I "had an idea" for Kinect over a decade ago. Having toyed with VR stuff and motion capture and the like I though "Man, it'd be really awesome to have a device that does visual and shape capture at the same time, to be able to get a full 3D capture of a world in to an editor." I personally was thinking something along the lines of an IR laser rapidly scanning a scene (like a laser shape capture device but larger).
Honestly, I spend more time playing single player games than multiplayer ones. They usually have more in-depth involvement (Elder Scrolls games, Dragon Age, Mass Effect) and so are more appealing to me for my quick one hour gaming sessions.
Like the article said, the developer needs to know their target audience and market to them. There are more ways to dissuade pirates than using a one-size-fits-all DRM technique, so long as you know what type of game you want to make. Games that are solely multiplayer use monthly fees, cdkeys, or server authentication to reduce piracy. I just hope someone soon develops an ingenious way to secure single player games (unlike Assassin's Creed 2), convincing developers that the PC single player game genre is still a viable market.
If you have to ask, then you're not the target audience.
it was custom ordered ... being not too soft, or not too hard
Let me guess, the surface is not too hot, but not too cold? ;)
I "had an idea" for Kinect over a decade ago. Having toyed with VR stuff and motion capture and the like I though "Man, it'd be really awesome to have a device that does visual and shape capture at the same time, to be able to get a full 3D capture of a world in to an editor." I personally was thinking something along the lines of an IR laser rapidly scanning a scene (like a laser shape capture device but larger).
oblig after reading your first line:
http://xkcd.com/827/
Silly smagruder. You can't end questions with periods.
Why don't humans populate more of the inner earth?
You've read H.G. Wells' book The Time Machine, right? Didn't work out too well for them.
That's just it, though. Cell phones are not meant to last forever. Companies expect (and want) you to have to buy a new one every couple of years.
As long as people keep buying these phones, companies have no reason to make better ones.
*And yes, I myself am part of the problem; I own a 3GS.
... and we, as humankind, went on with out collective dicks in our collective hands.
Sounds good to me!
and dead people.
this is a grant plan.
Freudian slip?
I forget can some one remind me what P.D.F. stands for again?
Pretty Dumb File.
http://www.toothpastefordinner.com/070210/pretty-dumb-file.gif
Oh, see I thought that they were actually dressed up as rabbits.
First post... ..man, I knew I shouldn't have used that Java interface to post on Slashdot.
Finally, an analogy Slashdot can understand!
I'll still buy it.
Exactly. You speak with your wallet.
to sustain itself by eating everything around it
obviously you've never seen my sister at dinnertime. she's practically gone supernova!
within the next two years...
say, sometime late in 2012?
well duh, it's the hackers that are buying them.
where do the cars come in?
Things that are stupid, slow, and require physical access are that much more secure... in bed.
+mod
I was about to post this.
That's funny, because I am the law!
But if it's a board game, don't you make up the rules?
Honestly, I spend more time playing single player games than multiplayer ones. They usually have more in-depth involvement (Elder Scrolls games, Dragon Age, Mass Effect) and so are more appealing to me for my quick one hour gaming sessions.
Like the article said, the developer needs to know their target audience and market to them. There are more ways to dissuade pirates than using a one-size-fits-all DRM technique, so long as you know what type of game you want to make. Games that are solely multiplayer use monthly fees, cdkeys, or server authentication to reduce piracy. I just hope someone soon develops an ingenious way to secure single player games (unlike Assassin's Creed 2), convincing developers that the PC single player game genre is still a viable market.
am I the only one who noticed it's on april fools' day?
But sometimes it does.