Wii Hardware Upgrade Won't Happen Soon
As high-definition graphics become more and more entrenched in this generation of game consoles, Nintendo has had to deal with constant speculation about a new version of the Wii that would increase its capabilities. Today, Nintendo of America president Reggie Fils-Aime bluntly denied that a hardware revision was imminent, saying, "We are confident the Wii home entertainment console has a very long life in front of it." He added, "In terms of what the future holds, we've gone on record to say that the next step for Nintendo in home consoles will not be to simply make it HD, but to add more and more capability, and we'll do that when we've totally tapped out all of the experiences for the existing Wii. And we're nowhere near doing that yet."
Wii has a large userbase of casual gamers. There wouldn't really be anything that new for then. HD sure, but I know many people who really aren't that interested in it. I am, sure, I would love a Wii HD with Motion Capture Plus. But thats probably not the case for majority of people, especially girls who usually don't understand why their boyfriends/husbands want a huge HDTV.
The only thing Wii was missing was the better motion sensors, but it wasn't possible financially at that point, the technology was too costly for competing with better priced console. After that it would be just everything that more hardcore players would want, and that isn't Nintendo's largest market.
And here I was waiting out for the Wii2 (Wii-ii?)
In terms of what the future holds, we've gone on record to say that the next step for Nintendo in home consoles will not be to simply make it HD, but to add more and more capability, and we'll do that when we've totally tapped out all of the experiences for the existing Wii.
Translation: We still have MOUNTAINS of shovel ware to sell!
>"when we've totally tapped out all of the experiences for the existing Wii. And we're nowhere near doing that yet."
exactly. they've only just come out with a black wii. then they will have a blue wii, yellow wii, green wii, then they still have to do the special edition pokemon pikachu wii, the clear see through wii, the smaller wii with a different disc loading mechanism, an even smaller wii with a new controller, then FINALLY they'll release the WII HD, after all our waiting, then 6 months later they'll release the wii 2 electric boogaloo
So that means the next lame dancing game for wii will be "Tap-dancing with the Stars"? Or another tap-fest like WarioWare titles of yore? I just can't read far enough into what all these execs say when they talk about the "long life" of their consoles that remain entertaining for 2.5 years at best.
Good for Nintendo. I don't really care about flashy sequels and having to re-buy consoles/accessories/games or hope that the backward compatibility works (if there is one). I just want people to carry on making games for a console that almost everyone has played. It's good business sense to keep your customers on a stable platform and sell optional extras / games that enhance their original purchase's value without *forcing* them to upgrade and alienating them, not to mention keeping the online Wii stores alive - how many people who have never touched emulation have been playing emulated titles on Wii without even knowing? It's good gaming sense (what matters is the game and the price, not the number of / type of peripherals, graphics, sound...) and at the end of the day, the Wii is forefront on the general public's mind... not including persistent gamers, people would struggle to give the correct name of the current version of the Xbox / Playstation, and would probably name Wii first.
"Wii 2" isn't required. Wii already proved that state-of-the-art isn't required, just a little bit of fun and know-how and something a bit different. Whether you hate it or not, you've played Wii at least once and tried it. I know that I can't say the same about the Xbox (any version) / Playstation (any version past the original PS1) consoles, yet my PC is full of every genre of game. Give it another 5 years or so, then people will be making games that actually test the limits of the Wii to the extreme all the time, then a successor that has full backwards compatibility will sell like hot cakes. And, to be honest, everyone I know that owns a Wii would actually be happier with some bundled accessory that enhances the whole console rather than a whole new console... a "HD addon" or even some processing upgrade that the Wii can interface with (like the N64 memory expansion modules, or the SuperFX/DSP chips that were in SNES games - Nintendo know what they are doing when it comes to getting the most out of a huge investment, which is why they're pretty much the only one making a decent return on hardware alone, not just the software).
If it works, and it sells, and it makes money, don't ditch it for a sequel... enhance it a bit at a time, one expenditure at a time, and keep your customers happy without shoving them between major purchases and platforms. If only MS could follow the same suit...
An HDMI cable. Every other device connected to the TV has one, but the Wii insists on converting to analogue and back again. I can't think of any reason why this would be terribly expensive or difficult to do. They wouldn't even need to support higher resolutions - just the same ones over HDMI.
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I don't own a Wii myself, I own a Xbox 360, on which I rarely play though. One of my best friends owns a Wii though, and of course we throw in a game or two when we are at their place. And everytime, after some minutes, I am at the point where the graphics really get to me. Not that it doesn't have the latest whatchamacallit-shaders, huge textures, hardware geometry tesselation and all that, no, but that that it simply does not do antialiasing and / or HD. It is just all so freaking jaggy it is a pain to look at (on a 52" LCD in this case). I personally might buy a Wii HD if it came out if it added nothing to the feature list but a very good upscaling algorithm to 1080p and HDMI. That's all.
No savvy console manufacturer confirms a hardware upgrade before it's just about to hit. Otherwise it'll hurt sales before the upgrade date.
For best viewing on new lcd tvs you have to use component cable. Av standard cable sucks on any lcd tv. Have you seen a xbox360 or ps3 with av component on huge lcd screens? Looks like crap.
It still has pretty bad jaggys even over the component, since it does no AA and its only 720x480.
This is not the funny you're looking for.
Nobody would ever admit they have an updated product coming, until they are close to releasing it. Official confirmation of a new Wii would kill the sales of the current one. So they would have to be ready before doing so.
not to upgrade the hardware for now. I think they better should come up with some more new gameplays. the Wii has already proved that it is not important to have the best graphics engine but to have good games! Webdesign
sd consoles always look like shit on HDTV's unless you either have a really good upscaler or you have an analog HDTV (huzzah for analog rear projection)
It looks like no one has even mentioned the biggest problem I have with the Wii (a console a otherwise love): no hard drive.
Of course, I don't think this would be a massive hardware change for it. Homebrewers are already putting hard drives on it. Maybe they release a Wii 2.0 with hard drive?
Agree with the execs - hardware is fine for now - but they really need to figure a way to play dvd and cd content.... would love to drop the dvd player from my living room....
A decent LCDTV has built-in smoothing when you drop to lower resolutions. My Samsung S550 does it. It's like a built in 2xSAI filter.
Still waiting on Serviscope_minor to wake up to fucking reality and realize that Jessica Price isn't going to fuck him.
I just picked up a 55 inch tv... I've not picked up the hdmi cable because 480 wont look much different from composite. I have doubts I am going to by many more wii games because of this. Seems like it would be a wasted investment.
The only thing Wii was missing was the better motion sensors, but it wasn't possible financially at that point, the technology was too costly for competing with better priced console.
Citation needed. The problem with the Wii's sensing capabilities is that has three accelerometers x, y and z. Any good mathematician/physicist/engineer would recognize the wiimote has six degrees of freedom and therefor needs more than what it has.
This could be completely solved by adding the exact same sensing hardware in another place inside the wiimote, which I highly suspect that is all the "motion plus" is.
The problem is their controllers not the console. So, yes, it would have increased the price of the controllers to do it right. By how much? 50%? That would make them $60 controllers. That is still completely competitive. How much did xbox 360 and ps3 controllers cost at launch?
One last thing: Sometimes I wonder; "Is that someone's signature? Or do they type that at the end of each post?"
No blocky polygons and blurry textures to distract you from the story that is unfolding.
Let me guess: you don't watch anime or animesque. One can still tell a compelling story with simpler meshes and cel-shaders.
As I understand it, the resolutions commonly called "480p", "576p", "VGA" (640x480), and "SVGA" (800x600) are considered enhanced-definition television.
You don't see Microsoft talking about the XBox1080
But you do see a lot of press about Natal, which Microsoft talks about almost as if it'll be bundled with future Elite systems.
The only system I can remember with it's redesign having a new feature that the older model lacked is a newer DS having a built-in web browser
If you include the DSi, you have to include the Game Boy Pocket with its dramatic reduction of motion blur, the Game Boy Color with its finally-Game Gear-class graphics core, and the GBA SP with its finally-visible shadow details.
but this was previously available on the older models via a cartridge.
The DSi also offers DSiWare. Something like that had been available before (R4 card + pdroms.de), but Nintendo has a history of legal action against manufacturers of hardware that enables individuals to develop and run software for its platforms.
I just want people to carry on making games
People don't make games for Nintendo; companies do. From Nintendo's developer qualifications: "In addition, an Authorized Developer will have a stable business organization with secure office facilities separate from a personal residence ( Home offices do not meet this requirement )". You must have Nintendo confused with Microsoft and its XNA Creators Club.
how many people who have never touched emulation have been playing emulated titles on Wii without even knowing?
They know it's emulation; it's called "Virtual Console" for cricket's sake. The big problem is that Nintendo isn't willing to rewrite Earthbound for Super NES to take out the Beatles music.
yet my PC is full of every genre of game.
Except possibly the sort of multi-controller party game that sells well on Wii (and on the other consoles). Well-known publishers don't see a big market for those on PC because PC monitors (e.g. 13" laptop or 17" desktop) tend to be much smaller than TVs that four people can actually fit around. They haven't yet made PC games to take advantage of the fact that flat-panel TVs work as PC monitors too.
The best console for you depends on what games you like.
I have young kids, so I'm really happy to have a Wii instead of another console. It's also a great platform to have if you've got family or friends who are casual gamers.
I have a PC and play my serious games on that. This configuration works great for me.
YMMV. Void where prohibited. If nausea, vomiting, or death occurs, discontinue use.
There are two distinct art envelopes: the anime art envelope and the photoreal art envelope. Anime that pushes its own art envelope need not be as visually complex as James Cameron's Avatar. So perhaps Wii games can push the animated art envelope and still look amazing.
I also have an Xbox 360, I do play it fair amount and like it. Every once in awhile I'm tempted to get a wii. More to play old school games that you can download than to play any of the new stuff (which seems largely gimmicky and mostly shovelware imo). If they would re-release classic games (like the original zelda, smb, metroid, even kid icarus) in high def, I would be all over that in a heart beat. Seriously change nothing about the games except the graphics/artwork. That would sell me on a wii as it is the virtual console *almost* does.
Most TVs (or, more precisely, monitors) do indeed have built-in smoothing. The problem is, it's crap. Seriously, it's nothing like 2xSaI, not that the SaI family of algorithms would work anyway, because there's a fundamental problem with HD resolutions that runs much deeper.
480 content does not scale neatly to 720 or 1080, nor does 720 scale well to 1080, because the ratios between these resolutions do not lend themselves well to scaling. To be more specific, it increases by a ratio of 1:1.5 with each step, rather than a more sensible 1:2, and this throws off fine details. This isn't so much a problem when dealing with actual photography, where the eye is so overloaded with fine detail that it doesn't notice the problems with scaling. Games won't be at that stage for a long time, however, and especially with older games, where pixel-width lines and details were critical to many games' art styles, it's much more problematic. Even the simple problem of walking across a screen becomes a problem when the widths of the lines keep changing to accomodate the upscaling problem.
The cynic in me wonders if that's the reason these resolutions were chosen for HD in the first place: to limit the potential of scaling and therefore drive people to unnecessarily upgrade their content.
The Jaggies are actually far worse with Component. I got my Wii from a store and had to wait for my components to arrive for like 2 weeks from Hong Kong since the in-store prices were absurd. When I switched from composite to component on my 42" Panasonic Plasma, I immediately noticed the sharpness and color saturation difference, but also that I could see the jaggies everywhere where before it was just a blurry mess.
The reason I care about Wii HD is so I can watch Netflix HD and maybe Hulu if they ever allow the Wii on their videos. We're not really interested in a PS3 or 360, though a convergence device would be awesome.
-l
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If he has an HDTV, make sure he has the component cables. That fixed all of the issues I had with the Wii's graphics (other than the resolution). Let the TV do the upscaling... most of them are pretty good at that any more.
My blog. Good stuff (when I remember to update it). Read it.
>well it was a gift to my other half, even though I was pretty sure she wouldn't play on it but I thought at least I might get some use out of it
the next step for Nintendo in home consoles will not be to simply make it HD, but to add more and more capability, and we'll do that when we've totally tapped out all of the experiences for the existing Wii. And we're nowhere near doing that yet.
Translation: ...and we'll do that when there's no way that we can add another piece of plastic to the platform.
Come on Nintendo. Stop with the peripherals PLEASE. The classic controller is awful. Motion Plus is an afterthought. The Balance Board is a failure and is already being replaced by third-party peripherals. All you're doing is fragmenting your market and providing players with half-baked experiences. Come to your senses already.
I've owned a Wii just over a year... first console owned since my 8-bit NES. I find that my desire for high-quality graphics games, networked play, innovation, and so much more (like the ability to modify with 3rd party content) is completely satisfied with PC gaming. No console can compete in those arenas, IMO, so I saw no need to buy any.
The Wii actually did something new for me: made games more physically interactive. I remember daydreaming about hacking a PC joystick to a treadmill to control Doom in 3 screen mode for immersive gameplay and thinking how cool that would be. I bought one of the no-base motion sensing PC joysticks, 3D shutter glasses, and the P5 Glove in the late '90s / early '00s, which worked sorta okay to various degrees, often requiring cooperation of multiple parties (game dev + driver authors) to deliver a really good gaming experience above and beyond the norm. The Wii, as a console, gets that cooperation by default, while introducing truly interesting innovations in game-play. The developers can actually rely on the installed user-base having the peripherals and not worrying about compatibility issues, etc... so games keep coming out for the balance board, the nunchuck, the DDR pads, the guitars, and now the Motion +. They're absolutely right that they haven't finished exploring this space. The loveliest graphics will always be on the PC... frankly, I expected innovations to remain there too (LAN play, expansions, 3rd party mods, the whole FPS genre, neat new peripherals, 3D), but the Wii has really impressed me in bringing some of that back to consoles.
No console's graphics are going to impress me... even if top-of-the-line or ground breaking at release time, the PC will bypass it shortly. Nintendo spent its efforts in areas that actually could impress me. My only (minor) complaint is that Nintendo has failed, software-wise, to deliver the media-playback set-top-box functionality that the others do decently. MPlayerCE is okay, but Nintendo really should deliver something like that for all of its customers (not just homebrew hackers, who they actively oppose anyway) to further reduce the benefits of the other consoles.
You just reinforced that dude's point. It was a canvas, not a piece of paper.
The size difference between The Persistence of Memory and, say, Leonardo da Vinci's Mona Lisa at 30" by 21" is roughly comparable to the size difference between Wii's 480p and PS3's 1080p.
With everything beginning to be less and less focused on controllers, I am going to have a hard time winning. Age really is a factor in video games.
Kill em all and let God sort them out. (Well I Should Have said it first)-
It is painful listening to people moan and groan over "how terrible the graphics are on the Wii". Did you know that the Wii has superior graphics power to that of the original XBox? Last generation, everyone geeked out over how beautiful XBox graphics were. Suddenly, that level is inadequate and terrible? I'm not implying that Wii rivals its current competitors' graphics power at all, but the hypocrisy over ripping on the Wii's graphics becomes old fast. "The Wii's graphics suck." OK, so, have you tossed all your PS2 and XBox games into the trash yet? Those games are most certainly UNBEARABLE by today's standard. How can you even look at them?
I like graphics. I recently purchased an NVIDIA GTX 275 because I wanted my games to perform better. My NVIDIA 8500 GT simply was not doing the job (plus, it overheated and died a miserable death). However, graphics cannot save a game from terrible gameplay. If I want "flawless graphics", I'll go watch a movie. At least those approach actual realism. For my games, I welcome the idea that graphics improve my level of immersion into the game, but I better be having fun. If I like a game HIGH settings, I guarantee that I like the game on LOW settings too. I can't think of a game I played and said, "It had potential, but the graphics were not good enough for me." Yes, I am one of those gamers who runs DOSBOX and fires up the classics in their 320x240 glory now and again.
Wii took the industry by storm, and the competitors refuse to admit it. Sony has been the most mathematically challenged at times. One month, the Wii outsold it 4:1. The following month, Wii only outsold it 3:1, and Sony interpreted that as "catching up". Well, it is certainly a step in the right direction, but the gap in sales still WIDENED that month. Phailure.