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Commodore 64 TV Game for Sale

KodaK writes "The Commodore 64 Direct to TV is on sale at QVC. QVC bought all available units (250,000 or so) so, for now, this is the only place you can get them. This is a full C=64 in a joystick form factor with 30 games included, meaning you can hack this sucker to add a keyboard and/or other IEC peripherials (like a disk drive). The full BASIC ROM is included. Buy one now and impress your friends. BTW, this was developed by Jeri Ellsworth, the engineer responsible for the C-One. Cool stuff." We mentioned the development of this earlier.

371 comments

  1. Rats by gowen · · Score: 5, Funny

    You mean my Vic-20 based games console is already out of date? But it had "Blue Meanies From Outer Space" on it!

    --
    Athletic Scholarships to universities make as much sense as academic scholarships to sports teams.
    1. Re:Rats by bgeek · · Score: 0

      and a rather impressive manic miner clone!

    2. Re:Rats by operagost · · Score: 1

      That game would have been great if it didn't pause every time you fired.

      --

      Gamingmuseum.com: Give your 3D accelerator a rest.
  2. Bah! by ThesQuid · · Score: 4, Insightful

    I feverishly search the list of included games.... No M.U.L.E.?!?!! Useless!

    1. Re:Bah! by Anonymous Coward · · Score: 0

      And no Below the Root either. Or Swiss Family Robinson. Or Carmen Sandiego. In fact, the only game on that list I even liked is Summer Games. This thing is trash.

    2. Re:Bah! by phaln · · Score: 2, Informative

      I'm assuming it's because for years, an update to the original has been in and out of the works. Mot of the games likely come from now-defunct authors, such as Epyx [i.e., Winter Games]. M.U.L.E. enjoys no such freedom at the time being.

      --
      SNACKS ARE AWESOME
    3. Re:Bah! by madprof · · Score: 1

      Where is this list? I've trawled around and can't find it...I am being dim.
      Does it have Spy VS Spy? And if so, have they reinforced the joystick to cope with all that side-to-side stick-killing motion? :)

    4. Re:Bah! by Anonymous Coward · · Score: 0

      I would have loved to play Wasteland again.. shame, not included.

    5. Re:Bah! by Anonymous Coward · · Score: 1, Funny
      I feverishly search the list of included games.... No M.U.L.E.?!?!!

      Duhn nuh nuh nuh nuh nuh nuh nuh nuh nuh nuh nuh nuh nuh.
      Duhn nuh nuh nuh nuh nuh nuh nuh nuh nuh nuh nuh nuh nuh.
      Duh da da duh! Da da da da da duh da da duh!

    6. Re:Bah! by TommydCat · · Score: 5, Funny
      After years and years I finally managed to get that song out of my head.

      Gee, thanks...

      --
      This comment does not necessarily represent the views and opinions of the author.
    7. Re:Bah! by Horse+Rotorvator+JAD · · Score: 5, Informative

      Included Games
      * Bull Riding * Championship Wrestling * Cyberdyne Warrior * Cybernoid * Cybernoid 2 * Eliminator * Exolon * Firelord * Flying Disk * Gateway to Apshai * Impossible Mission * Impossible Mission 2 * Jumpman Jr. * Paradroid * Pitstop * Pitstop 2 * Rana Rama * Silicon Warrior * Speedball * Summer Games * Super Cycle * Sumo * Surfing * Sword of Fargoal * Tower Toppler * Uridium * Winter Games * World Karate Champion A * World Karate Champion B * Zynaps

    8. Re:Bah! by ThesQuid · · Score: 4, Funny

      Jeez, it's 2:30 in the morning here, now how the hell am I going to get to sleep? Gah.

    9. Re:Bah! by Dehumanizer · · Score: 1

      I believe M.U.L.E., Archon and others aren't included because... well, it's ONE joystick, right? So, no 2-player games.

      --
      The Tlog - a technology blog
    10. Re:Bah! by Lord+Dimwit+Flathead · · Score: 1

      Click through the "Learn More" link just to the left of the product picture.

    11. Re:Bah! by EvilAlien · · Score: 1
      Hrmm... I notice no Apache, my all-time favorite game on that C64. Too bad!

      I distinctly remember snapping the neck off a couple C64 joysticks when I was a kid out of frustration. I wonder if I'd stop doing that with this...

      --
      perl -e 'print $i=pack(c5, (41*2), sqrt(7056), (unpack(c,H)-2), oct(115), 10)'
    12. Re:Bah! by rob_99 · · Score: 1

      No Choplifter? That was my first game for the C64...I'd definitely buy the joystick for that game alone!

    13. Re:Bah! by the_quark · · Score: 1

      Bzzt. They have two-player games for it. If you RTFA, there's a Set of 2 Commodore 64 30-in-1 Classic Plug & Play Video Game available as well, in which the second joystick plugs into the first joystick. Certainly the reason is a combination of space limitations and lack of ability to license those games at a reasonable cost.

    14. Re:Bah! by Anonymous Coward · · Score: 0

      M.U.L.E...a strange addiction indeed. I myself had played this classic back in the 80s. Here recently, about 20 years later, I too am haunted by the theme of that which is M.U.L.E. So much so that I embarked upon a project.

      1. Find C64 off Ebay. Check.
      2. Try and find copy of mule off Ebay. No luck.
      3. Discover funky cable that allows you to download games from a PC to your C64 floppy disk.
      4. Purchase said cable. Check.
      5. Find copy of mule on Internet. Check.
      6. Load old PC with DOS (software with cable only works with DOS). Check.
      7. Download from PC over funky cable to C64 floppy disk drive and 5.25 floppy disk. Check.

      I'm playing mule on a C64 just like back in the old days among other classics of yesterday.

      Who needs emulators and all in one packages when you can play the REAL THING???

      Talk about addicting themes...the theme from Rambo 3...I can hear it still echoing in my mind when I try to go to sleep! Soon you can see nothing but the game in your mind as you try and doze off. It burns into your mind!!! That should be a prerequisite to a good game. If you still see it and hear it after you shut it off a hour ago, you know it's good.

    15. Re:Bah! by fz00 · · Score: 3, Insightful

      What?!?! No Archon?!?!

    16. Re:Bah! by Pxtl · · Score: 3, Insightful

      Wow.... that list sucks. Only good ones there are Fargoal, jumpman jr and speedball... I have dim memories of Apshai.

      Where are the real games? Archon (1/2)? Space Taxi? Racing Destruction Set? Way of the Exploding Fist? Beach head II? Quest for Tires? Cosmic Tunnels?

      Where?

    17. Re:Bah! by Qrlx · · Score: 1

      I hear this device doesn't run on conventional batteries at all but is actually powered by Crystite!

    18. Re:Bah! by mollymoo · · Score: 4, Funny
      I distinctly remember snapping the neck off a couple C64 joysticks when I was a kid out of frustration. I wonder if I'd stop doing that with this...

      It looks remarkably like a Competition Pro 5000. I had one of them (it's probably still in the loft somewhere) and they are built to take some serious punishment. You'd have a job breaking the steel shaft on one of those suckers!

      In those heady days only the better joysticks had such advanced features as auto-fire and microswitches. My current joystick is wireless, has 472 buttons, 16 degrees of freedom, four throttles and a Mini-George grill with bun warmer.

      --
      Chernobyl 'not a wildlife haven' - BBC News
    19. Re:Bah! by jest3r · · Score: 1

      The C64 themes I still remember ...

      Commando, MULE and Paperboy.

    20. Re:Bah! by harrkev · · Score: 1

      Are you kidding??? Paradroid alone is worth the price of admission. And Impossible Mission was pretty neat too!

      It just a bummer that it does not come with "Phantom Karate Devils." Just kidding! It would also be neat to see "Potty Pigeon" again.

      --
      "-1 Troll" is the apparently the same as "-1 I disagree with you."
    21. Re:Bah! by harrkev · · Score: 1

      I am not so sure. I think that it is actually two separate stand-along games. From the article: "And you can even keep one for yourself!" and "Each requires 4 AA batteries, not included."

      --
      "-1 Troll" is the apparently the same as "-1 I disagree with you."
    22. Re:Bah! by tambo · · Score: 1
      Commando, MULE and Paperboy.

      Commando sounded amazing (and still does!) - this was one of the few games in history where the home port kicked ass compared with the arcade version (both gampelay and music were tweaked to be a lot more fun.)

      And, of course, the M.U.L.E. theme song continues to haunt me in my sleep. Just one more game... I'm sure I can corner the crystite market this time...

      - David Stein

      --
      Computer over. Virus = very yes.
    23. Re:Bah! by porter235 · · Score: 1

      Archon and M.U.L.E. are both missing! aarg!

    24. Re:Bah! by Laser+Lou · · Score: 1

      This isn't on the C64, but there is a remake called Space Taxi 2 that's out now.

      --
      No data, no cry
    25. Re:Bah! by Anonymous Coward · · Score: 0

      I feverishly search the list of included games.... No M.U.L.E.?!?!! Useless!

      MULE on a c64? MULE is best enjoyed on an atari 800 with 4 joysticks.

    26. Re:Bah! by einTier · · Score: 1
      It's got some real winners, most notably, Paradroid and the Summer/Winter Games combo.

      But yes, Space Taxi and Racing Destruction Set are two of the most notable absences. I think I spent more time playing those two than anything else.

      Of course, I'm also wondering how difficult it would be to hack this thing to play other ROMs.

      --
      -------------------------------------------------- $665.95 -- retail price of the beast.
    27. Re:Bah! by Anonymous Coward · · Score: 0

      IK+ (aka International Karate +)? The Last Ninja? Wizball?

    28. Re:Bah! by Anonymous Coward · · Score: 0

      Dude, you're smoking crack - most of those games are classics. Half of the games you listed are owned by big-name publishers (EA, MS) who aren't going to relinquish their rights for some small-time hardware dev like Tulip.

    29. Re:Bah! by Anonymous Coward · · Score: 0

      Archon and MULE are both EA titles - you think they're going to grant rights to some two-bit European company? I think not.

    30. Re:Bah! by Anonymous Coward · · Score: 0

      ARE YOU INSANE? It has Paradroid!

      Those games you listed aren't even 1/100th as brilliant or as playable as Paradroid.

      Only Archon even has modern games based on it listed, whereas there are 2 open source modern adaptations of Paradroid. (one RPG, one massive expansion on the original.)

      I want one NOW just for Paradroid. Yes I have the original, yes I still play it. I still want one just to play Paradroid.

  3. The Hardware for I/O is all exposed?? by bob+beta · · Score: 4, Interesting

    Can you really 'add a keyboard' and 'disk drive', etc?

    To do that, I would think this device would need a lot of exposed I/O hardware, i.e. pins, etc.

    I suspect that rather, this is all embedded in some sort of an ASIC or FPGA.

    Can anybody add more info?

    1. Re:The Hardware for I/O is all exposed?? by tpr · · Score: 5, Informative

      The pins for keyboard data and clock are definitely exposed. Jerry was showing them to me a couple of weekends ago. Disk drive conn.? MM, not sure but I wouldn't be surprised. She's _very_ good at this stuff.

    2. Re:The Hardware for I/O is all exposed?? by lordkuri · · Score: 2, Funny

      Jerry was showing them to me a couple of weekends ago.

      you know you play *way* too much Call of Duty when the first thought that enters your head is "hey cool, Germans made it!"

      *sigh*

    3. Re:The Hardware for I/O is all exposed?? by MagerValp · · Score: 1

      Yes, Jeri included solder pads for a PS/2 and an IEC connector. If you have a keyboard plugged in you can escape to the basic prompt.

      --

      READY.
      #
    4. Re:The Hardware for I/O is all exposed?? by garompa · · Score: 3, Funny

      QVC bought all available units (250,000 or so)
      250,000 units... imagine a... humm no. won't work.

      --
      Is it absolutely necessary to have a sig. ?
    5. Re:The Hardware for I/O is all exposed?? by eclectro · · Score: 1

      250,000 units... imagine a... humm no. won't work

      Sorry. Any post with the word "imagine" is bound to get modded back down these days. Imagination is overused and overrated here on slashdot.

      Nice try though.

      --
      Take the cheese to sickbay, the doctor should see it as soon as possible - B'Elanna Torres, "Learning Curve"
    6. Re:The Hardware for I/O is all exposed?? by Anonymous Coward · · Score: 0
    7. Re:The Hardware for I/O is all exposed?? by Anonymous Coward · · Score: 0

      Surely it would be possible to extract the board from its housing and encase it in a PS/2 PC keyboard...just like the good old days!

    8. Re:The Hardware for I/O is all exposed?? by Anonymous Coward · · Score: 0
    9. Re:The Hardware for I/O is all exposed?? by Anonymous Coward · · Score: 0
    10. Re:The Hardware for I/O is all exposed?? by Announcer · · Score: 1
      I just ordered one of these puppies. A C= 64 (emulator, really) that runs on 4 AA cells? This I gotta see! :)

      I am very much interested in more technical details on this unit. If anyone knows where such info is available, post it here!

      I have several C64's kicking around, (working and not working) so coming up with keyboards, disk drives, etc, won't be a problem! I also built an XE1541 cable, so I can interface this thing to the PC. You can see a few pics on my WEBsite:

      http://www.mymorninglight.org/ham/C64.htm

      --
      Willie...
  4. Well, it's a step in the right direction. by Rigor+Morty · · Score: 4, Interesting

    After all, MAME cabinets are a pain to build, and are limited to a few free designs. With this, and a switch box, I can legally play all of my favorite arcade games from those arcade-in-a-stick controllers, and now all of my C64 favorites. Here's to hoping that they do the same for the Apple IIe series, because I can't wait to play Wizardry again "Jump down, turn around, and kill a bunch of wights"...and so on.

    --
    Remove the spamfreak to speak.
    1. Re:Well, it's a step in the right direction. by AndroidCat · · Score: 5, Funny

      But when will I be able to buy Windows in a Mouse so that I can play my old games after trashing my last Windows install?

      --
      One line blog. I hear that they're called Twitters now.
    2. Re:Well, it's a step in the right direction. by stratjakt · · Score: 3, Funny

      MAME cabinets are a pain to build, and are limited to a few free designs

      A few free designs? Design your own. It isn't that hard to engineer a big wooden box, after all.

      As for this happening to the Apple IIe series, talk to Steve Jobs about it.

      If they released such a thing, it'd probably cost $300 bucks, and you'd have to download the games seperately from iGames.

      They'd only be .99 a piece, but the selection would be limited to Oregon Trail and Stickybear titles.

      Although, it'd be entertaining to read the endless slashdot articles about how amazing it is and how Apple "invented" the game-in-a-stick.

      --
      I don't need no instructions to know how to rock!!!!
    3. Re:Well, it's a step in the right direction. by eclectro · · Score: 1


      As for this happening to the Apple IIe series, talk to Steve Jobs about it


      This won't happen because Steve knows that it would compete with OS X.

      He worked very hard to get all those old Apple IIs into a landfill near you.

      I may get modded down, but this is just a personal opinion.

      --
      Take the cheese to sickbay, the doctor should see it as soon as possible - B'Elanna Torres, "Learning Curve"
    4. Re:Well, it's a step in the right direction. by kermit1221 · · Score: 1

      "I can legally play all of my favorite arcade games from those arcade-in-a-stick controllers"

      Um, are you sure about that? Remember this from earlier this month. Not all of those are licensed ROMs. In fact, I've got a nickel that says most of them aren't.

      (That's not to say that I don't own a SuperJoy and love the crap out of it. It gets more use than my real NES)

    5. Re:Well, it's a step in the right direction. by khrtt · · Score: 1

      No, I think MS is going in the opposite direction. I was going through the company's supply closet once, looking for a 5" floppy disk (don't ask), and I found an old box that said on it "Microsoft Mouse - Microsoft Windows Included". Don't remember the version though, it could've been pre-3.0.

    6. Re:Well, it's a step in the right direction. by MikeXpop · · Score: 1

      1. Buy the mouse and the stick.
      2. Create a 512 meg partition. Install windows 95 and all the old games you want (might I recommend flight simulator?)
      3. Copy the partition onto the memory card.
      4. Boot from mouse.
      5. Profit!

      --
      Etiquette is etiquette. He kills his mother but he can't wear grey trousers.
    7. Re:Well, it's a step in the right direction. by schotty · · Score: 0

      There is a company that sells legal cabinets to bars for $500.00. I found one at a local bar that is mame essentially. The bartender told me that it was dirt cheap (gamer himself) and mentioned that the side has the url and ani for the company. I would need to stop in with a pen and paper, but they are out there and are dirt cheap, considering all you do is call and wait for UPS. No legal bullshit either.

      --
      Sigs are nice guns ...
    8. Re:Well, it's a step in the right direction. by bluephone · · Score: 1

      The stick you piint two has essentially two 128MB "partitions" so your single 512MB HDD partition will be four times too large.

      --
      jX [ Make everything as simple as possible, but no simpler. - Einstein ]
    9. Re:Well, it's a step in the right direction. by Anonymous Coward · · Score: 0

      Was it Ultracade or something similar?

      Otherwise, there would be lots of legal bullshit involved with running MAME in a commercial enviroment (maybe even on free-play). Not that it could stop anyone of course, heh.

  5. No Potty Pigeon? by theparanoidcynic · · Score: 3, Funny

    Without that I'm not interested. Playing a game where you get to be a pigeon that shits on cars was the best part of my childhood.

    --
    Only in a Slashdot fantasy can a Slackware install turn into several hours of sex . . . . .
    1. Re:No Potty Pigeon? by XNormal · · Score: 1

      I remember Potty Pigeon had a wonderful adaptation of Chopin's Funeral March when your pigeon dies. Night falls... the chicks in the nest are left without a parent... I think I'm gonna cry...

      --
      Stop worrying about the risks of nuclear power and start worrying about the risks of not using nuclear power.
    2. Re:No Potty Pigeon? by Anonymous Coward · · Score: 0
    3. Re:No Potty Pigeon? by Chicane-UK · · Score: 1

      Bloody hell - Percy Potty Pigeon - that takes me back a bit. Remember playing it on my cousins Spectrum about.. 14 years ago? Talk about old school.. :)

      --
      "Hey! Unless this is a nude love-in, get the hell off my property!!"
  6. But does it play exsorbeo games? by skids · · Score: 0, Offtopic

    http://www.exsorbeo.com/

    (It's a Rockstar GTA3 San Adreas farcicle promo site, ICYDN)

  7. What games are included? by Nick+of+NSTime · · Score: 0, Redundant

    I've searched the relative links but I can't find the list of games included. Can someone post them here?

    1. Re:What games are included? by cockroach2 · · Score: 5, Informative

      It's the "Learn More" link. The games are:

      * Bull Riding
      * Championship Wrestling
      * Cyberdyne Warrior
      * Cybernoid
      * Cybernoid 2
      * Eliminator
      * Exolon
      * Firelord
      * Flying Disk
      * Gateway to Apshai
      * Impossible Mission
      * Impossible Mission 2
      * Jumpman Jr.
      * Paradroid
      * Pitstop
      * Pitstop 2
      * Rana Rama
      * Silicon Warrior
      * Speedball
      * Summer Games
      * Super Cycle
      * Sumo
      * Surfing
      * Sword of Fargoal
      * Tower Toppler
      * Uridium
      * Winter Games
      * World Karate Champion A
      * World Karate Champion B
      * Zynaps

    2. Re:What games are included? by gribbly · · Score: 0, Redundant

      * Bull Riding
      * Championship Wrestling
      * Cyberdyne Warrior
      * Cybernoid
      * Cybernoid 2
      * Eliminator
      * Exolon
      * Firelord
      * Flying Disk
      * Gateway to Apshai
      * Impossible Mission
      * Impossible Mission 2
      * Jumpman Jr.
      * Paradroid
      * Pitstop
      * Pitstop 2
      * Rana Rama
      * Silicon Warrior
      * Speedball
      * Summer Games
      * Super Cycle
      * Sumo
      * Surfing
      * Sword of Fargoal
      * Tower Toppler
      * Uridium
      * Winter Games
      * World Karate Champion A
      * World Karate Champion B
      * Zynaps

      Hmm... Paradriod, Uridium, Impossible Mission... (tempted)

      grib.

      --
      maybe
    3. Re:What games are included? by iGN97 · · Score: 2, Interesting

      Should've included Alley Cat and Gribbly's Day Out. But I guess Uridium and Paradroid makes it go a long way.

    4. Re:What games are included? by T-Ranger · · Score: 1

      * Impossible Mission
      Hahaha. Due to a bug, Impossible Mission actuall was impossible!

    5. Re:What games are included? by stratjakt · · Score: 1

      So basically, it's got impossible mission and a bunch of shit.

      Still a cool thing, though, I might get one for myself, even though I still have a closet full of 64s, 64-C's, 1541s, 1581s, 801s, 803s, and crates of games.

      --
      I don't need no instructions to know how to rock!!!!
    6. Re:What games are included? by nomadic · · Score: 1

      * Impossible Mission

      * Impossible Mission 2


      Oh there is a God. I definitely need this.

    7. Re:What games are included? by skids · · Score: 1

      Damn. No Shamus. Not that the game was great, but I never actually did beat it, and that fact has irked me for the last decade and a half.

    8. Re:What games are included? by Anonymous Coward · · Score: 0

      ..and Pac Man too.
      Yes, Alley cat was a good one. Gosh! Those were the days...

    9. Re:What games are included? by Jeffrey+Baker · · Score: 1

      Damn, where the heck are Congo Bongo and Rootin' Tootin'? Loved Gateway to Apshai though. Slime Mold! Aieeee.

    10. Re:What games are included? by NotQuiteReal · · Score: 1

      And you can probably wrap some duct tape around the box it comes with, find an old broom stick, and have a really fun game!

      --
      This issue is a bit more complicated than you think.
    11. Re:What games are included? by Dr.+Wang · · Score: 0

      Are you serious? Hours of my childhood, wasted!

    12. Re:What games are included? by Anonymous Coward · · Score: 0

      No Space Taxi? No Archon? No MULE? No Elite? Not one Ultima? Screw that. I'll just get my old 64 out of the closet. Still works great after all these years.

    13. Re:What games are included? by bgeek · · Score: 0

      Cybernoid, Elilminator, Exolon, Paradroid, Uridium, Zynaps. I think there is a pattern in terms of quality games :) btw, a speccy emulator would be good, but i guess the c64 was *great* for audio.

    14. Re:What games are included? by Anonymous Coward · · Score: 0

      The majority of the games listed were "crap" even back in the C64's hey day. The joys of licensing!

    15. Re:What games are included? by The+Vulture · · Score: 2, Informative

      From what I've gathered through Google, it was the Atari 7800 version that was impossible, due to some puzzle pieces that were hidden behind terminals (which can't be searched like the other items).

      I can say that the Commodore 64 version didn't suffer from this (or if it did, it was rather sporadic) as I've beaten it over a dozen times. In an interview with Commodore magazine (I don't remember when, but it was quite some time ago), the developer of the game stated this his best time for beating the game was about 45 minutes (of real time, not game time).

      My best time is somewhere around the 55 minute mark. Impossible Mission II on the other hand took me over six hours to beat, and I've only done it once. Seeing how difficult Impossible Mission II was, I'd hate to see what they would have done for Impossible Mission III...

      -- Joe

    16. Re:What games are included? by Zorilla · · Score: 1

      Why not just use the existing machines? One of the neat cases on mini-itx.com was a gutted C64 luggable with the original 5" (or was it 9") CRT screen in it. It was probably the only case conversion where they didn't bastardize it by replacing it with a small LCD screen.

      One of the neat things I found out from the entry was that the electrical interface for the video on C64 that exists in RCA component form is basically the same as S-Video (One tip and ring for chrominance, other tip and ring for luminance). The guy took the S-Video TV out on his modern video card and soldered it into the CRT and it worked! He even fired up VICE on it and looked like the real thing.

      If you'd really love to play these on a real C64 in front of a big TV, try messing around with soldering an S-Video connector on the end of two RCA component connectors.

      Conversely, if you still have an old C64 monitor, try screwing around with sending S-Video to it via a VCR or PVR. Instant TV!

      --

      It would be cool if it didn't suck.
    17. Re:What games are included? by stratjakt · · Score: 1

      One of the neat cases on mini-itx.com was a gutted C64 luggable with the original 5" (or was it 9") CRT screen in it.

      ARRRGHH. That is not "neat". That is sacrelige. To take such a wonderfully rare piece of computer history, and jam a half-assed plain jane PC into it, it makes steam come out of my ears, I tell ya!

      I hook them up and screw around from time to time. I have a homebuilt RS-232C adaptor so I can link it to the serial port on my PC, then use the old VT-100 terminal emulator to "run linux" on my 64.

      It's fun to screw with my friends heads when they see me doing Google searches or having IRC chats on a 64.

      They make for surprisingly good dumb terminals.

      As far as just playing the games, it's easier to grab an emulator and the billions of free disk images across the web.

      All my old Commie monitors are busted, no doubt from overuse. They were awesome. I had my old betamax jacked into one as a tuner, and used it for years, and the image was much sharper than a comparably sized TV. I don't see the point in hacking it for S-Video, since I can't see any difference in quality.

      They were also great just to quickly set up Nintendo off in the spare bedroom to entertain visiting kids.

      --
      I don't need no instructions to know how to rock!!!!
    18. Re:What games are included? by Zorilla · · Score: 1

      I'm sure there was something wrong with the computer that prevented it from starting up.

      As for the monitors, I take it that it had a VHF/UHF connector on it as well? One of my friends had a C64 monitor laying around, but I only saw the Chrominance/Luminance connectors on it. After that, our thoughts were, "Let's drop it out of the car while doing 50 MPH, huhuhuhuhuhuhuh!"

      And yes, monitors rolling down a backroad at top speed, followed by shattering CRT glass (after the fifth attempt to break it - they don't make 'em like they used to) is extremely funny.

      The thought of using Links from a C64 over RS-232 sounds pretty entertaining to me, though.

      --

      It would be cool if it didn't suck.
    19. Re:What games are included? by stratjakt · · Score: 1

      No, no UHF/VHF connectors.

      A standard composite-in jack for C64s, and the luminance/chrmanance ones for 128s and other commie machines that displayed 80 columns. That's all I can remember.

      The 64 was really cool to tinker with, since it's user port was an RS-232 but at TTL voltage levels. It's hard to find a proper connector for it, but little alligator clips work since the lines are nice and fat, and you can POKE/PEEK values straight onto or from it.

      You could fry it and it'd be no problem, usually just a resistor or two to be replaced. We used to use them extensively in high school electronics shop for hooking up our gizmos.

      Building a 232C adaptor is just a matter of changing the voltage levels. They were en vogue back in the day, since you could use them to interface to PC external modems and obtain ludicrously high speed of 2400 baud.

      Sigh... I miss the days when you were not only allowed, but encouraged to hack around with your personal computer. They published a full schematic for the thing in the official Programmers Reference Guide (of which I still posess an extremely well worn first edition).

      --
      I don't need no instructions to know how to rock!!!!
    20. Re:What games are included? by Anonymous Coward · · Score: 0

      All my old Commie monitors are busted, no doubt from overuse. They were awesome. I had my old betamax jacked into one as a tuner, and used it for years,

      I dub thee "Sir stratjakt of Obsolescence"

    21. Re:What games are included? by SillyNickName4me · · Score: 1

      > One of the neat things I found out from the entry was that the electrical interface for the video on C64 that exists in RCA component form is basically the same as S-Video

      Yes, and as a nice side effect, displays intended for those machiens often amke for very good s-video monitors also.

      Hmm.. sticking an itx based system is a SX64 case is a neat idea btw.. maybe I should take a peek at that for my home entertainment system.

    22. Re:What games are included? by Zorilla · · Score: 1

      I guess I should provide the actual link to the page:

      http://www.mini-itx.com/projects/sx64

      The guy did end up using it as his HTPC by the way.

      --

      It would be cool if it didn't suck.
    23. Re:What games are included? by SillyNickName4me · · Score: 1

      Yeah.. having a small builtin screen is what most current home entertainment systems are lacking. I don't want to turn on by big tv screen just for selecting a bunch of audio tracks.

    24. Re:What games are included? by Gondola · · Score: 1

      Not true, at least with my version. I beat the game back on my Commodore 64.

  8. OMG by Karma+Sucks · · Score: 5, Funny
    Jeri is a girl! A girl made this? I'm in love...

    Extra hot grits, please.

    --
    (Please browse at -1 to read this comment.)
    1. Re:OMG by dr_dank · · Score: 0

      Her boyfriend with the badass goatee may not like that.

      --
      Where does the school board find them and why do they keep sending them to ME?
    2. Re:OMG by r0d3nt · · Score: 1


      This adds even more to the above statement...

      --
      You are not root, go away.
    3. Re:OMG by StarKruzr · · Score: 1

      What was that? GeoShitties has choked off the site.

      --

      +++ATH0
    4. Re:OMG by Anonymous Coward · · Score: 3, Informative

      ...she really is quite cute, maybe a possible contender for Ms. January in the upcoming "Beautiful Women of Slashdot 2005*" calendar.

      * February through December not included

    5. Re:OMG by Anonymous Coward · · Score: 0

      Facial hair is what lamers grow to cover up a weak chin.

    6. Re:OMG by Anonymous Coward · · Score: 0

      Try Google Images instead: GIS

    7. Re:OMG by Anonymous Coward · · Score: 0

      Jesus Fucking Christ you're simple!

    8. Re:OMG by Anonymous Coward · · Score: 0

      Thanks, the Google link was very informative.

    9. Re:OMG by Frizzle+Fry · · Score: 1

      And for the first time, I am disturbed to discover how easy it is to misread "goatee" as "goatse".

      --
      I'd rather be lucky than good.
    10. Re:OMG by StarKruzr · · Score: 1

      Yeah, she's quite the cutie. Too bad she's 30 and, it appears, probably married.

      --

      +++ATH0
    11. Re:OMG by gklinger · · Score: 3, Informative
      Yes, she's a very attractive and intelligent woman. So is her girlfriend (not that there's anything wrong with that) who sports an Amiga bouncing ball tattoo.

      I'm sure you can fashion some kind of fantasy out of all that.

    12. Re:OMG by Anonymous Coward · · Score: 0

      A lesbo with an ugly buzzcut? No surprise there.

    13. Re:OMG by Anonymous Coward · · Score: 0

      All that it takes to overcome those issues is an appalling lack of morals. I'm in...

    14. Re:OMG by Anonymous Coward · · Score: 2, Funny

      I'm sure you can fashion some kind of fantasy out of all that.

      Too late. Pass the kleenex.

    15. Re:OMG by Anonymous Coward · · Score: 0

      I'm sure you can fashion some kind of fantasy out of all that.

      I need a hardware store.

    16. Re:OMG by Anonymous Coward · · Score: 5, Funny

      You wait around for ages and then two come along at once!

      Then they fall in love. Damn.

    17. Re:OMG by ShawnDoc · · Score: 1

      Jeri wasn't always a girl.

    18. Re:OMG by jimi+the+hippie · · Score: 1

      Yeah, too late, they're batting for the other team.

    19. Re:OMG by Cryptnotic · · Score: 1

      they're batting for the other team.

      With a double-ended bat, I presume.

      --
      My other first post is car post.
    20. Re:OMG by ergo98 · · Score: 1

      Wow. I thought I wasn't that old, having started my chops on a C64 (actually a Atari 400, but shortly thereafter upgrading to the 64), until I saw this (one of the Google Images result pages for the person in question) - it's pretty bad when 1/3 of your local regulars also appear in the "In Memoriam" section (notice how some nefarious agent photoshopped the shirt on Mr. Kirby, may he rest in peace, between the topmost photo and his memory photo).

    21. Re:OMG by ScrewMaster · · Score: 1

      Damn that's a nice head. And the girl isn't bad either.

      --
      The higher the technology, the sharper that two-edged sword.
    22. Re:OMG by saldek · · Score: 1

      The good news is that she isn't married...

    23. Re:OMG by Anonymous Coward · · Score: 0

      I'm I'm to believe other posts, she was previously a he, and is now in a lesbian relationship.

      Or would that be a heterosexual relationship that just appears to be a lesbian relationship?

      Or maybe she(he) is actually dating another she(he), so it's actually a male/male relationship that appears to be a lesbian relationship.

    24. Re:OMG by Anonymous Coward · · Score: 0

      Th emoral of this story: don't believe the other posts. They're wrong.

    25. Re:OMG by Anonymous Coward · · Score: 0

      That's bullshit.

    26. Re:OMG by c64cryptoboy · · Score: 1

      I got to meet this gal a few weeks back, and I can assure you she's definitely female.

      --
      I put the 'fun' in fundamentalism
  9. AH - the beauty of Epyx . . . by dgrgich · · Score: 2, Insightful

    Impossible Mission is just crying out for a modern day remake. Excellent game that was ahead of its time. Highly recommended if you have the patience for yestertech graphics.

    1. Re:AH - the beauty of Epyx . . . by phaln · · Score: 2, Insightful

      It's unfortunate that they went out of business shortly after Atari bought the rights to the Lynx from them. They were a great company back in the day, and still underrated today for their contributions in the past.

      --
      SNACKS ARE AWESOME
    2. Re:AH - the beauty of Epyx . . . by eddy · · Score: 2, Interesting

      About remakes I will just say one word; Rampage.

      C'mon now.. you know you want it... side scrolling. Network and local multiplayer. Screen shakes, lush explosions and crisp new soundfx. Screen after screen of greater and greater buildings; mobile homes, apartment complexes, skyrisers, churches, Wallmarts ;-), bridges, etc.

      Since you can only play three 'monsters', you could have a "multiplayer-lobby" where everyone else gets to play a poor little foot soldier, shooting their pea-guns at Ralpie et.al ....

      >droool<

      --
      Belief is the currency of delusion.
    3. Re:AH - the beauty of Epyx . . . by Waffle+Iron · · Score: 1
      Impossible Mission on the C64 was one of my favorite games of all time. The action was incredibly smooth for an 8-bit machine. They took advantage of the hardware-accelerated graphic sprites for maximum effect.

      I remember being sorely disappointed when I bought Impossible Mission 2 for a different platform (might of been Sega Genesis or CGA on IBM PC; I don't remember now). The gameplay was sluggish and the graphics sucked in comparison.

    4. Re:AH - the beauty of Epyx . . . by ewhac · · Score: 1
      Impossible Mission is just crying out for a modern day remake. [ ... ]

      I've thought about this off and on for the past few years and, every time I do, I find myself confounded by the fact that Impossible Mission was inherently a 2D third-person game. You can see all the other robots in the room, wait patiently, and observe their motion patterns so you can plan your attack. If you were to attempt to write Impossible Mission using a super-deluxe vertex-shaded first-person engine, the character of the game would change completely.

      Further, recall that the player in Impossible Mission was unarmed. You couldn't shoot the robots; you could only evade them. This is considerably easier to do from a third-person perspective than a first-person one. Jumping over some of the robots required a fair amount of finesse and good timing. (Without stereoscopy, you can't really judge distances all that well from a first-person perspective.)

      So, yeah, an Impossible Mission remake would be great... If only we could figure out a way for the production values to keep from interefering with the game.

      Schwab

    5. Re:AH - the beauty of Epyx . . . by DunbarTheInept · · Score: 1

      It might work as a release for the "lesser" little portable devices, like palmpilots or Gameboy Advances. 2-D style games still enjoy some life in that setting.

      --

      Don't label something "offtopic" unless you know the topic well enough to tell what's on topic.

  10. Oh wow, nostalgia. by Anonymous Coward · · Score: 0

    My poor C64 has long since went to the land of wind and ghosts thanks to poor storage and rough handling, but a good 90% of the gaming I did when I was in grade school was done on it.

    Jumpman, Space Taxi, Beachhead, Law of the West, Silent Service, Impossible Mission (with the cheesy digitized voices), Ghostbusters (with the even more cheesy digitized voices), Law of the West (shooting little kids for backsassing you = fun), Qix, California Games, etc. etc. etc.

    Man, I want one of these things now. I run a C64 emulator, but this is cool just for nostalgia value.

  11. I'll really be impressed... by Anonymous Coward · · Score: 0

    ..when they put an Amiga on a joystick. A tiny little fat agnus would be quite funny.

  12. why no AC power? by BobWeiner · · Score: 3, Insightful

    Nice idea. Too bad you can't use an AC adaptor in place of batteries. Any idea what the battery life on these units are anyway?

    --
    The PC Weenies: 11 Years of Online Tech 'Too
    1. Re:why no AC power? by Lieutenant_Dan · · Score: 1

      I have one of the Namco ones, and I've had it for about a year and play 1-2 hours a week, still with the original batteries (regular energizer). So, it doesn't seem to suck a lot of juice.

      --
      Wearing pants should always be optional.
    2. Re:why no AC power? by MagerValp · · Score: 1

      Apparently pretty good. Robin (the lead programmer) hasn't worn out his batteries yet :) It would be easy to drill a hole and solder a connector for a wall wart though.

      --

      READY.
      #
    3. Re:why no AC power? by zakezuke · · Score: 1

      Back in the 1970s, there was at least one universal ac adpater that offered blank AA batters that served as a bridge to the AC adapter. IIRC one AA battery had a 9v plug on it to accept power from the ac adapter, and a series of blank AAs to fill in the empty spaces. It was a NICE enough design, except as kids we would hookup 9v batteries and cause all sorts of problems. IIRC these were sold at stores that sold calculators.

      I've not seen such a product in some time, but I haven't seen anything that didn't have an optional power plug on it in years. But it should be easy enough to make.

      --
      There is no sanctuary. There is no sanctuary. SHUT UP! There is no shut up. There is no shut up.
    4. Re:why no AC power? by 615 · · Score: 1

      Oh, except for the Game Boy Advance. :-/

    5. Re:why no AC power? by Godman · · Score: 2, Informative

      Easy enough to build one.... Take an AC adaptor that has either adjustable voltage, or is the same voltage as the batteries used. Snip the tube that usually connects to the device off, and strip the isulation off. You should then have 2 bare wires. Just hook these up, positive and negative, to the terminals on the device If it takes more than one battery, its a bit more complicated, and involves wires between each of the terminals. If you do some research on how placement of batteries etc... affects voltage and amps, you smart people should be able to figure it out.

      --
      I have this really funny quote that I like to put here. Unfortunately, there's this really annoying thing called a char
  13. Winter Games by Smiffa2001 · · Score: 3, Insightful

    Problem I see with this is that if you break the unit by 'waggling' to much, you've got a heftyish replacement fee. Maybe that's why QVC are sellin em in packs of two.

    On the hardware front, hope it is hackable to a degree, I'd like to see some of the Rowland Twins (or ACP) masterpieces like Creatures, Creatures 2 (LOVE those torture chambers) and Mayhem in Monsterland.

    And Park Patrol and Wizball and.....snip!

    1. Re:Winter Games by Torontoman · · Score: 1

      Considering that a virtually indestructible Wico joystick (The BEST JOYSTICK EVER!!!) sold for $35+ back in the day - who has a problem with paying $27 for a complete C64 (which sold for $600+)? Just stay away from sprinting & Longjump events in Summer Games.

    2. Re:Winter Games by spiralscratch · · Score: 1

      No doubt. You have no idea how many of my school library's Atari-clone joysticks we broke while playing the track events in Summer Games during lunch.

    3. Re:Winter Games by golem100 · · Score: 1

      Actually--cheaper than everything "back in the day". Consider: The original C=64 in 1983 had 300 discrete components and a manufacturing cost of ~USD$280 with a retail list of USD$595. When I worked on the last generation of the motherboard,1993, we were down to 7 discrete components--and the shrimk wrapped/boxed assembly was about USD$37 FOB Taiwan. Now you basically have a "Super C=64" as a single component--not incl. of the batter holder and connectors selling for USD$25--RETAIL!!! [which, adjusted for inflation is basically $12-ish 1993 dollars...] --JSS, Commodore Electronics LTD., Class of '94.

  14. Competition Pro? by iGN97 · · Score: 1

    Shaped like a Competition Pro joystick. I used to like this stick, but I wonder how it holds up now, having played extensively with the XBOX-controller.

    1. Re:Competition Pro? by WIAKywbfatw · · Score: 1

      If I remember correctly, the original version of this joystick was damn durable. It was one of the few things in life that was inexpensive yet built to last. If this new stick is half as good it'll last years.

      --

      "Accept that some days you are the pigeon, and some days you are the statue." - David Brent, Wernham Hogg
  15. Gateway to Apshai by eddy · · Score: 1

    Cool, is this like a sequel to Temple of Apshai?

    First CRPG I ever played.

    (apparently an optimized version)

    --
    Belief is the currency of delusion.
    1. Re:Gateway to Apshai by huffymuffyguffy · · Score: 2, Insightful

      So much time passed between the Apshai/Hellfire series and Gateway, that I think the term 'inspired by' is better than 'sequel'. Here's a shout out to Jon Freeman, designer of Apshai and most all of Automated Simulation's first games. He is one of the half-dozen founders of computer games and he deserves a hell of a lot more recognition in the development community.

    2. Re:Gateway to Apshai by BJH · · Score: 1

      More a simplified version. I had GtA on cartridge - it rocked.

  16. In addition: by Anonymous Coward · · Score: 0

    Yes, I mentioned Law of the West twice.

    It's that good, because anyone could finish it. Just shoot everyone as they walk out onto the street, and boom, you win!

    1. Re:In addition: by stratjakt · · Score: 1

      Depend's what you mean by finish.

      If you shoot the little kid or prostitute then they can't tell you about the stagecoach or bank robberies.

      --
      I don't need no instructions to know how to rock!!!!
    2. Re:In addition: by Zorilla · · Score: 1

      That game (the NES version) actually made it to the ROM Pit on Something Awful. Of course, as an Apple //c kid, I found that C64 users' taste in games was quite weird.

      Oh well, one of my favorites as a kid, Mighty Bomb Jack (also NES), showed up on the ROM Pit.

      --

      It would be cool if it didn't suck.
  17. Ah the C64... by yipyow · · Score: 1

    ...I remember thee well. I always had trouble getting my little brother to give up the C64 he got from my uncle's basement, so maybe this little toy is just what I need to repolish my old BASIC skills. I used to write prime number generators on these things, then let them run for days to see how quickly they could reach 1 million, then try to optimize them. Just how hackable is this thing? Could you easily hook up a keyboard? What about a cassette tape reader?

    1. Re:Ah the C64... by bennomatic · · Score: 2, Informative
      You actually don't need this to do that programming. There's a great Java C64 emulator at:

      http://www.dreamfabric.com/c64/

      --
      The CB App. What's your 20?
    2. Re:Ah the C64... by yipyow · · Score: 1

      Yes, but I find novelty in doing this kind of thing on (something like) the original hardware, which runs at (something like) the original speed.

  18. Stick joy by Doc+Ruby · · Score: 1

    Has anyone hacked the Atari-in-a-joystick version? I want a level editor for Adventure!

    --

    --
    make install -not war

    1. Re:Stick joy by phaln · · Score: 1

      Not yet, but you can be certain someone in the classic gaming community will eventually.

      --
      SNACKS ARE AWESOME
    2. Re:Stick joy by Doc+Ruby · · Score: 1

      The Atari version HW is already around ($20), and I've got one. But how to hack it, when it's got only the stick+button, batteries, and AV-out cables for "I/O"?

      --

      --
      make install -not war

    3. Re:Stick joy by phaln · · Score: 1

      I'm assuming there's a ROM chip, similar to those found in the recent Genesis 20-in-1 joystick (same concept, plug and play). Lik-Sang seems to have figured out that it CAN be hacked, but how is a mystery as of yet. It involves circumventing the ROM chip in lieu of adding a cartridge port or something of the sort.

      --
      SNACKS ARE AWESOME
    4. Re:Stick joy by Doc+Ruby · · Score: 1

      I wonder if these ROM sockets can be replaced with a FlashRAM socket. Or, better yet, a pair of CompactFlash sockets, with one for the new "ROM", and the other a "breakout box" interface to USB or other IO bus.

      --

      --
      make install -not war

    5. Re:Stick joy by phaln · · Score: 1

      I'm betting someone at AtariAge.com is probably already working on it. ;) Not that I personally know, but I know these guys love to hack [and hack, and hack] on things like this. A nice CF-capable interface would be great.

      --
      SNACKS ARE AWESOME
  19. How can I AdBlock certain stories? by Anonymous Coward · · Score: 5, Funny

    Now there's been plenty of ads disguised as stories on slashdot before, but actually including the text Buy one now and impress your friends is a little ridiculous.

    1. Re:How can I AdBlock certain stories? by nomadic · · Score: 2, Funny

      Now there's been plenty of ads disguised as stories on slashdot before, but actually including the text Buy one now and impress your friends is a little ridiculous.

      The sad thing is my friends are the kind of people who WOULD be impressed by this.

    2. Re:How can I AdBlock certain stories? by KodaK · · Score: 2, Insightful

      For the record: I'm not a shill. I submitted this story because I think this is a kick ass piece of hardware, both from the hackability aspect and I think it's good to support hackable hardware. I have no financial interest in this device, nor does anyone that I know on a personal basis. I am familiar with the developer, but only inasmuch as I read comp.sys.cbm and lurk on the #c64friends chats every once in a while.

      Sorry it took so long to reply to this accusation, I was out of town for Thanksgiving (I was able to stand using my parents dialup to order the DTV and to submit the /. story, but not for much else...)

      --
      --J(K) DOS is like Unix in exactly the same way that a pinto is like an aircraft carrier.
  20. And... by StarKruzr · · Score: 1

    ... she's (the engineer, that is) hot, too. Or at least seems that way from this picture.

    Mod me offtopic if you must, but the fact is that should give hope to nerds everywhere who bemoan the fact that there are no female geeks out there who are actually attractive.

    Of course, Ms. Ellsworth has probably had a boyfriend (or girlfriend, as the case may be) since she was about 14. People who are that smart who look like that are single for about 5 seconds (unless they choose to remain so, which takes them out of the running anyway).

    --

    +++ATH0
  21. Link to keyboard hack? by jsimon12 · · Score: 1

    Can someone post a link to the keyboard hack and any others that are avaiable?

  22. Just not the same by deft · · Score: 1

    If I cant start loading raid on bungeling bay before dinner, go have some food with mom and dad, then come back in, cross my fingers, and hope its ready to play... I dont want it!

    --

    There's nothing Intelligent about Intelligent Design.
  23. Required Games that probably aren't included... by technopinion · · Score: 2

    Archon, M.U.L.E., Bruce Lee...

    And it's been 20 years, and I still can't get that damn Forbidden Forest theme song out of my head.

    1. Re:Required Games that probably aren't included... by vorpal22 · · Score: 1

      As soon as I read the headline of the article, the victory dance song from Forbidden Forest started running through my head :D.

    2. Re:Required Games that probably aren't included... by qualico · · Score: 1

      Bruce Lee!!!
      Loved that one with the big Green guy that would run after you.

    3. Re:Required Games that probably aren't included... by Matthias+Wiesmann · · Score: 1

      I just had the same thought...
      Boy, how computers graphics have changed, and still, the wraith thing in forbidden forest the scariest thing I had in computer games (except maybe the nazi voices in Wolfenstein).
      I'm really getting old...

    4. Re:Required Games that probably aren't included... by vorpal22 · · Score: 1

      I agree completely! Dealing with that shrieking, ominous wraith while those spear-wielding skeletons dashed towards you was utterly terrifying. The thought of my character having to run as fast as he could from those horrible firebreathing dragons never failed to send shivers up my spine. And my heart still skips a beat when I think of that last horrible villian who approaches closer and closer and then suddenly descends upon you and slaughters you.

      It was, by far, the most frightening game I think I've played. I just ate it up when I was a kid.

      I really miss the days of C64. Because of the lack of system resources, there was a huge amount of thought put into the concept behind games (I'm thinking M.U.L.E., Forbidden Forest, Archon, Adventure Construction Set, Space Taxi, Jumpman Junior, Gateway to Apshai, etc...). At the risk of sounding like an old fuddy duddy *removes teeth and dunks them in a glass of water*, I just can't get into games these days: it's so hard to weed through the fluff and get to the ones that have decent storylines instead of just an orgy of audio and visual goodness.

      Additionally, I always appreciated the old-school games because most of them, while challenging, were easy in terms of the controls. After a long day at school, the last thing I wanted to do was be challenged and have to use both a mouse and a keyboard to relax and unwind.

    5. Re:Required Games that probably aren't included... by Greyfox · · Score: 1
      As Tetris, Snood and Solitaire demonstrate, the most playable games are often the most simple as well. I can still play Tempest, Asteroids or Quantum for hours and I would enjoy playing 360 Degrees or Spy Hunter again if I could find a working unit (They had special controllers, so using them with Mame is problematic.)

      I enjoy those oldies at least as much, if not more than today's titles. Sometimes I just want to sit down for a few mintues and get in the zone with a good game of Galaga or something (Although I must admit that a good round of Deathmatch or Assault in UT2004 will get me in the zone pretty well, too.)

      --

      I'm trying to teach myself to set people on fire with my mind... Is it hot in here?

    6. Re:Required Games that probably aren't included... by kin_korn_karn · · Score: 1

      Try the new version of Pirates! It's very old-school in its design, and the graphics are reasonably up to date.

    7. Re:Required Games that probably aren't included... by Anonymous Coward · · Score: 0

      Augh... damn you! It's been 17 years since I last played Forbidden Forest, and I had completely forgotten the theme song. Now it's stuck in my head again.

      At least I can try suckering more people into the same fate with this.

    8. Re:Required Games that probably aren't included... by Nyder · · Score: 1
      vorpal^ (114901) posted: "...Additionally, I always appreciated the old-school games because most of them, while challenging, were easy in terms of the controls. After a long day at school, the last thing I wanted to do was be challenged and have to use both a mouse and a keyboard to relax and unwind."

      I find that funny, because all my friends that are into computer games (don't own consoles) think i'm weird because I enjoy joystick games on my computer. I also play alot of mouse/keyboard games. Maybe it's because I grew up with C64 and such.

      But I don't find it any less relaxing playing a game with a mouse/keyboard then using a joystick.

      --
      Be seeing you...
    9. Re:Required Games that probably aren't included... by Laser+Lou · · Score: 1

      I second that, especially with M.U.L.E. ... it has gameplay that's yet to be surpassed.

      --
      No data, no cry
  24. Game selection sucks by Gyorg_Lavode · · Score: 2, Interesting

    Damnit, it doesn't include the game I most wanted!
    There used to be an old Spy vs. Spy game for the commadore 64. (Yes the MAD magazine spy vs spy.) I used to LOVE that game. Its a shame this system doesn't have it. I also had frogger for the commadore 64. Its missing too.

    --
    I do security
    1. Re:Game selection sucks by macshome · · Score: 1

      Oh yeah! My buddies and I wasted untold hours of our lives playing Spy vs. Spy!

    2. Re:Game selection sucks by stratjakt · · Score: 2, Interesting

      There were three (?) Spy vs Spy games, I can only remember two of them distinctly though..

      The 64 had plenty of kick ass games. Hmm, let me think..

      Choplifter: First game I got, I had one of the first 64s shipped to canada, and had this on cart. Didn't get a disk drive for a couple years. Absolute classic title.

      Archon, Archon II - Adept: Chess meets arena battles. Kicked ass.

      Project Firestart: Ahead of it's time, IMO, a 4 disk scrolling adventure with a plot similar to "Alien".

      Ghostbusters: I ain't fraid of no ghost!

      Slap Shot Hockey: Not 'til the EA NHL games of the mid 90's did I play a more fun hockey title.

      The Mucher eats Chewitz: Imagine if Rampage was really really freakin cool.

      The Great Smurf Adventure: Hours of fun pressing the spacebar to make a white square sprite fall onto a smurf represented by a blue asterisk, only to have Papa Smurf, a red asterisk, raise the block using magic and reveal the crushed smurf who is henceforth represented by a red underscore. OK, maybe not a classic title but pretty good for something I wrote when I was 8.

      Frankly, I didn't pay for C64 games then and I'm not about to start now. I'll just give Stew a couple blank floppies tomorrow at recess.

      --
      I don't need no instructions to know how to rock!!!!
    3. Re:Game selection sucks by bennomatic · · Score: 1
      Spy vs Spy was GREAT! I knew every map in that game, and back then I had a near photographic memory for crap like that. So I could set booby traps and totally destroy my friends, but I could also be watching their screen and know exactly where they had left traps for me. I never lost!

      Pity I didn't apply those sorts of memory, attention and study skills in my algebra class at the time...

      --
      The CB App. What's your 20?
    4. Re:Game selection sucks by stratjakt · · Score: 1

      A modern, networked Spy vs Spy would rock. Keep the original game formula, translate it into 3D, with really wacky and cool booby trap animations.

      Throw like 16 or so spies into a match. It would be a cool change from the FPS or MMOG genres. Dispatching your opponents by shooting them just isn't the same as perching a bucket of acid over the door, or tying the trigger of a shotgun to a doorknob, etc..

      --
      I don't need no instructions to know how to rock!!!!
    5. Re:Game selection sucks by bennomatic · · Score: 1

      I'm learning java right now... maybe that should be my first project :-)

      --
      The CB App. What's your 20?
    6. Re:Game selection sucks by Nyder · · Score: 1

      Anyone remember that game that was in black and white because it was using C64 High Res graphics mode? I think it was Xybot or something. Pretty sure it was 2 players, hunt each other and robots 3D sort of view where you could move forward, or backward, and turn left or right. and shoot.

      Anyone remember that game?

      --
      Be seeing you...
    7. Re:Game selection sucks by MendicantMonkey · · Score: 1

      Not that it helps, but there was a Nintendo conversion of that Spy vs. Spy game.

  25. Make C64 Open Source! by Lieutenant_Dan · · Score: 5, Funny

    I believe by making the C64 and its SID audio chip open source it would benefit a lot of households in the US, Canada, Mexico, and Iceland that do not have a home computer.

    With the dedication, foresight, and marketing-savy of the Open Source Developer Community they could create new custom applications for the C64 such as HDTV media centers, 24-track mixers, webmail appliances, state firewalls, and of course bioryhthm generators. These are elusive markets that have escaped Microsoft, OS/2, United Linux and the fairly-sucessful BeOS.

    By using the powerful processor and the ability to POKE and PEEK values in the registers directly, highly efficient code could be generated which would allow us to wrestle away from the stranglehold that Gateway and Alienware have on the blade server market.

    Which is nice.

    --
    Wearing pants should always be optional.
    1. Re:Make C64 Open Source! by BlackHawk-666 · · Score: 1

      Where are they getting the SID chips from? I heard the last bunch were bought up for the Sidstation...currently selling at over 1000 euros each.

      --
      All those moments will be lost in time, like tears in rain.
    2. Re:Make C64 Open Source! by Gear_Media · · Score: 1

      If this thing has a SID chip in it I'll buy 10. That chip is the bees knees. I'd love to get a hold of one.

      --
    3. Re:Make C64 Open Source! by eclectro · · Score: 1

      highly efficient code could be generated...

      I have a feeling that open office would bring not only bring it to its knees, but its grave.

      Just my humble opinion.

      --
      Take the cheese to sickbay, the doctor should see it as soon as possible - B'Elanna Torres, "Learning Curve"
    4. Re:Make C64 Open Source! by Anonymous Coward · · Score: 0

      Well there is an Open Source 6502 core but as yet no VIC, SID or TED.

    5. Re:Make C64 Open Source! by JoeCommodore · · Score: 1
      It's emulated, but sounds really good!

      The C64 is under one of the blobs (big one I think)...:
      a tad blurry view of the 64 game's PCB
      some more pics of the C-1, Jeri, and the 64-DTV at Vintage Computer Festival 7.0.

      --
      "Enjoy what you're doing! If it becomes drudgery, you're doing it wrong!" - Jim Butterfield
  26. Cool! But... by F452 · · Score: 1

    Paradroid, Impossible Mission... good. No Raid on Bungling Bay? Not sure if I can justify the purchase.

  27. More Games by aoteoroa · · Score: 5, Informative

    Other classic consoles are also available including Atari, Activision, Nameco.

    1. Re:More Games by Mattcelt · · Score: 1

      When are they going to make one universal one that you can put an 8mb smartmedia card (or something similar) in and let you use one interface for all of them? There must be room in those big controllers to put more than one system's chip on the board... or else you could use a daughterboard design and have that interchangeable as well...

      And when will they have a TI/994A one so I can finally get rid of my old cassette tapes...?

    2. Re:More Games by soft_guy · · Score: 2, Insightful

      I wouldn't exactly call the C-64 a "console". It was a real personal computer in a sense that the Atari 2600 wasn't (but the Atari 800 was).

      --
      Avoid Missing Ball for High Score
  28. Re:AH - Mission Impossible! by Torontoman · · Score: 1

    Possibly the creepiest startging game voice ever. Darnit - not a day goes by where I don't think about that game and the fact that I could 'do' everything in the game EXCEPT figure out how to win! "A solution exists" was no help to me when I didn't know the objective. Of course - a manual might have helped but those were the free-for-all software days where anyone with a disk drive could copy as long as they could tolerate "replace disk A with disk B" about 7-8 times.

  29. That's no C64 joystick. by stratjakt · · Score: 4, Interesting

    It need's to be in a Wico Command Control, or "the Boss" to truly recreate the experience.

    Anyone remember those sticks? Solid steel shaft, heavy duty construction, bad-ass leaf switches inside. They were every bit as durable as an arcade stick, hell probably moreso.

    Hell, I still have a Command Control that's going on 25 years old. Still as good as the day I got it.

    Compare to those "arcade sticks" they sell for PS2/XBox, etc. Cheap plastic pieces of shit that are broken inside a couple weeks. Look inside and see the cheapest microswitches Radio Shack can offer.

    I know there are a couple on the market that are made with real arcade components, but they cost a bundle.

    --
    I don't need no instructions to know how to rock!!!!
    1. Re:That's no C64 joystick. by Torontoman · · Score: 1

      The wicos were incredible. In fact I didn't buy a Nintendo BECAUSE of the 'wierdness' of the joystick vs. the standard Wico but I digress. I much preferred the base button over the top of joystick button. But my best friend swore by the top of stick button. I think we even physically fought over that difference of opinion a few times.

    2. Re:That's no C64 joystick. by stratjakt · · Score: 1

      Yeah, I was slow and reluctant to "convert" to the gamepad too. Once consoles started having more than two buttons (Genesis), the benefit of a gamepad made much more sense.

      Of course, it didn't help that the original NES controller was that little box that would dig into my palm as I tried to hold it. It was hard to compare that little plastic piece of shit to my 5 pound steel bad-ass joystick.

      --
      I don't need no instructions to know how to rock!!!!
    3. Re:That's no C64 joystick. by The+Vulture · · Score: 1

      The best C64 joystick that I ever used was the Epyx one. It was gripped perfectly to fit your hand, with the fire button being where your trigger finger was. Granted, it only worked if you held the unit in your left hand, but that wasn't a problem for me.

      That joystick was pretty much indestructible, and Epyx put a five year warranty on it, they were that certain. I remember when I brought it over to my friends' place, they were amazed (this after having actually broken a couple of Boss sticks playing World Games). (Well, the sticks weren't physically broken, probably the switches inside needed to be bent a bit.)

      -- Joe

    4. Re:That's no C64 joystick. by Perrin7 · · Score: 1

      The Boss joystick has screwed me up to this very day! In the excitement I could really reef on those suckers, and to this day I still find myself pushing harder than I should be pushing. The leaf switches were backed by plastic, and did break but you could easily open them up and alter the leaves so they would still work. The original Atari VCS j-sticks were pretty solid too, but other types would get broken in a couple of weeks.

    5. Re:That's no C64 joystick. by greed · · Score: 1
      (Well, the sticks weren't physically broken, probably the switches inside needed to be bent a bit.)

      I had to repair the cable on my Wico sticks a number of times, but the leaf switches themselves never mechanically failed. Sometimes they'd gum up a bit, but a little extra-fine sandpaper on the contact surface fixes it up quick.

      But those sticks lasted through the C64, Amiga 500 and Amiga 2000... I wish I could get new ones like 'em with a few more buttons or something.

      Oh, and with a parallel port adapter, they work with MAME on Linux. modprobe db9 I believe.

    6. Re:That's no C64 joystick. by Anonymous Coward · · Score: 0

      you guys are crazy! the slick stick was the best joystick for the c64 hands down! it would never wear out and the amount of travel from left to right was so small you could totally rock out on summer games and things like that... If I looked hard enough I could probably find one around ehre somewhere!

      why is it that the c64 games are the ones that stick with you FOREVER! I havent played beach head in probably 10 or 15 years, but I would live my left arm to play it now!

    7. Re:That's no C64 joystick. by Jasa · · Score: 1

      What about the original Commodore Joystick, that was one ugly M.F. and dog to use. Not only that they didn't last very long!

      --
      -Jasa -- Linux - The SOURCE will be with you, ALWAYS
  30. Competition Pro 5000 by goatpunch · · Score: 1

    The joystick looks like the classic Kempston Competition Pro 5000. Anyone know if it's got the same rugged microswitches that used to be in these?

  31. Xbox all in one by pluke · · Score: 5, Insightful

    I got fed up a few years back of the sheer amount of consoles i had sitting under my tv (nes, snes, mega drive, mastersystem, saturn, N64), the wires were getting some what cumbersome. These individual controllers go a long way to solving the problem but the best solution now adays seems a unit like the xbox or a tiny computer. to be honest i wouldn't play any new games on it, bit of a retro fan, i would mainly stick with emulators, offers a host more functionality, i.e. saving games, screen shots, four player support, and you can more or less drag and drop games as and when you like. For the moment my 300+ cartidges and cd's are very much retired to the loft. Is there really a need for these fancy game console controllers for anyone with a reasonable budget?

    --
    "all through my house i set up traps, it seems like the rats have a map, so now i feed the rats crack" - Donald D
    1. Re:Xbox all in one by drinkypoo · · Score: 1

      I personally have a hacked Xbox with an assortment of emulators on it, including GBA. (Yes, I do own two GBA SPs, thank you.) With a ~40GB disk you could hold basically every console game ever made that was less than 32 bit; everything for genesis and snes, all the nes and sms games, all the intellivision, colecovision, and atari games, and so on... plus a complete collection of GBA roms, GB roms, and GBC roms. I only have the default hard drive in mine, and I have Xebian installed, so there's no room for all that, but I do have some of my favorite NES and SNES games on it.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    2. Re:Xbox all in one by AKnightCowboy · · Score: 1
      to be honest i wouldn't play any new games on it, bit of a retro fan

      OK, maybe I'm missing something here, but what do you guys see in those old games? I remember playing VIC-20 games when I was a kid, but compared to what I can play today those games absolutely sucked ass. They were blocky, the sound was horrible and gameplay was monotonous. I tried setting up MAME last year just to see what all the hype was about and messed around with some of my old Atari 2600 titles and I realized.. Atari 2600 games SUCKED. I lasted about 15 minutes before I gave up and went back to playing Counter-Strike.

    3. Re:Xbox all in one by chakmol · · Score: 1

      OK, maybe I'm missing something here, but what do you guys see in those old games? I remember playing VIC-20 games when I was a kid, but compared to what I can play today those games absolutely sucked ass.

      nostalgia.

      Probably the same reason I just bought an entire season of "I Love Lucy" on DVD when I could be watching "Stargate". I can play the new games, but I just love the old ones more. I never thought /. would have me whipping out the Mastercard and running over to QVC like a maniac.

    4. Re:Xbox all in one by Bambi+Dee · · Score: 1
      "but what do you guys see in those old games?"

      Many games didn't age gracefully. Example: 3D games on the C64 (say: Elite, Star Wars, Cholo, Castle Master...), or adventure games and RPGs with lots of "insert disk 4, side B". But some actually had great gameplay. Paradroid, Maniac Mansion, Giana Sisters or Archon don't really need better graphics, they're great just the way they are.

      Sure, modern games can have great gameplay as well. Sure, they were repetitive, and I don't see myself playing them all night. But that's good sometimes. No movies to watch, no intros to [Esc], no twenty-five key combos to memorize, no options to tweak, just "press fire to start" (if you're using an emulator, at least).

      Besides, the sound wasn't horrible on the C64. Maybe it's an acquired taste, and maybe it takes some nostalgia ("it's this BREADBOX that's doing this!"), but the SID was nothing like the bleepers in similar computers. Just listen to Monty on the Run, Wizball, The Last Ninja, Warhawk, Panther... I'm not surprised there're still musicians ("music hackers"?) writing SID music.

      The advent of sample-based music (Amiga) was a bit of a letdown, actually. Most of it sounds so cheap now. It tried to sound like it was more than it actually was: computer music. The SID on the other hand was... pure. Purely synthetic music with only very, very few samples.

      Also ~ I like the minimalism. It's sorta artistic... I see something beautiful in 2600 Moonsweeper or C64 Wizball, Last Ninja, or Robin of the Wood. I don't necessarily need everything to look "real".

      And everything was a bit more innocent, there wasn't as much of a division between the googly-eyed, popsicular Nintendo fare and gritty, apocalyptic military-themed games. Though perhaps that was because you can't do that much with 160*200 pixels and 16 colours.

      Ahwell. Maybe I'm just a nostalgic dweeb, not really a gamer.

    5. Re:Xbox all in one by Anonymous Coward · · Score: 0

      Some of us can appreciate the past. Others are only impressed by bright shiny baubles.

  32. My C128 0wNz you all.... by shredluc · · Score: 1

    No seriously my old C128, packed up and sitting in my closet kicks butt. I still have the add on tape player. hell i still have some games, no tapes tho. I would unpack it and play it a little, but im afraid of braking it.

  33. I'd love to see a beowulf cluster of these (n/t) by Anonymous Coward · · Score: 0

    I'd love to see a beowulf cluster of these (n/t)

  34. 2 players? by desertfish · · Score: 1

    I never had a C-64; I was an Apple IIe youth. But I had a blast with my friend's C64! It had some kick-ass two player games.

    But how do you play two-player games with one stick? Is it possible? Now that I really only play networked games I prefer human competition.

    1. Re:2 players? by stratjakt · · Score: 2, Informative

      You don't, at least not simultaneously.

      Most games on the list are single player, and Winter Games was mostly turn based, though my memory is hazy.

      --
      I don't need no instructions to know how to rock!!!!
  35. Not your typical developer by Mr.+McGibby · · Score: 2, Informative

    This is awesome because of the technical merits, but also because the developer isn't your run of the mill parent-mooching-freak.

    She's an attractive woman.

    And, no, she doesn't want to date you.

    --
    Mad Software: Rantings on Developing So
    1. Re:Not your typical developer by Anonymous Coward · · Score: 3, Interesting
      This is awesome because of the technical merits, but also because the developer isn't your run of the mill parent-mooching-freak.
      She's an attractive woman.
      So because she's a woman, her work is awesome because she is beautiful. Jerk.
    2. Re:Not your typical developer by Anonymous Coward · · Score: 4, Funny

      She's the one on the right.

    3. Re:Not your typical developer by sokoban · · Score: 1

      She, eh?

      Sounds like we may have located the nmap hacker that the FBI was looking for after all.

      --
      09 F9 11 02 9D 74 E3 5B D8 41 56 C5 63 56 88 C0 is the magic number.
    4. Re:Not your typical developer by Anonymous Coward · · Score: 0

      Nope. The nmap hacker has already been identified. Typical hacker ego; she was more than happy to provide a video of her exploits.

    5. Re:Not your typical developer by Anonymous Coward · · Score: 0

      She would wanna date me if she got a taste of my amazing cock. Seriously, just one lick and dykes are begging for it!

  36. Amiga version please!!!! by Anonymous Coward · · Score: 0

    Can it be long before we get an Amiga verion? That would be cool.

    1. Re:Amiga version please!!!! by spiralscratch · · Score: 1

      I'm waiting for the TI 99/4a version.

      Parsec!

    2. Re:Amiga version please!!!! by thr2k · · Score: 1

      You might be on to somthing, don't forget to include:

      Munch Man
      Hunt the Wampus
      Tunnles of Doom (took 3 minutes to load off tape)
      Alpine Adventure
      Zero Zap (ok this one was bad.)

      Sad thing is I learned to "program" one on a TI-99/a, ahh good old TI Extended Basic.

      Wow even as a kid I had no life.

  37. Don't forget the Epyx 500XJ! by Anonymous Coward · · Score: 0

    Great stick, nice hand feel, good tactile feedback (loved those clicky microswitches).

    One shortcoming: The steel in the stick didn't go all the way up, so the plastic had a tendency to get fatigued and break where the steel ended-- particularly quickly if you played games like Decathlon and Track & Field.

    1. Re:Don't forget the Epyx 500XJ! by stratjakt · · Score: 1

      That's what made the all-steel shaft on the Wicos so great. I'd beat the everliving crap out of it in stuff like Epyx' games series or track & field.

      And like I said in the OP, I still have it, and it still works. Once after a friend slammed it against the floor in frustration I had to open it up and crazy glue one of the leaf switches back into position. No biggie.

      --
      I don't need no instructions to know how to rock!!!!
  38. This is awsome! by oexeo · · Score: 2, Funny

    I've been thinking about upgrading.

    The QVC sales guy says this will run Duke Nukem Forever, this is fucking awesome!

    It will take a NVIDIA GeForce 6600, right?

    This will be my last comment on ./ from my decrepit AMD Athlon(TM) 64 box (which I'm about to trash). My next comment will be from my super-ultra-modern-high-tech Commadore!!!!!!!111

  39. list of games that should've been included by Errtu76 · · Score: 1

    So no IK+, no Mission Elevator, no Blue Max, and no Ghostbusters, no Super Wonder Boy in Monster land. Why should i buy this one again? Oh yeah, and no Space Harrier or Chase HQ.

    1. Re:list of games that should've been included by cockroach2 · · Score: 1

      Indeed, If it contained Blue Max, Ghostbusters and/or Wonder Boy, I would have bought it. No need for IK+ though, got it on the CD32 :)

    2. Re:list of games that should've been included by BlackHawk-666 · · Score: 1

      No Irridium or Elite either.

      --
      All those moments will be lost in time, like tears in rain.
    3. Re:list of games that should've been included by Anonymous Coward · · Score: 0

      Elite is also out for the PC as you may or may not know (ancient DOS version, uses so many hacks it will probably not run under windows AT ALL, but it fits on a tiny bootable floppy)

  40. is it a FPGA like the C-One? by nurb432 · · Score: 3, Interesting

    Or did she do something else to create this thing?

    And are all the pins/ports available or is 'attaching a keyboard' just not an option here...

    Something like this could be put into a 1541 disk drive ..

    --
    ---- Booth was a patriot ----
    1. Re:is it a FPGA like the C-One? by Anonymous Coward · · Score: 0

      Something like this could be put into a 1541 disk drive ..

      Sure, it's not like the 1541 has cooling problems as it is, without MORE heat-producing hardware inside!

    2. Re:is it a FPGA like the C-One? by zakezuke · · Score: 1

      Sure, it's not like the 1541 has cooling problems as it is, without MORE heat-producing hardware inside!

      What was the cooling problem, was that with the controler, power supply, or the drive? IIRC you could replace the drives with the same bloody thing the PC uses. Not sure how easy it would be to replace the power supply.

      --
      There is no sanctuary. There is no sanctuary. SHUT UP! There is no shut up. There is no shut up.
    3. Re:is it a FPGA like the C-One? by SillyNickName4me · · Score: 1

      > What was the cooling problem, was that with the controler, power supply, or the drive? IIRC you could replace the drives with the same bloody thing the PC uses. Not sure how easy it would be to replace the power supply.

      The problem was more that a 1541 is an almost complete computer in its own right. It has a cpu (6502), ram (4k) and some i/o ports to control the drive (which is not the same as a pc 5.25" drive either). So no, replacign the drive and/or controller by a PC one wont work.

      The heating problem is the simple result of lots of electronics in a too small space without proper cooling.

    4. Re:is it a FPGA like the C-One? by zakezuke · · Score: 1

      It has a cpu (6502), ram (4k) and some i/o ports to control the drive (which is not the same as a pc 5.25" drive either

      Thanks for the info. At which point did commodore switch to using off the shelf drives?

      Sorry my memory isn't accurate, I was not a Commodore user at the time. I got my C-64 information 2nd hand usually by people flaming the Atari.

      --
      There is no sanctuary. There is no sanctuary. SHUT UP! There is no shut up. There is no shut up.
    5. Re:is it a FPGA like the C-One? by Anonymous Coward · · Score: 0

      The 1541 drive can execute code that is downloaded to its RAM, and in fact many turbo-loaders used this feature. However, there is a design error that causes both the CPU and the ROM bus buffers to be driving the bus (bus contention) at the same time if you attempt to accidentally write to a ROM address through a programming error. This can happen either due to a corrupted turbo-loader or simply due to a glitchy serial transfer to the 1541, or a programming error in experimental code. End result: reduced reliability and an eventual blown 6502 CPU/ROM data bus driver pin(s).

      I redesigned my 1541 to gate both the Memory Read and the ROM Chip Select when enabling the ROM, and the problem went away (but I had to replace the 6502, which was a soldered 40-pin DIP) first. I fitted some nice Augat sockets also, for future repairs.

    6. Re:is it a FPGA like the C-One? by Anonymous Coward · · Score: 0
      At which point did commodore switch to using off the shelf drives?


      The 1581 was the first Commodore 8-bit drive to use off-the-shelf mechanisms. The mechanism they used is the same as the one used in the Amiga 500, but can be replaced with a PC mechanism fairly easily, as it's attached to a regular old Shugart floppy connector (same as a PC).
    7. Re:is it a FPGA like the C-One? by Anonymous Coward · · Score: 0

      It's a custom ASIC. From the looks of the board, it's one of those cases where the bare core is mounted on the PCB and they cover it with a few drops of black epoxy.

  41. But my favorite game... by bennomatic · · Score: 2, Funny
    was Zork!

    Just kidding... if they have Raid on Bungeling Bay on this thing, I'm totally buying it!

    --
    The CB App. What's your 20?
    1. Re:But my favorite game... by ansible · · Score: 1

      RoBB was a great game, lots of smooth-scrolling fun.

      I don't think I ever fully beat it though. The air defense around the last factory was just too tough.

    2. Re:But my favorite game... by bennomatic · · Score: 1

      If you get a chance to beat it, do. One of the most rewarding victories of any game I've ever played.

      --
      The CB App. What's your 20?
    3. Re:But my favorite game... by SilLumTao · · Score: 1

      I agree, it truly felt like V-day on Bungeling Bay (or perhaps I'm just being too nostalgic). The only other game that I can remember with a more significant and rewarding ending was the original Questron.

      --
      "He was a wise man who invented beer." -- Plato
    4. Re:But my favorite game... by bennomatic · · Score: 1
      Did you win it multiple times? The ending (i.e. the newspaper articles) changed based on how many helicopters you lost, and there was some random factor as well, since there were a lot of different articles.

      My favorite was the weather forecast, which said something like, "fair and warm with fireworks in the evening."

      And yeah, it's OK to be a little nostalgic.

      --
      The CB App. What's your 20?
    5. Re:But my favorite game... by Yeechang+Lee · · Score: 1

      I finally managed to win Raid on Bungeling Bay years after the fact (late 1990s), using VICE (and its keyboard-based joystick emulation) on a Pentium 133MHz running Linux. And yes, it really was quite satisfying.

  42. Rebirth of the C-64 sw/hw scene? by haggar · · Score: 2, Interesting

    Provided that these prove wildly succesful, the C-64 installed base will increase by a cool 1/4 million. I know there is still a lot of folks out there that use their C-64 on a regular basis, mostly for games (but not only).

    What are the chances that a small software company ("one-man band") will find some financial interest in developing C-64 software? Same goes for hardware: I guess you could make an adapter to hook your existing carts and C-64 periferals to this thingy.

    --
    Sigged!
    1. Re:Rebirth of the C-64 sw/hw scene? by Feneric · · Score: 2, Interesting

      There's at least one commercial software developer already out there and active: Maurice Randall. He's got a functioning shell interface, FAX application, and more (be sure to check out "Wheels") for GEOS on the C64/C128. His site can be found at: http://www.cmdrkey.com/

      There are also a lot of open source developers out there. Craig Bruce comes right to mind; his site is at: http://www.csbruce.com/~csbruce/cbm/"

      There's been an amazing amount of high-quality software created for the C64 and (especially) the C128. GEOS (now found on some hand-helds and phones) cut its teeth on the Commodore 8-bit machines. There have been several superb operating systems designed for them. There are even graphical web browsers available. Yes, web browsers, in the plural.

    2. Re:Rebirth of the C-64 sw/hw scene? by A+Life+in+Hell · · Score: 1

      Protovision might disagree with the assertion that there is no-one developing commercial c-64 software already. And of course Game Over(view) (which I can't give an unbiased opinion on, because I"m the editor) has reviewed 92 new commodore game releases in the past 11 months.

      We're dead like BSD, baby!

      --
      Commodore 64, Loading up the dance floor!
    3. Re:Rebirth of the C-64 sw/hw scene? by haggar · · Score: 1

      OK, this IS encouraging, I must admit.

      And at a rate of 92 reviews of ANY game in 11 months (let alone C-64), that must be a VERY busy site!

      --
      Sigged!
  43. What's next? An Amiga 500 in a joystick? by rubberbando · · Score: 1

    One can only dream....*sigh*

    --
    DEAD DEAD DEAD DELETE ME
    1. Re:What's next? An Amiga 500 in a joystick? by NetBlackOps · · Score: 1

      Actually, using the FPGA design that Jeri is using, or heck her design with a 68030 or 68040 on the card, is shouldn't be too hard to emulate Agnus, Denise, Gary, and especially Paula (SID+). Possible, yes. Likely? Who knows. I can wish too. Even with my kickass PC (which still out-benches most off the rack stuff and she's a year older), emulation sucks! 'Sides, I miss Ports of Call.

      --
      -"Never give entropy an entrance!"
  44. Ogg Vorbis? by griffitts · · Score: 0

    no wireless. Lame.

  45. Yes, it does SID emulation! by antispam_ben · · Score: 1

    As described at this link:
    http://c64upgra.de/c-one/s_specs.htm

    I recall the SID chip, it was the most powerful music/sound generator chip (built into a microconputer) at the time. Here's my story on it:

    http://groups.google.com/groups?hl=en&lr=&c2coff=1 &selm=3a64f407.187354086%40news.mindspring.com

    --
    Tag lost or not installed.
    1. Re:Yes, it does SID emulation! by Gear_Media · · Score: 1

      Sid Emulation :( I want the chip. Damn Sidstation for buying all the chips. Can anyone refer me to a review of how good the emulation is?

      --
    2. Re:Yes, it does SID emulation! by SillyNickName4me · · Score: 1

      > Sid Emulation :( I want the chip. Damn Sidstation for buying all the chips. Can anyone refer me to a review of how good the emulation is?

      I can't... but I have yet to hear a SID emulation that is better then tollerable for gaming, and I would be really surprised if this one is any better.

      Luckily I have 5 working ones still.

    3. Re:Yes, it does SID emulation! by Gear_Media · · Score: 1

      I just found quadraSID, this makes me happy. The lack of true analogue filters is still a pain in the ass but it sounds pretty damn close to what I remember of the Sidstation and my old C64.

      --
  46. No Clamdigger? by Anonymous Coward · · Score: 0

    Clamdigger is the best game ever! Tyrone calls you up, you know - in the game - and he says "I can dig more clams than you, stupid!" And you gotta say "Nuh-uh, boy," And y'all gotta race down to the beach with your buckets and your shovels, and the object of the game...is to find parking.

    1. Re:No Clamdigger? by dogod · · Score: 2, Funny

      athf...you will be missed :( god bless it...

  47. Guess you really had to stay forever. by lastninja · · Score: 1

    Another Visitor! Stay a while, Stay forever!! http://www.classicgaming.com/rotw/visitor.au

    --
    John Carmack fan, browsing at +5 since 1999.
  48. Linux version by pleumann · · Score: 2, Funny

    When can we expect a version that comes with 30 different Linux distros preinstalled, so interested folks don't have to meddle with these live CDs anymore? Oh, wait, it would cost 30 x 699 US$ then, right?

  49. Argh by Anonymous Coward · · Score: 0

    While reading this my trusty C= SX 64 decided it was time to die. Is this some kind of sign from an obscenely cruel god?

  50. Impress ? by Vulcann · · Score: 5, Funny

    Buy one now and impress your friends

    If you're friends get impressed with a Commodore you (and you're friends) need to get out more often. :D

    1. Re:Impress ? by Anonymous Coward · · Score: 0

      > If you're friends get impressed with a Commodore you (and you're friends) need to get out more often. :D

      My Commodore is my friend you insensitive prick!

  51. It's lacking the panache of my Kim-1 by Sai+Babu · · Score: 1

    Here is photo of Jeri in homage to first love processor of many of the middle aged /.ers.
    Many more of Jeri at amiga.org site.

    1. Re:It's lacking the panache of my Kim-1 by BlackHawk-666 · · Score: 1

      I'd pit the awesome power of my OSI C1P against the Kim-1 anyday :-> Ah, retro nostalgia eh? I still have the book I bought to learn assembly for my C1P, and it was written for the Kim-1, but since they both used 6502 chips it was close enough to learn from. It's called "Programming a Micro Computer 6502" by Caxton C. Foster, and it's probably the only computer book I can't bear to part with because it represents the first steps to being a real programmer i.e. moving away from BASIC and into assembly. Will programming ever be that exciting again?

      --
      All those moments will be lost in time, like tears in rain.
    2. Re:It's lacking the panache of my Kim-1 by Sai+Babu · · Score: 1

      Not a fair fight, the OSI is bigger and has a keyboard rather than hex pad! I'm NARP, merely dilettante. However, I've just started studying up on threads. Still at the naieve Omygosh, you can do that what if you did this stage. Getting old when 10 year old stuff seems exciting and new :-)

  52. Anybody remember this c64 game? by netsavior · · Score: 1

    I think my brother may have coded it out of a "Kit" but anyway we always called it "Droid"... you were this guy with a rocket pack and you had a gun... there were like 3 levels then it loops around and has faster enemies on the first level. you can shoot a bird that is fying and he turns into a cooked turkey and hits the ground and if you get it you get points. The first level was all green, the second was red, and the third was blue and had killer flowers on the bottom platform. I figure I might as well try to steal this post to answer childhood questions.

    1. Re:Anybody remember this c64 game? by Anonymous Coward · · Score: 0

      If it's the same one I'm thinking of, the name of this game was DROL.

    2. Re:Anybody remember this c64 game? by netsavior · · Score: 1

      that is IT, thanks man

  53. That's a nice list, but . . . by CleverNickName · · Score: 5, Funny

    It's just going to be too weird to play a C=64 game that doesn't say



    +_+ CRACKED BY THE FANTASTIC FOUR +_+
    *** CALL OUR BBS FOR MORE! ***
    *** TWO LINES! 1200 BAUD! ***
    *** JOHN IS A HOMO! HAHAHA! ***



    when it starts up. What will the kids of today think about classic gaming? That people actually paid for their games back then? I mean, if we're going for authenticity, let's go all the way, people.

    Please, think of the children.

    1. Re:That's a nice list, but . . . by Ubergrendle · · Score: 1

      +1 for nostalgia, +1 for funny, +1 for insightful.

      :)

      --
      John Maynard Keynes: "When the facts change, I change my mind. What do you do?"
    2. Re:That's a nice list, but . . . by tambo · · Score: 1
      +_+ CRACKED BY THE FANTASTIC FOUR +_+
      *** CALL OUR BBS FOR MORE! ***
      *** TWO LINES! 1200 BAUD! ***
      *** JOHN IS A HOMO! HAHAHA! ***

      :lol: Excellent. But you forgot to mention:

      *** VISIT LEET STREET BBS AT 216-663-3701 ***
      *** 0 DAY WAREZ - PHREAK CODES - BBS WAREZ ***
      *** NEW! - NOW AVAILABLE: MADDEN FOOTBALL 88 ***

      ...And of course, this text is all scrolly and set to much better music than was actually in the game...

      - David Stein

      --
      Computer over. Virus = very yes.
  54. Paradroid! by Anonymous Coward · · Score: 2, Interesting

    Trust me, for Paradroid alone it's worth it. Or at least worth seeking out the rom and an emulator.

    Though Karateka and the Archons are sorely, sorely missed.

  55. Huh, you mean Jelly Monsters.. by adeyadey · · Score: 1

    ..Possibly the best game in the history of computing, ever.. for the Vic-20..

    --
    "You lied to me! There is a Swansea!"
    1. Re:Huh, you mean Jelly Monsters.. by Anonymous Coward · · Score: 0

      Psh. Omega Race in 3.5k. Scrumptious!

      BeDoper - 59 Reasons Why BeOS is Better Than Linux

  56. Re:AH - Mission Impossible! by Torontoman · · Score: 1

    Duh of course I meant IMPOSSIBLE MISSION - not that silly movie that stole the name.

  57. I want Bruce Lee on my Cell phone! by qualico · · Score: 1

    So when can we expect mods to cell phones?
    Please include Bruce Lee.

    Also, I remember the Germans were pumping out lots of p0rn stuff for C64.
    Any chance to get the dirty Smurf version?

    Anyone remember that utility that would make the 1541 belt out a tune by vibrating the heads?
    neatest thing!
    You could use that on the cellphone vibration device.

    1. Re:I want Bruce Lee on my Cell phone! by angulion · · Score: 1
      Anyone remember that utility that would make the 1541 belt out a tune by vibrating the heads?

      aka DriveMusic :)
      And yes, it is a fond memory.

    2. Re:I want Bruce Lee on my Cell phone! by qualico · · Score: 1

      Sweet!

      I thought I was the only one ever to witness that.
      Otherwise, I would have convinced myself I was dreaming.

      Whoever made that was very sharp.

    3. Re:I want Bruce Lee on my Cell phone! by GoatSucker · · Score: 1

      I've already got a C64 emulator on my phone, courtesy of the open source Frodo emulator. Requires a phone with Symbian OS, though, but it definitely rocks.

    4. Re:I want Bruce Lee on my Cell phone! by qualico · · Score: 1

      I'd mod this Informative, but Slashdot won't allow posting and modding in the same forum...for obvious reasons.

      That is very sweet though.

      Any PDA possibilies?

    5. Re:I want Bruce Lee on my Cell phone! by SillyNickName4me · · Score: 1

      > Any PDA possibilies?

      Never tried it, but there seem to be c64 emulators for PPC handhelds at least, and when you have some Linux based handheld, there should be little in the way fo compiling vice for it to get a full c64 emulator.

      PalmOS? not that I know.. on the other hand, quite a few c64 games exist on PalmOS natively (I'm sorof addicted to the spy hunter version for it at the moment)

    6. Re:I want Bruce Lee on my Cell phone! by qualico · · Score: 1

      It only makes sense that these games are porting to devices with limited displays.

      Now a C64 watch with 1Gb, (if thats what they would even amount to) of every game ever made.
      Thats something I'd definately buy!

    7. Re:I want Bruce Lee on my Cell phone! by Lisandro · · Score: 1

      1gb? I once downloaded every single C64 piece of software i could find to make myself a CD - from every popular C64 site. The result? Less than 250mb.

    8. Re:I want Bruce Lee on my Cell phone! by qualico · · Score: 1

      wow!

      Now thats what I was thinking.
      Its gotta be far less than 1Gb.

      Just think...
      you could fit that onto a keychain!

      who woulda ever thought...typing away on my 64k...giving homage to my 1541!

    9. Re:I want Bruce Lee on my Cell phone! by Lisandro · · Score: 1

      Just popped out that CD to make sure. The CD is 353mb, but there's a lot of stuff there that most people wouldn't care for - like demos, intros, GEOS software, utilities, and suck.

      I knew i shouldn't do it. I spent 2hs playing stuff like Uridium, International Karate and Camelot Warriors. I feel like an old junkie...

    10. Re:I want Bruce Lee on my Cell phone! by qualico · · Score: 1

      lol

      I thought Winter Games was the rage.
      But my favorite was a game called:
      "The Game of Life"
      Basically, you had to answer questions as you went from birth to death.
      The responses determined how well you would do in life.
      For example, at birth:
      "You are in a new place. There is a strange looking man right in your face.
      Do you:
      1) Smile and Laugh
      2) Spit up
      3) Cry

      After answering, you are revealed that it's your rich Uncle. So depending on how you treated him increases you chances of bonding and success.

      I have not yet found anything comparable.

      Do you have Drive Music?

    11. Re:I want Bruce Lee on my Cell phone! by Anonymous Coward · · Score: 0

      You're kidding, right? I have three iso images of C64 software here, each filling up a CD. Sure, there are dupes and lots of demos, but 250MB? More than that!
      Oh, and 250mb means 250 millibits. But you knew that, right?

  58. Suck-o game titles by bindlestiff · · Score: 1

    If it doesn't include Mech Brigade http://www.the-underdogs.org/game.php?id=693 then it's not worth bothering with.

  59. Re:AH - Mission Impossible! by berj · · Score: 1

    You do realize that Mission: Impossible was a TV show from the sixties, right? Who stole what now?

  60. Huh? by StarKruzr · · Score: 1

    What's wrong with her? She's slender, has long brown hair and big green eyes and a pretty smile.

    (The grandparent's link is not the only picture of her available, incidentally.)

    --

    +++ATH0
    1. Re:Huh? by Anonymous Coward · · Score: 0

      She's a lesbian at any rate. So it's moot.

  61. QVC Commodore link by bingo4000 · · Score: 2

    I find it interesting that QVC bought the initial run of these. It may be of interest to readers here that QVC Studios/HQ happens to be on the very sight where Commodore Business Machines was once based.

  62. Can someone tell me about this game, Ranger Rescue by yorkpaddy · · Score: 0, Offtopic

    I remember around 1991 I played a really neat game on an apple called Ranger Rescue, or something similar. You flew a helicopter on a side scrolling display, then you retrieved your fallen compatriot and flew back. The game was really interesting, I probably have the name wrong.

    --
    "brxref .k.p ,.by xprt. gbe.p.oycmaycbi yd. cby.nci.bj. ru yd. am.pcjab lgxlcj" don'
  63. Misread as "QVC bought Commodore" by Mudcathi · · Score: 1

    I thought "Now that's interesting! What's next? KMart Amigas? WalMart PackardBells?" I want a ColecoVision wristwatch!

    --

    "He who throws mud, loses ground." - proverb

  64. Re:AH - Mission Impossible! by greed · · Score: 2, Informative
    "A solution exists" was no help to me when I didn't know the objective.

    Grab a copy of Vice, download the .d64 file, and realize that the puzzle fragments you have to find make up a punch-card that you will use to exit the facility.

    Though I personally recommend Power64 for your retro gaming needs, it does kind of need a Mac.

  65. Ok but by garompa · · Score: 0

    does it run... oh nevermind.

    --
    Is it absolutely necessary to have a sig. ?
  66. atari 2600 seems to be done by Anonymous Coward · · Score: 0

    http://protectedfromreality.com/BennuAtari2600/

    not out yet, but I heard it had a usb port

  67. Cycle exact ? Borders ? by Anonymous Coward · · Score: 0

    Does anyone know if this thing is cycle exact (so hacking it to play more demanding games and demos would work) ? Also, does the TV screen show the borders properly, or does it chop them off ?

  68. Rights to old games can be hard to locate by jamiefaye · · Score: 5, Informative

    I ran into Jeri at a conference recently and we talked about why certain games are available (or not).

    Its often an archeology problem - figuring out who owns the copyrights and getting them to respond.

    For example, most of the Bally/Midway games that I was involved with at DNA (Dave Nutting Associates) are in this limbo. My contract with Midway had the game rights reverting to me, and we think that Dave's contract with Midway has the same thing, but he lost all the paperwork, so he does not know for certain. Thus we cannot assure potential distributors that the title is clear. (I actually kept my contract in a file box I was able to dig out, so MAME has Robby Roto).

    Its too bad - because we would love to see Gunfight (the first game on a frame-buffer system), Sea Wolf, Gorf, Wizard of Wor, and a host of other titles available on MAME and neo-retro systems like Jeri's.

    -- Jamie

    1. Re:Rights to old games can be hard to locate by Anonymous Coward · · Score: 0
      Its too bad - because we would love to see Gunfight (the first game on a frame-buffer system), Sea Wolf, Gorf, Wizard of Wor, and a host of other titles available on MAME and neo-retro systems like Jeri's.


      Totally OT, but you rock. Now.. an mpeg of Ms Gorf, pleeease!? ;)
    2. Re:Rights to old games can be hard to locate by AtariKee · · Score: 1

      Yes!

      Of course, looking at the picture of that cobbled together monster you called "The Ms. Gorf Development System", I can see how that could be difficult :)

      --
      "You're getting brutal, Sark. Brutal and needlessly sadistic."
      "Thank you, Master Control"
      -Sark and the MCP
    3. Re:Rights to old games can be hard to locate by Ravenger · · Score: 1

      I drew the loading screens for some of those games way back in the eighties, and still own the copyright. The company producing the C64 DTV used my screens without my permission to promote the unit in their initial press releases which I wasn't pleased about.

      I have heard that the actual unit doesn't use any of my artwork, but if they did use my screens I'd require them to pay a license fee.

      I believe they didn't realise that many of the different components of those games such as music and loading screens and box artwork were produced by independent contractors. Those contractors didn't always sign over copyright to the original game company, so they still own their work. In those cases simply buying rights to the game aren't enough - you also have to buy rights to the music etc. as well.

  69. ALL KNEEL BEFORE IMPOSSIBLE MISSION by Anonymous Coward · · Score: 0

    Stay a while! Stay forever! And get zero Christmas shopping done and piss off wife!!! Will do!

    Wife: "Are you ready to go yet? What are you doing in the attic?"

    Self "Uh...yeah. I'll be ready in a little while. I have to find something real quick."

    Hour later

    Wife: "We are going to miss all the good sales! Aren't you done yet?"

    Self: "Not yet. God I haven't seen one of these old cable boxes with the little switch doo-hickie in forever. Load "*",8,1

    TV: "Stay a while! Stay forever!"

    Wife: "Good god."

    Garage door opener: "Open"

    Bzzzztttt....Aaahhhhahahahhahahhhhhh

    Jump Jump Jump....Bzzzzzttttttt...Aaaahahahahahahhh

    Sheer bliss.

    1. Re:ALL KNEEL BEFORE IMPOSSIBLE MISSION by FlynnMP3 · · Score: 2, Funny

      DAMN YOU!!!

      Now I gotta get my C64 out of the closet and get me some of that action.

      *curses and waves fist in what I hope is your general direction*

      -FlynnMP3

      Ps. Thanks for the good belly laugh.

  70. The World of Commodore by gklinger · · Score: 1

    While I'm thinking of these things, if anyone wants to meet Jeri Ellsworth in person, try the C64DTV, have a chance to win one in a raffle and enjoy a blast from the past, come to the World of Commdore. Yes, the most important event on any Commodore geek's social calender is back after an unfortunate hiatus. December 4, 2004 in Toronto.

    1. Re:The World of Commodore by drinkypoo · · Score: 1

      I think you mean the only event on any Commodore geek's social calendar. HTH :)

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    2. Re:The World of Commodore by Anonymous Coward · · Score: 0

      You're obviously not part of the C64 scene. It's surprisingly alive and kicking.

    3. Re:The World of Commodore by drinkypoo · · Score: 1

      You're obviously not part of the C64 scene. It's surprisingly alive and kicking.

      You obviously didn't see my smiley, which indicates that I was joking. Probably no computer outside of the Amiga has ever inspired such devotion in its users as the C64, and the C64 sold a whole hell of a lot more units...

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
  71. impossible mission! my favorite! by professorhojo · · Score: 4, Funny

    stay awhile..... staaaaaaay foreeeeeveerrrrrrr!!!!



    1. Re:impossible mission! my favorite! by barrkel · · Score: 1

      Yes. I have many, many memories of that game. Each screen was a seperate puzzle, trying to get across through the robots and all. Pretty dim memories at this stage, though.

    2. Re:impossible mission! my favorite! by Jace+of+Fuse! · · Score: 1
      --

      "Everything you know is wrong. (And stupid.)"

      Moderation Totals: Wrong=2, Stupid=3, Total=5.
    3. Re:impossible mission! my favorite! by Luigi30 · · Score: 1

      Did you know on the 7800 it was actually impossible? There was a bug that wouldn't let you place an item where it had to be put and you couldn't finish the game.

      --
      503 Sig Unavailable

      The Signature could not be accessed. Please try again later or contact the administrator
    4. Re:impossible mission! my favorite! by Anonymous Coward · · Score: 0

      zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz

      (Your comment violated the "postercomment" compression filter. Try less whitespace and/or less repetition. Comment aborted.)

    5. Re:impossible mission! my favorite! by torenth · · Score: 1

      destroy him my robots! bzzzt

      --
      'Phone-jacking: Give someone a ring, they'll have to answer to find out who it is!' - Threni
    6. Re:impossible mission! my favorite! by Anonymous Coward · · Score: 0

      I liked the levels with the robo-sensitive giant eyeball. He'd pop out of existence if he hit a robot.

      Anybody remember a game similar to Impossible Mission where the guy did forward rolls rather than flips? He still went from room to room evading robots . . . I think he had a gun. Gimme a name if you do.

  72. How many of you are going to buy one? by DiracFeynman · · Score: 1

    I'm sure QVC is happy it was featured on /.

  73. Re:Can someone tell me about this game, Ranger Res by guru512 · · Score: 0

    http://www.lemon64.com/reviews/view.php?gameID=74 maybe you mean Airborne RAnger?

  74. Sword of Fargoal! by gordgekko · · Score: 2, Insightful

    Most of the games are dogs but Sword of Fargoal? Man, was I ever addicted to that game. I played it so long a few times that the C-64 was as hot as the power supply.

    --
    You want to know who isn't running Firefox 2.x? They spell it "definately" and "rediculous".
    1. Re:Sword of Fargoal! by Anonymous Coward · · Score: 0

      There's a remake of Sword of Fargoal for Linux and Windows: http://squidfighter.sourceforge.net/fargoal/

    2. Re:Sword of Fargoal! by Anonymous Coward · · Score: 0

      May I suggest this Fargoal remake?
      http://squidfighter.sourceforge.net/fargoal/

  75. Re:Can someone tell me about this game, Ranger Res by stm2 · · Score: 1

    Maybe it was: FORT APOCALIPSIS.
    It was very addictive and hard finish. I didn't finish it yet!

    --
    DNA in your Linux: DNALinux
  76. Re:AH - Mission Impossible! by Sigma+7 · · Score: 1
    Grab a copy of Vice, download the .d64 file, and realize that the puzzle fragments you have to find make up a punch-card that you will use to exit the facility.
    Break-in the facility, actually. I don't have the actual manual for the game, but from what I can tell, the player character has six hours (pausable real-time, with 10 minute penalty for each death) to search all rooms for the puzzle pieces, assemble them to get the password, and to pass through the enterence to the mad scientist's inner sanctum. When time runs out, there's some explosion and manical laughter - probably the world's been destroyed.

    I've completed the game, but my version had an issue that killed the player when a robot fired off the left hand-side of the screen. Could either be a bug, or a copy-protection that somehow got tripped.

    I've also played Impossible Mission 2 - while the robots have been improved, it feels that there's less strategy in the game because you don't exactly have to search everything.
  77. Re:My C64 Kicks yo butt !!! by Anonymous Coward · · Score: 0

    Clear and ready to go ! Setting it up tomorrow first thing in the morning (Already night time, here in West. Eur.)! Still have the 1541 AND the games AND the joysticks. All in working conditions! Int Karate kicks aaaassss ! Too bad i can't put my hand on Boulder Dash anymore, though...

  78. They -are- cracked games,.. by mccalli · · Score: 4, Interesting
    There was a post on comp.sys.cbm a few weeks ago, although they have the licenses to distribute these, the actual versions included are mostly cracked games. The reason given? It was easier to NTSC-fix the cracked versions than to strip off the copy protection of the originals.

    So there you go - support your local C64 cracking crew. Even though I have a real C64, I might look at this for the convenience when the PAL version hits Europe. But please...Way Of The Exploding Fist! Ghosts'n'Goblins! One Man And His Droid for the music, the Monty Mole stuff...

    Cheers,
    Ian

    1. Re:They -are- cracked games,.. by Zangief · · Score: 1

      Ghost and Goblins is property of Capcom. I guess they would not be happy with such a distribution, unless a hefty license is paid. Here is the total sales of capcom licenses:

      1942 series: 1,200,000 units (3 titles)
      Ghosts 'n Goblins series: 4,100,000 units (13 titles)
      Commando series: 1,100,000 units (2 titles)
      Mega Man series: 21,400,000 units (87 titles)
      Disney series: 1,300,000 units (33 titles)
      Final Fight series: 3,100,000 units (8 titles)
      Onimusha series: 6,000,000 units (9 titles)
      Devil May Cry series: 4,500,000 units (3 titles)
      Street Fighter series: 23,400,000 units (50 titles)
      Breath of Fire series: 2,900,000 units (13 titles)
      Resident Evil series: 24,700,000 units (36 titles)
      Dino Crisis series: 4,300,000 (10 titles)

      (stolen from www.gamasutra.com)

      What? Resident Evil has sold more than the perfect game, Street Fighter? Heresy!
      --
      Informacion sobre Isaac Asimov

    2. Re:They -are- cracked games,.. by mqx · · Score: 1

      "There was a post on comp.sys.cbm a few weeks ago, although they have the licenses to distribute these, the actual versions included are mostly cracked games. The reason given? It was easier to NTSC-fix the cracked versions than to strip off the copy protection of the originals. "

      This means that they're violating the copyright of the crackers who put their own intro loaders and code into the work. I'd like to see some crackers issue DMCA notices against the company! Just because the games are copyright by someone else doesn't invalidate the crackers claim to their own copyright. However, the company would be allowed to strip off the cracker intros and extract the original game inside to redistribute it.

    3. Re:They -are- cracked games,.. by Anonymous Coward · · Score: 0

      However, the company would be allowed to strip off the cracker intros and extract the original game inside to redistribute it.
      Which is probably exactly what they did you are the weakest link goodbye.
  79. TI 99 4/A by Evil+Butters · · Score: 1

    Was I the only one who went with the TI 99 4/A instead of the C64/Vic20 at the time? I still have my system -- cartridges and tapes. When is someone going to make a port like this for the TI?

    --
    Homer no function beer well without.
    1. Re:TI 99 4/A by airdrummer · · Score: 0

      i still have mine: a black&silver, a tan console (w 32k expansion ram soldered on inside) and even a geneve;-)

    2. Re:TI 99 4/A by Luminous · · Score: 1

      I had the TI first and then a c-64 later. I also used my Uncle's sinclair a lot before getting the TI.

      --
      This is not the way to build a lasting empire.
  80. Sid Chips? by polyp2000 · · Score: 1

    Do these things have real SID chips and Filters inside ? If so it would be worth buying a bucket load of these things for those chips alone.

    --
    Electronic Music Made Using Linux http://soundcloud.com/polyp
    1. Re:Sid Chips? by Anonymous Coward · · Score: 0

      Yeah right, a real SID chip would cost more than any other part in the system.

      Probably just a digital version of it that (I'd hope) would at least work well enough with the games included.

    2. Re:Sid Chips? by Bambi+Dee · · Score: 1

      Aren't used Commodores the only remaining source of SIDs for SID soundcards etc.? If SIDs are all you're after it doesn't necessarily matter if the keyboard is buried under a layer of mid-80s teenage dietary fallout...

    3. Re:Sid Chips? by Bambi+Dee · · Score: 1

      (Agh, now I'd delete that comment if I could..)

    4. Re:Sid Chips? by doppleganger871 · · Score: 1

      The 6581 Sound Interface Device is a neat IC. It has both digital and analog components to it. The band Machine Supremacy uses a SIDStation in their music. It's a really interesting sound, and they have a whole bunch of compleat (!) tunes for download in MP3 and OGG format.

  81. Flying Disk by gotem · · Score: 3, Funny

    all this time I tought AOL created that game

  82. Have I grown so old... by Picaroon · · Score: 1

    that my first computer can now fit in the palm of my hand and run on 4 AA batteries?

    1. Re:Have I grown so old... by doppleganger871 · · Score: 1

      I guess it's evolved a bit since the 40 pound SX-64 for portability, eh? My dad and I both happen to have SX64's... With JiffyDOS. :)

  83. Get a Dreamcast by Anonymous Coward · · Score: 2, Insightful

    Just get a used Dreamcast for $20 and emulate everthing, C64, Atari 800, 2600, 5200, Apple, NES, Genesis, Gameboy, MAME and more.

  84. The M.U.L.E. song by Dr.+Cody · · Score: 1

    I'm a little young to be in on the joke. Is this that infamous song?

    MIDI file

    1. Re:The M.U.L.E. song by harrkev · · Score: 1

      The opening drums are little off, but yup, that's it.

      M.U.L.E. was one of the coolest games ever, and with one of the best tunes in all of video game history!

      But somehow the MIDI does not do it justice. It is much better on the original SID chip in the old C=64.

      --
      "-1 Troll" is the apparently the same as "-1 I disagree with you."
    2. Re:The M.U.L.E. song by Dr.+Cody · · Score: 1

      The opening drums are little off, but yup, that's it.

      Well, while writing my post and searching for the gt and lt signs on my keyboard, I ended up hearing that song about a dozen times. Now, having never played the game, I have it stuck in my head. May you all burn in Hell.

  85. Re:It's lacking the panache of my SYM-1 by bernieS · · Score: 1

    Ahh...but my SYM-1 had way more class than your KIM-1. WUMPUS, anyone?

  86. Are these new? by bettlebrox · · Score: 1

    I thought I seen these on sale at Urban Outfitters last year for ~$30.

    --

    I have a very small mind and must live with it.
    -- E. Dijkstra

  87. They still miss some titles. by Spy+der+Mann · · Score: 1

    Aliens, Project Firestart...

    ahhh.... the old times... :)

  88. Re:Can someone tell me about this game, Ranger Res by koolyg · · Score: 1

    The game is actually called "Rescue Raiders." It was also one of my favorites.

  89. But why hack it? by elgatozorbas · · Score: 1

    Ok, if I understand well, I can hack this machine, add a keyboard and get...

    ...a C64 as we know it, which I can buy at eBay.

    Why would I want to do that? Hacking stuff is cool, but in this case, what's the gain?

    Z

    1. Re:But why hack it? by DaWorm666 · · Score: 2, Interesting

      For one, it has 256 colors instead of 16. None of the games support it, but your own code could.

    2. Re:But why hack it? by Announcer · · Score: 1

      The gain... come on, this is Slashdot! The gain is the GEEK FACTOR! Get with the program, dude! ;)

      Think of the possibilities... if the address & data busses are available, you could add-on a flash rom chip, and store your own files into it. Write a ML interface, and menu system, and you can load up anything and everything imaginable! Including all the games others have been lamenting that were not included.

      The possibilities are limited only by the following:

      One's technical skills
      Pins/connections accessable to the user, and data to make use of same
      Your imagination. :)

      --
      Willie...
  90. Gorf! by Anonymous Coward · · Score: 0
    Absolutely. the lack of Gorf is the root of all the evils currently infesting the world.

    ok, perhaps not. but it was pretty cool.

  91. One Day... by HeLLFiRe1151 · · Score: 2, Funny

    Some day when they come out with an XP3200 in a joystick, you'll hear them scream "I can't believe they didn't include HL2 in this thing."

    --
    I've got 101 mod points and you can't have them!
  92. No classic C64 music? by payndz · · Score: 1
    Pah! Where are the Rob Hubbard and Matthew Galway classic soundtracks?

    No Suicide Express? No Mega Apocalypse? Monty On The Run? Delta? Rambo? Lightforce? Thing On A Spring? The Ocean loaders?

    Guess I'll just have to make do with the remixes

    --
    You must think in Russian.
    1. Re:No classic C64 music? by Anonymous Coward · · Score: 0

      All the SIDs you ever wanted are here (27653 SIDs and counting, many of which are multi-tune). Best played on an original C64 of course, but sidplay 2 with the resid engine will do if that's not an option =)

  93. Blue Meanies lives! by FenrirWolf · · Score: 1

    Don't worry! There's Blue Meanies From Outer Space for the PC now!

    Yeah. So, one weekend I was really bored, wanted to do an oldie game remake and remembered the BMFO game I used to have on cassette...

    --

    Where's the submit button??

  94. happy days by dogod · · Score: 1

    just hearing about this brings a tear to my eyes
    good times...good times

  95. Blue Max? by von+Prufer · · Score: 0, Offtopic

    Anyone ever found an emulator that can play Blue Max?

  96. Re:It's lacking the panache of my SYM-1 by BlackHawk-666 · · Score: 1
    Gosh, this almost brings a tear to the eye. And look, there's Acey Duecy, and Chomp in the listings...but who did that classic Camel? Hacking on the source to Camel, Hunt the Wumpus and Flight Simulator (is that what it was called? A text based flight sim prog "Houston is socked out...") was my introduction to programming as I attempted to pervert the whole camel thing.

    Damn, wish I'd kept my old tapes now. I wrote a bunch of games for the C1P because, being 12 I was too poor to actually buy any (I spent every penny I had saved for 2 years to buy the C1P (I saved my lunch money and worked at a used car lot washing cars on weekends)). I did a few chase em games, a half finished space invaders in assembly, a car driving game in assembly, and a 3D maze game using the in-built graphics and a 2D view of the maze which (ahem, due to my small and young brain required you to draw the maze in 2D first) - maze traversal algorithms were a little ahead of me at the time. Only now do I realise I was a huge dolt throwing that machine out after it died (around 1990) and scraping the tapes. Doh!

    --
    All those moments will be lost in time, like tears in rain.
  97. Spy vs Spy :-( by jcuervo · · Score: 1

    I miss Spy versus Spy.

    Best video game ever.

    --
    Assume I was drunk when I posted this.
  98. Cheaper than the originals... by genixia · · Score: 1

    You're kidding right? $27 is less than the then cost of a decent joystick anyway. And have you looked at the prices of PC joysticks recently?

  99. To bad there are not any EA titles in the list: by paperclip2003 · · Score: 1

    Acrhon and mail order monsters comes to mind.

    There are several others. I am suprised no one had moded this beast yet and added a little portable screen. It would make a great hand held system.

    A portable Amiga 500 would be great too ;)

    I want to buy one ;)

  100. UW SPS by global_diffusion · · Score: 1

    The University of Washington's Society of Physics Students has one in stock. Feel free to drop by the lounge (b52?) if you feel like you need a game. Mad props to Ed for tracking it down. (I've since graduated, but as of August, it was chillin' there, waiting for gamers.)

  101. Missed Irony by webender · · Score: 1

    I'm surprised nobody caught this yet, QVC's headquarters has been the Commadore complex ever since they bought it from Commadore's backrupcy sale.

    1. Re:Missed Irony by doppleganger871 · · Score: 1

      That would be CommOdore.

  102. M.U.L.E by trolman · · Score: 1

    There is a PC emulator for M.U.L.E.

  103. I ordered one by LazloTheDog · · Score: 1
    I'm gonna have so much fun - er umm, my brother's kids will really enjoy it.

    JM

    --
    Oink, Oink!!
  104. No karatika? by Anonymous Coward · · Score: 0

    damn, guess I won't buy it.

    Man I loved that game as a "kid" (run, OH S***T! stop running, for the love of god stop running (thud) )

  105. Weird "chessboard" level by Anonymous Coward · · Score: 0

    I vaguely remember an area in this game that
    had this large computer screen with a"chessboard"
    like puzzle you had to solve.

    1. Re:Weird "chessboard" level by Anonymous Coward · · Score: 0

      Yeah, it's a pitch memory/location memory game. The computer gives you a number of pitches on different squares, and you input the squares in the correct order using a primitive cursor that looks like a mickey mouse hand. If you get one right, you get a "snooze"(puts the robots to sleep), or a "lift reset"(resets the elevators in a room).

  106. All that waiting for this? by Wokan · · Score: 1

    I was looking forward to this thing for months and these are the games they include?!?! I hope they at least fixed the bug that made Impossible Mission impossible to complete.

    1. Re:All that waiting for this? by Anonymous Coward · · Score: 0

      The Impossible Mission bug was only on the Atari 7800 version.

  107. Re:AH - Mission Impossible! by DunbarTheInept · · Score: 1

    There is one room with a big blue square thing you could "search" by pushing forward. It was distincively different from the rest of the searchable furniture in two ways:

    1 - It says "Nothing Here" immediately without waiting.
    2 - It doesn't dissappear off the screen when it says "Nothing Here".

    When you find that room with that odd bit of furniture, make a mental note of where it is. That's the end of the game exit. Once you have all 9 password letters, then you go 'search' that weire unsearchable item, and that ends the game.

    (The manual for the game mentioned this, so it's not like it was some super secret thing they were trying to hide.)

    --

    Don't label something "offtopic" unless you know the topic well enough to tell what's on topic.

  108. "Uh, my eyes are up here." by hackerb9 · · Score: 1

    Here we have a picture of Jeri's "hot-grits smile" being completely ignored by a geek who's more interested in the super cool C-ONE "reconfigurable computer" she invented.

  109. She is? by StarKruzr · · Score: 1

    How do we know this?

    --

    +++ATH0
  110. See it at the World of Commodore by Leif_Bloomquist · · Score: 1

    Jeri Ellsworth will be demonstrating the 64DTV and talking about its development at the World of Commodore in Toronto on December 3rd.

  111. Re:Plug-in Keyboard by Announcer · · Score: 1

    Do you have the tech info on how to do this? Pin connections, etc? That would be cool. Even better, we need access to the serial port, (if available) so we can load our own programs. Does anyone have this data, or can provide a link thereto?

    PS: I just got the confirmation e-mail from QVC that it's on its way. This is one of the few times that I will NOT be waiting for the warranty to expire, before opening the thing up. ;)

    --
    Willie...
  112. Jumpman, Quest for Tires!!! by bgumm · · Score: 1
    I had a C-64 for YEARS, but some of my earliest games (late-1985) were those two. Man, my brother and I stayed home from school, playing sick, to play Jumpman all. day. long.

    Priceless.

    --
    honnold.org - sometimes-rock band, all the time awesome forum
  113. Pictures of the inside by Announcer · · Score: 1
    On my WEBsite, I've provided some pics of the PC board inside this thing. Any additional info on the pins I need to connect to add the keyboard, and other "hacking" info would be greatly appreciated.

    http://www.mymorninglight.org/ham/J64.htm

    --
    Willie...
  114. Mod Parent +Funny by handy_vandal · · Score: 1

    By using the powerful processor and the ability to POKE and PEEK values in the registers directly, highly efficient code could be generated which would allow us to wrestle away from the stranglehold that Gateway and Alienware have on the blade server market.

    Made me laugh!

    -kgj

    --
    -kgj
  115. A friend takes it to Norway for me.... :) by boundless · · Score: 1

    I have visited the website selling these sticks and to my dismay they only ship to US or Canada, and not to Europe. :( I even tried to order one using an mail address in NJ that ships the goods directly to me, using an jet carrier company to no avail. :( But then I used my friend that is in US, 'cause of school and he comes home this x-mas and asked him to bring atleast two stick packs here, and he said he will. :)

    --
    -- Kimme Utsi