Maybe not. I don't seem to have a problem ripping copy-protected CDs (that I bought legally, Slashdot reading RIAA people) with my Windows XP-running latop's DVD-R/RW drive and iTunes.
PS2 Online is utterly useless in comparison, though. It's a free-for-all mess, not disimilar to online PC gaming. You have to enter your internet settings seperately for each game, have different user accounts for different publishers, there's no cross-game invitation or buddy system etc. Compare that to the integration and relative simplicity of XBox Live.
I would be stunned if Alan Tudyk didn't come back. From his comments on the DVD commentaries he seems to be the most dedicated member of a cast that already really cared about the show, rather than just seeing it as any other job.
Unreal Tournament supports this, increasing or decreasing the skill of its bots depending on how well you are playing. It's a good way of measuring your own skill, rather than just putting it on the highest setting and getting frustrated.
UT does, however, change difficulty a bit too quickly. It's easy to get a few frags in front on Novice and suddenly find yourself on Godlike.
The continuity argument is usually bandied about by those who either don't watch it or don't understand it. The whole point of the series is that groups in the future are messing around with the timeline, rendering all discussion of continuity irrelevant.
I don't really see how this is going to work out well for Eidos - they know full well that people aren't going to be fooled if they see a Championship Manager game with no Sports Interactive logo on it, and they also know that as soon as SI announce their new football game the Championship Manager brand will die.
iD don't write games anymore. They write technology demos for their engines, and they happen to be the best in the business at it. Doom III will probably sell a good few copies, but they'll make more money licensing the engine to other people.
...is to name the game Grand Theft Auto: Vice City Simulator. That way, you aren't playing GTA: Vice City on your XBox, your are merely simulating playing it. They could have the game start with the Playstation 2 logo, or if they wanted to say it was a simulation of the PC version it could just have a really low framerate, lowres textures and crash all the time.
...the Japanese want to "prove" that games cause "reduced brain wave activity". Haven't there been other recent studies that contradict this assumption ?
This might, however, be indicative of the sort of games Japanese gamers play. I'm not sure how popular the more cerebral games like Civilisation are in Japan but it seems to me that strange moth-simulations and horse racing games are not going to have the same effect as Unreal Tournament 2003. You can't just say that "videogames" have this or that effect.
The new Tomb Raider game has been known to cause gamers to lose their temper, but that's because the controls are awful and it's frustrating and not because it's an especially violent game.
The standard PS2 controller is probably the easiest to use controller I've ever owned. The XBox Controller-S is a step in the right direction, but it has had the effect of placing the Start, Select, Black and White buttons in uncomfortable places - especially for games where the Black and White buttons are used frequently.
Hmmmmm, done before where ? Okay, they gave it a fancy but I don't see any other motherboard chipsets or soundcards supporting Dolby Digital 5.1 encoding. If I am wrong, and such alternative products are available, I would certainly like to know.
Ask Patrick Stewart. Or John Logan. Either will do.
The script as written did not suck. It's just a shame that Stuart Baird decided that in order to turn a 3 hour script in to a 2 hour movie he had to chop out all of the parts that made the movie a Star Trek movie, instead of Generic Sci-Fi Action Film #470423.
The biggest gripe I had with the film was not that it was a bad film, it wasn't IMHO, but that Baird's amateurish editing left us with events going on in the background that just occurred with no explanation. Why was Wesley there ? Or Worf ?
Ditching the pointless Mind-Rape plotline (which they already did to much greater effect on the TV show), and leaving in the the scenes with Commander Madden, Wesley, Worf and Beverly's decision to go back to Earth would have made this movie far more satisfying for hardcore Star Trek fans like myself. As it stands, the movie's complete disregard for all continuity (Romulan Ale is not illegal anymore!!) just left a bad taste in my mouth.
This really isn't much of a problem. In my experience a PS2 pad with a USB adaptor is enough for any joypad requiring PC games, and there are plenty of other manufacturers (Logitech, for example) who will step in to the void.
It's a shame, however, that they didn't put the same skill in to the design of the original XBox pads that they did with the Sidewinder range. Maybe then we wouldn't have ended up with the uncomfortably placed buttons and stiff triggers.
Not if you want to match the XBox. The XBox can take a game's positional audio and encode it in to a Dolby Digital 5.1 bitstream on the fly, thanks to nVidia's Soundstorm technology. You can then connect the XBox to your surround sound equipment and play your games with full Dolby Digital 5.1 audio.
The same technology can be found on nVidia's nForce motherboards. PC soundcards just have 6 (5 speakers plus subwoofer) connectors on the back.
Not if you want to use a Celeron processor, they don't. The only boards that do Dolby Digital 5.1 encoding are N-Force 2 boards and they only support AMD processors.
Between a game that allows you to beat and kill women and one that allows you to beat and kill men ? Does it make a difference if one game allows such killing while playing as a female character ? Is it okay for women to beat and kill men ?
By the sound of your response, it looks to me like you are saying yes, it is okay for women to beat and kill men, it is okay to apply double standards when it comes to men.
What you and the games industry should be saying is that it is not okay for anyone to beat and kill anyone else. Even Grand Theft Auto makes this clear. Kill people and look what happens - your wanted rating goes up and you end up being chased by the police in overwhelming numbers.
This isn't a problem specific to the games industry. Instead of learning to value women, society has instead learned to devalue men - especially in the entertainment media.
Here in London, our own Mayor has stated that existing facilities to help and support victims of domestic violence will never be available to men because "the majority of victims are women". Incidents of domestic violence perpetrated by women against men are rarely even investigated, let alone punished.
Rockstar didn't write the engine. GTA3 and GTA:VC use Criterion's Renderware, which I believe is already available on the Gamecube and the XBox (Burnout uses it). It will probably take them about 10 minutes to port them.
I have read articles suggesting that Rockstar North (then DMA Design) didn't even need the Renderware source code, they had a working test version up within a week.
Maybe not. I don't seem to have a problem ripping copy-protected CDs (that I bought legally, Slashdot reading RIAA people) with my Windows XP-running latop's DVD-R/RW drive and iTunes.
PS2 Online is utterly useless in comparison, though. It's a free-for-all mess, not disimilar to online PC gaming. You have to enter your internet settings seperately for each game, have different user accounts for different publishers, there's no cross-game invitation or buddy system etc. Compare that to the integration and relative simplicity of XBox Live.
I would be stunned if Alan Tudyk didn't come back. From his comments on the DVD commentaries he seems to be the most dedicated member of a cast that already really cared about the show, rather than just seeing it as any other job.
Unreal Tournament supports this, increasing or decreasing the skill of its bots depending on how well you are playing. It's a good way of measuring your own skill, rather than just putting it on the highest setting and getting frustrated.
UT does, however, change difficulty a bit too quickly. It's easy to get a few frags in front on Novice and suddenly find yourself on Godlike.
The continuity argument is usually bandied about by those who either don't watch it or don't understand it. The whole point of the series is that groups in the future are messing around with the timeline, rendering all discussion of continuity irrelevant.
Make that three, and that's just on Slashdot. Which should probably be renamed WeHateStarTrekButWeDon'tKnowWhyDot.
I can sum them all up. We'll have a few pages of people who don't even watch the show saying "good", "it's rubbish".
Never mind the drastic improvement the show has gone through this season. Just cancel it because a few people on Slashdot say so.
Actually, the most popular Xbox Live game is Return to Castle Wolfenstein. Unreal Championship and Ghost Recon are also popular.
I don't really see how this is going to work out well for Eidos - they know full well that people aren't going to be fooled if they see a Championship Manager game with no Sports Interactive logo on it, and they also know that as soon as SI announce their new football game the Championship Manager brand will die.
Obviously Championship Manager 4 passed you by.
After all the Degenatron is way cooler than any old Atari piece of junk. :-)
iD don't write games anymore. They write technology demos for their engines, and they happen to be the best in the business at it. Doom III will probably sell a good few copies, but they'll make more money licensing the engine to other people.
...is to name the game Grand Theft Auto: Vice City Simulator. That way, you aren't playing GTA: Vice City on your XBox, your are merely simulating playing it. They could have the game start with the Playstation 2 logo, or if they wanted to say it was a simulation of the PC version it could just have a really low framerate, lowres textures and crash all the time.
...the Japanese want to "prove" that games cause "reduced brain wave activity". Haven't there been other recent studies that contradict this assumption ?
This might, however, be indicative of the sort of games Japanese gamers play. I'm not sure how popular the more cerebral games like Civilisation are in Japan but it seems to me that strange moth-simulations and horse racing games are not going to have the same effect as Unreal Tournament 2003. You can't just say that "videogames" have this or that effect.
The new Tomb Raider game has been known to cause gamers to lose their temper, but that's because the controls are awful and it's frustrating and not because it's an especially violent game.
That is 5.1 sound, not Dolby Digital 5.1. There's a world of difference.
The standard PS2 controller is probably the easiest to use controller I've ever owned. The XBox Controller-S is a step in the right direction, but it has had the effect of placing the Start, Select, Black and White buttons in uncomfortable places - especially for games where the Black and White buttons are used frequently.
Hmmmmm, done before where ? Okay, they gave it a fancy but I don't see any other motherboard chipsets or soundcards supporting Dolby Digital 5.1 encoding. If I am wrong, and such alternative products are available, I would certainly like to know.
Ask Patrick Stewart. Or John Logan. Either will do.
The script as written did not suck. It's just a shame that Stuart Baird decided that in order to turn a 3 hour script in to a 2 hour movie he had to chop out all of the parts that made the movie a Star Trek movie, instead of Generic Sci-Fi Action Film #470423.
The biggest gripe I had with the film was not that it was a bad film, it wasn't IMHO, but that Baird's amateurish editing left us with events going on in the background that just occurred with no explanation. Why was Wesley there ? Or Worf ?
Ditching the pointless Mind-Rape plotline (which they already did to much greater effect on the TV show), and leaving in the the scenes with Commander Madden, Wesley, Worf and Beverly's decision to go back to Earth would have made this movie far more satisfying for hardcore Star Trek fans like myself. As it stands, the movie's complete disregard for all continuity (Romulan Ale is not illegal anymore!!) just left a bad taste in my mouth.
This really isn't much of a problem. In my experience a PS2 pad with a USB adaptor is enough for any joypad requiring PC games, and there are plenty of other manufacturers (Logitech, for example) who will step in to the void.
It's a shame, however, that they didn't put the same skill in to the design of the original XBox pads that they did with the Sidewinder range. Maybe then we wouldn't have ended up with the uncomfortably placed buttons and stiff triggers.
Not if you want to match the XBox. The XBox can take a game's positional audio and encode it in to a Dolby Digital 5.1 bitstream on the fly, thanks to nVidia's Soundstorm technology. You can then connect the XBox to your surround sound equipment and play your games with full Dolby Digital 5.1 audio.
The same technology can be found on nVidia's nForce motherboards. PC soundcards just have 6 (5 speakers plus subwoofer) connectors on the back.
Not if you want to use a Celeron processor, they don't. The only boards that do Dolby Digital 5.1 encoding are N-Force 2 boards and they only support AMD processors.
Wasn't Jaws left aboard an exploding space station with his girlfriend in Moonraker ?
Between a game that allows you to beat and kill women and one that allows you to beat and kill men ? Does it make a difference if one game allows such killing while playing as a female character ? Is it okay for women to beat and kill men ?
By the sound of your response, it looks to me like you are saying yes, it is okay for women to beat and kill men, it is okay to apply double standards when it comes to men.
What you and the games industry should be saying is that it is not okay for anyone to beat and kill anyone else. Even Grand Theft Auto makes this clear. Kill people and look what happens - your wanted rating goes up and you end up being chased by the police in overwhelming numbers.
This isn't a problem specific to the games industry. Instead of learning to value women, society has instead learned to devalue men - especially in the entertainment media.
Here in London, our own Mayor has stated that existing facilities to help and support victims of domestic violence will never be available to men because "the majority of victims are women". Incidents of domestic violence perpetrated by women against men are rarely even investigated, let alone punished.
It's still canned. If you hunt around the net you'll probably find the news stories confirming this.
Rockstar didn't write the engine. GTA3 and GTA:VC use Criterion's Renderware, which I believe is already available on the Gamecube and the XBox (Burnout uses it). It will probably take them about 10 minutes to port them.
I have read articles suggesting that Rockstar North (then DMA Design) didn't even need the Renderware source code, they had a working test version up within a week.