What Makes the Perfect Gaming Mouse?
An anonymous reader writes A new article looks at the advanced technology that goes into many gaming mice favoured by professional gamers, from dedicated processors to custom weights for the sake of ergonomics, discussing the developments with designers at three top peripheral companies: Logitech, Razer and SteelSeries. Surprisingly, some factors that were once thought to have reached the limit of their usefulness, such as DPI sensitivity, are becoming more important again as screens get bigger and we make the move to 4K resolution. ... "With the rise of higher resolution screens, especially looking into 4K multi monitor systems and beyond, DPI might become an important factor in the future again, so we are not ruling out changes in the maximum tracking rate," says Razer CEO Min-Liang Tan.
The Perfect Anything depends upon the person using it, and the needs of that person.
A gaming mouse or really any mouse should be bilaterally symmetric. Nothing more I detest than a mouse that's slanted to one side or another. High accuracy optical tracking is helpful as well. Programmable buttons is nice also. And that's about it.
It can count cards?
Still haven't found any good alternatives that just works in Linux, other than the trusty old Logitech (MX series are nice).
Kinect should be good for everything and one.... I use it to code with an on-screen keyboard, but it really shines on games!
Logitech.
is slashing obvious and obviously slashvertisement.
I never had any use for the super ultra high DPI settings my gaming mice supported. Hell, I get the best precision in Counter-Strike with 400 DPI. Which is really no surprise to anyone who reads up on it for 5 minutes.
It's evident that the submitter hasn't, because "DPI sensitivity" isn't a thing.
Nice ad disguised as a story, anyway.
This piece is an advert for Razer? Well let me tell you about Razer: Every single thing I've ever purchased from them has been absolutely shit build quality and has broken either right away or pretty soon thereafter. However, the box it comes in is fucking wonderful.
So if you like nice boxes and have more money than brains, buy Razer.
I just want a middle button! My new M525 functions, and has a wheel button, but pushing the button so it doesn't register rotation is a pain since the rotation sensor has very fine graduations. It also has left and right push on the wheel.
Even if the software would create an increased, adjustable "dead spot" of N clicks prior to action on the wheel might be what is needed to make it work to my needs.
Phil
Laugh, it's good for you!
As someone with small hands (glove size 7), the best mouse I have ever used is the Roccat Kone Pure. The 8200 dpi laser version require a good mouse mat for good precision (I have the Roccat Raivo and I love it) but there's also a 4000 dpi optical version that can be used on any surface. I have tried a lot of mice and for me they are either too large to be comfortable, or just crappy for other reasons (build quality, dpi, etc).
My other account has a 3-digit UID.
It has to give you a bigger penis. You should look for a $500 wireless mouse with a unified RF, a charging cradle, laser, 5000dpi, and at least 13 programmable buttons. It should also glow all over the place when in use, and have a sick silkscreened diamond pattern.
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Optical sensors are widely considered superior for gaming, but personally I've had a number of bad experiences with optical mice. Optical is good for accurately tracking fast, twitchy, and long motions, but they are bad when it comes to jitter and surfaces. Laser works on far more surficaes and you won't get nearly as much jitter as high DPI optical mice (i.e. if you move an optical mouse slowly across a surface in a perfectly straight line, it'll jitter away from this line on your screen beyind normal aliasing).
So pick carefully, if you do graphics work or spend much of your time clicking your way through GUIs, are simply don't like having to have a mouse pag, you might find that laser works quite well.
My problem is that many games nowadays don't have any way to map to the two side buttons on a gaming mouse. I remember how awesome my original Microsoft Explorer was with the optical tracking and the 2 side buttons, but for the last several years the side buttons on my last couple mice have been useless in most games.
Current laser mice have an inherent design flaw that makes movement a little bit noisy in some cases -- people call this "acceleration". Optical mice don't have this issue, and are prized by FPS gamers for having a predictable linear response.
Light
Easy gliding
Replaceable feet/pads
Ambidextrous
5-buttons (2 regular, wheel button, button on either side for thumb and ring fingers)
Basically, I loved my old Microsoft Intellimouse Optical which is no longer available. I killed the main two buttons and the feet/pads on probably 5 or 6 of those over the years. I can't find anything to match that fit anymore.
Mouse portions of energy drinks and doritos.
My Logitech Cordless Optical Trackman. The singular failure of this device is that it is not Bluetooth, or Unifying receiver compatible.
You kids can keep your mice, forcing you to move your arm all over the place. I'll stick with my finger control.
I just got rid of my old Razer Lachesis for a Microsoft Standard Optical Wireless Mouse. The increased sensitivity never really helped as much as I thought, besides with Photoshop, and I got sick of having to turn down the sensitivity all the way to the bottom for certain games. It's like they expect you to be playing with a laptop or a normal mouse.
Make sure it gets plenty of grain, plenty of water, and paper for bedding. You need to exercise it at least twice a day. Needs to spend a lot of time on the wheel to build up stamina. A few trips through the maze will also help.
I play games. Lots of games. If I had to pick a perfect mouse, it would have:
- Optic sensor (because I hate having to clean the gunk that gets stuck on the ball area).
- Two large-y buttons (commonly know as the left and the right buttons)
- A scrolly wheel that you can click (middle mouse button).
- Possibly two buttons on the side that can I claim, to anyone who cares to listen, that I will reassign to some useful function but then won't be because I am lazy.
- WIRED, because it sucks to have to change the batteries mid-game.
- Plug it in and it woks.
- Doesn't die the first time you drop it on the floor.
- Hefty enough to kill someone if you throw it at them. Cable strong enough to strangle someone.
- Doesn't cost an arm and a leg just because it has some whacky brand name on the side.
Things I don't need:
- A million buttons that can be reassinged only via the proprietary application that comes bundled with the mouse. ...
- Mouse profiles that are managed by the proprietary application that comes bundled with the mouse.
- The proprietary application that comes bundled with the mouse.
- Configurable weight, width, height, feel, smell,
- "Ergonomic design".
- Wireless, especially if you need some proprietary dongle.
- LEDs that tell me the mouse is on (I don't need to know IF my mouse is on. My mouse only has two settings: 'on' and 'recicled for parts').
Come on. It's a mouse. The mouse is a problem that's been solved for decades. And besides, unless you have some sort of disability, you should be able to play with any mouse.
A true gaming mouse is carved from the antimatter core of a dying nebula, and its casing carefully polished with the tears of 7 golden osprey held in a perpetual state of incorporeal bliss through the veil of time. Sure, you can find deals on lesser models, but youre still compromising IMHO.
Next, and this is probably obvious to anyone playing crysis currently, use a crystal forged in the heart of a collapsing sunstar and blessed by liagegam, the cursed red priest of the refrain of the million agonies. you'll need to carve the lense with this crystal and ive found the runes of the elders deep within the marianas trench actually do a great job of this. Finally, the laser itself must be a captured beam from the one explosion that wrought the galaxy, and space itself as we know it. harnesing the energy from this beam, into the crystal and past the lense will allow you to begin to use what, crudely, is known as a 'mouse' by non gamers.
Your integrated components and circuitry is dead simple however, and consists mostly of 128-qubit chipsets using quantum annealing. this will give a general method for finding the global minimum of a function by a process using quantum fluctuations, and in turn help you guide the pointer on the screen.
Good people go to bed earlier.
My preference is the Kensington Expert Mouse trackball for FPS games (billiard sized trackball). I find it to be more precise than a regular mouse and requires less desktop space. I tend to use the keyboard for programmable buttons and just use the two standard mouse buttons.
Way cheaper than the logitech / MS mouse of that style works just as good
i detest the razor and high priced mice that are akward and coated with so many buttons you cant rest your hand anywhere
favoured by professional gamers
On this side of the pond, we'd spell it "gamours."
Cheers!
Nothing posted to
With the rise of higher resolution screens, especially looking into 4K multi monitor systems and beyond, DPI might become an important factor in the future again, so we are not ruling out changes in the maximum tracking rate
So what's important ? tracking rate or DPI as these are very different things. DPI is about positional accuracy and is especially important to players who favor small and precise movements. Tracking rate is about temporal accuracy and is especially important to players who favor large and fast movements.
And I don't think that 4K and large multi-screen setups will change anything. Screen resolution doesn't matter as long as the target is bigger than a pixel. And according to Fitts's law, what matter in pointing accuracy is the distance / target size ratio, and this ratio doesn't change no matter how big your screens are.
I guess that Razor will soon sell a mouse with big numbers as a selling point and they are doing their best convincing us that it matters somehow. Ah, and the only number that matters to professional gamers is how much they get paid by the sponsor.
I bought this mouse cause i have have sausage fingers and wanted an adjustable grip and adjustable weight is nice, http://www.memoryexpress.com/P... i have a problem of right clicking unintentionally just from weight my finger it seems.
1. low latency and high, unsmoothed dpi. It's not just useful for gaming. Some will claim otherwise, but it helps with other software too, esp on high res displays for those of us who don't need our desktops set to fisher price mode in order to see. Per pixel is a requirement simply because it makes using the gui less frustrating during those times when 1 pixel accuracy is needed.
2. good,simple ergonomics. I am sick of these crazy designs that force me to hold the mouse in odd ways.
3. NO ACCELERATION. the 'laser' mice are known for this and I avoid them for that reason. Optical all the way.
4. Construction. A lot of them (including razer products) are built like shit. Stop using so many cheap switches. Have three good ones instead. Stop using cheap plastics that degrade just from holding them. The scroll wheel is another area of brokenness. If you're going to charge $80 for a mouse, why not switch to some other material?
5. no gimmicky software that requires an internet connection to adjust settings.
6. Wired. Wireless mice/keyboards are almost useless from lag. Plus I don't like replacing batteries or having them die during use.
Perfect gaming mouse is an oxymoron. Anything that isn't a trackball is not suitable for gaming.
More buttons! Buttons on the top! Buttons on the side! Buttons with buttons attached to them! Thumb buttons, pinky finger buttons! Scroll wheels with multidirectional buttons and a few conveniently placed buttons around them! Are you listening, Logitech? I will buy your 40 button mouse.
I have big hands. The average mouse (gaming or otherwise) is just a little too small. Weights are also something I like.
Turn it into a trackball. Trackballs are far superior to mice for gaming.
I only buy mice from the gaming section, even for everyday use they are more comfortable and last way longer. I also have large hands, so most regular mice are a bit too small for me.
Last time I was in the market for a mouse I briefly looked at a Razor model when I noticed it required special drivers and "activation" via website... that was the last time I ever bothered looking at any of their products.
A mouse that won't break after a couple of month of intense gaming, meaning I might press button much more forcefully than actually needed but that's just what happens when in the middle of a kill streak, I get all excited and the mouse suffers. And it's even worse when I'm losing ;)
Seriously though, I've thrown away so many mice whose micro-switches just gave out on me. Sometimes they'll last a while, others only a couple of months. Not one seems to last much more than a year. Some other time it's not the switch itself but the plastic bits that press on it. In any case something always breaks.
Now I really wouldn't mind paying more for a sturdy mouse, but none of the tests/reviews ever seem to care about that aspect. (Some manufacturers tell you about millions of clicks, but of course they only test normal light clicks)
I long for a reprint of my trusty old Trackman Marble FX, which someone will probably have to be pried out of my hand when I'm dead. ;)
"There are people who do not love their fellow human being, and I _hate_ people like that!" - Tom Lehrer
Good drivers, 1000Hz and stable polling rate, good sensor accuracy (NOT maximum DPI,) button layout, wired, and good build quality. I've read many stories about shoddy drivers and weird mouse stuttering in games at certain framerates due to fluctuating polling rate. DPI is a marketing gimmick at this point when utilizing some mice at even 1/5 of their maximum is already extremely fast and has nothing to do with sensor accuracy. Do research to find the native DPI of the sensor when possible for the greatest accuracy. Wireless should be avoided unless it is absolutely necessary for your setup since it introduces additional input lag, the possibility of wireless interference, and batteries.
One last element that I discovered only a couple days ago is button lag. Companies will sometimes use de-bouncing algorithms in firmware which introduces a delay in button clicks or simply have slow to respond firmware. If you can't read Japanese, scroll down to the graph. http://utmalesoldiers.blogspot.com.au/2013/02/114.html
I personally use a Logitech G400s. It fits all of the above criteria without breaking the bank with unnecessary features.
We hit the "good enough" threshold on DPI and sensors in general a long time ago - what matters now that high refresh rate displays are becoming common is the polling rate. On a 120Hz+ screen, the default USB polling rate (125Hz) results in noticeably lower responsiveness vs. higher polling rates.
Microsoft IntelliMouse Explorer 3.0
When you are in the top 3-5% of skilled players.
'Gaming equipment' is a gimmick designed to tax gullible morons. Bright green/red/blue stripes/leds on everything, LCD screens on the BOTTOM side of the mouse, gaming chairs, blinking headphones, its all bullshit for suckers. LOOK AT ME I have $200 keyboard Im so l33T!!!1.
I managed top 5% in Cod 4/RtCW a long time ago using ordinary MS Optical 1.1a. Top 3% in WoT using shitty office model A4tech.
People are so irrational its not even funny.
Who logs in to gdm? Not I, said the duck.
I've been using this mouse for nearly a year now and I love it. Great DPI, fast, good feel, not too many extra buttons, and the buttons it has are programmable. Good for the games I play and plenty accurate when I use Photoshop.
And it doesn't cost an arm and a leg!
$15.99 at NewEgg.
DPI is meaningless, as monitors go up it does nothing on the mouse end, these two factors have no relation other than having the same units.
DPI was meaningful in early ball-less mice, as they suffered due to a lac of technology. The scan rates were poor and the mice were unable to detect sudden changes in repeating or similar patterns. Now that technology has advanced the DPI is beyond what it needs to be. This means that the mouse can scan more information than it needs to. It can see microscopic differences in materials and even glass crystals, scan rates have achieved a high enough rate that the mouse can pattern match at speeds that are beyond what any human can achieve. Any mouse labeled as a gaming mouse should already be up to par on scan rate and DPI, however you may run into some issues with these with a $20 or below mouse.
The biggest factors that gamers need to read into are: Response speed, weight, shape, speed of clicks, and additional features.
Response speed also called mouse lag is probably the most important factor. This is important because it is the time it takes for an action you perform to register by the computer. Anything greater than 1/10 of a second is unusable for games, think of it this way 1/10 of a second is equivalent to 100ms lag, this is in every game and is added to any other lags you may already be experiencing. (e.g. if you have a ping of 40ms to a game server and a mouse lag of 140ms then it will take 200ms for your actions to get to the server, this can easily get you killed in a FPS death-match) This factor pretty much eliminates all wireless mice for gaming use as they all have high mouse lag.
Shape is second. Shape determines if the mouse will be comfortable., or confusing, or difficult to use. A mouse where you can't find the buttons you need to press quickly might as well be useless to you.
Speed of clicks is also important, if your mouse cant register how fact you click then you may have trouble here. and you don't want it to be so hair triggered that it registers accidental clicks or twitches either.
Weight, a mouse that is too light is going to move too easily, and a mouse that is too heavy will tire you out and lower your reflex speed. You don't want a featherweight mouse as it may register movement that you didn't intend. And moving a brick is not a good idea either. Fortunately most mice are already in a good range here, but some mice are adjustable and this can give you a slight advantage.
Finally additional features. I personally like the Logitech adjustable DPI which amount to nothing more than button based speed change for the mouse. This is highly useful in games, and graphics applications where you may need pixel precision. My brother prefers mice with additional buttons, I think his mouse has 12+, these are best for MMO gaming where you can never have enough buttons at a fingers press. personally I like to keep the number of buttons down. Anything beyond 5 buttons (Left, right, middle, speed up, and speed down) is more than I need.
Additional software can be a mixed blessing, additional software can introduce cool features like key-mapping, macros, and cool lighting effects. but it may have performance costs. You may notice that some software will take additional ram, introduce mouse lag, or have stability issues. Generally I prefer to have a mouse tat responds directly to the drivers. There are exceptions, but they are rare.
Finally is do you like the mouse, if you don't like it then all of the above is meaningless. If you can give the mouse a test whirl, if you have a lot of gamer friends try their mice find out what you like, you may be surprised. But in the end word of mouth is the best way to tell if something is good or not.
I bought a Corsair Raptor M45 and it kicks ass. $45, a nice rock solid mouse. http://www.corsair.com/en-us/r...
'I don't know what it's called. I just know the sound it makes, when it takes a man's life.' ~ Four Leaf Tayback
So definitely not my Razer Naga 2014 edition -- or anything Razer now. It required I log in just to get to the button config screen and the option to go into off-line mode. If I had not had an internet connection, I would have not been able to config my new mouse, a problem I have not had with the prior two Razer mice I own.
3 buttons, ball the same size/weight as a pool ball, scroll wheel, laser sensor, on-the-fly sensitivity adjustment, option for 2 extra buttons via external jacks
http://media.engadget.com/img/...