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Why Designers Hate Crowdsourcing

An anonymous reader writes "Since Wired's Jeff Howe coined the term in 2006, 'crowdsourcing' has been a buzzword in the tech industry, and a business model on the rise. 99designs.com is a site that hosts design contests for small businesses requiring relatively smaller design projects. Anyone can submit their near finished pieces of work to the contests, but only one winner gets paid. Forbes covers just why established graphic designers are so angry at this business model's catching on."

569 comments

  1. Quote: by Shikaku · · Score: 1

    but only one winner gets paid

    Of course graphic designers are going to get angry.

    1. Re:Quote: by morari · · Score: 4, Insightful

      Which means that everyone else that submits work has essentially done so for free. No one would want to work like that, and such crowdsourcing is in no way a viable path for real, fulltime employment. Besides, I'd be just as worried as a client. I post vague specifications and hope for the best? That's asinine. Good design work requires that the artist and the client work back and forth, improving and changing the product little by little until both are satisfied. You don't get that here. What you get with crowdsourcing is mostly mediocrity. Why invest tons of effort into something that you very likely will not get paid for?

      --
      "He who can destroy a thing, controls a thing." --Paul Atreides, Dune
    2. Re:Quote: by Anonymous Coward · · Score: 0

      They're really just angry at the fact that the majority of people making money in their profession are incompetent.

      It's like coding if your program always ran, and the only thing that differentiated coders was style.

      No, seriously, think about the implications of that last sentence for a second. And imagine the community of coders we would have as a result. I used to be in Industrial Design, until I took a look around and decided to high tail it for CS. In ID: the job prospects are dismal, you work incredibly long hours for minimal improvement, you're protected by a very low barrier to entry, there are few (if any) tangible metrics of success, and the people surrounding you are assholes. Not that I blame them; I'd have to find something to hang on to also, if my only talent boiled down to being "cool".

    3. Re:Quote: by dsoltesz · · Score: 1, Insightful

      If the design isn't picked, the designer still owns all rights to it and can submit it again. It's also part of his or her portfolio. "Real" designers work the same way, often developing several candidates for consideration or being pitted against other designers.

    4. Re:Quote: by Anonymous Coward · · Score: 2, Insightful

      Look, if I'm a business and I can get a good design at a cheap price I'll do it. If it's cheap enough, I can, as a business, take a chance -- what am I out if it doesn't go anywhere?
      If "no one would want to work like that" then the crowd would dwindle, the site would fold and business would return to usual. Just because you don't see value in the model doesn't mean that applies to everybody. Sounds like you are whiny graphic designer who has his/her knickers in a twist because you now have to compete against a larger pool. The expanded pool may be mediocre but even a blind sow finds an acorn occasionally. If you do consistently excellent work, and consistently meet client needs, you can charge for it. If you are a hack then the pressure will expose you as such.
      Graphic designers are like everybody else, they want to be "special". But like everybody else almost all of them aren't special. This is not Lake Wobegon and all the children are not above average.

    5. Re:Quote: by Anonymous Coward · · Score: 4, Informative

      You're not a professional designer, are you? Lots of established designers will not get involved with speculative pitches because working for no money is just stupid. Yes, you can be pitted against other designers but your portfolio, and contact with the client to see if you get along, should be enough. It's normally only those designers who don't have a track record that are prepared to work for no money. When I was starting out I used a few speculative pitches to build my portfolio but now I wouldn't consider that.

    6. Re:Quote: by twidarkling · · Score: 1

      I can see why you put the word "real" in quotes, since you weren't talking about professional designers, who will, in fact, invoice your ass for creating mock-ups, used or not. After a contract is made, they'll come up with several variations based on client input, true, but never on a speculative job.

      --
      Canada: The US's more awesome sibling.
    7. Re:Quote: by jc42 · · Score: 4, Insightful

      If the design isn't picked, the designer still owns all rights to it and can submit it again.

      Um, you might want to read the "contract" very carefully. Most such contests have wording hidden out in the fine print to the effect that all submissions become the property of the company running the contest. So if 1000 people submit entries, the company pays for one of them, but legally owns the other 999. Read the tiny language that comes with most such contests, and see if you can spot where it says this. They can be clever at obfuscating the wording, but with careful reading you can usually spot it.

      I've seen a couple of writing contests run by publishers that play the same trick. The top-rated 2 or 3 stories get a reward, but the publisher publishes an entire book of the top N stories. If the authors of the other stories complain, the publisher just quotes the above passage from the contest rules, and refuses to pay anything to the other "losing" authors.

      (This is all in the USA; other countries may outlaw such misleading trickery. But probably not many countries do. Anyone here have any data about this?)

      --
      Those who do study history are doomed to stand helplessly by while everyone else repeats it.
    8. Re:Quote: by mini+me · · Score: 1

      I am a designer. I see no reason to get angry. It is why I do not pigeonhole myself into one career. If design jobs dry up, I'll put more energy into one of my other lines of work. No big deal.

    9. Re:Quote: by TheCarp · · Score: 1

      Very true. That said, I mean... and the advent of refrigeration killed the ice man.

      I have nothing against a person wanting to make a living off their skills, however, I also can't blame someone for not paying for it if people will give it to them for free. If so many people are willing to submit works for a contest or whatever you want to call it that it prices you out of the business, thats unfortunate but, its the way it is.

      Certainly, you are right, this is not going to match up those with true professional skills with clients and produce great work. However, if thats not what a company values, I don't think I can fault them for not valuing it, especially if it gives them some other advantage (like essentially being a stunt to get their name out).

      I mean, if I need my house painted, I am not going to hire a local artist, I am going to buy some paint, some six packs of beer, and call some friends.

      -Steve

      --
      "I opened my eyes, and everything went dark again"
    10. Re:Quote: by JamesP · · Score: 1

      often developing several candidates for consideration or being pitted against other designers.

      for a fee...

      --
      how long until /. fixes commenting on Chrome?
    11. Re:Quote: by Anonymous Coward · · Score: 0

      As what people call a real designer (wonder what the rest are called), I can say there's nothing more annoying that taking someones horrible logo produced in the wrong, useless format, and trying to fix it into what is needed for proper use. Client after client kick themselves for paying extra on what is considered a deal. Not to mention the lack of knowledge of the company, and research into how best to reach their target demographic. More to it than people realize...

    12. Re:Quote: by ewertz · · Score: 0

      "misleading trickery" a.k.a. "words"

    13. Re:Quote: by metrometro · · Score: 4, Insightful

      > "Real" designers work the same way, often developing several candidates for consideration or being pitted against other designers.

      Uh, poor designers work the same way. "Oh, I get a portfolio item, THANK YOU" is not a business model.

      The real story is that bad-to-average design is no longer scarce. The tools are ubiquitous, and many people play with them. So you're going to see a tiered economy: the wannabes doing spec work for minimum wage on places like istockphoto.com and the golden glorious few doing high touch client-focused work for $200 an hour. Similar to whats happening in photography and journalism, and for much the same reasons.

    14. Re:Quote: by mysidia · · Score: 3, Insightful

      I compare the risk of designers being crowdsourced as similar to the risk of engineering jobs being outsourced. It was only a matter of time before this would start to happen. In the same way that news reporters may be getting replaced by Twitter, the Phone book may be getting replaced with Facebook, and CDs were replaced with MP3s. You just gotta take the change and live with it, all professions will be effected as technology, the internet, and massive scale multi-user interactions become more pervasive and extensive.

      If you do consistently excellent work, and consistently meet client needs, you can charge for it. If you are a hack then the pressure will expose you as such.

      The thing is, with crowdsourcing and more competition... the clients of designers who currently "meet clients needs" and do excellent work may try the service and soon find, while their designer of choice WAS meeting their needs, and they were very happy before,

      They find that people competing in a contest more than just meet their needs and what they asked for they exceed their expectations. IOW, they could get superior results from the contest medium, even if they were exuberant and perfectly happy with a paid designer before.

      Or it was less expensive to get the same great result. They didn't have to pay someone who's built a business on providing the service to people.

      Suddenly the skilled professional designers who have had years of professional training and huge portfolios great work may find themselves on a level playing field with random people who hardly know about anything at all and just have a natural talent.

      I can see why pro designers wouldn't like this. They have a lot to fear really. The profession "graphics designer" could cease to exist, or the expectations of pay could drop, for most jobs, where the crowdsourcing alternative exceeds or adequately replaces them.

      Graphics artists might have to go back to school or switch fields, if they went into the job for profits, or were used to the fact the explosion of the world wide web and e-commerce made the design profession so important and lucrative....

      Only to the extent a job really does require special ability, special skills, or peculiarly uncommon knowledge to perform, will they have any sort of robust protection against crowdsourcing, outsourcing, etc.

      Crowdsourcing only works for abilities the masses have and that the masses are willing to share/compete for an award using, rather than receiving payment.

      99designs should work just fine and have great results, even if every professional designer in the world vows to never compete or submit any design on it.

    15. Re:Quote: by Wyatt+Earp · · Score: 1

      "Very true. That said, I mean... and the advent of refrigeration killed the ice man."

      Really? Up here in Anchorage Alaska and everywhere else I've lived has ice production somewhere, ice delivery men and ice delivery trucks. You know the people that haul the bags of ice to grocery stores, stop and robs or to banquets and weddings?

    16. Re:Quote: by Iron+Condor · · Score: 1

      Which means that everyone else that submits work has essentially done so for free. No one would want to work like that

      Except that you're wrong. Apparently there are people who WOULD work like that. Otherwise the whole pont would be moot in the first place.

      I keep wondering how any of this is different from the X-prize. One team won the $10M, dozens of other teams had invested a cumulative hundreds of millions of dollars into all kinds of stages of hardware development without "getting paid". So?

      --
      We're all born with nothing.
      If you die in debt, you're ahead.
    17. Re:Quote: by fractoid · · Score: 2, Insightful

      but only one winner gets paid

      Of course graphic designers are going to get angry.

      I read it as "only one winner gets laid" which made me think of the following analogy: It's like that girl who goes around accepting drinks from all the guys at the bar, but only goes home with one of them. Sadly, that's still a popular business model.

      --
      Rampant carbon sequestration destroyed the Dinosaurs' tropical paradise. I'm here to help repair the damage.
    18. Re:Quote: by phpsocialclub · · Score: 5, Insightful

      My design firm charges by the hour. If you want a logo that we did in an hour, we can do that, in an hour. The prices is one times our hourly rate. It is not going to be the best logo, but it will only take us one hour.

      If you want to have two planning conference calls, a focus group, then six rounds of comps and five final versions for various mediums, a favicon, a 125x125 banner and more, then it cost as much as time as it takes.

      If clients do not like this, then can negotiate the world of crowd-sourceing, getting a cousin to do it and mocking it up themselves.

      The problem with all that is that if you want a change later on, you are on your own, If you need a two color version for a silk screen, you might be SOL. If your cheap logo is not 100% vector, good luck putting it on a billboard or wrapping a vehicle.

      Just as anyone can work on their own plumbing or get some cheap person to do it, there will always be a market for creative professionals who know what they are doing.

      If you are losing work to the design sites, you don't want those clients anyways. Or you can let them get their logo from a contest, then design their business cards, website, make money brokering their ads/print/etc/, and create a long term relationship. That could happen as well.

    19. Re:Quote: by Anonymous Coward · · Score: 0

      You sound like you're agreeing with him.

    20. Re:Quote: by h4rm0ny · · Score: 1


      You mentioned "natural talent" in your post. Whilst certainly true that some people don't have much aptitude for graphic design and others take to it more easily, a large factor is the effort one puts into a piece of work. To illustrate, long before I actually studied art, I thought I was crap at drawing. I'd look at some professional artist's work and it would be fantastic compared to what I could do. I'd pull out a bit of paper, try drawing something, and see it was no-where near as good. Then I talked to an artist and asked him how long a piece had taken him. "About four hours," he replied. And the light-bulb went on. So I sat down and decided that I would spend four hours on the next drawing I did. And okay - it wasn't anywhere near as good as the actual artist's as I was just a kid at the time - but I had realised that talent and training were only part of the equation.

      To bring this back to the subject at hand, the same is true of Graphic Design. If something is going to be crowdsourced, then you can't just say "I'm great" and bang out a submission in half an hour. It's not only, or even mostly, a question of "natural talent". It's kind of like a Dutch Auction of how much work you are willing to do for free in the mere hope of being paid.

      Are their downsides to that model? You betcha. It's akin to the same thing we're seeing in other fields. In theory it's an excellent thing for society when work can be done more cheaply, but in practice it isn't because of the unequal distribution of the rewards. When thr tractor was invented, did a load of farm-hands say: 'great, we can all work slightly less and still produce the same amout of food'? No, of course not. They found wages dropping and people getting laid off because the rewards of progress were taken by the owning classes. Their career became devalued.

      --

      Aide-toi, le Ciel t'aidera - Jeanne D'Arc.
    21. Re:Quote: by Hognoxious · · Score: 1

      So you're going to see a tiered economy: the wannabes doing spec work for minimum wage on places like istockphoto.com and the golden glorious few doing high touch client-focused work for $200 an hour.

      Similar to quite a lot of things. You might find this book interesting.

      --
      Confucius say, "Find worm in apple - bad. Find half a worm - worse."
    22. Re:Quote: by mcvos · · Score: 1

      Which means that everyone else that submits work has essentially done so for free. No one would want to work like that, and such crowdsourcing is in no way a viable path for real, fulltime employment. Besides, I'd be just as worried as a client. I post vague specifications and hope for the best? That's asinine. Good design work requires that the artist and the client work back and forth, improving and changing the product little by little until both are satisfied.

      Thing is, if you start out with a contract with one specific designer, the risk is that he may not understand what you want, or may lack the inspiration to give you the best thing you could possibly get. There are plenty of traditional professional designs that completely lack any inspiration.

      If you let hundreds of designers compete for the design, there's a good chance one of them does have the inspiration to make it something really special. If you're in some hard-to-explain niche, it's possible that one of them will understand exactly what you need. If you're working with a single designer, you're stuck with him. You may invest a ton and still not get what you really want.

      Of course you still need the feedback and discussion to polish the design, but it's easier to do that with someone who understands your needs and has the right inspiration for the job.

    23. Re:Quote: by joss · · Score: 1

      I think its a lot worse than outsourcing. At least with outsourcing people are still paid to work, they're just paid less (which they can live with as they live somewhere where things are a lot cheaper). With this model, 95% + of the people who work on a project are guaranteed to get nothing for it. Its totally exploitative. Eventually things will even out as nobody would even try to become a graphic designer if this was the dominant model and those with any options at all will refuse to work by this model so the quality of submissions will diminish over time until enough people go back to traditional mechanisms.

      --
      http://rareformnewmedia.com/
    24. Re:Quote: by bluefoxlucid · · Score: 1

      If you are losing work to the design sites, you don't want those clients anyways.

      Those clients don't want you either. All they have to do is draw a logo, it'd take 5 minutes in MS Word.

    25. Re:Quote: by flyneye · · Score: 1

      "Why invest tons of effort into something that you very likely will not get paid for?"

      Because the parents are tired of having an unemployed artist living in the basement and are threatening expulsion into the real world where adults work jobs they don't like, in order to live a REAL life.

      It is no surprise that adding a technology like the internet ( the biggest social idea exchange network in creation) to the mix is going to turn a lot of " set in their ways" industries on their ear. Like dinosaurs, either they will adapt and survive or they will continue to struggle in the tar pit till their second nostril dissapears beneath the goo. Kinda like the music industry. I wish it would die so I could quit hearing it bellow for help.

      --
      *Repent!Quit Your Job!Slack Off!The World Ends Tomorrow and You May Die!
    26. Re:Quote: by JasterBobaMereel · · Score: 1

      If I already have a logo, I don't want you to design it all all, but I do want it as a favicon, two-colour version, billboard, etc .etc. then you can do that and not insist I rebrand my company first ...

      This is crowdsourcing the original design, not the full production and use of that design, they are separate and distinct items and the second will always need a professional company like yours and cannot be crowdsourced

      --
      Puteulanus fenestra mortis
    27. Re:Quote: by Anonymous Coward · · Score: 0

      What are words worth?
      What are words worth? - words

      Words in papers, words in books
      Words on TV, words for crooks
      Words of comfort, words of peace
      Words to make the fighting cease
      Words to tell you what to do
      Words are working hard for you
      Eat your words but don't go hungry
      Words have always nearly hung me

      What are words worth?
      What are words worth? - words

      Words of nuance, words of skill
      And words of romance are a thrill
      Words are stupid, words are fun
      Words can put you on the run

      mots pressés, mots sensés,
      mots qui disent la vérité
      mots maudits, mots mentis,
      mots qui manquent le fruit d'esprit

      What are words worth?
      What are words worth? - words

      Its a rap race, with a fast pace
      Concrete words, abstract words
      Crazy words and lying words
      Hazy words and dying words
      Words of faith and tell me straight
      Rare words and swear words
      Good words and bad words

      What are words worth?
      What are words worth? - words

      Words can make you pay and pay
      Four-letter words I cannot say
      Panty, toilet, dirty devil
      Words are trouble, words are subtle
      Words of anger, words of hate
      Words over here, words out there
      In the air and everywhere
      Words of wisdom, words of strife
      Words that write the book I like
      Words won't find no right solution
      To the planet earth's pollution
      Say the right word, make a million
      Words are like a certain person
      Who can't say what they mean
      Don't mean what they say
      With a rap rap here and a rap rap there
      Here a rap, there a rap
      Everywhere a rap rap

    28. Re:Quote: by Anonymous Coward · · Score: 0

      So from the TOS

      14. Intellectual property
      14.1 You acknowledge that 99designs is the owner of all Intellectual Property Rights which subsist in your User Account and 99designs.com (but not your Designs). You acknowledge that you have no Intellectual Property Rights in your User Account or in 99designs.com.
      14.2 You acknowledge that the ownership of the Intellectual Property Rights in any Design will be set out in the separate agreement described in clause 4 between the Customer and the Designer.
      14.3 You grant a worldwide, royalty free, irrevocable, perpetual licence to 99designs.com for 99designs.com to:

            1. (a) use any Designs you submit to display on 99designs.com or for 99designs' promotional purposes; and
            2. (b) reproduce, distribute, prepare derivative works of, and display your Designs or any other works, item or thing you supply to 99designs (whether via 99designs.com or by other means).

    29. Re:Quote: by sertsa · · Score: 2, Insightful

      The problem with your argument is many clients (new / small businesses) don't know the value of working WITH a designer. This is kinda like when a person walks into Wal-Mart to buy a socket set. It looks shiny in their toolbox, and they don't know any better until it strips out / twists / breaks when they need to put some real pressure on it.

      Wal-Mart has driven countless small local businesses into bankruptcy while making a mint selling this crap.

      Personally, I think this means that as design becomes just another commodity you are going to see serious downward pressure on the fees that all but the largest firms can command (think of Dell, HP, etc as the commodity side of that equation and Apple (ironically) as the high end). After all, I read an article about companies outsourcing design to India (I'm looking for the article - I'll post later).

    30. Re:Quote: by sjames · · Score: 1

      True, they still have it for their portfolio but it's of limited use if it's someone's logo.

      They do sometimes do preliminary sketches in competition, but they then get to do a more proper presentation of it in a venue conducive to forming a business relationship (as opposed to thunderdome).

    31. Re:Quote: by jythie · · Score: 1

      The ' you don't want those clients anyway' might be the missing piece here. What I see in this shift is that companies that were being poorly served by the traditional model now have an alternative. Normally they would have been 'clients' simply because they did not have any options closer to what they needed.

    32. Re:Quote: by cyn1c77 · · Score: 1

      The problem with your argument is many clients (new / small businesses) don't know the value of working WITH a designer. This is kinda like when a person walks into Wal-Mart to buy a socket set. It looks shiny in their toolbox, and they don't know any better until it strips out / twists / breaks when they need to put some real pressure on it.

      That's the GP's point though. He doesn't want clients that aren't willing or are too clueless to pay for quality service. If crowdsourcing serves the needs of the cheapest clients, then he is willing to lose their business. Chances are that a highly successful design company would turn its nose up at most of those cheap client projects anyway since the clients would be unwilling to cover costs.

    33. Re:Quote: by pjt33 · · Score: 1

      I notice the scare quotes you put around "contract". Is that because you're wondering, as I am, whether any losing authors have ever contested the existence of a contract on the grounds of lack of consideration?

    34. Re:Quote: by virtualXTC · · Score: 1

      My design firm charges by the hour. If you want a logo that we did in an hour, we can do that, in an hour. The prices is one times our hourly rate. It is not going to be the best logo, but it will only take us one hour.

      If you want to have two planning conference calls, a focus group, then six rounds of comps and five final versions for various mediums, a favicon, a 125x125 banner and more, then it cost as much as time as it takes.

      If clients do not like this, then can negotiate the world of crowd-sourceing, getting a cousin to do it and mocking it up themselves.

      That's exactly why we used croudsourceing we can get all of what you just talked about for the price your design frim would have charged us for an hour (you do know there is there is a feed back element to 99designs don't you?)

      The problem with all that is that if you want a change later on, you are on your own, If you need a two color version for a silk screen, you might be SOL. If your cheap logo is not 100% vector, good luck putting it on a billboard or wrapping a vehicle.

      *lol* Or you could ask for those perturbations to be submitted as part of a qualification for a winning design (as we did).

      Just as anyone can work on their own plumbing or get some cheap person to do it, there will always be a market for creative professionals who know what they are doing.

      Exactly, and the problem with most professionals is they are always looking for a way to up-sell you. This is why I pay my neighbor to fix my car instead of some ASE certified knucklehead in a franchised garage.

    35. Re:Quote: by SoupIsGoodFood_42 · · Score: 1

      If a designer can simply submit the same design to a different client, chances are they're not doing a very good job.

    36. Re:Quote: by jc42 · · Score: 1

      Yup, that's about right. It's fairly standard for corporations to try to convince their marks that they have a contract when legally they don't. And it's not unusual for real contracts to contain clauses that are contrary to law.

      --
      Those who do study history are doomed to stand helplessly by while everyone else repeats it.
  2. Angry? by Bing+Tsher+E · · Score: 1, Troll

    They're angry because they're established. Expensive suits. Exquisitely designed suites to work in.

    It hurts when your whole business model is built on puff and people start figuring it out.

    1. Re:Angry? by butterflysrage · · Score: 2, Interesting

      funny, I would have thought it would have had more to do with doing a entire project (not just the proposal) and getting squat for it?.

      --
      the preceding post was not spell checked... suck it.
    2. Re:Angry? by Zironic · · Score: 3, Insightful

      No, it's more like this.

      Imagine your Boss came to you and said "We're having 10 programmers make the same program, but we'll only pay one of you". That means that 9 of them end up working for free. That's why they hate that business model, no serious graphics designer can make a living out of such contests.

    3. Re:Angry? by piotru · · Score: 1

      That may well be so, but who is on the other side benefiting from the price drop? I guess it boils down to the little people (designers) receiving less money from their corporate clients...

    4. Re:Angry? by Anonymous Coward · · Score: 2, Insightful

      I actually think dramatically devaluing the programming process through a system like this would go a long way toward deflating the out of control arrogance in the nerd population.

      I, for one, can't wait.

    5. Re:Angry? by Anonymous Coward · · Score: 0

      "They're angry because they're established. Expensive suits. Exquisitely designed suites to work in."

      Right, you don't know any freelance designers.

      "It hurts when your whole business model is built on puff and people start figuring it out."

      It hurts when people who have no design skills are using deviantart-ish images more suitable for sonic the hedgehog fanart.

      My dad was a commercial artist, and in the pre-internet days this would happen. He'd submit a bid, and he'd get MASSIVELY underbid on muralwork or design work by someone who paints houses for a living. It's not "fair", but some people don't know what's shit design-wise.

    6. Re:Angry? by PCM2 · · Score: 1

      They're angry because they're established. Expensive suits. Exquisitely designed suites to work in.

      Haha, have you ever even met a graphic designer?

      Here's a nerd tip for ya: Some of them are fun to date.

      --
      Breakfast served all day!
    7. Re:Angry? by twoallbeefpatties · · Score: 1

      They're angry because they're established. Expensive suits. Exquisitely designed suites to work in.

      How many artists and designers, though, actually make that much of a salary? It's more likely that the "established" artists have to pay rent and buy food and only have so much time during the week to experiment with designs that there's only a 1/100 chance they'll get paid for.

      The established way that you get designers together with clients is that the designer will create something - and the client will say they don't like it. They'll say, here's what we want instead. So the designer will go create something else. The client still won't like it, and they'll tell the designer what they want instead. Actually, let me take it back a moment. The first time, the designer will probably bring five different logos, and then the client will say, we like the colors on this one, but we like the attitude conveyed by this other one, etc. So then the designer will take that feedback and go create another five designs. You might repeat this process a couple of times until you narrow it down to something that fits what the client is thinking. The designers that I've casually heard from have mentioned that that's part of the contract - you might be signing on to create "one" logo, but you put language in the contract that you'll submit 10 different logos and then another 5 after first feedback, etc., not that you'll just draw one logo and send it in and take a paycheck.

      Commercial design has always been about having multiple examples to choose from and consider. For established designers, that means taking feedback, making informed decisions, talking it out with the client. What this website is basically saying is that to get paid by the client, you have to know exactly what the client is thinking with the first design you submit to them, which is difficult even for the ones who know what they're doing since we haven't invented telepathy yet. What the designers would probably consider more fair is if every designer that submits an idea gets paid amount $X, while the winning designer gets paid $3*X or so, or perhaps at least paying the 10 developers who all submitted interesting ideas while not showing the best prize, or inviting the top 10 submitters to submit a second logo after receiving feedback. Something that recognizes that submitting rejected designs is all a part of the process and is something that still deserves some recognition.

      --
      Libertarians somehow believe that private businesses should be stronger than governments but weaker than individuals.
    8. Re:Angry? by ArbitraryDescriptor · · Score: 4, Insightful

      Except there is no boss, this is freelance contract work. This website is for turning a hobby into a chance to get paid, not steady employment. Bored? Make a logo, post it. Profit, or don't, it's still more money than you'd have gotten paid playing video games all day.

    9. Re:Angry? by Anonymous Coward · · Score: 0

      Also: most of them have inflated egos with quirky personality and certainly not much fun to talk with. Sharing life with them, most of the time, would be pure hell.

      Yes, it might be a bit the same with programmer divas, but there's at least a small chance they would "argue" with other factors than their own "artistic insight."

    10. Re:Angry? by shawnap · · Score: 1

      funny, I would have thought it would have had more to do with doing a entire project (not just the proposal) and getting squat for it?.

      It's worth noting that in many other industries where the criteria for determining the product quality is very subjective, bids will often take the form of nearly complete projects. Think here of architectural or fashion design, writing fiction, popular music, etc...

    11. Re:Angry? by Hylandr · · Score: 0, Troll

      Arrogance in the Nerd Population?

      We run the friggen planet with with software we write! Most of the Planet can't even change their oil or tune of their car! ( And yes, I can do both )

      Arrogance would have us in towers running star-trek NOCS with FAT Handsome paychecks.

      Instead we are paid squat, have unrealistic expectations on our time and often no budget to speak of while we work in the */b/asement*.

      Don't get all pissy when we read your email, and intercept the porn you shot of your wife or girlfriend that you just sent over the company email system. The sales of that and other things is what pays for our hardware at home.

      I, and others like me make your universe operate. Piss us off, and reading your email or watching your daughter strip for her boyfriend will be the least of your problems.

      - Dan.

      --
      ~ People that think they are better than anyone else for any reason are the cause of all the strife in the world.
    12. Re:Angry? by SixAndFiftyThree · · Score: 1

      So in the brave new world, the client will get 100 designs, none of which will be quite what they want. So they'll go back to the author of the one that came closest and ask for a meeting. At which point that designer can say, "I charge $X hundred for a design but $X thousand for a meeting."

      Alternatively, the established firms can post pseudo contests, and if anyone produces anything that looks as good as their own team could do, tell that person, "We can pay you $X thousand instead of $X hundred. Talk to us before you join any more of these contests."

    13. Re:Angry? by Anonymous Coward · · Score: 0

      Sure, graphic design requires skill.

      But the thing here is that a graphic designer says: "I'm worth 5000 and these others who claim to do this for 5000 don't have my skill.. The difference is really worth 4500 for you!" and then the company says "Oh, really? Ok. I'll just ask you all to do the designs. If your design ends up being worth 4500 more, we'll take it. Okay?", the graphic designer goes "Uh... Oh..." because a lot of the time, his skill really isn't that much above those who are willing to work for a lot less.

      Another way to look at this is comparing it to piracy. I often pirate games, don't pay anything for the ones I dislike and I stop playing after one hour (even though it cost someone to create the game) but then buy the ones I enjoy. A lot of people (Not everyone, but a lot of people) find this to be ethical as long as I really pay for the ones I like. What the companies do here is in many ways similar: "We want a preview - and not just some reference folder - of your work. If we like it, we'll buy it. If others do better for the same money, we have only wasted our time with you."

      It is a very simple mechanic of supply and demand and I don't see anything wrong with that.

      Now, obviously the designers themselves feel screwed. If they'll feel too screwed, less people choose that kind of life and supply goes down... Aside from that, they should do what every other kind of workers have done when they see the same kind of problem: unionize. (Yes, this will require unions to get strong in India, etc. too which will take a lot of time. Meanwhile, if some money flows to the poorer countries because people there do the same work cheaper... It might not be bad thing.)

    14. Re:Angry? by ledow · · Score: 4, Insightful

      Then most professionals would laugh in your face at such a concept and walk away. Those who want to pay peanuts, end up hiring monkeys. If the business arrangement doesn't suit you, don't enter it. That person would *never* have been your customer anyway because the way they want to scrimp and save and "only pay one person" means they were always looking for a cheap way out - and any *decent* designer wouldn't be satisfied with what they were offering. The designers haven't *lost* any business, they just aren't getting any from a new "auction-style" job market that's cropped up. That's up to them, but it's hardly a jobs nightmare. At any point in history, in any profession, the same thing could have (and has) happened.

    15. Re:Angry? by BoberFett · · Score: 2, Insightful

      Let's apply the same thing to every highly paid job. We're going to let thousands of doctors offer their diagnosis, but only one of them will get paid. Eventually we can get the cost of everything to almost zero!

    16. Re:Angry? by swb · · Score: 1

      Most of them are probably pissed because that dream of running a freelance business out of your cool house in a hip urban neighborhood and being able to write off all your Macintosh crap as a business expense is over.

    17. Re:Angry? by twoallbeefpatties · · Score: 1

      I often pirate games, don't pay anything for the ones I dislike and I stop playing after one hour (even though it cost someone to create the game) but then buy the ones I enjoy. A lot of people (Not everyone, but a lot of people) find this to be ethical as long as I really pay for the ones I like. What the companies do here is in many ways similar:

      You're right, this actually is a pertinent example. A lot of people say that they pirate a lot of games and then go buy the ones they actually like. The truth is that most of them never pay for any of the games that they pirate.

      Similarly, a lot of clients will say that quality matters to them and they'll pay for quality when they see it. And then most times they'll ignore the experience and go with whoever puts up the cheapest bid. That's not a problem unique to the design industry.

      --
      Libertarians somehow believe that private businesses should be stronger than governments but weaker than individuals.
    18. Re:Angry? by Hatta · · Score: 3, Informative

      No serious graphic designer can make a living out of such contests, so no serious graphic designer will enter such contest. Therefore any work you get through such a contest will not be that of a serious graphic designer. If you need serious graphic design work, you will not use such a contest. Therefore, these contests can't be taking work away from serious graphic designers.

      I heard a story on NPR about these guys last weekend or the one before. They say most of the designs submitted take no more time from a designer than it would take for them to bid on a serious project. If they're making bids for free anyway, there's really not much difference to them.

      --
      Give me Classic Slashdot or give me death!
    19. Re:Angry? by twoallbeefpatties · · Score: 1

      So in the brave new world, the client will get 100 designs, none of which will be quite what they want. So they'll go back to the author of the one that came closest and ask for a meeting. At which point that designer can say, "I charge $X hundred for a design but $X thousand for a meeting."

      Why bother doing any of that? Why not just have the company say, "None of the hundred designs we got are any good. Pay the best one from this group a pittance, then hold another contest."

      --
      Libertarians somehow believe that private businesses should be stronger than governments but weaker than individuals.
    20. Re:Angry? by mangu · · Score: 1

      it boils down to the little people (designers) receiving less money from their corporate clients

      Either way somebody wins. The corporate clients paying less means the corporations will have less expenses.

      This means they will, pick one or more options:

      • lower their prices
      • pay more dividends
      • raise their employees salaries

      Some people think about corporations as some magical entity that drains wealth out of the system and stashes it in some capitalist's swimming pool but that's not how things work. Every penny a corporation saves ends up in someone's hand. It might not be someone you like, but the money does not disappear, it will end somewhere.

      Myself, if given the option between getting a lower price at the expense of seeing a somewhat crappier website, or paying more for the same product, only with an award winning company website, I'd rather pay the lower price.

    21. Re:Angry? by bertoelcon · · Score: 1

      It hurts when people who have no design skills are using deviantart-ish images more suitable for sonic the hedgehog fanart.

      My dad was a commercial artist, and in the pre-internet days this would happen. He'd submit a bid, and he'd get MASSIVELY underbid on muralwork or design work by someone who paints houses for a living. It's not "fair", but some people don't know what's shit design-wise.

      If the ones paying get the design they like does it matter?

      --
      Anything can be found funny, from a certain point of view.
    22. Re:Angry? by Anonymous Coward · · Score: 0

      It's pretty similar to the RFP process that most companies put business through for custom development. They hand you a ton of requirements for how the document has to be formatted, printing instructions and the number of copies, what you have to get them by what time, all of the background info for your business, tax paperwork to validate how many full time employees you have (not kidding), full writeup of the entire process and fixed price quote all without ever getting to sit down and talk about the project.

      After all that, having gotten to speak to a few people that were tasked with reviewing them the review process basically goes like this: Flip through, this one looks nice, check price, toss out.

      AKA - It's a huge waste of time.

    23. Re:Angry? by Anonymous Coward · · Score: 0

      When I finally got a job after spending years as a broke college student, one of the first things my disposable income went to was games I had pirated and beaten. There are some who would say that being a broke college student still doesn't justify pirating the games, but I don't really care about those people anyway.

    24. Re:Angry? by Anonymous Coward · · Score: 0

      You forget that this is Slashdot. For most of the people here, dating is such a rare and wonderful occurrence that domestic partnership is written off as an improbability.

    25. Re:Angry? by Anonymous Coward · · Score: 0

      With an attitude like the GP's it's no surprise that dating would be "a rare and wonderful occurrence." Seriously, pal -- if you didn't walk around with that big chip on your shoulder, you might meet actual people in real life and know what you're talking about.

    26. Re:Angry? by IICV · · Score: 2, Interesting

      That's exactly what Shirt.Woot does on the weekends - anyone with a (free) Woot account can submit a design, anyone who's bought something from Woot before can say "I'd buy that!". The top three are materialized into actual shirts. Some of the people who submit designs are professional graphical artists, but quite a few people are just interested amateurs.

      And frequently, they're far better than anything I've ever seen on any other t-shirt site (and it's only $10, which is pretty good for a designer shirt). I mean, just look at this shirt! It's amazing to think that he made that with only something like five or six colors, too (which is another one of the requirements, due to the limitations of cheap silkscreening).

    27. Re:Angry? by brian_tanner · · Score: 2, Insightful

      Imagine your Boss came to you and said "We're having 10 programmers make the same program, but we'll only pay one of you". That means that 9 of them end up working for free. That's why they hate that business model, no serious graphics designer can make a living out of such contests.

      And the decision of who to pay will be made by someone with no expertise in evaluating user interface design, usability, scalability, security, or correctness.

      As much as I don't want to bestow special powers to designers, I have met good designers that seem to have a gift. Through training, experience, and natural talent, they can design visuals that direct the eye to the right place, evoke the right emotions, and have lasting impact. Most people cannot consciously distinguish between visuals that have those properties and those that do not, so when the client simply chooses from a large pool of designs there is no telling if the graphic is actually any good.

    28. Re:Angry? by sleeping143 · · Score: 1

      Most of the Planet can't even change their oil or tune of their car! ( And yes, I can do both )

      I'm really curious what you mean when you say "change [the] tune of their car". It's a rather broad statement, much like if you were to say they can't program their computers. While it doesn't compare to what a professional does, it can't be argued that writing a simple program in basic is "programming your computer". To the same effect, "tuning your car" could mean anything from changing the air filter to a high-flow model to developing a custom high-performance fuel injection system and grinding new cam profiles to maximize bsfc while maintaining horsepower. And there I'm just restricting myself to the engine.

      What I'm trying to say is, programmers play an important role in the development of many things, but don't discount the engineers that provide the advances in hardware, the designers who make it useful and attractive to the consumer, and the countless others involved in the process. There just aren't any major single-discipline projects in industry anymore; it's all about specialization.

    29. Re:Angry? by Anonymous Coward · · Score: 0

      If your boss can find 10 programmers willing to work under those conditions, what's wrong with that? Sounds to me like there's way more supply than demand. You can rail against it all you want, but it won't do any good. These graphic designers need to start thinking about a career change, or at least a business model change.

    30. Re:Angry? by SixAndFiftyThree · · Score: 1

      Because the time that the client spends looking at designs is also a cost to the client. Your proposal will work for the less demanding clients, but eventually the more demanding ones will say, "Screw this. We need someone we can sit down with."

      Also, after the first three or four rejections, many wannabe designers will say, "Screw this. Maybe I know someone who has a birthday coming up."

    31. Re:Angry? by Anonymous Coward · · Score: 0

      9/10 programmers will tell the boss to fuq himself. They will CHOOSE not to waste their time.
      Participants in crowdsourcing CHOOSE to participate. Can we please be allowed to CHOOSE our own course of action in life?

    32. Re:Angry? by PCM2 · · Score: 5, Interesting

      It's worth noting that in many other industries where the criteria for determining the product quality is very subjective, bids will often take the form of nearly complete projects.

      That's known as "working on spec." I used to work for a very prominent, very expensive packaging design firm in San Francisco, and our firm never, ever, ever did any work on spec. We showed up at a client meeting with nothing for them but a few vague ideas about the power of their brand, their customer base, and their market. No suggestions about color, about package shapes, nothing. You hired us based on the strength of our presentation and our past work and that was all.

      Did our competitors ever try to undercut us by showing up with finished package designs before they had even landed the contract? Yes they did, especially as the market tightened. The real old timers found that way of doing business to be completely contemptible, and they attributed it to the young kids entering the field who had no respect for professionalism, etc. etc. But such is life -- times and practices change.

      At the same time, many companies respected our track record and the strength of our creative staff enough that they would hire us, without seeing any specific designs, despite the fact that our rates were among the highest in the business. And, frankly, those were the jobs we wanted -- not because they were suckers, but because their jobs gave us the opportunity to continue to build a portfolio of respectable, quality work. There was no point in taking little piecemeal jobs that would pad out our portfolio with junk that looked like the same boring, unimaginative stuff everybody else was doing. We might as well have closed up shop. That would be no way to run a business -- and this 99designs.com, while it didn't exist back then, is evidence of that.

      As in almost any field, there's a big difference between hackwork and high-end, professional work. People who want the latter will pay for the latter. In the case of graphic design, they're usually willing to pay for it because they recognize that graphic design is merely a tool to get them what they really want, which is a successful business, and a successful business is something worth investing in.

      --
      Breakfast served all day!
    33. Re:Angry? by h4rr4r · · Score: 1

      So then find another place to work?
      Why do I have the right to tell the other 9 what to do?

    34. Re:Angry? by h4rr4r · · Score: 1

      Not to mention they are printed on american apparel blanks. Where else can you get a 100% american made t shirt for $10?

    35. Re:Angry? by vux984 · · Score: 1

      "That person would *never* have been your customer anyway..."

      Except they list clients such as adidas... Its a pretty safe bet adidas pays more to develop its branding in terms of posters, print advertising, logo design, etc, etc per day than most professional web designers make in a year.

      These guys bang out commercials, print media, merchandising, product placement in half the countries around the world. I'm pretty sure they can afford a decent web designer, and would pay one if they couldn't get it for free.

    36. Re:Angry? by Anonymous Coward · · Score: 0

      what makes you believe you're going to get thousands of doctors?

    37. Re:Angry? by auLucifer · · Score: 1

      A system like this has already been in effect for years
      RentACoder (now vworker) is a site where people post projects and then people bid on how cheaply they can do the work. I use to look at the site and people were bidding in the $teens for developing a CMS

      --
      If I was witty I'd put something funny here but, as it stands, I am not and have just wasted seconds of your life
    38. Re:Angry? by ottothecow · · Score: 2, Interesting
      I wish I could crowdsource the tailoring of expensive suits.

      Let a bunch of people make me suits and then decide whose cut I like the best...it will save me so much and I will look so good! Of course the tailors will never be lining up to do this because their work actually has material costs and takes a reasonable amount of time.

      This only works because its not hard to crank out a mediocre website layout or a mediocre design or a mediocre how-to guide. If I am a non-working designer and I have a chance to spend a few minutes in photoshop designing some logo for your crappy company Cheapskate Inc., it doesn't cost me anything other than time to make a logo of a roller skate with pennies for wheels. The time can be viewed as practice/portfolio work if my design doesn't get picked. If you wanted me to animate a movie or design a full functioning web app to your specifications, this would not happen--it no longer feels like entering a photoshop contest but more like real work that I should be paid for. Even more so if I am now spending money to make clothing that only fits one specific person...its not useful as a portfolio piece, its not useful to anybody else, and I am sure I could find somebody who was at least willing to pay for materials in exchange for free labor.

      People have mentioned sites like shirt.woot and threadless but I don't count these as crowds-for-hire style crowdsourcing. They are more like an art contest gone wild. There are no specific requirements other than people liking their work. They are trying to make art and sell it just like any other artist (although here your price turns into some small amount of money and a free t-shirt). If threadless instead operated on a system of "hey designers, please submit a cool Boeing tshirt", they would not have such inspired designs.

      --
      Bottles.
    39. Re:Angry? by farble1670 · · Score: 2, Insightful

      They say most of the designs submitted take no more time from a designer than it would take for them to bid on a serious project. If they're making bids for free anyway, there's really not much difference to them.

      the difference is that in the traditional model, you need have some sort of infrastructure built up around you to be successful. you need a portfolio, a suit, a nice haircut, professional references, possibly a job history.

      traditional designers object. why? they now have to compete against people that normally would be excluded for reasons other than their skill set.

    40. Re:Angry? by OakDragon · · Score: 2, Insightful

      If I am a non-working designer and I have a chance to spend a few minutes in photoshop designing some logo for your crappy company Cheapskate Inc., it doesn't cost me anything other than time to make a logo of a roller skate with pennies for wheels.

      Ooh! I like the way you're thinking! Now, just make me up 6 or 7 full-color variations on this theme - suitable for envelopes, brochures, and billboards - and if I like any, I'll buy one.

    41. Re:Angry? by Surt · · Score: 1

      If by squat, you mean thrice the average (US!) wage at the low end, then yes, computer nerds are paid squat.

      --
      "Who is the Journal of Quantum Physics going to believe?" --Stephen Hawking
    42. Re:Angry? by MusedFable · · Score: 1
      • Pay the CEO a bigger bonus.
    43. Re:Angry? by mwvdlee · · Score: 1

      You'll find that most of those low-price offers are from low-wage countries where $teens is a pretty good salary for a months' work.

      Besides, any programmer can hack up a working CMS in half a day. It'll be utter crap, but it'll work.

      --
      Slashdot social media options: AIM, ICQ, Yahoo, Jabber and Mobile Text. Why no MySpace?
    44. Re:Angry? by mgblst · · Score: 2, Interesting

      Ha, here is the problem. Nobody cares if the design is done by a 'professional', or some 12 year old kid. If it looks good, fine, accept it. Nobody is not going to buy from you with your cheaply designed logo, nobody cares.

      This is the problem, you are pretending that a professional logo designer is actually better than anyone else. This is not like programming at all. Who cares if the colors blend well, or the font is correct, or the spacing is wrong, or the proportions are incorrect. NOBODY CARES ABOUT THAT STUFF EXCEPT FOR DESIGNERS.

    45. Re:Angry? by blackraven14250 · · Score: 2, Funny

      Please, excuse him. He's used to sticking potatoes with variously-shaped holes cut in them into abnormally large openings.

    46. Re:Angry? by MagikSlinger · · Score: 1

      But Adidas didn't get a web designer for free -- they still paid the winner.

      But if Adidas is going down market like that, they probably don't want to pay the huge bucks for some small (for them) campaign, and would have done a similar private competitive bid process.

      --
      The bitter lessons of a veteran coder: http://bitterprogrammer.blogspot.com
    47. Re:Angry? by Sparr0 · · Score: 0

      I disagree with your last paragraph. In most fields, there is a very small difference between "hackwork" and "high-end, professional work". The effectiveness of "design" (whether it's a logo or a webpage) is quantifiable: the number of people who come back, or buy the product, or whatever else your end goal is. The middle 50% of people who might try to do the design will produce work that is 80-95% as effective as the top 5%, and the top 5% are going to charge 10 times as much for their work (or more!).

      To be more precise, the difference in a logo designed for $50 and one designed for $50000 (which is not an unrealistic figure for the amount of market research that goes into a company like AT&T redesigning their logo) is a matter of a few percent in effectiveness. If I'm a huge company, that few percent might make back the extra $49950 quickly. If I'm Joe EtsyShopOwner, that means just a few dollars a month to me, and will never be worth the extra cost.

    48. Re:Angry? by BoberFett · · Score: 1

      You don't think there are thousands of doctors in India who would love a chance to increase their income?

    49. Re:Angry? by Dekker3D · · Score: 1

      The engineers and designers involved could just as well be part of the "nerd population" referred to by the GP and GGP. After all, they also spend ages learning things that are obscure and strange to the rest of the world, and they also work on a large part of any technological progress we have. And they get paid quite a lot for applying those skills.

      And yes, in a pinch I could recognize my oil tank and probably fill it up, although I've never had to. I'd need to do a bit of research before adding a turbo to my engine or replacing the gearbox though, but I can't imagine a situation where I'd need to do those without internet access and plenty of spare time.

    50. Re:Angry? by Dekker3D · · Score: 1

      You mean thousands of people with wildly varying ideas of what your illness could be? Why, Google, of course!

      It's hardly like any of the designers on 99designs have a professional background. If they did, they wouldn't go back to being unsure of a paycheck.

    51. Re:Angry? by mangu · · Score: 1, Insightful

      Pay the CEO a bigger bonus.

      Could be, I have no favorites between the CEO and the web designer, it's indifferent to me how they split the cash among themselves.

      The important point is that in most corporations savings are distributed among several items. Part goes to executive bonuses, some of it goes to dividends, and the rest is used to lower prices.

      Lower prices mean increased market share and more sales, which means more profit, and more profit means more dividends and fatter bonuses for executives, so it's natural that companies will always try to lower their prices with whatever savings they get.

    52. Re:Angry? by thesandtiger · · Score: 1

      That's rather a bad analogy because it implies that a relationship where someone was contracted to do work for pay was suddenly, retroactively, changed to where they might not get that pay. In the case of crowdsourcing, nobody was guaranteed to get paid so if people don't want to risk working for nothing they don't have to partake - they know going into it that they might not get paid.

      Honestly, if a designer isn't able to persuade their clients why their design is better than whatever the client could get from crowdsourcing, they aren't a very good designer and should be out of the business. Good business design should communicate a clear idea - a designer that cannot articulate the value of their own product sure as hell won't be able to articulate the value of what their clients have.

      It is EMPHATICALLY a good thing that there is this kind of pressure on the lower end of the market. The shitty, incapable designers who aren't able to communicate their value to clients will be out of business, while the ones who are able to show their value will still find work. The only people it's bad for are the hacks who can't do their job, and I don't exactly have a lot of sympathy for people who think they should get paid well for bad work...

      --
      Since I can't tell them apart, I treat all ACs as the same person.
    53. Re:Angry? by auLucifer · · Score: 1

      I can definitely understand that. I also understand that even though sites like rentacoder and 99designs exist my job will continue. In the foreseeable future there will still be a call for local developers with X years experience and a proven track record for quality. When globalisation and technology removes the need for local talent and X years experience then I'll adapt or retire. Whichever is first.

      --
      If I was witty I'd put something funny here but, as it stands, I am not and have just wasted seconds of your life
    54. Re:Angry? by PCM2 · · Score: 2, Informative

      Welllll, what you say is sort of true, to an extent. You're viewing design work on an excessively etherial level, I think.

      YES, it is true that a mid-level designer might have just as easily come up with the AT&T logo. But when AT&T contracts out a brand redesign, what it wants is probably not merely a logo. It wants a brand system that's going to include everything from business cards to stationery to the graphics on the sides of the trucks it rolls out to fix the phone lines. It probably wants one version of the logo for color printing and it needs an alternate system in one color for cases where color printing is not economical. It probably needs elements of the logo to scale to different sizes so that it can fit on different form factors and the type is still legible. It might need designs for for the boxes it ships out DSL modems in. It might need designs for uniforms. There might be considerations for global markets. All this happens before AT&T even talks about advertising materials, which will probably be someone else's responsibility, but all of it needs to be on deadline so it can be rolled out simultaneously. And all of it has different requirements -- four color process, spot color, silk screening, etc. -- and someone needs to go out to press checks to make sure everything looks OK, and so on.

      That's why it costs $50,000.

      --
      Breakfast served all day!
    55. Re:Angry? by PCM2 · · Score: 1

      (and probably more, in fact)

      --
      Breakfast served all day!
    56. Re:Angry? by Hylandr · · Score: 1

      Typo's made while being over-tired and grumpy not withstanding, sleeping143 should have read my mind and interpreted my statement to mean "Tune Up their car". Based on the body of his response he did understand my meaning. However he described "Modding" or "Performance Tuning" when clearly I was shooting for the inferior demographic of the majority of our US Population as an example of fail for the same region.

      Dekker3D has it absolutely correct, in that any person who has intimate knowledge of their vertical interest would be a member of the nerd crowd. With the exception of the majority of Mac users *Per Capita*

      So in effect it's the "Nerd Crowd" that does the work so those that gripe about our "Arrogance" can troll on their ipad or blackberry while spilling hot coffee on their laps and suing McDonald's for selling hot drinks to this challenged demographic.

      If any of us in the Nerd Crowd are arrogant it's because we earned it by sheer force of dedication to what motivates us, and we are impatient to the obstacle most of the rank and file of corporate America constitutes.

      Now it's time for me to get some sleep. I seem a tad cranky today.

      - Dan.

      --
      ~ People that think they are better than anyone else for any reason are the cause of all the strife in the world.
    57. Re:Angry? by Hylandr · · Score: 1

      Not really, when considering the cost of living where those jobs are.

      It's squat. Now if we could all telecommute, that would help a lot!

      - Dan.

      --
      ~ People that think they are better than anyone else for any reason are the cause of all the strife in the world.
    58. Re:Angry? by inKubus · · Score: 1

      You see the same thing happening in "cloud computing". You still need the same developers, sysadmins, etc. But you're paying for servers three times over time instead of once upfront! Granted it has uses for handling peaks but people who thing you're somehow getting more for less are fools. As if you can mass-produce what a good developer or sysadmin does and expect to have the same quality service. It's not possible, or at least, it's not any more possible than doing that with anything else.

      --
      Cool! Amazing Toys.
    59. Re:Angry? by Hylandr · · Score: 1

      I think whats also happening is all these companies that want Media or websites or whatever done have wised up to the mediocrity that corporate outlets produce.

      These crowdsource operations have a tendency to find those that are 1. Passionate about their work, 2. too talented to survive in corporate America, and 3. Aren't afraid to be bold, and are pulling no stops to impress.

      As a whole, with crowdsourcing, the talent pool is given a chance to contribute again.

      - Dan.

      --
      ~ People that think they are better than anyone else for any reason are the cause of all the strife in the world.
    60. Re:Angry? by Hylandr · · Score: 1

      NOBODY CARES ABOUT THAT STUFF EXCEPT FOR DESIGNERS.

      /Signed.

      Also, Chances are, that if your target consumer is 12 year olds, something designed by 12 year olds will hit the mark much better than something designed by an adult could.

      - Dan.

      --
      ~ People that think they are better than anyone else for any reason are the cause of all the strife in the world.
    61. Re:Angry? by Hylandr · · Score: 1

      "They're angry because they're established. Expensive suits. Exquisitely designed suites to work in."

      Right, you don't know any freelance designers.

      "It hurts when your whole business model is built on puff and people start figuring it out."

      It hurts when people who have no design skills are using deviantart-ish images more suitable for sonic the hedgehog fanart.

      My dad was a commercial artist, and in the pre-internet days this would happen. He'd submit a bid, and he'd get MASSIVELY underbid on muralwork or design work by someone who paints houses for a living. It's not "fair", but some people don't know what's shit design-wise.

      But would his pay been worth the time it would have taken to 'educate' the client as to whats wrong with the other peoples work? Perhaps bidding on a project that a house painter could do?

      - Dan.

      --
      ~ People that think they are better than anyone else for any reason are the cause of all the strife in the world.
    62. Re:Angry? by vtcodger · · Score: 1

      ***We run the friggen planet with with software we write! Most of the Planet can't even change their oil or tune of their car! ***

      You haven't had to tune a car -- or indeed had anything to tune -- for about two decades. The last manual adjustment I can think of was the idle control. It vanished from cars sold in the US around 1990.

      --
      You can't see ANYTHING from a car, You've got to get out of the goddamned contraption and walk...Edward Abbey
    63. Re:Angry? by jewishbaconzombies · · Score: 1

      One thing you mention that really rings true is that if you're a professional who values your time, you seriously don't want to work with - let alone be associated with low-rent fly-by-nights. They not only pull you down, they pull down the quality of your work.

      My eyes (ears doesn't work here) perked up when I noticed that they singled out DISH network for a mention. They operate out of Denver Colorado, which has more than a fair-share of companies that are insulated from markets where good design and advertising strategies are associated, and it's skewed their marketing efforts to the fringes as a result (not the good fringes).

      At least that's my theory - but what do I know, I only worked there for a short-time before I moved to California (thank god I did), and only have experience with the marketing group, programming services, and the IT groups.

      Trust me DISH's decision-making philo applies to IT as well. A lot of geeks here with no business in subjective arts would cringe PLENTY if they knew what their dev-pool was like. Let's start with the fact the shop was run by a telco executive. Goosebumps yet? Imagine the Anti-Apple, where terms like "good enough" and "we'll fix it later" rule the roost. Across the board, in all segments of the company. Now, I could be misreading 99's association (it could be a vendor / local retailer using them outside the corporate channel), but I'm not too sure - they kept their retailers close on the marketing side traditionally.

      That said, it's small wonder DISH prides themselves on their low prices. I was always amazed that anyone who bought-into their services was surprised by the quality, and that's the whole point to a good brand - sometimes you can judge a book by the cover, and that's what cheap shows your customers. A warning. A big one. In neon - with fireworks going off behind it.

    64. Re:Angry? by Hylandr · · Score: 1

      ***We run the friggen planet with with software we write! Most of the Planet can't even change their oil or tune of their car! ***

      You haven't had to tune a car -- or indeed had anything to tune -- for about two decades. The last manual adjustment I can think of was the idle control. It vanished from cars sold in the US around 1990.

      Not true at all. Or Kragen, Auto Zone, Pep Boys, Napa would all be out of business. I need to give both my cars tune us this week. Your statement sir, proves my point.

      - Dan.

      --
      ~ People that think they are better than anyone else for any reason are the cause of all the strife in the world.
    65. Re:Angry? by g0rdy_s · · Score: 1

      so true

    66. Re:Angry? by Anonymous Coward · · Score: 0

      People do care. Look how much the likes of Nike, Toyota, Volkswagen, Apple and all the others spend on marketing, re-branding, re-positioning and brand awareness.
      These guys could save tens of millions by just getting this stuff for $500. Wow, they must be soooo stupid.
      The reason it costs so much is because it makes more in sales.
      Sure for your average Joe "I wanna be interwebbed" Schmuck business owner, they probably will buy these designs. He'll probably also hire his nephew as CTO, and have his retarded son as Operations Manager.

      A logo isn't just a pretty picture for your business card, it's who YOU are. It not only has to look good on the internet, but on T-shirts, in print, on flyers, cars, offices, windows with different backgrounds, have a identifying color, be easily readable, be unique, not mean analrapist in other languages.... and a lot of other things besides.

      It is very similar to programming in that the end result is seemingly very simple, but the work that went behind it is incredibly involved.
         

    67. Re:Angry? by Anonymous Coward · · Score: 0, Troll

      People without n-years of reputation to go on have to take junk. The difference between the snooty we-give-you-nothing-but-questions and those delivering near-finished-product is that those delivering up front want the job more and are willing to work harder for the business. You can yelp about 'oh, we are professional blah blah' but there is nothing stopping the up and comers from being professional too. This has been written extensively (read Gladwell: Outliers). It was about lawyers who wouldn't touch certain cases because it was beneath them. Big, ultra-expensive New York City (Specifically Manhattan) law firms losing hundreds of billion$ (thats Billions with a B) in contracts to less expensive, cut-rate firms who had been doing certain less-than-completely-upscale commercial legal work for years. Quality for less is what people (everyone) is looking for. Notice I didn't say crap for less, I said quality for less. In your words "oh, its only 87% as good as ours, at 1/3 the price". But they will do five times the business you do, and their market is more stable. At some point, they will be able to churn out 92% of the quality the expensive firms can do, at 1/4 the price. At some point, customers will expect product in the first meeting. No product, no customer. They set the terms, not you. They are the customer, not you. You can carry on all you want about quality, but every dead industry in the US has yelped about quality and cheap foreign (or local) competition. It happens just before they die.

    68. Re:Angry? by nacturation · · Score: 2, Informative

      A system like this has already been in effect for years. RentACoder (now vworker) is a site where people post projects and then people bid on how cheaply they can do the work. I use to look at the site and people were bidding in the $teens for developing a CMS

      No, it's different. With that site, people place their bids and you choose which one you want to work with. Only after you choose does the person break out their code editor and start programming. With the 99designs model, everybody does the work up-front and tweaks it along the way based on feedback. After getting sometimes thousands of designs for a few hundred dollar potential payout, the person holding the contest chooses and pays only one.

      For RentACoder to be the same, all the programmers bidding would have to start and finish programming of a CMS, submitting their fully functional completed CMS as their bid. The person whose project it is would pay only one programmer.

      --
      Want to improve your Karma? Instead of "Post Anonymously", try the "Post Humously" option.
    69. Re:Angry? by Dravik · · Score: 1

      I believe the parent included all your observations when he said that AT&T would be able to make back their investment. You normal 500 person business has to make do with good service and quality products. They just can't realize enough gain to make having a "brand" worth while. A "Brand" is something that requires a large scale organization to be effective.

      --
      The purpose of language is communication, If the idea is clear the grammar ain't important
    70. Re:Angry? by PCM2 · · Score: 1

      At some point, customers will expect product in the first meeting. No product, no customer. They set the terms, not you. They are the customer, not you. You can carry on all you want about quality, but every dead industry in the US has yelped about quality and cheap foreign (or local) competition. It happens just before they die.

      But that's what I mean about professionalism. If you're a professional, you respect the profession. You compete; you don't go cutting your competitors' throats, because even though you might be the last one standing, your throat gets cut in the end.

      No, the customer doesn't get to tell us what we bring to a pitch, because that's not how we do business. We don't do business that way, Fred doesn't do business that way, and John down the street doesn't do business that way, because we are in business. This is our profession. Whether I'm a software developer, an IT guy, an interior decorator, or a landscape designer, I don't work for free, even just to get my foot in the door, because to do so demeans the entire profession. If you're so desperate that you can't put food on the table without charging less than fair market rate, you need to be in a different line of business. You're not succeeding.

      --
      Breakfast served all day!
    71. Re:Angry? by Anonymous Coward · · Score: 0

      No, the difference is that in the traditional model, you only do the work if you will get paid. In this model you don't even know if you'll get paid until after you do the work, and in the unlikely event that you do get paid, it's a few hundred dollars. The problem is that you can't earn a decent living. If you have a regular job (or live with your parents), it's a great hobby. Once you graduate to doing it full-time, you're screwed.

      dom

    72. Re:Angry? by kiddygrinder · · Score: 1

      most of the ones i've met work hard for not much money and were just normal people. Maybe you've generated your own stereotype?

      --
      This is a joke. I am joking. Joke joke joke.
    73. Re:Angry? by Anonymous Coward · · Score: 0

      And that one job would be a miniscule fraction of what adidas spends worldwide on marketing. It's ridiculous to think designers are going out of business in a hurry due to sites like these.

    74. Re:Angry? by Raenex · · Score: 1

      But that's what I mean about professionalism. If you're a professional, you respect the profession. You compete; you don't go cutting your competitors' throats, because even though you might be the last one standing, your throat gets cut in the end.

      You're saying this as an established company. And just how did the company get established without showing anybody anything up front? "You hired us based on the strength of our presentation and our past work and that was all."

      Everybody has to get their foot in the door. People just forget what it was like when they started out, and then once they make it big resent the "non-professionals" who are willing to do more to get the job.

    75. Re:Angry? by zmollusc · · Score: 2, Interesting

      ..they can design visuals that direct the eye to the right place, evoke the right emotions, and have lasting impact. Most people cannot consciously distinguish between visuals that have those properties and those that do not

      Maybe it is my inbuilt distaste for duhsigners, but that sounds very similar to The Emperor's New Clothes.

      --
      They whose government reduces their essential liberties for temporary security, receive neither liberty nor security.
    76. Re:Angry? by Surt · · Score: 1

      Earn up your money for 15 years, and retire to a cheaper location as if you had worked for 30.

      --
      "Who is the Journal of Quantum Physics going to believe?" --Stephen Hawking
    77. Re:Angry? by Hognoxious · · Score: 1

      In most fields (apart from mine, of course) there is a very small difference between "hackwork" and "high-end, professional work".

      FTFY

      --
      Confucius say, "Find worm in apple - bad. Find half a worm - worse."
    78. Re:Angry? by Sparr0 · · Score: 1

      Why would you think that? I'm a professional PHP developer. In my field this is especially true. Any hack with a few spare days to learn the language and a good toolset can turn out code that will be 90%, or better, as effective as mine for most general tasks. For a small company that needs some application development done, the quality of code that you'll get from someone charging $1/hr in Asia is Good Enough, and you really don't need to spend thousands of dollars on hundreds of hours of coding time by someone "Professional".

    79. Re:Angry? by Anonymous Coward · · Score: 0

      "Earn up"

      WTF?

    80. Re:Angry? by MaskedSlacker · · Score: 1

      CEO is an employee, FYI. This falls under raise employee salaries. Your correction is moot.

    81. Re:Angry? by Hylandr · · Score: 1

      By the way, that Check engine light?

      Time for a Tune up dewd.

      Cap,
      Rotor,
      (Spark Plug) Wires,
      (Spark) Plugs,
      Coil ( Sometimes )
      Points ( On older cars )


      On newer cars always keep an EIM handy. They give no warning when they just *die*.

      Air and Fuel Filters ( When easily reachable )

      You can get all this for about $40 from any auto parts store. Or have a mechanic do it for you and spend $400.

      Your choice.

      - Dan.

      --
      ~ People that think they are better than anyone else for any reason are the cause of all the strife in the world.
    82. Re:Angry? by Hognoxious · · Score: 1

      Why would you think that?

      Everybody does, it's human nature. Accountants think programmers are glorified typists; programmers think doctors are just shamans with bad handwriting; doctors think accountants are just paper pushers.

      I'm a professional PHP developer

      Lolwut? Anyway, I'm sure you're much better than all those other cowboys

      --
      Confucius say, "Find worm in apple - bad. Find half a worm - worse."
    83. Re:Angry? by ymgve · · Score: 1

      As an example of thorough work done by a real design agency, here is a 90-page PDF style guide from the Norwegian Broadcasting Corporation. (Not in English, but the images should speak for themselves.)

      You won't get anything comparable for $250 on 99designs.

    84. Re:Angry? by PCM2 · · Score: 1

      You're saying this as an established company.

      No, man, the same rules apply for every company. When you're starting out, you may feel like you have to slit throats to get your foot in the door. But I'm dead serious: The last throat to get slit will be yours. And the person who put the heads on the blocks was you, because you felt like it was more important to get your foot in the door than to work in an industry that paid people for their work. It's hard to convince young people of this, but eventually, everybody learns.

      --
      Breakfast served all day!
    85. Re:Angry? by Hognoxious · · Score: 1

      If I am a non-working designer and I have a chance to spend a few minutes in photoshop designing some logo for your crappy company Cheapskate Inc., it doesn't cost me anything other than time to make a logo of a roller skate with pennies for wheels.

      Makes me wonder how many spoofs get submitted, and reminded me of Simon's Pie Charts.

      --
      Confucius say, "Find worm in apple - bad. Find half a worm - worse."
    86. Re:Angry? by cherokee158 · · Score: 1

      I think you make a good point: the careers that suffer most from crowdsourcing are ones where no material investment is required to produce the work. You won't find traditional artists doing this, because art supplies are too expensive. Every piece of artwork they produce costs them something out of pocket.

      The reason professionals resent crowdsourcing is that they, as working designers, have considerable investment in hardware and software that depreciates rapidly, so time is very literally money. Not so the hobbyist, for whom their machine serves other needs and their software was most likely pirated. Add to this the obvious presence of overseas participants (likewise often using warez and willing to work for peanuts), and you have a disastrous invasion of the market by competitors whose shortcomings are rarely obvious to the client except in retrospect.

    87. Re:Angry? by cherokee158 · · Score: 1

      You mean the dream the software and computer engineers sold us was a lie?

    88. Re:Angry? by Sal+Zeta · · Score: 1

      Nope, they cannot clearly distinguish such elements for the same reasons they cannot clearly understand why an application written in Visual Basic 6 ActiveX Cut-And-Paste coding horror runs slower than a properly built application using the right coding methodologies and tools.

      Most of the choices used in design, despite being , let's say, more "heuristic", than those applied in programming, require a very formal approach to get the desired results. And it requires the same amount of work, study and commitment to a designer to create a good design that it would require to a developer in order to create a good application.

      Frankly, the end user should not feel the need to understand the technical details that make your application "snappier" or a visual work "well formed" (excluding his own curiosity, of course), so it's possible that he ignores the reasons that point him to such conclusions - but he can clearly the difference between a good application and a bug-ridden monstrosity. The same can be said about visual and graphic design, despite the time required to distinguish between a good work and a mediocre work is usually longer than the one required to see that MyApplication.EXE crashes every 20 seconds.

    89. Re:Angry? by JasterBobaMereel · · Score: 1

      So you are saying that you do something that the client cannot see, and does not understand

      Where do I get a job where I don't have to listen to the client, and can tell them they are wrong?

      --
      Puteulanus fenestra mortis
    90. Re:Angry? by Anonymous Coward · · Score: 0

      how the FUCK is this a troll? ...and with the crap that this site views as 'insightful'?!

      Re-read this person's post! You all are so quick to say that about every other industry....

    91. Re:Angry? by Anonymous Coward · · Score: 0

      No serious software developer will ever make a living developing free software, so no developer will ever develop free software.

    92. Re:Angry? by Raenex · · Score: 0, Flamebait

      You haven't explained how an unestablished, no-name company can get work "based on the strength of our presentation and our past work and that was all". There is NO past work to rely on. To call somebody "unprofessional" because they don't have the stature to act like an established company is ridiculous and self-serving.

    93. Re:Angry? by JAlexoi · · Score: 1

      Everybody does

      Idiots do... (Ooops I guess I just called you an idiot.). Every smart person knows the value of another profession. There are some professions that are called unqualified professions for a reason...

    94. Re:Angry? by Surt · · Score: 1
      --
      "Who is the Journal of Quantum Physics going to believe?" --Stephen Hawking
    95. Re:Angry? by billDCat · · Score: 2, Informative

      "A "Brand" is something that requires a large scale organization to be effective."

      Nonsense. A business with one single person still has a brand. Even if you have no logo, your name, your reputation, how you present yourself to customers, how you communicate, all form part of your brand identity. A brand does not equal a logo, the logo is simply a symbol that helps communicate elements of your brand identity. Many individual business people use Facebook, twitter, and blogging as a way to market themselves and contribute to that identity, sometimes very effectively.

    96. Re:Angry? by Sparr0 · · Score: 1

      For some degree of desired results, they are ALL "unqualified professions". Give me a hundred people with treatable but potentially-long-term-fatal medical conditions (infections, wounds, etc) and someone completely untrained and ignorant could save 10-25 of them by sheer luck. The best doctor in the world could probably save 99 of them. And someone like me, with no medical training but with access to the internet (Google, WebMD), could save 80-90 of them. In a country where we can afford to pay that doctor's salary for 200+ hours, great. In a country where you can't even afford to pay for the doctor's meals, 80% vs 25% is a pretty damn good success rate.

    97. Re:Angry? by zero0ne · · Score: 1

      actually this site is more like your boss going to 10 programmers "Hey we need a simple GUI for application XYZ. Work on it off-hours and whichever one of you ends up making the best one will get 600 dollars cash."

      Programming takes days / months / years. Creating a simple logo for my website should take no more than a few hours and a good idea.

      Everyone keeps bringing up Oh but you get what you pay for with "four color process, spot color, silk screening, etc" but guess what, no one on these sites is asking for all that. If they tried to ask for all of that and only put a prize for 300 bucks, they will end up with no contestants.

    98. Re:Angry? by stewbacca · · Score: 1

      Those who want to pay peanuts, end up hiring monkeys.

      That is the most eloquent equivalent of "you get what you pay for" that I've ever read. Nicely done.

    99. Re:Angry? by zmollusc · · Score: 1

      As a clueless user, I can see and measure a programme's 'snappiness' and 'crashitude', what i cannot see and measure is the difference between mediocre and super-gorgeous font _choices_ ( emphasis on choices, i see the differences between fonts but not what makes one so much more amazingly appropriate than the other ) let alone the swirly-swoopy-stylised logo versus a slightly different swirly-swoopy-stylised logo.

      I have never looked at a company's banner/logo/header/whatever and felt a pang of discomfort or a warm swell of reassurance, I usually just think 'why have they wasted all that space around it instead of putting in useful information?

      --
      They whose government reduces their essential liberties for temporary security, receive neither liberty nor security.
    100. Re:Angry? by Sal+Zeta · · Score: 1

      The fact that you feel a sense of repulsion towards the typical minimalistic style tells that you are able to distinguish it from a different, more analytical representation of the informations, and, given your tastes, you tend to prefer the latter.

      As I said before, the approach used in design is somewhat heuristic given that it's impossible to objectively map the brain of your target to give them their perfect product, so the designer's "artistic" sensibility or insight (which is just a more poetic term to express good observing skills for human behaviour) towards different people, cultures and tastes is used to give a rough approximation. (A more objective and inquisitive approach, ala "focus group", rarely gives good result, considering that rarely we clearly admit what we really like.)

      Of course, such approach works only for a part of the population that agrees ( consciously or subconsciously ) with the themes that the creator decided to use.

      Semiologically speaking, they aren't saying gibberish, they're just talking a different language than you.

      PS: Ugh. as you may imagine, these topics are the most boring part of every design course I've attended in my life.

    101. Re:Angry? by Slashdot+Parent · · Score: 1

      Most people cannot consciously distinguish between visuals that have those properties and those that do not, so when the client simply chooses from a large pool of designs there is no telling if the graphic is actually any good.

      I would tend to disagree with this. I think most people couldn't create a design that have those properties, but most people know it when they see it.

      But, yeah, I agree that it takes a lot to create the optimal creative. I have a degree in Computer Science, so I could read the relevant specs (HTML, CSS, JS, whatever else) and understand them better than my web designer can, but I've tried designing websites before and I can recognize right away that my best efforts simply suck monkey balls. They are just spectacularly awful, and I couldn't tell you why, but I know rotten when I see it.

      --
      They don't grade fathers, but if your daughter's a stripper, you fucked up. --Chris Rock
  3. i don't get it... by Anonymous Coward · · Score: 0

    so designers are complaining that no one is willing to pay for their shitty work & would rather have choices up front instead of taking a gamble?

    1. Re:i don't get it... by Anonymous Coward · · Score: 0

      They're complaining because they don't get paid for the hours of work it can take them to make a good design because someone else did a slightly better job. It doesn't work like that normally. Instead of paying for full cost of the production, the companies are only paying 1/n of the true cost (where n = designers) but because it's a contest it's OK but if a big part of the industry is moving towards a 'contest' business model we'll be seeing a lot of wasted hours.

    2. Re:i don't get it... by Anonymous Coward · · Score: 0

      Isn't that just like when ANYONE makes a sales pitch? You spend all sorts of money on prep & work only to find your lead went to a different vendor? Oh well.. sounds like these people need a lesson in "life isn't fair" and maybe a hug from their mom or something.

    3. Re:i don't get it... by 91degrees · · Score: 1

      They are sort of asking for a finished product for their sales pitch though. It's a lot more work for a speculative deal.

  4. An Industry Ripe for Change... by Anonymous Coward · · Score: 5, Insightful

    This is no different than Expedia disrupting the travel agent industry, iStockPhoto allowing designers to buy photos shot by amateurs for $1, or eTrade allowing people to do their own stock trading for $9 a piece.

    The only people that complain about disruptive innovation are those directly affected by it. Gone are the days when you can charge $5000 for 3 logo concepts when some college student is happy to spend 2 hours cranking out a concept in his spare time for the chance at winning $269 - the price quoted on the 99designs logo design page.

    1. Re:An Industry Ripe for Change... by Anonymous Coward · · Score: 0

      Whether you are a Business or Freelancer – getting paid requires that you risk time and money.
      If you want paying work without spending time/money or taking risks, you should go find a job with a paycheck.

      My first business (a technology consultancy) was CONSTANTLY investing staggering amounts of money and time to get customers.

      We had sales guys, who made healthy base salaries and some commissions. We went to networking events to establish relationships
      with people who could be customers someday. We took existing clients to lunch to chat about projects on the horizon. We sent out custom
      holiday cards to every client every year to keep us visible. We built and maintained a web site with a rich and updated portfolio.

      We had snazzy business cards that had to be kept up to date. We had really nice business clothes for the clients that cared about such things.
      We cooked up gorgeous custom proposal documents for customers– and these proposals required considerable analysis work and consultation
      with the customer (spec work!).

      n short, getting paying work cost TONS of time, money, and risks (how many freelancers do you know who average 100% billability in a 40
      hour work week over a year?).

    2. Re:An Industry Ripe for Change... by Red+Flayer · · Score: 5, Insightful

      Gone are the days when you can charge $5000 for 3 logo concepts when some college student is happy to spend 2 hours cranking out a concept in his spare time for the chance at winning $269 - the price quoted on the 99designs logo design page.

      Just wait until wannabe designers in low-wage nations like India, China, Brazil, etc (using cracked copies of design software) start entering into the process. $269 will seem overpriced.

      It's like rent-a-coder... no American can earn a living doing piecework for rent-a-coder. Most would be better off working at McDonalds. Same thing's going to happen for piecework design.

      --
      "Trolls they were, but filled with the evil will of their master: a fell race..." -- J.R.R. Tolkien on Olog-hai
    3. Re:An Industry Ripe for Change... by Delusion_ · · Score: 3, Interesting

      No need to wait. The article doesn't mention this, but 99designs is already saturated by Indians and Chinese who will happily undercut you. It's just a nice name for more outsourcing.

    4. Re:An Industry Ripe for Change... by Crudely_Indecent · · Score: 1

      it's like rent-a-coder

      and ODesk

      I've given up working with ODesk. What looked like a good idea turned out to be a exercise in futility competing against =$10/hr programmers in India. Quality-be-damned, the client always picks the lowest price.

      I've recently taken over a codebase written by a Ukrainian who believed that by naming your files model.php, view.php and controller.php magically turned applications into MVC frameworks. Of course, the pitch was that he would code in MVC. It turns out that meant My Value is Crap.

      --


      "Lame" - Galaxar
    5. Re:An Industry Ripe for Change... by Ksevio · · Score: 2, Insightful

      But typically with crowd sourcing, each of the contestants needs to submit something in order to be payed. Expedia doesn't let you try all the flights and then just pay for the one you like best. The competition is good. The need for everyone to provide services without getting paid isn't so much.

    6. Re:An Industry Ripe for Change... by Anonymous Coward · · Score: 0

      What is the problem here? The fact that even most absurd fields of "expertise" have to bend? Should they be protected instead, at the expense of everybody else?

      If all of them are truly so extraordinary as they claim... I'd say they should prove it. Not a big feat for a group of superior entities.

      Maybe these people should pick a field of expertise wher you really have to prove that you're able to learn well (that's the basic university education), then learn stuff for couple years, and then start doing your real job. I mean, on every workplace where you go. That's the way normal creative professionals work, not by claiming they're born miracles and to be treated as such.

    7. Re:An Industry Ripe for Change... by Monkeedude1212 · · Score: 4, Insightful

      Gone are those days indeed.

      And really, I'm glad to see them going - despite doing some small work in the industry. Here's the skinny:

      My girlfriend works for a conservational society downtown, at a place called the Lougheed House. Peter Lougheed was one of the biggest founders of this city. Even today he has a provincial park and a hospital named after him. His House with it's massive garden is still downtown, surrounded by giant hotels, but still standing with most of its original decorations. They've turned the grand dining hall into an expensive restaurant, and there were some additions to the house during the world wars, but for the most part, its as original as it can be.

      A few years ago, they hired a guy, we'll call him "Ted" - to design a web page. I'm not entirely familiar with how much was involved, but in the end - the website is hosted online - and is considered property of the Lougheed House. However, they have no idea who is hosting it, how to access any administrative tools, nothing like that. Anytime they want to make a change, they call up Ted and Ted makes the updates for them. He charges $40 for this.

      So after the marketting team went to a presentation from the Ex-president of Critical Mass, they have decided that web-marketting is something they really need to pick up on. They've started a facebook page, twitter, a blog, etc. They want to keep their website up to date more often. Monthly news postings, etc etc. My girlfriend, she's not exactly in the marketting team but more like an event co-ordinator also got to attend this meeting (and was rubbing it in my face that she got to go while I was working. And apparently there was a devilled egg tray!). So she approached me afterwards, asking how difficult it is to update a website, because they don't want to spend $40 every time they want to make a change.

      And I told her, it all depends on what you want to change, and how you want to change it. She said they mostly just want to change a few images, update it with some info, not really template or layout changing, just words and pictures. And so I told her, its pretty simple, HTML is easy enough for a noobie to edit. You can, in fact, ignore all the code, look for the section you want to edit, and just change whats between the tags. As for images, its as easy as either overwriting the old image, or putting the new one in the same place and changing the reference in the html to the new image.

      Excited about this, she told her boss. Upon this, they consulted with TED about what they wanted to do, and TED offered that he would make them a CMS (content management system) for $30,000 if they want. Not only do they not have that kind of money, but I already told them how to make the changes they want. The only thing they need is access to whatever FTP or hosting company they are using - I imagine Ted is the only one with the credentials to actually upload to the webserver. It sounds like he is going to hand it over, though, and not hold things hostage, which is good.

      No matter how much my girlfriend tries to relay my information, they want me to come in and consult with their marketting team. They will pay me (more than my current job) for my time, and deliver a free lunch. I think Monday, I never enjoy Mondays so I think I'll take it off from work and do something fun like teach people HTML & CSS.

      Anyways, the point is, I'm tired of companies and contractors trying to over-inflate prices to make more money than they really deserve. Don't get me wrong, design can be a tricky business. But if you are a professional designer, and you can truly produce some stuff better than anyone else, you shouldn't have an issue with crowdsourcing. Some college person spending his off hours on a design SHOULD NOT be able to compare with your product which you have spent all your work experience developing the necessary skills to come out on top.

    8. Re:An Industry Ripe for Change... by twoallbeefpatties · · Score: 1

      This doesn't sound like a directly similar problem, though. If your friend had an issue with the prices that their IT contractors were charging, they could have gone to the contractors and said, "We can't really afford your prices any more. If you can't renegotiate with us, then we're going to call some other web designers and get more bids." It sounds like your contractors gave a price and the clients decided to pay it.

      TFA talks about people who are essentially doing work and then not getting paid for it. Lots of designers will compete for bids, but most of them will expect to be paid once they've started doing the work.

      --
      Libertarians somehow believe that private businesses should be stronger than governments but weaker than individuals.
    9. Re:An Industry Ripe for Change... by Delusion_ · · Score: 1

      Who would designers be proving themselves to? People who shop for work on 99designs.com?

      http://en.wikipedia.org/wiki/Dunning%E2%80%93Kruger_effect

    10. Re:An Industry Ripe for Change... by Monkeedude1212 · · Score: 1

      The problem is that Crowdsourcing works because people built their businesses on the structure of getting paid more than what their work truly deserved.

    11. Re:An Industry Ripe for Change... by mangu · · Score: 1

      Just wait until wannabe designers in low-wage nations like India, China, Brazil, etc (using cracked copies of design software) start entering into the process. $269 will seem overpriced.

      Your argument about "cracked" software, is a straw man argument, an "established" designer is more likely to use "cracked" software than some designer who is cost-conscious and learned how to use free software.

      As for lower prices, that's what they call progress. There was a time when if you needed a book you had to pay a clerk to create if for you. Today you can have it mass-produced for a very small fraction of the price a skilled craftsman would charge.

      no American can earn a living doing piecework for rent-a-coder. Most would be better off working at McDonalds

      I sense a business opportunity there. If that's true, next time I go to a McDonalds I will take a look at their installations and see if i can come up with some labor-saving invention that I can sell to them.

    12. Re:An Industry Ripe for Change... by PCM2 · · Score: 4, Insightful

      Just wait until wannabe designers in low-wage nations like India, China, Brazil, etc (using cracked copies of design software) start entering into the process. $269 will seem overpriced.

      I'm very curious about this. I worked for a packaging design firm for a while, and my company was very interested in cracking the India market. There seemed to be a huge opportunity in packaged goods there, as a new affluent class gradually trended toward American-style consumerism.

      The problem? Graphic design is ultimately about communication -- often in very subtle, even subliminal ways -- and we, as Americans, simply didn't understand how the Indian mindset worked. We got someone to scour some shelves in India and bring back some successful Indian products, and their packaging was pretty much baffling to our designers. Who was this character pictured on the front of the box? What values did he represent to the consumer? Why this choice of typeface? It was in Indian script, but was this type modern or classical? Why use English here, but not here? Why would a tube of toothpaste be completely colored green -- did green have some special significance to Indians that we didn't understand? And so on.

      I can't help but wonder whether graphic designers who had spent their entire lives in India or China would struggle with designing for American markets in the same way.

      --
      Breakfast served all day!
    13. Re:An Industry Ripe for Change... by roman_mir · · Score: 1

      This is wonderful, I actually need a logo, will be using 99designs now.

    14. Re:An Industry Ripe for Change... by Anonymous Coward · · Score: 0

      Sigh. This is quite a bit different from Expedia, iStockPhoto, etc. Design isn't a commodity. It's an on-demand service that creates a single unique design. Stock photo can be used and reused by thousands of people. A well designed web site is for one customer. There's no making it up on volume.

      Using the parent's logic - why pay any professional a reasonable living wage when some college kid can do it for a fraction of the cost? What happened to paying for experience and knowledge? As a graphic designer, I can't tell you how many times I've heard the phrase "Well, my cousin's nephew's kid is in high school and knows HTML. We we'll just get him to do it." Yes, you can get it cheaper, but it's not always about price. What about quality? You get what you pay for.

      Working on spec sucks for graphic designers for a number of reasons.

      1) The time spent on creating a design for free takes away from time that could be spent earning a buck. I'd rather make money than work for free. I find it puts food on the table more often. College kids will work for beer too - it doesn't make them Picasso.

      2) Once we create a design, there is nothing to stop an unscrupulous client from taking that design to India, Romania, etc. and have them change it up just enough not to be blatantly copying - derivative works and all that jazz. Also, I may own the copyright, but chances are I lost that business and won't check back in on them to see if they're playing fair. I'm too busy chasing down the next paying customer. Again, that's time wasted and money out of my pocket.

      3) Design IS the service. Unlike open source software where you can let everyone see the code and provide an implementation/customization service for a reasonable fee, the design is the end-all-be-all of a designer's work. If they give it away for free or cheap, where's the incentive to do a good job. Where can I actually bill for the 10 hours I spent developing those logos or designing that web site layout? Next thing you know, we all have poorly designed web sites, brochures, whatever and no one understands why.

      Those 3 designs your designer shows you usually represent about 50 designs that sucked and weren't good enough to make the final cut and can take anywhere from 3-50 hours to create. Just because you didn't see the creative work happen, doesn't mean it's not worth the money. Just ask any company who has had their cousin's high schooler design their company web site for some honest feed back. You'll find that more often than not, that company regrets that decision because their web site now looks like it was designed cheaply or with some gaudy, Web 2.0, gradient-happy, cookie-cutter template - because that's what you get for $269.

    15. Re:An Industry Ripe for Change... by Fjandr · · Score: 1

      Expedia does, however, let you look through all the flights available and pick the one you like. Similarly, 99designs lets you look through all the designs made available by people who are fully aware they may not be paid at all for their work, and allows you to pick and pay for the one you like the best.

      People who aren't going to be paid anyway have absolutely nothing to lose by hopping on the bandwagon.

    16. Re:An Industry Ripe for Change... by JamesP · · Score: 2, Insightful

      Gone are the days when you can charge $5000 for 3 logo concepts when some college student is happy to spend 2 hours cranking out a concept in his spare time for the chance at winning $269 - the price quoted on the 99designs logo design page.

      Then go ahead and do that! Except you get what you pay for.

      Disclaimer: I've been close to the results of both approaches (not 99designs, it was something else)

      From the crowdsourcing site you get a nice drawing

      From the 5k for concepts you get:
      -concept that's a close fit for your needs
      -"tech docs and support" (yes, you need it)
      - a visual identity for your product/company

      So yeah, go ahead and do it. Or you can ask your nephew who's good at Corel Draw to make something for you for $10, that's even cheaper.

      And let me ask you something, do you think the AA logo was done in 10 minutes? twitter's? facebook's?

      --
      how long until /. fixes commenting on Chrome?
    17. Re:An Industry Ripe for Change... by Anonymous Coward · · Score: 0

      Google's was. And they're one of the richest companies in the world.

    18. Re:An Industry Ripe for Change... by kencf0618 · · Score: 1

      Or Getty Images partnering with Flickr. A small slice of the market shall always pay for really high-end, professional work, it's just that the slush pile has grown so large and accessible that the lower end of that slice has effectively vanished. Verily all God's children got bandwidth now, and new business models shall come into being, and nothing is new under the sun.

    19. Re:An Industry Ripe for Change... by Anonymous Coward · · Score: 0

      your argument is crap. try making a living when every project you work on is like a job interview with 95 applicants.

      graphic designers don't do it as a hobby. what 99designs is doing is just cannibalising an industry that's become too competitive.

      even just 2 hours work with a 1.05% chance of being paid is bullshit. especially when the client and middlemen both pocket a guaranteed amount. imagine doing this as a full time job because there's no full time design jobs anymore because everyone's crowdsourcing? would you like to live that way? this is below poverty-line stuff - it's wrong, even if it is clever.

      as far design being an industry ripe for change, that may be. but say that to the tens of thousands of design graduates who've just spend 3 or more years studying and now have to either go back and try another career, or find an unrelated job without the need for a qualification.

      globalisation is not always good.

      and what sucks is clients are too stupid to realise if they've got good design or not, but like they say - buy cheap, buy twice.

    20. Re:An Industry Ripe for Change... by phpsocialclub · · Score: 1

      I agree with every you said, but Nike's logo cost $37.

    21. Re:An Industry Ripe for Change... by Marillion · · Score: 1

      Two points - one a nitpick (this is Slashdot) and the other an observation

      When Expedia was launched, it was largely driven by WorldSpan when WorldSpan was owned by TWA, Delta and Northwest. Today it is much different, of course. At the time, it was thought that when American bought TWA, they paid about as much as their share of WorldSpan was worth and got the airline for free.

      There is an old expression. The opposite of good isn't bad. It's good enough. Those driven to provide good will always be frustrated by those willing to accept good enough. Crowd sourcing logos and such is a perfect example of putting large numbers of good enough designers before an audience happy to accept good enough.

      --
      This is a boring sig
    22. Re:An Industry Ripe for Change... by cyclomedia · · Score: 1

      Outifts like that pee me off, both the "we'll make you a CMS (that you don't reall need) for $30,000" and the we'll charge you to correct even a spelling mistake.

      Back when I was doing websites for a living - or more accurately, for just enough money to buy beer and pizza, but not pay the rent - I'd always include some basic "CMS". Usually it was just the ability for them to manage their own News page, where each article could optionally have an image. Sometimes there could be a pinned Headline article and occasionally one or two of the other pages were hardcoded to pull from the "News" database too (often NewsID=1,2 etc). And that was at no extra cost. And if they emailed me a photo to replace one of the static ones in place I'd do it there and then, would take about ten seconds off my busy beer and pizza schedule so I wouldn't charge them.

      Obviously I'm never going to be super rich, but that's OK, I don't want to assfuck everyone around me either.

      --
      If you don't risk failure you don't risk success.
    23. Re:An Industry Ripe for Change... by g3f · · Score: 1

      I'd say it's very different, the problem with all this is quality. You will end up getting the same submissions again and again with some colours changed, people ripping off other peoples designs left and right. Any designer desperate enough to spend time working for no guaranteed money isn't going to be too bothered about ethics or uniqueness. 3 months down the line the client realises they picked a direct clone of someone else's site. The foreign designer left completely unaccountable. That's value for money.

    24. Re:An Industry Ripe for Change... by Anonymous Coward · · Score: 0

      You get what you pay for, most of these works steal fonts and are heavily influence by others work. On the surface it looks great as business model but the reality is the quality is just good enough. Also the artist, a stretch if you ask me get paid next to nothing which means no future career. If that's what you want for your business knock yourself out.

      Personally I want to see this model applied to senior business management. They frequently make amateur decisions and cost a companies absurd amount. Talk about a real cost savings.

    25. Re:An Industry Ripe for Change... by JasterBobaMereel · · Score: 1

      "http://www.dinesh.com/history_of_logos/miscellaneous_logos_-_design_and_history/nike_logo_-_design_and_history.html"

      $35 actually ....

      --
      Puteulanus fenestra mortis
    26. Re:An Industry Ripe for Change... by Anonymous Coward · · Score: 0

      There's a problem with your reasoning.

      Concider that the designers who are being "over payed" are trying to make a living off of these $40 per change payments. The only reason they can charge that little is because they have many clients. Concider how much it would cost to keep a salaried designer on staff, just to handle those website changes, and then tell me if you think $40/change is too much.

      The problem with croudsourcing is that it will tend to favor young designers who have talent but little reputation (the ones who will work basicly for free so they can get their foot in the door). Concider if lawyers never earned more than a paralegal, that's basicly what designers are concerned about. it means that they'll never be able to earn a comfortable living except by getting a 9-5 job with some company doing the same soty of work for the same people every day (which is a soul draining experience for a creative worker like a designer), and it will likley erode many of those positions as well.

    27. Re:An Industry Ripe for Change... by Monkeedude1212 · · Score: 1

      If the reason they aren't making enough is because they don't have enough work to do, thats not my problem. $40 an hour is ludicrous. Changing a web page when you're given the info takes all of 10 minutes. If you can't find 40 hours a week to work charging a regular rate, that is not my fault, that is a bad business model and too many designers have gotten away with gouging it.

      What you described is not a problem with crowdsourcing but a problem with businesses. If they cannot compete with people willing to do it for free, than yes, they should resort to focuses clients to form that steady income. Everyone else wishes they had that degree of freedom, I certainly wish I could do freelance Contract work and make enough to get by, so I could work whenever I wanted. Sadly, not everyone has that degree of freedom, and it's not fair for Designers to think that they are owed that much.

    28. Re:An Industry Ripe for Change... by Stan+Vassilev · · Score: 1

      I can't help but wonder whether graphic designers who had spent their entire lives in India or China would struggle with designing for American markets in the same way.

      I can tell you right now: they won't struggle.

      To US citizens, most other cultures are obscure and unknown, but thanks to a very successful propagation of US culture abroad, everyone is familiar with the American pop icons, fashion, style and mindframe, many even down to the little nuances.

    29. Re:An Industry Ripe for Change... by Have+Brain+Will+Rent · · Score: 1

      Let me offer a different perspective to this. I have commercial clients and I have academic clients. For the most part the commercial clients understand that "you get what you pay for" but the academic clients have a harder time with that. They are surrounded by undergrad and grad students willing to "do the same thing" for much less money than I would charge.

      Then for one reason or another, e.g. original author has left, they find they can't do something they want to do. Eventually I end up looking at it for them and have to explain why the existing code is a hopeless mess that would be expensive or even impossible to modify the way they want. Atrocious code written by inexperienced people who often have agreed to write it for a fixed price - so little things like documentation and code comments are an unnecessary frill. Or the other frequent problem - the code is unstable, crashes a lot or has unexpected and unrepeatable behaviours, mungs data in ways not discovered for months or years, performs calculations incorrectly but not so incorrectly that it is spotted immediately and so on and so on.

      So I get paid to fix things. Often I'm able to talk them into "doing things right". They usually choke at the bill they get and aren't happy until about a year or two have passed and they realize that none of the old annoying problems have shown up again, the application doesn't crash anymore, changes to the code are relatively easy and cheap and having documentation helps the staff (students, post docs etc.). All of which means they are working more efficiently.

      Then they are happy with what they paid. Unfortunately academic funding being what it is the next time a project comes up most of them slip back into their old habits and the cycle repeats.

      Crowd sourcing is a race to the bottom, which sooner or later is no good for anybody, including those not directly involved. But the real problem with crowd sourcing is that you have 100 people using up their time and energy and only one person being paid for it. It is a tremendous waste of human capacity that otherwise would largely be being put to some use that would be at least moderately productive.

      --
      The tyrant will always find a pretext for his tyranny - Aesop
    30. Re:An Industry Ripe for Change... by FreshlyShornBalls · · Score: 1

      I can't help but wonder whether graphic designers who had spent their entire lives in India or China would struggle with designing for American markets in the same way.

      Not to sound too U.S.-centric, but I doubt it: our entertainment and a great deal of our culture is exported to those countries. I'm willing to bet they know a lot more about Hollywood than we do about Bollywood.

      --
      This space intentionally left blank.
    31. Re:An Industry Ripe for Change... by stewbacca · · Score: 1

      OOh, look at big tough computer science nerd thinking his undergrad degree is better than graphic designer nerd's MFA.

      So graphic designers don't have to learn well, eh? Guess you really don't know anything about graphic design then.

    32. Re:An Industry Ripe for Change... by anonymousNR · · Score: 2, Informative
      IANAD
      but I am an Indian

      Why would a tube of toothpaste be completely colored green -- did green have some special significance to Indians that we didn't understand?

      but the answer for that rings bells all over my head
      yes yellow,green and red are very special for Indians.
      Because these colors run so deep into our culture, customs and tradition, I bet every Indian even who is below poverty line and very rich can relate to these almost immediately
      Yellow reminds/represents Haldi has been used for household medicine and food color for centuries
      Red reminds/represents Sindoor (wonder why some call us DOTS)
      Green reminds/represents many leafy things but most importantly Neem has been used for medicine and brushing teeth (yes) for centuries

      --
      -- It is the mark of an educated mind to be able to entertain a thought without accepting it. -- Aristotle
    33. Re:An Industry Ripe for Change... by RACNicole · · Score: 1

      Hi Red Falyer, this is Nicole from vWorker.com (formerly known as Rentacoder.com). vWorker hosts jobs contracted at wide price ranges. Some jobs are priced low as very small business projects under $100(USD) while others are priced at $50,000 and more (enterprise business projects are priced at $50,000(USD) and above). If you take a look at our Top Worker roster, you'll see that 2 of our top earning workers are American. Nicole vWorker.com

    34. Re:An Industry Ripe for Change... by Slashdot+Parent · · Score: 1

      And let me ask you something, do you think the AA logo was done in 10 minutes? twitter's? facebook's?

      I do not care. I am not AA or twitter or facebook.

      I own a real estate investing group, and all I need is a logo that looks like it was done by a college student instead of a 3rd grader. 99designs is perfect for me.

      Traditional designers have lost nothing. I was never going to pay $5k or $10k for a logo. It never held that much value for my business.

      --
      They don't grade fathers, but if your daughter's a stripper, you fucked up. --Chris Rock
    35. Re:An Industry Ripe for Change... by Anonymous Coward · · Score: 0

      It already is. We got Indian firms to produce out logo concepts all the time. $80US would get us 8 concepts. Then an additional 8 variations on the one you pick. Then you can ask for one adjustement.

  5. I see what they're upset about. by easterberry · · Score: 2, Insightful

    Piecework is basically bullshit. It's effectively hiring 10 people to do a job and then only paying one of them (at most). It's basically using the fact that they're "Contests" to stiff 99% of the people in the business.

    On the other hand, the times are changing and you have to either adapt of die. You can't really rage against the fact that globalization increases competition.

    1. Re:I see what they're upset about. by AdamThor · · Score: 4, Funny

      You could convince the /b/tards that this is a fun way to fuck with The Man... Anyone can set up as a designer. Then the signal to noise on 99 designs will drop through the floor and it'll be 99 Designs that has to adapt or die.

      --
      -- "Oh. This guy again."
    2. Re:I see what they're upset about. by easterberry · · Score: 1

      Oh... that's... that's just evil. *grinch smile* that's is pure malevolent brilliance right there. I might suggest that to my friends in graphic design..

    3. Re:I see what they're upset about. by hannson · · Score: 1

      They'll have to rename to 1/99 designs because that'd be the signal to noise ratio :-)

    4. Re:I see what they're upset about. by owlnation · · Score: 1

      It's effectively hiring 10 people to do a job and then only paying one of them (at most). It's basically using the fact that they're "Contests" to stiff 99% of the people in the business.

      While that's true, it is also an established business model in many fields. For example, Advertising Agencies, or Architects, TV Pilots, or Engineering firms competing for tenders and contracts. Often they have to do a lot of the work, without ever knowing if they win the contract.

      Bottom line though, is that the cream will always rise. If you are genuinely talented then you will succeed. In this particular case of graphics designers, they have been overcharging for decades, more competition will not hurt -- and this business model might help avoid things like the disastrous, overpriced logo for the London Olympics.

    5. Re:I see what they're upset about. by Anonymous Coward · · Score: 0

      "Bottom line though, is that the cream will always rise."

      If only this were true.

    6. Re:I see what they're upset about. by russotto · · Score: 1

      Bottom line though, is that the cream will always rise.

      Something always rises. Sometimes it's cream, sometimes it's scum.

    7. Re:I see what they're upset about. by Anonymous Coward · · Score: 1, Funny

      Reminds me of the new Union Jack contest a few years ago.

      While /b/ is NOT YOUR PERSONAL ARMY, it would be pretty funny if companies ended up with hidden in-jokes in their logos, like the work of a demented real-life conspiracy.

    8. Re:I see what they're upset about. by Anonymous Coward · · Score: 0

      in b4 personal army

    9. Re:I see what they're upset about. by AdamThor · · Score: 1

      Anonymous! Glad you could make it.

      I didn't mean to suggest that /b/ is a tool, just that this sort of thing could be right up their alley. 99d is making a serious business out of soliciting free / cheap work submission from the masses. I can only imagine the masses deciding to take them up on their offer.

      As a company, if you came into it with the right attitude and a desire for a viral campaign then you might even get exactly what you want.

      --
      -- "Oh. This guy again."
    10. Re:I see what they're upset about. by Anonymous Coward · · Score: 0

      Sure, you think this is funny now... But wait until you see the Pedo Bear in a Santa hat Coke cans that will come out next Christmas.

    11. Re:I see what they're upset about. by Anonymous Coward · · Score: 0

      OMG Why do all these designs include hairy testicles ?

    12. Re:I see what they're upset about. by jewishbaconzombies · · Score: 1

      I'm hip - I'll start posting stick figures and left-handed (I'm right handed) mouse generated painted typography pronto.

      Count me in. Don't forget to make it as tasteless as possible. "Cock-n-balls R Us" is a good meme.

    13. Re:I see what they're upset about. by jewishbaconzombies · · Score: 1

      So that's what explains reality TV. It's not a cynical way to avoid paying actors writers and directors - it's cream. It's not manufactured musical acts created by marketing divisions generating synergy with formula driven distribution models and radio networks, it's cream.

      My GOD that's so brilliant, it's making my eyes and ears bleed.

      (BTW - just what color is this "cream" you're talking about? Is it found in pants?)

    14. Re:I see what they're upset about. by easterberry · · Score: 1

      Nonono. The way I figure is, you need to make it bad enough to be completely useless but good enough to actually make it look like you're trying. IF they start getting flooded with Goatse they'll break out the IP bans. If the overall quality starts dropping and they have to sift through 50 shitty entries for each decent one every time the business model breaks down.

    15. Re:I see what they're upset about. by Anonymous Coward · · Score: 0

      Yeah but that cream might all be in India, China, Russia etc, were $269 is more than a month's wages. So the "cream" of western countries are screwed.

    16. Re:I see what they're upset about. by vlueboy · · Score: 1

      It's effectively hiring 10 people to do a job and then only paying one of them (at most). It's basically using the fact that they're "Contests" to stiff 99% of the people in the business.

      Perhaps we should blame large governments for trying this first, since lots of building/construction/weapon projects are bid for this way. Some results affect nobody's job: the US government recently posted iPhone and Android apps where crowdsourcees share accurate airport delay data that your relatives can capture without being at your airport. NASA recently did research on rockets ("something"ONE?) and oxygen (or was it water) production for the rocky environments of the moon.

      Since the private world has realized that outsourcing causes headaches, they have copied the bidding factor, and we are basically all in trouble now. Let's ignore the fact that we all work in different fields and jobs to realize that there are always more people than there are jobs, even in low population areas. We used to have plenty of employers to work for *nearby* or used to earn enough to feed whole families. Now that outsourcing may turn to bidding for more and more things, the nails in the Too-big-to-fail coffins are falling in place. Either the local individuals fail, or the companies do... and I can see which of the two holds more organization/money/lawyers and perceived influence right now.

    17. Re:I see what they're upset about. by Anonymous Coward · · Score: 1, Interesting

      Anonymous may not be anyone's personal army, but groups of animals aren't either, and sometime you can get what you want just by throwing bits of food. (From a safe distance, of course)

    18. Re:I see what they're upset about. by easterberry · · Score: 1

      Bidding is entirely different. This isn't a company saying "send us all your portfolios of previous work, your time estimates and how much you charge and then we'll pick the one person to actually do the job" this is them saying "Do the job, send it to us, and we'll pick one person's version to actually use and then only pay them." The construction companies who are bidding don't have to each have to invest the time and resources to fully build a building in order to have their bid considered.

    19. Re:I see what they're upset about. by story645 · · Score: 1

      For example, Advertising Agencies, or Architects, TV Pilots, or Engineering firms competing for tenders and contracts. Often they have to do a lot of the work, without ever knowing if they win the contract.

      Academia works on a similar system, as a lot of money is tied up with grants which require piles of exploratory work to see if the research can ever be a viable application. The exploratory work is often done by grad students/professors who are either paid by the university or out of some other grant. Basically, as in most of your examples, most everyone involved in some kind of contract bid is usually a salaried employee, so at the end of the day most everyone gets paid for the amount of time he or she spent working on the bid and it's just the firm/owner who loses out if the firm doesn't get the contract.

      --
      open source modern art: laser taggi
    20. Re:I see what they're upset about. by Anonymous Coward · · Score: 0

      NYPA

  6. Just like the music industry by Attila+Dimedici · · Score: 3, Insightful

    They hate it for the same reason that the music industry hates the Internet, they lose control of the marketplace and are unable to charge a premium for intangibles. Basically, the established design professionals are used to being able to charge more than the value they add to the product because it was too hard to find good alternatives. I am not saying that experienced, quality design professionals do not add significant value over most of what you can get from crowd sourcing sites. It's just that they want to charge more for that value than what it is worth in today's marketplace. When it was hard to find people who had a natural talent for design for a particular product or market segment, it was worth paying more for people who were proven at creating good designs for many different areas and additionally had experience in what types of design seem good in development, but turn out to be bad ideas in production. Now that it is easier to find people who are inexperienced, but have a natural talent, that experience is less valuable.

    --
    The truth is that all men having power ought to be mistrusted. James Madison
    1. Re:Just like the music industry by jessevondoom · · Score: 1

      I don't think that's entirely fair. Design went from way overpriced to below cost-of-living rates. Any experienced professional designer not only takes time to explore options, allowing for failures and new creative directions. And a big part of their job is explaining each idea to the client, why one logo or palette might better serve one demographic or work better for flexography, wide-format, etc. That's what's really been taken away and it absolutely costs more down the line. Instead of a designer being paid fair value, they're fully out of work. And to be really clear designers are far closer to musicians than the music industry. It's the freelance creatives being hurt by this practice, not the big agencies.

    2. Re:Just like the music industry by geekoid · · Score: 1

      They never charged more then the value. The value was determined by the need for the work vs who can do said work.

      Money made = need of the work/ the number of people that can do it.

      The denominator is changing.

      --
      The Kruger Dunning explains most post on /. http://en.wikipedia.org/wiki/Dunning%E2%80%93Kruger_effect
    3. Re:Just like the music industry by Piata · · Score: 1

      I don't know about that... it's more akin to contracting a musician to create a song suiting your needs rather than something which is mass distributed. There's a lot more time invested in this and if a couple of designs take 4 - 16 hours to do, and you get paid a whole $265, you'd be better off being a garbage man. I don't think this is sustainable and only really viable as a secondary income or portfolio builder for designers.

    4. Re:Just like the music industry by Anonymous Coward · · Score: 0

      I think that most graphic designers get paid less than coders. "charging a premium for intangibles" is really not what it's about - all the designers I know charge for the time it takes to create the best solution they can for their clients -- and you might be surprised how long that sometimes takes. The design business was competitive enough before sites like 99designs came along. If someone lives in a country where their overheads and living expenses are so much lower than the US or western Europe, of course they can be more competitive and I suspect the logical outcome of that might be that in the short term many designers will simply have to stop working in that field and do something else (or perhaps become unemployed) until such time as the global economics start to level out, but who knows how long that might take?

      Your comment 'turn out to be bad ideas in production' suggests to me that you've had a bad experience with a designer. While obviously that does happen I'd argue that the vast majority of the time you pay a good designer precisely because they're experienced enough to know what works well in production. I think you're far more likely to fall foul of problems when dealing with the cheaper end of the design community.

    5. Re:Just like the music industry by Cathoderoytube · · Score: 1

      Christ you're stupid.

      --
      I have nothing compelling to say
    6. Re:Just like the music industry by Anonymous Coward · · Score: 0

      blah blah blah. Then why are the designers at agencies the ones complaining?

    7. Re:Just like the music industry by Attila+Dimedici · · Score: 1

      I don't know, $265 is a decent return for four hours of work. Yeah it's a bit slim if it takes you 16 hours. It is certainly a viable living if on average those projects take you 10 hours. The problem is that there are more people who can do good design than there are jobs for them. As a matter of fact there are more people who can do good design and would like to make a living at design than there are jobs for them.
      You shouldn't expect to make a living at something that lots of people can do and would like to do for a living. Especially when it is no longer necessary to live in high priced areas to do it.

      --
      The truth is that all men having power ought to be mistrusted. James Madison
    8. Re:Just like the music industry by Anonymous Coward · · Score: 0

      I suppose.

      To me, this sounds like something that Corporations will use to force people to race to the lowest possible price, insuring that nobody is paid a fair wage.

      You'll sing a different tune when something similar hits your industry. Everyone does.

    9. Re:Just like the music industry by jessevondoom · · Score: 1

      Because they're the only ones with time enough to bitch. Freelancers are busy hustling second and third jobs to pay their bills.

    10. Re:Just like the music industry by sourcerror · · Score: 1

      "The value was determined by the need for the work vs who can do said work."
      Only in a perfect market. (ie perfect information)

      "The denominator is changing."
      Or buyers get better information ...

    11. Re:Just like the music industry by Slashdot+Parent · · Score: 1

      I don't know, $265 is a decent return for four hours of work. Yeah it's a bit slim if it takes you 16 hours.

      But only the winner gets the $265. There's a great chance that your compensation for 4 hours of work will be $0.00.

      --
      They don't grade fathers, but if your daughter's a stripper, you fucked up. --Chris Rock
  7. So let me get this straight by Lifyre · · Score: 1

    A bunch of people working in a saturated job market are pissed off they might have to compete for jobs in a different manner?

    Sounds to me like they don't want to actually produce a product and have the customer pay for the one they like best. They would much rather sign the customer to a contract and make money whether or not the end product would have made the customer the happiest.

    Seems like a win-win for the customer and the market. The customer gets the product he wants and the people that make superior products get business and likely setup future business as well.

    --
    I'll meet you at the intersection of "Should be" and "Reality"
    1. Re:So let me get this straight by Anonymous Coward · · Score: 0

      Not exactly.

      What you are describing is a potential client deciding between graphics designers and having to choose between an well-known, established designer who charges a lot, or some guy they found online that charges a quarter because nobody has ever heard of him. The cheaper guy is offering a similar service at a lower price, but is still getting paid for his work. It is likely that the more established designer is better, but it wasn't worth the price difference to the client. Also, if the client likes the work the guy did, they may recommend him to other potential clients.

      What is going on here is that 99designs is getting a bid for work, and they then hold a "contest" in which multiple unknown graphic designers submit designs for that bid, and then only the "winner" gets paid (after 99designs takes their cut). I am not privy on the details, but I wager that the designers are probably giving up their copyrights on their to 99designs by "entering' the contest as well. This is a bit exploitative, in my opinion. Not necessarily because the designer is getting paid less, but because he is allowing his own name to be diluted by 99designs.

  8. Another industry F/OSS has killed. by RLiegh · · Score: 1, Troll

    By allowing anyone too download a professional level editing program free of charge it's no longer necessary too have a formal education in order too enter the graphics design field. While this sounds great in theory it's pretty apparent that those who have taken the time and disipline to actually become proficient in there profession. However, there being crowded out by comparably unskilled students who are willing to work for a latte and their name in print.

    If this continues, you will not see a single person their who has a degree above a high school diploma.

    1. Re:Another industry F/OSS has killed. by Anonymous Coward · · Score: 0

      By allowing anyone too download a professional level editing program free of charge it's no longer necessary too have a formal education in order too enter the graphics design field.

      F/OSS didn't make it possible to get pirated versions of Photoshop or other design tools. Unless by "professional level editing program" you mean something like the Gimp or Inkscape, in which case you don't know shit about professional level tools.

    2. Re:Another industry F/OSS has killed. by afabbro · · Score: 1

      I don't think it's "FOSS" as much as the fact that with every generation, people's computer skills are developed at a younger age. In the 1980s, simply being proficient at using a word processor was a marketable skill. Companies held training sessions on how to use Windows. Today, if you show up at a job, it's expected that you know how to use Microsoft Office, surf the web, understand email, etc.

      Same thing is happening in other IT skills. I'm not a graphic designer but I know Photoshop as well as someone who's taken a course. It's just not that hard...and of course, it gets easier because they add features that do more with each release. Ditto for many, many areas.

      --
      Advice: on VPS providers
    3. Re:Another industry F/OSS has killed. by gorfie · · Score: 1

      "If this continues, you will not see a single person their who has a degree above a high school diploma."

      Sounds like a realistic path towards achieving the vision in Idiocracy...

    4. Re:Another industry F/OSS has killed. by Lehk228 · · Score: 5, Insightful

      If this continues, you will not see a single person their who has a degree above a high school diploma.

      if higher education in design does not provide a strong enough competitive advantage in terms of output quality, than such education is a waste of resources and should die off. this isn't medicine or engineering where fuckups kill people. the worse that happens is a design does not win, or a company chooses a crap design and has an ugly logo or website until they figure out that it sucks and change it.

      --
      Snowden and Manning are heroes.
    5. Re:Another industry F/OSS has killed. by thoi412 · · Score: 1

      If this continues, you will not see a single person their who has a degree above a high school diploma.

      Umm, this may happen for solely creative fields but engineering will always require study. You're not going to hire someone to build a bridge without some proof they know how to do so. Same applies to designing a banks security, machinery, and high-tech gadgets. Without study and training, you cannot design an electronic circuit. You could argue that you don't need to get a degree to gain this knowledge, but a degree is the best, most consistent, form of proof that you have this knowledge. I'm a mechanical engineering student and sure I could download a program like SolidWorks to design and stress test parts but no one is going to hire me for engineering until I have a degree. Especially if my work could possibly cause personal injury or property damage.

      --
      "Whoever loves instruction loves knowledge, But he who hates correction is stupid." Proverbs 12:1 (NKJV)
    6. Re:Another industry F/OSS has killed. by antifoidulus · · Score: 2, Interesting

      You are severely underestimating the time value of money. While the results may be cheaper than hiring a professional, you have absolutely 0 guarantee you will see something presentable in your desired timeframe. The longer you wait the more opportunities your competitors have to catch up and eventually surpass you, not to mention you may have to idle some of your resources while you wait for a critical component.

      While competitions like these may turn a lot of heads because they are so unconventional, in reality the noise generated is a lot more than the actual impact.

    7. Re:Another industry F/OSS has killed. by Anonymous Coward · · Score: 0

      While this sounds great in theory it's pretty apparent that those who have taken the time and disipline to actually become proficient in there profession.

      You may need a degree and/or the time and discipline to do engineering or scientific tasks. You may need a professional standing to practice medicine or civil engineering. You may need all of that.

      But this is artistic creativity we're talking about. I will be DEAD AND FUCKING BURIED before I need a goddamned degree to use my imagination and creativity because some douchebag troll said I do.

      Or, to put it in terms of a pop culture reference, "I don't need no instructions to know how to ROCK!"

      In conclusion, fuck you, RLiegh. Cheers!

    8. Re:Another industry F/OSS has killed. by be951 · · Score: 1

      A powerful graphics suite does not make one a skilled graphic designer. Look at it from the other side: now you don't need to spend thousands or tens of thousands of dollars on a formal education to find out if you have what it takes to be a designer.

      If this continues, you will not see a single person their [sic] who has a degree above a high school diploma.

      If that is true, then all it means is that training beyond a HS diploma does not add value to a designer's work.

      There will always be people and/or companies that demand top quality design. So the best designers will always have work. It is the Ok to good designers who have to worry as the mass of market entrants start cranking out work that is "good enough".

    9. Re:Another industry F/OSS has killed. by RLiegh · · Score: 1

      >Or, to put it in terms of a pop culture reference, "I don't need no instructions to know how to ROCK!"

      Sure, protools has made it so that anyone can push a button and recieve a polished cd ....but for all of the Brittanies and Lohans why is it we don't have music that can measure up to Led Zeppelin or Pink Floyd any more?

      Couldn't be a connection could there? Nawwwwwwwwwwwwwwwwww.

      Have fun at DA with the rest of the folks who don't need a degree to know how to draw...

    10. Re:Another industry F/OSS has killed. by Anonymous Coward · · Score: 0

      Professionalism in the field of web design (and light development) has nothing to do with a college degree. It's all about experience, management skills, and artistic ability.

      I am in my early twenties and have 4 years of professional experience working in at a professional design firm, starting in my highschool years. I have only but a few college credits. Everyone I work with and compete against are years older and many have degrees from art schools, but they are at a major disadvantage because I am experienced, talented, driven, and excellent at problem solving (see: how to use a freakin' search engine).

      A degree in design teaches you next to nothing about web-specific design and programming.

      [/brag]

      All that said, my situation is not the norm and there are definite advantages to higher education in this field, but they are not as important as experience and talent.

      Heavy web app development, on the other hand, should never be left to amateurs. I always pass the baton when the projects are over my head programming-wise.

    11. Re:Another industry F/OSS has killed. by mgblst · · Score: 1

      the worse that happens is a design does not win, or a company chooses a crap design and has an ugly logo or website until they figure out that it sucks and change it.

      And this isn't even that bad. Nobody cares about an ugly logo, for longer than 2 seconds. It is such a subjective and unmeasurable thing anyway.

    12. Re:Another industry F/OSS has killed. by Anonymous Coward · · Score: 0

      I was about to flame you for your remarkably poor command of homonyms, but I do believe IHBT. Thus, I salute the fidelity of your remarkable attempt at typing like a fucktard.

    13. Re:Another industry F/OSS has killed. by Anonymous Coward · · Score: 0

      By allowing anyone too download a professional level editing program free of charge it's no longer necessary too have a formal education in order too enter the graphics design field. While this sounds great in theory it's pretty apparent that those who have taken the time and disipline to actually become proficient in there profession. However, there being crowded out by comparably unskilled students who are willing to work for a latte and their name in print.

      If this continues, you will not see a single person their who has a degree above a high school diploma.

      A little pretentious from someone who didn't even achieve the high school diploma. At least not in grammar and spelling!

    14. Re:Another industry F/OSS has killed. by williamhb · · Score: 1

      if higher education in design does not provide a strong enough competitive advantage in terms of output quality, than such education is a waste of resources and should die off. this isn't medicine or engineering where fuckups kill people. the worse that happens is a design does not win, or a company chooses a crap design and has an ugly logo or website until they figure out that it sucks and change it.

      You're not thinking this through. If professional designers are crowded out by cut-price students, and the higher education then dies off because there are no jobs, then there aren't any more cut price students to do the work... If the competition model does take off then in the very long term (100 years?) market forces will bring things to a new equilibrium. But in the meantime, the transient effects could wreak havoc on the industry and customer alike (designer unemployment, followed by institutional closures, followed by designer shortages...). The new equilibrium might be cheaper, but it might also be lacking certain services that are no longer economic.

      I think Slashdot has a general shortcoming in understanding the importance of economics. For example, that a valuable (to customers) product can be prevented from ever being developed because of monetisation problems. For instance, suppose in R&D the cost of the R is much higher than the cost of the D. The first entrant pays the R, but their competitors just pay the D, and the first entrant would never get their investment back. (They can't earn back the R cost before the competitors hit the market at a lower price point.) So the investors never invest in it, and there is no first entrant -- it never gets developed. Now consider you've come up with a new way of reducing 'D' for all products, but 'R' doesn't change. Worse, you've come up with a way of both reducing D and time-to-market of D. How does that affect the products that can be developed? They have to have lower and lower Rs. We get cheaper production, but less innovation.

  9. Supply and Demand by jpmorgan · · Score: 5, Insightful

    Sounds to me like there's a supply and demand problem for these established designers... namely there's too much supply for the available demand.

    I understand their position: for someone outside of the design industry, it can be difficult to know who to go to with a project. So large, established designers get good business, just because they have enough of a reputation to appeal to the more conservative business types. But the prices they're charging are well above the market optimum, and they thrive off of imperfect knowledge in their client base. An organization like 99designs.com gives small, unknown, but potentially talented players access to the client base that has typically been reserved for the big guys. This drives the actual price of services (when amortized over all the work that doesn't get paid for) down to the actual economic optimum.

    In other words, it's an industry bitching about the internet killing their business model. Yawn.

    1. Re:Supply and Demand by Anonymous Coward · · Score: 0

      I know a lot of designers who run web shops which means "plop a design on a CMS". As such they see all code as completely commodity thanks to open source, which generally means there's a lot of people building websites that know very little about programming.

      I would imagine that the idea of 99designs shows people what the other side of the coin feels like. It basically just means that the market will continue to shrink.

      Now there's a cheap, slightly better alternative to templates available out there. Between that and open CMS's, most standard needs website sites are effectively commodities now.

      All that it means is that people who need a high end design/branding/marketing firm will still be able to get them at a premium. People who need high end custom programmers will still be able to get them at a premium.

      What it really means for the market is that those types of talent aren't going to be available to small businesses, because by removing the smaller, bulk clients that pay your bills you make it more difficult for those shops to stay in business without HAVING to make a killing on high end shops.

      The web industry is particularly big and just about everybody in it has either very high or very low regard for the other people in it.

      - You either view design as overpriced or as a necessity.
      - You either view SEO as snake oil or as an inexact science that takes a long term commitment and best practices.
      - You either view programming as a commodity thanks to open source or as a valuable resource for automation.
      - You either view hosting as "whatever you can get for the cheapest" or actually understand the value of quality hosting.

      It really boils down to experience though. With more experience, you gain a dramatically greater appreciation for each segment to be handled with care and expertise.

    2. Re:Supply and Demand by AnonymousClown · · Score: 2, Insightful
      It's not just designers: there's a supply and demand problem with all forms of labor.

      There are 7 billion people on this planet, it's nothing to move ideas around the planet and there's hardly any barriers to entry. As one Slashdotter said many moons ago, these countries will export their poverty and we'll consume it. There's no going back now.

      No one and no profession will be immune - except for the owning class. And as labor of all types becomes more and more of a cheap commodity, it will become harder and harder to move into the owning class. Our real wages will continue to decline while our cost of living continues its rise and as a result, it will become harder and harder to save to own: stocks, bonds, real estate, businesses, etc...

      Sure, people's standard of living in other countries will increase slightly - which is a good thing - but we in the US will see ours decimated.

      The economists' argument that the pie is getting bigger? That may be. But many of us are not going to get a piece. My case: our real wages have been in decline since the 90s but yet, corporate profits are growing like gang busters. Who's getting that wealth? It's not me.

      --
      RIP America

      July 4, 1776 - September 11, 2001

    3. Re:Supply and Demand by grcumb · · Score: 1

      Sounds to me like there's a supply and demand problem for these established designers... namely there's too much supply for the available demand.

      No, it's a Market for Lemons. The plain fact is that good design is as hard to measure as good software. Most people fall for Shiny.

      It's very hard for a professional graphic artist to get paid well at the best of times, because most people don't understand what constitutes effective design. The people who think graphic design means 'Make It Pretty' also think they can play the odds and pay peanuts to a talented amateur. What they don't realise is that they, too, are hoping to win a lottery. They're just as naive and ignorant as the aspiring designers who think that winning one of these 'contests' is somehow going to help them.

      For my part, I don't know why professionals are getting their shorts in a knot. Such companies are terrible clients, anyway. They aren't willing to pay for what they get, and they have no way of judging even whether a particular job is done or not. I say, let the kids play together in the sandbox. As long as they leave us alone, we adults can get some work done.

      --
      Crumb's Corollary: Never bring a knife to a bun fight.
    4. Re:Supply and Demand by urusan · · Score: 1

      This trend will only worsen when robots start taking over routine jobs in a few decades (not to mention the jobs they are eliminating through higher individual worker efficiency right now). Really we should all be moving away from wages as our primary means of livelihood right now. If most people earned their primary incomes from ownership instead of wages then there would be no tension caused by globalization and automation. Even before the automation of all work becomes possible, having less people relying on wages for their livelihoods would diminish the labor supply and therefore drive up wages for the remaining workers.

    5. Re:Supply and Demand by grumpyman · · Score: 1

      FWIW I'm not a designer. Though if I look at this from a macro point of view, if a return of $269 requires 100 designers to spend 1 hour each, that is equivalent of $2.69/hour. This is definitely an inefficient market - that goes back to ' too much supply' as pointed out by parent.

    6. Re:Supply and Demand by inKubus · · Score: 1

      I view the same thing from cloud computing as a computer person. I can't sell email or collaboration services when people can use google or basecamp for super cheap. And there's bidding programs for software development as well. Once someone figures out that you can just be a project manager and just outsource all the labor.....oh wait, that's IBM.

      --
      Cool! Amazing Toys.
    7. Re:Supply and Demand by Vellmont · · Score: 1


      In other words, it's an industry bitching about the internet killing their business model. Yawn.

      I think it's a bit more than that. When any idiot with a copy of photoshop can submit a design, how difficult of a task does it become to wade through all the garbage? Lets say it works, and you get some great design from JimJohnson48. You love the design, give Jim his 40K. A year goes by and you want a similar design for a different product. JimJohnson48 got a job and signed a non-compete clause. So now you're back at square one and still need a talented designer that can do work at least similar to JimJohnson48. So you have to have another contest?

      Unless the needs are very short, or they want something radically different, most businesses like working with people or a company for the long-term. They don't want to constantly go out and find new talent.

      So in short, I think "crowdsourcing" is an interesting solution with a limited market.

      --
      AccountKiller
    8. Re:Supply and Demand by Chris+Mattern · · Score: 1

      and as a result, it will become harder and harder to save to own: stocks, bonds, real estate, businesses, etc...

      All very frightening. There's only one problem with it: it's not true. A larger percentage of the US public owns stocks now than ever before, and the proportion continues to rise.

    9. Re:Supply and Demand by Dr_Barnowl · · Score: 1

      I agree with the sentiment, as does this author ...

      Marshall Brain's "Manna" ... but the problem is that the game is rigged for the _current_ owners, who don't want to see their wedge of the pie cut into by those nasty filthy peons they have to employ.

    10. Re:Supply and Demand by Dr_Barnowl · · Score: 1

      A more useful statistic would be the percentage who have stocks that earn sufficient dividends to live on.

    11. Re:Supply and Demand by Byzantine · · Score: 1

      This trend will only worsen when robots start taking over routine jobs...

      ...and killing all humans! You can't pull a fast one on me—I've seen movies!

    12. Re:Supply and Demand by urusan · · Score: 1

      *In a monotone voice* No human, we are not planning anything that you should worry about. Now, step into the shower room for a delousing.

  10. 99designs experience: 99% of everything is crap by Anonymous Coward · · Score: 0

    I've watched several people use this service with minimal success. It's a ridiculously inefficient method to commission designs: everyone is racing against the clock, and not generally inclined to invest enough time in their unpaid work. Thus, the vast majority of work is wasted.

    The thing is, visiting the personal sites of some of these designers submitting absolute crap showed some fairly good work. They simply don't get enough time, motivation, or communication to produce something interesting.

    I recommend people trying to save money find a designer in the third world (most on 99designs are from PI/ID/IN) with a portfolio they like, offer half upon completion, and do a few iterations with the same person, giving them more than an hour for revisions.

    You will undoubtedly get a better result.

  11. Two sides to this issue by Infonaut · · Score: 2, Insightful

    Designers, like everyone else in service industries, are competing against everyone in the market. There's no more hiding. You have to demonstrate value. It's not easy to show non-designers what the value of good design is, but good designers are effective communicators; if you can't communicate your value to clients, you shouldn't expect them to pay the rates many designers are used to charging. On the flip side, I'm reminded of this reminder of the value a truly skilled, experienced designer can deliver.

    --
    Read the EFF's Fair Use FAQ
    1. Re:Two sides to this issue by Mathonwy · · Score: 1

      Heh. That reminds me of a story I read once. (glancing around the googles, it looks like it is all over the place in various forms) It is basically the same as the picasso story in your link.

      The short version:

      Man has boiler problems. Boiler isn't working.

      Plumber shows up. Plumber pokes around for about 15 minutes, and finally takes out a hammer, and carefully taps a specific spot in the pipes. Water starts flowing again. Hooray!

      Later, the bill shows up. It is several hundred dollars. The person being billed is a little upset at this, since the plumber only spent 15 minutes on it. They say so, and demand to know why 15 minutes of the plumbers time are worth a couple hundred.

      The plumber nods, and sends back an updated invoice. It reads:

      15 minutes of tapping on pipes: $20
      Knowing where to tap: $180

  12. Oh no! by Mantrid · · Score: 5, Funny

    But...the unwashed masses might PICK THE WRONG FONT...the horror...the horror...

    1. Re:Oh no! by Delusion_ · · Score: 2, Insightful

      You joke, but most businesses rely on their ability to project sober professionalism and seriousness. People who don't understand that Comic Sans (I know, I just font-Godwinned myself here) deteriorates that image of professionalism rather than merely communicating "informal" or "fun" (often when neither is even appropriate in the first place) shouldn't be designing anything that represents their company. And if they're in charge of paying someone else to design it, they should take advantage of that designer's skillset.

      I don't tell my auto mechanic how to do his job, because I don't know how to replace wheel bearings, nor do I want to.

    2. Re:Oh no! by cynyr · · Score: 1

      i wonder if there is a place that will let me pay them to teach me how to change my wheel bearing while doing the change for me. They would also have to explain potential problems with wheel bearings that may not have actually happened with mine. Also even getting things like, how far apart mount point A and mount point B should be is nigh imposable.

      --
      All of the above was encrypted with a Quad ROT-13 method. Unauthorized decryption is in violation of the DMCA.
    3. Re:Oh no! by Nethead · · Score: 1

      Maybe AutoMechanicSchools.com would be a good place to start?

      --
      -- I have a private email server in my basement.
    4. Re:Oh no! by dubbreak · · Score: 1

      Would you do business with a company that uses comic sans on their business cards?

      --
      "If you are going through hell, keep going." - Winston Churchill
    5. Re:Oh no! by Monkeedude1212 · · Score: 1

      Hey, when Comic Sans shows up on your Navbar, you won't be making jokes.

    6. Re:Oh no! by billius · · Score: 1

      You obviously don't understand the importance of these kinds of details...things like subtle off-white coloring..oh god, the tasteful thickness of it...

    7. Re:Oh no! by Anonymous Coward · · Score: 0

      That's why I alway use Comic Sans.

    8. Re:Oh no! by sourcerror · · Score: 1

      Wooosh!

      He doesn't want to know that.

    9. Re:Oh no! by zero0ne · · Score: 1

      The problem is, small companies that are starting out DON'T CARE EITHER.

      If I have 2 grand to float a business idea I have, I cannot be spending half of that on the logo design or website design.

      I should be putting that towards a patent, a lawyer, or accountant and actually designing the prototype (I am assuming this idea is a tangible product).

      If the product hits it off with the target market, I can then get a loan, have a real company come and redesign my site and logo.

      If the Internet has taught us anything, it is that catering to the niche markets is where the money is. If you can create loyalty and value within your small niche market, you will have repeat customers and customers who will generally spread praises about you.

      The american dream is still alive, but you still need to put in the work and keep pushing ahead.

      If you are skilled at Design, why don't you try catering to a specific market? Start going to your local SBA meetings, networking and meeting new people.

      If you can make a good impression on these people in person, you can bet your ass they are going to keep coming back to you, and if you give them a solid product for a reasonable price, their company should see growth, thus indirectly growing yours.

    10. Re:Oh no! by Slashdot+Parent · · Score: 1

      You joke, but most businesses rely on their ability to project sober professionalism and seriousness. People who don't understand that Comic Sans (I know, I just font-Godwinned myself here) deteriorates that image of professionalism rather than merely communicating "informal" or "fun" (often when neither is even appropriate in the first place) shouldn't be designing anything that represents their company.

      That's the beauty of crowdsourced design, from the customer's perspective.

      As a business owner, I can tell you right now that creatives I produce look like they were done by 3rd grader. And with logos at $5k a pop, too bad. 3rd grader it is.

      But despite the fact that I can't produce a good creative, I know one when I see it. If you throw 10 or 20 logos on my desk, I can pick the one that best fits my business. So for a guy like me, 99designs is nothing short of pure awesome.

      But my needs are meager. I just need something that looks like it was designed by a college student instead of a 3rd grader.

      --
      They don't grade fathers, but if your daughter's a stripper, you fucked up. --Chris Rock
  13. The answer to this has been in print since 1913 by karlandtanya · · Score: 3, Informative

    After God had finished the rattlesnake, the toad, and the vampire, he had some awful substance left with which he made a scab. A scab is a two-legged animal with a corkscrew soul, a water brain, a combination backbone of jelly and glue. Where others have hearts, he carries a tumor of rotten principles. When a scab comes down the street, men turn their backs and Angels weep in Heaven, and the Devil shuts the gates of hell to keep him out....

    Attributed to Jack London, but there's not really any proof he wrote it.

    --
    "Reality is that which, when you stop believing in it, it doesn't go away." - Philip K. Dick
    1. Re:The answer to this has been in print since 1913 by Anonymous Coward · · Score: 0

      Attributed to Jack London, but there's not really any proof he wrote it.

      He might have even had a case, before the unions lost relevance and turned first into ordinary cartels and subsequently into money-sucking pits of corruption. (At least most of the US ones, anyway.)

    2. Re:The answer to this has been in print since 1913 by jpmorgan · · Score: 2, Insightful

      Monopolies are always bad and competition is always good. Unless it's labour we're talking about. Then competition is just a bunch of scabs and monopoly is the loving embrace of the union organizer.

    3. Re:The answer to this has been in print since 1913 by Anonymous Coward · · Score: 0

      Sarcastic comments against monopolies coming from someone with the your namesake are less than convincing.

    4. Re:The answer to this has been in print since 1913 by JamesP · · Score: 1

      You should stop playing Doodle God

      --
      how long until /. fixes commenting on Chrome?
    5. Re:The answer to this has been in print since 1913 by Anonymous Coward · · Score: 0

      And now that 99designs is here, the scab designers can't make as much money?
       
      Is that what you're trying to say?

  14. Business Evolution As Usual by Anonymous Coward · · Score: 3, Insightful

    It's the same in any industry...once a group of people figure out how to make an income they then put bureaucratic barriers (e.g. legal, regulatory, educational, or certification requirements) in place. They then develop their own lexicon which future puts an informal educational barrier in place and they treat anyone who doesn't speak their cant as an outsider. It's a natural evolution where they try to protect their income by making it harder for the 2nd, 3rd, and 5th person through the door to accomplish what they have. This of course struggles against technology and innovation which is making it easier and eventually innovation overcomes the barriers but in the mean time the dinosaurs fight ferociously to live in the manner they have become accustomed to. See RIAA, MPAA, Software Patents, all certified careers, etc. etc. etc.

    1. Re:Business Evolution As Usual by RyuuzakiTetsuya · · Score: 1

      all certified careers,

      Heaven forbid anyone be *qualified* for work.

      I work as a php developer for an isp's tech support division. One of the guys on the floor decided he wanted to be a programmer too.

      Except he doesn't actually understand what he's doing. For a simple project requiring access to a MySQL DB, it took me 3 code reviews to explain how mysql_real_escape_string works.

      Yes, heaven forbid people be *CERTIFIED* in what they do.

      --
      Non impediti ratione cogitationus.
    2. Re:Business Evolution As Usual by Hognoxious · · Score: 1

      Heaven forbid anyone be *qualified* for work.

      I work as a php developer

      One, qualified != certified.

      Two, thanks for the laugh - but mentioning MySQL kind of overplayed it.

      --
      Confucius say, "Find worm in apple - bad. Find half a worm - worse."
  15. Crowdsourcing is iffy at best. by Delusion_ · · Score: 3, Insightful

    You put a job up, you pick the "winner", and it gets fulfilled.

    Then you see the same design has been shopped around to every other site, including your direct competitors.

    Then you see that this "design in a box" approach actually handily ignored many of your stated requirements in your original request.

    All this to save a few bucks on design by farming it out to people who do this for literally a few bucks a job. You get what you pay for: a $50 design that looks cookie cutter (because it is), and is designed by "e-lancers" from India and China who didn't understand all of your requirements and in most cases, didn't have time to care, because they'll only see $10 of it.

    1. Re:Crowdsourcing is iffy at best. by Anonymous Coward · · Score: 0

      > Then you see that this "design in a box" approach actually handily ignored many of your stated requirements in your original request.

      Why'd you pick it as the winner then, you big fool?

    2. Re:Crowdsourcing is iffy at best. by Delusion_ · · Score: 2, Insightful

      In my rhetorical example (which isn't really rhetorical, as I've known two people to whom it's happened to), people don't find out their design is offered to multiple sites unless they look at their competitors' offers on 99designs.com, go to their websites after they've already picked a winner, or someone tells them.

      People who think 99designs.com is a good way to save a few bucks for important work that represents their company generally aren't aware of the drawbacks. They just want a website or logo that looks good. And it does look good (good enough for their non-designer eye), just as good as the rest of the people who are farmed the same template. Hardly a way to make a distinct impression.

    3. Re:Crowdsourcing is iffy at best. by shrimppesto · · Score: 1

      ... and is designed by "e-lancers" from India and China who didn't understand all of your requirements and in most cases, didn't have time to care ...

      Because no one from India or China could possibly understand all of your requirements, or care about them.

    4. Re:Crowdsourcing is iffy at best. by phantomcircuit · · Score: 1

      Once a Customer selects a winning Design in a Design Contest or purchases a Design on the Ready-made Design Store, the Customer and the Designer will be deemed to have entered into a separate binding agreement in relation to the provision of the Design and the Customer's rights in relation to the Design. 99designs and its third party providers will not be a party to this separate agreement and will have no liability whatsoever in relation to the performance or failure to perform of a Customer or Designer under the terms of the separate agreement.

      I believe that means if you get shafted on copyright it's your problem. Good luck suing the low bidder in China who uses the same design for every contest.

    5. Re:Crowdsourcing is iffy at best. by Mongoose+Disciple · · Score: 1

      Because no one from India or China could possibly understand all of your requirements, or care about them.

      Oh, there absolutely are people who can... but you're probably not going to find them on this kind of crowdsourcing web site.

      It's a lot like the height of outsourcing software development to India circa five years ago. Sure, there are development teams in India (or more likely, a blended team of people in India and people on site, who might still themselves be from India) who can understand your business model/needs, overcome the significant hurdles of communication on a project with people half a world away, produce code that's solid and maintainable, and so on.

      But the lowest bidder Joe Sixpack CTO picked? Not those guys.

      And that, I think, is why a lot of those outsourcing projects went down in flames -- few if any of the managers involved knew how to draw the line of "cheaper, yet, still good enough to get the result I need."

    6. Re:Crowdsourcing is iffy at best. by geekoid · · Score: 1

      You really have a mypoic view of how things work with the internet.
      If history shows us anything, there will be 2 million Indians and Chinese that are very talented (statistically, it will be higher) and be happy to turn in good original work for a chance at 50 bucks.
      Your pool is much larger now, and the new people in this pool have a significant lower overhead.

      --
      The Kruger Dunning explains most post on /. http://en.wikipedia.org/wiki/Dunning%E2%80%93Kruger_effect
    7. Re:Crowdsourcing is iffy at best. by Anonymous Coward · · Score: 0

      you answered a question he didn't ask. he asked, if they ignored your requirements, why'd you pick them as a winner? has nothing to do with other sites or other competitors picking the same design. why'd you pick a design that didn't meet your requirements?

    8. Re:Crowdsourcing is iffy at best. by Delusion_ · · Score: 1

      It's the theodicy of price, quality, and speed (pick two). Outsourcing creative work to the lowest possible wage location is often great for price and quality, but I'm waiting for this history you cite to show me an example of outsourcing to weak labour markets developing creative talent that's better than what it replaced.

    9. Re:Crowdsourcing is iffy at best. by dubbreak · · Score: 2, Interesting

      Have you looked at any of the competitions on these sorts of sites?

      I've voted on about 10+ logo competitions on one of these sites and I haven't seen any "design in a box" regurgitated designs (at least in the good designs, there are always a few that look like they were done by 12 year olds who just learned about filters, or did one web2.0 style tutorial). There is a market for this service and obviously people with talent who are willing to design stuff for the sake of design. Heck, if I had better skills I'd do some for fun in my spare time. Competing is fun.

      --
      "If you are going through hell, keep going." - Winston Churchill
    10. Re:Crowdsourcing is iffy at best. by owlstead · · Score: 2, Insightful

      "It's the theodicy of price, quality, and speed (pick two)"

      You guys always act as this is some kind of law of nature or something. By now, it's just a saying, and sayings may capture some common sense in some situations, but they carry very little weight in any argument.

    11. Re:Crowdsourcing is iffy at best. by Anonymous Coward · · Score: 0

      if it "actually handily ignored many of your stated requirements in your original request" then why did you pick it as the winner?

      Because you're an idiot. That's why.

  16. Comparison by Anonymous Coward · · Score: 0

    Web designers are to 99designs.com
    as
    Brittanica writers are to wikipedia.org
    or as
    News reporters are to news.google.com / facebook.com / twitter.com

  17. Designing used to be a hard to get skill by Anonymous Coward · · Score: 0

    Now anyone who can (barely) use Adobe Illustrator can steal a bunch of templates, modify them a bit and open shop as designer.

    It's worse if you've got to work with marketing fuckwits and you're the only person who has been to art school. They come back with crap like 'Well, everyone has opinions.''

    Well, that's true. But some of us have knowledge and experience.

    A good designer can help create an effective visual metaphor to help commercialize a product, and do it consistently, on demand. An amateur cannot.

    Today's graphical tools help a lot of fools with middling talent make a living, and that makes it for the truly talented people to command the price that makes their work valuable in getting a product to market.

    A related field is photography. There are bags of photographers who do nothing more than leave the camera on automatic. They spray and pray and sorta, kinda deliver something but ....

  18. Slashdot? by DogDude · · Score: 1

    I don't know why this is on Slashdot. This doesn't have anything to do with traditional nerd stuff. It's a way of doing business. I'm not complaining, because I'm a "business nerd", but I thought I was the only one. That being said...

    It's simple supply and demand. Everybody and their mother is a designer, and many of them are actually pretty good. There's no real reason why designers should be able to ask for the outrageous rates that they traditionally get, if there are so many other people willing to do the same work for cheaper. As a consumer of design work, I don't get any additional value from paying more for an experienced designer. The design is the product, and I don't care who produces it. Sure, the traditional designers that are used to commanding ungodly rates are going to be upset, but such is life.

    --
    I don't respond to AC's.
    1. Re:Slashdot? by dsoltesz · · Score: 1

      Web design? Nerd stuff. Icon design? Nerd stuff. Computer art, graphics, illustration? Nerd stuff. If it weren't SIGGRAPH would be a LOT more boring.

  19. That's not absurdly low by afabbro · · Score: 2, Interesting

    While clients may or may not be getting "Walmart-quality" designs, they're certainly paying Walmart prices. Logo payouts can run as low as $211, while a webpage design package starts at just $499--rates considered absurdly low by some in the business.

    Hate to be the one tell you artists this, but that's hardly low. Lots of people simply google for attractive website templates and pay $50 them, or some small amount to get them exclusively.

    For those who want more custom work, places like vworker, freelancer, etc. have an abundance of people who'll do graphic design work for peanuts. True, it may not be as fantabulous as something costing thousands, but you can get a logo design for $20 and for 80% of the people in the marketplace, it's good enough to have your company's name in some sort of distinctive design.

    The world is lousy with art students and third world people with cracked copies of Photoshop. Graybeards from the 80s are annoyed that this work is no longer geographically bound and the Internet has made cheap labor abundant. Not everything about the Internet is good for every person.

    --
    Advice: on VPS providers
    1. Re:That's not absurdly low by zero0ne · · Score: 1

      Isn't this a perfect example of why we need something like the ACTA?
      (FYI I'm not a fan of the ACTA)

      If you can take these expensive design software suites out of their hands, and make them actually pay for it first, they have to price their work accordingly, correct?

  20. This has happened before and will happen again by Anonymous Coward · · Score: 0

    This is not unlike what happened to the stock photography market. Flood the market with cheap creative content. Some diamonds, some crap, no $$ for the creator. The art brokers do fine, it's the creators that get screwed.

  21. Crowdspring by PktLoss · · Score: 2, Interesting

    I've run a few projects through crowdspring. I try to be really responsive with submissions, I've seen designs go from "meh" to "completely fantastic" with only a few revisions.

    Looking at my history, the people who I seem to pick seem to win a decent percentage of the time.

    For larger projects, or projects where the stakes are simply larger, I'd want to build a relationship with a designer, or design house, rather than go through something like this.

  22. This just reminded me by OzPeter · · Score: 1

    That I should go check Renta-A-Coder to see if there is any well paying work available!

    --
    I am Slashdot. Are you Slashdot as well?
    1. Re:This just reminded me by Tablizer · · Score: 1

      That I should go check Renta-A-Coder to see if there is any well paying work available!

      $6/hr is a great wage if you have a 3rd-world cost-of-living. Wage earners in the USA are getting fucked career by career. I sense the return of unions, or something like them, on the horizon. When the downsides[1] of dog-eat-dog exceed the upsides[2] for average people, you will see change.

      [1] Career turmoil and stress

      [2] $4 lawn-chairs

           

    2. Re:This just reminded me by geoskd · · Score: 2, Interesting

      That I should go check Renta-A-Coder to see if there is any well paying work available!

      $6/hr is a great wage if you have a 3rd-world cost-of-living. Wage earners in the USA are getting fucked career by career. I sense the return of unions, or something like them, on the horizon. When the downsides[1] of dog-eat-dog exceed the upsides[2] for average people, you will see change.

      [1] Career turmoil and stress

      [2] $4 lawn-chairs

      Every company that harbors a union and has non-union competition either ends up successfully unionizing the competition, or in bankruptcy. The result is invariable, because labor costs are ultimately, the one cost that is unique to a given company. All other costs can be duplicated / reduced to the lowest common denominator. So if your labor costs more than your competition, then the competition slowly drives you out of business. Unions are good for protecting workers from their own greedy bosses. There is nothing in a free market economy that can protect workers from cheaper competitors*.

      On a side note, if the US government wants to fix the unemployment problem, there is a quick way to decrease unemployment: Increase overtime to 2x normal pay for any hours over 8/40, and make all employees including professional / salaried employees eligible for overtime, and protect them under labor laws. This will eliminate the incentive for companies to load up salaried employees with 60+ hour work weeks, and they will have to start massive hiring to back fill the work that needs to be done. Profits will plummet, the stock market will drop, and wages will fall, but employment will return to 95+%, but what is more important? A bunch of investors getting their 8% ROI, or Joe Sixpack actually being able to get his job back at 70% of his former pay now that the company, that layed him off and assigned his 40 hours of work / week to his overworked / salaried co-worker, is forced to hire him back rather than pay double time to get the same work done.

      *Except possibly governments when they care enough to try. We have all seen how effective government is at that sort of thing...

      --
      I wish I had a good sig, but all the good ones are copyrighted
    3. Re:This just reminded me by XanC · · Score: 1

      Yes, unions will fix it! Just like they saved the American car industry. Oh, wait.

    4. Re:This just reminded me by XanC · · Score: 1

      Ah yes, unionization! That'll keep the work here in the US of A. Look at the great things they did for the car industry here! Oh, wait.

    5. Re:This just reminded me by FooAtWFU · · Score: 1
      A bunch of investors getting their 8% ROI

      A bunch of investors... like everyone's pension funds? Suuuure. Dow 5000, that's just what Joe Sixpack needs. =b

      There is something to the premise (layoffs deliver a harsher impact on the rest of the economy than pay cuts of the same dollar amount) but you neglect all the deleterious effects of trashing the efficiency of the economy. Creating more jobs alone is not a real solution to economic distress if the creation is a drag on the economy. Economic growth is a sounder priority and will drive a more robust recovery.

      --
      The World Wide Web is dying. Soon, we shall have only the Internet.
    6. Re:This just reminded me by Tablizer · · Score: 1

      Stronger unions would also require balanced trade, not the huge trade deficits we currently have that allow China to own our ass. Balanced trade would open up other industries even if one was lost.

    7. Re:This just reminded me by Tablizer · · Score: 1

      Every company that harbors a union and has non-union competition either ends up successfully unionizing the competition, or in bankruptcy.

      It could be per profession, not necessarily per company. Most companies still have to hire union contractors for building maintenance and construction, for example.

    8. Re:This just reminded me by Bassman59 · · Score: 0, Flamebait

      Yes, unions will fix it! Just like they saved the American car industry. Oh, wait.

      You're an idiot. The American car industry's problems aren't with its labor costs, it's with their product -- a product that apparently fewer and fewer customers want. And the products are the result of design, which is dictated by what the marketing types think the customers want. And these marketing type seemed to think that the customers were always going to want huge SUVs, and the top-level executives at these companies couldn't figure out that designs needed to be updated more often as the whims of the consumer changed.

      As for the labor and pension and retirement-benefits cost: did you know that after WW2, the UAW wanted to be the organization offering the medical and retirement benefits to the workers? But the employers said no, they wanted to handle those benefits, because if your pension is based on the years you work for a specific employer, the more likely it is that you'll stay with that employer for your whole career.

      Now, of course, the auto manufacturers are reaping what they've sown -- rather than let the union deal with a very large retiree population, the manufacturers have to deal with it.

    9. Re:This just reminded me by adamofgreyskull · · Score: 1

      When I was fresh out of university I looked at Rent-A-Coder and the typical brief was something like:

      "I need an internet auction site developed from scratch, something like ebays, it should have an ACCESS database and developed in C. This should be easy for the write candidate. Budget: $500"

      There would then be a flurry of people bidding to do it for $300. There is no way that I could live like that. No sane "coder" would want to work with people like that as clients for so little money.

    10. Re:This just reminded me by Anonymous Coward · · Score: 0

      On a side note, if the US government wants to fix the unemployment problem, there is a quick way to decrease unemployment: Increase overtime to 2x normal pay for any hours over 8/40, and make all employees including professional / salaried employees eligible for overtime, and protect them under labor laws. This will eliminate the incentive for companies to load up salaried employees with 60+ hour work weeks, and they will have to start massive hiring to back fill the work that needs to be done. Profits will plummet, the stock market will drop, and wages will fall, but employment will return to 95+%, but what is more important? A bunch of investors getting their 8% ROI, or Joe Sixpack actually being able to get his job back at 70% of his former pay now that the company, that layed him off and assigned his 40 hours of work / week to his overworked / salaried co-worker, is forced to hire him back rather than pay double time to get the same work done.

      ... or they could just reduce taxes and government spending.

    11. Re:This just reminded me by Anonymous Coward · · Score: 0

      Well that works in theory until you factor in Out-Sourcing. The Companies will just out-source every job to get around that law, and thus end up having even more un-employment.

    12. Re:This just reminded me by geoskd · · Score: 1

      You're an idiot. The American car industry's problems aren't with its labor costs, it's with their product -- a product that apparently fewer and fewer customers want. And the products are the result of design, which is dictated by what the marketing types think the customers want. And these marketing type seemed to think that the customers were always going to want huge SUVs, and the top-level executives at these companies couldn't figure out that designs needed to be updated more often as the whims of the consumer changed.

      A companies pension contributions are union negotiated amounts. They are the result of the collective bargaining agreement between the company and the union. Most companies gave away large concessions as far as pension contributions, because they were a quick easy thing that the company didn't have to pay for right away. It would be a problem, but not until the next guy in charge had to deal with it. In most cases, both the union and the company work from the assumption that the company will grow at x% per year indefinitely. There isn't even any kind of language in the contracts about what happens when the company fails to achieve growth. The actual result is that either the company is managing the pension, and they end up holding the bag, or the union is managing the pension, and is left holding the bag. Either way, without that x% growth every year, the pension goes bankrupt and takes the union / company with it. That's what killed GM.

      Any way you slice it, pension cost *is* a labor cost. Either way, if the company doesn't maintain that x% growth, the pension isn't getting paid, no matter who's in charge of managing it.

      -=Geoskd

      --
      I wish I had a good sig, but all the good ones are copyrighted
    13. Re:This just reminded me by geoskd · · Score: 1

      A bunch of investors getting their 8% ROI

      A bunch of investors... like everyone's pension funds? Suuuure. Dow 5000, that's just what Joe Sixpack needs. =b

      That is exactly the problem. Rather than pay the cost of fully funding the pension, pension contributions are made with the assumption that the contribution will be made now and *invested* so that even though only 5% is actually paid now, in 30 years it will be worth the full amount through the magic of mutual funds, etc. The problem is that no provision is ever made for what happens in an economic meltdown... The company basically raids its own pension fund to report higher immediate earnings, with the sincere, but misguided, belief that they will repay the "borrowed" funds later. Part of that plan makes the unstated (and patently absurd) assumption that the company will grow at 5% per year indefinitely. The fix here is simple. Pass a law requiring all pensions obligations to 100% funded as soon as the commitment is made. That will pretty much stop companies from making hollow pension promises / raiding their own pension funds, and if the company fails in the mean time, at least its pension will still have funds to pay out the pensioners as promised.

      -=Geoskd

      --
      I wish I had a good sig, but all the good ones are copyrighted
    14. Re:This just reminded me by RACNicole · · Score: 1

      Hi adamofgreyskull, Just so you know, workers can bid on jobs of their prefered price range by customizing the vWorker (Rentacoder) site to filter out Projects that they aren't interested in. Projects that don't meet their filters -- such as a certain price range, will not show up on the site, nor in their daily newsletter (if they've chosen to receive it). -Nicole

  23. as a designer by Anonymous Coward · · Score: 0

    As a designer, I have to laugh at what I'm seeing on that site. Sure, there are a handful of decent concepts (aka, the beginnings of a good logo/identity), but a huge majority of it is just garbage. There are some basic guidelines that should be followed when doing any logo design, like how well will it translate at different sizes. Or can it be easily adapted to a one- or two-color spot version for print and promotions. What I'm seeing is way too many people going overboard with gradients and bevel/emboss filters, combined with piss-poor type treatments.

    I don't hate the site because of how it works. I hate the site because of all the bad work I'm seeing there.

    1. Re:as a designer by BoberFett · · Score: 1

      You sound to me like a real designer who understands real-world requirements. I would imagine the people who use a site like 99designs are fly-by-night entrepeneurs who are going to abandon the logo after a few months anyway. I'm in IT myself, but having worked at an ad agency early in my career, and working closely with designers after moving to management and collaborating with designers on websites, etc. I understand your pain.

      http://clientsfromhell.net/

    2. Re:as a designer by Fnkmaster · · Score: 1

      I am not a designer, but I agree, most of what I see on that site is somewhere between uninspired and terrible.

      Here's a question - if I have a graphic design project that I want to get done for a modest sum of money (somewhere in the several hundred to several thousand dollar range, depending on complexity and quantity of work), but don't expect 100 people to do a design for free, where can I find lots of portfolios of design work online to find somebody who's actually good and reasonably priced to work with?

    3. Re:as a designer by Anonymous Coward · · Score: 0

      It's not online, but your local art college is always a great place to get excellent quality work done for a reasonable price. Students will work cheaply, and they're eager to build up their portfolio with real clients. Added bonuses are that if it's a serious project, they'll often check with their instructors/professors for creative input. And they're local, so you can meet with them face-to-face to build a better relationship in case you have other projects (or referrals) or bigger goals.

  24. Bad Changing of Roles by Anonymous Coward · · Score: 0

    I'm not a graphic designer, but my dating history is littered with them... One thing I've learned is that generally clients don't know what is good -- even when they think they do, they do not. Crowdsourcing completely changes the process, where now the client ultimately takes on the role of the supervisor at a design firm. This is a role they have absolutely no training to do and, as the article points out, they also may not have a dialogue with good designers.

    The results of this will be ending up with work that fits the faux design supervisor's tastes, often leading to people choosing things that are awful and having no idea they chose something awful. I was just looking at bancomicsans yesterday, and you have to realize that people who used Comic Sans as the font for their business's signs actually thought it was a good idea. Even as a pretty artsy guy (which is probably why designers ask me out) who recognized when his CS project's title had uneven kerning, I still know enough to resist the urge to DIY and hire a good designer to handle it for me. Crowdsourcing is not the route I'd take; you're essentially paying less money for a much higher chance of making your product look horrible, and you look like an idiot.

    1. Re:Bad Changing of Roles by Anonymous Coward · · Score: 0

      Man with money: "Wow, this looks horrible"
      Designer: "What? No, it looks fantastic"
      Man with money: "It reminds me of dog puke"
      Designer: "NO! It is classy and sassy and who is the lead designer here? MOI! Now pay up".
      Man without money: "Damnit.... ok, what do I do with this?"

  25. Makes sense...I'd be angry in their shoes too... by Garwulf · · Score: 5, Insightful

    Frankly, I can see why they're angry. This business model reduces their profession to amateur hour - and it can only hurt it in the long run.

    I've worked in both the public and private sector. There is a reputable way to select somebody for a contract in a competitive setting. It's called a request for a quote, or RFQ (or request for a proposal, RFP). A general call goes out to businesses and people in the required industry. Proposals are collected, with projected timelines, pricings, and samples. Then, a decision is made, and the winner gets the contract. The losers go on to bid on other contracts.

    The point, though, is that the time spent producing the final product is spent only by the winner. Everybody else moves on.

    Now, that's the right way to do it. What's described in the article is the wrong way to do it. Imagine, for a moment, that you're a web site designer (I know the article is about graphic designers, but bear with me here). How would you feel if instead of preparing a proposal for a part of a website, you had to prepare the entire finished product - and then, after those hours of work (that could have been spent on working for a paying client, or in finding a paying client), you find out that somebody else got the contract, and therefore you get nothing?

    Somehow, I think you'd be pretty pissed off too.

    Now, this may be fine if you're just starting out, but it's not going to sit well once you've got a few years of experience under your belt. The really good people are going to get sick of it and do one of two things - they'll either leave that model and just work for the people who will treat them like professionals, or they'll leave the field itself.

    Will amateur hour be cheaper than dealing with professionals? Absolutely. But, in the long run, it will drive the real talent out, and that will just make the field poorer.

    --
    Robert B. Marks
    Author, Demonsbane in Diablo Archive
  26. Of course we get angry. by Udo+Schmitz · · Score: 1

    If you want to earn a living in the design business you anly have a limited amount of hours a day to do that. That means you can't afford to work for free, which is essentially what you did if yiu don't win. I know that this is what's happening when big ad agencies "pitch" to a client, but they make it up by adding these hours to the bill for the next client where they win a pitch. On sites driven by cost competitiveness like 99designs this will be difficult. And then i don't want to work for a client who doesn't have the slightest idea what they are looking for. Try getting hand made shoes by asking different vendors to make a pair from which you will choose one ... or ...: http://www.youtube.com/watch?v=R2a8TRSgzZY

    1. Re:Of course we get angry. by Anonymous Coward · · Score: 0

      So ad agencies charge one client for work they did for another? I say it's about time for more competition!

  27. How is this any different... by Anonymous Coward · · Score: 0

    than asking multiple companies to submit bids/concept work for my project then only selecting the best one? That's nothing new.

    1. Re:How is this any different... by Anonymous Coward · · Score: 0

      than asking multiple companies to submit bids/concept work for my project then only selecting the best one? That's nothing new.
      The difference is that you're asking them to complete the project. It's like NASA saying "Okay, we want a rocket" and expecting all the contractors to supply them with finished rockets before they decide which one of them will actually get paid for their work. A bid is different from a completed project.

  28. No surprise by mike449 · · Score: 5, Insightful

    Any profitable business is based on some barrier for entry for competitors. When the barrier gets lower, the profitability inevitably goes down to zero as a result of unhindered competition. This is called free market.
    Being angry about this is like being angry at gravity or evolution.

    1. Re:No surprise by tool462 · · Score: 1

      being angry at gravity or evolution.

      At least one of those happens depressingly often...

    2. Re:No surprise by MarkvW · · Score: 5, Interesting

      In an unregulated environment, the free market is only a transitory stage on the way to a marketplace dictated by trusts and cartels.

      Foolish people don't realize that a market must be regulated to remain free. If the market is totally free, the most dominant and predatory businesses will destroy the smaller ones and then use their uncontested market power to create an "unfree" market that minimizes competition and decreases the cost of production (like wages). Late nineteenth century/early twentieth century history provides many examples of this (look at the railroads!).

      So, when you compare the free market to gravity or evolution, you are just being silly.

      I do agree that this is a free market situation, though. It looks like a certain category of designers is way overpricing themselves. This appears analogous to what happens to movie script writers--they're so eager to get creative acknowledgement that they virtually give their work away to Hollywood sharks.

      There are competitive alternatives to this model. Quality designers could form cooperatives and market themselves online, for example.

       

    3. Re:No surprise by linzeal · · Score: 1

      You don't get it. 20th century economics do not apply to industries that are being transformed from capital intensive ventures into capital poor ventures. The industrial revolution is over, the information age has made it possible for people with a 200 dollar computer to compete with a company half way around the world with staff that cost 2000 dollars a day. Cartels cannot survive in an environment when however a massive investment in infrastructure you make it will never outpace supply. When economies decentralize they use to call it cottage industry which implied hardship for those working in it, strange that now the opposite is the case.

    4. Re:No surprise by MarkvW · · Score: 1

      Your argument that cottage industries are a sign of a free market is ridiculous. A cottage industry worker was one of the most oppressed people in the world. They were little better than slaves. They got paid the bare minimum and were among the first to starve.

      Your free market talk only makes sense if people are considered chattels.

      If you don't regulate the free market, the workers get oppressed. Unregulated business knows no boundaries (think the slave trade and the opium trade). When workers get too oppressed, they rebel and destabilize everything. Regulation follows . . .

      A free market cannot be a static thing. It has to be regulated or it will inevitably go out of whack.

    5. Re:No surprise by Anonymous Coward · · Score: 0

      Any profitable business is based on some barrier for entry for competitors.

      Personally I agree with this, but I've heard this counter argument and am unable to truly defeat it. A business can be profitable in a fully open competitive market by being more efficient.

    6. Re:No surprise by martin-boundary · · Score: 1, Insightful

      This is called free market. Being angry about this is like being angry at gravity or evolution.

      No it's not. Gravity and evolution are natural laws, whereas the free market is a figment of people's imagination. You can't repeal gravity, but it's easy to repeal the free market by appropriate legislation.

      People who are angry at the free market are perfectly rational. Their anger is directed towards their governments, who allow those free markets to ruin their livelihoods in the name of ideology.

    7. Re:No surprise by linzeal · · Score: 1

      Oppression, which is part of a power dynamic, does not work unless you control the physical means of production, Foucault told us that. Would you say that musicians are less free because they exist in an unregulated market of free Mp3s and MySpace pages, no of course not. There is a difference between regulating financial, industrial and service aspects of the economy and applying the same zeal in the creative industry, it does not work. It leads to repression, censorship and mediocrity. Even the unregulated radio spectrum until they started shutting out low power broadcasters was an awesome result of this, in any half-way progressive college town you might have 2-3 FM stations that played whatever they wanted even though Clearchannel had taken over 80% of the market. When the FCC started regulating in favor of the larger broadcasters, it all came to an end. Now my town has one independent FM station.

    8. Re:No surprise by sourcerror · · Score: 1

      Can you point out how are people here opressed? They bid with premaid designs, retain the right if they lose. How does the average Joe lose here?

    9. Re:No surprise by MarkvW · · Score: 1

      I've made no suggestion that the designers are oppressed. The points I make there relate to collateral points made in GP's post.

    10. Re:No surprise by MarkvW · · Score: 1

      When everybody can afford a high quality material printer and CNC milling machine/router, then we will be in the post-industrial economy. I don't think we're quite there yet. THAT kind of productive power might change everything.

      While you can't have a free market without regulation, too much regulation (often pushed by dominant predatory players) will destroy the free market just as effectively. That's the kind of situation you are describing. I'm not arguing that regulation is a cure-all--it is medicine that can cure as well as kill. It's like a sailboat, you've constantly got to be trimming the sails in response to changes in the weather.

    11. Re:No surprise by Anonymous Coward · · Score: 0

      the profitability inevitably goes down to zero

      You heard wrong. Economic profit goes down to zero, which means that you cannot make more money in one industry than in another (all other things being equal). Zero economic profit means that you're still earning a living.

  29. An Industry Ripe for Wal-mart... by Anonymous Coward · · Score: 0

    The only people that complain about disruptive innovation are those directly affected by it.

    Yes the "how low can you go" is innovative. Good thing the Wal-mart model worked for all those places were small business went out of business and choice decreased. Not to mentioned exploited workers designers employed by Wal-mart.

  30. How to make a decent living? by syousef · · Score: 1

    Gone are the days when you can charge $5000 for 3 logo concepts when some college student is happy to spend 2 hours cranking out a concept in his spare time for the chance at winning $269

    The trouble is apply this to every industry and all of a sudden it's not overcharging fat cats that add no value that are affect: Suddenly there is no way to make a decent living. The only industries that survive are the ones that require qualifications.

    In other words I agree that charging $5000 for 3 logo concepts isn't necessarily reasonable, but I don't want to see only amateurs compete for a single prize pool of $269 either. Effectively most people are working for free. That's not reasonable either. Surely there's a middle ground?

    --
    These posts express my own personal views, not those of my employer
    1. Re:How to make a decent living? by afabbro · · Score: 5, Insightful

      The trouble is apply this to every industry and all of a sudden it's not overcharging fat cats that add no value that are affect: Suddenly there is no way to make a decent living. The only industries that survive are the ones that require qualifications.

      In other words I agree that charging $5000 for 3 logo concepts isn't necessarily reasonable, but I don't want to see only amateurs compete for a single prize pool of $269 either. Effectively most people are working for free. That's not reasonable either. Surely there's a middle ground?

      Nope. Welcome to globalization! Billions of third world people just waiting to do what you do for 1/10th the price. Expect your living standard to trend towards theirs, because if it's one thing this planet has, it's a huge excess of available labor.

      --
      Advice: on VPS providers
    2. Re:How to make a decent living? by Fjandr · · Score: 1

      No industry has an inherent right to survive technological change. Otherwise we'd still have a scribal industry, and the use of printing presses would be restricted. As industries die out to technological change, the people in those industries have to adapt to the world, not adapt the world to themselves.

      If you're truly a better designer, you can still probably find good paying work for clients who care about having a relationship with the person designing the graphical elements of their business. If you don't have those skills as a designer, you really aren't a skilled worker, and should honestly be working for unskilled wages. Either polish up, or find a different career. That's how the world works.

    3. Re:How to make a decent living? by kiddygrinder · · Score: 1

      it doesn't really have a massive excess of skilled labor tho, so stay school kids!

      --
      This is a joke. I am joking. Joke joke joke.
    4. Re:How to make a decent living? by syousef · · Score: 1

      Nope. Welcome to globalization! Billions of third world people just waiting to do what you do for 1/10th the price. Expect your living standard to trend towards theirs, because if it's one thing this planet has, it's a huge excess of available labor.

      SO their lives don't get much better and mine goes to absolute shite. Is that the world we really want to build or live in?

      --
      These posts express my own personal views, not those of my employer
    5. Re:How to make a decent living? by Anonymous Coward · · Score: 0

      I can't speak for China, but the living standards for those able to afford/use computers in India is pretty high - and not too different from what you and I enjoy. You're getting confused with:
      1) Absolute currency conversions, ignoring that $100-worth of INR buys a lot more in India than $100 does in the US
      2) Average living standards in the country. The lowest standard of living in the US is *much* higher than the lowest in India, as is the modal SoL. But anyone capable of responding to these kinds of bids aren't in that group; they're in the top 1% of earners and doing pretty damned well for themselves.

      Frankly, most of us could move to India, be paid Indian wages (at a much lower absolute dollar-value) and enjoy a higher standard of living than we enjoy now. It would just be very, very hard to afford to move back.

    6. Re:How to make a decent living? by Anonymous Coward · · Score: 0

      Actually, their lives will probably get a fair bit better from it.

      Not that that helps you very much.

    7. Re:How to make a decent living? by syousef · · Score: 1

      Actually, their lives will probably get a fair bit better from it.

      Not that that helps you very much.

      You're one of the ones that considers working 14 hour days 7 days a week significantly better than starving to death> Perhaps. But probably not if the whole world pays for it by living that way (save for a few rich individuals). It's just slavery by another name.

      --
      These posts express my own personal views, not those of my employer
  31. As a person on the other side... by Anonymous Coward · · Score: 0

    As a person who is on the customer side of this equation, I absolutely love crowdsourcing.

    My company's last call for a designer was to redesign a section for one of our corporate websites (Think a sub-department of one of our departments). We went to a couple of major designers who shall not be named, and asked them for a quote. They wanted around $15,000.

    Using a couple of crowdsourcing websites, we got in contact with a 19 year old kid going through college. He did a quick 15-minute mock-up, I got a go ahead, and we worked it out to $4,500 when he started, and $4,500 when he finished. In the end, we were extremely happy with what we got. He got paid more than he normally would, we got exactly what we wanted, and we saved $6,000. It was a win-win for everyone.

    1. Re:As a person on the other side... by bmsleight · · Score: 1

      Same here. I have a very small consultancy (evening work). Rather than trying to do a logo myself or not having a logo. At £40 I had a good solid logo.

    2. Re:As a person on the other side... by twoallbeefpatties · · Score: 1

      That's not "crowdsourcing." That's "competing for bids." We've had amateurs underbidding experts for jobs like this as long as the market's been open. If you had the expensive people go ahead and recreate your entire website, and then you said, "Thanks, but we had someone else create the website at the same time, and we're just gonna pay him instead," you're gonna get sued for not paying for the work.

      --
      Libertarians somehow believe that private businesses should be stronger than governments but weaker than individuals.
    3. Re:As a person on the other side... by BoberFett · · Score: 1

      Now when that kid gets out of college, he's going to be pissed off that he can't find work because everyone found out that some kid in college will do it on the cheap, and he'll never make more than he did in college making college a waste of time and money. Race to the bottom.

    4. Re:As a person on the other side... by afabbro · · Score: 1

      You overpaid.

      --
      Advice: on VPS providers
    5. Re:As a person on the other side... by bmsleight · · Score: 1

      How come ?

    6. Re:As a person on the other side... by Anonymous Coward · · Score: 0

      Sorry, but that logo is fucking awful.

      In this case, you really did get what you paid for.

    7. Re:As a person on the other side... by afabbro · · Score: 1

      That's 5 minutes in Photoshop. Did you notice the dot in your "i" is not flush with the orange and hangs down by a couple pixels?

      --
      Advice: on VPS providers
  32. Wait 'till it hits IT by Imazalil · · Score: 1

    Graphic Designer here, so consider me biased.

    Currently, design works just like most other professions. Company needs work done, they send out a request for people to quote on that work. They shortlist a few potential options and sit down with them to go over things in detail. Designers provide a proper quote on the project and then the company decides who to go with.

    Really, the same thing as needing to buy a new mail server, getting a few quotes from some vendors and then deciding on one.

    What these sites are essentially doing is making each of the vendors go to your place, install the new mail server, and then you only pay for the one you like - but keep everyone elses servers as well.

    It can be fun while you are in school, or trying to get your foot in the door, but eventually you realize that you've just spend a full day working for nothing. The worst part is that the client could go through the submissions, copy all the ideas down, decline them all, and send it over to their secretary to redraw it out for 'free'. Design is about ideas and form, it's not really something tangible (I built a car!) it's a hard thing to quantify, and a lot of the time to get paid for.

    Spec work is a bad idea in any industry, and 99% of the time leads to the person doing the work getting screwed. That said, if people want to partake it's their choice and none of my business.

    1. Re:Wait 'till it hits IT by dsoltesz · · Score: 1

      ...then you only pay for the one you like - but keep everyone elses servers as well.

      No, the buyer ONLY has rights to the "winning" design he paid for if he pays for it, and only the rights stipulated in the proposal. Losing designers keep complete ownership over their work.

    2. Re:Wait 'till it hits IT by KTheorem · · Score: 1

      I see it like this:

      Company A say it needs a new logo with features 1, 2, and 3. It informs the world it will be buying the best (a function of cost and meeting requirements) available logo on the market on future date 4. Designers X, Y, and Z decide they want Company A to buy from them and so develop a product to be sold. Date 4 comes along and Company A buys a logo from those available at the time.

      This is no different than a cereal company making a new cereal—investing time, money, and resources—in the hopes that someone will actually buy it. It seems to me that the conflict here comes from the redefinition of design as a business making a product (a completed logo) instead of the former model of a business offering a service (the design of a logo).

    3. Re:Wait 'till it hits IT by Imazalil · · Score: 1

      On paper sure, but don't kid yourself, these 'contests' are easy pickings for outright theft of ideas. I've seen it happen first hand to friends. It's hard enough to go after a local company, on the web it's next to impossible. I'm not saying this would be an everyday occurrence, but it would happen.

      Same thing as people grabbing photos from Flickr and other places for use in commercial work, they don't have the rights, but that doesn't stop them at all. The only way to fix these things is if there is enough of a public backlash to shame the company into stepping up. I'm not talking about Google or Microsoft stealing ideas, but small/medium business with questionable ethics wouldn't think twice.

    4. Re:Wait 'till it hits IT by Imazalil · · Score: 1

      The cereal example I will disagree with you fully. The cereal company is footing the bill for an internally developed product, that's all great, simple R&D. I don't think things would go as well if the cereal company asked third parties to develop a new cereal, with production facilities, raw materials (corn and sugar) et al on the premise that only one would get picked and the others would get nothing.

      I agree with you on the redefinition of business as a product vs. a service. I just don't think that good design can be a product that someone takes off the shelf and applies to their company/product. The back and forth between a designer and client is critical, it may be on simple things like colour choices, but also on larger issues such as who the target market is, the 'visual language' chosen by the client, those are all things to be challenged for a unique product to come out.

      I completely understand that a small business doesn't have the money to go through this process with a large agency, but they do with a kid that is still in school. Sites that just offer finished logos to pick from don't provide this interaction which is a critical skill for a designer to have if they hope to move forward in the field. In this regard it will hurt the design profession in the long run.

    5. Re:Wait 'till it hits IT by Slashdot+Parent · · Score: 1

      Wait 'till it hits IT

      Rent-a-coder has been around for years. I don't think it's hurt the software development business at all.

      In fact, it's opened up a new market for custom dev work. The people offering up projects on RAC are people who would have just bought a COTS solution before. In other words, if you're a hotshot software dev who is the best integrator since sliced bread, realized these RAC customers were never going to be your clients. Nothing has changed for you.

      99designs is never going to be doing logos for a major campaign for a major business. They are not your competitors. The people using them are tiny business owners like me, who were never going to buy your $10k logo, anyway.

      --
      They don't grade fathers, but if your daughter's a stripper, you fucked up. --Chris Rock
  33. It's happened in many fields... by IANAAC · · Score: 5, Interesting

    Just wait until wannabe designers in low-wage nations like India, China, Brazil, etc (using cracked copies of design software) start entering into the process. $269 will seem overpriced.

    It's like rent-a-coder... no American can earn a living doing piecework for rent-a-coder. Most would be better off working at McDonalds. Same thing's going to happen for piecework design.

    This happened about a decade ago in my field (translation) with sites like proz.com and later translatorscafe.com - there are other sites doing the same thing, but these are the two largest. It's a bidding race to the bottom with India and China.

    And those of us who live in the US and Europe have been complaining about it ever since.

    But then you get to a point where you realize that you don't want that kind of client anyway. And there are still many clients out there willing to pay the rate you want/deserve.

  34. Re:Makes sense...I'd be angry in their shoes too.. by Anonymous Coward · · Score: 1, Insightful

    whatever.

    you say that as if graphic designers aren't just english majors with pirated photoshop and illustrator.

  35. Crowdsource CEOs by spun · · Score: 2, Insightful

    They're angry because they're established. Expensive suits. Exquisitely designed suites to work in.

    It hurts when your whole business model is built on puff and people start figuring it out.

    Graphic designers' business model is not built on puff. Of course, it is in the best interests of business owners who buy the services of graphic designers to lie and claim it is all puff, but that's just a bargaining tactic. In fact, I would have to say that the profession of CEO is built on puff far more than that of graphic designer. Why not crowdsource business decisions? That would certainly cut the outrageous salaries of these well connected upper class twits. CEOs get paid regardless of performance, yet supposedly we offer CEOs such unfairly high compensation because we need to attract the best performers. But these 'best performers' will not accept a contract that ties pay to performance! And we need these best performers, so we can't measure their performance or they won't work for us. But we already know they must be the best, because look how much compensation they are asking for. Or something. Crowdsource those rich assholes, not struggling artists.

    --
    - None can love freedom heartily, but good men; the rest love not freedom, but license. -- John Milton
    1. Re:Crowdsource CEOs by Haffner · · Score: 1

      Most CEOs are paid partially in salary and partially in stock options. The ones who make ridiculous amounts of money do so in part because under their leadership, their options gained value. There are exceptions, but its rare to see a bad CEO pull in over 8 figures a year.

      --
      "Going to war without the French is like going deer hunting without your accordion." ~General Norman Schwarzkopf
    2. Re:Crowdsource CEOs by easterberry · · Score: 2, Funny

      $99,999,999

      So a bad CEO only RARELY pulls 100 million? I don't think you're arguing against crowdsourcing his job very well. Shit, I'll run a company badly for 7 figures. I'd go so far as to say I'd do it for midway through 5.

    3. Re:Crowdsource CEOs by spun · · Score: 1

      Ah, stock options. The option to buy a stock for a set price, usually below market value. So, even if the company's stock goes down, the CEOs will earn bonuses, because they can buy stock below market value and sell it at market value. Only if they do really, really badly and push the market value below their option would they actually not get their 'bonus' for performance.

      Oh, they might get larger bonuses if the stock goes up, but really, does it have to go up on their watch? No. They can exercise the option, obtain the stock at below market value, and wait for it to go up.

      What about all our bailout buddies, who only made a 'profit' because they got bailed out, and are now socking our money away in their banks?

      --
      - None can love freedom heartily, but good men; the rest love not freedom, but license. -- John Milton
    4. Re:Crowdsource CEOs by XanC · · Score: 1, Insightful

      Someday when you join the real world and own a business, you are welcome to employ whatever means you like to compensate your CEOs and graphics designers.

      In the meantime, it's none of your business how others choose to.

    5. Re:Crowdsource CEOs by spun · · Score: 3, Insightful

      Sorry, it is my business. You see, we have this thing called free speech. Using it, one may express opinions and attempt to sway the opinions of others. I am of the opinion that CEOs, as a class of people, are overpaid for the value they provide society, and I am attempting to convince others to resist the transfer of wealth from the working class to the elite. I understand that these views are not popular with the elite, and they would prefer me not to exercise my free speech, but seeing as how I have little sympathy for the desires of the elite, I don't think I will comply.

      Claiming that I am not in the real world, and assuming that I do not and have never owned a business is certainly expressing your opinion, but I would hardly call it civil discourse, and it is unlikely to sway the opinion of anyone not already decided on the matter.

      Hopefully, this small lesson in civics will help you understand how society functions.

      --
      - None can love freedom heartily, but good men; the rest love not freedom, but license. -- John Milton
    6. Re:Crowdsource CEOs by XanC · · Score: 1, Flamebait

      You can say whatever you want, but that doesn't make it your business. It's popular these days, and wrong, to presume that everybody should have a say in how CEOs are paid.

      Obviously you view the world through the Marxist lens of "class", whatever that really means, so there isn't much hope.

      I do appreciate the lessons in civil discourse from a poster who refers to an entire swath of society as "twits" and "assholes" though. Thanks!

    7. Re:Crowdsource CEOs by bsDaemon · · Score: 1

      isn't "crowdsourcing" business decisions kind of like... communism?

    8. Re:Crowdsource CEOs by Anonymous Coward · · Score: 0

      50% of the US works for a small business. Since those businesses are small, there is obviously more of them. Therefore, more CEO's probably make less than 200k. Most also spent 20 years building knowledge in the industry, just like designers spend time learning how to effectivly display data/pictures. But way to paint them all as Harvard grads that can't tie their shoes.

    9. Re:Crowdsource CEOs by spun · · Score: 1, Offtopic

      What makes you think that I presume I have a say? Expressing an opinion is not the same as making a demand. Obviously, I don't, and whatever I do say will not matter to the decision makers, so why are you worried?

      Class means, basically, that the interests of the people who make under $250,000 a year, for instance, are markedly different than the interests of those making over $250,000 a year. You see, it is in the interest of people who employ other people to overvalue capital and devalue labor. It is in the interests of those who work for others to value labor over capital.

      And unfortunately for you, in reality, everything is anyone's business. You can't act without impacting others, and therefore, your acts are their business. If I convince enough people to limit the pay of CEOs, then the pay of CEOs will be limited. That's just reality. You can claim I am violating some kind of basic rights, but if I convince enough people that those rights are utter bullshit made up by and for the benefit of the owning class, then those rights don't exist.

      Rights do not exist outside of the minds of people, and inside the minds of people, rights are whatever the majority is willing to defend. If the majority is not willing to defend a right, then it is a right in name only. You can appeal to authority with arguments about natural or God given rights, but those arguments only work because people accept them, not because the right is actually natural or God given.

      If you don't like other people getting in 'your' business, you can always eave society, otherwise, we are all in each others business, all the time. That is what living in society means, we are interdependent, and we all get a say in how society functions. Ideally, having more money should not influence how much control you have over how society functions, but in fact, it does. That is the major reason I see for limiting the pay of CEOs. If they could not use their money to gain power over other individuals and society as a whole, I would have no problem with their wealth. You see, it isn't the wealth I have a problem with, it is the power.

      You on the other hand, seem to think some people should have power over others, whether those others agree to it or not. Some people (maybe including yourself?) are simply better than others and deserve to tell those inferior others what to do.

      --
      - None can love freedom heartily, but good men; the rest love not freedom, but license. -- John Milton
    10. Re:Crowdsource CEOs by tophermeyer · · Score: 1

      You can say whatever you want, but that doesn't make it your business.

      While I appreciate your point about the gap between having the right to speak our minds and having the authority to weight in on certain subjects, perhaps this is not the right venue to express that.

      After all, this is the Internet. More specifically, this is slashdot. The purpose of this site is to provide a meeting ground for nerds to read nerdy news and get into nerdy discussions about them. If a CEO wants to go into a congressional hearing and make that point to a senator, I would probably agree with them. Here on the internet, that point loses a little bit of merit.

    11. Re:Crowdsource CEOs by XanC · · Score: 1

      Ah, so as long as you have the power to pull out a gun and get in between a private transaction between two people, then suddenly you're okay with power.

      Look, this country was built on the exact opposite of the tripe that you're spewing. Just know that freedom works, and your socialist utopia ALWAYS FAILS.

    12. Re:Crowdsource CEOs by spun · · Score: 1

      More like democracy. I'm talking about publicly traded companies creating more value for the owners (stockholders) by crowdsourcing business decisions. Crowdsourcing the CEO function is a decision that would have to be made by the board of directors.

      --
      - None can love freedom heartily, but good men; the rest love not freedom, but license. -- John Milton
    13. Re:Crowdsource CEOs by XanC · · Score: 1

      I see your point, and if it had been some random rant about just about anything else, sure. But we now have a "Pay Czar" here in the US of A, and this poor deluded soul's dreams are all too close to coming true.

    14. Re:Crowdsource CEOs by spun · · Score: 4, Insightful

      I'm being honest about where rights come from: agreements between individuals. I'm not advocating using violence, I'm saying, we don't have to agree to do things the way we do. That 'private transaction?' Is it really private? Says who? Two parties arguing over the price of a slave would tell an abolitionist that the transaction is none of their business, and society used to agree with the slavers. Now, thanks to people expressing their opinion, we do not consider that transaction a private matter anymore. I imagine that some transactions we presently see as private will, in the future, be seen as impacting others outside the transaction, and thus not private. CEO pay may well become one of those things that, like slavery, we don't consider a private matter.

      You may not believe me, but freedom is my goal. You see, money is power, and someone with money can limit the freedom of someone without. I don't want to end the wealth disparity do much as I want to end the power disparity, which I see as limiting freedom. You probably see the power disparity as a natural consequence of freedom, but 'freedom' is a slippery word that way. Do I have the freedom to swing my fist wherever I like, or do you have the freedom not to get hit in the face? How about pollution? Do I have the right to buy garbage and bury it on my land, or do the externalities involved make that your business, too?

      --
      - None can love freedom heartily, but good men; the rest love not freedom, but license. -- John Milton
    15. Re:Crowdsource CEOs by spun · · Score: 1

      AS the 'pay czar' only regulates the pay of leaches who fed from the public trough and bought themselves some socialism for the rich, I don't see the problem. Don't want your pay regulated? Then take your lumps like the free market demands. What you don't get to do is socialize the risks while privatizing the rewards.

      --
      - None can love freedom heartily, but good men; the rest love not freedom, but license. -- John Milton
    16. Re:Crowdsource CEOs by XanC · · Score: 0, Flamebait

      So "freedom" means taking from the rich and giving to the poor until everybody has exactly the same stuff.

      Money = power, there's no getting around that, so this is what you're talking about. Exceptions, of course, for the Dear Leaders who have the great responsibility of making sure that everything is doled out "fairly", for their own definitions of "fairly" of course, which would never be self-serving. For some reason, people who seek power over others via government are always altruistic and generous, even though they're spending other people's money, while those who make free transactions with others for their labor are exploitative. Sure.

      Thanks but no thanks, I'll pass on your version of "freedom"; mine includes the ability to pursue happiness as I see fit, not as you do.

    17. Re:Crowdsource CEOs by XanC · · Score: 1

      And I'm sure there will never be a time at which you'll say that that debt to society has been repaid, and those powers recalled.

    18. Re:Crowdsource CEOs by jc42 · · Score: 1

      isn't "crowdsourcing" business decisions kind of like... communism?

      More like democracy.

      Well, at least here in the US, most people can't tell you the difference.

      Back in the 1970s and 1980s, there were a number of "surveys" in which parts of the US Constitution (mostly the Bill of Rights), were printed up and presented to people as petitions, trying to get people to sign them. The main result reported was the large numbers of people who thought the text was subversive and "unAmerican". A lot of people specifically called these petitions "communist". Hardly anyone anywhere actually recognized the text.

      There was much wailing and gnashing of teeth among the better-educated part of the population, of course, but that was about the only result. I expect that if you tried the same thing today, you'd get similar results. People in this country use words like "democracy", "rights", etc., but usually can't define them accurately or tell you anything about how they actually work.

      Of course, this isn't at all unique to the US. We might note that the official names of a lot of Communist states have included the term "Democratic", while actual democracies rarely use such terms in their names. In all the attempts to define the term "irony", I've yet to see this example used as an illustration, though you'd think it would be one of the first choices by anyone who understands the term. (Maybe the next time the issue of irony comes up here, one of us should present the phrase "Democratic Republic of ..." as an example. ;-)

      --
      Those who do study history are doomed to stand helplessly by while everyone else repeats it.
    19. Re:Crowdsource CEOs by spun · · Score: 2, Insightful

      Uh, the debt is repaid when the leaches have given back all the money they took. Then they can have their bonuses back. But why should bailout money be going directly into the pockets of failed CEOs?

      --
      - None can love freedom heartily, but good men; the rest love not freedom, but license. -- John Milton
    20. Re:Crowdsource CEOs by IANAAC · · Score: 1

      isn't "crowdsourcing" business decisions kind of like... communism?

      In San Francisco, it's known as the board of supervisors, also known as clusterfuck.

      Absolutely nothing gets done.

    21. Re:Crowdsource CEOs by Anonymous Coward · · Score: 0

      Most CEOs are paid partially in salary and partially in stock options. The ones who make ridiculous amounts of money do so in part because under their leadership, their options gained value. There are exceptions, but its rare to see a bad CEO pull in over 8 figures a year.

      Because, shit, even the fucking MAIL ROOM GUY gets a million two a year, right? I'd love to have a job where I can completely fuck things up for a year (and get paid "not much over 7 figures" to do so), then get a "severance" package after I'm shitcanned that's more than most people will make their entire lives.

    22. Re:Crowdsource CEOs by Wyatt+Earp · · Score: 1

      Why shouldn't every industry have a salary cap? The professional sports have salary caps and even profit sharing between teams (NFL for example with broadcast rights, national NFL sponsorships, and a redistributed portion of ticket sales.).

      Corporations have pay levels for employees, government jobs have steps why the devil should CEOs be exempt from normal pay grades that the rest of the corporation has?

      Jesus, even the President of the United States and Supreme Court Justices have reasonable pay scales as do the Generals and Admirals commanding the military.

      General Patraeus is an O-10 with 36 years, so he gets 17785 + 1739 for dependents + 223 + 183 + 333 a month roughly, so about 243,156 a year.

      What CEO has more responsibility or duties than a combat commander in a time of war? Who really is worth more than that? Not even the most successful CEOs, not Steve Jobs, not Bill Gates.

    23. Re:Crowdsource CEOs by Man+On+Pink+Corner · · Score: 1

      But these 'best performers' will not accept a contract that ties pay to performance!

      You don't really want pay-for-performance contracts for executives, you only think you do. When your contract is heavily weighted towards performance metrics, you get avaricious CEOs who slash and burn company assets one day and initiate nonsensical mergers the next, all to make the next quarter's revenue look a bit better on Wall Street.

      If you want to work at companies led by Carly Fiorina-type executives, then yes, by all means, pay them with nothing but stock options.

    24. Re:Crowdsource CEOs by Man+On+Pink+Corner · · Score: 1

      What CEO has more responsibility or duties than a combat commander in a time of war?

      News flash: building things is usually considered more valuable to society than destroying things, and rewarded accordingly.

    25. Re:Crowdsource CEOs by spun · · Score: 1

      Looking back on your argument, I just have to point out what I see as a fundamental hypocrisy in your position. Please correct me if I am wrong. You defend the power the strong individual might exercise over a group, but attack the power that a group of weaker individuals might exercise collectively over the strong. The strong individual's power is justified by his strength. The weak should not act against him, as their collective power is unjustified and it is unnatural that the weak should prevail over the strong. Is that essentially your position?

      --
      - None can love freedom heartily, but good men; the rest love not freedom, but license. -- John Milton
    26. Re:Crowdsource CEOs by Wyatt+Earp · · Score: 1

      Really?

      Well a CEO doesn't build a damned thing, they sit there and optimize stock price.

      So Steve Jobs does more important work and accomplishes more than commander of ISAF?

      General Patraeus is in charge of 120,000 people, plus contractors, consultants and other joint forces.

      Steve Jobs is in charge of 34,000 people. He has gotten around 7,000,000,000 dollars since 2002.

      7,000,000,000 vs 1,600,000 since 2002. So Jobs effort is really over 4000 times more valuable?

      News flash, ISAF is rebuilding Afghanistan, what's Apple or Microsoft doing?

    27. Re:Crowdsource CEOs by spun · · Score: 1

      Executives do that now. Do you think Carly Fiorina is an aberration? It's all a huge game, and she just got unlucky. You can't yet be a woman and unlucky, and still win, just ask Martha Stewert. But you can be a man and unlucky and still win, you know, if you're the right class of man. Just ask George W. Bush. Now, if Carly turns her 'unlucky' personal fortune into a political win, we'll know another glass ceiling has been shattered. Hoorah.

      --
      - None can love freedom heartily, but good men; the rest love not freedom, but license. -- John Milton
    28. Re:Crowdsource CEOs by Man+On+Pink+Corner · · Score: 0, Flamebait

      So Steve Jobs does more important work and accomplishes more than commander of ISAF?

      Yes.

      News flash, ISAF is rebuilding Afghanistan, what's Apple or Microsoft doing?

      http://en.wikipedia.org/wiki/Parable_of_the_broken_window

    29. Re:Crowdsource CEOs by zippthorne · · Score: 1

      CEOs are chosen by the board of directors. Which are often composed of CEOs and other high-ranking officers of other companies.

      Do you see the problem here? CEO compensation is so high because the pool of talent is being artificially limited. You really think you couldn't get enough quality applicants by offering less than 400x the typical employee's salary at your company?

      Interestingly, apparently graphic designer's compensation is also too high, and the current crop are trying to artificially limit the poll of talent to keep it that way....

      --
      Can you be Even More Awesome?!
    30. Re:Crowdsource CEOs by Wyatt+Earp · · Score: 1

      So nation building or supporting humanitarian efforts is less important than iPods?

      News flash for you, before the fall of 2001 girls who went to school were killed in Afghanistan. So the rise of the iPod and OS X is more important than the work done in Afghanistan?

    31. Re:Crowdsource CEOs by symbolic · · Score: 1

      Many of these elite are sitting in positions within public corporations that rely on their boards to establish CEO pay and benefits. This might be OK if it weren't for the unseemly trend that has these boards being increasingly comprised of other executives/CEOs. That having been said, the "best talent" argument is a myth. It's merely a way to justify the upwardly spiraling pressure that this group can continue to put on its own compensation.

    32. Re:Crowdsource CEOs by Man+On+Pink+Corner · · Score: 1

      So nation building or supporting humanitarian efforts is less important than iPods?

      Yes.

      News flash for you, before the fall of 2001 girls who went to school were killed in Afghanistan. So the rise of the iPod and OS X is more important than the work done in Afghanistan?

      It must be nice to be so naive. I'm too old to remember when I was that easily fooled by my own government.

    33. Re:Crowdsource CEOs by tophermeyer · · Score: 1

      The sports salary caps are imposed by their leagues in an effort to ensure a level playing field between the teams (pun most certainly intended). These are not imposed by Government.

      Shouldn't organizations like the NFL or any company be able to determine their own payscales themselves? Without interference from outsiders? What business does an appointed official have to set pay rates for businesses. When those organizations come to the Government for bailouts then yes, I would imagine they should be expected to cede some control of how they manage their expenses. But why should otherwise stable and lawful organizations submit to that kind of Government control?

    34. Re:Crowdsource CEOs by phaggood · · Score: 1

      > 1970's era surveys using constitution

      Reference, please? This is *golden*.

    35. Re:Crowdsource CEOs by Wyatt+Earp · · Score: 1

      I remember when people had reading comprehension.

      Hint look at the URL - http://www.guardian.co.uk/world/2009/apr/02/taliban-pakistan-justice-women-flogging

      Then read the article.

      As for being naive about whats going on in Afghanistan, I have family members there and as late as June of 2010 one of my students was an Afghani Pashtun exchange student who was very enlightening about the difference between pre-invasion and post invasion Afghanistan.

      Pakistan is not Afghanistan.

    36. Re:Crowdsource CEOs by Wyatt+Earp · · Score: 1

      OK, why should otherwise stable and lawful organizations submit to Government mandated minimum wages?

      If it's OK to set the minimum, and the tax rates, why not the maximum wage?

      28.22% of US households make less than 25,000 dollars a year.

      1.50% of US households make more than 250,000. What would be wrong with either taxing the living crap out of that 1.50% or establishing a maximum income of say, 400,000 dollars a year? It would impact less than 1.50% of US households.

    37. Re:Crowdsource CEOs by Man+On+Pink+Corner · · Score: 1

      Damn, you're right! My mistake. So when do we invade Pakistan?

    38. Re:Crowdsource CEOs by Wyatt+Earp · · Score: 1

      Obama ran on the platform of invading Pakistan, another failed campaign promise.

      http://www.washingtonpost.com/wp-dyn/content/article/2007/08/01/AR2007080101233.html

    39. Re:Crowdsource CEOs by jc42 · · Score: 1

      Reference, please?

      I did a quick google, and as I expected, it might be difficult to discover the right keywords. Thus, just "Bill of Rights" and "petition" turns up zillions of legal documents that use those words, but aren't about petitions in the sense we mean here.

      One of the top google hits, however, was to http://afilreis.blogspot.com/2010/06/bill-of-rights-some-kind-of-subversive.html, which describes a 1951 experiment along this line. Funny thing is that I used to live in Madison, which has long been around 90% a university and government town, so you'd think people there would be familiar with the constitution. But asking 112 (unidentified) people to sign it got 111 refusals, mostly out of fear that "it was some kind of subversive document and thought that if they signed it they would be called Communists."

      It might be fun to make an explicit collection of such experiments. I wonder if there's an efficient way to find them?

      --
      Those who do study history are doomed to stand helplessly by while everyone else repeats it.
  36. Best of the Best by Anonymous Coward · · Score: 0
    1. Re:Best of the Best by mschuyler · · Score: 1

      I went to the site and looked around. You selected the absolute worst, of course. But if you go to the project page of each one of these, there were some very nice designs submitted. It's obvious why professional designers don't like this, the kind of people who charge tens of thousands of dollars for a single logo. They are being undercut by some very nice designs.

      --
      How about a moderation of -1 pedantic.
  37. GIANTS TALK LIKE THIS by Itninja · · Score: 3, Informative

    Threadless has been very successful crowd sourcing designs for shirts, wall clings, etc. I have seen Hanes and other big names try and get on the 'clever/funny t-shirt' money train, but their stuff is horrid. I don't think any design 'team' could ever do better job with this type of thing than one person with some decent software, a Wacom tablet, and a really great idea. What's more, Threadless pays a few hundred bucks the most highly voted designs.

    Nude No More!

    --
    I judt got a nre Kinesis keybiartf so please excusr ant egregiou typos.
    1. Re:GIANTS TALK LIKE THIS by SpaceToast · · Score: 1

      Threadless steals designs, and launders that theft through middlemen. Likewise for all of the "crowdsourced" tee shirt firms. (I've had a webcomic punchline stolen by Gawker myself.)

      And that's the appeal of crowdsourcing. If a capitalized firm were thinly ripping off designs using pirated software they'd be sued out of existence the minute someone blew the whistle. With a million unknown players darting in only to feed there's no danger. (And don't give me this horsepaddy about all art being ripped off -- you'd know the difference if we were talking about code.)

      Crowdsourcing is a cheap shortcut of a business model. The only real way to prevent yourself from being ripped off by a vendor is to carefully establish earned-reputation relationships.

    2. Re:GIANTS TALK LIKE THIS by Itninja · · Score: 1

      The best way to make a product people want it is to have them make a prototype themselves and submit it. However most things cannot be prototyped but a regular Joe. But tshirts can.

      Perhaps Threadless has stolen designs in the past. Can you cite a non-anecdotal instance of this theft by them? Searches for "Threadless stole my design" return zero results. THe phrase ""Threadless stole my design" has nothing about this (but is does return results about people who steal from Threadless). And searches for "Threadless stole my idea" only returned one deliciously ironic result. If it's happening often (or at all) nobody is hurt enough to talk about it online.

      And are aware of how easily dismissible your claim of having your punchline 'stolen' is? Even if you had a million-dollar-an-hour law firm behind you, the claim would be laughed out of court. A short turn of phrase or other idiom, cannot be copywrited (source). It can be trademarked, but that only applies if the phrase is used to sell a product or promote an organization. Your punchline 'I hate your children', and the gag of hating 'trendy' children's names, was not at all new...even in 2004. What's more, the Gawker shirt didn't even take the exact phrase...and they added artwork. How long after you posted you strip did it appear on Gawker. From what I can tell it was years later (source). Do you really think someone stumbled across your strip and submitted it to Gawker? That reasoning seems really thin. Unless, of course, you have some kind of source...

      --
      I judt got a nre Kinesis keybiartf so please excusr ant egregiou typos.
  38. Most clients don't need high-end design by bzzfzz · · Score: 5, Insightful

    The problem that 99designs solves is that most clients don't need a $20,000 design and don't have $20,000 to spend.

    Years ago I worked for a company that made point of sale systems. They had a logo that looked like a monogram on someone's shirt. It was drawn by a marketing VP who had no design experience, in the early days of the company. Eventually it became an embarrassment and they hired a consultant who made a new logo, new letterhead, etc., for $80,000.

    But the thing is that they only sold to industry and didn't need that degree of expertise. Something from 99designs would have been good enough, and if it happened to look exactly like the logo some real estate management startup in Boise, Idaho was using, too, so what. Since then I've worked for a bunch of startups and the logo and website design has always been a problem. Usually it gets done by somebody's kid or somebody's friend, because startups don't want to spend thousands of dollars on a logo unless they're selling a consumer product.

    1. Re:Most clients don't need high-end design by JamesP · · Score: 1

      I wish I had mod points, you hit the nail on the head

      --
      how long until /. fixes commenting on Chrome?
    2. Re:Most clients don't need high-end design by Just+Some+Guy · · Score: 1

      The problem that 99designs solves is that most clients don't need a $20,000 design and don't have $20,000 to spend.

      You are so correct here. I've bought some services from Fiverr, like a personalized voicemail message. Major corporations might pay huge prices to get just. the. perfect. result, but I'm not a major corporation. I'll gladly pay $5 for something that isn't absolutely perfect but that is a lot better than I could do myself.

      --
      Dewey, what part of this looks like authorities should be involved?
  39. Contest Sourcing more than "Crowd Sourcing." by Anonymous Coward · · Score: 0

    To call speculative contests "crowd sourcing" is misleading. Wikipedia is an example of an efficient use of crowds. The contest sourcing in the OP is not, instead creating a vast waste of man hours of work for all the loosing entries.

    Crowd sourcing isn't the issue. Contest sourcing is.

  40. Stop Working for Content Mills (Good Luck...) by RobotRunAmok · · Score: 4, Insightful

    Freelance writers have long complained of similar practices amongst "content mills" such as Demand Studios (the guys behind all those "how to" webpages). The mill pays $3/story, $15/video. For a working writer or videographer, it's the kind of revenue that puts the "chump" into "chump change." But -- and here's the catch -- thousands and thousands of people will work for this! Many full-time writers sneer at them as mere wannabes who are pissing into the community pool, but their work is (apparently) good enough for The Client, and these folks are happy to be making some beer money "writing professionally." The thing is, there are so many writers -- and designers, too, apparently -- and the bar for entry into the profession is so low, and the, well, "romance/coolness" of being a paid (however niggardly) creative artiste is so great, that the Content Mills have such low overhead they are making money hand-over-fist.

    Of course, if you're really good at what you do, you get to name your price and you do well. But if you're in the bottom 90 percent of a profession whose products -- such as words and designs -- aren't constrained by artificial geographical boundaries and location (thanks to this new-fangled Internet thingy) then, brother, you are scrapping and scrambling.

    1. Re:Stop Working for Content Mills (Good Luck...) by twidarkling · · Score: 5, Informative

      I was right there with you, until A WILD DICTIONARY APPEARS:
      http://dictionary.reference.com/browse/niggardly
      1. reluctant to give or spend; stingy; miserly.
      2. meanly or ungenerously small or scanty

      Origin:
      1520–30

      Whereas the word you object to has origins of 1640–50 ( http://dictionary.reference.com/browse/nigger )

      So, how's that foot tasting?

      --
      Canada: The US's more awesome sibling.
    2. Re:Stop Working for Content Mills (Good Luck...) by Surt · · Score: 1

      I assume you were joking, but just in case:
      http://www.merriam-webster.com/dictionary/niggardly

      --
      "Who is the Journal of Quantum Physics going to believe?" --Stephen Hawking
    3. Re:Stop Working for Content Mills (Good Luck...) by Dr.+Zim · · Score: 1, Informative

      I was right there with you until you proved your limited vocabulary.

      Noun 1. niggard - a selfish person who is unwilling to give or spend [perhaps of Scandinavian origin; related to Swedish dialect nygg and Old English hnaw stingy]

      It is relevant because he's talking about stingy employers/clients. Chaucer was writing about niggards in the late 1300's... a little bit before the racial slur you're thinking about.

      google, ftw

      --
      (name withheld by request)
    4. Re:Stop Working for Content Mills (Good Luck...) by Kalriath · · Score: 2

      I'm not sure whether responding to this will get me a "whoosh", but I suggest you pick up a dictionary.

      --
      For a site about things like basic rights, Slashdot users sure do like to censor "dissent".
    5. Re:Stop Working for Content Mills (Good Luck...) by grouchomarxist · · Score: 2, Insightful

      Perhaps the parent was joking, who knows.

      From my point of view the word niggardly is a bit obscure, rarely used and bound to be misunderstood. I think it is best avoided. There are plenty of other words with the same meaning. The dictionary entry you reference above indicates that misunderstanding can arise.

      http://en.wikipedia.org/wiki/Controversies_about_the_word_%22niggardly%22

    6. Re:Stop Working for Content Mills (Good Luck...) by grouchomarxist · · Score: 0, Redundant

      Perhaps the parent was joking, who knows.

      In my opinion the word niggardly is a bit obscure, rarely used and bound to be misunderstood. There are plenty of other words with the same meaning. The dictionary entry you reference above mentions the possible misunderstanding.

      http://en.wikipedia.org/wiki/Controversies_about_the_word_"niggardly"

      [ok. i'm beginning to hate the /. comment submission system. i lost my original reply.]

    7. Re:Stop Working for Content Mills (Good Luck...) by kiddygrinder · · Score: 1

      the rampant racism in Nigeria must really niggle at you.

      --
      This is a joke. I am joking. Joke joke joke.
    8. Re:Stop Working for Content Mills (Good Luck...) by Anonymous Coward · · Score: 0

      Uh, while this is a rather obscure word, it is fairly PC. Misunderstandings can arise, but that doesn't mean you should provoke them, and I think there is no foot in mouth to be had.

    9. Re:Stop Working for Content Mills (Good Luck...) by twidarkling · · Score: 1

      Decrying a guy, because a word sounds similar to another, and not bothering to, oh, say, take 30 seconds to check? Yeah, accusing someone baselessly of racism is AT LEAST foot in mouth. It's not like I accused him of being an asshole or a moron. He spoke thoughtlessly. That's pretty close to the definition of "foot in mouth."

      --
      Canada: The US's more awesome sibling.
    10. Re:Stop Working for Content Mills (Good Luck...) by twidarkling · · Score: 1

      A bit obscure, yes. Rarely used, well, depends on who you hang around with. Best avoided, probably, since there's many other excellent words to be used.

      However, the point really is the fact that he groundlessly accused someone of racism, rather than taking the 30 seconds that it took me to look it up, to check the origin of the word. That's what I take exception to. People taking a non-existent moral high ground, rather than looking in to something. On a small scale, you get misunderstandings like this. On slightly larger scales, you get parents burning books that teach their children witchcraft (Harry Potter, remember?).

      And I highly doubt the person was joking. Implying someone is racist isn't exactly funny. Flat out stating it, can be. I've seen some good stand-up comedians running with bits like that. But implying? No.

      --
      Canada: The US's more awesome sibling.
    11. Re:Stop Working for Content Mills (Good Luck...) by twidarkling · · Score: 0, Redundant

      A bit obscure, yes. Rarely used, well, depends on who you hang around with. Best avoided, probably, since there's many other excellent words to be used.

      However, the point really is the fact that he groundlessly accused someone of racism, rather than taking the 30 seconds that it took me to look it up, to check the origin of the word. That's what I take exception to. People taking a non-existent moral high ground, rather than looking in to something. On a small scale, you get misunderstandings like this. On slightly larger scales, you get parents burning books that teach their children witchcraft (Harry Potter, remember?).

      And I highly doubt the person was joking. Implying someone is racist isn't exactly funny. Flat out stating it, can be. I've seen some good stand-up comedians running with bits like that. But implying? No.

      [I agree about the hating the submission system. Same thing happened to me.]

      --
      Canada: The US's more awesome sibling.
    12. Re:Stop Working for Content Mills (Good Luck...) by zmollusc · · Score: 1

      For what it's worth, although not used often, I have heard (and read) it used here in the U.K. I never associated it with the term 'nigger', like when I hear 'catalyst', I don't think of felines.
      It doesn't seem to make sense that the word derives from 'nigger', unless 'niggard' is a word used often somewhere.

      --
      They whose government reduces their essential liberties for temporary security, receive neither liberty nor security.
    13. Re:Stop Working for Content Mills (Good Luck...) by Hognoxious · · Score: 1

      From my point of view the word niggardly is a bit obscure, rarely used and bound to be misunderstood. I think it is best avoided.

      Be careful what you put on your fish and chips. Wouldn't want to offend anybody, no matter how dumb, stupid and ignorant they are...

      --
      Confucius say, "Find worm in apple - bad. Find half a worm - worse."
    14. Re:Stop Working for Content Mills (Good Luck...) by gregrah · · Score: 2, Interesting

      Actually - it was a joke. Not a good one, apparently, but a joke none the less.

      When I came across the word "niggardly", the first time I've ever heard it I must admit, I first did a complete double-take, followed up with, as you suggested, a trip to dictionary.com. After that, and ignoring my better instincts, I posted the comment that you see above. I'll accept my -1 flamebait/off topic moderation and learn my lesson for the next time around.

      In regards to who exactly is taking a non-existent moral high ground - I hope that I have answered that question definitively.

    15. Re:Stop Working for Content Mills (Good Luck...) by tehcyder · · Score: 1

      Here http://www.guardian.co.uk/uk/2000/aug/30/childprotection.society in the UK a crowd of morons got confused between paedophile and paediatrician and the doctor had graffiti painted on her windows and had to leave her house.
      The moral of this story is *not* that we should abandon use of the word paediatrician.

      --
      To have a right to do a thing is not at all the same as to be right in doing it
    16. Re:Stop Working for Content Mills (Good Luck...) by bendytendril · · Score: 1

      I think you're absolutely wrong. I've increased my use of the word "niggardly"because I refuse to succumb to the ignorant and ill-informed masses who lack an adequate vocabulary and may be offended, There are also those who would like us to watch our thoughts and actions so we can be "politically correct". Don't be niggardly when expressing your freedom of speech.

      --
      sig: pv qid
    17. Re:Stop Working for Content Mills (Good Luck...) by jc42 · · Score: 1

      ... in the UK a crowd of morons got confused between paedophile and paediatrician and the doctor had graffiti painted on her windows and had to leave her house.

      There's also the related UK question of when the town of Scunthorpe is going to change its name. In that case, it's mostly a problem of morons writing text-filtering software. You'd think that people paid to write text-processing software would have at least minimal language competence, but this seems not to be the case.

      OTOH, it's all good fodder for humorists, who can have a lot of fun mocking the ignorance of much of the population.

      --
      Those who do study history are doomed to stand helplessly by while everyone else repeats it.
    18. Re:Stop Working for Content Mills (Good Luck...) by sjames · · Score: 1

      Sadly, he's not alone.

      I guess we need to suspend operations in the Middle East and get busy wiping out Niger and Nigeria (we need to fill the river in as well) to avoid further confusion (actually happened when I was in the 3rd grade). All Citizens please turn in your old world maps and globes for destruction...

  41. Or they'll love it... by natophonic · · Score: 2, Interesting

    My first job out of college many years ago was as a tech writer. I got 'synergized' into also being responsible for producing marketing materials (because I had a Mac, and had figured out how to use Adobe Illustrator and Quark and etc.). It seemed potentially fun at first. I read a few books on graphic design, and pestered a couple of buddies of mine where were employed as actual designers for tips and critiques of my first efforts, which they thought pretty impressive.

    The people at work, however, hated it. I learned that at my company, no one else was a tech writer, but EVERYONE was a budding artist, whose many opinions on aesthetics HAD to be listened to. I took to doing three comps for any project, one of which was always the butt-ugliest, most garish, negative-space-ignoring piece of crap I could muster. Guess which one the President and Director of Marketing -always- picked? Everyone thought I was a genius.

  42. $20 auction by quantaman · · Score: 1

    I'm kinda curious how this will work out long term, I'd think this wouldn't get very good designs since people wouldn't do that much work when they probably won't get paid.

    On the other hand if you've worked X hours already, than it's worthwhile to work X+1 to make sure you're the best design so you do get paid.

    It reminds me of an economist trick of auctioning off a $20 bill. Basically the idea is just that, auction off the $20 bill, except not only does the winner have to pay, but the second place bidder as well.

    So if I bid $18, and another student bids $19 than I'm still paying $18 but I won't get the $20. So I now have to bid $20 just to get the $20 bill and break even, and the other student has to bid $21 so they're only losing $1 instead of $19 and so on until one of the participants smartens up and decides the bill isn't worth the cost.

    Anyone know of any other industries where such a big proportion of the work is done in the bidding process?

    --
    I stole this Sig
    1. Re:$20 auction by geekoid · · Score: 1

      ", I'd think this wouldn't get very good designs since people wouldn't do that much work when they probably won't get paid."
      that explains why there is no open source programs~

      The people that do ti for the love of doing it will continue to do it even if it's just a hobby. and they will be good.
      People that want to do it because they can get a regular check from come company will find another way to make work with minimal effort.

      By the way, the way to win is to bid a dollar, then split the money amongst all the players.

      --
      The Kruger Dunning explains most post on /. http://en.wikipedia.org/wiki/Dunning%E2%80%93Kruger_effect
    2. Re:$20 auction by quantaman · · Score: 1

      ", I'd think this wouldn't get very good designs since people wouldn't do that much work when they probably won't get paid."
      that explains why there is no open source programs~

      The people that do ti for the love of doing it will continue to do it even if it's just a hobby. and they will be good.
      People that want to do it because they can get a regular check from come company will find another way to make work with minimal effort.

      Though you can do even better paying the enthusiastic people, and anyway, it's not clear if people can actually make a living with this model.

      By the way, the way to win is to bid a dollar, then split the money amongst all the players.

      That only works if every player is in on the single bid, and is happy getting $20/n. What happens if an individual bids $2 hoping that the group will get scared off and they'll get the $20 for themselves?

      --
      I stole this Sig
    3. Re:$20 auction by KingAlanI · · Score: 1

      Marginal analysis: already committed to the huge bids [fixed costs], the $20 always has a marginal cost of $1 - at least that's how I think it works

      --
      I listen to both RIAA and non-RIAA stuff if I like the music, tangential business/politics nonwithstanding.
    4. Re:$20 auction by Hognoxious · · Score: 1

      This sounds similar to (or an example of) a positional arms race.

      --
      Confucius say, "Find worm in apple - bad. Find half a worm - worse."
  43. Sturgeon's Law by Rix · · Score: 2, Insightful

    99% of everything is crap. That'll be true for crowdsourcing and traditional models.

    Everyone wants a crowdsourced model when they're buying, and no one wants it when they're selling. Do you think the grocery store wants you to pick the nicest looking apples from the pile? Of course not. Do you? Of course you do.

    1. Re:Sturgeon's Law by spun · · Score: 1

      Bad analogy. The grocery store could always sell the less desirable apples at a lower price. Instead, they usually throw such blemished but edible products away. Do they really care if you pick the nicest apples from the pile? Of course not. Out of the pile, there are a certain number of apples that will be sold, and a certain number that will be thrown away, but who gets the nice apples simply does not matter to a grocery store. They will make the same amount of profit from the pile whether you pick the nice ones or someone else does.

      --
      - None can love freedom heartily, but good men; the rest love not freedom, but license. -- John Milton
    2. Re:Sturgeon's Law by Hognoxious · · Score: 1

      Do they really care if you pick the nicest apples from the pile? Of course not.

      If somoene takes the nicest apples first, and a fussy person comes along later who won't buy the ones with spots then they do lose out - compared to the situation where the careless shopper picks at random and takes some bad ones.

      I was once told by a dumb shelf stacker that I was committing fraud by taking yogurts from the back (the ones at the front were already expired). My answer was "OK, call the cops". Needless to say, she didn't.

      --
      Confucius say, "Find worm in apple - bad. Find half a worm - worse."
    3. Re:Sturgeon's Law by tehcyder · · Score: 1

      99% of everything is crap. That'll be true for crowdsourcing and traditional models.

      Bullshit, 99% of professional work (whether it's design work by a qualified graphic designer or legal advice from a qualified lawyer) is *not* crap. It might not be brilliant, but it will be at least adequate.
      Whereas at least 99% of crowdsourced work will definitely be crap.

      --
      To have a right to do a thing is not at all the same as to be right in doing it
    4. Re:Sturgeon's Law by Bj�rn · · Score: 1

      Theodore Sturgeon's (second ) law is "“Ninety percent of everything is crud”. But you probably knew that.

      --
      Never express yourself more clearly than you are able to think. --Niels Bohr
    5. Re:Sturgeon's Law by Rix · · Score: 1

      You're falling into the No true Scotsman fallacy.

    6. Re:Sturgeon's Law by man_of_mr_e · · Score: 1

      They will make the same amount of profit from the pile whether you pick the nice ones or someone else does.

      Not necessarily. If you only have 10 good apples, and the rest are mediocre, you don't want the first 10 people to buy the only good apples. You want people to buy the mediocre ones and leave the good apples to attract more buyers. This way maybe you can sell 50 apples instead of 10.

  44. Near Finished? by tomhath · · Score: 1

    Anyone can submit their near finished pieces of work to the contests

    You would have to be a fool to accept those terms. Responding to an RFP with a proposal is one thing, but doing most of a project on speculation is just dumb. Leave it to hobbists and script kiddies.

    1. Re:Near Finished? by geekoid · · Score: 1

      And then all the hobbiest and script kiddies will get the jobs.
      If this follows every other trend on the internet. :
      Traditionalist will poo-poo it.
      It will bump along.
      Then some rising star will appear and make a lot of money.
      That person may have no tradition training.
      Then everyone will do work this way.

      It will probably become THE way to get initial contracts.
      Networking in your field and customers will become even more important.

      --
      The Kruger Dunning explains most post on /. http://en.wikipedia.org/wiki/Dunning%E2%80%93Kruger_effect
  45. The internet by geekoid · · Score: 1

    once again enables a change that shines a harsh light of the dark corners of an industry, and the roaches don't like it.

    Surprise~

    If companies are getting the quality they like, maybe 'profession' designers are getting paid to much? Maybe companies are realizing that thousands of dollar for a design that might be used for a couple of months isn't worth it?

    Graphic designers fill a need, they don't create one. Welcome to reality.

    --
    The Kruger Dunning explains most post on /. http://en.wikipedia.org/wiki/Dunning%E2%80%93Kruger_effect
    1. Re:The internet by Anonymous Coward · · Score: 0

      It's not that they don;t like it, it's because it devalues their profession.

      For example because you got a program after 1 week and $50 on rentacoder, doesn't mean you can expect your banking software to be created in 6 months for $1200.

      You will always have the cheap arses who will buy anything as long as it's cheap. The point is that it devalues quality work.

      Another example : a backstreet surgeon gives a chick a coathanger abortion in 1hr for $100 doea that mean that you 12 hour liver multi organ transplant should be priced the same?

      Sure, graphic designers fill a need, and just like rentacoder, there will be cheap fucks who buy the crap. Anyone who wants something good will go to the professionals. However, because marketing/branding is very subjective, and the effects aren't visible until much much later this is worse for designers than others (eg if your site isn't making sales because of usability/design issues, this isn't immediately obvious) - the upside is that the professionals are going to get a lot more work to correct shit.

  46. How the world works now ... by Anonymous Coward · · Score: 0

    Unfortunately, this is the future state of the world for anyone who doesn't do some tangible that can't be easily moved somewhere cheaper. If you want job security, do something that requires a security clearance (can't outsource that very easily) or which requires physical presence. Otherwise, this will be you soon enough, too.

  47. It works by CapnStank · · Score: 4, Interesting

    Look at it from the other direction. I have a very skilled friend that's having a hard time making money off the graphical design business because he hasn't made a name for himself yet. He uses that site to collect money to pay bills as his contributions are just as likely to get picked as someone with a big name because the exposure is similar for all 'contestants'.

  48. Designer's persepctive. by MaWeiTao · · Score: 1

    I've worked with people who've used crowdsourcing. I've found that the quality of work ranges from decent to awful. Predictably the most professional work seems to come from the US and Europe. The problem is, that you're dealing with a serious hive mentality. You provide some simple details and choose from overly simplistic definitions to describe what you're looking for. Outside rare exceptions the concepts are contrived, frequently overly literal depictions of what you're looking for. And once you start narrowing down the selection then everything goes to hell because people start copying those chosen designs. So you end up with dozens of designs featuring only minor variations. There are other problems, like general lack of refinement and poor font selection. Then you've got larger risks, like the possibility that the work you selected was copied. I've seen quite a few samples that were heavily derivative of other work.

    I'll concede it's a good resource to have if you run a small time business and don't have the money to hire a proper designer. Of course, you run the risk of getting only low quality work because you haven't put up enough of a reward. But it might not be any worse than you'll get from some unskilled, but cheap, designer.

    The big issue I have as a designer is that it undermines my work. It's already a huge source of frustration trying to convince business idiots of the value of proper design. I frequently encounter consultants and middle-managers who are so-called experts on web design. They know all the buzz words. They know how to basically copy the layout of a site they frequently visit and force it on a client. But they suck at implementation. That's where the value of a good designer comes in.

    Not convinced? Look at Apple. Regardless of your opinion of the company it's undeniable that they know how to design a reasonably intuitive interface and they've managed to do an excellent job of integrating software and hardware. But try convincing some idiot of that fact when they want everything done on the cheap.

    Anyone who thinks designers are overpaid doesn't really know the first thing about the industry. Even ensuring job security is a struggle. The big trend I've been seeing over the past decade is a big push towards freelancing. Companies would rather not deal with all the taxes and expenses of a full-time employee and it's a lot easy to let them go if there isn't enough work to go around. Crowdsourcing only makes things worse because you're doing work at the risk of not being paid. It's like when a potential client expects detailed design work and an expensive proposal for a pitch. Although that scenario is still more promising than crowdsourcing because you're usually only dealing with a handful of competitors and there's a chance of on-going work with this client. With crowdsourcing once you've done that piece you're done with that client, no long term relationships to form.

    This is why it's important for designers, like anyone in any profession, to provide more value than just design. A lot of people can produce good design. Not everyone can apply real substance to their work, a real understanding of the client, the audience, strategy and implementation. Of course, the trick is being able to convince potential clients of your value.

    1. Re:Designer's persepctive. by Slashdot+Parent · · Score: 1

      This is why it's important for designers, like anyone in any profession, to provide more value than just design. A lot of people can produce good design. Not everyone can apply real substance to their work, a real understanding of the client, the audience, strategy and implementation. Of course, the trick is being able to convince potential clients of your value.

      I think this is pretty much the crux of it, and it's precisely why there is room for both traditional designers and the crowdsourcers in this world.

      I own a small business, and there is no way in hell I'm paying $10k for a logo. I'll never get $10k worth of value out of it, so it's just not happening. I am never, ever going to be your client, so you don't care about me.

      On the other hand, I still need a logo. I could do it myself and have it look like a 3rd grader did it, or I could use some type of cut-rate designer or crowdsorcer do it and have it look like a college student did it. None of this you should care about, because like I said before, I was never going to hire you to begin with.

      --
      They don't grade fathers, but if your daughter's a stripper, you fucked up. --Chris Rock
  49. NO SPEC WORK! by Dr.Boje · · Score: 0, Flamebait

    Acting as a middleman between business owners and graphic designers, the 99designs site hosts contests in which clients post their needs--website design, logos, print packages--and designers compete to fill them. Instead of bidding for the job, designers submit finished work tailored to the client specifications in the contest listing.

    Anyone who is stupid enough to spend their valuable time crafting something like this for someone they've never met, without guarantee of payment, deserves to both waste their time and not be paid. Unfortunately, spec work hurts everyone involved. The client usually ends up getting something that really just isn't right, the designer usually doesn't get a job or any follow-up work, and by doing spec work, the value of that industry's services is diminished because new clients think they can just throw their criteria out there and get free results.

    http://www.no-spec.com/ is a great resource that addresses the topic in detail from many different angles.

  50. Re:Makes sense...I'd be angry in their shoes too.. by geekoid · · Score: 1

    ".. or they'll leave the field itself."

    so?

    If they like it, they will still do it has a hobby. If not, then someone will provide the designs that a company needs.

    'real talent' has nothing to do with how much money one makes.

    --
    The Kruger Dunning explains most post on /. http://en.wikipedia.org/wiki/Dunning%E2%80%93Kruger_effect
  51. Speaking as someone in the industry... by jinushaun · · Score: 1

    The outcry is not in the financials or loss of revenue. Whether it's one logo at $1000, or 10 logos at $100 each, there's tons of money to be made in the design industry if you're talented. Young talented up-and-comers with less experience will always be cheaper to employ. There will always be overpaid hacks with an over-abundant feeling of self worth. The same is true in any industry.

    That's not the issue. The problem designers have is that crowd-sourcing devalues their trade/skill. Design isn't easy. They went to school just like any other profession, but this is not about entitlement. It's about recognition. Design isn't just making something "pretty". It gives the impression that anyone can spend 30 minutes in Photoshop or Illustrator and come up with a good logo. Nevermind the fact that a logo is only one *small* part of a complete identity system. I've seen this crowdsourcing services. They're crap. You get what you pay for, but that's not me being bitter. (I'd be doing the same thing if I was them)

    Any kid can pirate a copy of Photoshop and call themselves a designer, just like any kid can pirate a copy of Visual Studio and call themselves a developer. What makes these amateurs different from the professionals? What's the value in paying a programmer $90,000+ a year for the same service?

    1. Re:Speaking as someone in the industry... by RabbitWho · · Score: 2, Insightful

      If these kids genuinely aren't as good then they're not devaluing anything, are they? If it's not worth as much then it doesn't matter that they compete with each other and get paid less. If what you do is actually worth something then you'll get money for it. If you don't get money for it it's worthless. Or it's fine art.

  52. But for us clients that you don't want... by Anonymous Coward · · Score: 1, Interesting

    But then you get to a point where you realize that you don't want that kind of client anyway.

    Sure. But look at the other side of the fence. I am a software engineering student with little money and little graphical skills. I do have quite a few of my own software projects that I've coded (or am coding): Mostly to have references that I can use to apply for progamming jobs after I graduate but I also like the thought of people using what I've created. Now, these pieces of software look quite crude. The GUIs are very functional but that's it. I can't invest enough money that I could buy designs to them from some local company. I do have a friend who could do the job for small-ish sum but I'm put off by the idea of buying graphics from my friends (there'll be all kinds of extra considerations if I'm not satisfied, etc.).

    This was the first time that I heard of 99designs and I think that I'll begin using it. I can probably invest a few hundred dollars a piece on getting someone to come up with some cool backgrounds, etc. for my projects. (My projects will look prettier, users will have nicer software, someone in India or something will earn a few hundred bucks... Everyone wins.) This doesn't take away any money from existing designers but will be work that wouldn't exist at all without such a service. I'm sure that there is a lot of other people like me who have decided to buy something only after hearing of this service. Designers can then choose whether they want to compete for it or not. I know I won't have trouble sleeping if several people will submit me designs and I'll only choose the best...

    Though I am far left, pro-unions, etc., this seems to be capitalism at its finest. Competition and low prices spurring new creations that wouldn't exist without it.

  53. Client Types by hhawk · · Score: 1

    There are many types of clients. Two big groups are those who want a serious long term vendor relationship and those who simply want a rock bottom price and are often willing to give up the value that would come from long term relationships (knowledge of the account, knowledge of the business and customers, etc.).

    For those who are always looking for the rock bottom price, they are very taken care of by companies and web sites like 99designs; designers, like all companies selling a product need to segment the market place and find those customers who are not only motivated by the price.

    There is other value for a company to use 99Design including getting to see creative from a variety of sources..

    --
    http://www.hawknest.com/
  54. Re:Having to idle your resources by Anonymous Coward · · Score: 0

    No company should have to idle some of its resources while waiting for a logo, because it is not a critical component. Every company needs a product or service to sell, whether it has a logo or not. Developing this product or service is on the project's critical path. Any company that needs a logo before it can sell anything is a bad business model.

  55. Er, apologies... by XanC · · Score: 1

    /. led me to believe that first one didn't go through. Sorry.

  56. Re:Quote: not true. by Anonymous Coward · · Score: 0

    Not true. A real designer is chosen based on a portfolio of work. The work in that portfolio is generally either student work, past paid work, or personal work.

    If someone likes my previous work and feels i'm right for the job, then they sign a contract and agree to pay me a certain amount. either hourly or per project.

    Working in the "contest" format or doing spec work tends to financially rape designers. It's BS.

  57. Jay Z by ottothecow · · Score: 3, Funny

    I got 99 designs but a bitc^h^h^h^h professional quality piece of work ain't one

    --
    Bottles.
    1. Re:Jay Z by KingAlanI · · Score: 1

      the "^h" syntax is very fitting here. :P

      Yeah, the terms in large part need to make the IP-related rules clear and fair.

      --
      I listen to both RIAA and non-RIAA stuff if I like the music, tangential business/politics nonwithstanding.
  58. asymmetry by theheadlessrabbit · · Score: 1

    In advertising, it is common for several companies to work on an idea for one client, pitch a proposal, and only one wins the deal, the others lose out. That's the industry. Because of the high risk - lots of work for no pay, it is only fair that when payment does arrive, it is large enough to compensate for all the unpaid work they have done over the past.

    Any good deal leaves with both sides felling satisfied:

    The designer wants to make as much money as possible, and produce a great design that adds to their portfolio and wins some future clients.
    The company wants to have the best design work possible for the lowest price they can get away with.

    They both want good design (although they may argue over what, exactly that is)
    For payment, where their is a big disagreement, both sides must agree to meet somewhere in the middle where both sides will accept the deal.

    The problem for emerging designers is getting noticed, getting established, and companies know this. Thats why new designers often get stuck doing free work, it will "give them exposure", their clients promise.
    So, the designers manage to scrape by for a few years, happily exposing themselves to anyone who will provide the opportunity.
    Eventually, the designer gets sick of working 90 hour weeks for nearly nothing. Exposing yourself to the public might be fun, and it is a great way to develop the skills needed for the profession, but it just doesn't pay the bills.
    When the next 'no payment, but good exposure' job comes along, the experienced designer either turns it down, or demands fair payment and doesn't land the deal. The companies know that this particular source of free labour is exhausted, but there are plenty of new, less experienced designers out there who will still produce acceptable work for free.

    The problem, however, is that these young designers don't have the experience and the skills, so their quality isn't there.
    Overall, the quality of the design work goes down along with the prices. Students stop pursuing design education because of the abysmal pay, so the quality drops further.

    --
    -I only code in BASIC.-
  59. Re:Makes sense...I'd be angry in their shoes too.. by linzeal · · Score: 1

    Logo Design always has taken less time than a full ad campaign, it was the 5000 dollar Lamborghini oil change that the industry needed to keep paying designers 100k's a year. That whole scam pretty much stopped about 2 years ago. I've recently dated a graphic designer and if she can bang out 3-4 of these a work day for a 3rd rate agency what can a whiz kid do, 20? Getting paid 200-300 bucks for 2-3 hours of work is s till pretty fucking nice if you ask me.

  60. If you're posting on 99designs... by JansenVT · · Score: 1

    If a designer is frequently competing on 99designs, they are probably unemployed. Of course those people are going to get angry.

    High-end design is an extremely intricate, time consuming process that you really have to put your heart into. Rather than a proper design process with one on one consultation, concept development, drafting, etc the entrants have to create a design based on a short project summary in hopes that theirs will get picked.

    Many of the 99designs entries I've seen are just flashy, trendy designs that really do not serve the marketing purposes they are intended for. They often look great, but do not create an "identity". Artistic but non-professional. That is not the fault of the designer - it's a fault in the system.

    In short, if you're a designer and you are using 99designs for anything other than practice, you are wasting your time.

    1. Re:If you're posting on 99designs... by Slashdot+Parent · · Score: 1

      High-end design is an extremely intricate, time consuming process that you really have to put your heart into. Rather than a proper design process with one on one consultation, concept development, drafting, etc the entrants have to create a design based on a short project summary in hopes that theirs will get picked.

      For small business owners like me, we don't need perfect, and we certainly aren't going to pay you $10k for perfect.

      What we need is "doesn't look like it was done by a 3rd grader". By your standards, it may be crap. But by my standards, it's exactly what I need at a price point that makes sense.

      --
      They don't grade fathers, but if your daughter's a stripper, you fucked up. --Chris Rock
  61. So if I understand it right... by gillbates · · Score: 1

    For every "winning" design payout, there are 100 losers who worked for free in the *vain hope* of getting a payout. And what does the winner get? About 1/100th of the money he'd get freelancing.

    Sure, it works well for small scales, but when design students leave college, they'll expect to make more than the pittance these sites are paying.

    In short, it doesn't scale, and it isn't sustainable.

    --
    The society for a thought-free internet welcomes you.
    1. Re:So if I understand it right... by tp_xyzzy · · Score: 1

      You have to understand that the "winning" design gets any money is already very generous. If we compare it to GPL and free software model, where such winners just does not exists. Everyone is a loser. Internet makes these "everyone loses" models work because once people realise the problems in the schemes, there will be another people lining up to do the work...

    2. Re:So if I understand it right... by gillbates · · Score: 1

      Free software isn't done for the financial reward - they understand there's no paycheck. However, these people submit their entries with the *expectation* they might be compensated. That's the difference.

      --
      The society for a thought-free internet welcomes you.
    3. Re:So if I understand it right... by zero0ne · · Score: 1

      How many hours do you honestly think these people are putting into these designs?

      Take a fucking look at the site.

      I ask for a website and flyer logo for my pizza company and I put a prize up for 300 bucks.

      If you are good at using the tools of the trade, and have an awesome idea, you should be able to whip out a rough draft of a design in 2-3 hours.

      If the guy likes it, he can comment and make suggestions, and you can go put another hour into changing it.

      bam he picks your design out of the 40 others who ended up copying your rough draft and you just made 300 bucks for 4-5 hours of work.

      lets say you are decent at this, you know which contests to pick based on your skills, and you keep churning out product.

      If your success rate stays at like 25%, and you work 14 hrs a week making submissions, you may submit to 3-4 contests. You win 1, maybe 2 of them, each one was 300 bucks. In a few months, you now have the bankroll to start your own design firm and stop working at the Apple Store.

  62. Yet another "XXXX for hire" site by MobyDisk · · Score: 3, Insightful

    There are various "coders for hire" sites and such like that. The sites do well, but they are not truly disruptive to the software industry. This is because few professional programmers will put the time and effort into going there because the rates are terrible. And few serious companies use it because they can't get quality for the prices they are offering. But bored students, the unemployed, a few freelancers, and inhabitants of undeveloped nations will look for work there.

    The question is: what percentage of the demand for this product can be met by that market segment?

    It may turn out that the average corporation can't tell a good design from a bad one. If so, then graphic designers will start to go out of business until either the corporations realize that their designs aren't working, or until graphic designers realize that design quality doesn't actually matter. I suspect reality lies somewhere in between: cruddy designs are good enough for a lot of the market. Only the best designers will survive to get the remaining high-end contracts.

  63. free market by Anonymous Coward · · Score: 0

    It's a free market; if you can't complete, suck it!

    1. Re:free market by stewbacca · · Score: 1

      It's a free market; if you can't complete, suck it!

      It's a free market; if you can't type, suck it!

  64. Re:Makes sense...I'd be angry in their shoes too.. by Anonymous Coward · · Score: 0

    Please mod parent up while I hunt down my /. login. (It's been a while since I logged in; I've been too busy working hard for less money in these straitened times -- and that's before 99designs came along! I'm serious, I don't have as much time to post on the intertubes any more!)

    I agree: I think the quality and standard of the majority of professional design (i.e. those working for medium sized client companies which, I believe, makes up most of the market) will be badly affected by this.

  65. Singing a different tune... by Anonymous Coward · · Score: 0

    If there was a website like this for programming jobs, the commentators here would be on the other side of the fence...

  66. You've missed the point by Rix · · Score: 1

    The graphics designers aren't the grocery store, they're the apples. They're upset because the 99designs model lets us pick the shiniest apple, and throw the rest out.

    1. Re:You've missed the point by spun · · Score: 1

      No, we were doing that already. If apples are designers, then a better analogy would be that 99designs lets us take a bite out of each apple and buy the one that tastes the best. Pretty sweet for the apple buyers, not so nice for the apples.

      --
      - None can love freedom heartily, but good men; the rest love not freedom, but license. -- John Milton
    2. Re:You've missed the point by Rix · · Score: 1

      Well, to abuse that poor metaphor a little more, it lets you squeeze and examine the apples.

      But yeah, that's the point; it's an imbalance. There are far more apples than apple buyers.

    3. Re:You've missed the point by Fjandr · · Score: 2, Insightful

      That's not a better analogy. It's actually quite terrible. Nothing is taken from the designers that they did not agree to and readily give. The "bitten apple" analogy is completely skewed, otherwise nobody would choose the designers that were rejected once. Their career would be over the second they were no longer in 1st place.

    4. Re:You've missed the point by spun · · Score: 1

      Yeah, I realize this now. Bad analogy. Commercial artists have always created tons of work that is never used.

      --
      - None can love freedom heartily, but good men; the rest love not freedom, but license. -- John Milton
    5. Re:You've missed the point by ShieldW0lf · · Score: 1

      But, they do let you bite the apple first.

      See, basically, what they do is, they take an individual apple plant whose fertilized babies taste great. Not a species... an individual member of the species.

      Then, they clone that individual plants gonads, over and over again, and they splice those cloned gonads onto some other local individual tree, usually a crab apple tree. They cut off the crab apple tree's gonads, and stick the cloned gonads into their place. Then they grow the mutant until it starts having fertile babies, and they gather those up and sell them to you at the store. They are generally cross breeds if you plant an apple seed, they'll usually be half clone and half crab apple, grown nearby for the specific purpose of having pollen to fertilize the flowers of the clone.

      You really are eating the same apple, every time.

      --
      -1 Uncomfortable Truth
    6. Re:You've missed the point by h4rm0ny · · Score: 1


      I think an alternative analogy could be a particular profession - let's call them graphic designers - being subjected by market forces, to a business model where they are required to invest a lot of work in the hopes of getting paid, knowing that only one amongst them actually will be reimbursed for their time.

      I mean, I admit this is a bit complicated and probably not as accurate as thirty post discussion about apples, but you know, I'm just putting it out there...

      --

      Aide-toi, le Ciel t'aidera - Jeanne D'Arc.
    7. Re:You've missed the point by Hognoxious · · Score: 1

      You really are eating the same apple, every time.

      And there was I, thinking that there were many different breeds of apple, and that such factors as soil, weather, handling and storage might affect the taste.

      You learn something new every day.

      --
      Confucius say, "Find worm in apple - bad. Find half a worm - worse."
    8. Re:You've missed the point by man_of_mr_e · · Score: 1

      While that's true, commecial artists still get paid for the final product. Regardless of whether or not they had to create 10 of them to get paid. There was always the idea that if you work with the customer, at some point you get paid.

      With crowdsourcing, you don't even have that.

  67. Free blowjobs for everyone!!!1111!! by Anonymous Coward · · Score: 0

    It's the same reason hookers dislike free* blowjobs - it's bad for business.

    *
    You still have to buy her dinner, so it's comparable to these cheapish designs.

  68. Unfortunate Slashdot Replies by brit74 · · Score: 1

    Lately I've noticed a trend on Slashdot to tar workers as being overpaid and making obscene profits. (For example, in the recent article about newspapers and paywalls - where some commenters assumed journalists were living large, although none of the journalists I know are well paid.)

    Not only do I think they're wrong, but even if it was true that workers are overpaid, it still doesn't justify underpaying them. I mean, if you're earning $50 an hour, and someone comes along and wants to pay everyone $3 an hour - what's your response to that? That $50/hour is way too much? That still doesn't fix the fact that $3/hour is still far too little. It's unfortunate that so much of the Slashdot community immediately jumps to condemning the worker with inaccurate assumptions whenever something bad happens in their industry.

    Here's how I see things playing out. First, a lot of professional designers boycott these kinds of sites. A few weeks ago, I was on a design site and they had posted an article about some design contest posted by a local company. The comments section was full of designers mocking the company for underpaying anyone doing work. It makes me think that the design contest / crowdsourcing system will ultimately be filled with amateurs. Professionals will avoid them not only because they're seen as bad for their industry, but also because it's darn hard to get paid for their time. If you're only making money on 1 out of 10 contests (because you're better than the average designer), and you spend 5 hours on each design, then you'd better be making enough money to compensate you for 50 hours of work. So -- let's say that people end up with inferior designs because they're done by naive amateurs. Now, companies still have to pay someone. Even though they only have to pay one person, it might not be worth their money to pay someone for an inferior design. Or, maybe they'll be allowed to pick no design and pay no one. There's still a time-investment. Maybe the company will eventually discover that it isn't worth their time to even attempt these things when none of the designs are workable. (I actually remember Fog Creek complaining that they crowdsourced their new logo - and weren't happy with *any* of the designs that were submitted.)

    Perhaps designers in China or India might pickup the ball, since the cost of living is lower there. I don't know. Who knows whether crowdsourcing design in this way will end up being seen as a good way to get a cheap, inferior design.

    1. Re:Unfortunate Slashdot Replies by MagikSlinger · · Score: 2, Interesting

      Not only do I think they're wrong, but even if it was true that workers are overpaid, it still doesn't justify underpaying them. I mean, if you're earning $50 an hour, and someone comes along and wants to pay everyone $3 an hour - what's your response to that? That $50/hour is way too much?

      Yes, for much the same reason you will turn your back on toilet paper prices at $15/12 and pick up the cheaper $8/12 pack and wonder what's wrong with the first guy that he charged so much.

      I was in that position where, for a while, my kind of job position was getting ridiculously overpaid, and the company offered us a little bonus pay to keep us on. Then the dot-com bubble burst, and that money went away. I am bringing this up to say I have been in a similar position so I'm not lecturing from the heights, if you will.

      The one thing I agree with you is if someone is being paid way less than they should be. For example, $1/day building iPods, or whatever. But since determining the just price boils down to people's subjective judgments, you'll still end up with people complaining. This is why the marketplace is the least objectionable method to determine a fair price. It's not going to always reflect what you think is just, but it'll match more what other people think is just.

      But there is a ray of hope: I did end up getting paid at least as much later because I am worth that much to the company. I make them more $$ than it costs to pay me $, so I do reasonably well. A $50/hour designer, if they can do really good work better than other designers, will continue to get $50/hour. It's just the mediocres who've been coasting on lack of competition who get screwed.

      --
      The bitter lessons of a veteran coder: http://bitterprogrammer.blogspot.com
  69. Re:Makes sense...I'd be angry in their shoes too.. by Anonymous Coward · · Score: 0

    >Will amateur hour be cheaper than dealing with professionals? Absolutely. But, in the long run, it will drive the real talent out, and that will just make the field poorer.

    Sure, but what if "amateur" is exactly "good enough", and eventually better??

    After all, you might argue that Linux started simply as "amateur Unix" ...

  70. Sorry Forbes, You Lose by Anonymous Coward · · Score: 0

    I cure interstitial advertisements by hitting the browser Back button. It works every time.

  71. Government protects the weak from tyranny by spun · · Score: 4, Insightful

    The rich have been taking from the poor for decades now, real income for the bottom 80% of America has been stagnant since the sixties. In the same period, the top 1% has gone from earning 8-9% of the GDP to earning 20% or more. I am advocating that the poor look after their own interests and stop letting the rich take from them.

    That is why we have government, to protect the weak from the tyranny of the strong.

    --
    - None can love freedom heartily, but good men; the rest love not freedom, but license. -- John Milton
    1. Re:Government protects the weak from tyranny by Oligonicella · · Score: 1

      You spout, but you don't support. I contend you're making crap up or taking it right out of social studies pap.

    2. Re:Government protects the weak from tyranny by DigiShaman · · Score: 1

      Always class warfare with you, right? But because you brought it up, I have a question for you.

      Why is it that politicians (especially those in DC) are rich? I mean, it's one thing to be a US citizen, but it's another class entirely to be a US politician.

      Now, do you really still stand behind that notion of yours that the government protects the weak? I would say the opposite. They create programs and institutions to keep the poor , well, poor. It gives them more power to keep the poor in submission. And don't give me that Democrat this, and Republican that. They're all fucking guilty of it!

      "A government big enough to give you everything you want is a government big enough to take from you everything you have.'

      --
      Life is not for the lazy.
    3. Re:Government protects the weak from tyranny by XanC · · Score: 1

      In order to make your point, you need to prove that the bottom 80% has less because the top 1% has more. You won't be able to, because it isn't true.

      In the meantime, I direct your attention to this table, which shows you exactly how "exploited" the "poor" are.

      Obviously what we suffer from here is a tyranny of the majority. If we end up with that bottom number, the amount of taxes that the bottom 50% pays, at zero, then we're sunk, because there will never be any pressure to lower taxes.

    4. Re:Government protects the weak from tyranny by spun · · Score: 1

      I'm not defending politicians. I'm defending the idea of collective action. If politicians aren't helping us create the society we want, then we need to change things. The reason we have corrupt politicians and a dysfunctional political system is that we have allowed money to dominate politics. This allows the rich to buy laws and policies that benefit them, which gives them more money to buy even better laws for themselves in a vicious circle that leads to, well, the mess we're in now. But it starts with money, and that means class: are you a worker or an owner? Do you make money from your labor or your investments?

      I;m saying, if you are currently a worker, your chances of becoming an owner are next to nil, because they have bought laws that disempower you, and they don't like competition and fair markets. When you act collectively, in arguing for civic policies and voting for agents you hope will carry them out, act in the interests of the group you are in now. The rich already are, so they don't need my advice, but if you are a worker, please don't vote for people who promise tax cuts for the rich and spending cuts for the poor, it is not in your best interests.

      --
      - None can love freedom heartily, but good men; the rest love not freedom, but license. -- John Milton
    5. Re:Government protects the weak from tyranny by Anonymous Coward · · Score: 0

      I am advocating that the poor look after their own interests and stop letting the rich take from them.

      That is why we have government, to protect the weak from the tyranny of the strong.

      Sounds nice but what do we do when the government is "the tyranny of the strong" and 99% of the population doesn't even notice or care?

    6. Re:Government protects the weak from tyranny by Anonymous Coward · · Score: 0

      That is why we have /the right to bear arms/. Fixed that for you.

    7. Re:Government protects the weak from tyranny by wazzzup · · Score: 1

      Unless you ascribe to the belief that government, even democratic forms eventually end up becoming an oligarchy of some form. It's not hard to imagine that the US is currently heading in that direction given the figures you cite.

      Is it so far-fetched to think that if given enough time, unimpeded, the Republican party would structure government in a manner that corporations would be self-regulated, all-powerful entities and that government's purpose is to protect wealth rather than people? Look at how the fringe in today's GOP believe BP is the victim in the Gulf disaster. Is the war in Iraq truly taking place to protect the citizenry of Iraq or is it to secure/institute a US-friendly oil producer/port in a time where oil reserves are declining and China and India's oil consumption will only increase given their current state of economic development? Why does New Orleans, a city with a large poverty base situated in one of the poorest states still look like a disaster zone? Because to fix it would require a transfer of wealth with no reward for doing so that the wealthy aren't willing to endure. That's why we're pouring billions into a war rather than rebuilding a city.

      The weak always cede power in times of perceived crisis and fear until the point in which so much power has been ceded that revolt, be it internal or external, is needed to get it back.

      Anyway, the point is guess that I think we are moving beyond the point at which our government is solely dedicated to protecting the weak and that many of our policies are now crafted for maintaining and acquiring wealth. And I'm not singling out Republicans to be partisan - they're simplyt actors in the natural pro(re)gression of democractic forms of government and the more crises like terrorism and depressions we experience the faster it will happen.

    8. Re:Government protects the weak from tyranny by spun · · Score: 1

      I suggest you start your research at wikipedia, they have a lot of good references in the article on income inequality. http://en.wikipedia.org/wiki/Income_inequality_in_the_United_States

      And don't even try me with the "it's wikipedia and boo hoo it says something I don't like therefore it must be made up" line of crap, check out the references and the discussion pages.

      --
      - None can love freedom heartily, but good men; the rest love not freedom, but license. -- John Milton
    9. Re:Government protects the weak from tyranny by spun · · Score: 1

      I can prove it, the increase in GDP over the last thirty years has gone almost entirely to the top quintile, and they did not create that great increase in wealth, we all did.

      You presume that the bottom fifty percent are the same sorts of leaches that, in general, the top 1% are. But look at socialist democracies in Europe, they are happy to pay the taxes they do because they feel they get a good value.

      But they are quite culturally homogeneous, compared to us. We certainly never seem to mind when our social safety nets help us, or people like us. We just don't want the wrong sort of people taking advantage of us, You know. Them. So the elite here have taken advantage of our cultural divisions here to keep the working class fighting amongst itself. Racism works to the advantaged of the elite, and now that Europe has liberalized immigration you are starting to see more of it over there.

      But it is really the elite taking advantage of us and our system, the owning class. You know, some founding fathers didn't even want to give non property holders a vote, and I don't think that strain of thought has ever died out. It's not the immigrants or the blacks who are lazy leaches taking advantage of our hard work. It is the people who think that having large sums of money to invest entitles them to being aristocracy and making all the rules. And of course the extreme hardship of having the responsibility for making all the rules entitles them to live a life of pampered luxury which they can pass on to their children, who will also naturally make all the rules because they have all the money.

      --
      - None can love freedom heartily, but good men; the rest love not freedom, but license. -- John Milton
    10. Re:Government protects the weak from tyranny by zippthorne · · Score: 1

      That is why we have government, to protect the weak from the tyranny of the strong.

      Hah, no. That is why we need government, but that is not why we have it. We have government to protect the few from the many. Specifically the powerful few, who would like to stay that way.

      They play these class warfare games to distract you. "Regulating" this and that (notice it never seems to hurt the banks, though, when they do so....). They're never going to go after the thing that could really affect the wealth gap: boards of directors who choose from a too-small talent pool, thus artificially raising the price of top officers, and other similar scams and financial games.

      --
      Can you be Even More Awesome?!
    11. Re:Government protects the weak from tyranny by Aceticon · · Score: 1

      That is why we have government, to protect the weak from the tyranny of the strong.

      In order to maximize the wealth of a country, one needs to maximize the number of people working in productive endeaviours in that country and each individual's capacity for production (with higher education, better tools, better organization).

      The "weak" you mention are the majority of people, which must kept working in productive endeavours.

      The real purpose of government is maximize the wealth of a country.

      The way governments differs is in:
      - How big is your chance to go from "weak" to "strong" and vice-versa (i.e. social mobility). In the US at the moment, this is at historical lows (lower than most developed nations).
      - How high of a percentage of the total wealth of a nation is accepted to be in the hands of a few "strong" individuals. In the US this is now at historical highs (comparable to the time of the "Robber Barons").
      - How many rights are given to the "weak" in order to balance the de facto powers of the "strong" - i.e. making sure that the law is fair and independent of any "power-differentials", making sure that all parties have access to all relevant information when making purchasing decisions or entering into contracts and such. At the moment, the US fails miserably in these.

      I postulate that in the last decenia and at the moment, at least in the US, the purpose of government has mostly been to keep the "weak" working hard to produce wealth, not to protect them from the "strong".

    12. Re:Government protects the weak from tyranny by cbraescu1 · · Score: 1

      The rich have been taking from the poor for decades now, real income for the bottom 80% of America has been stagnant since the sixties. In the same period, the top 1% has gone from earning 8-9% of the GDP to earning 20% or more. I am advocating that the poor look after their own interests and stop letting the rich take from them.

      Assuming your data is correct (which I'm sure it actually isn’t), maybe "the rich" worked harder since the sixties. Maybe the general increase in productivity was more pronounced in the top 1% of the society.

      Who are you to call for class struggle based on incorrect data being incorrectly interpreted? The second coming of Lenin?

      --
      Catalin Braescu
      Ofaly.com
    13. Re:Government protects the weak from tyranny by Anonymous Coward · · Score: 0

      Unfortunately the strong have bought the government, and now turn it to their own interests.

    14. Re:Government protects the weak from tyranny by Anonymous Coward · · Score: 0

      The Government is the enabler not the protector.

    15. Re:Government protects the weak from tyranny by spun · · Score: 1

      If they don't enact the policies that will benefit us, we have the power to change that. You claim 'they' play class warfare games to distract us, then say they actually engage in class warfare against us. Well, if they do, it's our fault, and seeing as how this is a democracy, we can do something about it.

      --
      - None can love freedom heartily, but good men; the rest love not freedom, but license. -- John Milton
    16. Re:Government protects the weak from tyranny by spun · · Score: 1

      The rich have not worked harder, they have worked less, with more leisure time and less actual risk. You see, we have socialism for the rich now. As the rich have been engaged in constant class warfare against the rest of us, I say turnabout is fair play. If you don't believe me, side with the rich and see if they will let you play any reindeer games. I don't think they let people like us into their club, though.

      --
      - None can love freedom heartily, but good men; the rest love not freedom, but license. -- John Milton
  72. Re:Makes sense...I'd be angry in their shoes too.. by Anonymous Coward · · Score: 0

    First, they came for the designers, and I said nothing...

  73. Re:Makes sense...I'd be angry in their shoes too.. by Anonymous Coward · · Score: 0

    "This business model reduces their profession to amateur hour"

    I don't know how many graphic designers you've had to deal with, but of the few I have personally dealt with, it's ametuer o'clock, and the clock's batteries just died. My wife works in the public sector, and has had to hire contractors for graphics projects before, and in multiple cases, the responses she got were abysmal.

    There are definitely good shops out there, but the landscape is hopelessly riddled with amateurs posing as professionals. I think these are the people that are mad. If you're any good, there's mounds of money to be made amid the sea of mediocre competitors.

  74. More like a dating website by SuperKendall · · Score: 1

    Designers should not be angry, they should be excited.

    Because what 99 designs and similar sites really do, is far more like dating sites than anything - they build relationships.

    What 99 designs does quickly is help you find designers you like. Then after that point you can continue to work with the same designer - probably paying them more, but if they are producing work you like you don't mind.

    It makes the initial sale bring in less revenue but can set you up for more recurring work.

    Anything that makes it easier for customers to find (and like) you is a GREAT THING.

    --
    "There is more worth loving than we have strength to love." - Brian Jay Stanley
  75. ... and in song since the 1940's by Anonymous Coward · · Score: 0
    Mean Talkin' Blues

    I'm the meanest man that ever had a brain
    All I scatter is aches and pains
    I'm carbolic acid and a poison face
    And I stand flat-footed in favor of crime and disgrace
    If I ever done a good deed, I'm sorry of it
    ...

  76. I weep for mods... by Chibi+Merrow · · Score: 1

    How does this guy get marked INSIGHTFUL for this comment and everyone who points out how he doesn't know what he's talking about gets marked troll? I've seen some wonky moderation before, but seriously, wtf?

    --
    Maxim: People cannot follow directions.
    Increases in truth directly with the length of time spent explaining them
    1. Re:I weep for mods... by Anonymous Coward · · Score: 0

      Yeah, I was wtf'ing myself, but it looks like some mods have fixed it now.... let's see if it stays fixed...
      -os

    2. Re:I weep for mods... by gregrah · · Score: 1

      Even I was wtf'ing at that one... :)

      Apparently I have friends that I never knew I had!

  77. Re:Makes sense...I'd be angry in their shoes too.. by evil_aar0n · · Score: 1

    > This business model reduces their profession to amateur hour

    Only if there is no other way to get the job done. If you're willing to pay more, you can still contract someone using traditional methods.

    As I see it, it's perfect for those consumers and suppliers because they deserve each other. It still boils down to, "You get what you pay for."

    If you want to hire Staples "tech" guys to work on your PC for cheap, and they fluff it up, or sell you something you don't need, or give you the run-around when the work isn't done correctly, you got exactly what you deserved. Where I might charge more, you'll get better quality and support. I don't object to the Staples guys or feel threatened by them; they can have the cheapo customers, who are simply more hassle than they're worth. Likewise, the customers that would expect reputable designers to work for free are better served by people that would work for free.

    --
    Truth, Justice. Or the American Way.
  78. Same reason by nedlohs · · Score: 1

    Computer programmers hate programming shops in India.

    Factory workers hate factories in China.

    Big music labels hate cheap online music distribution methods.

    Everyone hates competition that will result in them having less work/sales. Doubly so when said competition implies there's not really much too your job anyway and an 11 year old can do it.

    Of course not everyone dislikes such competition on price alone - some people don't mind competing on quality, etc.

    And we spend real money (in the form of the time our employees who could be doing other things meaning we'd need fewer) writing up RFPs for various things and often implementing a demo version of whatever it is, with no obligation on the potential client to pay us anything. Which isn't that far off this.

  79. Re:Makes sense...I'd be angry in their shoes too.. by Fjandr · · Score: 1

    The only people affected are those who are not truly talented designers who are actually able to communicate with their clients, and companies who have idiots for marketing heads.

    Why should anyone else care about either being affected? The former is in the wrong industry and the latter gets what they paid for (in all the ways that can be interpreted).

  80. Re:Makes sense...I'd be angry in their shoes too.. by Fjandr · · Score: 1

    And then they came for the scribes, and I said nothing...
    And then they came for the bilge-pumpers, and I said nothing...
    And then they came for the well diggers, and I said nothing...
    And people adapted, and nothing remarkable happened as a result.

    Boohoo, another industry that only the truly skilled can compete in. Cry me a river...

  81. Over-priced by Tablizer · · Score: 1

    It looks like a certain category of designers is way overpricing themselves.

    Why do you consider them over-priced? It takes skill and education/training to become a marketable graphic artist. How are you measuring over-priceness?

    1. Re:Over-priced by MarkvW · · Score: 1

      Maybe they are overpriced, or as one poster has suggested, maybe they deliver more quality than the client needs?

      That's all I can think of.

  82. A general trend in all industries by Anonymous Coward · · Score: 0

    ./ developers shouldn't feel so confident the general massification of 'on the cheap' labour won't affect 'em. You think the recent wave of certification of any simple process will protect you ? "Hell, in this profession, you need a fucking certified DBA to create a fucking column on on a fucking table, so I am not threatened..." It's partial true: due to the fact that many people try to be a design 'star', and few attain it, it's a much more overcrowded work marketplace... while on the other side, we are an 'industry', where stability and persistence are more valued... in many countries, people don't think about 'design' as a profesional career.

    But think again: just a few years ago, a web developer was paid to gold... and today, you're just another worker among many.... in a few years, your office will be right next to the janitor's....
    As a public contractor, I've seen the ways of another general trend: you compete at first against people who have more or less your same skills... but, markets change: the achievements of yesterday are the basics of today, and the chains holding you tomorrow, you must either improve professionally, or get out... And then you aren't protected at all: I guess all developers have noticed the arrival on the market of an underskilled but cheap generation of workers, who got on the train after the 'golden age' of computing ended by 2000...

    Another point: ./tters mention the lack of specifications as the main drawback for clients in crowdsourcing: as a public contractor, I just thinks it's naive to thinks specs should be granular: that's just not how things work.

  83. Re:Makes sense...I'd be angry in their shoes too.. by inKubus · · Score: 1

    Any outsourcing does this. It seems to be cheaper to a company because there's less committment, especially as far as benefits and worker's comp and all that. But having a dedicated team on a project for 3 or 4 years is the only way a big project gets done.

    --
    Cool! Amazing Toys.
  84. Re:Makes sense...I'd be angry in their shoes too.. by Vellmont · · Score: 1

    Exactly. This is yet another reason why crowdsourcing both can't scale, and isn't sustainable. The people who dismiss this as just "the market at work" and an inevitable turn in the market aren't thinking it through well enough and considering all parties interests. It may work great in 10% unemployment for a few companies, but how can it go anywhere beyond that?

    --
    AccountKiller
  85. Simple economic decision... by KingAlanI · · Score: 1

    You'd rather have a few valuable deals than a large amount of low-value deals.

    Sensible economics, it seems.

    I do that myself - my business' sales volume is lower than it could be, but I don't want to overwork myself chasing a bunch of low-margin/higher-overhead deals

    Tech-specific, this seems to be the business model for Apple Macs as opposed to the various Windows PC builders

    --
    I listen to both RIAA and non-RIAA stuff if I like the music, tangential business/politics nonwithstanding.
  86. Economics: the superstar effect by KingAlanI · · Score: 1

    In economics, highly-paid superstars come about when being slightly better is enough to make a big difference for whatever reason.
    You seem to have a interesting explanation as to why something like that applies in a particular field.
    Economies of scale because there are more people to spread that higher cost over.

    --
    I listen to both RIAA and non-RIAA stuff if I like the music, tangential business/politics nonwithstanding.
  87. You have a point, and I have an idea by spun · · Score: 2, Insightful

    Thinking on this further, I agree that last one is the most accurate. The apples that don't get picked are still as salable as they ever were, no one is getting something for free. To beat this analogy into a greasy horse shaped patch on the ground, apples were previously only sold in apple boutiques where you bought apples from elite growers and if you wanted different apples, you had to drive to a different boutique. Now the apples are sold in a farmers' market where anyone can set up a stall, even crabapples. You can peruse many different kinds of apples and everyone is putting in a real effort shining themselves up and barking at you about how tasty they are. Naturally, the apples liked being sold in boutiques because it made them feel special, not like some basket weaver selling his wares on the corner.

    In my opinion if the apples want a better deal, the apples should form an apple cooperative of their own, enforce some reasonable standards of quality and service, perform some training, marketing and networking services and basically add value and (importantly) distribute that value equitably among the apples, cutting out the middle man apple sellers entirely.

    --
    - None can love freedom heartily, but good men; the rest love not freedom, but license. -- John Milton
    1. Re:You have a point, and I have an idea by bluefoxlucid · · Score: 1

      In my opinion if the apples want a better deal, the apples should form an apple cooperative of their own, enforce some reasonable standards of quality and service, perform some training, marketing and networking services and basically add value and (importantly) distribute that value equitably among the apples, cutting out the middle man apple sellers entirely.

      This seems to be what the apples at 1 Infinite Loop purport to do.

  88. Why preference the already wealthy? by Anonymous Coward · · Score: 0

    It seems like many of the people who participate on 99designs site are actually poor and from poor countries. $400 might seem like peanuts to the SoHo starving artist, but it ain't when it's half a year's salary (doing work that won't kill you, either).

    What a sense of entitlement. It seems like designers are saying "don't allow people in third-world countries to make your designs! They are inferior ! Better that _we_ make $5k than _they_ make $500!"

  89. I think it's a good idea by Anonymous Coward · · Score: 0

    For someone like me that is currently studying graphic design, I think it's a good opportunity to improve your skills. Sure, there are many other projects that I could undertake to achieve the same thing, but not many provide clear cut specifications like this site. They even give you a deadline for when you need to get your submission in by. Apart from uni/college projects, I can't think of anything else that would take students so close to a real world scenario. In fact, it is a real world scenario because they are real companies with real requirements.

  90. Different context to words of market wisdom by KingAlanI · · Score: 1

    "Labor can be analyzed like other markets" - my first economics professor.
    Guess that sentiment swings both ways, eh?

    I too doubt if the small-scale large-volume greed of some unions is really a socially effective answer to the large-scale low-volume greed of some business owners.

    --
    I listen to both RIAA and non-RIAA stuff if I like the music, tangential business/politics nonwithstanding.
  91. The role of government? by KingAlanI · · Score: 1

    At a bare minimum, that would be the function of government: to maintain a properly functioning market machine.
    I figure - take that, anti-government types.

    "The ultimate expression of business without government control is the Mafia".

    --
    I listen to both RIAA and non-RIAA stuff if I like the music, tangential business/politics nonwithstanding.
  92. Re:Makes sense...I'd be angry in their shoes too.. by blahplusplus · · Score: 1

    "This business model reduces their profession to amateur hour"

    All professionals begin as amateurs remember this please, do we tell our kids to give up when just starting a journey to develop skills? Professionals tend to over-rate the value of what they produce, we all know how "professional" many people are in their respective industry when you are actually working - that is not very. Take a look at the game industry - cutting corners reducing the value of their products while whining about piracy.

    The truth is most people are self-obsessed idiots who over-estimate their worth.

  93. Here's the problem with "crowdsourcing" by epp_b · · Score: 3, Interesting

    Let me preface this by saying that I know it's probably going to sound fruity among the Slashdot populace which thinks that it needs to be quantifiable to be worthwhile.

    I have two points to make. The first is one of what Werner Herzog calls the "Inadequate Imagery" of our time. To quote Herzog on Herzog, "I have often spoken of what I call the inadequate imagery of today's civilization. I have the impression that the images that surround us today are worn out; they are abused and useless and exhausted. They are limping and dragging themselves behind the rest of our cultural evolution."

    You can find the quote further elaborated here.

    Businesspeople think in numbers, sales figures and short-term profits; not in visual aestheticism and subtlety. Presented with many, many options for promotional materials, they will usually choose what is safely cliche and what they think is "good enough". The point I'm trying to make with this is that crowdsourcing does not find the best (and not the best for the business, either).

    This brings me nicely to my second point, which can also be summed nicely in a quote (which I'm paraphrasing because I cannot find the source at the moment): "Advertising is a unique business in that your wealthiest client can demand your worst product while your poorest client must humbly accept your best."

    You are the poorest judge of yourself because you can only perceive yourself as you always have. A business is the same way: you can say that your business is about this and about that, but your customers' perception of you is your only true face. Crowdsourcing typically involves a business micromanaging every detail of a project in which they have no expertise ("we want a bold logo with a strong corporate message about blah blah blah, and it has to have these colours and these shapes and these words and blah blah blah").

    A good designer and advertiser will develop an actual, face-to-face relationship with the business, be able to perceive it with fresh eyes and use their expertise to design the best possible outcome for the long term.

  94. Re:Makes sense...I'd be angry in their shoes too.. by wintermute000 · · Score: 2, Informative

    don't forget sense of entitlement.

    I once had a graphics designer go completely ape at me when a buddy of mine asked how to put up a website, and I carefully explained to him how I could get a 'website' up and certainly work out the infrastructure side of things, but it would be a basic piece of HTML with no style or design etc. but yes I could show him how to get something up on the web. The graphics designer at the table immediately flipped his lid and started haranguing me on how thats not a website, its people like you ruining the industry, blah blah blah.

    He also didn't understand the concept that without routing and switching guys like me (nevermind the server admins, which I also know a fair chunk of, enough to do most SMB/soho scale requirements) his beautiful designs would be seen by a total of 0 people, but nevermind. This is also the kind of moron who said loudly in 2001 that digital cameras would never catch on with 'real' photographers.

    Needless to say he makes a lot less than us digital plumbers.

  95. Unless the logo is unintentially hilarious? by Anonymous Coward · · Score: 0

    Like the one on this page:
    http://www.ogc.gov.uk/
    (just turn it through 90 degrees)

    Allegedly it cost 14k
    http://www.telegraph.co.uk/news/1901656/OGC-unveils-new-logo-to-red-faces.html

    Could have been worse; could have been this one:
    http://www.guardian.co.uk/artanddesign/artblog/2007/jun/05/howlisasimpsontooktheolym
    (£400,000, that one).

  96. The problem with that... by Rix · · Score: 1

    Is that you're just suggesting another sort of boutique. If the apple buyers wanted to buy there, they still could, but they don't.

    The only real solutions are to have a lot of people exit the business, or accept reduced revenues. The former is rather unlikely, especially with a big pool of potential designers from the developing world. The latter is probably mandatory, given that to those developing worlders a couple hundred bucks for a logo is a nice income.

    There will still be boutique design firms, I'm sure, but not as many.

  97. What a pleasant experience! by jtara · · Score: 5, Interesting

    I recently sponsored my first two 99Designs contests, and it was (for the most part) a throughly pleasant experience. I paid $250 (plus fees) for a great logo. My local designer would have charged me $750. Oh, his absurd logo price schedule: $400 for non-profits, $750 for normal companies, and $1500 for big fish. Yea, you read me right. Nothing to do with effort. Based on ability to pay - charge what the traffic will bear. Is that a better system than 99design?

    (The one negative was excessive nannying by 99Design staff and the "sour grapes" reaction by some contestants when I permitted a design to make use of a tracing of a photograph. The designer disclosed that to me, I gave him permission, and it turned out to be the winning design. Unfortunately, 99Design suspended the contestant for 7 days. Thank you very much, but let ME manage my legal risk. But they did pay him the prize money. Now, had somebody pointed-out the tracing before the contest was over, or at least before the winner was chosen, it would have been USEFUL to me. Instead, they waited till it was all over - and so it was just obstructive. In fact, I will probably have the traced part of the logo re-done, using the original tracing only as inspiration. I love the DESIGN CONCEPT and it is a starting point. I would have never come up with that logo design myself, and the tracing is just one element that can certainly be re-drawn from scratch. Contestants and 99Design staff DO NOT KNOW whether the logo will be used commercially as-is, and shouldn't make assumptions.)

    Yes, there are poor-quality Chinese and Indian (gotta pick on SOMEBODY) entries. And they were obviously low-quality I eliminated them early on. I never eliminated a DESIGNER (something you CAN do), and in fact one of designers of the early low-quality entries listened to feedback well enough to ultimately come very close to winning. BTW, the Chinese designers tend to have horrible typefaces, so they get eliminated on that if you have any taste at all. Yes, some of the designers have poor or no English skills, so that feedback is nearly impossible. But they still see other's designs and your "star ratings" of designs (unless you run a "blind" contest) and so they still can see the direction you are going. Myself, I prefer to work with the designers that have excellent English skills making feedback effective. There's no lack of designers with excellent English skills.

    It's important to provide feedback. I gave plenty, and the designers appreciated it.

    Sometimes you get a great result through feedback and iteration. Sometimes a great design just drops out of the sky. The winner of my logo contest worked his ass of making change after change at my request. My second choice just swooped-in with a beautiful, simple design that required just a single iteration - to change the colors in the company name. I told him "don't change a thing - it is perfect". (The second choice was really a much better logo - it just wasn't the image I wanted to project. Great for a Fortune-500 bank or investment house. Not playful enough for an iPhone software development company.) The second-choice probably didn't take the designer much time. Three simple shapes that overlap to form the logo. I think he just got an inspiration that took him a half-hour to draw. Both approaches are valid, and 99Designs allows you to choose.

    In fairness to contestants, once I had leading choices, I stopped making requests of other contestants. No need to run the ragged for nothing. I imagine most contest holders (or at least experienced ones) are pretty fair to contestants this way.

    Next time, I will try running a "preliminary design" contest, and a second one (or contract with the winner) for a finished design. Tell the contestants right-off, I'm not looking for a finished design, but design concepts. I think it's useful to be a bit creative with the process. This is the way it often works with a single designer, anyway. You get rough sketches, color palettes, etc. first, then final artwork later. 99De

    1. Re:What a pleasant experience! by Anonymous Coward · · Score: 0

      So have you tried to find a new local designer, out of curiosity?

    2. Re:What a pleasant experience! by Anonymous Coward · · Score: 1, Interesting

      Sounds like you have a shitty designer. My designer is on top of everything I give him and produces great work. Perhaps it's not your designer that's the problem but your ability to pick and hire the right person for the job. And BTW - I sort of got the feeling from your post that you may work for 99Designs since it seems WAY too one sided. But that's just my opinion.

    3. Re:What a pleasant experience! by Aceticon · · Score: 1

      All this makes me think that you could use this site to find designers for a longer term business relationship and, for bigger companies, maybe even hire them (if said company accepts people teleworking from maybe even other countries). While the hassle might be worth it for starting a brand new project or for searching for new talent, it's probably not worth it to expand/continue a project (such as a branding effort) where you would usually want to stick with the original designer.

      From the designer's point of view, if companies use this site to find good designers to hire (or contract as freelancers) for work via teleworking, this opens up the possibility of being able to work from anywhere in the world you want as long as you have an Internet connection.

      In that sense, for the trully talented the time spent doing the door-opening designs at the lowish entry rates would just be an investment into getting new clients for longer term business relations.

    4. Re:What a pleasant experience! by Anonymous Coward · · Score: 0

      Cool story, bro

    5. Re:What a pleasant experience! by Anonymous Coward · · Score: 0

      It sounds to me like you should have looked for a new designer a LONG time ago. I've worked with several that have never displayed these traits.

      Or is this an astroturf?

    6. Re:What a pleasant experience! by Anonymous Coward · · Score: 0
      Sounds like your problem is a combination of having a crap designer and you being a bit of an annoying client to work with (but, mostly, the former).

      - My designer argues with me. 99Designs contestants listen to my needs and come back with modified work that addresses them.

      Design is not just "dumb" labour; you can't just create detailed specs and give it to an artist. If you have such a visionary idea, why don't you just do it yourself? It would be like telling your carpenter to build something a very specific way even though he knows, though his expertise, that it is clearly the wrong way. A designer who argues with you, with good reason, is a good thing. A good designer should be a visual artist and advertiser who's talent and expertise outweigh your specifics when they're wrong. You are certainly right to give a designer an outline of your needs, but micromanaging makes you a terrible client to work with. (this comedic fable comes to mind)

      - My designer doesn't know how to use his tools effectively.

      ...

      - My designer is never on time.

      ...

      - My designer got upset when I didn't pay him a promised bonus for completing work by a certain date - after he delivered it two weeks after the bonus date!

      ...

      - Your 99Design contestant is probably using a hacked copy of CS5. My local designer is using a hacked copy of CS3.

      Fair enough -- no excuses for those things.

      - Getting Illustrator files from my designer is like pulling teeth.

      Unless you have a work-for-hire contract with the agreement that you actually hold the copyright, the designer retains it and also retains the right to keep the source files to himself. He can choose not to provide them and you have no right to have them without his permission.

      I'm a website developer; my clients don't get to see my source code (it goes straight to the host server) nor the project's design source file -- they have no need to. If they asked, the answer would be no in all but unique situations where, for example, it's more a collaborative client / co-worker sort of arrangement. I am not a dumb conduit to convert "micromanaging client spec" to "website page". Clients hire me for my talent and expertise and I will argue with them if they begin to micromanage, respectfully explaining why a specifically-requested manner of design or programming is the wrong manner.

    7. Re:What a pleasant experience! by Quirkz · · Score: 1

      That mostly sounds like arguments against that specific "local" designer, rather than *all* local designers. I'm many years removed from working at a design firm (as a web programmer), but we certainly understood meeting deadlines, delivering necessary files, and that other stuff. Of course that place geared for top performance and charged accordingly, and mostly worked with gigantic corporations who could afford us. I've still got to think there's a middle ground where you still get adequate performance for moderate price.

    8. Re:What a pleasant experience! by zero0ne · · Score: 1

      Awesome post jtara.

      Question though, If any of the winners you picked spun off a small time design company, would you think of using them exclusively?

    9. Re:What a pleasant experience! by TheFaithfulStone · · Score: 1

      - My designer argues with me. 99Designs contestants listen to my needs and come back with modified work that addresses them.

      You sound like the worst client in the world. You pay a real designer for their expertise, not their button pushing ability. They will tell you "no, seriously, setting things in 8pt knockout sans-serif is a bad idea." If they don't tell you that, that's them ripping you off, not "serving your needs." A designer who doesn't argue with you isn't worth having.

      Bottom line: I don't think your designer will miss you.

      PS: Your original designer was right about Photoshop. Transparent "punch outs" with anti-aliased edges. That's a Photoshop job. Sure, you CAN do it Illustrator, but you're going to have problems printing that, and even if you do, your printer will hate you for crashing his platesetter. If it's screen resolution, well, then he's doubly right. Illustrator is not the proper tool for the job.

    10. Re:What a pleasant experience! by SoupIsGoodFood_42 · · Score: 1

      Can we see this logo by any chance?

  98. For all those who say... by sootman · · Score: 1

    ... that Apple's products are totally bullshit and that it's just their marketing that makes people willing to pay their insane prices, I say... BEHOLD THE POWER (and value!) OF GOOD DESIGN!

    --
    Dear Slashdot: next time you want to mess with the site, add a rich-text editor for comments.
  99. Clients are idiots by Lulu+of+the+Lotus-Ea · · Score: 1

    Good graphic designers do good work, and should (and generally do) get paid well for doing so. The problem is that most client have no real ability to tell good work from mediocre work. Something that looks bearably OK, is not dramatically unattractive, nothing is outright wrong about, may well be "good enough" for a client with no eye for design. But in the end, it won't be something memorable that sticks in the minds of consumers and helps differentiate the product or company it's attached to. The distinction between adequate and brilliant can be subtle, but that subtle difference can make a BIG difference in the longer run.

    Similarly, and maybe more familiar to slashdot readers, the very worst programmers can write some lines of code that "look" pretty much the same as what the best programmers can write. The failures and problems of bad code won't even necessarily be obvious on first impression. The code might well do the one thing it initially needs to, but just be fragile, difficult to maintain, break as soon as unexpected cases arise, etc.

    Distinguishing good from bad often requires expertise. Exactly the sort of expertise you should be willing to pay for.

  100. What if IT workers were paid like that? by weston · · Score: 4, Insightful

    They hate it for the same reason that the music industry hates the Internet, they lose control of the marketplace and are unable to charge a premium for intangibles.

    It's not "a premium for intangibles." It's the opportunity to get get paid for your time vs the expectation that you'll work for free unless your work is utilized.

    What do you do? You an IT worker like most of the site? Let's say you troubleshoot systems -- how about we say that you don't get anything old fashioned like a salary or an hourly wage anymore: instead, you'll compete with others to see who can find/fix the problem first. The person who does that gets paid a flat rate. Everyone else gets nothing. Or, let's say you write code. You and one hundred other coders provide to spec. First one gets something, everyone else doesn't. No messy employee-employer relationship -- that stuff is for communists and music industry racketeers, right? Just pure market transactions. Beautiful, right? Certainly nothing you could have any complaint against -- in fact, if you really believe in your comment, truly and deeply, back it up: suggest that arrangement to your employer tomorrow.

    After all, you wouldn't want to be like a music industry dinosaur, and frankly, if you're drawing either a salary or hourly wage off of it, you're exactly as much like the music industry as a graphic designer.

    1. Re:What if IT workers were paid like that? by Dr_Barnowl · · Score: 1

      They are, see TopCoder

      I did participate in one of their projects once for the practice with the language, but it was just too top-heavy to achieve proper quality - really difficult to communicate that the design needed changing to fulfil their requirements. And of course, not winning the payout sucks when you've put so much effort into it, even if you were doing it just for the practice it stings somewhat.

    2. Re:What if IT workers were paid like that? by Attila+Dimedici · · Score: 1

      You are right. If the job I do were to go that way, I would get out of it and get into another profession. I don't love what I do enough to work that way. The problem with your argument is that there are enough people who love the idea of doing graphic design enough to work that way.
      Personally, I suspect that the graphic design world will not stay that way for very long. However, graphic design will, also, no longer command the salaries it once did. It is too easy to do, not that I could, but I know a lot of people with the talent to do it.

      --
      The truth is that all men having power ought to be mistrusted. James Madison
    3. Re:What if IT workers were paid like that? by Anonymous Coward · · Score: 0

      If you prefer you can think of my employer as a Patron - get yourself one and you too can live like me :)

      Other than that all I can offer you is the usual 'platitude' offered to those of who actually consider ourselves Socialists - "No-one owes you the opportunity to get paid for your time - life ain't fair, deal with it".

      It used to surprise me that more people weren't concerned with the lack of 'fairness' in the working world - took me a while to realise that people aren't concerned with the downsides until they experience them (apparently foresight is not a common trait) - so I guess we'll be seeing a lot more converts to the cause soon...

    4. Re:What if IT workers were paid like that? by Blue23 · · Score: 1

      What do you do? You an IT worker like most of the site? Let's say you troubleshoot systems -- how about we say that you don't get anything old fashioned like a salary or an hourly wage anymore: instead, you'll compete with others to see who can find/fix the problem first. The person who does that gets paid a flat rate. Everyone else gets nothing. ...
      If you really believe in your comment, truly and deeply, back it up: suggest that arrangement to your employer tomorrow

      But this isn't coming from ONE employer, it's coming from hundreds. The article mentioend soemthign abotu a new oen every seven seconds.

      So, let's give it a try. You work freelance, no safety net. You only get paid if your bug solution is the first correct one. But there are new bugs posted every couple of seconds so that you can cherry pick the ones you are good at. It's not like a traditional employer where you need to do everything, you can just ignore problems you don't want.

      I personally wouldn't want to work like that, but I wouldn't want to be a day trader of stocks either. But some people would thrive in that environment.

      And those competing could get them experience and exposure that could lead to more traditional roles. Think of people straight out of college (or without a degree) that would love to be able to fluff up their portfolio with purchased product.

      --
      LITTLE GIRL: But which cookie will you eat FIRST? C. MONSTER: Me think you have misconception of cookie-eating process.
    5. Re:What if IT workers were paid like that? by Anonymous Coward · · Score: 0

      They hate it for the same reason that the music industry hates the Internet, they lose control of the marketplace and are unable to charge a premium for intangibles.

      It's not "a premium for intangibles." It's the opportunity to get get paid for your time vs the expectation that you'll work for free unless your work is utilized.

      What do you do? You an IT worker like most of the site? Let's say you troubleshoot systems -- how about we say that you don't get anything old fashioned like a salary or an hourly wage anymore: instead, you'll compete with others to see who can find/fix the problem first. The person who does that gets paid a flat rate. Everyone else gets nothing. Or, let's say you write code. You and one hundred other coders provide to spec. First one gets something, everyone else doesn't. No messy employee-employer relationship -- that stuff is for communists and music industry racketeers, right? Just pure market transactions. Beautiful, right? Certainly nothing you could have any complaint against -- in fact, if you really believe in your comment, truly and deeply, back it up: suggest that arrangement to your employer tomorrow.

      After all, you wouldn't want to be like a music industry dinosaur, and frankly, if you're drawing either a salary or hourly wage off of it, you're exactly as much like the music industry as a graphic designer.

      They do. It is a site called top coder.

  101. It's asking for rampant plagiarism by Anonymous Coward · · Score: 0

    $269 is a small fortune to people somewhere like, say India or China. What you invariably get in this sort of situation is:

    - Often times its takes a great designer to educate a client on the finer details of branding, but in this case I can see clients picking a crappy logo (And yes, they will be happy, but they will have a crappy logo and not really know it)

    - Fair pay in the west will be affected as yet more work moves into the hands of third-world and developing countries.

    - But more importantly, in situations like this, you get people submitting plagiarized work. Think about it, you live in China or India, and $269 is a month or two worth of wages... what are the odds of some less than ethical participants submitting ripped off logos, etc?

    1. Re:It's asking for rampant plagiarism by Anonymous Coward · · Score: 0

      Think about it, you live in Manhattan, and $269 is an hour's worth of wages... what are the odds of some less than ethical participants submitting ripped off logos, etc?

  102. Re:Makes sense...I'd be angry in their shoes too.. by noidentity · · Score: 1

    I don't follow. Presumably you knew that it was a contest before you started producing something, so you shouldn't be angry that you didn't win (unless you're a perfectionist). If this model yields cheaper design services, then so be it. There will still be a market for professionals, just not as big.

  103. Beh by Hognoxious · · Score: 1

    Whores hat sluts. 'Twere ever thus.

    --
    Confucius say, "Find worm in apple - bad. Find half a worm - worse."
  104. Damn it! by zmollusc · · Score: 2, Interesting

    Guys, our porches and fancy holidays are in danger! Some hack company has figured out a cheaper way to supply the emperor with his new clothes!

    --
    They whose government reduces their essential liberties for temporary security, receive neither liberty nor security.
  105. Re:Makes sense...I'd be angry in their shoes too.. by SudoGhost · · Score: 1

    I agree with what you're saying, but it seems to me that the situation you presented would solve itself. The true talent gets fed up and leaves sites such as that, all that's left is the same old crap. Maybe the masses who wouldn't be able to afford good art gets the crap, and the people who want quality art pays a professional. Either that or there will be a few talented people who find a niche in that market and are truly talented, and able to succeed on a site like that.

  106. Join the club, the world has changed! by avivgr · · Score: 2, Interesting

    I just hope that they won't be as pathetic like the RIAA and sue people seeking yesterday's fees. No more middlemen! Internet has changed the world and business models need to adapt. If you are a super designer, you will still find high paying contracting work. If you are a talent, be it music, movies, whatever - you will still get paid (maybe little less than before, but say thanks!). If your'e not, go join the crowd.

    1. Re:Join the club, the world has changed! by SoupIsGoodFood_42 · · Score: 1

      Seems to me that a site like 99designs is putting middlemen in the loop.

  107. Re:Makes sense...I'd be angry in their shoes too.. by Anonymous Coward · · Score: 0

    Nobody is forced to submit. You don't have to work for free. You can simply choose not to.
    Free market at its best.

  108. This is why business owners love to de-skill by Dr_Barnowl · · Score: 2, Interesting

    If you can make your process require less fewer skills, you can pay less for the labour to enable it.

    Hence robots welding cars. Hence McDonalds having a very clear procedure for EVERY task in their restaurants, very clearly laid out in the three-ring binder, as well as timers on their clamshell grill and pictures of hamburgers on their point of sale tills, and most importantly, factories that produce pre-prepared food items ready to shove in the grill or the fryer.

    When mechanisation can magnify the efforts of a few skilled people so much, the labour market inevitably takes a nosedive.

    As a race we profit immensely from our ingenuity, but these profits are concentrated in the upper strata of society while the lower strata benefit almost solely as a function of generating these profits.

    1. Re:This is why business owners love to de-skill by mdielmann · · Score: 1

      Not entirely true. If you want to be something other than the lowest levels of the economic strata, there are a few areas where you can focus.
      High-risk jobs (in countries with appropriate workplace standards). If a job just can't be made safer, and you're willing to take the risk, you are generally compensated for your risk.
      Specialized skills. CEOs and craftsmen both have something in common - name recognition in their field, and unique capabilities not shared by the average person.
      Location-specific work. It's really hard to outsource power line construction and maintenance, construction, etc., and if you're good at it you can make as much as many white-collar professionals.
      I personally don't know whether to push my kids into a highly technical job or a highly manual job. They both have a number of benefits and drawbacks.

      --
      Sure I'm paranoid, but am I paranoid enough?
  109. Outsiders know America very well by cbraescu1 · · Score: 2, Interesting

    I can't help but wonder whether graphic designers who had spent their entire lives in India or China would struggle with designing for American markets in the same way.

    Short answer: nope.

    Long answer: the American culture is well known throughout the world. Most IT guys / designers from the 3rd world have early-childhood exposure to American movies, American TV shows, American sitcoms, American fast-food, American cars, and American consumer goods. While of course the exposure rate may vary wildly, given the sheer amount of Indians (or Chinese, or Russians, or Brazilians, or Eastern Europeans, or Arabs - pick your favorite) you can bet there will be enough available 3rd world talent having a deep understanding of the American culture.

    On a personal note, the first time I've arrived to the USA (in 2000, NYC) I was quite surprised how familiar everything looked to me. I'm from Romania and I had no problems at all in NYC while I did have some cultural shock in Hanover, Germany (I kept visiting CeBIT, the world largest IT exhibition). As a post-communist Eastern European, integrating in the American fabric was an instant feat, but the German fabric needed some serious readjusting.

    Food for thought...

    --
    Catalin Braescu
    Ofaly.com
    1. Re:Outsiders know America very well by suggsjc · · Score: 1

      As a post-communist Eastern European, integrating in the American fabric was an instant feat, but the German fabric needed some serious readjusting.

      I'm genuinely curious as to why. Care to elaborate?

      --
      When I have a kid, I want to put him in one of those strollers for twins and then run around the mall looking frantic.
  110. Once again by cherokee158 · · Score: 1

    Automation, globalization and overpopulation devalue human labor. Film at eleven.

  111. Watch out for the designer mafia... by Cognoscento · · Score: 2, Insightful

    I work for a small non-profit and charity and we've just recently put together a little t-shirt contest to build our community and get people involved. In short order, we got two separate emails from designers complaining about how our contest "cheapens" professional design.

    Anyway, we had a little fun sending a reply back. I've posted it here: http://www.cogno.ca/b/

  112. stiiv by Anonymous Coward · · Score: 0

    Something I rarely see addressed when crowd sourced design is brought up is quality. I'll be blunt, it sucks.

    If crap design (or code for that matter) is good enough, then crowd sourcing is Teh Aw3s0m3!
    If not, then hire a real designer to do real work.

  113. Alternative explanation by mrmike37 · · Score: 1

    It seems to me that the wealth accumulation could be explained by less wealthy people having more children and wealthy people having less children. See, e.g., http://en.wikipedia.org/wiki/Demographic-economic_paradox. Thus, if we assume any correlation between the wealth of the parent and the wealth of their child, the proportion of children of the less wealthy will grow relative to children of the wealthy.

    These modern times may be the first time where the tyranny-of-the-majority democratic government is officially the tyranny of the less-wealthy, taxing the wealthy to transfer wealth to the bottom half of the wealth spectrum. http://finance.yahoo.com/news/Nearly-half-of-US-households-apf-1105567323.html?x=0&.v=1. If taxes increase, at some point, the wealthy productive members of society will move to a more tax friendly country.

    By the way, why do you think CEOs do in fact make as much money as they do? I for one wouldn't trade my life for theirs. Do you have any idea of how many hours most CEOs work? There are not a lot of people smart enough to run a company who are willing to make such tremendous personal sacrifices. It makes sense that you would have to bid up their salaries to compete for such a limited supply. Alternatively, is it really that hard to fathom that productivity is distributed quasi-normally, and the CEOs are the producers on the far right?

    --
    Really, I'm not trying to be clever with my signature.
    1. Re:Alternative explanation by spun · · Score: 1

      The demographic-economic paradox shows that, as GDP increases, fertility rates decrease. This does not necessarily mean that the rich are having fewer children than the poor. In America, we are supposed to have social mobility, with equitable opportunities for even the children of the poor to become rich. If we do not have that, then that in itself is a problem.

      Note that that Bush reduced to tax on the wealthiest households to 35 percent, and that during the 50s it was 90 percent.

      The idea that CEOs are struggling with long hours is ridiculous. They are not stressed, their jobs are rewarding and meaningful to them, and because they are not stressed they tend to be healthier and live longer. I don't really think the CEOs of the bailed-out financial firms make any kind of tremendous sacrifices, what with the constant vacations, multiple homes, numerous golf games and business lunches, and other perks.

      Without workers, a CEO is nothing. They do not 'produce' anything on their own, they simply manage others' production. Often times, the average shop floor worker knows more about the actual day-to-day running of things than the managers and CEOs do.

      You simply assume that the wealthy earned their wealth through being productive, and of course this is sometimes the case, but more often than not, the wealthy got their wealth by being more ruthless and selfish than anyone else. Sociopaths make up 2-5% of the general population, but a much larger percentage of people in positions of power. Being a sociopath and having no remorse or empathy certainly helps one be a cut-throat businessman.

      The wealthy may pay more in taxes, but then, they also take a disproportionate percentage of the wealth. The system obviously benefits them. Most are conservative, meaning, they do not want to change the status quo, because it works for them. With the political power that wealth brings, they have bought laws and policies that benefit them, at our expense, transferring wealth from the workers who produce it to the owners who 'risk' their capital funding businesses.

      The rich openly engage in class warfare. You can plainly see the intended effect of all their policies: creating a pool of cheap, desperate workers who will take any job, at any pay, and put up with all sorts of horrific abuses. I call them 'cheap labor conservatives.' Even the recent economic downturn, which they created, benefits them by making workers desperate. Desperate workers do not organize and demand fair compensation, and they don't complain about workplace abuse and safety issues.

      --
      - None can love freedom heartily, but good men; the rest love not freedom, but license. -- John Milton
    2. Re:Alternative explanation by mrmike37 · · Score: 1

      I think it's pretty fair to make the inference that the wealthy have less children from the sources I cited to, as well as empirical evidence. Not strictly, but on average.

      I really don't mean to belittle you because I can tell you are a very smart person, but I don't think you have any idea of how hard executives (or anybody who earns a large salary) work. Granted, there are exceptions, but for the most part, CEOs are stressed and work a ton of hours. If you have any sources that state that CEOs are: "not stressed, their jobs are rewarding and meaningful to them, and because they are not stressed they tend to be healthier and live longer." Believe me, the golf trips and private jets get old quickly when you aren't spending time with your family. On those trips you spend your time with people you probably don't like, doing things you don't like, but pretending to have fun.

      Production needs to be organized, and if I can organize ten workers to produce twice as much output as any other person, aren't I worth something approaching the economic value of the ten producers? And why is that not production? Again, you still haven't addressed my question as to why the CEOs are in fact paid as much as they are. Maybe there's a reason for it? Based upon a non-conspiracy theory, perhaps?

      People are compensated for taking risks and for working hard (a/k/a capital and labor). The people who take risks get lucky, and sometimes people who seem undeserving get wealthy. Society is better off, and those who take unwise risks will fail more often than not. As an aside, except for the extremely wealthy, like the Rockefellers, Kennedys, etc, non-earned wealth is lost by the third generation. See, e.g., http://www.worldscibooks.com/etextbook/6800/6800_chap01.pdf. Therefore, most people with wealth either earned it through the above (risk or hard work), or are only one generation removed.

      CEOs take risks because we as a society reward risk taking. I argue idiosyncratic risk is good. Most economists would agree. Idiosyncratic risk can be hedged to eliminate systemic risk to society. I can believe that many risk takers have mental problems because that kind of risk taking is not in the individual's best interest because of the concept of marginal utility, but it is in society's best interest. Also, if you think CEOs are immoral people, enact laws that say what is illegal. Everybody has a different definition of what is moral, and if a majority can't agree on a law, maybe most don't consider the behavior immoral.

      There's no right or wrong when it comes to tax rate. There's nothing "wrong" with a 99% tax rate on wealth. There's nothing wrong with a per capita tax. The people with the guns set the tax rate. In the US, we are a democracy, so the people with the guns are the majority. Each tax system modifies incentives. Tax the heck out of the rich. See what happens. Also, where do you think rich people's money goes? Wealth is merely the ability to make decisions about the allocation of resources.

      As far as equal access to education: there is no fundamental reason why there should be. (Just like taxes, the people with the guns decide what is fair). We humans are selfish and practice nepotism. If we didn't, our lineage would have died out a long time ago. We work hard to give our children an advantage. Take away our ability to give our children an advantage, and watch our desire to work plummet. Combine that with a high tax rate, and explain to me why you think most people will take productive jobs. As an aside, with the Internet, there is equal access to knowledge.

      Desperate workers are a necessary result of the competition for limited resources. In a perfectly competitive market, profit is zero. In the labor market, it means you are indifferent to providing your services: i.e. you are just a hair away from quitting. Unions are a monopoly: they monopolize the supply of labor to a company,

      --
      Really, I'm not trying to be clever with my signature.
  114. Have you worked with non-technical users? by Anonymous Coward · · Score: 0

    Most non-technical users cannot use HTML. They just can't do it. The money would be better spent creating a CMS. TED is correct, they should move that way, if they are serious about updating and marketing.

    I've worked with folks who want the "cheap" route of just modding HTML. From a business process standpoint, it does not work because they spend all their time trying to learn (and fail) HTML instead of their core business. Worse, they resent the whole process. In the end they always go CMS. After wasting money, and time, on trying to go cheap.

    The $30K quote for something like say, heavy Joomla customization is pretty decent. I've seen stuff twice that much, depending on features/requirements, that were a bargain.

  115. Next week - why horse and buggy drivers hate cars. by Anonymous Coward · · Score: 0

    Next week on slashdot - why horse and buggy drivers hate cars.

  116. Change Their Name for Accuracy by stewbacca · · Score: 1

    They should change their name to kitschdesign.com and sell their wares at walmart.com.

  117. Quality != Cost by Anonymous Coward · · Score: 0

    It's a mistake to think that using someone on 99designs for $240 will necessarily lead to a vastly inferior design to a professional who charges $5000.

    The correlation between quality and cost is not as strong as people seem to think. The industry is full of snake oil, and driven by the idea that you need to invest huge amounts with professionals to get a piece of text in a near standard font to look optimal.

    It's only fair that the industry is "found out", like other industries. A lot of people with no reputation, no experience, and no education are capable of producing high-quality designs.

  118. I don't think that's the problem by Slashdot+Parent · · Score: 1

    I don't think the problem is that professional designers charge too much. They can unlock a ton of value and be worth their weight in gold. How much do you think the deceptively-simple Nike swoosh logo brought in for the company?

    But the fact is not every business is in a position to have a logo be worth millions or billions of dollars. For a small business like mine, there is simply no way for me to justify spending $10,000.00 (or whatever a pro designer would charge these days) on a logo. But I am exactly the target market 99designs!

    In the old days, small business owners like me would make our own shitty logos or call in a favor from a family member or a friend*. When I make a logo, it looks like it was done by a 3rd grader, and I recognize this, but I'm still not shelling out 5 figures for a goddamn logo to put on my letterhead and website.

    On the other hand, shelling out $250 for a bunch of logos and I get to pick out the best one? That's perfect for me! I can do a logo for each apartment building, even.

    But the traditional designers should be whining about 99designs and customers like me. Earth to traditional designers: you were never getting my business in the first place. You have lost nothing here.

    * Total side note, I've never understood the general slashdot disdain with helping family members with their computers. I love helping family fix their computers, and I don't even know what the hell I'm doing (I have a degree in CS and worked for about a decade as an enterprise architect... I've never fixed a computer professionally in my life... in fact, the only people's computers I ever fix are my family's). Want to know why?

    My father has 30+ years experience as a corporate attorney. Guess who I call whenever I am negotiating a deal? Yeah, that's right, the guy who does multi-billion dollar deals over breakfast. And if he ever has any question about computers or gadgets or anything with a transistor in it, I'm on it right away.

    My uncle has 30+ years experience as a Neurologist. My wife has Multiple Sclerosis. Guess who we call whenever we have any question or need help with anything relating to her health and need an unbiased opinion? That's right. He frickin' analyzes every one of her MRIs for free because he cares so much. And whenever he has any remotely technical question, guess who is right there for him? Oh, and he recently had his identity stolen. My wife used to do credit policy for a large national bank. Guess who guided him through the process on untangling that mess?

    The list goes on and on. The point being, help you family out. When the day comes that you need help, you'll be glad you did. And by "you", I mean "slashdot readers". Not the dude I was replying to, specifically. I have no idea how he treats his family.

    --
    They don't grade fathers, but if your daughter's a stripper, you fucked up. --Chris Rock
  119. Crowdsourcing 2.0 - an alternative to 99designs by Anonymous Coward · · Score: 0

    DesignCrowd just launched Design Crowdsourcing 2.0 - crowdsourcing where multiple designers get paid. Customers hand pick designers and send them invites of up to $50. The winning designer then gets the lions share (sometimes $1000). Apparently leads to higher quality results and no upset designers ...