PC Games To Watch For In 2013
An anonymous reader writes "PC Gamer has put together a huge list of PC games that are due to come out in 2013. They've broken out the lists by genre, and each list is pretty long. It looks like a good starting point for finding the games you want to keep an eye on. Here are some highlights: Star Wars 1313: 'Early glimpses suggest the game will ignore lightsabers and force powers in favor of gadgetry and guns, and the claims are for a more grounded and gritty fiction, instead of the fruity pan-galactic melodrama to which we are accustomed.' The Elder Scrolls Online: 'The real reason to watch The Elder Scrolls Online is the talent behind it – the ex-Mythic developers responsible for the innovative Warhammer: Age of Reckoning and, before that, Dark Age of Camelot. Don't write off the old-school MMO just yet.' Mars: War Logs: 'Say it with me: a cyberpunk RPG set on Mars. That's all you need to know.' Ring Runner: 'Missions challenge you to escape exploding trenches, battle bosses bigger than your screen, race against NPC pilots and engage in spectacular space skirmishes in an engine modeled on the laws of Newtonian physics.' There will also be new installments of Dragon Age, SimCity, Grand Theft Auto, StarCraft, Command & Conquer, and Everquest."
But still, PC gaming is dying. I know this because I have a game coming out on the XBox360 that I'd like you to buy.
"'Say it with me: a cyberpunk RPG set on Mars. That's all you need to know.'"
Oh boy, playing as Adam Jensen in a spacesuit in the Badlands in WoW sounds super fun!
TESO is too late to the party. Gamers have grown beyond MMOs and the constant grindfest.
That's the game I'm looking forward to most.
Oh gawd, how awful is next installment going to be after the abortion the second one was. Frankly, 2012 is going to be a tough year to beat, so many spectacular titles came out. The first real year that I was looking to so many releases.
Sega has seen a ton of success with the latest itteration of the Phantasy Star series (currently celebrating its 25th anniversary) called Phantasy Star Online 2. It is slated to be localized some time in 2013. I've been playing the japanese version with an partial english patch and have enjoyed every moment of it.
No way, really? Still have no idea who thought changing the fundamental formula for the final game in a beloved universe was a wise move. This free-to-play is just EA milking the serious with little work. Reminds me of Red Faction: Armageddon...
> Star Wars 1313: 'Early glimpses suggest the game will ignore lightsabers and force powers in favor of gadgetry and guns
Christ! I'm calling a lawyer. That "woosh!" was so violent it gave me a concussion.
(-1: Post disagrees with my already-settled worldview) is not a valid mod option.
The only game worth waiting for this year! :P
Braben's back, Look who's back.
http://www.kickstarter.com/projects/1461411552/elite-dangerous
-- A change is as good as a reboot.
I'm REALLY looking forward to the release of this game. I've been in the beta for months and its pretty addictive. CCP has been pretty good about rectifying grossly out of balance weapons etc so far. No more swarm launcher spam =)
"In the end, there is simply no weapon more devastating than the truth, delivered in just the right way." - tnk1
do the cartoon people fuck yet? and if not what do they do?
Planetary Annihilation, the crowdfunded spiritual descendenat of the highly regarded RTS Total Annihlation and Supreme Commander, is also due out this year. As one of the sponsors, I'm definitely looking forward to that.
I saw a "preorder" thing for it at the local Target but it had pretty well no useful information on it.
And more importantly why on earth did they reuse the original name?
Damn_registrars has no butt-hole. Damn_registrars has no use for a butt-hole.
PC has open source games and steam games.
And you will not see most of them on Xbox or play station.
And both the PS3 and Xbox 360 are real old next to to days pc's.
Dammit, nevermind...
Probably the only game I'm looking forward to is not even mentioned, as always!
... so platform is rarely a concern anymore.
What everyone should most be concerned about is the lack of PC focused design in games. All the games we're getting are designed for the lowest common denominator, while there may be a lot of games being released their generic design leaves a lot to be desired.
I don't play games, like ever. Last game I played was Age of Empires (original) and the Sim City's on my Apple.
I was excited for the new Sim City, and was going to buy a few copies for myself and my girlfriend. But after following the Reddit AMAA from the Maxis developers and their complete dodge of answering any questions regarding the totally stupid online only DRM that's being built into the game.
I'm no longer excited for the game and will not be buying it.
How many of these games on this list are purely online DRM playable only?
they should drop per sim stuff and have bigger maps.
There new engine is cool but they should cut some stuff and have bigger maps or least down the road as cpus get more power.
Rise of the triad reboot
I suspect Valve will surprise us this year. We know they have their Steam console coming out this year. But the XBox 720 and Playstation 4 are also coming out.
So Valve has to be running right out of the gate. My hunch is that they have Half-Life 3, Left 4 Dead 3, Team Fortress 3, perhaps even Portal 3 either sitting on the shelf, or close enough that they could ship within a few months. Those title are to Valve what Mario is to Nintendo, or Halo is to XBox. Drop them all at once, and I suspect you'l sell a fark-ton of Valve boxes overnight.
I'm going to save you all a lot of time and frustration here.
If you want to play either of these games, go fire up DOSBox and play the originals. Yes, the originals. In DOS. At 320x480 or 640x480 resolution.
If you're not open minded enough to take a nice retro trip into the past and enjoy yourself, fine- go play the next CoD game, I'm sure they're looking for fresh meat. If you're sick and tired of all this modern shit like I am, then DOSBox (or Boxer if you're on Mac OS X) is a wonderful vacation from the horrific nature of modern day grindfests.
SimCity 2000 may be simple, but it's clean and efficient and rewarding to play. There's no random bullshit like "atmospheric quality" driving down the cost of your land or stupid in-game region restrictions preventing the construction of skyscrapers.
And C&C... Man, the original is a work of art. The music, sound effects, graphics, and full-motion videos- amazing. Even the game installer is awesome (it's all animated and stuff if you've never seen it before- the first sound I ever heard a computer make was EVA saying "Sound hardware initialized" during the installation after I bought my first PC and a copy of what would later be renamed C&C Tiberium Dawn).
This modern day shit that EA has their hands over is all poo. SimCity 5 is an online-based game, and you can't escape the online features (some of which influence your game). Command and Conquer has never been the same since Red Alert 3 and C&C 3 (don't even talk to me about C&C 4- that game was such a bastardization of the franchise it deserves to be filed on the same shelf as Renegade).
So, seriously, if you're looking at the list of games we're getting in 2013 and thinking "What is this mindless clusterfuck of dead franchises and crippled games for people who don't appreciate a proper challenge", then take a trip back in time and play the originals. You'll enjoy them more then this cookie cutter bullshit EA is busy grunting out.
been playing the Mod for a while and I'm running a server now. This was a fresh change to gaming in general. I really like the no scripted scenes "make your own story" style of the game.
Paying taxes to buy civilization is like paying a hooker to buy love.
Star Wars 1313: 'Early glimpses suggest the game will ignore lightsabers and force powers in favor of gadgetry and guns, and the claims are for a more grounded and gritty fiction, instead of the fruity pan-galactic melodrama to which we are accustomed.'
A linear shooter.
The Elder Scrolls Online: 'The real reason to watch The Elder Scrolls Online is the talent behind it – the ex-Mythic developers responsible for the innovative Warhammer: Age of Reckoning and, before that, Dark Age of Camelot.
Another MMO brought to you by the guys that had NPCs standing 100% still, not moving at all, with no aggro range when they released Warhammer Online. Also, the quests were completely linear too. Considering the quality of their past efforts I think I'll pass.
Mars: War Logs: 'Say it with me: a cyberpunk RPG set on Mars. That's all you need to know.'
Impossible to judge anything about this game with this description. Since its all I need to know then apparently I don't need to figure out if its worth playing..
Ring Runner: 'Missions challenge you to escape exploding trenches, battle bosses bigger than your screen, race against NPC pilots and engage in spectacular space skirmishes in an engine modeled on the laws of Newtonian physics.'
Pretty much every collision library (and thus almost all 3D games) out there are based on Newtonian physics. However the quote does at least give *some* hope that this game could have something interesting game-play. The rest of the description doesn't really give me any idea what kind of game to expect though.
There will also be new installments of Dragon Age, SimCity, Grand Theft Auto, StarCraft, Command & Conquer, and Everquest.
Yay. More rehashed sequels.
Color me bored.
Company of Heroes 2 [http://www.companyofheroes.com/]
Total War Rome 2 [http://www.totalwar.com/en_us/rome2]
Not that there's anything wrong with that. That IS Star Wars, after all.
This year is going to be a disaster. Have you seen this list ? It's freaking HUGE ! Like, a great game every three weeks and a decent one every week or so... Last year we only had three or four good games with all the top sellers being series titles. Now, it seems everyone was waiting for the recession to end but this never happened.
I suppose we can at least expect a relativity bug-less gaming year since no one was pushed towards a deadline. But this year is going to be will be terrible for some very good game shops :(
The rise of the HUTS expansion is coming out! I know those who played it just for 24 hours dumped it because it didn't have 7 years of updates like Wow, but it has improved and I actually like it and consider it a success regardless of everyone trying to make it a failure.
I look forward to playing it. FYI I have flashpoints, dungeon finders, and other things to do after I cap now. I think it got shafted by Wow users and management at EA before it hit the light of day.
http://saveie6.com/
I was really looking forward to playing GTA:V on the PC in order to take advantage of the enhanced graphics and CPU power. It turns out that Rockstar is not going to release it on the PC. When one of the largest game studios cannot get the development resources together to put out a PC version of their most popular game, it does not bode well for the platform.
I will have to find something else to do with those 8 CPU cores and 2GB of video RAM. Like, like.... finally transcoding my CD collection?
'The real reason to watch The Elder Scrolls Online is the talent behind it – the ex-Mythic developers responsible for the innovative Warhammer: Age of Reckoning"
That isn't exactly the sort of thing to fill one with any sort of confidence about The Elder Scrolls Online.
Makes me worry that the game might suck. And that the subscription fee might end up being charged to my card a bajillion times when the billing system suddenly becomes self-aware or possessed by daedra and goes haywire.
C&C is crap now. Westwood is dead. EAized. Shit.
GTA - No pc version. Fuck you rockstar. The pc made you big and you shit all over it more with every version. And now no pc version at all.
Simcity - No. they fucked up the last one. It's going to be the sims online again. Bet. Maxis is dead. EAized. Shit.
Camelot? Everquest? Dragonage? You're joking right...
No... the only thing i see with potential for 2013 is the elder scrolls online. And thats just say hello to microtransationville.
"It looks like you want to equip a sword! click here to goto the online store to buy the ability to equip a sword."
The suits have really hit pc gaming hard.
As promising as the one sentence description in the summary sounds, keep in mind that its being directed by Dominic Robilliard, the man behind The Force Unleashed 2. TFU2, you might remember, was a mediocre action game with a story that was ridiculous even by the standards of the Star Wars franchise, which already has more than its fair share of bad writing. It was rightly critically panned, and as far as I know sales weren't that hot either.
If the guy behind a game that Joystiq called "glorified fan fiction" about a character named "Starkiller" is capable of producing a "grounded and gritty fiction", I'll be quite surprised.
Dark Age of Camelot managed to survive for years and multiple expansions, despite Mythic's relentless inability to tune the game's main draw, massive realm-vs-realm PVP conflict. Warhammer Online's population more than halved in less than a year for the exact same reason. EA kept them on to develop content for Ultima Online, which has become what the Sims Online wishes it could have been, and virtually nothing came of that either. Seeing them attached to a big, risky project like this makes me wince.
I think this might just be a return of some really good games to the fore and a nostalgic trip for many with titles like Rise of the Triad, Shadowrun: Online and Carmageddon coming out. Mistborn: Birthright, Shadownrun Returns and Nuclear Union look promising. And I just have to say this about Star Wars 1313: Fruity pan-galactic melodrama is no substitution for having a blaster by your side, kid. Too much emphasis has been on the Jedi and not enough on the scoundrels and other things that operate in the between spaces. Let's just hope that it breaks the suck cycle for Star Wars games. Now could someone PLEASE re-release Star Wars X-Wing, TIE Fighter and X-Wing vs. TIE Fighter on GOG please?
Here's all you need to know about Elder Scrolls Online... the guys behind are mostly ex Tabula Rasa devs!
The games are not particularly improving in any way and the 2011 games are going cheap and have been bug-fixed and the DLCs are often all thrown in for free, So, what are the best 20 games of 2011, that is honestly what I'd prefer to know.
Waterfox - a Firefox fork with legacy extension support, security updates and better privacy by default.
i wonder whether mafia3/whiskey will make it in 2013 ;) or do i have to wait another five years? seven with frenchmen's attitude ;P
Yup, it's yet another Slashvertisment.
It makes far more sense once you realise "to watch for" in title should be understood to mean "to avoid" - it seems to mostly consist of yet more expensive "AAA title" dross pumped out by the usual sausage machines, does anyone really still buy this rubbish?
All I'd add is that PC gaming isn't dead, and the games to watch out for in 2013 will be from the same place as the ones in 2012 - unexpectedly excellent releases from small indie games studios that actually have gameplay and enjoyment in them. You won't find those listed in mainstream PC "games media" (big buck ad channels).
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3D Shooter Games Feed @ Feed Distiiler
Just got the demo CD. Hopeless Masquerade is going to be the best 2D fighter this year.
BTW if anyone is interested in future PC games I highly recommend this blog. May not be perfect but it is light years ahead the (mostly)disgusting list in the summary.
I hope Command & Conquer plays nice on a Surface Pro! (regarding touch and low end GPU)
I only yesterday found out there is a C&C Red Alert game by EA for iPad..
Hivemind harvest in progress..
If it has online activation, then I don't want it. If I buy a game, I want to own the damn thing, not rent it.
It's a high-budget theme park MMO in a world where launching those successfully is extremely difficult and the failure rate is very high. See: Pretty much every MMO that tried to launch in 2012. Particularly the subscription ones.
The market for these games stopped growing a while ago, and the players that are still around are so entrenched in their chosen game that prying them away is also pretty hard to do. If they were making a fairly modest budget game, it might have a shot. As it stands now, I just hope it doesn't destroy the series or sink Bethesda entirely.
-- "So they told me that using the download page to download something was not something they anticipated." - Bill Gates
PC has these incredible games to look forward to in 2013:
1. X Rebirth - single player space simulator sequel to X3 universe and its many installments.
2. Darkfall Unholy Wars for brutal sandbox PVP MMORPG with full loot.
3. Mount and Blade 2: Bannerlord from Taleworlds, sequel to Mount and Blade Warband.
4. The new Total War series strategy I think comes 2013 as well. This one will be Rome themed.
And finally I don't see myself stopping playing Planetside 2, still hooked on it now as it recently came out. Incredible FPS/MMO and it will only get better with time. Not to mention it's free to play, can stop for a month if I get bored, but see myself coming back for a long while.
Looks like boring FPS remakes from big advertisers. In the "real world" untainted by advertising dollars, the PC game outlook in 2013 looks like this:
Spiderweb software is working on two Avadon 2 games. There goes about 50 hours of my life for each.
Goblinworks will probably release something WRT pathfinder online. Coming from "real RPG people" there better not be any "bring me 5 bear skins" grindgarbage quests.
Will xplane release version 11 or will the patent troll who started attacking this year, successfully destroy the company?
Minecraft will probably do something, although I donno what.
(ok ok heres some fps news) I'm hoping the install process for dayz will be streamlined as it was a huge PITA about six months ago. Just put it on steam... linux steam please.
In the tired but not quite dead yet MMO arena, the spreadsheet with a 3-d screen saver masquerading as a MMORPG, EVE, will have some inter group drama and more stuff will be released into the game for (asteroid) grinding purposes, just like the last decade or so. Ditto WoW. I haven't been on EVE since 2005, when I spent about a month grinding to get up to the level of a mining barge, have I missed anything since then?
In the console arena, I was recently shocked coming from the ITMS and google play that the xbox "app store" only has something like ten apps, all of which were paid subscription portal "apps" (hulu plus, amazon prime, all that kind of paid stuff). I'm predicting they'll release a couple more, maybe bringing it up to the fertile level of the original 90s Palm ecosystem in another decade or so. Maybe they'll even have an app that doesn't involve giving someone else money, first.
"Science flies us to the moon. Religion flies us into buildings." - Victor Stenger
Since it will need an internet connection to start. Even in singleplayer mode.
Finally.
Now if they could just port the old tracks to it . . . .
I seriously doubt that they could sustain that kind of push, especially as they only recently announced they were looking into Half Life again. Best thing they can do is get something totally original out exclusive to their console - their good at unique and it does well with an influential niche. Relying on sequels is what will make them change away from their strengths. Maybe throw a Half Life 2 episode 4 in for good measure but they should be looking at doing what any other console maker does, attract other developers. My guess - their final architecture won't be that different from MAC OSX, MAC OSX is already very similar to Linux gaming in that it relies on Open GL mainly, and OSX's Darwin Unix core is obviously similar. They might try to make an Open GL IDE that is very similar to a popular OSX offering, and ported to their Linux platform - that would certainly help, as they could get all the MAC OSX game developers on board for a good proportion vs. cost.
Comment removed based on user account deletion
Games that won't be released and/or will be delayed into next year or the year after:
the next piece of StarCraft 2
HalfLife 2: Episode 3 and/or HalfLife 3
Diablo 3: Expansion
Games that will be released:
Medal of Honor 2013
Call of Duty 2013
Call of Duty Modern Warfare 4, 5, and 6
Call of Duty Spec Ops 3
Call of Duty Spinoff Number 6 2013
Madden 2013
NCAA Basketball 2013
FIFA Soccer 2013
Anything EA has ever made or bought 2013
The guy who said the election was rigged won the presidency with the second-most votes.
I dont care if its a pc or a console because I am what you would call "A REAL GAMER" because I dont care where I play the games at. I play games because I like them and I like them for the games themselves, not because of what system they run on. So if you take sides in pc vs console gaming youre not a real gamer, youre just an cynical asshole who doesnt really play games you just want to be on the side of something is all so you can argue. The people who make the games themselves are the ones who make the games good or bad, not what they are running on.
PC gaming isnt dying, but it still sucks in the face of console gaming.
I read that entire list and 75% if not more of those games will be on a console as well. Even most "indie" games come out more and more often digitally on consoles when the whole "indie" scene used to be exclusive to the pc.
Bottom line is why would the majority of people spend 1200 dollars or more on a complete pc rig that can run most games well when they can pay less than that and get a complete game system and a 50 inch tv to go with it and some games? Im a pc gamer but even I can see that the vast majority of people wont do that and I understand why, because it makes perfect sense really.
The only advantage pc gaming has is that online experinces are better, the graphics are better and you can do mods. But thats it, those are the only real advantages to pc gaming over console gaming and to me its not enough. But when you consider a lot of games now are made for consoles first and then ported to the pc, the experince of that game on a pc suffers a huge amount just because really all you can do is increase the graphics a tiny bit. Then you have the fact its easier to have better sound and a bigger screen on a console. To run a larger monitor you need a more powerful pc, on a console you can play on a 100inch screen just by plugging it in, I have better speakers on my tv because I also watch movies on it and tv. Then you have the fact my console games and systems are worth more down the road (sports and shovelware games aside) my console games retain some measure of value while pc games I couldnt give away in 10 years. Then you have people who trade in games for new ones, you cant do that with pc games.
I mean sure pc has some interesting games you cant find anywhere else, but those games are few and far between when compared to consoles because a console has the majority of good games the pc doesnt have and it has measureably more good ones that are exclusive to the pc. Really if it werent for MMO games the pc would be dead for gaming.
The current mantra is "console gaming is dying at the hands of tablets/phones/handhelds/PCs/free-to-play/lego (delete as appropriate).
Some games involve picking or placing objects at a given position on the screen; these are ideal for a phone or tablet. Other games involve controlling a character that moves around; these are a bit harder to adapt. I understand how to simulate the directional pad or left stick with touch: find the direction between the initial point of contact and the current touch point. But I don't understand how to provide more than one fire button. In my tests on a Nexus 7 tablet, I couldn't reliably press multiple on-screen buttons without looking at them: I'd end up either pressing the inactive area between the buttons or pressing a button adjacent to the button I wanted to press. The cause is that on a console or a dedicated handheld gaming system, the player's thumb can feel the edge of each button. A phone or tablet, on the other hand, has a completely flat sheet of glass that provides no such feedback.
Apart from the exploring, perhaps what you want is Animal Crossing.
more always on internet, single use serials, dlc that should be part of the original game, and shitty game endings...... just what we always wanted.
the drm being employed these days in games like the new simcity sucks. in this case, they actually went so far as to design the game to require ea servers to run (claiming the game needs the power of their servers, a single pc isn't good enough.. which is total bullshit), even in single player mode.. even if they did strip the drm part out. so in 2-3 years when ea gets tired of paying the upkeep on the servers, you're shit out of luck and your simcity flat-out won't work any more.
PLEASE FOR THE LOVE OF GOD EA, STOP RAPING THE COMMMAND & CONQUER SERIES...
No joke either, I still play Tib Sun and RA2 from time to time (RA2 is a half-way, when you could tell it was going to become shit)...
I bought HOMM6 on sale from steam and was also having crashes until I reverted to an older Nvidia video driver. From what I've read on the forums, anything 301.42 or older should work.
Subject: Most games are multiplatform these days...
... so platform is rarely a concern anymore.
Except for first-party games of course. And for a lot of other games, especially those based on local multiplayer such as fighters and cooperative platformers, "multi-platform" means Xbox 360 and PlayStation 3. What's the PC counterpart to a game like Power Stone (Dreamcast, PSP) or Super Smash Bros. (Nintendo first-party) or PlayStation All-Stars Battle Royale (Sony first-party) or Mortal Kombat (2011) (Xbox 360, PS3)?
It's called replication, and databases have been doing it for a long time now.
Google "CAP theorem". As you tolerate a disconnected node (or a "partition"), you start to lose consistency. Loss of consistency implies ability to cheat at a multiplayer game.
Some MMORPGS & a new GTA.
-sigh-
The same time that all these game companies are making it virtually impossible to cheat
They're also dumbing those games down so much that its impossible to lose at them anyway.
Cool, TA was a kick-ass game. Thanks for the heads-up
It gripped her hand gently. 'Regret is for humans,' it said.
If they could combine the sandbox elements of a game like SWG with the combat and Realm vs Realm of Dark Age of Camelot, they might have a real winner on their hands. This game is being developed by folks that worked on DAOC so its a good start - but it might be merely a third attempt to revive the popularity and loyalty of that title, which they failed to do with Warhammer Online.
With WAR they failed because they over-engineered it I think, and their design relied too much on PvP at all levels, when players progress up in levels and leave the lower levels behind. If you don't have a steady stream of new players coming in, its going to start falling apart. WAR had a few faults that drove me and my friends away from it, but this TESO looks like they are directly trying to recreate the same sort of design as DAOC.
As for Sandbox games it would be great to see that sort of design return to the MMO world. Everyone focusing on trying to out-WOW WOW meant the industry gave up on Sandbox designs entirely. They lost a lot of dedicated players that way I think. When you play a game that is highly immersive, you gain an attachment to characters that is much more pronounced than when you just rollup "Gunnar FuckYuUp", picking his class based on what is the easiest to level and most overpowered in the endgame, pick his equipment based on what is the nastiest stuff you can get, and then go do an endless series of quests/raids etc just to get all the accolades required to make you as overpowered as possible so you never face a challenge.
Star Wars Galaxies was a great game in its first itteration, with a tremendous ambition behind its design. It had a lot of strengths and although not without fault, it was generally a great example of the MMO - until subsequent developers got ahold of it and driven headlong by the beancounters screaming "why don't we have WOW like subscription numbers?", changed the game to make it worse, then changed it further to make it the worse design possible.
(As an aside, if you still have your install disks for SWG, check out http://www.swgemu.com/ - you can play the old game as of patch 14.1, legally. Its still in development, and a lot of things are not working yet but it is playable).
DAOC had the best online community I have ever seen in an MMO. I played on the RP PvP servers (mostly Percival in Midgard Realm but also on the other 2 servers in Albion and Hibernia). The design let you pick whether or not you wanted to be engaging in PvP (visit the frontier zones) or strictly PvE (stay in your realm zones). It had a decent quest system - although typical of the repetitive design of that generation, it had decent raids (although again limited by the level of typical development at the time. Things have changed since).
It had the best PvP in the form of Realm Versus Realm combat - and I recall many very memorable events - sieges that lasted days, Relic raids that were planned 2 weeks in advance and then carried out with lightening precision, real pride in being part of one's realm etc.
I doubt you can ever go back truly but it will be interesting to see them try. I am sure I will give it a shot when it comes out. I miss Midgard immensely, and Ebonheart looks very close in a lot of ways :P
"The first time I got drunk, I got married. The second time I bought a chimpanzee, after that I stayed sober" Arian Seid
... doesn't even mention ArcheAge and it is releasing in 2013 in Asia at least. The reviews and hype around this and the reports from the betas (no NDA!) are amazing. ... ridiculous.
Basically the list seems put together according to the number of press releases they got instead of being compiled by someone informed about which interesting projects are soon to be out. Just alone to put EQ Next there as "games to watch out for" with pretty much no information whatsoever out about it (and I am an EQ2 fan)
Open-world survival game. The guys behind GTA has taken on the zombie apocalypse and given us a third person shooter, with AI survivors joining your self-built stronghold.
Also, the world continues to move when you're not playing.
Unfortunately, so far it's Xbox only. I won't buy another console.
Defining Statistics and Social Research
Great! I have found some that I'm interested in.
a good store
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I applaud SWG for trying to be innovative. It had such a huge scope and social elements. The problem was it tried to be too smart, and made poor decisions on tried-and-true aspects. The worst culprit was instead of Health/Energy resource pools that have been the staple of RPGs for over a decade - they went with HAMS.
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