still has the stigma of being the $600 console...which hurts.

    --
    Wise men say, "Forgiveness is divine, but never pay full price for late pizza."
  60. Re:Let's Googlewhack! by Jarlsberg · · Score: 1
    I believe it was Iwata who said that it wasn't a good idea to reduce the price of a system too early or too often because customers would begin to anticipate price drops.
    And those who bought it first would feel seriously ripped off.
  61. Not what consumers think by SuperKendall · · Score: 0

    I still read IGN, and that does a good job with reporting what works and what doesn't with the PS3. Just recently they have a great article describing the installation and experience of running YDL (Yellow DOG Linux) on the PS3, for example - they also had an article dedicated to various editors thoughts on the PS3 controller.

    If people really didn't like it why are eBay prices still so high? After all, the many tens of thousands of people who have bought systems on eBay already are using them today, they wouldn't make anything by selling them again.

    --
    "There is more worth loving than we have strength to love." - Brian Jay Stanley
    1. Re:Not what consumers think by MemoryDragon · · Score: 1

      About 20-60.000 consoles went on bay many still are unsold in their second or third round. Why prices are so high, easy explanation, people do not want to sell it at a loss after standing in the line for days, second explanation, already given by a lot of people who have friends who tried to dump it on bay, lots of joke bidders driving the prices high, but not buying the consoles. The fact is that the prices of the consoles sold are almost if not at the same region as you can get the thing in the stores. Dont worry fanboy, Sony will sell millions of these things, it is good hardware, but not at the current price, they have to get prices down!

    2. Re:Not what consumers think by SuperKendall · · Score: 0

      About 20-60.000 consoles went on bay many still are unsold in their second or third round.

      Let me educate you a little on how eBay really works, and why a number of consoles go unsold.

      First of all, some list for unreasonable prices as a minimum. Of course they will not sell.

      Secondly, some run for too short a time period - if you have this many auctions going and set a bad ending time (say mid afternoon) it's very easy for an auction to fall through the cracks if your price is still within the range of completing auctions.

      But a large number of items fall into a category much more murky - those that get sold outside the eBay chain. I am selling a camera on eBay right now and literally within one minute after my listing someone offered to buy it directly - outside eBay. You can get a feel for this by looking if an auction has ended early - that generally means the console has sold outside eBay.

      So in fact consoles you see on a "second or third round" are far more likely to be be the second or third console that buyer has sold.

      Why prices are so high, easy explanation, people do not want to sell it at a loss after standing in the line for days, second explanation, already given by a lot of people who have friends who tried to dump it on bay, lots of joke bidders driving the prices high, but not buying the consoles.

      The joke bidders are gone - they were driving prices into tens of thousands. The bidders you see today are generally serious, as you can tell by more reasonable bidding prices and a longer eBay history for bidders. eBay helps clean out things like that pretty quick, as do legal actions to recover the amount bid on by angry sellers.

      The fact is that the prices of the consoles sold are almost if not at the same region as you can get the thing in the stores.

      Really, I was not aware Target was selling PS3 60GB models for a thousand bucks. In case you cannot ad well, that's $400 more than list. The 20GB console does not sell as well - only about $300 above list.

      Dont worry fanboy, Sony will sell millions of these things, it is good hardware, but not at the current price, they have to get prices down!

      How am I a fanboy to point out the obvious fact these things are selling really well on eBay? I detest that anyone who dares to mention something positive about Sony on Slashdot automatically is saddled with the mantle of Fanboy Pariah.

      I merely counter inaccurte facts with a more accurate assessment of the situation at hand, a skill that seems to be sadly lacking on Slashdot these days - no doubt driven off by personal attacks such as your own. Happily I am more thick skinned than most.

      --
      "There is more worth loving than we have strength to love." - Brian Jay Stanley
  62. I hope so, but... by ReverendHoss · · Score: 1

    My in-Laws, and more recently, Uncle's reaction to the system had me convinced that Nintendo had a winner on their hands. However, there's still a BIG question as to whether or not their enjoyment of the console, or dozen or so hours of play time I've had with family members over the past two weeks, will translate into a single sale. Will they decide that the system is something that would be just as fun playing at home by themselves, or will they simply look back at fond memories they had spending time with us?

    I love my grandmother's meatloaf, but I don't make it myself. It's just not the same.

    1. Re:I hope so, but... by trdrstv · · Score: 1
      a BIG question as to whether or not their enjoyment of the console, or dozen or so hours of play time I've had with family members over the past two weeks, will translate into a single sale. Will they decide that the system is something that would be just as fun playing at home by themselves, or will they simply look back at fond memories they had spending time with us?

      Well, if you only get the latter out of it, it is worth my time to lug the little wii around and set up for these occasions. Honestly, my parents liked it alot and my intention is to make it a Christmas gift for them. (Oh, the irony) Here's a Wii, and an Extra controller / Nunchuck combo. It's up to Nintendo to sell them on the rest, although my dad already asked about Tiger Woods Golf for the Wii soooooo... There's hope.

  63. Re:Let's Googlewhack! by ivan256 · · Score: 1

    I doubt they are under any delusion that they will break even through game sales on these early systems. They are counting on manufacturing costs to come down and make enough money on future systems (both the hardware and the game sales for them) to make up for the losses today. Remember how much they were losing on the PS2 and everybody talking about how they had to sell 7 or 8 games to break even? In the end, they turned a profit on just the console before you even count games and accessories. You just need a long term view... (It also means that if the PS3 flops, it'll flop *hard*).

    I would be shocked if (assuming sales stay strong) they didn't figure out how to produce the system for less than the sale price by the end of year two.