Damn thing is almost as big as an iPad (and a lot heavier I bet).
Why on earth wound it be heavier? It is smaller, requires far simpler electronics, probably has much less in the way of a battery, and is primarily made of plastic.
It was a hand-me-down (which is why I don't have documentation) and it was probably closer to 22 years ago which would put it right at the end of the 15C production run and just prior to the 48S. Obviously the 48S is an entirely different class of calculator -- a graphing one at that -- and it cost twice as much as the 15C. It was also nowhere near my 16-bit computer which is what was current then.
Pretty sure the unlikely name Stream would indicate the console streaming game video/audio to the touchscreen equipped controllers, either to augment traditional games, or to optionally allow game play with only the controller freeing the television for others who may wish to watch a movie or TV show.
Here's some simple math for you to illustrate the reality of the app marketplace. By Apple's own claims it has (A) generated $2,000,000,000 in revenue for developers, and (B) hosts 350,000 apps in its store. A / B = $5714.29 per app on average, the vast majority making significantly less than that. That's no way to make a living. The winning strategy seems to be to make lots of garbage quickly and hope something sticks. Any other strategy is akin to to winning the lottery.
So I am stuck with ads in a game because people are too fucking cheap to buy a game? Thanks a lot, assholes.
That's only true if YOU are too fucking cheap to buy a game. The same interview mentions that their ad-supported games can be purchased for an ad-free experience.
There are a number of players that ignore or override the instructions in the stream that prevent skipping or otherwise disable navigation. You probably have one of them.
yes. you need to drop it to zero cents. Then only a few will pirate it.
Not so fast. On that very point YoYo Games CEO Sandy Duncan recently had this to say about a couple of their free games:
... we’ve had some very very interesting advertising revenue from some games that’s made us realise that ad supported games are viable.
I’d probably say at the moment that commercially nothing is viable on Android, piracy is really high, people even pirate the free games! They upload the apps to their websites and get paid from the ads on their website, we don’t even know if they rip our own ads out of the games and insert their own.
We see some weird statistics, we use AdMob for most of our ads at the moment. On the Android version of Simply Solitaire we get the same number of impressions as we do on the iPhone version and yet the game has had five times as many downloads on iOS as there been officially from the Android Marketplace. It’s a good reason to have adverts in the game because then it doesn’t matter where the game is downloaded from.
Guinness isn't a traditional stout by any means, but it's a tasty beer nonetheless. It's very nearly my favorite beer, but as a stout it probably belongs near the end of the list, or on a list uniquely its own. It's funny that it has this reputation for being the be-all and end-all of stouts -- but then again this is a world where Budweiser is the King of Beers.
Something you have to remember about the original series, particularly the first season, is that they weren't working from any sort of "Bible" that defined the limits of the technology or the behavior of various regular characters in anything but the most broadly vague terms imaginable. Most of the scripts were written before even the first episode was filmed by various writers working independently with no established guidelines to adhere to. Roddenberry's original vision for the series was much more "far-flung" and fantastical than what actually resulted. The broadcast "Star Trek" is remarkably realistic and consistent by comparison.
Exactly. People need to consider the source before getting too excited.
It could be great. It could be lolzitrollu.
Damn thing is almost as big as an iPad (and a lot heavier I bet).
Why on earth wound it be heavier? It is smaller, requires far simpler electronics, probably has much less in the way of a battery, and is primarily made of plastic.
Douglas Adams died ten years ago today.
*insert Twilight Zone music*
It was a hand-me-down (which is why I don't have documentation) and it was probably closer to 22 years ago which would put it right at the end of the 15C production run and just prior to the 48S. Obviously the 48S is an entirely different class of calculator -- a graphing one at that -- and it cost twice as much as the 15C. It was also nowhere near my 16-bit computer which is what was current then.
Care for an orange? Sorry, all I have are apples.
Whoa. I've had a HP-15C for 20 years. I never realized it was so kick-ass. I wish I knew how to use it properly.
If your assumption is that Sony's service would be identical regardless of whether you paid for it or not, that's awfully cynical of you.
This is Sony we're talking about. Cynicism is not really required.
Pretty sure the unlikely name Stream would indicate the console streaming game video/audio to the touchscreen equipped controllers, either to augment traditional games, or to optionally allow game play with only the controller freeing the television for others who may wish to watch a movie or TV show.
There's no math error. Your conjecture is way off. Apps made by a very, very, very slim minority of developers make a profit.
Here's some simple math for you to illustrate the reality of the app marketplace. By Apple's own claims it has (A) generated $2,000,000,000 in revenue for developers, and (B) hosts 350,000 apps in its store. A / B = $5714.29 per app on average, the vast majority making significantly less than that. That's no way to make a living. The winning strategy seems to be to make lots of garbage quickly and hope something sticks. Any other strategy is akin to to winning the lottery.
The linked article is in error. The cap is 250 gigabytes per month.
http://xfinity.comcast.net/terms/network/amendment/
Sony's behavior was ugly. Vote with your money.
Exactly! I've never bought a PS3 and I'm certainly not going to buy another. I might not even buy three, I'm so mad!
This isn't a sports team you don't have to still be their fan when they suck.
Pffft, I wish. Do you have any idea how much better this country would be if people paid as much attention to politics as they do sports?
Naw, you don't get Valor for attacking non-evil creatures. You of all people, Mr. Avatar (if that is your real name), should know this.
Also, it was well established in the events of Ultima VII that the Guardian is in fact behind EA (which is to say Elizabeth and Abraham).
http://www.javalemmings.com/miked/programming.htm
links to GTA and Lemmings docs...
Actualy it includes the prototype code...Pascall..
to make it run download dosbox and mount the folder...
3D graphics in 94!
Was going to post this myself. Hopefully someone will mod-up P and GP.
My grandfather was dead before this machine was built you insensitive clod!
Yes. Moot point is moot. /rabbits
So I am stuck with ads in a game because people are too fucking cheap to buy a game? Thanks a lot, assholes.
That's only true if YOU are too fucking cheap to buy a game. The same interview mentions that their ad-supported games can be purchased for an ad-free experience.
There are a number of players that ignore or override the instructions in the stream that prevent skipping or otherwise disable navigation. You probably have one of them.
yes. you need to drop it to zero cents. Then only a few will pirate it.
Not so fast. On that very point YoYo Games CEO Sandy Duncan recently had this to say about a couple of their free games:
... we’ve had some very very interesting advertising revenue from some games that’s made us realise that ad supported games are viable.
I’d probably say at the moment that commercially nothing is viable on Android, piracy is really high, people even pirate the free games! They upload the apps to their websites and get paid from the ads on their website, we don’t even know if they rip our own ads out of the games and insert their own.
We see some weird statistics, we use AdMob for most of our ads at the moment. On the Android version of Simply Solitaire we get the same number of impressions as we do on the iPhone version and yet the game has had five times as many downloads on iOS as there been officially from the Android Marketplace. It’s a good reason to have adverts in the game because then it doesn’t matter where the game is downloaded from.
Source: http://gamemakerblog.com/2011/03/02/sandy-duncan-interview-app-publishing-process/
Guinness isn't a traditional stout by any means, but it's a tasty beer nonetheless. It's very nearly my favorite beer, but as a stout it probably belongs near the end of the list, or on a list uniquely its own. It's funny that it has this reputation for being the be-all and end-all of stouts -- but then again this is a world where Budweiser is the King of Beers.
He has. Here's the link: http://bit.ly/gTJhzk
Something you have to remember about the original series, particularly the first season, is that they weren't working from any sort of "Bible" that defined the limits of the technology or the behavior of various regular characters in anything but the most broadly vague terms imaginable. Most of the scripts were written before even the first episode was filmed by various writers working independently with no established guidelines to adhere to. Roddenberry's original vision for the series was much more "far-flung" and fantastical than what actually resulted. The broadcast "Star Trek" is remarkably realistic and consistent by comparison.
That thing flying over your head isn't the Millennium Falcon.
It's actually spelled Snookiee. A lot of people make that error.
I think the notion that games have to be any one thing is preposterous.