Which it won't, because we're all going to die in 2012 when the Ancient Mayans, resurrected by the Antichrist, Barack Obama go to the LHC and use it to create black holes and stranglets.
Slashdotters recently concluded a study that monitored several hundred users around the world, asking them to rate their violent behavior over a period of several months while they perused the internet during their "free time" (at work). The study concludes that there is "pretty good evidence, and y'know, that's good enough for science" that there is a correlation between bad parenting and nerd rage.
Every time I read the words "Carbon Nanotubes", I see the words "Infeasible Project". When will nanotubes be affordable and in mass production? We seem to have a dozen new applications for them every year, but no way to put them into production.
I can say long-term college enrollment includes basically all the known triggers to depression - stress, isolation, sleep deprivation, lack of sunlight. And there's problem-solving steps you can do to mitigate each of these.
Doesn't putting a different OS on an apple product completely violate the point of an apple product? The advantage of apple's computers is that OSX works about as perfectly as you can expect an operating system to work because they know ahead of time what kinds of hardware they need to develop support for. Having said that, Android on the iPhone would be pretty cool (although, I don't like touch screens very much at all).
> "If each of those games is a quality, full-length campaign (and from the info we got from the con, it sounds like that could well be the case), what the hell is the problem with that?"
Nothing, so long as the separate stories aren't necessary for multiplayer (as Brood War is to Starcraft). Ideally, you could buy one (for your favorite race) for 50 dollars, then buy the others for 10-15 dollars each, but somehow this doesn't seem likely to me.
What exactly are you looking for, as far as creativity goes? Fallout 3, if it is anything like Oblivion, will be a somewhat different experience from what FPS players are accustomed. Calling it "another" shooter seems a little unjust.
But to be more general, there are only so many genres you can have for a game. Shooters, RTS, TBS, RPG, Adventure, Platformer, Puzzle. The things that need to be improved upon aren't as blatantly obvious as they were ten years ago. We've moved from an era of improving the technical standpoint, like graphics and AI, to actually employing them to create an immersive and moving form of media.
Most of all, games have to be fun. If it ain't broke...
Now I can reconcile my urges to cross-dress and taunt male gamers with comments like "that made my vagina hurt," and my inherent shame of playing a female character in a role playing game. Asexual meets it halfway.
Oh great, another article on Slashdot about how a new, horribly scary security hole in the internet has been found, and now we're all going to go back to the 1930's and relearn how to use slide-rules, and the popularity of vacuum tubes will take off again. Supposing the internet is still working in a few hours, you'll all be jabbering on about how the LHC is going to Bosenova the Earth to smitherenes or something. I can't believe how many times these "OUR TECHNOLOGY IS DOOMED!!!" articles show up. You'd think that eventu
Saying that because games and books are very different is a horrible argument against games as art. Games are unlike books, in that they allow the player a choice, where as books interact with the reader only to the extent that the reader may decide the unimportant details. The key power behind gaming as an art-form is this interaction, and while I hate to bring it up again, Bioshock takes steps in the right direction. The choices you make have an influence over the outcome of the game, and that, to me, is a much stronger way to present an idea, since it involves the choices I made, then rewards or punishes me for them.
Unfortunately, games are expensive as hell to produce, and they won't make it as a form of art since they aren't accessible to everyone who would like to write one. Anyone can publish a book or paint a painting, or even compose a score. Not everyone can produce a videogame. Maybe that's where the "higher art" bias comes from.
You have Italics? In *my* day, the only way to show emphasis on the internet was to put asterisks on either side of the word. Do you youngins have any idea how much sarcasm went unnoticed back in the day?
... that while the Parkour element of the game is impressive, innovative, and apparently well-implemented, the most significant victory for this game is that it is set in the future, yet isn't BROWN.
Did he just compare not revealing your identity to strangers over the internet to killing unborn children?
Which it won't, because we're all going to die in 2012 when the Ancient Mayans, resurrected by the Antichrist, Barack Obama go to the LHC and use it to create black holes and stranglets.
So what are you wearing?
Driving drunk found to decrease driving ability and increase reaction time.
This is good news. It surely means the year of the Linux Desktop is impending.
In summary...
Halliburton...Dick Cheney...patent trolling...patent...patent trolling...patent...patenting...suing...patent office...patent...Halliburton ...patent...patent...trolling.
Slashdotters recently concluded a study that monitored several hundred users around the world, asking them to rate their violent behavior over a period of several months while they perused the internet during their "free time" (at work). The study concludes that there is "pretty good evidence, and y'know, that's good enough for science" that there is a correlation between bad parenting and nerd rage.
Every time I read the words "Carbon Nanotubes", I see the words "Infeasible Project". When will nanotubes be affordable and in mass production? We seem to have a dozen new applications for them every year, but no way to put them into production.
I can say long-term college enrollment includes basically all the known triggers to depression - stress, isolation, sleep deprivation, lack of sunlight. And there's problem-solving steps you can do to mitigate each of these.
Namely, switching out of an engineering major.
can it run Crysis? And can you imagine playing Far Cry 2 on a planetarium's 'screen'?
Well sir,
There ain't nothin' on Earth like a
Genuine,
Bona fide,
Electrified,
Six car,
Maglev Train
Doesn't putting a different OS on an apple product completely violate the point of an apple product? The advantage of apple's computers is that OSX works about as perfectly as you can expect an operating system to work because they know ahead of time what kinds of hardware they need to develop support for. Having said that, Android on the iPhone would be pretty cool (although, I don't like touch screens very much at all).
But can they play Crysis?
> "If each of those games is a quality, full-length campaign (and from the info we got from the con, it sounds like that could well be the case), what the hell is the problem with that?"
Nothing, so long as the separate stories aren't necessary for multiplayer (as Brood War is to Starcraft). Ideally, you could buy one (for your favorite race) for 50 dollars, then buy the others for 10-15 dollars each, but somehow this doesn't seem likely to me.
What exactly are you looking for, as far as creativity goes? Fallout 3, if it is anything like Oblivion, will be a somewhat different experience from what FPS players are accustomed. Calling it "another" shooter seems a little unjust. But to be more general, there are only so many genres you can have for a game. Shooters, RTS, TBS, RPG, Adventure, Platformer, Puzzle. The things that need to be improved upon aren't as blatantly obvious as they were ten years ago. We've moved from an era of improving the technical standpoint, like graphics and AI, to actually employing them to create an immersive and moving form of media. Most of all, games have to be fun. If it ain't broke...
... Can't be done on the internet.
Hey, that's not funny! My sister died that way.
Godwin's Law.
Spoiled kids today. In MY day, we had to listen to presidential debates on wax cylinders! And it cost us the equivalent of eight dollars, too!
I'm curious to see if this news will induce any further investigations.
Now I can reconcile my urges to cross-dress and taunt male gamers with comments like "that made my vagina hurt," and my inherent shame of playing a female character in a role playing game. Asexual meets it halfway.
Oh great, another article on Slashdot about how a new, horribly scary security hole in the internet has been found, and now we're all going to go back to the 1930's and relearn how to use slide-rules, and the popularity of vacuum tubes will take off again. Supposing the internet is still working in a few hours, you'll all be jabbering on about how the LHC is going to Bosenova the Earth to smitherenes or something. I can't believe how many times these "OUR TECHNOLOGY IS DOOMED!!!" articles show up. You'd think that eventu
Saying that because games and books are very different is a horrible argument against games as art. Games are unlike books, in that they allow the player a choice, where as books interact with the reader only to the extent that the reader may decide the unimportant details. The key power behind gaming as an art-form is this interaction, and while I hate to bring it up again, Bioshock takes steps in the right direction. The choices you make have an influence over the outcome of the game, and that, to me, is a much stronger way to present an idea, since it involves the choices I made, then rewards or punishes me for them. Unfortunately, games are expensive as hell to produce, and they won't make it as a form of art since they aren't accessible to everyone who would like to write one. Anyone can publish a book or paint a painting, or even compose a score. Not everyone can produce a videogame. Maybe that's where the "higher art" bias comes from.
You have Italics? In *my* day, the only way to show emphasis on the internet was to put asterisks on either side of the word. Do you youngins have any idea how much sarcasm went unnoticed back in the day?
... that while the Parkour element of the game is impressive, innovative, and apparently well-implemented, the most significant victory for this game is that it is set in the future, yet isn't BROWN.