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PS3 Root Key Found

An anonymous reader writes "The PlayStation 3 'root key' used for code signing has been found by GeoHot. This enables running homebrew without the need for psjailbreak-style USB-devices, and also provides hope for those at firmware version 3.55 that currently cannot be downgraded. The key also cannot be changed without hardware modifications. Oops."

380 comments

  1. I wonder... by imamac · · Score: 2

    I wonder how many job offers that kid has received.

    1. Re:I wonder... by Anonymous Coward · · Score: 1

      I wonder how many job offers that kid has received.

      I wonder how much Apple offered him to pick on somebody else for a while.

    2. Re:I wonder... by Stenchwarrior · · Score: 1

      That would explain why there's no 4.2 Jailbreak yet.

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    3. Re:I wonder... by EdIII · · Score: 5, Insightful

      Yeah, because GeoHot is wrong in what he is doing?

      How should he have released the key to the rest of us? We all have a sacrosanct right to own our property, and I don't give two *$#% if somebody uses it for piracy. I applaud what he has done here, and in fact, it has finally made me consider actually purchasing a PS3.

      If Sony does brick all the consoles, don't blame GeoHot. Blame Sony, because they are the ones that have acted in a morally repugnant fashion for years.

    4. Re:I wonder... by Anonymous Coward · · Score: 0

      the right to do what you want with the hardware is your right, and doing what they have done (root key) has enabled exactly that.

    5. Re:I wonder... by Anonymous Coward · · Score: 3, Insightful

      The local copy of the software on the hardware that I own is absolutely mine, and I have every right to do whatever I like to it.

    6. Re:I wonder... by Anonymous Coward · · Score: 0

      Huh? There is a 4.2 Jailbreak. Working great on my iPhone.

    7. Re:I wonder... by h4rr4r · · Score: 3, Insightful

      Sure it is, the one copy on the device is mine to do whatever I want with.

      Just like a book, I have no right to copy it but I can do whatever I like to that copy I own.

    8. Re:I wonder... by Anonymous Coward · · Score: 0

      If I buy some software then I will use it however I feel like and no 'license' or big business bought law will ever change that.

      When Sony (or most other businesses) find a law that affects what they're doing they either pay politicians to change the laws or just ignore it.

    9. Re:I wonder... by NNKK · · Score: 4, Insightful

      You appear to be laboring under the assumption that the absurd ways US copyright, licensing, and contract law has been twisted apply to the rest of the world.

      They do not.

    10. Re:I wonder... by an+unsound+mind · · Score: 5, Insightful

      GeoHot did something Sony didn't like, and therefore Sony punished you.

      Hopefully this teaches you something about buying Sony products.

    11. Re:I wonder... by Firethorn · · Score: 1

      absurd ways US copyright, licensing, and contract law has been twisted apply to the rest of the world.

      I'd like to point out that a number of the absurdities in US Copyright laws are because of treaties and contorting OUR copyright laws to match those of the rest of the world(IE Europe). Basically, the US used to be a touch stricter, but had shorter copyrights. Europe was more lax in useage, but had longer protection periods.

      --
      I don't read AC A human right
    12. Re:I wonder... by The+Moof · · Score: 2

      You should read your EULA next time you install software. They're becoming more interesting with the legalese to actually not give you ownership to whatever it is you think you just bought. The best recent example I can think of is StarCraft 2. The EULA explicitly states the local copy isn't your property at all (even if you own a physical DVD copy) and you basically just paid to enter a usage contract with Blizzard.

      I absolutely despise the idea, and I fear the day it gets challenged in court. I only fear it because the last thing any of us (as consumers) want to see is these types of EULA's become legally validated.

    13. Re:I wonder... by node+3 · · Score: 3, Insightful

      The word "right" has both moral and legal connotations. You absolutely have the moral right. Whether you have the legal right is up for debate on a case-by-case basis.

    14. Re:I wonder... by node+3 · · Score: 1

      And GeoHot was never granted the right to copy the root key. Not that I agree with the way the law works here, just that if you're going to argue from a legal standpoint, you've got it wrong. If you want to argue from a moral standpoint, that's an entirely different thing.

    15. Re:I wonder... by shoehornjob · · Score: 1

      HAH LMAO. A new form of corporate espionage. We don't want corporate secrets from Sony, we just want you to show ppl how to hack their Playstation. LMAO

      --
      "We are just a war away from Amerikastan. When god vs god the undoing of man." Dave Mustaine
    16. Re:I wonder... by Lumpy · · Score: 4, Informative

      News flash: clicking AGREE on a EULA does not make it enforceable. I dont care what any weazel lawyer tells you.
      until the government falls, and Megacorperations rise and start hiring shadow runners to enforce their EULAS, you need to not treat them as if they are anything but a bunch of bullshit that has no more value than the insane guy on the corner screaming that the end is near.

      --
      Do not look at laser with remaining good eye.
    17. Re:I wonder... by Anonymous Coward · · Score: 0

      read the cables and see that they actually do. in one way or another. at some point in time, in the not so distant future.

    18. Re:I wonder... by Anonymous Coward · · Score: 0

      Yet.

    19. Re:I wonder... by The+End+Of+Days · · Score: 0

      Where do morals figured into this?

      It's a group of people working to destroy the platform for a misguided sense of vengeance. The 14 year olds will be happy for free games. People who want interesting new experiences will watch the platform go the way of the dreamcast.

    20. Re:I wonder... by mug+funky · · Score: 1

      huh?

      have encryption, will crack. that's all it is.

      do you really think there's squads of people out there hellbent on ruining the PS3 for everyone?

      Sony released a cool piece of hardware and proceeded to nail it down further and further at each update. you think the 14yo's are trying to destroy the platform? take a look at how well Sony are doing at it first.

    21. Re:I wonder... by mug+funky · · Score: 1

      FTA FTL

    22. Re:I wonder... by Mr2001 · · Score: 1

      The key is not copyrightable, since it contains no creative content (it was generated mostly-randomly by a program) and is a functional requirement of the system (any compatible implementation would have to use the same key). See also the Lexmark case, where even a program that was written by a human author was deemed uncopyrightable because it was required, in that exact form, for the system to operate.

      --
      Visual IRC: Fast. Powerful. Free.
    23. Re:I wonder... by cynyr · · Score: 1

      Well some of us would like to watch our (maybe legal, as i ripped them from dvds i own) h264 in mkv dvd rips on the ps3, or maybe just run a better something for making the PS3 a media center than GameOS. I have 0 interest in pirated games(i'll buy/rent the ones i want to play), yet I'm interested in Gehot's key so maybe i can get Boxee/vlc/xbmc on the ps3, with enough hardware to do 1080P...

      It's more the fact that it was sold with linux support and then had that support yanked out from under it. I'd look on my box from 3 years ago, but i bet it lists "otherOS" somewhere on the box, or in the user manual.I'd say that the removal of that feature or the removal of games, constitues either "theft"(the loss of something of value) or "vandalism" (destruction of private property). Also can you name a modern consumer electronic device that hasn't had linux put on it just for doing it?

      --
      All of the above was encrypted with a Quad ROT-13 method. Unauthorized decryption is in violation of the DMCA.
    24. Re:I wonder... by h4rr4r · · Score: 2

      He did not copy it, he deduced it.

      You can't copyright a simple key.

    25. Re:I wonder... by Anonymous Coward · · Score: 0

      This incorrect "Piracy is the reason x platform failed and/or has no games" meme isn't really relevant anyway now that it's trivial to run backups on every modern game console. Besides, the PS3 was the black sheep of this generation of game consoles even when it was pirate-proof.

    26. Re:I wonder... by BatGnat · · Score: 2

      The key is not copyrighted, and therefore can be copied.

      If anything it would be classed as a trade secret.

      Correct me if I am wrong but reverse engineering is allowed when it comes to trade secrets....http://en.wikipedia.org/wiki/Trade_secret#Discovering_trade_secrets

    27. Re:I wonder... by Lord+Kano · · Score: 1

      This only happened because Sony took away "Other OS". Few of the people with the requisite skills were interested in pwning the PS3 because they had the option to do what they wanted with their machines. Sony forced their hands. Sony lost. Fuck Sony.

      I'm actually thinking about getting a PS3 now.

      LK

      --
      "Hi. This is my friend, Jack Shit, and you don't know him." - Lord Kano
    28. Re:I wonder... by Anonymous Coward · · Score: 0

      You shouldn't purchase any gaming system except a PC because you are supporting these ethically repugnant companies. Despite that the key has been released you are still supporting future acts by them which are unethical. Don't do it! Makes me sick to think about it. While you should support the least repulsive company I would be hesitant to do so unless you absolutely must. The fact you have avoided it up to this point makes me think you don't really need this and what you are doing is just as unethical as what they have done if not more so.

    29. Re:I wonder... by Anonymous Coward · · Score: 0

      Sony's software is what they're trying to get out of the way.

    30. Re:I wonder... by imthesponge · · Score: 0

      Zero, given that companies generally don't hire people with the propensity to steal.

    31. Re:I wonder... by mwvdlee · · Score: 1

      Simply put; somebody that cracks a system like the PS3 has no time (and most likely no interrest) for playing games.
      I have no doubt that the fail0verflow guys didn't care about any specific (lack of) feature in the PS3 apart from the fun of trying to outsmart the security.

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    32. Re:I wonder... by Anonymous Coward · · Score: 0

      Yeah, because GeoHot is wrong in what he is doing?

      How should he have released the key to the rest of us? We all have a sacrosanct right to own our property, and I don't give two *$#% if somebody uses it for piracy. I applaud what he has done here, and in fact, it has finally made me consider actually purchasing a PS3.

      If Sony does brick all the consoles, don't blame GeoHot. Blame Sony, because they are the ones that have acted in a morally repugnant fashion for years.

      Ok, look this is how this works.
      Stack0verflow cracked the system open. Since their ONLY goal was to restore OtherOS function, they did not bother retrieving the root key because you don't need it for that. However, if you follow their instructions it's pretty easy to get it... but that assuming you are competant enough to follow those instructions. Most people are not.
      Now, the root key is ONLY needed for two things- pirating movies or games, and authoring homebrew software. Note the emphasis on authoring, you do not need the root key to RUN homebrew as long as whoever wrote it signed it properly.

      Now, anybody who writes homebrew ought to be able to follow Stack0verflow's directions on their own. So why did GeoHot publish the root key? Simple- He's a Pirate, his goal is to rip off other people's movies and software, end of story. There is absolutely NO legitimate reason to publish the root key like this.

      I applaud what he has done here

      If you're going to thank anybody, thank Stack0verflow, the ones who actually DID something for you. If you need the root key, you can get it yourself thanks to them. All GeoHot is doing is trying to get credit for someone else's work, and to encourage piracy.

    33. Re:I wonder... by Anonymous Coward · · Score: 0

      oooh, don't worry, they will. Laws are being forged worldwide, right now, under MAFIAA control. For an example, search for "ACTA" - apparently it's so controversial that the proposed laws are indeed secret ("you're breaking the law!" "What law?" "Can't tell you, it's a secret.").

    34. Re:I wonder... by Anonymous Coward · · Score: 0

      After the fact agreements are accepted as legal agreements in which backwards country?

      Over here, I bought it when I paid for it. No matter what the EULA says, it cannot change that fact later.

      Online downloads are different, though, since you do agree before/while buying, thus making the EULA part of the sale.

    35. Re:I wonder... by sgbett · · Score: 1

      Yet they claim (admittedly, just words for now) to be preparing to release tools so that people can once again run homebrew / otherOS stuff.

      *No* doubt at all? Really? None?

      --
      Invaders must die
    36. Re:I wonder... by BoogieChile · · Score: 1

      Ok, fine, I won't run Sony's crappy software on it. Easy!

    37. Re:I wonder... by AmiMoJo · · Score: 1

      Would there be any point anyway? If this guy can figure it out I'm sure others can too. They could try to kill homebrew maybe but the pirates certainly won't care about violating one more copyright.

      --
      const int one = 65536; (Silvermoon, Texture.cs)
      SJW, n: "Someone I don't like, and by the way I'm a fuckwit" - AC
    38. Re:I wonder... by Stenchwarrior · · Score: 1

      For iPhone 4G?

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    39. Re:I wonder... by Ash+Vince · · Score: 1

      How should he have released the key to the rest of us? We all have a sacrosanct right to own our property, and I don't give two *$#% if somebody uses it for piracy. I applaud what he has done here, and in fact, it has finally made me consider actually purchasing a PS3.

      If Sony does brick all the consoles, don't blame GeoHot. Blame Sony, because they are the ones that have acted in a morally repugnant fashion for years.

      Just remember though that the way Sony make money on the PS3 is by charging people a percentage for the privilege of selling a game for the PS3. Sony also charge development houses a fortune for kit they need to write the games in the first place. They need some sort of special console that will run unsigned code then Sony keep final control of what comes out for the console by charging the games house to sign the code for release.

      When the PS3 first hit the market it was sold by Sony at a loss and carried on like that for years. If Sony could not engage in all these practices they would have to do one of two things:

      1) Abandon the market. Sony is a business, if they cannot make money by doing something they will not do it.

      2) Charge more for the console so they do not need to make up such a huge loss on every console sold.

      Some links:

      http://nexus404.com/Blog/2010/02/05/sony-still-posts-a-loss-for-every-ps3-sold-ps3-costs-sony-18-more-than-it-costs-you/
      http://www.thesixthaxis.com/2010/06/29/ps3-no-longer-sold-at-loss/

      If Sony did not know they were making a fortune from every game sold they would never be able to risk selling the console at the stupendous loss they were to start with in 2006 when it first came out. This would push the price of buying a PS3 to something comparable to the price of a new PC unless Sony could find another way of ensuring that they were paid a percentage for every PS3 game sold.

      --
      I dont read /. to RTFA, I read /. to offend people in ignorance.
    40. Re:I wonder... by nacturation · · Score: 1

      And GeoHot was never granted the right to copy the root key.

      The private key was mathematically derived based on the public key and the information contained in signed executables. No private key was copied because it was never published anywhere by Sony. Do you need to be granted rights to solve mathematical equations?

      --
      Want to improve your Karma? Instead of "Post Anonymously", try the "Post Humously" option.
    41. Re:I wonder... by mwvdlee · · Score: 1

      It's probably just justification. Would they have tried breaking the security if homebrew/linux would have still been impossible.
      Usually, guys like that hack for the challenge of outsmarting the security alone, any practical use is a bonus and serves as an easy explaination to people who don't understand the fun in that.

      --
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    42. Re:I wonder... by Anonymous Coward · · Score: 0

      Same could be said of anyone who's ever jailbroken an iPhone or homebrewed a Wii: Don't expect cooperation from the parent company for doing something they don't want. Expect to operate without all of their newest features (though in many cases the jailbreaks allow way more awesome features).

    43. Re:I wonder... by an+unsound+mind · · Score: 1

      This would be a fair point, if Sony didn't disable Other OS for homebrewer and non-homebrewer alike.

    44. Re:I wonder... by mcgrew · · Score: 1

      When you deal with the devil, expect the devil's due. IMO anybody who would buy anything Sony after the XCP rootkit fiasco, and especially after taking OtherOS from the Playstation, is as big a fool as fools get. If they're going to put software rootkits on music CDs, I expect a hardware rootkit on a Vaio or a Playstation.

    45. Re:I wonder... by asdfghjklqwertyuiop · · Score: 1

      Considering how little respect sony has demonstrated for anyone else I'd say this is all perfectly fine even if it is somehow violating some of sony's rights. They will be repaid in kind. Sounds pretty moral to me.

    46. Re:I wonder... by Unequivocal · · Score: 1

      Yeah - as with the solution DVDJon came up with way back when. In that case a professor (MIT?) came up with a prime number which when compiled generated the DVD crack executable. Which put the judge in a position of saying that the prime number itself belonged to the DVD consortium under DMCA.

      We just need to find a mathematical tru-ism that corresponds to this key. :)

    47. Re:I wonder... by RocketRabbit · · Score: 1

      Yes, but now you can run anything you like. What's Sony going to do this time, take away your PS3?

    48. Re:I wonder... by cynyr · · Score: 1

      does mkv2vob handle chapters? subtitles? menus? I'm ripping the whole dvd into a single mkv. Also I'm not sure you can shove h264 into a VOB. Maybe you can.

      --
      All of the above was encrypted with a Quad ROT-13 method. Unauthorized decryption is in violation of the DMCA.
    49. Re:I wonder... by Anonymous Coward · · Score: 0

      there is some more info (and, the actual keys, and keys for iso ldrs) available at http://www.ps3news.com/PS3-Hacks/fail0verflow-ps3-tools-geohot-metldr-root-key-gt5-decrypted/

    50. Re:I wonder... by Anonymous Coward · · Score: 0

      Yeah, because GeoHot is wrong in what he is doing?

      How should he have released the key to the rest of us? We all have a sacrosanct right to own our property, and I don't give two *$#% if somebody uses it for piracy. I applaud what he has done here, and in fact, it has finally made me consider actually purchasing a PS3.

      If Sony does brick all the consoles, don't blame GeoHot. Blame Sony, because they are the ones that have acted in a morally repugnant fashion for years.

      yeah, that doesnt stop MS from banning thousands of 360 from XBL

  2. Same private key? by VGPowerlord · · Score: 4, Informative

    Is this the same private key that was discovered last week?

    --
    GLaDOS for President 2016! "Well here we are again. It's always such a pleasure." -- GLaDOS, 2011
    1. Re:Same private key? by imamac · · Score: 0

      Good catch. Sure sounds the same to me.

    2. Re:Same private key? by Anonymous Coward · · Score: 5, Informative

      No, this is the metldr private key. fail0verflow wasn't able to find that one as it required a metldr exploit

    3. Re:Same private key? by Skatox · · Score: 0

      Is this the same private key that was discovered last week?

      Yes, is the same but Geohot already published while fail0verflow's team were waiting for a release at the end of the month

    4. Re:Same private key? by Anonymous Coward · · Score: 0

      You mean last year?

    5. Re:Same private key? by mcgrew · · Score: 1

      As long as it wan't this root "key".

    6. Re:Same private key? by Anonymous Coward · · Score: 0

      IIRC, they hadn't found the key to sign software yet, just the keys to sign firmwares and the like. This appears to fill in that gap.

    7. Re:Same private key? by Anonymous Coward · · Score: 0, Insightful

      Publish or be damned. the fail0verflow demo wasn't reproducible by anyone else. The decided to sit on their info "while they clean it up".

    8. Re:Same private key? by waffle+zero · · Score: 4, Insightful

      From what I understand it looks like he used the work from fail0verflow to calculate the private key. If anything he's probably the first person to publish the private signing key. The fail0verflow guys appear to be working to push out the documentation and code for others to reproduce and continue their work. I would guess they'll never actually post the keys they found on their own, just to save the hassle of being sued.

    9. Re:Same private key? by Anonymous Coward · · Score: 0

      Yes, but this guy actually published it according to TFA.

    10. Re:Same private key? by Anonymous Coward · · Score: 0

      that is old and was about sony music on pcs.

    11. Re:Same private key? by headbulb · · Score: 1

      Geohot while he does help out with certain things, likes to take credit when it was really a group effort.

      I don't like people that steel credit.

    12. Re:Same private key? by evel+aka+matt · · Score: 4, Funny

      I prefer people that iron it.

    13. Re:Same private key? by Mitchell314 · · Score: 3, Funny

      Geohot while he does help out with certain things, likes to take credit when it was really a group effort.

      I don't like people that steel credit.

      What lead you to that conclusion? :P

      --
      I read TFA and all I got was this lousy cookie
    14. Re:Same private key? by EdIII · · Score: 2

      I don't like people that steel credit

      No kidding. Plastic credit is good enough for anyone...

    15. Re:Same private key? by Chris+Mattern · · Score: 0

      Because if you do, the coppers will get you.

    16. Re:Same private key? by Anonymous Coward · · Score: 0

      Although indeed not formally published, the key was supposedly already available at the same venue in Berlin where fail0verflow presented their findings, last week.

    17. Re:Same private key? by Anonymous Coward · · Score: 4, Funny

      If only I had a nickel for every time I zinc of a bad pun...

    18. Re:Same private key? by socsoc · · Score: 2

      I'll copper to occasionally taking credit for group efforts...

    19. Re:Same private key? by Khyber · · Score: 2

      the metldr key is based from the exact same broken algorithm.

      Uh, duh. How do you think it was found in the first place?

      --
      Still waiting on Serviscope_minor to wake up to fucking reality and realize that Jessica Price isn't going to fuck him.
    20. Re:Same private key? by Fnord666 · · Score: 4, Funny

      OK, I zinc this has gone far enough.

      --
      'The tyrant will always find pretext for his tyranny.' - Aesop's Fables
    21. Re:Same private key? by sexconker · · Score: 5, Informative

      No, this is the metldr private key. fail0verflow wasn't able to find that one as it required a metldr exploit

      No. fail0verflow had no interest in getting that key. Why? Because they're about homebrew, which they can already do, and they're (officially, at least) against piracy, which the metldr key would simplify.

      There was a question asked about this at the end of their presentation. They basically said "Yeah, we don't have that key - we don't give a shit about it. Of course you can get it using the same method we just told you about.".

    22. Re:Same private key? by Mordok-DestroyerOfWo · · Score: 1

      The silver lining is a potential new homebrew community.

      --
      "Never let your sense of morals prevent you from doing what is right" - Salvor Hardin
    23. Re:Same private key? by BLKMGK · · Score: 1

      No, I don't think so. What was released before wouldn't allow gamecode to be run but in this case he seems to have also released a Hello World app - if the GameLauncher recognizes it and runs then this is completely NOT the same key. The guys releasing code last week refused to touch the GameLauncher code because they wanted to run Linux etc. at a level lower, IF this is what I thik it is it can be used to sign actual code to be launched. If you listen to the 4th movie released from CCC you can hear a question at the end from someone who wants to know why their code wouldn't run from DVD and no GameLauncher key was the answer.

      --
      Build it, Drive it, Improve it! Hybridz.org
    24. Re:Same private key? by afidel · · Score: 1

      I have to say that while everyone is jumping on this as being about piracy if I was working on a homebrew app I would definitely want it to run from the launcher instead of requiring a complete reboot into my own loader environment. For instance a version of MAME that run from the launcher would be very cool.

      --
      There are 4 boxes to use in the defense of liberty: soap, ballot, jury, ammo. Use in that order. Starting now.
    25. Re:Same private key? by Anonymous Coward · · Score: 1

      What the helium?!

    26. Re:Same private key? by dmomo · · Score: 3, Funny

      I don't like people who steel credit either. Or anyone who commits pewter fraud for that matter.

    27. Re:Same private key? by nschubach · · Score: 1

      Obviously, they are talking about buying bonds in a steel company.

      --
      Every time I start to have faith in humanity, I ruin it by driving to work between 7 and 8 am.
    28. Re:Same private key? by NeverVotedBush · · Score: 1

      I wouldn't give a nickel for these lousy puns.

    29. Re:Same private key? by Anonymous Coward · · Score: 0

      Meh, more likely, they'll just apply a boilerplate EULA on the blasted thing, and when that doesn't work, Sony'll brick the system, leaving us all pretty steamed.

    30. Re:Same private key? by NeverVotedBush · · Score: 3, Funny

      Dang - didn't see this one. You get the credit, sir! Mine was almost a carbon copy but you get the gold and I get the silver...

    31. Re:Same private key? by CrashPoint · · Score: 2, Funny

      When it comes to puns, less is ore.

    32. Re:Same private key? by Anonymous Coward · · Score: 2, Funny

      That one was pure gold.

    33. Re:Same private key? by Mordok-DestroyerOfWo · · Score: 1

      That's getting to the brass tacks.

      --
      "Never let your sense of morals prevent you from doing what is right" - Salvor Hardin
    34. Re:Same private key? by Anonymous Coward · · Score: 1

      Adamantine! Praise the miners!

    35. Re:Same private key? by Anonymous Coward · · Score: 0

      They also said they didn't have the metldr plaintext, and therefore couldn't get the public key.

    36. Re:Same private key? by BLKMGK · · Score: 1

      Reading some of the other responses I'm less sure about this. that said, yeah for true Homebrew, using the SDK that Geohot linked to maybe(?), I would think firing from the launcher would indeed be preferred. I understand the desire to run Linux on everything including toaster but running apps ala the Wii HomeBrew might be more fun run from the loader. Certainly launching them from a DVD would be damned nice vs having to build an OS environment for them.

      I guess we'll see what folks do with this key. I own an older PS3 that could, until I updated it the other night, still run OtherOS. It could also run PS2 games I believe. Seeing this key released gives me hope for things exactly like you've mentioned - MAME and other emulators. I DO have a few XBMC Linux boxes and I know I could run them there but the hassle of figuring out a good controller is a hassle. Doing these on the PS3 would be ideal I believe.

      My biggest fear, seriously, is that releasing the GameLauncher key will enable people to modify game resources for cheating. On the flip side it will ALSO allow for massive modifications of games like there has been on the PC side. Can you imagine being able to have your own tracks in GT5? Or maps in a FPS? How about not being tied to the damned PS3 network? Many good things I believe but also some potential bad ones...

      --
      Build it, Drive it, Improve it! Hybridz.org
    37. Re:Same private key? by metamatic · · Score: 1

      Indeed. I have no interest in piracy, but I'd love MAME and ScummVM for PS3.

      --
      GCHQ Quantum Insert installed. If only our tongues were made of glass, how much more careful we would be when we speak
    38. Re:Same private key? by countertrolling · · Score: 0

      "It's an older code, sir, but it checks out."

      --
      For justice, we must go to Don Corleone
    39. Re:Same private key? by PopeRatzo · · Score: 1

      fail0verflow wasn't able to find that one as it required a metldr exploit

      How does someone "find" a PS3 root key? Did Sony drop it in the back seat of Geohot's car or something?

      Does "find" in this case mean he used techniques to come up with a key that works? Are there more than one possible keys? I'm not a hacker so I don't know these things and the fucking article doesn't really get too specific.

      --
      You are welcome on my lawn.
    40. Re:Same private key? by marcansoft · · Score: 5, Informative

      We (fail0verflow) discovered and released two things:

      • An exploit in the revocation list parsing, enabling us to dump a bunch of loaders, and thus their decryption keys
      • A humongous screwup by Sony, enabling us to calculate their private signing keys for all of those loaders, and thus sign anything to be loaded by those loaders

      We used these techniques to obtain encryption, public, and private keys for lv2ldr, isoldr, the spp verifier, the pkg verifier, and the revocation lists themselves. We could've obtained appldr, (the loader used to load games and apps), but chose not to, since we are not interested in app-level stuff and that just helps piracy. We didn't have lv1ldr, but due to the way lv1 works, we could gain control of it early in the boot process through isoldr, so effectively we also had lv1 control.

      With these keys we could decrypt firmware and sign our own firmware. And since the revocation is useless and the lame "anti-downgrade" protection is also easily bypassed, this already enables hardware-based hacks and downgrades forever. Basically, homebrew/Linux on every currently manufactured PS3, through software means now, and through hardware means (flasher/modchip) forever, regardless of what Sony tries to do with future firmwares.

      The root of all of the aforementioned loaders is metldr, which remained elusive. Then Geohot announced that he had broken into metldr (with an exploit, analogous to the way we exploited lv2ldr to get its keys) and was thus able to apply our techniques one level higher in the loader chain. He has released the metldr keyset (with the private key calculated using our attack), but not the exploit method that he used.

      The metldr key does break the console's security even more (especially with respect to newer, future firmwares - and thus also piracy of newer games), and also makes some things require less workarounds. Geohot clearly did a good job finding an exploit in it, but considering a) he used our key recovery attack verbatim, and b) he found his exploit right after our talk, so he was clearly inspired by something we said when we explained ours, I think we deserve a little more credit than we're getting for this latest bit of news.

      There's still bootldr and lv0, which are used at the earliest point during the PS3 boot process. These remain secure, but likely mean little for the PS3 security at this stage.

    41. Re:Same private key? by marcansoft · · Score: 4, Insightful

      We published our exploits at the talk by explaining exactly how they works, and how anyone could use them. We said we'd release tools through the following month, and we already released two Git repositories containing most of the tools (that's 4 days after the talk). We didn't release keys due to fear of legal repercussions, but we told people exactly how to calculate them, and they did.

      Geohot first released a useless signed loader to prove that he had the keys. Then he released the keys. He hasn't released information on how he got the metldr plaintext and apparently doesn't have plans to do so.

      Personally, I think explaining things first, then a few days later releasing tools, is better than just dumping keys on the world and keeping how you got them a secret.

    42. Re:Same private key? by Anonymous Coward · · Score: 0

      I'm guessing you own all the arcade games you would be running in MAME then?

    43. Re:Same private key? by mug+funky · · Score: 1

      do i hear tinned laughter?

    44. Re:Same private key? by aix+tom · · Score: 1

      Which makes me wonder who will be the "Leave them to me. I will deal with them myself." character will be in this story.

    45. Re:Same private key? by Skidborg · · Score: 1

      Oh s&&t.

      --
      Supporter of the +1 Over Dramatic mod option. In memory of apk.
    46. Re:Same private key? by anethema · · Score: 4, Interesting

      Explaining can be good, but geohot is from the iPhone world. There, as soon as you released details on your exploit, Apple would patch it if possible. In one case they spun new hardware mid-cycle to patch a bootrom exploit on the 3GS.

      Since geohot was able to release the keys (to the kingdom) without tipping his hand in this case, is it really bad?

      Would it not be possible that Sony patches whatever exploit you guys used and detailed, added a whitelist for games under the current signature, and began using a new one, possibly nullifyng much of the work you guys have (brilliantly) done?

      Is the way geohot did it (using your work again, totally with you guys there for credit) not better for the community in the long run, where now unless Sony finds the vulnerability he got in through he can keep providing these keys no matter what Sony does?

      Hell Sony may even reuse hardware/firmware from the PS3 in the PS4 and geohot may again be able to get in and provide keys, or at least have a jumping off point.

      Again, no knock on you guys, full disclosure is cool for nerds sake, its great to know all that stuff, but the way we do it in iPhone world is always trying to do whats better for the community/users. Not tipping your hand on the exploit used may be the way to go here.

      --


      It's easier to fight for one's principles than to live up to them.
    47. Re:Same private key? by Anonymous Coward · · Score: 1

      Yep, I paid in quarterly installments.

    48. Re:Same private key? by metamatic · · Score: 1

      I'm guessing you own all the arcade games you would be running in MAME then?

      As well as legal ROM purchase options in the past I've paid for the ROMs on my Arcade's Greatest Hits DVDs for PS2, and so on.

      --
      GCHQ Quantum Insert installed. If only our tongues were made of glass, how much more careful we would be when we speak
    49. Re:Same private key? by anethema · · Score: 1

      You will prob never see this being AC, but you just did not pay attention. Geohot had and used an exploit and did not release it, only the results of it. This way he can keep releasing keys even if Sony changes hardware.

      Re-read the post I made.

      --


      It's easier to fight for one's principles than to live up to them.
    50. Re:Same private key? by fail0verflow · · Score: 3, Informative

      > How does someone "find" a PS3 root key?

      First things first: it's not a "root" key.

      How you get it: you do some boring buffer overflow or integer overflow exploit (which you do have to find first of course), and then you do the computations we detailed at the 27c3 talk.

      Hardly rocket science. But it was indeed a (non-essential) missing piece.

    51. Re:Same private key? by trawg · · Score: 1

      My understanding is that one of the original limitations of the OtherOS setup was that you couldn't run hardware-accelerated video. Was that an enforced limitation of the OtherOS environment and does your new research allow this (maybe under AsbestOS)?

    52. Re:Same private key? by Skatox · · Score: 0

      Thanks for explaining things, now i know who should have The credits

    53. Re:Same private key? by Anonymous Coward · · Score: 0

      I wanted to ask this in a different article when you guys were going on about how slipshod Sony's security was, but never managed to get it through the AC post limiter: what's your assessment of the security on the XBox 360?

    54. Re:Same private key? by cheekyboy · · Score: 1

      just publish them in a non democratic communist country, that is free from law suits by fascist corporations.

      There is value in the whole planet not being one type.

      --
      Liberty freedom are no1, not dicks in suits.
    55. Re:Same private key? by rastoboy29 · · Score: 3, Insightful

      Dude, I think everyone understands the roll y'all played in this :-)

      Next time, release everything of interest yourselves, first, and you won't have to worry about it.  Lawsuits be damned---you guys being the actual hackers, maybe you have the wherewithal to take the Right To Tinker With Shit We Own all the way up to the Supreme Court so we can all have fun again.

      I've got a few bucks I would throw your way if you needed it.

      Nice job, though.

    56. Re:Same private key? by froggymana · · Score: 1

      Isn't that enough metalling around for one day?

      --
      "To prevent this day from getting any worse, I'll just read ERROR as GOOD THING" 1GJU8xLuDKDxEs4KLf8fAGyptoDsqvEsBT
    57. Re:Same private key? by Half-pint+HAL · · Score: 1

      I have to say that while everyone is jumping on this as being about piracy if I was working on a homebrew app I would definitely want it to run from the launcher instead of requiring a complete reboot into my own loader environment. For instance a version of MAME that run from the launcher would be very cool.

      Erm... do you know any MAME user who doesn't run pirated ROMs? You could have picked a better example of non-piracy.

      Not a criticism, just an observation....

      --
      Got them moderator blues I blieve I walk out the do', With these mod-points I been gettin', I 'most never post no mo'
    58. Re:Same private key? by Junta · · Score: 1

      We could've obtained appldr, (the loader used to load games and apps), but chose not to, since we are not interested in app-level stuff

      Would that be the required bit for homebrew apps to be able to appear on the XMB of stock GameOS without Sony intervention?

      --
      XML is like violence. If it doesn't solve the problem, use more.
    59. Re:Same private key? by PopeRatzo · · Score: 1

      How you get it: you do some boring buffer overflow or integer overflow exploit (which you do have to find first of course), and then you do the computations we detailed at the 27c3 talk.

      I love it when you talk dirty to me.

      --
      You are welcome on my lawn.
    60. Re:Same private key? by TeknoHog · · Score: 1

      Maybe Sony should have used palladium.

      --
      Escher was the first MC and Giger invented the HR department.
    61. Re:Same private key? by awol · · Score: 1

      How long must we sulfur these outrageous puns. Someone should put a radon these people until they argon. It is becoming more than I can barium and seems like some kind of silicon.

      --
      "The first thing to do when you find yourself in a hole is stop digging."
    62. Re:Same private key? by elrous0 · · Score: 1

      These posts all look like carbon copies of each other to me.

      --
      SJW: Someone who has run out of real oppression, and has to fake it.
    63. Re:Same private key? by Anonymous Coward · · Score: 0

      Yeah, this thread has me plum bummed too.

    64. Re:Same private key? by marcansoft · · Score: 1

      Hardware acceleration has been enabled ever since AsbestOS came out, and this also applies to native-boot AsbestOS. Of course, a driver needs to be written/ported. Getting nouveau integrated into the lv1 graphics framework is somewhere on my TODO for 2011.

    65. Re:Same private key? by marcansoft · · Score: 1

      The 360 has extremely well designed security, and the only exploits that there have been for it were quite contrived and difficult to pull off (and easily fixed). It's a great design.

      However, it does fail in the drive security department, which is why there's all the warez firmware hacking going on. But the core system is very secure.

    66. Re:Same private key? by marcansoft · · Score: 1

      Yes, but homebrew on the stock OS is something Sony is going to try to fight anyway. We're more interested in the (unpatchable) low level boot hacks.

    67. Re:Same private key? by psithurism · · Score: 1

      Ore we could forge onward till we hit gold.

    68. Re:Same private key? by Junta · · Score: 1

      I would be interested in knowing how that works for XMB content. Namely what are their prospects for revoking keys used to sign existing apps/games without completely screwing over published apps/games. I would imagine disc-based would be a problem, but maybe they could somehow revoke a key for things that could have only come via PSN and require updates with new sigs.

      Obviously, not a particularly savvy guy on this front, I just dream of a MythTV frontend on my XMB without screwing up the rest of it. The UPnP stuff does a respectable, generic job but I just want more.

      --
      XML is like violence. If it doesn't solve the problem, use more.
    69. Re:Same private key? by Unequivocal · · Score: 1

      This thread is taking all the oxygen out of the discussion. Please stop.

    70. Re:Same private key? by Anonymous Coward · · Score: 0

      No it was about WHOOOOSH

    71. Re:Same private key? by Mr+Z · · Score: 1

      Feeling a little rusty at conversation?

    72. Re:Same private key? by Mr+Z · · Score: 1

      Those are the worst puns I've xenon here.

  3. More Likely... by TheEyes · · Score: 3, Funny

    I wonder how long until the lawyers start raining down from the sky.

    1. Re:More Likely... by spun · · Score: 5, Funny

      I wonder how long until the lawyers start raining down from the sky.

      That sounds... very nice. I mean, assuming they are falling a long enough distance, that is.

      --
      - None can love freedom heartily, but good men; the rest love not freedom, but license. -- John Milton
    2. Re:More Likely... by Rich · · Score: 1

      It's accountants that rain from the sky http://www.mcs.csueastbay.edu/~malek/Surrealism/magritte2.jpg

    3. Re:More Likely... by by+(1706743) · · Score: 5, Funny

      I wonder how long until the lawyers start raining down from the sky.

      That sounds... very nice. I mean, assuming they are falling a long enough distance, that is.

      *mumbles something about lawyers being full of hot air, thereby reducing terminal velocity to a survivable speed*

    4. Re:More Likely... by Kjella · · Score: 2

      *mumbles something about lawyers being full of hot air, thereby reducing terminal velocity to a survivable speed*

      Oh, I'm sure we could arrange something.

      --
      Live today, because you never know what tomorrow brings
    5. Re:More Likely... by DragonTHC · · Score: 1
      --
      They're using their grammar skills there.
    6. Re:More Likely... by TheDarkMaster · · Score: 1

      Free target pratice?

      --
      Religion: The greatest weapon of mass destruction of all time
    7. Re:More Likely... by Nimey · · Score: 1

      A flight of B-17s bombarding Redmond with air-dropped lawyers.

      --
      Hail Eris, full of mischief...

      E pluribus sanguinem
    8. Re:More Likely... by Xanthas · · Score: 1

      I wonder how long until the lawyers start raining down from the sky.

      Now that would be a plague of biblical proportions. I think Yahweh may have missed something when he just went with turning the Nile to blood, raining bullfrogs, locusts, boils, killing every firstborn child, etc....

    9. Re:More Likely... by jd · · Score: 1

      Didn't you hear about all those black crows in Ark.? Clearly, these were shape-shifting lawyers.

      --
      It's a small world and it smells funny; I'd buy another if it wasn't for the money; Take back what I paid (SoM)
    10. Re:More Likely... by fyngyrz · · Score: 1

      Hey now. That's not a very nice way to talk about crows.

      --
      I've fallen off your lawn, and I can't get up.
    11. Re:More Likely... by Lord_Byron · · Score: 1

      Then you haven't been under them when they start falling,

    12. Re:More Likely... by Vainglorious+Coward · · Score: 1

      Lawyers don't rain down from the sky, they seep up through the cracks.

      --
      My next sig will be ready soon, but subscribers can beat the rush
    13. Re:More Likely... by ocdscouter · · Score: 1

      Are they definitely accountants? The seem to have a bit of a banker-ly air about them (in the British sense, that is). [Perhaps you could find out by asking them if they know anyone who's been Recalled to Life lately...]

    14. Re:More Likely... by ocdscouter · · Score: 1

      A plague of lawyers, who then initiate protracted custody battles for all the firstborn sons?

    15. Re:More Likely... by ElMiguel · · Score: 1

      I'm guessing the lawyer rain would look a lot like this:
      http://www.youtube.com/watch?v=2f96hKqkY_Y#t=1m04s

    16. Re:More Likely... by PopeRatzo · · Score: 1

      how long until Kevin Butler brings the viking horde down on him?

      Back in the '80s, Kevin Butler often had Viking hordes bearing down on him. But he was always able to get the kick away.

      [Note: you have to be a longtime fan of the Chicago Bears to get this comment.]

      --
      You are welcome on my lawn.
    17. Re:More Likely... by ppanon · · Score: 1

      Pull!

      --
      Laissez lire, et laissez danser; ces deux amusements ne feront jamais de mal au monde. - Voltaire
    18. Re:More Likely... by spun · · Score: 1

      With God as my witness, I thought lawyers could fly.

      --
      - None can love freedom heartily, but good men; the rest love not freedom, but license. -- John Milton
    19. Re:More Likely... by drkim · · Score: 1

      ...You meant to say "turkeys" right?

      As in:
      "As God is my witness, I thought lawyers were turkeys."

    20. Re:More Likely... by ganesh.rao · · Score: 1

      ... and then we've got a skydiver here! Cheers, I thought I was alone.

    21. Re:More Likely... by XnR'rn · · Score: 1

      A flight of B-17s bombarding Redmond with air-dropped lawyers.

      Hmm, Paratrooper remake with lawyers? :>
      Do they serve you C&D when there are four?

    22. Re:More Likely... by mseidl · · Score: 1

      There are three of us?

    23. Re:More Likely... by InsaneProcessor · · Score: 1

      same thing

      --

      Athiesm is a religion like not collecting stamps is a hobby.
    24. Re:More Likely... by Reapman · · Score: 1

      My kingdom for some mod points, I dare say the first time I saw that episode was the hardest I've laughed in my life..

    25. Re:More Likely... by ppanon · · Score: 1

      Actually I was thinking of skeet shooting. :-)

      --
      Laissez lire, et laissez danser; ces deux amusements ne feront jamais de mal au monde. - Voltaire
    26. Re:More Likely... by shentino · · Score: 1

      Didn't have to wait too long.

      Sony is suing for a restraining order:

      http://kotaku.com/5731200/sony-fires-back-at-playstation-3-hackers

    27. Re:More Likely... by TheEyes · · Score: 1

      Didn't have to wait too long.

      Sony is suing for a restraining order:

      http://kotaku.com/5731200/sony-fires-back-at-playstation-3-hackers

      I was wondering why I got modded "Funny"...

    28. Re:More Likely... by Eristone · · Score: 1

      9 days. :)

  4. Firmware updates by Anonymous Coward · · Score: 3, Funny

    Did you guys hear about the next firmware update that bricks the console? It's fine, they offer free replacements for anyone affected by it.

    1. Re:Firmware updates by Anonymous Coward · · Score: 0

      Free with a "nominal" shipping charge, that is.

    2. Re:Firmware updates by jonabbey · · Score: 1

      There are 40 million PS3s out there. Even if they can swap them for $50 a unit, that's 2 billion dollars to get them off the market. ;-(

    3. Re:Firmware updates by 93+Escort+Wagon · · Score: 1

      There are 40 million PS3s out there. Even if they can swap them for $50 a unit, that's 2 billion dollars to get them off the market. ;-(

      For a 2 billion dollar hit to Sony, It'd almost be worth the inconvenience hoping they'll try it!

      --
      #DeleteChrome
    4. Re:Firmware updates by McNihil · · Score: 2

      Easier and cheaper to release a PS4 with 4 times the processing power including the "security" fix ;-)

    5. Re:Firmware updates by cayenne8 · · Score: 1
      "Easier and cheaper to release a PS4 with 4 times the processing power including the "security" fix ;-)"

      Oh..please don't say that!!!

      I just bought myself a PS3 for Xmas...

      Man, I have not played video games in a couple of decades...this thing really is WAY different than PONG.

      :)

      But wow...seriously, there are so many fucking buttons on that controller...taking me forever to figure them all out. I'm trying to play the first stages of Red Dead Redemption...and I just keep getting killed left and right.

      I used to be pretty good at games back when I was a kid...and even a young adult with things like Descent...but I feel horribly uncoordinated with this thing. I can't imagine that the Batman: Arkham Asylum or the Uncharted 2 games are going to be any easier....

      --
      Light travels faster than sound. This is why some people appear bright until you hear them speak.........
    6. Re:Firmware updates by Anonymous Coward · · Score: 0

      I think at this point, it is clear that the safest approach with SONY products is to wait until they're fully hacked, then buy them used and fix them before SONY can get their thieving mitts on them.

    7. Re:Firmware updates by cbiltcliffe · · Score: 1

      Speaking of firmware updates......

      The summary states that:

      The key also cannot be changed without hardware modifications. Oops.

      While it may be true that the hardware key cannot be changed without changing the hardware, what's to stop Sony from doing a firmware update that changes where the key is looked for?
      Just because there is a key in hardware, doesn't mean it has to be used. I bet they'll just include a new key in the next firmware, and the new firmware will simply ignore the hardware key.

      --
      "City hall" in German is "Rathaus" Kinda explains a few things......
    8. Re:Firmware updates by jonabbey · · Score: 1

      It doesn't work like that. Sony screwed up their crypto so badly that the private signing keys that Sony uses in approving firmware releases is known to the hackers. All 40 million PS3s out there are made so that they will obey anything signed by those keys like zombies.

      Sony can't change the hardware on the 40 million PS3s to ignore the signing keys. That's just part of the construction of the PS3. Sony could (and probably will) release a new hardware version of the PS3 that has the crypto fixed so that hackers won't be able to run their own firmware any more, but all 40 million zombie PS3s are free to dance to the hackers' tune.

    9. Re:Firmware updates by BLKMGK · · Score: 1

      Honestly? If you were playing it with a mouse and keyboard you might be kicking ass. I own a PS3, 360, and Wii but I HATE shooters on them because the controls suck compared to a PC. Ever notice that the publishers never let PC clients and console clients compete? There's a reason for that - it makes console players cry :-) Honestly the Wii has controls that work really easily for me but obviously not playing FPS. Not yet tried Kinect but want to $$.

      Do check out some of the driving games though. Wow those rock! I have but not yet played GT5 but also have several off-road racing games. Talk about a blast!

      Anyway, give it time and you'll adjust...

      --
      Build it, Drive it, Improve it! Hybridz.org
    10. Re:Firmware updates by BLKMGK · · Score: 1

      Hrm, the original key was good enough to sign firmware. I am betting that any firmware download will also be signed with the original key right? else it wouldn't be recognized by the PS3 to load - follow me? well, they now have the key that allows them to decrypt the new incoming firmware. How do you think that will work out for Sony if they try to move the storage location to something in software? I'm thinking not so good!

      That said, they may be able to do as you suggest and be able to remotely figure out and potentially ban hacked consoles - until folks figure out how to spoof that too... this is PSP cat and mouse all over again. Sony will lose I believe. As a PS3 owner I look forward to the new stuff coming and hell I might even buy some more games if they have interesting mods!

      --
      Build it, Drive it, Improve it! Hybridz.org
    11. Re:Firmware updates by kenshin33 · · Score: 1

      I not sure but I think the leaked key the one used by metldr to decrypte anything b below it. That thing (metldr) is in some ROM burned on the cpu chip it's encryption is specific to each console (or so I heard), so no way to update or change it via a firmware update.
      The onlything above metlrd is I think the boot loader (like the iboot thing on the iphone/ipad, once broken no way to patch it -3gs newboot and 3gs oldboot)). In other words Sony is fucked.

    12. Re:Firmware updates by deek · · Score: 1

      Repetition will develop the necessary instinct and coordination. Just keep at it, and you'll get better with the controls.

      The good thing for you with Batman Arkham Asylum, is you can either choose to wade right into the fights, or you can take a stealth approach and slowly take our your opponents one by one. The stealth method will allow you to have time to think about what you want to do. You'll enjoy the game.

      Try buying a game called Flower from the Playstation Network store. It's a game that only uses one button, and only very minimally at that. Very cool game too. Great after a stressful day at work.

      Oh, and don't worry about your PS3 becoming obsolete any time soon. Both Sony and Microsoft want to keep the current console generation going for at least another 3 or 4 years.

    13. Re:Firmware updates by Anonymous Coward · · Score: 0

      Assuming the PS4 is backwards compatible, wouldn't one be able to sign homebrew to run on the PS4? I imagine sony will either not offer BC or it will run PS3 emulation in some sort of jail.

      Fortunately, they are not very competent - no big deal either way.

    14. Re:Firmware updates by cbiltcliffe · · Score: 1

      Aah...I see.

      I was under the impression that this key was used to sign applications (read: games) run on the console, not the firmware itself, so they could put a new key in firmware to check the legitimacy of a game disc that was put in it.

      If it's for signing the firmware itself, then I completely see their problem.

      That's what I get for only skimming the summary...

      --
      "City hall" in German is "Rathaus" Kinda explains a few things......
    15. Re:Firmware updates by Fallingcow · · Score: 1

      I used to be pretty good at games back when I was a kid...and even a young adult with things like Descent...but I feel horribly uncoordinated with this thing. I can't imagine that the Batman: Arkham Asylum or the Uncharted 2 games are going to be any easier....

      Good choices, both excellent games. Not too bad to control as both employ generous auto-aim. In the case of Uncharted 2 just crank the difficulty down if the fighting gives you trouble.

      Don't bother with Uncharted. 2 is faaaaaar better. Everyone I know who's played both nearly didn't bother with 2 after playing the first one, then, after they did play it, regretted not just watching the first one's cutscenes on Youtube and skipping to 2.

      You might like Little Big Planet, which is a 1-4 player (simultaneous) platformer. Fun alone, VERY fun with other players. Kind of like New Super Mario Brothers Wii, if you've played that, but with far less screwing of one's fellow players (though not none). It includes a level editor, and you can play levels others have made. Pain-in-the-ass menu system, but otherwise very good.

      Metal Gear Solid 4 is the best in the series IMO, if you can tolerate the typical-for-Japan painfully-repetitive and overly-long cutscenes. Might not try it until you've got a handle on 3D movement/shooting controls with dual analog sticks, though.

      I'd avoid most of the JRPGs on it, if that's your thing. Best is probably Star Ocean. All the others I've played or watched my wife play have been, if not crap, then at least not worth the time. That genre's strongest releases this generation have mostly been on the two hand held systems, not the actual consoles.

      Blur's awesome. Mario Kart with real (though not realistically behaving) cars. My current favorite take on the Mario Kart formula, actually, and a big hit in my group of friends.

      The Scott Pilgrim game (downloadable from the Playstation Store) is a hell of a good beat-em-up if you're in to that. Not very fun (and much harder) solo, like most beat-em-ups, but great fun with others. One of the better ones I've played in that genre, actually. Probably better if you've read the comic/seen the movie, and liked them.

      Braid's a terrific platformer. Downloadable, again. I think it's on the PS3. I've got the PC version, but frankly the console versions are better simply because they support gamepads out of the box, while the PC version requires screwing with Joy2Key or something as it has no built-in ability to map buttons at all.

      Super Puzzle Fighter 2 Turbo (another downloadable one) is great--it's sort of like head-to-head Dr. Mario, and your combos drop extra junk blocks on your opponent. Fast-paced, and you can probably pick it up quickly if you've ever played Tetris or its many derivatives.

    16. Re:Firmware updates by BLKMGK · · Score: 1

      Well, the summary here isn't much help honestly. Better would be to check out the previous story and watch the video presentation from CCC. They explain the issues pretty well I think and it's an interesting set of videos to watch. It's not 100% clear to me that this cannot be fixed by Sony but it does indeed look like a problem if the hacking community engages in an arms race with them like they did with the PSP. As fast as Sony would release "patched" firmware and try to get people to upgrade folks would reverse it and release their own modified stuff. You just had to know not to upgrade to OEM firmware when it came out was all.

      We'll see. This new key may unlock some of the loaders to allow them to be hacked now too - it's not completely clear to me. It does look like yet another step forward though :-)

      --
      Build it, Drive it, Improve it! Hybridz.org
    17. Re:Firmware updates by vegiVamp · · Score: 1

      Will my free replacement have the PS2 emulation my old model has? No, didn't think so.

      You kid, but I actually see them capable of doing something like this. If nothing else, this is likely to get development on the next generation in a higher gear.

      --
      What a depressingly stupid machine.
  5. Now prehaps we can find the key to giving /. by Anonymous Coward · · Score: 0

    Now perhaps we can find the key to giving /. memory lasting longer than 6 days.

    This is a dup.

    1. Re:Now prehaps we can find the key to giving /. by Anonymous Coward · · Score: 0

      RTFA.

  6. Peeking under the hood by Dan+East · · Score: 1

    Acid and a very powerful microscope? Or leaked information from a Sony insider?

    --
    Better known as 318230.
    1. Re:Peeking under the hood by Anonymous Coward · · Score: 5, Insightful

      Neither. Sony botched their PKI implementation and the 'random number' they were using for their seed was anything but random. In fact it was the same every time! That made it trivial to solve for the key. Oops.

      This went undetected for years until they ... removed Linux.

    2. Re:Peeking under the hood by Anonymous Coward · · Score: 4, Funny

      The random number could still be random. That's the thing with randomness... you can never tell. http://search.dilbert.com/comic/Random%20Nine

    3. Re:Peeking under the hood by owlstead · · Score: 1

      Almost right, it was the random nonce required for the signature generation that allowed them to calculate the private keys, not the key seed. Well, *almost* random nonce (number used once) in this case, I suppose.

      The FIPS documents state that you may generate the nonce in advance. This is a bit tricky since you should still generate a new one for each signature. They really should rephrase that paragraph.

      Generating the nonce in advance just allows for lower latency if you have a slow random number generator.

    4. Re:Peeking under the hood by owlstead · · Score: 1

      Of course, that joke is only funny for small sets of small random numbers. There are plenty good tests for large quantities of random numbers - an entire NIST suite for starters. The chance of one of these large nonces repeating is about the same as an attacker guessing the private key in a single go.

      I think the xkcd version of the joke - used in the failOverflow presentation - is even funnier.

    5. Re:Peeking under the hood by Spacezilla · · Score: 1

      I realize it's pointless to reply to this as I'm not telling you anything you don't already know, but eventually any true random generator would come up with a string of nines, so I still think it's pretty funny. The more nines he comes up with, the more likely you are to be right that he's not generating truly random numbers, but the closest you could ever get would be to say: "It's extremely unlikely that these numbers are truly random." and then someone would say: "So it's possible?" and you would have to say: "Yes, it's possible."

      (And a true random number generator will have exactly the same chances of coming up with 99999999999999 as 65345608315823, the last one just looks a lot more random to us.)

  7. I feel so sorry for sony.. by Anonymous Coward · · Score: 0

    They are under attack by terrorist hackorz.

    So, so, so sad.... maybe they will have to act with common sense and decency towards their customers now.

    Ha, ha... like that will ever happen.

  8. As an added bonus... PSP keys! by Anonymous Coward · · Score: 5, Informative
    Mathieulh Has Found The PSP Master Keys, and now says

    I can encrypt/sign anything on psp now.

  9. private key on the machine? by Anonymous Coward · · Score: 0

    maybe i misunderstood PKI. i thought the public key would be on the machine, and discs/software signed by Sony in some secret secure lab would be the only ones with the private key...

    1. Re:private key on the machine? by Anonymous Coward · · Score: 0

      That only works so long as you're implementing things correctly and using a good source of random numbers

    2. Re:private key on the machine? by Anonymous Coward · · Score: 0

      maybe i misunderstood PKI. i thought the public key would be on the machine, and discs/software signed by Sony in some secret secure lab would be the only ones with the private key...

      ...and there should be no way to reverse the private key from the public.

      That's as long as the PKI is implemented correctly. But if the source of random data is poor (or even worse the same random number is used multiple times), then all bets are off.

    3. Re:private key on the machine? by Anonymous Coward · · Score: 0

      They were able to work out the private key because Sony used the same random number for every key.

    4. Re:private key on the machine? by Zerth · · Score: 5, Informative

      Despite all the people claiming this is a dupe, it isn't. This is getting the PSP private key from inside the PS3.

      They put the PSP private key on the PS3, presumably so you could buy games for your PSP through the PS3 and have the PS3 do all the heavy crypto work instead of encrypting it on the store end.

      Presumably, they figured "hey, the PS3 is unhackable, it is OK to embed the super secret key to PSP software in it". But then the PS3 got hacked.

    5. Re:private key on the machine? by compro01 · · Score: 1

      You understand it fine. It's just that Sony doesn't.

      --
      upon the advice of my lawyer, i have no sig at this time
    6. Re:private key on the machine? by Zerth · · Score: 1

      Dangit, replied to the wrong post.

    7. Re:private key on the machine? by Asmor · · Score: 1

      They've found the key used to sign the code (presumably, the private key... not that it really matters). I didn't RTFA, but "found" here shouldn't be taken to imply that they just saw it lying around somewhere... More likely, it was deduced/reverse engineered through some flaws in the implementation.

      To put it another way, if the consoles have the public key, then they've discovered the private key which corresponds to that public key.

    8. Re:private key on the machine? by nedlohs · · Score: 2
    9. Re:private key on the machine? by Lumpy · · Score: 1

      Actually it was. He found it by getting into the secret area on level 4 of the latest Crash Bandicoot game.

      --
      Do not look at laser with remaining good eye.
    10. Re:private key on the machine? by mu22le · · Score: 2

      They put the PSP private key on the PS3, presumably so you could buy games for your PSP through the PS3 and have the PS3 do all the heavy crypto work instead of encrypting it on the store end.

      they did not put any private key anywhere outside the Sony headquarters. They just did something stupid with the encryption algorithm (always use the same seed) so that if you have several objects encrypted with the same key you can reconstruct the original key.

    11. Re:private key on the machine? by Yvanhoe · · Score: 1

      I wonder... It has been 4 years since the PS3 was realeased. I remember Nintendo's reaction to the first gamecube hacks "well, it was inevitable, but the countermeasures lasted several years. Now we are launching a new game console, have fun !"

      --
      The Wise adapts himself to the world. The Fool adapts the world to himself. Therefore, all progress depends on the Fool.
  10. Does this mean the hypervisor can be circumvented? by olsmeister · · Score: 1

    It'd be cool if this finally gained us access to the RSX....

  11. No sympathy for Sony by Ben4jammin · · Score: 5, Informative

    Since they basically did a "bait and switch" with the PS3.

    When I bought it, it had the OtherOS feather AND I could do all the online stuff...not now
    When I bought it, it had backwards comparability for almost all PS2 games...not now

    So it appears to me that in a sense the "hackers" have returned my property that was stolen from me by the "legitimate corporation"
    I doubt that Sony will learn anything from this, and after our family owning a PS2 and 3, the next console I buy will be Xbox...I had no idea a company could be dysfunctional enough to make me regret not buying a MS product.

    1. Re:No sympathy for Sony by webheaded · · Score: 2

      What? When did they take away already existing PS2 backwards compatibility? I don't recall seeing anything about this. My launch 60gb still does it...did they remove the one for the few PS3s that had software BC? o_O

      --
      "Those who would sacrifice essential liberties for a little temporary safety deserve neither liberty nor safety." - BenF
    2. Re:No sympathy for Sony by Lifyre · · Score: 1, Informative

      Design change, the first gen ones still have it. The ones after had to emulate the PS2 and even that ability has been removed.

      --
      I'll meet you at the intersection of "Should be" and "Reality"
    3. Re:No sympathy for Sony by greg1104 · · Score: 3, Interesting

      One problem is that because the capability has been removed from all current models, if your early model breaks you could easily find yourself in a situation where it's not feasible to replace. Another is that since they dropped the feature, work on adding support for more games stopped too.

      Another thing on the bait and switch pile is Sony's support for SACD. That was also available in the early models, then cut from the later ones. While it theoretically still works for people who have older units, the firmware isn't very good, and because they dropped the feature they also stopped development on improvements to that. So people who bought their PS3 expecting that to work right as a long-term capability have also been screwed.

    4. Re:No sympathy for Sony by bucky0 · · Score: 4, Informative

      That's a good explanation except for the fact that there's a minimum OS version required to play online. One USED to be able to run otherOS and play online, and after a certain cutoff date, you had to choose to lose one or the other. That's where (some of) the contention comes from.

      --

      -Bucky
    5. Re:No sympathy for Sony by Anonymous Coward · · Score: 0

      When yours or my launch system dies, and we try to send it in for repair, sony will offer an upgrade at extra cost for a slim, or send you a refurbished unit of an old model. You won't get a launch model back.

    6. Re:No sympathy for Sony by feepness · · Score: 1

      When I bought it, it had backwards comparability for almost all PS2 games...not now

      If you purchased it with PS2 compat, it still has it.

      And it introduced a host of other features, and is far more open than Xbox ever was.

      If you're really going to be that upset over a feature I'm sure you "family" used regularly, then good luck being satisfied owning anything.

    7. Re:No sympathy for Sony by Anonymous Coward · · Score: 0

      The reality check is that you're a fucking idiot. They forced people to upgrade to play online, which is basically as bait and switch as you can get. You can argue primary school level semantics if you want by acting like having you agree to it is significant in any way, but the truth is, it's not.

    8. Re:No sympathy for Sony by Mysteray · · Score: 5, Insightful

      Sure, the word "steal" is overloaded. Sony's entertainment industry seems to have a great fascination with the concept of people "stealing", and in that case many disagree with that use of the word.

      But what's your point? Are you arguing some point of US law?

      Normal people (i.e., non-lawyers) understand that the very fabric of commerce is based on "yours", "mine", "not yours", "not mine", "buying", "selling", "vendor", and "customer", etc.

      There's not a lot of subtlety in these terms, because normal people are able to conduct their commerce without concepts like "stealing", "swindling", "crooked dealing", "cheating", or "screwing over your customer" even coming into question 99.9% of the time.

      "Bait-and-switch" doesn't fit, neither does "planned obsolescence". Actually, Sony is breaking new ground here. I don't think normal people ever needed to invent a term for a vendor selling something and then intentionally breaking it by remote control years later.

      So maybe you think it's significant that Sony presented some EULA on the TV and made the user press the green button before they could play the game they just bought.

      But normal people don't. They see it for exactly what it is.

      Nothing particularly subtle or complicated about it at all.

    9. Re:No sympathy for Sony by Anonymous Coward · · Score: 0

      As you state, you're not able to play online without the updated OS, which invalidates OtherOS from being used.
      Question:

      What about any games bought through the PlayStation Store, which may have 'features' like DRM? Do they require you to be online in order to validate that you have a license to play? And if so, does a lack of updating therefore permanantly block you from playing games you paid money for?

    10. Re:No sympathy for Sony by BLKMGK · · Score: 1

      Really? Try playing GT5 with older firmware and let me know how it works out...

      --
      Build it, Drive it, Improve it! Hybridz.org
    11. Re:No sympathy for Sony by Anonymous Coward · · Score: 1

      Likewise, when someone points a gun at you and demands you hand over all your money, you have to agree to hand over your money. It can't be called coercion as you're perfectly free to chose to be shot instead of handing over your money.

    12. Re:No sympathy for Sony by Anonymous Coward · · Score: 1

      No, you're wrong.

      No one that bought a PS3 that could emulate has seen that emulation get worse.

      In fact, emulation has improved over updates. some PS3s have limited or no PS2 compatibility, but Sony did not sell anyone a PS3 and then reduce that particular PS3's PS2 compatibility.

      You are a liar and an idiot.

    13. Re:No sympathy for Sony by Anonymous Coward · · Score: 0

      In the mind of your average Slashdotter (with mod points), if someone says "I am going to sell a car with superbrakes", and then sells quite a few of these, and then says "hold on, actually, the superbrakes cost too much to produce, from now on I am going to produce only cars with normal brakes and any you buy with the new model number will only have the normal ones" then he has committed some form of sin that justifies treating him badly in retribution.*
      *going by the "No sympathy for Sony" headline and clearly stated causality

    14. Re:No sympathy for Sony by Dhalka226 · · Score: 5, Insightful

      The fact that you can separate the two actions--requiring updates to access the Internet and play new media (and indeed, also to continue using applications that have not been updated themselves such as the Netflix App) and "agreeing" to the upgrade--makes me seriously question your logic. It is a tactic a half step removed from "that's a nice car, it would be a shame if anything happened to it." In fact, it may be worse. At least if I pay the nice man in the trenchcoat his protection money he leaves my car alone. Sony promises to break your PS3. The only choice they give you is whether you want to lose features you've already paid for or lose the ability to play new games or utilize any features of your old games that happen to use the Internet, such as multiplayer or, as in my case, a baseball game that provides roster updates throughout the year.

      It's called coercion, and it is grounds to nullify even the most strenuously negotiated contracts much less a click-through EULA that doesn't even specify how they're fucking you, just that they might. They are going to take something from you--your ability to play new games and fully utilize your old purchases--for absolutely no technical reason other than people who probably aren't you are using their machines in a way that Sony disapproves of (homebrew, cheap computing cluster, etc), unless you "agree" to let them take out features you've already paid for. It's nothing but a bargaining chip to force you to do as they tell you to do.

      Frankly even that is too generous; bargaining chip implies there is negotiation and intelligent thought before determining which is the best course of action. Turning down these updates and effectively bricking your PS3 from that point in time forward is no more a choice than not paying the man in the trenchcoat. Do you really think it's any consolation to people who got rid of their old PS2s because they have this lovely new PS3 with backward compatibility that they weren't fucked in the ass until they "agreed" to it? Oh but don't worry dear consumer, we'll slowly start to release them as downloads for $9.99 a pop! Everybody wins!

      The PS3 was the most locked-down piece of consumer hardware in the history of computing. Do you truly believe this update requirement was done as anything other than a way to force you to do what they want and patch any holes that might arise--the exact behavior we have seen from them? No, it's not about an unspoken agreement to produce content; if they stopped making PS3 games tomorrow I would be upset, but I wouldn't have been fucked. They are actively breaking my hardware, for all intents and purposes, unless I let them have their way. At the bottom of every game I buy--on the disc AND the packaging--is a little "PS3" logo. The idea that one disc might work and another might not in my PS3 based on whether I've let them screw me yet is ludicrous, and so is claiming that it is somehow a choice.

      It goes well beyond shady. The fact that it hasn't been absolutely clobbered in civil suits yet is stunning. The idea that any court in the world would see it as anything less than illegal coercion boggles the mind.

      And not that it should matter, but lest you think my outrage is personally motivated: I did buy my machine with the expectation of using OtherOS, but after a while I realized I simply wasn't going to go through the hassle and the update didn't affect me on a personal level. Likewise, I paid $600 at PS3 launch so my PS3 has hardware backward-compatibility and I am not personally affected by their removal of the software backward-compatibility in later updates. That doesn't make either of those decisions any less of an outrage.

    15. Re:No sympathy for Sony by TrancePhreak · · Score: 1

      As open as the XBox that already allows homebrew without hacking?

      --

      -]Phreak Out[-
    16. Re:No sympathy for Sony by david_craig · · Score: 1

      When I bought it, it had backwards comparability for almost all PS2 games...not now

      I'm assuming that you don't actually own a PS3. I bought one of the early PS3 models that had PS2 backwards compatibility, and I can still play PS2 games with the latest firmware. PS2 backwards compatibility was removed from the hardware of newer models.

    17. Re:No sympathy for Sony by Surt · · Score: 1

      The bait is: buy this sony ps3. It will play ps2 games, run other os, and run all kinds of fancy new ps3 games in the future!
      The switch is: Oh, you can't run shiny new ps3 games unless you surrender your ability to run ps2 and otheros.

      The switch is in the changes to promises made at the time of purchase.

      --
      "Who is the Journal of Quantum Physics going to believe?" --Stephen Hawking
    18. Re:No sympathy for Sony by radish · · Score: 1

      [quote]is far more open than Xbox ever was. [/quote]
      Citation needed. Seriously, I have both and no strong allegiance either way, but I can't think of any way that a PS3 is "more open" than a 360 from a software POV. If you look at the hardware there's the ability to use a generic HD in the PS3 vs a MS only one, but that's about it I think. Sony also still don't have a program for "sanctioned homebrew", which MS has had for some time now.

      --

      ---- Den ene knappen er powerknapp, den andre er Bender voice knapp "Bite My Shiny Metal Ass"

    19. Re:No sympathy for Sony by jx100 · · Score: 3, Insightful

      Correct on all points. I have a copy of Gran Turismo 5 Prologue which is now completely unplayable. I (stupidly) bought the game online and downloaded it. The game requires the user to sign on before playing, which is impossible with un-updated firmware.

    20. Re:No sympathy for Sony by Surt · · Score: 1

      bait and switch clearly applies. They offered one thing at time of purchase, then changed the terms of the deal years later without offering a refund.

      --
      "Who is the Journal of Quantum Physics going to believe?" --Stephen Hawking
    21. Re:No sympathy for Sony by Anonymous Coward · · Score: 0

      "And, if you want to continue driving on the actual road and not just your driveway - we demand you bring your car in so that we can remove your superbrakes."

    22. Re:No sympathy for Sony by Mysteray · · Score: 2

      As I have heard it, "bait-and-switch" has meant to advertise one thing and then when you go to buy it, you're told that that thing isn't available but you could buy something else that's supposedly a great deal. The key factor here is that all of that takes place before any sale has even occurred.

      Actually buying something and not getting what you paid for is a much more general concept.

      But "bait-and-switch" is a legal term with a reasonably precise definition. Look it up. I don't think it really applies here.

    23. Re:No sympathy for Sony by Lifyre · · Score: 1

      Actually I was wrong. My bad.

      I knew that the first ones didn't lose any support and the slims I think never had it. I don't own a PS3 and only ever considered one due to the BluRay part of it. I apologize for attempting to help clarify a sitaution but was incorrect.

      God I hate fanboys.

      --
      I'll meet you at the intersection of "Should be" and "Reality"
    24. Re:No sympathy for Sony by Anonymous Coward · · Score: 0

      I don't know if it stops games entirely (I didn't buy much from their store), but I do know that you can no longer play Rock Band with anyone online anymore unless you perform the firmware update. So at the very least it reduces the game experience for games you bought.

    25. Re:No sympathy for Sony by billcopc · · Score: 1

      Yours still has PS2 compatibility, but new ones don't. People are reasonably pissed that later hardware revisions dropped backward compatibility, in the name of cost-cutting. Consider also that the PS2 supported nearly all PSX titles, up to the very latest revision of the PS2 Slim that was recently launched in 2008 - after the PS3!

      So, PS2 backward compatibility: 11 years and still going

      PS3 backward compatibility: 1 year, yanked.

      Even more insulting is that Sony now wants to sell those old games all over again, via the Playstation Network. Nevermind that your Final Fantasy X is still in great condition, you'll have to pay for it once more if you want to play it on the PS3.

      All these are great reasons to be pissed off at Sony's handling of the PS3.

      --
      -Billco, Fnarg.com
    26. Re:No sympathy for Sony by AK+Marc · · Score: 1

      Those features were removed by system updates that you had to explicitly agree to download and install.

      They were installed by updates that came with games and accessories that you didn't have to download, and the games and accessories wouldn't work if you didn't agree. Furthermore, anything you bought online would be inaccessible unless you agreed to the update. It was blackmail. You install the update they want (which removes functionality) or they remove other functionality. Either way, the PS3 would never again have all the features it had on the day it was purchased.

    27. Re:No sympathy for Sony by Yvanhoe · · Score: 1

      Yeah, Microsoft will better help you protext your rights, sure.
      Sony hasn't learned anything but apparently someone else hasn't as well...

      --
      The Wise adapts himself to the world. The Fool adapts the world to himself. Therefore, all progress depends on the Fool.
    28. Re:No sympathy for Sony by mug+funky · · Score: 2

      how about "fitness for purpose"?

      you can't sell a machine that does everything to people who want a single machine that does everything and then slowly remove features (under threat of several other features being removed if you don't agree to remove said features).

      just because something is "by computer", or "online", or "in space" does not change what has happened.

      ******WARNING - CAR ANALOGY*******

      if you sent your car in for a scheduled service (as required to keep warranty) and when you got it back the stereo was gone, you'd absolutely have legal recourse.

    29. Re:No sympathy for Sony by Covalent · · Score: 1

      Oh if only I had some mod points. THIS sums up perfectly what is wrong with DRM / closed products and why "piracy" fluorishes.

      --
      Great warrior...hrmph! Wars not make one great.
    30. Re:No sympathy for Sony by Nyder · · Score: 1

      ...

      I doubt that Sony will learn anything from this, and after our family owning a PS2 and 3, the next console I buy will be Xbox...I had no idea a company could be dysfunctional enough to make me regret not buying a MS product.

      Yes, buy an Xbox 360 which never had linux, nor the ability to play Xbox games ('cept via xbox live).

      Bitch all you want about sony, but you have a PS3 now that can play homebrew and let you use linux better then when linux was supported.

      Xbox 360? Unless your lucky enough to find a jtag'able 360 (you won't, unless you pay big bucks), your stuck with a dvd firmware hack that will let you play backup games. No homebew, just piracy.

      So, you think you'd really be happy with an Xbox 360 instead?

      Oh, I forgot the fact that the PS3 can play bluray. Xbox 360? HD-DVD if you find the expansion for it. lol

      --
      Be seeing you...
    31. Re:No sympathy for Sony by Eivind+Eklund · · Score: 1

      Let me start with your core argument.

      Users explicitly agreed to the updates.

      That is immaterial. Please read up on and understand what a bait and switch is before you say anything about it.

      Searching Google for "definition bait and switch" will give you some sort of reasonable answers; the first real result had a definition that should make this understandable.

      When I bought it, it had the OtherOS feather AND I could do all the online stuff...not now

      When I bought it, it had backwards comparability for almost all PS2 games...not now

      Those features were removed by system updates that you had to explicitly agree to download and install.

      I will grant that it is shady of Sony to require those system updates to run new media, but this was not a "bait and switch".

      Look at the first definition from Google after searching for "define bait and switch".

      PS3 was sold with advertising for four different features (and more):

      Then Sony, unilaterally, said "You have to choose between either feature 1, OtherOS, or all the other features. You can't have both. If you choose to have the rest, you lose OtherOS permanently."

      This was bait and switch. The bait was having all the features, advertised. The switch was removing it.

      Nothing was taken, nothing was stolen.

      In (A) Ability to re-sell based on the value of OtherOS. Ability to use OtherOS yourself or (B) Ability to play online, play new games, and play new BluRays, either (A) or (B) was taken, depending on user choice.

      OtherOS e.g. gives PS3 extra permanent value as a high quality media box.

      --
      Doubting the existence of evolution is like doubting the existence of China: It just shows that you're uninformed.
    32. Re:No sympathy for Sony by psiclops · · Score: 1

      I'm fairly certain that they couldn't play GT5 before OtherOS was removed, you know being that game wasn't even available at the time.

      That being said it was known well before the release of the ps3 that GT5 would be playable eventually on the ps3 however there was never a guarantee from sony regarding this.

      --
      i spent five minutes thinking and all i got was this crappy sig
    33. Re:No sympathy for Sony by yuhong · · Score: 1

      BTW, on lawsuits, the four class-action lawsuits on this issue has been consolidated, and they recently filed a motion to compel discovery:
      http://dockets.justia.com/docket/california/candce/3:2010cv01811/226894/

    34. Re:No sympathy for Sony by Jonathan_S · · Score: 1

      That's a good explanation except for the fact that there's a minimum OS version required to play online. One USED to be able to run otherOS and play online, and after a certain cutoff date, you had to choose to lose one or the other. That's where (some of) the contention comes from.

      And it's not just a choice between otherOS and play online because some Blu-rays also require post-otherOS firmware to play.

      So now you have to give up full Blu-ray compatibility as well as play online (and as some other posters pointed out access to some online purchased content) in order to keep otherOS.

    35. Re:No sympathy for Sony by BLKMGK · · Score: 1

      Oh so it's okay with you that playing new games as they come out force you onto newer firmware that removes features? Wow....

      I bought a game system with a set of features, one of which was the ability to play games!

      --
      Build it, Drive it, Improve it! Hybridz.org
    36. Re:No sympathy for Sony by Mysteray · · Score: 1

      just because something is "by computer", or "online", or "in space" does not change what has happened.

      I agree, it doesn't change what happened.

      But it is different in the sense that no other objects in familiar use are under the remote control of outside parties. Except, say, your cable TV box but that's something you rent as part of their service. It's not a piece of hardware you buy.

      if you sent your car in for a scheduled service (as required to keep warranty) and when you got it back the stereo was gone, you'd absolutely have legal recourse.

      I think that's by far the best analogy we've heard. It's even a required "maintenance" that destroyed the stereo.

      The work of the CCC guys made a good case that mainly Sony didn't want you to be able to run your own content. So it was as if you got your car back from a required maintenance and the dealership had used a small amount of thermite to turn the inside of the CD player into slag because they get kickbacks from selling satellite radio.

    37. Re:No sympathy for Sony by bigstrat2003 · · Score: 1

      The ability to play PS2 games was never removed from consoles which had it. Please stop spreading FUD.

      --
      "16MB (fuck off, MiB fascists)" - The Mighty Buzzard
    38. Re:No sympathy for Sony by Cwix · · Score: 1

      Right around the release of the 80gb models they removed all ps2 backward compatibility from the new PS3s. Mine was one of the first that didnt have any ps2 compatibility.

      --
      You are entitled to your own opinions, not your own facts.
  12. Re:Does this mean the hypervisor can be circumvent by Anonymous Coward · · Score: 1

    you living in a farm son?

    That was last week in Chaos convention

  13. Dear Sony.... by Lumpy · · Score: 5, Insightful

    Still think revoking the "Other OS" function was a good idea?

    --
    Do not look at laser with remaining good eye.
    1. Re:Dear Sony.... by Anonymous Coward · · Score: 0

      Yeah, you dont challenge certain people!

    2. Re:Dear Sony.... by Anonymous Coward · · Score: 0

      Still think revoking the "Other OS" function was a good idea?

      Dear Lumpy,

      You're right. Bad idea. But not nearly as bad as putting it in there in the first place. We won't make that mistake on the PS4.

      Regards,
      Sony

    3. Re:Dear Sony.... by BStroms · · Score: 1

      I don't know the technical details of any of this, but didn't the other OS removal occur months ago? I assume that was fear from Sony that they were getting close to a hack that would allow piracy. It's possible that the decision did buy them some extra piracy free time. You also can't assume the current hack wouldn't have been discovered by someone else even if they'd left Other OS active.

      Even with my limited knowledge, I'll grant that pirated software will probably be available sooner because of the Other OS removal than it would have otherwise. However, I don't subscribe to the opinion many seem to have that only those upset by the Other OS removal were capable of discovering the PS3's security flaw. Likewise, I don't consider it at all certain that had they not removed it, it would have remained perpetually piracy free.

      That said, at this point in its lifetime, they're probably already beginning development on the PS4. Having people find the vulnerabilities on the PS3 will help Sony avoid the same mistakes on the PS4 (and possibly lead to the firing of those who made them). I'm sure they would have preferred another year or so before it was found, but in the long run, it may only help them make their next iteration more secure.

    4. Re:Dear Sony.... by Anonymous Coward · · Score: 0

      I suspect the actual lesson is that _including_ the other OS feature in the first place was a mistake.

    5. Re:Dear Sony.... by afidel · · Score: 3, Insightful

      The security stood up for 40 months after launch before OtherOS was remove and was cracked in 8 months after OtherOS was removed, you can reach whatever conclusion you want but I would say removing OtherOS significantly decreased the overall security of the system by causing those with significantly more skills to have a reason to attack the core security to get OtherOS functionality back.

      --
      There are 4 boxes to use in the defense of liberty: soap, ballot, jury, ammo. Use in that order. Starting now.
    6. Re:Dear Sony.... by HaZardman27 · · Score: 1

      Dear Sony, If you continue running your business this way, you won't have the means to produce a PS4.

      --
      Apparently wizard is not a legitimate career path, so I chose programmer instead.
    7. Re:Dear Sony.... by Anonymous Coward · · Score: 0

      Dear Sony,

      That's OK they'll just hack it in... and it'll work better than the restricted OtherOS you gave us.

      Thanks Sony!

      Regards,
      The Linux Community

    8. Re:Dear Sony.... by PhunkySchtuff · · Score: 4, Interesting

      From memory, what happened is that with the OtherOS, Geohot was able to outline a proof of concept to run arbitrary code on the PS3.
      He didn't release much, and nothing he released would have directly facilitated piracy - there were no keys exposed for instance.

      Sony, in a knee-jerk reaction, promptly issued a software update that removed OtherOS support altogether - even though Geohot's work was just a proof of concept.

      This is when the real work then started to get back what was once there - and in the process through discovering these keys, this has now opened the doors to piracy on the system.

      If Sony had have kept OtherOS in there and instead done something like fixed the flaw in the hypervisor that allowed Geohot's exploit to work, or just ignored it and moved on, it's arguable that no one would have bothered to put in the effort they have recently to discover the crypto keys.

    9. Re:Dear Sony.... by Anonymous Coward · · Score: 0

      Dear SONY,
            Who in their right mind is going to believe your feature set when you start promoting the PS4? You are now unable to bring a single new feature to market via the PS4, because of the crap you pulled with the PS3.
            On a personal note, I'd be happy to see you crawl back under your rock and fade away. I know I'm doing my part to make it happen. -flipping bird-
            Signed,
                P.O.Customer #10,396,423

    10. Re:Dear Sony.... by SCPRedMage · · Score: 1

      To the contrary; if they hadn't, the PS3 would have had this kind of attention from these people from the beginning. By including Other OS, they placated them for quite some time.

      --
      My sig can beat up your sig.
    11. Re:Dear Sony.... by mug+funky · · Score: 1

      Dear Sony,

      i have not bought any of your products in 10 years except for Digital Betacam tapes.

      feels good man.

      regards,

      me

    12. Re:Dear Sony.... by mug+funky · · Score: 1

      i'd like an elegant media centre solution actually.

      a BD drive USB2'd into a laptop running anyDVD and HDMI is not an elegant solution.

      adding a wiimote and XBMC elegants it up a bit though.

      no need for a PS3 then.

    13. Re:Dear Sony.... by BatGnat · · Score: 1

      Nobody gives a fuck about Linux

      Not true. A lot of people ran Linux on their PS3. Universities set up clusters of them for super computer like performance. If one of those PS3's (in a cluster) die now, they can be replaced as new, and repaired PS3's come with updated firmware.

      This is about pirating games and little else

      Ok you're 95% right there....

    14. Re:Dear Sony.... by bill_mcgonigle · · Score: 1

      Still think revoking the "Other OS" function was a good idea?

      Imagine you're on the PS team and your PS4 work has been back-burnered. You realize there's only one thing that can get enough attention to move it back into production. You're also in charge of the PS3 update process.

      --
      My God, it's Full of Source!
      OUTSIDE_IP=$(dig +short my.ip @outsideip.net)
    15. Re:Dear Sony.... by froggymana · · Score: 1

      Good luck playing anything over 480p on the wii though.

      --
      "To prevent this day from getting any worse, I'll just read ERROR as GOOD THING" 1GJU8xLuDKDxEs4KLf8fAGyptoDsqvEsBT
    16. Re:Dear Sony.... by trytoguess · · Score: 1

      So, instead of security by obscurity, companies should focus on security by geek appeasement instead?

    17. Re:Dear Sony.... by nahdude812 · · Score: 1

      So, instead of security by obscurity, companies should focus on security by geek appeasement instead?

      Although clearly rhetorical, I'm going to say that yes, when it comes to DRM, the best way to bolster your security is to make it so nobody wants to break it (as in, make it sufficiently unobtrusive, and people won't be motivated to defeat it).

      Make no mistake, cryptography is about preventing an untrusted party from getting access to some information. If the untrusted party doesn't try to get access to that information, this is stronger security than anything else you can throw at it.

  14. PS2? by HaloZero · · Score: 1

    Will this awesome bit of back-hackery enable PS2 backwards compatibility again?

    --
    Informatus Technologicus
    1. Re:PS2? by tuffy · · Score: 4, Informative

      No. PS2 backwards compatibility required additional chips that aren't in the newer PS3s.

      --

      Ita erat quando hic adveni.

    2. Re:PS2? by Narishma · · Score: 1

      It was never disabled so there's nothing to enable again. It was only available on the first few models of the PS3 because they included PS2 hardware inside them. Hardware which was removed in later models.

      --
      Mada mada dane.
    3. Re:PS2? by Anonymous Coward · · Score: 0

      They had software emulation in some units, though mine has none

    4. Re:PS2? by splerdu · · Score: 1

      The embedded chip was taken out after the first generation, but even second generation PS3s could run PS2 games in emulation mode.
      I guess the emulator just isn't installed on the newer models, but with the key hacked it might be possible to. Of course you'd still need to find the emulator somewhere...

    5. Re:PS2? by BradleyUffner · · Score: 1

      It was never disabled so there's nothing to enable again. It was only available on the first few models of the PS3 because they included PS2 hardware inside them. Hardware which was removed in later models.

      But it might let people built a ps2 emulator that can directly play ps2 disks.

    6. Re:PS2? by HaloZero · · Score: 1

      Is it infeasible to think that someone couldn't emulate/virtualize the PS2 environment in the PS3's hardware? I know the PS3 is no dog when it comes to available firepower. Not sure how it compares to the PS2 overall. It'd be nice to think.

      --
      Informatus Technologicus
    7. Re:PS2? by tuffy · · Score: 2

      It wasn't full software emulation. As I recall, the original PS3s had both a PS2 CPU and PS2 video chip. A later revision performed CPU emulation in software but kept the video chip. Finally, Sony removed both chips and all backwards compatibility entirely.

      --

      Ita erat quando hic adveni.

    8. Re:PS2? by jonabbey · · Score: 5, Informative

      The second generation PS3s had the PS2 graphics chip in them, but took out the Emotion Engine CPU which was run in emulation.

      Later PS3s have neither the PS2 graphics chip nor the Emotion Engine CPU, and are not able to run PS2 games in emulation at all, regardless of what the firmware says.

    9. Re:PS2? by Anonymous Coward · · Score: 0

      No. The Graphics Synthesizer GPU necessary to run PS2 games is only present in three models: The 20 GB model, the 60 GB model, and the original 80 GB model. Without that GPU, the PS3 cannot run PS2 games, period.

      PS1 games are a different story, and that's only because the entire PS1 emulator runs in software.

    10. Re:PS2? by Tordre · · Score: 1

      Partially true, At the beginning there the hardware ps2 emulation, the next wave of consoles then swapped that out for software emulation, Sony then said it was too hard to keep it up to date and removed the software emulation completely.

      Not too sure about this next point, but i think they then removed the ability to access the hardware emulation on the oldest models.

      But with this it might possible to restore Sony's software ps2 emulator, but more importantly, it is possible for one to make their own and have it run on the ps3 although that won't happen over night, and speed and memory might be an issue.

    11. Re:PS2? by Anonymous Coward · · Score: 0

      The PS3 is easily powerful enough to do PS2 emulation in software. It doesn't require custom chips. Sony just didn't want to include software emulation, and the cost of the chips is the excuse.

      With rooting available now, and access to the graphics hardware, I'm sure one of the open-source PS2 emulators will be ported soon.

    12. Re:PS2? by nickmalthus · · Score: 1

      Sony took Microsoft's lead when about a year after the XBox 360 came out Microsoft stopped enhancing the Xbox360 to play older Xbox games. Why should a console company increase the value of a consumer's game collection by supporting backwards compatibility when they can simply rebrand older generation games as Downloadable Content and re-charge consumers again for the sake of convenience.

      --
      If a nation expects to be ignorant and free, in a state of civilization, it expects what never was and never will be-T J
    13. Re:PS2? by Anonymous Coward · · Score: 0

      No, they didn't remove the hardware emulation in models that had it. I have the original 60GB model and can still play PS2 games just fine on it.

    14. Re:PS2? by afidel · · Score: 1

      You could probably run a port of PCSX2 =)

      --
      There are 4 boxes to use in the defense of liberty: soap, ballot, jury, ammo. Use in that order. Starting now.
    15. Re:PS2? by UnknownSoldier · · Score: 1

      > The second generation PS3s had the PS2 graphics chip in them

      The PS2 graphics chip is called the GS (Graphics Synthesizer). /pedantic... saying Emotion Engine CPU is redundant :-)

    16. Re:PS2? by Anonymous Coward · · Score: 0

      So, what you're saying is, "It Does Everything (but play PS2 games)"?

      Considering how 'powerful' the system is supposed to be, shouldn't someone be able to do emulation? It might require a good deal of resources to make the emulator efficient enough.

      More likely, part of the reason to remove backwards compatibility was that they figured they're still selling $100+ PS2 systems, so why not doubledip?

    17. Re:PS2? by MooseMuffin · · Score: 1

      Sony took it a step further by taking ps2 support away entirely. While Microsoft may have stopped updating their backwards compatibility emulation, they certainly didn't remove it or stop making it available. A new 360 will still play the couple of hundred of supported original games, which is handy when you need your SSX3 fix.

    18. Re:PS2? by wastedlife · · Score: 1

      Someone could potentially port a software emulator like PCSX2 to the PS3, however there is only 256 MB of RAM in the PS3. I haven't tried running PCSX2 personally, but I would imagine that even without a full desktop OS to contend with that those resources would be a big constraint.

      --
      Said, "It's just like dice but it's got more sides And it tells me who lives and who dies"
    19. Re:PS2? by powerlord · · Score: 1

      No. The Graphics Synthesizer GPU necessary to run PS2 games is only present in three models: The 20 GB model, the 60 GB model, and the original 80 GB model. Without that GPU, the PS3 cannot run PS2 games, period.

      PS1 games are a different story, and that's only because the entire PS1 emulator runs in software.

      The GS needed for the existing released Emulation was only in three models, however Sony did say that a full software emulator was possible.

      They also said that PS2 games were outselling PS3 games, and that instead of providing emulation, they'd rather "remaster" PS2 titles and re-release them (new graphics, updated to run on PS3).

      Makes sense for them, however as an 60GB owner, I still feel they messed up and should release PS2 compatibility.

      (Sony has publicly stated that all PS2 compatibility will do is make money for Game stores that resell older disks)

      --
      This space for rent. All reasonable inquiries will be entertained at proprietors discretion.
    20. Re:PS2? by jgtg32a · · Score: 1

      Judging from PCSX2's performance that's not going to happen anytime soon. Although I do seem to remember that a few SKUs did have some emulation capability, maybe this will let them rip that functionality and install it to other PS3s.

    21. Re:PS2? by Narishma · · Score: 1

      I doubt the PS3 is powerful enough to do that without hardware assistance.

      --
      Mada mada dane.
    22. Re:PS2? by Anonymous Coward · · Score: 0

      FYI I've looked at the memory profile for PCSX2 and I believe it was either 64 or 128 megs. It's a pretty slim piece of software all things considered. HOWEVER it is currently not multithreaded, beyond seperate gpu and cpu emulation threads, meaning that ALL cpu emulation, EE, GS, VU0/1 and whatever I'm forgetting are being emulated in the same processor thread, and thus the cpu clockrate demands are much higher. In order to get an almost stable framerate running pcsx2 r4085 I've been needing to rung my CPU overclocked to 3.7 ghz with ~ 4.4 gigs/sec of memory bandwidth. The only really nice thing is that framebuffer scaling has a limited effect on the cpu bounding and you're thus able to run most games at 2-3x the native resolution, leading to PC quality graphics. A VERY SMALL number of games have overlay issues if you do, but most of those are probably software issues in pcsx2 and resolvable in a future update.

      Point is, with a bit of work on splitting and optimizing the cpu emulation PCSX2 would be fully capable of running the majority of PS2 titles on a PS3 right now, assuming plugins were written for video and audio (The OGL plugin sucks. An SPU based one might work, but isn't available. The app itself runs on linux so a linux boot around it would allow most plugins to be used without redevelopment.

      I am in no way affiliated with the pcsx2 team. I just really like not having to spend 15-25 bucks to buy a new 8 meg memory card (And be able to back up the files as desired.

    23. Re:PS2? by Alok · · Score: 1

      Considering there is a fairly good emulator available for PCs (which obviously don't have Emotion Engine chips in them), this might mean that it becomes easier to get ports of such emulators on ps3 perhaps - which would be great if we can also do postprocessing (4x AA etc.) on the PS2 games as well :)

    24. Re:PS2? by SyncNine · · Score: 1

      Not 100% correct. The original model PS3 had the 'Emotion Engine' (or some derivative thereof) physically inside the unit, which it used to provide the 95% backward compatibility that the launch PS3's had. Soon after, they changed the size, put out 40GB and 80GB versions (instead of the 20GB and 60GB that launched), and these were missing the physical 'Emotion Engine' and instead had a software implemented emulation layer. The emulation wasn't perfect and their compatibility dropped to something like 80%-85%.

      Shortly after that, they just ditched the backwards compatibility altogether, effectively saying that they didn't care to spend any more time on it to make it work better, they'd rather put out new games (I somewhat agree with them), and that if you wanted a PS2, go buy one, they're still on sale. Now, considering it was advertised as one of the selling points initially, perhaps they should change their marketing slogan:

      "It only does everything" should become "It only does everything, until we decide it shouldn't do something at a later date, at which point we'll remove it without asking."

      Yes, yes, I'm just trolling on that -- they only did that once, and only with the Other OS feature.

      --
      To the darkened skies once more, and ever onward.
    25. Re:PS2? by Amouth · · Score: 1

      MS never offered full backward compatibility nor did they advertise it.

      the original PS3 advertising did offer full backward compatibility. then when they deiced it cost them too much they just stopped talking and yanked it.

      MS was honest up front that they wouldn't make all games work but would work for getting the main stream ones going (and they did just that)

      Sony did the closest then they good in way of a legal bait and switch.. in that they pulled advertised features from a product without giving a distinction.

      --
      '...if only "Jumping to a Conclusion" was an event in the Olympics.'
    26. Re:PS2? by hedwards · · Score: 1

      To be honest, I think that Sony ought to be smacked for removing the functionality without advertising it on the box. The PS3 Slim has less functionality than the original PS3. Since consoles normally can do all of what the older models of that line could do, Sony should have advertised on the box that they had removed functionality from it which the original PS3 could.

      Not surprised that they didn't have the balls to do it, advertising the thing properly would've cost them sales. It shouldn't fall on the shoulders of the buyer to figure out whether or not a particular console has been stealth downgraded.

    27. Re:PS2? by BatGnat · · Score: 1
      Wrong. the correct answer is Possibly.

      Apparently the PS2 software emu is still on all PS3's. But it is switched off for certain (most) models.

    28. Re:PS2? by Narishma · · Score: 1

      Those SKUs only emulated some parts while still having PS2 hardware to do the rest.

      --
      Mada mada dane.
    29. Re:PS2? by Anonymous Coward · · Score: 0

      PS1 compatibility was an important factor for me when I purchased a PS2. I still have more PS1 games than PS2 games, and with PS3 game development taking over, it might stay that way.

      But what console should I buy next? The (current) PS3 doesn't run PS2 games. The 360 and Wii does so just as well as the PS3.

      PS2 compatibility may make money for game stores that resell older disks, but lack of PS2 compatibility makes money for Nintendo and Microsoft.

    30. Re:PS2? by powerlord · · Score: 1

      No kidding. The only reason I think Sony hasn't released a software emulator already is to increase demand for "remastered" titles, and to keep a person from playing PS2 games without paying them at least $100 for a PS2. :/

      I'm hoping that at least, once they stop making PS2 slims, they might release an emulator for the PS3.

      --
      This space for rent. All reasonable inquiries will be entertained at proprietors discretion.
  15. and the key reads... by Anonymous Coward · · Score: 0

    And the key reads...

    1234helpimtrappedinaplaystationfactory67890

    1. Re:and the key reads... by Yvan256 · · Score: 1

      SHIP'S VOICE: Counting down. Ten, nine, eight, seven, six, four....
      SKROOB: Four? What happened to five?
      SHIP'S VOICE: Just kidding.

      (modified for the sake of parent AC joke)

  16. Don't dare give us Linux and try to take it away by wrightrocket · · Score: 1

    Let the corporate world beware, don't tread on Linux. Big mistake to allow it and then take it away.

  17. Laywers raining down from the sky by wowbagger · · Score: 3, Funny

    "Laywers raining down from the sky"

    <voice actor="Lloyd Bridges">Looks like I picked the wrong week to give up skeet shooting....</voice>

  18. GeoHot did NOT find the root signing key. by Khyber · · Score: 0, Troll

    He used the work of others, most notably the guys that just got the private keys.

    The other guys are the ones truly responsible for this. GeoHot, as he tends to do, is just trying to take credit.

    He's a known bullshitter in the scene.

    --
    Still waiting on Serviscope_minor to wake up to fucking reality and realize that Jessica Price isn't going to fuck him.
    1. Re:GeoHot did NOT find the root signing key. by sexconker · · Score: 0

      Yes.

      GeoHot has done nothing of note with the PS3.
      His memory "hack" was a joke - HEY GUYS IF I WIRE MY MICROWAVE OVEN TO THE PS3, I CAN DUMP SOME MEMORY! Random memory! About 10% of the time!

      Later he posted videos in which he vaguely implied he had another "hack" in progress that would allow custom firmware. Of course, all he was doing was changing an innocuous text string and letting the internet idiots speculate out the ass.

      And now all he has done is copy the same basic math to find k when he was shown the slide about how Sony used the same number all the time instead of using a random one.

      Dude needs to stick to the iDevices - he clearly has no idea what to do when faced with an actual obstacle.

    2. Re:GeoHot did NOT find the root signing key. by Anonymous Coward · · Score: 5, Informative

      On his website he credits those respontible. http://geohot.com/ Don't blame the other middle men. Geohot gives credit where credit is due.

    3. Re:GeoHot did NOT find the root signing key. by butalearner · · Score: 1

      He used the work of others, most notably the guys that just got the private keys.

      The other guys are the ones truly responsible for this. GeoHot, as he tends to do, is just trying to take credit.

      He's a known bullshitter in the scene.

      I'd guess it's some kind of superiority complex. On his site he offers an executable that supposedly uses the key but offers no source code or anything other than indirectly mentioning that he used PSL1GHT.

      Personally I'm looking forward to getting my hands on fail0verflow's tools. I've been too lazy to do the USB thing, and though I'm still sitting on 2.15 I've been too lazy to pull out my keyboard and mouse and load up my half-assed Yellow Dog install so I could tinker with fgalea's Freezer engine. But, something that I could easily cross compile on my laptop and load from the XMB makes the barrier to entry so low that I'd finally get that motivation to get back into the homebrew scene again.

    4. Re:GeoHot did NOT find the root signing key. by Anonymous Coward · · Score: 0

      From reading his original post, he seems to give them a lot of credit.

    5. Re:GeoHot did NOT find the root signing key. by Anonymous Coward · · Score: 0

      props to fail0verflow for the asymmetric half
      no donate link, just use this info wisely
      i do not condone piracy

      if you want your next console to be secure, get in touch with me. any of you 3.
      it'd be fun to be on the other side. ...and this is a real self, hello world
      although it's not NPDRM, so it won't run off the hard drive
      shouts to the guys who did PSL1GHT
      without you, I couldn't release this

      I dunno. Sounds to me like he's giving credit where it's due.

    6. Re:GeoHot did NOT find the root signing key. by Anubis+IV · · Score: 3, Interesting

      His website was changed. Only after he was asked, as was pointed out in other comments here by folks from fail0verflow, did he give credit where it was due.

    7. Re:GeoHot did NOT find the root signing key. by Anonymous Coward · · Score: 0

      On his website he credits those respontible. http://geohot.com/
      Don't blame the other middle men. Geohot gives credit where credit is due.

      That's hysterically funny given the fact that marcan has pointed out in the comments on this very article that geohot added the credit AFTER fail0verflow wondered why they weren't mentioned at all. Geohot does not give any credit where all credit is due. Geohot is an asshole who rides on other peoples' coattails and can't really actually do anything for himself, just connect the dots so helpfully laid down by fail0verflow, then go beating his chest to the media that HE was the brilliant one behind all of it. Fuck Geohot with a red hot poker.

    8. Re:GeoHot did NOT find the root signing key. by Anonymous Coward · · Score: 0

      On his website he credits those respontible. http://geohot.com/
      Don't blame the other middle men. Geohot gives credit where credit is due.

      Geohot did NOT credit those responsible until fail0verflow complained. Parent is obviously geohot masquerading as AC, mod parent down.

    9. Re:GeoHot did NOT find the root signing key. by Khyber · · Score: 1

      Hey, look at that, EVERYONE shows me right and then what happens, I'm modded Troll. Geohot's crew taking vengeance?

      Hey, GeoHot, if you were so good, why does the shit on your site not work, and why are there no in-depth detailed instructions or how-tos to replicate exactly what you did?

      You're a fraud. Any basic EE or Programmer can tell miles away.

      --
      Still waiting on Serviscope_minor to wake up to fucking reality and realize that Jessica Price isn't going to fuck him.
  19. NTFS? by GreekPimpSlap · · Score: 0

    Hopefully someone creating the custom firmware will add support for NTFS

  20. Re:Don't dare give us Linux and try to take it awa by VGPowerlord · · Score: 2

    Let the corporate world beware, don't tread on Linux. Big mistake to allow it and then take it away.

    I think they only allowed it in the first place to try to get tax breaks in the European Union. So, after the EU decided that it wasn't really a personal computer, Sony pulled it from their newer models (the PS3 Slim never had Other OS).

    However, it was tampering around with the Hypervisor that caused Sony to remove it from older models in a firmware update.

    --
    GLaDOS for President 2016! "Well here we are again. It's always such a pleasure." -- GLaDOS, 2011
  21. Re:I want a NASA virtual mission control! by cyan · · Score: 1

    lol, wut?

  22. Missing key by Anonymous Coward · · Score: 5, Informative

    Since the lame submission doesn't bother to link to the /very/ source that the article is about, I'll paste it here.

    erk: C0 CE FE 84 C2 27 F7 5B D0 7A 7E B8 46 50 9F 93 B2 38 E7 70 DA CB 9F F4 A3 88 F8 12 48 2B E2 1B
    riv: 47 EE 74 54 E4 77 4C C9 B8 96 0C 7B 59 F4 C1 4D
    pub: C2 D4 AA F3 19 35 50 19 AF 99 D4 4E 2B 58 CA 29 25 2C 89 12 3D 11 D6 21 8F 40 B1 38 CA B2 9B 71 01 F3 AE B7 2A 97 50 19
        R: 80 6E 07 8F A1 52 97 90 CE 1A AE 02 BA DD 6F AA A6 AF 74 17
        n: E1 3A 7E BC 3A CC EB 1C B5 6C C8 60 FC AB DB 6A 04 8C 55 E1
        K: BA 90 55 91 68 61 B9 77 ED CB ED 92 00 50 92 F6 6C 7A 3D 8D
      Da: C5 B2 BF A1 A4 13 DD 16 F2 6D 31 C0 F2 ED 47 20 DC FB 06 70

    ~geohot

    props to fail0verflow for the asymmetric half
    no donate link, just use this info wisely
    i do not condone piracy

    if you want your next console to be secure, get in touch with me. any of you 3.
    it'd be fun to be on the other side. ...and this is a real self, hello world
    although it's not NPDRM, so it won't run off the hard drive
    shouts to the guys who did PSL1GHT
    without you, I couldn't release this

  23. Hey by SnarfQuest · · Score: 4, Funny

    Hey, that's the same combination that I have on my luggage!

    --
    Who would win this election: Andrew Weiner vs Andrew Weiner's weiner.
    1. Re:Hey by nschubach · · Score: 1

      I know it's a joke, but could you imagine TSA approaching luggage with that many number wheels "with all those strange codes on them"?

      You'd never be able to go anywhere by plane simply because you'd spend so much time in security.

      --
      Every time I start to have faith in humanity, I ruin it by driving to work between 7 and 8 am.
  24. stick with the truth by YesIAmAScript · · Score: 1

    Backwards compatibility was never removed from any PS3. If you had it before, you have it now.

    I have a 1st gen PS3 and the latest firmware and I still have my near 100% PS2 BC.

    You really should consider making posts based upon facts instead of vitriol.

    --
    http://lkml.org/lkml/2005/8/20/95
  25. no, it's still there and it still works by YesIAmAScript · · Score: 1

    SACD was not removed. It works and it works the same as it ever did. And there's no reason to think it won't work the same long-term as it has so far.

    It's not a bait and switch if you simply didn't get a feature because the device you bought never had it.

    No one uses SACD anyway. It's the height of hyperbole to try to make a mountain out of this molehill.

    --
    http://lkml.org/lkml/2005/8/20/95
    1. Re:no, it's still there and it still works by greg1104 · · Score: 5, Informative

      To quote someone who said one correct thing today, "you really should consider making posts based upon facts". Read What difference does the firmware version make for CD and SA-CD? for an intro to the firmware issues I was speaking of. I know people who purchased the PS3 when firmware V2.00 added optical output for the format, only to find that capability taken away in the next revision. Since firmware upgrades are not optional if you want to stay on PSN, that's a clear bait and switch move. And if you read through the whole FAQ you can see some of the other limitations that come from Sony giving up on development here before the feature ever really worked perfectly.

      I purchased about 20 new SACDs in 2010, from companies like Mobile Fidelity and via the SHM-SACD remasters. That gives me about 80 of them total. Since some of these are the highest quality recordings available, they get an inordinate amount of playtime here relative to the rest of my music collection.

      See activity on SA-CD.net to see that many people are still actively using the format, and how many titles are available. Yes, there are probably only a few hundred people in the world impacted by Sony's SACD on PS3 decisions. That doesn't mean those people were not misled about Sony's commitment to supporting the format well in the PS3. I never claimed there were a "mountain" of such people, merely that the mechanics of how they were treated is similar to the situation with both backward compatibility and the Other OS features. This is a regularly recurring behavior from Sony.

    2. Re:no, it's still there and it still works by The+Seventh+Taylor · · Score: 1

      In Sony's defence, the time this feature was available (from v2.00 till 2.01) was a mere fortnight and moreover it wasn't documented by Sony so this particular feature can hardly qualify as a bait-and-switch case.

      Concerning your SACDs, the MoFi ones as well as all SHM-SACD are stereo only, and PS3 never had a real issue with stereo output. The special benefit of v2.00 was that it enabled *multichannel* output via optical. That's useful for users who own an AV receiver without HDMI input because there's no analog multichannel out. There is an analog stereo output that's very capable and arguably gives better quality than a transcoding to basic DTS.

      The DSD-to-DTS transcoding and OtherOS support are the only features I'm aware of Sony ever removed in the four-plus years that PS3 has been on the market. I would not call that regularly recurring behaviour.

      Having said that, the introduction and sudden removal of this feature was not very elegant. If the DTS license was the main issue the decent thing would have been to switch to Dolby Digital instead. If the SACD license rules are the key concern, Sony in my view is applying its own rules too strictly.

    3. Re:no, it's still there and it still works by greg1104 · · Score: 1

      In addition to whether the feature itself works or not, one of the selling points of the PS3 was how Sony presented the idea that it was going to be upgraded regularly to work around the issues it did have. The theory was their overpowered hardware had enough headroom to allow just software upgrades to unlock more potential, and some buyers invested in the unit on the promise the early bugs and limitations would eventually be righted.

      In the most extreme example, if Sony had stopped releasing new firmware releases for Blu-ray disks, all owners would be screwed because newer titles wouldn't work right? That's the understanding implicit in the product. You're buying something that may have limitations, but you're going to get regular updates to continue to move forward. All part of the PS3 promise. And dropping development on some aspect, even if the early version of the feature continued to work in the form it shipped in, does represent a disappointing break in those expectations. They've done a better job than I expected at keeping the PS3 a good Blu-Ray player, but all of its other non-gaming use withered relative to its potential.

      There's a hierarchy of badness here:

      1) OtherOS: Removed from all units retroactively and with no workaround. Complete bait and switch.

      2) SACD: Some features (admittedly minimal ones) available but then removed. Feature dropped from future models, meaning no compatible replacement units for those who liked having this capability. Firmware development halted with a reasonable feature set, but with some capabilities people dreamed of seeing forever abandoned.

      3) PS2 Backwards Compatibility. No features ever removed for those who had the capable units. Removed from all newer models, making those who liked this feature hard pressed to get a replacement for a failed unit. And again, development halted earlier than was expected once that happened. It's not hard to find someone ticked that some particular title they wanted to play was never fully made to work before Sony killed development of the feature.

      I try to be fair, but doing this three times certainly is a pattern in how Sony treats non-core features in this product. If I were going for full-on angry troll, as a fan of the SACD format I actually have even more gripes with the whole thing that are less fair to assign blame for. I watched one of my favorite albums of all time fail to get a SACD release, because Sony decided to just abandon the format and killed the project. It's very sad given they were finally on the edge of getting a critical mass of capable players in the world, via all these people who purchased PS3s, and that might have finally made SACD a viable format had they just kept it up.

      I guess instead now I get to look forward to Sony trying to sell me favorite albums, again, this time on one of the high resolution Blu-Ray audio formats instead.

  26. Re:Does this mean the hypervisor can be circumvent by Anonymous Coward · · Score: 1

    Google "AsbestOS PS3"

    It's been available for a while, now...

  27. Exactly by Weaselmancer · · Score: 4, Informative

    From the geohot site:

    props to fail0verflow for the asymmetric half

    Geohot isn't taking credit for anyone's work here.

    --
    Weaselmancer
    rediculous.
    1. Re:Exactly by marcansoft · · Score: 5, Informative

      For the record, that wasn't there initially. We had to complain to him to get him to add that.

    2. Re:Exactly by Anonymous Coward · · Score: 0

      -1 Embarrassing amount of verbal fellatio

    3. Re:Exactly by Anonymous Coward · · Score: 0

      Yeah, GeoHot has done some nice hacks BUT he's unquestionably an attention whore. Especially on the PS3 scene, for all the hype and fanfare when he "arrived" to hack it, all he managed to do was a twiizer-style memory bus glitch attack (incidentally, twiizer == fail0verflow) which was of some academic interest but of absolutely no practical use. Arguably his only significant contribution was making Sony mad, leading to the withdrawal of OtherOS, which motivated fail0verflow to comprehensively 0wn it.

    4. Re:Exactly by sexconker · · Score: 1

      and if geohot hadnt done the linux hack you wouldnt have shit so shut the fuck up and go back to your wii
      you owe and every1 else in the scene owe everthing to geohot

      Obvious troll is obvious, but:

      GeoHot didn't do a "linux hack".
      All GeoHot did was physically violate RAM.
      1: That's not a "hack" anymore than drilling into a lock is "picking" it.
      2: It has nothing to do with Linux.
      3: It was completely unreliable.
      4: It was completely useless from a practical standpoint.
      5: It was completely useless from a reverse engineering standpoint - you couldn't control what memory you were getting, when you were getting it, or whether or not you'd get it at all.
      6: The fail0verflow guys mentioned it in their presentation when highlighting the timeline and progression of things. Their presentation was approximately 80% about "Piss off hackers, and they'll try to hack you, LOL OWNED.".

    5. Re:Exactly by makomk · · Score: 1

      It was completely useless from a reverse engineering standpoint - you couldn't control what memory you were getting, when you were getting it, or whether or not you'd get it at all.

      You're misunderstanding how the hack worked. Geohot's hack glitched the hypervisor's update to the page tables, allowing Linux to trick the hypervisor into moving the page tables into RAM that it had write access to but that the hypervisor thought it didn't.

      This allowed Linux to gain access to all main-system memory, thoroughly compromise the hypervisor, and do things that Sony really didn't want like starting up isolated SPUs and using them to decrypt Sony's code to look for further exploits. (Geohot figuring how to load code into isolated SPUs and use them to decrypt stuff was probably as valuable as the original exploit itself.)

      The original video explains this correctly.

  28. Re:Don't dare give us Linux and try to take it awa by mister_playboy · · Score: 1

    I think they only allowed it in the first place to try to get tax breaks in the European Union. So, after the EU decided that it wasn't really a personal computer, Sony pulled it from their newer models (the PS3 Slim never had Other OS).

    This story about trying to get the console recognized as a computer for EU tax purposes applies to the PS2, not the PS3.

    --
    Do what thou wilt shall be the whole of the Law ::: Love is the law, love under will
  29. No explenation on how by Anonymous Coward · · Score: 0

    I wouldn't have minded a little details on how or what the method was, some flaw in the encryption, brute force over time? Give me some details on the work involved thats the most interesting part.

  30. Re:Don't dare give us Linux and try to take it awa by h4rr4r · · Score: 4, Insightful

    No, it was their choice to do that. In no way did someone messing with the hypervisor cause the removal of the feature. To say that is like saying because my dinner was cold I had to beat my wife.

  31. no-one? by fyngyrz · · Score: 1

    I use SACD. I don't have a great deal of media, but I appreciate being able to play what I have.

    --
    I've fallen off your lawn, and I can't get up.
  32. RlayStation by tepples · · Score: 1

    It'd be cool if this finally gained us access to the RSX....

    First there was MSX, an 8-bit home computer built around the ColecoVision architecture. Then there was the BS-X, a satellite modem for the Japanese version of the Super NES. Then there were two different Sony products called PSX: the original PlayStation and a DVR with a built-in PS2 console. Now the PS3's GPU is called the RSX. What is it about video game consoles and ?SX names?

  33. sweet irony by porjo · · Score: 1

    I've never owned any Sony products (not even a walkman) but I must say I'm seriously considering buying a PS3 now!

    1. Re:sweet irony by TeknoHog · · Score: 1

      I considered buying a PS3 back in the day when OtherOS was officially working. Naturally my interest is rekindled now, but I also think it's too little, too late. The hardware is hardly as exciting now as it was in 2006; the Cell looked quite promising, but its availability to hobbyists and scientists has been very limited, so people have turned to things like GPU programming. Besides, Sony deserves even less of my money.

      On the other hand, I might like one in my collection of neat but mismanaged technology, such as PowerPC laptops. It is currently missing Sicortex and PWRficient machines as well ;)

      --
      Escher was the first MC and Giger invented the HR department.
    2. Re:sweet irony by Artemis3 · · Score: 1

      So do i. The ability to tinker to one's heart content is priceless. Hope to see lots of homebrew development on it. Its also nice to play Japanese games and not worry about forced updates anymore.

      --
      Artix
      Your Linux, your init.
    3. Re:sweet irony by Aphoxema · · Score: 1

      [...] Naturally my interest is rekindled now, but I also think it's too little, too late. The hardware is hardly as exciting now as it was in 2006 [...]

      It takes time to test the limits and new developments occur all the time. Hardware improvements have reached a sort of threshold where there's plenty to play with and a little more won't really make a difference anymore. Add to that that the 360 has been much more popular and easier to make deals with.

      Even today the original Xbox is still a perfectly fine HTPC for some and the 360 and PS3 could last decades doing the same. Well, at least the PS3 could since apparently it has a half or a third the failure rate.

      I think there's plenty more creativity left. We don't have to go wasting irreplaceable resources on selling hundreds of millions of new systems quite yet.

      --
      "Most people, I think, don't even know what a rootkit is, so why should they care about it?"
  34. Re:I want a NASA virtual mission control! by Anonymous Coward · · Score: 0

    Just play it on your PC or whatever open platform you want. Nobody forcing you to use a PS3, dork.

    Er, maybe you're typical of the kind of person that owns a PS3 (and thinks nothing else in the world exists)... derrr, herrr

  35. The ridiculous problem is... by Anonymous Coward · · Score: 0

    ...that this shouldn't matter to Sony. More software should mean more console sales - and that should make them happy.

    Sadly, it's not like that at all.

    Game consoles are sold at a loss - with the manufacturer getting their money back from issuing licenses to game manufacturers and clawing back a percentage on every game that's sold. Hence, if someone runs unlicensed software on their console - or uses it for nothing more than watching BluRay movies - or as a door-stop or paper-weight - they lose money. Hence it's in their interests to prevent non-licensed games from running on the machine. People (who are mostly stupid) like the idea that game consoles are cheap - and are blind to the cost of the games they run on them.

    In a utopian future, people would pay the actual cost of manufacturing the console - plus a reasonable profit margin. Anyone could write games - and the cost of them would be reduced because they wouldn't have to pay the "Sony Tax" on each one. For people who'll own very few games over the life of the console, this is not so attractive - but for people who buy more than the average number of games, it's a huge win. But at least we're honest about it.

    Benefits would be that very small companies - and open-source enthusiasts could make cool hacks and super-cheap or even freebie games - and that would result in a much-needed shot of creativity into the games market. It would also make it plausible for some new company to break into the business. It takes big balls and an even bigger bankroll to fund making a million consoles and giving them away at half price - in the HOPE that enough games will be sold to pay it back. But if consoles could be sold at a profit - there could be more players in the field.

    But sadly, people are stupid - and they'll buy a $60 printer which needs $50 ink cartridges - or take advantage of a super-cheap cellphone that ties you to a single phone company for years at a stretch. They think they are saving money - but the console, printer and cellphone manufacturers don't seem to be going out of business with this model...so evidently that's not the case.

    It winds up being a tax on the people who will make the most use of the device in order to subsidize the people who buy it and then hardly ever use it. That doesn't seem to be the right way to treat your customers.

    However, it would be tough for any one of the big three console makers to break the pattern. Very few people would pay $600 for a console when the competition are selling the almost identical thing for $299 - even if they're going to save $20 on each game they buy for the next three or four years. As console replacement cycles stretch - the ratio of games purchased for every console goes up - making this an ever more productive thing for the console maker - and an even more unreasonable thing for the end user.

    A teeny-tiny law that required games makers to disclose, on the front of the packaging, how much "tax" you're paying to SONY when you buy that game would be a good thing for everyone.

    1. Re:The ridiculous problem is... by Cornelius+the+Great · · Score: 3, Informative

      In a utopian future, people would pay the actual cost of manufacturing the console - plus a reasonable profit margin. Anyone could write games - and the cost of them would be reduced because they wouldn't have to pay the "Sony Tax" on each one. For people who'll own very few games over the life of the console, this is not so attractive - but for people who buy more than the average number of games, it's a huge win. But at least we're honest about it.

      I already live in that future. I have a console hooked to my TV that runs code that doesn't have to be signed by Sony, Microsoft, Nintendo, et al. I can also run multiple OSes on it without having to jailbreak it. And I have hundreds* of legally-purchased games to play on it that probably cost me less than what 20 new PS3/360 games would (at $60).

      It's called an HTPC. It pretty much does everything a PS3/360 does better (including blu-ray playback). Not to mention backwards-compatibility with at least a dozen of older consoles via emulators. I still have my PS3, but primarily for GT5 and not much else.

      *My Steam account alone has 300+ titles. Mostly bought through holiday sale packs at a huge discount. I've probably played less than half so far, but I'm still discovering games that I bought more than a year ago.

      --
      Sigs are for losers
    2. Re:The ridiculous problem is... by Bert64 · · Score: 1

      Cheap hardware (which you have to buy anyway) combined with expensive software (which is trivially copied) only serves to make piracy far more attractive too.

      --
      http://spamdecoy.net - free throwaway anonymous email - avoid spam!
    3. Re:The ridiculous problem is... by L4t3r4lu5 · · Score: 2

      Steam is a rental, not a purchase. If Valve folded tomorrow and Steam went to liquidators, their "We promise to release DRM on the games" statement is worth less than the electrons fired along the wire to your monitor allowing you to read it.

      Don't get me wrong, I love Steam and like you made many, many purchases over the holiday period. I'm under no illusion, however, that I am absolutely guaranteed ownership of those games if Valve turns off the servers.

      --
      Finally had enough. Come see us over at https://soylentnews.org/
    4. Re:The ridiculous problem is... by RichiH · · Score: 1

      > *My Steam account alone has 300+ titles.

      WTF.

      > Mostly bought through holiday sale packs at a huge discount. I've probably played less than half so far, but I'm still discovering games that I bought more than a year ago.

      WTF.

      That is all.

    5. Re:The ridiculous problem is... by Spatial · · Score: 1

      They only have as much control as you give them. A cracked executable works with Steam just as well as a retail game.

  36. DVD Jon all over again by fluor2 · · Score: 1

    reminds me of this guy "DVD Jon" which everybody thinks programmed DeCSS but actually did nothing more than program a menu system

    1. Re:DVD Jon all over again by arcade · · Score: 0

      Bullshit.

      Those of us who bothered sit through the trial knows exactly what he did, and how.

      Of course there are a lot of morons, such as you, who tries to change history. Now go fuck yourself.

      --
      "Rune Kristian Viken" - http://www.nwo.no - arca
  37. Not 100% correct -- key can be changed and patched by SyncNine · · Score: 0

    "The key also cannot be changed without hardware modifications."

    This is 100% incorrect and assumes that Sony will not take actions that *may* have a detrimental impact to their users. Historically, they have proven time and time again that when it is their profit vs. their customer, the customer loses.

    Here's what they would have to do (from a high level perspective, all you encryption experts can retract your claws) to fix this:
    1) Publish a firmware update (mandatory) for the PS3, needed to sign in to PSN, which includes an update to the root certificate / trust, which would include the reciprocating key for a new private key they generated.
    2) Publish a small update to *every* piece of existing PS3 software that signs the executable with the new key.

    As Sony licenses their technology and as every executable has to be signed by them internally anyway, it's not a stretch to believe they'd have (somewhere) a full list of these executables. They could just re-sign the SELF binaries with the new key, publish as a patch, and they'd have a new key.

    I'm not sure where the statement came from that this was held in hardware -- I mean, sure, it's accurate -- everything held in FlashROM is effectively 'in hardware', but for the purposes of this conversation it doesn't in any circumstance mean that Sony can't fix this -- just that fixing it could possibly negatively impact their userbase. I again must remind everyone that this is not something they normally bother themselves with.

    I expect 3.60 to come out soon with a new key and for every single program I run for the next two months to be telling me it requires an update before it will load.

    That said, NOW, any of you encryption gurus out there with a better understanding of how the PS3 (mis)uses encryption are free to tear my post to pieces.

    --
    To the darkened skies once more, and ever onward.
  38. I thought it was GameLauncher? by BLKMGK · · Score: 1

    I do not recall them saying metldr but instead GameLauncher. Am I mistaken in what it's called or is this yet another key? I've not gone back to listen to the video again but I do know exactly what you're talking about - the person who wanted to know why they weren't launching code from DVD. They said that they hadn't gotten the key for XYZ, and weren't interested in piracy. I believe they indicated they had the lower level key they needed instead.

    --
    Build it, Drive it, Improve it! Hybridz.org
  39. Re:Not 100% correct -- key can be changed and patc by Pichu0102 · · Score: 1

    How will the system tell if a game with the current key really is a game and not something else?
    Also, you're assuming Sony will bother publishing updates to all games. Sure, they might update the popular ones, but obscure ones they probably wouldn't bother with, leaving them unplayable forever.

  40. Re:Don't dare give us Linux and try to take it awa by Anonymous Coward · · Score: 0

    To say that is like saying because my dinner was cold I had to beat my wife.

    What? You mean that's not a legitimate excuse?

    Oh, fuck..... :)

  41. Re:Not 100% correct -- key can be changed and patc by SyncNine · · Score: 1

    I'd assume that in the imaginary 3.60 update, they'd invalidate the original key by either removing it from the internal certificate store or trusted certificate store, so any binary signed with that key would be treated as an un-signed or incorrectly signed executable and would not run.

    That does bring up the point that if the actual SELF does not run due to being signed with an invalid key, would it be able to launch a stub that attempted to upgrade the app? I think they'd have to come up with a secure and crafty way of managing this. Whatever they do will need to ensure that legitimate users with physical discs containing SELF executables signed with the bad key can at bare minimum launch the stub which will download the updated, newly signed SELF binary. In any case, I digress.

    I don't think it's too long of a shot to assume they would publish updates to all of the games -- they already have the update data on a centralized server that each game contacts as it is run, it wouldn't be much of a stretch of the imagination that they could take the original un-signed executables (I'd hope they have them stored!) and just write a script that signs the most current executable with the new key and publishes for testing. This does assume that they have a valid database of this information today and that they have the ability to quickly and easily get their hands on the unsigned copies of the binaries -- something that could easily be quite an incorrect assumption.

    --
    To the darkened skies once more, and ever onward.
  42. Re:Not 100% correct -- key can be changed and patc by Lumpy · · Score: 1

    and you cant push updates to the Discs.

    Unless they want to make ALL games released on Disc broken, they have to leave those keys in place.

    just like how they cant blacklist the new HDCP crack dongles... they will blacklist a giant swath of Sony bluray players if they did.

    --
    Do not look at laser with remaining good eye.
  43. I bet you can do this by fluor2 · · Score: 1

    Take the root-key of PS3 and then just multiplicate with 360, and woila! you got the Xbox 360 key as well!

    1. Re:I bet you can do this by Anonymous Coward · · Score: 0

      I rotated mine 360, and what do you know .. it's the same key!

    2. Re:I bet you can do this by Errtu76 · · Score: 1

      Take your comment and multiply it by 360, and voila! It's still not moderated +5 Funny :(

  44. This is the part where... by P.+Legba · · Score: 1

    ...Sony does the geek gamer world a huge honor by throwing open this damned fine machine to exploitation by a horde of geniuses and starts beating the drum really loud about PS4.

  45. I tried Black Ops last night... by P.+Legba · · Score: 1

    ...for the first time at a buddy's house. Just sat there looking around while dudes ran by and shot/stabbed/exploded/bombed me. I was helpless.

    I can play some NCAA Football 11, though...just takes practice.

    1. Re:I tried Black Ops last night... by cayenne8 · · Score: 1
      Thanx for the advice...geez...starting to feel VERY very old at this point.

      :(

      --
      Light travels faster than sound. This is why some people appear bright until you hear them speak.........
    2. Re:I tried Black Ops last night... by Cwix · · Score: 1

      Avoid FPS online games until your decent playing the campaign.

      This is one of the reasons that I hate FPS that have no campaign whatsoever.

      --
      You are entitled to your own opinions, not your own facts.
  46. Sony, now with Sell-and-Yoink technology! by mpgalvin · · Score: 1

    Fine, we can call it sell-and-yoink when a vendor pulls features from a captive product.

    The obvious lesson to manufacturers is that if you yoink the wrong feature, the captive audience will jailbreak as the necessary solution.
    Let's see how many iterations it takes to learn it.

  47. I'm sick of these sorts of comments by definate · · Score: 4, Funny

    I'm sick of these sorts of comments. This is Slashdot people, news for nerds. Don't make these kinds of comments!

    We will not know whether or not lawyers are full of hot air enough to reduce terminal velocity to a survivable speed, until we have taken a significantly large random sample, and dropped them from planes.

    I suggest we take some aspiring lawyers, and use them as our control, as I couldn't bear the thought of accidentally killing someone who isn't a lawyer.

    Scientific rigour, people. Use it!

    --
    This is my footer. There are many like it, but this one is mine.
    1. Re:I'm sick of these sorts of comments by Archangel+Michael · · Score: 1

      Perhaps you need to realize that it isn't hydro-carbon based fuels that are causing global warming, it is hot air producing lawyers. Shakespeare was right

      --
      Agent K: A *person* is smart. People are dumb, stupid, panicky animals, and you know it.
    2. Re:I'm sick of these sorts of comments by elrous0 · · Score: 1

      I think we need a sample of at least 1,143,358 U.S. lawyers for it to be conclusive.

      --
      SJW: Someone who has run out of real oppression, and has to fake it.
  48. Re:Not 100% correct -- key can be changed and patc by daid303 · · Score: 3, Insightful

    Did you view the 27C3 talk about the PS3? The first keys ARE in hardware, fixed. It's the first keys used to check anything, and they are set in stone so no hacker can touch them, but also no update can touch them. Also changing them would break everything out there. You might be able to get around those with huge whitelists. But that's not practical in the end at all.

  49. Re:This just in: by BatGnat · · Score: 1

    Actually DEC (now HP (now Compaq)) released the Alpha

    Alpha is the chip....

  50. Just goes to show by Solandri · · Score: 1

    Encryption is preventing Alex from seeing what Betty is saying to Charlie.

    DRM is trying to prevent Betty from seeing what Betty is saying to Charlie. Since Betty has the keys in her physical possession, it's just a matter of time before the DRM is broken.

    1. Re:Just goes to show by nacturation · · Score: 1

      Using standard crypto naming, Alice and Bob are having the conversation and Eve the eavesdropper is trying to intercept the message: http://en.wikipedia.org/wiki/Alice_and_Bob

      --
      Want to improve your Karma? Instead of "Post Anonymously", try the "Post Humously" option.
  51. One issue with your reply. by Anonymous Coward · · Score: 0

    "... Sony is breaking new ground here. I don't think normal people ever needed to invent a term for a vendor selling something and then intentionally breaking it by remote control ..."
    At least one cell phone carrier (Verizon) has prior art on this. A few years back, they removed the ability of some cell phones to play MP3 files (so they could push their music download service harder.)

    1. Re:One issue with your reply. by Mysteray · · Score: 1

      Haha, what an elite group they're in. Somebody should make a list of this stuff and get credit for coining a term.

  52. An interesting comment at a blog about this by yuhong · · Score: 1

    From http://rdist.root.org/2010/11/19/dsa-requirements-for-random-k-value/comment-page-1/#comment-6413 :
    "You wouldn’t even have seen discussion inside Sony. Their corporate culture is very stovepiped, quite dysfunctionally so since what would be regarded as normal communication channels in other companies (even the highly regulated ones that exist in Japan where as an engineer or developer you’re given a task and perform it to the best of your ability without thinking of questioning any of it) simply don’t exist. So for something like this development team A would have been handed a fait accompli by development team B without any ability to question it, or even an ability to provide feedback if they noticed a problem. In fact the first that one team may hear about some new techology is when it gets shipped to them from some other development group (people complain about the lack of technical info from Sony to work with the PS3 but it’s not much better for people working inside the company, who have extreme difficulty getting the information they need).

    So not only would Sony not have employed Root Labs to look at this, they wouldn’t have involved anyone else at Sony outside the narrow stovepipe that worked on it."

  53. Consequences by Anonymous Coward · · Score: 0

    For now I guess they will add Keys to the games in order to force the pirates to stay in their separate pirate-PSN. Additionally they will have to release a PS4 soon.
    It makes me sad. I like homebrew but i dislike software piracy. Even though there could be a positive effect on the software prices. In comparison the PSN prices for games and DLC are way too high in comparison to the games you can buy from stores located outside the EU or on steam i.e..

    Because the monopoly is gone and Sony now has a competitor on their own system, they (Sony and the EU retailers) will have to lower the prices.

  54. PS3+ by khchung · · Score: 1

    The key also cannot be changed without hardware modifications.

    Simple. Sony releases a new PS3+ that is backwards compatible with PS3, but with new keys and this exploit patched. Any PS3 can be upgraded to a PS3+ for FREE, you only need to take your PS3 to a service center and wait for 15 minutes for a hardware "upgrade".

    PS3 will no longer be sold. Only PS3+ are available.

    New games eventually requires PS3+, and as hacks and aimbots start to plagues games that supports the old PS3, PS3 players (those wiling to PAY for games) flock to upgrade and play PS3+ only multiplayer games.

    Might cost Sony a bunch, but hardly showstopping if they start to see real damage from pirate games or hacks.

    --
    Oliver.
    1. Re:PS3+ by cheekyjohnson · · Score: 1

      Might cost Sony a bunch, but hardly showstopping if they start to see real damage from pirate games or hacks.

      I don't think the chances of copyright infringers stealing physical property from Sony are very high.

      --
      Filthy, filthy copyrapists!
  55. Why was the secret key inside the device? by gr8dude · · Score: 1

    Can someone explain what is the rationale behind keeping the private key inside the device?

    If it needed to verify the authenticity of digitally signed applications, did it not need to have just the public key that corresponds to the private key of the signer?

    1. Re:Why was the secret key inside the device? by tonywestonuk · · Score: 1

      It wasn't in the device. From what I gather, the signature generation algorhythm for the game discs, was flawed in that it didn't use a random number where it should have. So, it became easy to derive the private key from a small number of valid signatures. This is a major screw up by Sony.

  56. nowwaitaminute by Anonymous Coward · · Score: 0

    Buy an Xbox? That thing is even more locked down and probably has far fewre security holes. In other words, you own it even less than a PSP or PS3 or Wii or whatever. Are you sure you're sending the right message? Sony did a lot of things wrong, but fortunately that included the security bit.

  57. Re:Not 100% correct -- key can be changed and patc by Aphoxema · · Score: 1

    Here's what they would have to do (from a high level perspective, all you encryption experts can retract your claws) to fix this [...]

    Very good point and I wouldn't... ahem... won't be surprised when this happens. At least this will provide homebrewers with the option to either have an unbound system or not homebrew. This is in contrast to either still being bound with Other OS or bound without.

    Actually, it would be almost perfect if Sony succeeded in this. Pirates still lose and homebrew still lives. I mean, I download shit all the time but I know there's millions of people out there and corporations who have to deal with this who provide for these millions of people who will ultimately lose.

    I cheer it being broken open, now people can do what they want with the hardware they paid for. Sony doesn't have to lose business over this.

    --
    "Most people, I think, don't even know what a rootkit is, so why should they care about it?"
  58. Overcome with proxy by Anonymous Coward · · Score: 0

    I expect we'll soon see a signed proxy app that will run on enabled PS3s and tell PSN whatever it wants to hear in regards to version and anything else since there really isn't any technical reason for the new firmwares.

  59. Get an HDMI cable by YesIAmAScript · · Score: 1

    You can output SACD stereo and multi-channel in 176KHz/24-bit over HDMI. You can output SACD stereo over optical also. The only change is you can't have multichannel output converted to DTS over optical, which if you are really using SACD for quality, you didn't want to use anyway.

    I realize that the format still exists. And I also realize that talking about "how many titles" are available should really be phrased "how few titles" are available.

    I agree the SACD feature never worked perfectly. If you're serious about SACD, a PS3 is a poor choice for several reasons. Get a real SACD player, it'll work better and you can even get DSD direct output.

    Again, if you feel SACD was degraded with a firmware update, then THIS IS NOTHING LIKE HOW BACKWARD COMPATIBILITY WAS TREATED. Backward compatibility was not removed at any point. If your PS3 had it before, it has it now. Mine still has full PS2 BC, with firmware 3.55. I just booted up SSX Tricky (PS2 game) last week.

    Calling Other OS (removal), SACD (still there, one feature removed) and BC (not altered at all) to be all the same so you can call this a recurring pattern is quite a stretch.

    --
    http://lkml.org/lkml/2005/8/20/95
  60. Re:Not 100% correct -- key can be changed and patc by SyncNine · · Score: 1

    I did, but I don't believe for a second that Sony can't work around this, even if it's not practical for them to do so and even if it involves a huge whitelist -- as mentioned, historically they've proven that they will go to immeasurable lengths to protect their intellectual property, easily at the expense of the customer.

    Beyond that, Sony has already come out and acknowledged the flaw and announced that they will have a fix for it that will resolve the issue -- I don't think their PR firm would have been allowed to say that if they couldn't actually fix the problem.

    That said, thanks for clarifying some of the misinformation I had -- I watched part of the 27C3 talk but did not view in its entirety, and had not seen the portion where they mentioned that the key was locked tight in the hardware somewhere.

    --
    To the darkened skies once more, and ever onward.