PS Move Launch Date and Price Announced, Portal 2 For the PS3
Sony also unveiled a new campaign for the PSP, apparently designed to compete with phone games. Upcoming titles include Metal Gear Solid: Peacewalkers, Invizimals (an augmented reality game that makes use of the camera), God of War: Ghost of Sparta, and Kingdom Hearts. Moving back to the PS3, they gave a presentation on LittleBigPlanet 2, emphasizing how it is a platform for all kinds of games. Users will be able to create almost any type of game within LBP 2 — FPS, RTS, RPG, racing, space shooters, etc. They showed several brief demonstrations created in a short period of time, and it appears to be a very robust set of tools.
Next, Sony announced a long-rumored subscription service for the PlayStation Network called PlayStation Plus. It's intended to provide additional services to gamers for $50 a year. Existing PSN features won't change, and PSPlus will provide access to betas, themes, discounts at the Store, and other services. The crowd wasn't particularly pleased at this, and Sony quickly moved on to upcoming games. Valve's Gabe Newell came out on stage and announced that Portal 2 will be coming to the PS3, apparently with some limited Steam Cloud integration. We also got presentations on Dead Space 2 and a new Twisted Metal game planned for 2011
I'm kind of hoping for Move support in Portal 2. That will really be the killer Proof of Concept for Move as a game controller over Natal.
Non impediti ratione cogitationus.
Not sure that that Peacewalkers was the best title for the game. It brings up intimidate images of Snake being 65 years old and using a walker with those tennis balls on the feet to get around like you see seniors doing at the malls. LOL
I haven't played a single Valve title and thought I hadn't got value for money. Although short, Portal was amazing. I can't wait for Portal 2. In fact I think I'm going to piss myself in anticipation. /fanboi
Just bought my PS3 last week, and excited to see they're still planning games and even more improvements for it instead of phasing it out already since they've been around a while.
Gran Turismo 5 (coming November 2nd)? One can holy hope. I was waiting for it to be renamed DNF Kart at this point. The game looks great if it is (finally) going to come out. A reason to get a PS3!
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Neverminding the general shape of the Move controller itself, am I the only one that thinks the glowy ball looks goofy? It's like a color-changing lightbulb someone stuck out of a phallic lamp. Surely Sony could've integrated the glowing part into the controller itself? Perhaps like a lighted end cap or something? Sony's got the design skills to make it look all high-tech and cool, but the best they can do to an ergonomic controller is to stick a ball onto it?
As for Portal 2 - is it going to be as gimped as the PS3 version of Orange Box was? (Orange Box for PS3 basically sucked - low framerates, stuttering, and all around unplayable...).
Indeed. Gran Turismo has been losing speed to other racing series like Forza, though I've always prefered Turismo. It's been a long time coming.
You attack its weak point for massive damage!
Thank you... you burned me... I'm going to go cry in a corner now... With steam... On Wine... Where is the love?
Boredom is bliss.
I suppose it is too much to hope that Sony would say something about this sore subject at a press conference. I wonder if anyone is going to try and bring it up at E3...
I think Microsoft lucked out with having such as total E3 failure thanks to it being mostly already forgotten. Even the tiny number of people who were hyping the awful Microsoft motion controls have given up after that absolutely dreadful and simply un-fun showing.
150 bucks? Don't know how the hell Microsoft ever thought anyone outside of the tiny hardcore Xbox fan crowd would even think of paying that amount of money for an add-on. Let alone one that is as bad as what they showed at E3.
Only 50 dollars for the only 1:1 absolute motion controller is pretty amazing.
That's an absurd way to put it: the wiimote is about that same price if not cheaper. And all 3 now have motion controls, specifying "This one has 'true' 1:1" is silly. After 4 years of motion controls with the wii, I still have yet to see anything worthwhile being done with it. I'm cynical as to whether or not "true 1:1" motion control is going to be any more relevant than "not really 1:1" motion control.
Old outdated hardware with a tiny number of first party developers. Time for Microsoft to can the Xbox and get back to focusing on PC gaming.
When has MS -ever- had a big number of first-party titles? Or Sony, for that matter?
Off the top of my head-
Sony: God of War, Gran Turismo
MS: Halo
Nintendo: pretty much everything worth playing on the wii.
Speaking again of the wii... did I detect someone suggesting that hardware power made much of a difference this generation?
New games having 3d support is a no-brainer, the real information is the pricing on the Move. $49 for a wand and $29 for a navigation controller is $10 higher (each) than the respective Wii controllers; add in the cost of the Eye ($39) and there's going to be alot of angst over the cost of this new optional hardware. First-party Move games being priced at $39 was a smart move, undercutting first-party Wii games by $10; to be fair, Sony is no Nintendo when it comes to first-party games, and it seems most of the Move-compatible games are traditional games with Move support shoehorned in. In conclusion, it's not going to compete with the Wii, it's for PS3 owners who are willing to drop the cash to play a couple decent games that require it. No killer app was announced, so it's going to end up the same way as the Sega CD unless something out of left field (think Scribblenauts) is shown on the floor in the next couple days.
Corruption is convincing someone that the selfless ideal is the same as their selfish ideal.
I don't know why this is troll, everyone did it.
You were critically hit for no damage. The bruise will look nice, and maybe the scars will make good party talk.
I have to say that I'm not even a little excited about 3D coming to video games. Marty McFly said it best - The shark still looks fake.
Nostalgia isn't what it used to be.
Reps from Zipper Interactive confirmed to me that the standard, Sixaxis controller can be used instead of the new "Nav" controller. The Nav replicates the left side of Sixaxis, anyway -- two shoulder buttons, one joystick, and simple gyroscope/motion sensing. Nav also has the face buttons, but so does the Move Wand, so those are a bit superfluous. If you want to save $30 on games that support the Nav, it's an option.
Am I the only one who's getting really sick of shooters? It seems 1st and 3rd person shooters are the "go-to" safe bet genre nowadays, like platformers were in the early '90s. There's only so many times I can shoot the same mooks with the same automatic rifles before I stop enjoying it. There's always another new element promising deeper gameplay (cover mechanics, stealth, vehicles) but you're still aligning the crosshair with the head and pulling the trigger like you were 13 years ago.
Maybe I'm just jaded, but most of the major game announcements at E3 are sequels or riding the coattails of a different blockbuster series. Aside from Last Guardian, all of the atypical games I'm looking forward to are indie games.
Corruption is convincing someone that the selfless ideal is the same as their selfish ideal.
And how is that a PlayStation Network feature?
It's not, it's just an example of how sony has gone back on similar statements in the past.
note: i'm known as plugwash most places but i screwd up registering that here somehow in the past and now can't register
Atari 2600 adapter for the 5200. Atari 7800 compatible with 2600's without adapter. You're right - they can't do today what they did nearly 30 years ago. Perish the thought. Sony is so advanced, perhaps they can do with the PS3 what they did 4 years ago. Naaaaaah.
People like him will save a few bucks not buying mediocre games built around a 3D gimmick.
When did you damn kids get so uppity about backwards compatibility? Not even three generations ago it was (almost) completely unheard of and no one cared. Did you also troll discussions involving Nintendo when they dropped GB support from the DS (and again when GBA support was dropped from the DSi)? How about the 360's (initially) piss-poor backwards compatibility and Sega's complete ignorance of the concept? I could keep going, but I think the direction I'm heading with this is fairly obvious: Terrible troll is terrible.
In any event, if you have a stack of PS2 games, I'm assuming you also own a PS2. In which case, why not just use that and... you know... stop bitching? If this is not the case, then you're clearly not doing your research (hint: There are PS3 systems that have varying degrees of backwards compatibility). Try taking a good look at your options, pick one and move on with your life -- the internet does not care about your inability to solve problems.
Now if you'll excuse me, I'm going to go play some PS2 games on my EE-equipped PS3. Good day.
Well, unless you "upgraded", they're forcing you to ignore all of their new offerings. I know I would definitely buy a few new games, probably the Move controller and a few things from the PSN store (DLC, PS1 games, MLBtv, etc.). But, apparently, preventing me from accessing the PSN keeps me from pirating things and Sony values that more.
Knowledge Brings Fear
Mortal Kombat was supposedly over after Armageddon, which in turn meant after MK vs DC I guess. Are they really bringing it back? It sure would be nice if they made another GOOD MK game for once..
The move won't be any better than pointing your arm for precision. All motion detection devices have that level of latency.
Read up on the tech involved. It's sub-microsecond latency for movement, because it's a camera tracking a very obvious target instead of having to compute where the whole of your body is in real time.
Furthermore, as stated there is an actual button - which means zero latency, whereas Kinect has to process your movements to determine if you meant fire which means it has at least whatever latency the body position processing has.
That's why the OP was excited about real buttons. Because even if the move tracking DID have much latency, the buttons for sure will not. As long as it actually fires instantly the moment you can see on screen the virtual you is pointed exactly right, it will work out fine for gaming.
"There is more worth loving than we have strength to love." - Brian Jay Stanley
At least I've read that somewhere. (There's going to be a Sly Cooper collection for the PS3 and it's going to support 3d TV.)
Did you know 80 to 90% of the moderators on slashdot wouldn't recognize a troll even if one dragged them under a bridge.
the 2600 adapter was a 2600 System in a tiny ass Box to 5200 adapter.
Plus they really can't fit the EE+GS chip onto the PS3 mobo. there's no space for it.
Non impediti ratione cogitationus.
Here, I'll do it for you. http://en.wikipedia.org/wiki/List_of_PlayStation_3_backward_compatible_PlayStation_2_and_PlayStation_games
Oh yeah, the 7800 was a LOUSY console too.
It has nothing to do with programming difficulty, it has to do with the fact that the hardware was dated when it launched.
Non impediti ratione cogitationus.
"Did you also troll discussions involving Nintendo when they dropped GB support from the DS (and again when GBA support was dropped from the DSi)?"
I heard a great deal of whining about that at the time, and every now and then I still hear it come up amongst GB enthusiasts. Yhe bottom line there, though, is that people tend to be more accepting when there is a clear physical reason that something can't be done.
"How about the 360's (initially) piss-poor backwards compatibility and Sega's complete ignorance of the concept?"
Microsoft got sick of the bitching and fixed it, Sega got sick of the bitching and folded. Both issues were widely known and often complained about, until they were made moot.
One of the issues here is that Sony already created a precedent for backwards compatibility: the PS2 could always run PSX games, and the 80gb PS3s were perfectly capable of running games from BOTH of those systems. Furthermore, with the amount of power available in the PS3, it should be fairly trivial to run PS2 games in an emulation mode without the need for any additional hardware at all. They could even sell it as an add-on, and make a decent chunk of change. Instead, they want to give lame excuses and pretend that it is just impossible to do something that they've already done and everyone knows about.
Try not to take me more seriously than I take myself.
What I think you like is pissing and moaning, actually. You could easily buy a new PS2, but won't. (Hint: $99.99 for a new PS2 slim off Amazon). You could see if the games you want to play are actually compatible with PS3, but won't, despite being handed a link detailing exactly that. Let's be honest, you have zero interest in your "problem" being resolved, you just want to have a bitch fit.
But the number of in house or basically in house titles that actually would pull one towards one console or the other is very small.
It's a larger than the list you gave though, in reality titles from the following teams with a strong system draw when they arrive are:
Ico/SHadow Of the Colossus/Last Guardian
Ratchet & Clank (well respected platformer)
Resistance (fall of man)
Killzone
Little Big Planet (a ton of impressive user mods).
Other things are more one-off successes or failures, but new versions of those games can get people to buy consoles (especially so for the Ico team).
Twisted Metal also probably belong on that list, since a lot of people have fond memories from the PS2/PS versions.
"There is more worth loving than we have strength to love." - Brian Jay Stanley
Backwards compatibility would be nice in this case because of the fucking "disc read error" problem that plagued the original PS2. Nobody wants to have to replace a console because it was poorly manufactured and no longer works. I mean, every older console I have (besides the PS2) still works. People in this situation are basically left with a few options; buy a PS2 Slim, buy a gimped PS3 that actually is compatible with some PS2 games (which you hopefully own), or buy one of the decked-out PS3s and forget about your PS2 games. Personally, I've been against buying a new PS2 slim or PS3 because I don't want to support Sony and all the foul-smelling fecal matter they've excreted into the market the past few years. When Sony starts making a good, affordable product again, I might change my view on the matter. Until then... so long, PS2 games!
The PS3 has another seven years at least of full Sony support.
PSX came out in 1994.
PS2 came out in 2000 (6 years later)
PS3 came out in 2006
I'd say PS3 has another 3 years rather than 7.
Yeah, we PC gamers can only wish MSFT would go back to PC gaming. Have you not seen the numbers? Sony is DEAD LAST. Hell they started dead last, will finish dead last, doubt they have even had 90 days in a row where they weren't dead last. Sony screwed the pooch by making PS3 too high and expecting BD to sell it, which surprise surprise, DVDs are STILL selling better than BD titles. The tech is too high and too full of nasty DRM, but coming from the makers of ATRAC and MD not exactly a shocker.
And am I the only one who wants all this "motion control" bullshit to DIAF already? After wrenching the hell out of my shoulder trying to get the damned Wii to do what I wanted coming back to my keyboard and mouse felt like precision heaven. WTF is it with everyone wanting to blow serious $$$ trying to swing like madmen and look like fools, all to get less than a third of the precision we get now with an $8 optic mouse? At least with the Wii I understand it, as they couldn't afford a real CPU/GPU combo so they had to go with an OCed Gamecube with a gimmick controller, but Et Tu MSFT and Sony?
ACs don't waste your time replying, your posts are never seen by me.
PSX came out in 1994.
PSX still had major, first-party titles being made in 2004 (10 years later) and still has even a few titles made for it today by small-ish, indie, or foreign studios.
PS2 came out in 2000 (6 years later)
PS2 still has major, first-party titles being made today (10 years later).
PS3 came out in 2006
I'd say PS3 has another 3 years rather than 7.
I'd say (by pure extrapolation) that PS3 will continue to have games being developed and released on it will into 2016.
Just because a new system might come out in 2012 (which will probably run GLaDOS, instead of XMB/Linux), doesn't mean that the previous-gen will just be thrown out.
Sony will continue to make money off of their non-bleeding-edge consumers. It would be stupid not to.
PSX still had games being actively made and sold well past the launch of the PS2, and even now, in 2010 the PS2 is still selling, and games are actively being made (10 years), so yes the PS3 may itself have another seven years, even if another console comes out in 3 or 4 years.
This compares stronly against the XBOX classic, which did die out shortly after the 360 was released.
Have a nice day!
I think that had more to do with PS1 and PS2 being really damn successful, something the PS3 cannot claim.
Justice is the sheep getting arrested while an impartial judge declares the vote void.