We're about to start using VS2005, but we've been using VB.NET for the last 2 years.
I was wondering. Is it also wise to convert the 1.1 code over to C# and THEN move it over to VS2005? Or is this tackling too many problems at the same time?
What about the coming oil crisis? Is this gonna have an effect on oursourcing? Considering the price of oil is gonna rise to unacceptable levels, there is no way anybody is going to afford a plane ticket to/from India... let alone to build and power computers...
News updates have been slowing down at slashdot. Has this got to do with the recent layoffs at OSDN? I'm suprised slashdot hasn't picked up this story yet:
Look guys. The reason why this is so controversial is because they're trading in virtual objects. Those objects are not real. They're nothing but records in a database. All a programmer has to do is push one button and the systems spawns about a hundred thousand rare artefacts or with one hack upgrade all the characters to level 1983710301E+23.
That's the problem really. The value of an object is rated by how rare it is in the real world. Supply and demand. The virtual objects in the game are not real and can easily be modified or cloned.
It's really pointless and you're an idiot if you fall for such scams.
I'm sorry but releasing a crippled "starter edition" to certain countries in the world is not called competition, it's called an insult, plain and simple.
It's like saying: "oooh these poor countries don't have fast PC's so let's give them a small simple operating system that doesn't do much so they can catch up with us"
Well I got news for you. Malaysia, Indonesia, Thailand are cetainly not the primitive people you think they are. And CERTAINLY NOT India and Russia. India and Russia are at the FOREFRONT of development and I'm pretty damn sure that you can get state of the art PC's over there with a perfectly packaged pirated copy of Windows Xp SP2.
India is the Silicon Valley of the far east for christ's sake!
Anyways Microsoft is really acting like the arrogant superpower like this. Stop CONDASCENDING!!!!
VB6 is crap. Not a truly OO language. Your hands are tied to a bunch of high level commands and if you want more features you need to download - sorry BUY - a lot of nonsensical components.
... or you can write your own components. But unfortunatly the average VB6 programmer doesn't know how to do that.
... and if they did know how to do that, then they'd use C to write those components.
... which would kill any reason why you should use VB6.
So VB6 is crap.
VB.NET rules. Why? Because it's a wrapper around C#. And C# rules.
Erm... when I do something like 1.x to 1.x.y, it means a branch version.
I used to do 1.x to 1.x.y meaning that it was a small increment, until I had to fix bugs in previous releases and ended up with 1.x.y.z. This is so impractical so I scrapped the whole concept.
1.x.y means a branch. That's it.
Is this how it works with the Linux kernel development?
I've been reading in forums about.NET and have been asking people's opinion on it.
The general consensus is that.NET is very heavy - the.NET runtime engine alone takes up 100 MB's of RAM. Also people have reservations about using an M$ platform. They want to keep very well away from vendor lock-in.
Since this is a site devoted to all things Open Source, I can imagine people will start bitching about it not being made in Python or Java (even though Java isn't OS).
I'm surprised that id is still working with Splash Damage, because they ended up releasing Enemy Territory for FREE because it didn't live up to their standards.
I wonder if they'll be releasing DOOM 3 multiplayer for free as well;-)
The French were a bit apprehensive because it looked like the US seemed to be taking over the prestigeous festival with their blockbusters and the like, leaving the "other" movies (or what you Americans would call "Foreign Film" movies) largely unnoticed.
Well the Americans did, even awarding an anti-Bush movie top merits. It looks like they were finally able to say the things that they've wanted to for a long time now, but were afraid to back home (look at Moore's reception at the Oscars) and used the Cannes Film Festival for that purpose.
This is history in the making. I'm really curious to see what the American public is going to make of this movie and what they will do next.
In my opinion computer game sequels are almost always better and movie sequels are almost always worse.
The reasons are obvious to anybody who's played computer games and watched movies for years. In the case of a computer game the developer receives feedback on the original game, gets feature requests, tweak requests, etc. and eventually uses this feedback to develop a second, even better game. Also don't forget that the developers are fans themselves so they want nothing more than to improve on their original game. Plus, of course, the leaps and bounds technology takes on the processing front enables developers to add more eye-candy - which is always better.
In the case of movies well... Technology plays a part but only so much. Better special effects won't help a movie. Movies suffer from the fact that it is the PLOT that needs to develop, not the amount of eye-candy on every printed cell. Sequels are often worse because they're usually a practice of repetition rather any form of development. Unfortunately movie bosses don't see that so they keep churning out crap every year. I really hope that the same doesn't happen to games.
If you have a relatively decent internet connection and a machine handy for a server, run your own server.
Actually I had exactly the same problem mentioned in the article. I couldn't find any decent vanilla deathmatch Q3 server. So I ran my own. I was surprised how quickly it got filled.
I guess there were more players like me who wanted to play vanilla deathmatch.
The mistake that Nokia made is that they tried to market it as a "cell phone". Is the N-Gage a cell-phone with a lot of add-ons or is it a handheld device that happens to make and receive phone calls?
That's the problem that cell-phone companies are creating for themselves. They think that adding-on features to a cell-phone means it's going to be sold as a cell-phone. Nope. Nothing could be further from the truth. If you make a gaming device, you've got to design, implement, market and sell a gaming device. A "cell-phone" feature is just an add-on that a consumer can optionally activate.
I think in the end a lot of diverse companies (Sony, Nintendo, Philips, etc..) are going to come up with random gadgets that do diverse things and - oh - will happen to have a "cell-phone" add on. Nokia, Sony Ericcson, etc. will take on a role similar to Duracell's...
Hi,
We're about to start using VS2005, but we've been using VB.NET for the last 2 years.
I was wondering. Is it also wise to convert the 1.1 code over to C# and THEN move it over to VS2005? Or is this tackling too many problems at the same time?
Y
"welcome to 1967".
http://en.wikipedia.org/wiki/Simula
Y
... Internet Explorer BETA 2 is released to the public.
d irect.mspx
http://www.microsoft.com/windows/IE/ie7/ie7betare
Y
Wow, only 17 comments on a front-page article.
I for one would like to welcome out new digg.com overlords...
Wow, imagine what the possibilities of combining this with interactive porn!!
Y
Please elaborate.
I seemed to have missed this story. What's that about Novell and MySQL?
Y
What about the coming oil crisis? Is this gonna have an effect on oursourcing? Considering the price of oil is gonna rise to unacceptable levels, there is no way anybody is going to afford a plane ticket to/from India. .. let alone to build and power computers...
Yeah but the problem with Cygwin is that it's Open Source...
Y
News updates have been slowing down at slashdot. Has this got to do with the recent layoffs at OSDN? I'm suprised slashdot hasn't picked up this story yet:
n ghorn/
http://www.theregister.co.uk/2005/05/26/dotnet_lo
Y
Look guys. The reason why this is so controversial is because they're trading in virtual objects. Those objects are not real. They're nothing but records in a database. All a programmer has to do is push one button and the systems spawns about a hundred thousand rare artefacts or with one hack upgrade all the characters to level 1983710301E+23.
That's the problem really. The value of an object is rated by how rare it is in the real world. Supply and demand. The virtual objects in the game are not real and can easily be modified or cloned.
It's really pointless and you're an idiot if you fall for such scams.
Y
... before it gets taken off:
http://www.hot.ee/trackit/PreyDNF.pdf
Y
I'm sorry but releasing a crippled "starter edition" to certain countries in the world is not called competition, it's called an insult, plain and simple.
It's like saying: "oooh these poor countries don't have fast PC's so let's give them a small simple operating system that doesn't do much so they can catch up with us"
Well I got news for you. Malaysia, Indonesia, Thailand are cetainly not the primitive people you think they are. And CERTAINLY NOT India and Russia. India and Russia are at the FOREFRONT of development and I'm pretty damn sure that you can get state of the art PC's over there with a perfectly packaged pirated copy of Windows Xp SP2.
India is the Silicon Valley of the far east for christ's sake!
Anyways Microsoft is really acting like the arrogant superpower like this. Stop CONDASCENDING!!!!
Y
VB6 is crap. Not a truly OO language. Your hands are tied to a bunch of high level commands and if you want more features you need to download - sorry BUY - a lot of nonsensical components.
... or you can write your own components. But unfortunatly the average VB6 programmer doesn't know how to do that.
... and if they did know how to do that, then they'd use C to write those components.
... which would kill any reason why you should use VB6.
So VB6 is crap.
VB.NET rules. Why? Because it's a wrapper around C#. And C# rules.
Y
http://www.vitalsecurity.org/2005/03/65mb-malware- install.html
You mean this?
Y
Erm... when I do something like 1.x to 1.x.y, it means a branch version.
I used to do 1.x to 1.x.y meaning that it was a small increment, until I had to fix bugs in previous releases and ended up with 1.x.y.z. This is so impractical so I scrapped the whole concept.
1.x.y means a branch. That's it.
Is this how it works with the Linux kernel development?
Y
I'm sorry, but with no Windows support you're not going to get anywhere.
.. and make it snappy!!
Come back when you're finished.
Y
Even more amazing is that it runs on .NET
.NET and have been asking people's opinion on it.
.NET is very heavy - the .NET runtime engine alone takes up 100 MB's of RAM. Also people have reservations about using an M$ platform. They want to keep very well away from vendor lock-in.
.NET is great.
Hasn't anybody noticed this?
I've been reading in forums about
The general consensus is that
Since this is a site devoted to all things Open Source, I can imagine people will start bitching about it not being made in Python or Java (even though Java isn't OS).
Personally I think
Anybody else have thoughts on this?
The article clearly points out something happend 5,200 years ago but it doesn't elaborate on why it's happening again.
The article reads a lot like scaremongering. What evidence do they have that it's happening again?
Yuioup
Yeah, I'm a Delphi developer and I can't seem to find any information anywhere. And yes, I tried Google.
I'm surprised that id is still working with Splash Damage, because they ended up releasing Enemy Territory for FREE because it didn't live up to their standards.
;-)
I wonder if they'll be releasing DOOM 3 multiplayer for free as well
Yuioup
Dude,
Read this:
Thief 3 Deadly Shadows Bug Neuters In-Game AI
and this:
Thief Deadly Shadows 1.1 Patch Fixes AI
.. and play the game again.
Yuioup
This is beautiful, really beautiful.
The French were a bit apprehensive because it looked like the US seemed to be taking over the prestigeous festival with their blockbusters and the like, leaving the "other" movies (or what you Americans would call "Foreign Film" movies) largely unnoticed.
Well the Americans did, even awarding an anti-Bush movie top merits. It looks like they were finally able to say the things that they've wanted to for a long time now, but were afraid to back home (look at Moore's reception at the Oscars) and used the Cannes Film Festival for that purpose.
This is history in the making. I'm really curious to see what the American public is going to make of this movie and what they will do next.
Yuioup
In my opinion computer game sequels are almost always better and movie sequels are almost always worse.
The reasons are obvious to anybody who's played computer games and watched movies for years. In the case of a computer game the developer receives feedback on the original game, gets feature requests, tweak requests, etc. and eventually uses this feedback to develop a second, even better game. Also don't forget that the developers are fans themselves so they want nothing more than to improve on their original game. Plus, of course, the leaps and bounds technology takes on the processing front enables developers to add more eye-candy - which is always better.
In the case of movies well... Technology plays a part but only so much. Better special effects won't help a movie. Movies suffer from the fact that it is the PLOT that needs to develop, not the amount of eye-candy on every printed cell. Sequels are often worse because they're usually a practice of repetition rather any form of development. Unfortunately movie bosses don't see that so they keep churning out crap every year. I really hope that the same doesn't happen to games.
Yuioup
If you have a relatively decent internet connection and a machine handy for a server, run your own server.
Actually I had exactly the same problem mentioned in the article. I couldn't find any decent vanilla deathmatch Q3 server. So I ran my own. I was surprised how quickly it got filled.
I guess there were more players like me who wanted to play vanilla deathmatch.
So..
Yuioup
The mistake that Nokia made is that they tried to market it as a "cell phone". Is the N-Gage a cell-phone with a lot of add-ons or is it a handheld device that happens to make and receive phone calls?
That's the problem that cell-phone companies are creating for themselves. They think that adding-on features to a cell-phone means it's going to be sold as a cell-phone. Nope. Nothing could be further from the truth. If you make a gaming device, you've got to design, implement, market and sell a gaming device. A "cell-phone" feature is just an add-on that a consumer can optionally activate.
I think in the end a lot of diverse companies (Sony, Nintendo, Philips, etc..) are going to come up with random gadgets that do diverse things and - oh - will happen to have a "cell-phone" add on. Nokia, Sony Ericcson, etc. will take on a role similar to Duracell's...
Yuioup