The PS3 is so highly anticipated right now, that developers are already writing games for it, studios have already put aside funds. The same cannot be said for a next generation Xbox.
There are no dev kits yet for PS3, nobody is writing anything for it, unless you mean writing design docs.
MS has already given XNA to devs, and they very much are already developing games for Xbox2/Xenon.
I am not totally sure on this, but has the Xbox managed to outsell the PS2 in any month except for when the Xbox was first released?
Xbox outsold PS2 by over 100,000 units in April when it dropped its price to $150.
I think this will be great for Sony to see what they can enhance upon for their game system, considering the PS3 has been in development for what? 3-4 years now.. perhaps longer? I think they might have a slight advantage and a better product.
Xbox2/Xenon has been in devlopement for just as long, so has Nintendo's next console (Revolution). Who has the "better" product remains to be seen.
I run at 1280x1024 resolution, but my browser is never much wider than 900px. I cannot stand sites that are coded specifically for 1024 wide, because even though I can technically resize my browser, why should I? I never understood the idea that every window on your screen needs to be maximized to take up the entire viewable area.
Just beacause I have 1024 (or more) pixes to use, does NOT mean my browser is using them all!
Frankly, Nintendo probably would have disappeared a few years ago without the GameBoy. And there's no doubt that Nintendo is only a fraction as powerful as it was when the GameBoy was released - back then, the NES was the top selling games system in the world.
I don't want to get too off topic, but this is simply not true. If there's one thing Nintendo is good at, it's making a profit. While the N64 was crushed by the Playstation, Nintendo actually ended up making more money than the Sony did. And while the Gamecube is also being crushed by PS2, Nintendo's profit's are on par with Sony's this gen.
You're right that they have lost market share, but they're still raking it in hand over fist.
I've never played Golden Tee, I'm curious to know how the holes are laid out and what the maximum power is. Is it possible to drive the ball 400 yards if you can hit the trackball the right way? And if so, is hitting a long ball beneficial? Depending on the physics, seems like the ball should bounce right off if a player tried to drive the green.
Yes the faster you spin the trackball, the further the ball goes. This is why you see guys beat the hell out of these machines. For most of them I think it's a macho "look how hard I can beat on this piece of plastic" thing, which is rather stupid, simply because there are much better ways to get the trackball to spin fast than pounding the thing (two thumbs on the ball w/ a quick motion works extremely well). And yes, I have seen drives well over 400 yards.
Thus, the long ball is very benefitial. There are many shortcuts in the game that can get you to the green faster, or on the green in one shot, and many of these you need to be able to hit the ball very far. But they're high risk/reward shots. If you don't shoot far, or accurate enough, you usually end up in the drink, or some other not so nice place. As for the physics, you'd think the ball would bounce right off the green from a drive, but there's a backspin button in the game, and, as unrealistic as this sounds, you can backspin the ball off any club, including the driver, making the ball slow down on the green very quickly.
If Infinium really wanted to shut up HardOCP, they could take one of two actions. They could either file a silly lawsuit, or actually show the console working and playing games to the press.
Given the fact that they chose the former, I think it's speaks volumes about what sort of product (or in this case lack of one) they have to show, and makes HardOCP's article all the more credible.
You might want to try Rhizome, which is a non-profit org for the net.art community. It's not just artists, but also curators, educators, etc. There's lots of good new media artwork on their site, beyond the usual links meantioned in the parent (most of which were created well before Slashdot even existed). Rhizome is basically what is happening today in the net.art community. And any of you budding net artists should also check out the many call for entries they post regularly. Many opportunities for funding for your project.
I don't think I'll be upgrading from my trusty TI-85. It has been dropped, kicked, and occasionally drop-kicked regularly for the past 10 years and still works perfectly.
I agree, I got a TI-85 10 years ago as well and it's been the best $100 I've ever spent. I don't know how many times that thing has saved my ass. What's even more impressive is that just a few weeks ago I had to replace the batteries, and noticed they were the original batteries I had put in it when I bought the thing! What other handheld do you know of that has 10 years of battery life?;)
Nintendo's next-gen machine doesn't even have a good moniker yet, as it's unlikely that it'll want to name it after the underperforming GameCube.
Except for the fact that the Xbox is "underperforming" just as much as the GC and MS will indeed name their next console after the Xbox, so I don't see how naming it after the Gamecube would be such a bad thing (though I'd like to see them name it the NES 5, personally).
"Here's a letter to the NY Post. The worst piece of paper on the east coast. Matter of fact the whole states. 40 cents in NY City, 50 cents elsewhere, and makes no goddamn sense at all. America's oldest continuously published daily piece of bullshit."
have you read those things that are on those packages?? most of the time it's just the name of the character or the game, and the rest is in japanese.
It can be a combination of things (title, subtitle, system, characters). To be fair though, Xbox games in Japan do say "Only on Xbox" on them, in english.
Then again, the xbox is selling like crap so perhaps these Quebec people have a point.
The bottom line is that it isn't just a good policy to translate the game and its packaging, it's a smart business move. The more people that can actually read and understand the packaging, potentially, counts as more people who might buy it.
This doesn't explain why every Japanese game has english printed on it, and yet, the Japanese buy more games that almost any other country.
Some 7.7 million tracks were bought and downloaded since the end of June - compared with four million CD singles sold
When was the last time you even saw CD singles for sale? This is a fairly bad comparison given the fact that the CD single is pretty hard to come by these days.
wtf, Zelda's a good start, but I'd much rather see a new version of Mario All-stars, with Super Mario World, Mario 64, and SMB 1-3.
Most of those you can buy for the Gameboy, thus why Nintendo won't give them away for free on GC. This is the same reason Zelda:LTTP isn't one of the bonus games in the Zelda bundle.
I actually just use unicode for the @ symbol (@). It seems that most of the time the harvesters just read the HTML source, and don't actually render HTML entities or unicode. Thus the harvester will get user@example.com, a non valid address, but a user on your site will see user@example.com and the mailto: link will function normally.
The numbers are used to show which chip is better instantly, without all the other numbers like Ghz or FSB. For example, most people will understand right away that the Pentium 5 is faster than the Pentium 4 simply based on the number, but and average user isn't going to know whether it's the XP or MP that's the better chip from AMD.
I remember Dark Falz very well. I spent two weeks straight playing Phantasy Star when it first came out, to get to him. I had to play another two weeks just to level up enough to beat him. The best part about him was that you didn't even know about him until the very end, when there was a twist in the plot. It really hieghtened your interest into what this thing was.
I think it also helped that they basically used the full graphic power of the Master System to draw him. Unlike the other enemies, Dark Falz had no background, it was just black, probably to get more detail into his character (which took up the entire screen). It blew away anything on the NES at the time.
And BTW, they had to use the name Dark Falz because of the 8 character limit on enemies in the game (the Japanese kanji for Dark Falz fit into the 8 character limit correctly, but when translated to english did not, thus the hackjob on the name). This happened to a lot of the characters in the game.
So why didn't Metroid Prime or Zelda sell big (although in my mind Zelda sold just fine)? I'd be really curious of the answers, or any of the other info gleaned from the survey. That is, if you can/want to share.
"As a guy in the record industry and as a parent, I am shocked that these services are being used to lure children to stuff that is really ugly," said Andrew Lack, the chief executive of Sony Music Entertainment.
Now the real question is, is he talking about child pornography or the music Sony produces?
The PS3 is so highly anticipated right now, that developers are already writing games for it, studios have already put aside funds. The same cannot be said for a next generation Xbox.
There are no dev kits yet for PS3, nobody is writing anything for it, unless you mean writing design docs.
MS has already given XNA to devs, and they very much are already developing games for Xbox2/Xenon.
I am not totally sure on this, but has the Xbox managed to outsell the PS2 in any month except for when the Xbox was first released?
Xbox outsold PS2 by over 100,000 units in April when it dropped its price to $150.
I think this will be great for Sony to see what they can enhance upon for their game system, considering the PS3 has been in development for what? 3-4 years now.. perhaps longer? I think they might have a slight advantage and a better product.
Xbox2/Xenon has been in devlopement for just as long, so has Nintendo's next console (Revolution). Who has the "better" product remains to be seen.
I run at 1280x1024 resolution, but my browser is never much wider than 900px. I cannot stand sites that are coded specifically for 1024 wide, because even though I can technically resize my browser, why should I? I never understood the idea that every window on your screen needs to be maximized to take up the entire viewable area.
Just beacause I have 1024 (or more) pixes to use, does NOT mean my browser is using them all!
My wife is due to have our second child in 3 days.
Your second child in 3 days?! I've heard of having "one in the oven" but your wife must have a microwave.
(early congrats btw)
Frankly, Nintendo probably would have disappeared a few years ago without the GameBoy. And there's no doubt that Nintendo is only a fraction as powerful as it was when the GameBoy was released - back then, the NES was the top selling games system in the world.
I don't want to get too off topic, but this is simply not true. If there's one thing Nintendo is good at, it's making a profit. While the N64 was crushed by the Playstation, Nintendo actually ended up making more money than the Sony did. And while the Gamecube is also being crushed by PS2, Nintendo's profit's are on par with Sony's this gen.
You're right that they have lost market share, but they're still raking it in hand over fist.
I've never played Golden Tee, I'm curious to know how the holes are laid out and what the maximum power is. Is it possible to drive the ball 400 yards if you can hit the trackball the right way? And if so, is hitting a long ball beneficial? Depending on the physics, seems like the ball should bounce right off if a player tried to drive the green.
Yes the faster you spin the trackball, the further the ball goes. This is why you see guys beat the hell out of these machines. For most of them I think it's a macho "look how hard I can beat on this piece of plastic" thing, which is rather stupid, simply because there are much better ways to get the trackball to spin fast than pounding the thing (two thumbs on the ball w/ a quick motion works extremely well). And yes, I have seen drives well over 400 yards.
Thus, the long ball is very benefitial. There are many shortcuts in the game that can get you to the green faster, or on the green in one shot, and many of these you need to be able to hit the ball very far. But they're high risk/reward shots. If you don't shoot far, or accurate enough, you usually end up in the drink, or some other not so nice place. As for the physics, you'd think the ball would bounce right off the green from a drive, but there's a backspin button in the game, and, as unrealistic as this sounds, you can backspin the ball off any club, including the driver, making the ball slow down on the green very quickly.
If Infinium really wanted to shut up HardOCP, they could take one of two actions. They could either file a silly lawsuit, or actually show the console working and playing games to the press.
Given the fact that they chose the former, I think it's speaks volumes about what sort of product (or in this case lack of one) they have to show, and makes HardOCP's article all the more credible.
You might want to try Rhizome, which is a non-profit org for the net.art community. It's not just artists, but also curators, educators, etc. There's lots of good new media artwork on their site, beyond the usual links meantioned in the parent (most of which were created well before Slashdot even existed). Rhizome is basically what is happening today in the net.art community. And any of you budding net artists should also check out the many call for entries they post regularly. Many opportunities for funding for your project.
I don't think I'll be upgrading from my trusty TI-85. It has been dropped, kicked, and occasionally drop-kicked regularly for the past 10 years and still works perfectly.
;)
I agree, I got a TI-85 10 years ago as well and it's been the best $100 I've ever spent. I don't know how many times that thing has saved my ass. What's even more impressive is that just a few weeks ago I had to replace the batteries, and noticed they were the original batteries I had put in it when I bought the thing! What other handheld do you know of that has 10 years of battery life?
Nintendo's next-gen machine doesn't even have a good moniker yet, as it's unlikely that it'll want to name it after the underperforming GameCube.
Except for the fact that the Xbox is "underperforming" just as much as the GC and MS will indeed name their next console after the Xbox, so I don't see how naming it after the Gamecube would be such a bad thing (though I'd like to see them name it the NES 5, personally).
"Here's a letter to the NY Post. The worst piece of paper on the east coast. Matter of fact the whole states. 40 cents in NY City, 50 cents elsewhere, and makes no goddamn sense at all. America's oldest continuously published daily piece of bullshit."
Nuff said.
How cocky are you feeling now, Mac elite? Hmm. Suddenly it's gotten pretty quiet around here.
I think you can add Lance Ulanoff to the list of things that are "insecure".
have you read those things that are on those packages?? most of the time it's just the name of the character or the game, and the rest is in japanese.
It can be a combination of things (title, subtitle, system, characters). To be fair though, Xbox games in Japan do say "Only on Xbox" on them, in english.
Then again, the xbox is selling like crap so perhaps these Quebec people have a point.
The bottom line is that it isn't just a good policy to translate the game and its packaging, it's a smart business move. The more people that can actually read and understand the packaging, potentially, counts as more people who might buy it.
This doesn't explain why every Japanese game has english printed on it, and yet, the Japanese buy more games that almost any other country.
From the article:
Some 7.7 million tracks were bought and downloaded since the end of June - compared with four million CD singles sold
When was the last time you even saw CD singles for sale? This is a fairly bad comparison given the fact that the CD single is pretty hard to come by these days.
wtf, Zelda's a good start, but I'd much rather see a new version of Mario All-stars, with Super Mario World, Mario 64, and SMB 1-3.
Most of those you can buy for the Gameboy, thus why Nintendo won't give them away for free on GC. This is the same reason Zelda:LTTP isn't one of the bonus games in the Zelda bundle.
If you're having problems with skipping, check the this solution at the Apple discussion boards:
M agqjhd3.46@.599ad39c
http://discussions.info.apple.com/WebX?14@164.Ghn
I actually just use unicode for the @ symbol (@). It seems that most of the time the harvesters just read the HTML source, and don't actually render HTML entities or unicode. Thus the harvester will get user@example.com, a non valid address, but a user on your site will see user@example.com and the mailto: link will function normally.
The numbers are used to show which chip is better instantly, without all the other numbers like Ghz or FSB. For example, most people will understand right away that the Pentium 5 is faster than the Pentium 4 simply based on the number, but and average user isn't going to know whether it's the XP or MP that's the better chip from AMD.
and they'll also try to patent 1-Click searching.
I remember Dark Falz very well. I spent two weeks straight playing Phantasy Star when it first came out, to get to him. I had to play another two weeks just to level up enough to beat him. The best part about him was that you didn't even know about him until the very end, when there was a twist in the plot. It really hieghtened your interest into what this thing was.
I think it also helped that they basically used the full graphic power of the Master System to draw him. Unlike the other enemies, Dark Falz had no background, it was just black, probably to get more detail into his character (which took up the entire screen). It blew away anything on the NES at the time.
And BTW, they had to use the name Dark Falz because of the 8 character limit on enemies in the game (the Japanese kanji for Dark Falz fit into the 8 character limit correctly, but when translated to english did not, thus the hackjob on the name). This happened to a lot of the characters in the game.
So why didn't Metroid Prime or Zelda sell big (although in my mind Zelda sold just fine)? I'd be really curious of the answers, or any of the other info gleaned from the survey. That is, if you can/want to share.
I'm just waiting for the RIAA to sue some deaf dude. You know it's only a matter of time.
I was wondering this myself, but hey, it's not the first time it's happened.
Shipped != Sold.
"As a guy in the record industry and as a parent, I am shocked that these services are being used to lure children to stuff that is really ugly," said Andrew Lack, the chief executive of Sony Music Entertainment.
Now the real question is, is he talking about child pornography or the music Sony produces?