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PlayStation 4 'Orbis' Rumors: AMD Hardware, Hostile To Used Games

silentbrad writes "Kotaku reports some 'details' about Sony's next console given to them by a 'reliable source.' They say that the console's codename is Orbis, and it is planned for release by the 2013 holiday season. Developers are reportedly being told to plan for an AMD x64 CPU and AMD Southern Islands GPU. Further on, they mention that there will be no PS3 backwards compatibility and, like rumors about the next Xbox, will have anti-used game DRM. Specifically, 'new games for the system will be available one of two ways, either on a Blu-Ray disc or as a PSN download (yes, even full retail titles). If you buy the disc, it must be locked to a single PSN account. ... If you then decide to trade that disc in, the pre-owned customer picking it up will be limited in what they can do. ... it's believed used games will be limited to a trial mode or some other form of content restriction, with consumers having to pay a fee to unlock/register the full game.'"

371 comments

  1. Say it ain't so, Sony! by crazyjj · · Score: 5, Funny

    If you buy the disc, it must be locked to a single PSN account. ... If you then decide to trade that disc in, the pre-owned customer picking it up will be limited in what they can do

    You expect this kind of craven, heavy-handed behavior out of a Samsung or a Panasonic, sure. But Sony?!?!?

    But seriously, it's been clear that developers have been asking for this for some time. They already killed the used market for PC's. Now it's console time. Sadly, I suspect MS and Nintendo will follow suit if Sony goes through with it.

    --
    What political party do you join when you don't like Bible-thumpers *or* hippies?
    1. Re:Say it ain't so, Sony! by mofolotopo · · Score: 5, Insightful

      Color me unsurprised. And also not buying.

    2. Re:Say it ain't so, Sony! by PessimysticRaven · · Score: 2

      I don't quite understand the surprise. Hasn't it already been mentioned that Sony luvz proprietary-anything? Why should this be any different?

      Also, I can't say I'd trust any "reliable anon. source."

      --
      Consistency is only a virtue if you're not a screw-up.
    3. Re:Say it ain't so, Sony! by Nyder · · Score: 0

      If you buy the disc, it must be locked to a single PSN account. ... If you then decide to trade that disc in, the pre-owned customer picking it up will be limited in what they can do

      You expect this kind of craven, heavy-handed behavior out of a Samsung or a Panasonic, sure. But Sony?!?!?

      But seriously, it's been clear that developers have been asking for this for some time. They already killed the used market for PC's. Now it's console time. Sadly, I suspect MS and Nintendo will follow suit if Sony goes through with it.

      This is exactly the sort of stuff I expect from Sony. Not sure which reality you've been living in, but in mine, Sony does fucked up shit all the time.

      I'm thinking that not being able to play used games like in the past will only push piracy. It might be because people want to try before they pay full price, or because they buy new games using money from selling their old games.

      I bet Sony doesn't get a break from piracy like they did with the PS3.

      --
      Be seeing you...
    4. Re:Say it ain't so, Sony! by Anonymous Coward · · Score: 0

      If the ability to play is not severely downgraded, I say bring it on. I will buy a $20 used game any day over the $50 new copy just to play a scenario. If it is severely downgraded, I will stop buying even used games and just stick to old console that I have selling the shiny PS4 on ebay.

    5. Re:Say it ain't so, Sony! by poetmatt · · Score: 4, Insightful

      I think it was only two weeks ago someone told me consoles have less restrictive DRM than PC's on slashdot. Excuse me while I go chuckle.

      This hostility to used games is *exactly* why you don't buy consoles.

    6. Re:Say it ain't so, Sony! by Niris · · Score: 4, Funny

      ITT: People who don't grasp sarcasm.

    7. Re:Say it ain't so, Sony! by Joce640k · · Score: 3, Insightful

      It won't be. It'll be $20 for SONY ... plus another $20 for the person who originally paid $50 ... that's dangerously close the price of a new copy.

      And the original buyer *will* want $20. If he's only getting $5 or $10 for his used games then he'll probably hang onto them instead of selling them to you.

      --
      No sig today...
    8. Re:Say it ain't so, Sony! by Anonymous Coward · · Score: 0

      I disagree that MS and Nintendo will follow suit if Sony goes through with it. If they are smart at all, they will wait and see how it goes for Sony. It's possible that it backfires for Sony and MS highlights a less restrictive DRM as a point of differentiation to attract more gamers and sell more consoles.

    9. Re:Say it ain't so, Sony! by girlintraining · · Score: 0

      You expect this kind of craven, heavy-handed behavior out of a Samsung or a Panasonic, sure. But Sony?!?!?

      Why not? It's not like the consumers are protesting or anything. They'll buy it no matter how restrictive it is because they've become accustomed to it from years of using ipods, windows vista, dvds, etc. There isn't a popular consumer entertainment product out there that doesn't have some form of content restriction.

      Don't blame Sony: Blame the idiot consumers... they'd probably buy a three coiled shit if it had 'Sony' emblazoned across the front and some semi-naked girl promoting it. The primary demographic for these games are people who are none of them have ever met or known anyone this happened to.

      So strike my last... don't blame Sony. In fact, don't even blame the consumer: Blame yourself, the one person who has the facts, the technical expertise, and the social awareness of the problem. You can't count on the kids these days to know better... fuck, they can't even do basic division anymore their education's been so watered down. From everything I've seen of the teenagers today, their education has been shit, and I don't think that's accidental .. we're moving in a direction of having this country be run by a very few haves, and a whole lot of have-nots. I don't feel this is accidental... DRM is just one front in a very large war against the working class.

      --
      #fuckbeta #iamslashdot #dicemustdie
    10. Re:Say it ain't so, Sony! by Anonymous Coward · · Score: 1

      Honestly, Steam's low prices are what killed my interest in used PC games.

    11. Re:Say it ain't so, Sony! by girlintraining · · Score: 0, Redundant

      You expect this kind of craven, heavy-handed behavior out of a Samsung or a Panasonic, sure. But Sony?!?!?

      Why not? It's not like the consumers are protesting or anything. They'll buy it no matter how restrictive it is because they've become accustomed to it from years of using ipods, windows vista, dvds, etc. There isn't a popular consumer entertainment product out there that doesn't have some form of content restriction.

      Don't blame Sony: Blame the idiot consumers... they'd probably buy a three coiled shit if it had 'Sony' emblazoned across the front and some semi-naked girl promoting it. The primary demographic for these games are people who are under 25 years old, have a lot of disposable income (teenagers!), and that group doesn't remember a time when DRM wasn't ever-present. Anyone my age (30+) can and does call me when they can't find a torrent or piece of software they want. Anyone under the age of about 25 is afraid the FBI is going to bust down their door and rape them with an anal probe... even though none of them have ever met or known anyone this happened to.

      So strike my last... don't blame Sony. In fact, don't even blame the consumer: Blame yourself, the one person who has the facts, the technical expertise, and the social awareness of the problem. You can't count on the kids these days to know better... fuck, they can't even do basic division anymore their education's been so watered down. From everything I've seen of the teenagers today, their education has been shit, and I don't think that's accidental .. we're moving in a direction of having this country be run by a very few haves, and a whole lot of have-nots. I don't feel this is accidental... DRM is just one front in a very large war against the working class.

      Footnote: HEY SLASHDOT, using a greater than sign by itself should not mean your html parsing code goes all pac-man on the rest of the comment.

      --
      #fuckbeta #iamslashdot #dicemustdie
    12. Re:Say it ain't so, Sony! by Anonymous Coward · · Score: 5, Insightful

      Why, because there's a rumor that the next generation of consoles might have the same restriction that's been standard on PCs for a decade? Seriously, when was the last time you legally bought or sold a used PC game? And now Steam and Origin have closed up the vast majority of those fringe cases, and even the all mighty, for the gamers, indie gem Minecraft is unsellable and untradeable.

    13. Re:Say it ain't so, Sony! by sarysa · · Score: 1

      It'll be more downgraded for everyone than people immediately realize. Offline play will be severely affected.

      Even if each game only requires online access once, it will be a major inconvenience to users that may not have their device connected all the time for one reason or another. (and I'll bet there are still users out there who keep their consoles offline at all times -- i.e. when young children are the players, or players whom their game console is their sole luxury)

      --
      Charisma is the measure of someone's ability to lie with a straight face.
    14. Re:Say it ain't so, Sony! by Tsingi · · Score: 1

      You're surprised that this is coming from Sony?

      Seems like SOP to me.

    15. Re:Say it ain't so, Sony! by silentbrad · · Score: 1
      From the article (and the summary):

      it's believed used games will be limited to a trial mode or some other form of content restriction, with consumers having to pay a fee to unlock/register the full game

    16. Re:Say it ain't so, Sony! by HeLLFiRe1151 · · Score: 1

      One of them will back down and use it to their advantage and selling point.

      --
      I've got 101 mod points and you can't have them!
    17. Re:Say it ain't so, Sony! by zarthrag · · Score: 5, Insightful

      THIS!!!! The DRM steam imposes is okay for several reasons:

      1. It's EASY. My games stay updated, without intervention (in contrast to Sony's Playstation Plus - which charges me a fee to NOT sit through updates every time it turn the damn thing on.)

      2. It drives prices of PC games DOWN. There's healthy competition here. The console makers seem to be colluding to get $60 per player, no matter what. Hell, both MS and Sony charge money for *demos*, when you think about it

      Steam ADDS value, so a purchase feels like a fair exchange, and not a shaft. Others tend to feel like a cash grab coupled with even MORE drm. (That includes Origin!)

      --
      Why can't all fpga/microcontroller manufacturers just release free optimizing compilers???
    18. Re:Say it ain't so, Sony! by Anonymous Coward · · Score: 0

      It's actually par for the course with Sony. They love locking people into their stuff... This is just an extension of that penchant for hardware into the software realm

    19. Re:Say it ain't so, Sony! by DJRumpy · · Score: 1

      I have to wonder if this won't present legal challenges to Sony. Although I understand their reasons, since when is it illegal to sell something you've purchased? There are some ties here to licensing, but the ability to sell used titles already exists and as far as I know, hasn't faced any serious legal challenges.

      Is there a lawyer in the house?

    20. Re:Say it ain't so, Sony! by Anonymous Coward · · Score: 1

      PC games cost 20-50% of Console games here, even when new thanks to regional pricing
      The one and only advantage of living in India

    21. Re:Say it ain't so, Sony! by Baloroth · · Score: 4, Informative

      Why, because there's a rumor that the next generation of consoles might have the same restriction that's been standard on PCs for a decade?

      A decade? Hell no. The last one I, personally, sold, was my copy of Oblivion to a friend (mostly because I don't tend to do the whole used-game thing, I like to keep my games around if I want to play them in 5 years again). However, except for the online activation systems (which have, granted, become popular recently), you've been able to trade any boxed PC game since forever. Many of them you still can. In fact, you can trade most of the on-line activation ones too (you just have to deactivate it or not install it more than the activation limits).

      Steam obviously prevents that, but steam wasn't "standard" until 5 years ago or so. Up till then, every single PC game (except MMOs) could be freely traded used. If there are any exceptions, I don't know of them (Counter-strike, maybe? Didn't play the original).

      --
      "None can love freedom heartily, but good men; the rest love not freedom, but license." --John Milton
    22. Re:Say it ain't so, Sony! by kubusja · · Score: 1

      So he will not get his $20... This means now a game will cost him $50 instead of $30... so instead of 5 games he will buy 3 ... But the poster above will not buy used games so he will not buy a new console so he will not buy new games either! PS will go down even faster in the result... Presure from smartphones and tablets is already drowning them... this will be one more stone in their pocket

    23. Re:Say it ain't so, Sony! by jythie · · Score: 1

      Well, that is IF they actually do this, right now it is just a rumor. Until then consoles have a pretty solid used market going on.

    24. Re:Say it ain't so, Sony! by Artraze · · Score: 0, Flamebait

      Actually, we should blame people like you, who spread bullshit like this:

      > ... they can't even do basic division anymore their education's been so watered down.
      > From everything I've seen of the teenagers today, their education has been shit, and
      > I don't think that's accidental...

      Education has always been shit and always will be. School isn't there to hold your had and guide you to success, or even understanding. That's all on you; there's no way they can force you to learn or think. If people are lazy and don't care and spend more time having fun then thinking, they're going to bee poorly educated, regardless of the quality of the education they're ignoring.

      But no, you and your ilk would never blame the lazy assholes. They're just victims of the system and... uh... a conspiracy on the part of this "haves" to keep them down I guess? So, rather then tell them to sit down and read a fucking book, you tell them it's not their fault that they're going to work an unskilled, uninteresting job for the rest of their lives. That's society's fault, though, so don't worry because we'll will make sure they get a minimum wage and healthcare and whatever they need. We're so sorry. We'd pass a law protecting them from teh bad DRM too, but it turns out that too many people are ignorant and only seeking immediate gratification and not at all interested in thinking about long term consequences for us to actually fight it... ...wonder how that happened.

    25. Re:Say it ain't so, Sony! by jythie · · Score: 2

      It is indeed not illegal to sell used games (doctrine of first sale), BUT it is not legally required either, so hardware manufacturers are free to build their devices in such a way that they tie first usage to a particular user. And of course they can use DMCA to ensure that people are not legally allowed to modify the consoles in order to play used games.

      So the law is kinda on Sony's side in this case.

    26. Re:Say it ain't so, Sony! by Anonymous Coward · · Score: 0

      Maybe you should copy-paste this comment into a few more places!

    27. Re:Say it ain't so, Sony! by jythie · · Score: 1

      It will depend on scheduling. I imagine they will look into what it takes to implement, but this is the type of feature that really has to be 'on' at release so unless they plan on releasing their console a significant time after Sony (quite possible) then they will not really be able to wait and see.

      Though if Sony does go this route, they could make their lack of crippling a selling point... go for the 'see, we are not asshats like Sony, you can play your legally purchanced used games on OUR systems'.

    28. Re:Say it ain't so, Sony! by Anonymous Coward · · Score: 0

      Don't blame Sony: Blame the idiot consumers... they'd probably buy a three coiled shit if it had 'Sony' emblazoned across the front and some semi-naked girl promoting it.

      Uh, that depends. How hot is the chick?

    29. Re:Say it ain't so, Sony! by Anonymous Coward · · Score: 0

      I (usually) wait for a console's life until there is a healthy amount of used games at a good price before I buy the console. I very rarely buy $60 games any more. I like to buy games at around $10 or $15.

      I can see the early adopters getting into the market for a PS4 with no used games. But what happens when you look for the next round of consumers? Count me out, and when people ask me about the console, I'll make a big point about the lack of used games. This is a big deal, and a big mistake.

    30. Re:Say it ain't so, Sony! by Ihmhi · · Score: 2

      I think it was only two weeks ago someone told me consoles have less restrictive DRM than PC's on slashdot.

      They do.*

      .

      .

      .

      * After ingenious crackers have had a few months to break the DRM.

    31. Re:Say it ain't so, Sony! by interkin3tic · · Score: 1

      You expect this kind of craven, heavy-handed behavior out of a Samsung or a Panasonic, sure. But Sony?!?!?

      I realize the last part of that was sarcasm, but was the first part also sarcasm, specifically Samsung? I've noticed an accumulation of electronics I own that have the samsung label on them (phone, computer). I've since started watching out for news about scummy behavior from them, but aside from some release date issues, I haven't come across anything that suggests they're acting like a large corporation. So before I give them any more money, I'd like to know if I'm supporting a regular evil corporation here or if I'm supporting an unusually evil corporation that is more effective at PR than sony.

    32. Re:Say it ain't so, Sony! by Grishnakh · · Score: 2

      As long as there's no force of law behind things, and only the force of technology, I don't have much of a problem with it (but the DMCA part I am against; if people can crack it, they should be allowed to, though if cracking it involves any modifications to the machine the vendor should not be required to honor the warranty).

      At some point, consumers need to take responsibility for themselves and stop buying defective-by-design products. Plus, games are a luxury, not a necessity for modern life (unlike, for instance, internet connectivity), and there's plenty of Free games out there.

    33. Re:Say it ain't so, Sony! by icebraining · · Score: 1

      If you want to feel superior, sure, blame the lazy assholes. If you want to actually achieve something better for others and yourself, that's a dumb attitude because it leads nowhere.

    34. Re:Say it ain't so, Sony! by Volvogga · · Score: 1

      Agreed. My roommate can trade in 3 or 4 Xbox360 games (that are only 3 or 4 months old usually) and comes home boasting that he got two game used, a couple of months old, for 5 bucks. A month later I'll have both of them off of steam for $15 and without the loss of any games I previously purchased. I am fully aware that I am giving up having a physical copy, and that there is DRM involved in my gaming experience (though it doesn't usually bother me in such a way that it detracts from my enjoyment of the game), but I can accept that for getting a $40 game for $5.

      I pretty much guarantee that Sony or Microsoft or Nintendo won't be following Steam's sales model though. They already have retail titles on Xbox Market and PSN... and they usually go for the same price as the retail shelves. I doubt they will change this model. If you want to take something away from me, give me a price break. Even the ebook publishers that want $15 for a book (which I find outrageous for 2megs of data) are still giving me somewhat of a break considering their hardcover price is $25~$30 usually. I don't see this going well.

      --
      Vol~
    35. Re:Say it ain't so, Sony! by Anonymous Coward · · Score: 0

      You will be required to have an account to keep track of all of this shit.

      That being said, a friend's nephew had his Steam account hacked--Steam wiped the account in response, so the kid is out the cost of eight major titles. He paid for eight games, then had them taken away by STEAM (as opposed to the person that hacked the account).

      If there is an account required, you should assume it will be hacked at some point. Where does that leave you?

      On the other hand, I have two rather large boxes of game discs purchased over the years and all of them still work and are still in my possession.

      I'd rather pay $60 for a game and keep it then pay $30 for a game and never know when it is going to go "poof".

    36. Re:Say it ain't so, Sony! by the_fat_kid · · Score: 1, Informative

      I didn't buy a PS3.
      I don't see a need for a PS4.
      I do own an Xbox360 but it is mostly used for streaming movies to my TV from my Desktop.
      and let me guess, it's going to cost $900?
      no thank you, Sony.

      --
      -- Sig under construction...
    37. Re:Say it ain't so, Sony! by Anonymous Coward · · Score: 0

      Developers != Publishers

      While developers often work together with publishers, and thus can be considered complicit, it is mainly the publishers that insist on these draconian measures. Do not confuse the two. Most developers consider studios to be a necessary evil, providing the funding and marketing required to get the game to the masses. Maybe this will slowly change with things like Kickstarter getting more common.

    38. Re:Say it ain't so, Sony! by Barefoot+Monkey · · Score: 1

      It's worth considering that purchasing habits don't scale linearly. Someone who was willing to spend $150 on 5 games might not be willing to spend $150 on only 3 of those.

    39. Re:Say it ain't so, Sony! by Anonymous Coward · · Score: 0

      I also feel this way. I have already made my minde up. I will not buy another console, and aparte from GTA V I'm done buying games. I tired of paying full retail price just to get part of the game. Plus I live in an area where great internet connection are hard to come by and downloading games and game add ons is not a whole lot of fun.

    40. Re:Say it ain't so, Sony! by TaggartAleslayer · · Score: 1

      Third hand anecdotes are not very convincing arguments. The whole thing sounds entirely made up. Having a STEAM account wiped of legitimate games because it was hacked? Very doubtful.

    41. Re:Say it ain't so, Sony! by Thing+1 · · Score: 1

      three coiled shit

      Well, I do have to admit that your graphics are much better than Sony's.

      More seriously, I agree with your analysis and this is the way that Brazil has run their education system for quite some time: keep the populace stupid. What bothers me about this system? How the fuck do they get "intelligent politicians" out of it? No, I mean, if everybody is that dirt stupid how does one of them rise up? Oh, I get it; I've seen "Idiocracy"; I just don't really see the societal benefit. And, there's the "Aha!" moment: the behavior benefits those in power, not society.

      --
      I feel fantastic, and I'm still alive.
    42. Re:Say it ain't so, Sony! by Artraze · · Score: 1

      Well, just so we're clear on who's blaming who:
      Grand Parent blames abusive DRM on, roughly, The Man and his campaign to reduce the quality of education so that young people don't see the problem with DRM (or something like that)
      I blamed GP for helping spread ignorance by excusing it with a conspiracy by The Man
      I blamed lazy assholes for being lazy assholes and the consequences of being such.

      So, supposing you did read it that way, are you trying to say that blaming people for their own ignorance is merely about "feeling superior"? What is your proposition, then, that would enlighten those who do not want to think and learn, without ultimately requiring them to try?

    43. Re:Say it ain't so, Sony! by Anonymous Coward · · Score: 0

      Sony does fucked up shit all the time

      Do you remember when Sony was puting root kits on your computer everytime you played a Sony music CD. When Sony was asked about this they said no one knows what a root kit is and what does it matter. Ever since I've been done with Sony. I loved it when they got owned last year over and over again. They earned it.

    44. Re:Say it ain't so, Sony! by RearNakedChoke · · Score: 1

      It is indeed not illegal to sell used games (doctrine of first sale), BUT it is not legally required either, so hardware manufacturers are free to build their devices in such a way that they tie first usage to a particular user. And of course they can use DMCA to ensure that people are not legally allowed to modify the consoles in order to play used games. So the law is kinda on Sony's side in this case.

      True, but they are circumventing the spirit of the law. This would be similar to if car manufacturers also tied first usage of a vehicle to the original owner. The ECU is locked to YOU. The moment you sell it...and you're "free" to sell it, the car goes into demo mode, rendering it essentially worthless. How long do you think such a strategy would last, despite it being legal to do so?

    45. Re:Say it ain't so, Sony! by PessimysticRaven · · Score: 1

      Ha! The joke is on you! As mine was ALSO sarcasm! Betcha didn't expect that!

      Also, I haven't checked, how long was it before someone posted yet ANOTHER bit about the Sony Rootkit?

      --
      Consistency is only a virtue if you're not a screw-up.
    46. Re:Say it ain't so, Sony! by Dahamma · · Score: 1

      The person who said that is still correct. The last few PC games I bought *required* an key and online activation just to play. The last few console games I bought did not.

      Maybe that will change in the future, but so far it's all just a *rumor*.

    47. Re:Say it ain't so, Sony! by frosty_tsm · · Score: 2

      Third hand anecdotes are not very convincing arguments. The whole thing sounds entirely made up. Having a STEAM account wiped of legitimate games because it was hacked? Very doubtful.

      Yeah, I bet the friend's nephew had faked some SKUs, Steam caught on, and then suddenly he was out of his 8 games. Then he made up this story for mom and dad so they would buy him his games back.

    48. Re:Say it ain't so, Sony! by Anonymous Coward · · Score: 0

      Samsung's a beast of a company; they make up a fifth of South Korea's exports - everything from memory chips, phones, and TVs through to weapons and prototype robotic turrets for the military; they're amoral, but they rarely try to screw their customers, so it's the good kind of amoral. They make a lot of components for other manufacturers, so they get a piece of the pie regardless, and tend to be a bit cheaper than other manufacturers for similar quality levels (which makes sense, as they're making most of the components themselves).

      There is a pretty big chain of lawsuits between them and Apple, but even if you think they're in the wrong there it's more about them ripping off competitors than it is their customers.

      Only thing I can think of off the top of my head was a brief experiment where their phones would refuse to charge from 3rd part chargers; it was short lived and didn't do them much good.

    49. Re:Say it ain't so, Sony! by Dutch+Gun · · Score: 3

      ...That being said, a friend's nephew had his Steam account hacked...

      Hacked? That's a typical euphamism for "my PC is chock full of viruses and keyloggers thanks to the shady sites I visit and random shit I download and install, but I'm going to go ahead and blame Valve for losing my account."

      --
      Irony: Agile development has too much intertia to be abandoned now.
    50. Re:Say it ain't so, Sony! by Lime+Green+Bowler · · Score: 1

      You are blind if you don't expect this from Sony. The company that spat out the proprietary mini disc and the memory stick instead of embracing superior technology. The company that neutered hardware virtualization in BIOS of Vaio laptops. They also tried to euthanize Aibo through CaD orders. Bollocks.

    51. Re:Say it ain't so, Sony! by ogdenk · · Score: 3, Interesting

      Seriously, when was the last time you legally bought or sold a used PC game?

      Been a while.... almost impossible to do and leave the game intact and unaltered. So now I just refuse to pay for PC games. If it's good it'll get cracked. The Nintendo Wii was likely my last console purchase. I have refused the PS3 and XBox 360 because of this insanity and "pay-to-play" paid content bullshit. I won't buy one for myself OR my 3 children. And after explaining why to my son.....*gasp* he understands.

      I depend on the used game market for affordable games. If they can't lock down a book and keep me from selling it intact, then they can't do it with my fucking software. Without it, I'm not buying. I'm not going to put up with being treated like a criminal and I'm not going to let them believe that playing games I paid for is a privilege that they have the right to control.

      My kids whining for Sony's overpriced shit is not going to make me capitulate and give up my rights. F**K YOU SONY. There's plenty of used PS2 games out there and I have a feeling we'll see a wave of 3D-enabled multicore ARM-based low-cost game machines soon WITHOUT the bullshit.

    52. Re:Say it ain't so, Sony! by JWSmythe · · Score: 1

          There's exactly one game that I'd want a PS3 for. Wipeout HD. I played it quite a bit at a friends house. I don't live close to them any more, so I don't play it. They had plenty of other games for it too. Some I liked, and there are PC versions, which play smoother and have better graphics. It's impossible to justify spending that much money on the console to play one game. I'm kind of waiting for the PS3 to go on clearance, or someone is selling it at a yardsale. Then I can spend dozens of hours playing it, and get my money's worth from it. Most likely, that won't be until the PS4 is out. I'm not that concerned about it, and won't be a PS4 user. Well, unless there's some great game that's available only on the PS4, and the price has dropped because the PS5 is out. :)

      --
      Serious? Seriousness is well above my pay grade.
    53. Re:Say it ain't so, Sony! by icebraining · · Score: 1

      Maybe we should consider why do they not want to think and learn, and what can be done to change that. Calling them lazy may be true, but it's a cop-out. Even lazy people can be convinced to think and learn, it just depends on where the incentives are.

    54. Re:Say it ain't so, Sony! by the_fat_kid · · Score: 1

      yes.
      I'd shell out $100 for a PS3. It looks like a fun toy and I don't have a BlueRay player.
      But they want a LOT more than that and then they go out of their way to make it less attractive all the time.
      Next, I'm going to have to have it plugged in to the Internet all the damned time?
      pass.

      --
      -- Sig under construction...
    55. Re:Say it ain't so, Sony! by Anonymous Coward · · Score: 1

      Yeah but gamestop doesnt buy them, right?

    56. Re:Say it ain't so, Sony! by sortius_nod · · Score: 4, Insightful

      Even with steam you can send games to friends. This all smacks of trying to profit off piracy, has nothing to do with used game sales. Used games, in this day and age, mean profit in DLC. If you never paid for the game, you're less likely to pay for DLC (free to play titles not withstanding).

      It really does seem like console makers are trying to squeeze the market without thinking of the consequences. I own both PS3 & Xbox 360, but if this crap comes in, I won't be buying the new systems.

    57. Re:Say it ain't so, Sony! by Anonymous Coward · · Score: 0

      that aint the proper spirit, soldier!

      buy and hack. the higher the bar, the higher hackers will jump. the more robust the DRM, the more hackers will learn about the platform as its compromised.

      the more you wage war with the enemy the more they learn, and all that.

    58. Re:Say it ain't so, Sony! by hairyfeet · · Score: 4, Interesting

      Because i can buy AAA titles all day off of Steam for less than $20, often less than $10? Anybody who pays $60 for a game that is so hamstringed by DRM is frankly insane. This kind of stupid shit is why I'm glad i just finished converting my kids over to Steam off the consoles. Now instead of $60 a game (more like $90 when you figure in the DLC that more and more games are having locked onto the discs) my boys get their games for $10-$20, often WITH the DLC, and those nice new PCs (one with an AMD quad, the other AMD Hexacore, both with HD4850s) they can not only play games and watch video but do their schoolwork, chat, play against each other over the LAN or meet up with me in Steam for a match, oh and with solid caps they'll easily last until 2020 and probably beyoond with nothing but a $60 GPU upgrade in a year or two.

      As we have seen with the Vita (sales have dropped more than 72% since launch) people are getting tired of overpriced DRM in a box. All they are doing is slitting their own throats and they are welcome to it as the cheap multicores and TVs all having HDMI more and more of my customers are switching to HTPCs. they are cheap, do so much more than gaming, and with wireless controllers play games with better graphics and better responsiveness than the consoles. All i have to do is show folks how I can play a game AND have a chat session open AND rip a DVD and all at the same time and its frankly an easy sale. Valve has it right with Steam, make it easy, simple, and cheap. The new consoles will take tow of those three away, so let them rot.

      --
      ACs don't waste your time replying, your posts are never seen by me.
    59. Re:Say it ain't so, Sony! by Anonymous Coward · · Score: 0

      and there's plenty of Free games out there.

      Name one that is similar to the Elder's Scrolls series. No I don't want to be linked to Nethack or similar. That isn't the same thing and people who make this ignorant statement about free games fails to mention how many of them are either not entirely free (microtransactions) or are just crap.

    60. Re:Say it ain't so, Sony! by Grishnakh · · Score: 1

      Maybe you need to change your expectations. There's lots of good free games, but they're not going to be clones of [insert new, popular commercial title here], they generally fall into different genres.

      If you really like Elder Scrolls or whatever commercial title that much, open up your wallet and stop bitching about the DRM and resign yourself to the fact that you can't resell it for ~half of the list price. Otherwise, stop buying their shit. It's not like your career or livelihood depends on you playing that game. This reminds me of all the sports morons who pay $200/month for satellite TV and all the stupid sports channels, and then complain about how much it costs and that they have to rent a cable box. It's purely a luxury. Even a Ferrari is less of a luxury than these things, because the Ferrari has a utilitarian purpose by being a mode of transport, which you can use to drive to work. There's absolutely zero utilitarian value to games or sports TV, and unlike, for instance, operating systems (where certain applications which you may need for work only run on certain OSes), there's absolutely zero penalty to you for not buying these things, except maybe that your dumb friends will make fun of you for not raiding your kids' college tuition fund to pay for them. If you don't like the terms, don't buy it.

    61. Re:Say it ain't so, Sony! by Suddenly_Dead · · Score: 3, Informative

      With Steam, you can send games you have not redeemed to friends. There's no trading of used games. Any boxed game that uses Steam activation (there's a lot of them now) cannot be traded to friends after you've activated it on your account.

      PC games have been definitely been doing online activation like this for longer than console games. The first I can remember buying is Tribes 2 in 2001, which required an account tied to a CD key. That's more than ten years ago, nearly a decade before I'm aware of any console games doing their current soft version of it (buy used and you need to pay ~$10 to get all the features). Most single player titles weren't doing it until Steam started to become popular, though.

      Now, of my recent purchases which can be physically purchased, Skyrim, Civilization 5, Shogun 2, Mass Effect 3, Batman: AC, and Assassin's Creed 2:3 are all tied to a single account once activated, and they're all single-player games.

    62. Re:Say it ain't so, Sony! by hardburlyboogerman · · Score: 1

      Well,they're making damned sure I won' be buying one and If the gaming public has any sense at all,they won't either

      --
      Geek Hillbilly
    63. Re:Say it ain't so, Sony! by Anonymous Coward · · Score: 2, Interesting

      Steam ADDS value

      Yea, the value Steam adds is tremendous:
      - you only rent games and you can lose any game at any time
      - you get to troubleshoot their software, when you run into problem, which you regularly do
      - if interferes with other programs (causes UI rendering errors in other programs, pushes itself in front of other windows)
      - adds time to start (30 seconds to start steam, more often than not another 20-30 secs to start the game while you can stare at the "launching game" window)
      - Want to play? No, fuck you, I'll force a 30 min update on you first!
      - bloatware (resources wasted for nothing but drm when running games)
      - adware (ads by default when you start steam or exit games)
      - spyware (logs hardware, installed software, what you play, how long and you can bet a lot more; also "encourages" you to stay online - can't have people not providing precious data)

      I hate Steam with a passion. Unfortunately they are very close to a monopoly when it comes to PC games by now.

    64. Re:Say it ain't so, Sony! by Anonymous Coward · · Score: 0

      But no one has to purchase the system or the restricted games.

    65. Re:Say it ain't so, Sony! by Anonymous Coward · · Score: 0

      >Even with steam you can send games to friends

      Only if you do that at check-out...

    66. Re:Say it ain't so, Sony! by Anonymous Coward · · Score: 0

      Indeed. My roommate purchased a box copy of Supreme Commander 2, and he was not (and is not) allowed to play his single-player offline game without connecting to Steam, even without an internet connection. He had to create a Steam account just to play a game on a physical disc that he paid for at retail. It is ridiculous bullshit.

    67. Re:Say it ain't so, Sony! by IKnwThePiecesFt · · Score: 1

      Oops, modded you overrated instead of underrated. Posting to wipe it, since you are correct.

    68. Re:Say it ain't so, Sony! by Anonymous Coward · · Score: 0

      Steam doesn't add value. Steam adds hassle. I just bought a new copy of Skyrim. To play it, I must download and install a third-party piece of bloatware (Steam) that I don't need, don't want, and certainly don't want running in the background while I play my offline single-player game.

      Let me repeat that. Skyrim is an OFFLINE SINGLE-PLAYER GAME that, thanks to Steam and fuckwits like yourself who support it, I now have to be online to use, even though I bought it new and full-price.

      Fuck Steam, and fuck you.

      In the future, I will research which new PC games require Steam before I fork over my 60 bucks, but for now, I will not be made to put arbitrary bullshit on my machine when all I wanted was to play one game, and so I will be torrenting/pirating said one game in order to get what I paid for.

    69. Re:Say it ain't so, Sony! by justforgetme · · Score: 1

      It is really scary to think: Back in the PSX (and earlier) days a console couldn't really do many things. You insert a game disk and it plays it. The end. That's it. Now when consoles have become feature complete with persistent storage, networking capabilities, multiple IOs; now that consoles are nothing more than a PC with guaranteed (as in standardized) hardware specs, you aren't allowed to actually own the devices. Consoles always were hesitant about homebrew and other OSs, both terms - as I see it - have been only used to win market share. Modding, a part of gaming culture that in great ways made gaming what it is today, while totally doable on a PS3 is banned because "it would decrease the quality of the user experience" (Sony spokesperson @ E3 2007).

      Then there comes the subsidized economy. The PS3 was being sold for less than its cost for most of its lifecycle. Why? because of two things. Most importantly Sony wanted to put blu ray devices into living rooms to win the format war (and they did so and now they are making money of that fact). A second factor was competition with the Xbox360. So what does this have to do with owning your device? Well apparently it is a very good excuse for the pro DRM side to cut down on your rights to the products you purchase. "Oh, but sir you didn't actually buy the game or the console, you just bought the privilege to use them in the ways we like!". Bull. The PSX and PS2 (or atari and NES or genesis or neoGeo aes, etc, etc) didn't ruin the gaming economy by allowing exchange of games between peers, why is this now such a bad thing?

      Modern society is speeding towards a point where in the name of discounts people will end up just renting out the service of things instead of actually owning them. So i guess a welcome is in order, welcome to slavery everyone, I'll go to a corner and cry now.

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      -- no sig today
    70. Re:Say it ain't so, Sony! by justforgetme · · Score: 2

      AFAIK and correct me if I'm wrong, console owners (like in SONY, not you and me) will promptly loack you out of their gaming networks and DL services if you run a cracked OS. So I would say that this isn't a viable option.

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      -- no sig today
    71. Re:Say it ain't so, Sony! by geminidomino · · Score: 1

      It's a fine option, if you don't care about gaming online and, once you've got the cracked OS, the "DL services" cease to be the only viable way of getting digital content onto your console.

    72. Re:Say it ain't so, Sony! by Daniel+Phillips · · Score: 1

      Indeed. Sony can enjoy the fruits of their amazing DRM, without me.

      --
      Have you got your LWN subscription yet?
    73. Re:Say it ain't so, Sony! by Daniel+Phillips · · Score: 2

      I do own an Xbox360 but it is mostly used for streaming movies to my TV from my Desktop.

      Anyway, a console makes a lousy disk player, the fan is way too noisy.

      --
      Have you got your LWN subscription yet?
    74. Re:Say it ain't so, Sony! by Daniel+Phillips · · Score: 1

      I'd shell out $100 for a PS3. It looks like a fun toy and I don't have a BlueRay player.

      You would be way better off with a dedicated Blu-Ray player.

      --
      Have you got your LWN subscription yet?
    75. Re:Say it ain't so, Sony! by guises · · Score: 1

      Okay, I'll bite: since Origin is basically just a clone of Steam, what is this value that Steam adds and Origin doesn't?

      I'll answer speculatively: most people that I've talked to who like Steam say that they like it because it gives them a way to keep their games organized. There might be some other junk about chat and forums and whatnot, but having their games library all in one place is the main thing. Origin does this too, so what makes Steam good and Origin bad? The answer I hear is, "All of my games are already on Steam. I don't want to keep another service running, I want everything all in one place."

      This is customer lock-in, it's not a good thing.

    76. Re:Say it ain't so, Sony! by Waccoon · · Score: 1

      Steam ADDS value

      That's an odd way of saying, "least of evils."

    77. Re:Say it ain't so, Sony! by thetoadwarrior · · Score: 1

      Why do you think everyone is moving to digital distribution. It's so they can take more freedoms away from you in exchange for the one benefit of being able to have it as fast as your broadband will allow you.

    78. Re:Say it ain't so, Sony! by JWSmythe · · Score: 1

          That was about the price when I bought my PS2. :) $100? Sure, why not.

          And as someone else replied, you're better off with a regular Blu-Ray player. They're pretty cheap for PC's now, and there are a bunch of Chinese vendors selling standalone units to the big box stores.

          But hey, when they're $100 or less, I'll consider it. I walked through the gaming departments at Home Depot and WalMart recently, and they're still over $200. That's more than I'm willing to pay for a toy I only play with a few times.

          Other than plenty of overpriced games, there really isn't much interesting with them. Heck, I could have explored the possibilities of running Linux on one, before they patched. So now they killed that little "hey, lets try this" feature. I spent plenty of time playing with my TiVO, because I could get a shell on it.. "Check it out, I can ping from the TV". :) That was more of to get expanded storage space. I had it down to a fine art, and had an upgraded on every TV in the house, just because I could. That, and people were selling them cheap on eBay with dead hard drives. It was a good complement for a box of IDE drives I had at the house.

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      Serious? Seriousness is well above my pay grade.
    79. Re:Say it ain't so, Sony! by Windwraith · · Score: 1

      So are you saying that because I don't like it (I certainly didn't purchase any game this latest generation), I should make an one-man-war to fix it? Am I really to blame, knowing I boycotted these guys actively since they started doing this crap? (And I mean real boycott, that is, not purchasing their stuff, not pirating their stuff, not even wanting their stuff)
      Am I really to blame knowing that arcade-style games of old are dead forever and thus the industry has nothing that interests me at all? Hence receives zero money from me?
      Or are you telling me that I should be educating the younger generations? Fuck that.
      And then I realize your post is rubbish because of the use of "war against the working class".

      The working class can very well self-destroy it itself. There is no war, there are only greedy companies ready to harvest the fruits of our collective stupidity.
      I wonder, why can't people do the same thing I did? It's not hard. In fact, because you save your hard-earned cash and time, it's easier on the long run. I have been playing games all my life, but I just can't see the appeal of newer games since the PS3 times, so I don't pay for them (And I don't pirate them either, because why should I waste bandwidth downloading something that is not interesting, not to mention humongous in size?)

      If people are freaking addicts that can't resist to throw money at a Mass Effect (You might say it's a great game. But any game that puts a final boss battle like that, just doesn't deserve my respect.) so be it. I just can't consider me a gamer anymore. Not even "hardcore". Bah.

      Greed will be the ultimate downfall of gaming. We are heading there quick.

    80. Re:Say it ain't so, Sony! by justforgetme · · Score: 1

      I played "Journey" on my non cracked console this week (and I liked it a lot btw).
      Can I play "Journey" on a cracked console?

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      -- no sig today
    81. Re:Say it ain't so, Sony! by halltk1983 · · Score: 1

      Two ways: private school and independent intelligence / drive.

      --
      Watch for Penguins, they eat Apples and throw rocks at Windows.
    82. Re:Say it ain't so, Sony! by justforgetme · · Score: 1

      Ohh and btw the PlayStation online store is the worst implementation of an online marketplace since v1 of craigslist and at least that one was aesthetically pleasing and lightweight! I seriously expected them to ask me to mail in my 20 euros the first time I charged up the account.

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      -- no sig today
    83. Re:Say it ain't so, Sony! by iampiti · · Score: 1

      To be fair AAA titles are 20$ on Steam only after a long time after release or on sales (which are quite common). The rest of the time games are recommended price which is about 50$ or 60$. Physical copies also go down in price much faster than Steam. Anyway, between Steam sales and low prices on physical copies PC games end up being much cheaper than their console versions.

    84. Re:Say it ain't so, Sony! by Anonymous Coward · · Score: 0

      Note: I am not the GP.

      Maybe we should consider why do they not want to think and learn, and what can be done to change that.

      I thought the grand parent did a good job of highlighting this. Call out the people who make bullshit excuses for their actions, this shows the reality of the situation and the people responsible can get all the "incentive" they need to clean up their act.

    85. Re:Say it ain't so, Sony! by Ash-Fox · · Score: 1

      Let me add some more arguments for you as a steam user then:

      - The community system for achievements, progress tracking is shared between steam users
      - Steam doesn't require me to install an installer that is 10GB to then install another 10GB of the actual game I want to install.
      - Steam doesn't tell me my games fail to launch when using windowless border mode
      - All the games from VALVe are properly intergrated with the firends, community systems. While EA continues to release new games that are completely segregated systems, to the point that DLC, social networking, friends lists, achievements are completely disconnected from each other. Just need to use Mass Effect 3 and Battlefield 3 as an example of all the above - Which are ORIGIN ONLY GAMES.
      - Downloads are SLOWER on Origin, to the point I'm looking at 100KBps download speeds, while I can pretty much just download a file from anywhere else at 2MBps or higher speeds.

      Advantage Origin has:

      - You can install a game anywhere. Steam requires you to install games inside it's directory.

      --
      Change is certain; progress is not obligatory.
    86. Re:Say it ain't so, Sony! by hairyfeet · · Score: 1

      But how many games can YOU play in a day? that is the real question as if you look at Steam right now they literally have hundreds of games in their under $10 and under $5 sections and that isn't counting midweek madness sales, weekend sales, and all the different holiday sales. this last Xmas i loaded up on games for me and the boys and the amount of games i got was just nuts, deals like the entire F.E.A.R series WITH the DLC for $7, Just Cause II again with ALL the DLC for $6 Butcher Bay AND Dark Athena for $5,the entire HL2 series for $10, we ended up with so many games that here it is Apr and I still haven't had a chance to play through them all!

      The problem is without used games the consoles take AGES for the prices to drop while the PC you can buy tons of games for under $20 less than 3 months after release. Also the PC users don't get assraped on MP like the consoles, I fired up Half life 1 DM the other day and there were still plenty of people playing on plenty of servers, EA on the other hand pulls the plug on their games MP after barely a year. Every way you look at it the consoles are just a bad deal, in fact the only advantage I'd argue they have is they are currently cheap but of course with a new console release even that advantage goes away. Meanwhile you can go to someone like me and for $450 have a pretty badass PC built that will game as well as do anything else you could possibly want, and that unit will last you for years and years with nothing more than the occasional $60 GPU upgrade.

      --
      ACs don't waste your time replying, your posts are never seen by me.
    87. Re:Say it ain't so, Sony! by thejynxed · · Score: 1

      Except that the PS3 is still the best Blu-Ray player on the market, sadly. Sony has available the only Blu-Ray systems that are guaranteed to play all Blu-Ray content. The rest of the companies have to get permission from Sony, and there are already stories of some 3rd-party players that refuse to play older Blu-Ray titles.

      --
      @Mindless Drivel: 100% of Twitter posts ever Tweeted.
    88. Re:Say it ain't so, Sony! by lexman098 · · Score: 1

      That's not entirely true. You can still sell your steam account(s), although not to Gamestop and possibly not on Ebay. In any case, you can redeem some value from used (even online multiplayer) titles.

    89. Re:Say it ain't so, Sony! by Suddenly_Dead · · Score: 1

      That is a TOS-violation (Valve will act on it if they notice it occurring, and there's no protection for either buyer or seller), and you need to sell the entire account, you can't sell it piece-wise. That option is a complete non-starter for most people.

    90. Re:Say it ain't so, Sony! by Anonymous Coward · · Score: 0

      How dare they treat you like a criminal when you are... um... pirating games instead of paying for them?

    91. Re:Say it ain't so, Sony! by poetmatt · · Score: 1

      say what?

      have you never heard of day one DLC/activation cracks?

      they don't happen on consoles.

    92. Re:Say it ain't so, Sony! by poetmatt · · Score: 1

      bluray isn't selling well at all. you know that right? ever heard of ultraviolet?

      sales have been nonexistent, customer adoption has been abysmal, and the only sales of bluray that have been strong are when it's a mandatory bundle with the regular DVD.

    93. Re:Say it ain't so, Sony! by justforgetme · · Score: 1

      Well, it sells 100% more than HDDVD. That was the goal of the last format wars. If the format will turn out to be profitable or not wasn't actually a factor. Bluray may well be the last widely consumed optical medium but that has nothing to do with the fact that it won the format war.

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      -- no sig today
    94. Re:Say it ain't so, Sony! by Anonymous Coward · · Score: 0

      So, you are trading DRM in a box for DRM on Steam.
      From I read, your problem is not DRM. It's price.
      No problem with that. It's mine too.
      If you want to sell me something locked, you can't expect me to pay the same price than before.

    95. Re:Say it ain't so, Sony! by Anonymous Coward · · Score: 0

      When games for the PS Vita appeared to be more expensive on PSN than in retail stores Sony Europe said this was because the price was set by the games studios and Sony's hands were tied. The Studios are to blame for the download prices, not Sony.

    96. Re:Say it ain't so, Sony! by iampiti · · Score: 1

      What I meant is that AAA games on Steam are usually either full price or deeply discounted on sales and when they're not on sale are usually cheaper on the physical version.
      Anyway I mostly agree with you: I also think that PC's are currently a better deal than consoles and even though I practically only buy games on Steam on sales I still have several I haven't touched yet.

    97. Re:Say it ain't so, Sony! by geminidomino · · Score: 1

      Can't speak about that one specifically, since I have no interest in it. But I have firsthand knowledge of other digital-download content being playable on a cracked PS3, yes. (Specifically, R&C: Quest for Booty)

    98. Re:Say it ain't so, Sony! by justforgetme · · Score: 1

      BTW. After posting this I did some research on that topic. Turns out that there are ways to hack yourself into PSN and use it as if your console was vanilla but it isn't your typical patch `this' via USB hack and it also does get bust from time to time.

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      -- no sig today
    99. Re:Say it ain't so, Sony! by Taibhsear · · Score: 1

      You can tell it to not to auto update, you can play offline, and you can make local backups of games. Just sayin'.

    100. Re:Say it ain't so, Sony! by Anonymous Coward · · Score: 0

      uh... steam is drm... and quite restrictive at that.. single sale, single user drm spread among all titles on an account simultaneously.. even though you may have 100+ games on your account, and could otherwise legally load and play more than one game at a time on different computers (friends, family, etc) if you had regular retail copies, you can only connect to a steam account via one computer at a time.. and thus, unless the game is brain-dead single player only game with no online activation or verification required, and supports steam offline mode... you're stuck playing one game off an account at once....

      this is why steam games should cost 1/10th what they do in stores.

    101. Re:Say it ain't so, Sony! by rocket+rancher · · Score: 1

      I have to wonder if this won't present legal challenges to Sony. Although I understand their reasons, since when is it illegal to sell something you've purchased? There are some ties here to licensing, but the ability to sell used titles already exists and as far as I know, hasn't faced any serious legal challenges.

      Is there a lawyer in the house?

      Doctrine of first sale is what you are alluding to; it is why used game stores can exist in the US. Business is all about eliminating competition, and used games are competition -- used games compete with current games for consumers' disposable income. One effective way for game makers to eliminate competition from their own games in markets where the doctrine of first sale exists is to engineer the games to be impossible to re-sell, which is is perfectly legal for them to do. The EU, as far as I understand it, does not recognize the doctrine of first sale, but I will happily defer to any of our European friends that wish to weigh-in on this.

    102. Re:Say it ain't so, Sony! by rocket+rancher · · Score: 1

      Advantage Origin has:

      - You can install a game anywhere. Steam requires you to install games inside it's directory.

      just a quibble -- I can (and did) move my Steam dir off my system drive to my storage drive.

    103. Re:Say it ain't so, Sony! by rocket+rancher · · Score: 1

      Steam ADDS value

      That's an odd way of saying, "least of evils."

      ...which in turn says more about your system of values than it does about Steam's or their millions of customers. Don't knock it 'til you've tried it, dude.

    104. Re:Say it ain't so, Sony! by Ash-Fox · · Score: 1

      just a quibble -- I can (and did) move my Steam dir off my system drive to my storage drive.

      The difference is that you can install different games to different location. Not the entire Steam installation. I have Battlefield 3 installed on my C drive while Mass Effect 3 is on the D drive. All installed through Origin.

      --
      Change is certain; progress is not obligatory.
    105. Re:Say it ain't so, Sony! by si622test1 · · Score: 1

      I hope the rumors are not true.

    106. Re:Say it ain't so, Sony! by Rannick · · Score: 1

      - Downloads are SLOWER on Origin, to the point I'm looking at 100KBps download speeds, while I can pretty much just download a file from anywhere else at 2MBps or higher speeds.

      Sorry, I'm new here, but I have to respectfully disagree with you on the DL rate on Origin. Granted I live in LA, and I do pay for the fastest speed available through TWC (in my area), but there is no difference in DL speeds between Steam, Origin or a properly seeded torrent for me. All of them bounce between 1.8MB/s - 2.1MB/s. If you are seriously only getting 100KB/s through Origin, then you may need to fix a setting somewhere...

    107. Re:Say it ain't so, Sony! by Ash-Fox · · Score: 1

      Sorry, I'm new here, but I have to respectfully disagree with you on the DL rate on Origin. Granted I live in LA, and I do pay for the fastest speed available through TWC (in my area), but there is no difference in DL speeds between Steam, Origin or a properly seeded torrent for me. All of them bounce between 1.8MB/s - 2.1MB/s. If you are seriously only getting 100KB/s through Origin, then you may need to fix a setting somewhere...

      I live in the UK and I get the same 100KBps speed from Origin regardless of using hardwired broadband or 3G internet (both different providers).

      --
      Change is certain; progress is not obligatory.
    108. Re:Say it ain't so, Sony! by kestasjk · · Score: 1

      So now I just refuse to pay for PC games. If it's good it'll get cracked. [...] I'm not going to put up with being treated like a criminal

      Good for you! I'm not a criminal either, but I'm going to steal their work until they :

      • Allow me to sell the game to others,
      • Sell it for much cheaper,
      • Stop trying to prevent me stealing,
      • Stop selling in-game content,
      • Stop treating me like a criminal,
      • Distribute the source code under GPLv3,
      • Distribute OpenBSD and QNU versions of all their games,
      • Apologize for being such assholes.

      I don't want to get their content for free, I'm a good person who has no problem paying, but they leave me no choice with their draconian ways.

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      // MD_Update(&m,buf,j);
    109. Re:Say it ain't so, Sony! by ogdenk · · Score: 1

      Not saying I pirate all software. I don't even really play many games since everything moved to steam, wants to rummage through my system to make sure I'm not stealing it, calls home to get "permission" to run even though I bought it.

      Believe me, I have SHELVES of PC and game console games I've bought. Never again. I buy the kids some used PS2 and Wii games and that's about it. They'll learn when they start imploding.

      No, I just want to exercise my LEGAL F**KING RIGHTS GRANTED TO ME BY COPYRIGHT LAW, not their twisted version of what I'm allowed to do with a product I've purchased.

      I'm not that picky. They've alienated one of the few customers that used to evangelize as well as buy massive loads of their crap.

    110. Re:Say it ain't so, Sony! by ogdenk · · Score: 1

      Businesses that don't exist to give customers products they want instead of forcing products they'll barely tolerate down their throats do not necessarily have a right to exist.

  2. Revolt! by KatchooNJ · · Score: 2

    I bet this won't fly, in the end. This is going to tick off everyone, so I bet it will be so unpopular that they will relent. Gamers will revolt... retailers will revolt. It's a revolution calling! Then again, I could be wrong, of couse. ;-)

    --
    "Never give up, for that is just the time and place when the tide will change." -Harriet Beecher Stowe ^_^
    1. Re:Revolt! by rwven · · Score: 4, Insightful

      Not only will retailers revolt...but they're straight go out of business. Gamestop makes the vast majority of its money off of used game sales.

      When a large percentage of their income evaporates...it won't bode well for them.

      On the flip side, if MS doesn't put this limitation on the next XBOX, sony can probably kiss their console goodbye before it even launches...

    2. Re:Revolt! by rwven · · Score: 1

      s/they're/they'll

    3. Re:Revolt! by Artraze · · Score: 1

      They're already proven they're willing to do this on a per-game basis, and I haven't seen much revolt from gamers because those games are "must have" or what have you.

      As far as retailers are concerned... Well, how much do you think game companies care about them? After all, what percentage of game sales do you thing Walmart and Target (who don't deal in used games) represent? They'd probably be on board with this actually if they care at all. Now, sure, they might be able to offer quite the variety as, say, GameStop, but Amazon certainly can.

    4. Re:Revolt! by CanHasDIY · · Score: 1

      Not only will retailers revolt...but they're straight go out of business. Gamestop makes the vast majority of its money off of used game sales.

      When a large percentage of their income evaporates...it won't bode well for them.

      If summary is correct, I see an anti-trust suit on the horizon...

      --
      An enigma, wrapped in a riddle, shrouded in bacon and cheese
    5. Re:Revolt! by Bieeanda · · Score: 1
      The vast majority of gamers won't give a shit. They didn't give a damn about DLC or DRM, and they won't about this.

      Boutique retailers dug their grave when they made used games the bulk of their income, and adopted the pre-order scheme to keep their purchases down to absolute minimums. It's been pissing off console developers and game publishers for years, and now that Wal-Mart, other big box stores and even grocery stores stock games in wide variety, they don't have to play nice with outfits that do their damnedest to screw them.

    6. Re:Revolt! by rwven · · Score: 2

      I dunno, I think Sony is well within their rights to do this... Not to mention...gamestop COULD technically still re-sell the games, but players would then have to pay more to get them fully working.

      If gamestop came up with a standard sales model that would work well, but I can't see them selling hampered games for more than $5 with any success... That means players would only get a dollar or two, if that, for their trades. Players wouldn't even bother trading anything anymore.

      The biggest annoyance of the whole thing is that in order to play your game at your friends house, you have to migrate your profile to their "PS4" or just play a broken game...

    7. Re:Revolt! by DarkOx · · Score: 1

      Right what would be interesting is if the retailers took a stand. This certainly will end the business model of all the game specific retailers, who as you say do make most of their money in the used market. The Targets, Best Buys, and Walmarts of the world less so.

      What would it do the launch of these next gen consoles from Sony and Microsoft if the likes of Game Stop, Fye, FunCo, etc got together formed a little video game retailers working group and agree to not carry these consoles or their games?

      --
      Repeal the 17th Amendment TODAY! Also Please Read http://www.gnu.org/philosophy/right-to-read.html
    8. Re:Revolt! by rwven · · Score: 1

      Sounds good in theory, but people would just go to target, walmart, or best buy instead.

    9. Re:Revolt! by rwven · · Score: 3, Insightful

      However, the more likely scenario is just a repeat of what happened with PC games.

      You can't really buy PC Games used anymore, so a large portion of the pc game traffic moved on and got consoles instead. When consoles suffer from the same thing, people are going to move on to mobile games on platforms like the iPad, Android, and soon windows 8 tablets.

      Sure, you can't resell mobile apps, but it's a rarity when a mobile game costs more than $10. At that price, you can afford to buy 6 games for the same price as 1 console game. Who cares if you can't sell them back. And, for that matter, most mobile games are less than $5, and the majority are stuck squarely at $0.99.

    10. Re:Revolt! by Anonymous Coward · · Score: 0

      The vast majority of gamers won't give a shit.

      The vast majority of gamers own their games for less than two weeks, then sell them. They would never buy the games if they couldn't sell them.

    11. Re:Revolt! by Anonymous Coward · · Score: 0

      Actually it's the other way around. What you'll see is publishers flocking to Sony and the XBox versions of the games would launch months latter, if ever. If you think that Publishers care about the customers ability to play used copies then you really need to look at this all again. People who play used games don't make either Sony or Microsoft money they actually are a drain on the industry. Frankly they'd love if those "customers" went elsewhere or actually spent money on a new game instead.

    12. Re:Revolt! by Khyber · · Score: 1

      "Gamestop makes the vast majority of its money off of used game sales."

      You've never been to an actual release night at a Gamestop, have you?

      Even in the tiny town I was living in, Red Dead Redemption release night had a line going across half the mall's parking lot. That's not a small lot, either. Easily a thousand people.

      Imagine that across the country.

      --
      Still waiting on Serviscope_minor to wake up to fucking reality and realize that Jessica Price isn't going to fuck him.
    13. Re:Revolt! by kaen · · Score: 1

      I don't think the used game market is a drain on the industry. I'm much more willing to pay $60 for a game if I know that I can trade it in or sell it for $40 - $50 if I don't like it or beat it right away. If I know that I'm only going to get a couple bucks, I'll be much more reluctant to pay full price.

    14. Re:Revolt! by Anonymous Coward · · Score: 0

      On the flip side, if MS doesn't put this limitation on the next XBOX, sony can probably kiss their console goodbye before it even launches..

      Not only will MS have "no used games DRM" they are not including an optical disc drive in the XBOX 720 at all.

    15. Re:Revolt! by digitig · · Score: 1

      It will drive games sales down. Sony will claim that games sales have gone down because of piracy, and will press for piracy taxes on all storage media (like some countries already have) and heavier penalties for piracy, and will apply even more intrusive DRM.

      Gamestop doesn't enter the equation. The nearest UK equivalent, Game, has just gone bust, and Sony won't care a bit if Gamestop follows.

      --
      Quidnam Latine loqui modo coepi?
    16. Re:Revolt! by Translation+Error · · Score: 1

      On the flip side, if MS doesn't put this limitation on the next XBOX, sony can probably kiss their console goodbye before it even launches...

      Clearly, MS needs to make Sony think they're going to go with a similar mechanism, let them hit the market first, and then come out with a system that plays used games just fine.

      --
      When someone says, "Any fool can see ..." they're usually exactly right.
    17. Re:Revolt! by DroolTwist · · Score: 1

      The vast majority of gamers won't give a shit.

      The vast majority of gamers own their games for less than two weeks, then sell them. They would never buy the games if they couldn't sell them.

      I guess I am in the minority. I've never sold a game, or for that matter, bought a used game. I keep every game and console I've ever purchased (I still have my original Nintendo and Sega consoles and games to go with them from my childhood).

      I am also in the group that will most likely buy the consoles/pc games that have DRM. While I don't like the idea of not being able to play if, for some reason, my internet connection is down, I just don't have the time or the energy to put up a fight. I enjoy games, so if one comes out I want to play, I'll buy it, DRM or no DRM. As far as backwards compatibility, I have the old consoles, so again, that won't stop me.

    18. Re:Revolt! by Anonymous Coward · · Score: 0

      while there may be have been many at your release party, Gamestop made just a little on each copy sold.
      Meanwhile, each game they trade in, and then sell it at a 100% markup -- they make around 50% on.
      So -- most of their profits do come from used games; but they still sell plenty of new games.

    19. Re:Revolt! by Grishnakh · · Score: 1

      This is really bad. If Sony does this, and MS doesn't, Sony will go down the tubes (or at least a pretty large portion of their business), but MS will get a big revenue boost and dominate the console market. But if they both do it, then the status quo will probably be preserved and neither will likely experience a massive collapse in their business.

      I'm not sure who to root for in this situation, since I hate them both.

    20. Re:Revolt! by interkin3tic · · Score: 3, Informative

      I worked at gamestop. It's not a matter of traffic or customer numbers, it's a matter of margins. On those midnight releases, a lot of money is flowing from the customer to gamestop. However, before that, a lot of money has flowed from Gamestop to whoever is publishing the game. Gamestop charges you $60 maybe for red dead redemption. They have though likely paid $55 for the disc to sell you, making $5.

      Meanwhile, kids trickle in during the majority of the time gamestop is open. They might be selling back a game they bought two weeks before at $60. What gamestop gives them in return depends on supply and demand, but it's likely the kid will get $20 for it. Gamestop will then put the game on the shelf for $55. Someone else will come in for the new game, the cashier will point out that they can buy it gently used for 5 dollars less. Gamestop has therefore made $35. Moreover, that $20 is store credit. If the kid wants cash, then gamestop will give him $16, so the kid takes the store credit. Which, of course, means that gamestop keeps that too. Gamestop essentially made $55 on reselling a two week old game.

      This is no secret. Bring any game into a gamestop, ask how much you will receive for it in cash, and compare that to how much they're selling it for used. It's less than half of what they'll get. They do not make that profit margin on new game sales. The cashier or manager can and will confirm that.

      They make very little comparatively on new game sales. In fact, the only reason they sell new games at all is to get people going into the store so they can advertise to them and try to get them bringing in lightly used games. Gamestop is, essentially, a used game store, despite the fact that they occasionally sell a lot of new games at once.

    21. Re:Revolt! by VGPowerlord · · Score: 1

      Sounds good in theory, but people would just go to target, walmart, or best buy instead.

      Best Buy sells used games. I want to say Wal-Mart does too, but I haven't set foot in a Wal-Mart for years.

      That leaves Target from your original list...

      --
      GLaDOS for President 2016! "Well here we are again. It's always such a pleasure." -- GLaDOS, 2011
    22. Re:Revolt! by freeze128 · · Score: 4, Insightful

      Sony probably will not prevent used games from playing... AT LAUNCH (of PS4). They even did this before:

      Their first PS3 allowed the user to play PS2 games. Subsequent PS3s dropped that feature.
      The PS3 had an "other OS" option... Then they took it away.

      It would be a PR nightmare to release the PS4 with a catchphrase like "now only new games can be played", so they will allow the used games to be played initially, then, once they have sold enough consoles to get some serious market share, they will make an update that screws us all.

    23. Re:Revolt! by VGPowerlord · · Score: 1

      Gamestop doesn't enter the equation. The nearest UK equivalent, Game, has just gone bust, and Sony won't care a bit if Gamestop follows.

      GameStop is (likely, I don't have stats to back this up) the largest video game retailer in the United States, outselling even Amazon.

      Game isn't anywhere near as large as GameStop is... to put numbers to it, GameStop has roughly 6 times as many store as Game, as well as operating revenue of $637 million (£398.5 million) as opposed to Game's $69.05 million (£43.2 million) .

      Also, hopefully someday /. will stop the stupid crap with pound currency symbols... either they need to stop claiming they support UTF-8 when they don't, or actually start supporting UTF-8.

      --
      GLaDOS for President 2016! "Well here we are again. It's always such a pleasure." -- GLaDOS, 2011
    24. Re:Revolt! by subanark · · Score: 0

      You know what...

      Screw businesses like Gamestop, all they are is just middlemen who sap profit from big companies, which ultimately result in higher initial prices. Look at steam's model, instead of buying used games, you can simply wait for something to go on sale if you don't want it badly enough. If you really enjoy the game, get feel free to put your bucks down on DLC.

      All this talk about first sale is just wishful thinking. I await the day when books become non-tradable, get DLC, and scale down in price as they become older (instead of today's model of hardbound to paperback)..

    25. Re:Revolt! by flimflammer · · Score: 1

      You sure you don't still work at Gamestop? "Gently used" and "lightly used" are not words I would use to describe the games they have tried to sell me used. I've seen even new titles (few weeks old) $5 less than new have a huge gash in it.

      Which bring sup my next question: Does Gamestop even attempt to test their used games to make sure they even boot? Because the game in question I just mentioned wouldn't even boot.

    26. Re:Revolt! by Mitreya · · Score: 1

      gamestop COULD technically still re-sell the games, but players would then have to pay more to get them fully working.

      Heheh, that's great.
      In fact, Sony doesn't _prevent_ you from reselling your game. They just make sure it is useless to anyone who buys second-hand. You can still sell it - there is always a chance someone just wants the disk for a shiny coaster...

    27. Re:Revolt! by Dutch+Gun · · Score: 1

      I have a feeling that the new generation of consoles will have the technical ability to lock out used games, but it will be up to the publisher/developer whether or not to actually utilize this feature. It's sort of hard to figure out how this will play out... we see EA certainly moving in this direction, with more functionality available out of the box if new than if used. But an outright block on used titles? I have a feeling customers may push back against something like that. To date, console-based DRM has been fairly unobtrusive. You buy the disc, throw it in, and play. This would be the first time a console-based DRM scheme went toe to toe against a common and expected usage scenario.

      I think the only way that could be avoided is if an additional measure of convenience is gained to offset the loss (similar to Steam). For instance, one potential benefit of this system would be that we should no longer be required to put the disc in the drive to play. 100% hard drive installations would be really nice for your few favorite games. Or perhaps they need to start offering more competitive pricing at the lower-end of the spectrum to compete with the crazy deals Steam has.

      --
      Irony: Agile development has too much intertia to be abandoned now.
    28. Re:Revolt! by digitig · · Score: 1

      So the smaller fall before the larger. Is that a surprise? Game was pretty much the only video game retailer on the high street (HMV has a large presence but not much of a video game selection; PC World is mainly out of town, not high street, and doesn't have much of a video game selection). Unless there is a buyer for Game there will be practically no high street video game outlets in the UK. If that can happen in the UK then it can happen in the USA, and Gamestop's size won't help it.

      --
      Quidnam Latine loqui modo coepi?
    29. Re:Revolt! by Anonymous Coward · · Score: 0

      However, the more likely scenario is just a repeat of what happened with PC games.

      You can't really buy PC Games used anymore, so a large portion of the pc game traffic moved on and got consoles instead. When consoles suffer from the same thing, people are going to move on to mobile games on platforms like the iPad, Android, and soon windows 8 tablets.

      Oh, that is RICH.

      So PC gaming didn't die after all - it's just that a large portion of PC game buyers moved on...
      because they could not buy used PC games.. ?!!
      and repeating this pattern you expect people to move on to. _mobile platforms_ because the games cost less.

      Why don't you just come out and say it, piracy killed PC gaming. People will not pay for what they can safely copy for free.
      You can't just bury your head in the sand and pretend that consoles don't have by far, the clear majority of new games sales.
      Used game sales do about jack and shit towards keeping publishers on a platform.

    30. Re:Revolt! by Anonymous Coward · · Score: 0

      Na man. You buff that out with 40 grit easily!

    31. Re:Revolt! by rwven · · Score: 1

      Gamestop releases their financial statements every year. The vast majority comes from used game sales.

    32. Re:Revolt! by Khyber · · Score: 1

      If you actually worked at a Gamestop, you'd know your highest margin earnings (both used and new/peripheral) come on release nights.

      Hi, I used to manage one in Memphis.

      --
      Still waiting on Serviscope_minor to wake up to fucking reality and realize that Jessica Price isn't going to fuck him.
    33. Re:Revolt! by interkin3tic · · Score: 1

      Ah, then I'm preaching to the choir, sorry for that. Anyway point wasn't about WHEN gamestop earned most of it's money, but on what. You're saying gamestop doesn't earn most of it's profit off of used games (be they release days or not)? Rwven's point was that without used games, gamestop isn't going to be in revolt for too long.

      I was just a cashier for two months in Missouri seven years ago. They didn't have me calculate the profits the branch was making per night, maybe they open the books to cashiers or game advisers or whatever they call them now. But I disagree with your assessment that anyone working in any capacity at gamestop would know that release days were significantly more profitable than other days.

    34. Re:Revolt! by Waccoon · · Score: 1

      I find that a little hard to believe, given a few points:

      1.) At launch, the PS3 was a furnace. Even with new fab techniques, it's going to be much harder and costlier to put a PS3 into a PS4, than to put a PS2 into a PS3. Emulation of Cell is out of the question.

      2.) Sony probably learned their lesson that a $600 console isn't going to be received well by the public. Seriously. Dumping PS2 compatibility was a major part of getting the PS3 down to $300, the price point for which people were begging for years.

      3.) Sony has been really gearing up with the HD re-releases as of late, as well as PS2 downloads from the online store, and it seems to be working out well for them. Why let people play games for free, when you can bundle a few tweaked PS3 games together and sell them a second time?

    35. Re:Revolt! by Arrepiadd · · Score: 1

      once they have sold enough consoles to get some serious market share, they will make an update that screws us all.

      Will screw us?! If you already know this is most likely going to happen and you consider it a screwing factor, why the hell do you go on and buy it on the first place?!

      Glutton for punishment, much?

    36. Re:Revolt! by ESRB · · Score: 1

      Gamestop bought Impulse.

    37. Re:Revolt! by trdrstv · · Score: 1

      However, the more likely scenario is just a repeat of what happened with PC games.

      You can't really buy PC Games used anymore, so a large portion of the pc game traffic moved on and got consoles instead. When consoles suffer from the same thing, people are going to move on to mobile games on platforms like the iPad, Android, and soon windows 8 tablets.

      Sure, you can't resell mobile apps, but it's a rarity when a mobile game costs more than $10. At that price, you can afford to buy 6 games for the same price as 1 console game. Who cares if you can't sell them back. And, for that matter, most mobile games are less than $5, and the majority are stuck squarely at $0.99.

      This is why I support STEAM. Virtually Every purchase I ever make (for a single game) is under $5, and historically the MOST I've ever spent on a single game was $10. For this Steam is amazing. I understand I can't resell, loan or borrow under these terms but for these prices I'm ok with that... start insisting on $60 per and you'll see how fast my buying dries up.

  3. The sun rises in the east... by Picass0 · · Score: 5, Insightful

    ...Sony cooks up another draconian DRM scheme....

    Another brilliant example of not understanding your audience. Used games are part of the lifeblood of the hobby. Make me pay full retail for every game and I will skip the platform.

    1. Re:The sun rises in the east... by Anonymous Coward · · Score: 0

      remember the only reson someone cracked the sony was they took out other o.s. if this turns out to be true that you cant even used a used game then I am willing to bet myleft nut this shit will be crack within 24/hrs

      so good idea sony fuck with used games we will rip you off faster then you can blink

      -Anonymous (lets kick it~!)

    2. Re:The sun rises in the east... by Mordaximus · · Score: 1

      Both Xbox links referencing their console making use of similar DRM schemes date back to January, yet Sony just dreamed this up?

    3. Re:The sun rises in the east... by gman003 · · Score: 1

      Not quite, if you look at Sony's audience as game *developers* instead of game *players*.

      Game developers hate hate *HATE* used games. They try hard to make gamers *not* sell their games - focusing on multiplayer instead of story, or continually adding DLC, even free DLC, for months after release. Making it impossible to play used games is the rare extreme case, because most developers know that it pisses off their players more than it's worth. But I have yet to see a developer come out in favor of used games. It's relatively common, even, to see a developer state in an interview that used games are doing more to kill the industry than piracy.

      And when you look at it, that's kind of true. Used games give zero profit to the developers, and often actually *cost* the developer money (storing two player's data on their servers instead of just one). While the same is true of piracy, if I pirate GameX, I still have money to spend on GameY. If I buy GameX used, that's 30-55 bucks I no longer have to spend on new games.

      Used games do help the platform, *if* the platform is limited to physical distribution - giving a mandatory discount on old games lowers the barrier of entry, makes it easier to get the console. But once you get digital distribution going on, used games don't even do that. That's why the PC isn't really suffering from not having used games - you can find the old games rather easily, in general, and and the cheap games role is still filled by old, or bad, releases - many games now drop $10-$20 within a month or two, if they aren't good enough to sell well at $50-$60.

    4. Re:The sun rises in the east... by Anonymous Coward · · Score: 0

      Yep. Same here

      I used to have a collection of original games worth of around 10k Euro`s (ive been playing for a while^^) I do it usually like that.

      I download the game, and if i like it i buy it. often even collectors editions. But the whole DRM BS thats been going on just made me and many of my friends switch entirely to PC for gaming. I can say that since N64/PSP i have not owned a Console.

    5. Re:The sun rises in the east... by VGPowerlord · · Score: 1

      Used games give zero profit to the developers, and often actually *cost* the developer money (storing two player's data on their servers instead of just one).

      Often? Did the majority of games suddenly grow a persistent multi-player component when I wasn't looking?

      --
      GLaDOS for President 2016! "Well here we are again. It's always such a pleasure." -- GLaDOS, 2011
    6. Re:The sun rises in the east... by badpool · · Score: 1

      Not sure about console game prices, but on PC they drop significantly with time. If buying online on PS4 is similar to Steam and Origin, you won't have a problem getting them cheap. You'll have to wait for it to become cheap, but I don't see how this is unfair.

    7. Re:The sun rises in the east... by Anonymous Coward · · Score: 0

      Game developers hate hate *HATE* used games.

      Then they are clueless. In a free market being able to resell a game is part of the value of the game. It increases the value of the game and they can charge more for it. Crippling games so they can't be on-sold, the essence of a free market, just makes people angry and turns people off their products.

    8. Re:The sun rises in the east... by badpool · · Score: 1

      Used games are part of the lifeblood of the hobby.

      I'm pretty sure they're not. Used game sales don't motivate publishers to release new games, and games _are_ the hobby.

    9. Re:The sun rises in the east... by Valtor · · Score: 1

      {just cancelling a wrong moderation}

      --
      "Sockets are the standard networking API, also useful for stopping your eyes from falling onto your cheeks" zeromq.org
    10. Re:The sun rises in the east... by gman003 · · Score: 1

      Crippling games so they can't be on-sold, the essence of a free market, just makes people angry and turns people off their products.

      Which is why most companies prefer to combat the problem by making gamers not *want* to resell it - by tacking on a multiplayer component, or releasing new content, or selling a lot of DLC (which is inherently tied to one account).

      You'll note that the companies most likely to artificially make games tied to one account (several games already do this) are also the ones that decide massively invasive DRM is the best way to fight piracy.

    11. Re:The sun rises in the east... by Pentium100 · · Score: 1

      However, if the developers want people to treat games as tangible items ("you wouldn't steal a car") then they have to be able to resell them (you can buy a used car). Same with all non-consumable items (it is even possible to sell bad lead-acid batteries for the lead in them). So, if each *copy* of a game is to be treated like a car or some other tangible item, it has to have the ability to be resold.

      After all, when I bought a couple of used UPSs (and non-OEM batteries), tape decks and even used records or tapes, the manufacturers (or the artist in case of records) didn't get paid the second time because they were paid the first time. The price that the original owner paid for those items included the materials and labor use in their production, the costs of designing the device and the costs of transporting it to him. And, of course, some profit for the manufacturer. So, why should the manufacturer be paid a second time?

    12. Re:The sun rises in the east... by gman003 · · Score: 1

      The difference here is mainly that their primary retail distributors often make most of their profit off used, not new, products.

      I go to a Honda dealer, they may sell used cars, maybe even a *lot* of new cars, but their highest profit margins and overall highest profits are on new.

      I go to NewEgg, they may sell some refurbished kit, but most of their income comes from new products.

      I go to GameStop, I see racks upon racks of used games, often labeled near-identically to the new games, and am constantly nagged about buying used instead of new.

      And the one time I *did* sell them my old games, I got about $3 per game, which they turned around and sold for up to $30. I've never since been interested in selling off old games, because it's just not worth it, particularly since I actually like going back and playing old games.

      So think about how that skews the developer's profits. Their primary retailer has a vested interest in screwing them out of as many new sales as possible.

      Developers don't want to kill used games because of gamers. Most probably wouldn't care if you sold their game on Ebay, or sold it to a friend - that's a small channel that's not even really competing with retail. They want to kill used games because they want to kill GameStop's used section.

    13. Re:The sun rises in the east... by thetoadwarrior · · Score: 1

      You must not be a console gamer. They didn't cook it up and it's already sort of in place right now on the xbox and ps3. Some publishers basically put a CD key in with the game and if you try to register it with a second account (or don't have it) then you'll be asked to pony up some cash from the publisher.

    14. Re:The sun rises in the east... by Ash-Fox · · Score: 1

      Another brilliant example of not understanding your audience. Used games are part of the lifeblood of the hobby. Make me pay full retail for every game and I will skip the platform.

      That's what people said about Steam, yet, which PC distribution channel is pretty much the most dominant now? Steam.

      --
      Change is certain; progress is not obligatory.
    15. Re:The sun rises in the east... by Hamsterdan · · Score: 1

      A friend of mine has around 50 games he bought *used* vs 2 new ones for his PS3 and PS2.

      I'm pretty sure games bought at pawnshops aren't included in statistics...

      --
      I've got better things to do tonight than die.
  4. "Reliable source?" by AuralityKev · · Score: 5, Insightful

    Um... Yeah, and this far out in the PS3 dev cycle we thought we'd be stuck with those horrible boomerang controllers too. So I'll take it with a grain of anti-Sony-bias salt. Not that I'd put it past them, just that it's too early to start shitting myself with worry.

    1. Re:"Reliable source?" by Stormwatch · · Score: 1

      Um... Yeah, and this far out in the PS3 dev cycle we thought we'd be stuck with those horrible boomerang controllers too.

      It's not like their controllers were EVER any good...

    2. Re:"Reliable source?" by Mordermi · · Score: 3, Insightful

      Agreed. EVERYTHING in this article is very subject to change. No point in getting upset this early.

    3. Re:"Reliable source?" by Dyinobal · · Score: 2

      I'm sorry but the original dual shock controllers were awesome. I don't even own a PS1 or PS2 any more but I have an adapter to use a Dualshock controller for my PC, I've yet to find a controller I enjoy as much.

    4. Re:"Reliable source?" by Anonymous Coward · · Score: 0

      Actually, this is not true. It's people getting upset that can possibly force change. See DICE/BF3...

    5. Re:"Reliable source?" by Stormwatch · · Score: 1

      Personally, I find the Dualshlock almost unbearable. The whole shape of it is bad, the split d-pad is lame, but the analog sticks are the worst: who the fuck thought it was a good idea to put them near the center of the damn thing? It makes you stretch your thumbs to an unnatural position. No matter how much I try to use that thing, it never feels right.

    6. Re:"Reliable source?" by Translation+Error · · Score: 1

      Yeah, and this far out in the PS3 dev cycle we thought we'd be stuck with those horrible boomerang controllers too.

      Yeah, good thing everyone raised a fuss and got those horrible things scrapped before they could be forced into gamers' hands. I mean, who cares whether they were easy and comfortable to use--it's the look of a controller that matters, right?

      --
      When someone says, "Any fool can see ..." they're usually exactly right.
    7. Re:"Reliable source?" by KatchooNJ · · Score: 1

      I'm in the camp that likes the DualShock controllers. Maybe having smaller hands helps? (Girl gamer) Dunno... but I always was comfy with them. :-) I prefer them to any of the XBOX ones.

      --
      "Never give up, for that is just the time and place when the tide will change." -Harriet Beecher Stowe ^_^
    8. Re:"Reliable source?" by Anonymous Coward · · Score: 0

      Thank god, someone else who feels this way. I have always been mystified as to why people like the dualshock controllers so much.

    9. Re:"Reliable source?" by Eivind+Eklund · · Score: 1

      I've got large hands and like them. I think it's more what you're used to.

      Eivind.

      --
      Doubting the existence of evolution is like doubting the existence of China: It just shows that you're uninformed.
    10. Re:"Reliable source?" by Chris+Burke · · Score: 2

      The whole shape of it is bad, the split d-pad is lame, but the analog sticks are the worst: who the fuck thought it was a good idea to put them near the center of the damn thing?

      Not the Sony engineers who originally designed it for the Playstation.

      They understood that the primary controls should go where the thumb naturally rests, which is where the D-pad and the face buttons were on the original PSX controller.

      But this was an add-on for an existing console with an extensive library of games designed around a digital pad, and they weren't sure if the analog stick would take off. So they kept the original controls in the ideal spot, for both familiarity and compatibility. The made the analog stick deliberately sub-optimal.

      The problem was that they did not revisit this decision in developing the PS2, when it was obvious that the analog stick was far and away more used than the d-pad. Nor did they revisit it for the PS3. I guess it had become like a brand recognition thing. Mabye all the fanboys had already convinced themselves this was the bestest design ever for an analog-stick focused controller (even though it intentionally was not).

      Everyone else who didn't have the PSX history to deal with put the left analog as the primary control, and kept face buttons as the right primary control since outside of FPS, the right analog is mostly for camera controls and the face buttons are more important. Of course for FPS the right analog where the face buttons are would be better, but better than that would be pretty much anything but a traditional console controller (wiimote >>> analog stick and mouse >> wiimote).

      Anyway, people have gotten used to the deliberately misplaced analog stick and say it's their favorite. Hey, whatever floats your boat I say, but I think your boat would be floated differently if Sony had just redesigned their controller correctly and that was what you'd gotten used to.

      --

      The enemies of Democracy are
    11. Re:"Reliable source?" by Chris+Burke · · Score: 1

      I have small hands, but I find the Dualshock uncomfortable. The original XBOX controller was literally impossible for me to use, but the S model was quite a nice controller. Look, hold up your hand and let it relax. See how the thumb is kinda aligned with your index finger up to the first knuckle? If you had your index finger wrapped around a controller, your thumb would naturally rest right about where the primary controls are -- the face buttons on the right, the analog stick on the left on most controllers and the d-pad on the dual shock.

      Because originally the d-pad was the primary control for the dual shock. The analog stick was placed there *because* they didn't want to disturb the ideal placement of the d-pad since all the PSX games out so far used the d-pad. Sony new what they were doing back then, when they intentionally de-prioritized the location of the analog sticks.

      So to reach the analog stick on the dual shock (or the d-pad on other controllers) requires extending the thumb outward. Uncomfortable.

      --

      The enemies of Democracy are
    12. Re:"Reliable source?" by damnbunni · · Score: 1

      I was sad when they canceled the batarang controllers. I have a controller shaped like that for the original Playstation, and it's completely awesome.

      Much more comfortable than the stock Sony controller.

  5. Eh... by webmech · · Score: 1

    Good thing i stopped buying Sony crud a long time ago. If MS follow's suit, I guess I'll skip them as well.

  6. no used games, no sale by alen · · Score: 3, Interesting

    what exactly is going to be so cool about this console except better graphics?

    $60 games with no resale means i buy one or two awesome games per year

    i mostly game on my x-box and use the PS3 for movies and netflix. the xbox has enough $20 GOTY editions of good games that i have years left to play them and no need to buy any of the new systems for a long time.

    my dream system for next gen is x-box with blu ray and backwards compatibility. i'll buy it even if the new next gen games are locked down since i'll play the old and use it as a blu ray player after dumping my current x-box and PS3

    1. Re:no used games, no sale by cob666 · · Score: 5, Insightful

      $60 games with no resale means i buy one or two awesome games per year

      Seems that that many manufacturers and game studios fail to grasp this concept. Many buyers of new titles only pay top dollar for the game because of the resale value. I'm sure that no secondary market will hurt the sales of new games, the game studios will of course claim the decline in numbers is due to piracy.

      --
      Do what thou wilt shall be the whole of the Law - Aleister Crowley
    2. Re:no used games, no sale by jmDev · · Score: 2

      If they reduced the cost to $40 a game if we all had to buy it brand new, I could see it working.. But they will expect the $60 they are getting now with no option of resale. They're just getting greedy.

    3. Re:no used games, no sale by dgatwood · · Score: 3, Insightful

      That's a fair point, and it's going to be a bigger problem for Sony than you might think.

      To give you an idea of what games will eventually be worth on their platform, you need only look at iOS games (iPhone, iPad, etc.), which by their nature cannot be resold or transferred (short of transferring an entire iTunes account, that is). According to c|net, the average price of a game on iOS is on a steady decline, and as of a year ago, was only $1.44. Some websites are claiming that the current numbers are as low as $1.02. The most expensive game I've seen was still under $20. Admittedly, it may take longer for a more tightly controlled market like console games to collapse to that point (because the console manufacturer won't let just anybody develop games for their platform), but $5-and-under games are the direction things are trending, and if Sony isn't run by absolute idiots, they'll think twice before they take an action that is guaranteed to hasten that price collapse.

      Of course, there's a flip side to that. If the game prices do collapse, more people will buy them. So things might balance out for Sony if the decision doesn't drive people to other platforms... which brings me to the other fatal flaw in their plan. If you have to carry your entire console to somebody else's house to play games because your friends' devices can't play your games, that eliminates the only other advantage that consoles have over an iPad. If they do this, Sony can pretty much kiss their console sales goodbye. Not that there's necessarily any good reason for them to care as far as their game titles are concerned—they probably don't make much money on their consoles anyway—but it takes away control, and Sony's biggest flaw has always been their irrational desire for complete control.

      On the one hand, it sucks that Sony is considering this. On the other hand, if I had to pick which console maker I'd rather see go down in flames as an example to other console makers, Sony would be at the top of the list by a sizable margin, so I'm not going to shed a single tear. It couldn't happen to a nicer bunch of corporate dirtbags.

      --

      Check out my sci-fi/humor trilogy at PatriotsBooks.

    4. Re:no used games, no sale by IKnwThePiecesFt · · Score: 1

      When I was still young enough that I regularly would go to my friends' to play Xbox games I would typically log into my account on their xbox either way so that my gameplay would still go towards my stats/unlocks/achievements etc. That, and on the xbox, online multiplayer wasn't free so often times you *had* to be logged in to play or to get full support (typically guests don't have voice chat). Finally, logging in let you play as you, with your gamer tag that you use and not just a (1) after your friend's name.

      I'd imagine taking your profile with you would be the prevalent method of bringing a game over, rather than your whole console.

      Then again, I am/was a fairly hardcore gamer, so maybe all of those reasons to sign in anyway don't apply to the rest of the market. Either way, it would be more convenient than lugging your console, though lugging a console isn't that big of a deal (2-3 cords to unplug, swap it in when you get there to their existing cords).

  7. Only a matter of time by Anonymous Coward · · Score: 0

    The next gen consoles will be the last with a disc drive. You can't trade-in a download. Time to short GME!

    1. Re:Only a matter of time by ioos · · Score: 1

      Game Stop is fucked.

  8. Mo Way by Anonymous Coward · · Score: 0

    GameStop and other stores would refuse to carry their system.

    1. Re:Mo Way by alen · · Score: 1

      i bet best buy would devote less floor space at the minimum as well. they sell used games and no physical disks means less potential customers in the door

    2. Re:Mo Way by jmDev · · Score: 1

      Not only that, Sony would be signing their own death warrant. If these main-stream stores think it will hurt them to promote their system, Sony will probably die. They should just stick with the One Time online-key for those that want to buy a used game and use the online part of the game. Make them just buy a key, I agree with that more than anything, other than just keeping the current model.

    3. Re:Mo Way by Ash-Fox · · Score: 1

      GameStop and other stores would refuse to carry their system.

      I'm okay with this.

      --
      Change is certain; progress is not obligatory.
  9. Cost by SJHillman · · Score: 5, Insightful

    If they're planning on limiting the resale value of games, then they better plan on lowering the price. I know a lot of people who justified spending $40 or $50 on a game because they knew they could sell it for $20 or $30 in 6 months when they got tired of it, making the end cost a reasonable $20 or so. A move like this might end up hurting sales in spite of forcing more people to buy directly from Sony (or Sony's retailers) because a large segment of the market can no longer use the money from selling older games to buy newer ones.

    Big companies seem to think that consumers have an endless supply of money to spend on anything and everything they want... no concept of a consumer has $100 to spend on games this year. If titles are $50 each, then only two get sold. If titles are $50, but they can resell each for $25 then three games get sold.

    1. Re:Cost by feedayeen · · Score: 1

      If they're planning on limiting the resale value of games, then they better plan on lowering the price. I know a lot of people who justified spending $40 or $50 on a game because they knew they could sell it for $20 or $30 in 6 months when they got tired of it, making the end cost a reasonable $20 or so. A move like this might end up hurting sales in spite of forcing more people to buy directly from Sony (or Sony's retailers) because a large segment of the market can no longer use the money from selling older games to buy newer ones.

      Big companies seem to think that consumers have an endless supply of money to spend on anything and everything they want... no concept of a consumer has $100 to spend on games this year. If titles are $50 each, then only two get sold. If titles are $50, but they can resell each for $25 then three games get sold.

      I agree with this argument, but playing devils advocate, I can get $100 from a given customer in this year. One way I have to make 3 games, the other, 2. The thing that makes supply and demand curves work is that not everyone has $100 a year for games, my budget may be a few hundred dollars, other people may only save up a few dozen. By putting more variety in the game prices rather than having every one cost the same on release day, the guy with $90 can now buy 2 games rather than 1.

    2. Re:Cost by Anonymous Coward · · Score: 0

      Also talk about killing your distribution channels. Gamestop makes a *majority* of its money thru used games...

    3. Re:Cost by Joce640k · · Score: 1

      Big companies seem to think that consumers have an endless supply of money to spend on anything and everything they want... no concept of a consumer has $100 to spend on games this year. If titles are $50 each, then only two get sold. If titles are $50, but they can resell each for $25 then three games get sold.

      All they want is that $100. Selling you less games to get it doesn't worry them in the slightest*.

      [*] In fact it's better for them - it means they can control the release schedules and screw over the game developers for an even bigger cut. Every console maker knows how Nintendo used to do things and dreams of being able to do the same.

      --
      No sig today...
    4. Re:Cost by CyprusBlue113 · · Score: 1

      Yes and that's all anyone cares about of them. Sony won't need a distribution channel for games when they're avaliable through psn and amazon.com.

      Last I checked, walmart still sold the consoles, so no one really needs Gamestop from supply side.

      --
      a handful of selfish greedy people are no match for millions of selfish, greedy people -u4ya
    5. Re:Cost by Moses48 · · Score: 1

      That's just the point. They see how cutting out the middleman makes them more money.

    6. Re:Cost by crypticedge · · Score: 1

      You miss the part where you actually gain $150 from the first customer. He may only have $100, due to reselling he is making money and spending it back on the game he gains another $50 to buy another game. Meanwhile, the game that he sold is then resold at a discounted rate, and someone who may only be able to buy 1 game a year or less could then buy a game and maybe DLC for it, netting you a higher profit than if you set the games to being first sale only and kill the resale market.

      By doing that, you sell 2 games, and no DLC, compared to 3 and DLC.

    7. Re:Cost by Nemesisghost · · Score: 1

      Big companies seem to think that consumers have an endless supply of money to spend on anything and everything they want... no concept of a consumer has $100 to spend on games this year. If titles are $50 each, then only two get sold. If titles are $50, but they can resell each for $25 then three games get sold.

      All they want is that $100. Selling you less games to get it doesn't worry them in the slightest*.

      [*] In fact it's better for them - it means they can control the release schedules and screw over the game developers for an even bigger cut. Every console maker knows how Nintendo used to do things and dreams of being able to do the same.

      Not only that but if they can make that $100 by doing less then they will. Games cost a lot of money, and if they were able to only put out a few titles a year and still gross the same amount of money, their net income is that much better off.

    8. Re:Cost by slinches · · Score: 1

      You're doing the math wrong.

      Without used game sales: 100/50 = 2 games sold -- $100 in new game sales
      With used game sales: 100/50 = 2 which are then resold 2*25 to buy another game -- $150 in new game sales

      If you're assuming that the guy who bought the two games used is going to buy one at $50 and make up the difference, you are mistaken. He has already demonstrated that he doesn't think the games are worth the $50 asking price and will spend that money on other forms of entertainment. There will be some conversion of used buyers, but it will likely end up reducing total game sales.

      Effectively, removing resale will have the same effects on a market as a price increase proportional to the resale value of the product.

      --
      Knowledge Brings Fear
    9. Re:Cost by Anonymous Coward · · Score: 0

      They want to get the money that is currently going to used game resellers (the businesses), they might hope for more overall spending from users but even without it this move would be hugely profitable for them.

    10. Re:Cost by Eivind+Eklund · · Score: 1

      Assuming he would not otherwise buy the game. If he would otherwise buy they game, you lose one sale.

      My limitation on buying games is mostly time to play them; I have a fair amount of disposable income, but little time. I pick up used games because I don't care much about release dates, and I don't see any reason to just throw money away. I'd probably buy fewer games in total but more new games if there was no used games market. And I don't buy DLC; I don't trust the security of games publishers.

      If there are lots of people like me in the market, then blocking used sales makes more profit. If there are lots of people that buy DLC and are restricted by money, it may be more profit in letting the resale market run.

      I'm not entirely clear what I think of all of this - I know I think I should be allowed to use my own hardware fully and be allowed to use content I buy on all hardware I have access to that is capable of running it. Resale is tricky; it works OK when it's tied to a physical object, but not so well when it's an online transfer, as there is perfect fidelity on the transferred good as well as close to zero transaction costs, making it ultimately end up as "buy a used copy each time you are about to use something, resell it when you're finished" - and as soon as that market is 100% functioning, the producer would only get paid for the number of copies that are concurrently in use at the same time. That's only sustainable if the initial price is much, much higher than what we see today.

      Eivind.

      --
      Doubting the existence of evolution is like doubting the existence of China: It just shows that you're uninformed.
    11. Re:Cost by heathen_01 · · Score: 1

      Big companies seem to think that consumers have an endless supply of money to spend on anything and everything they want... no concept of a consumer has $100 to spend on games this year. If titles are $50 each, then only two get sold. If titles are $50, but they can resell each for $25 then three games get sold.

      All they want is that $100. Selling you less games to get it doesn't worry them in the slightest*.

      Which developer only wants $100 when $150 is on the table?

    12. Re:Cost by drumlight · · Score: 1

      Your maths is a little wrong in the second case. You still only sell two games and Gamestop or whomever sells the third.

    13. Re:Cost by Waccoon · · Score: 1

      There are plenty of full-blown games on the online store that are selling for $50-$60. I especially enjoy the e-book spin of "convenience", which is why the downloadable versions are exactly the same price as physical discs as MSRP.

      I'd like to know who is paying $60 for a downloadable title that you can't own let alone resell. Apparently someone is buying.

    14. Re:Cost by Ash-Fox · · Score: 1

      If they're planning on limiting the resale value of games, then they better plan on lowering the price. I know a lot of people who justified spending $40 or $50 on a game because they knew they could sell it for $20 or $30 in 6 months when they got tired of it, making the end cost a reasonable $20 or so.

      I don't think they will need to. After all, Steam didn't and Steam didn't offer rentals.

      Big companies seem to think that consumers have an endless supply of money to spend on anything and everything they want...

      Big companies tend to use a combination of research, advertising and quality data to estimate the price of what the market will bare. They are usually successful. See all major game releases with high prices.

      no concept of a consumer has $100 to spend on games this year.

      This is why big titles win. If you can only spend on a few big titles, make the best big title of the year that people will save up for.

      --
      Change is certain; progress is not obligatory.
    15. Re:Cost by Anonymous Coward · · Score: 0

      But they won't get $50 from the people that buy used games that way.

  10. I don't like this trend... by Anonymous Coward · · Score: 0

    Goodbye GameFly I guess... not sure it's in Sony's best interest to kill off an entire market devoted to promoting their gaming systems.... I'll stick with other platforms.

  11. Can't wait! by Artraze · · Score: 5, Interesting

    ... until Sony gets hacked, PSN accounts are lost and everyone's games are rendered useless. That lawsuit should be epic.

    1. Re:Can't wait! by Anonymous Coward · · Score: 0

      ... until Sony gets hacked, SEN accounts are lost and everyone's games are rendered useless. That lawsuit should be epic.

      FTFY

      Captcha: goofed. Who is ?

    2. Re:Can't wait! by Nemesisghost · · Score: 3, Informative

      That lawsuit should be epic.

      Except that Sony's EULA, which you will now be forced to agree to as you have to have a PSN account to play any game, means that each person must sue separately and then only if they opted out of arbitration. And that later bit is only if they are aware of what they are signing. I had to get a buddy who's a lawyer explain what my options weren't in signing the latest PSN EULA. Luckily, he doesn't think that the "No Class Action Lawsuit" clause will hold up in court.

    3. Re:Can't wait! by phorm · · Score: 1

      It wouldn't here (BC, Canada), and I believe they'd have a tough time enforcing such clauses in much of Europe, as well.

    4. Re:Can't wait! by spire3661 · · Score: 1

      The Sony EULA would not shield them from losing an entire console generations worth of games.

      --
      Good-bye
    5. Re:Can't wait! by Nemesisghost · · Score: 1

      It doesn't say you can't sue, just that you cannot participate in a Class Action Lawsuit. And unless you opt out, you agree to binding arbitration. Both of which limit what you are able to do.

    6. Re:Can't wait! by Pentium100 · · Score: 1

      While IANAL, I also don't think that the clause will hold up. I'm sure the lawyers working for Sony weren't the first ones to put "you agree not to sue us" in the license agreement or a non-negotiable contract (like the one for cell phone service where you do not get to negotiate with the other party and change the contract; you either sign the standard one or you don't). So, if other companies are not using it, maybe it is because they figured out that it doesn't work.

    7. Re:Can't wait! by Waccoon · · Score: 1

      Microsoft doesn't allow you to opt-out. In fact, their mandatory arbitration agreement is much more detailed and aggressive than Sony's.

      Sony tested the waters, Microsoft followed through. Do you really think Sony is going to let people opt-out next time, given that most people didn't even notice that MS added an arbitration clause shortly after Sony did?

  12. Sigh... by JustAnotherIdiot · · Score: 3, Interesting

    If you buy the disc, it must be locked to a single PSN account

    no PS3 backwards compatibility

    Sony, I really want to enjoy the games you and your partners put out, but if you go through with this? I have two words for you.
    Buh-Bye.

    (Either that or Yo-Ho, if someone finds a reliable way to pirate games on to the console)

    --
    What do I know, I'm just an idiot, right?
    1. Re:Sigh... by Lithdren · · Score: 1

      Pretty much, I own a PS3, and I got one rather late so it didn't come with PS2 supported games, which I never got around to owning.

      So this new system will come out, render all my hardware for the PS3 useless, render all my games unplayable, and wont let me buy games used anymore. Why, excatly, would I buy this thing?

      I PC game more than I play around on the PS3, this would just nail the door shut on anything future from myself and my family. Really sorta sad, watching these companies eat themsevles. Lets hope its all lies and slander, but I think we all know better than that.

    2. Re:Sigh... by Mordermi · · Score: 1

      My guess with the lack of backward compatibility (if it's true) is to save cost so they can sell it for cheaper than $600. With the PS3 they ended up just taking it out and pissing people off because they needed to do something to lower the price since people were complaining about the price.

    3. Re:Sigh... by Anonymous Coward · · Score: 0

      I don't think it will render your PS3 hardware and games useless unplayable.

      I think it will just not run them; They will still run on your PS3.

      (hopefully)

    4. Re:Sigh... by Baloroth · · Score: 1

      (Either that or Yo-Ho, when someone finds a reliable way to pirate games on to the console)

      FTFY

      --
      "None can love freedom heartily, but good men; the rest love not freedom, but license." --John Milton
    5. Re:Sigh... by spire3661 · · Score: 1

      Im sure they will pull an Xbox LIVE move and say " we need to cut off PS3s from PSN to make more room for PS4", like MS did for Xbox 1 LIVE support.

      --
      Good-bye
    6. Re:Sigh... by JustAnotherIdiot · · Score: 1

      Haha, so true good sir.

      --
      What do I know, I'm just an idiot, right?
    7. Re:Sigh... by kestasjk · · Score: 1

      (Either that or Yo-Ho, if someone finds a reliable way to pirate games on to the console)

      I agree, the logic is simple:

      • 1. Their draconian DRM and lack of backwards compatibility mean we cannot pay.
      • 2. We are entitled to game developers' content.
      • Therefore we are fully justified in pirating it.

      I can't see any flaws in the above reasoning.

      --
      // MD_Update(&m,buf,j);
  13. Gamefly? by Anonymous Coward · · Score: 0

    I wonder how their DRM would effect sites that rent games like Gamefly?

  14. What could possibly go wrong? by Anonymous Coward · · Score: 1

    What happens to games when the console breaks or Sony decides to "ban" your PSN account?

  15. Not to mention... by Anonymous Coward · · Score: 0

    This would put a serious dent into Gamestop's and similar companies' business. No doubt they make a significant chunk of change from new game, gotta have it now sales. Is Sony prepared to take that on? What about Microsoft and Nintendo?

  16. Per account??? by masteva · · Score: 5, Insightful

    Wow, this will cause an uproar with families I would think!

    Example: Buy game for 2+ children, but each child has own account as they don't want to have their saves touched / overwritten. Find out that game can only be used on child(a) account. Child(b) cries foul, wants his own saves and doesn't want to share etc. Fight breaks out as parent can't game to work on child(b) account.

    Now I don't think this will be extremely COMMON to be honest, but I could certainly see some backlash from it! I don't like having other people in the house using my account to play games, as I fear that someone would accidentally mess up my saves etc. I'm sure a self entitled child will throw complete fits over it.

    --
    Practice Static Safety - Hack Naked
    1. Re:Per account??? by XxtraLarGe · · Score: 1

      Me, my wife & my stepson all have separate accounts on our PS3. My stepson & I play most of the same games, my wife & I play Little Big Planet. You have separate accounts so you don't mess up each others save game files. I can definitely say that I will not be buying a PS4 if this turns out to be the case.

      --
      Taking guns away from the 99% gives the 1% 100% of the power.
    2. Re:Per account??? by preaction · · Score: 3

      This. I love that if I have a friend over, we can play her Xbox Live games after downloading them to my Xbox. When she logs out, I can no longer play the game, because it's tied to her Xbox AND her account. But, if I go over to her house, I can play her games under my account without logging in (again, tied to her Xbox AND her account).

      Used games, not a big deal, I just won't buy AAA-level games.

    3. Re:Per account??? by alen · · Score: 1

      x-box live has a family gold account for $90 a year

      ironically lately there are lots of discounted Live Gold cards being sold now, but no discounted family gold cards

    4. Re:Per account??? by Anonymous Coward · · Score: 0

      Actually, I think you got something there. I have three kids and there is NO way I am buying three copies of anything for them to play. And if they are not playing, then I won't be either... Guess I'll be saving some money in the near future :)

    5. Re:Per account??? by bobaferret · · Score: 1

      I'm in the exact same situation except the son is mine, and not hers. My 10 year old gets his panties in a bunch just as much as I do when some one mucks with his saved games. And I'm not even going to get into how incredibly sad the wife looks and thoroughly disappointed in the men around her and the world in general when someone advances her game without her being there.

    6. Re:Per account??? by Anonymous Coward · · Score: 1

      My 10 year old gets his panties in a bunch just as much as I do when some one mucks with his saved games.

      I see the problem. You need to get your son some manlier underwear.

  17. Instant Fail by fallen1 · · Score: 1, Insightful

    Please see subject, because you know it's true. As soon as people realize they can't trade-in games, everything is tied to one PSN account, and games still cost $60+ this game console will fly ... right back to Japan.

    Same thing with XBOX - if it comes locked down and games tied to a single account and no used game sales then it will be a very expensive paperweight. A dead albatross weighting them down.

    Time for a new game company to step up and create something open or ,rather, more open than the "next gen" consoles appear to be.

    --

    Dream as if you'll live forever.
    Live as if you'll die tomorrow.
    ~Anonymous~

    1. Re:Instant Fail by trdrstv · · Score: 1

      Please see subject, because you know it's true. As soon as people realize they can't trade-in games, everything is tied to one PSN account, and games still cost $60+ this game console will fly ... right back to Japan.

      Same thing with XBOX - if it comes locked down and games tied to a single account and no used game sales then it will be a very expensive paperweight. A dead albatross weighting them down.

      Time for a new game company to step up and create something open or ,rather, more open than the "next gen" consoles appear to be.

      You conveniently forgot to mention the "Wii U" which to date is the only next generation console which hasn't been rumored to cripple used game sales.

    2. Re:Instant Fail by Ash-Fox · · Score: 1

      Please see subject, because you know it's true. As soon as people realize they can't trade-in games, everything is tied to one PSN account, and games still cost $60+ this game console will fly ... right back to Japan.

      Just like how Steam fail.. Oh wait, nevermind.

      --
      Change is certain; progress is not obligatory.
  18. Rape them by Anomalyst · · Score: 0

    and the horse they rode in on.

    --
    There is no right to feel safe thru security vaudeville at the expense of everyone's freedom, privacy and tax money.
    1. Re:Rape them by Anonymous Coward · · Score: 1

      Come on, have some pity for the horse.

    2. Re:Rape them by NoSleepDemon · · Score: 1

      It knew what it was getting itself into.

  19. I love that Sony is doing this, by jenningsthecat · · Score: 2

    because perhaps at some point people will simply stop buying into Sony's 'all your stuff are belong to us' attitude and take their gaming and consumer electronics purchases to other companies. The sooner Sony buries itself in its own bullshit and dies a spectacular death, the better, as far as I'm concerned.

    --
    'The Economy' is a giant Ponzi scheme whose most pitiable suckers are the youngest among us and the yet-unborn.
  20. Re:Kill the used game market, help developers by Qzukk · · Score: 3, Insightful

    If publishers can count on more direct sales

    That $10 I don't get anymore for turning in the old games no longer goes towards buying new ones.

    --
    If I have been able to see further than others, it is because I bought a pair of binoculars.
  21. Hmmmm by Valcrus · · Score: 0

    Guess I will stay console less. I can't afford new games all the time and if I can never buy even used games makes me not even want to consider getting the system. Guess I will stick with playing free play games or buying non DRM games.

    1. Re:Hmmmm by Anonymous Coward · · Score: 0

      Because they sell their consoles at a loss, they actually consider the loss of you as a consumer a net positive.... Welcome to the world of MBAs.

  22. Punishing your paying customer is bad business! by beltsbear · · Score: 2

    It will not work long term. The big game studios and makers have enjoyed some of the largest profits in history without doing this. The pirate 'customer' now will have a better product then the paid customer. Sometimes companies fail to understand the ecosystem effect of having these used sellers out there. The used sellers make a small amount of money, but they bring money back to the consumer who spends it on NEW games and the used seller may bring in a second new customer that eventually buys full priced games as well. Just because a company Gamefly makes a little money, does not mean that the money was sucked out of Sony. With Gamefly (and like companies) in the gaming ecosystem, Sony may make MORE money. Too bad they do not understand this.

    1. Re:Punishing your paying customer is bad business! by Anonymous Coward · · Score: 0

      "The pirate 'customer' now will have a better product THEN the paid customer."

      What. The. Fuck.

      How much longer is this going to go on? "better... THEN", or "more... THAT".

      Are you Americans really this fucking stupid? Over the past two or three years, almost every other instance of 'more' or 'better' that I see on the internet, is followed by either 'then' or 'that'. How stupid do you have to be, not to understand the difference between the words 'then', 'that' and 'than'?

      I start to cringe every time I see the word 'more' or 'better', because I know it's highly likely to be followed by some American's insane re-writing of the English language.

      It's MORE THAN, idiots.

      MORE THAN
      MORE THAN
      MORE THAN

      Fucking morons.

    2. Re:Punishing your paying customer is bad business! by markimusk · · Score: 1

      Don't hold it in. Tell us how you REALLY feel!

    3. Re:Punishing your paying customer is bad business! by Ash-Fox · · Score: 1

      "The pirate 'customer' now will have a better product THEN the paid customer."

      Considering how most systems have a social networking aspect for achievements, points etc. The lack of it for pirates probably isn't that much of a benefit to most consumers.

      --
      Change is certain; progress is not obligatory.
  23. Key Word: "Rumors" by Mordermi · · Score: 1

    All of this is rumored. People shouldn't get upset about it before knowing what the final product will be. Besides.. Let's face it, the majority of the people on /. getting upset about this are the Sony haters that wouldn't have bought the PS4 even if was priced at $50 with $5 games.

    I personally am a fan of Sony, and if this is true then I will be quite upset about it. However, I am reasonable enough to realize that rumors don't count for anything. Sony has been very secretive about the "PS4" so it's hard for me to believe that anyone can say with an level of certainty that any of this is true.

    1. Re:Key Word: "Rumors" by gameboyhippo · · Score: 1

      That being said. On the off chance that this is true; complaining about it now will give hints to the implementers on what we would not want in a console.

    2. Re:Key Word: "Rumors" by Mordermi · · Score: 1

      If any of them read /.

      Even if they did at one point, then they have probably stopped by now. All posts about Sony are just filled with haters talking about how they will never buy Sony because of the same three arguments. If I worked for Sony, then I would have stopped worrying about the opinion of slashdotters a long time ago.

    3. Re:Key Word: "Rumors" by Kneo24 · · Score: 1

      I'm not sure how any person in the right frame of mind could claim to be a fan of Sony after all the shit they've pulled over the years. I guess you enjoy rootkits and shitty security with your personal data.

    4. Re:Key Word: "Rumors" by Mordermi · · Score: 1

      That's the kind of attitude that I'm talking about. All corporations are corrupt. Sony got caught with one thing and no one lets it go. What about oil companies? They're pretty corrupt, do you still use a car that requires gas? You're supporting them. I support Sony because I like their product. The PSN hack? They made up for it. EVERYONE can be hacked, no exceptions, get over it.

    5. Re:Key Word: "Rumors" by Kneo24 · · Score: 1

      I use oil vehicles because I currently have no other choice for commuting to my job. A half and hour drive one way suddenly turns into an hour or more bike ride - this is not a realistic alternative for most people. You have a choice to use Sony products or not.

      It's not Sony's fault that they got hacked, but it is their fault for storing their data in a really insecure manner - which is what people are primarily pissed off about. Their little rebate didn't make many people happy, either. Perhaps you're just cheap.

  24. Depends on the price by ownagefool · · Score: 2

    I wouldn't see a problem with it, as long as they adjusted the game prices to reflect they no longer have any resale value. Steam, which is quite popular, has the exact same problem, but is offset by a number of advantages. In the grand scheme of things though, the ability to get PC games a lot cheaper, both using online retailers, and from sales within steam itself is what really made this acceptable. Also, to this date, you can still make Steam accounts per game to work around this issue somewhat, regardless of its against their TOS or not. I can't see Sony handling this in the same way, though.

  25. Sony revisits Betamax in the 21st Century by Anonymous Coward · · Score: 0

    And this strategy's likely to do as well as the one from the 20th century.

  26. If any Sony Executives Are Reading by tmosley · · Score: 4, Interesting

    If you do this, I won't buy it. Lots of people won't. Stop this stupid BS.

    You really need to learn to think in the long term. People will pay a lot for a game when it first comes out, but if you do this DRM crap, you MUST follow through and offer older games at much lower prices, and continue to do so for YEARS if not DECADES. Used game stores do this for you, and allow people with less money to remain rabid fans, and buy your big games when they first come out. If you kill the used game market, you cut those players off. Once they are cut off, they will find other things to do. YOU DO NOT WANT THIS TO HAPPEN.

    If you must have DRM, you need to offer games from old systems that run on emulation on your new systems for free or next to nothing, and you need to offer older games at prices that used games get now. You need to keep people playing. If you keep playing these stupid DRM games without offering a substitute, then people will stop playing, and you will go the way of the music industry. Maybe someone like Apple will come along and save your sorry ass, and drag you kicking and screaming into a new, profitable business model, but I wouldn't bet on it.

    1. Re:If any Sony Executives Are Reading by tommyhj · · Score: 1

      They've started this on the PS3 already, probably trying different strategies out before the PS4 comes out. On the PS Store I just bought Darksiders for $10, and Prince of Persia for $18. They've begun to port and emulate lots of PS1, PS2 and arcade system games like

      The real problem is what will happen to the retailers, if they move sales to the PS Store with downloads... Many businesses will close down...

    2. Re:If any Sony Executives Are Reading by alexo · · Score: 0

      If you do this, I won't buy it. Lots of people won't.

      >95% of their customers won't care.

    3. Re:If any Sony Executives Are Reading by Anonymous Coward · · Score: 0

      And here is what a SCE exec said in a different context but perfectly applicable to this thread.

    4. Re:If any Sony Executives Are Reading by Dhalka226 · · Score: 1

      I've been fairly friendly to Sony, at least in terms of the Playstation, even through all of their various nonsense (which I am sure does not need to be recounted in this crowd). I owned a Playstation, Playstation 2 and Playstation 3. With no details I would probably be inclined to buy a Playstation 4.

      To be honest, even the DRM thing doesn't bother me that much -- I don't like it, but I don't buy a lot of used games so I don't feel a huge effect. It's one of those things I would probably grit my teeth about but push through.

      But lack of backwards compatibility is an absolute dealbreaker. I'm not throwing away my previous investments in PS1/PS2/PS3 titles, nor am I keeping multiple consoles to avoid doing so. If that's what they are going to force me to do, I might as well get an Xbox or some other system--expand the games available to me and avoid incentivizing that kind of customer-hostile behavior at the same time.

      I'm not some great crusader, but everybody has their limits and this would push past mine.

    5. Re:If any Sony Executives Are Reading by Xanny · · Score: 1

      That is technological progress. A huge swathe of the retail industry will be out of business by the end of this next decade, but it isn't a bad thing. All those clerks being paid minimum wage will drive society to reconsider the importance of full time employment for everyone if they can't stand around scanning items at a register.

      I don't want to come off as belittling to anyone working retail though. But it is a crap job. Nobody wants to do it, besides for the money. And when we get all our goods directly through websites and direct delivery, a lot of the middle men of transportation and delivery can go away, and everything gets more streamlined.

      Every clerk at a register today is bordering on functionally equivalent to new deal policies like digging holes to fill them. Once they no longer create value in the economy, they are functionally doing nothing.

    6. Re:If any Sony Executives Are Reading by Ash-Fox · · Score: 1

      If you do this, I won't buy it. Lots of people won't

      I'm willing to bet lots of people will regardless. Public opinion maybe against it, but there will be those who just want to play the games and those are generally the people these companies target. I'm not convinced the average Joe majority really ponders ethical issues or even truly investigates their purchases when they make them. An effective marketing campaign and decent games is really all they need to start selling a large amount of units.

      If you must have DRM, you need to offer games from old systems that run on emulation on your new systems for free or next to nothing, and you need to offer older games at prices that used games get now.

      I don't see why that is a must.

      and you will go the way of the music industry.

      Explain GEMA to me please, since you clearly have a great insight in the music industry.

      --
      Change is certain; progress is not obligatory.
  27. Xbox 2! by tlhIngan · · Score: 1

    Anyone note the irony to which Sony is going? I mean, they're making the Xbox 2 - still x86 based (like the original Xbox).

    Makes me wonder if Bunnie Huang and eveyrone else will dust off all the old Xbox hacks they have and give them a go on the new machine. Don't think Sony can secure it any better than Microsoft could. Heck, it would be amusing to see if Windows 8 would run on it...

    1. Re:Xbox 2! by Anonymous Coward · · Score: 0

      Anyone note the irony to which Sony is going? I mean, they're making the Xbox 2 - still x86 based (like the original Xbox).

      I'm trying to interpret what this means, but I really have no idea.

  28. Re:Kill the used game market, help developers by CanHasDIY · · Score: 1, Funny

    What you've just said ... is one of the most insanely idiotic things I have ever heard. At no point in your rambling, incoherent response were you even close to anything that could be considered a rational thought. Everyone in this room is now dumber for having listened to it. I award you no points, and may God have mercy on your soul.

    - Principal Oblaski, Billy Madison

    --
    An enigma, wrapped in a riddle, shrouded in bacon and cheese
  29. Re:Kill the used game market, help developers by Anonymous Coward · · Score: 0

    If publishers can count on more direct sales

    That $10 I don't get anymore for turning in the old games no longer goes towards buying new ones.

    Exactly what the above poster stated. The money that a lot kids / teens get from selling a game often goes to purchase "NEW" titles. I doubt a long-term forecast on the details of the market was done, or if there was it was in a limited region.

      If the new Nintendo console allows a used market Sony may as well start preparing their coffin Nintendo will be bringing the nails.

  30. Yep! It's so! ---Sony! by jmichaelg · · Score: 1, Insightful

    You expect this kind of craven, heavy-handed behavior out of a Samsung or a Panasonic, sure. But Sony?!?!?

    Why wouldn't you expect this of Sony? Recall that:

    • Sony intentionally shipped a rootkit on their music CDs in 2005.
    • Revoked the ability to boot into Linux after people had purchased the PS3.
    • Sony sued George Hotz for disclosing Sony had messed up their PS3 crypto implementation. Since the cat was out of the bag, the only reason for the suit was to punish Hotz for publishing the truth.
    • Sony supported SOPA.

    Don't know how many times you have to see SONY acting in this manner to realize that's the way SONY really is.

    1. Re:Yep! It's so! ---Sony! by Anonymous Coward · · Score: 5, Funny

      I am going to open up a sarcasm detector repair shop. I mean, the guy even followed up his sarcasm with "But seriously..."

    2. Re:Yep! It's so! ---Sony! by Grishnakh · · Score: 1

      Start a business as a "sarcasm counselor". You might even be able to bill peoples' insurance for the service.

    3. Re:Yep! It's so! ---Sony! by StikyPad · · Score: 2

      Right, like *that's* a viable business model.

    4. Re:Yep! It's so! ---Sony! by Captain+Centropyge · · Score: 1

      WOOOOOOOOSH!

      --
      Bite my shiny metal ass!
    5. Re:Yep! It's so! ---Sony! by Xtifr · · Score: 2

      The rootkit actually came from BMG. Yes, they were owned by Sony when it was released, but they had just been bought. Unless they had truly miraculous coding skills, the rootkit must have been planned, designed and mostly implemented by BMG independently.

      Yes, they revoked the ability to boot into Linux, but they were the only console vendors to offer such an option in the first place. And before that, they actually sold full Linux kits for the PS, including their own distro. I actually bought my PS3 in part because it had the OtherOS option, and I still think I made the best choice at the time despite later developments.

      Everything else you said is very true, but their current stance on such matters is actually more surprising than a naive glance might suggest--and a naive glance is all that most slashdotters (or people in general) can muster.

    6. Re:Yep! It's so! ---Sony! by Exoman · · Score: 1

      That would be a certain business failure, because everyone here already gets sarcasm just fine.

    7. Re:Yep! It's so! ---Sony! by Anonymous Coward · · Score: 0

      Scoff if you must, but you'd be amazed at how many people aren't able to detect sarcasm.

  31. I think this is being blown out of proportion... by Slyfox696 · · Score: 1

    I don't really have a problem with this. It's not like it's going to affect game prices that much, I can go to a local store and find $20 games that are "brand new". Of course, I may have to wait a year or two, but that doesn't mean I have to buy $60 games. Most of the stores where I live who sell recently released "used" games only take off $5 or MAYBE $10.

    So, as someone who doesn't sell games, this doesn't bother me in the least. If you do sell games, then your issue would be with the business who buys them from you, not Sony.

    What exactly is the problem here? As long as the games don't feature the "always be connected to the Internet" feature (and I use the word feature loosely), I'm not really concerned with this. While I understand everybody likes the idea of DRM-free media, I also understand the other side of the situation, where businesses are making money on products they didn't put in the time or effort to create, and really have very little in the way of risk. I don't have a big problem with shutting out businesses who take little risk and make good money off the hard work of other people.

  32. RUMORS, MORONS. by Anonymous Coward · · Score: 0

    Stop acting as if it is happening, holy hell Slashdot.

    You are seriously getting JUST AS BAD as those awful Gawker websites.

    1. Re:RUMORS, MORONS. by NoSleepDemon · · Score: 1

      Yes but it's something to talk about on a Friday afternoon when your code's not fucking compiling.

    2. Re:RUMORS, MORONS. by flameproof · · Score: 1

      And y'know - if you SHOUT LOUD ENOUGH maybe someone in JAPAN WILL HEAR US!

      --
      ~Just as a thing fails if it lacks a kernel, so too it fails if it lacks a skin. ~ Rumi, Discourses
  33. Poor ass concept by Tyr07 · · Score: 1

    Greed - here's what they see

    Ah, this person spends 100$ on games per year. These games are used and cost 20$ each.
    So clearly they buy five games per year.

    BUT, just BUT, if we make it so they have no choice, they will pay 60$ each, getting us an extra 200$.
    That way each person gives us 300 in total!

    IDJITS, We aren't going to spend more. You're just going to sell less, dumbshit.

    Plus we're we'll be less interested overall, and only purchase the big block busters. B- games can kiss their sales goodbye.
    Since I would then place less games, I'd be less inclined to purchase a console for a lot of money since the games cost me to much and it's not worth the price to play like two games a year + cost of console.

    1. Re:Poor ass concept by Patman64 · · Score: 1

      Well, these are the same people who think that every pirated copy = a lost sale, so I wouldn't put it past them.

    2. Re:Poor ass concept by Ash-Fox · · Score: 1

      Well, these are the same people who think that every pirated copy = a lost sale, so I wouldn't put it past them.

      To be honest, I have seen instances in real life where people actually go out to buy the game because the pirated copy didn't work right. You can't say there isn't some truth to it.

      --
      Change is certain; progress is not obligatory.
    3. Re:Poor ass concept by Tyr07 · · Score: 1

      If the pirated copy didn't work right, I'd assume the game is likely buggy and avoid it -_-

      I'm sure they love / will try to do it, it'll just be sad because I think it'll hurt the gaming industry more than they think.
      I'm sure there are people who also buy it because pirating is too hard, which is good.

      We're talking about used games though. People I think will be more likely to pirate vs the cost of always and only being able to purchase new games.
      The only place I'm content with my games right now which I can't "sell" is my PC, because I can play it on all PCs, and don't have to upgrade to a
      PC3 or PC4 or whatever to play my newest games, and at the same time lose all my old ones. Specifically, on steam.

      Before someone goes 'But dos games don't work!' Yea they do, dosbox, steam gams include it pre-configured, which is nice.
      So yea, I can play /all/ of them.

    4. Re:Poor ass concept by Ash-Fox · · Score: 1

      We're talking about used games though. People I think will be more likely to pirate vs the cost of always and only being able to purchase new games.

      Steam has proven that despite the lack of resale, such a system can be successful, if not the dominant redistribution platform.

      The only place I'm content with my games right now which I can't "sell" is my PC, because I can play it on all PCs, and don't have to upgrade to a
      PC3 or PC4 or whatever to play my newest games, and at the same time lose all my old ones.

      I can still get NES consoles to this day. I'm not really convinced there is an issue here.

      Before someone goes 'But dos games don't work!' Yea they do, dosbox, steam gams include it pre-configured, which is nice.

      How about Unreal Tournament 3 on Steam doesn't have working dialog speech on Windows Vista (works fine in Windows 7 and XP)?

      This is a long standing issue that is not going to be resolved.

      --
      Change is certain; progress is not obligatory.
    5. Re:Poor ass concept by Tyr07 · · Score: 1

      How about Unreal Tournament 3 on Steam doesn't have working dialog speech on Windows Vista (works fine in Windows 7 and XP)?

      This is a long standing issue that is not going to be resolved.

      Weird issue with UT 3, no work around? That sucks Is it only the steam version? Is there other versions?
      That's one particular game.

      I can still get NES consoles to this day. I'm not really convinced there is an issue here.

      Yeah, what about the fact that you need a PS2 now for PS2 games, that they removed capability to play older games?
      Not all of us want 50 consoles hooked up to our TV at once, or to have to constantly swap them if we feel
      like playing an older game for a little while.

      I don't like doing cable stuff consistantly.

      Steam has proven that despite the lack of resale, such a system can be successful, if not the dominant redistribution platform.

      Right - on my PC, where do I not need to purchase multiple "PCs" to play my games, or if I purchased a "newer" pc, unable to play my older games on it.
      Not sure what you're getting at.

      You can say 'Oh, but every 3-4 years you have to upgrade, like, your video card'
      Yea, but all my old games still work, there's work arounds for almost anything
      Also I use my PC for much more than gaming, like, work, etc, so the value is there.

      I don't have to fight with sony vs microsoft or anything else.
      It's either made for PC, or not.

      Only reason I like my console games, is I can buy them discounted, use, get the pleasure of putting in the game, and it just works.
      No storage issues, no hard drive storing etc.

      If they try to make it like a PC, locked games, everything is similiar to PC DRM, all files are digital etc, so virtually it's a complete PC, with a limited OS, and a controller instead of a mouse and keyboard (which they basically are anyway) I won't buy any console related stuff, ever.

    6. Re:Poor ass concept by Ash-Fox · · Score: 1

      Weird issue with UT 3, no work around? That sucks Is it only the steam version? Is there other versions?
      That's one particular game.

      It's a "black edition" thing.

      Yeah, what about the fact that you need a PS2 now for PS2 games, that they removed capability to play older games?
      Not all of us want 50 consoles hooked up to our TV at once, or to have to constantly swap them if we feel
      like playing an older game for a little while.

      We can't get everything we want in life. I'm sure some people want to have a single console that can play xbox 360, PS3 and Wii games. Still, despite the annoyance, of swapping cables, it really isn't that hard.

      Right - on my PC, where do I not need to purchase multiple "PCs" to play my games, or if I purchased a "newer" pc, unable to play my older games on it.
      Not sure what you're getting at.

      Depends really. There are nVidia 560s that won't work with battlefield games (2 & 3). If you're you're talking about compatability problems, I can forsee them happening on PC, since they are currently happening. Although I don't really see the issue being as bad as a console, where you wouldn't have to swap out your brand new graphics card each time you wanted to play battlefield.

      If they try to make it like a PC, locked games, everything is similiar to PC DRM, all files are digital etc, so virtually it's a complete PC, with a limited OS, and a controller instead of a mouse and keyboard (which they basically are anyway) I won't buy any console related stuff, ever.

      People said the same things about Windows XP's activation, yet I have found many of those people are using Windows now. I also know people who said similar things about Steam's DRM, yet they are using Steam now. I'm not really convinced about the conviction of people when it comes to matters like this.

      --
      Change is certain; progress is not obligatory.
    7. Re:Poor ass concept by Tyr07 · · Score: 1

      I rarely buy anything console anyway, it's just more encouragement not to.

      There are always diehards who will buy it anyway.

      We can't get everything we want in life

      You're right - but I can simply not pay for things I don't want, which is the point.

  34. Buying Software vs. Media by Blindman · · Score: 1

    Sony wants to sell licenses to use software that happens to be distributed via physical media. In contrast, consumers think of themselves as buying physical media containing software. In other words, consumers believe that any license is attached to the media, whereas Sony wants the license to attach to the person. Because there is no physical media associated with digitally distributed content, consumers don't have any trouble with that concept in that arena. However, in the case of physical media, Sony wants to screw consumers on both sides. If you lose the disc, you can't play the game anymore and if you sell the disc to someone else they can't use it.

    If Sony wants to switch to solely licensing software, they should stop selling discs. Otherwise, they should anticipate consumer revolt and rightly so.

    --
    I don't practice what I preach because I'm not the kind of person that I'm preaching to.
  35. 2+ players per home? by Lord_Alex · · Score: 0

    That's AWESOME!

    Now I can buy a singleplayer game once for my own enjoyment, and once again for my wife!

    --
    How much work could a network work if a network could net work?
  36. Free market at work by davidwr · · Score: 1

    While I agree this is very un-cool, it is very free-market, PROVIDED that everyone knows what is going on before any money changes hands.

    With some exceptions, games are mainly entertainment. If I don't like the terms, I can just not buy.

    If I know that I won't be able to sell my used game at the price I would have been without DRM, then the price I'm willing to pay for it drops accordingly.

    --
    Knowledge is how to play a game, intelligence is how to win, wisdom is knowing what game to play.
  37. Shotting themselves in the foot by aoism · · Score: 1

    I got Mass Effect 2 from a friend. I traded him a game for it. I liked the game so much, when Mass Effect 3 came out, I purchased the full retail version because I couldn't wait to play it. If you make your games compelling enough, people will flock to buy them brand new. Take a look at Madden '10. Within 1 month, 1.9 million people bought it brand new (http://kotaku.com/5356888/madden-tops-charts-again-but-sales-plummet-on-ps2-wii). After a 3 months, 3.9 million (http://www.joystiq.com/2009/11/10/madden-10-has-shipped-3-9-million-copies/). I'm sure it has sold more since then .. but come on, a quarter of a billion dollars for a single video game that they just re-used old code and made a few tweaks to. People are still buying brand new games. I am if I like the game enough and typically the only way to get me in to a franchise is by a friend lending me a game, or me buying it used. I don't want to eat up 2 gigs of my 250 gig/mo limit to try some crappy limited demo. This is a great opportunity for a 4th gaming system to come out without DLC and without prohibiting used games. I would buy it in an instant.

  38. Screw me once... by Anonymous Coward · · Score: 1

    Screw me once, Shame on you; Screw me twice, Shame on me...

    Good Luck Sony and Microsoft...

    I know of thousands of Techs in the industry, that already avoid both of your products specifically.
    You must want to add the rest of US consumers to that list :-D
    People don't like "Re-Paying" for items that have already been purchased from the store.

    This story marks the absolute end of my purchasing ANY products from either Company EVER again.
    I refuse to contribute to Greed of this magnitude... Greed is killing the world.

  39. Used games help the game industry! by harl · · Score: 1

    Used games do not hurt the industry. In fact they help the industry!

    First off used games have been around since day one. The game industry has only grown since then. Obviously there's no harm. Now onto the specifics.

    Used stores are used by two groups, high volume game consumers and people not willing or able to pay full price.

    The high volume consumers sell the games. Why do they do this? So they have money to buy more games?

    The buyers fall into two basic categories. People who are frugal and people who can't afford $60. Even though these people don't buy games at full price used stores allow them to still be gamers. This allows people to enter the hobby, and thus the market, at an earlier point. They get hooked. Eventually they make more money and don't want to wait for games so they start buying games at full price. Frugal people will never pay full price for games. It's against their nature. Trying to get them to will at worst result in them leaving the market, at best only buying things at discount.

    Additionally used game stores put more money into the pockets of game companies. They do this by funneling the money from the used buyers and giving it to the hard core gamers who sell the games to the used stores. You remove this middle man and your hard core gamers have less money to buy games, you lose the customers who can't pay full price due to economics.

    All because some exec sees the games in used stores as lost sales, when in fact they all were sales, in order to try and capture a demographic that by it's nature will never be direct customers of theirs.

    --
    I find being offended by me offensive.
    1. Re:Used games help the game industry! by Ash-Fox · · Score: 1

      The buyers fall into two basic categories. People who are frugal and people who can't afford $60.

      You forgot the 3rd category. The 'PC gamer', who doesn't have to pay such fees.

      --
      Change is certain; progress is not obligatory.
    2. Re:Used games help the game industry! by harl · · Score: 1

      That would be a subset of frugal.

      --
      I find being offended by me offensive.
  40. Here are MULTIPLE IDEAS! by Anonymous Coward · · Score: 0

    1.) Don't Charge 60$ for games...

    I would say $20 to $30 for a game is reasonable. I can say its likely more people would buy the game if it was $20 to $30.

    2.) Offer Direct Download and Direct Payment To Developers

    3.) Don't butcher a game so that you can have an excuse sell DLC content. That turns off many buyers when they see this.

    4.) Innovation... Notice the magic hallway is in almost all FPS games today. The magic hallway is basically a linear design which guides the players through a series of straight hall ways all connected while throwing enemies at you. This design is lazy. Developers need to look back at their roots of old games, like Wolfenstin 3d, Doom, Duke Nukem, Blood, Quake, Turok 1 & 2, Zero Tolerance and so on... All of these games were open shooters that required you to run around and collect items, solve puzzles, strategically attack enemies, conserve ammo, no constant regenerating health.

    5.) Create a digital economy or digital items that can be purchased. Allow players to trade items and purchase from each other with credits bought from the game company, or earned through the game.

    Team Fortress and World of Warcraft are both very successful at digital and hybrid digital economies. There are plenty of ways to hinder cheaters, hackers and keep a secure system running.... better than what we've seen in the past.

    1. Re:Here are MULTIPLE IDEAS! by Ash-Fox · · Score: 1

      1.) Don't Charge 60$ for games...

      Why not? It's the price the market will bare. If it wasn't. they wouldn't be making a profit.

      2.) Offer Direct Download and Direct Payment To Developers

      See above.

      3.) Don't butcher a game so that you can have an excuse sell DLC content. That turns off many buyers when they see this.

      See above.

      4.) Innovation... Notice the magic hallway is in almost all FPS games today.

      Nope.

      5.) Create a digital economy or digital items that can be purchased. Allow players to trade items and purchase from each other with credits bought from the game company, or earned through the game.

      This is already happening.

      Team Fortress and World of Warcraft are both very successful at digital and hybrid digital economies.

      They are good at manipulating people to spend vast amounts of money for little return, yes. Something that you seemed to be against in the beginning of your comment, but as I pointed out, it's working out based on what the market will bare.

      I don't see why the companies should listen to your advice so far.

      --
      Change is certain; progress is not obligatory.
  41. Re:I think this is being blown out of proportion.. by canajin56 · · Score: 1

    As long as the games don't feature the "always be connected to the Internet" feature

    Yeah, only that's WHY you can't play used games. To boot up any game you need to be signed in to PSN. While this doesn't necessarily imply that you need to stay connected during play, you almost certainly will do. It will, I'm sure, be spun as a feature, since you save "TO THE NANOBUZZWORD CLOUD". So, next time hackers take down PSN, everybody will find their PS4 completely non-functional, except possible as a BluRay+1 player. And they'll probably try to tie THOSE to PSN accounts so you can't trade sell or lend them. (The MPAA wants to outlaw used and borrowed movies just as bad as game developers want to outlaw used and borrowed games, and publishers want to outlaw used and borrowed books).

    --
    ASCII stupid question, get a stupid ANSI
  42. move along by Eponymous+Hero · · Score: 1

    no one will buy it and that will be the end of that. nothing to see here.

    --
    insensitive clod overlords obligatory xkcd car analogy russian reversals whoosh pedant fanbois ftfy in 3...2...1..PROFIT
  43. Re:Kill the used game market, help developers by alen · · Score: 1

    except that development budgets have been OK, MARKETING BUDGETS have sky rocketed

    every time activision releases their annual military shooter the marketing budget is hundreds of millions of $$$ even though the engine is like 7 years old

    EA/Bioware spent money on sending copies of ME3 into space to float back down along with CGI trailers that never made it back into the game

    in some cases the marketing budgets are more than the dev budgets

  44. I'm beginning to appreciate DRM's awesomeness by Anonymous Coward · · Score: 0

    With restrictions like this for the used game market I think, after 30+ years, it's time to hang up the controller, call it a day, save a fortune on AAA titles that never live up to my expectations and, as a consequence, re-introduce myself to my family. Thanks Sony - hope Microsoft take a leaf out of your book on this one.

  45. Awesome! by vonshavingcream · · Score: 1

    I was wondering what to do about getting a new system. This settles it .. I will be switching to PC gaming! Thanks sony and xbox!!

    1. Re:Awesome! by Ash-Fox · · Score: 1

      So... What used PC games are you going to buy and what PC games are you going to resell?

      --
      Change is certain; progress is not obligatory.
  46. Are you sure YOU understand the audience? by SuperKendall · · Score: 4, Insightful

    Look at all this from Sony's perspective - what has been one of the wilder gaming successes in recent years?

    The iOS platform.

    There people cannot trade or otherwise share games. But it ends up not really mattering because in the iOS world there are so many developers vying for purchasers that the real world has actually had an impact on pricing - pricing is quite low per title.

    Or you could even come at it from the PC side and note the only model that is really growing there very well is Steam - again no sharing of games, but lower prices.

    So I would submit it's you who are out of touch with what modern gamers accept.

    Of course it remains to be seen if Sony REALLY understands that for the no-sharing model to work, prices must also come down substantially for each title. They are adopting the DRM protected no-sharing model because it's innately what they desire anyway, but can they unclench the greed fist just a little? Hard to say. All I know is I have a PS3 but am pretty unlikely to get an Orbis, even if it supports Vorbis...

    --
    "There is more worth loving than we have strength to love." - Brian Jay Stanley
    1. Re:Are you sure YOU understand the audience? by Captain+Centropyge · · Score: 1

      Except most apps for iOS are very inexpensive or free. Not $60 each.

      --
      Bite my shiny metal ass!
    2. Re:Are you sure YOU understand the audience? by StikyPad · · Score: 1

      Except, unless I'm mistaken, you can easily share apps among multiple iOS devices. Also, piracy. It's much more prevalent and streamlined on iOS devices than on consoles. (And, if my private trackers' download counts are any indication, far more popular than console piracy.) Which, without condoning piracy, sort of adds another data point that indicates it's not the bogeyman that publishers want us to believe.

    3. Re:Are you sure YOU understand the audience? by snadrus · · Score: 1

      The problem is the audience. Children share by nature.
      - They share their iOS games by bringing their device to a friend's house.
      - They share their laptop for Steam games. Anyone with a high-end Desktop is likely an Adult.

      Sony's push will lose word-of-mouth encouragement of new systems & games. It will also lose the rental market.

      --
      Science & open-source build trust from peer review. Learn systems you can trust.
    4. Re:Are you sure YOU understand the audience? by shutdown+-p+now · · Score: 1

      Of course it remains to be seen if Sony REALLY understands that for the no-sharing model to work

      Do you really have to ask? I mean, have they given any indication of understanding it so far?

    5. Re:Are you sure YOU understand the audience? by DigiShaman · · Score: 1

      Exactly. Why buy a PS4 when I can purchase an Apple TV (v4) that might be let me play all my previous iDevice games right on the big screen. Apple controllers and all.

      Nintendo, Sony, Microsoft. You are all so about to get 0wned if you're not careful. Get your shit together. That cat is about to pounce and go right for the jugular!

      --
      Life is not for the lazy.
    6. Re:Are you sure YOU understand the audience? by SuperKendall · · Score: 1

      Except, unless I'm mistaken, you can easily share apps among multiple iOS devices.

      Only your own, not really the same thing - if for some reason you had multiple Sony devices you'd also be able to use the same game on anything that used the same PSN account.

      Also, piracy. It's much more prevalent and streamlined on iOS devices than on consoles.

      Sure, but also irrelevant, just as it always has been to game sales.

      --
      "There is more worth loving than we have strength to love." - Brian Jay Stanley
  47. You're gonna be surprised... by Anonymous Coward · · Score: 0

    Those betting on an uproar from the public and people not buying PS4 are probably going to be surprised by the zeal of Sony's army of fanbois. Not long ago, I visited some forums discussing loading linux on PS3 and the majority there was fervently hateful against modders.
    From what I read, I doubt that these guys will care for any crappy DRM that comes with PS4 or paying $60 for a PSN-only title. I also doubt that any of those guys paid for their PS3. Most likely their dad did.
    So, with their new DRM-ridden console Sony is turning its back mostly to the adult gamers in favour of an army of dedicated 15yo brat. This could prove a great opportunity for Xbox (the other adult-friendly console) to dominate this share of the market.

  48. The reason company management doesnt see a problem by Anonymous Coward · · Score: 0

    The reason company management doesn't see a problem with this approach is simple: It's very dark when your head is firmly entrenched up your arse...

    I see Sony as a company that can't help but to hurry while digging their own grave.

  49. Steam by Orcspit · · Score: 1

    I'll stick to Steam 75% off sales on PC.

  50. vote by wallet by Anonymous Coward · · Score: 1

    The way to solve the DRM problem is to stop buying the products.

    1. Re:vote by wallet by Ash-Fox · · Score: 1

      The bigger problem is making other people to care enough to make an impact by voting with their wallets.

      --
      Change is certain; progress is not obligatory.
  51. What about rent a game? by Anonymous Coward · · Score: 5, Interesting

    A rented games is an used game right? What will happen with services like redbox,blockbuster or gamefly?

  52. Re:Kill the used game market, help developers by N0Man74 · · Score: 1

    What if I said "Used Bookstores are leeches of the publishing industry"?

    What if I were to say, "Thrift stores are leeches of the retail industry"?

    Why should software (distributed on physical media) enjoy some special protection from being transferable to another person? Why should I be rendered unable to either transfer the the ability and right to enjoy my gamee, either temporarily (loan / share) or permanently (gift / sell)?

    Many comments have already pointed out that PCs have effectively been doing this for years already, but why aren't more nobody questioning if maybe this is the reason that the console gaming industry is doing better than the PC gaming industry is?

    Why does the gaming industry fail to acknowledge that just because a game is sold for $30 or $40 used does not mean that the customer would have been otherwise willing to pay $60 if the option of Used was removed?

    Why is it that used games and piracy are always blamed for hurting the industry, rather than increases both in game prices (hurting demand) and game escalating budgets (reducing profit)?

    Is the popularity of buying used a sign that people would buy more games if they were cheaper, or are these so many more used sales because people can trade-in and swap their existing games to cycle through a larger number of games than they could on the same game budget buying only new games?

  53. Re:Kill the used game market, help developers by NoSleepDemon · · Score: 1

    Fuck developers. $60 is already a god damned rip off as it is, with no way to get some of that investment back you can take your $60 game and shove it up your ass. I buy maybe 2 games a year for the PC now because of their cost and complete lack of resale value, not to mention the crap production values on AAA titles nowadays. Hint, graphics aren't everything.

  54. Re:Kill the used game market, help developers by Nemesisghost · · Score: 1

    You are right, used sales are leaching off of content producers. But, that's a very short sighted view point. What you miss is that when people have cheap and affordable access to your content, they are more likely to get hooked. Think of your local drug dealer. The 1st joint, line, shot, etc is free or offered for a very low price. And why? Because if he can get you hooked you'll come back & pay full price for more. The same here. Some gamers won't care what they have to pay, especially if they can sell it back for a portion of what they paid when they don't like it or tire of it. But others are more cautious and are only willing to shell out the full price when they know they will like it. And still others will only take the cheap/free route. Things like this will not affect the 1st & last group all that much. It's the 2nd group that you'll lose with shortsighted thinking that "used sales are only leaching". Of the 3 groups, that 2nd one is by far the largest, as it's where most of the target audience for games fits into things. And unless you want to only play games like Halo 83, then you might want to support used sales.

  55. Re:Kill the used game market, help developers by KramberryKoncerto · · Score: 1

    You save $15 and the industry loses $60.

    Very well. Here is your Licence to Sue, jointly certified by MAFIAA.

  56. Single PSN Account? by gubers33 · · Score: 1

    "If you buy the disc, it must be locked to a single PSN account." So I need to buy two disks to play Call of Duty on multiple accounts... say one for me and one for my kid. That model is absolutely ridiculous.

    --
    Just because you are wrong and I called you out on it doesn't mean I am a Troll.
  57. Sony y u so crazy bro? by flameproof · · Score: 2

    Later, Sony. I, for one, will be dropping your future platforms as a source of entertainment. I have truly enjoyed my PS3, PS2 and yes, even my venerated and much-wobbly PS/One. But attempting to control a free-trade aftermarket by locking users into your wonky website as the sole provider of goods is right out. What do we do with those shiny new units when you decide to upgrade your hardware again - toss them in a landfill? Try to make end-tables out of them? I think this is where I get off the planned obsolescence bandwagon. Bye now.

    As for Micro$oft: pfffft.

    --
    ~Just as a thing fails if it lacks a kernel, so too it fails if it lacks a skin. ~ Rumi, Discourses
    1. Re:Sony y u so crazy bro? by Ash-Fox · · Score: 1

      Later, Sony. I, for one, will be dropping your future platforms as a source of entertainment. I have truly enjoyed my PS3, PS2 and yes, even my venerated and much-wobbly PS/One.

      Cool story, bro.

      But attempting to control a free-trade aftermarket by locking users into your wonky website as the sole provider of goods is right out.

      You've been promoting the use of a fully closed development platform that explicitly locks out developers from producing and developing for the platform unless they meet very specific criteria that is constantly changing by these console producers. To be honest, the used game thing really isn't much of a issue compared to the software lock out that already exists in consoles today.

      What do we do with those shiny new units when you decide to upgrade your hardware again - toss them in a landfill?

      The obvious answer is to buy the next best thing that comes out, it's how the consumer market works.

      I think this is where I get off the planned obsolescence bandwagon.

      I'm sceptical that you will.

      --
      Change is certain; progress is not obligatory.
    2. Re:Sony y u so crazy bro? by Anonymous Coward · · Score: 0

      I'm sceptical (sic) that you will.

      I refurb electronics (mostly tech) for a living. At this moment, I have a 25 year-old computer running a BBS in my home that is not (gasp) connected to the internet. You'd be surprised at the ingenuity of the average ham radio operator to get off and stay off the grid with something like that. I don't have any issues per se about using new technology, just that manufacturers are of a tendency to forget quality and endurance over the bottom line. Case in point - only just bought a flat screen tv and moved the other one, a 36-incher weighing in at 70lbs to the back bedroom where I'm pretty positive I'll get at least 5 more years off of it and 10 or more out of the flat screen. It's not that I'm noble or concerned about my carbon foot-print; I'd just like to not think of myself as a gluttonous pig.

      I've been watching Sony's reaction to tampering by end-users with gathering dismay and I submit to you, sir, that there are those among the /. crowd who can practice a modicum of consumptive self-control. There are even a few of us who can help those out here in the real world to reign that consumptive impulse in.

      If you would like to join the "get off the planned obsolescence bandwagon" and you live anywhere near Portland, Oregon, please stop by Free Geek and volunteer some of your invaluable trolling time.

  58. Not a problema by tequila_j · · Score: 1

    Sony already gave me a thousand reasons to not buy anything from them, so: not big news (at least for me)

  59. Re:I think this is being blown out of proportion.. by Slyfox696 · · Score: 1

    As long as the games don't feature the "always be connected to the Internet" feature

    Yeah, only that's WHY you can't play used games. To boot up any game you need to be signed in to PSN. While this doesn't necessarily imply that you need to stay connected during play, you almost certainly will do. It will, I'm sure, be spun as a feature, since you save "TO THE NANOBUZZWORD CLOUD". So, next time hackers take down PSN, everybody will find their PS4 completely non-functional, except possible as a BluRay+1 player. And they'll probably try to tie THOSE to PSN accounts so you can't trade sell or lend them. (The MPAA wants to outlaw used and borrowed movies just as bad as game developers want to outlaw used and borrowed games, and publishers want to outlaw used and borrowed books).

    That's an awful lot of stuff you came up with there...unfortunately, none of that has been confirmed. And I'm not concerned about the used game market, as I said in the first post of mine. I understand a lot of people are, but as I also mentioned, if you wait for a few years, you can find those titles for more than 50% off.

  60. Whoosh! by Anonymous Coward · · Score: 0

    Did you hear that sound?

  61. Not Good For Video Game Archival by Anonymous Coward · · Score: 0

    This, if true, will make what was already a difficult thing to do even more difficult. I guess that's true of all forms of DRM.

  62. Re:I think this is being blown out of proportion.. by tommyhj · · Score: 1

    As long as the games don't feature the "always be connected to the Internet" feature

    Yeah, only that's WHY you can't play used games. To boot up any game you need to be signed in to PSN. While this doesn't necessarily imply that you need to stay connected during play, you almost certainly will do. It will, I'm sure, be spun as a feature, since you save "TO THE NANOBUZZWORD CLOUD". So, next time hackers take down PSN, everybody will find their PS4 completely non-functional, except possible as a BluRay+1 player. And they'll probably try to tie THOSE to PSN accounts so you can't trade sell or lend them. (The MPAA wants to outlaw used and borrowed movies just as bad as game developers want to outlaw used and borrowed games, and publishers want to outlaw used and borrowed books).

    Hmm, I don't see why online activation of a game or movie couldn't be a one-shot thing, enabling offline playing afterwards, on that system.

    We're looking at a transition from owning a hard-copy to renting an experience. And I'd like the option to pay a low price for maybe 6 months of rent for a game. If you pay full price for a game, it has to have some kind of replayability or at least be 15+ hours long. But not all naratives or game-types profit from forced replayability and introduction of a rent-based system could pave the way for those games.

  63. Price Fixing Illegal Market Manipulation by ZombieBraintrust · · Score: 1

    It is legally required to allow first sale. It is an anti-trust violation to interfere with secondary markets. What these publishers are atempting to do is a form of price fixing.

  64. Re:I think this is being blown out of proportion.. by trdrstv · · Score: 1

    I don't really have a problem with this. It's not like it's going to affect game prices that much, I can go to a local store and find $20 games that are "brand new". Of course, I may have to wait a year or two, but that doesn't mean I have to buy $60 games. Most of the stores where I live who sell recently released "used" games only take off $5 or MAYBE $10. So, as someone who doesn't sell games, this doesn't bother me in the least.

    Actually this doesn't bother me much either, since this is such a shitty anti-user business practice I'll save a ton of money by not buying their system, games or accessories next round. Seriously, if they implement this I don't care what comes out for the system, I'm not buying it.

    If you do sell games, then your issue would be with the business who buys them from you, not Sony.

    I Disagree. If they are determined to take away my "right of first sale" and charge the same price for it then my issue is with Sony. It's their right to offer a lesser product for the same price, but it's guaranteed to lose sales.

  65. Sony is making the right move - towards Steam by sandmaninator · · Score: 2

    I love Steam because I don't have to hassle with selling my used games. It does not bother me in the least because I never pay over $15 for a game. They frequently have great sales and you can build an awesome library with very little money.

    A console that would work the same way would be a great thing. Of course, Sony needs to work on their security... and their game prices!

  66. Re:Kill the used game market, help developers by Barefoot+Monkey · · Score: 2

    I get the impression that this war against used games is actually against Gamestop specifically. We don't have Gamestop in my country so I can't speak from experience or any kind of authority, but everything I've heard and read about them strongly suggests that their business model is based upon not simply selling used games, but doing everything they can to actively obstruct new game sales in order to further the used game market. Most used markets don't have a single player with as much influence, and don't act with such hostility toward the industry who's work supports them.

  67. Re:Kill the used game market, help developers by scharkalvin · · Score: 1

    Guess Sony will have to start accepting used games for credit to puchase new ones. That's ONE way they can keep the used games off the market, buy them back for a small credit and destroy the disks.

  68. PC Game Graphics will finally improve! by gregor-e · · Score: 1

    PC game graphics are tied lockstep to console limitations. Look at Skyrim. Instead of a huge leap in graphics quality like we saw from Morrowind to Oblivion, we end up with about a 1.25-generation improvement from Oblivion to Skyrim. Why? Because of console hardware capability. And it's not just graphics. Skyrim has exactly the same size of real estate as Oblivion has. Bethesda put in some mountains for you to have to walk around in Skyrim, so it'd seem bigger. How much do you want to bet the world size is dictated by console memory capacity?

    So, even if the PS4 sucks rocks, at least games will start to take advantage of a little more of the hardware that PC gamers invest in.

  69. PC hardware = maybe a cheap high end systems by Joe_Dragon · · Score: 1

    PC hardware = maybe a cheap high end systems.

    How hard will be to hack it to run any x86 based OS?

  70. Re:I think this is being blown out of proportion.. by praxis · · Score: 1

    The only problem with this not effecting you is that it very well might. Those stores that you go to six months after release to get a game for $20 are unlikely to survive very long when their biggest revenue producer (i.e. used-game sales) vanishes.

  71. Letdown by peppepz · · Score: 1

    Why should I get excited about buying a crippled AMD PC that can't play used games? I hope these rumours aren't true, otherwise I see no reason at all to buy a console this generation. Not that the competition is doing much better, as the xbox 720 is rumoured not to play used games at all. I guess this means I'll be back to PC for gaming, after a long exodus. I hope PC games have improved in the meantime.

    1. Re:Letdown by Ash-Fox · · Score: 1

      What used games would you play on PC?

      --
      Change is certain; progress is not obligatory.
  72. Re:Kill the used game market, help developers by Telvin_3d · · Score: 1

    That $10 I don't get anymore for turning in the old games no longer goes towards buying new ones.

    That's OK. The $40 that someone was going to pay to GameStop for your used copy will.

  73. Rumors by Mobius+Evalon · · Score: 1

    Somehow I don't find it surprising that the same site has reported from 'reliable sources' that both the 'PS4' and '720' will take issue with used games. Are we attempting a self-fulfilling prophecy here? There seems to be a lot of excitement to proudly proclaim "I fucking called it!" if either one of these consoles employs a CD key or account-lock game ownership mechanic.

    Furthermore, what is their problem with backwards compatibility? There were two big things that prevented me from buying a PS3; the price tag for the longest time, and its removal of PS2 backward compatibility. Certainly it can't be difficult to copy-paste the old code from the PS1/PS2/PS3 and launch the proper interpreter depending on disc era?

    --
    Potatoes are friggin' magical. Can you power an alarm clock with a carrot? No, sir!
  74. Sony introduces new DRM by Anonymous Coward · · Score: 0

    Each PS4 will have a betamax tape reader installed. The DRM keys for each game will be stored on the betamax tape during download/installation

  75. Sony going down dark and dank road by Anonymous Coward · · Score: 0

    If all this hub-bub about no-backwards friendly systems, this is going to lead to recipe to how Sony's Gaming Console System franchise will die. Sony and X-Box have had too good, now times getting tough, their putting screws on the players. They want trap us in using their machines, with their crappy only-for-console games. Some are good, but they want hobble the gaming market more-so. Their trying force people to buy only-new games, with data-mining online-accounts so they keep big-brother track on the buyers.

    No thanks, I'll still have my old systems and its games, let next generation deal with reality of them being big tracked and herded.

  76. Used games and developers by hlavac · · Score: 1

    I'm thinking that not being able to play used games like in the past will only push piracy.

    You don't seem to understand the nature of the problem here.

    From the perspective of the developers, people who actually MAKE the games, used games ALREADY ARE LIKE PIRACY. It can not get any worse. There is no difference between someone buying a game used and someone else pirating it.

    Used games trade is a conspiracy of the people who SELL games to cut the developers from the profit of the sale and take it all for themselves. Being happy about being able to buy used games is very short sighted. You must understand that you need the developers, not the sales men, to get money so they can make more games. If developers die off the salesmen will just go rip off someone else and there will be no games at all.

    It is obvious that there is a fundamental problem here with the current system of selling "licensed copies" of digital works for outrageous prices. People will never accept the fact that someone is charging them money for the copy they know is free to make. This needs to change. Maybe to a model where developers are somehow paid to create something which is then freely copied... It need to be fair to both sides to have a chance of working.

    As for games being expensive, "proper" games take several dozen of man-years minimum to create and nobody can afford to do that for free. It is just not going to happen. How many open source/free games have you seen so far that would be of quality comparable to commercial titles? Even if you somehow got enough open source developers together to contribute the amount of work required, there would be too many of them to create something consistent... open source developers do only the fun part of the job.

    End of rant.

    1. Re:Used games and developers by Migraineman · · Score: 3, Insightful

      Funny, I can buy a house "used" and not be obligated to pay the original builder a dime. A house can even appreciate in value beyond the original purchase price. The original developer still gets nothing from the profits of the sale. There is no grand conspiracy to deprive house builders of something they're owed, because they aren't owed squat.

      This is just another example of software companies trying to cherry-pick the distinction between "owned" and "licensed." Your CD is scratched and won't read anymore? Sorry, you own the product and you'll need to buy another one as a replacement. Oh, you want to sell the product to someone else? Nope, you didn't really buy it, you purchased a license which isn't transferrable. Unadulterated cash-grab, it is.

    2. Re:Used games and developers by Ash-Fox · · Score: 2

      It is obvious that there is a fundamental problem here with the current system of selling "licensed copies" of digital works for outrageous prices. People will never accept the fact that someone is charging them money for the copy they know is free to make.

      Is that why Steam failed, oh wait, no, it's the dominant distribution platform on the PC.

      --
      Change is certain; progress is not obligatory.
  77. Physical media has one foot in the grave anyway by Anonymous Coward · · Score: 0

    The used and rental game markets will be finished once games stop being distributed on physical media.

    There's already a ton of console games you can't rent or re-sell - all the PSN and XBLA titles. I think what's happening is that Sony wants to move to download as a primary means of distribution. Yeah if you have a slow connection you can save some time by getting a physical disc, but since that's expensive and annoying for Sony, they want to eliminate the other benefits that confers (resale). Expect that the PS5 won't have an optical drive at all. Hell maybe three years in, they'll make a cheaper version of the PS4 without one too.

  78. Re:Kill the used game market, help developers by Anonymous Coward · · Score: 0

    Try not to be a god-damned idiot. If you actually need someone to inform you that developers do not set the price of games, then I am likely wasting my time here, but I'm going to try this anyway.

    Repeat after me: Software development is fucking expensive.

    Yes, it's THAT expensive. Once you're all grown up, you'll understand.

  79. An't gonna buy no more. by Anonymous Coward · · Score: 0

    Welp I suppose I am kinda tired of new games anyhow. I got lots of games for the xbox and ps3, and don't even hardly play them.

    I figure if they make it to where you have to pay them for each and every game over again, if your console dies, welp.

    That would mean that the Xbox 360, WII, and PS3 will be the last consoles I purchase. And I an't buying no niece or nephew a next gen game,
    thinking that if they break the console I would have to pony out more money for them to keep playing it. Dream on Developers. Your Audience is about to Shrink Dramatically. Good Luck thou.

    Regards,
    Anonymous Coward.

  80. Innovation, stupid. by boorack · · Score: 1

    Sony's incompetent executives seem to be stuck in 90s - they're dinosaurs, just like all this RIAA crap-management folks. The only thing that would push them back to reality (or burn them down) is strong competition from NEW technologies (not just cheaper knockoffs like Xbox).

    I would like to see speedy chips like Tegra3 built directly into TVs (by Samsung and others) and Android running these chips. I would like to see well ironed out gaming API for such devices, maybe even some standard gaming engine (or two) with some kind of 'tech 5'-like algorithms/tools that would enable easy game development across whole spectrum of devices and screen sizes. With easy to use and effective authoring tools (why not use kinect-like device paired with some camera to quickly generate objects and content for a game?).

    I would also see it as open as development tools for Android are today and as easy to buy games as Android Market is today. I would like to see Sony crap-executives feeling heat from actual competition, not from other dinosaurs like Microsoft.

    You see, all hardware puzzles to above vision are already in place. That is needed is some will, work and innovation (and Sony/M$ not trying to take it down with some kind of crap-lawsuits).

  81. Re:Kill the used game market, help developers by Anonymous Coward · · Score: 0

    Oh, you think that, do you? Well, here's someone who said "enough's enough" when they started making nearly all recent games steam-only, or some other rental-disguised-as-purchase scam. I no longer buy ANY new games whatsoever. I have a large collection of games spanning 3 decades for a dozen or so systems. I am content to play these games should I feel the need to "get my game on". The industry just many lost thousands of dollars in future purchases from myself.

    As these greedy pricks turn the screws, more customers will also decide that the massive library of existing games will be enough to keep them busy, and that they don't need the newest in shackleware.

  82. Re:Kill the used game market, help developers by StillAnonymous · · Score: 1

    No, it doesn't have to be. Maybe once YOU grow up, you'll understand that there are options. Not every game has to be some 300+ person endeavor that involves millions of dollars in voice actors alone. The indie market is making a big comeback, with some very low budget games making some big headlines.

  83. Playstation Economics by Anonymous Coward · · Score: 0

    I've looked at the economics of this and Sony have made a trivial error. They wont make a cent extra profit if they shut down the second hand market

    http://andrewlainton.wordpress.com/2012/03/31/playstation-4-economics-or-how-to-screw-your-customers-and-lose-market-share/

  84. Re:I think this is being blown out of proportion.. by Ash-Fox · · Score: 1

    Actually this doesn't bother me much either, since this is such a shitty anti-user business practice I'll save a ton of money by not buying their system, games or accessories next round. Seriously, if they implement this I don't care what comes out for the system, I'm not buying it.

    That's what people said about Windows XP with 'windows activation'. Yet, many of those people today are not running on pre-activation versions of Windows or alternative operating systems. We'll see.

    --
    Change is certain; progress is not obligatory.
  85. Re:I think this is being blown out of proportion.. by trdrstv · · Score: 1

    Completely different scenario. With games you are (and always have been) allowed to share between friends and even siblings, or to sell them or gift them used. Windows was never the case (legally).

  86. the big picture by Anonymous Coward · · Score: 0

    Imagine if a used music market didn't exist, or a used painting, or a used book or a used {insert any type of art here}
    we would never know about Shakespeare, or Leonardo da Vinci, or Pink Floyd, or Douglas Adams. Thanks to DRM video games, as an art form, are domed to exist in only the here and now.
    Take this game for example: http://www.sharoma.com/frontierverse/
    This is an awesome game that has inspired many-a-person. It has original concepts like procedurally generated content, free will, etc.. Many of which have inspired other games like EVE Online. But Frontier has been abandoned by its creators. The only reason I know about it is because it doesn't suffer from the types of modern DRM that would have kept me from being able to play it. Yes it does have some form of DRM but nothing that requires a server maintained by it's now defunct creators, accepting connections, and authenticating players.

    All new creations draw inspiration from (and sometimes necessarily steals ideas from) previous creations. We need Shakespeare, Leonardo da Vinci, Pink Floyd, and Douglas Adams, and we need old, used, video games. Because we need to keep ideas alive and keep evolving them. Even if the creators of those original ideas aren't getting paid or even in business anymore.

    DRM isn't just a pain, it isn't just greed, it's halting our cultural evolution.

  87. Oh boy by Apothem · · Score: 1

    Looks like this next generation of consoles is going to get horribly over looked, and probably die a good bit from bad business moves. I know I would never buy a console with that kind of restriction on it.

  88. Re:I think this is being blown out of proportion.. by Ash-Fox · · Score: 1

    Completely different scenario. With games you are (and always have been) allowed to share between friends and even siblings, or to sell them or gift them used. Windows was never the case (legally).

    *Glances at Steam games list* Yeah.. I don't believe you. See, I remember a similar argument about Steam. Didn't stop it there either. It became one of the most dominant distribution platform despite the lack of rentals.

    --
    Change is certain; progress is not obligatory.
  89. Re:I think this is being blown out of proportion.. by trdrstv · · Score: 1
    Don't get me wrong, I LOVE Steam myself, I however have never paid more than $10 for a single title. Even THEN I knew if I waited longer I could get it for cheaper, but had free time that weekend and wanted to play it NOW. My per game average is below $5 per game and I consider that reasonable. I get that I can't sell it, loan it, etc... but I also don't have to buy any additional hardware, or accessories to be able to use it. I have a pre-existing computer and buy games that will play on that and the price I pay is almost always under $5 each title. I also will not buy any games that use DRM in addition to Steam. No 3rd party activiations, no computer install limits, no always online requirements. Under these conditions I find Steam to be a great system.

    What I have issue with and thus would not consider is Paying several hundred dollars for a system + accessories to be locked into buying $60 games, that I can't loan and/ or re-sell. I've been a gamer since the Atari 2600 days, have all 3 current systems, a number of legacy systems and have more games already that I probably should, but there is no franchise on any system that will compel me to agree to the terms of what they are [rumored to be] proposing.

  90. Re:I think this is being blown out of proportion.. by Ash-Fox · · Score: 1

    What I have issue with and thus would not consider is Paying several hundred dollars for a system + accessories to be locked into buying $60 games, that I can't loan and/ or re-sell.

    My point wasn't really referring to what you do exactly right now, more over that people are buying games for $60 on steam that they can't loan or re-sell. If people can accept it on Steam, it's very possible they'd accept it on other platforms too. There will be people unhappy and protest to the cause, but I don't believe this will be a show stopper some how. I expect that even those who protest to the idea will end up using the platforms for one reason or another.

    --
    Change is certain; progress is not obligatory.
  91. No hw discussion? by NorthWay · · Score: 1

    Draconian DRM is discussion worthy, but isn't anybody interested in discussing the rumoured hw? Going x64 sounds like the beancounters did a mutiny (cue images of Monty Python film). Especially when they had a unique and strong architecture they could simply enhance, speed up, and fix the warts on. Easy compatibility too that way.

  92. Re:I think this is being blown out of proportion.. by Slyfox696 · · Score: 1

    I Disagree. If they are determined to take away my "right of first sale" and charge the same price for it then my issue is with Sony. It's their right to offer a lesser product for the same price, but it's guaranteed to lose sales.

    The way I'm understanding it, Sony isn't taking anything away from YOU. You can still sell your game to anyone who wishes to purchase it, for whatever amount they wish to give you. They just have to understand that not only will they pay for the physical media, they will also have to pay to unlock game content as well. So if used game stores offer you less money to sell your games, your problem is with the game stores, not Sony.

  93. Re:I think this is being blown out of proportion.. by Slyfox696 · · Score: 1
  94. Re:I think this is being blown out of proportion.. by trdrstv · · Score: 1

    I Disagree. If they are determined to take away my "right of first sale" and charge the same price for it then my issue is with Sony. It's their right to offer a lesser product for the same price, but it's guaranteed to lose sales.

    The way I'm understanding it, Sony isn't taking anything away from YOU. You can still sell your game to anyone who wishes to purchase it, for whatever amount they wish to give you. They just have to understand that not only will they pay for the physical media, they will also have to pay to unlock game content as well. So if used game stores offer you less money to sell your games, your problem is with the game stores, not Sony.

    But they ARE taking something from me, they are taking resale value away from the item I purchased so I DO have an issue with them selling me a lesser product for full price.

  95. Hoi muppet/troll by fireylord · · Score: 1

    So you're saying people should not be allowed to sell on a particular class of product, just because the developers/publishers can't manage to run a sensible business model without unfairly restricting the rights of their customers?

  96. Re:I think this is being blown out of proportion.. by Slyfox696 · · Score: 1

    But they ARE taking something from me, they are taking resale value away from the item I purchased so I DO have an issue with them selling me a lesser product for full price.

    They are not taking resale value away from you. You are still free to negotiate whatever price you can get for your games. If you can convince someone to buy the game from you for $55, Sony is not stopping that.

  97. Easy solution by Anonymous Coward · · Score: 0

    Stop buying these damned things! Stop giving them as gifts to family!

    Go the full step and stop buying products from companies that support these ways.

  98. So basically buy new games forever? by Anonymous Coward · · Score: 0

    F*** That.

    Theirs only really 2 games I buy when they're brand new. Gears and COD. Though to be honest cod hasn't warranted buying new for the last couple of games.

    When a cool game comes out I look at it and say hey... that game actually doesn't look like shit. That's gonna be fun to play in 3 months time because that's when the price will hit 20 bucks. And even then you don't buy em. My ass waits for gamestop to have a buy 2 get one free sail.

    So if the new consoles want to be lil bitches, well I still got my ps3 and 360 that work like a dream. Don't think id feel up to buying one of those new overpriced pieces of hardware breaking shit anyway.