And some people are calling it a big overclock. I still have a celeron 300 running at 504 in one of the systems here, that's a 68% increase. 2.2->2.5 is a mere 13.6% increase. I've heard of the 2.2's running at 2.8 which is still only a 27% increase.
"But the Romero-Carmack collaboration didn't last -- after the release of Quake 2, John Romero left id."
Romero was let go from id, it wasn't voluntary.
"Todd Porter also came onboard with his strategy game Dominion"
Ion bought dominion from another company, got it semi working and sold it to burn up one of their game commitments they had to Eidos, even they knew it was shit. This is all very clear in the leaked emails.
"Daikatana and Deus Ex were finally released in 2000. Both made money for Eidos"
JohnC already mentioned this but Daikatana brought in far less then what was spent on making it.
I've run my online business for over 2 years mostly using PayPal and I've never had a problem. In fact >95% of the transactions have used PayPal in the last year.
A friend did have problems will Billpoint a while ago. Someone fraudulently used a credit card to pay for something using Billpoint and Billpoint at first did the transaction showing the funds where there but days later stole the money from my friends account after they determined the payment was done fraudulently. This is called a "chargeback" for those in the know and Paypal *does not* do this.
My only advice is don't leave large ammounts of money in your PayPal account and don't use Billpoint.
Considering everything they've unlawfully done to Bleem I'm not buying anymore Sony products. This is the only way I can help stop companies like Sony from doing things like this. Hopefully more will join me.
Case also isn't well known because of being Romeros girlfriend (hell I hope not). Case was one of the first really good female Quake players and was in a lot of tournaments. She also used to hang on IRC a lot with the Quake guys.
Cash wasn't hired until Quake, otherwise he'd be in the credits for Ultimate DOOM which he isn't. Cash was actually the guy who told carmack how to fix the bug that the original DOOM had with flooding networks when people were deathmatching. Cash even kept in touch with him but he wasn't hired until the Quake days.
Just because there are US laws against something doesn't make it wrong. Sometimes the laws are wrong and we know this is the case when the majority of the population break the law when given the chance.
Linux Port... Hmmm. I don't know but I doubt it even though a port would be easy since it's based on the Quake 2 engine I don't think sales will be enough for this to happen.
No key checking.
This is outdated tech done poorly, it doesn't stack up against the others. If you want a good game(linux port in development) try out Soldier of Fortune.
OK I've played Daikatana for a little while now. It's actually not anything like what I was expecting. IT'S WORSE!!!@#$%!#%!
Oh no! armies of mosquitos are attacking me! shoot the blue stuff at them! oh no I'm out of ammo! hit them with the sparking fist! Damn their hard to hit, oh no more mosquitos. Where's your deep woods when you need it?
Romero "Ok guys we need something that will scare people shitless in the first moments they spend playing our new masterpiece, any suggestions?" Programmer "MOSQUITOS! Armies of Mosquitos!" Romero "Holy shit I know that would scare me!" Romero "Man with armies of mosquitos in Daikatana how can people not be impressed" Programmer "Oh Oh I know! A sparking fist!" Romero "Wow! we could make people run around and punch the armies of mosquitos with a sparking fist!" Romero "Ok now get to work bitches! With armies of mosquitos and a sparking fist this is gonna be the best game of 1997 umm I mean 2000"
Yep I actually make a living off of selling Everquest items on Ebay. I don't see how Sony can legally stop people from selling items but the way the legal system seems to works in the US is he who has the most money wins so who knows...
This definitely won't stop me but I will have to take some annoying precations.
I can buy blank cd's for less then what they are supposed to be taxed for so obviously they aren't being taxed yet. Has anyone living in Canada actually noticed the tax yet? I can currently buy brand name cd's in stacks of 50 for $57.
When I first got usb support working in 2.3.41 I had to update my motherboard bios so that it would assign an irq to usb (worked in winbloze without). To get 2.3.47 to compile I had to change a line near the end of mtrr.c from ifdev to ifdef.
Other then these two small things I have had absolutely no other problems. My usb mouse/keyboard are both working great and I even have the usb mouse mixed with the ps/2 mouse so either can control things simultaneously and wheels on both work.
The credits say "id software is" Zoid was on contract to do concurrent development of Quake 3 on Linux & Mac. He also did whatever was needed to support CTF which probably wasn't much since the id guys did all the media for it. So Zoid isn't technically part of id since he's on contract but I'm surprised they didn't throw his name in at the bottom or something...
I was one of the people who liked the original quake networking code better so I can't really agree with you there but quakeworld wasn't a sole creation of Zoid's, another guy (forget name) was doing it also and Carmack probably had a big influence.
Spectator modes and anything else he added were commonly used in mods way before he implemented them so all he had to do was yank other peoples code and play with it a bit.
I don't mean to belittle his substantial contributions to Quake, just adding my thoughts to your post.
I have met Zoid and I used to see him online all the time. Zoid was an awesome guy so don't misunderstand my previous post.
Most peole don't understand what a hardcore gamer really is. Zoid used to play ctf quite a bit but that doesn't make him a hardcore gamer. Hardcore gamers are the type of guys like Thresh etc. who id invites to their offices before a game comes out to get feedback on it. Zoid just doesn't fall into this category. I know because I used to be a hardcore gamer, 4 hours a day of Quake deathmatch was about my average and I was in a few of the top clans at the time (Quake 1).
If you're not hardcore then you're like an outsider looking in thinking you understand the way things are but not realizing how little you really know.
Note that when I say hardcore gamer I specifically mean "hardcore quake player"
I agree with you. Zoid was never really a hard core gamer so he didn't understand what the hardcore community wanted out of Quake deathmatch. I was also a victim of this at the time. This was probably why his involvement in that specific area of id's developemnt ended with Q1.
Nobody from the Prey project went to work at id. Licensed id's engine yes. <p> Carmack did indeed work on the Quake 2 engine. He ripped out the software rending, Adding colored lighting, allowed for bigger/more complex levels, screwed up model animations by making them all 10hz, screwed up the networking code (over quakeworld) and did a bunch of other stuff. I mean the screwed up stuff kinda sarcastically, John is an awesome programmer but we all make mistakes sometimes... <p> -idealego
The grappling hook was not invented by Zoid nor has Zoid ever claimed this. I was actually in irc #quake (undernet I think) the evening when the original creator came in and said something like "hey guys come and check out my grappling hook mod". Zoid later on took the idea and integrated it into his CTF mod which was already cool with the powerup runes. There was a substantial period of time between all this happening and Zoid being offered contract work at id.
I don't think id will be too hurting without Zoid there. His contract is coming to an end, maybe they weren't going to renew it anyways? With John Carmack doing things like writing an X windows port for Mac OS X and doing a lot of work on the Utah-GLX project I'm sure he can handle doing the concurrent Linux/Mac development himself easily enough that Zoid was responsible for. I don't know Robert Duffy very well but he seems to be doing a good job for id so far, he could possibly also take over this responsibility.
I've met Zoid before and he was a great guy, I hope him the best of luck.
I'd have to agree in waiting for a Crusoe for myself anyways.
I'm not a Linux expert so for people like me it's nice to be able to put a standard copy of Mandrake 7 on a machine and just download x86 rpms of which there are many.
And some people are calling it a big overclock. I still have a celeron 300 running at 504 in one of the systems here, that's a 68% increase. 2.2->2.5 is a mere 13.6% increase. I've heard of the 2.2's running at 2.8 which is still only a 27% increase.
"But the Romero-Carmack collaboration didn't last -- after the release of Quake 2, John Romero left id."
Romero was let go from id, it wasn't voluntary.
"Todd Porter also came onboard with his strategy game Dominion"
Ion bought dominion from another company, got it semi working and sold it to burn up one of their game commitments they had to Eidos, even they knew it was shit. This is all very clear in the leaked emails.
"Daikatana and Deus Ex were finally released in 2000. Both made money for Eidos"
JohnC already mentioned this but Daikatana brought in far less then what was spent on making it.
I've run my online business for over 2 years mostly using PayPal and I've never had a problem. In fact >95% of the transactions have used PayPal in the last year.
A friend did have problems will Billpoint a while ago. Someone fraudulently used a credit card to pay for something using Billpoint and Billpoint at first did the transaction showing the funds where there but days later stole the money from my friends account after they determined the payment was done fraudulently. This is called a "chargeback" for those in the know and Paypal *does not* do this.
My only advice is don't leave large ammounts of money in your PayPal account and don't use Billpoint.
According to imdb.com
6.4 Executive Decision
5.5 US Marshals
6.2 Tomb Raider
So it looks like we can't expect much from the next Star Trek unfortunately.
Considering everything they've unlawfully done to Bleem I'm not buying anymore Sony products. This is the only way I can help stop companies like Sony from doing things like this. Hopefully more will join me.
They should take half life off the list and replace it with magic carpet in the same spot.
Gnutella http://gnutella.wego.com
Scour.net http://www.scour.com
Search engines http://www.oth.net http://ftpsearch.lycos.com http://mp3.box.sk
Quake 3 doesn't support SMP under Linux. Enabling it does nothing.
Case also isn't well known because of being Romeros girlfriend (hell I hope not). Case was one of the first really good female Quake players and was in a lot of tournaments. She also used to hang on IRC a lot with the Quake guys.
-idealego
Cash wasn't hired until Quake, otherwise he'd be in the credits for Ultimate DOOM which he isn't. Cash was actually the guy who told carmack how to fix the bug that the original DOOM had with flooding networks when people were deathmatching. Cash even kept in touch with him but he wasn't hired until the Quake days.
This is the beginning of a revolution.
-idealego
190K http://ftp1.gamespy.com/pub/fileplanet/gamedemos/a ction/dkdemo.exen a/demo/dkdemo.exed emo.exea ikatana/releases/dkdemo.exe
N/A ftp://ftp.telepac.pt/pub/3dfiles/games/dkdemo.exe m o.exem o.exe
114K ftp://ftp.gameaholic.com/pub/games/action/daikata
36K ftp://209.247.108.212/pub2/daikatana/demopatch/dk
13K ftp://ftp.zdnet.com/gs/action/daikatan/dkdemo.exe 10K ftp://ftp.avault.com/demos/dkdemo.exe
7K ftp://ftp2.3dgamers.com/pub/3daction/00archives/d
7K ftp://ftp.cdrom.com/pub/3dfiles/games/dkdemo.exe
N/A ftp://ftp.epix.net/pub/3dfiles/games/dkdemo.exe
N/A ftp://fileplanet.gil.com.au/gamedemos/action/dkde
N/A ftp://mirror.aarnet.edu.au/pub/3dfiles/games/dkde
-idealego
No key checking.
This is outdated tech done poorly, it doesn't stack up against the others. If you want a good game(linux port in development) try out Soldier of Fortune.
-idealego
Oh no! armies of mosquitos are attacking me! shoot the blue stuff at them! oh no I'm out of ammo! hit them with the sparking fist! Damn their hard to hit, oh no more mosquitos. Where's your deep woods when you need it?
Romero "Ok guys we need something that will scare people shitless in the first moments they spend playing our new masterpiece, any suggestions?"
Programmer "MOSQUITOS! Armies of Mosquitos!"
Romero "Holy shit I know that would scare me!"
Romero "Man with armies of mosquitos in Daikatana how can people not be impressed"
Programmer "Oh Oh I know! A sparking fist!"
Romero "Wow! we could make people run around and punch the armies of mosquitos with a sparking fist!"
Romero "Ok now get to work bitches! With armies of mosquitos and a sparking fist this is gonna be the best game of 1997 umm I mean 2000"
-idealego
This definitely won't stop me but I will have to take some annoying precations.
I can currently buy brand name cd's in stacks of 50 for $57.
-idealego
My personal favorite is Knapster.
-idealego
When I first got usb support working in 2.3.41 I had to update my motherboard bios so that it would assign an irq to usb (worked in winbloze without). To get 2.3.47 to compile I had to change a line near the end of mtrr.c from ifdev to ifdef.
Other then these two small things I have had absolutely no other problems. My usb mouse/keyboard are both working great and I even have the usb mouse mixed with the ps/2 mouse so either can control things simultaneously and wheels on both work.
-idealego
Zoid was on contract to do concurrent development of Quake 3 on Linux & Mac. He also did whatever was needed to support CTF which probably wasn't much since the id guys did all the media for it. So Zoid isn't technically part of id since he's on contract but I'm surprised they didn't throw his name in at the bottom or something...
I was one of the people who liked the original quake networking code better so I can't really agree with you there but quakeworld wasn't a sole creation of Zoid's, another guy (forget name) was doing it also and Carmack probably had a big influence.
Spectator modes and anything else he added were commonly used in mods way before he implemented them so all he had to do was yank other peoples code and play with it a bit.
I don't mean to belittle his substantial contributions to Quake, just adding my thoughts to your post.
-idealego
Most peole don't understand what a hardcore gamer really is. Zoid used to play ctf quite a bit but that doesn't make him a hardcore gamer. Hardcore gamers are the type of guys like Thresh etc. who id invites to their offices before a game comes out to get feedback on it. Zoid just doesn't fall into this category. I know because I used to be a hardcore gamer, 4 hours a day of Quake deathmatch was about my average and I was in a few of the top clans at the time (Quake 1).
If you're not hardcore then you're like an outsider looking in thinking you understand the way things are but not realizing how little you really know.
Note that when I say hardcore gamer I specifically mean "hardcore quake player"
-idealego
Zoid was never really a hard core gamer so he didn't understand what the hardcore community wanted out of Quake deathmatch. I was also a victim of this at the time. This was probably why his involvement in that specific area of id's developemnt ended with Q1.
-idealego
Nobody from the Prey project went to work at id. Licensed id's engine yes.
<p>
Carmack did indeed work on the Quake 2 engine. He ripped out the software rending, Adding colored lighting, allowed for bigger/more complex levels, screwed up model animations by making them all 10hz, screwed up the networking code (over quakeworld) and did a bunch of other stuff. I mean the screwed up stuff kinda sarcastically, John is an awesome programmer but we all make mistakes sometimes...
<p>
-idealego
I don't think id will be too hurting without Zoid there. His contract is coming to an end, maybe they weren't going to renew it anyways? With John Carmack doing things like writing an X windows port for Mac OS X and doing a lot of work on the Utah-GLX project I'm sure he can handle doing the concurrent Linux/Mac development himself easily enough that Zoid was responsible for. I don't know Robert Duffy very well but he seems to be doing a good job for id so far, he could possibly also take over this responsibility.
I've met Zoid before and he was a great guy, I hope him the best of luck.
-idealego
I'd have to agree in waiting for a Crusoe for myself anyways.
;)
I'm not a Linux expert so for people like me it's nice to be able to put a standard copy of Mandrake 7 on a machine and just download x86 rpms of which there are many.
I'd also like to be able to play quake on it
-idealego
I can see it now. Come get your free copy of our customized Red Hat Linux! Complete with a napster client and automatic random proxy selection...
;)