According to this article the next-gen Xbox lacks the next-gen optical media meant for HDTV (Blu-ray/HD-DVD). Even though the next-gen Xbox can support 720p/1080i for the output, it seems a bit odd that MS put emphasis on the 'HD era' as the Xbox 1 already supports 720p/1080i for some games though not obligatory.
In this Ichitaro's case, a '?' mark is accompanied with a relevant small image (or icon). In the standard context help of Windows, it's only a '?' mark and considered as a character, not icon. By adding an icon to the context help button, it was judged that it infringed the patent of Matsushita which was granted for their word-processor computer back in 1980's.
>'People don't want lots and lots of single purpose >devices.... The PC has more software, more >competition, more richness than anything else. So >making it simple and rich, that means the PC will be the key device.'
>Did this guy forget that NVidia is designing the GPU for PS3? If Cell is so almighty, >why does Sony uses NVidia GPU instead of using more Cells for graphic prosessing?
One possible reason is the cost. When you can save a large area in a silicon die by using a specilized DSP, why do you waste some processing power in a CPU? nVIDIA can provide a reasonablly efficient solutions such as texture units and pipes toward more specific types of processing. Cost is everything, when you manufacture millions of them. At least Microsoft seems to have learned it by the tremendous loss incurred by the Xbox business.
FWIW, I'm developing a software for IRC, and would like to lay emphasis on the fact that IRC per se is nothing more than regular TCP/IP connections which are not different from HTTP or some P2P protocols on the internet, to counter expected rise of stupid argument such that IRC is inherently bad or IRC should be banned etc. Long live freedom of speech.
The SoC (system-on-chip) of the PSP contains all processing units including 2 CPU cores, a graphics core, eDRAM, and other goodies in a single 90nm-process die chip, so what in short is not specifically GPU. Besides this main chip, a PSP unit has a wireless controller, a DDR-SDRAM chip and a UMD controller on the motherboard.
Oh well. Intel produces Xscale and wireless chips. Intel produces flash memory in their older fabs. So what? I'm talking about innovation in technology, not money. As for AMD, Intel lagged in multicore implementation too. AMD's K8 was designed with multicore in its mind from the beginning, while Intel pushing Moore's law by deeper pipelines and faster clock speed and ridiculous amount of TDP.
>Yes, you can safely abandon your apple/sony market dominance fantasy...
Which market do you mean? I suppose you mean PC, but Cell's market is not only in the PS3 but in consumer electronics market such as HDTV and HD recorder, and professional use market like HD digicam and creative workstation.
Also, Intel needs a corresponding OS to utilize their many-core CPU with dozens of cores but MS is not known as a quick company, and I don't believe in desktop Linux either.
According to this article the next-gen Xbox lacks the next-gen optical media meant for HDTV (Blu-ray/HD-DVD). Even though the next-gen Xbox can support 720p/1080i for the output, it seems a bit odd that MS put emphasis on the 'HD era' as the Xbox 1 already supports 720p/1080i for some games though not obligatory.
No way. They belong to different regions (the US is Region 1 while Europe is Region 2)
Microsoft HighSchool 2006
la Revolution
powered by PalmOS.
...bundled with a nuclear power plant to generate necessary electricity.
In this Ichitaro's case, a '?' mark is accompanied with a relevant small image (or icon). In the standard context help of Windows, it's only a '?' mark and considered as a character, not icon. By adding an icon to the context help button, it was judged that it infringed the patent of Matsushita which was granted for their word-processor computer back in 1980's.
xGates prefers monopoly.
mirrordot copy of the Blake Ross blog entry
I'm afraid the PC meant by Gates seem to be 'Windows PC' and don't include other kinds at all.
>'People don't want lots and lots of single purpose
>devices.... The PC has more software, more
>competition, more richness than anything else. So
>making it simple and rich, that means the PC will be the key device.'
So we can forget Xbox 2, right.
Nintendo 64 was released in 1996 and I couldn't play a game like it on my $2000 PC.
>Did this guy forget that NVidia is designing the GPU for PS3? If Cell is so almighty,
>why does Sony uses NVidia GPU instead of using more Cells for graphic prosessing?
One possible reason is the cost. When you can save a large area in a silicon die by using a specilized DSP, why do you waste some processing power in a CPU? nVIDIA can provide a reasonablly efficient solutions such as texture units and pipes toward more specific types of processing. Cost is everything, when you manufacture millions of them. At least Microsoft seems to have learned it by the tremendous loss incurred by the Xbox business.
FWIW, I'm developing a software for IRC, and would like to lay emphasis on the fact that IRC per se is nothing more than regular TCP/IP connections which are not different from HTTP or some P2P protocols on the internet, to counter expected rise of stupid argument such that IRC is inherently bad or IRC should be banned etc. Long live freedom of speech.
buy a GameCube, with RE4.
to see too many P2P in a short P2P story paragraph and consequently I lost my P2P interest in the P2P paper.
Next time, ask someone in North Korea to host sensitive data!
or I don't want to post there to offer a spam target
The SoC (system-on-chip) of the PSP contains all processing units including 2 CPU cores, a graphics core, eDRAM, and other goodies in a single 90nm-process die chip, so what in short is not specifically GPU. Besides this main chip, a PSP unit has a wireless controller, a DDR-SDRAM chip and a UMD controller on the motherboard.
>Games: U.S. (Halo 2, San Andreas, EA's stuff)
Rockstar is a studio in the UK IIRC...
OMG. Expect fanbois yelling "it's not GameBoy dumbass it's the third pillar of Nintendo blah blah"
It looks delicious (and this by the same company).
>Do you have some foresight into the performance of as of yet nonexistent computing architectures?
;)
Blue Gene/L is nonexistent?
Oh well. Intel produces Xscale and wireless chips. Intel produces flash memory in their older fabs. So what? I'm talking about innovation in technology, not money. As for AMD, Intel lagged in multicore implementation too. AMD's K8 was designed with multicore in its mind from the beginning, while Intel pushing Moore's law by deeper pipelines and faster clock speed and ridiculous amount of TDP.
>Yes, you can safely abandon your apple/sony market dominance fantasy...
Which market do you mean? I suppose you mean PC, but Cell's market is not only in the PS3 but in consumer electronics market such as HDTV and HD recorder, and professional use market like HD digicam and creative workstation.
Also, Intel needs a corresponding OS to utilize their many-core CPU with dozens of cores but MS is not known as a quick company, and I don't believe in desktop Linux either.
Compiler can evolve to find places in code that can exploit parallelism.