Haha, thanks for saying this. After I read the other guy say "8 credit hours" I attempted to figure out exactly how he came to that conclusion. But now, in response to him: seriously, I typically take seven classes per semester. An extra credit isn't really that big of a deal.
Thank you for saying that! I'm just glad people don't call him just plain "Vinci" in the manner of how people butcher other foreign names when they try to shorten them.
Whatever... just stop pushing your religion (ie. Evolution) on me. If you don't believe that both are religions, you are not a true scientist. Science involves things that can be tested. Can we observe either creation or evolution today? Can I evolve a human from an ape in my lab this afternoon, or over the course of a year? It doesn't matter if you think it happened over a trillion years. Can you live a trillion years and observe this happening? If not, I think it's time to move on people.
UT 2004 drives me nuts with that. It has these huge outdoor maps, and when you fly to the edge of the map *ThUnk* you hit an invisible wall.
This is a bit off topic, but that reminded me of what was cool about Tribes: when you go off the end of the map, the game generates more random terrain for you to walk on for as long as you feel like wandering.
what we're doing right now where I work. Our solution: Apache 2 + mod_python + mysql. It's been working pretty slick for two years so far. Pretty much everything is migrated from the Filemaker databases now--everything runs through the webserver.
Actually, D-Flat only sounds the same as C-Sharp on a piano (pianos are even-tempered, and slightly out of tune compared to, say, violins). They should actually be about a half step apart, and so aren't actually the same note.
walking around the same city 95% of my time, with clocks everywhere, i'll take an analog watch if any. none, however, has been my preference for 4 years. It's somewhat liberating not having a perpetual reminder of nagging Time on my wrist.
Whoa, it's refreshing to hear someone else say that. I was using my pager as a clock for a while after my watch died. Then one day my pager died, and when I saw that it had, I realized that I hadn't even noticed; so I threw it away. Why do people have the need to constantly turn their wrists over and see exactly what second of the afternoon it is? I've never understood this, even upon examining my own behaviour back when I had a watch.
It depends on if you got new drivers from DRI recently as well. If you got binary drivers (from the snapshots), you're out of luck, since I just discovered that the binary drivers are broken for now. Supposedly, they should be just fine from CVS, but I didn't get them to compile. After nuking my X11R6 directory and reinstalling X, however, accelleration works just fine again.
If you're curious, the page I finally found that told me they were broken is buried here.
I might be wrong, but I believe that the parent poster was referring to MSN messenger, (the AIM-like chat program) and not actually to the Windows Messenger service. So, no, it wasn't yet another person bashing the Messenger protocol.
Interesting. I thought a TV was just a device that allowed you to play console video games after the death of simple CRT devices like the Commodore 64 color monitor.
Ugh, MDI for GIMP will be like what happened to the Photoshop interface when it was ported to Windows. I used to like Photoshop, but after I was forced to use the Windows version of Photoshop, due to the job I had at the time, the MDI interface irritated me so much that I switched to GIMP on my home machines even though, at the time, I didn't think it was as good.
If anything, what could be implemented is something similar to the Borland's answer to MDI, where there is a long window with a menu and status bar anchored to the top of the screen, and document windows floating freely over the desktop. MDI has always seemed like microsoft's answer to the macintosh menu bar, and really doesn't work as well.
I was able to attend an informal presentation of Steam by one of the Valve guys (I can't remember his name), and it didn't look like there would be anything but Windows support for this sort of thing. Granted, the idea is pretty solid, if you're in to the idea of not actually owning a physical cd with your software on it, but with no support for Mac or Linux, I'm having a hard time getting jazzed about this idea, either in supporting it as a game developer, or as a gamer. Is this just me, or does anyone else feel this way?
Did anyone else read the article on "The Industry Standard" site? It seemed like they didn't actually edit the thing--at least five paragraphs were repeated word for word at least once more later in the article. Very annoying to read.
This reminds me of the time that ladybugs took over a window in my bedroom. I don't know why they did that or why they kept living there. Eventually I got used to them there, and the sad thing is, that I actually missed my 'pet' ladybugs when they just suddenly dissappeared one day...
The metric system doesn't make any sense to me. I think we should all switch to a base 16 hextric system: FF seconds per minute FF minutes per hour FF hours per day etc
SysVinit is just annoying. RPM *shrug* you can install it on slack if you need it, knock yourself out.
Holy crap, I couldn't resist a big me too on that one. I almost stopped using linux entirely when I first started using it simply because of SysV and RPM.
Modify your placement on the Z axis by plus three meters. In other words, move three meters directly above where you are
Um, I hate to nit pick, I believe the Y axis is what you're looking for, that being the vertical one. Movement along the X and Z axes is easily achieved by walking.
---
I'm going outside... to stalk..... Lenny and Charles.... Doh!
Yeah there's still others; they seem to be the only decent arcades in the Minneapolis/St.Paul area, and there's two of them near where I live. Though, one of them seems to be in one of those game transition phases, since there's hardly any games in there.:|
--- I'm going outside... to stalk..... Lenny and Charles.... Doh!
Simon's Quest was the best Castlevania of all time!
Man, why don't they make any more like that? All those "secret endings" and stuff.:)
It's sort of weird that way though, with the first sequels to games; they fiddle and experiment with the style, and on the next sequel, they go back to the old format. (Well, Super Mario Bros 3 was different than the first, but more normal than the second, ah well)
Haha, thanks for saying this. After I read the other guy say "8 credit hours" I attempted to figure out exactly how he came to that conclusion. But now, in response to him: seriously, I typically take seven classes per semester. An extra credit isn't really that big of a deal.
Thank you for saying that! I'm just glad people don't call him just plain "Vinci" in the manner of how people butcher other foreign names when they try to shorten them.
destroy him my robots! bzzzt
Mine certainly doesn't, for which I'm glad.
Whatever... just stop pushing your religion (ie. Evolution) on me. If you don't believe that both are religions, you are not a true scientist. Science involves things that can be tested. Can we observe either creation or evolution today? Can I evolve a human from an ape in my lab this afternoon, or over the course of a year? It doesn't matter if you think it happened over a trillion years. Can you live a trillion years and observe this happening? If not, I think it's time to move on people.
UT 2004 drives me nuts with that. It has these huge outdoor maps, and when you fly to the edge of the map *ThUnk* you hit an invisible wall.
This is a bit off topic, but that reminded me of what was cool about Tribes: when you go off the end of the map, the game generates more random terrain for you to walk on for as long as you feel like wandering.
what we're doing right now where I work. Our solution: Apache 2 + mod_python + mysql. It's been working pretty slick for two years so far. Pretty much everything is migrated from the Filemaker databases now--everything runs through the webserver.
Actually, D-Flat only sounds the same as C-Sharp on a piano (pianos are even-tempered, and slightly out of tune compared to, say, violins). They should actually be about a half step apart, and so aren't actually the same note.
Whoa, it's refreshing to hear someone else say that. I was using my pager as a clock for a while after my watch died. Then one day my pager died, and when I saw that it had, I realized that I hadn't even noticed; so I threw it away. Why do people have the need to constantly turn their wrists over and see exactly what second of the afternoon it is? I've never understood this, even upon examining my own behaviour back when I had a watch.
It depends on if you got new drivers from DRI recently as well. If you got binary drivers (from the snapshots), you're out of luck, since I just discovered that the binary drivers are broken for now. Supposedly, they should be just fine from CVS, but I didn't get them to compile. After nuking my X11R6 directory and reinstalling X, however, accelleration works just fine again.
If you're curious, the page I finally found that told me they were broken is buried here.
I might be wrong, but I believe that the parent poster was
referring to MSN messenger, (the AIM-like chat program)
and not actually to the Windows Messenger service. So,
no, it wasn't yet another person bashing the Messenger
protocol.
(sheesh, people are so sensitive)
Interesting. I thought a TV was just a device that allowed you to play console video games after the death of simple CRT devices like the Commodore 64 color monitor.
Ugh, MDI for GIMP will be like what happened to the Photoshop interface when it was ported to Windows. I used to like Photoshop, but after I was forced to use the Windows version of Photoshop, due to the job I had at the time, the MDI interface irritated me so much that I switched to GIMP on my home machines even though, at the time, I didn't think it was as good.
If anything, what could be implemented is something similar to the Borland's answer to MDI, where there is a long window with a menu and status bar anchored to the top of the screen, and document windows floating freely over the desktop. MDI has always seemed like microsoft's answer to the macintosh menu bar, and really doesn't work as well.
Vizzini: "Inconceivable"
Fezzik: "You keep using that word..... I don't think it means what you think it means."
"...we wait your tables, we pump your gas. We guard you while you sleep. Do not f*** with us." -Tyler Durden
I couldn't resist.
I was able to attend an informal presentation of Steam by one of the Valve guys (I can't remember his name), and it didn't look like there would be anything but Windows support for this sort of thing. Granted, the idea is pretty solid, if you're in to the idea of not actually owning a physical cd with your software on it, but with no support for Mac or Linux, I'm having a hard time getting jazzed about this idea, either in supporting it as a game developer, or as a gamer. Is this just me, or does anyone else feel this way?
Did anyone else read the article on "The Industry Standard" site? It seemed like they didn't actually edit the thing--at least five paragraphs were repeated word for word at least once more later in the article. Very annoying to read.
Almost forgot too. I hope he put some diasonon or something in the vacuum cleaner, otherwise they'll escape into the house. :(
This reminds me of the time that ladybugs took over a window in my bedroom. I don't know why they did that or why they kept living there. Eventually I got used to them there, and the sad thing is, that I actually missed my 'pet' ladybugs when they just suddenly dissappeared one day...
The metric system doesn't make any sense to me. I think we should all switch to a base 16 hextric system:
FF seconds per minute
FF minutes per hour
FF hours per day
etc
Holy crap, I couldn't resist a big me too on that one. I almost stopped using linux entirely when I first started using it simply because of SysV and RPM.
Um, I hate to nit pick, I believe the Y axis is what you're looking for, that being the vertical one.
Movement along the X and Z axes is easily achieved by walking.
---
I'm going outside... to stalk..... Lenny and Charles.... Doh!
---
I'm going outside... to stalk..... Lenny and Charles.... Doh!
Man, why don't they make any more like that? All those "secret endings" and stuff. :)
It's sort of weird that way though, with the first sequels to games; they fiddle and experiment with the style, and on the next sequel, they go back to the old format. (Well, Super Mario Bros 3 was different than the first, but more normal than the second, ah well)
Or maybe I'm just crazy...