They need to spend more time developing each 3D game. The first Sonic Adventure game for Dreamcast was decent, but everything since has been just 'meh'. Because there are always tight deadlines for each game, Sega ends up producing a mediocre game with bugs, sloppy controls, unimaginative level design, and God-awful voice acting. They shouldn't have ever given them voices.
But, because Sega continues to pump out one game after another, and because they try to meet deadlines, we end up with crap like this.
A name as big as Sonic can afford to suffer one or two release setbacks for the sake of having more time to test and refine a game into something higher-quality, even on-par with the likes of Mario.
That's a very valid point, I don't see what makes it a "flame".
I am also pro-open and have my own irks with Microsoft. And I do use OpenOffice.org when I can.
But like it or not, MS Office is still in the lead as far as being intuitive and functional. OO is close, but certain parts of it still fall short of MS Office. Microsoft has been developing and refining this stuff for a long time, and it is by far used by more people (and businesses) than any other office software suite.
Plus, it works. Sure, MS Office has its flaws, but let's face it: So does OpenOffice. This doesn't change the fact that it's the most widely used, and as such would be a reasonable candidate for becoming an industry standard.
(Of course, I use 'industry standard' loosely since different groups seem to declare different standards for document formats...)
Since it's apparently grounds for automatic down-modding to express a valid opinion in favor of Microsoft on Slashdot, you people can 'troll' or 'flamebait' me all you like. Doesn't make my point any more or less reasonable.
"If the latest apple rumor turns out to be true, things could get very interesting for apple."
Not sure what Wiimote functionality on a Mac has to do with a possible gaming console made by Apple...
Unless the console was running OSX at its core thus allowing use of this Wiimote utility. But then wouldn't that just be a Mac? In which case, why not just focus on a broader gaming market for Macs?
But there is no way in hell that games for an Apple console/computer would be able to utilize the Wiimote out of the box unless Apple struck a huge deal with Nintendo.
The CD-i games don't count as part of the Zelda series. They were disowned by Nintendo from the very start. They are 3rd party titles, and were made with absolutely no involvement from N.
The only reason that Philips was able to crap out (not one, but) three games with Zelda in the title is due to a rather messy breakup between Nintendo and Philips that left them with temporary legal rights to some of Nintendo's properties.
So really, they are games with "Zelda" in the title, but they are non-canon and are adventures/stories that happen to have Link and Zelda, but are not really the adventures/stories OF Link and Zelda.
Apple's major selling point many years back at the start of the Windows Vs. Mac wars was user friendliness.
Windows was still relatively primitive and its major appeal was just to have a graphical shell on top of the then commonly-used MS-DOS. Mac OS was already graphical from the ground up, without the daunting command-line. Plus, Macs already came with the OS installed, so you didn't have to worry about first learning text commands and then installing the OS from a series of floppy disks.
That appeal still lives on with Macs as being user-friendly. The age range of 55 years and above is not as abundant with technoliteri (I LOVE that word!) as the younger ~25 year old group. Us younger people are, as the article says, budgeted. I myself wouldn't touch Gateway (bad experiences with them), but the point stands.
But to be honest, and not to be troll, I found Mac OS X to be relatively stupified in comparison to other OS's that I've used. OS X is pretty and all, but I prefer 'functional' over 'shiny' and I like to really dig into the inner workings of the OS that I use. OS X doesn't entirely appeal to my demographic for that reason, which is why it appeals to people who just want to use a computer and have it work without having to mess with it any more than they need to.
As a sysadmin for a department with roughly 100 WinXP workstations, I would have to agree that Vista just isn't that exciting.
It would cost a lot of money to get a license that size.
Each of those machines would have to be upgraded.
Things will undoubtedly break, need to be reinstalled, etc.
People would need to re-learn a lot of it.
As a new OS, there's no telling what could suddenly go wrong and result in major losses of data.
Vista offers nothing beyond XP that people here currently need.
I don't say all of this because I'm a lazy person (although that would be a ton of work). I say this because it would be inefficent, and an unnecessary waste of a lot of time and money for something that nobody really needs. "If it ain't broke, don't fix it."
Until there is software that explicitly requires Vista, which I don't foresee any time in the next 5-10 years, I will continue to use XP in this department. It's tried, it's true, and it works. (Works for the average users... I stick to Kubuntu myself!);)
Well, you're arguing on specifics whereas I was arguing on general facts.
MacOS 9 had more issues because it was the last of aged and dated lineage of the original Mac OS. That's the reason they introduced new technology (to Macs) in OS X. So of course OS X would not have a lot of security issues or viruses because it hadn't been in the wild long enough. And that still holds true today (at least for the most part, as this article points out [31 Fixes]), because of the fact that OS X is indeed based on Unix. Unix (as 99.999% of/.ders are already aware) has been around and refined over the last 30 years (as thus reflects in BSD) so it can naturally be expected to be more secure and rock-solid than the relatively young Windows NT.
You people need to stop telling me that I'm using the flawed and tired "security through obscurity" argument. That is not my approach at all. If you read my whole post then you would have seen that I already affirmed that OS X, if it were in the lead of the market above Windows, would have more known flaws, but not as much as Windows does in reality.
Has anybody tried combining package managers in a distro? I think combination.rpm and.deb support would be really nice. I mean granted, the Debian lineage has alien to convert.rpm's to.deb, but it isn't 100% effective. I don't know if the Red Hat lineage has an equivalent to install.deb packages, since those aren't as common as downloads on websites.
But, yeah, I'd love to have the capability to manage both types of packages in tandem.
I would imagine that in a parallel dimension where Apple's OS is by far the most widely used in the world, with Windows being a distant second, Mac OS would be known to have the most insecurities or viruses. All of the hackers with no lives who actively exploit these things (as well as the hackers with lives who report their findings so they can be fixed) would be focused on this OS because of its immense user base.
I'm not saying that it would be as insecure or virus-ridden as Windows really is, but in that parallel dimension it would have more known issues than Windows would because nobody would care about targeting the 2% of the market using Windows.
I agree with the "pick your poison" mentality, but in this real world case, it's the difference between choosing arsenic or just really strong orange juice.
I'm just glad I had the foresight several years ago to recognize this MMORPG phenomenon as a potential problem. I am a gamer, and I have the tendency to finish what I started (I won't really want to put a game down until I've seen it all the way to the end). When I was first introduced to the concept of Everquest and being able to play online (with many other people) in a massive (and growing) environment, I was intrigued. The 'Ever' part of its title does indicate a problem that the article points out: it never ends. That's a problem if I want to finish something. I didn't buy it, and I'm glad. I probably would have failed out of college if I did!
Yes, Twilight Princess will be available for the GameCube in December, making it the first Zelda game to be available for more than one Nintendo console. It was originally developed for the GameCube, and not the Wii, anyway. The main differences, obviously, will be the control scheme, with the GCN version taking the more classic approach. Then there are small graphical differences (in favor of the Wii) as well as the whole game being a mirror image between the two versions (to do with right-left handed issues).
So would you mind explaining your sarcastic laugh to me? Or will you just remain as an "Anonymous Coward?"
"Make it for the DS."
They did.
They need to spend more time developing each 3D game. The first Sonic Adventure game for Dreamcast was decent, but everything since has been just 'meh'. Because there are always tight deadlines for each game, Sega ends up producing a mediocre game with bugs, sloppy controls, unimaginative level design, and God-awful voice acting. They shouldn't have ever given them voices.
But, because Sega continues to pump out one game after another, and because they try to meet deadlines, we end up with crap like this.
A name as big as Sonic can afford to suffer one or two release setbacks for the sake of having more time to test and refine a game into something higher-quality, even on-par with the likes of Mario.
Or they could just hand Sonic over to Miyamoto...
"As a gamer who grew up on the NES, I'd love to see a new 2D side-scrolling installment of Castlevania or Zelda."
Has this guy not heard of the DS?
That's a very valid point, I don't see what makes it a "flame".
I am also pro-open and have my own irks with Microsoft. And I do use OpenOffice.org when I can.
But like it or not, MS Office is still in the lead as far as being intuitive and functional. OO is close, but certain parts of it still fall short of MS Office. Microsoft has been developing and refining this stuff for a long time, and it is by far used by more people (and businesses) than any other office software suite.
Plus, it works. Sure, MS Office has its flaws, but let's face it: So does OpenOffice. This doesn't change the fact that it's the most widely used, and as such would be a reasonable candidate for becoming an industry standard.
(Of course, I use 'industry standard' loosely since different groups seem to declare different standards for document formats...)
Since it's apparently grounds for automatic down-modding to express a valid opinion in favor of Microsoft on Slashdot, you people can 'troll' or 'flamebait' me all you like. Doesn't make my point any more or less reasonable.
...but does it run Linux?
Sorry, this joke has been beaten to death. Couldn't help it.
*runs away*
"...and also know something, in this case a password."
That's a novel idea.
I didn't call anybody a "heretic"...
And anyway, I'm not defining Zelda canon... Nintendo is, by disowning and moving on as if the CD-i games never existed.
"If the latest apple rumor turns out to be true, things could get very interesting for apple."
Not sure what Wiimote functionality on a Mac has to do with a possible gaming console made by Apple...
Unless the console was running OSX at its core thus allowing use of this Wiimote utility. But then wouldn't that just be a Mac? In which case, why not just focus on a broader gaming market for Macs?
But there is no way in hell that games for an Apple console/computer would be able to utilize the Wiimote out of the box unless Apple struck a huge deal with Nintendo.
"...how can any sufficiently large group of people collaborate on anything?"
Do they anyway?
The CD-i games don't count as part of the Zelda series. They were disowned by Nintendo from the very start. They are 3rd party titles, and were made with absolutely no involvement from N.
;)
The only reason that Philips was able to crap out (not one, but) three games with Zelda in the title is due to a rather messy breakup between Nintendo and Philips that left them with temporary legal rights to some of Nintendo's properties.
So really, they are games with "Zelda" in the title, but they are non-canon and are adventures/stories that happen to have Link and Zelda, but are not really the adventures/stories OF Link and Zelda.
Think of them as shitty fan games.
...how old are his kids? That's kinda useful to know when discussing whether or not to involve legal action.
Quality in a game is more important than quantity, because who wants to play an excessively long, crappy game?
"I'm apparently getting too old and crotchety for the Internets."
Apparently.
"How much more functional do you want?"
:)
Games.
Apple's major selling point many years back at the start of the Windows Vs. Mac wars was user friendliness.
Windows was still relatively primitive and its major appeal was just to have a graphical shell on top of the then commonly-used MS-DOS. Mac OS was already graphical from the ground up, without the daunting command-line. Plus, Macs already came with the OS installed, so you didn't have to worry about first learning text commands and then installing the OS from a series of floppy disks.
That appeal still lives on with Macs as being user-friendly. The age range of 55 years and above is not as abundant with technoliteri (I LOVE that word!) as the younger ~25 year old group. Us younger people are, as the article says, budgeted. I myself wouldn't touch Gateway (bad experiences with them), but the point stands.
But to be honest, and not to be troll, I found Mac OS X to be relatively stupified in comparison to other OS's that I've used. OS X is pretty and all, but I prefer 'functional' over 'shiny' and I like to really dig into the inner workings of the OS that I use. OS X doesn't entirely appeal to my demographic for that reason, which is why it appeals to people who just want to use a computer and have it work without having to mess with it any more than they need to.
I don't say all of this because I'm a lazy person (although that would be a ton of work). I say this because it would be inefficent, and an unnecessary waste of a lot of time and money for something that nobody really needs. "If it ain't broke, don't fix it."
Until there is software that explicitly requires Vista, which I don't foresee any time in the next 5-10 years, I will continue to use XP in this department. It's tried, it's true, and it works. (Works for the average users... I stick to Kubuntu myself!)
Well, you're arguing on specifics whereas I was arguing on general facts.
/.ders are already aware) has been around and refined over the last 30 years (as thus reflects in BSD) so it can naturally be expected to be more secure and rock-solid than the relatively young Windows NT.
MacOS 9 had more issues because it was the last of aged and dated lineage of the original Mac OS. That's the reason they introduced new technology (to Macs) in OS X. So of course OS X would not have a lot of security issues or viruses because it hadn't been in the wild long enough. And that still holds true today (at least for the most part, as this article points out [31 Fixes]), because of the fact that OS X is indeed based on Unix. Unix (as 99.999% of
You people need to stop telling me that I'm using the flawed and tired "security through obscurity" argument. That is not my approach at all. If you read my whole post then you would have seen that I already affirmed that OS X, if it were in the lead of the market above Windows, would have more known flaws, but not as much as Windows does in reality.
Has anybody tried combining package managers in a distro? I think combination .rpm and .deb support would be really nice. I mean granted, the Debian lineage has alien to convert .rpm's to .deb, but it isn't 100% effective. I don't know if the Red Hat lineage has an equivalent to install .deb packages, since those aren't as common as downloads on websites.
But, yeah, I'd love to have the capability to manage both types of packages in tandem.
I would imagine that in a parallel dimension where Apple's OS is by far the most widely used in the world, with Windows being a distant second, Mac OS would be known to have the most insecurities or viruses. All of the hackers with no lives who actively exploit these things (as well as the hackers with lives who report their findings so they can be fixed) would be focused on this OS because of its immense user base.
I'm not saying that it would be as insecure or virus-ridden as Windows really is, but in that parallel dimension it would have more known issues than Windows would because nobody would care about targeting the 2% of the market using Windows.
I agree with the "pick your poison" mentality, but in this real world case, it's the difference between choosing arsenic or just really strong orange juice.
I'm just glad I had the foresight several years ago to recognize this MMORPG phenomenon as a potential problem. I am a gamer, and I have the tendency to finish what I started (I won't really want to put a game down until I've seen it all the way to the end). When I was first introduced to the concept of Everquest and being able to play online (with many other people) in a massive (and growing) environment, I was intrigued. The 'Ever' part of its title does indicate a problem that the article points out: it never ends. That's a problem if I want to finish something. I didn't buy it, and I'm glad. I probably would have failed out of college if I did!
If you blocked Zonk's posts as your sig says, then what are you doing here? :P
Because only kids that are nearly blind know about video games.
...and also how to rap, apparently.
It's the Legend Of Zelda and it's really rad,
...I'll stop myself.
Those monsters from Ganon are pretty bad.
"Why, when I was a kid, we had to use our imagination to build stuff."
Sadly, I think a lot of us here still do.
I have no clue what you mean by that.
No, I am not a new Nintendo customer.
Yes, Twilight Princess will be available for the GameCube in December, making it the first Zelda game to be available for more than one Nintendo console. It was originally developed for the GameCube, and not the Wii, anyway. The main differences, obviously, will be the control scheme, with the GCN version taking the more classic approach. Then there are small graphical differences (in favor of the Wii) as well as the whole game being a mirror image between the two versions (to do with right-left handed issues).
So would you mind explaining your sarcastic laugh to me? Or will you just remain as an "Anonymous Coward?"