Well, duh. For LEGAL downloads, you can still use the original Bittorrent. Nobody will come running after you when you're using your tracker/torrent host for non-infringing means.
By the time they get authorization to shut down GPS, the attack will most likely already be over.
All the 911 attacks happened in less than an hour. The Madrid bombings were within five minutes of each other. Apart from these major events, most terrorist attacks tend to be independent with no warning or follow-up attacks.
Also, for how long are they going to keep GPS offline until they decide it's 'safe' to turn it on again? A day? A week? When the threat level goes green? Never?
The GPS, Global Positioning System, is making inroads onto the navigation scene and offers a flexibility unavailable with either NDB or VOR systems. However, it is supplementing these systems, not replacing them
You don't know what the HELL you are talking about, and whoever modded you informative is an idiot.
First of all, doubled data width doesn't equal doubled performance. The bottleneck in a computer today is the RAM, and there is no speed increase there from going to 32 to 64-bit.
Also, your babbling about floating point completely wrong. First of all, an increase in bits doesn't mean an increase in speed. You get more precision on your floating point numbers, but that doesn't matter at all because you're still doing the same amount of calculations and crunching the same amount of numbers. Not that it matters at all, since the new 64-bit CPUs still use the same old tried-and-tested 80-bit floating format they've used since the Pentium 1 days (Maybe earlier too, don't know for sure). So there is no increase in precision or speed of floating point math for 64-bit CPUs, which invalidates your whole argument.
Neither does the increased register length give any direct speed advantages. No, the real advantage comes instead from the major architectural changes between 32-bit and 64-bit CPUs, like the increased number of internal registers. And these are not really related to the bitness of the CPU at all.
It's not the usage of the space they object to, rather the fact that many unneccesary http connections from mail checkers and the like slow the servers down. Even more so when you plan to use gmail as a filesystem with (worst case) several connections per second.
The piracy numbers might have been a notch smaller if us europeans didn't have to wait ANOTHER FUCKING WEEK before getting our hands on the retail game.
Step 2 can be intercepted quite easily by a very small group of people (The ones working at the telco, or somebody who has access to cell phone sniffing equipment). It is very unlikely that this group overlaps with the ones that are in control of the net cafe PC you're sitting on, so the method should be safe enough.
There's a fairly simple way to make any keylogger useless - one time passwords. I've for some time now had the idea of an extension to VNC that works like this:
- You connect to your PC and press the 'Request password' button. - A one-time password is sent to your preconfigured cell phone number. - You log on with this password, and after you're done working you log out, and the password becomes invalid.
This way, it doesn't matter how insecure the computer you're on is. Worst case, the keylogger only gets a useless password.
That doesn't really have anything to do with Nintendo as a developer, it's more that those games have simple graphics and therefore doesn't need as much disk space. Animal Crossing is a somewhat updated edition of a N64 game, and Four Swords is a juiced up GBA port.
Ever heard of key generators? The idea of a cd key is nice, but if tools exists to generate them, want's th point in using them. Just look at the quake 3 misery where a lot of buyers could not play online. Evertime they tried it, they got a 'cd key already in use' message. Very annoying if you buy a game and cannot play it.
That should never happen if the keysystem is implemented correctly, that is, the number of potential keys should be up there in the trillions. Also, limiting how fast somebody can try to contact the key server should lock down any attempt at brute force searching.
But this doesn't address what I think is the real cause of those people getting "key in use on their new games" - that is, people going around in stores, ripping packages open and typing down the often quite visible key.
Quite the contrary. If we don't look outwards and explore anything outside our own little planet, we will never get the means to escape from this rock in the event that it should be headed for destruction.
Not that we should ignore the problems present on this planet at the moment - that would be stupid. But it would be equally foolish to ignore space exploration. In a few centuries, mankind's survival might even depend on it.
You're on Slashdot. Nobody reads the articles.
Well, duh. For LEGAL downloads, you can still use the original Bittorrent. Nobody will come running after you when you're using your tracker/torrent host for non-infringing means.
That makes no sense. Owning the Commodore brand doesn't give them any right to sue people copying C64/Amiga games.
They don't own the copyright to those games, only the hardware they were running on.
So, am I stealing from Adobe if I use Gimp?
By the time they get authorization to shut down GPS, the attack will most likely already be over.
All the 911 attacks happened in less than an hour. The Madrid bombings were within five minutes of each other. Apart from these major events, most terrorist attacks tend to be independent with no warning or follow-up attacks.
Also, for how long are they going to keep GPS offline until they decide it's 'safe' to turn it on again? A day? A week? When the threat level goes green? Never?
Which part of
The GPS, Global Positioning System, is making inroads onto the navigation scene and offers a flexibility unavailable with either NDB or VOR systems. However, it is supplementing these systems, not replacing them
was so hard to understand?
They are making plans to shut off GPS... ...to stop the terrists... ...AFTER they have attacked.
Yeah, that'll do plenty of good.
Airplanes don't use GPS?
Nice try.
Actually, they don't. Not as their primary source of navigation atleast. For that they use VOR.
Here's the point: Over in Europe, we don't pay for our warranties.
You don't know what the HELL you are talking about, and whoever modded you informative is an idiot.
First of all, doubled data width doesn't equal doubled performance. The bottleneck in a computer today is the RAM, and there is no speed increase there from going to 32 to 64-bit.
Also, your babbling about floating point completely wrong. First of all, an increase in bits doesn't mean an increase in speed. You get more precision on your floating point numbers, but that doesn't matter at all because you're still doing the same amount of calculations and crunching the same amount of numbers. Not that it matters at all, since the new 64-bit CPUs still use the same old tried-and-tested 80-bit floating format they've used since the Pentium 1 days (Maybe earlier too, don't know for sure). So there is no increase in precision or speed of floating point math for 64-bit CPUs, which invalidates your whole argument.
Neither does the increased register length give any direct speed advantages. No, the real advantage comes instead from the major architectural changes between 32-bit and 64-bit CPUs, like the increased number of internal registers. And these are not really related to the bitness of the CPU at all.
No, this is another survey that has nothing to do with CS:Source. It is only related to standard CS/Half-Life over Steam.
For a second there I thought you were talking about the 9/11 planes. Quite fitting, too.
It's not the usage of the space they object to, rather the fact that many unneccesary http connections from mail checkers and the like slow the servers down. Even more so when you plan to use gmail as a filesystem with (worst case) several connections per second.
Factoring large primes is easy. I can even do it in my head. Their fatcors are:
;)
The number itself
and
One
There
(Don't worry, Bill Gates did the same mistake)
That list is useless. A lot of the games there are NOT using Starforce, but marked as using it anyway.
Fantasy based on id engines? I thought Raven already had that market pretty covered..
The piracy numbers might have been a notch smaller if us europeans didn't have to wait ANOTHER FUCKING WEEK before getting our hands on the retail game.
That's impossible. The shareware version doesn't have the datas for the other chapters.
Step 2 can be intercepted quite easily by a very small group of people (The ones working at the telco, or somebody who has access to cell phone sniffing equipment). It is very unlikely that this group overlaps with the ones that are in control of the net cafe PC you're sitting on, so the method should be safe enough.
There's a fairly simple way to make any keylogger useless - one time passwords. I've for some time now had the idea of an extension to VNC that works like this:
- You connect to your PC and press the 'Request password' button.
- A one-time password is sent to your preconfigured cell phone number.
- You log on with this password, and after you're done working you log out, and the password becomes invalid.
This way, it doesn't matter how insecure the computer you're on is. Worst case, the keylogger only gets a useless password.
That doesn't really have anything to do with Nintendo as a developer, it's more that those games have simple graphics and therefore doesn't need as much disk space. Animal Crossing is a somewhat updated edition of a N64 game, and Four Swords is a juiced up GBA port.
What are you talking about? Hardcore pirates never play the games they download. They just download, and download, and downliad...
Ever heard of key generators?
The idea of a cd key is nice, but if tools exists to generate them, want's th point in using them. Just look at the quake 3 misery where a lot of buyers could not play online. Evertime they tried it, they got a 'cd key already in use' message. Very annoying if you buy a game and cannot play it.
That should never happen if the keysystem is implemented correctly, that is, the number of potential keys should be up there in the trillions. Also, limiting how fast somebody can try to contact the key server should lock down any attempt at brute force searching.
But this doesn't address what I think is the real cause of those people getting "key in use on their new games" - that is, people going around in stores, ripping packages open and typing down the often quite visible key.
Denmark. You forgot Denmark.
Quite the contrary. If we don't look outwards and explore anything outside our own little planet, we will never get the means to escape from this rock in the event that it should be headed for destruction.
Not that we should ignore the problems present on this planet at the moment - that would be stupid. But it would be equally foolish to ignore space exploration. In a few centuries, mankind's survival might even depend on it.