Not exactly right. I used Linux in 92, and it was already a wonderful OS, perfectly stable and, most of all, FUN to use.
Sure, it didn't support as many hardware, there wasn't a browser like Mozilla or an email client like Evolution (but then, there wasn't such a thing for any other OS, either), and there wasn't a Freshmeat to find thousands of apps to try out.
Yet it was thousands of miles ahead of anything else at the time (Windows 3.1, OS/2 2.x).
Sure, Gore would be corrupt and a slave of the RIAAs and MPAAs in America. But I bet that there would have been no 9/11 and no invasions of Afghnanistan and Iraq. Also, the economy wouldn't be in such a bad state.
"Greetings, my friends. We are all interested in the future, for that is where you and I are going to spend the rest of our lives. And remember, my friends, future events such as these can affect you in the future.":)
I found the dialogue quite funny, and the gimmick was announced before anyone knew what "The Matrix" was. Trouble was, the game was delayed for a couple of years...
"the British-produced Sinclair QL, a then state-of-the-art machine he bought while a computer science student at the University of Helsinki. The QL, one of the world's first 32-bit boxes, provided Torvalds with his motivation for writing Linux"
Regarding the "logo" in XWvsTF, you probably mean Larry Holland's company, Totally Games, which did make all the X-Wing games (including the awesome Tie Fighter), and also the WW2 flight sims you mention.
I guess they deserved to put their logo in their own games, right?
Actually, Linux is a kernel. :)
You must be thinking about a Geforce FX 5800... :)
Not exactly right. I used Linux in 92, and it was already a wonderful OS, perfectly stable and, most of all, FUN to use.
Sure, it didn't support as many hardware, there wasn't a browser like Mozilla or an email client like Evolution (but then, there wasn't such a thing for any other OS, either), and there wasn't a Freshmeat to find thousands of apps to try out.
Yet it was thousands of miles ahead of anything else at the time (Windows 3.1, OS/2 2.x).
IBM has invested way too much in IBM?
:)
Great, I'll try investing in myself. Hope it works.
I wish it was. Especially the "sentence you to death" part. :)
You mean SCO *has* customers?
Actually, no one stole from SCO - they're simply lying.
They could say the same about MS (*), and then refuse to say exactly *what* code MS had stolen.
(*) "look, we know it's our code because "strings" shows one variable with the same name in their binary! it's true!"
Wish I could mod you up... :)
The funny thing is that probably all of those 5 are true... :)
Nice troll. For a moment I actually was convinced that you believed what you wrote. :)
Sure, Gore would be corrupt and a slave of the RIAAs and MPAAs in America. But I bet that there would have been no 9/11 and no invasions of Afghnanistan and Iraq. Also, the economy wouldn't be in such a bad state.
Am I the only one hearing
:)
"Greetings, my friends. We are all interested in the future, for that is where you and I are going to spend the rest of our lives. And remember, my friends, future events such as these can affect you in the future."
I found the dialogue quite funny, and the gimmick was announced before anyone knew what "The Matrix" was. Trouble was, the game was delayed for a couple of years...
Well, I thought the 68000 (used in the Amiga, Atari ST and Sega Megadrive) was 16-bit, too...
"the British-produced Sinclair QL, a then state-of-the-art machine he bought while a computer science student at the University of Helsinki. The QL, one of the world's first 32-bit boxes, provided Torvalds with his motivation for writing Linux"
I thought the QL was 16-bit, not 32-bit...
Those companies wanted to use GPLed software while violating the GPL, and then are shocked when they aren't allowed to?
What if that "nothing" is your life? Do they have the right to kill you, as long as it makes you money?
Those games were not from Interplay, they were the SSI Gold Box games.
Is the perspective THAT important?
:)
Frankly, I don't believe so... but to each his own, I guess.
My favorite CRPG is still Planescape: Torment, which uses the 3rd person-view Infinity engine...
But... guess what... it has the best plot, best dialogues, best characters, best atmosphere, best setting... of *any* CRPG, possibly any *game*.
Yeah, right, it's ALL a question of whether it's top down or first person...
Maybe... and maybe not.
Brian Fargo *had* something to do with the original BT - he headed the RPGs division of EA, before founding Interplay.
Also, read the interviews. The game actually looks like a lot of fun - especially with the "poking fun at RPG cliches" part.
I don't think Theo said or wrote that. :)
It's, however, absolutely true...
The exact words are:
:)
"What, you're going to fight against me? You damn fool."
I agree, it's great.
If that was true, then the BSD license would never allow for code being introduced in closed, proprietary software...
Regarding the "logo" in XWvsTF, you probably mean Larry Holland's company, Totally Games, which did make all the X-Wing games (including the awesome Tie Fighter), and also the WW2 flight sims you mention.
I guess they deserved to put their logo in their own games, right?
I agree about the minefield comment, though.
Excuse me, but Gabriel Knight 3 was a brilliant game, and the 3D actually "worked".