Slashdot Mirror


Wii Hacked for Better Homebrew Games

arbourp writes to mention that hackers Michael Steil and Felix Domke have demonstrated a way to hack the Wii that makes running homebrew code much easier. "The hack advances the possibility of running homebrew code with access to full system resources on the device, not just programs that Nintendo has sanctioned. Such games might be developed to run from a DVD drive, at least in theory. No such games are available as yet and Nintendo may respond by attempting to revoke compromised encryption keys. However history shows such countermeasures are likely to ultimately prove futile."

196 comments

  1. Star wars entry point by LiquidCoooled · · Score: 3, Interesting

    Just to point out they use Star wars as an entry point, however on its own the game is wicked and you can use your wii-mote as god intended :)

    --
    liqbase :: faster than paper
    1. Re:Star wars entry point by Anonymous Coward · · Score: 5, Funny

      and you can use your wii-mote as god intended

      You do know that Steve Jobs has nothing to do with Nintendo, right?

    2. Re:Star wars entry point by Anonymous Coward · · Score: 0

      They got the keys through a physical hack which allowed a homebrew Gamecube program get access to regions of memory that it normally couldn't. My understanding is that the Lego Star Wars screen was just a placeholder and didn't have anything to do with the hack. I'm guessing that they just copied it rather than generating their own custom disc channel icon and screen.

    3. Re:Star wars entry point by everphilski · · Score: 3, Funny

      you can use your wii-mote as god intended

      To play Sudoku in the snow?

  2. hint hint by User+956 · · Score: 5, Funny

    Wii Hacked for Better Homebrew Games

    And the majority of these homebrew games look like retail games, except they're free.

    --
    The theory of relativity doesn't work right in Arkansas.
    1. Re:hint hint by Tetsujin · · Score: 5, Insightful

      Wii Hacked for Better Homebrew Games

      And the majority of these homebrew games look like retail games, except they're free. It's true that homebrew stuff invariably winds up getting used for software piracy... Even when it's not native software for the console, a popular use of a cracked console is for emulation - that is, playing games Nintendo would rather you buy through the Shop Channel instead of playing via the ROMs we've all had on our computers for the last ten years...

      Still, some people really are interested in real homebrew... Either learning to write it, or just using it...
      --
      Bow-ties are cool.
    2. Re:hint hint by CastrTroy · · Score: 4, Interesting

      I would love to be able to use my Wii as a media server. If they would just add support to the photo channel to play H.264 videos, and support a usb hard drive or smb share, then I would be set. I don't really need a fancy interface. I just want to be able to play videos on my wii. Even without a hard disc, I would accept only using SD cards for watching videos from, if only I could play h.264 encoded videos.

      --

      Anthropic principle: We see the universe the way it is because if it were different we would not be here to see it.
    3. Re:hint hint by hansamurai · · Score: 5, Informative

      I'm sure you're aware but I would recommend buying an Xbox and install Xbox Media Center on it. It can do everything you want plus more (hard drive built in opens many opportunities), and they're really cheap right now. I run an Xbox at home and use it as my media center, great stuff.

      http://en.wikipedia.org/wiki/XBMC
      http://www.xboxmediacenter.com/

    4. Re:hint hint by Beardo+the+Bearded · · Score: 1

      I'd like it if you could play streaming audio on the Wii.

      It would be great to pull up sky.fm or di.fm and listen to that on your home stereo.

      --

      ---
      ECHELON is a government program to find words like bomb, jihad, plutonium, assassinate, and anarchy.
    5. Re:hint hint by Anonymous Coward · · Score: 0

      Radio shack has a plug for 2 bucks that allows you to go from a Speaker port on your laptop/computer to left and right audio on your stereo. It's a LOT cheaper than buying a Wii or XBox.

    6. Re:hint hint by shentino · · Score: 1

      Oh, so THATS why the big bad ESA has gone RIAA on all my favorite rom sites...

    7. Re:hint hint by Joe+Tie. · · Score: 2, Informative

      I love the XBMC, but for H.264 I really wouldn't recommend it. It can play it in theory, but in practice most encodes are going to give pretty choppy, or totally lagged, playback.

      --
      Everything will be taken away from you.
    8. Re:hint hint by Beardo+the+Bearded · · Score: 1

      Yeah, thanks, AC. I've got many of those - and I've been using them since Test Drive 3. (The first game I played with a sound card.) You couldn't always buy those ubiquitous self-powered speakers.

      I have a Wii next to my stereo, already hooked up to the stereo. It would be nice if the web browser I have on that Wii would work like the one I have downstairs with the computers. I don't want to run wire all over the house.

      --

      ---
      ECHELON is a government program to find words like bomb, jihad, plutonium, assassinate, and anarchy.
    9. Re:hint hint by hansamurai · · Score: 1

      Yeah, I would agree with you on that. But that really makes me wonder if the Wii could handle h.264 if the original Xbox can not reliably? Don't want to start any kind of console war with this question, more just curious. I guess time will tell.

    10. Re:hint hint by assassinator42 · · Score: 1

      The Wii wouldn't do much if any better. If you want to play HD H.264 on a console, get a 360. Or I think the PS3 should work as well.

    11. Re:hint hint by izakage · · Score: 0

      It might be worth it to set up a webserver on your local machine and encode your videos to the flv format. I use this to stream anime to my TV-set (I have poor taste in shows). Then navigate to your webserver using the Wii's browser and you're pretty much set. The target resolution should be around 640x480 if you're on a 4:3 screen, It's something like 1000x500 (weird, yes) if you're on a widescreen set. I found no buffering problems at any conceivable bitrate on my 4:3 set. However, transcoding takes awhile and is a bit of a pain, so I don't use it often. Might be worth a shot, though.

    12. Re:hint hint by CastrTroy · · Score: 1

      If my iPod Nano can handle h.264, then why not the Wii? I don't see why the XBox would have a problem with either for that matter.

      --

      Anthropic principle: We see the universe the way it is because if it were different we would not be here to see it.
    13. Re:hint hint by pilot1 · · Score: 2, Informative

      And the majority of these homebrew games look like retail games, except they're free. Actually, the Wii has been hacked to allow pirated games for about a year (it was presented at the previous CCC). This new hack will eventually allow people to run unsigned code, whereas the previous hack did not. Basically all the old hack did was provide a way to trick the Wii into thinking that burned DVDs were originals (current modchips sit between the DVD drive and the motherboard to intercept the "is this DVD real?" signal), but the content on the DVD still needed to be digitally signed by Nintendo.
    14. Re:hint hint by MBCook · · Score: 2, Informative

      The Nano has a chip that accelerates (or, more probably, completely does) decoding of H.264. I don't know if the Wii has a chip to do that or not. If the Wii has the requisite chip, then as long as you stay within the chip's specs it would have no problem. If it doesn't or your video doesn't fit the specs (bitrate too high, for example) it's be on the CPU. My guess is that the CPU couldn't play full screen video (My PowerBook G4 1.67 had trouble playing back anything above 640x480 H.264, so I wouldn't think the Wii would be able to well). Now you could play lower resolution stuff and stretch it up to size with the graphics chip, but that wouldn't be the same thing.

      The CPU in a Nano (or most any iPod) would fall flat on it's face trying to decode most any video format (except perhaps RLE) at it's native resolution.

      --
      Comment forecast: Bits of genius surrounded by a sea of mediocrity.
    15. Re:hint hint by CastrTroy · · Score: 1

      I was working on Wii Media Server of sorts that would use the browser and flash plugin to let you play mp3 files hosted from an apache server on your Wii. I was originally working on it for the purpose of streaming video to the Wii, but it also supported Audio. It ended up working quite well from what I remember. The reason I stopped working on it was because the video quality was quite terrible.

      --

      Anthropic principle: We see the universe the way it is because if it were different we would not be here to see it.
    16. Re:hint hint by Calmiche · · Score: 3, Interesting

      Which is why the XBMC Team is porting the software to Linux. It's actually quite a good ways along now. It doesn't have a final release scheduled for anytime in the near future, but the beta versions are VERY impressive. I know several people who are using it as a stable home media server and are using 1080p videos (Albeit with multi-core Intel systems with hardcore hardware.)

      It's being designed with Ubuntu in mind and already has very good hardware support.

      They are working on a direct port right now and as soon as they have that stable, they are going to start adding features like time shifting, video recording, etc...

    17. Re:hint hint by meatspray · · Score: 2, Informative

      PS3 + TVersity (tversity.com) makes a fantastic media server.

    18. Re:hint hint by Calmiche · · Score: 1, Insightful

      Woops. Sorry... Forgot what I was going to originally post.

      The Wii isn't much more powerful than an original Xbox, and in some ways is less powerful. There is no chance that it will be able to play high definition any better than an Apple TV can. (Meaning it CAN, but it's not pretty or fast. Anything with lots of colors or moving objects will bring the system to it's knees.)

      Nah, a nice Linux box with good hardware is the wave of the future, as far as high definition personal home media distribution servers are concerned. (Don't get me started on the joke of Windows Vista's media center PC's.)

    19. Re:hint hint by iamhassi · · Score: 1

      "It's true that homebrew stuff invariably winds up getting used for software piracy."

      Yeah like Nintendo needs to worry about software piracy, since they only have the top selling console for the past year, having outsold both PS3 and Xbox360 consoles by factors of 2:1, and they're the only console maker that actually makes a profit from the consoles, $49 for every console sold in the US.

      So no matter how much software someone pirated Nintendo still made $49 off that Wii bought in the US.

      --
      my karma will be here long after I'm gone
    20. Re:hint hint by gallwapa · · Score: 1

      I've got a P4 2.6ghz/533fsb w/1gig of RAM and it chokes on 720p h.264 :(

    21. Re:hint hint by Anonymous Coward · · Score: 0

      Just get a MiniMac! That's what I have right next to my Wii, the colors even match!

    22. Re:hint hint by gEvil+(beta) · · Score: 3, Informative

      I've got a P4 2.6ghz/533fsb w/1gig of RAM and it chokes on 720p h.264 :(

      Try digging up a copy of the CoreAVC codec (assuming you're running Windows). My 2GHz AthlonXP went from stuttering on 720p H.264 files to playing them perfectly smoothly (~80-85% proc) with CoreAVC.

      --
      This guy's the limit!
    23. Re:hint hint by KDR_11k · · Score: 2, Interesting

      All I want is the thing to ignore the region on the disc so import games work.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    24. Re:hint hint by Anonymous Coward · · Score: 0

      Seeing as how the Wii only outputs in 480p, the high definition decoding performance is irrelevant.

    25. Re:hint hint by Malevolyn · · Score: 1

      You can. I wrote custom web-based software to stream MP3s from my machine downstairs to my Wii using a simple little Flash player. Specifically, the one from the Audio Player plugin for Wordpress. You can do the same with FLV videos, too.

      --
      Your ad here.
    26. Re:hint hint by Anonymous Coward · · Score: 0

      Um, piracy is already possible, so this news about Wii homebrew isn't going to really change anything as far as piracy goes. If anything it may make Wii modchips a bit more legitimate as you'll need one to run Wii homebrew.

      Also, I think the chances of revoking the encryption keys is unlikely, as these are used by all retail games to date. It might be possible to change the keys and still keep compatibility with older games, but no doubt it would be a hacky, pain in the ass thing to have to do. :) Besides, as I said above, the encryption has nothing to do with piracy as you don't need to be able to decrypt the game to burn it onto a DVD and run it with a modchip. If anything they will make it harder to install modchips (and in fact it is more difficult to install modchips in current revisions of the Wii's hardware).

    27. Re:hint hint by Anonymous Coward · · Score: 0

      Actually, there is a flavor of Gamecube Linux called the 'Mplayer MFE' or 'mini-frontend'. Pretty much you generate a disc image with your videos, burn it onto a disc, pop it in and you can watch them (selecting the video you want from a simple interface controlled with your controller). Or you can burn the MFE to a disc and swap it with another DVD after boot. It works quite well, I used it sometimes myself. It's worked on all I've tried it with, only downside is that currently you can't switch audio tracks on an MKV video file, so you'd be stuck with whatever default is, though you can turn on any subs you want if the file has them.

    28. Re:hint hint by Shemmie · · Score: 2, Informative

      Just a thought - no idea if it works... but I believe Orb can work with the Wii - could you not set up an Orb channel and play your music through that on the Wii?

    29. Re:hint hint by gallwapa · · Score: 1

      Hey thanks for this! I'll look for that!

    30. Re:hint hint by karnal · · Score: 1

      Your ipod nano is most certainly not playing a 1080p stream. Smaller encodes (320x240??? not sure of the nano screen) would probably work, which is why you have the option.

      --
      Karnal
    31. Re:hint hint by Prod_Deity · · Score: 1

      I agree! It works better than I hoped. However, I just don't have that much content on my windows laptop. Now I just got to wait until 360connect comes out for PS3, then I'll be set.

    32. Re:hint hint by Planesdragon · · Score: 1

      Nah, a nice Linux box with good hardware is the wave of the future, as far as high definition personal home media distribution servers are concerned. (Don't get me started on the joke of Windows Vista's media center PC's.) Care to explain how these are any different than a ordinary server?

      You're not actually putting all of your decoding hardware in one box in your basement, are you?
    33. Re:hint hint by Calmiche · · Score: 2, Interesting

      Sorry. I think I mixed up some words there. Maybe it would help if I described what I'm using.

      What I have right now are a couple of low end server machines running Linux Ubuntu, with RAID 1 redundancy. (I'm up to 4+ terabytes.) They each have a gigabit Ethernet card, running through my network router. I've got a wireless router, but it isn't really fast enough for multiple media players, so I have wired connections to three media PC's. The first is a Xbox with XBMC. The second is an XBMC Linux Machine and the third is an older windows media center pc which I'm going to convert to Linux as soon as I get a new motherboard and processor. Currently the only one that can handle high Def video is the Linux box. This works because it's the only one hooked up to a high def TV instead of just S-Video.

      I'm planning on adding a dedicated media collecting computer to record TV shows off cable. (Currently, I'm just using my main computer to do video capture.) I'm still in the process of writing some software to automate the process of recording, stripping commercials, labeling and moving the videos to my media servers.

      I've got a full collection of almost 1000 DVD's ripped to my servers, almost half of them TV shows. I'm in the process of adding some HD-DVD's to my collection but not in to much of a hurry since only one TV is worth playing them on.

    34. Re:hint hint by Anonymous Coward · · Score: 0

      Yes because as we know companies never go out of there way to make even more profit.

    35. Re:hint hint by Mike89 · · Score: 1

      If my iPod Nano can handle h.264, then why not the Wii? I don't see why the XBox would have a problem with either for that matter.
      Doesn't iTunes convert everything for it?
    36. Re:hint hint by Anonymous Coward · · Score: 0

      Yes, to h.264.

    37. Re:hint hint by CastrTroy · · Score: 1

      The Wii only supports 480p anyway, so why would you want to play higher resolution videos? Playing anything higher is just wasting processor cycles, electricity and disk space.

      --

      Anthropic principle: We see the universe the way it is because if it were different we would not be here to see it.
    38. Re:hint hint by FauxReal · · Score: 1
      Unfortunately the PIII & RAM are just barely not enough juice to render it all that well. I get frame skips @ 704x480 48khz stereo audio... it usually averages about 12-16fps.

      From http://en.wikipedia.org/wiki/XBMC

      Again with its hardware, the Xbox does not have enough resources to play MPEG-4 AVC (H.264) encoded videos with CABAC and deblocking if the video-resolution is higher than 352x288 pixels. If videos are encoded without CABAC and deblocking then the Xbox hardware can handle up to 720x576 pixels video-resolution. It is generally better to encode videos to MPEG-4 (like DivX or XviD) instead. Then the video's native-resolution can be anything up to 960x540 pixels (also known as HRHD resolution).
    39. Re:hint hint by Amphetam1ne · · Score: 1

      Xbox1 can't play back from H.264 properly due to lack of CPU cycles. Unfortunately it will be no use at all to the thread parent.

      --
      I only buy pepper spray that's been tested on anti-vivisectionists.
    40. Re:hint hint by Anonymous Coward · · Score: 0

      If you go the route of XBMC on an XBOX (The very best media center on earth) be sure to get the XBOX HD Pack. It looks terrible with the composite/S-Video cables (but immaculate with the HD cables)

    41. Re:hint hint by Doggabone · · Score: 1

      While Christmas shopping, I saw some software (called Movies on Wii as I remember, I was at Toys R Us) that converted files for playback from an SD card. While searching for that online, I found this software - http://www.riverfold.com/software/wiitransfer/ - it uses a Mac as the server, and the Wii as the client. (Or an SD card.) There is also Orb for the PC - http://www.orb.com/orb/, and Wii Video 9 http://www.redkawa.com/videoconverters/wiivideo9/. Those are both free, I think. I've not used any of it, and so I can't make any informed suggestions.

    42. Re:hint hint by DrXym · · Score: 0, Troll
      I would love to be able to use my Wii as a media server.

      It sounds like you should be buying a PS3 if that's what you want. It does virtually everything you want right now, except SMB shares. Instead it uses DNLA sharing for streaming although of course you can copy content to the PS3 or play it from a USB device if you want too.

    43. Re:hint hint by Auckerman · · Score: 1

      Look at Tversity. Transcodes on the fly to multiple destinations (both hardware and software). Full support for the Wii web browser is on it's list. I've done some tests with the h.264 videos on my machine and exporting them to my Wii. It worked as advertised.

      --

      Burn Hollywood Burn
    44. Re:hint hint by Auckerman · · Score: 1

      Tversity makes a fantastic media server. With transcode output support for Web (Wii, iPod touch/iPhone, random Cell Phones, etc), UPnP media clients (which includes the PS3 and 360), and pretty much anything that can receive an incoming stream of video and display it on a screen. You stop worrying about formats and compatibility.

      --

      Burn Hollywood Burn
    45. Re:hint hint by fimbulvetr · · Score: 1

      That's excellent news. Now when it gets some games that are worth more than two squirts of piss, I might be interested. Oh and maybe some online play that isn't wretched.

    46. Re:hint hint by gallwapa · · Score: 1

      Thanks for the tip. H.264 720p files playing just fine without drops!

      I see CoreAVC uses Haali media splitter as well.

      Thanks again for the tip. Well worth the few bucks

    47. Re:hint hint by xiang+shui · · Score: 1

      Get the Internet Channel and go to your MythWeb address.

      http://www.wiire.org/MythWiiFE

    48. Re:hint hint by hansamurai · · Score: 1

      If you could go into a little detail on your system setup that would be great. At home I just run XBMC off my Xbox and stream from my computer, but I'm thinking about something a little more dedicated for the future. Like what are the specs of your Linux XBMC machine, are you running Ubuntu on it, can you recommend any forums or sites to check out. Thanks.

    49. Re:hint hint by Xizer · · Score: 1

      I was under the impression that this problem was fixed in a T3CH build a while ago. I have several 720x576 x264 encoded files with CABAC and Deblocking enabled on them and they play fine in Xbox Media Center for me.

  3. HMm by moogied · · Score: 1, Funny

    Does this mean that lorena bobbit runs nintendo now? With all this "Wii Hacking"...

    --
    So basically, -1 troll/offtopic is really slashdots way of saying "I hate that you thought of something before me."
    1. Re:HMm by Anonymous Coward · · Score: 0

      it's funny because wii means penis (it doesn't)

  4. tl;dr by Anonymous Coward · · Score: 0

    They extracted the keys that it uses to sign games. No, they don't tell you how to do it.

    1. Re:tl;dr by snowraver1 · · Score: 2, Interesting

      No they told you exatly how they did it.

      The keys are stored in protected memory. This memory is not accessable under normal conditions, as the gatekeeper chip disallows access to this. When the Wii is used in GC mode, this chip is disabled, but so is addressing to the upper regions of memory, so you still can't address it properly. BUT if you use a small peice of metal and join some of the address bus lines, in order to address higher addresses, these keys can be recovered.

      Watch the video, very interesting.

      --
      Copyright 2010. All rights reserved. This comment may not be copied in any way including, but not limited to caching.
    2. Re:tl;dr by CaseM · · Score: 1

      BUT if you use a small peice of metal and join some of the address bus lines, in order to address higher addresses, these keys can be recovered.

      I was under the strict impression this was a software-only hack. They joined 2 addresses in their own code...you don't "join" addresses using soldering wires.

  5. Wii and homebrew by elrous0 · · Score: 1

    Considering how many of the games on this console are minigames, there is the very real possibility that some of the homebrew stuff could end up being as good as the regular games. Bad news for Nintendo, good news for Wii gamers.

    --
    SJW: Someone who has run out of real oppression, and has to fake it.
    1. Re:Wii and homebrew by Anonymous Coward · · Score: 2, Insightful

      Maybe not bad news for Nintendo.

      Game consoles have never interested me, but I'd get one if it was hackable enough to run my own programs with full access to all the interesting bits of the hardware.

      I suppose once I owned a game console, then I'd probably end up with a game or two. So maybe not bad news for Nintendo.

    2. Re:Wii and homebrew by CastrTroy · · Score: 2, Interesting

      I don't really think it's that bad for Nintendo. Since they actually make money from the console, and this would just add an extra selling point, it would just mean more profit for Nintendo.

      --

      Anthropic principle: We see the universe the way it is because if it were different we would not be here to see it.
    3. Re:Wii and homebrew by ScrewMaster · · Score: 1

      That's a good point. Sony and Microsoft lose money on consoles that are never used to play purchased games.

      --
      The higher the technology, the sharper that two-edged sword.
    4. Re:Wii and homebrew by elrous0 · · Score: 1

      Yeah, but they would also stand to lose a helluva lot in game licensing too. Selling a few more consoles at this point really doesn't mean much to them (since they're already selling them as fast as they can make them). But having small developers suddenly able to bypass their licensing fees could cost them real $.

      --
      SJW: Someone who has run out of real oppression, and has to fake it.
    5. Re:Wii and homebrew by pembo13 · · Score: 1

      how exactly is this bad news for Nintendo?

      --
      "Thanks for all the money you paid to us. We've used it to buy off ISO among other things" -Microsoft
    6. Re:Wii and homebrew by pinchhazard · · Score: 1

      As others have said: How exactly would that be bad for Nintendo? There's no such thing as bad publicity. More important than wringing every penny out of software licensing for the Wii is the public's perception of Nintendo. Nintendo has gone from being a distant 3rd during the previous console generation, to having the most popular of the current generation systems. Success with the Wii will carry over to their next system.

      --
      Do you love freedom??? Do you love freedom!!! DO YOU LOVE FREEDOM!!!!!!!!
    7. Re:Wii and homebrew by ThePhilips · · Score: 1

      Then get yourself a Nintendo DS (140) and R4DS(50). That how God's intended portable gaming should be: you can download and play rips of official games - including ones not released in your region; you can download and play homebrew games; you can play MP3s and DPGs (DS's version of MPEG1 video).

      More games, cheaper than Wii, easy to buy (compared to Wii in US) and best of all - it's portable ^_^

      --
      All hope abandon ye who enter here.
    8. Re:Wii and homebrew by acidrain69 · · Score: 1, Interesting

      I don't really see it as bad for Nintendo. The PS1 was easily hackable, and it did extremely well. The PS2, not quite as hackable early on, but with the release of HDAdvance and the Mr Brown code exploit, it became easier to hack than the PS1. Don't forget about swap magic. The PS2 has done so well that Sony is continuing to sell and support them. The XBox was another relatively easily hacked machines, with early plugin chips, later solder chips and soft-modding. It also has done extremely well (although Microsoft did take a big loss, but that's their fault for selling at a loss; they still did well enough to move on to the 360).

      N64? Hard to pirate, didn't do very well. The only real exception to this is Sega's Dreamcast, which was very easy to pirate/run homebrew, but the failure on that machine had more to do with Sega's marketting issues, game library, and previous failures with the Saturn and Genesis 32x and CD systems. Sega was in trouble long before Dreamcast rips.

      The Wii is already popular with the older and casual gamer crowd, and that population usually wouldn't go through the hoops involved in a hardware or even software mod. I only see this as a win for Nintendo, despite the fact that they will try to squash it.

      --
      -- Having a Creationist Museum is like having an Atheist place of worship
    9. Re:Wii and homebrew by Torvaun · · Score: 1

      No such thing as bad publicity? You think Sony didn't suffer from reports of rootkits or exploding batteries? You think Geek Squad enjoys the news of their agents rooting around in their customers hard drives? How about Verizon not knowing the difference between .002 dollars and .002 cents?

      Bad publicity is quite real, and is becoming more so all the time.

      --
      I see your informative link, and raise you a pithy comment.
    10. Re:Wii and homebrew by Tony+Hoyle · · Score: 1

      The wii has had modchips for a ages. Nintendo has though basically squashed it for the time being, because they made it so hard to mod that few will bother (d2ckey requires to you solder about 20 lines directly onto surface mounted chips - not something I'd recommend anyone without a hell of a lot of experience to attempt).

    11. Re:Wii and homebrew by urcreepyneighbor · · Score: 1

      It's only Bad News if Nintendo doesn't do something productive with the lone developers.

      If someone from the homebrew scene can actually make a game worth playing (a big if), that person should be able to go legal - without going broke.

      I couldn't think of anything better for the console market than a Windows-style revolution (eg, any jackass with a compiler can produce a game). Maybe start off with a digital download service for the initial release and, if the title is successful there or the developer wants to, release a boxed product. Maybe even bypass the retail box entirely and go for a shareware-style model?

      Maybe such a distribution system already exists? The last console I bought was a PS2, so... yeah.... I'm sorta out of the loop on this one.

      Oh, yeah, 99% of the people interested in this just want to play pirated crap.... they couldn't give a goddamn about homebrew games. We all know. Don't deny it. You aren't Larry Craig, I'm not a cop, and this isn't an airport bathroom. :)

      --
      "The fight for freedom has only just begun." - Geert Wilders
    12. Re:Wii and homebrew by webmaster404 · · Score: 1

      But most homebrew are for areas that Nintendo either has no or very little interest in developing such as emulators (sure the VC is great, except games are released at a snails pace and only 4 import games yet) and media such as DVD playback along with more media support or even running Linux on it. Most homebrew titles also (for the DS) don't have the quality of retail games, nor enough replay value to pay $20-50 for.

      --
      There is no "disagree" moderation, and troll, flamebait and overrated are not valid substitutes
    13. Re:Wii and homebrew by webmaster404 · · Score: 1

      For most people no. The public has a VERY short memory in technology compared to us geeks. For the average person they will still buy Sony's CDs and PS3s while looking at Blu-Ray and such. In the eye of the public, most people don't remember Windows ME, I doubt that if Windows 7 comes out and corrects Vista soon enough people will forget by Windows 8. Apple fans will still buy the iPhone II on launch even if Apple lowers the price days later. The public I bet won't even know a thing about the Wii being cracked unless Fox/CNN/NBC does a story on it. The public has a short memory unless the company reminds them.

      --
      There is no "disagree" moderation, and troll, flamebait and overrated are not valid substitutes
    14. Re:Wii and homebrew by Anonymous Coward · · Score: 0

      That's not completely accurate...unless they've made a revision to the hardware since when I bought my Wii. I bought the CycloWiz, which required one soldered wire, and fill a few hollows with solder. I'm not a complete soldering noob, but I'm certainly not an expert.

    15. Re:Wii and homebrew by pinchhazard · · Score: 1

      Dunno about Geek Squad, but Sony and Verizon are among the main companies that everyone knows about. They are also very profitable companies. Therefore I would say that, no, they did not suffer due to the issues you mention. A corporation can't feel suffering, so once the issue is in the past, no one in the company has to regret it. From the information I've found with a quick googling, Verizon made profit of over seven billion dollars in 2005. I believe that Sony is well in the black as well. Both of these companies is very well-known, at least in the US.

      --
      Do you love freedom??? Do you love freedom!!! DO YOU LOVE FREEDOM!!!!!!!!
    16. Re:Wii and homebrew by Mike89 · · Score: 1

      Since when didn't the N64 do well? Wikipedia says it sold 'Worldwide: 32.93 million' (units).. I'd consider that a success (It's currently 3x more than the Wii has shipped)

    17. Re:Wii and homebrew by Constantine+XVI · · Score: 1

      The DS is already reigon-free from the factory. There's no need to resort to piracy.

      --
      "I think an etch-a-sketch with an ethernet port would beat IE7 in web standards compliance."
    18. Re:Wii and homebrew by DECS · · Score: 1

      Bad publicity is working for Rob Enderle.

      He prattles on about the iPhone being "damned" and "not a good phone" sight unseen for months prior to its launch, describes various scenarios where an iPhone could result in murder, rape, or the death of teenagers, goes on at length about about a security holocaust facing anyone who might buy one, then declares that at the end of the year that the iPhone was "a game changer."

      And what about John Dvorak? Neither have ever been right about anything, but it hasn't stopped them from building careers out of pontification and earning book deals and speaking engagements. Do you really think that actual negative controversy has hurt Sony, Microsoft, Verizon and other horrible companies that rape consumers? Not so much, particularly since pundits like Enderle are paid to shill and spring the truth in opposite directions, and to generate bullshit controversies about their competitors.

      It's all a game, thanks for playing.

      The New Apple Patent: WGA Evil or iPhone Knievel?
      Is it true that Apple is racing to duplicate Microsoft's infamously evil WGA, or is it possible that Apple's patent describes something entirely different that leaps over the heads of industry pundits and performs a spectacular arc over the rows of broken down vehicles underneath (some of which may be on fire), to land a new platform and win applause for doing so?

    19. Re:Wii and homebrew by edwdig · · Score: 1

      The N64 had two problems:

      1) It bombed horribly in Japan. At that point in time, the Japanese market had a much bigger influence on gaming than it does now (EA & Ubisoft were much smaller than the are now, for starters, and MS wasn't in the market). Also, with Nintendo being a Japanese company, they generally care more about doing well in Japan than they do about the rest of the world.

      2) It sold great for about 3 years, then sales slowed to a crawl. Lots of games were released for it early on, but development really slowed down in the later years of the console. PS1 sales increased significantly around the same time as the N64 sales decreased, making things look even worse.

    20. Re:Wii and homebrew by KDR_11k · · Score: 1

      such as emulators (sure the VC is great, except games are released at a snails pace and only 4 import games yet)

      To be fair most people use emulators for high-profile games like the Mario series which would obviously conflict with Nintendo's intention to sell those games over the VC.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    21. Re:Wii and homebrew by nissu · · Score: 1

      PSP, even with the official firmware, is much, much better choice than DS if media playback is of importance. In fact, PSP Lite with the fat battery is a very nice portable media player when compared to just about anything out there.

      Yeah, we all should hate Sony and yadayadaaa... but it's a great piece of hardware, just like PS3.

    22. Re:Wii and homebrew by ThePhilips · · Score: 1

      But how else can you carry dozen your favorite games without encumbering your pockets? DS itself is big enough. Game cartridges take even more space.

      Downloadable games pwn.

      --
      All hope abandon ye who enter here.
  6. Smart Thinking by MBCook · · Score: 5, Informative

    I love the way they did, it shows good ingenuity. If you watch the video, they explain that they can get into GameCube compatibility mode (what is used for GC style home brew) but that the ATI chip acts as a gateway to the extended RAM and other new neat stuff (SD card slot, BlueTooth, etc.).

    By physically tying address lines on the memory chips, they could circumvent the address lock and read areas of memory they shouldn't be able to. Through this, they dumped the RAM though the controller ports (using them as serial ports) and were able to pick through it and start decoding it to find things like the signature that let them break out.

    Very neat. I love reading about this kind of stuff.

    It will be very interesting to see what people do with this. I never really heard about any interesting XBox homebrew, just running Linux and XBMC type stuff. Ditto with the 'cube. But the Wii should prove interesting.

    --
    Comment forecast: Bits of genius surrounded by a sea of mediocrity.
    1. Re:Smart Thinking by oboreruhito · · Score: 1

      I never really heard about any interesting XBox homebrew, just running Linux and XBMC type stuff. Ditto with the 'cube. But the Wii should prove interesting.

      Yeah, now we can get XBMC with motion-sensitive remote control!

    2. Re:Smart Thinking by adwarf · · Score: 1

      Nintendo usually seems fine with homebrew. The DS & Gameboy have active homebrew communities and Nintendo doesn't say aything about them as long as no one talks about copying games. I assume they won't mind homebrew or do anything about homebrew on the Wii unless the hack makes it easy to copy games.

    3. Re:Smart Thinking by bmartin · · Score: 1

      I'll be looking forward to running Linux on my Wii... to get around paying $5 for Opera!!! Sheesh, I have a laptop; I'm not going to pay $5 to browse the web with a Wiimote when I can do it w/ a keyboard and mouse.

      GCC was ported to the PowerPC ISA long ago, so I don't see why it wouldn't be possible. What impressed me was that someone got Linux to run on the cell processor in the PS3.

      --
      "You could almost look at defense of Microsoft as a form of the Stockholm syndrome." -neapolitan
    4. Re:Smart Thinking by mpeg4codec · · Score: 1

      Emulators remain very popular Xbox homebrew applications. It is usually nicer than playing on a PC since the game is shown on a television and controlled with a real controller. Even though the Xbox controller isn't identical to whatever system you're trying to emulate, it beats the pants off using a PC keyboard.

    5. Re:Smart Thinking by BagOBones · · Score: 1

      O they do try to stop it.. Every revision of the DS has had changes to make it harder to alter.. However the moders have found ways around every change so far.

      --
      EA David Gardner -"... but the consumers have proven that actually what they want is fun."
    6. Re:Smart Thinking by KDR_11k · · Score: 1

      Even though the Xbox controller isn't identical to whatever system you're trying to emulate, it beats the pants off using a PC keyboard.

      Not really, the 360 controller is a PITA for digital controls. The keyboard is much more accurate than any gamepad for digital controls, in part because you operate it palms-down like an arcade stick.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    7. Re:Smart Thinking by edwdig · · Score: 4, Interesting

      Nintendo hasn't done much to stop DS stuff. The first hack of the DS worked by putting a pass through device into the DS slot. You'd then insert a regular game into that pass through. It would let the regular game card start the boot process and load the main executable, then when the DS asked the card what memory address execution should start at, the pass through device would intercept it and specify an address in the GBA slot memory space. You'd write your homebrew to run off GBA flash carts.

      One DS firmware update modified the boot code to reject startup memory addresses that weren't in main memory.

      The only other change Nintendo did with an affect on homebrew was to make it so the firmware could only be modified if you shorted a jumper. But that wasn't an attempt to prevent homebrew, that was just preventing bad code from bricking the DS.

    8. Re:Smart Thinking by mpeg4codec · · Score: 1

      I don't have a 360; I've only used homebrew on the original Xbox. While it's true the D-pad on the normal Xbox controller isn't as nice as the one on a Super Famicom controller, being able to control the action buttons with my thumb is what makes it for me. I grew up with home systems and hardly ever hit the arcade, so my video game controlling skills are all in my thumbs. Perhaps it's different for you due to a background in arcade rather than consoles.

    9. Re:Smart Thinking by NickCatal · · Score: 1

      And by someone you mean Sony, right?

      Linux works out of the box on PS3s. The big problem is that it doesn't give the linux environment access to all of the 3D features of the PS3, which basically cripples it for any sort of game use (which is probably intentional.)

      If Sony enabled access to the PS3's 3D hardware within Linux I would buy it in a heartbeat, because I'm pretty sure a good all-around media player would follow that would support 1080p content (the Xbox Media Center project already has a Linux version of their software working for home media PCs and have said that if the PS3 allowed full access to the 3D hardware it wouldn't be too difficult to port it to the PS3)

      The only way I could ever see myself buying a PS3 is to play BluRay. Other than that, the Wii is great fun.

      --
      -nick
    10. Re:Smart Thinking by tepples · · Score: 1

      Emulators remain very popular Xbox homebrew applications. It is usually nicer than playing on a PC since the game is shown on a television and controlled with a real controller. How does that make a modded Xbox necessarily better than my PC, whose Radeon 9000 video card is connected to a television and whose USB hub has a Nintendo 64 controller and two PlayStation controllers plugged into it through adapters? I can't think of anything specific.
    11. Re:Smart Thinking by mpeg4codec · · Score: 1

      How does that make a modded Xbox necessarily better than my PC, whose Radeon 9000 video card is connected to a television and whose USB hub has a Nintendo 64 controller and two PlayStation controllers plugged into it through adapters? I can't think of anything specific.
      It's not better, just different :). In my case, I did it for the cost, which was almost zero (got the Xbox for free and modded it without a chip).

      I've also had trouble getting video from computer to display properly on a television, as the last time I tried I had serious dot crawl issues. Granted, this was a long time ago and I didn't put much time into it. However, given that the Xbox was designed to connect to a television, I had no trouble with that.
    12. Re:Smart Thinking by noz · · Score: 1

      I never really heard about any interesting XBox homebrew ...
      Mate at the very least you'd be interested in Super Mario War. Like most homebrew games: not the sexiest graphics, but suprisingly good, and fun.
    13. Re:Smart Thinking by porl · · Score: 1

      look at the linux media centre edition page (http://linuxmce.com/) for a great example of how this can work. the wiimote has the required number of buttons (3+) and the accelerometer to be all that is needed to control it.

    14. Re:Smart Thinking by Anonymous Coward · · Score: 0

      The guys at Lik-San would disagree.

    15. Re:Smart Thinking by tepples · · Score: 1

      In my case, I did it for the cost, which was almost zero (got the Xbox for free How can other readers of your posts get an original Xbox for free? If not, what would you recommend for them?

      and modded it without a chip). How can other readers of your posts who buy an Xbox and find that it has 1.6 on it do the same?
    16. Re:Smart Thinking by KronicD · · Score: 1

      For 1.6 xboxes I'd suggest installing a physical chip, but I've never been a fan of softmods.

      As for your link, that refers only to linux support, other homebrew applications (those made with the xdk) run fine on 1.6 machines.

      --
      "Those who would give up Essential Liberty, to purchase a little Temporary Safety, deserve neither Liberty nor Safety"
    17. Re:Smart Thinking by Anonymous Coward · · Score: 0

      I don't know about you, but these guys look very fishy to me. The method you described is not something that everyday hacker can do with their limited budget. The whole thing looks like Microsoft sponsored ad for "cool" hacking of XBox360 and Wii.

    18. Re:Smart Thinking by FunkyELF · · Score: 1

      Buy "Hacking the Xbox" by Andrew Huang. It is a very good read.
      It was very interesting how they got homebrew running on the original xbox.
      He narrowed down which chip the key might be stored on and knew where it needed to go.
      He built a device which read the traffic on the bus while the xbox was booting up.
      The key was stored in there.
      He knew what kind of key it was because he got a ROM reader and disassembled the code.
      After that he used a sliding window attack on the captured data and found what they needed.

      Because of all of that you can run xbmc on your xbox.

    19. Re:Smart Thinking by xhrit · · Score: 1

      I plug a controller identical to whatever system I am trying to emulate into my pc. It beats the pants off using a xbox controller.

      Oh, and my pc is about 16 times faster then an xbox.

  7. I'm waiting for the reverse engineer of GH3 by Anonymous Coward · · Score: 0

    So I can add my own songs and such. *THAT* would be homebrew on a new level... I guess you would need nintendo's SDK... dunno what else - as long as you had a modchip - no problem (hopefully)

    1. Re:I'm waiting for the reverse engineer of GH3 by satoshi1 · · Score: 1

      It can already be done with Guitar Hero 2 on the PS2. My brother has an entire ISO of GH2 filled with custom songs. It's really kinda neat.

    2. Re:I'm waiting for the reverse engineer of GH3 by Rooked_One · · Score: 1

      I wonder how you might pull this off with the wii version... I might have to investigate...

    3. Re:I'm waiting for the reverse engineer of GH3 by NothingMore · · Score: 1

      Screw the new songs, fixing the dolby pro logic track should be at the top of the agenda.

    4. Re:I'm waiting for the reverse engineer of GH3 by satoshi1 · · Score: 1

      How long has Guitar Hero 2 been out on the Wii?

  8. found the signing key by Anonymous Coward · · Score: 0

    If they are using 'public key' technology, then there is no reason to have the signing key in a wii device, only a verification key, which is not useful for signing. Anyone have details? (There aren't any in the video I saw.)

    1. Re:found the signing key by Storlek · · Score: 1

      My guess is, the Wii has to sign the keys itself for downloaded channels, so they got it from there. I don't know though, this article was really sketchy and I'm fairly suspicious of it.

      --
      Bears don't normally eat things that talk and move backwards.
  9. Pressed Disk by dunezone · · Score: 1

    Doesn't this mean someone can produce a pressed disk that the Wii thinks is the real deal and all the disk does is unlock the system so we can "possibly" run software off memory sticks, external disk, or swap the disk itself?

    I understand they can revoke the encryption key with an update but if certain games only had one key, wouldn't revoking the key break the older games? And couldn't they just dump the memory again to find the new key?

    From what Ive read so far on this hack. It seems it can be as easy as the Dreamcast hacks that didn't require modifying the hardware.

    Personally I just want a homebrew emulator so I don't have to pay the ridiculous prices for the Virtual Console games.

    1. Re:Pressed Disk by Sangui · · Score: 2, Informative

      They can't revoke the encryption key because it's a hardware thing. And no, you still need a Drive chip like a Wiikey or a D2Ckey before you can run this, unless they end up doing something like Swap Magic. The Dreamcast was pretty much shipped with Debug mode on, which is why you could just burn a cd and it would run. If you chip your Wii, which you'll need to do anyway, you can just use the one for the GC. It's got every game for the SNES, NES, and a few other old systems. Gotta use the GC controller though.

    2. Re:Pressed Disk by Constantine+XVI · · Score: 1

      The Dreamcast didn't ship in Debug mode. That would have been very easy to fix. The Dreamcast was busted open because of a function that let people put DC content on otherwise normal music CDs. Once someone figured out how to replicate the code, the Dreamcast was cracked.

      --
      "I think an etch-a-sketch with an ethernet port would beat IE7 in web standards compliance."
  10. I can help! by maclizard · · Score: 0, Offtopic

    if anyone out there decides to start developing for Wii, i would love to be involved. my game development skills are minimal, but my innovation and determination are not.

    1. Re:I can help! by roguetrick · · Score: 0, Offtopic

      Coattail Captain rides again!

      --
      -The world would be a better place if everyone had a hoverboard
    2. Re:I can help! by maclizard · · Score: 1

      Thanks for being a jerk. (It makes me look better)

    3. Re:I can help! by maclizard · · Score: 1

      I love Anonymous Cowards, there so cool.

  11. USB. by headkase · · Score: 4, Funny

    The most useful thing that could be done with this is to allow emulation of discs from a USB harddrive. That way I could put my originals away for protection. Yeah, that's it.

    --
    Shh.
    1. Re:USB. by Anonymous Coward · · Score: 0

      mount -o loop image.iso mountpoint

    2. Re:USB. by noidentity · · Score: 1

      The most useful thing that could be done with this is to allow emulation of discs from a USB harddrive. That way I could put my originals away for protection.

      And eliminate whatever load time there was before. A friend has the software that allows this on a PS2 with hard drive and it's great; load time is hardly noticeable.

    3. Re:USB. by sykopomp · · Score: 1

      Agreed. But there's so much more to do with Wii this hack than piracy. Homebrew would allow you to watch regular DVDs with your Wii, watch videos off a hard drive, and do all sorts of neat things with the console. Just imagine the possibilities.. I have to agree though, the hard drive thing is probably the biggest feature I want. It bothers me that nintendo hasn't bothered adding support for one.

    4. Re:USB. by CastrTroy · · Score: 0

      However, If you've used a Wii, you'd notice that load time isn't that much of a problem. At least not as much as it was on the PS2. I think that it's entirely possible to make a game with no loading on the Wii. Same with the Gamecube. If there is loading, it's because the publisher is too stupid, or doesn't care. If Metriod on the GC can get away with no load times, as well as Super Mario Galaxy on the Wii, I would think that most games could get away with no load times. The only game I have for the Wii that has a loading time is Super Swing Golf. I think they could do the entire game without loading screens, if only they took the time to bother.

      --

      Anthropic principle: We see the universe the way it is because if it were different we would not be here to see it.
    5. Re:USB. by Pojut · · Score: 1

      HDAdvance, most likely...I have the same thing with a 160 gig in my PS2. Fantastic investment.

    6. Re:USB. by rkanodia · · Score: 4, Insightful

      Metroid just tricks you into thinking there are no load times. Ever wonder why sometimes a door opens instantly, and sometimes it takes 15 seconds?

    7. Re:USB. by Anonymous Coward · · Score: 0

      You mean the lifts in Mass Effect don't really take a minute to go up one deck?

    8. Re:USB. by plague3106 · · Score: 1

      Yes, I believe that's what the OP was getting at.. he said the developers just didn't put the effort into seamless loading.

    9. Re:USB. by ink · · Score: 1

      At least the PSA's on the lifts are entertaining, even if all you end up doing is recreating music videos while panning the 3 figures in the box.

      --
      The wheel is turning, but the hamster is dead.
    10. Re:USB. by noidentity · · Score: 1

      Exactly. You can hit start to skip cutscenes you've already seen, and oddly you often get a black screen for several seconds if you do this, which makes it kind of pointless (I'm playing Metroid Prime 2 at the moment and noticing this often). They do a good job of hiding it, but it's still there for sure.

  12. Botnet? by Beardo+the+Bearded · · Score: 1, Informative

    Ah, so you'll be able to run unsigned code on your Wii, which is connected to the internet 24 hours a day.

    I can't wait for my Wii to get compromised. Awesome.

    (Yes, I have a firewall, which - statistically speaking - is better than yours.)

    --

    ---
    ECHELON is a government program to find words like bomb, jihad, plutonium, assassinate, and anarchy.
  13. Why a console? Why not your own breed? by MindPrison · · Score: 0, Troll

    Many times I've been thinking - why is it so important to break the latest console to work with your "insert-homebrew-here"? Is it because it's some hardware that most have been importing in to your homes? is it because of the "scene" or is it because you "can"?. Technically you can do ANYTHING with your pc - if anything is what you want to do. Heck...I've even been contemplating creating my own "emulation-scene hardware incorporating processors of every arcade console of the past just to make the ultimate-console ever, do you know why I didn't? Because I realized that may not be what you (or I) want. When you have broken the system security to release your own homebrew - then what? Challenge over? Are you feeding the masses what they want? really - what do YOU want to do with this console? Now realize this my friend - why not create your OWN hardware with your OWN challenges? Difficult? Nintendo bigger? better development of what? You CAN do this - you just have to be focuses on what excactly WHAT you want to do or what you want to achieve. I remember back in the days when I where hacking hardware such as the "Arcade hardware" like "return of the Jedi" or "Super Punch Out III" hardware from Nintendo....yes we're talking arcade-machine hardware here... to do what I wanted, for what audience then, eh? Myself - the elf! ;) Point is - whatever you end up doing - make sure you use that time you got - wisely - otherwise you're technically just wasting your time doing it!

    --
    What this world is coming to - is for you and me to decide.
    1. Re:Why a console? Why not your own breed? by vertinox · · Score: 1

      Technically you can do ANYTHING with your pc - if anything is what you want to do.

      I can't use a Wii controller on my PC.

      Well at least without a soldering iron.

      --
      "I am the king of the Romans, and am superior to rules of grammar!"
      -Sigismund, Holy Roman Emperor (1368-1437)
    2. Re:Why a console? Why not your own breed? by Yosho · · Score: 5, Interesting

      That post really needed some more to be organized into coherent paragraphs, but I'll answer anyway...

      is it because of the "scene" or is it because you "can"?

      Yes, it's because they can. They enjoy the challenge.

      When you have broken the system security to release your own homebrew - then what? Challenge over?

      Yep, and then you move on to a new challenge. In reality, though, breaking the system security is just one of the first steps to making homebrew software; there are still many challenges left.

      Now realize this my friend - why not create your OWN hardware with your OWN challenges?

      Because that's a different kind of challenge, and not as fun to some people. Why don't you forge your own plate armor? Or learn a new language? Or study Tai Chi? Those are all challenges, but they're different and appeal to different types of people. Some people -- the people who are working on this kind of project, in fact -- think that breaking a system's security and making homebrew software is much more fun than making their own hardware.

      Point is - whatever you end up doing - make sure you use that time you got - wisely - otherwise you're technically just wasting your time doing it!

      If you spent your time having fun, is it really wasted?

      --
      Karma: Terrifying (mostly affected by atrocities you've committed)
    3. Re:Why a console? Why not your own breed? by Mr.+Underbridge · · Score: 2, Insightful

      Many times I've been thinking - why is it so important to break the latest console to work with your "insert-homebrew-here"? Is it because it's some hardware that most have been importing in to your homes? is it because of the "scene" or is it because you "can"?.

      I don't know. Did Edmund Hillary climb Everest because he thought there was prime real estate up there?

    4. Re:Why a console? Why not your own breed? by Abcd1234 · · Score: 4, Informative

      Wha? The Wii controller is a standard Bluetooth device. This page is just one of many that provides links to drivers, and details on how to install them, for using the Wiimote on either Windows or Linux.

    5. Re:Why a console? Why not your own breed? by MBCook · · Score: 1

      I've fiddled with the GBA and I'm looking into the DS. I haven't done any of the home consoles. I've done stuff on my Mac and on PCs for years and years and years, from native to Java. I've even fiddled with TI calculators.

      It's just a different experience. There is no challenge in making a Mario style game on the PC. On a system that is more constrained (like a handheld) there is challenge. There are other attributes as well. I can take a game I make for the DS with me easily, where my Mac is a little heavier. The DS has a great touchscreen, which my computer doesn't. I have a tablet, but it's not the same.

      Then there is just the style. On a PC you either write the frame buffer, use a library, or use OpenGL type stuff to display sprites. The DS and GBA (and others) have this in hardware. You put the X co-ord in one memory address, the Y in another, a few other little things and it displays it for you. You want a tile background? Just put tile numbers in this magic area of memory, your tiles here, and it will take care of that for you, scrolling too.

      It is a very different challenge

      I'd like to make hardware too, but I don't know enough. Even if I did, I know there is no way I can make something as advanced as a GBA or a DS any time in the next decade.

      --
      Comment forecast: Bits of genius surrounded by a sea of mediocrity.
    6. Re:Why a console? Why not your own breed? by MindPrison · · Score: 1

      [b]if you spent your time having fun, is it really wasted?[/b] no! But I bet you already knew the answer to that one - seriously.

      --
      What this world is coming to - is for you and me to decide.
    7. Re:Why a console? Why not your own breed? by Ben174 · · Score: 3, Interesting

      One of the things that make consoles so attractive is that they are standardized hardware that so many people have in their homes. Development can be targeted for this specific hardware - to take advantages of its unique features.

      --
      Here is my home page.
    8. Re:Why a console? Why not your own breed? by Anonymous Coward · · Score: 0

      I can't use a Wii controller on my PC. Uh. I can. It's a standard bluetooth device.

      I even took it one step further and hooked up the S-video port on one of my formerly headless boxes to the TV, and hooked up a couple of cheapo (but decent) speakers. When friends come over, I show off by firing up Rhythmbox with the Wiimote on the TV.

    9. Re:Why a console? Why not your own breed? by tepples · · Score: 1

      why is it so important to break the latest console to work with your "insert-homebrew-here"? Is it because it's some hardware that most have been importing in to your homes? is it because of the "scene" or is it because you "can"?. Technically you can do ANYTHING with your pc Except put it by the TV. The typical mini- or mid-tower case + Windows OS has a low significant other acceptance factor.

      what do YOU want to do with this console? Make video games that are designed for multiple gamepads and TV output, such as at a family party, rather than games that are designed for a separate PC and monitor per player. Not all players own computers that they may remove from a home; many are children.
    10. Re:Why a console? Why not your own breed? by HonIsCool · · Score: 1

      When you have broken the system security to release your own homebrew - then what? Challenge over?

      Yep, and then you move on to a new challenge. In reality, though, breaking the system security is just one of the first steps to making homebrew software; there are still many challenges left.


      Exactly. And different people like different things. For some people, the fun part is just breaking the security, and homebrew or whatever is not particularly exciting. For others, breaking the security is a necessity, but the fun part is what comes later.

      In the past, I've been playing around with Playstation (the original), Dreamcast, and PSP. Although I did end up writing a devkit for Dreamcast, nothing became of it, and I realized that the interesting part for me was just reverse-engineering and figuring out the hardware. I'll let someone else do the other stuff.

      If I try to explain why it's fun, maybe I can compare it to a crossword puzzle. It's challenging and as more and more stuff becomes clear, the easier it gets. The difficult part is at the beginning: nothing is known and everything is like a blank-slate. Everything is possible...

      And there's nothing quite like discovering a security flaw. Sometimes it's almost unbelievable, like when I found the backdoor in the Dreamcast firmware. Almost makes you wonder if there is not something to it when people claim piracy helps a console and the console makers know it...
      --
      "Give me six lines of C++ code written by the most competent programmer, and I will find enough in there to hang him."
    11. Re:Why a console? Why not your own breed? by Hatta · · Score: 1

      That's real funny. When I moved into this house with my gf, I was happy to have enough space to separate my computer and tv viewing areas. The networked xbox with xbmc is enough computer for me in the TV room. The result? She thought it would be nice if we had a computer there like at my old place.

      --
      Give me Classic Slashdot or give me death!
    12. Re:Why a console? Why not your own breed? by Anonymous Coward · · Score: 0

      Almost makes you wonder if there is not something to it when people claim piracy helps a console and the console makers know it...

      Anybody who claims that is a fucking moron. The ease of pirating Dreamcast discs was one of the most significant factors of its demise. It's not nearly as easy on more modern consoles, but if you want to see what the situation would be like if it were easy, look at PC games.

      Piracy is killing the PC game industry; many developers are switching to console development because PC development just isn't as profitable any more when you have hundreds of thousands of people downloading a torrent of your game on release day. Hell, even here on Slashdot, every time some PC game is release with the latest and greatest copy prevention software, you see dozens of posts from people who think they're so clever because they managed to break the security and distribute the game illegally.

    13. Re:Why a console? Why not your own breed? by HonIsCool · · Score: 1

      Well, somebody at Sega certainly seemed to be a "fucking moron" when they decided to put in that backdoor...

      --
      "Give me six lines of C++ code written by the most competent programmer, and I will find enough in there to hang him."
  14. Wired LAN by turtledawn · · Score: 1

    All I want is a wired LAN adapter that works. I accidentally bought one of the third-party adapters (curse you Best Buy- stocking a knockoff clone in trademark-infringing packaging immediately adjacent to the real Nintendo gear), which worked pretty well for the ten minutes it took to download the update that killed my online access. :-(

    --
    Uh, "if it looks roughly mouse-shaped according to my infra-red sensitive pit, eat it"? --Chris Burke 09-08-10
    1. Re:Wired LAN by Anonymous Coward · · Score: 0

      you can buy wireless routers for less than the cost of a wired LAN adapter for the Wii.

    2. Re:Wired LAN by pembo13 · · Score: 1

      what wrong with the one Nintendo sells?

      --
      "Thanks for all the money you paid to us. We've used it to buy off ISO among other things" -Microsoft
    3. Re:Wired LAN by turtledawn · · Score: 1

      As far as I know there isn't one, not in the stores around here.

      --
      Uh, "if it looks roughly mouse-shaped according to my infra-red sensitive pit, eat it"? --Chris Burke 09-08-10
    4. Re:Wired LAN by pembo13 · · Score: 1

      Both Waltmart and ebgames have the official one.

      --
      "Thanks for all the money you paid to us. We've used it to buy off ISO among other things" -Microsoft
  15. Why does it matter that much? by Programmerman · · Score: 1

    Given that all the controllers are bluetooth, couldn't one just develop the games for the computer and use the Wii-mote that way? Reduces the need for on-system homebrew, especially with the fairly easy ability to hook computers up to TVs. Actually, you don't even need a Wii, just a Wii-mote.

    1. Re:Why does it matter that much? by Anonymous Coward · · Score: 0

      Yes, I have been using a Wiimote on my computer for quite some time now (longer than I have had my Wii, I got the remote to play with at launch). The drivers out there for use with it are great. I would certainly rather use it for homebrew on a computer than homebrew on a Wii, which is likely to be far more complicated.

    2. Re:Why does it matter that much? by tepples · · Score: 1

      Given that all the controllers are bluetooth, couldn't one just develop the games for the computer and use the Wii-mote that way? Not all people who want to develop and play games that use a handheld pointing device have a spare PC to put in the living room next to the television. The Wii Remote requires elbow room, which many PC setups with a 17-inch monitor lack.
  16. Not Steil and Domke by kju · · Score: 3, Informative

    The hack was NOT presented by Steil and Domke. It was only presented at the end of their talk about xbox360 security at the CCC Congress. But the actual hack was presented by another person which name i don't know.

    1. Re:Not Steil and Domke by Laukei · · Score: 1

      http://www.youtube.com/watch?v=H5YB1Mmx7E4

      A video of the talk... perhaps the person in it is the one you refer to?

      Rob

    2. Re:Not Steil and Domke by KronicD · · Score: 1

      that's a small segment at the end of the talk. the full talk is available here

      --
      "Those who would give up Essential Liberty, to purchase a little Temporary Safety, deserve neither Liberty nor Safety"
    3. Re:Not Steil and Domke by makomk · · Score: 1

      The hack is actually by bushing and some other guys. There's an interview at tehskeen.com.

    4. Re:Not Steil and Domke by bushing · · Score: 2, Informative

      Steil and Domke (tmbinc) were nice enough to lend me a few minutes part of their Xbox360 presentation -- it served as a footnote to their discussion of the importance of memory protection.

      I am the one talking for about five minutes in the YouTube video; although I wrote the software that actually modified the disc image to run unsigned code, I had a considerable amount of help over the past several months from tmbinc, Sii, Costis, and adhs. (tmbinc was the only other one who attended the conference, and he had his own presentation to give, so I got to get up there on stage and hope it actually worked!)

      My first successful test ran about 30 minutes before the Xbox360 presentation started, so I didn't have much time for polish -- in fact, I had intended to show a version with greets, but I ran out of DVDs (after burning about 40) and had to run across the street to buy more. I ended up with a bad burn, and had to show an earlier version. Here's the screenshot I'd hoped people would see:

      http://bushing.mm.st/wii-props.jpg

  17. why bother? Just buy a PC by Anonymous Coward · · Score: 0

    personally, i wonder why people won't spend their time on some worthy OS project but instead invest time on an owned platform

    go fiqure

    1. Re:why bother? Just buy a PC by whoop · · Score: 0, Troll

      Why do people bother with OS projects when they could invest their time in something useful like curing cancer?

    2. Re:why bother? Just buy a PC by Necreia · · Score: 2, Insightful

      DRM and Copy Protection Schemes are cancer.

    3. Re:why bother? Just buy a PC by stastuffis · · Score: 1

      Why do people bother with OS projects when they could invest their time in something useful like curing cancer?

      I don't know if that makes much sense. Let's see through a hypothetical interview.*

      Interviewer: So Mr. X, you are the creator of the hugely successful homebrew application GenericApp.

      Creator: Yes, I am.

      Interviewer: Well, many of your critics have said that your efforts could have been better spent in an effort to cure cancer.

      Creator: Um...

      * DISCLAIMER: Such interviews would not actually occur. A more realistic incident would be a forum thread littered with people complaining about the functionality, the interface, getting it to work as they want it, and of course, the con side telling said idiots to do something themselves.

    4. Re:why bother? Just buy a PC by plague3106 · · Score: 1

      I dunno, maybe they aren't doctors?

    5. Re:why bother? Just buy a PC by 4D6963 · · Score: 1

      Why do people bother with OS projects when they could invest their time in something useful like curing cancer?

      Why do you bother with posting on Slashdot when you could invest your time in something useful like curing cancer, or even OS projects?

      --
      You just got troll'd!
    6. Re:why bother? Just buy a PC by Anonymous Coward · · Score: 0
    7. Re:why bother? Just buy a PC by G+Fab · · Score: 1

      DRM and Copy Protection Schemes are cancer. My opinion, but no DRM ain't cancer, at least a great deal of the time. Insofar as I'm not allowed to backup my own physical media and use it how I want, yeah, it's a violation of my property rights (in my opinion).

      Insofar as they protect content that is 'rented' temporarily, streamed or downloaded, DRM is gold. Insofar as they protect my right to sell my art without assholes taking it and giving it away fro free (or charging money for it, though this is uncommon in the US), DRM is gold.

      I like being able to watch shows and hear music for free on the internet, and without DRM, I'm not going to get the opportunity as much.

      Hacking the wii is a cool thing to do, and I think just fiddling with electronics is a worthy opportunity in and of itself. Insofar as these guys are going to steal Gamecube games, etc etc, I hope Nintendo does as Sony does, and fights back. The richer Nintendo and Sony get, the more stuff my family gets to enjoy.

      So I don't think DRM is cancer, it's a tool. If misused, it's bad. But that's not the DRM's fault. (guns don't kill people, etc).
    8. Re:why bother? Just buy a PC by Anonymous Coward · · Score: 0

      Why do you bother with replying to posts on Slashdot when you could invest your time in something useful like curing posting on Slashdot, cancer, or even OS projects?

    9. Re:why bother? Just buy a PC by 4D6963 · · Score: 1

      Yeah.. way to think out the box, dude..

      --
      You just got troll'd!
  18. Meh... by Anonymous Coward · · Score: 0

    So what!?!? I admit that sounds ~kinda~ cool, but of course they're going to be working on cracking a Wii. Just wait till I get Ubuntu running on my microwave! Then you will all have something to be impressed with!!!

  19. what kind of games can you play??? by listen_to_blogs · · Score: 0

    So does the hack let us play **any** game on Wii? listen_to_slashdot

  20. Homebrew? Yeah right for like a handful! by Anonymous Coward · · Score: 1, Insightful

    I remember when the gamecube was hacked using a similar method, it was suppose to herald the dawn of homebrewing... But instead it proliferated gamecube piracy. it started with streaming a copy of Animal Crossing and within months it made pro-pirate gamers all around the world happy.

    same with xbox, xbox 360, psp and ds. it will probably be the same once a dark-alex of the ps3 world appears.

    hack-4-homebrew are just an insignificant minority... but a major gateway for the pro-piracy group.

  21. Cool... by feepness · · Score: 0, Flamebait

    Maybe it'll get some decent games...

  22. Emulators can be fine too by Z80a · · Score: 1

    just make sure that they only read roms from the virtual console games instead of raw roms from the harddrive

    but why? things like lets say.. online multiplayer via kalliera,2xSAI,IPS translation patching,(urg) savestates >.>,high resolution textures...

  23. Modifying or creating ? by Teisei · · Score: 1

    Hacking consoles reminds me of the people who "modify" their consoles to the point they have practically build their own. But if it's fun, why not ?

  24. Tversity by bartyboy · · Score: 1

    You can already use the Wii as a frontend to a media server. Tversity can convert any video to FLV and stream it to the Wii. It has a nice flash interface, and you can also use it to display pictures and play mp3s located on your PC (via the Opera web browser). It's also free, which is good, as it has its limitations:

    - Configuration options are a bit limited (no choice of framerate, for example).

    - My Wii is connected by 801.11b, which limits quality of the videos (from what I can tell). I have the video resolution set to 240x180, which really sucks on a 46" tv, as Anything higher drops frames. I suspect that using a wired connection or the G protocol would allow for a higher throughput.

    - I was watching a 90 minute video yesterday and the Opera browser gave me an "Out of memory" message about 85 minutes into the show. I'm not sure if higher resolutions or bitrates would fill the memory faster.

    YMMV

    1. Re:Tversity by MobileTatsu-NJG · · Score: 1

      "- I was watching a 90 minute video yesterday and the Opera browser gave me an "Out of memory" message about 85 minutes into the show. I'm not sure if higher resolutions or bitrates would fill the memory faster."

      This is an off-the-cuff guess, but I imagine what's going on is FLV files get cached as they're downloaded so you can seek through them. If I'm right, you're probably stuck unless there is a way to get Opera to cache to an SD card or USB drive. (Given the nature of the console, that doesn't strike me as very likely. But, I cannot say from personal experience so in that respect it's still 'possible'.)

      --

      "I like to lick butts!" by MobileTatsu-NJG (#32700246) (Score:5, Informative)

    2. Re:Tversity by gatzke · · Score: 1

      Orb is another system that turns the wii into a nice media center frontend. Problem is, all your video, pics, and music have to go through the orb servers, so no tinfoil hats allowed.

      Slick interface, but the video is a bit limited.

      I am dreaming of a Wii 1080p DVD+bluray+HDDVD box... The wii "OS" interface is about the only thing slicker than the Tivo IMHO.

  25. The best Wii homebrew hack by WillAffleckUW · · Score: 1

    The best Wii homebrew hack would be one that lets you play World of Warcraft on the Wii, and use the controller to perform attack combos.

    But, alas, we won't see that this year, and probably not until 2009 at the earliest.

    --
    -- Tigger warning: This post may contain tiggers! --
  26. Re:hint hint or why the Wii should be region free by WillAffleckUW · · Score: 1

    All I want is the thing to ignore the region on the disc so import games work.

    While many Wii games are region-free, it would really be cool to be able to pop in a Japan-only Wii game and play it.

    Some of us in North America can understand Kanji and in fact many primary, middle, and high schools teach Japanese ... and Mandarin Chinese is also fairly common on the West Coast of the US and Canada.

    So it's an untapped market, IMHO.

    --
    -- Tigger warning: This post may contain tiggers! --
  27. Ya know... by BrknPhoenix · · Score: 1

    People could just get an XBox and pay $99 to be able to develop home games without having to go through so much trouble and probably violating some sort of terms of use, but I guess some will just never be satisfied if they aren't defying someone in order to do something. And before anyone calls me an XBox fanboy, I've never even owned one.

  28. Make money on the DVDs by tepples · · Score: 1

    Sony and Microsoft lose money on consoles that are never used to play purchased games. That's part of why Sony puts movie playback into its consoles: If a PS2 is used to watch Columbia DVD movies, or a PS3 is used to watch Columbia BD movies, Sony still makes money.
  29. beep ... beep ... beep by tepples · · Score: 1

    The keyboard is much more accurate than any gamepad for digital controls Until you press too many keys at once and get a "beep ... beep ... beep" out of your PC's internal speaker. This happens quickly once you try to put two players on the same PC keyboard.
  30. XNA Creators Club expires after 12 months by tepples · · Score: 1

    People could just get an XBox and pay $99 to be able to develop home games An XNA Creators Club subscription is $99, but it lasts only 12 months. So make that $495 over the 5-year expected life cycle of a game console. By then, you've nearly bought a Mac mini.
  31. Region free? by gonebursar · · Score: 1

    Dear gods I hope this leads to a simple and effective region unlock. I'm sick of being told that I can't play games until well after they've been released elsewhere, and that, as an aussie, I have to pay twice as much as US consumers for the privilege.

  32. Fundamentally Flawed Logic by EdIII · · Score: 1

    This is really another nasty side of the DRM/Copy Protection culture as a whole

    DRM's logic is flawed with respect to content, since it proposes controlling the consumer after they had already PAID. At least with music, there is some genuine confusion. "unauthorized copying", EULA type agreements, etc. You have been licensed the right to the IP, which is the point that anti-DRM advocates post constantly. The expectation, which is quite reasonable, is that after purchasing a CD you get the rights to listen to that particular piece of music FOREVER. It has always been the confusion over a piece of plastic, that it gives you a right to the music forever like a book. This is a pervasive belief in our society, which is held sacrosanct, quite emotionally and vociferously sometimes. The music industry has not been in any rush to confirm or correct this perception either. The vagaries and flexibility of licensing agreements are often too much for the average consumer. For many, it is a black and white situation. They own it completely, or not at all. Although the use of a piece of music could be limited to so many uses, 1 year, etc by a properly constructed licensing agreement, it is not always expected or understood by the consumer. The entertainment industry has, in my view, acted deceptively and/or stupidly in not advertising in a very clear way, what our rights are under their licensing agreements. They have continued to demand $15 or more for a CD and comparable prices to online downloads, while not clearly defining the differences of the license agreements. It is clear, beyond any doubt, that they have not been conducting their interactions with consumers in good faith, since you have different rights depending on how you purchased. The consumer could be forgiven for all the confusion created.

    They need to come clean and just state they no longer intend to sell the artist's music, but rent it to you. Renting, which with respect to IP content is licensing, is the only situation in which the owners have the right to dictate what is permissible with their property. After all, they are not giving it to you. They maintain ownership, but allow you to enjoy their property with certain restrictions. If the music industry would do this, then when nobody "purchases" it anymore, certainly at those prices, we consumers can speak as one and tell them where to "put it".

    NOW, when it comes to hardware..... their is no confusion whatsoever. They did not RENT you with Wii. They SOLD you the Wii. Last time I bought a car from Toyota, they did not tell me what states I could drive it in. Nor did they list what music I could listen to in the car. Nintendo is no different than an auto manufacturer. Nintendo, quite incorrectly and immorally, attempts to control what we all do with OUR hardware. If one wishes to write his own code for the Wii platform, there is no legal, logical, or moral reason for Nintendo to limit that, merely a corporate profit driven reason. Nintendo is not alone in this behavior sadly.

    This may not have been true in the past, but todays devices can contain quite valuable hardware that can perform very well at other tasks then what was intended by the manufacturer. Just about every device I know of lately has had its firmware hacked. It should be clear by now, to all involved, that consumers can be quite sophisticated and wish to use their devices to their full potential at their whim.

    Now, the most common argument posed by DRM-advocates is that they are preventing IP theft from occurring in the first place. By doing so, they increase the value of their device as a platform to the content providers in the industry. This is ABSOLUTELY FLAWED LOGIC. It is wrong, to assume that someone will commit a crime in the future. We all value innocence before guilt, but that only comes into the picture after an action has taken place. You could say that DRM/Copy Protection eliminates the TEMPTATION. That goes against what I believe American culture, as well as other cultures

    1. Re:Fundamentally Flawed Logic by Hatta · · Score: 1

      That's a very nicely thought out, reasoned position. It's too bad it all rests on this false beleif:

      At least with music, there is some genuine confusion. "unauthorized copying", EULA type agreements, etc. You have been licensed the right to the IP, which is the point that anti-DRM advocates post constantly.

      No such thing happens. When you buy a CD you own a physical object which you may use in any way consistant with the law. You may not copy it, because that is against copyright law. Similarly, you may not break it into bits and stab people with it, since that's against the law. The law does not prohibit the playing of the disk (except for public performances), so no license is needed or implied.

      --
      Give me Classic Slashdot or give me death!
    2. Re:Fundamentally Flawed Logic by EdIII · · Score: 1

      Actually, your position is confused. This is where it all starts, is the confusion over this piece of plastic, and the proper use of words and what they mean. Especially, their use LEGALLY. You make my point quite excellently.

      "You may not copy it, because that is against copyright law."

      Copy what? The piece of plastic or the music? There is no way possible, even with Star Trek Science, to copy the plastic. You refer to copyright law as if it applies to the physical object, you are obviously referring to the MUSIC. Copyright Law does not apply to the physical object itself in this case. Patent Law would prohibit you from copying that piece of plastic.

      "The law does not prohibit the playing of the disk (except for public performances), so no license is needed or implied."

      The very act of restraining someones' use of the CD, playing the music contained on it, DOES imply a license agreement. Why could you not give a public performance? If you really owned it, then why the restriction? Obviously, the IP owner wants to get paid for those extra ears and eyeballs on his works. There would seem to be some sort of a vague and ambiguous relationship between the IP owner and the consumer. What could it be? The complete lack of a license agreement would logically create a situation in which someone could do ANYTHING with the MUSIC. The fact that there may be laws restraining any use is simply evidence of government regulation in a legal contract between 2 parties. Therefore, a contract MUST EXIST. Contract laws can only apply when a contract actually exists.

      There are 2 transactions that occur when you by a "CD".

      1) You have purchased the "physical object". This is the piece of plastic, that it is the CD. It is merely a transport medium for the digital WAV file encoded in the Red Book audio format created in 1980.

      2) You have LICENSED the right to use the MUSIC contained on the CD.

      The purchase of the piece of plastic only IMPLIES a right to use that in any way consistent with the law. However, that use is only in regards to the piece of PLASTIC. You clearly own that piece of plastic forever and should be allowed to use it any way consistent with the law, including selling, or lending it to a 3rd party. Why can't you rent the object itself and make money? You can't do this since there is no way to separate the object from the IP it contains. That is why Blockbuster must pay the entertainment industry a portion of its profits. They are not renting the object. They are SUB LICENSING the IP on the object itself. The fact you leave the store with the object is incidental. You only have a right to sell the CD AND transfer the associated rights with it.

      The purchasing of your rights under a License Agreement, is in part, where the confusion begins, "Unauthorized Copying" is ambiguous, in that there is no clear definition of what is, and is not, authorized by the either the Artists, or the Labels. The concept of Fair Use is supposed to cover this, since any action you take personally to maintain your licensed rights, such as making another copy of the music onto a whole separate piece of PLASTIC, would be reasonably expected to be authorized. Fair Use simply encompasses what, all of as consumers, would hold to be a reasonable "use" of our rights. If a properly worded and communicated license agreement was explained to the consumer, then Fair Use would be obsolete. Fair Use only exists since the license agreement IS vague and ambiguous.

      Lately someone that represents a major label, took it upon themselves to state publicly (and under oath no less) a more clear definition of our rights with respect to CDs. They stated that copying the digital WAV file off the piece of PLASTIC and encoding it as an MP3 for example, was NOT authorized use. The first time in over 20 years any label decided to say something publicly about our licensing agreements and they state something that is certainly counter-intuitive to consumer's understanding of their right

  33. GameCube HomeBrew Already Available by MrCopilot · · Score: 1
    GC HomeBrew Already works. http://www.wiili.org/index.php/GameCube_Homebrew

    The breakthrough here is giving the GameCube HomeBrew Scene access to the Wii's unique features (Motion Sensitive Controllers shown in video)

    --
    OSGGFG - Open Source Gamers Guide to Free Games
  34. Another one of these "generalization" comments? by plasmacutter · · Score: 1

    Who do you think you are really "proclaiming" the majority use of a system.
    You sound just like those congressmen who proclaim "p2p and the internet are just dens of piracy, we should shut them down and replace them with tv 2.0", then introduce monstrosities like the "induce act" and the DMCA

    ever heard of XBMC?

    Everyone I know used it on their moded xbox

    It makes the token piece of #$@ they put into the 360 look like it was coded by lemurs.

    I can't wait for at least one of these consoles to be fully opened to xbmc devs.

    --
    VLC FOR MAC IS DYING! IF YOU DEVELOP, PLEASE SAVE IT!!
  35. Re:hint hint or why the Wii should be region free by KDR_11k · · Score: 1

    I've never heard of any Wii games being region free, are you thinking about DS games?

    --
    Justice is the sheep getting arrested while an impartial judge declares the vote void.
  36. Ah yes, it's just for homebrew by DrXym · · Score: 1

    It's just like the PSP situation all over again. People pretend they're using the hack for "homebrew" when the vast majority are using it to play pirate software. If it's a software only hack Nintendo is screwed.

    1. Re:Ah yes, it's just for homebrew by Orkie · · Score: 1

      It isn't the same at all - the hack requires a mod which has been used for ages to run pirated stuff on the Wii anyway. This really is a homebrew hack.

  37. $1M question by Anonymous Coward · · Score: 0

    Does it run linux?

  38. FOF port would be nice. by Amphetam1ne · · Score: 1

    Now what we need is for someone to port Frets On Fire and support the Guitar Hero III Controller.

    --
    I only buy pepper spray that's been tested on anti-vivisectionists.
  39. The GlovePIE software is region coded by tepples · · Score: 1

    This page is just one of many that provides links to drivers, and details on how to install them, for using the Wiimote on either Windows or Linux. And who will finance each user's emigration from Israel? The GlovePIE software is region coded.
  40. Homebrew has been on Wii for ages by Croakyvoice · · Score: 1

    Gamecube Homebrew has been on the Wii for ages using the SD Media Launcher. the list of homebrew thats works on Gamecube and Wii is an impressive one. Heres the full list from the Gamecube Emulation Site http://gcemu.dcemu.co.uk/ Arcade Midway Space Invadors Emulator XMame (GC Linux) Atari 2600 StellaGC Chip 8 Chip 8 Emulator Dotriem Dotriem Emulator GBC Gameboy Emulator GnuBoyGX GBA GBAEmuPlus VBA Genesis Genesis Plus Master System SMS Plus Neo CD NeoCD Redux Neo Geo Pocket Neopop Nes FCE Ultra GC Nintendo 64 Mupen64 PC Engine Hugo Playstation GCSX ScummVM ScummVM for Wii/GC Super Nintendo Snes 9x GC Emulator Snes 9x GC(Linux) Snes 9x GX Edition Snes9xgx2 Snes9xGX Unnoficial Homebrew for Gamecube All in One Emuloader ASCII Fighter CubeDoom GameCube pong GC Forth GC FTP Gcos Massager Memory Card Backup Mines Nitrorally OpenTyrianGC Quake Gamecube SD Boot Speed Pong 4p Supertux Tetris Terraringma demo Wolfenstein 3D XRickGC Yeti 3D

    1. Re:Homebrew has been on Wii for ages by MemoryDragon · · Score: 1

      Unfortunately the first think Nintendo did with their firmware updates after the SD launcher came out was to push out a new firmware which rendered it useless.
      Btw. Nintendo still has not added scalers to their emus, so that the Virtual console is basically useless on many modern lcd tvs with older games.
      The emus launched via SD launcher had them in.

      According to rumors on the net there is a new version out which works again, but before I drop down any more money into Datels mouth I am going to wait how stable the situation will be regarding shutting out again this piece of hardware/software!

  41. I'd be happy to sell you a question mark... by Tetsujin · · Score: 1

    Who do you think you are really "proclaiming" the majority use of a system. Just a regular guy who's not too stubborn or pragmatic to accept the obvious?

    I'm saying piracy is common, not that everybody, or even the majority, does it. And I'm saying that the hardware manufacturers who make piracy easy (people who make things like R4DS, etc.) mostly stand on the shoulders of the homebrew community - and everybody therefore takes it for granted that homebrew = piracy - despite the fact that the homebrew folks generally want nothing to do with it. And so (news flash!) I told people not to forget that there really is homebrew for the sake of homebrew. It's not a myth invented to legitimize the sale of flash carts.

    But denying the fact of software piracy in all its forms does not help the homebrew scene. This is why I take the time to acknowledge it - even the forms of piracy people tend to ignore, like emulators. You gotta keep your perspective grounded in reality.

    Take the time for a bit of comprehension before you get all high and mighty, OK?
    --
    Bow-ties are cool.