Yeah, thats just what I was thinking. If you ever played Cyberpunk, you would know why you couldn't just pick up a car and throw it at people.
Yet, applied to ways that your fingers aren't integral in your actions this is great. Like carrying loads of wood, or iron rebar. This suit could theoretically re-enable the unskilled laborer by making them a financially viable substitute for some types of heavy machinery.
Example: Tree rooting machine cost = X Thousand dollars Power suit cost = X HUNDRED dollars Tree Rooting Machine Operator cost = X/hr. Bracero worker cost = x - 10/Hr.
Do the math.
You would have to alter the hands to be machine grips, but hey - thats the cost of progress.
Comparing keyboarding to using a dual analog stick setup is ridiculous. Pure keyboarding is hard as hell, and you did it as you said "damned good". No one uses a keyboard exclusively anymore. The whole point of the post was I was tired of hearing how Mousers can't stand to use controllers, when in reality they both offer the same functionality. Maybe back in the day of 4 direction digital only controllers I would agree, but all functions of mice can be done with todays controllers.
I'm not going to argue that a controller is better for RTS games than a keyboard, cause it's not. Yet, I will argue that any gamer worth his stripes will be able to adapt to the device and play well.
I'm just so sick of the typical/. "It's not the way I like it so it sucks" mentality. As far as playing Super Mario Bros, its way easier to play on my emulator with a mouse that with the keyboard.
OK, this is the Nth time I have seen this "I can't play FPS games without a mouse" Post.
I used to be one of you, I really was. I used to argue that the controllers were never going to be as good as using a mouse.
I was wrong.
Any Hardcore gamer can adapt to the learning curve of any input device. After playing SOCOM for a little while, I found I could easily adapt to any FPS game on a console. You just have to spend the time learning it.
Ahhh...ok. The age reference was used not so much in me trying to bait him because he's young, but I was trying to make reference to the privacy issue by directing a comment to him regarding his age. I DO know how old that poster is, I also know his Birthdate and a couple of other facts. I easily found this information by doing a cursory check on him using free public tools. My attempt to relate this to him without posting his information could easily be construed as ad hominem.
There is no age requirement to read a history book, as you well know. Yet, the drive for the typical youngster (16-23) to actually go out and read one is another question altogether. Most kids this age have a very poor worldview, they just don't have the life experience.
BTW, someone who DID understand the implications of McCarthyism would NOT go and say BFD to giving a fingerprint to check out a book now would they.
It's really apparent how inundated you are with relenquishing your privacy rights in public school.
BFD if you get your fingerprint scanned for library access.
There should not be a way to track what books a person reads. I know for a fact that you are too young to know anything about McCarthyism. (Your birthday is in 77 days) Also, Libraries are underfunded and run mostly by volunteers. Knowing that the US is going to a national ID card in the next three years, where do you think enterprising Identity theives would focus their efforts? Could it be the very insecure libraries that have biometric data that can be easily correlated with local public records?
When a console developer says that their box can do all these amazing things, it generally can - but 3rd party developers are the ones left holding the bag.
Most titles offering advanced graphics stick with 480p resolution, which is lower than high definition. And PCs had nVidia's GeForce 3 (which featured a graphics chip comparable to that found in the Xbox) months before the console launched. The resolution that a developer creates their game at is based on development cycle, financing, and genre. If it's just not financially prudent to make a game in HD, because most gamers don't have an HDTV - no studio is going to waste cycles on. That is no the console developers fault. If the console makers wanted to enforce some ridiculously high graphics standard to pass their approval process, 3rd party game developers will jump ship. As far as the graphics processor goes - designing a NON-Plug and Play piece of hardware like a game console requires you to make some decisions and stick with them. If you choose a graphics chipset, you have to stick with it - or risk missing release date due to redesigns. A PC card maker only has to make sure that it fits and has ample software that utilizes it. PC makers didn't ramp up the graphics of PC's, third party hardware developers did.
Bill Gates, meanwhile, spoke of "incredible, persistent, online worlds" that would be created because of what the Xbox hard drive could do. Only one - "True Fantasy Live Online" - was started, and it never materialized. Once again, 3rd party developers and the market. The console market didn't have enough demand for these persistent worlds to make it financially viable. EQ for the PS2 lost money, and it was a huge success on the PC. Why is this viewed as hype by the console makers? The market couldn't support the projects, so the projects didn't get done.
Phil Harrison, an executive vice president at Sony, talked highly of software that would incorporate visual imaging, saying it would enable users to import photographs from a digital camera, then "animate these in 3D, add sounds, and email them to their family or friends, just like a greeting card." Can you say picture phone? This made doing this with a console obsolete.
Let's not forget online, either. Sony, back before the PS2's launch, said gamers would be able to download titles from existing PlayStation and PS2 libraries via broadband. Harrison (sounding a lot like Microsoft's J. Allard did earlier this year) encouraged developers to think of episodic games, which could be downloaded chapter by chapter.
Gates, meanwhile, told gamers they would be able to download trial versions of games to their Xbox's hard drive to help them decide whether to buy a retail copy. The same promise is being made with Xbox 360. Jeez, I feel like a broken record! SOCOM released levels. Time Splitters 3 allows you to make maps and share them. This only began happening recently because the PS2's hard drive penetration became large enough to justify doing it. Xbox on the other hand already had a hard drive, so why didn' they all do it? Well cause this was a first release system from Microsoft, and no one in their right mind would plan to develop such an aspiring game for an untested system. Now that Xbox has proven it's here to stay, you will see much more of it.
If your going to criticise an Industry, know what your talking about. Jackass.
Hopefully, now that we've got this nearly photorealistic power at our command, games will evolve the way that painting did when the camera was invented. Realism just becomes another style (and a boring and lazy one at that). Let's see some avante-garde approaches to video games for once. Stylistic innovation that I can butter my teeth with.
Amen Brother! Games like Grim Fandango, Eco, and Killer 7 need to come more often. I can appreciate the labor that goes into creating hyper realistic graphics, but they are no substitute for substance. For some genres this is a must. Who wants to play SOCOM or CS with crazy concept art? I don't, but I would love to play a Dali-esque survival horror spinoff.
I agree that as a way of enabling people to play localized games, opening the architecture in hopes of someone writing a workaround would be insane. But that's not the goal. I said it was theoretically possible, not the business plan. The reason Sony would allow this is to start the marketing hype.
The easiest way to get the "hardcore" geeks to back something is to open it up. Assuming it works like it should, this crew will vehemently support something opened up. We tend to be the Alpha geeks in our respective groups, and people tend to listen to us about things that run on electricity. If we say System X is better than System Y, that carries weight with people.
Sure IBM needs the OEM deal, but do you think they could do something like this without Sony and Toshiba's consent? I don't.
Another reason Sony would allow this is to passively attempt to level the playing field as far as developer tools go. Renderware, owned by EA, is one of the most common tools used. Most smaller houses must use it because they spend most of their resources on things like art, voice acting, and Marketing. The cost of developing a tool of this caliber could put these guys out of business. It is in Sony's interest to have as many creative minds developing for their platform as possible. Allowing the Open Source community to make tools for this purpose attracts those minds. It also really factors in when a small dev group has to decide on what platform to make their game for. Free Professional Tools or License Agreement hell?
#1 - I partially agree. The reason Sony and other game companies try to keep games localized is so that they may target the games content for the region. If I order a game from Japan, it's not localized, but did go through the SEOJ process. The license has already been paid, the game was made, printed, and packaged. So their business model would still be intact.
#2 - While it's true that the XBOX does use the same processor as the PS3, there is a cultural difference between your typical Open Source guy and general tech guy. An open source guy is most likely driven to purchase anything NOT Microsoft (PS3), if the tool can do what they need it to do. This person is also more likely to develop applications that have some use, not just "Hello World." Not knocking Windows programmers, but your average 15 year old kid who can mod his XBOX is only going to try and write a virus in MHO.
Why wouldn't Sony want IBM to do this. Since the platform specific game developer is going the way of the Dodo, how do you get an edge?
Perhaps by giving every anti-Microsoft fanatic video game freak an outlet? When licensed 3rd party support becomes even on both sides of the map, it will be consumer mods that make the difference to gamers. Can I mod chip it to play foreign games? Can I put vinyl kits on it? Can I use it to power my toaster?
Theoretically, one might be able to write some code that will allow you to play foreign games without having to void your warranty. How huge is that?
Also, Sony is going to need something extra to get people to buy it's system after a XBOX 360 Holiday season, and this may just be that.
Companies who cry for help when someone makes them obsolete deserve to be made obsolete. I am looking forward to correlating my internet research with hard text works without having to go to the library.
All libraries are not funded equally, and an alternative to driving downtown to my local University library is welcome. If the whole work was going to be posted in it's entirety I could see a legitimate gripe, but if only parts relevant to the search come up, that sounds fine. It may just DRUM UP interest.
This issue will become a serious problem when lightweight, foldable screens become ubiquitous. Portability is the one thing that books and print media have going for it. When digital text media readers become really light and unobtrusive is when I will never look back. Books will go the way of Vinyl, you'll have some hardcore fans, but the mainstream will leave it behind.
Then get ready for printers, typesetters, and Lumberjacks to all cry foul.
...by low self esteem. What scientists really need to address is why they feel this way about themselves. Then through proper therapy and medication we can rehabilitate them as functional entities in the time/space continuum.
What's really horrible as that when they finally repair someones spinal cord with this, someone will use the tech to create bigger, real breasts. None of the danger of implants except the self esteem issues.
Do what I did, emulate a scumbag.
Yet, applied to ways that your fingers aren't integral in your actions this is great. Like carrying loads of wood, or iron rebar. This suit could theoretically re-enable the unskilled laborer by making them a financially viable substitute for some types of heavy machinery.
Example:Tree rooting machine cost = X Thousand dollars
Power suit cost = X HUNDRED dollars
Tree Rooting Machine Operator cost = X/hr.
Bracero worker cost = x - 10/Hr.
Do the math.
You would have to alter the hands to be machine grips, but hey - thats the cost of progress.My thumbs hurt.
Your not going to mod the content of his post based on his sig?
No one cares if you're offended. Come back to the real world, idiot.
I'm not going to argue that a controller is better for RTS games than a keyboard, cause it's not. Yet, I will argue that any gamer worth his stripes will be able to adapt to the device and play well.
I'm just so sick of the typicalI used to be one of you, I really was. I used to argue that the controllers were never going to be as good as using a mouse.
I was wrong.Any Hardcore gamer can adapt to the learning curve of any input device. After playing SOCOM for a little while, I found I could easily adapt to any FPS game on a console. You just have to spend the time learning it.
Ahhh...ok. The age reference was used not so much in
me trying to bait him because he's young, but I was trying to make reference to the privacy issue by directing a comment to him regarding his age. I DO know how old that poster is, I also know his Birthdate and a couple of other facts. I easily found this information by doing a cursory check on him using free public tools. My attempt to relate this to him without posting his information could easily be construed as ad hominem.
There is no age requirement to read a history book, as you well know. Yet, the drive for the typical youngster (16-23) to actually go out and read one is another question altogether. Most kids this age have a very poor worldview, they just don't have the life experience.
BTW, someone who DID understand the implications of McCarthyism would NOT go and say BFD to giving a fingerprint to check out a book now would they.
BFD if you get your fingerprint scanned for library access.
There should not be a way to track what books a person reads. I know for a fact that you are too young to know anything about McCarthyism. (Your birthday is in 77 days) Also, Libraries are underfunded and run mostly by volunteers. Knowing that the US is going to a national ID card in the next three years, where do you think enterprising Identity theives would focus their efforts? Could it be the very insecure libraries that have biometric data that can be easily correlated with local public records?Oh, instead of My computer its Computer. How long till it's "Our Computer"?
Most titles offering advanced graphics stick with 480p resolution, which is lower than high definition. And PCs had nVidia's GeForce 3 (which featured a graphics chip comparable to that found in the Xbox) months before the console launched.
The resolution that a developer creates their game at is based on development cycle, financing, and genre. If it's just not financially prudent to make a game in HD, because most gamers don't have an HDTV - no studio is going to waste cycles on. That is no the console developers fault. If the console makers wanted to enforce some ridiculously high graphics standard to pass their approval process, 3rd party game developers will jump ship. As far as the graphics processor goes - designing a NON-Plug and Play piece of hardware like a game console requires you to make some decisions and stick with them. If you choose a graphics chipset, you have to stick with it - or risk missing release date due to redesigns. A PC card maker only has to make sure that it fits and has ample software that utilizes it. PC makers didn't ramp up the graphics of PC's, third party hardware developers did.
Bill Gates, meanwhile, spoke of "incredible, persistent, online worlds" that would be created because of what the Xbox hard drive could do. Only one - "True Fantasy Live Online" - was started, and it never materialized.
Once again, 3rd party developers and the market. The console market didn't have enough demand for these persistent worlds to make it financially viable. EQ for the PS2 lost money, and it was a huge success on the PC. Why is this viewed as hype by the console makers? The market couldn't support the projects, so the projects didn't get done.
Let's not forget online, either. Sony, back before the PS2's launch, said gamers would be able to download titles from existing PlayStation and PS2 libraries via broadband. Harrison (sounding a lot like Microsoft's J. Allard did earlier this year) encouraged developers to think of episodic games, which could be downloaded chapter by chapter.Phil Harrison, an executive vice president at Sony, talked highly of software that would incorporate visual imaging, saying it would enable users to import photographs from a digital camera, then "animate these in 3D, add sounds, and email them to their family or friends, just like a greeting card."
Can you say picture phone? This made doing this with a console obsolete.
Gates, meanwhile, told gamers they would be able to download trial versions of games to their Xbox's hard drive to help them decide whether to buy a retail copy. The same promise is being made with Xbox 360.
Jeez, I feel like a broken record! SOCOM released levels. Time Splitters 3 allows you to make maps and share them. This only began happening recently because the PS2's hard drive penetration became large enough to justify doing it.
Xbox on the other hand already had a hard drive, so why didn' they all do it? Well cause this was a first release system from Microsoft, and no one in their right mind would plan to develop such an aspiring game for an untested system. Now that Xbox has proven it's here to stay, you will see much more of it.
If your going to criticise an Industry, know what your talking about. Jackass.
Used to be, then it just became formula.
I was going to post this myself, too bad I have no mod points for you. +1 Insightful.
Amen Brother! Games like Grim Fandango, Eco, and Killer 7 need to come more often. I can appreciate the labor that goes into creating hyper realistic graphics, but they are no substitute for substance. For some genres this is a must. Who wants to play SOCOM or CS with crazy concept art? I don't, but I would love to play a Dali-esque survival horror spinoff.
And who preytell gets to make the decision on whether the bashing was malicious or necessary?
The easiest way to get the "hardcore" geeks to back something is to open it up. Assuming it works like it should, this crew will vehemently support something opened up. We tend to be the Alpha geeks in our respective groups, and people tend to listen to us about things that run on electricity. If we say System X is better than System Y, that carries weight with people.
Sure IBM needs the OEM deal, but do you think they could do something like this without Sony and Toshiba's consent? I don't.Another reason Sony would allow this is to passively attempt to level the playing field as far as developer tools go. Renderware, owned by EA, is one of the most common tools used. Most smaller houses must use it because they spend most of their resources on things like art, voice acting, and Marketing. The cost of developing a tool of this caliber could put these guys out of business. It is in Sony's interest to have as many creative minds developing for their platform as possible. Allowing the Open Source community to make tools for this purpose attracts those minds. It also really factors in when a small dev group has to decide on what platform to make their game for. Free Professional Tools or License Agreement hell?
I happen to use really easy phrases and terms so that I can remember what my passwords are.
I then have a numeric category for all the sites and apps that I use Ex: Bank = 5, Email = 6, ect...
I then ROT# the term where # = the category the password is in. Viola!
It's worked for me.
Sorry, I didn't check my references properly.
I am preparing to commit seppuku right now.
#1 - I partially agree. The reason Sony and other game companies try to keep games localized is so that they may target the games content for the region. If I order a game from Japan, it's not localized, but did go through the SEOJ process. The license has already been paid, the game was made, printed, and packaged. So their business model would still be intact.
#2 - While it's true that the XBOX does use the same processor as the PS3, there is a cultural difference between your typical Open Source guy and general tech guy. An open source guy is most likely driven to purchase anything NOT Microsoft (PS3), if the tool can do what they need it to do. This person is also more likely to develop applications that have some use, not just "Hello World." Not knocking Windows programmers, but your average 15 year old kid who can mod his XBOX is only going to try and write a virus in MHO.
Why wouldn't Sony want IBM to do this. Since the platform specific game developer is going the way of the Dodo, how do you get an edge?
Perhaps by giving every anti-Microsoft fanatic video game freak an outlet? When licensed 3rd party support becomes even on both sides of the map, it will be consumer mods that make the difference to gamers. Can I mod chip it to play foreign games? Can I put vinyl kits on it? Can I use it to power my toaster?
Theoretically, one might be able to write some code that will allow you to play foreign games without having to void your warranty. How huge is that?
Also, Sony is going to need something extra to get people to buy it's system after a XBOX 360 Holiday season, and this may just be that.
Companies who cry for help when someone makes them obsolete deserve to be made obsolete. I am looking forward to correlating my internet research with hard text works without having to go to the library.
All libraries are not funded equally, and an alternative to driving downtown to my local University library is welcome. If the whole work was going to be posted in it's entirety I could see a legitimate gripe, but if only parts relevant to the search come up, that sounds fine. It may just DRUM UP interest.
This issue will become a serious problem when lightweight, foldable screens become ubiquitous. Portability is the one thing that books and print media have going for it. When digital text media readers become really light and unobtrusive is when I will never look back. Books will go the way of Vinyl, you'll have some hardcore fans, but the mainstream will leave it behind.
Then get ready for printers, typesetters, and Lumberjacks to all cry foul.
...by low self esteem. What scientists really need to address is why they feel this way about themselves. Then through proper therapy and medication we can rehabilitate them as functional entities in the time/space continuum.
What's really horrible as that when they finally repair someones spinal cord with this, someone will use the tech to create bigger, real breasts. None of the danger of implants except the self esteem issues.
This will be fun.
Let me reboot my ship and away we'll be, matey!
I can't tell you how much I dispise having to sift through neverending opinions and commentary when all I want is facts.