Last I checked the most popular titles on the DS system were targeted at kids. Who the heck is going to have a kid with an expensive iPhone on an expensive data plan. Maybe Apple can peel off some older casual gamers, but they aren't going to nab any of Nintendo's core DS customers.
I think it depends on if the PS3s were under a GSA contract or not. Though, if there is that much demand you would think Sony could do a 100,000 unit run of purpose made PS3s. Heck, they don't need the Blu-Ray drive, they don't need hypervisor. Really, they just need a board with a bunch of cell processors, a NIC adapter and a small hard drive.
You could end up quite screwed here. Just because you GPL'd something doesn't mean it's always and forever GPL. This is not to say what's already been released as GPL can be taken back. That pee is already in the pool so to speak. However, as long as you are the copyright holder you're free to license the code as you see fit. The GPL doesn't lock you in unless you assign the rights to FSF or something. The problem you run into is you may have signed an employment agreement that compels you to transfer code ownership. As such you can lose the copyrights to code you have authored before your employment because of your employment agreement. It's also important to remember, even if state laws give you rights, those rights are not free. You need money to defend those rights.
The long and short of it is don't mix your open source project with work for hire projects without a specific rider on your employment agreement that spells out ownership in exacting terms.
Yeah, it's a full port dude. iPhone/iPad apps have all sorts of proprietary apple libs they compile against. You gott'a strip it out and port it to whatever the target platform is. That's not anything like Flash where a single app works on multiple platforms.
The idea that maintaining your app for multiple platforms with the XCode tools does not fly.
By web standards I assume you're getting back to the video aspects of HTML5 with H.264 video. H.264 is certainly a well documented standard, but it's hardly open. It's encumbered by huge patent pool and they could put the hammer down on open source developers starting in 2015. Technically they could start going after certain commercial implementations of H.264 right now.
Sure, plenty of free apps but that really doesn't matter. Apple cares about apps people pay for. If there's an app someone is going to pay for on the iPhone/iPad then they want a cut. Flash means someone can create competing market places, competing in game/app currency systems, and competing ad services.
Sure, XCode can compile cross platform in the same way GNU gcc can. Which is to say there is a lot of work to get apps, in particular graphical apps, to work cross platform. And you certainly aren't going to have a single binary payload that works on all the platforms.
It is a fair point to say there is some heavy overuse of Flash on websites that should be replaced with HTML5, CSS, or even available JavaScript.
But that's not what we're talking about here. We're talking about competing with the app store. That could be embedded web games (ala Farmville) or Flex (embedded)/Air (standalone) apps which are used in many industries and are responsible for trillions of dollars in financial transactions.
Finally, it doesn't matter how much Adobe cleans up their act. As long as the applications don't need the app store in order to be sold apple is going to keep changing the rules.
Why develop an app with XCode for one platform when you could develop it in Flash and have it run on multiple devices. Flash represents a threat to the App Store. Jobs can say it's about the power and crashes, but he could have set expectations with Adobe when the iPhone first came out. It's all about money and controlling the market place.
Let's not forget it was Warner that bough Atari in the 80's and proceeded to run it into the ground. They certain bring lot's of capital and ability to score popular media franchises. They also bring to the table a slew of studio heads and producers who want to get their fingers in everything.
It's not the work culture that allows these conditions per se. It's the corruptions and graft of the Chinese political system that allows rich factory owners to suppress workers from organizing. Wages in manufacturing roughly match inflation.
Sure, Jobs is infamous for firing people who look at him cross-eyed. Given the small team size and secrecy for these kinds of projects he wasn't going to be a household name. The privacy would afford him the opportunity to position his exit from Apple on his own terms. Now when a recruiter types in his name on Google the first thing that will come up the article about him losing the phone.
I don't know if they will be google fiber finalist, but they make a very compelling argument for being a data center. Kudos for using the competition as a backdoor into media spotlight.
You limited it just to Federal. The vast majority of states have regulations on number of hours and/or nightwork that would prohibit working a 16 or 17 year old that long.
People finally got into the Hypervisor on the PS3. That's pretty much the key to everything from legitimate homebrew to illegitimate pirating. I don't see a way for Sony to secure things in Linux. The Genie is out of the bottle. So this is the option they have taken. It's sad to see even though I never used Linux on it, or know anyone who did. It was nice to know the option was there.
Cheap labor and no environmental concerns. You pollute the local village and give most of the kids cancer the maximum downside is they close the factory. It's just a building. You can always pull all the equipment out and build a factory somewhere else. That might change in 20 years, but right now China is still in the middle of it's Industrial Revolution.
IO Data is a big name in Japan. They sell a lot of Computer and AV devices. In the US they aren't that big anymore. IO data was a pioneer in the Network Equipped Up-Converting DVD player. Not only could it play UPnP file sources, it could output them up to 1080i.
That's when they ran into trouble. Their HD player had nice Analog Component outputs to upconvert DVDs. That got them in trouble with license holders for DVD. Which wouldn't have happened except they started expanding in US, and then the guys at the MPAA started taking interest. I think they are a bit gun shy after that. So I can understand folding to Microsoft.
Davros + Antisemitism = ??
The old joke is "How many cops does it take to push a suspect down the stairs? None, he slipped."
With a video camera he wouldn't have gone down the stairs.
Last I checked the most popular titles on the DS system were targeted at kids. Who the heck is going to have a kid with an expensive iPhone on an expensive data plan. Maybe Apple can peel off some older casual gamers, but they aren't going to nab any of Nintendo's core DS customers.
I think it depends on if the PS3s were under a GSA contract or not. Though, if there is that much demand you would think Sony could do a 100,000 unit run of purpose made PS3s. Heck, they don't need the Blu-Ray drive, they don't need hypervisor. Really, they just need a board with a bunch of cell processors, a NIC adapter and a small hard drive.
You could end up quite screwed here. Just because you GPL'd something doesn't mean it's always and forever GPL. This is not to say what's already been released as GPL can be taken back. That pee is already in the pool so to speak. However, as long as you are the copyright holder you're free to license the code as you see fit. The GPL doesn't lock you in unless you assign the rights to FSF or something. The problem you run into is you may have signed an employment agreement that compels you to transfer code ownership. As such you can lose the copyrights to code you have authored before your employment because of your employment agreement. It's also important to remember, even if state laws give you rights, those rights are not free. You need money to defend those rights.
The long and short of it is don't mix your open source project with work for hire projects without a specific rider on your employment agreement that spells out ownership in exacting terms.
That is spoken like a person who's never had to actually manage an app across multiple graphical platforms.
Yeah, it's a full port dude. iPhone/iPad apps have all sorts of proprietary apple libs they compile against. You gott'a strip it out and port it to whatever the target platform is. That's not anything like Flash where a single app works on multiple platforms.
The idea that maintaining your app for multiple platforms with the XCode tools does not fly.
By web standards I assume you're getting back to the video aspects of HTML5 with H.264 video. H.264 is certainly a well documented standard, but it's hardly open. It's encumbered by huge patent pool and they could put the hammer down on open source developers starting in 2015. Technically they could start going after certain commercial implementations of H.264 right now.
Sure, plenty of free apps but that really doesn't matter. Apple cares about apps people pay for. If there's an app someone is going to pay for on the iPhone/iPad then they want a cut. Flash means someone can create competing market places, competing in game/app currency systems, and competing ad services.
Sure, XCode can compile cross platform in the same way GNU gcc can. Which is to say there is a lot of work to get apps, in particular graphical apps, to work cross platform. And you certainly aren't going to have a single binary payload that works on all the platforms.
It is a fair point to say there is some heavy overuse of Flash on websites that should be replaced with HTML5, CSS, or even available JavaScript.
But that's not what we're talking about here. We're talking about competing with the app store. That could be embedded web games (ala Farmville) or Flex (embedded)/Air (standalone) apps which are used in many industries and are responsible for trillions of dollars in financial transactions.
Finally, it doesn't matter how much Adobe cleans up their act. As long as the applications don't need the app store in order to be sold apple is going to keep changing the rules.
Why develop an app with XCode for one platform when you could develop it in Flash and have it run on multiple devices. Flash represents a threat to the App Store. Jobs can say it's about the power and crashes, but he could have set expectations with Adobe when the iPhone first came out. It's all about money and controlling the market place.
... when I want to use the cash-back feature. But I've usually used Google to narrow down my purchase first.
Let's not forget it was Warner that bough Atari in the 80's and proceeded to run it into the ground. They certain bring lot's of capital and ability to score popular media franchises. They also bring to the table a slew of studio heads and producers who want to get their fingers in everything.
It's not the work culture that allows these conditions per se. It's the corruptions and graft of the Chinese political system that allows rich factory owners to suppress workers from organizing. Wages in manufacturing roughly match inflation.
Sure, Jobs is infamous for firing people who look at him cross-eyed. Given the small team size and secrecy for these kinds of projects he wasn't going to be a household name. The privacy would afford him the opportunity to position his exit from Apple on his own terms. Now when a recruiter types in his name on Google the first thing that will come up the article about him losing the phone.
Last time Apple had an iPhone leak it ended with a suspicious suicide of a Foxconn engineer in China. Just say'n.
I don't know if they will be google fiber finalist, but they make a very compelling argument for being a data center. Kudos for using the competition as a backdoor into media spotlight.
It seems that the pictures should have been held in escrow until it was determined to be stolen in the first place. Hindsight is always 20/20.
You limited it just to Federal. The vast majority of states have regulations on number of hours and/or nightwork that would prohibit working a 16 or 17 year old that long.
People finally got into the Hypervisor on the PS3. That's pretty much the key to everything from legitimate homebrew to illegitimate pirating. I don't see a way for Sony to secure things in Linux. The Genie is out of the bottle. So this is the option they have taken. It's sad to see even though I never used Linux on it, or know anyone who did. It was nice to know the option was there.
Sure, they are peering. But running one of the largest networks in the world isn't exactly cheap.
Cheap labor and no environmental concerns. You pollute the local village and give most of the kids cancer the maximum downside is they close the factory. It's just a building. You can always pull all the equipment out and build a factory somewhere else. That might change in 20 years, but right now China is still in the middle of it's Industrial Revolution.
IO Data is a big name in Japan. They sell a lot of Computer and AV devices. In the US they aren't that big anymore. IO data was a pioneer in the Network Equipped Up-Converting DVD player. Not only could it play UPnP file sources, it could output them up to 1080i.
That's when they ran into trouble. Their HD player had nice Analog Component outputs to upconvert DVDs. That got them in trouble with license holders for DVD. Which wouldn't have happened except they started expanding in US, and then the guys at the MPAA started taking interest. I think they are a bit gun shy after that. So I can understand folding to Microsoft.
They sell a ton of stuff... in japan. The US operations closed for the most part.
No, well written contracts typically are set up so that is one section is in default the other sections are still in force.