It may have been a European Opel, but it's still made by GM. Frankly, it still sucks. There are plenty of 2-litre cars that have great performance out there; the current Golf GTi to pick a random European example.
That's true. But were you really expecting them to completely change everything all over again, now they've found a system that isn't completely horrid?
Personally, it took me until a couple of weeks ago (and all this Oblivion hype) to get Morrowind.
I added a bunch of the 3rd-party mods around to make it a touch more nice to look at, and it still runs nice and smoothly on my thoroughly ancient overclocked 9550. Plus, the game itself cost me less than three quid, rather than fifty.
So yes, I'm pretty happy with getting older games...
Being the dull serious person who doesn't get the joke for a second though, the real reason BluRay isn't called something with DVD in the title is that they'd get their arse sued six ways to Sunday by the DVD consortium who own all the rights to the competing standard.
I agree with you that bad films with poor development have been around for a lot longer than game-to-film adaptations. I think, though, that Kermode is half-right, but backwards. There is a definite link; it's a lack of concern about these matters that means something as dumb as a game adaptation is considered.
In other news, Final Fantasy 12 is an RPG, FIFA '07 is a football game, and the next Prince Of Persia will probably be a platformer, too.
Re:It's a problem with the videogames NOT the movi
on
Why Game Movies Stink
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· Score: 1
Personally, I don't think there is a particular dearth of ART in videogames. I completely agree with both yourself and Mark that there is a lack of narrative, but that's a different thing. The art of videogames is in the game; the subtle balance of risk and reward.
There's a distinct lack of narrative in most painting, too, but that doesn't make them Not Art.
Mark Kermode is one of the UK's leading experts on horror films, so he's not even particularly averse to a bit of violence for its own sake. He just found the narrative to be decidedly lacking.
Also, I'd argue that if the game can't be understood without having played the games then that's just as much a failing as if an adaptation assumes you've read the novel.
If you think Tomb Raider and Mortal Kombat are perfectly good examples of the cinematic art, then Mark Kermode isn't really speaking to you. The whole subtext to his discussion both here and elsewhere on the issue is that the failure of many blockbusters to aspire to anything greater than a series of explosions linked by some car chases is directly connected to the games-as-films phenomenon.
The core work of Debian is great. But the two complaints I always hear about it are that (i) it's so slow to take on new updates, and (ii) their license purism is at the expense of including useful (or just cool) stuff.
Which is why it's such a great thing to base other variants off - lots of people have problems with Debian, but they're things that you can easily fix by bolting stuff on top.
When they first launched the 4Gb, they were using 2x2Gb chips; I remember seeing Ars take one apart. So they've obviously changed it since then. I guess the price of 4Gb chips has just come down to the point where it's cheaper than two lots of two.
6Gb and/or 8Gb ones would make sense, then, depending on the price Apple pay for these chips. As it stands, the price differential between the 4Gb Nano and 30Gb fullsize isn't that big; I doubt very much they would see the point in releasing an 8Gb model that is as expensive as the 30Gb.
Sir William isn't helping here very much. Because I'm really failing to believe that someone building a fake Jewish identity is going to pick anything other than an obviously Jewish-sounding name.
I've no position on the debate at hand, as I don't have any evidence, but these two data points aren't really independant.
I've got time for 3 chords. Hey, it's two more than some of my music uses.
I just got rather put off The Joshua Tree by the sheer level of pomposity coming from the Bono and Edge camps (though mainly their fans) around that time. The opening to Where The Streets Have No Name is one of the greatest of all time, I'll give you. It's just a bunch of bad memories that ruin it for me, really.
And all that is perfectly fine. What's more, if the band self-pen and self-produce they get all those writing and production royalties themselves. The only reason they don't get cash by the wheelbarrow over it is that their records don't sell very well.
If staying over $100 is so stupid, how do you explain March's NPD figures?
Xbox 360 = 192,000 PS2 = 273,000 Xbox = 83,000 GCN = 63,000
Sure, there's an argument that the 360 could have sold more if they were better stocked, but are potential 360 owners really going to want a PS2 instead at any price?
It may have been a European Opel, but it's still made by GM. Frankly, it still sucks. There are plenty of 2-litre cars that have great performance out there; the current Golf GTi to pick a random European example.
Both the Clever and the Carver have a passenger behind the driver, yes.
That's true. But were you really expecting them to completely change everything all over again, now they've found a system that isn't completely horrid?
Personally, it took me until a couple of weeks ago (and all this Oblivion hype) to get Morrowind.
I added a bunch of the 3rd-party mods around to make it a touch more nice to look at, and it still runs nice and smoothly on my thoroughly ancient overclocked 9550. Plus, the game itself cost me less than three quid, rather than fifty.
So yes, I'm pretty happy with getting older games...
Well, yes, +1 funny.
Being the dull serious person who doesn't get the joke for a second though, the real reason BluRay isn't called something with DVD in the title is that they'd get their arse sued six ways to Sunday by the DVD consortium who own all the rights to the competing standard.
Two cars. Vapourware electric car in the first link can do 100mph, actual physical car in the second can do 100kph.
I agree with you that bad films with poor development have been around for a lot longer than game-to-film adaptations. I think, though, that Kermode is half-right, but backwards. There is a definite link; it's a lack of concern about these matters that means something as dumb as a game adaptation is considered.
Shock, horror. Film at 11.
In other news, Final Fantasy 12 is an RPG, FIFA '07 is a football game, and the next Prince Of Persia will probably be a platformer, too.
Personally, I don't think there is a particular dearth of ART in videogames. I completely agree with both yourself and Mark that there is a lack of narrative, but that's a different thing. The art of videogames is in the game; the subtle balance of risk and reward.
There's a distinct lack of narrative in most painting, too, but that doesn't make them Not Art.
Mark Kermode is one of the UK's leading experts on horror films, so he's not even particularly averse to a bit of violence for its own sake. He just found the narrative to be decidedly lacking.
Also, I'd argue that if the game can't be understood without having played the games then that's just as much a failing as if an adaptation assumes you've read the novel.
If you think Tomb Raider and Mortal Kombat are perfectly good examples of the cinematic art, then Mark Kermode isn't really speaking to you. The whole subtext to his discussion both here and elsewhere on the issue is that the failure of many blockbusters to aspire to anything greater than a series of explosions linked by some car chases is directly connected to the games-as-films phenomenon.
The core work of Debian is great. But the two complaints I always hear about it are that (i) it's so slow to take on new updates, and (ii) their license purism is at the expense of including useful (or just cool) stuff.
Which is why it's such a great thing to base other variants off - lots of people have problems with Debian, but they're things that you can easily fix by bolting stuff on top.
When they first launched the 4Gb, they were using 2x2Gb chips; I remember seeing Ars take one apart. So they've obviously changed it since then. I guess the price of 4Gb chips has just come down to the point where it's cheaper than two lots of two.
6Gb and/or 8Gb ones would make sense, then, depending on the price Apple pay for these chips. As it stands, the price differential between the 4Gb Nano and 30Gb fullsize isn't that big; I doubt very much they would see the point in releasing an 8Gb model that is as expensive as the 30Gb.
Sir William isn't helping here very much. Because I'm really failing to believe that someone building a fake Jewish identity is going to pick anything other than an obviously Jewish-sounding name.
I've no position on the debate at hand, as I don't have any evidence, but these two data points aren't really independant.
No, but I did have the Deep Note and also the 20th Century Fox fanfare on my old phone for assorted things.
The Moo cow was originally done for Pixar; Toy Story 2 has it, I think. Certainly, Monsters, Inc. does.
D'oh, I should have figured out that myself, really. It's been a good decade since I last did any nuclear physics in anger.
I've got time for 3 chords. Hey, it's two more than some of my music uses.
I just got rather put off The Joshua Tree by the sheer level of pomposity coming from the Bono and Edge camps (though mainly their fans) around that time. The opening to Where The Streets Have No Name is one of the greatest of all time, I'll give you. It's just a bunch of bad memories that ruin it for me, really.
...if the ratio is changing, doesn't that mean that either electrons or protons (probably both) have changed mass?
How the hell does that work?
And all that is perfectly fine. What's more, if the band self-pen and self-produce they get all those writing and production royalties themselves. The only reason they don't get cash by the wheelbarrow over it is that their records don't sell very well.
Such is business.
On the other hand, Achtung Baby, Zooropa and Pop are the only U2 records I liked, so you obviously can't please everyone all the time.
But does this mean that I can remain on-topic with the following reply, however?
I Soviet Russia, Oatmeal likes to eat YOU!
Good to see your sources agree with mine, then.
The launch of the 360 in Australia is a red herring, though - NPD numbers only cover US sales.
If staying over $100 is so stupid, how do you explain March's NPD figures?
Xbox 360 = 192,000
PS2 = 273,000
Xbox = 83,000
GCN = 63,000
Sure, there's an argument that the 360 could have sold more if they were better stocked, but are potential 360 owners really going to want a PS2 instead at any price?
Actually, the NPD numbers I saw said 161k units for the US in February, 192k in March. So I'm not seeing a drop month-on-month at all.