3D Blu-ray Spec Finalized, PS3 Supported
Lucas123 writes "The Blu-ray Disc Association announced today that it has finalized the specification for Blu-ray 3-D discs. The market for 3-D, which includes 3-D enabled televisions, is expected to be $15.8 billion by 2015. Blu-ray 3-D will create a full 1080p resolution image for both eyes using MPEG4-MVC format. Even though two hi-def images are produced, the overhead is typically only 50% compared to equivalent 2D content. The spec also allows PS3 game consoles to play Blu-ray 3-D content. 'The specification also incorporates enhanced graphic features for 3D. These features provide a new experience for users, enabling navigation using 3D graphic menus and displaying 3D subtitles positioned in 3D video.'"
Who is going to sit quietly with a headache for 90 minutes every time they want to watch a shitty action movie? Why is this 3D trend continuing despite the obvious uselessness?
You can mod me down, but who actually likes 3d video enough to spend extra money on the already expensive blu-ray format?
I only have one good eye!
Seriously, HD porn video isn't exactly a huge draw, but imagine 3D.
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As someone who is hearing-impaired and uses subtitles almost all the time...
Why do we need 3D subtitles? What good could possibly come of this?
In my book, subtitles have several requirements. They need to: be easy-to-read, have proper spelling/grammar, and have good timing. The third dimension doesn't fit in there anywhere. Now, if they were talking about improving the subtitle specifications to allow a wider range of fonts and outlines (as some are hard to read in certain situations), I would be all for it. But 3D? No thanks.
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This is not like a hologram, it is more like a viewmaster. Now I enjoyed Up in 3D but it didn't really feel like I was looking at the world. Everything was exaggerated. Put these discs on a small TV and it is going to be surround sound all over again and stereo before it. It will take a while before it settles down and films are made which don't try to be sensational with their use of depth, especially since you'll be peering through a tiny 50" or so screen at most. I'll stick with my HD 100" front projection system until this settles down anyway and if it doesn't catch on, so what?
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The 3D of "Up" gave me a migraine. I can get those for free.
Actually, it's quite essential to place the subtitles in as frontmost a place as possible (compared to the overall image that is). You really don't want to be reading them when other parts of the image pop out more than they do. It's quite unnerving.
On the other hand, as far as 3D has any merits, it's (IMO) mostly when it's done behind the screenspace, not the popout bits, blegh.
... that 50" diagonally would be described as "tiny".
About time - we'll now be able to get those kewl advertisements before each movie in 3D as well..
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Would someone please think of us! I have what I think is called monovision - that is, I only focus with one eye at a time. I do see with the other eye too but it more, sort of, along for the ride. It's not a problem in real life - I have sub-par depth perception of course but I have learned to compensate for that. However, I am not able to use the good old red-green 3d glasses. Do anyone know if some of the new systems can be used by people with my condition?
Polarized filters make the whole thing almost bearable. I was excited to see the recent flood of 3d- until I found out it all used filtered glasses. No thanks.
Yes, because us Xbox 360 users are completely incapable of also owning a blu-ray player...yeah...
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Really? They plan to upgrade all existing consoles to be 3d-capable via a firmware upgrade, but the only way to get a console capable of bitstreaming the new audio codecs is to buy the new PS3 Slim model. Awesome work there, Sony. Not that it's really a big deal to send LPCM instead of bitstream, but it would be nice to have the option at least.
It's stereoscopic video. Like watching moving View-Master. Not real 3D as I would like it to be. I think it would be pretty hard to create something where you actually could see things from different perspective if you altered your position, but ability to focus on different objects at different distances would be great. This '3-D' looks more like bunch of stuff cut from cardboard and hanged at different, yet too shallow depths.
As I have found as well. It appears that the screen becomes a mid-ground and that the background is pushed behind more. Pop-out bits are seldom used it seems.
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I only have one good eye!
So the 3-D movies will look true-to-life for you.
Sounds like a plus.
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As someone red-green colorblind, the polarized ones (a) allow me to see the images in 3D and (b) contribute significantly to looking like a dork when someone suddenly walks into the living room and catches you watching Captain EO.
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Will this make it easy for developers to piggy back off the 3D glasses method and produce stereoscopic games?
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What about 3d downloads? Will you have to buy a pair of M$ 3d glasses that only work with the 360?
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Download speeds don't increase all that fast. Neither are hard drives, at least compared to the earlier part of the decade.
Maybe, they think, if they can jack up the size enough - perhaps with HVD next - that they can outrun the downloaders just though the sheer size of the data? Maybe that's why the music industry tried to push DVD-As and SACDs in 1999/2000 as well.
Idk.
If blu-ray was backwards compatible like HD-DVD was (you could play one side in a DVD player), I would be encourage to get it. But as it is, I'm at the good enough stage. The next format will probably be downloadable, the era of physical formats are dying slowly, and while that won't stop releases on current formats, it will really hamper new ones from emerging.
3D porn on a large screen.
The data is exactly the same when it gets to your amp/receiver. It doesn't matter where the decoding takes place unless you have post processing going on for one of them and not the other. Sony didn't fsck up, the company that made the HDMI chip did. You must have a very sad life if not having an LED come up is a real concern.
It's a little more complex than that. It's important to keep the 3d field internally consistent - it's bad when 'forward' elements of the scene (i.e. placed 'in front' of the screen plane) have 'further back' elements forced in front of them. This includes the *edges of the screen* and subtitles that are fixed at the screen plane but still drawin in front of elements that should be in front of them. There are parallels to issues found in (mostly older) 3d games, when the draw order is wrong.
If the forward elements and the subtitles don't intersect, though, it can work to have the subtitles further back. I noticed this a couple of times when seeing Avatar tonight - the Na'vi subtitles weren't absolutely in front of everything, but the rest of the scene was carefully arranged so as not to conflict.
It’s stereo video. Just like stereo audio.
3D would be, if you could look at any frame from any position, rotation and depth focus. And slice away parts at will. You know. Then again, that would be 4D, because that volume has a time-dimension too.
So actually, normal movies already are 3D. Just not the dimensions you’d expect. ;)
(Hey, what would happen, if you could make the time dimension the Z dimension, and then look at the volume from other directions, slicing it away differently? :D :D)
(If you then could e.g. center the frames not equally, but based on the position and orientation of the main character...
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Why can't you guys just call it H.264 like everyone else on the planet?
Fry: Wow the 3-D's great!
Leela: Mine's not working!
As someone who is hearing-impaired and uses subtitles almost all the time...
Sometime people use subtitles for a different purpose... Like not speaking the language the movie was shot in. People need also subtitles to provide them translations.
Why do we need 3D subtitles? What good could possibly come of this?
Very often, in such foreign movie, you'll find also text written on the scenery : marquees, panels, signs, etc.
One possibility is to treat them the same way as dialog and write the translation in the same area where dialogs are translated too, with a description prefix "Signs : Do NOT feed the alligators".
Another possibility is having the subtitles positioned just over the where the original text is in the frame. Thus foreign viewer see the text in-place. I've seen this done very often in anime.
This trick works not so bad with 2D movie because everything is flat. In a 3D movie, if not corrected for depth, the translation won't seem written over the original, but would either seem floating mid-scene, or worse : would seem further than the text it's supposed to be written over.
Same argument also when the translation is written "next to" the original. For the trick to work in 3D you need to also place correctly the subtitles in depth.
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No amount of software will fix a hardware limitation. You'll never get 1080p HD video over an S-VIDEO cable... the modulators attached to the actual jack just can't do it. Same with the Sony issue.
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This is theater-style simulated 3D, not real, walk-around-the-display 3D like you see in science fiction.
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The 'poke you in the eye' effect needs to be there I think. If you make the 3D the same as "the real world" it will just be "normal" - you might not even notice it.
:-)
Biggest problem though is the need for 120Hz. 3D has to get really popular for them to go down in price, I'm getting a headache just thinking about buying one of those
But I'm too glad the tech is out there, even if I've never seen it.
Still doesn't work for the cyclopes and some pirates...
Well for starters, me. In fact I don't care to buy a blu-ray player at all. I'm happy with DVD's.
However, to get the ability to watch high quality 3d movies I'd buy a new player AND a new tv. And I would pay premium for comfortable glasses.
Why? Because it adds a lot to the movie experience. 3d produces a much more lifelike image.
This includes the *edges of the screen* and subtitles that are fixed at the screen plane but still drawin in front of elements that should be in front of them.
Hmmm, I wonder if it's possible to move the screen's edges (virtually) forward -- might make for a nice claustrophobic effect if you get them really close. You'd need a somewhat smaller image for it, though.
How come?