anon@napster.com has been my nom de nada ever since i first downloaded napster and fudged that login info.
i used to have the actual e-mail address someguy@sprintmail.com in about 1996 and by 98 the account was unusable due to all the spam from people using that address as bogus info. it really sucked.
You should pick up a Dreamcast, then. There are well written emulators that you burn to a disc with a few hundred megs of roms to play right on your tv. No need to mess with the GameBoy Player disc and a bunch of cartriges. If you're really insistent you could put each rom on a different disc.
Maybe RealPlayer 10 is crammed with Spyware(tm). I mean, if they give away the player and it doesn't blast you with ads and Real is footing the bandwidth for NPR, what's the business model?
Well, the concerns and responses as addressed on the cartalk website do mention not installing any software that you don't want installed.
The business model that RealNetworks is fulfilling by footing the bill for the cartalk stream is one where they generate large amounts of good karma with consumers. By getting cartalk to switch back they're going to get the invariably occuring coverage to spread the word about how good those guys over at Real are. In addition, with the cartalk site expounding the changes found in RealPlayer 10 it's showing what's changed to groups of people that were complaining in the first place and re-earning a spot on those users' hard drives for the company's software. Once they've gotten their foot in the door with cartalk listeners it snowballs into more support for a) other sites which use Real feeds and b) more support for the idea of going with Real for streaming audio when a site is confronted with having to decide what format they're going to go with.
What you didn't take the time to find out was that you could add in ramps, change the location of the guy(inside or outside the truck in a few locations), and a few other things. It's not as bad as you make it sound.
No, you don't upgrade *now*. There's still months before D3 and HL2 come out, during which your parts will still be aging, and you'll feel like a chump. Wait until the game comes out, see how it runs, THEN upgrade what you need to. Your wallet and computer will thank you.
I guess you haven't listened to Coast to Coast in a while. Art Bell left the show 7 months ago and the primary hosting duties have gone to the sadly ignorant George Noory.
But wouldn't it be cool to have a game bigger than the box it came in? It wouldn't be just figuring out the different stuff in the hack console, it'd be going out and doing your own footwork. Footwork like finding Morpheus in the first film, but a little bit easier.:)
I mean, the first movie had a bit of a hack job involved. whatisthematrix.com had passwords you could enter to see extra material on the movies. The catch was that you couldn't get access to any spoiler stuff until you got a password that was hidden in the movie. Turns out at the very end of the credits the first spoily password is given as 'steak'. From there on you puzzle out others (or just look at the source for the login box...) but it was still a cool thing to implement.
What I'm disappointed with is the lack of support for the hacking console. There are a few urls referred to as places to look for more codes for the hacking console, but one of them has never been a registered domain and the other just has a graphic about the company being shut down. I was really looking forward to having an interactive portion outside of the game.
But why go 3D? Every deathmatch situation doesn't have to be an FPS. I think it definitely adds variety to an otherwise kind of stale gamescape. I don't think that the game is 2D for the 56k, I think it's because it is easier to program and was something unique that the makers could call their own(i.e. not as derivative of other games their friends would be importing).
That particular game involves a hand sliding back and forth horizontally under the nose. The object is to press the action button at the proper time to have the finger go up into the nose. Harder iterations involve faster hand movement and narrower nostrils.
I managed to try out this game imported and it is truly insane.
It's about how fast you can react and analyze new mini-games. There's over 100 of them total. You play through different sections, trying to beat games that get harder and harder. As you get a certain number of levels in for each section you unlock other sections.
A lot of these games are based off of 8-bit nintendo games and replicate the original look perfectly. But you also even see a lot of game and watch type games and even some cameos by a virtua boy game or two.
The games really are super short short and a lot of them involve hitting a specific button quickly or performing a certain controller movement before the time limit is up. The concept works *totally* well and should definitely be picked up by anybody who thinks they're fast players and is looking for something unique.
I heartily endorse this post. It's a shame that the US never saw the original releases of these games for the DC..
IN THIS HOUSE WE OBEY THE LAWS OF THERMODYNAMICS
on
Energy From Vibrations
·
· Score: 2, Insightful
It's sad to see articles from people that don't understand conservation of energy. The only thing that would happen with a "mandatory vibration" is a loss of total energy. You can't get free energy from the system. Either the poster got trolled or is just talking out of his ass.
The Chicago Transit Authority already uses these. They've been going cashless for at least 5 years and have had the non-swiping cards for about a year.
The article is about NES games. Do you even read the article?
anon@napster.com has been my nom de nada ever since i first downloaded napster and fudged that login info.
i used to have the actual e-mail address someguy@sprintmail.com in about 1996 and by 98 the account was unusable due to all the spam from people using that address as bogus info. it really sucked.
You should pick up a Dreamcast, then. There are well written emulators that you burn to a disc with a few hundred megs of roms to play right on your tv. No need to mess with the GameBoy Player disc and a bunch of cartriges. If you're really insistent you could put each rom on a different disc.
Mod the parent down - mandrake update has not been working for over a week since they screwed up a restructuring of the update mirrors.
Currently mandrake 10 doesn't "just work".
Parent post is spreading misinformation.
They have internet access in hell?
Well, the concerns and responses as addressed on the cartalk website do mention not installing any software that you don't want installed.
The business model that RealNetworks is fulfilling by footing the bill for the cartalk stream is one where they generate large amounts of good karma with consumers. By getting cartalk to switch back they're going to get the invariably occuring coverage to spread the word about how good those guys over at Real are. In addition, with the cartalk site expounding the changes found in RealPlayer 10 it's showing what's changed to groups of people that were complaining in the first place and re-earning a spot on those users' hard drives for the company's software. Once they've gotten their foot in the door with cartalk listeners it snowballs into more support for a) other sites which use Real feeds and b) more support for the idea of going with Real for streaming audio when a site is confronted with having to decide what format they're going to go with.
But I was shocked and saddened when goatse, an essential part of a troller's repertoire was unjustly removed from the interweb.
yamsyamsyamsyamsyams will never mean the same thing again..
It loads vaguely better in Firebird. The actual article is still shifted a screen or two to the right, but it's all legible once you scroll over.
I deliver pizza now that I've gotten my BS.
What you didn't take the time to find out was that you could add in ramps, change the location of the guy(inside or outside the truck in a few locations), and a few other things. It's not as bad as you make it sound.
No, you don't upgrade *now*. There's still months before D3 and HL2 come out, during which your parts will still be aging, and you'll feel like a chump. Wait until the game comes out, see how it runs, THEN upgrade what you need to. Your wallet and computer will thank you.
I guess you haven't listened to Coast to Coast in a while. Art Bell left the show 7 months ago and the primary hosting duties have gone to the sadly ignorant George Noory.
The patch for the PC version added a reticle.
I agree on the driving sequences being *extremely* painful.
Er... Wasn't Max Payne a Matrix ripoff in the first place? I mean, the term 'bullet-time' was coined for the first Matrix movie effects.
(I think that's what Max Payne called it...)
But wouldn't it be cool to have a game bigger than the box it came in? It wouldn't be just figuring out the different stuff in the hack console, it'd be going out and doing your own footwork. Footwork like finding Morpheus in the first film, but a little bit easier. :)
I mean, the first movie had a bit of a hack job involved. whatisthematrix.com had passwords you could enter to see extra material on the movies. The catch was that you couldn't get access to any spoiler stuff until you got a password that was hidden in the movie. Turns out at the very end of the credits the first spoily password is given as 'steak'. From there on you puzzle out others (or just look at the source for the login box...) but it was still a cool thing to implement.
Oh well...
What I'm disappointed with is the lack of support for the hacking console. There are a few urls referred to as places to look for more codes for the hacking console, but one of them has never been a registered domain and the other just has a graphic about the company being shut down. I was really looking forward to having an interactive portion outside of the game.
Wouldn't having a processor referred to as a speed bump be a 'bad thing'?
But why go 3D? Every deathmatch situation doesn't have to be an FPS. I think it definitely adds variety to an otherwise kind of stale gamescape. I don't think that the game is 2D for the 56k, I think it's because it is easier to program and was something unique that the makers could call their own(i.e. not as derivative of other games their friends would be importing).
That particular game involves a hand sliding back and forth horizontally under the nose. The object is to press the action button at the proper time to have the finger go up into the nose. Harder iterations involve faster hand movement and narrower nostrils.
I managed to try out this game imported and it is truly insane.
It's about how fast you can react and analyze new mini-games. There's over 100 of them total. You play through different sections, trying to beat games that get harder and harder. As you get a certain number of levels in for each section you unlock other sections.
A lot of these games are based off of 8-bit nintendo games and replicate the original look perfectly. But you also even see a lot of game and watch type games and even some cameos by a virtua boy game or two.
The games really are super short short and a lot of them involve hitting a specific button quickly or performing a certain controller movement before the time limit is up. The concept works *totally* well and should definitely be picked up by anybody who thinks they're fast players and is looking for something unique.
It's the Microsoft 3d API in DirectX.
It stands for "Direct 3D"
Direct 3d was a competitor with OpenGL as a graphics API and has largely supplanted it as the standard.
I heartily endorse this post. It's a shame that the US never saw the original releases of these games for the DC..
It's sad to see articles from people that don't understand conservation of energy. The only thing that would happen with a "mandatory vibration" is a loss of total energy. You can't get free energy from the system. Either the poster got trolled or is just talking out of his ass.
Is America's Army really driving up enlistment? I thought most geeks had a pretty decent sense of dividing reality from gaming...
The Chicago Transit Authority already uses these. They've been going cashless for at least 5 years and have had the non-swiping cards for about a year.