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Long Takes In the Movies, Antidote To CGI?

brumgrunt submitted a Den of Geek story about long takes in movies. The premise is that CGI has made so many things possible that it all rings sterile now. Long shots are a better way to be flashy. Personally I absolutely love long takes, and I always elbow my wife excitedly when they happen. She probably hates them now! Some of the examples cited here are probably unfamiliar but maybe that'll just give you an excuse to queue them on Netflix.

295 comments

  1. And the opposite by fyngyrz · · Score: 4, Interesting

    ...is part of why I abandoned TV, and even the news -- I *despise* the tiny little takes, the snappy transitions, the sound bites. I find them deeply unsatisfying, shallow, and in the end not a good use of my time.

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    1. Re:And the opposite by windcask · · Score: 2, Interesting

      I *despise* the tiny little takes, the snappy transitions, the sound bites.

      Let me say that while I agree with you, there's something to be said for economy in editing. One of the things I hate about many amateur Youtube videos is they have no sense of rhythm or purpose. They dwell on a shot for 10-15 seconds when the focal point only takes five.

      While I agree that soundbites in this day and age are often exploited to provide a shallow and one-sided point of view, the interconnectedness of the world allows us to see these as brief summaries and delve into the context more as necessary, ultimately providing us a better use of our time. For example: I heard President Obama comment on his "shellacking" on the radio Thursday before last, basically admitting his defeat. Thanks to my interest in the subject, I was able to look up the speech on Youtube and see the larger scope of what he was talking about, how it will help him mature as a president.

    2. Re:And the opposite by Monkeedude1212 · · Score: 1

      I *despise* the tiny little takes, the snappy transitions, the sound bites.

      Let me say that while I agree with you, there's something to be said for economy in editing. One of the things I hate about many amateur Youtube videos is they have no sense of rhythm or purpose. They dwell on a shot for 10-15 seconds when the focal point only takes five.

      Ha!
      Meanwhile one of the things that annoys me about most popular (could be inferred as professional) Youtube videos is that they Dwell on a shot for 5 seconds, then start the next for 5 seconds, then the next, the next, the next, its like a non-stop one liner marathon to try and make you laugh as much as possible. =3 with Ray William Johnson is a prime example of this. While I may find the content funny the delivery method is really quite annoying - but its everywhere!

      I think I personally prefer the videos with no Rhythm than the ones whose rhythm is so high strung I need some Riddlin just to keep up.

    3. Re:And the opposite by DragonWriter · · Score: 2, Interesting

      Let me say that while I agree with you, there's something to be said for economy in editing.

      Sure, you don't want wasted time in film. Long cuts, however, don't need to have wasted time -- especially if the screenplay is tight. (Of course, that also requires the actors to be sharp, and everything else to be done right the first time.)

      You could have a feature length film in one cut without any waste. It would take a lot of skill to do it well -- from both the cast and the crew.

    4. Re:And the opposite by mark72005 · · Score: 3, Insightful

      One side effect I think of the gratuitous CGI is probably that the shots are kept short to keep your eye from paying too much attention to the CGI. If you examine it in detail, it's obvious that it's computer rendered, and thus not as effective. The quick cuts keep shoving "eye candy" at you without making it stand up to the eye.

      I remember the first BluRay I watched was a Spider-man movie that was packed with the BluRay player. The HD detail actually made this movie worse (if possible) because it showed how fake and cartoony it make Spider-man look. It's a total backfire.

      The film makers think they are thrilling us, but really it's all kind of shallow and yawn-inducing.

    5. Re:And the opposite by Anonymous Coward · · Score: 0

      I think I personally prefer the videos with no Rhythm than the ones whose rhythm is so high strung I need some Riddlin just to keep up.

      You...need people to ask you riddles so you can keep up with the video? Whatever works for you, I guess. Personally I would find that very distracting.

    6. Re:And the opposite by cayenne8 · · Score: 1
      "Sure, you don't want wasted time in film. Long cuts, however, don't need to have wasted time -- especially if the screenplay is tight. (Of course, that also requires the actors to be sharp, and everything else to be done right the first time.)"

      Yep..one of my favorite "Long Shot" movies...is composed ONLY of long shots, edited to try to make the whole movie look like one long shot. That is Alfred Hitchcock's Rope.

      It is a classic film...and strangely enough, it was my first exposure to Hitchcock. Definitely different, but entertaining.

      I'm a bit surprised they didn't mention this one in the article, it is the long cuts long cut.

      --
      Light travels faster than sound. This is why some people appear bright until you hear them speak.........
    7. Re:And the opposite by icebike · · Score: 0

      So not long shot then, just cut to look like it.

      Unless its a fishing show (no acting required), I seriously doubt anyone could make a feature length single long shot picture. Perfection, or even acceptable levels of imperfection, simply don't come in one or two hour chunks.

      --
      Sig Battery depleted. Reverting to safe mode.
    8. Re:And the opposite by icebike · · Score: 2, Insightful

      But, ah, Spiderman was a cartoon.

      Are you sure that wasn't by intent of the director to be true to the subject matter?

      After all, it would have been in even higher def on the big screen, No?

      --
      Sig Battery depleted. Reverting to safe mode.
    9. Re:And the opposite by jackbird · · Score: 5, Informative

      Russian Ark. Filmed in the Hermitage, no less. They nailed it on the 4th take.

    10. Re:And the opposite by ljhiller · · Score: 1

      I guess you missed Timecode. Of course, they cheated by not having a script.

    11. Re:And the opposite by CrazeeCracker · · Score: 1

      How about Béla Tarr's Satantango?
      I've never watched the whole thing, but it seems like a great way to spend 7 hours.

      --
      Of course I didn't RTFA.
    12. Re:And the opposite by Anonymous Coward · · Score: 0

      Yet they were few gems on TV, like the one shot, 20 minute long episode of Mad about you titled "The Conversation".
      Watch it if you haven't, it's well worth it.

    13. Re:And the opposite by Anonymous Coward · · Score: 0

      You could have a feature length film in one cut...

      It certainly had its dull points, but A Russian Ark (aka Russkiy kovcheg) was a feature length film done in a single take. They had to develop some specific technology for the purpose, and filmed the whole thing digitally, IIRC.

      Most films cannot be shot in a single take --35mm film is simply too bulky and would require multiple reels, and while I suppose that digital is making it possible, it's still not cheap.

    14. Re:And the opposite by Thelasko · · Score: 1

      why I abandoned TV, and even the news -- I *despise* the tiny little takes, the snappy transitions, the sound bites.

      Unfortunately, live and rapidly produced programming does not have the luxury of being able to redo an eight minute take when something goes wrong. It's much more economical to take to another camera angle to hide the mistake.

      Also, if the news used a long take, all you would see are talking heads. That's just boring. It's much better to throw in some B-roll to break up the monotony. Due to the live nature, the B-roll usually requires some editing.

      --
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    15. Re:And the opposite by mcgrew · · Score: 2, Insightful

      Spider Man is supposed to look cartoony. It's from a comic book, after all.

    16. Re:And the opposite by necro81 · · Score: 3, Informative

      I was going to toss that one out there, but you beat me to it.

      One thing I will mention about it for our friends out there in /. comment-land: in order to film a feature-length film in a single take, they needed to capture it digitally, because the equivalent amount of 35 mm film would have required a truck. They needed to develop some custom equipment (now available as a product, I expect) that would let them hot-swap the camera's hard drives while going a continuous shoot.

      Another film that exploits the long-takes example: Irreversible . Like Momento it plays out in reverse-chronological order, and each ~14-minute segment was done as a single take. Why 14 minutes? That's about one reel of 35-mm film.

    17. Re:And the opposite by FiloEleven · · Score: 1

      This has been done at least once with the film Russian Ark, an uninterrupted walk through St. Petersburg's Winter Palace with over 2000 actors and two live orchestras. The film's content won't be enthralling unless you enjoy history and art, which I do, but it's quite a technical achievement no matter what.

    18. Re:And the opposite by amRadioHed · · Score: 1

      You didn't read what he said. Rope is composed of long shots, but they are edited together to have the appearance of even longer shots then was technically possible. The shots in the film are limited to 10 minutes by the length of film that the cameras could hold.

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    19. Re:And the opposite by scubamage · · Score: 1

      Damn, that's awesome!

    20. Re:And the opposite by VolciMaster · · Score: 1

      Let me say that while I agree with you, there's something to be said for economy in editing.

      Sure, you don't want wasted time in film. Long cuts, however, don't need to have wasted time -- especially if the screenplay is tight. (Of course, that also requires the actors to be sharp, and everything else to be done right the first time.)

      You could have a feature length film in one cut without any waste. It would take a lot of skill to do it well -- from both the cast and the crew.

      When CBS remade Failsafe 10 years ago (http://www.imdb.com/title/tt0235376/), it was done live (plus commercial breaks).

      A one-shot movie would be nominally akin to filming a play straight-through and then airing it

    21. Re:And the opposite by Anonymous Coward · · Score: 0

      Mod parent up. Tarr Bela is masterful in his planned sequences.

      Werckmeister Harmonies opening
      Werckmeister Harmonies Hospital scene

    22. Re:And the opposite by houghi · · Score: 1

      Supposed as in intentionally, then I agree. However why must a movie made based on a comic book, look like a comic book. It is a different medium. The characters are not drawn and move around. Why not do it is a completely different way. e.g. as a first person shooter or mockumentary or something different that is not as nice in comic book, but works with video.

      OTOH if you do Shakespear as a comic book style, that would be nice. Hamlet in the style of Sin City.

      --
      Don't fight for your country, if your country does not fight for you.
    23. Re:And the opposite by MaXintosh · · Score: 1

      You're not the only one who thinks so.

      If you listen to Iron Man 2's commentary, the director(?) also comments on this at length. At the lower resolution, you can get by with a lot less than you can with the greater resolution where things' artificial nature really stands out. Additionally, the director was pointing out things from production that only stood out like a sore thumb at the greater resolution.

    24. Re:And the opposite by Cederic · · Score: 1

      Technically admirable but sadly a pretty shit film.

    25. Re:And the opposite by samkass · · Score: 1

      The ironic thing, IMHO, is that CGI increasingly enables longer shots. You can remove/add eyeblinks, background events, etc. CGI doesn't always mean Jar-Jar Binks... CGI you don't notice is all over every scene now.

      --
      E pluribus unum
    26. Re:And the opposite by Anonymous Coward · · Score: 0

      Oh it is. The extreme slow pace makes the experience totally different from usual movies.
      However, I saw it in theater so I can't tell whether it'd work if you downloaded and watched it at home. I'd figure you'd be tempted to multitask, eventually missing most of the thing.

    27. Re:And the opposite by nedlohs · · Score: 1

      A lot of skill is quite the understatement.

    28. Re:And the opposite by toby · · Score: 1

      But surely screening it doesn't take 7 or 8 reel changes any more, does it? What am I missing?

      --
      you had me at #!
    29. Re:And the opposite by MrNiceguy_KS · · Score: 1

      Failsafe was done live, but it wasn't a long cut. It was broadcast much like any other live event, switching between multiple camera shots and multiple sets. Long Cut is even more difficult, as you can't just switch to a different camera when you need to.

      --
      Redundancy is good And also good.
    30. Re:And the opposite by Azaril · · Score: 1

      AFAIK yes, although the system is now automated. Ever seen a cinema projector? Unbelievably cool pieces of kit.

    31. Re:And the opposite by Jarik+C-Bol · · Score: 1

      Your wish is my command.
      http://en.wikipedia.org/wiki/Russian_Ark
      Filmed in one take. The ultimate in Long Shots.

      --
      I've decided to Diversify my Holdings. I've divided my cash between my left and right pockets, instead of all in one.
    32. Re:And the opposite by Jarik+C-Bol · · Score: 1

      actually, i just thought of something. If you used a beam splitter, like was used in that article a few weeks back about HDR video, you could run 2 35mm cameras off of one lens, and have a crew dedicated to swapping reels. when one camera gets close to the end of the film, fire up the second, stop the first, change the film, and be ready for the swap back.
      of course there is no reason to go to all that trouble now that there is digital.

      --
      I've decided to Diversify my Holdings. I've divided my cash between my left and right pockets, instead of all in one.
    33. Re:And the opposite by TheCycoONE · · Score: 1

      Bah, a horrible creepy movie! A pox on you and your family for reminding me.

    34. Re:And the opposite by Anonymous Coward · · Score: 0

      Irreversible is the best movie I never want to see again.

    35. Re:And the opposite by necro81 · · Score: 1

      Oh, I never said I liked it. I'd be just fine never seeing it again. But, it seemed worth adding to the discussion. Kindly keep your pox to yourself.

    36. Re:And the opposite by dwywit · · Score: 1

      I believe the Panasonic P2 series cameras can do this. They record to memory cards and the cameras have multiple slots, allowing you to record to card #2 while card #1 is hot-swapped and dumped to an external hard drive. The HVX202 has 2 slots, but the higher-end models have up to 6.

      --
      They sentenced me to twenty years of boredom
    37. Re:And the opposite by Anonymous Coward · · Score: 0

      And another movie is Hitchcock's movie Rope. Although it wasn't shot it one take (a roll of film was only 10 minutes worth), each roll of film was a continuous take. Each of the 9 breaks are well hidden so that the whole film looks like one take.

    38. Re:And the opposite by Darinbob · · Score: 1

      On the other hand, I suspect the vast majority of movie goers wouldn't notice that something was a long take. But it's something that movie nerds and buffs and critics notice. It's very often just a silly trick for the benefit of a small minority. The cases where it is used to actually help tell a story are very few. There's no logical reason for the camera to follow someone through a door, and it's more expensive to film than just having a transition, and the only benefit is that the director has another story to tell at cocktail parties.

    39. Re:And the opposite by the_other_chewey · · Score: 1

      But surely screening it doesn't take 7 or 8 reel changes any more, does it? What am I missing?

      That "film reel" isn't a unit of measurement.

      Nowadays, projecting a film in a cinema usually doesn't involve any reel changes at all, they are played from a single reel - that's what makes big multiplex cinemas with dozens of screens feasible without a huge amount of staff: once started, the projectors run unattended through the whole movie.

      The limit on shot duration with film cameras is simply due to the fact that you can only fit a limited amount of film stock into a camera's "film reservoir", the magazine.

    40. Re:And the opposite by mattack2 · · Score: 1

      Wasn't "Romeo+Juliet" done somewhat "comic book style"? Zoom-ins on the gun (which he called sword from the original dialogue), and such?

    41. Re:And the opposite by UnknownSoldier · · Score: 1

      The words you are looking for are: context, pacing, tension, build-up, and release/resolution. Alfred Hitchcock was a master of this technique.

      Oblg. analogies to sex are forgiven ... ;-)

    42. Re:And the opposite by im_thatoneguy · · Score: 1

      You're just talking about the gimmick though of "Single Take".

      Hitchcock's "Rope" for instance hides the cuts inside of transitions and natural wipes. It was shot long before any digital or video equipment was employed in film production.

    43. Re:And the opposite by sourcerror · · Score: 1

      My best sympathies go to you.

    44. Re:And the opposite by 16K+Ram+Pack · · Score: 1

      It's so that you can't stop to think about what you're watching. It's amazing to watch British TV from the 1970s. It was probably a cost thing, but they used to have a shot with a man standing in front of a painting, talking about it for a minute or 2. But because of that, they made sure that what he said was interesting, rather than just filling time or making some vague, glib statement.

    45. Re:And the opposite by slim · · Score: 1

      You could have a feature length film in one cut without any waste. It would take a lot of skill to do it well -- from both the cast and the crew.

      Hitchcock's "Rope".

      OK, if you pay attention, there's a couple of joins, but that's purely because there was only so much film you could fit in a camera.

    46. Re:And the opposite by rufty_tufty · · Score: 1

      "You could have a feature length film in one cut without any waste. It would take a lot of skill to do it well -- from both the cast and the crew."

      Also known as theatre ;-)
      Okay this is spoken as someone who's done loads of Theatre and no Film, so yes I know it's not the same, but still ;-)

      --
      "The weirdest thing about a mind, is that every answer that you find, is the basis of a brand new cliche" -
    47. Re:And the opposite by penguinchris · · Score: 1

      As the other repliers said, "modern" cinemas run the films off of a single platter. The film is shipped on separate reels, and the projection tech splices them together.

      However, there are still places that run dual-projector setups, and most film prints are still made with the "cigarette burn" marks that indicate the reel changes (be warned that once you notice them, you'll never be able to not notice them!)

      I was on the exec board for the student group at the University of Rochester that showed second-run movies on campus. We had (they still have) two 50's or 60's era 35mm projectors (the story goes that they were purchased "off the back of a truck" sometime in the 80's) in a projection booth in a moderate-sized lecture hall. They're neat machines - they even had a space for an arc lamp to burn, though they had been converted to use modern bulbs at some point. The lazy projectionists fairly often missed the reel changes, or timed them poorly.

      Besides that though, any place that shows prints of older films will typically have a two-projector setup, and professional projectionists that know how to handle the film without damaging it. The Dryden Theater at the George Eastman House, also in Rochester, is such a place.

  2. Well by lavacano201014 · · Score: 2, Funny

    I can probably see why people would like this, but it seems like a long shot to me

    --
    A wise man once said, "Where is my other quotation mark?
    1. Re:Well by realityimpaired · · Score: 1

      *smack*

      Difference between a long shot and a long cut. :P

      Though this clip:
      http://www.youtube.com/watch?v=Yg8MqjoFvy4

      Contains both. :) (and is widely regarded as one of the best long cuts in cinematic history)

    2. Re:Well by Monkeedude1212 · · Score: 1

      I thought it was a long take.

      Oh no, I've gone cross-eyed.

    3. Re:Well by PatPending · · Score: 2, Funny

      Contains both. :) (and is widely regarded as one of the best long cuts in cinematic history)

      tl;dw

      --
      What one fool can do, another can. (Ancient Simian Proverb)
    4. Re:Well by Anonymous Coward · · Score: 0

      That's a painful, headache-inducing way of looking at 3D content.

    5. Re:Well by Bottles · · Score: 1

      Here's a long, long shot:

      http://www.youtube.com/watch?v=wlwdpNw1FW8

      From 'The Conversation'!

    6. Re:Well by Briareos · · Score: 1

      *rimshot*

      --

      "I'm not anti-anything, I'm anti-everything, it fits better." - Sole

  3. Russian Ark by Anonymous Coward · · Score: 3, Insightful

    No love for Russian Ark?

    1. Re:Russian Ark by Anonymous Coward · · Score: 1, Insightful

      How the fuck do you have a list of classic "long shots" and not include the opening to Rear Window. That and Touch of Evil are required watching for every first year film student for a reason; they're widely regarded as the two greatest shots in the history of filmmaking.

    2. Re:Russian Ark by Anonymous Coward · · Score: 0

      Not to mention the entire damned oeuvre of Tarkovsky, especially Offret Sacrificatio with its opening 10 minute take of a bicycle and shorter closing long take.

    3. Re:Russian Ark by frogzilla · · Score: 1

      I'll vote for it. It's hard to imagine a longer "take" or "shot", whichever is correct.

    4. Re:Russian Ark by microcars · · Score: 1

      here is some love. mod parent up!
      Hour and a Half with hundreds and hundreds of people.
      watching the "making of" extra on the DVD is great. The steadicam operator almost collapsed during the final ballroom dance scene because he had "hit the wall" and was concerned that if he continued on he would become physically disabled and never work again.
      Of course if he had dropped the camera during that scene he would probably never work again for different reasons...

      --
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    5. Re:Russian Ark by morari · · Score: 1

      Or the entirety of Rope? I mean, so long as we're on the subject of Hitchcock and long takes.

      --
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    6. Re:Russian Ark by DuBois · · Score: 1

      An entire movie in one take. Loved it!

      --
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    7. Re:Russian Ark by Anonymous Coward · · Score: 0

      What does Rear Window have to do with Russian Ark? Oh, wait... absolutely nothing. Looks like someone is too dumb to start their own thread.

    8. Re:Russian Ark by spopepro · · Score: 1

      Russian Ark is my favorite film. It is the ultimate antidote to modern movie ideals, even though there was a fair amount of technology used (cgi enhanced scenes like the storage room, hard tech like the steady cam). All those people, costumes and sets! And only a single night to do it.

    9. Re:Russian Ark by microcars · · Score: 1

      If I recall, the only Computer enhancements were to the exposure and colors in a few scenes during post production.

      --
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    10. Re:Russian Ark by VortexCortex · · Score: 2, Informative

      No love for Russian Ark?

      Or for Tiempo Real (Real Time) which "Holds the official Guinness World Record for being the 'First One-Take Movie in Film History'"

      The entire movie has no cuts.

    11. Re:Russian Ark by cayenne8 · · Score: 1
      Speaking of long takes...

      One that came to mind, is the one in Scarface..where they show the car outside with the guy flirting with the girl...and pans around inside the hotel to where Al Pacino is tied up in the shower and the guy from Colombia is threatening him with the chain saw.

      That was some pretty powerful stuff there...I think that is what almost got them an X rating back in the day.

      --
      Light travels faster than sound. This is why some people appear bright until you hear them speak.........
    12. Re:Russian Ark by forkazoo · · Score: 1

      To be fair, while the opening shot of Touch Of Evil was amazing, the movie itself was a steaming pile of dog shit worse than if Oracle bought a movie studio is decided to shit out a film version of Java.

    13. Re:Russian Ark by Anonymous Coward · · Score: 0

      Or The Passenger by Michelangelo Antonioni. Take your time for this one. It's a slow but amazing movie and (on-topic) has a technically touch and long final shot.

  4. use FastCGI; by PatPending · · Score: 1

    When my .cgi takes too long I just use FastCGI;

    --
    What one fool can do, another can. (Ancient Simian Proverb)
  5. Old Boy by Reason58 · · Score: 1

    Old Boy had a great fight scene shot in one take.

  6. Film editors unite! by BitHive · · Score: 2, Funny

    Long takes will only hurt the film editing industry, we need to pass a law limiting the length of any given scene.

    1. Re:Film editors unite! by commodore64_love · · Score: 1

      Well it certainly ruined the X-Files episode that was done in one long take, but it worked well for Babylon 5's "Intersections in Real Time"* (approximately 10 minutes per take). Like a filmed play. And no we don't need a law, besides it would be unconstitutional even if one was passed.

      *
      *trivia: IIRT was supposed to be the season 5 premiere, but the WB/PTEN/TNT mess forced JMS to move the episode forward, in case the show got prematurely canceled. He didn't want to end on the original "Sheridan captured by president Clark" 422 episode.

      --
      "I disapprove of what you say, but I will defend to the death your right to say it." - historian Evelyn Beatrice Hall
    2. Re:Film editors unite! by suso · · Score: 1

      Whoosh!

    3. Re:Film editors unite! by MightyMartian · · Score: 1

      MASH did a pretty impressive long-take episode about a shot up kid who needed a critical procedure in a very limited time. I don't know if it was done in a number of takes, but it was in real time.

      --
      The world's burning. Moped Jesus spotted on I50. Details at 11.
    4. Re:Film editors unite! by Java+Pimp · · Score: 1

      ER was chock full of those kinds of takes moving from one actor to another walking through the ER to following a gurney into and around a trauma room or even bouncing between multiple traumas.

      --
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    5. Re:Film editors unite! by sslayer · · Score: 1

      Which X-Files episode was that?

    6. Re:Film editors unite! by sslayer · · Score: 1

      OK, I found it: It was Triangle.

    7. Re:Film editors unite! by Bassman59 · · Score: 1

      MASH did a pretty impressive long-take episode about a shot up kid who needed a critical procedure in a very limited time. I don't know if it was done in a number of takes, but it was in real time.

      It had a small clock running in one of the lower screen corners, too; it counted down the 26 minutes or whatever the doctors said the kid had left. Definitely one of the best episodes of a television series ever.

  7. Rope! by Sloppy · · Score: 2, Insightful

    Why more people don't mention Rope when they're talking about their favorite Hitchcock movies, I don't understand. Great movie. And (on topic!) the whole movie is just something like 3(?) takes.

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    1. Re:Rope! by UncleWilly · · Score: 2, Informative

      Rope is great, but reels are about 10 minutes max; so with a 80 minute film it's likely 10-14 long takes

    2. Re:Rope! by Anonymous Coward · · Score: 0

      It is 10 segments long: en.wikipedia.org/wiki/Rope_(film)#Long_takes

      Also, seriously, what is the deal with copy/paste on /. within Google Chrome?

    3. Re:Rope! by meerling · · Score: 3, Informative

      But he used a creative method to "cheat" the limits of his current technology to make continuous scenes much longer than he could record.
      If you ever watch it, pay close attention to when the screen is blacked out for a moment by someone with a black jacket (or equivalent black object) is either panned across, or stands in front of the camera. It happens so smoothly it doesn't disturb the flow of the scene at all. In reality that was when they had to stop, change film, and start up again. The 'blackground' is actually a means to hide the jump. Since your view of the rest of the scene is momentarily interrupted, and then continues as if nothing happened, you assume that nothing did happen. Kind of like blinking, but on a larger scale.
      Considering his creativity and genius with the far more limited capabilities of his equipment, could you imagine what he'd do with modern gear & software? (Probably not, but I bet it would make Lucas and Spielburg wet themselves.)

    4. Re:Rope! by DreadPiratePizz · · Score: 1

      Rope is a good film, but you're essentially watching a stage play on film. If you're going to make a film, you should take advantage of what the medium has to offer, namely the ability to edit and use closeups. In that respect, Rope is sort of a wasted effort. Quick cuts aren't inherently bad, just like long takes aren't inherently good. It's situational, and both can be used to enhance the emotion of a film when done properly.

    5. Re:Rope! by mcgrew · · Score: 1

      No, reels are ten minutes minimum, up to about fifteen. Most movies are about an hour and a half to two hours, and take six reels (eight max for a realy long movie).

      I worked at a drive in movie theater when I was a teenager (link)

    6. Re:Rope! by Aggrav8d · · Score: 1

      I call bullshit on the greatness of hitchcock with modern tech. He did what he had to do because he had a vision. Given today's technology he'd say "can we do this?" and the crew would say "sure, we can do it in post."

      The Old Ones weren't great because they were especially gifted. They were great because they were first. Several people invented lightbulbs at the same time but only one got credit. The environment was right for someone to grab the brass ring and he did.

    7. Re:Rope! by wondafucka · · Score: 1

      Why more people don't mention Rope when they're talking about their favorite Hitchcock movies, I don't understand. Great movie. And (on topic!) the whole movie is just something like 3(?) takes.

      One continuous shot per reel. They usually stop when someone goes through a door and comes right back out after the reel change.

    8. Re:Rope! by dbIII · · Score: 1

      They were great because they made movies that we still watch years later even though others could could have theoretically made better versions since. They took the new techniques of the time and gave us something better than Fern Gully with tall smurfs and no Robin Williams.
      One example from Kubrik is the long spacecraft model scenes set to classical music in 2001 - somehow it works while the shameless copies in the Star Trek movie do not and are just boring even if that's the one you see first.

  8. Tony Jaa in The Protector by Rowan_u · · Score: 1

    Tony Jaa in The Protector. One of the best single shot scene's I've ever seen for sure.

    --
    only one everything
    1. Re:Tony Jaa in The Protector by INeededALogin · · Score: 1

      ++ I came into this discussion only to proclaim the same exact thing!

    2. Re:Tony Jaa in The Protector by Anonymous Coward · · Score: 0

      well, its kind of like watching a video game, isnt it? :-D

    3. Re:Tony Jaa in The Protector by Anonymous Coward · · Score: 0

      That's Clip #4 listed in the article.

    4. Re:Tony Jaa in The Protector by OwMyBrain · · Score: 1

      Agreed! This is exactly the first movie that came to mind upon reading the summary.

  9. CGI was exciting at first by commodore64_love · · Score: 4, Insightful

    CGI was exciting when I first saw them adapt it for Babylon 5's spaceships (instead of models) and of course Jurassic Park's dinosaurs. It provided a new means to do things that had been impossible before.

    But now it's old hat. Like the space shuttle launches I never watch. (yawn). Let's get back to focusing on the story so that, even if CGI did not exist at all, the movie or show would still be entertaining.

    --
    "I disapprove of what you say, but I will defend to the death your right to say it." - historian Evelyn Beatrice Hall
    1. Re:CGI was exciting at first by havokca · · Score: 0

      And hordes of movie execs suddenly cried out in unison:

      but... but... THREE DEE MAN!!! THREE DEE!!

      On an unrelated note - I heartily agree with your sentiment. The gimmicks should augment the movie.. they shouldn't be the movie.

    2. Re:CGI was exciting at first by jackbird · · Score: 1

      There is a whole industry of digital matte work and set extensions below the threshold of perception. Pick up a copy of Cinefex sometime and be surprised. One of my favorites is that Brad Pitt had an entirely digital head for the whole first half of Benjamin Button. Not 3D-enhanced makeup, but 100% motion-captured 3D.

    3. Re:CGI was exciting at first by Anonymous Coward · · Score: 0

      What is this so-called "story" you speak of? Where can I get some?

    4. Re:CGI was exciting at first by puto · · Score: 1

      CGI started in the 1970s and continued through the 80s, long before that television show or movie. Westworld, Wrath of Khan, Star Wars, the Last Starfighter all cme to mind. And of course Tron.

      --
      The Revolution Will Not Be Televised
    5. Re:CGI was exciting at first by slapout · · Score: 1

      Upon hearing that, George Lucas had a heart attack.

      --
      Coder's Stone: The programming language quick ref for iPad
    6. Re:CGI was exciting at first by mcgrew · · Score: 1

      Agreed, but at least one trilogy couldn't have been made without CGI. I waited thirty years for LOTR; it was worth the wait.

      Still waiting for The Hobbit.

    7. Re:CGI was exciting at first by antdude · · Score: 1

      Then, story will be boring. :) [grin]

      --
      Ant(Dude) @ Quality Foraged Links (AQFL.net) & The Ant Farm (antfarm.ma.cx / antfarm.home.dhs.org).
    8. Re:CGI was exciting at first by havokca · · Score: 0

      Yes, but that would be a case of CGI augmenting the movie, or, rather, allowing the story to be turned into a movie. For LOTR, the story was the movie.. and not the cgi.

    9. Re:CGI was exciting at first by Reziac · · Score: 1

      What was CGI in Westworld? Admittedly it's been a very long time (3+ decades) since I last saw it, but offhand I can't think of any CGI. I do remember seeing a special on how the robots were built, tho -- lots of gears and plastic.

      [Thanks for reminding me... I've meant to add it to my small collection for ages!]

      --
      ~REZ~ #43301. Who'd fake being me anyway?
  10. The Meaning of Life by boristdog · · Score: 1

    And where's the love for the "Follow me" scene after the very famous and disgusting "Mr Creosote" scene in "Monty Python's The Meaning of Life", huh?

    1. Re:The Meaning of Life by metamatic · · Score: 1

      The sad thing is, that scene would have worked much better in its intended place under the end credits.

      --
      GCHQ Quantum Insert installed. If only our tongues were made of glass, how much more careful we would be when we speak
  11. Unfortunately by Krau+Ming · · Score: 1

    long takes require good actors that can actually remember more than two sentences in a row. ie: not Keira Knightley.

  12. He missed... by Bottles · · Score: 1

    What?! No Hitchcock's 'Rope'!??!

    And no...

    [Please insert you list of overlooked films in a tone of outrage here.] ... ?!?!!?!???!

  13. Serenity by Anonymous Coward · · Score: 0

    Just sayin'.

  14. FPS by suso · · Score: 1

    Long shots kinda feel like being in a first person shooter.

    1. Re:FPS by Monkeedude1212 · · Score: 1

      Which is meant to immerse you.

      You should think Long takes make you feel like being "First person"
      not necessarily "first person shooter"

  15. The opposite... by Sooner+Boomer · · Score: 1, Troll

    I wonder if the opposite, the almost stroboscopic shooting and editing of scenes in contemporary television and cinema, are the cause or the effect of the millisecond attention span of today's ADD-infested viewers?

    --
    Chaos maximizes locally around me.
    1. Re:The opposite... by Yvan256 · · Score: 4, Funny

      Yeah but you can' really - SQUIRREL!

    2. Re:The opposite... by Anonymous Coward · · Score: 0

      After years of not watching TV, I caught an episode of Robot Chicken at my brother's place, and I have to admit that it kept me from cycling through the channels.

    3. Re:The opposite... by icegreentea · · Score: 1

      Cut lengths just like CGI is a tool. You can use it to achieve great things, or to shoot a pile of crying babies over and over again.

      Requiem for a Dream - largely considered a great or at least interesting movie - has music video amounts of cuts. Wikipedia says it has 2000 cuts during its run time.

      Long cuts done properly are great. Done wrong, its like sitting through one of those boring presentations where the presenter stands around figitting around for 5 seconds every 30 seconds while trying to remember his points.

      Just because fast cuts are overused today, does not mean they don't have their place. Just like CGI.

    4. Re:The opposite... by Anonymous Coward · · Score: 0

      Mass audiences have always had stupidly short attention spans. It's just that we used to have media aimed at audiences besides them.

    5. Re:The opposite... by VickiM · · Score: 1

      You might be interested in this article. http://www.bbc.co.uk/news/health-11741350 Given how rampant daydreaming is, I'm not so sure you can blame contemporary television on attention span problems. Maybe TV is one factor keeping us from fighting the natural inclination for our minds to wonder, I don't know. Just food for thought.

    6. Re:The opposite... by Cederic · · Score: 1

      Indeed - Dark City is a great film (by Alex Proyas, whose recent film was listed in the article) and has 20-30 cuts in a quarter second sequence at one point.

      Average shot time is (according to IMDB) 1.8 seconds.

      On the flipside, one of the great sequences was Linklater's "welcome to school" montage near the start of Donnie Darko. It's put on screen speeded up but still takes a minute to play out.

      And although Requiem for a Dream has a substantial number of cuts, it also has 30 seconds of footage that is a speeded up 20 minute single take (of Ellen cleaning up the house). I'll watch anything made by Aranofsky, he does cinema sooo well!

    7. Re:The opposite... by Baby+Duck · · Score: 1

      Even though Ellen Burstyn did not mess up in her first 20 minute take, she expressed not being pleased with her performance, and did it AGAIN for another 20 minutes!

      The beatdown scene in The Limey is my other favorite long take.

      --

      "Love heals scars love left." -- Henry Rollins

    8. Re:The opposite... by conureman · · Score: 1

      As near as I can remember, both; If you believe Jerry Mander's conclusions in "Four Arguments for the Elimination of Television". Required reading for cynics and neo-luddites, IMO.

      --
      The cost of that cleanup, of course, will be borne by taxpayers, not industry.
  16. I agree by Monkeedude1212 · · Score: 5, Insightful

    I scrolled through his list saying to myself "He better have Children of Men on there" which of course was the very bottom. Now I mean you can like that movie for a lot of reasons but one of the things that I Really like about it is the fact that they do the Long Takes and execute them well.

    It creates a greater sense of immersion - when the camera cuts from scene to scene too often - I don't feel like I'm in one place and subconsciously get jarred and reminded that I'm watching people acting out a scene. With a long shot that follows the actors around or pans to each character instead of cutting to each character - I feel like I'm actually standing there, as a passive observer, watching these things unfold.

    Now - when I see a long take in a movie, I feel like I can enjoy the movie more itself in that I feel more immersed in the story, but reflecting upon it I also admire the difficulty directors and Actors have with such scenes. Especially when you've got a bunch of explosive rigs and dollys and whatnots all lined up - and getting extras to do what they're told... These kinds of shots aren't the kind that you can just say "Cut! Try it again from the top!" - you have to get it just about right the first time to film.

    As a side note, the opening scene to Children of Men, after watching some of the bonus content on the DvD it looks like Clive Owen's character was meant to grab his coffee and then turn and run for cover, but in the actual film he is so jarred that he spills it - I have always wondered if that was a last second change or decision - or if that was just a nice side effect of only getting 1 take on film.

    1. Re:I agree by ADRA · · Score: 1

      I never really noticed the one take in children until the really really long one ay the end of the movie when they were walking behind Clive with the steady cam that gets blood squirted on it. That was one really long, and crazy choreographed scene which seems absolutely improbable to accomplish. That said, I think the idea is that you don't pick up on the effect and just have it appear as a piece of the movie. If you notice a filming technique during the (first) viewing, you may be very perceptive, or maybe its a flaw . Sometimes directors will use over emphasis on film techniques to drive home a point, or emotion (eg. The walking dead and Half-life 2 both have over emphasized blinding light when the protagonists first stepping into the light).

      --
      Bye!
    2. Re:I agree by Monkeedude1212 · · Score: 1

      That last long take is really breath-taking, I didn't really realize how long the take was or how many of those kinds of shots had been throughout the film until I watched it a second time. And the third time when I was specifically watching for the cuts or dissolves it seemed a little less impressive than that second watch - but still a good flick.

      Like you noticed - the blood gets on the camera lense - and there is a point at which you might be watching and go "Hey, where'd the blood go?" thats because they did such a good job at making it look like 1 long take though they did have a cut somewhere in the middle there. I know that happened to me, anyways (which is what spurred that third watchthrough for cuts).

      However - I think the big thing now is that I'm in the habit of looking for them. I notice long cuts wherever they are now, the later bit of the opening to Serenity being one of them - I noticed it was a long cut before watching the directors commentary - and its just kind of a subconscious thing now.

      I guess just being in that position of first person feeling for a bit longer than the usual take lets my mind focus on the directing a little bit more than the movie - which I don't think is any flaw in the movie - it's a flaw in my movie watching ability, I've started a habit thats hard to break.

    3. Re:I agree by SPQR_Julian · · Score: 1

      Actually, the blood getting on the camera wasn't intentional, and nearly ruined the shot. The director liked it well enough, but felt that after a while it was distracting so they digitally erased it. The shot itself, however, was never broken.

    4. Re:I agree by Anonymous Coward · · Score: 0

      The coffee scene, car chase and final detention camp longshots where all done over several takes and spliced with CGI to give the viewer the sense of a single shot.

    5. Re:I agree by Monkeedude1212 · · Score: 1

      Until they get into the top room - at which point there is a clear cut when he gets shot by the Fish Leader.

    6. Re:I agree by Relic+of+the+Future · · Score: 1
      Mod parent up.

      There isn't a battle between CGI and Long Cuts. There's just crappy art (which mis-uses its tools) and good art.

      --
      Those who fail to understand communication protocols, are doomed to repeat them over port 80.
    7. Re:I agree by Anonymous Coward · · Score: 0

      > "Children of Men" ... Now I mean you can like that movie for a lot of reasons

      You can also hate it for a lot of reasons, most notably the un-steady cam ... I spent a good portion of the movie staring at the floor due to induced motion sickness.

    8. Re:I agree by Anonymous Coward · · Score: 0

      Please explain how finding a movie is trolling.

      I sense CoM fanboys with modpoints....

    9. Re:I agree by brantondaveperson · · Score: 1

      No there is a cut. The camera dips down momentarily to some shadow, and when it re-emerges you're in a new take. It's not a cut from a narrative point of view of course, but it's there nevertheless.

    10. Re:I agree by rendermaniac · · Score: 1

      There is also amazing vfx in this movie. Long cuts and vfx are just tools - both are capable of being abused.

    11. Re:I agree by Icculus · · Score: 1

      agreed, this movie was pretty terrible, though that long take toward the end was pretty cool. It wasn't worth sitting through the rest of it, though.

  17. Henry V by hedronist · · Score: 4, Interesting

    Let's go for the really long takes.

    In Kenneth Branaugh's Henry V there is one of the most amazing tracking shots ever filmed. It happens after the battle and starts when Henry picks up the dead boy. The next 5+ minutes are of him carrying the boy through the blood and gore of Agincourt to the soaring sounds of the Kyrie Eleison. It gives me chills just to think of it.

    1. Re:Henry V by ThisIsForReal · · Score: 2, Informative

      Jim Emmerson, who runs a blog that's tied in with Roger Ebert's site, has written extensively about long shots. Here's one of his blog entries that highlights some real cinematic gems:

      Scanner Blog

      --
      -THE END-
    2. Re:Henry V by MightyMartian · · Score: 1

      It's actually my favorite cinematic interpretation of Shakespeare's work (along with Ian McKellen's take on Richard III). Henry V is an incredible film and I remember that shot as well.

      --
      The world's burning. Moped Jesus spotted on I50. Details at 11.
    3. Re:Henry V by Anonymous Coward · · Score: 0

      With me personally being a film snob( really not hard these days...), the long take is what will save Cinema, IMO.

      Of the more recent films, long takes from Children of Men(brilliant), and Four Rooms (dark/light comedy) really stand out in my mind. There are others, but with those 2 films, I can recall the scenes automatically.

    4. Re:Henry V by BovineSpirit · · Score: 1

      Another great long take, and a nice (almost) recursive joke, is the opening to Robert Altman's The Player. The shot moves around a film lot in Hollywood occasionally focusing on two guys walking to work discussing great long takes in movie openings.

    5. Re:Henry V by 0123456 · · Score: 1

      Of the more recent films, long takes from Children of Men(brilliant), and Four Rooms (dark/light comedy) really stand out in my mind. There are others, but with those 2 films, I can recall the scenes automatically.

      But do you recall those scenes because they were great storytelling, or because the director was showing off?

      There's a John Woo movie where there's about a five minute Steadicam shot with numerous shootouts and explosions which I don't expect to forget any time soon, but I couldn't even tell you which movie it's in because all I remember about it is that it's five minutes he'd have to reshoot if there was a single screwup.

    6. Re:Henry V by SixFactor · · Score: 2, Informative

      Agree on the amazing nature of the scene. The music, however, is the first verse of Psalm 115, "Non Nobis Domine." Lyrics here: http://www.lyricstime.com/steve-green-no-nobis-domine-lyrics.html

      --
      Science never settles, never rests.
    7. Re:Henry V by Rectal+Prolapse · · Score: 1

      It was probably one of the hospital scenes in Hard Boiled. I think they had to reshoot that at least 3 times.

    8. Re:Henry V by Cederic · · Score: 1

      Could it possibly be Hard Boiled, which was mentioned in the article? :)

    9. Re:Henry V by hedronist · · Score: 1

      Ach! As soon as I read your post I could hear that single, clear voice singing "Non Nobis Domine". Clearly, it's been too long since I watched it.

      The two other scenes that immediately come to mind are Branaugh's delivery of "We few, we happy few, we band of brothers; ..." and "... And what have kings, that privates have not too, ..."

      Sigh ... time to dig out the DVD.

    10. Re:Henry V by Anonymous Coward · · Score: 1, Informative

      Or there's Mike Figgis's "Timecode", which is not just one long take from start to finish, it's four concurrent long takes, shot and displayed simultaneously.

    11. Re:Henry V by dwywit · · Score: 1
      Ditto for the final scene in Branagh's "Much ado about nothing". And it was a crane shot.

      While we're on it, what about the opening credits scene in Serenity? There's a cheat part-way through, but it's an enjoyable ride.

      --
      They sentenced me to twenty years of boredom
  18. Problem Solved by Tekfactory · · Score: 1, Interesting

    You do the scenes in shorter takes and ensure everyone is standing at their marks at the beggining and ending of every scene, you can touch up the transition frames with CGI.

    1. Re:Problem Solved by davidbrit2 · · Score: 1

      And if there's enough CGI explosions and shaky-cam photography, nobody will even notice! Brilliant!

    2. Re:Problem Solved by eleuthero · · Score: 1

      or perhaps we simply give those with bad memories earwigs and avoid close shots on their ear canals.

    3. Re:Problem Solved by forkazoo · · Score: 1

      That actually happens a lot, though not exactly as you describe. in Terminator:Salvation, there is a long shot when the hero gets into a helicopter, flies it around, gets caught in a big explosion, crashes. and gets grabbed by a terminator robot. It's a giant, epic shot, and it's pretty awesome. It was also at least three shots stitched together with a lot of work by the VFX team. Children of men also had a few famous long shots that were stitched together from several source takes. Contact had a famous "into the mirror" long shot years ago that was more obviously impossible than some of the others, but the majority of the audience didn't realize it was impossible, so it just seems like a long, clever shot.

      Hehe, you probably thought you were joking...

  19. CGI isn't the problem, the stories are by digitaldc · · Score: 1

    The effects and long takes won't save a movie from being bad. Only a good story line, plot and acting will save a movie from being bad.
    Just think how awesome Episode1 TPM could have been if the story and acting were excellent.

    --
    He who knows best knows how little he knows. - Thomas Jefferson
    1. Re:CGI isn't the problem, the stories are by geekoid · · Score: 1

      I don't know about that.
      Clash of the Titans 3as bad, but I can watch that movie just for the effects. The same goes for many of the original Sinbad movies.

      TPM was awesome.

      --
      The Kruger Dunning explains most post on /. http://en.wikipedia.org/wiki/Dunning%E2%80%93Kruger_effect
    2. Re:CGI isn't the problem, the stories are by digitaldc · · Score: 1

      I kind of liked TPM minus Annie and Jar Jar, but they were a huge part of the movie so overall it kind of sucked.

      --
      He who knows best knows how little he knows. - Thomas Jefferson
    3. Re:CGI isn't the problem, the stories are by ADRA · · Score: 1

      Jar jar was frigging annoying, and I can never block out his hideous infection of every scene the character is in. The rest of the movie was mostly good baring the making of Anakin's character just a little too perfect and the eventual blending of actors and ages between ep1->ep2. Having Anakin's character add quite a few actor years and leave Padme the same was a notable and annoying friction.

      --
      Bye!
    4. Re:CGI isn't the problem, the stories are by Xtifr · · Score: 1

      I might go so far as to suggest that if you notice this stuff, it's a sign that the movie is insufficiently immersive. Not that there's anything wrong with noticing after repeated viewings, but if you're actually watching for it the first time through, chances are high that you, like the infamous inchworm, are missing something fairly fundamental.

      It's like looking at a painting and focusing on the brushstrokes, while ignoring the composition and execution and use of color--or to put it in terms that slashdotters are more likely to understand, like admiring the formatting of a piece of code while ignoring such basic questions as "does it work?", and "is it safe, reliable and efficient?"

      (As for Ep1, I think it's sufficient to say that it might have been good if it had been a completely different movie...)

    5. Re:CGI isn't the problem, the stories are by Totenglocke · · Score: 1

      Just think how awesome Episode1 TPM could have been if George Lucas hadn't written and directed it.

      There, fixed that for ya!

      --
      "The tree of liberty must be refreshed from time to time with the blood of patriots and tyrants." ~Thomas Jefferson
    6. Re:CGI isn't the problem, the stories are by Reziac · · Score: 1

      Viewed objectively, a lot of the old stop-motion stuff was dreadful. But we accepted it as a form of live-action cartoon (since there weren't any such monsters to be had for actual filming), so we judged it AS a cartoon, not as live-action. And as *cartoons*, they're actually pretty good.

      But CGI as used today attempts to fool us into thinking a cartoon IS live-action -- so we judge it as we do other live-action films... and since CGI is often used in place of good live-action production values, by comparison the CGI often fails to measure up.

      --
      ~REZ~ #43301. Who'd fake being me anyway?
    7. Re:CGI isn't the problem, the stories are by 16K+Ram+Pack · · Score: 1

      I think most of this is about repeat viewings and dissection later by critics and people who study film about why a film or a scene works. Take the tracking shot in Goodfellas (a film I've seen a dozen or more times). It's really important because it tells you just how far Henry has reached, how much wealth and power he has. He pays someone to park the car, bypasses the queue and goes right to the table through the kitchen. Everyone knows him, no-one stops to question what he's doing in the kitchen. It's not just Scorsese showing off, it's an important part of telling that story.

  20. Impossible camera moves and the like by jollyreaper · · Score: 2, Interesting

    One thing CGI and modern technology has allowed for are the impossible camera moves. Yes, it's impressive to zoom in on a flying aircraft and right through the glass into the interior. It's impressive to follow a bomb dropping from the plane until it goes down the stack of a battleship or fly down Orthanc into the flaming pits below it. But these impossible shots draw attention to their artificiality by being so impossible. I'll give Lord of the Rings a pass on some of the more extreme camera stuff because the CGI was so impressively integrated but I did wonder how the whole thing would have looked if it was filmed in a more deliberately like an old Hollywood sword and sandals epic, acting like a real camera was involved and just happening to sprinkle in all the CGI monsters.

    Michael Bay/Borne Trilogy/Lucaswank modern cinema becomes an exercise in bad storytelling. It's impossible to follow the action, impossible to realize what you're even seeing, and the overwhelming amount of CGI bling ruins the impact of each individual shot. I really have to agree with the Red Letter Media critique of the Star Wars prequels. (the 90 minute long reviews with the serial killer). He points out how the Lucas team was impressed with how much crap they managed to shove into a scene but lost sight of trying to tell an actual story.

    The early silent films played out a lot like cartoon shorts, trying to use pictures to tell a simple story. That sort of thing was picked up by the cartoons in the age of the talkies and through the decades we keep finding people who have relearned the old lesson. You look at the Pixar shorts or some of the stuff making it onto Youtube from animation students and you see people who might be using really high technology but they're making sure they tell a coherent story with characters you identify with and care about.

    Your level of stylization within that framework can vary and I've seen some very good films with frantic camerawork but there's no way to use style to make up for a weak story and weak film-making. That seems to be Hollywood's biggest mistake right now.

    --
    Kwisatz Haderach
    Sell the spice to CHOAM
    This Mahdi took Shaddam's Throne
    1. Re:Impossible camera moves and the like by Rakarra · · Score: 1

      One thing CGI and modern technology has allowed for are the impossible camera moves. Yes, it's impressive to zoom in on a flying aircraft and right through the glass into the interior. It's impressive to follow a bomb dropping from the plane until it goes down the stack of a battleship or fly down Orthanc into the flaming pits below it. But these impossible shots draw attention to their artificiality by being so impossible. I'll give Lord of the Rings a pass on some of the more extreme camera stuff because the CGI was so impressively integrated but I did wonder how the whole thing would have looked if it was filmed in a more deliberately like an old Hollywood sword and sandals epic, acting like a real camera was involved and just happening to sprinkle in all the CGI monsters.

      I think one of my favorite recent "impossible shots" was Spielburg's War of the Worlds. What happens after the city is destroyed and your main characters are driving away and need to talk? You have a driving scene with discussion in the car. Okay, but Spielburg thought it wasn't tense enough and looked for a way to ratchet that up, and found that if the entire thing was one long take, the audience was more involved. Instead of cutting to exterior shots, the camera swept around, then back in again to the window. I thought it worked magnificently, though I could see how an inexperienced director could have totally flubbed it.

    2. Re:Impossible camera moves and the like by jfengel · · Score: 1

      Yes, it's impressive to zoom in on a flying aircraft and right through the glass into the interior.

      It didn't take CGI to do that. There's a very famous cut just like that in Citizen Kane, through a skylight. That's The Greatest Freaking Movie Of All Time, according to every movie critic ever (and you get thrown out of the movie critic guild if you question that, or even put something in the second slot because Citizen Kane is so gosh-darn awesome that it takes up two slots.)

      Yes, the film did it first, and it gets tired very quickly, even with CGI improvements. (You no longer need a convenient lightning flash to cover up the transition.) But visual tricks have been important to film since the beginning, and movie critics heap praise upon them, at least the first time. It's the derivative uses, not the effect itself, that earns their opprobrium.

      If the film is otherwise fundamentally solid (and most aren't), the use of CGI is an enhancement. Good CGI won't ruin a good film or save a bad one.

    3. Re:Impossible camera moves and the like by GodfatherofSoul · · Score: 1

      Yes, it's impressive to zoom in on a flying aircraft and right through the glass into the interior. It's impressive to follow a bomb dropping from the plane until it goes down the stack of a battleship or fly down Orthanc into the flaming pits below it.

      Oh, these shots are very possible without CGI, but that damned whiny cameramen's union put a stop to the cheap way of doing it.

      --
      I swear to God...I swear to God! That is NOT how you treat your human!
    4. Re:Impossible camera moves and the like by Reziac · · Score: 1

      That's one of my pet peeves about CGI. "Is there a tiny bit of the sky still blank? Shoehorn another starship into it!" until the whole sky looks like downtown Los Angeles at rush hour.

      I guess the theory is that if you add enough sand, all anyone will see is the beach, not the defects.

      --
      ~REZ~ #43301. Who'd fake being me anyway?
  21. Not Included by mr_bubb · · Score: 0

    The final scene in "Big Night." It very quickly became legendary. Great movie.

    1. Re:Not Included by JerkBoB · · Score: 1

      The final scene in "Big Night." It very quickly became legendary. Great movie.

      Damn, you beat me to it! :) I need to watch that again sometime... Really fun and high-quality cinema, too.

      --
      A host is a host from coast to coast...
      Unless it's down, or slow, or fails to POST!
  22. Disappointing a geek article would omit "Serenity" by TofuMatt · · Score: 4, Interesting

    Joss Whedon's Serenity features a nearly ten-minute long scene with no visible cuts (there is technically a seamless dissolve half-way through for technical reasons -- watch the DVD commentary and you'll see what I mean). Whedon didn't do it to show off or grab attention, but actually to make the audience feel safe and trusting after the rapid cuts and scene/flow changes found at the very beginning of the film.

    I find rapid cuts annoying and a way to draw the viewer away from a lack of detail or a scene that can't carry itself on the acting/sets/dialog/action alone. I don't seek out long takes though -- like most things in movies: if they're done really well you shouldn't be thinking about them, but rather about the plot.

    --
    -Matthew Riley "TofuMatt" MacPherson
    I have a website
  23. Do you people really watch movies... by John+Hasler · · Score: 1

    ...just to be impressed by technical tricks? Are you disappointed by Citizen Kane because the clever camera work doesn't jump out at you?

    --
    Warning: this article may contain humor, sarcasm, parody, and perhaps even irony. Read at your own risk.
    1. Re:Do you people really watch movies... by mccalli · · Score: 1

      Are you disappointed by Citizen Kane because the clever camera work doesn't jump out at you?

      Deathly irony there. Citizen Kane is in part so famous exactly because the clever camera work jumped out at you. It's an effects-based film, with a first-time director showing off various then-new techniques.

      Cheers,
      Ian

    2. Re:Do you people really watch movies... by SoupGuru · · Score: 1

      No. It's that movie-making has become "cold". There's little humanity in a lot of the blockbusters these days and long takes allow actors and filmmakers to showcase a living, breathing scene. Like in music, technical perfection is uninteresting. The soul is in the little details and mistakes.

      --
      What doesn't kill you only delays the inevitable
  24. Serenity? by fahrbot-bot · · Score: 1

    Opening sequence of Serenity? Technically it's two long sequences match-cut together at the stairwell, but still... Not long enough?

    --
    It must have been something you assimilated. . . .
  25. The Player by MadAhab · · Score: 2, Informative

    Any list without the long take that opens The Player is suspect.

    --
    Expanding a vast wasteland since 1996.
    1. Re:The Player by $RANDOMLUSER · · Score: 1

      Agree completely. Seven minutes 47 seconds. Also GLARINGLY missing is the opening shot from The Magnificent Ambersons. A long crane/motion-control shot long before they existed.

      --
      No folly is more costly than the folly of intolerant idealism. - Winston Churchill
    2. Re:The Player by Bassman59 · · Score: 1

      Any list without the long take that opens The Player is suspect.

      Absolutely. Altman was showing off, of course, since the movie about the movie industry, but man, it's great.

    3. Re:The Player by Darinbob · · Score: 1

      The problem with The Player is that it was painfully obvious to everyone that he was just showing off. There was no added realism, and it actually took away from any sense of immersion once the audience picked up on what was going on.

  26. Many long takes are CGI by Sonny+Yatsen · · Score: 1

    The example cited in the story of Avatar is a pretty obvious example. But even in less obvious examples like Children of Men, which had very long and well-done long-takes, at least some of the long takes are done through compositing and CGI. The two, CGI, are not mutually exclusive.

    Frankly, I'm afraid that overuse of long takes would just result in another annoying cinematic cliche.

    --
    My postings are informational and does not constitute legal advice. Act on it at your risk.
  27. The Passenger by Anonymous Coward · · Score: 0

    The last take of the Antonioni's The Passenger is pretty neat.

  28. You think long takes AREN'T CGI? by Bruce+Perens · · Score: 4, Interesting

    My favorite long take is the Genesis Effect scene in Star Trek: The Wrath of Kahn. It's a long zoom toward the Genesis planet and a descent around it, flying between mountain peaks, while it morphs from a lifeless planet to something covered with fractal plant scenery. All in one very long CGI take. This was made at Pixar really long ago when CGI was much more difficult because computers were so much slower. The computer involved was a VAX 780 (I still have the front panel from that VAX in my office) and it ran with the diagnostic command "SET CLOCK FAST" for over a month to do that scene. At one point they realized that they were flying THROUGH a mountain, and they backed up a few frames and had a notch grow in the mountain range as they approached it. It's clearly visible in slow motion - they just didn't have enough time to redo many frames of the scene and it goes by too fast to notice in real time if you don't know about it. Alvy Ray Smith said that he hadn't met George Lucas (who is famously reclusive) and that after seeing the rush of that scene, George knocked on Alvy's office door and said "Good Take!". And that's all the interaction with George that Alvy said he had. But aside from this old and not very realistic looking scene, a lot of modern long takes are CGI, and you can't tell!

    1. Re:You think long takes AREN'T CGI? by digitaldc · · Score: 1

      One of the best Star Trek movies ever. And we will never forget.... http://www.khaaan.com/

      --
      He who knows best knows how little he knows. - Thomas Jefferson
    2. Re:You think long takes AREN'T CGI? by fastest+fascist · · Score: 1

      Precisely. In fact, showy long takes are a poster child for CGI in cinema, since they're so difficult to film. It can be much easier and cheaper to splice together a ton of footage than to spend days on set, with dozens of people trying to make a shot work. Just because it's not flying robots, doesn't mean it's not CGI.

    3. Re:You think long takes AREN'T CGI? by enilnomi · · Score: 1

      I think you've missed the point of what a "long take" is; ultimately its charm/value lies in the fact that it's a meat-world, real-time thing. Collaborative groups -- the film's director and ADs, cinematographer and assts, lighting director and assts, set designers and assts, scriptwriters, actors, and myriad workers -- all have to coordinate exquisitely to push beyond their normal boundaries of time (and usually of space). In one regard that work is similar to the coordination needed to efficiently produce a CGI sequence, but the big difference is that, as you noted, when the mountain isn't quite in the right place/shape, the CGI-er can "back up a few frames" and grow a notch in the mountain. In a meat-world long take where the mountain is out of place/shape, you have to reset the whole scene. There's some "making of" dox about the OK Go "This Too Shall Pass" viddy that illustrate this very well.

      Missing from TFA are two of the most landmark uses of long takes in modern cinema: Hitchcock's Rope and Welles' The Magnificent Ambersons. Rope -- which is nothing but long takes, 10 IIRC -- stresses the actors: each shot was basically as long as the film in the camera magazine (10 minutes), forcing the actors to summon their best "stage play" skills while still accommodating cinematic conventions. The Ambersons' most noteworthy long take, the ballroom scene, stresses the various directors and crew with an extended backtracking shot through four rooms of the Amberson mansion (following the action through a set of French doors was considered a technical tour de force in its day).

      And, of course, there's the matter af art. The Genesis sequence in Khan is hardly art; it portrays nothing that couldn't be replaced by a few seconds of explication (indeed, I would say that in its context that CGI sequence is merely the 23nd century equivalent of a PowerPoint presentation), does little to drive the story forward, and carries no emotional impact (unless your emotions are driven by your CGI-detecting circuits ;-).

      What do an extended CGI sequence and parking lot surveillance footage have in common? Neither qualifies as a "long take".

      --
      education is no substitute for intelligence
    4. Re:You think long takes AREN'T CGI? by Bruce+Perens · · Score: 2, Interesting

      Well, if your favorite is a live action long take, there's nothing to beat Gene Kelly's dance in "Singin' in the Rain", which has exactly ONE cut in the whole scene, quite far into it." In more modern work there's the Old Spice ad "I'm on a horse!", which has CGI at one point but it's still one take.

      I'll happily ignore your art criticism. Although I was not involved with the Kahn CGI, I consider it one of the high moments in CGI film art. Certainly there is lots of art in the Pixar films in which I was involved, which contain no live action at all, and no rotoscoping.

    5. Re:You think long takes AREN'T CGI? by penguinchris · · Score: 1

      I just wanted to say, I really appreciated the artistic quality of the Khan CGI. I'm young (24) but a huge film geek and I'm quite jaded about modern CGI :)

      Also, Gene Kelly and Fred Astaire, the two biggest names in dance-heavy musicals, are both well-known for their long takes. Most of their sequences are done with as few takes as is possible. Both also employed beautiful editing in their dance sequences where appropriate, but recognized the impact of a continuous performance (like you'd see if you went to a live show), and it certainly makes their films stand out since few can match their abilities.

      There's another great Gene Kelly long-take sequence where he tap dances on roller skates from another film. The film is just OK but that scene in particular is breathtaking.

  29. Are you sure ... by PPH · · Score: 1

    ... that they really are single long takes?

    Back in the old days, long takes were faked by splicing shorter ones together where the camera 'accidentally' flared when passing the sun or another bright light source. Or when a close in pedestrian (out of focus) briefly passed in front of the camera. There are a few instances where the cut was made between live scenes and models or CGI. I recall the director's track on 'Moon' describing just such a transition. And that was a low budget production, so the effect is easily done.

    With good morphing s/w and motion controlled cameras, it should be easy to stitch together lots of little clips more or less seamlessly.

    --
    Have gnu, will travel.
  30. It's not the CGI. It's the writing. by afabbro · · Score: 1

    Making good CGI is comparatively easy: you hire talented professionals and let them do the work. With proper art direction and CGI staff, you can literally say "make me some cool CGI" and they will, because people have been doing it for...20ish (I think, or more) years.

    To some extent, casting is comparatively easy, because most Hollywood actors are one-trick ponies.

    On the other hand, writing a good movie is apparently very difficult. I say that because probably 4 out of 5 movies have lame plots, bad pacing, awful dialog, etc.

    Consider the Pirates of the Caribbean movies. The first one had a crisp screenplay and for a movie that is 2:23 hours, it really crackles all the way through. Good, memorable lines that we can all quote, lots of dramatic tension, fun comedy, etc. - a very well-written movie. The 2nd and 3rd? Pure junk - awful writing, lame storylines that made no sense, etc. The casting, CGI, etc. are all a constant - it's the writing.

    Or the Iron Man movies. The first one was again pure gold: great writing (admittedly, they had help as it was based on the Marvel comic, but still, they had to write a screenplay), good dialogue, a very fun movie. The second one? Nearly a bomb - nonsensical plot, actors that looked bored, everyone walked out saying 'why did they bother?' The difference again is writing.

    Good writing + weak CGI can still mean a great film. Weak writing + utterly fantastic CGI always means a terrible film (as the three most recent Star Wars movies attest).

    It's the writing, not the CGI.

    --
    Advice: on VPS providers
  31. Technique 1 the antidote to Technique 2? by istartedi · · Score: 1

    Just fill in the blanks, and you'll realize that it's a silly question. The article could have just said, "people are abusing CGI, please stop". Of course, that wouldn't have been as interesting.

    If people start shooting long takes just for the sake of it, It'll probably become just as annoying as CGI.

    Closures the antidote to temporary objects? Yeah, sure.

    --
    For all intensive purposes, "whom" is no longer a word. That begs the question, "who cares"?
    1. Re:Technique 1 the antidote to Technique 2? by Colonel+Korn · · Score: 1

      Just fill in the blanks, and you'll realize that it's a silly
      question. The article could have just said, "people are abusing CGI, please stop".
      Of course, that wouldn't have been as interesting.

      If people start shooting long takes just for the sake of it, It'll probably become just as annoying as CGI.

      Closures the antidote to temporary objects? Yeah, sure.

      Long takes aren't quite the same as CGI. The only reason they call attention to themselves is because they're rare in film, but unlike short takes (or nanotakes, like in the idiotic Michael Bay movies), they're an instinctively familiar mode of perception. When you wake up in the morning you begin a long take that ends when you go to sleep. That's what perception as an individual entity is.

      Short takes can be powerful because they diverge from that continuous perception in a sort of temporal cubism or a flipbook of Italian Futurist paintings, but in excess they're alienating. Long takes almost can't be used in excess because the more we see them the more natural they seem.

      When you go to a play do you have the urge to run around the stage while blinking rapidly? Maybe /. is the wrong place to ask that question...

      --
      "I zero-index my hamsters" - Willtor (147206)
    2. Re:Technique 1 the antidote to Technique 2? by ADRA · · Score: 1

      Technique's the wrong word. All these things are tools, and you should only use tools where its appropriate. Abusing this idea can and will lead to bad movies. Frankly, the fact that bad movies get to see the light of day means that studios are comfortable with the fact that we will all go see crappy CGI movies enough to at least recoup some of their investment. Just think about the horrible abominations of movies have never seen the light of day. Eg. Queen of the Damned would never see the light of day if Aaliyah hadn't died.

      --
      Bye!
  32. Re:Disappointing a geek article would omit "Sereni by Monkeedude1212 · · Score: 1

    But I think its the only one in that movie - as far as I can recall.

    He's talking about movies that actually use it as a feature as much as other movies use CGI.

  33. After the long shot? by Anonymous Coward · · Score: 0

    Overdo the long shot and it too will seem like a cheap way to be flashy.
    It is not visual style alone that makes a movie, much like is repeated in the posts for every nostalgic video game article.
    Movies with long shots or with CGI can be equally unwatchable and boring.

  34. Songs From The Second Floor by phx_zs · · Score: 1

    Has anyone seen Roy Anderson's "Songs From The Second Floor"? It's a really great Swedish film about the end of the world that consists pretty much entirely of long, mesmerizingly awesome shots. http://www.imdb.com/title/tt0120263/

    1. Re:Songs From The Second Floor by brantondaveperson · · Score: 1

      This is one of my favorite films, though I remember a bunch of friends to see it when it screened a second time (the first was at a film festival, then I think it had a slightly more general release). And they all (bar one) hated it and now they refuse to go and see any film I recommend ever again.

      Another point about those takes is that Anderson doesn't even move the camera in them. It's extraordinary.

      The first time I saw it it was preceded by a screening of Cronenberg's short film, Camera. Which I think is one long take, but for the final few moments.

  35. How stupid is that? by geekoid · · Score: 1

    It's almost pointless. yes, one shot of an enter scene. cool, but so what? I don't care about the editing, I just want a good movie.

    Someone could create a piece of animation thats many minute of no editing.

    If you watch a long shot, and are think about the long shot, then the director has failed.

    The article is just a rant against technology. It nearly reads like a Luddite manifesto. Technology is going to eventual remove stunts, back grounds, voice acting, and maybe even script writing.

    I just listen to a documentary where they talk about a guy who created a computer program that can look at all the works of a composer , find a pattern, and then create a NEW work based on that. And it's really good, AND it sounds like something that composer would of created. It does it in 5 minutes. I don't see why that can't eventually happen to ANY piece of art.

    --
    The Kruger Dunning explains most post on /. http://en.wikipedia.org/wiki/Dunning%E2%80%93Kruger_effect
    1. Re:How stupid is that? by Mindcontrolled · · Score: 1

      The article is just a rant against technology. It nearly reads like a Luddite manifesto.

      Fit's right into the new slashdot, where every article regarding a new technology will be tagged "Donotwant" and "Whatcouldpossiblygowrong". News for Nerds, my arse. Most of the nerds have long since left, and those left behind are living a meager life, scavenging the ruins of what once was great.

      --
      Ubi solitudinem faciunt, pacem appellant.
  36. Two more by retech · · Score: 1

    "The Assissination of Jesse James by the Coward Robert Ford" has some of the longest shots imaginable. One of the reasons I loved this movie was because of the daring it took to make a movie with such slow pacing about murderers. Each frame is printable and suitable for framing.

    "Birth" seems to barely have a script. Slow paced and focused on the acting to such a degree that entire scenes take place in body language and facial expression. It's a treat to see a modern film that takes time to develop a character and let you savour their craft.

    1. Re:Two more by Anonymous Coward · · Score: 0

      Each frame is printable and suitable for framing.

      -rolls eyes- I take it you have an eBay store.

  37. Kubric did this so well by RabidMonkey · · Score: 1

    I love The Shining, as well as Full Metal Jacket, for this exact reason. Some of the long takes in those movies are beyond impressive. Kubrick had a great vision, and demanded a lot from his actors, but when everything comes together the long takes make you sit up and pay attention.

    The long (30 second?) shot of Danny on his big-wheel riding through the empty Overlook in The Shining is one of my favorite scenes in any movie ... the sound of the wheels moving from each surface to the next is perfect, and it is the perfect expression of an empty space. That would have been ruined if there had been cut shots to various angles. Same with the chase through the maze - one long shot of Jack slogging through trying to catch Danny. amazingly, thought the shot is ahead of the character, it's not obvious that a camera and sound crew are running ahead of him.

    I love long shots, especially ones that start off standard (say, a person walking down the street) but then after a bit of following them, the shot backs off and up into the air - makes you sit up and go 'how the hell??'

    The author is right - CGI doesn't impress anymore, it's just assumed. Long shots show skill and dedication to the craft.

    --
    We emerge from our mother's womb an unformatted diskette; our culture formats us. - Douglas Coupland
    1. Re:Kubric did this so well by ShavedOrangutan · · Score: 1

      I love The Shining, as well as Full Metal Jacket, for this exact reason. Some of the long takes in those movies are beyond impressive. Kubrick had a great vision ...

      Or 2001 A Space Odyssey. Maybe. 15 minute scenes of space ships maneuvering to classical music. I love it. My wife, not so much. It's the reason she won't let me pick our movies anymore, and I think she was asleep before the end of the opening scene with the monkeys.

      --
      Godaddy is a scam and a ripoff.
  38. Gotta give props... by Nexzus · · Score: 1

    ...to the opening tracking shot of Paths of Glory. So much going on.

    --
    Karma: Can only be portioned out by the Cosmos.
    1. Re:Gotta give props... by ADRA · · Score: 1

      Was that the one were they were walking through the trench? Yeah, it really set the tone of the movie and its characters early on which helped to illustrate the injustice of the later events. As with all good story telling, I never really noticed the shot because it seemed so natural.

      --
      Bye!
  39. Paul Thomas Anderson Loves His Stedicam by Anonymous Coward · · Score: 0

    Put some some poor sucker with a stedicam on a crane or dolly and just have them walk off. He uses it to open Boogie Nights, throughout Magnolia and in most of his films.

    I suspect a lot of these type shots are directly attributable to the stedicam. Most notable first use was getting Rocky up those museum steps. Not sure how much they would have had to build to get a crane or dolly shot to do the same thing.

    As far as antidotes to CGI are concerned, I vote "no." Long takes are just another tool. They don't make a bad film good. And they aren't an antidote.

  40. X-FILES by Anonymous Coward · · Score: 1, Interesting

    X-Files did a long take in one of their episodes that took place on a ship at sea. I don't remember the name of the episode, but it was a very very long take. I remember 10 minutes, but I'm almost positive I'm incorrect on that time frame.

    Long takes are great to see. There is more thought behind setting them up, such as setting clue and key points in the shot that are referenced later in a film.

  41. Bronson by Anonymous Coward · · Score: 0

    If you're a fan of dark humor and enjoy scenes that get dragged out to the point of discomfort, then please let me suggest you watch "Bronson." It's available on Netflix as well.

  42. It's a reaction to MTV, not CGI. by Animats · · Score: 4, Interesting

    That's not a reaction to CGI, it's a reaction to MTV. Music videos pioneered the quick-cut style of filmmaking. MTV had a big chunk of content at about one cut per second, which was an innovation at the time. That moved into TV production, partly as a way to pick up the pace, and partly as a way to get show length down and commercial time up. Then films started following that trend. By the last James Bond film, "Quantum of Solace", the cut rate had reached the point that action scenes were a bunch of blurry clips. There's a database of average shot length in films; "Quantum of Solace" comes in at an average shot length of 1.5 seconds. This is close to the record for big-budget films.

    Long tracking shots are usually a gimmick. "The Player" has an 8-minute long take, but it's a visual joke, and even references long takes. Very few directors use long takes well. "The West Wing" was famous for long tracking shots which advanced the plot effectively. That's rare.

    To the extent that CGI has anything to do with this, it's the fact that action-heavy movies are assembled like cartoons. Traditionally, film directors came from the theater. Production started with a script and a group of actors, sitting around a table and doing a reading. Cartoons, on the other hand, started with a storyboard, a real board filled with rows of cards with sketches. Dialogue was made to fit the action.

    Effects-heavy movies require major preplanning. (A Star Wars movie is "three years of pre-production, six months of principal photography, three years of post-production", says one of the participants.) Bringing all the pieces together is a huge logistic job, and improvisation runs the costs through the roof. So directors who get it right on the storyboard, check it out with pre-visualization, and build the movie as designed are favored in Hollywood. I know one successful live-action director who came from stop-motion animation, the most pre-planned of all forms.

    This style of production favors short shots, which are assembled in post-production. Action scenes are assembled one bit at a time, pacing can be adjusted in post, and dialogue is re-added using automated dialogue replacement. But that only drives shot lengths down to the 3-5 second range. Below that, it's forced pacing.

    1. Re:It's a reaction to MTV, not CGI. by onkelonkel · · Score: 4, Funny

      "three years of pre-production, six months of principal photography, three years of post-production" - don't forget the half hour it took to write all the dialogue.

      --
      None of them can see the clouds; The polished wings don't care.
    2. Re:It's a reaction to MTV, not CGI. by DerekLyons · · Score: 1

      To the extent that CGI has anything to do with this, it's the fact that action-heavy movies are assembled like cartoons. Traditionally, film directors came from the theater. Production started with a script and a group of actors, sitting around a table and doing a reading.

      That's what film directors would like you to believe, it lends them an air of legitimacy. It's not true, and hasn't been since the earliest days of film when there weren't film schools or assistant directors, etc...
       

      Cartoons, on the other hand, started with a storyboard, a real board filled with rows of cards with sketches. Dialogue was made to fit the action.

      That's one way of using storyboards, but it's not the only one. I've seen story boards for Disney live action films as far back as the 50's - and those films were neither action movie nor effects heavy. (Not all of them anyhow.)
       

      This style of production favors short shots, which are assembled in post-production. Action scenes are assembled one bit at a time, pacing can be adjusted in post, and dialogue is re-added using automated dialogue replacement. But that only drives shot lengths down to the 3-5 second range. Below that, it's forced pacing.

      Storyboards are a tool, and like any tool they can be used both properly and improperly. They don't force the movie into short takes, that's a deliberate choice on the part of the production staff.
       
      Your argument would be a lot more convincing if you didn't keep swapping between and confusing action movies and effects heavy movies - they aren't the same thing. The linked article makes the same mistake - there are movies where long shots are appropriate (and movies where they are merely the director showing off). There are movies where complex CGI is appropriate. There are movies where a mix is appropriate... He confuses various types of movies because he worked backwards from his pre-ordained conclusion that "CGI suks cuz it ain't l33t art".

    3. Re:It's a reaction to MTV, not CGI. by Anonymous Coward · · Score: 0

      To the extent that CGI has anything to do with this, it's the fact that action-heavy movies are assembled like cartoons. Traditionally, film directors came from the theater. Production started with a script and a group of actors, sitting around a table and doing a reading. Cartoons, on the other hand, started with a storyboard, a real board filled with rows of cards with sketches. Dialogue was made to fit the action.

      Effects-heavy movies require major preplanning. (A Star Wars movie is "three years of pre-production, six months of principal photography, three years of post-production", says one of the participants.) Bringing all the pieces together is a huge logistic job, and improvisation runs the costs through the roof. So directors who get it right on the storyboard, check it out with pre-visualization, and build the movie as designed are favored in Hollywood. I know one successful live-action director who came from stop-motion animation, the most pre-planned of all forms.

      This isn't to say theater-tradition director didn't also storyboard. Hitchcock was famous for his ridiculously thorough storyboards, which looks almost exactly like the finished product. Supposedly, he never looked through the camera at the shot scene, because he already knew what it was going to look like, and god help the camera man if he screwed it up.

    4. Re:It's a reaction to MTV, not CGI. by PietjeJantje · · Score: 1

      It's also just cheap. Next time you watch Dark Knight, which supposedly is a good movie, notice there are no two people talking on the screen at the same time. So you have for instance two people talking to each other in the script, taking a walk. Camera shows face 1 talking. Cuts to face 2 talking. Cuts to two of them walking in silence. Cuts to face 1 talking. You might see the back of the head of face 1. Etc. They won't talk together in the same shot. So, technically, they never talked, but the two actors had two separate sessions, telling their lines in succession with no context. Think of this next time you watch Dark Knight, how cheap it looks, how little chemistry there is between actors. They are all talking into a void! I guess it is much, much more expensive to have 2 microphones and sound guys, and moreover, to have all those expensive stars in the same locations all the time. I can't watch such movies any longer. It's pulp. Most of them are this way now. Only solo-acting is left.

    5. Re:It's a reaction to MTV, not CGI. by gullevek · · Score: 1

      Sin City did the same, but they put the other actors into the place afterwards and it never looks cold or distant.

      --
      "Freiheit ist immer auch die Freiheit des Andersdenkenden" - Rosa Luxemburg, 1871 - 1919
  43. You have been warned ... after the fact. by maxwell+demon · · Score: 1

    Anyone else noticed this? From the article:

    Note that each clip is given a spoiler rating of 1-3, with 1 denoting that, if you haven’t seen the film in question, watching the clip will in no way ruin it for you, 2 meaning that the clip in question may give a few things away but no major plot points, and 3 being a big red flashing Major Spoiler Alert. You have been warned.

    Indeed, each film has such a spoiler rating — at the end of the description. To add insult to injury, the first scene has a rating of 3, so at the time you notice that to be warned you have to look at the end first, the damage has already been done.

    --
    The Tao of math: The numbers you can count are not the real numbers.
  44. Kill Bill by BillCable · · Score: 1

    Hands down my favorite long-take... at the House of Blue Leaves. Just brilliant.

  45. Long shots are for posers and make bad movies... by 0123456 · · Score: 1

    See, for example, David Mamet's 'On Directing' if you don't understand why.

    In fact, one of the biggest problems with CGI is that it's often used in long shots which couldn't possibly be filmed without it, and therefore it's insanely, blatantly, in-your-face screaming 'this was created in a computer, none of this ever happened, tremble in awe at my l33t CGI budget!'

  46. Re:Rope! Actor also in Gun Crazy by shoor · · Score: 2, Interesting

    John Dall from "Rope" was in another movie with a famous long take, "Gun Crazy" from 1950. From the wikipedia article on "Gun Crazy":

    The bank heist sequence was shot entirely in one long take in Montrose, California, with no one besides the principal actors and people inside the bank alerted to the operation. This one-take shot included the sequence of driving into town to the bank, distracting and then knocking out a patrolman, and making the get-away. This was done by simulating the interior of a sedan with a stretch Cadillac with room enough to mount the camera and a jockey's saddle for the cameraman on a greased two-by-twelve board in the back. Lewis kept it fresh by having the actors improvise their dialogue.

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  47. Russian Ark by Alrescha · · Score: 1

    One must mention Russian Ark (2002), which is an entire movie done in one 96-minute take.

    http://en.wikipedia.org/wiki/Russian_Ark

    A.
    (who didn't particularly like the movie)

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  48. Bruce Lee vs other martial arts movies. by DMUTPeregrine · · Score: 3, Interesting

    Most Bruce Lee films do this. The fights are just videos of him acting out a fight. Most other martial arts films/shows love to flip from viewpoint to viewpoint for every technique, so you can't tell what's going on. As a martial artist you can actually learn some nice techniques from watching Lee that you can't from other films. Frenetic short takes just hide the action.

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  49. Long shots by Anonymous Coward · · Score: 0

    I really enjoy long shorts and really get turned off by rapidly changing takes. Bourne Ultimatum, Revenge of the Sith and Spider-Man 3 come to mind as terrible offenders. The original Clerks movie has a nice long seven minute take. And one of my favourite takes is from Return of the Pink Panther where Peter Sellers does some amazing little stunts while searching a hotel room.

  50. the guy does a blurb on long takes without by obarthelemy · · Score: 1

    mentioning Hitchcock's The Rope (2 long takes, stitched up as only one) nor Altman's The Player's 7-min opening shot.

    nothing much required to pose as a pundit these days.... poseur being the operative term.

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  51. The Big Lebowski by Anonymous Coward · · Score: 0

    is definitely missing from the list. Anyone else remember the last scene in the movie? The camera is behind the bar, a guy goes up a bowls a strike. Dude sits at the bar, talks with Sam Elliot. Sam finishes up the movie, saunters off stage. The same guy in the background goes up and bowls a perfect strike... one of the best long shots I've seen.

  52. Transformers II by ShavedOrangutan · · Score: 0, Redundant

    I made it five minutes through this movie before the crazy CGI action started making my head hurt and I turned it off.

    WAY too much.

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  53. It takes time. by MarkvW · · Score: 1

    Out of the billions of people on Earth, only a tiny fraction make movies. Of that tiny fraction, only a tiny fraction make movies. Of that tiny fraction, only a tiny fraction make movies that are seen by a lot of people. Great creativity among that tiny fraction out of a tiny fraction is rare. On top of that, many moviemakers are constrained by pre-existing idioms (largely because of audience expectation--what sells). Lastly, movies are still a very new medium. Only in the last few years has the technology reached the masses.

    CGI is being used now in a manner that will be considered crude in the near future. Single-shot scenes will be much easier to create/simulate with the aid of CGI. That can only give filmmakers more pacing alternatives. We're just not seeing the fruit of all those CGI-generated possibilities yet because the creatiive filmmakers haven't discovered them yet.

    Jump cutting is SO overused, but it's overused because (for so many people) it works. You see it all the time on TV, where it is used to jazz up cheap to produce "reality" shows. This overuse feeds the idiomatic excessive use of jump cuts because audiences expect them.

    I'm hopeful because of the influx of new talent promoted by new means of production and distribution.

  54. How about by ildon · · Score: 1

    How about instead of coming up with some new bullshit gimmick to carry your movie, you just make a good movie, and then use whatever cinematic techniques will best enhance a given part of the movie.

    Although I will say there are 2 camera techniques I can't stand. Shaky cam and low FPS in action movies. To me, neither of these "enhance" the action, or make it more "frantic". I have 20/20 vision and visual acuity honed by years of playing video games and all they do is make it so I can't tell what the fuck is going on. The worst examples I can come up with are certain parts of Gladiator and the first Transformers movie. Transformers was especially bad because the things already look like random shards of colored metal. Batman Begins had a couple bad parts, too, I think.

  55. Raging Bull by luckymutt · · Score: 1

    Raging Bull had a great long shot that also changes from a hand-held camera to a crane shot. It starts in Jake Lamotta's dressing room, and follows /leads him out into and down a hall, into the boxing arena, then becomes a crane shot, still following his trek to the ring....

  56. 2001 by Maury+Markowitz · · Score: 1

    After the opening scene in the Discovery, Frank can be seen eating while Dave enters from the inner core and walks over to get his own dinner. 15 seconds max.

    Not a long shot? Watch it carefully.

    Remember that the Discovery interior is a large cylinder that rotates to allow the walker to remain at the bottom of the ring. That means that while Dave is walking over to Frank, Frank is hanging from the ceiling.

    There's a bit of a fake because they switch shots when Dave passes under the center. After that you can see that he has to stand on an angle when he goes to the food machine.

    No reason to do this shot that way, but he did.

  57. ...in followup article by dazedNconfuzed · · Score: 1

    TFA ends "I'll return to the subject of long takes in the next week or two, where I'll take a look at ... the longest single take in cinema history", which I assume is Russian Ark.

    Indeed, that movie is a tour-de-force of single takes. 2000+ actors, 90+ minutes, one take. (They actually shot the whole thing three times.) The movie is far more interesting with the commentary track describing how it was done; the straight soundtrack renders it nigh unto unwatchable. A technical, not artistic, triumph.

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    1. Re:...in followup article by Cederic · · Score: 1

      A technical, not artistic, triumph.

      Exactly. It's a hollow victory when the cinema is compromised to achieve an arbitrary technical goal.

  58. My personal favorite: Henry V, Non Nobis Domine by Weaselmancer · · Score: 1

    Here is the link.

    I'm really surprised this didn't make the list. Not only is it a brilliant and amazing shot, it is a total tearjerker in one of the best movies I've ever seen.

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    rediculous.
  59. Re:Disappointing a geek article would omit "Sereni by mdm-adph · · Score: 1

    I thought they were doing that long shot to show off the set they built of the inside of the Serenity for the movie -- it was supposed to be the first time the entire thing had been created all together, right?

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  60. Mad About You by dazedNconfuzed · · Score: 1

    A most memorable Mad About You episode was a straight single ~25 minute take. Despite ultra-low budget (hallway shot, camera didn't even move), it was very emotionally engaging - still chokes me up to think about it.

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  61. Whole movie shot in single shot by Matt+Perry · · Score: 1

    Russian Ark was a whole movie shot in a single shot.

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    1. Re:Whole movie shot in single shot by whyde · · Score: 1

      While I found Russian Ark technically fascinating, it was otherwise very difficult to sit through because the viewer becomes aware early on that they are watching a visual gimmick unfold. Instead of paying attention to the plot, I was distracted by the single-shot nature of it, and how they were going to pull it off.

      I'd liken this to experiments like Timecode which use similar gimmicks and long shots, but are otherwise slightly awkward to view.

  62. Re:Disappointing a geek article would omit "Sereni by sottitron · · Score: 3, Informative

    While we're on the subject of Whedon (and I realize this is not the same as a movie sequence, but...) Just the other day I noticed that Neil Patrick Harris' first scene in Dr. Horrible is actually a really long take. And his delivery of every bit of it is fantastic.

  63. Forgot another good one by Weaselmancer · · Score: 2, Informative

    The opening sequence to Serenity. It's two long takes stitched together, but it is still impressive. Long tracking shot through the ship, timing of the actors, and some of the lines are in Chinese. Whole crew nails it. Impressive as hell.

    I can only find the stupid video in French though. Most annoying.

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    rediculous.
  64. Goodfellas by seven+of+five · · Score: 1

    Nice long shot of the young mobster and his girlfriend walking to the restaurant, skipping the long waiting line, manuvering through the kitchen, and to their just-placed table five feet from Henny Youngman.

  65. Long takes will be coming back by David_Hart · · Score: 1

    ... but not because of CGI or 3D. Long takes will become more commonplace as computerization improves to the point where directors can use virtual actors. This will make the long take much easier to film (i.e. no slipups).

    David

  66. TL by speroni · · Score: 1

    DR

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  67. Not just limited to movies... by sleeping143 · · Score: 1

    This ad by Subaru is one of the best I've seen in ages... Simply because the creative effort put into it is matched only by a few. http://www.youtube.com/watch?v=zR3X9hJpbDo

  68. The Shining by Etherized · · Score: 1

    The long take is an old technique with countless excellent examples, but I really love Kubrick's use of them in The Shining. Particularly in two instances: Danny's traversal of the halls on his trike, and meandering through the garden maze towards the end of the film.

    These scenes to me are especially captivating because of the motion of the camera through these corridors. It's one thing to have a fixed point camera for a long scene, but it's quite another to have a moving camera for such a long time; the potential missteps are countless. The maze scene in the Shining is notorious for how long it took to complete. The sense of motion and space that this sort of cinematography can provide is really quite spectacular though, and I think it often justifies the effort.

  69. Re:Long shots are for posers and make bad movies.. by Anonymous Coward · · Score: 0

    David Mamet is a great playwright, but he can't direct his way out of a paper bag.

  70. As a film editor by DreadPiratePizz · · Score: 5, Informative

    As a union film editor currently working in Hollywood on independent features, I would like to weigh in on this issue.

    There is no single answer to any of this. Computer generated effects are not bad. Quick cuts are not bad. Long takes are not bad. Handheld is not bad. None of these techniques are bad in and of themselves. They become bad when they are used inappropriately.

    When cutting a scene I ask myself what is trying to be conveyed in that scene. Let's say the character is sad, and we want the audience to know that. My job then becomes finding the best way to show that. It could mean using a close up to show them crying. It could mean using a locked off wide shot to show them surrounded by a lonely environment. There's never a single best answer, and that's in part why I enjoy my job so much.

    Likewise when it comes to long takes and special effects, both have their place but both are misused. Again, ask yourself what it is you are trying to convey. If your character is in a fast paced fight in a warehouse, with bad guys all around from above and below coming at him from many directions, it's quite possible that quick cuts can give you a better sense of danger, as well as actually show the action better. One of the drawbacks to long takes tends to be that you are limited in what you can show. If a bad guy drops in through the glass on the other side of the warehouse, in a long take you'd have to pan the camera, and see that action small in the frame. With a cut, you can easily bring the audience across the warehouse to show this action in a medium shot, then instantly bring them back to the hero's reaction.

    Another issue with long takes is that they tend to follow the actors and show their backs. You're in a hard spot on this, because we're most interested in where the actor is going, not where they've been, but at the same time seeing someone's back is not very intimate and is a bit disconnecting. This is why long takes work best when nobody is really going anywhere, or when the environment itself is the most important thing to show.

    Long takes can be beneficial for action in small spaces, such as a Kung Fu fight or a dance routine. These elements are about physicality and continuity of motion, and being in a small space a long take can easily capture the entirety of that. I love seeing fights with a smoothly flowing camera that preserves the action, just like I love seeing wide shots of musical numbers where there is dancing. All too often, quick cuts are used in these situations to hide things, like the fact that the actor can;t fight or a bad piece of choreography. I think in general any time you use an edit to HIDE something rather than SHOW something, then the quality of your film goes down.

    I see a lot of long takes in some films, which appear to have no motivation other than to be long takes, and that hurts the film just as much as if someone threw in a fury of cuts just to make it exciting. Like all techniques, you've got to be really conscious of the implications of using a long take, and what effect it will have. The worst reason to do it is to do it because it's the new cool.

    1. Re:As a film editor by Anonymous Coward · · Score: 0

      A friend who does martial arts commented one of the reasons you tend to see longer takes in Hong Kong fight scenes is because the stunt crews there have worked together for a long time through many films. There's a higher level of trust and experience with one another, so they're less apt to make errors which quick cuts can cover up in a Hollywood film, where crews' common experience is may just be in random projects.

      I also think that a long-take fight sequence makes the hero look even more impressive. All the "wow, awesome" thoughts in considering the logistics of pulling the scene off then transfers to him (see the Tony Jaa "Protector" scene noted above.)

    2. Re:As a film editor by Reziac · · Score: 0

      Great post. From the standpoint of fiction writer/editor -- I totally agree. Same criteria apply -- you have to judge what you need and want to show, and whether that's the optimum approach given what you've got to work from and the picture you want to generate (albeit in the reader's mind rather than in the viewer's eyes). Is this fight a tangle of grubby backsides and flying fists, or is it silk suits and silver bullets at 30 paces? Completely different approach.

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    3. Re:As a film editor by Anonymous Coward · · Score: 0

      > fiction writer/editor

      > Who'd fake being me anyway?

      You get paid to write and edit fiction? Sounds like a pretty enviable life to me! (seriously)

    4. Re:As a film editor by Reziac · · Score: 1

      Get paid only rarely, should do more writing. I need more of this "life" of which thou speaks. ;)

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    5. Re:As a film editor by Xaroth · · Score: 0

      Don't know why, but at first, I misread:

      ...and that hurts the film just as much as if someone threw in a fury of cuts just to make it exciting.

      as:

      ...and that hurts the film just as much as if someone threw in a fury of cats just to make it exciting.

      I thought "that's strange... I've never seen a film do that before," but upon reflection I'm now convinced that this is a technique which should be used in more films.

  71. Children of Men? Serenity?? by CODiNE · · Score: 1

    That's nothing Russian Ark.

    "2000 Actors. 300 years of Russian History. 33 Rooms at the Hermitage Museum. 3 Live Orchestras. 1 Single Continuous Shot."

    That's an hour and a half long with 2,000 people running around choreographed.

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  72. Re:It's not the CGI. It's the writing. by Johnny+Mnemonic · · Score: 1

    I was with you, until you cited Pirates and Iron Man as shining examples of great cinematic story quality. Both are derivative crap, frankly, and not worth owning the DVD of.

    However, the point remains: movies shouldn't be about "flash", be it either CGI or long takes. Only cinema majors give a crap about that stuff. The rest of the public wants a story with unique, memorable characters who tell a story that is in some way relevant to the audience's own lives.

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  73. Irreversible by dargaud · · Score: 1

    The mother of all long takes. Will leave you squirming in your seat.

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  74. An extreme example: Timecode by Renevith · · Score: 1

    Timecode is a 97-minute movie where the screen is split in four sections, each one following one character in a single take.

    It was shot 15 times total, and the director apparently insisted that the actors wear different clothes each time so there wouldn't be any temptation to edit any two takes together!

  75. Mod up! (Re:The Passenger) by DrEasy · · Score: 1

    I also came here to point this out! Also, Godard's Week-end has a famous 10-minute long take: http://www.youtube.com/watch?v=DNWaKKQih54

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  76. Full circle? by TiggertheMad · · Score: 4, Insightful

    You could have a feature length film in one cut without any waste. It would take a lot of skill to do it well -- from both the cast and the crew.

    I have heard of this being done before. I believe in the biz, they call this a 'Play'.

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    1. Re:Full circle? by treeves · · Score: 1

      A *one-act* play in order to be without "cuts". Most are not one-act, AFAIK.

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    2. Re:Full circle? by DragonWriter · · Score: 1

      I have heard of this being done before. I believe in the biz, they call this a 'Play'.

      In some respects similar, and sure you could just set a fixed camera and mic at a live play and call it done, but a well-executed one-cut film wouldn't have to be restricted in the way a film is. You could still move the camera through the set and do lots of things that wouldn't work in a stage play.

      As others have suggested, Russian Ark is an example of this.

    3. Re:Full circle? by Anonymous Coward · · Score: 0

      You could have a feature length film in one cut without any waste. It would take a lot of skill to do it well -- from both the cast and the crew.

      See Hitchcock's Rope

  77. Poor Michael Bay... by scorp1us · · Score: 1

    On second thought, this might actually help his movies watchable.

    To bad this didn't happen in time too save Transformers.

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  78. Re:Disappointing a geek article would omit "Sereni by TofuMatt · · Score: 1

    Nope; the two sets (upper and lower ship) were both contiguous sets since the TV series. I don't think there are shots even close to the movie's opening in the TV show (given the nature of TV and when commercials need come in), but the two ship sets were always contiguous, complete with roofs, practical lighting, etc. It's one of the more impressive sets in TV history.

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  79. time == money by TiggertheMad · · Score: 1

    One side effect I think of the gratuitous CGI is probably that the shots are kept short to keep your eye from paying too much attention to the CGI. If you examine it in detail, it's obvious that it's computer rendered, and thus not as effective. The quick cuts keep shoving "eye candy" at you without making it stand up to the eye.

    You might be right, but I suspect that it is more about keeping budgets manageable. If it takes X hours of render farm time to generate 5 seconds of CGI craziness, then generating 3 minute long tracking shots of the same content will take 36 times as much render farm time.

    I have an alternate theory too. Many directors that are reaching the height of their careers now, grew up being exposed to MTV's hyper-energetic buzz cut style of videos. For better or worse, MTV was a big change in visual style and has had some far reaching influences.

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    1. Re:time == money by mark72005 · · Score: 1

      It could also owe to the fast food culture, the sound byte culture, the twitter culture, etc. - people have very short attention spans today and need to constantly be moved from amusement to amusement, or they get bored.

  80. Terrible Movie, Great Long Take by Howard+Beale · · Score: 1

    Almost the entire first act of Snake Eyes.

  81. What does the CGI have to do with the take length? by Anonymous Coward · · Score: 0

    I don't understand this at all. Are they assuming that CGI = a green screen? There can be CGI all of any length scene... And what would prevent even a green screen scene from being arbitrarily long?

    This article just makes no sense.

  82. Surely they aren't in conflict by nedlohs · · Score: 1

    You can do a longer take in pure CGI then you can with non-CGI since there are no actors who need to sleep, or camera men knocking over the camera as they nod off 56 hours into the take...

    just set it all up, click the button, and go away for a few years hoping the backup generators handle any power outages.

  83. Talking about long takes in movies by hopey · · Score: 1

    and no mention about Andrei Tarkovsky=fail.

  84. The Godfather Pt II by bigredradio · · Score: 1

    The scene where De Niro (young Vito) is delivering a bad of groceries. That is a great long scene without CGI.

  85. Branagh by callmebill · · Score: 1

    Excellent long take: Hamlet, Branagh 1996. Act IV Scene VII. Claudius and Laertes conspire to kill Hamlet in the duel. The camera is all over the place; rugs and furniture have to be unnoticably moved and replaced by crew as the camera points to the middle of a circle that it travels. Very impressive scene.

  86. Russian Ark has a good long take by pwagland · · Score: 1

    I am surprised that no-one has mentioned Russian Ark as a good candidate for a long shot. This is a one shot ninety minute movie. Very impressive, and awesome scenery as well.

  87. More details of why you feel that? by toby · · Score: 1

    I'm curious, as my opinion was rather different.

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  88. How could Atonement not be on the list? by gmb61 · · Score: 1

    Atonement has an extremely intricate 5-minute continuous tracking shot. You can see it here: http://www.youtube.com/watch?v=k5dqmUgu0SI

    1. Re:How could Atonement not be on the list? by rochberg · · Score: 1

      If you look at the very end of the article, the author does mention that he will return to the topic in a couple of weeks where he'll "take a look at McAvoy," which I'll presume is referring to Atonement. But still... The Dunkirk scene is one of the most amazing pieces of cinematography in recent history and should be at the top of any list of long takes. The complexity and the sheer scale is phenomenal.

  89. Bingo. by toby · · Score: 1

    One word: Twi...

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  90. long crane/motion-control shot by Anonymous Coward · · Score: 0

    Where is this long crane/motion-control shot? .. link

  91. Oops by toby · · Score: 1

    Somehow the comment thread fooled me. I thought you were commenting on IRREVERSIBLE. Never mind! (Though we could talk about that anyway...)

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    1. Re:Oops by Cederic · · Score: 1

      Oh heck no, Irreversible was a stunning film. (It left me stunned :)

      Not a great film, but essential viewing at least once nonetheless. Any film that leaves me unable to look away from something I'm finding traumatic must be doing something right.

      And nobody had mentioned it in this thread at the point I previously posted, but yeah, you've just reminded me of that awful brilliant shot.

  92. Timecode! by NotPeteMcCabe · · Score: 1

    The entire movie Timecode (directed by Mike Figgis) is four uninterrupted 90-minute takes, all shot simultaneously and shown on the screen at once (in a four-way split screen). In other words they turned on four cameras at the same time and didn't turn them off for 90 minutes, and put all four images on the screen at once. They shot something like 17 takes.

  93. Um, hate to break it to you... by davevr · · Score: 1

    ...but most of the long takes in modern movies are made possible because of CGI being used to hide the shot breaks and camera transitions, fill in walls, remove crew members, and basically do all kinds of stuff that make it appear seemless. A shot that is apparently uncut by no means indicates that no CGI is used. Not that it should bother you much - bad CGI is just like bad lighting, bad editing, bad directing, bad acting, or any other component of film. CGI doesn't kill movies - Michael Bay using CGI does.

  94. whats a netflix by martinlindhe · · Score: 1

    ever heard of torrent dude

  95. Classic long shot director was Ford, not Welles by Anonymous Coward · · Score: 0

    John Ford made lots of famously long takes in his movies, even for the times he made them. (Which of course was over many decades!) They were often outdoors, framed by often highly symbolic arrays of natural objects. They tended to flow organically and to merge with the landscape in a way that could not be attained on a theater stage or a sound stage. A pity the blog author seems not to be aware of Ford's reputation for long takes, offering only a nod to cinema history with a single example from Welles; the rest of his examples are new stuff, fluff compared to Ford's compelling serio-comic American dramas.

  96. When the cinematography... by Leslie43 · · Score: 1

    Sorry, but when the cinematography, 3D, CGI, long takes etc... are the main selling point in a film, I have to wonder about the film.

    One long take? Big deal, they do live stage shows daily. CGI is a contest of who has the newest toy or who can spend most money rather than actually making a good film. I can understand using ether because you need to or for cost reasons, but to do it for most other reasons are pointless. They're gimmicks. At some point the hype will no longer work. Look at 3D, directors immediately started applying it to otherwise blah movies in an effort to make them more appealing. 3D or not, if a movie is crap, it's still going to be crap, it's just in 3D.

    And for the love of god, please send every one of these hack directors who think cameras should "duck and weave" (and zoom in constantly) back to film school. No ones head moves side to side 3 feet while standing still. Steady cams were invented for a reason.

  97. Breaking News by SinGunner · · Score: 1

    The 15 minute gun fight going across multiple streets in Breaking News by Johnnie To should be in there. Just an absurdly long take.

  98. The Iceman Cometh by PatPending · · Score: 1

    The Iceman Cometh (IMDB; Wikipedia) has incredibly long scenes.

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  99. Oldboy corridor scene by DVega · · Score: 1
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  100. Where's Fred Astaire in the list? by techno-vampire · · Score: 1

    It's well known that Fred Astaire insisted that his dance numbers be filmed in one, long, take whenever possible. Compare this to some of today's "great" dance numbers composed of so many tiny takes that it looks like the "dancer" wasn't capable of remembering more than a few seconds of the dance at a time.

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  101. CGI makes long takes possible by Anonymous Coward · · Score: 0

    I enjoy long cuts too as they can pull you into the movie more and make you "feel" present at the location of the camera. I also respect the planning and difficulty I know is required. So I do pay attention to them.

    I think long takes are much easier to achieve using CGI and other special effects. As an old example of effects used to generate a long-take scene, check out: Contact (jodi foster). There is a memory scene where we follow her as a child up to a mirror and then pass through the mirror and follow her downstairs to some other event in time. This was obviously a trick, but the end result achieved the same or greater effect then a o-natural long-cut of old black-and-white days. Still I do really respect those old 5 minute scenes in B&W with a band and dancers and hundreds of extras and smoke in the air and close-ups ... all in one shot - Respect.

    My Point: CGI enhances long-cut scenes and makes them affordable for new productions. I hope to see more in the future and do not consider this to exclude CGI.

    For a "long cut" music video. Check utube for "Fiona Apple across the universe". I think the entire video is done in 4 cuts but it doesn't feel like it.

  102. oh by toby · · Score: 1

    I figured there was maybe *one* reel change, didn't know there were more than say five...

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    you had me at #!
    1. Re:oh by Vegeta99 · · Score: 1

      Next time you're at the movies, try and keep an eye out for the burn in the upper right hand corner every half hour or so. First mark is the warning, second mark means that's the end of the reel.

      Nowadays, there's anti-piracy watermarks too, right in the middle of the screen.

    2. Re:oh by dryo · · Score: 1

      There are no reel changes anymore in commercial theaters, haven't had them for a long time. All of the reels are spliced together onto a single giant platter. After the screening run, they are all cut up again and shipped in separate reel cans.

  103. Russian Ark by Kittenman · · Score: 1

    As in - a feature film done in one take. Whether it was one cut or not is another matter.

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  104. The Protector by Anonymous Coward · · Score: 0

    http://www.youtube.com/watch?v=yXIGP6_fNZk

    A scene from "The Protector". Really nice example of how a long scene improves any movie.

  105. Dogme 95 by eulernet · · Score: 1

    It's always the same problem of the content and the containing, which one is more important ?

    Dogme 95 shared the same ideals:

    http://en.wikipedia.org/wiki/Dogme_95
    Extract:

          1. Filming must be done on location. Props and sets must not be brought in. If a particular prop is necessary for the story, a location must be chosen where this prop is to be found.
          2. The sound must never be produced apart from the images or vice versa. Music must not be used unless it occurs within the scene being filmed, i.e., diegetic.
          3. The camera must be a hand-held camera. Any movement or immobility attainable in the hand is permitted. The film must not take place where the camera is standing; filming must take place where the action takes place.
          4. The film must be in colour. Special lighting is not acceptable (if there is too little light for exposure the scene must be cut or a single lamp be attached to the camera).
          5. Optical work and filters are forbidden.
          6. The film must not contain superficial action (murders, weapons, etc. must not occur.)
          7. Temporal and geographical alienation are forbidden (that is to say that the film takes place here and now).
          8. Genre movies are not acceptable.
          9. The final picture must be transferred to the Academy 35mm film, with an aspect ratio of 4:3, that is, not widescreen. (Originally, the requirement was that the film had to be shot using Academy 35mm film, but the rule was relaxed to allow low-budget productions.)
        10. The director must not be credited.

    Dogme 95 movies probably have long takes.

    1. Re:Dogme 95 by UnknownSoldier · · Score: 1

      Part of being an expert is knowing _when_ it is deliberately safe to break the "rules".

      e.g. 4:3 is crap for panoramic shots ... See the Spaghetti Western for examples.
      http://en.wikipedia.org/wiki/Spaghetti_Western

  106. Same here by toby · · Score: 1

    I was left stunned by IRREVERSIBLE as well.

    I didn't see it in a cinema, but I imagine the reaction was much the same as when I saw the Toronto premiere of Polytechnique (Canadian film of the year, 2009); I'd never seen an audience sit silent and motionless through the whole credits of a film, before.

    --
    you had me at #!
  107. Glaring Oversight by http · · Score: 1

    How is it the article can mention the take from "Knowing", approximately two minutes, yet overlook the opening scene of "Snake Eyes" (also with Nick Cage), where one shot covered approximately fifteen mintues?

    Long shots are not at all new, and they aren't an antidote to CGI. Good scripts are the antidote to CGI.

    --
    If opportunity came disguised as temptation, one knock would be enough.
    3^2 * 67^1 * 977^1
  108. Re:LOTR by hardboiled.tequila · · Score: 1

    "Impossible" camera shots withstanding, Peter Jackson explains (in the documentaries) his excitement at being able to physically carry a virtual camera in scenes such as Balin's Tomb. He walks around with a camera wearing a VR headset and turns a CGI-infested scene into one grounded in real-world mechanics and limitations.

  109. El secreto de sus ojos by juan2074 · · Score: 1

    I enjoyed the scenes at the soccer stadium in El secreto de sus ojos. There was definitely some CGI that brings us from a helicopter view right down among the people in the stands.

    And watch the camera go out off the ledge and down to follow the suspect as he jumps down to a lower level. (The camera man had a wire harness, and a quick crew behind him.)

    That was pretty impressive filming, along with an interesting story and great acting. Unfortunately, if you have trouble understanding Argentinian Spanish, you'll have to read subtitles.

  110. Hell's Angels (1930) by PapayaSF · · Score: 1

    I think a "long shot" can also be relative: not necessarily long, but it seems that way because it's longer than you expect. In Hell's Angels (1930) there's a wonderful shot during a bombing raid on a munitions dump. Shot straight down from the plane, we see the bomb shrink as it drops, meet its shadow at the target and blow it up, and then the debris spreading out and (perhaps the coolest part) some debris coming back up towards the plane, and getting rather close.

    The whole shot is probably far less than a minute long, but it's absolutely riveting and even seems "too long" because the shot ends long after you expect. Of course, you expect more cuts and angles because such scenes are basically always filmed that way. (A partial exception is Major Kong riding the bomb at the end of Dr. Strangelove, but even then the camera partially moves down with Kong and the bomb.) There's always at least one shot of the bombs dropping from the side, and several cuts from the ground of explosions, often with fast editing and different angles to "add drama," I suppose, but it's 100% predictable.

    The shot in Hell's Angels also works well because it keeps us in the point of view of our protagonists in the bomber, as if we are actually there, which makes it feel much more realistic than the same action would with multiple changes of camera position.

    --
    Q: What does the "B." in Benoit B. Mandelbrot stand for? A: Benoit B. Mandelbrot
  111. I AGREE by cyclomedia · · Score: 1

    It's de Palma, who does gets a mention as being the long take master in there somewhere

    --
    If you don't risk failure you don't risk success.
  112. Not impressed by one-egg · · Score: 1

    Sorry, not impressed. 99% of long takes are just directors showing off. They drive me nuts, because in the vain attempt to demonstrate skill, the director winds up calling attention to himself and either robbing the audience of reaction shots, or swinging the camera wildly as if an earthquake had hit the set. Spare me the artsy "look at me, I'm so talented and trendy" crap and give me a movie that actually tells a story in the best way possible instead of trying to wow the brainless "in" crowd.

  113. tow long takes in JCVD by Toshito · · Score: 1

    In Jean-Claude Van Damme lastest movie, there are 2 long takes. At the beginning there is a 3 minutes take with a lot of explosions, stunts, all choreographed perfectly (see http://www.youtube.com/watch?v=JI5W1YPJFBM).

    And a the middle of the film there is a 6 minutes monologue all in one take.

    I'm not a fan of Van Damme, but this movie is really original and blurs the frontier between fantasy with reality. And it's funny too (a lot of self derision!)

    --
    Try it! Library of Babel
  114. Less gimmicky examples by justthinkit · · Score: 1

    Everyone is talking about films that are nothing but a long continuous take. Frankly, who cares about that. Here are two that come to mind where the long continuous take has a purpose:

    The opening scene from "The Player", not sure how many minutes but a LOT happens.

    My personal favorite is from "The Stuntman" (Peter O'Toole). If you've seen the movie you know the scene.

    --
    I come here for the love