"Songwriters own "the words" and or "the music." Artists own whatever performance rights their contract allows them to keep; labels own their recordings. That's it."
One common misconception about the recording industry is that the band doesn't make any money off CD sales. Well, that is only partially true. The songwriters are the ones who make the big bucks. If your name is at the top of the song, you're raking in more than the musicians who played the instruments in on the CD.
"SearchKing never broke a law, yet was accused, judged and executed without so much as a notice of intent. This affected thousands of innocent people without just cause."
There's no dispute that they didn't break any laws. But if I recall, didn't Search King manipulate the Google page rank system to artificially inflate their own rank? Google must have a ToS clause for that sort of thing.
I registered this name years ago as a joke. I think I was drunk at the time.
I used to troll from time to time on other forums, many years ago. But never with this name. I made this name just to be stupid. I haven't used my serious account in years. This kind of became my serious account, seeing as I don't really act like an ass anymore. Imagine that. =D
All of the cutscenes I saw in Doom 3 Alpha were actually in-game shots, but with a preset camera movement. So it wasn't really a cutscene in the traditional sense(being pre-rendered footage). If the monorail scene was done the same way, I can see why they left the reflection out. That alone would have killed the entire scene framerate-wise. If it was pre-rendered, I would have made the glass reflective, if only a little bit. It would have looked better with the shadow on the glass. Now that I look at the scene again, it IS kind of annoying without it. Heh, I'm a picky bastard too.;p
"Sorry bout the AOF thing, who'd have thought there'd be more than one trollificus on the internet:)"
That IS odd. I wonder who is stealing my name.
The only places I use this name are/. and K5. I used to chitchat with some of the guys on Geekizoid a few years ago.. But AOF doesn't ring a bell. What kind of site is it?
"The nature of glass says, if it's clean enough to be transparent, it's clean enough to reflect light"
Of course. =)
But I was thinking moreso about the CGI world, where I can add or subtract as much reflection or refraction as I want to glass of any thickness. I usually cut down the IoR for background items or quick scenes. It cuts down on rendering time, and most people don't notice things like that anyway(also refmaps are gay).
"BTW, how do you manage to post at that slow ass AOF board?"
I took a close look at the video, and I found the spot you were referring to(Just as the shuttle passes under the first shadow, right?). Judging by the extremely low reflection/refraction in the glass, it's not likely to reflect much light or shadow. Notice how you don't see the sky or mountains reflected in the windows either. Also, as the previous poster said, the interior of the shuttle is lit. So that would likely offset any shadow cast on the window from above.
The thing I liked the most about the Half Life video is that most objects in the game were interactive. You could move everything from propane tanks, to tables and mattresses and even window blinds. It may seem trivial when all you're really trying to do is kill monsters, but this level of detail in FPS games was long-overdue.
I remember playing the Doom 3 Alpha last year(Sorry, John. I couldn't help myself =D). Although it was only in alpha stage, the game scared the shit out of me. It was genuinely scary. Dark atmospheres. Moody lighting. Timed events(like Pinky bursting through the wall and coming after you). Considering that it was only in the alpha stage, it had the makings of a great game. My only complaint about it was that there was nothing to interact with(Likely because it was in Alpha). Hopefully they've added more realism to the game with the final build. But if ID's history is any indication, I wouldn't be surprised if there wasn't much to interact with in the scenery. Past ID games have been known to leave out the finer details like that, whereas other games tried hard to put them in, despite technology limitations.
Are you sure this is an LCD?
Although I don't know many of the specifics, it sounds a lot like an OLED display. UDC has been working on this for quite some time.
Don't mind him. See, this is exactly why the remote control(or the dial for those of you still living in the 70s) was invented. If you don't like what you're watching, you can change the channel! Imagine that wonderful feat of technology.
Oh, but I forgot. People would rather bitch and moan than take some initiative.
Jeez, if people don't like anime, they don't have to watch it. There are, what, more than a hundred channels on cable now? And over 500 on satellite? I'm sure there's something your parent poster can find that will make him happy.
Just the other day, I picked up an 80 gig drive from a local shop. Because of the very problem you describe, the shop now prints out duplicate originals of your reciepts. One for any return or sale issues, and a second specifically for mfr rebates. As for multiple UPC codes on the box, the man at the store pointed out which one we had to send back. So I'm guessing these problems are not new to them.
It's nice to see they've addressed the problem. It sure made my life a bit easier.
The best part about it imho is that the episode felt like an homage to the original crew rather than 'just another time travel episode'. They didn't do any of that alternate timeline crap that they did in Voyager. They didn't even interfere with the timeline. It's more like they paid a visit to the past and went on their way(of course you had to throw a mission in there, but it was largely non-intrusive). It was a very symbolic episode in that it focused more on nostalgia than it did saving the universe. It was more of a "thanks guys. You're the reason we're here doing this today" sort of thing. It is symbolic on the television/filming level AND on the Star Trek universe level.
...is expansion on the "Section 31" group that approached Bashir later on in the Deep Space 9 series. They were covert group within Starfleet that operated above Federation Law and did whatever it took to ensure the prosperity of the Federation.
One of their agents beamed into Bashir's quarters undetected, so there's your hint that they have capabilities beyond that of Starfleet themselves.
This might have been a really cool topic to dwell on, as it takes place in modern star trek(somewhere during the end of the DS9 saga). That way, they can keep their Borg and their ablative armour and whatnot. They can make up as many new things as they want without polluting the Star Trek timeline the way Enterprise is doing(They're doing a Borg episode next season for christ sake). They really blew the chance to do something different by spinning off Section 31 into its own series. The problem is, they would have likely used the same writers that butchered recent Star Trek movies and Enterprise.
One thing is for certain. If the Star Trek franchise ever plans on redeeming itself and writing something fresh, brave or even original, Berman and Braga have GOT to go!! Get some fresh lifeblood to write the damn scripts. If I see one more Holodeck adventure, or time travel episode, Imma shoot someone!
"actual 3D renderings that you can actually walk around and see"
The only problem with this is that a lot of 3d games/design programs like to utilize backface or occlusion culling. Since this effect is calculated by the position of the virtual camera, it would completely screw up the viewing experience with regard to someone who could actually walk around the monitor(and thus the scene being displayed in 3d space).
But this is more of a performance issue than technological since this kind of feature can be disabled or ommited from the code if the programmers don't want to use it. =)
But will they be allowed to make changes and recompile their own patched or enhanced versions?
If not, then Microsoft has completely missed the point of what Open Source software is all about. It's not just about allaying fears about that is in your code. It is the freedom to(pretty much) do what ever the hell you want to with it!
"Hi We received this message from Christian Schild of Muenster. I immediately contacted the BSA and clarified the situation; they apologized for the misunderstanding. -- Quote: Dear Mrs. Suarez-Potts, I apologize for the obvious mistake I made. Apparently our system detects the OpenOffice files as MS Office programs and alarms me, which in turn sends the notices. I failed my part by not reassuring clearly enough which property was infringed and now that I am aware of that fact we will try and fix the search terms of our system and of course be more aware of the possible mistake. Thank you very much for your e-mail. Sincerely, Corinna Beck"
So the BSA rep apologized for the error and all was forgiven. At least they had the decency to rectify the problem before it got out of hand.
The Recording industry has enjoyed the privilege of being the only major point of production/marketting/distribution, etc.
It costs quite a bit to make an album, and even more to market it. Most garage bands don't have that kind of cash laying around. So they need someone to finance it.
It's like going to a loan shark and getting a deal with 80% interest.
A band can either take the shitty deal, or go back to playing in their garage where no one will ever hear of them.
The Athlon XP has had a good run - It's been what, 5 years since the first Athlon? - But let's face it, it is time to retire the old beast.
Tom's Hardware pretty much hit the nail on the head. It's time to put the Athlon XP model out to pasture and focus more on the Athlon 64 with Hammer core.
One common misconception about the recording industry is that the band doesn't make any money off CD sales. Well, that is only partially true. The songwriters are the ones who make the big bucks. If your name is at the top of the song, you're raking in more than the musicians who played the instruments in on the CD.
Agreed. But I'm curious to know why they restored Search Kings rankings after the suit was thrown out?
"SearchKing never broke a law, yet was accused, judged and executed without so much as a notice of intent. This affected thousands of innocent people without just cause."
There's no dispute that they didn't break any laws. But if I recall, didn't Search King manipulate the Google page rank system to artificially inflate their own rank? Google must have a ToS clause for that sort of thing.
I used to troll from time to time on other forums, many years ago. But never with this name. I made this name just to be stupid. I haven't used my serious account in years. This kind of became my serious account, seeing as I don't really act like an ass anymore. Imagine that. =D
"Sorry bout the AOF thing, who'd have thought there'd be more than one trollificus on the internet :)"
That IS odd. I wonder who is stealing my name. /. and K5. I used to chitchat with some of the guys on Geekizoid a few years ago.. But AOF doesn't ring a bell. What kind of site is it?
The only places I use this name are
Of course. =)
But I was thinking moreso about the CGI world, where I can add or subtract as much reflection or refraction as I want to glass of any thickness. I usually cut down the IoR for background items or quick scenes. It cuts down on rendering time, and most people don't notice things like that anyway(also refmaps are gay).
"BTW, how do you manage to post at that slow ass AOF board?"
AOF? You lost me there.
Just a non-technical opinion. {=)
I remember playing the Doom 3 Alpha last year(Sorry, John. I couldn't help myself =D). Although it was only in alpha stage, the game scared the shit out of me. It was genuinely scary. Dark atmospheres. Moody lighting. Timed events(like Pinky bursting through the wall and coming after you). Considering that it was only in the alpha stage, it had the makings of a great game. My only complaint about it was that there was nothing to interact with(Likely because it was in Alpha). Hopefully they've added more realism to the game with the final build. But if ID's history is any indication, I wouldn't be surprised if there wasn't much to interact with in the scenery. Past ID games have been known to leave out the finer details like that, whereas other games tried hard to put them in, despite technology limitations.
Are you sure this is an LCD?
Although I don't know many of the specifics, it sounds a lot like an OLED display. UDC has been working on this for quite some time.
Oh, but I forgot. People would rather bitch and moan than take some initiative.
Jeez, if people don't like anime, they don't have to watch it. There are, what, more than a hundred channels on cable now? And over 500 on satellite? I'm sure there's something your parent poster can find that will make him happy.
It's nice to see they've addressed the problem. It sure made my life a bit easier.
The best part about it imho is that the episode felt like an homage to the original crew rather than 'just another time travel episode'.
They didn't do any of that alternate timeline crap that they did in Voyager. They didn't even interfere with the timeline. It's more like they paid a visit to the past and went on their way(of course you had to throw a mission in there, but it was largely non-intrusive). It was a very symbolic episode in that it focused more on nostalgia than it did saving the universe. It was more of a "thanks guys. You're the reason we're here doing this today" sort of thing. It is symbolic on the television/filming level AND on the Star Trek universe level.
One of their agents beamed into Bashir's quarters undetected, so there's your hint that they have capabilities beyond that of Starfleet themselves.
This might have been a really cool topic to dwell on, as it takes place in modern star trek(somewhere during the end of the DS9 saga). That way, they can keep their Borg and their ablative armour and whatnot. They can make up as many new things as they want without polluting the Star Trek timeline the way Enterprise is doing(They're doing a Borg episode next season for christ sake). They really blew the chance to do something different by spinning off Section 31 into its own series. The problem is, they would have likely used the same writers that butchered recent Star Trek movies and Enterprise.
One thing is for certain. If the Star Trek franchise ever plans on redeeming itself and writing something fresh, brave or even original, Berman and Braga have GOT to go!! Get some fresh lifeblood to write the damn scripts. If I see one more Holodeck adventure, or time travel episode, Imma shoot someone!
The only problem with this is that a lot of 3d games/design programs like to utilize backface or occlusion culling. Since this effect is calculated by the position of the virtual camera, it would completely screw up the viewing experience with regard to someone who could actually walk around the monitor(and thus the scene being displayed in 3d space).
But this is more of a performance issue than technological since this kind of feature can be disabled or ommited from the code if the programmers don't want to use it. =)
Don't mind me, I'm just nitpicking.
Good lord, most people can't handle driving in two dimensions. Give them a third and there will be anarchy. ;p
But will they be allowed to make changes and recompile their own patched or enhanced versions?
If not, then Microsoft has completely missed the point of what Open Source software is all about. It's not just about allaying fears about that is in your code. It is the freedom to(pretty much) do what ever the hell you want to with it!
From the linked list;
"Hi
We received this message from Christian Schild of Muenster. I immediately
contacted the BSA and clarified the situation; they apologized for the
misunderstanding.
--
Quote:
Dear Mrs. Suarez-Potts,
I apologize for the obvious mistake I made.
Apparently our system detects the OpenOffice files as MS Office programs and
alarms me, which in turn sends the notices. I failed my part by not
reassuring clearly enough which property was infringed and now that I am
aware of that fact we will try and fix the search terms of our system and of
course be more aware of the possible mistake.
Thank you very much for your e-mail.
Sincerely,
Corinna Beck"
So the BSA rep apologized for the error and all was forgiven. At least they had the decency to rectify the problem before it got out of hand.
I guess they can't call it antibiotic-resistant Staph anymore?
It costs quite a bit to make an album, and even more to market it. Most garage bands don't have that kind of cash laying around. So they need someone to finance it.
It's like going to a loan shark and getting a deal with 80% interest.
A band can either take the shitty deal, or go back to playing in their garage where no one will ever hear of them.
What do these people expect? Wired is the internet equivalent of Fox News.
*waits for the universe to collapse on itself*
Tom's Hardware pretty much hit the nail on the head. It's time to put the Athlon XP model out to pasture and focus more on the Athlon 64 with Hammer core.
After you Americans are finished paying taxes on it, probably. ;)
Game over, you lose.